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Primary purpose         : No levels included
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Title                   : Recoloured Doom and Doom 2 textures v2

Filename                : nb_recol.zip (nb_recol.txt and nb_recol.wad)

Release Date:           : November 19th, 2006

Author                  : Nick Baker, aka NiGHTMARE

Email Address           : [email protected]

Description             : These textures are all recoloured versions of
                         textures from Doom and Doom 2.  They include
                         different coloured lights, golden versions of
                         the SHAWNx and related textures, water and
                         lava falls, and so on.

                         A few of these textures were included in
                         previous texture packs, but most of them have
                         since been improved.  They generally still
                         have the same name, so you should be able to
                         simply copy 'n' paste on top of the older
                         versions.

                         For the sake of completeness, I've also
                         included all the original Doom 1 textures.
                         Some of these have been 'improved', as have a
                         few Doom 2 textures (such as CRATx, DOORSTOP,
                         and SUPPORT2).

                         Version 2 adds an additional 250 or so new
                         textures (including several specifically
                         intended for use in CTF maps), a couple of
                         dozen new flats, and modifications to several
                         textures from v1.

                         Much effort has been put into making certain
                         v1 textures bear a greater resemblance to the
                         stock Doom (2) textures; for example, the red
                         marble textures are now a closer match for
                         SP_HOT.

                         A word of warning: don't try adding new
                         textures to this wad via WinTex.  WinTex is
                         incapable of handling more than a certain
                         number of texture entries, and will corrupt
                         the TEXTURE1 and PNAMES lump if you add even
                         one more to this particular wad.  You'll need
                         to use another utility - such as SLumpEd, XWE,
                         or DeePSea - instead.

Additional Credits To   : ID Software for the original textures (from
                         Doom 1, Doom 2, and the Doom Alpha).

                         Michael Mesko for the lava fall.

                         The author of neutered.wad for SUPPORT2,
                         TTALL1_2 and a couple of others.

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* What is included *

Graphics                : Yes (textures and flats)
Anything else           : No


* Construction *

Base                    : Modified Doom (2) textures
Build time              : Several hours
Editor(s) used          : WinTex v5.0
                         Paintshop Pro v6.00, v7.00, v7.04, v11.00
Known Bugs              : None
Tested With             : ZDoom v2.1.7, Skulltag v0.96f, GZDoom v1.0.21


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification
or reuse.

You MAY distribute this file, provided you include this text file, with
no modifications.

You may distribute this file in any electronic format (BBS, Diskette,
CD, etc) as long as you include this file intact.


* Where to get this WAD *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.doomworld.com/afterglow