The Little Purple Notebook On How To Escape From This Universe
           Copyleft � 1999 by Maximilian J. Sandor
    Subscription Information: Maria Loren [email protected]
         Website: http://transmillennium.net/pnohteftu/


   Straightline Remote Sensing #5


  Remote sensing requires astute observations, an ability that few
  people exhibit in daily life.

   Any remote sensing training, therefore, enhances the ability to
  perform increasingly "objective" observations in "normal" operations
  as well.

   Most people assume they see in a "three-dimensional" fashion
  (3D-viewing) and are easily insulted when it is suggested that may
  see, really, in two dimensions only (2D)-- and that they may not be
  aware of their own abstractions that lead to 2 1/2 D using
  perspectives.

   The very few who can actually see in 3D do not use it at all times
  and they often refer to it as "holographic" viewing. It is a
  completely different way of "seeing space" or "feeling structures."

   Straightline Remote Sensing can turn on "holographic viewing"
  suddenly and unexpectedly, throwing the viewer off their target.

   To be prepared for this possibility, and because of the of the fun
  and enlightenment that holographic viewing offers, the following
  exercise are presented here:




  Exercise #5a:

   First, realize the "normal" way of viewing by standing out in
  nature in a location that has a distinct background like a hill or
  mountain. In between the viewer and the background should be a tree
  or another slim but tall object. Now, shift your head parallel to
  the tree/background lineup without turning your eyes. The shape of
  the tree should move as a distinct, separate picture over the
  background of the mountain.

   This exercise brings about the awareness of 2D viewing and can
  already turn on 3D viewing in some instances.

   Exercise #5b:

   Look out at some large buildings, distant roads, or other object
  that extend away from your current viewpoint. Notice the exact
  angles that perspective viewing is forming. One should be aware of
  as many angles as possible at the same time. The picture may
  suddenly develop a depth without the viewer's intention. For the
  purposes of this exercise, the awareness of the angles in the
  picture should be maintained, however, regardless of other things
  turning on. This is 2 1/2 D awareness and it may also turn on
  holographic views.

   Exercise #5c:

   The sole purpose of this exercise is to turn on holographic (3D)
  viewing. In the course of this exercise, the viewer may be
  exteriorizing from his or her body, sometimes with full perceptions.
  An exteriorized view with full perceptions obviously becomes the
  perfect "Remote Viewing" experience when the current viewpoint is
  shifted away from the body of the viewer. This is yet a different
  way of Remote Sensing.

   Take a small to medium sized box, such as a shoe carton or a wooden
  cigar box, and put it up at a yard or two away from the eyes. One
  should be able to clearly see down to the bottom of the box. Now,
  try to see ONLY the two edges of the box that are the furthest
  apart. In a sense, this is an exercise in "multiple viewpoints": the
  viewer concentrates on two different objects concurrently.

   As soon as holographic viewing turns on, the viewer usually
  abandons the multiple viewpoint of the two edges. After a while, the
  holographic view will disappear, too. The purpose of the exercise is
  to KNOW the feeling of holographic viewing and how to turn it on at
  will at any time in the future.

   The size of the box is convenient for startup purposes only. The
  top edges of the room one is currently in can be used, too, of
  course. Anything that provides an "empty space" in between borders
  does the trick. The actual sensation of 3D viewing cannot be easily
  described, and I won't even try. Seeing is believing!

   Now, this is all nice and exciting, but why would 3D viewing throw
  off a Remote Viewer?

   In Holographic Viewing, domains of perceptions can overlap. One
  could literally see Beings without a current body (traditionally
  called "ghosts") on the background of the "real" landscape that is
  to be investigated. And it can become difficult to separate the
  domains of perceptions altogether.

   It was mentioned that explorations during Remote Viewings session
  can turn on the 3D viewing mode.

   Here is an example how this could happen:

   Viewzone's recent Remote Viewing Challenge put a card from a common
  card playing deck into a box.

   How would a Straightline Viewer approach this object?

   Let us assume, the viewer connects with the target, perhaps with
  the initial help through Far Sight's strategy of using coordinates.

   The "straight" viewer needs some light, even if it is residual
  light, especially since there are artificial colors involved (the
  paint on the card).

   Optimally, there are two or more known objects placed directly next
  to the card. These objects should be an unlikely combination, such
  as an apple and a dead AA battery next to each other. For
  verification reasons, and to exclude a prank from another reader, an
  unknown object of similar size and of a simple shape could be put
  next to the card, the apple, and the battery.

   Let's say the viewer "lands" on the lower right side of the card
  (we're not yet zooming out to have a larger perspective because this
  requires mastery of a small focus!). The viewer can sense the edge
  and work around the card, establishing an anchor point at every
  turn.

   To establish the proper dimensions and spatial geometry, the
  resulting anchor points must be compared. But this can result in
  exactly the same constellation as we have encountered in the
  exercise #5c! If the viewer would turn on holographic viewing now,
  the focus would be lost and the viewer would be easily thrown out of
  the particular space/time configuration that was investigated.

   The same is true for other domains and for larger scales. Looking
  at ONLY two stars at the same time (not at the space in between),
  will open a vision of Outer Space.

   Back to Viewzone's Challenge:

   Once the size of the card is known, the viewer can start sensing
  the surface of the card. If it is a 10 of Hearts, the viewer could
  recognize from the edges of the paint the shape of any one of the
  imprinted hearts, and then estimate the number of rows (without
  counting, which would be using the analytical mind!).

   This may seem awfully complicated. The viewer seems to have to go
  back to square one, learning to see and recognize "things" just as a
  baby would do - only now in a different way.

   The innocent reader may want to find a way to "see" things in a
  distance in exactly the same way he or she is now used to.

   But this reader will at the same time be hard-pressed to explain
  how he or she is seeing now! It is a profound truth that one usually
  sees only what one expects to see.

   To discover the unexpected and to unveil new, uncharted territory,
  requires a start from scratch.

   Now, before everything falls into place, the next chapters will
  need to address at least the following points: Navigation by
  Landmarks, Zooming In and Out Within a Domain of Perception,
  Propulsion by Resistance, and the "Principles of Incremental
  Exploration."

   Stay tuned and enjoy!

   (all this and more coming soon at Viewzone!)

   Note to the attentive reader: the title of this chapter was "5- In
  Between Time And Space," but time wasn't mentioned at all! Question:
  "How would you apply the 'space opener' exercise in 5c to the
  concept of time?" (The author's answer will be in the next
  installment).

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              Copyleft � 1999 by Maximilian J. Sandor