A blindfold can be very useful if you're telepathic.
%
A candelabrum affixed with seven candles shows the way with a magical light.
%
A crystal plate mail will not rust.
%
A katana might slice a worm in two.
%
A magic vomit pump could be useful for gourmands.
%
A nymph knows how to unlock chains.
%
A potion of blindness lets you see invisible things.
%
A priest can get the gods to listen easily.
%
A priestess and a virgin you might be, but that unicorn won't care.
%
A ring of conflict is a bad thing if there is a nurse in the room.
%
A short sword is not as good as a long sword.
%
A succubus will go farther than a nymph.
%
Acid blobs should be attacked bare-handed.
%
Affairs with nymphs are often very expensive.
%
Afraid of nymphs? Wear a ring of adornment.
%
Afraid of your valuables being stolen? Carry more junk!
%
Always be aware of the phase of the moon!
%
Always sweep the floor before engraving important messages.
%
Amulets are hard to make. Even for a wand of wishing.
%
An elven cloak protects against magic.
%
An umber hulk can be a confusing sight.
%
Asking about monsters may be very useful.
%
Attack long worms from the rear -- that is so much safer!
%
Attacking an eel where there is none is usually a fatal mistake!
%
Bandaging wounds helps keep up appearances.
%
Bashing monsters with a bow is not such a good idea.
%
Be careful! The Wizard may plan an ambush!
%
Be nice to a nurse: Put away your weapon and take off your clothes.
%
Being digested is a painfully slow process.
%
Blank scrolls make more interesting reading.
%
Blind? Catch a floating eye!
%
Booksellers never read scrolls; they might get carried away.
%
Concise conquest: Control, confuse, conjure, condemn.
%
Conserve energy, turn off the lights.
%
Dilithium crystals are rare indeed.
%
Dogs are attracted by the smell of tripe.
%
Dogs are superstitious; they never step on cursed items.
%
Dogs of ghosts aren't angry, just hungry.
%
Don't forget! Large dogs are MUCH harder to kill than little dogs.
%
Don't mess with shopkeepers, or you'll get the Guild after you.
%
Dragons never whip their children; they wouldn't feel it!
%
Eat your carrots. They're good for your eyes.
%
Eating a freezing sphere is like eating a yeti.
%
Eating a killer bee is like eating a scorpion.
%
Eating a tengu is like eating a nymph.
%
Eating a wraith is a rewarding experience!
%
Eating unpaid leprechauns may be advantageous.
%
Elbereth has quite a reputation around these parts.
%
Elf has extra speed.
%
Elf corpses are incompatible with the sandman, and at times the gods as well.
%
Elven cloaks cannot rust.
%
Even evil players have a guardian angel.
%
Ever fought with an enchanted tooth?
%
Ever tried reading while confused?
%
Ever tried to put a troll into a large box?
%
Ever wondered why one would want to dip something in a potion?
%
Expensive cameras have penetrating flash lights.
%
Extra staircases lead to extra levels.
%
Fiery letters might deter monsters.
%
For a good time engrave `Elbereth'.
%
Gems are too precious to be thrown away carelessly.
%
Getting hungry? Stop wearing rings!
%
Getting too warm? Take off that Amulet of Yendor and stay away from the exit!
%
Gods expect the best from their priesthood.
%
Gods look down their noses at demigods.
%
Guy Montag keeps his scrolls in a bag.
%
Handle your flasks carefully -- there might be a ghost inside!
%
Holy water has many uses.
%
Hunger is a confusing experience for a dog!
%
I once knew a hacker who ate too fast and choked to death.
%
I smell a maze of twisty little passages.
%
I wish I never wished a wand of wishing. (Wishful thinking.)
%
I wouldn't advise playing catch with a giant.
%
I'm watching you. -- The Wizard of Yendor
%
Ice boxes keep your food fresh.
%
If you are being punished, it's done with a deadly weapon.
%
If you kill the Wizard, you get promoted to demi-god.
%
If you need a wand of digging, kindly ask the minotaur.
%
If you want to hit, use a dagger.
%
If you want to rob a shop, train your dog.
%
If you're lost, try buying a map next time you're in a shop.
%
Inside a shop you better take a look at the price tags before buying anything.
%
It is bad manners to use a wand in a shop.
%
It is dangerous to visit a graveyard at midnight.
%
It is not always a good idea to whistle for your dog.
%
It is rumored that the Wizard has hired some help.
%
It might be a good idea to offer the unicorn a ruby.
%
It would be peculiarly sad were your dog turned to stone.
%
Keep your armors away from rust.
%
Keep your weaponry away from acids.
%
Kill a unicorn of your color and you kill your luck.
%
Leather is waterproof. Ever see a cow with an umbrella?
%
Leprechauns are the most skilled cutpurses in this dungeon.
%
Lizard corpses protect against cockatrices.
%
Money lost, little lost; honor lost, much lost; pluck lost, all lost.
%
Most monsters can't swim.
%
Music hath charms to affect the stubborn drawbridge.
%
Music hath charms to soothe the savage beast.
%
Never attack a guard.
%
Never ride a long worm.
%
Never use your best weapon to engrave a curse.
%
No easy fighting with a heavy load!
%
Nurses are trained to touch naked persons: they don't harm them.
%
Nymphs can unlink more than your chain mail.
%
Once your little dog will be a big dog, and you will be proud of it.
%
Opening a tin is difficult, especially when you attempt it bare handed!
%
Orcs and killer bees share their lifestyle.
%
Orcs do not procreate in dark rooms.
%
Plain nymphs are harmless.
%
Playing AD&D may be helpful.
%
Playing Gauntlet might be enlightening in some situations.
%
Playing billiards pays when you are in a shop.
%
Polymorphing a shopkeeper might make you safer.
%
Polymorphing your dog probably makes you safer.
%
Potions don't usually mix, but sometimes...
%
Psst! It's done with mirrors!
%
Put on a ring of teleportation: it will take you away from onslaught.
%
Rays aren't boomerangs, of course, but still...
%
Read the manual before entering the cave -- you might get killed otherwise.
%
Reading Herbert might be enlightening in one case.
%
Reading Tolkien might help you.
%
Reading scrolls after drinking booze can give confusing results.
%
Rust monsters love water. There are potions they hate, however.
%
Sacks protect contents from temperatures up to 452 degrees fahrenheit.
%
Scrolls fading? It's not the heat, it's the humidity.
%
Shopkeepers accept credit cards, as long as you pay cash.
%
Shopkeepers can spot a tourist a mile away with those Hawaiian shirts.
%
Shopkeepers can't tell identical twins apart.
%
Shopkeepers don't read, so what use is engraving in a shop?
%
Shopkeepers have incredible patience.
%
Shopkeepers might raise their prices for tourists.
%
Shopkeepers value money more than revenge.
%
Some monsters can be tamed. I once saw a hacker with a tame dragon!
%
Someone once said that what goes up < might come down >.
%
Someone's been spiking the pits!
%
Sometimes monsters are more likely to fight each other than attack you.
%
Spinach, carrot, and a melon -- a meal fit for a nurse!
%
Tainted meat is even more sickening than poison!
%
Telepathy is just a trick: once you know how to do it, it's easy.
%
The darker the warning, the more dire the danger.
%
The Leprechaun Gold Tru$t is no division of the Magic Memory Vault.
%
The Wizard finds death to be quite an experience.
%
The best equipment for your work is, of course, the most expensive.
%
The gods don't appreciate pesky priesthood.
%
The magic marker is mightier than the sword.
%
The moon is not the only heavenly body to influence this game.
%
The orc swings his orcish broadsword named Elfrist at you. You die...
%
The secret of wands of Nothing Happens: try again!
%
There has always been something mystical about mirrors.
%
There is a Mastermind deep in the dungeon.
%
There is a big treasure hidden in the zoo!
%
There is more magic in this cave than meets the eye.
%
There is no harm in praising a large dog.
%
There is nothing like eating a mimic.
%
They say a gelatinous cube can paralyze you...
%
They say that Juiblex is afraid of a wand of digging.
%
They say that Medusa would like to put you on a pedestal.
%
They say that Vlad lives!!! ... in the mazes.
%
They say that `Elbereth' is often written about.
%
They say that a bag of holding can't hold everything.
%
They say that a blessed tin of quasit meat is a quick meal.
%
They say that a cat avoids traps.
%
They say that a cave spider will occasionally eat cave spider eggs.
%
They say that a clever wizard can have stats: 18/** 24 18 24 24 24.
%
They say that a clove of garlic makes a good talisman if handled right.
%
They say that a cursed scroll of teleportation could land you in trouble.
%
They say that a diamond is another kind of luck stone.
%
They say that a dog can be trained to fetch objects.
%
They say that a gelatinous cube makes a healthy breakfast.
%
They say that a giant gets strong by eating right, try it!
%
They say that a grid bug won't hit you when you cross it.
%
They say that a lembas wafer is a very light snack.
%
They say that a loadstone has a strange attraction and is not bad luck.
%
They say that a lock pick by any other name is still a lock pick.
%
They say that a lucky amulet will block poisoned arrows.
%
They say that a mirror will freeze a floating eye but you can still see it.
%
They say that a neutral character would get either Fire or Frost Brand.
%
They say that a polymorph trap is magic and magic protection prevents it.
%
They say that a potion of healing can cancel a potion of sickness.
%
They say that a potion of monster detection sometimes works both ways.
%
They say that a sink looks different from high above the floor.
%
They say that a summoned demon could improve your game.
%
They say that a tin of wraith meat is a rare dining experience.
%
They say that a unicorn might bring you luck.
%
They say that a wand of cancellation is like a wand of polymorph.
%
They say that a wand of locking can close more than just doors.
%
They say that a wand of polymorph can change your game.
%
They say that a wizard is even more powerful the second time around.
%
They say that a xorn knows of no obstacles when pursuing you.
%
They say that abusing a credit card could shock you sooner or later.
%
They say that amulets, like most things, can be deadly or life saving.
%
They say that an altar can identify blessings.
%
They say that an ooze will bite your boots and a rockmole will eat them.
%
They say that an unlucky hacker was once killed by an exploding tin.
%
They say that antique dealers are always interested in precious stones.
%
They say that bandaging one's wounds helps to keep up one's appearance.
%
They say that booze can be diluted but not cancelled.
%
They say that by listening carefully, you can hear a secret door!
%
They say that carrots and carrot juice may improve your vision.
%
They say that cave spiders are not considered expensive health food.
%
They say that demigods must leave behind their prized earthly possessions.
%
They say that disturbing a djinni can be a costly mistake.
%
They say that dragon scales can be quite enchanting.
%
They say that dropping coins into a fountain will not grant you a wish.
%
They say that dwarves lawfully mind their own business.
%
They say that eating a bat corpse will make you batty, for awhile.
%
They say that eating a cram ration is a smart move.
%
They say that eating blue jelly is cool if you don't fight the feeling.
%
They say that escaping a dungeon is only the beginning of the end.
%
They say that feeling an unexpected draft of air is sort of a breakthrough.
%
They say that finding a cursed gray stone is always bad luck.
%
They say that gaining a level is an experience that can raise your sights.
%
They say that garter snake meat rarely tastes good but it's still healthy.
%
They say that gauntlets of dexterity have a hidden enchanted touch.
%
They say that going to heaven is just another way of escaping the dungeon.
%
They say that golden nagas are law-abiding denizens as long as you are too.
%
They say that gremlins can make you feel cooler than you are now.
%
They say that grid bugs only exist in a strictly Cartesian sense.
%
They say that hackers often feel jumpy about eating nymphs.
%
They say that having polymorph control won't shock you.
%
They say that if it's hard getting your food down another bite could kill.
%
They say that if you don't wear glasses why bother with carrots?
%
They say that if you notice a loose board beneath you, don't step on it.
%
They say that if you start at the bottom the only place to go is up.
%
They say that if you teleport to heaven you're presumed to be dead already.
%
They say that in a shop you can be charged for old charges.
%
They say that in lighter moments you could think of ways to pass a stone.
%
They say that in the dungeon breaking a mirror can be seven years bad luck.
%
They say that in the dungeon you don't usually have any luck at all.
%
They say that in time a blessed luckstone can make your god happy.
%
They say that it is easier to kill the Wizard than to make him stand still.
%
They say that it only takes 1 zorkmid to meet the Kops.
%
They say that it's a blast when you mix the right potions together.
%
They say that it's not blind luck if you catch a glimpse of Medusa.
%
They say that killing a shopkeeper brings bad luck.
%
They say that monsters never step on a scare monster scroll.
%
They say that most monsters find flute recitals extremely boring.
%
They say that mummy corpses are not well preserved.
%
They say that naturally a wand of wishing would be heavily guarded.
%
They say that no one notices the junk underneath a boulder.
%
They say that nobody expects a unicorn horn to rust.
%
They say that nobody knows if an explorer can live forever. Do you?
%
They say that nothing can change the fact that some potions contain a djinni.
%
They say that nothing can change the fact that some potions contain a ghost.
%
They say that nymphs always fall for rock'n'roll, try it!
%
They say that once an Olog-Hai is canned it never shows its face again.
%
They say that once upon a time xans would never scratch your boots.
%
They say that only an experienced wizard can do the tengu shuffle.
%
They say that only chaotics can kill shopkeepers and get away with it.
%
They say that only female monsters can lay eggs.
%
They say that playing a horn really bad is really good.
%
They say that rubbing a glowing potion does not make it a magic lamp.
%
They say that scalpels become dull because they're not athames.
%
They say that shopkeepers don't like pick-axes.
%
They say that shopkeepers don't mind you bringing your pets in the shop.
%
They say that shopkeepers don't usually mind if you sneak into a shop.
%
They say that shopkeepers often have a large amount of money in their purses.
%
They say that shopkeepers often remember things that you might forget.
%
They say that sinks and armor don't mix, take your cloak off now!
%
They say that sinks run hot and cold and many flavors in between.
%
They say that snake charmers aren't charismatic, just musical.
%
They say that soldiers are always prepared and usually protected.
%
They say that some eggs could hatch in your pack, lucky or not.
%
They say that some fire ants will make you a hot meal.
%
They say that some horns play hot music and others are too cool for words.
%
They say that some humanoids are nonetheless quite human.
%
They say that some shopkeepers consider gems to be family heirlooms.
%
They say that some shopkeepers recognize gems but they won't tell you.
%
They say that some stones are much much heavier than others.
%
They say that some yetis are full of hot air.
%
They say that something very special would be in a well-protected place.
%
They say that speed boots aren't fast enough to let you walk on water.
%
They say that teleport traps are the devil's work.
%
They say that tengus don't wear rings, why should you?
%
They say that tengus never steal gold although they would be good at it.
%
They say that that which was stolen once can be stolen again, ask any nymph.
%
They say that the Delphic Oracle knows that lizard corpses aren't confusing.
%
They say that the Hand of Elbereth can hold up your prayers.
%
They say that the Leprechaun King is rich as Croesus.
%
They say that the Wizard of Yendor is schizophrenic and suicidal.
%
They say that the experienced character knows how to convert an altar.
%
They say that the gods are happy when they drop objects at your feet.
%
They say that the idea of invisible Nazguls has a certain ring to it.
%
They say that the lady of the lake now lives in a fountain somewhere.
%
They say that the local shopkeeper frowns upon the rude tourist.
%
They say that the only door to the vampire's tower is on its lowest level.
%
They say that the only good djinni is a grateful djinni.
%
They say that the thing about genocide is that it works both ways.
%
They say that the unicorn horn rule is if it ain't broke then don't fix it.
%
They say that the view from a fog cloud is really very moving.
%
They say that the walls in shops are made of extra hard material.
%
They say that there are at least 15 ways to lose a pair of levitation boots.
%
They say that throwing glass gems is the same as throwing rocks.
%
They say that trespassing a boulder is probably beneath you.
%
They say that unicorns are fond of precious gems.
%
They say that prayer at an altar can sometimes make the water there holy.
%
They say that what goes down the drain might come back up.
%
They say that wielded, a long sword named Fire Brand makes you feel cooler.
%
They say that wielded, a long sword named Frost Brand makes you hot stuff.
%
They say that wiping its face is impossible for a floating eye.
%
They say that with a floating eye you could see in the dark.
%
They say that you are lucky if you can get a unicorn to catch a ruby.
%
They say that you are what you eat.
%
They say that you can find named weapons at an altar if you're lucky.
%
They say that you can safely touch cockatrices eggs but why bother?
%
They say that you can't break an amulet of reflection.
%
They say that you don't always get what you wish for.
%
They say that you should always be prepared for a final challenge.
%
They say that you should ask a dwarf to let you into a locked shop.
%
They say that you should pray for divine inspiration.
%
They say that you should religiously give your gold away.
%
They say that you will never get healthy by eating geckos.
%
They say that zapping yourself with a wand of undead turning is stupid.
%
They say the Wizard's castle is booby-trapped!
%
They say the gods get angry if you kill your dog.
%
They say the gods get angry if you pray too much.
%
They say there is a powerful magic item hidden in a castle deep down!
%
Those who wield a cockatrice corpse have a rocky road ahead of them.
%
Throwing food at a wild dog might tame him.
%
To a full belly all food is bad.
%
Trolls are described as rubbery: they keep bouncing back.
%
Try the fall-back end-run play against ghosts.
%
Try using your magic marker on wet scrolls.
%
Two wrongs don't make a right, but three lefts do.
%
Valkyries come from the north, and have commensurate abilities.
%
Vampires hate garlic.
%
Vault guards never disturb their Lords.
%
Vegetarians usually starve in the dungeon.
%
Visitors are requested not to apply genocide to shopkeepers.
%
Watch out, the Wizard might come back.
%
Water traps have no effect on dragons.
%
What is a cockatrice going to eat when it gets hungry?
%
Why do you suppose they call them MAGIC markers?
%
Why do you think they call them mercenaries?
%
Why would anybody in his sane mind engrave "Elbereth"?
%
Wishing too much may bring you too little.
%
You can't bribe soldier ants.
%
You can't leave a shop through the back door: there isn't one!
%
You may discover a fine spirit inside a potion bottle.
%
You may want to dip into a potion of bottled blessings.
%
You might be able to bribe a demon lord.
%
You might trick a shopkeeper if you're invisible.
%
You should certainly learn about quantum mechanics.
%
You're going into the morgue at midnight???
%
Your dog knows what to eat; maybe you should take lessons.
%
Zap yourself and see what happens...
%
Zapping a wand of undead turning might bring your dog back to life.
%
"So when I die, the first thing I will see in heaven is a score list?"
%
1st Law of Hacking: leaving is much more difficult than entering.
%
2nd Law of Hacking: first in, first out.
%
3rd Law of Hacking: the last blow counts most.
%
4th Law of Hacking: you will find the exit at the entrance.
%
A chameleon imitating a mail daemon often delivers scrolls of fire.
%
A cockatrice corpse is guaranteed to be untainted!
%
A dead cockatrice is just a dead lizard.
%
A dragon is just a snake that ate a scroll of fire.
%
A fading corridor enlightens your insight.
%
A glowing potion is too hot to drink.
%
A good amulet may protect you against guards.
%
A lizard corpse is a good thing to turn undead.
%
A long worm can be defined recursively. So how should you attack it?
%
A monstrous mind is a toy forever.
%
A nymph will be very pleased if you call her by her real name: Lorelei.
%
A ring of dungeon master control is a great find.
%
A ring of extra ring finger is useless if not enchanted.
%
A rope may form a trail in a maze.
%
A staff may recharge if you drop it for awhile.
%
A visit to the Zoo is very educational; you meet interesting animals.
%
A wand of deaf is a more dangerous weapon than a wand of sheep.
%
A wand of vibration might bring the whole cave crashing about your ears.
%
A winner never quits. A quitter never wins.
%
A wish? Okay, make me a fortune cookie!
%
Afraid of mimics? Try to wear a ring of true seeing.
%
All monsters are created evil, but some are more evil than others.
%
Always attack a floating eye from behind!
%
An elven cloak is always the height of fashion.
%
Any small object that is accidentally dropped will hide under a larger object.
%
Balrogs do not appear above level 20.
%
Banana peels work especially well against Keystone Kops.
%
Be careful when eating bananas. Monsters might slip on the peels.
%
Better leave the dungeon; otherwise you might get hurt badly.
%
Beware of the potion of nitroglycerin -- it's not for the weak of heart.
%
Beware: there's always a chance that your wand explodes as you try to zap it!
%
Beyond the 23rd level lies a happy retirement in a room of your own.
%
Changing your suit without dropping your sword? You must be kidding!
%
Cockatrices might turn themselves to stone faced with a mirror.
%
Consumption of home-made food is strictly forbidden in this dungeon.
%
Dark room? Your chance to develop your photographs!
%
Dark rooms are not *completely* dark: just wait and let your eyes adjust...
%
David London sez, "Hey guys, *WIELD* a lizard corpse against a cockatrice!"
%
Death is just life's way of telling you you've been fired.
%
Demi-gods don't need any help from the gods.
%
Demons *HATE* Priests and Priestesses.
%
Didn't you forget to pay?
%
Didn't your mother tell you not to eat food off the floor?
%
Direct a direct hit on your direct opponent, directing in the right direction.
%
Do you want to make more money? Sure, we all do! Join the Fort Ludios guard!
%
Don't eat too much: you might start hiccoughing!
%
Don't play hack at your work; your boss might hit you!
%
Don't tell a soul you found a secret door, otherwise it isn't a secret anymore.
%
Drinking potions of booze may land you in jail if you are under 21.
%
Drop your vanity and get rid of your jewels! Pickpockets about!
%
Eat 10 cloves of garlic and keep all humans at a two-square distance.
%
Eels hide under mud. Use a unicorn to clear the water and make them visible.
%
Engrave your wishes with a wand of wishing.
%
Eventually you will come to admire the swift elegance of a retreating nymph.
%
Ever heard hissing outside? I *knew* you hadn't!
%
Ever lifted a dragon corpse?
%
Ever seen a leocrotta dancing the tengu?
%
Ever seen your weapon glow plaid?
%
Ever tamed a shopkeeper?
%
Ever tried digging through a Vault Guard?
%
Ever tried enchanting a rope?
%
Floating eyes can't stand Hawaiian shirts.
%
For any remedy there is a misery.
%
Giant bats turn into giant vampires.
%
Good day for overcoming obstacles. Try a steeplechase.
%
Half Moon tonight. (At least it's better than no Moon at all.)
%
Help! I'm being held prisoner in a fortune cookie factory!
%
Housecats have nine lives, kittens only one.
%
How long can you tread water?
%
Hungry? There is an abundance of food on the next level.
%
I guess you've never hit a mail daemon with the Amulet of Yendor...
%
If you are the shopkeeper, you can take things for free.
%
If you can't learn to do it well, learn to enjoy doing it badly.
%
If you thought the Wizard was bad, just wait till you meet the Warlord!
%
If you turn blind, don't expect your dog to be turned into a seeing-eye dog.
%
If you want to feel great, you must eat something real big.
%
If you want to float, you'd better eat a floating eye.
%
If your ghost kills a player, it increases your score.
%
Increase mindpower: Tame your own ghost!
%
It furthers one to see the great man.
%
It's easy to overlook a monster in a wood.
%
Just below any trapdoor there may be another one. Just keep falling!
%
Katanas are very sharp; watch you don't cut yourself.
%
Keep a clear mind: quaff clear potions.
%
Kicking the terminal doesn't hurt the monsters.
%
Killer bees keep appearing till you kill their queen.
%
Killer bunnies can be tamed with carrots only.
%
Latest news? Put `rec.games.roguelike.nethack' in your .newsrc!
%
Learn how to spell. Play NetHack!
%
Leprechauns hide their gold in a secret room.
%
Let your fingers do the walking on the yulkjhnb keys.
%
Let's face it: this time you're not going to win.
%
Let's have a party, drink a lot of booze.
%
Liquor sellers do not drink; they hate to see you twice.
%
Lunar eclipse tonight. May as well quit now!
%
Meeting your own ghost decreases your luck considerably!
%
Money to invest? Take it to the local branch of the Magic Memory Vault!
%
Monsters come from nowhere to hit you everywhere.
%
Monsters sleep because you are boring, not because they ever get tired.
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Most monsters prefer minced meat. That's why they are hitting you!
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Most of the bugs in NetHack are on the floor.
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Much ado Nothing Happens.
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Multi-player NetHack is a myth.
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NetHack is addictive. Too late, you're already hooked.
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Never ask a shopkeeper for a price list.
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Never burn a tree, unless you like getting whacked with a +5 shovel.
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Never eat with glowing hands!
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Never mind the monsters hitting you: they just replace the charwomen.
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Never play leapfrog with a unicorn.
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Never step on a cursed engraving.
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Never swim with a camera: there's nothing to take pictures of.
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Never teach your pet rust monster to fetch.
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Never trust a random generator in magic fields.
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Never use a wand of death.
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No level contains two shops. The maze is no level. So...
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No part of this fortune may be reproduced, stored in a retrieval system, ...
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Not all rumors are as misleading as this one.
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Nymphs and nurses like beautiful rings.
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Nymphs are blondes. Are you a gentleman?
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Offering a unicorn a worthless piece of glass might prove to be fatal!
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Old hackers never die: young ones do.
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One has to leave shops before closing time.
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One homunculus a day keeps the doctor away.
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One level further down somebody is getting killed, right now.
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Only a wizard can use a magic whistle.
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Only adventurers of evil alignment think of killing their dog.
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Only chaotic evils kill sleeping monsters.
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Only real trappers escape traps.
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Only real wizards can write scrolls.
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Operation OVERKILL has started now.
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PLEASE ignore previous rumor.
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Polymorph into an ettin; meet your opponents face to face to face.
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Praying will frighten demons.
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Row (3x) that boat gently down the stream, Charon (4x), death is but a dream.
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Running is good for your legs.
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Screw up your courage! You've screwed up everything else.
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Seepage? Leaky pipes? Rising damp? Summon the plumber!
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Segmentation fault (core dumped).
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Shopkeepers sometimes die from old age.
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Some mazes (especially small ones) have no solutions, says man 6 maze.
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Some questions the Sphynx asks just *don't* have any answers.
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Sometimes "mu" is the answer.
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Sorry, no fortune this time. Better luck next cookie!
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Spare your scrolls of make-edible until it's really necessary!
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Suddenly, the dungeon will collapse...
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Taming a mail daemon may cause a system security violation.
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The crowd was so tough, the Stooges won't play the Dungeon anymore, nyuk nyuk.
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The leprechauns hide their treasure in a small hidden room.
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The longer the wand the better.
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The magic word is "XYZZY".
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The meek shall inherit your bones files.
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The mines are dark and deep, and I have levels to go before I sleep.
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The use of dynamite is dangerous.
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There are no worms in the UNIX version.
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There is a trap on this level!
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They say that Demogorgon, Asmodeus, Orcus, Yeenoghu & Juiblex is no law firm.
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They say that Geryon has an evil twin, beware!
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They say that Medusa would make a terrible pet.
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They say that NetHack bugs are Seldon planned.
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They say that NetHack comes in 256 flavors.
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They say that NetHack is just a computer game.
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They say that NetHack is more than just a computer game.
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They say that NetHack is never what it used to be.
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They say that a baby dragon is too small to hurt or help you.
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They say that a black pudding is simply a brown pudding gone bad.
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They say that a black sheep has 3 bags full of wool.
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They say that a blank scroll is like a blank check.
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They say that a cat named Morris has nine lives.
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They say that a desperate shopper might pay any price in a shop.
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They say that a diamond dog is everybody's best friend.
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They say that a dwarf lord can carry a pick-axe because his armor is light.
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They say that a floating eye can defeat Medusa.
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They say that a fortune only has 1 line and you can't read between it.
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They say that a fortune only has 1 line, but you can read between it.
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They say that a fountain looks nothing like a regularly erupting geyser.
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They say that a gold doubloon is worth more than its weight in gold.
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They say that a grid bug won't pay a shopkeeper for zapping you in a shop.
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They say that a gypsy could tell your fortune for a price.
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They say that a hacker named Alice once level teleported by using a mirror.
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They say that a hacker named David once slew a giant with a sling and a rock.
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They say that a hacker named Dorothy once rode a fog cloud to Oz.
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They say that a hacker named Mary once lost a white sheep in the mazes.
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They say that a helm of brilliance is not to be taken lightly.
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They say that a hot dog and a hell hound are the same thing.
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They say that a lamp named Aladdin's Lamp contains a djinni with 3 wishes.
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They say that a large dog named Lassie will lead you to the amulet.
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They say that a long sword is not a light sword.
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They say that a manes won't mince words with you.
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They say that a mind is a terrible thing to waste.
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They say that a plain nymph will only wear a wire ring in one ear.
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They say that a plumed hat could be a previously used crested helmet.
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They say that a potion of oil is difficult to grasp.
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They say that a potion of yogurt is a cancelled potion of sickness.
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They say that a purple worm is not a baby purple dragon.
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They say that a quivering blob tastes different than a gelatinous cube.
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They say that a runed broadsword named Stormbringer attracts vortices.
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They say that a scroll of summoning has other names.
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They say that a shaman can bestow blessings but usually doesn't.
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They say that a shaman will bless you for an eye of newt and wing of bat.
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They say that a shimmering gold shield is not a polished silver shield.
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They say that a spear will hit a neo-otyugh. (Do YOU know what that is?)
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They say that a spotted dragon is the ultimate shape changer.
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They say that a stethoscope is no good if you can only hear your heartbeat.
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They say that a succubus named Suzy will sometimes warn you of danger.
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They say that a wand of cancellation is not like a wand of polymorph.
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They say that a wood golem named Pinocchio would be easy to control.
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They say that after killing a dragon it's time for a change of scenery.
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They say that an amulet of strangulation is worse than ring around the collar.
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They say that an attic is the best place to hide your toys.
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They say that an axe named Cleaver once belonged to a hacker named Beaver.
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They say that an eye of newt and a wing of bat are double the trouble.
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They say that an incubus named Izzy sometimes makes women feel sensitive.
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They say that an opulent throne room is rarely a place to wish you'd be in.
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They say that an unlucky hacker once had a nose bleed at an altar and died.
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They say that and they say this but they never say never, never!
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They say that any quantum mechanic knows that speed kills.
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They say that applying a unicorn horn means you've missed the point.
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They say that blue stones are radioactive, beware.
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They say that building a dungeon is a team effort.
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They say that chaotic characters never get a kick out of altars.
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They say that collapsing a dungeon often creates a panic.
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They say that counting your eggs before they hatch shows that you care.
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They say that dipping a bag of tricks in a fountain won't make it an icebox.
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They say that dipping an eel and brown mold in hot water makes bouillabaisse.
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They say that donating a doubloon is extremely pious charity.
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They say that eating royal jelly attracts grizzly owlbears.
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They say that eggs, pancakes and juice are just a mundane breakfast.
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They say that everyone knows why Medusa stands alone in the dark.
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They say that everyone wanted rec.games.hack to undergo a name change.
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They say that finding a winning strategy is a deliberate move on your part.
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They say that finding worthless glass is worth something.
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They say that fortune cookies are food for thought.
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They say that gold is only wasted on a pet dragon.
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They say that good things come to those that wait.
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They say that greased objects will slip out of monsters' hands.
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They say that if you can't spell then you'll wish you had a spell book.
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They say that if you live by the sword, you'll die by the sword.
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They say that if you play like a monster you'll have a better game.
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They say that if you sleep with a demon you might awake with a headache.
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They say that if you step on a crack you could break your mother's back.
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They say that if you're invisible you can still be heard!
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They say that if you're lucky you can feel the runes on a scroll.
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They say that in the big picture gold is only small change.
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They say that in the dungeon it's not what you know that really matters.
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They say that in the dungeon moon rocks are really dilithium crystals.
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They say that in the dungeon the boorish customer is never right.
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They say that in the dungeon you don't need a watch to tell time.
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They say that in the dungeon you need something old, new, burrowed and blue.
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They say that in the dungeon you should always count your blessings.
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They say that iron golem plate mail isn't worth wishing for.
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They say that it takes four quarterstaffs to make one staff.
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They say that it's not over till the fat ladies sing.
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They say that it's not over till the fat lady shouts `Off with its head'.
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They say that kicking a heavy statue is really a dumb move.
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They say that kicking a valuable gem doesn't seem to make sense.
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They say that leprechauns know Latin and you should too.
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They say that minotaurs get lost outside of the mazes.
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They say that most trolls are born again.
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They say that naming your cat Garfield will make you more attractive.
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They say that no one knows everything about everything in the dungeon.
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They say that no one plays NetHack just for the fun of it.
%
They say that no one really subscribes to rec.games.roguelike.nethack.
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They say that no one will admit to starting a rumor.
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They say that nurses sometimes carry scalpels and never use them.
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They say that once you've met one wizard you've met them all.
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They say that one troll is worth 10,000 newts.
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They say that only David can find the zoo!
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They say that only angels play their harps for their pets.
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They say that only big spenders carry gold.
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They say that orc shamans are healthy, wealthy and wise.
%
They say that playing NetHack is like walking into a death trap.
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They say that problem breathing is best treated by a proper diet.
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They say that quaffing many potions of levitation can give you a headache.
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They say that queen bees get that way by eating royal jelly.
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They say that reading a scare monster scroll is the same as saying Elbereth.
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They say that real hackers always are controlled.
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They say that real hackers never sleep.
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They say that shopkeepers are insured by Croesus himself!
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They say that shopkeepers never carry more than 20 gold pieces, at night.
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They say that shopkeepers never sell blessed potions of invisibility.
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They say that soldiers wear kid gloves and silly helmets.
%
They say that some Kops are on the take.
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They say that some guards' palms can be greased.
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They say that some monsters may kiss your boots to stop your drum playing.
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They say that sometimes you can be the hit of the party when playing a horn.
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They say that the NetHack gods generally welcome your sacrifices.
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They say that the Three Rings are named Vilya, Nenya and Narya.
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They say that the Wizard of Yendor has a death wish.
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They say that the `hair of the dog' is sometimes an effective remedy.
%
They say that the best time to save your game is now before its too late.
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They say that the biggest obstacle in NetHack is your mind.
%
They say that the gods are angry when they hit you with objects.
%
They say that the priesthood are specially favored by the gods.
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They say that the way to make a unicorn happy is to give it what it wants.
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They say that there are no black or white stones, only gray.
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They say that there are no skeletons hence there are no skeleton keys.
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They say that there is a clever rogue in every hacker just dying to escape.
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They say that there is no such thing as free advice.
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They say that there is only one way to win at NetHack.
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They say that there once was a fearsome chaotic samurai named Luk No.
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They say that there was a time when cursed holy water wasn't water.
%
They say that there's no point in crying over a gray ooze.
%
They say that there's only hope left after you've opened Pandora's box.
%
They say that trapdoors should always be marked `Caution: Trap Door'.
%
They say that using an amulet of change isn't a difficult operation.
%
They say that water walking boots are better if you are fast like Hermes.
%
They say that when you wear a circular amulet you might resemble a troll.
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They say that when you're hungry you can get a pizza in 30 moves or it's free.
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They say that when your god is angry you should try another one.
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They say that wielding a unicorn horn takes strength.
%
They say that with speed boots you never worry about hit and run accidents.
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They say that you can defeat a killer bee with a unicorn horn.
%
They say that you can only cross the River Styx in Charon's boat.
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They say that you can only kill a lich once and then you'd better be careful.
%
They say that you can only wish for things you've already had.
%
They say that you can train a cat by talking gently to it.
%
They say that you can train a dog by talking firmly to it.
%
They say that you can trust your gold with the king.
%
They say that you can't wipe your greasy bare hands on a blank scroll.
%
They say that you cannot trust scrolls of rumor.
%
They say that you could fall head over heels for an energy vortex.
%
They say that you need a key in order to open locked doors.
%
They say that you need a mirror to notice a mimic in an antique shop.
%
They say that you really can use a pick-axe unless you really can't.
%
They say that you should always store your tools in the cellar.
%
They say that you should be careful while climbing the ladder to success.
%
They say that you should call your armor `rustproof'.
%
They say that you should name your dog Spuds to have a cool pet.
%
They say that you should name your weapon after your first monster kill.
%
They say that you should never introduce a rope golem to a succubus.
%
They say that you should never sleep near invisible ring wraiths.
%
They say that you should never try to leave the dungeon with a bag of gems.
%
They say that you should remove your armor before sitting on a throne.
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This fortune cookie is copy protected.
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This fortune cookie is the property of Fortune Cookies, Inc.
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Tired? Try a scroll of charging on yourself.
%
To achieve the next higher rating, you need 3 more points.
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To reach heaven, escape the dungeon while wearing a ring of levitation.
%
Tourists wear shirts loud enough to wake the dead.
%
Try calling your katana Moulinette.
%
Ulch! That meat was painted!
%
Unfortunately, this message was left intentionally blank.
%
Using a morning star in the evening has no effect.
%
Want a hint? Zap a wand of make invisible on your weapon!
%
Want to ascend in a hurry? Apply at Gizmonic Institute.
%
Wanted: shopkeepers. Send a scroll of mail to Mage of Yendor/Level 35/Dungeon.
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Warning: fortune reading can be hazardous to your health.
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We have new ways of detecting treachery...
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Wet towels make great weapons!
%
What a pity, you cannot read it!
%
When a piercer drops in on you, you will be tempted to hit the ceiling!
%
When in a maze follow the right wall and you will never get lost.
%
When you have a key, you don't have to wait for the guard.
%
Why are you wasting time reading fortunes?
%
Wish for a master key and open the Magic Memory Vault!
%
Wizard expects every monster to do its duty.
%
Wow! You could've had a potion of fruit juice!
%
Yet Another Silly Message (YASM).
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You are destined to be misled by a fortune.
%
You can get a genuine Amulet of Yendor by doing the following: --More--
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You can protect yourself from black dragons by doing the following: --More--
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You can't get by the snake.
%
You feel like someone is pulling your leg.
%
You have to outwit the Sphynx or pay her.
%
You hear the fortune cookie's hissing!
%
You may get rich selling letters, but beware of being blackmailed!
%
You offend Shai-Hulud by sheathing your crysknife without having drawn blood.
%
You swallowed the fortune!
%
You want to regain strength? Two levels ahead is a guesthouse!
%
You will encounter a tall, dark, and gruesome creature...