===========================================================================
Archive Maintainer      : none
Update to               : none
Advanced engine needed  : SkullTag 0.97 series
Primary purpose         : Deathmatch
===========================================================================
Title                   : The Corrupt Pit of Hell
Filename                : hpitfinl.wad
Release date            : December 14, 2006
Author                  : Steve "Vermilion" Thiesmeyer
Email Address           : [email protected]
Other Files By Author   : d64snds.wad, Vermilion's Mod
Misc. Author Info       : I first started playing doom when I was 6 years
                         old (1997). I remember because my dad bought the
                         "Depths of Doom Trilogy" when the first day of
                         1st grade started. I never played vanilla doom
                         before, I played doom95 first. I found out about
                         source ports and wad editors on new years eve
                         2005.

Description             : My very first attempt at mapping back in
                         December. I'm more of a modder but I found the
                         calling of mapping to be a tough offer to pass
                         up. So I did.

                         Hell has broken through the ground at a small
                         alien colony on Titan. The maintenance crew,
                         unaware at what created the pit, constructed a
                         crude bridge across the pit hell created. Demons
                         have risen from the deep ass hole hell created
                         and killed everyone. A group of juvenile doom
                         players found the area to be a kick ass
                         deathmatch spot. And so it was...

Additional Credits to   : My friends for helping me test the map. They also
                         taught me how to map.
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* What is included *

New levels              : Yes
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map07
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : Team DM and skulltag gameplays.
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 1 month
Editor(s) used          : Doom Builer, XWE, and WhackEd2
Known Bugs              : Plucked out all the obvious ones but a few minor
                         ones may remain.
May Not Run With...     : Anything other than ZDoom based ports.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors