Aduke.1743
net.games.rogue
utcsrgv!utzoo!decvax!duke!bcw
Thu Feb 4 23:12:31 1982
Re: Ideas for enhancements to Rogue
Re: Ideas for enhancements to Rogue
A couple of random ideas for enhancements to Rogue:
1) It would be interesting if it were possible to wield
more than one thing at a time. I'm thinking in particular
of the possibility of wielding a sword and a shield (with
the obvious semantics of sword = damage to monsters and
shield = more protection in addition to armor). There
would be some interactions: e. g., wielding a two-handed
sword would preclude wielding a shield, and perhaps it
would be illegal to wield two swords (for example). Also,
some weapons (such as the Mace and the two-handed sword)
traditionally had significant defensive capabilities as
compared to ordinary swords and other weapons; perhaps
this could be factored into the scoring.
2) I've seen a game along this line which had (in addition
to the above capability) the additional features of
being able to wear different helms & gauntlets. This
seems somewhat less interesting than 1) above (and the
line has to be drawn somewhere, given the size of the
program on a PDP-11), but some thought along these lines
might be interesting.
Bruce C. Wright @ Duke University
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