**Real dates:** 11/24/18, 11/26/18, 1/27/19 **In-game dates:** November 14th-17th, EY632

**PCs:**

Ambrose (Hero – Fighter L4)
Zort (Curate – Cleric L5)
Roger (Woodsman – Warden L4)
Imric (Swordsman/Conjurer - Fighter L3/ MU L3)

**Hirelings:**

Vol, Sundarr (porters)
Vog, Murdir (meatshields - RIP both killed in battle with Gnolls)

**Retainers**

Webris (Village Priest - Zort's Cleric L3)

**Ref note:** This details several shorter sessions centered around
an abandoned hill fort the party discovered off of the road north to
Bryn.

After the battle with the Balrog [1], The Patriarch Sunamel cast
raise dead on Ambrose, forgoing the usual fee in recognition of
Ambrose's bravery. This was successful, and Ambrose recuperated at
Sir Wil's keep with his wife for several days. Once he was well
enough to walk about, he heeded a summons by the Earl, where he was
Knighted. The group set about planning their next foray - they had
heard from the Earl of merchant caravan raids on the road north to
Bryn, and this seemed quite a bit safer due to the complete lack of
Balrogs.

Meanwhile, Sunamel's efforts to raise the sage Eshorwhep were not
successful. He was buried in the Church cemetery and the Earl sent
word for a replacement sage from Bryn.

After a few more days of rest, Ambrose was feeling himself again, so
the group set out north to explore the road into the mountains and
Miner's Pass. This time Sir Ambrose was accompanied by a squire, a
local young man of 18 named Halfrim. Traveling through the foothills
just shy of the Twisted Peaks, they came across a path leading east
to an old hill fort. It looked abandoned at first glance, but their
attempt at a direct approach was rudely met by arrows, so they
regrouped and sent Roger to the top of the overlooking hill. There
he spied a way to get up the east corner wall via a rope, but also
saw that the fort was inhabited by a troupe of Gnolls and a large
Troll.

Thus warned, they made it up the wall and onto an outside parapet,
where they were met almost immediately by a large Half-Orc in a fur
cloak. He wasted no time rushing to attack, and the battle was soon
joined by five Gnolls and the Troll. Vog and Murdir were killed by
Gnoll spears, while Roger and Zort were wounded, but eventually the
party had won the battle. They doused the body of the Troll in oil
and set it alight, then entered the hill fort. A thorough search
revealed some merchant loot and a prisoner - a Gnome Alchemist by
the name of Nat Greentooth. As thanks for his rescue, he gifted the
group three of his potions, part of the loot they had
found. Continuing on, they had a brief run-in with a bandit hiding
in one of the ground-floor meeting rooms, he was captured but
refused to talk, and was killed by Imric during an escape
attempt. The fort cellar had a concealed entrance to a tunnel that
led out to a nearby hill, and a cache of jewels hidden beneath a
cask of ale.

The group decided it was time to return to town, so they gathered up
the bodies of Vog and Murdir, and headed south. Once in town they
again sought the help of Sunamel, to raise the two loyal hirelings,
as they had the coin (2,400gp) it seemed the right thing to do.

[1]: gopher://gopher.smolderingwizard.com/0/rpg/play_reports/nolenor/nolenor-18.txt