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=                             Kim's_Game                             =
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                            Introduction
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Kim's Game is a game or exercise played by Scouts, the military, and
other groups, in which a selection of objects must be memorised. The
game develops a person's capacity to observe and remember details. The
name is derived from Rudyard Kipling's 1901 novel 'Kim', in which the
protagonist plays the game during his training as a spy.


                             In ''Kim''
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In 'Kim', the game is called both the Play of the Jewels and the Jewel
Game. Kim, a teenager being trained in secret as a spy, spends a month
in Simla, British India at the home of Mr. Lurgan, who ostensibly runs
a jewel shop but in truth is engaged in espionage for the British
against the Russians. Lurgan brings out a copper tray and tosses a
handful of fifteen jewels onto it; his boy servant explains to Kim:



They contest the game many times, sometimes with jewels, sometimes
with odd objects, and sometimes with photographs of people. It is
considered a vital part of training in observation; Lurgan says:


                         For young children
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This game is commonly played with young children, either preschool or
in the first year or two of schooling (age 5 and 6) as it promotes the
development of memory and observation skills and can be used for
learning new groups of objects, such as shapes or fruits.

When played with a young audience, the game is often changed to a
simpler version where after attempting to memorise the contents of the
tray, it is covered or taken away and one object secretly removed from
it. Rather than being asked to list all the objects they saw on the
tray, the tray is returned with one item missing and the players are
asked to identify that missing object.


                            In Scouting
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In his book 'Scouting Games' Robert Baden-Powell, the founder of
Scouting, names the exercise Kim's Game and describes it as follows:


                            Military use
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The United States Marine Corps' Scout Sniper Instructor School in
Quantico, Virginia, is one establishment that teaches the game as part
of its curriculum. Another is sniper training schools at Camp Lejeune,
at Camp Pendleton, and in Hawaii. It is mentioned in a military
glossary with the backronym "Keep In Memory".

The Kim's Game is also used as a memory test in Royal Marines commando
training and Royal Marines sniper training.


License
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Original Article: http://en.wikipedia.org/wiki/Kim's_Game