============================================================================
Archive maintainer      : Please place in "graphics" subdirectory
Update to               : None
Advanced engine needed  : None
Primary purpose         : A set of panels for computer, electrical (METAL)
                         and electronic (TEK) wall texture/patch creation.
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Title                   : The Panels of Peril
Filename                : [N/A - archive contains a set of folders of .BMPs]
Release Date            : 17th April 2006
Author                  : Martin Howe (a.k.a. The Crazy Cat)
Email Address           : [email protected]
Web Site                : http://www.martinsobservationpost.net (personal)
Files By Author         : BOMBAY72 ........... play DOOM as a true predator!
                         BADGUYS ............ some spare monsters and items
                         CLEANWAD ...... personal upgrade of an old classic
                         PANPERIL .......... gubbin and widget patch panels
Misc. Author Info       : DOOMer since 1993; Webmaster, Committee Member and
                         Kitten List holder for the Bombay and Asian Self
                         Breed Club (www.bombaybreedclub.org), which is
                         itself affiliated to the GCCF (www.gccfcats.org).
                         Webmaster and Committee Member of the London Cat
                         Club (www.londoncatclub.org), which is also
                         itself affiliated to the GCCF (www.gccfcats.org).
Description             : This is yet more stuff that arose during the
                         design of The Butchery but was mostly not used for
                         it. It is a set of BMP files containing 32x64 or
                         64x64 panels that cross-product various DOOM
                         texture designs across other backgrounds in DOOM
                         than the ones they were designed for.

                         For example, the pipework in TEKGREN4 and METAL4
                         doesn't have a COMP variant, so I made one. I then
                         split it into top and bottom sections so that
                         several variations were possible, in particular I
                         could have created 128 or 256-wide textures or
                         wall patches in various combinations.

                         The total number of combinations is HUGE, so I
                         decided to release these only as individual parts
                         and let people make their own as needed from them.

Important note          : The archive is only about 1.5MB, but the on-disk
                         size of the extracted files will be between 10 and 15
                         MB, depending on the file system of your computer.
                         Those graphics which are entirely filled with cyan
                         (0,255,255) are there as placeholders and can be
                         deleted; however, they are useful for making the
                         thumbnail display (in applications such as ThumbsPlus
                         and IrfanView) easier to read.
Additional Credits To   : The Usual (iD)
Reason for existence    : These were originally part of the (at time of
                         writing) unfinished WAD The Butchery, but were
                         considered useful enough to release on their own;
                         Butchery does not use them all, so downloading it
                         alone would not get you the full set.
============================================================================

* Change Log *

17-APR-2006 Original release

* What is included *

New levels              : 0
Sounds                  : No
Music                   : No
Graphics                : Yes (as BMPs)
Dehacked/BEX Patch      : No
MAPINFO lump            : No
Demos                   : No
Other                   : No
Other files required    : No

* Play Information *

Game                    : Any
Map #                   : N/A
Single Player           : N/A
Cooperative 2-4 Player  : N/A
Deathmatch 2-4 Player   : N/A
Other game styles       : N/A
Difficulty Settings     : N/A

* Construction *

Base                    : Various iD texures and patches
Build Time              : Thirty days or thereabouts
Editor(s) used          : WinTex, XWE, PhotoStudio, ThumbsPlus Pro.
Known Bugs              : None
May Not Run With...     : None

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse provided that you give the author access to a copy and give them the
right to use parts of your work in future releases. You must also credit
all contributors. Permissions have been obtained from original author for
any of their resources modified or included in this file.

You MAY (and are encouraged to) distribute THE PANELS OF PERIL provided:

   (1) This entire collection of files is distributed UNMODIFIED,
       preferably in the original ZIP file in which it should have come. I
       have received permission from the original authors of any modified
       or included content in this file to allow further distribution.

   (2) The distribution is on a non-commercial basis; you may put THE
       PANELS OF PERIL on FTP sites or CD or other media as part of a
       collection for which you are charging a fee as long as you
       understand that the fee is for the collecting and (if applicable)
       the media, *not* for THE PANELS OF PERIL.

   (3) You accept that as with all free systems provided free of charge for
       like-minded people, THE PANELS OF PERIL is NOT guaranteed to work
       completely or correctly although it is likely to do so; thus it is a
       condition of use that you accept that as with most such products,
       you use it at your own risk. THE PANELS OF PERIL is **NOT** designed
       to be fault-tolerant!

   (4) Any legal disputes over THE PANELS OF PERIL or any part of it,
       including these terms and conditions, shall be governed by the Laws
       of England; furthermore, you do not have permission to use THE
       PANELS OF PERIL in any jurisdiction whose laws modify or limit these
       conditions unless you VOLUNTARILY accept these conditions as if
       under the Laws of England.

* Acknowledgements *

DOOM and DOOM2 are copyright of ID Software

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames and mirrors

* Listing *

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Folders
       pcbt - pipe panel bottoms (comp)
       pctp - pipe panel tops (comp)
       pmbt - pipe panel bottoms (metal)
       pmtp - pipe panel tops (metal)
       ptbt - pipe panel bottoms (tek)
       pttp - pipe panel tops (tek)
       scpn - computer screen panels (comp)
       smpn - computer screen panels (metal)
       stpn - computer screen panels (tek)
       wcbt - widget panel bottoms (comp)
       wctp - widget panel tops (comp)
       wmbt - widget panel bottoms (metal)
       wmtp - widget panel tops (metal)
       wtbt - widget panel bottoms (tek)
       wttp - widget panel tops (tek)

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Name
       PANELS

Description
       Panels of pipes

Variations of
       TEKGREN4 (RW37_4)
       METAL4 (RW33_3)

Sequences
       PCBT1234        Panel Computer BoTtom
       PCTP1234        Panel Computer ToP
       PMBT1234        Panel Metal BoTtom
       PMTP1234        Panel Metal ToP
       PTBT1234        Panel Tek BoTtom
       PTTP1234        Panel Tek ToP

Syntax (bottom)
       1=Width
               A=32-wide
               B=64-wide
       2=Split
               // Not revelant to PANEL
               Always "0"
       3=Design
               (varies)
       4=Variant
               if (width==32)
               {
                       // Not revelant to narrow width
                       Always "0"
               }
               else
               {
                       Termination on top/bottom
               }

Syntax (top)
       1=Width
               A=32-wide
               B=64-wide
       2=Split
               A = Top third panel omitted
               B = Top third panel present (no light)
               B = Top third panel present (with light)
       3=Design
               if (width==32)
               {
                       // Not revelant to narrow width
                       Always "0"
               }
               else
               {
                       (varies)
               }
               ?
       4=Variant
               // Not relevant to panel-top
               Always "0"

====
====
====

Name
       SCREENS

Description
       Computer screens and wirings

Variations of
       COMPTALL (COMP0x_y...)
       COMPWERD (COMP0x_y...)
       etc

Sequences
       SCPN1234        Screen Computer PaNel
       SMPN1234        Screen Metal PaNel
       STPN1234        Screen Tek PaNel

Syntax
       1=Width
               A=32-wide
               B=64-wide
       2=Family
               A = METAL style widgetry
               B = electrical wiring
               C = status screens
               D = COMP style widgetry
       3=Design
               (varies)
       4=Variant
               if (Design!="D")
               {
                       // Not revelant to designs other
                       // than "COMP style widgetry".
                       Always "0"
               }
               else
               {
                       0 - no fan vents
                       1 - with fan vents
               }

====
====
====

Name
       WIDGETS

Description
       Widgets of various kinds

Variations of
       COMPTALL (COMP0x_y...)
       METAL? (RW33_?...)

Sequences
       WCBT1234        Widget Computer BoTtom
       WCTP1234        Widget Computer ToP
       WMBT1234        Widget Metal BoTtom
       PMTP1234        Widget Metal ToP
       WTBT1234        Widget Tek BoTtom
       WTTP1234        Widget Tek ToP

Syntax (bottom)
       1=Width
               A=32-wide
               B=64-wide
       2=Split
               // Horizontal line between top and bottom
               A = FALSE
               B = TRUE
       3=Design
               (varies)
       4=Variant
               // Bottom-half decoration
               A = (None)
               B = Narrow fan vent
               if (width==32)
               {
                       // Only room for narrow vent
                       C = Narrow fan vent
               }
               else
               {
                       C = Wide fan vent
               }
               D = Electrical warning sign

Syntax (top)
       1=Width
               A=32-wide
               B=64-wide
       2=Split
               A = Top third panel omitted
               B = Top third panel present (no light)
               B = Top third panel present (with light)
       3=Design
               (varies)
       4=Variant
               // Not relevant to widget-top
               Always "0"

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