=========================================================================
Title                   : -
Filename                : IKSPCIAL.ZIP
Author                  : Iikka Ker.nen
Email Address           :
Misc. Author Info       : Who doesn't know him? :)
Description             : These are four example wads Iikka made for the
                         Requiem project. Uploaded to ftp.cdrom.com by
                         Gaston Lahaut with Iikka's permission, as a
                         shining example for other level designers :)

                         This archive consist of four levels
                         + 2floors.wad : partial 3D room over room effect
                         + cross.wad   : fully functional 3D rooms
                         + underwtr.wad: a 'deep water' effect
                         + undergnd.wad: visual 3D rooms effect

                         In due time these effects will be described on
                         the Mordeth FX Editing pages at
                         http://www.warande.ruu.nl/~glahaut/edit.htm

Additional Credits to   : All those level designers out there, who are
                         still enjoying that game-that-will-not-die !
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* Play Information *

Episode and Level #     : Four example Doom2 wads
Single Player           : Yes
Cooperative 2-4 Player  : -
Deathmatch 2-4 Player   : -
Difficulty Settings     : -
New Sounds              : -
New Graphics            : -
New Music               : -
Demos Replaced          : -

*Installation*

None. Just play it and eat your heart out ;)

* Level Descriptions *

+ 2floors.wad    : Two corridors at different heights come together in
                  a singe room. The height of floor and ceiling of this room
                  is adjusted accordingly. Solid texturing of floor and
                  ceiling at the appropriate heights. Contains bug (edge of
                  faked lower ceiling and edge upper corridor)
+ cross.wad      : 2floors.wad taken further: the bug is eliminated. Two
                  crossing corridors, each with its own floor and ceiling
                  height and solid texturing.
+ underwtr.wad   : an example of "deep water"
+ undergnd.wad   : a cave with two towers. Ride the elevators and emerge
                  'above ground'... you can even see the other tower on
                  the other side.

* Construction *

By Iikka Ker.nen.

* Copyright / Permissions *

These are Iikka Ker.nen's example wads, made for the Doom2 Requiem project.
These remain his property and cannot be used without his permission. So,
mail him.

* Where to get this WAD *

Available at http://www.cdrom.com/pub/doom or mirrors.