===========================================================================
Archive Maintainer      : none
Update to               : none
Advanced engine needed  : Skulltag
Primary purpose         : Duel
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Title                   : FearDM
Filename                : feardm.wad
Release date            : 8/22/04
Author                  : Spunkman
Email Address           : [email protected]
Other Files By Author   : Lava Pits, Dream Duel, DreamDM, Chips Ahoy
Misc. Author Info       : none

Description             : Duel/Deathmatch levels based around different
                         phobias. I started this project in 1999, with
                         Kliqten, I lost interest in it , and I assume
                         he eventually did too. I've decided to revisit
                         the concept, and this is the result.

                         For the music I chose to use lighter songs
                         because of the use of ambient sound. Truthfully,
                         most of the levels can be played with the music
                         turned off, and will still sound quite good.

                         Map01 - Coimetrophobia - Fear of Cemeteries.
                         Map02 - Atephobia - Fear of Ruins
                         Map03 - Claustrophobia - Fear of confined spaces.
                         Map04 - Hadephobia - Fear of Hell.
                         Map05 - Toxophobia - Fear of poison


Cheers to               : Composers of the music used;
                         Title: Deus Ex - Hong Kong Canal
                         Map 1: Distant - Grind
                         Map 2: Michael van den Bos - March of the Halflings
                         Map 3: Smirk - Unisex Green
                         Map 4: Distant - Doused
                         Map 5: Jaysonic - Some Burning Soul
                       : The People on the Tombstones
                       : Kliqten(title graphic)
                       : Sargebaldy - For idea for the underwater effect
                         used in Map05.
                       : CodeImp

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New levels              : 5
Sounds                  : Yes (Ambient. qtel.wav from qdoom)
Music                   : Yes (modarchive.com)
Graphics                : Yes. Skies used from Strife. (Maps 2, 4, 5)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None

Game                    : Skulltag Duel
Map #                   : Map01 - Map05
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Other game styles       : Deathmatch
Difficulty Settings     : No

Built                   : New from scratch
Build Time              : 5 Days
Editor(s) used          : Doom Builder/Lump Tool/XWE/wintex/Photoshop 6

Bugs                    : There were quite a few slime trails on maps 2 and 3.
                         I'm pretty sure I got rid of them all, but a few
                         might still pop up.

-= Legality =-

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

-= Where to get the file =-

ftp://archives.3dgamers.com/pub/idgames/ and mirrors