AMFV.inv A Mind Forever Voyaging, typed in by Graeme Cree
Ballyhoo.inv Ballyhoo, typed in by Paul David Doherty
BeyondZork.inv Beyond Zork, typed in by Paul David Doherty
Bureaucracy.inv Bureaucracy, typed in by Thomas Schaefer
Cutthroats.inv Cutthroats, typed in by Graeme Cree and Judy Lynch
Deadline.inv Deadline, typed in by Paul David Doherty
Enchanter.inv Enchanter, typed in by Paul David Doherty
HHGG.inv The Hitchhiker's Guide to the Galaxy,
typed in by Paul David Doherty
HollywoodHijinx.inv Hollywood Hijinx, typed in by Peter Doherty
Infidel.inv Infidel, typed in by Paul David Doherty
LGOP.inv Leather Goddesses of Phobos,
typed in by Paul David Doherty and Graeme Cree
LurkingHorror.inv The Lurking Horror, typed in by Paul David Doherty
Moonmist.inv Moonmist, typed in by Paul David Doherty
Planetfall.inv Planetfall, typed in by Paul David Doherty
PlunderedHearts.inv Plundered Hearts, typed in by Graeme Cree
Seastalker.inv Seastalker, typed in by Judy Lynch
Sorcerer.inv Sorcerer, typed in by Paul David Doherty
Spellbreaker.inv Spellbreaker, typed in by Paul David Doherty
Starcross.inv Starcross, typed in by Paul David Doherty
Stationfall.inv Stationfall, typed in by Paul David Doherty
Suspect.inv Suspect, typed in by Paul David Doherty
Suspended.inv Suspended, typed in by Paul David Doherty
Trinity.inv Trinity, typed in by Peter Doherty
Wishbringer.inv Wishbringer, typed in by Graeme Cree
Witness.inv Witness, typed in by Paul David Doherty
ZorkI.inv Zork I, typed in by Henrik Dittmann
ZorkII.inv Zork II, typed in by Graeme Cree
(from LTOI I, not from the original hint book)
ZorkIII.inv Zork III, typed in by Paul David Doherty
infocom-inv-xlat.perl a Perl script by James Hulsey that converts the
InvisiClues files found here into a format similar to
the Scott Adams hints format so you can decode answers
one at a time instead of reading all the hints at one.
[file is linked to infocom/tools/infocom-inv-xlat.perl]
invcode.tar.gz InvisiClues for all Infocom's games, encoded with a
invcode.zip simple cypher to prevent the hints being read by
accident. Available in DOS format (invcode.zip) or
Unix format (invcode.tar.gz). The package was put
together by Linards Ticmanis using InvisiClues typed
in by various others.
slag6.zip The SLAG Hint System, written by Brian Hall.
Archive includes SLAG hint source files for several
Infocom games (taken from the Invisiclues booklets),
plus a PERL script to convert the SLAG source into
Inform source, and the resulting zcode files.
[file is linked to games/zcode/slag6.zip]