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Primary purpose         : No levels included
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Title                   : NINTENDOOM
Filename                : nes_pal.zip
Release date            : 03/06/2020
Author                  : Rodrigo "Rusco Istar" Gonzalez
Email Address           : [redacted]
Other Files By Author   : Gasoline-Powered Chainsaw

Description             : NINTENDOOM is a patch WAD for all versions of
                         Doom, including vanilla. It makes Doom look like a
                         NES game, which uses a palette of only 54 colours.

                         If you think you know your way around a map give it
                         a go again with this low colour mode. I tried to
                         keep enough contrast in the palette so it can
                         produce a readable look, but it provides an
                         interesting challenge. I recommend you to mix it up
                         with chiptune sounds replacement WADs or a
                         Fluidsynth 8-bit styled soundfont (if supported by
                         your port of choice) and 320x240 resolution for a
                         cursed retro experience.

                         Keep in mind that some WADs feature their own
                         PLAYPAL or COLORMAP lumps which may override those
                         contained in nes_pal.wad. The order in which they
                         are specified in the command line is important and
                         nes_pal.wad should be specified at the end for the
                         best results. The end results when used in
                         combination with non-doom WADs that use
                         incompatible palettes are unknown.

Additional Credits to   : Sigvatr for the idea and ahefner for the NES
                         palette values.
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* What is included *

New levels              : None
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : PLAYPAL, COLORMAP
Other files required    : None


* Play Information *

Game                    : Doom
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 3 days
Editor(s) used          : SLADE & GIMP
Tested With             : GZDoom 4.3.3 and Odamex 0.8.3


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors