===========================================================================
Archive Maintainer : This stuff has been originally released under the
filename: Ctsdmg09.zip in the year 1994. It came
with a functional, but nowadays outdated
installation-method, that modified the doom-iwad
by unsing dmgraph.
The only change of this current 2004-release
(ctsdmgpw.zip) is the fact, that it comes in the
pwad-format, that doesn't harm the iwad and is
easier to use with source ports.
It is also no longer limited to Doom 1 only, but
can also be played with Doom II and Final Doom.
Update to : Ctsdmg09.zip (changes are in the file-format, not
in the graphical content)
Primary purpose : No levels included
===========================================================================
Title : CREATORS Doom Graphics V0.9
--> now in pwad-format, but no changes in the
content, because of that, no change of the
version number.
Filename : ctsspos.wad / ctsposs.wad
Release date : 28-05-1994 (Time-stamp of the newest file in the
original Ctsdmg09.zip)
23-10-2004 (Upload of the pwad-version)
Author : CREATORS / Toolord of CTS
Email Address :
[email protected]
(FunDuke is not the author of the stuff. I just
converted it into pwad-format and uploaded it to
the /idgames-ftp-archives)
Misc. Author Info : Please read README.CTS and FILE_ID.DIZ.
Description : The Pistol- and the shotgun-enemy are replaced
with digitized pictures of real-life persons
(i guess you can't identify them, anyhow).
Sarge (The one in the white cammo T-shirt) :
Magnum of CTS --> ctsspos.wad
Trooper (The one in the leather jacket) :
Toolord of CTS --> ctsposs.wad
===========================================================================
* What is included *
New levels : None
Sounds : No
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : Deusf (only for plain vanilla doom, see
Installation Instructions below)
* Play Information *
Game : DOOM / DOOM2
This works fine with Doom (1), Ultimate Doom,
Doom II and Final Doom
* Installation Instructions *
Most, if not all of the newer source-ports can use these pwads in their
current form.
So you have to only add them with the -file-parameter to the game:
Type:
yoursourceport.exe -file ctsspos.wad ctsposs.wad
.. and everything is fine.
If you want to play with them in plain vanilla doom, you have to run Deusf
on them.
Deusf comes with deutex. You can get it here:
ftp://archives.3dgamers.com/pub/idgames/utils/graphics_edit/deutex/
(and mirrors)
If you want to fight against both enemies at the same time in plain vanilla
doom, you have to put the graphics of both enemies into one file.
Copy the pwads in your doom/doom2-directory. Get Deusf. Place it in your
doom-directory.
To add the graphics of ctsposs to ctsspos.wad, you have to run the command:
deusf -join ctsspos.wad ctsposs.wad
Now you have to add the graphics of the iwad to the pwad. This is done by
running this command:
deusf -append ctsspos.wad
Now you can run the game, either doom or doom2, with this command:
doom(2) -file ctsspos.wad
If you want to use only one of enemies-replacements at once, chose what you
want, either ctsspos.wad or ctsposs.wad = xxx.wad,
then only run:
deusf -append xxx.wad
Now you can run the game with this command:
doom(2) -file xxx.wad
* Construction *
Base : Modified Ctsdmg09.zip (only the format has
changed, not the content)
* Copyright / Permissions *
You MAY distribute this file, provided you include this text file
(ctsdmgpw.txt), and the original text-files, README.CTS and
FILE_ID.DIZ. with no modifications.
You may distribute this file in any electronic format (BBS, Diskette, CD,
etc) as long as you include this file intact.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.3dgamers.com/pub/idgames/ and mirrors
The original Ctsdmg09.zip with dmgraph for doom1 only can be found here:
http://www.coleskingdom.com/files/CTSDMG09.ZIP