Info file elisp, produced by Makeinfo, -*- Text -*- from input file
elisp.texi.

  This file documents GNU Emacs Lisp.

  This is edition 1.03 of the GNU Emacs Lisp Reference Manual,   for
Emacs Version 18.

  Published by the Free Software Foundation, 675 Massachusetts
Avenue,  Cambridge, MA 02139 USA

  Copyright (C) 1990 Free Software Foundation, Inc.

  Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
are preserved on all copies.

  Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided that
the entire resulting derived work is distributed under the terms of a
permission notice identical to this one.

  Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that this permission notice may be stated in a
translation approved by the Foundation.



File: elisp,  Node: Terminal Input,  Next: Terminal Output,  Prev: System Environment,  Up: System Interface

Terminal Input
==============

  The terminal input functions and variables keep track of or
manipulate terminal input.

  See *Note Emacs Display::, for related functions.

* Function: recent-keys
    This function returns a string comprising the last 100
    characters read from the terminal.  These are the last 100
    characters read by Emacs, no exceptions.

         (recent-keys)
         => "erminal.  These are the last 100 characters read by Emacs, no
         exceptions.

         @example
         (recent-keys)^U^X^E"

    Here the string `@example' is a Texinfo command that was
    inserted in the source file for the manual, and `^U^X^E' are the
    characters that were typed to evaluate the expression
    `(recent-keys)'.

* Command: open-dribble-file FILENAME
    This function opens a "dribble file" named FILENAME.  When a
    dribble file is open, Emacs copies all keyboard input characters
    to that file.  (The contents of keyboard macros are not typed on
    the keyboard so they are not copied to the dribble file.)

    You close the dribble file by calling this function with an
    argument of `""'.  The function always returns `nil'.

    This function is normally used to record the input necessary to
    trigger an Emacs bug, for the sake of a bug report.

         (open-dribble-file "$j/dribble")
              => nil

  See also the `open-termscript' function (*note Terminal Output::.).

* Function: set-input-mode INTERRUPT FLOW QUIT-CHAR
    This function sets the mode for reading keyboard input.  If
    INTERRUPT is non-null, then Emacs uses input interrupts.  If it
    is `nil', then it uses CBREAK mode.

    If FLOW is non-`nil', then Emacs uses XON/XOFF (`C-q', `C-s')
    flow control for output to terminal.  This has no effect except
    in CBREAK mode.  *Note Flow Control::.

    The normal setting is system dependent.  Some systems always use
    CBREAK mode regardless of what is specified.

    If QUIT-CHAR is non-`nil', it specifies the character to use for
    quitting.  Normally this is 7, the code for `C-g'.  *Note
    Quitting::.

* Variable: meta-flag
    This variable tells Emacs whether to treat the 0200 bit in
    keyboard input as the Meta bit.  `nil' means no, and anything
    else means yes.  In version 19, `meta-flag' will be a function
    instead of a variable.

* Variable: keyboard-translate-table
    This variable defines the translate table for keyboard input.
    This allows the user to redefine the keys on the keyboard
    without changing any command bindings.  Its value must be a
    string or `nil'.

    If `keyboard-translate-table' is a string, then each character
    read from the keyboard is looked up in this string and the
    character in the string is used instead.  If the string is of
    length N, character codes N and up are untranslated.

    In the example below, `keyboard-translate-table' is set to a
    string of 128 characters.  Then the characters `C-s' and `C-\'
    are swapped and the characters `C-q' and `C-^' are swapped.
    After executing this function, typing `C-\' has all the usual
    effects of typing `C-s', and vice versa.  (*Note Flow Control::
    for more information on this subject.)

         (defun evade-flow-control ()
           "Replace C-s with C-\ and C-q with C-^."
           (interactive)
           (let ((the-table (make-string 128 0)))
             (let ((i 0))
               (while (< i 128)
                 (aset the-table i i)
                 (setq i (1+ i))))

             ;; Swap `C-s' and `C-\'.
             (aset the-table ?\034 ?\^s)
             (aset the-table ?\^s ?\034)
             ;; Swap `C-q' and `C-^'.
             (aset the-table ?\036 ?\^q)
             (aset the-table ?\^q ?\036)

             (setq keyboard-translate-table the-table)))

    Note that this translation is the first thing that happens after
    a character is read from the terminal.  As a result,
    record-keeping features such as `recent-keys' and
    `open-dribble-file' record the translated characters.



File: elisp,  Node: Terminal Output,  Next: Flow Control,  Prev: Terminal Input,  Up: System Interface

Terminal Output
===============

  The terminal output functions send or keep track of output sent
from the computer to the terminal.  The `baud-rate' function tells
you what Emacs thinks is the output baud rate of the terminal.

* Function: baud-rate
    This function returns the output baud rate of the terminal.

         (baud-rate)
              => 9600

    If you are running across a network, and different parts of the
    network work at different baud rates, the value returned by
    Emacs may be different from the value used by your local
    terminal.  Some network protocols communicate the local terminal
    speed to the remote machine, so that Emacs and other programs
    can get the proper value, but others do not.  If the machine
    where Emacs is running has the wrong speed setting, you can
    specify the right speed using the `stty' program.  However, you
    will have to start Emacs afresh to make this take effect.

    *Note:* In version 19, `baud-rate' is a variable so that you can
    change it conveniently within Emacs.

* Function: send-string-to-terminal STRING
    This function sends STRING to the terminal without alteration.
    Control characters in STRING will have terminal-dependent effects.

    One use of this function is to define function keys on terminals
    that have downloadable function key definitions.  For example,
    this is how on certain terminals to define function key 4 to
    move forward four characters (by transmitting the characters
    `C-u C-f' to the computer):

         (send-string-to-terminal "\eF4\^U\^F")
              => nil

* Command: open-termscript FILENAME
    This function is used to open a "termscript file" that will
    record all the characters sent by Emacs to the terminal.  It
    returns `nil'.  Termscript files are useful for investigating
    problems where Emacs garbles the screen, problems which are due
    to incorrect termcap entries or to undesirable settings of
    terminal options more often than actual Emacs bugs.  Once you
    are certain which characters were actually output, you can
    determine reliably whether they correspond to the termcap
    specifications in use.

    See also `open-dribble-file' in *Note Terminal Input::.

         (open-termscript "../junk/termscript")
              => nil



File: elisp,  Node: Flow Control,  Next: Batch Mode,  Prev: Terminal Output,  Up: System Interface

Flow Control
============

  This section attempts to answer the question "Why does Emacs
choose to use flow-control characters in its command character set?"
For a second view on this issue, read the comments on flow control in
the `emacs/INSTALL' file from the distribution; for help with
termcaps and DEC terminal concentrators, see `emacs/etc/TERMS'.

  At one time, most terminals did not need flow control.  This meant
that the choice of `C-s' and `C-q' as command characters was
reasonable.  Emacs, for economy of keystrokes and portability, chose
to use the control characters in the ASCII character set, and tried
to make the assignments mnemonic (thus, `C-s' for search and `C-q'
for quote).

  Later, some terminals were introduced which used these characters
for flow control.  They were not very good terminals, so Emacs
maintainers did not pay attention.  In later years, the practice
became widespread among terminals, but by this time it was usually an
option.  And the majority of users, who can turn flow control off,
were unwilling to switch to less mnemonic key bindings for the sake
of flow control.

  So which usage is "right", Emacs's or that of some terminal and
concentrator manufacturers?  This is a rhetorical (or religious)
question; it has no simple answer.

  One reason why we are reluctant to cater to the problems caused by
`C-s' and `C-q' is that they are gratuitous.  There are other
techniques (albeit less common in practice) for flow control that
preserve transparency of the character stream.  Note also that their
use for flow control is not an official standard.  Interestingly, on
the model 33 teletype with a paper tape punch (which is very old),
`C-s' and `C-q' were sent by the computer to turn the punch on and off!

  GNU Emacs (version 18.48 and later) provides several options for
coping with terminals or front-ends that insist on using flow control
characters.  Listed in estimated order of preference, these options
are as follows:

 1. Have Emacs run in CBREAK mode with the kernel handling flow
    control.  Issue `(set-input-mode nil t)' from `.emacs'.  After
    doing this, it is necessary to find other keys to bind to the
    commands `isearch-forward' and `quoted-insert'.  The usual
    nominees are `C-^' and `C-\'.  There are two ways to get this
    effect:

      1. Use the `keyboard-translate-table' to cause `C-^' and `C-\'
         to be received by Emacs as though `C-s' and `C-q' were
         typed.  Emacs (except at its very lowest level) never knows
         that the characters typed were anything but `C-s' and
         `C-q', so the use of these keys inside `isearch-forward'
         still works--typing `C-^' while incremental searching will
         move the cursor to the next match, etc.  For example:

              (setq keyboard-translate-table (make-string 128 0))
              (let ((i 0))
                (while (< i 128)
                  (aset keyboard-translate-table i i)
                  (setq i (1+ i))))

                ;; Swap `C-s' and `C-\'.
                (aset the-table ?\034 ?\^s)
                (aset the-table ?\^s ?\034)
                ;; Swap `C-q' and `C-^'.
                (aset the-table ?\036 ?\^q)
                (aset the-table ?\^q ?\036)))

      2. Simply rebind the keys `C-^' and `C-\' to `isearch-forward'
         and `quoted-insert'.  To use the new keys to repeat
         searches, it is necessary to set `search-repeat-char' to
         `C-^' as well.

 2. Don't use CBREAK mode, but cause `C-s' and `C-q' to be bound to
    a null command.  The problem with this solution is that the flow
    control characters were probably sent because whatever sent them
    is falling behind on the characters being sent to it.  The
    characters that find their way to the terminal screen will not
    in general be those that are intended.  Also, it will be be
    necessary to find other keys to bind to `isearch-forward' and
    `quoted-insert'; see the previous alternative.

       Here is a suitable null command:

         (defun noop ()
           "Do nothing; return nil."
           (interactive))

 3. Don't use CBREAK mode, and unset the `C-s' and `C-q' keys with
    the `global-unset-key' function.  This is similar to the
    previous alternative, except that the flow control characters
    will probably cause beeps or visible bells.

       Note that if the terminal is the source of the flow control
    characters and kernel flow control handling is enabled, you
    probably will not have to send padding characters as specified
    in a termcap or terminfo entry.  In this case, it may be
    possible to customize a termcap entry to provide better Emacs
    performance on the assumption that flow control is in use.  This
    effect can also be simulated by announcing (with `stty' or its
    equivalent) that the terminal is running at a very slow speed,
    provided you are communicating across a network so that `stty'
    does not actually try to change the line speed.



File: elisp,  Node: Batch Mode,  Prev: Flow Control,  Up: System Interface

Batch Mode
==========

  The command line option `-batch' causes Emacs to run
noninteractively.  In this mode, Emacs does not read commands from
the terminal, it does not alter the terminal modes, and it does not
expect to be outputting to an erasable screen.  The idea is that you
will specify Lisp programs to run; when they are finished, Emacs
should exit.  The way to specify the programs to run is with `-l
FILE', which causes the library named FILE to be loaded, and `-f
FUNCTION', which causes FUNCTION to be called with no arguments.

  Any Lisp program output that would normally go to the echo area,
either using `message' or using `prin1', etc., with `t' as the
stream, will actually go to Emacs's standard output descriptor when
in batch mode.  Thus, Emacs behaves much like a noninteractive
application program.  (The echo area output that Emacs itself
normally generates, such as command echoing, is suppressed entirely.)

* Variable: noninteractive
    This variable is non-`nil' when Emacs is running in batch mode.



File: elisp,  Node: Emacs Display,  Next: Tips,  Prev: System Interface,  Up: Top

Emacs Display
*************

  This chapter describes a number of features related to the display
that Emacs presents to the user.

* Menu:

* Refresh Screen::      Clearing the screen and redrawing everything on it.
* Screen Attributes::   How big is the Emacs screen.
* Truncation::          Folding or wrapping long text lines.
* The Echo Area::       Where messages are displayed.
* Selective Display::   Hiding part of the buffer text.
* Overlay Arrow::       Display of an arrow to indicate position.
* Temporary Displays::  Displays that go away automatically.
* Waiting::             Forcing display update and waiting for user.
* Blinking::            How Emacs shows the matching open parenthesis.
* Control Char Display::  How control characters are displayed.
* Beeping::             Audible signal to the user.
* Window Systems::      Which window system is being used.



File: elisp,  Node: Refresh Screen,  Next: Screen Attributes,  Prev: Emacs Display,  Up: Emacs Display

Refreshing the Screen
=====================

* Command: redraw-display
    This function clears the screen and redraws what is supposed to
    appear on it.



File: elisp,  Node: Screen Attributes,  Next: Truncation,  Prev: Refresh Screen,  Up: Emacs Display

Screen Attributes
=================

  The screen attribute functions describe and define the
characteristics of the terminal.

* Function: screen-height
    This function returns the number of lines on the screen that are
    available for display.

         (screen-height)
              => 50

* Function: screen-width
    This function returns the number of columns on the screen that
    are available for display.

         (screen-width)
              => 80

* Function: set-screen-height LINES &optional NOT-ACTUAL-SIZE
    This function declares that the terminal can display LINES lines.
    The sizes of existing windows will be altered proportionally to
    fit.

    If NOT-ACTUAL-SIZE is non-`nil', then Emacs will display LINES
    lines of output, but will not change its value for the actual
    height of the screen.  Knowing the correct actual size may be
    necessary for correct cursor positioning.

    If LINES is different from what it was previously, then the
    entire screen is cleared and redisplayed using the new size.

    This function returns `nil'.

* Function: set-screen-width COLUMNS &optional NOT-ACTUAL-SIZE
    This function declares that the terminal can display COLUMNS
    columns.  The details are as in `set-screen-height'.

* Variable: no-redraw-on-reenter
    This variable controls whether Emacs redraws the entire screen
    after it has been suspended and resumed.  Non-`nil' means yes,
    `nil' means no.  On most terminals, it is necessary to redraw.
    Not redrawing is useful if the terminal can remember and restore
    the Emacs screen contents.

* Variable: inverse-video
    This variable controls whether Emacs uses inverse video for all
    text on the screen.  Non-`nil' means yes, `nil' means no.  The
    default is `nil'.

* User Option: mode-line-inverse-video
    This variable controls the use of inverse video for mode lines.
    If it is non-`nil', then mode lines are displayed in inverse
    video (or another suitable display mode).  Otherwise, mode lines
    are displayed normal, just like the rest of the screen.  The
    default is `t'.



File: elisp,  Node: Truncation,  Next: The Echo Area,  Prev: Screen Attributes,  Up: Emacs Display

Truncation
==========

  When a line of text extends beyond the right edge of a window, the
line can either be truncated or continued on the next line.  When a
line is truncated, this is shown with a `$' in the rightmost column
of the window.  When a line is continued or "wrapped" onto the next
line, this is shown with a `\' on the rightmost column of the window.
The additional screen lines used to display a long text line are
called "continuation" lines.  (Note that wrapped lines are not
filled; filling has nothing to do with truncation and continuation.
*Note Filling::.)

* User Option: truncate-lines
    This buffer-local variable controls how Emacs displays lines
    that extend beyond the right edge of the window.  If it is
    non-`nil', then Emacs does not display continuation lines; but
    rather each line of text will take exactly one screen line, and
    a dollar sign will be shown at the edge of any line that extends
    to or beyond the edge of the window.  The default is `nil'.

    If the variable `truncate-partial-width-windows' is non-`nil',
    then truncation is used for windows that are not the full width
    of the screen, regardless of the value of `truncate-lines'.

* Variable: default-truncate-lines
    This variable is the default value for `truncate-lines' in
    buffers that do not override it.

* User Option: truncate-partial-width-windows
    This variable determines how lines that are too wide to fit on
    the screen are displayed in side-by-side windows (*note
    Splitting Windows::.).  If it is non-`nil', then wide lines are
    truncated (with a `$' at the end of the line); otherwise they
    are wrapped (with a `\' at the end of the line).



File: elisp,  Node: The Echo Area,  Next: Selective Display,  Prev: Truncation,  Up: Emacs Display

The Echo Area
=============

  The "echo area" is used for displaying messages made with the
`message' primitive, and for echoing keystrokes.  It is not the same
as the minibuffer, despite the fact that the minibuffer appears (when
active) in the same place on the screen as the echo area.  The ``GNU
Emacs Manual'' specifies the rules for resolving conflicts between
the echo area and the minibuffer for use of that screen space (*note
: (emacs)Minibuffer.).

  You can write output in the echo area by using the Lisp printing
funtions with `t' as the stream (*note Output Functions::.), or as
follows:

* Function: message STRING &rest ARGUMENTS
    This function prints a one-line message in the echo area.  The
    argument STRING is similar to a C language `printf' control
    string.  See `format' in *Note String Conversion::, for the
    details on the conversion specifications.  `message' returns the
    constructed string.

         (message "Minibuffer depth is %d." (minibuffer-depth))
         => "Minibuffer depth is 0."

         ---------- Echo Area ----------
         Minibuffer depth is 0.
         ---------- Echo Area ----------

* Variable: cursor-in-echo-area
    This variable controls where the cursor is positioned when a
    message is displayed in the echo area.  If it is non-`nil', then
    the cursor appears at the end of the message.  Otherwise, the
    cursor appears at point--not in the echo area at all.

    The value is normally `nil' except when bound to `t' for brief
    periods of time.



File: elisp,  Node: Selective Display,  Next: Overlay Arrow,  Prev: The Echo Area,  Up: Emacs Display

Selective Display
=================

  "Selective display" is a class of minor modes in which specially
marked lines do not appear on the screen, or in which highly indented
lines do not appear.

  The first variant, explicit selective display, is designed for use
in a Lisp program.  The program controls which lines are hidden by
altering the text.  Outline mode uses this variant.  In the second
variant, the choice of lines to hide is made automatically based on
indentation.  This variant is designed as a user-level feature.

  The way you control explicit selective display is by replacing a
newline (control-j) with a control-m.  The text which was formerly a
line following that newline is now invisible.  Strictly speaking, it
is no longer a separate line, since only newlines can separate lines;
it is now part of the previous line.

  On its own, selective display does not affect editing commands.
For example, `C-f' (`forward-char') moves point unhesitatingly into
invisible space.  However, the replacement of newline characters with
carriage return characters affects some editing commands.  For
example, `next-line' skips invisible lines, since it searches only
for newlines.  Modes that use selective display can also define
commands that take account of the newlines, or which make parts of
the text visible or invisible.

  When you write a selectively displayed buffer into a file, all the
control-m's are replaced by their original newlines.  This means that
when you next read in the file, it looks OK, with nothing invisible.
Selective display is an effect that is seen only in Emacs.

* Variable: selective-display
    This buffer-local variable enables selective display.  This
    means that lines, or portions of lines, may be made invisible.

       * If the value of `selective-display' is `t', then any
         portion of a line that follows a control-m will not be
         displayed.

       * If the value of `selective-display' is a positive integer,
         then lines that start with more than `selective-display'
         columns of indentation will not be displayed.

    When some portion of a buffer is invisible, the vertical
    movement commands operate as if that portion did not exist,
    allowing a single `next-line' command to skip any number of
    invisible lines.  However, character movement commands (such as
    `forward-char') will not skip the invisible portion, and it is
    possible (if tricky) to insert or delete parts of an invisible
    portion.

    In the examples below, what is shown is the *display* of the
    buffer `foo', which changes with the value of
    `selective-display'.  The *contents* of the buffer do not change.

         (setq selective-display nil)
              => nil

         ---------- Buffer: foo ----------
         1 on this column
          2on this column
           3n this column
           3n this column
          2on this column
         1 on this column
         ---------- Buffer: foo ----------

         (setq selective-display 2)
              => 2

         ---------- Buffer: foo ----------
         1 on this column
          2on this column
          2on this column
         1 on this column
         ---------- Buffer: foo ----------

* Variable: selective-display-ellipses
    If this buffer-local variable is non-`nil', then Emacs displays
    `...' at the end of a line that is followed by invisible text.
    This example is a continuation of the previous one.

         (setq selective-display-ellipses t)
              => t

         ---------- Buffer: foo ----------
         1 on this column
          2on this column ...
          2on this column
         1 on this column
         ---------- Buffer: foo ----------



File: elisp,  Node: Overlay Arrow,  Next: Temporary Displays,  Prev: Selective Display,  Up: Emacs Display

Overlay Arrow
=============

  The "overlay arrow" is useful for directing the user's attention
to a particular line in a buffer.  For example, in the modes used for
interface to debuggers, the overlay arrow indicates the current line
of code about to be executed.

* Variable: overlay-arrow-string
    This variable holds the string to display as an arrow, or `nil'
    if the arrow feature is not in use.

* Variable: overlay-arrow-position
    This variable holds a marker which indicates where to display
    the arrow.  It should point at the beginning of a line.  The
    arrow text will be displayed at the beginning of that line,
    overlaying any text that would otherwise appear.  Since the
    arrow is usually short, and the line usually begins with
    indentation, normally nothing significant is overwritten.

    The overlay string is displayed only in the buffer which this
    marker points into.  Thus, only one buffer can have an overlay
    arrow at any given time.



File: elisp,  Node: Temporary Displays,  Next: Waiting,  Prev: Overlay Arrow,  Up: Emacs Display

Temporary Displays
==================

  Temporary displays are used by commands to put output into a
buffer and then present it to the user for perusal rather than for
editing.  Many of the help commands use this feature.

* Special Form: with-output-to-temp-buffer BUFFER-NAME FORMS...
    This function executes FORMS while arranging to insert any
    output they print into the buffer named BUFFER-NAME.  The buffer
    is then shown in some window for viewing, displayed but not
    selected.

    The buffer is named by the string BUFFER-NAME, and it need not
    already exist.  The argument BUFFER-NAME must be a string, not a
    buffer.  The buffer is erased initially (with no questions
    asked), and it is marked as unmodified after
    `with-output-to-temp-buffer' exits.

    `with-output-to-temp-buffer' first binds `standard-output' to
    the buffer, then it evaluates the forms in FORMS.  With
    `standard-output' rebound, any output directed there will
    naturally be inserted into that buffer.  Only Lisp output
    directed to the stream `standard-output' is affected; screen
    display and messages in the echo area, although output in the
    general sense of the word, are not affected.  *Note Output
    Functions::.

    The value of the last form in FORMS is returned.

         ---------- Buffer: foo ----------
          This is the contents of foo.
         ---------- Buffer: foo ----------

         (with-output-to-temp-buffer "foo"
             (print 20)
             (print standard-output))
         => #<buffer foo>

         ---------- Buffer: foo ----------
         20

         #<buffer foo>

         ---------- Buffer: foo ----------

* Variable: temp-buffer-show-hook
    The value of the `temp-buffer-show-hook' variable is either
    `nil' or is called as a function to display a help buffer.  This
    variable is used by `with-output-to-temp-buffer'.

* Function: momentary-string-display STRING POSITION &optional CHAR
         MESSAGE
    This function momentarily displays STRING in the current buffer
    at POSITION (which is a character offset from the beginning of
    the buffer).  The display remains until the next character is
    typed.

    If the next character the user types is CHAR, Emacs ignores it.
    Otherwise, that character remains buffered for subsequent use as
    input.  Thus, typing CHAR will simply remove the string from the
    display, while typing (say) `C-f' will remove the string from
    the display and later (presumably) move point forward.  The
    argument CHAR is a space by default.

    The result of `momentary-string-display' is not useful.

    If MESSAGE is non-`nil', it is displayed in the echo area.  If
    it is `nil', then instructions to type CHAR are displayed there,
    e.g., `Type RET to continue editing'.

    In this example, point is initially located at the beginning of
    the second line:

         ---------- Buffer: foo ----------
         This is the contents of foo.
         -!-This is the contents of foo.
         ---------- Buffer: foo ----------

         (momentary-string-display
            "******* Important Message! *******" (point) ?\r
            "Type RET when done reading")
         => t

         ---------- Buffer: foo ----------
         This is the contents of foo.
         ******* Important Message! *******This is the contents of foo.
         ---------- Buffer: foo ----------

         ---------- Echo Area ----------
         Type RET when done reading

    This function works by actually changing the text in the buffer.
    As a result, if you later undo in this buffer, you will see the
    message come and go.



File: elisp,  Node: Waiting,  Next: Blinking,  Prev: Temporary Displays,  Up: Emacs Display

Waiting for Elapsed Time or Input
=================================

  The waiting commands are designed to make Emacs wait for a certain
amount of time to pass or until there is input.  For example, you may
wish to pause in the middle of a computation to allow the user time
to view the display.  `sit-for' performs a pause with an update of
screen, while `sleep-for' performs a pause without updating the screen.

* Function: sit-for SECONDS
    This function performs redisplay (provided there is no pending
    input from the user), then waits SECONDS seconds, or until input
    is available.  The result is `t' if `sit-for' waited the full
    time with no input arriving (see `input-pending-p' in *Note
    Keyboard Input::).  Otherwise, `nil' is returned.

    Redisplay is always preempted if input arrives, and does not
    happen at all if input is available before it starts.  Thus,
    there is no way to force screen updating if there is pending
    input; however, if there is no input pending, you can force an
    update with no delay by using `(sit-for 0)'.

    The purpose of `sit-for' to give the user time to read text that
    you display.

* Function: sleep-for SECONDS
    This function simply pauses for SECONDS seconds without updating
    the display.  It pays no attention to available input.  It
    returns `nil'.

    Use `sleep-for' when you wish to guarantee a delay.



File: elisp,  Node: Blinking,  Next: Control Char Display,  Prev: Waiting,  Up: Emacs Display

Blinking
========

  This section describes the mechanism by which Emacs shows a
matching open parenthesis when the user inserts a close parenthesis.

* Variable: blink-paren-hook
    The value of this variable should be a function (of no
    arguments) to be called whenever a char with close parenthesis
    syntax is inserted.  The value of `blink-paren-hook' may be
    `nil', in which case nothing is done.

         *Note:* in version 18, this function is named
         `blink-paren-hook', but since it is not called with the
         standard convention for hooks, it is being renamed to
         `blink-paren-function' in version 19.

* Variable: blink-matching-paren
    If this variable is `nil', then `blink-matching-open' does
    nothing.

* Variable: blink-matching-paren-distance
    This variable specifies the maximum distance to scan for a
    matching parenthesis before giving up.

* Function: blink-matching-open
    This function is the default value of `blink-paren-hook'.  It
    assumes that point follows a character with close parenthesis
    syntax and moves the cursor momentarily to the matching opening
    character.  If that character is not already on the screen, then
    its context is shown by displaying it in the echo area.  To
    avoid long delays, this function does not search farther than
    `blink-matching-paren-distance' characters.

    Here is an example of calling this function explicitly.

         (defun interactive-blink-matching-open ()
           "Indicate momentarily the start of sexp before point."
           (interactive)
           (let ((blink-matching-paren-distance (buffer-size))
                 (blink-matching-paren t))
             (blink-matching-open)))



File: elisp,  Node: Control Char Display,  Next: Beeping,  Prev: Blinking,  Up: Emacs Display

Display of Control Characters
=============================

  These variables affect the way certain characters are displayed on
the screen.  Since they change the number of columns the characters
occupy, they also affect the indentation functions.

* User Option: ctl-arrow
    This buffer-local variable controls how control characters are
    displayed.  If it is non-`nil', they are displayed as an uparrow
    followed by the character: `^A'.  If it is `nil', they are
    displayed as a backslash followed by three octal digits: `\001'.

* Variable: default-ctl-arrow
    The value of this variable is the default value for `ctl-arrow'
    in buffers that do not override it.  This is the same as
    `(default-value 'ctl-arrow)' (*note Default Value::.).

* User Option: tab-width
    The value of this variable is the spacing between tab stops used
    for displaying tab characters in Emacs buffers.  The default is
    8.  Note that this feature is completely independent from the
    user-settable tab stops used by the command `tab-to-tab-stop'.
    *Note Indent Tabs::.



File: elisp,  Node: Beeping,  Next: Window Systems,  Prev: Control Char Display,  Up: Emacs Display

Beeping
=======

  You can make Emacs ring a bell (or blink the screen) to attract
the user's attention.  Be conservative about how often you do this;
frequent bells can become irritating.  Also be careful not to use
beeping alone when signaling an error is appropriate.  (*Note
Errors::.)

* Function: ding &optional DONT-TERMINATE
    This function beeps, or flashes the screen (see `visible-bell'
    below).  It also terminates any keyboard macro currently
    executing unless DONT-TERMINATE is non-`nil'.

* Function: beep &optional DONT-TERMINATE
    This is a synonym for `ding'.

* Variable: visible-bell
    This variable determines whether Emacs will try to flash the
    screen to represent a bell.  Non-`nil' means yes, `nil' means
    no.  This is effective only if the termcap entry for the
    terminal in use has the visible bell flag (`vb') set.



File: elisp,  Node: Window Systems,  Prev: Beeping,  Up: Emacs Display

Window Systems
==============

  Emacs works with several window systems, most notably X Windows.
Note that both Emacs and the X Window System use the term "window",
but use it differently.  The entire Emacs screen is a single window
as far as X Windows is concerned; the individual Emacs windows are
not known to X Windows at all.

* Variable: window-system
    This variable tells Lisp programs what window system Emacs is
    running under.  Its value should be a symbol such as `x' (if
    Emacs is running under X Windows) or `nil' (if Emacs is running
    on an ordinary terminal).

* Variable: window-system-version
    This variable distinguishes between different versions of the X
    Window System.  Its value is 10 or 11 when using X Windows;
    `nil' otherwise.

* Variable: window-setup-hook
    The value of the `window-setup-hook' variable is either `nil' or
    a function for Emacs to call after loading your `.emacs' file
    and the default initialization file (if any), after loading
    terminal-specific Lisp code, and after calling
    `term-setup-hook'.  `window-setup-hook' is called with no
    arguments.

    This hook is used for internal purposes: setting up
    communication with the window system, and creating the initial
    window.  Users should not interfere with it.



File: elisp,  Node: Tips,  Next: GNU Emacs Internals,  Prev: Emacs Display,  Up: Top

Tips and Standards
******************

  This chapter describes no additional features of Emacs Lisp.
Instead it gives advice on making effective use of the features
described in the previous chapters.

* Menu:

* Style Tips::                Writing clean and robust programs.
* Compilation Tips::          Making compiled code run fast.
* Documentation Tips::        Writing readable documentation strings.



File: elisp,  Node: Style Tips,  Next: Compilation Tips,  Prev: Tips,  Up: Tips

Writing Clean Lisp Programs
===========================

  Here are some tips for avoiding common errors in writing Lisp code
intended for widespread use:

  * Since all global variables share the same name space, and all
    functions share another name space, you should choose a short
    word to distinguish your program from other Lisp programs.  Then
    take care to begin the names of all global variables, constants,
    and functions with the chosen prefix.  This helps avoid name
    conflicts.

    This recommendation applies even to names for traditional Lisp
    primitives that are not primitives in Emacs Lisp--even to `cadr'.
    Believe it or not, there is more than one plausible way to
    define `cadr'.  Play it safe; append your name prefix to produce
    a name like `foo-cadr' or `mylib-cadr' instead.

    If one prefix is insufficient, your package may use two or three
    alternative common prefixes, so long as they make sense.

  * It is often useful to put a call to `provide' in each separate
    library program, at least if there is more than one entry point
    to the program.

  * If one file FOO uses a macro defined in another file BAR, FOO
    should contain `(require 'BAR)' before the first use of the
    macro.  (And BAR should contain `(provide 'BAR)', to make the
    `require' work.)  This will cause BAR to be loaded when you
    byte-compile FOO.  Otherwise, you risk compiling FOO without the
    necessary macro loaded, and that would produce compiled code
    that won't work right.  *Note Compiling Macros::.

  * If you define a major mode, make sure to run a hook variable
    using `run-hooks', just as the existing major modes do.  *Note
    Hooks::.

  * Please do not define `C-c LETTER' as a key.  These sequences are
    reserved for users; they are the *only* sequences reserved for
    users, so we cannot do without them.

    Everything in Emacs that used to define such sequences has been
    changed, which was a lot of work.  Abandoning this convention
    would waste that work and inconvenience the users.

  * It is a bad idea to define aliases for the Emacs primitives.
    Use the standard names instead.

  * Redefining an Emacs primitive is an even worse idea.  It may do
    the right thing for a particular program, but  there is no
    telling what other programs might break as a result.

  * If a file does replace any of the functions or library programs
    of standard Emacs, prominent comments at the beginning of the
    file should say which functions are replaced, and how the
    behavior of the replacements differs from that of the originals.

  * If a file requires certain standard library programs to be
    loaded beforehand, then the comments at the beginning of the
    file should say so.

  * Don't use `next-line' or `previous-line' in programs; nearly
    always, `forward-line' is more convenient as well as more
    predictable and robust.  *Note Text Lines::.

  * Don't use functions that set the mark in your Lisp code (unless
    you are writing a command to set the mark).  The mark is a
    user-level feature, so it is incorrect to change the mark except
    to supply a value for the user's benefit.  *Note The Mark::.

    In particular, don't use these functions:

       * `beginning-of-buffer', `end-of-buffer'

       * `replace-string', `replace-regexp'

    If you just want to move point, or replace a certain string,
    without any of the other features intended for interactive
    users, you can replace these functions with one or two lines of
    simple Lisp code.

  * The recommended way to print a message in the echo area is with
    the `message' function, not `princ'.  *Note The Echo Area::.

  * When you encounter an error condition, call the function `error'
    (or `signal').  The function `error' does not return.  *Note
    Signaling Errors::.

    Do not use `message', `throw', `sleep-for', or `beep' to report
    errors.

  * Avoid using recursive edits.  Instead, do what the Rmail `w'
    command does: use a new local keymap that contains one command
    defined to switch back to the old local keymap.  Or do what the
    `edit-options' command does: switch to another buffer and let
    the user switch back at will.  *Note Recursive Editing::.

  * In some other systems there is a convention of choosing variable
    names that begin and end with `*'.  We don't use that convention
    in Emacs Lisp, so please don't use it in your library.  The
    users will find Emacs more coherent if all libraries use the
    same conventions.

  * Indent each function with `C-M-q' (`indent-sexp') using the
    default indentation parameters.

  * Don't make a habit of putting close-parentheses on lines by
    themselves; Lisp programmers find this disconcerting.  Once in a
    while, when there is a sequence of many consecutive
    close-parentheses, it may make sense to split them in one or two
    significant places.

  * Please put a copyright notice on the file if you give copies to
    anyone.  Use the same lines that appear at the top of the Lisp
    files in Emacs itself.  If you have not signed papers to assign
    the copyright to the Foundation, then place your name in the
    copyright notice in place of the Foundation's name.



File: elisp,  Node: Compilation Tips,  Next: Documentation Tips,  Prev: Style Tips,  Up: Tips

Tips for Making Compiled Code Fast
==================================

  Here are ways of improving the execution speed of byte-compiled
lisp programs.

  * Use iteration rather than recursion whenever possible.  Function
    calls are slow in Emacs Lisp even when a compiled function is
    calling another compiled function.

  * Using the primitive list-searching functions `memq', `assq' or
    `assoc' is even faster than explicit iteration.  It may be worth
    rearranging a data structure so that one of these primitive
    search functions can be used.

    For example, if you want to search a list of strings for a
    string equal to a given one, you can use an explicit loop:

         (let ((tail list))
           (while (and tail (not (string= string (car tail))))
             (setq tail (cdr tail))))

    However, if you use a list of elements of the form `(STRING)',
    such as `(("foo") ("#&") ("bar"))', then you can search it with
    `assoc':

         (assoc string list)

    The latter runs entirely in C code, so it is much faster.

  * Certain built-in functions are handled specially by the byte
    compiler avoiding the need for an ordinary function call.  It is
    a good idea to use these functions rather than alternatives.  To
    see whether a function is handled specially by the compiler,
    examine its `byte-compile' property.  If the property is
    non-`nil', then the function is handled specially.

    For example, the following input will show you that `aref' is
    compiled specially (*note Array Functions::.) while `elt' is not
    (*note Sequence Functions::.):

         (get 'aref 'byte-compile)
              => byte-compile-two-args

         (get 'elt 'byte-compile)
              => nil

  * Often macros result in faster execution than functions.  For
    example, the following macro and the following function have the
    same effect when called, but code using the macro runs faster
    because it avoids an extra call to a user-defined function:

         (defmacro fast-cadr (x) (list 'car (list 'cdr x)))

         (defun slow-cadr (x) (car (cdr x)))



File: elisp,  Node: Documentation Tips,  Prev: Compilation Tips,  Up: Tips

Tips for Documentation Strings
==============================

  Here are some tips for the writing of documentation strings.

  * Every command, function or variable intended for users to know
    about should have a documentation string.

  * An internal subroutine of a Lisp program need not have a
    documentation string, and you can save space by using a comment
    instead.

  * The first line of the documentation string should consist of one
    or two complete sentences which stand on their own as a summary.
    In particular, start the line with a capital letter and end with
    a period.

    The documentation string can have additional lines which expand
    on the details of how to use the function or variable.  The
    additional lines should be made up of complete sentences also,
    but they may be filled if that looks good.

  * Do not start or end a documentation string with whitespace.

  * Format the documentation string so that it fits in an Emacs
    window on an 80 column screen.  It is a good idea for most lines
    to be no wider than 60 characters.  The first line can be wider
    if necessary to fit the  information that ought to be there.

    However, rather than simply filling the entire documentation
    string, you can make it much more readable by choosing line
    breaks with care.  Use blank lines between topics if the
    documentation string is long.

  * *Do not* indent subsequent lines of a documentation string so
    that the text is lined up in the source code with the text of
    the first line.  This looks nice in the source code, but looks
    bizarre when users view the documentation.  Remember that the
    indentation before the starting double-quote is not part of the
    string!

  * A variable's documentation string should start with `*' if the
    variable is one that users would want to set interactively
    often.  If the value is a long list, or a function, or if the
    variable would only be set in init files, then don't start the
    documentation string with `*'.  *Note Defining Variables::.

  * The documentation string for a variable that is a yes-or-no flag
    should start with words such as "Non-nil means...", to make it
    clear both that the variable only has two meaningfully distinct
    values and which value means "yes".

  * When a function's documentation string mentions the value of an
    argument of the function, use the argument name in capital
    letters as if it were a name for that value.  Thus, the
    documentation string of the function `/' refers to its second
    argument as `DIVISOR'.

    Also use all caps for meta-syntactic variables, such as when you
    show the decomposition of a list or vector into subunits, some
    of which may be variable.

  * When a documentation string refers to a Lisp symbol, write it as
    it would be printed (which usually means in lower case), with
    single-quotes around it.  For example: ``lambda''.  There are
    two exceptions: write `t' and `nil' without single-quotes.

  * Don't write key sequences directly in documentation strings.
    Instead, use the `\\[...]' construct to stand for them.  For
    example, instead of writing `C-f', write `\\[forward-char]'.
    When the documentation string is printed, Emacs will substitute
    whatever key is currently bound to `forward-char'.  This will
    usually be `C-f', but if the user has moved key bindings, it
    will be the correct key for that user.  *Note Keys in
    Documentation::.

  * In documentation strings for a major mode, you will want to
    refer to the key bindings of that mode's local map, rather than
    global ones.  Therefore, use the construct `\\<...>' once in the
    documentation string to specify which key map to use.  Do this
    before the first use of `\\[...]'.  The text inside the
    `\\<...>' should be the name of the variable containing the
    local keymap for the major mode.



File: elisp,  Node: GNU Emacs Internals,  Next: Standard Errors,  Prev: Tips,  Up: Top

GNU Emacs Internals
*******************

  This chapter describes how the runnable Emacs executable is dumped
with the preloaded Lisp libraries in it, how storage is allocated,
and some internal aspects of GNU Emacs that may be of interest to C
programmers.

* Menu:

* Building Emacs::      How to preload Lisp libraries into Emacs.
* Pure Storage::        A kludge to make preloaded Lisp functions sharable.
* Garbage Collection::  Reclaiming space for Lisp objects no longer used.
* Object Internals::    Data formats of buffers, windows, processes.
* Writing Emacs Primitives::   Writing C code for Emacs.