Today's most recent log 6/16/95
*** Romero (
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<_Avatar_> whoa!
<Aikman> wala
<Romero> hello.
<_Avatar_> Hey there..
<BaCteriaX> hey, how's it goin.
<_Avatar_> Well bud.. the question I'm most curious about:
<_Avatar_> (which has nothing to do with Quake)
<_Avatar_> Didja ever check out my DOOM1 TC patch? (DOOM MUST FALL)?
<BaCteriaX> Thx for the drop in.
<Jawed> Can someone PLEASE Capture this session?
<Jawed> Hi
<Romero> Didn't see the patch, but checked out yer home pag.
<_Avatar_> I am
<BaCteriaX> Heh.
<Jawed> So quake is coming out this year?
*** ViDiOt (
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<_Avatar_> The home page eh? Well, good enough I guess. Thanks :)
*** |Bar0n| (
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*** UncleBob sets mode: +o Romero
<_Avatar_> How will looking up/down be handled? hopefully not with a keyboard function like Heretic
<Romero> Quake should be out by Christmas
<Unknown> romero: heya dude... long time no see
<Romero> We hope.
<|Bar0n|> Hi Romero
<_Avatar_> How'll it handle on a p60?
*** ViDiOt (
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<Romero> Looking up/down is automatic and is also available w/keys
<Jawed> Romero: Will it run on a 486 DX2-50?
<BaCteriaX> Romero: The one question is, how much of a beast is it...
<Romero> Quake will run the same speed as DOOM on same system
<|Bar0n|> Romero: Aikman told us that Nine Inch Nails will make the sound effects for Quake. Is that
true?
<_Avatar_> automatic? Weird.. hmmmmm.. why not make it possible to do it with the mouse? i don't use
up/down on the mouse (for moving.. I wish it didn't)
<Jawed> wow!
<|Bar0n|> cool
<Romero> But you'll need 8mb RAM
<Romero> Yes, NIN is doing SFX
<_Avatar_> rom: Dang.. Good thing I have 16..
<|Bar0n|> Cool!
<Unknown> Romero: are there any open GL video cards out yet?
<Jawed> yeah
<Romero> Looking up/down with the mouse does NOT work well.
<Aikman> John, explain what "environmental" music will be like?
<Romero> We've done tests already.
<|Bar0n|> Romero: if you put music in and let NIN make that too, Quake would be twice as cool :)
<Jawed> Romero: what's the resolution? svga?
<Romero> We don't use OpenGL in Quake, we use span-blitting.
<_Avatar_> Hopefully a configurable resolution/detail level..
<|Bar0n|> span-blitting?
<Romero> no music in Quake.
<Unknown> Romero: What?? you told me you were!
*** Mal (
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<Romero> Quake screen res: whatever you can handle.
<Jawed> I see
<_Avatar_> why not add music where it's neccesary, like if you were in a hypothetical town in a
hypothetical bar?
<_Avatar_> (With a hypothetical musician playing)
<Romero> We are supporting video coprocessors, but not thru OpenGL!
<BaCteriaX> Romero: Are you gonna use Abrashes 320x240 or 320x200 for the low end machines.
<YossMan> avatar: that's pretty hypothetical
<Unknown> Romero: you said something like "cards with geometric coprocessors
<Romero> Music: maybe little blits of music, but not a soundtrack per map
<Mal> romero : are you using Abrash's 3D-DDD?
<_Avatar_> Any support for my Pheonix so it isn't a total waste of money (well, it came with DOOM2, so
that was a plus)
<Romero> I'm not sure if we're using the 3D-DDI.
<_Avatar_> Some of the DOOM2 soundtracks were pretty nice.. tho I think we're all plenty tired of the
music on map01 and map07..
<Romero> We may be.
<Romero> The Phoenix sucks.
<Mal> yea ddi..:)
<Aikman> Romero: how many players total could combat in a single level together???
<_Avatar_> Thanks <sniff>..
<Jawed> hehe
<_Avatar_> Hey.. I used it.. um, once.. with Descent I think..
<Romero> # of players: whatever the server can handle/has connections.
<|Bar0n|> Romero: could you at least put in a mini CD-player into Quake, so we could have music anyway
that won't slow down the game speed?
<Jawed> Romero: What about other OS's? Only DOS for right now?
<Mal> Romero : I read all those text files from abrash re the DDI, seems like a good thing to use when you
support multiple resolutions..
<_Avatar_> What about direct net connections?
*** Harkonnen (
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<Romero> OS's - DOS and Win95 first. Then all other systems.
<_Avatar_> How good will the "3rd party" editors be? Hopefully not much like Devil <please!>
<Mal> Win95... cool.
<Romero> Netplay: all possible types of connections.
<YossMan> win95?
<Unknown> Romero, hmm... will the win95 version run any smoother?
<Jawed> What about OS/2 ;(
<|Bar0n|> OS2 hahah
<_Avatar_> Win95 and smoother is an oxymoron..
<Romero> Win95 will run same speed.
<BaCteriaX> Romero: Weapons, are a big question, Are they going to use gravity as well?
<Unknown> ok
<Romero> Probably OS/2, but not immediately.
<Mal> romero : not in a window, obviously...:)
<Romero> Weapons: so far, a HAMMER.
<_Avatar_> gravity for weapons? Whoa.. hadn't thoughta that.. I'm just hoping the non-modern weapons still
rock
<Romero> ...and a HellGate Cube
<|Bar0n|> Romero: will Quake run 3+ player games running it's server in a computer that has 2 or more
modems?
<Unknown> Romero: are there going to be too many keys to get get as comfortable with as DOOM? :)
<Mal> hellgate cube.
<Mal> like the old sega game.
<_Avatar_> BIG IMPORTANT QUESTION:
<|Bar0n|> i sure wish there was music :(
<Mal> the sega 3d game.
<_Avatar_> Will LMPs get trashed with a consistency failure!?
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<Romero> Keyboard input: prolly as many keys as Heretic
<DrWu> unclebob!
<DrWu> cool
<DrWu> oop
<DrWu> sorry
*** ViDiOt (
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<Jawed> Romero: Will deathmatch work over 14.4 modem?
<Unknown> Romero: shit, thats a pain..
<Romero> We will NOT miss the music, i guarantee it.
<_Benny_> What about the new controller?
<BaCteriaX> Romero: heh, are you guys planning on using Rotating body parts? Like severed heads?
<_Avatar_> Oh.. and I use the R key in DOOM.. making me always have to be the Red player.. that's kinda
anooying thank you..
<Romero> DeathMatch = 14.4 no prob
<Unknown> Romero: is it true you once got pissed and used Carmack's battle axe?
<Jawed> all right!
<_Avatar_> are there gonna be DOOM style key limitations in Quake?
*** MstrYoda (
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<Romero> Player = two models, body and head. Head will tear off.
<Jawed> haha
<_Avatar_> (like the before mentioned R key, and the Q key when a demo is being recorded)
<DrWu> hahah
<Mal> romero : what about arms/legs?:)
<Romero> Carmack used the battle axe on my door. Not me.
<|Bar0n|> Romero: well, can you at least have it so, as a default in the original WAD, no music, but the
ability for players to add music anyway in case they do want music? or just no music code in there
whatsoever?
<|Bar0n|> cool
<Unknown> Romero: thats strange, Bodycheck says it was you... guess he's full of it
<Romero> You will be able to customize ALL keys used in Quake, even debugkeys.
<|Bar0n|> did you say "Axe"? :)
<Jawed> Romero: will people be able to make their own levels/music and put it into Quake, just like we did
with DOOM?
<BaCteriaX> Heh, I can just see it...My friend is watching up at a window, I kill some guy and his head
goes flying out of the window....Damn fine..
<Unknown> Baron: axe was meant about real life not quake :)
<Romero> We do NOT want music - you are going to be in a total environment.
<Harkonnen> I am back
<Unknown> Romero: ya, hardball said you'll have realistic sounds like water, birds, etc. instead of music
<_Avatar_> Even better than Power Monger, eh? (*joke*)
<|Bar0n|> hehe
<Aikman> hardball knows little to nothing
<Jawed> Romero: is it stereo? so when some creature attacks from the right you can hear it on the right?
<_Avatar_> uh oh.. does that mean it won't sound so hot on a Sound Blaster Pro?
<Romero> Imagine a dark swamp at night. What would that sound like? :)
<_Avatar_> jawed: Must you even ask that? I could give you the answer to that..
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<Unknown> Romero: death
<Romero> We will have 3D sound.
<|Bar0n|> crickets, frogs, etc
<DrWu> kewl
<Neuro> Romero: is the projected date of Dec 95 still near the mark? Given the rash of vaporware products
(cough Mechwarrior II)
<BaCteriaX> We're talkin crickets...big fat crickets.
<_Benny_> It would sound like Pantera to me. :)
<Mal> jawed : duh doom can do that.
<Romero> Sound is 16-bit.
<Romero> 22Khz
<|Bar0n|> what about 3D-vision? (so you can use those blue-red glasses)
<|Bar0n|> or VR-glasses?
<|Bar0n|> 16-bit?
<|Bar0n|> uh oh
<Mal> [
[email protected]] not on my system.. ?!?!
<Unknown> Romero: christmas is the estimate, but will it actually be like jan or feb '96?
<Romero> Then play a Pantera CD while playing Quake.
<Mal> jawed : your soundcard... it like, sucks or something.
<Aikman> hahahaha
<YossMan> hahahaha
<|Bar0n|> or NIN cd
<Aikman> queensryche, actually
<Romero> VR headsets will be supported.
*** _Benny_ (
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<Aikman> THAT music goes perfect to quake
*** ViDiOt (
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<DrWu> use D! (or maybe Q!) and it will play a cd for you
<YossMan> Is it true that you are working with a company to seel VR equipment with the game?
<Mal> [
[email protected]] SB16 sucks>? since when?
<YossMan> seel=sell
<Unknown> Romero: what do you think about the PARALLAX dudes saying you guess are shit?
<Mal> jawed : since its not working right.
<_Avatar_> But it'll support SBPro of course.. right?
<_Benny_> SBPro? You must be kidding...
<Romero> When did Parallax say that? Who? Matt or Mike?
<DrWu> Sb16/asp/waveblaster is the BEST card on the market
<DrWu> =)
<|Bar0n|> Romero: i just thought of something... you know those VR-games at amusement parks? Will you
sell Quake to those places too?
<Aikman> Skull cracking...
<DrWu> but lets not discuss that now
<Romero> All sound cards with digital output will be supported.
<Mal> wu - wb ... it sucks.
<|Bar0n|> that'd be awesome... playing quake in a room that moves with the actions
<_Avatar_> What Softdisk games didja do?
<Mal> wu : well it doesn't suck.
<Mal> wu : but like, the roland KILLS it.
<Neuro> Baron: I'd think they would sell the client software to anyone
<Mal> wb sounds flat....
<Jawed> what about my Commodore-64?
<YossMan> mal rolands are more expensive big time
<Romero> We did about 12 Softdisk games.
<Neuro> Baron: and as the server soft will be pd
<DrWu> Mal: are you talking about the roland that attaches to the sb16? I might get one
<Unknown> Romero: will quake run on a 386 smoothly in a 1" x 1" window?
* MstrYoda is gone *Idle, probably taking a nap...bbl*
<Mal> yoss : uh.. no.
<_Avatar_> romer: i still have a couple for my Apple :)
<DrWu> unknown: HAHAHAHAHA
<Mal> wu : get it, kills the pathetic wanna be wb.
<BaCteriaX> Romero: Any magic in quake or is it going to be sheer brute force....
*** Unknown is now known as Ra
<Neuro> Unknown: DOOM doesn' even run smoothly in a 1x1 window :)
<|Bar0n|> Neuro: yeah ... but that'd be kinda tough to port to such a large platform...
<Romero> Quake = lots of magic!
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<Kluster> Whoa
<Mal> quake = hereticx10 ?
<DrWu> Mal: well I had the waveblaster LONG before there was a roland s.....
<Ra> Romero: will heretic 2 or quake come sooner?
<Romero> There's no comparison between Quake and Heretic (or anything else).
<Jawed> quake = (heretic * doom * doom2)^100e99 ?
<Romero> H2 will come sooner.
<|Bar0n|> Romero: will it come out for the Ultra-64?
<Romero> Good equation.
<_Avatar_> Whaddabout Strife?
<BaCteriaX> Romero: Perhaps a spell that makes the enemy bleed.?
<|Bar0n|> or Sega Saturn?
<DrWu> romero: quake will run good on my 486 dx2 66?
<_Avatar_> Will it be any good (strife) for example?
<Harkonnen> What is the plot for Quake?
<Romero> Yes. Yes. Yes.
*** Kluster (
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<DrWu> wow
<_Avatar_> drwu: It'll run at the same speed as DOOM did.
<Romero> Plot? HA HA HA HA HA HA HA HA!
<_Benny_> :)
<YossMan> plot my ass.
<_Avatar_> This ain't Dark Forces we're talking about! :)
<YossMan> kill the fuckers.
<Neuro> Plot? Kill, maim, destroy
<YossMan> good plit.
<Aikman> romero: You ready for your foosball beating?
<YossMan> plot even
<Ra> Romero: putting aside the fact that Quake will of course be all fancy and stuff, but do you think
that Quake is to be as much fun as DOOM, honestly?
<Romero> Well guys, gotta go beat Aikman's hairy ass.
<YossMan> ya
<Harkonnen> O laugh at me. O.K. The almighty John.
<Aikman> hahahah
<Aikman> OPEN THE DOOR! I'm headed up!
<YossMan> shaddup hark
<Aikman> later guyz
<Romero> Quake makes DOOM look like a sad little cartoon.
<BaCteriaX> heh, I got one big ass question...How in sams hell are you guys gonna make a movie out of
Doom?
<Jawed> haha
<Romero> later!
Another log from earlier today (6/16/95)
*** romero (
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<Aikman> as far as bloodiness, i think itll be about the same but i cant
imagine it getting worse
<Carl-> think hard...
-> *o-b-1* #doom2
<o-b-1> descent is better than heretic
<Aikman> there are no weapons yet specialfx
<Warp2> w00
<|Bar0n|> re Romero
<Carl-> we've played one game...
<BAD-T> Hey romero!
*** lotlhwI (
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<Aikman> when you go through a level, its like nothing in front of u
<Aikman> well there he is, i can shut up now
<Rampager> Hi Ramero
<Aikman> (shew)
<Carl-> major, someone tells me you said you beat me 3 or 4 times
*** o-b-1 (
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<Major> I was talking about the others we started and had to restart
<SpecialFX> lotlhwi!
<French> Hello John Romero !
<Major> and I explained that as well
<thermo> romero: we knoe all your sercets now!! :)
<Riana> hiya Romero
<lotlhwI> hi romero (joost here. guy that does the id ftp site ;)
<Carl-> uhhhhh, you count those as games? i dont even remember that
<Riana> re lotlhwi
<romero> Hey there, guys.
*** NilsM (
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* lotlhwI dances around riana.
<Carl-> maybe 1 game taht went up to 2 frags
<|Bar0n|> hahaha
<French> What's Strife status now Romero ?
<Aikman> hey romero, can i ask you something that everyone wants to
know:
<Major> I don't count them as games.. I told Ra what the deal was
<Aikman> IS THERE A SCREEN SHOT of anything available for these guys?
<Aikman> (of quake)
<romero> Strife should be out around Sept.
<|Bar0n|> What was the reason that there will be no music in Quake?
<SpecialFX> romero: can you promise #doom one thing...When you release a
screen shot will you do it here first please??
<romero> No screen shots for Strife yet.
<Carl-> yeah, well dnorml says you told everyone you beat me 3 or 4
times and i'm not so good, when for real we played one not so big
game
<lotlhwI> aikna: we wish. i doubt it ;)
<|Bar0n|> pleeeeze :)
<Aikman> no for quake
*** thermo sets mode: +m
*** Mal sets mode: +v romero
*** CousinTim sets mode: +o Carl-
<thermo> dont drive romero away guys..
<romero> So, how do you mail attachments thru irc?
<Mal> smooth thermo
<Aikman> could someone op romero?
*** Fozzie_ sets mode: +v lotlhwI
*** Carl- sets mode: +v Major
<lotlhwI> romero: pine
<SpecialFX> romero: /dcc
*** Carl- sets mode: +o Riana
<Fozzie_> aikman: bots will deop him
*** Carl- sets mode: +v JedaiYet
<Mal> voice works fine.
<Fozzie_> +v is good enough
<Aikman> romero: foosball beating coming in 30 minutes
*** Fozzie_ set #doom topic to "Don't message him ok"
<Riana> thanks Carl:-)
<romero> c'mon little boy - i just cracked Shawn's skull 7:0 games
<Aikman> hahah
*** Fozzie_ sets mode: +v Warp2
<Aikman> when mike gets back im cracking skulls
<Mal> bwahahaha
<JedaiYet> carl: neat :)
<Aikman> 10-9 choke choke! haha
<Mal> cracking skulls
* SpecialFX hopes that this channel will be the first to see quake
screen shots :)
<thermo> romero: get shawn on here too
<Mal> bwahahahah
<Warp2> all I want to know is whether or not the linux version of Quake
will have a mouse driver with decent acceleration :)
*** RABBITT (
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<Warp2> w00
<romero> Get up here and i'll bust the FUCK outta you!
<Fozzie_> thermo: shawn has been idle for like 4 months ;)
<Carl-> yeah, linux doom needs mouse accel
<Carl-> and modem play
<Aikman> YOU'RE DEAD NOW FRUITY!
<Aikman> I WAS GONNA LET YOU WIN A GAME!
<Carl-> sersetup -/dev/cua1 ;)
<lotlhwI> <romero> if i have ops when i log on here later ill tell ALL i
know and see
<lotlhwI> <romero> about quake
* lotlhwI looks at romero.
<thermo> carl: heeeheh
<Fozzie_> lot: that was aikman
<romero> <lotlhwI> ok.
<Mal> aikman : quit making romero play instead of work.
<Mal> oh yea.
<lotlhwI> oh poo
<Aikman> and if anyone wants a beating from romero, they can come to the
dallas dwango sometime
<thermo> romero: that was aikman...
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<lotlhwI> romero: you see the new quaketalk yet?
*** Rampager (
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<romero> Well, i gotta get back to work dudes! Later.
Another log I downloaded from someone on IRC
IRC log started Fri Jun 16 13:58
<romero> Hey Major, aikman's here showing me the #dwango channel
<Major> hey romero :) nice to see ya
*** romero is
[email protected] (Mr. John Romero)
*** on channels: #doom
*** on irc via server irc.texas.net (Texas Networking, INC)
<romero> thanks.
<dmeister> romero: hey
<Major> my pleasure
[email protected] [WallOp/#doom]
<romero> yeah - i remember ya!
<bill_nye> HeLlO
<dmeister> romero: havent' seen you on houston dwango in a while . .
<BAD-T> hehe.
<Fozzie_> john: what speed modem are we looking at for quake?
[email protected] [WallOp/#doom] this guy from idsoftware??
<biggles> rom: you seen a heretic patch anywheres around here?
[email protected] [WallOp:#doom] yes its romero
<romero> i usually play Dallas only, unless i want to make the rounds...
<dmeister> rom: gotcha
[email protected] [WallOp/#doom] cool, lets ask him about quake..
<romero> Quake: 14400 bps
<thermo> romero: is there a dwango in San diego, CA?
<romero> Heretic patch - just got a new EXE and it's being tested right now.
<romero> Not yet.
*** Signoff: bill_nye (OnLine LiCe Support: Join Channel #LiCe)
<SpecialFX> romero: Many thanks for writing doom, many many many thanks
<biggles> rom: what up wit the weekend?
<BAD-T> brb.
<romero> You'll thank me much more for Quake.
*** Rampager (
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<biggles> heh
*** Signoff: BAD-T (I'm outta here!)
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<Rampager> hello...
*** Luniz (
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*** Signoff: dmeister (dmeister)
<thermo> romero: tell us about quake... when's it coming...
<SpecialFX> romero: I hope to be able too... :) If it can run on my cheesy computer :)
*** Luniz is
[email protected] (-[=]..Luniz..[=]-)
*** on channels: #doom #hooked @#Dolly
*** on irc via server irc.best.com ([204.156.128.88] Best Internet Communications)
*** Gleep has left channel #doom
*** dmeister (
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<|BaRoN|> Greetings everybody
<dmeister> oops
*** Channel Users Topic
*** #dolly 3
<Rampager> yeah yeah Quake
*** Mal (
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#Dolly DollyBot H@
[email protected] (7 To serve and protect #Dolly)
*** bill_nye (
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<thermo> re mal
<romero> Aikman's seen Quake.
*** Mode change "+o Mal" on channel #doom by CousinTim
<romero> He'll tell y'all later.
<Mal> hihi
<Rampager> ?
<Mal> hi romero.
<Major> Heya Aik
<bill_nye> does anyone know where i can dl heretic or can someone dcc it to me?
<Mal> romero : thought you didn't irc...?;)
<romero> Hi major...I got your irc logs...thanks
<SpecialFX> ftp.cdrom.com for the shareware version
<Fozzie_> hmmmm
* biggles just spanked his boss 78:26 on ledges-x
<romero> I noticed who is trying to get us.. :) (back to romero now)
<Fozzie_> somebody better peel shawn green of his chair
*** Luniz has left channel #doom
Sec: #doom bill_nye @Mal dmeister |BaRoN| Rampager Major romero Duff @biggles @ViDiOt @thermo JedaiYet @SpecialFX MstrYoda @Fozzie_ @Genesisk @Xach Draconis @GrandpaJo @CousinTim
<|BaRoN|> Romero: will the QuakeEditor let players make their own enemies?
* dmeister has found that mirror at
ftp://ftp.infomagic.com/pub/mirrors/doom is very fast
<romero> Yes.
<biggles> infomagic rocks
<|BaRoN|> cool! :)
<Mal> romero: releasing the editor?
<Mal> wow.
<Rampager> rad!
<biggles> its running a sparc 1-Bazillion
* Mal is skeptical.
<thermo> romero: how many ppl can play quake at a time?
* Fozzie_ rips of a sparc 20
<Rampager> will there be a demo of Quake?
<thermo> romero: how will the server load, will it be on dos or another os?
<romero> Quake players: as many as your system can handle
<Mal> wow
<bill_nye> DoEs AnYoNe KnOw WhErE i CaN gEt ThE FuLl VeRsIoN Of HeReTiC?
<Mal> easy on the questions..
<biggles> bill: at the store
<bill_nye> or quaKE?
<Mal> you're gonna scare him off;)
<romero> The server will be able to run on any architecture.
<Rampager> oh sorry
<dmeister> big: hehe
<thermo> romero: your cool.
<thermo> :)
<|BaRoN|> Will Quake support systems containing more than 1 modem installed?
*** BAD-T (
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<romero> Can't talk much about Quake - it's supersecret
<dmeister> bill: d'oH
<|BaRoN|> oh
<biggles> bill: warez on the channel when romero is on is very uncouth
<Fozzie_> romero: next step version released first again?
<dmeister> VERY
<thermo> romero: reales date??
<Rampager> will Quake have levles?
<|BaRoN|> Geez
<romero> Quake = Christmas
<Rampager> levels even
<Fozzie_> hehe
<romero> this is aikman, i gotta request:
<SpecialFX> This christmas? :)
<dmeister> <bill: "war who?">
<thermo> romero: damn... i want it sooner :)
*** biggles has changed the topic on channel #doom to <romero> Quake = Christmas
<romero> if i have ops when i log on here later ill tell ALL i know and see
<romero> about quake
* Fozzie_ senses a need for a p6
<romero> if not, ill just simply keep it a secret
<|BaRoN|> hehe
<Fozzie_> haha
<biggles> aik: no prob
<|BaRoN|> romero :)
<romero> theres a lot john isnt telling.. :)
<Mal> romero : oooo ops are sooooooo powerful
<BAD-T> Hehe.
<Rampager> RAD!!
<SpecialFX> romero: one tiny request..please one small screen shot ;)
<Rampager> when do you tihnk you will be on here Aik?
<romero> in about 30 minutes...
* |BaRoN| is the "punching bag" for the #doom ops...
<Rampager> yeah screen shot
<romero> im usually on #dwango but ill be on here too a bit later
* Mal wanders what having ops has to do with talking about quake.
<romero> bye guys
<thermo> romero: what about the weapons??
<Mal> #dwango?
[WallOp:#doom] ghawd isnt aikman someone who we bitch-slap regularly?
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<Mal> hehehehahaha
<Rampager> (:
<Mal> bwahahahah
<Mal> pathetic interface
<romero> screen shots: in about a couple months.
<Fozzie_> tokay said you might be able to make your own weapons
<Mal> pathetic speed too
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<Rampager> aahhh bummer ):
* BAD-T begins chanting, "screen shot, screen shot..." :-
<SpecialFX> cool..thanks
Sec: #doom BAD-T @Mal dmeister |BaRoN| Rampager Major romero Duff @biggles @ViDiOt @thermo JedaiYet @SpecialFX MstrYoda @Fozzie_ @Genesisk @Xach Draconis @GrandpaJo @CousinTim
<|BaRoN|> Romero: will you take in ideas from iD Software fans, or will it be all iD Software's ideas?
<BAD-T> Grr.
<Rampager> if there is going to be so many players won't it run slow?
<Fozzie_> that would be cool
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<BAD-T> Hehe.
<|BaRoN|> 'cause I got a LOT of cool ideas for Quake...
<romero> All id's ideas, plus whatever we think is cool.
* Draconis has returned. [ uh |Jun 16 15:50:16]
<romero> email your ideas to
[email protected]
<thermo> romero: how about the net-coding, is it going to be more advacned then descent's???
<|BaRoN|> cool :)
<biggles> i didn't mean to take up all your sweet time give it back to you one of these days
<romero> Quake's NET CODE is the next generation. You'll see.
<|BaRoN|> I'm gonna make a list...
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[email protected]) has joined channel #doom
<romero> ok. later guys!
<JedaiYet> haha, descent :)
<Draconis> romero - and there will be lmps as in doom, right?
<Rampager> no don't leave!!
<Mal> bye romero..
<Rampager> (:
<biggles> lates romero
<biggles> get off irc
<Fozzie_> heh
<Fozzie_> bye
<dmeister> rom: l8r
<MstrYoda> l8r
<Rampager> Bye Romero ):
<romero> i'll be on from time to time..
<BAD-T> See ya John.
<SpecialFX> bye thanks for stoping by
<BAD-T> CYA Romero.
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[email protected]
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IRC log ended Fri Jun 16 14:08