The Little Purple Notebook On How To Escape From This Universe
Copyleft � 1998 by Maximilian J. Sandor, Ph.D.
Subscription Information: Maria Loren
[email protected]
Website:
http://transmillennium.net/pnohteftu/
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Dennis Stephens wrote The Resolution of Mind (TROM). Judith Anderson
<
[email protected]> transcribed his tape "Steps For Running TROM" for the
Internet community.
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Steps For Running TROM
by Dennis Stephens
"[The best way to follow this is when you have the postulate failure cycle
chart in front of you]
"I will go through the chart as if I'm the subject and I'm running Level 5.
I'm starting at Level 1A and the goal-package I'm using is the basic To
Know goal package. Before I start as given in the manual I'd timebreak all
the day's activities and also I would make sure the Levels 1,2,3, and 4
have been run to no more change. I wouldn't, of course, attempt Level 5
until those first 4 levels have been run to no more change and also I've
timebroken the day's activities.
"Ok, here goes. Level lA. The first thing we need is a little bit of
space around us. Now, it doesn't matter which space you use, you can use
the space of the present time universe around you or you can use the space
of any past moment in time. It doesn't matter. You are not limited in any
form whatsoever. You just need some space in which to work. It doesn't
have to be present time physical universe space, it can be past physical
universe time space. You just need some space there to work.
"So, we are at Level lA and the first thing you would do is put up the
postulate, the Other's postulate "Must be Known". The postulate is "Must
be Known" and that is in the class of not-self. Now, it doesn't matter
where you put the postulate. Most people find it easier to put the
postulate into a mass. Even a created mass of your own choice or into a
wall, a part of the physical universe, a fence, a passing car. It doesn't
matter where you put it.
"The important thing is that it is a "Must be Known" postulate and it's in
the class of not-self.
That is important. You must be certain that it's in the other's, the class
of other's to which I will refer for more precision as the class of
not-self. So you put up that postulate "Must be Known" in the class of
not-self. You yourself then create the postulate "Must Know". If you go
over the column 1 on the chart you see that the level here is "Forced to
Know. It's you being forced to know. Get that? Doesn't matter what it
is, you don't have to specify as we are just working with the postulates.
So you would put up "Must be Known" over tht way in the class of not-self
and then get yourself there.
"Don't see yourself over that way doing this. You get yourself right where
you are, right where you are with the "Must Know" postulate. There's a
little danger there that you could say, Oh well, get me over that way. Oh
no, that's wrong. You get right where you are - with the "Must know"
postulate. Then you simply timebreak out anything that shows up, any
sensations that show up. Your whole situation is of cameo, as a scenario,
as a scene, and you timebreak out anything that happens. Anything that
shows up, you time break it. Time break it out until it's gone away and
then you put the postulates back up again.
"You put the postulates back up and more scenes show up from the past, you
timebreak those back out, have a good look at them, timebreak them out of
existence and put the postulates back up again. And you keep on doing this
until you can put the postulates up at level 1A with no more change
occuring and you can quite happily put up the postulate "Must be Known" in
the class of not-self over that way while you're sitting there with "Must
Know". And you got the idea that you're being Forced to Know. That's
quite OK. Nothing is happening and it's all quietened down. Right, now
you're ready to move on. You started to get bored with that level. You've
done all you can with that level, it's now time to move on. So we now more
from 1A to level 1B.
"Now that is signified by you changing your postulate from "Must Know" to
"Mustn't know". You're still at receipt point, but you're changing your
postulate from "Must Know" to "Mustn't know". The postulate "Must be
known" is still out there in the class of not-self. But now it's a game.
We now have a games condition. We now have the opposition. We now have an
opposition situation. We have "Must be Known" in the class of not-self
and "Mustn't Know" in the class of self and they are opposing postulates
and that is a games situation. So, you just now hold that. Just hold that
situation and timebreak out everything that shows up. Everything that
shows up there.
"And you continue with it until there's no more change. You've timebroken
out everything you quite happily have that situation there where you have
"Must be known" over there in the class of not-self and "Mustn't know" in
the class of self and you can hold that situation. And there's nothing
else, it's all quietened down. There's nothing else happening. And you're
getting bored with it, so it's time to move on. So you now move on from 1B
to 2A.
"Now this involves a definite change, you're going from origin now to
receipt. That is a bigger change that happens there between 1B and 2A.
When we go from 1B to 2A you
start off by still feeling yourself at receipt point. You start off by
saying, well, I'm in "Mustn't know" across to the other person, to the
"Must be Known" there. In other words, instead of him being the originator
and you being at the receipt at level 2A you're the originator "Mustn't
know" and you drive him into the receipt of "Must be Known". In other
words, you're beginning to get at him. So you're beginning to get at the
opponent. So it's you with "Mustn't know" and him still holding his
postulate of "Must be known", but instead of him being at the origin point
he's now at the receipt point.
"But it's still a game. Then again you would do all the necessary
timebreaking, the handling of all that shows up, clean everything up until
you're quite bored with that
Level, the whole Level 2A. Then you would go to Level 2B where now you are
going to actually overwhelm the opponent. You still stay in your "Mustn't
know" postulate, you're originating your "Mustn't know" postulate at level
2B and now you drive him, you actually force him, you drive him by the
sheer power of the postulate, you drive him from "Must be Known" into
"Mustn't be known". In other words, you make him comply with your
postulate. So he's driven from "Must be known" he held at level 2A he now
goes to "Mustn't know" at the origin and the opponent with "mustn't be
known" at receipt point there.
"So now we've gone through a whole little cycle, haven't we. We've gone
through a whole little cycle. We had the complementary postulates at level
1A with "Must be known" and "Must know". We've gone through two game
cycles and now we've gone back to complementary postulates again. But
notice that the postulates have changed. We are now at 2B. At 2B we have
"Mustn't Know" - "Mustn't be known" and we are back with complementary
postulates again. But now you are at the origin point and the "Mustn't be
Known" is at the receipt point.
"Basically the difficulty is a lack of understanding that you're dealing
purely with postulates. You're not dealing with effects here on the chart,
you're dealing with
postulates. That's all you are putting up, it's postulates. You're not
putting up effects, you're not putting up sensations, or you're not
creating people, you're not mocking up people, you are not mocking up
walls, or floors, or situations. You're simply mocking up postulates.
What we're working with are just postulates. That's the whole level of
level 5, it's postulates. That is all we are working with at level 5, it's
postulates. We don't work with anything else, we timebreak out anything
else that shows up. We only work with postulates at Level 5.
"It is an incredible thing to work with. At first it seems very strange
and so forth, very odd and peculiar to be just working with postulates.
But after one gets used to it, when you get into level 5 you get to a point
eventually where you wouldn't dream of working with anything else but
postulates because you get the fastest results working with postulates and
you always work with just postulates. You simply timebreak out verything
else that shows up.
Any incidents that show up, or sensations, or emotions or whatever shows
up. You simply timebreak them out. So at level 5 you are working purely
with postulates. Once you grasp that you have got it. You have got it.
You can work then on level 5 and realize what you're doing."
END OF TAPE