W H I P L A S H   &   W A G O N W H E E L
                           (Ulterior Motives)


In the truck: Open the glovebox and examine it to find the lighter. Examine
the  seat,  lift the catch and the seat to find the scissor jack. Leave the
truck and examine the back of the truck to find the bar and the rope.

Go  South  until  you get the message about the old ladies to where you see
Old  Joey.  Old  Joey  refuses  to converse with you until you stand on the
cockroach. If you then ask him something he'll give you some advice.

Go South into the Diner and ask Georgio about McTear. You can't go South or
West  at  this  time but Georgio will allow you to visit the Toilet! Try it
and  see. On no account drink the coffee as it is poisoned! Go North out of
the Diner and Georgio leaves, locks up and goes away.

At  this  point  you  should  follow him to glean vital information. If you
don't  follow  him,  then  he returns to the Diner. After following him you
should  return  to  the  road  and turn down the Alleyway. Go to the bottom
where you should find Joey.

If  you  give  him  the  medal  he allows you to enter the back door of the
Diner.  Move  the  bins  to discover McTear's wallet. Examine the wallet to
find  the  cash.  Go  North  into  the Diner then west into the other room.
Examine the fridge to find the meat and open the cupboard.

Examine  the  cupboard  to find the two bottles. At this point you must put
some  of the drops into the cough bottle and leave the cough bottle in this
room  for Georgio to find. If you drink from the drops you are poisoned. Go
East and attempt to go South.

At  this  point Wagonwheel appears and rolls a flaming wheel at you! Unless
you  do  the correct thing immediately, then the flames get you. You should
catch  the  wheel  then  immediately  roll  it  back at Wagonwheel. When he
vanishes, the flaming wheel turns into a tiny wheel.

Go  South  and  East.  If you then re-enter the back door of the Diner at a
later time, you discover Georgio beating up on Old Joey. If you go away and
do  nothing,  then  Joey  refuses  to  help you ever again! You should stop
Georgio and Joey thanks you.

You  cannot  re-enter  the  Diner after this. If at any time you fight Joey
then  he  will not help in the future. Likewise with Bert McKechnie. If you
kill anyone in the game then you are lynched by the mob! (The one exception
to this rule is with Bert Willy - see later!).

Return  to  the  road  and go East. Lift the litter to find the brooch. You
should  return the brooch to the Sherrif who gives you an invitation to see
The Carvelle Sisters. If you returned the brooch before meeting Wagonwheel,
then  the  Sherrif  DOESN'T give you the invitation but if you subsequently
meet  Wagonwheel then return to the Sherrif and talk to him - THEN he gives
you the invitation!!

If  you  enter  the  Library and attempt to go into the Museum, Willy stops
you.  So  go  to  the  Old House. Examine the door to find the intercom and
press the button. When the Butler asks if that is Mr. Masterson, you should
reply  "Yes".  If  you  don't  have  the  invitation  he  asks  a different
question!

When he appears and asks for your invitation, you should show it to him. He
then  ushers  you into the Drawing Room. If you then show The Carvelles the
small  wheel, they give you a ticket for the Museum and advice about an old
diary.

Return  to  the Library and go South into the Museum. Willy will not permit
you  to  touch  anything  but if you open the window then when he rushes to
close it you can open the desk to find the diary. Leave the Library and you
see them come out and lock up so you can't get back in this way.

Enter  the  Alleyway  and  go South to the location with the window. If you
examine  the  alley  here, you find a ladder. If you put the ladder against
the  wall and attempt to climb then the ladder breaks! If you attempt to go
out  onto  the  road  carrying  the ladder you are arrested on suspicion of
burglary  and thrown into a Cell. All your possessions are removed with the
exception of the pencil and lighter. After a few moves, the Sherrif appears
and  asks  if  you want a burger. You should reply "No" and he tosses you a
sandwich in a wrapping paper.

At  this  point  if  you  hang  around  too long, Georgio appears with some
drugged  coffee  for the Sherrif and you've had it! You should write on the
wrapping  paper  with the pencil, put the lighter in the wrapping to weight
it  and  throw  it  out  of  the  window. (If you peered through the window
previously  you  would  have  seen  the  Carvelle  Sisters).  If  you  have
previously  been  to see them and have been arrested for a crime other than
murder  then  they bail you out. If you are arrested a second time then you
have had it again!

Locate  Joey  and  with  direction  commands tell him to go to the Alleyway
where  the window is. He may or may not do as you wish. At the Alleyway you
should  climb  onto Joey's shoulders to get in through the window. Go North
to the Library and open the desk to find the combination code.

Return  to  the  Museum  and get the stave. (If you had read the diary this
would  have given you the clue). Unlock the case and open it at which point
both  Whiplash  and Wagonwheel appear. Whiplash cracks a whip so you should
immediately  raise  the  stave.  Then Wagonwheel charges at you. You should
fight  him  with the stave to get rid of him. Get the whip and climb out of
the window.

Go  to  the  Barn  and  enter it. A shot is fired. You then get the message
about  Willy  pointing  his  gun at you. If you're not quick enough then he
kills  you.  You  should use the whip to knock the gun out of his hand. You
must  then  get the gun and kill him. If you then go out and move along the
road, you are caught. So you should cover Willy with straw.

Head  for the Garage and go in. You can't get into the Office at this point
so examine under the car to find the legs. Pull the legs and Bert McKechnie
appears. Say to him "Follow me" and he follows you to the truck. Say to him
"Examine  the  truck"  and he tells you how much it will cost to repair. If
you have got the 90 dollars cash then give it to him.

If  the truck is at the original location he tells you that it will cost an
extra  10 dollars to tow it to the garage. You don't have any more money so
he  goes  away.  Find  Joey  and  get him to the truck. Enter the truck and
release  the  handbrake.  Tell Joey to push the truck and it ends up at the
Garage.  Go into the Garage and into the Office and hang up the keys on the
rack.  At a later date, McKechnie takes the keys and goes off to repair the
truck.  When the keys re-appear on the rack, the truck has been repaired so
get  the  keys.  Any  attempt  to  drive  off  results in you being falsely
arrested for the murder of McTear.

At  this  point head for the fence and gates. Any attempt to climb over the
fence  or gates or to climb the tree results in you being torn apart by the
dogs.  Enter the kiosk and put the wheel in the slot. You must then go West
and  North.  You  only  have  TWO MOVES before the gates slam shut. At this
point you can't move South again.

From  the  clue  given  when you followed Georgio you should wait until the
dogs  lie  down beside you and then go North to the Clearing. If you choose
to  go  East  to the back of the building you find some scrub. Pushing that
aside  reveals a barred window. You can use the jack to prise open the bars
and  pull  McTear  out.  However,  if  you  do  this and then return to the
Clearing you are discovered by the 'Gathering' and you both die.

This  is  not the correct way to get McTear out. Return to the Clearing and
go  North into the Warehouse. The door slams shut behind you and after only
a  few  moves a whip lashes around your throat! The only means of escape is
to  climb  up  the  whip  but you must do this TWICE. Fail and you choke to
death.  At  this point if you have not put the drops in the cough bottle or
left the cough bottle where you found it, then Georgio gets you.

Examine  the  Warehouse to reveal the loose bricks and examine the brick to
find  the robe. Get it and move the wood across the EASTERN doorway. Go in,
open  the trapdoor and pull McTear out. If you go down into the Cellar, you
are  captured. You must now wear the robe (it is Willy's robe!). Go out. If
you  are NOT wearing the robe then the 'Gathering' see you and that's that!
If  you  have  not  killed Willy and covered his body then he confronts you
because it is his robe.

Go  to  the  Clearing  where McTear is taken to the wheel, and Whiplash and
Wagonwheel  appear  again.  To get rid of them for good throw the whip into
the  fire.  Put  the drops onto the meat and go South. If you wait to allow
the  dogs  to lie down then the 'Gathering' catch up with you. So throw the
meat  and  the  dogs  run  off  to the bushes and it drugs them for a short
time.

If  you  haven't put the drops on the meat then you've had it. Go South all
the  way  back  to  the truck and enter it. You should immediately lock the
door  or  the  'Gathering'  will get you. If you then take too long to make
good your escape, the 'Gathering' smash the window and get you!!

Put  the keys into the ignition and start the engine. If the truck has been
repaired,  then  you're O.K. If you, at any time, fight with McKechnie then
the truck will not be repaired.

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