>From [email protected] Fri Jan 14 16:39:34 EST 1994

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                              V   O   L   U   M   E   *   1   0   4
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                                     Released 22nd Dec 1993


                                    Wahey! Christmas issue!!




     =================================================================

The opinions expressed by some of the  writers are not necessarily those of all
the PURE BOLLOCKS  editorial  team.  The  individual  writers  retain their own
copyrights. This magazine may be  freely  spread  for non-profit purposes only.
We're not to be held responsible for  how people use or mis-use the information
in this magazine. Details of how to contact us are at the end of this file.

* NOTE *   IF YOU CAN'T STAND  THE  ODD  SWEARWORD,  THEN  YOU'RE  IN A BIT OF
           TROUBLE HERE, I GUESS!



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THIS will be the last issue  of  1993!  I'm  going to enjoy Christmas. Well, as
much as I can in this terrible weather. The streets around my house have a thin
but deadly layer of ice on them.  One  good  thing though- the sun has got it's
hat on! So I've been outside  taking  a  few photographs here and there.... For
what indeed you may ask! Well, a few  of  us are thinking of putting together a
pilot print-only special edition of  PB  Online.  Obviously, we're not going to
spend any money on loads of  expensive  printing.  However,  we are going to be
making some use of other peoples computers in putting together this edition! It
should have quite a lot of the  sort  of  content  in this zine, but nicely put
together, and with pictures! If  anyone  is  interested,  please contact us. If
enough people are interested, the "special" will probably appear around Spring.

Someone has recently  asked  me  about  subscribing  to  PBO.  Oh  dear. Please
remember I'm sending  from  a  crap  outdated  system  that's  about  to be de-
comissioned this July! I've also (probably)  will  have graduated, so I'll have
probably worked out where to go next,  and  it'll probably cost a bit, so maybe
I'll have worked out ideas for subscription by then!

In the meantime, have a happy festive season!

<Genie!>


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01  -   SADCASE OF THE YEAR 1992 -  PB's  "special" award for sadcases looks at
       an interesting exchange of views in the Fidonet!
02  -   HACKING ANSWERPHONES - You can  have  an  awful  lot  of phun with a TT
       dialler and someone else's answering machine, according to "6025"!
03  -   COMPLETE TRASH FROM NETWORK TRASH CHAPTERS 2-4! - Who is Zog? Where are
       the Trashers? What is  the  meaning  of  life?  Our Network Trash story
       continues....

END -   Where we're at- literally!  If  you  want  to  contact  us,  get the ST
       version of PB Diskmag and/or the ASCII version, then you could do worse
       than read this bit.


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                 PRODUCTIONS FROM THE TWILIGHT ZONE PRESENT

                   "SAD CASE OF THE YEAR 1992"- THE DEBATE

[Scene:     A plush well-fitted discussion room  studio  in Radio Pure Bollocks
           FM. Around the circular  table  are  terminals connected to Fidonet
           points of all the Fidonet users involved.  At the head of the table
           are CHRIS BAILLIES and GENIE (the presenter).]

VOICE:      Now we go over to studio  4  for  some after-awards discussion in a
           special edition of "Genie's Pool".

           [Title music, which soon fades.]

GENIE:      Hello and welcome to a very special edition of "Genie's Pool", held
           after the "Sad Case of the Year" awards. In the studio, we have the
           winner  of  that  award,  Mr   Chris  Baillies.  Hello  Chris,  and
           congratulations upon winning your award.  Apparently the judges had
           a hard time deciding between you and Aaron Smithies.
CHRIS:      Yes, but so what, I think I had the edge, and when it comes down to
           that, that's perfectly adequate.
GENIE:      Yes, well we'll soon be hearing that "edge" which won you the award
           when we re-unite you with  the  people  which  were with you as you
           made your name for  being  lame.  [Pause  for  "Genie Pool" jingle]
           Chris  started his meteoric rise to fame by claiming that the sound
           of the Amiga's 4 channel 8  bit  Paula was perfectly adequate, even
           compared to the 16 bit 8 channel Falcon DMA sound.
CHRIS:      Well, it is better than the PC cards!
GENIE:      Hmmmm...  yes,  but  then  you  went  on  about  how  Commodore  is
           developing a new 16 channel Paula chip.
CHRIS:      [Butting in] It'll be ready just in time for their new Amigas.
GENIE:      [Embarrased pause]  Yes.  Well,  now  we  are  going  to  end  this
           completely  fictionalised account of the events  so far and go live
           onto the Fidonet "AtariST" message  area.  Please note that all the
           comments from the these users are their  own words and none of them
           are made  up.  So,  [Looking  at  VDU  screen]  we  have  our first
           participant, MICHAEL JAMES.  Hello  Michael,  what  do  you make of
           Chris' arguments about the adequacy of the Paula sounchip?
MICHAEL:    Very compelling argument. The  Paula  chip  is  better  than the PC
           cards but the Falcon sounds even  better!  And if you say 'so what'
           to that, then go  and  program  a  ZX81  and  learn  the meaning of
           progress.
CHRIS:      So what.... [Howls from other users]
MICHAEL:    GO AND PROGRAM A ZX81 AND LEARN THE MEANING OF PROGRESS!
CHRIS:      So what, there's sound and there's USEFUL sound...
GENIE:      [Aside] Huh?
CHRIS:      Where might I ask do you make room for all those hefty 16bit  44Khz
           sound samples?
MICHAEL:    Mmmmm....  That  doesn't neccessarily  mean  that  you have to have
           an  inferior  soundchip, but you make a fair point about the  issue
           of sample size. The  1  meg  Falcon  is  definately  too small  for
           decent samples. Mind you  the  1  meg  Falcon  is too small for any
           serious programmer! (I know 1 meg is too small for me, and I've got
           an FM!) This is going to  be  a problem with Commodore's 16 channel
           Paula  as well, because I can't  expect  that the maximum amount of
           sampled instruments in  16  channel  mods  to  be  32!!  ...... And
           anyway, why do Amiga  owners  need  a  16  channel  Paula,  the one
           they've got is better  than PC cards!
CHRIS:      To keep ahead of the competition, why else?
GENIE:      [Sighing  a  "Doesn't lamer  realize  that  he's  just  killed  his
           own argument off?" type of sigh]  Oh  my  goodness, I wish I hadn't
           started this DOC now.  There's  loads  of people wanting to respond
           to  that point. Let me introduce  STEVEN LLOYD, MIKE MYERS, MICHAEL
           SMITH, and PASCAL HAAKMAT.  Hello Pascal, don't you think of Chris'
           point about no space for big samples on the Falcon?
PASCAL:     This  is,  of course,  nonsense.  Where  do  you make room for  24-
           bit color images? I mean, progress is lovely ...
GENIE:      Oh,  you're talking about the  Amiga  A1200  now. Yes, it's got big
           24- bit colour images, and the  disk  drive  still only has an 800K
           capacity!  At  least  the  Falcon  has  a  1.4  meg  drive!  Hello,
           Steven, have you got anything to  say  to Chris' point about sample
           size?
STEVEN:     [To  Chris] You should know  that  by  looping samples its possible
           to produce some really good  sounds  in  a  small amount of storage
           space. Its also possible to  compress samples quite effectively, so
           again storage space is saved.  Oh,  and  8-bit  sound is not USEFUL
           sound, it  sounds awful....
CHRIS:      [To Steve] What do you take  me  for?   All  I'm saying is that for
           most purposes 8bit is  perfectly  adequate,   only  in  the area of
           direct-to-disk recording would 16bit be a necessity.
GENIE:      Can I stop you two  there,   because  Michael Smith is also wanting
           to say  his piece as well,  and also I'm beginning to feel nauseous
           at the  lameness of your argument  already Chris.  Anyway- what  do
           you think, Michael?
M SMITH:    [laughs] You know, this is the 'standard' amiga-user argument  when
           they are faced with the 16-bit codec setup...  [To  Chris]  Listen,
           lamebrain....
CHRIS:      I resent that!
           [Genie falls off chair laughing. Michael Smith continues.]
M SMITH:    Entirely  apart from  the  fact  that  there  are sound compression
           algorithms for the DSP that  will  (un-)  compress sound signals by
           70-80%, and take  <5%  of  its  processing  time  for  50KHz 16-bit
           stereo, you  don't  HAVE to use all 16 bits.
CHRIS:      Well not everyone  needs  one,  and  for  entertainment  purposes a
           development of Paula would be better.
M SMITH:    [laugh] You really don't know  what  you're  on  about, do you? The
           SDMA (imagine a bigger  version  of  Paula)  is completely seperate
           from the DSP - you can do 8-voice polyphonic 16-bit stereo at 50KHz
           without having to write a single byte of DSP code.
MICHAEL:    Intrestingly  enough, does the A1200 have  a  DSP, or a space for a
           DSP? [MIKE MYERS butts in...]
MIKE M:     Nope.  [It does have space for a DSP board. <Genie!>]
MICHAEL:    So you'll have to pay extra  on  top  of the already inflated price
           for what the Falcon already  has  installed as standard? Especially
           as the  DSP  appears  to  be  the  most  talked  about  part of the
           machine!
CHRIS:      Why should people pay for a DSP if they have no use for one...  And
           no, its not a cop out!
GENIE:      Sounds like one from here...
MICHAEL:    Well, I wasn't really talking about  the use of the DSP exclusively
           in terms  of  Falcon  sound  capabilities,  although  it  is pretty
           useful. The reason that people  are  talking  so much about the DSP
           is the speed of it's  processing,  and  the  uses  of that speed in
           conjuction with it's digital processing facilities. Oh, by the way,
           I  notice  you  say   'consumer   orientated'  rather  than  'games
           machine'. Nice touch.
CHRIS:      Ha Ha Well the Falcon  doesn't  seem  to  make pretentions to being
           anything other than a  games  machine  with  its  ST  case and good
           sound hardware. Even Atari  admitted  its  the  market they want to
           crack.
M SMITH:    Umm.  They  did?  Personal  multimedia   -  you  know,  interactive
           education, videophones, Kodak want  to  use  them in their 'instant
           slide' machines too.  Sure,  they'll  make  great  games  units - I
           can't wait for Steel  Talons,  [Bad  move!  <Genie!>] but there's a
           much bigger  market  there  than  there  is  for,  say,  the A1200.
           (snicker)
STEVE:      Er, why does the case design and sound capability make the Falcon a
           games machine? Besides, the case will be redesigned soon.
PASCAL:     Oh come on! It's just the same thing as some 7 years ago: Commodore
           releases the Amiga, and all ST-coders  say:  "What a lame  machine!
           There's nothing to code no more, the chips do everything for you!".
           Now  Atari releases the Falcon  and   all  Amy  dudes  go  haywire:
           "Whaddaya need a DSP for? 16-bit sound is UUUUSSSELESS!!".
CHRIS:      So What? I probably won't  buy  either,  the Amiga's too expensive,
           and the Atari won't succeed, because  well,  its an Atari. PC's are
           the way to go, I've got two,  much cheaper to upgrade and plenty of
           software.
M SMITH:    This.. really shows how ignorant you are.  PC's are _going_.
STEVE:      I laugh at the stupidity and  puerile  (look it up in a dictionary)
           nature of people who write things like you do.
CHRIS:      Why bother replying then? Some people....!
GENIE:      Why bother living at all then Chris you utter lamer?!?!
M SMITH:    Incindentally,  I  don't  call   Paula's  implementation  of  sound
           'useful' - it's just another 8-bit joke.
CHRIS:      It sounds ok to me.
GENIE:      That's what owning an Amiga does  to  you!  [It may also be because
           the Paula chip has a built-in filter! <Genie!>]
M SMITH:    And btw the DSP costs <  $10  in  the  sort of quantities atari are
           buying.
STEVE:      I think you'll find there's a noticeable difference  between  8-bit
           and 16-bit samples. 8-bit may well be sufficient for many purposes,
           but 16-bit samples  sound  much  more  polished.  Once  upon a time
           people slagged  off the ST's  pathetic  sound chip (and rightly  so
           in  my opinion). Now  that  a  machine  is  becoming available with
           excellent sound capability it seems  that  it's getting knocked for
           being too good.
CHRIS:      The Atari's niche is music,  so its not surprising Atari included a
           DSP.  But I'm  not  a  musician,  so  why  should  I  pay extra for
           something I don't need? Maybe you do need such a device.
MICHAEL:    Hold on Chris, you're getting the DSP and DMA parts mixed up again!
CHRIS:      Hey, I do  know  what  a  DSP  is,  simply  a microprocessor geared
           towards processing sound.....
MARK:       Sorry, you don't know what a DSP is!  It is a microprocessor geared
           towards processing digital signals.....

GENIE:      Hence the name Digital  Signal  Processor,  I  guess. This guy's so
           lame I just wanna cry..... Oh  and  we've got MARK BAINES and KEITH
           JACKSON online now. <Sob>
MARK:       ...  What form those signals  take  is  up  to  you  and your ADC -
           video, sound, modem/telephone tones...
CHRIS:      I mentioned it because it USUALLY goes hand in hand with 16bit  DMA
           hardware...
MICHAEL:    Well, they -can- go hand in hand if programmers want them  to,  but
           they don't have to!
MIKE M:     The DSP can be used  to  EFFECT  sound,  for example Surround Sound
           techniques, Noise Reduction, .... But  its  a  proccessor so can do
           really   anything   you   want,    graphics   manipulation,   maths
           calculations, 3D effects..
CHRIS:      Err.. At least I can walk in a shop and BUY an A1200...
GENIE:      <Snicker> Is a PC not quite bad enough?
STEVE:      Nobody said that Atari's marketing philosophy is good!  There  will
           surely  be  some  people  who  will  go  and  buy  an  A1200  today
           because they think its the cat pyjamas in home computing,  but many
           of the more mature users will hold  on  to see what else is coming.
           The 32-bit home computer market is still in its infancy.
CHRIS:      So whats Atari going to do  now?   They had their chance and ruined
           it by hype and delays,  the  Falcon won't stand a chance,  whatever
           the virtues of its sound hardware.
GENIE:      Typical Amiga lamer- always obsessed with sound!
MIKE M:     Who cares what Atari do I just wish you would F*** off !
KEITH:      I'll second that Mike !! What  is  this  guys problem ? You'd think
           from  his attitude that an ST killed all his relatives, slept  with
           his  girlfriend  and  then threw up on  him in the  pub  ! I'm  the
           Business  Centre  Manager at  Dixons  in  Mansfield and  the  level
           of interest in the A1200 (in that  store at least) has been zero. I
           get around   eight   enquiries  a  day  about  the   Falcon   ! The
           general consensus from fed up  Amoeba  owners wanting to upgrade is
           that they are fed up with CBM  bringing out new machines  and  just
           dropping support for the  old  ones.  If  I  have  a problem with a
           customer who has an old ST (TOS on disk etc) then at least Atari Uk
           will talk to me  -  I  wish  the  same  could  be  said of CBM when
           confronted with an  A500 problem ....
MIKE M:     You ever tried using Workbench/dos- aaarrrrggggh!!!
MICHAEL:    I have tried using version 1  of  Amiga  Workbench, and I wasn't to
           impressed  to be honest. I haven't  seen  version  2 so I can't say
           that much about it.
CHRIS:      Actually its very nice, easy  to  use,  fast, and good looking. But
           don't knock Workbench 1.x, as an environment it was far more usable
           than GEM, you could do more  with  it, more configurable. Even V1.0
           had features GEM lacked until VERY recently. Only in high-res  mono
           was GEM palettable.
GENIE:      Hi-res 'palettable'?  More  'useable'?   Chris,   do  you know what
           the fuck you are talking about?
CHRIS:      Now, disk based OS's, I'm all for them! They make upgrading so much
           quicker and cheaper, but the implementation could make adifference.
           As an example my Amiga A1000.....   [Drowned in general groans from
           other users...]
GENIE:      I hear NICK BIRD is online now. <Sob>
MICHAEL:    Incidentelly, what are you doing on this echo? There is an echo for
           Amiga users you know...
CHRIS:      Heheehhehehe I like it!  Seriously  big  chip  on  your shoulder or
           what!
STEVE:      Isn't that an instance of the pot calling the kettle black?
CHRIS:      Not really. Anyway, I just  write  this  drivel  to stir people up.
           Nothing wrong with a good healthy debate..
MIKE M:     Not really you -Just- slag owt thats Atari face it!!!!!
CHRIS:      Come on, don't be so serious! I  was  just  trying to wind up a few
           Atari users who seem so full of themselves.
MICHAEL:    What? You freely admit to  writing  messages  just to wind ST users
           up??!?!  Sorry  Chris,  but  I  don't  think  anyone's  taking  you
           seriously now!
NICK:       Sorry Michael !  No-one -ever- took him seriously !!
MICHAEL:    Just winding him up...
GENIE:      <Sniff> Chris, what's that on your tagline?
           [Looks at tagline which says:
                    '* SLMR 2.1a * Dead people are cool.']
GENIE:      .... Hmmmmmm......

         [Fade lights.]


         THE END.


<Genie!> 11/1/93.



== /---\ /---\ =============================================================
== I   I  ___/ =============================================================
== \___/ /____ =============================================================

NOTE-   This applies more to the UK phone system, to be honest!

                    _____________________________________
                    | /------\ +-----------------------+|
                    | |      | | Hacking Fone Machines ||
                    | |      | |        by 6025        ||
                    | \      / +-----------------------+|
                    |  \    /                           |
                    |   |  |    #~~   ~~~~ ~~~ ~ ~~~ ~~ |
                    |   |  |          ~ ~~~~ ~~ ~~~ ~ ~ |
                    |   |  |    @~~   +-------------+   |
                    |   |  |          |[1]  [2]  [3]|   |
                    |   |  |    @~~   |             |   |
                    |   |  |          |[4]  [5]  [6]|   |
                    |  /    \   #~~   |             |   |
                    | /      \        |[7]  [8]  [9]|   |
                    | |      |  @~~   |             |   |
                    | |      |        |[*]  [0]  [#]|   |
                    | \------/  #~~   +-------------+   |
                    |___________________________________|



What it is
----------
Hacking fone machines?  Well, OK  so  you  can't  take  over  the world with an
answering machine, but you can have a lot  of fun.  Most modern machines can be
controlled remotely via Touch Tones (TT), and they're also hackable in about 10
seconds, even if the  code  is  unknown.   In  this  file  I'll give details of
systems I know about, systems I've  hacked and suggestions for general hacking.
This shades a bit into mailbox  hacking,  but  there are other files about that
you should read.  If you've not already got  a TT dialler then this is the time
to get one - and you might like  to  think  about some kind of pick-up mike for
taping your calls. Having a tape of the  system you're trying to crack makes it
a lot easier, I've found.


Where it's at
-------------
So how should you go about hacking a  machine?  The first thing to do is tofind
one.  If you want one as a  mailbox,  scan  0800 numbers.  They're free and you
can call them from anywhere in the UK.  If you want revenge or information then
you should already have a machine in your sights.  Once you have a machine, try
and find out the type.  If you  can,  use your social engineering skills during
the day when the machine isn't on.   Depending how informed they are, you could
get away with anything from a BT  sponsored  survey of answerphone types to "an
XTE line voltage drop on  your  frame  when  we  process CMDs".  Obviously, the
knowledge of the person you're speaking to  determines how thick you can lay it
on.  If they work in McDonalds or  someplace, you could probably get the access
code out of them there and  then  (usually  on  the  base or back of the unit).
Once you find out the type (or even better, the code!), your problem is solved.
Phone around some stores that  stock  answering  machines (like Boots) and find
someone who stocks it.  Say you bought one of these models a few months ago but
you've lost the manual (and the receipt,  obviously).  Most people will be only
to happy to give you an xerox of the manual, if not an original.


Simple interface
----------------
But, say you can't get a machine type  - no problem.  Like I said earlier, most
machines are pretty simple to hack.  The key to this is the fact that they have
been designed to  be  operated  easily  -  sometimes  even  with  sampled voice
prompts.  The designers know that the  machine will usually be operated without
a manual and so people need  a  simple interface.  Therefore, most access codes
are normally 1 or 2 digits.  Quite a  few  are factory set and can't be altered
which is even better as once you have  a machine they can't shut you out. Let's
try an example: say you find a machine  and  you have no ideas about it at all.
This is what you could do...


1) Some basic info.  Call it and see if the tone it gives you sounds familiar.
   Some are just beeps, but others have some kind of tune that is dead easy to
   recognise.  After the tone, stay  silent  and  see  if  it hangs up on you.
   Listen for a sampled message thanking  you  for calling or something - this
   is another machine specific.  If you got  such  a message, it's a good sign
   it might have voice prompts for remote operation.

2) OK, you still don't know what it is.  Next  step is to try a 1 digit access
   code. This will have to be sent for around 2 seconds to be really sure. Try
   all 12 digits (0-9, "*", "#") during  the  OGM, *and* after the final tone.
   This might take 2 calls if you didn't have time to test them all during the
   OGM. If something happens, you've achieved either one of two things.

3) Maybe you got a function - if it was  a  "*"  or a "#" that did it, this is
   probably the case.  Quite a few machines skip the OGM if you send a "#".

4) Or it could be the access code.   Skip  this  section if you think it's a 1
   digit code.  Otherwise, it's not  worth  your  while trying above 2 digits.
   It takes too long (unless you get  your  computer to do it) and the chances
   are you hit a machine without remote  access - just skip the machine unless
   you absolutely must have it.  Keep  sending  tones  (waiting for them to be
   acknowledged) until it disconnects to find out how long the code is.  Often
   a 2 digit machine will take the tones faster than 2 seconds, and one of the
   digits could well be factory  set  -  like  the  Panasonic KXT models.  The
   first digit will stop the OGM  (if  it's  running), and provoke a beep.  If
   it's voice prompted then waiting 10 seconds  may start a message asking you
   to send the next digit.  Each  digit  input is normally acknowledged with a
   beep.

5) But, your problems are over if  you  got  the access code straight off.  If
   it's voice prompted then you will get a  menu.  If it isn't, what you do is
   access it, then send a "1" and note  down  the number of beeps (if any) the
   machine replies with.  Hang up, access it and try a "2", and so on.  Listen
   out for the noise of tapes rewinding and any background clicks - things are
   a lot easier if you tape  your  calls  and  analyse them off line.  At this
   stage you should have enough  information  to  identify  the machine, or to
   access its functions.  You may find  that (especially on non-voice prompted
   systems) the only digit that gets a  response is the code digit.  Access of
   different functions may depend on the  length  of  time you press it for (2
   secs, 4 secs, 8 secs) as  well  as significant pauses.  Basically, what you
   are doing is prodding it until you get  a response.  Don't be afraid if you
   seem to screw it up - 9  times  out  of  10 the machine will be blamed, not
   you.


Now what?
---------
Once you're in, there's several things  you  can  do.  Messages can be listened
to, saved or wiped.  The machine can be  turned  off or on.  The OGM (Out Going
Message.  ICM = incoming message(s)) can  be  changed  or maybe the access code
altered.  Changing the OGM is the usual trick, announcing your own free mailbox
to the general public.  But remember, 0800  nos  cover  the whole of the UK, so
there are a lot of people using  them.   One  weekend I was on, "Living Design"
received 23 calls in around an hour - that's the sort of exposure your rantings
will receive.  Heh, heh, heh.


The Fone Phreak's revenge!!!
----------------------------
Find A.  Loser.  Hack  their  machine.   Once  you're  in  then, apart from the
obvious potential for blackmail (bit sordid  that),  there are lots of ways you
can have phun with their machine.

1) Download the OGM and  reload  it  onto  the  machine  but  with a couple of
   minutes of silence on the end.  People  will drop their messages into limbo
   after they hear you go  'beeeep'  -  not  knowing  that  the real tone is 3
   minutes away.

2) Incorporate any embarrassing messages into  the  OGM.  Go  on. You know you
   want to.

3) Pretend to be a real person (bit immature  this, but what the heck) and say
   "Hello, how can I help you?", "uhu", "fine", "Hang on a sec" a lot.

4) Load 20 minutes of music up onto it. If their machine doesn't play back the
   OGM on message playback (fairly common)  they might wonder why nobody seems
   to leave messages anymore. Obviously, this will  be thwarted by an OGM tape
   that's only 15 seconds long, but you never know.

5) Upload some huge advice service message  onto  it.  You could upload pretty
   much anything actually, but I find  that 'official' sounding stuff tends to
   freak people out the most.

6) If the person on the OGM sounds a  bit  of a dork, tell them!  You have the
   power, remember!  Download the OGM and upload it again, with your witty and
   penetrating comments fed in from an extension.


But what about *me*?
--------------------
But what if you want to buy  an  answering machine?  Is *anything* safe?  For a
start - get one with a 4 or 5 digit  code.  If possible, get a code that can be
changed.  Turn off the voice  prompts  if  you  can.   Don't  get one that lets
callers use it to listen to conversation in  the room.  If privacy is a problem
in your home/office, get one that lets  you playback messages into the handset,
not via a speaker.  All these things are possible, but most manufacturers would
prefer to save money rather than create secure technology. If nobody complains,
it won't get fixed. So you see,  as  well as pissing people off you're actually
performing a valuable social function. Aren't you glad?


Sample resources
----------------
Machines I *know* have remote  operations  are  listed  also, but with no entry
(yet).


   Boots TAM 150

Has a 1 digit factory set code  located  at  the  back of the unit by the phone
line.  Remote operations are message playback, turn on and change OGM.  To turn
on remotely, call and it will play  2  beeps  after 12/14 rings.  Send the code
and the OGM will play.  Hang up to turn on.

To playback messages, call and send code  for  2  secs after the OGM, music and
tone.  A reply of 2 tones means the  messages will now be played back.  4 tones
either means the tape is full or there  are no messages.  If so, press the code
for another 2 seconds and if  the  tape  was  full  it will now be played back.
After all the messages have been heard,  2  more tones will sound.  If you want
to keep the messages, send the code  for  2  seconds.  4 tones will confirm the
messages are safe.  Sending the code  again  after  the 4 tones will replay the
messages.  The messages will be lost after hanging up.

To change the OGM, call and send code for 2 secs after the OGM, music and tone.
If the machine responds  with  2  tones  it  will  play  back messages, 4 tones
indicates no messages (skip to next  paragraph).   If messages are being played
back, 2 tones will sound after the last  message - wait 8 seconds for a further
2 tones.

Now send the code for 4 seconds.  2 tones will be heard as confirmation and the
tape will rewind to the start of the  OGM.  Wait for a single tone then dictate
the new OGM.  Send the code for  2  seconds to finish the message.  Stay silent
while it rewinds and plays back your new OGM.  Hang up.


   Panasonic KXT-2385d [details from TAP #100]

1 digit code.  Offers 2 remote operations - remote playback and remote turn on.
To turn the machine on, call and the  machine  will play the OGM after the 15th
ring.  Hang-up after the OGM and call back.

To playback messages, call and enter the code during the OGM.  The machine will
playback the messages.  Press the code to rewind the tape and replay them.  The
machine beeps 3 times after all the  messages  have been played. Press the code
again to delete messages.


   Panasonic KXT 1447/1446

Has a 2 digit code located on the base of unit.  The first digit is factory set
and the second can be set to 0-9  by  turning a thumbwheel on the machine base.
Pressing "*" during the OGM will skip  directly to recording an ICM.  To switch
the machine on remotely, call and let it  ring 20 times.  To switch it off call
it, send the OGM and press "0".

To playback messages, call it and send  the  code  during the OGM.  A beep will
sound, followed by other beeps to tell  you the number of messages received, up
to 8.  The unit will beep  once  between  messages,  and 3 times after the last
message.  Every 2 minutes and 40 seconds  the  unit will stop and send 2 beeps.
You must press "8" (continue) to go  on.   For memory playback, press "4" after
sending the code (or  during  normal  playback)  -  1  beep  will sound then it
starts.  In both normal & memory  playback,  "1"  rewinds the tape and "2" fast
forwards it by about 15 seconds each way.

Send "3" to reset the machine.  The  tape  will rewind and one beep will sound.
If you used memory playback, send "3" again to totally rewind the tape.  If you
change your mind, send "2" to undo the reset then hang up.

To change the OGM, send "7".  The  tape  rewinds  with short beeps, then a long
beep sounds.  Speak the new OGM and  send  "9"  to  stop recording - the OGM is
then played back.  Send "7" to re-record.   If you pause longer than 2 seconds,
6 beeps sound and the recording stops automatically.


Incomplete - need more details
------------------------------


Binatone Telecorder 300R
AudioLine 901
AudioLine 895
   5 digit code, can be changed
BT KingFisher II
   remote switch on/off, playback, message save, OGM change, 2 digit code
BT Falcon II
   voice menu, messages time/day stamped, remote switch on/off,
   code can not be number 7
BT Response 200
   remote switch on/off, play, record and change of OGM, message save, reset
BT Response 400
   remote switch on/off, play, record and change of OGM, message save, reset
BT Rapport 20 Plus, Rapport Plus
   remote switch on, playback and control.messages saved automatically after
   remote access.
BT Wren
   remote playback, accessed with TT or speech code



Social Conscience
-----------------
DISCLAIMER : This disclaimer disclaims that  anything contained in this file is
for educational purposes only.  Anyone  who  even  thinks about trying anything
out that's mentioned in this  file  is  a reprehensible anti-social deviant who
deserves everything that's coming to them.   When  someone picks up their phone
mid-hack and you wet your  pants,  don't  say  I  didn't warn you.  That aside,
anyone can add details of their answerphone  to  this file, and anyone can copy
it to any platform via any media they feel like.


== /---\ /---\ =============================================================
== I   I  ---< =============================================================
== \___/ \___/ =============================================================

****************************************************************************
* This file originally appeared in PURE BOLLOCKS #21, by permission of the *
* authors. This may be spread, but not published for profit.               *
****************************************************************************

NOTE -  Apart from the members of Network Trash, all the other names (including
       "real" names) are  so-called  "made-uppies"  ie  fictional stuff. Also,
       though some of  the  events  may  be  inspired  by real-life incidents,
       they're still fictional made-uppy events here, so there.


                   == Complete Trash from Network Trash ==


                               == Chapter 2 ==


RECAP:  Nun-Fucker,  by a strange quirk of fate,  that can only happen in  crap
       stories  such as this,  found and set off what appears to be Space/Time
       travel  machine.   At  the  present  time   we  (ie all the users)  are
       gliding  over  a  "picturesque landscape"............

    "This is shit boring" commented Satan.
    "You're   damn  right  there!"  agreed  Nun-Fucker,"Let's   do   something
exciting."
    "Like what?"asked Revlis.
    "How about drawing naked women on SuperPaint!"
    Everyone  rushed  off  to jerk off to lots of cruddy  pictures  of  fleshy
ladies in leather, everyone that is except Torg.
    In a seedy dark corner of the room Torg was alone with his thoughts.  What
the hell is it?  he asked himself.  Let me see...it's big and it's red.  Fucked
if  I  know.   He decided to join the group who were now in various  states  of
stickyness.
    After a few more pictureque landscapes had passed by and everyone had  had
there fair share of sticky moments Satan decided to have a rest.   He sat in  a
seedy  dark  corner  (yup the very same) and day dreamed of  2D  pixel  perfect
leather clad fleshy women. That was until he spied something big and red.
    He shouted "I wonder what this button does <press >"........

The rest as they say is up to you!

Warlock
27/11/91


         ===========================================================


                               == Chapter 3 ==

Enter  Zog the Destroyer,  slimy,  foul-smelling and with a large rubber  dildo
strapped to his head.
    "You  cunt ",  he said sweetly,  "I was in the middle of a  hectic  mating
session,  and  by the simple act of pressing that <Call Zog away from a  hectic
mating session> button, you've ruined my chances of a really good fuck."
    "Give me one good reason why I shouldn't take a dump in your disk box !"
Satan decided to save it the trouble and crapped in the disk box himself, after
cunningly swapping it with NunFucker's.
    NunFucker began to cry.
    Sensing the mounting tension,  StringFellow leapt forward to save the day,
shouting "But surely you can save space by using packed arrays for strings !!!"
"And Persil washes whiter !",  added Revlis enthusiastically.  Nobody had  ever
accused   either  Revlis  or  StringFellow  of  giving  particularly   relevant
information in times of crisis.
    "Get on with the fuckin' story,  tosspot",  cried the rest of the cast  in
unison.

Suddenly  Zog  seemed  to notice the slightly unusual fact that  he  was  in  a
Space/Time travel machine.
    "Hey, I always wanted a shot in one of these."
    He  strode  purposefully  to a keyboard and started to  press  keys  in  a
seemingly random manner.
    "You  fool,  you'll kill us all !",cried Satan,  and then the  picturesque
landscape ceased to roll by.
They had landed.
    "Where the fuck are we ?",asked StringFellow.
    "This,  ",said Zog grandly, "is two doors down from where Roy Willow's mum
lived, five years before he was born."
    "I  brought us here so we could kill his mum and make life in  the  future
less shite for CS2A students everywhere."

"Wow !!!!!!!!!!!",  exclaimed Satan,  "You mean a bit like Terminator only with
better dialogue and much better standard of script and casting all round ?"
    "I think I've wet myself.", announced Nun-Fucker sadly.

                                  27/11/92

      - This instalment brought to you courtesy of ZOG THE DESTROYER -

                  (Who as yet doesn't have a fancy header)



         ===========================================================



                               == Chapter 4 ==


"But...but  we can't do that",  whined Warlock ."That would open up the  famous
''What if I  went back in time and killed my father ,would I still be  around''
paradox".
    Everyone  stopped what they were doing and looked at Warlock  (except  for
Zod  who hadn't realised the significance of what had just been said)  'By  the
way it's Zog not Zod" exclaimed ZOG in a condescending manner.
    "You   don't mean to say" exclaimed Torg "that Roy Willow is  your  father
!!!".
    Pioufgh started to think "Ho..ho....ho...ho.That would make your full name
'Warlock Welland' ".
    Satan  rudly  interupted  Pioufgh's thought patterns with  a  loud  throat
clearing effort.
    "Hhhhrrruuuummmmfffffff..........Actually   he  fathered  me   too.....and
what's more I'm proud of it"
    Genie  started  to  laugh then punched Satan in the  face.Satan  began  to
mutter a serious of words:
    "........Roy Willow.......yes,yes....Roy Willow ...no,no,yes,yes.AAAHH"
    As soon as he had finished,   Genie's ears began to glow bright green  and
puffs of a foul smelling blue gas ejected themselves fro his ears.
    "  Get on with the flipping  story" the audience cried   out,  "or  you'll
never get anywhere"
    Genie said "Who said that ..........and while we're on the subject, what's
that revolting smell"
    Satan  began  to laugh and Genie punched him in the  face.Satan  began  to
mutter a serious of words:
    "........Roy Willow.......yes,yes....Roy Willow ...no,no,yes,yes.AAAHH"
    As soon as he had finished,   Genie's ears began to glow bright green  and
puffs of a foul smelling blue gas ejected themselves fro his ears.
    "QUICK"  shouted Torg.  "We're getting caught in a temporal distortion  of
time. Everyone back into the Boyd-Orr"
    "We  never left the fucking Boyd Fucking Orr in the  fist  place!!"warlock
screamed while simultaneously kicking Revlis in the softies.

REVLIS
27/11/93


       ** STAY TUNED NEXT WEEK FOR ANOTHER INSTALLMENT IN THE SAGA! **


== I---- I\  I I---\ ======================================================
== I---  I \ I I   I ======================================================
== I____ I  \I I___/ ======================================================

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You can also receive a copy by  sending  an International Reply Coupon plus the
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