A Labyrinth Lord OEC Character
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Name: End To the Dun

Level 1 Dwarf Fighting-Man
Alignment: Neutral
Age: 93

STR: 12
DEX: 12
CON: 16 (+1)
INT: 10
WIS: 12
CHA: 14 (Max Retainers: 5 Rxn Adj: -1 Morale: 8)

HP: 4
AC: 4
XP Bonus: None
Saves:
  Breath: 15
  Poison/Death: 12
  Petrify: 14
  Wands: 13
  Spells: 16

Armor: Chain mail
Shield: Yes
Helm: Yes

Weapons:
Flail [1d6]
10 Darts [1d4]

Equipment:
6 torches
backpack
bedroll
waterskin
1 week trail rations
50' rope
2 flasks oil
12 iron spikes
hammer
9 GP


Racial Abilities:

Dwarves save versus all magic as if 4 levels higher. Dwarves have the
ability to see in the dark with infravision up to 60 feet, and have a
2 in 6 (1-2 on 1d6) chance of detecting traps, false walls, hidden
construction, or noticing if passages are sloped. A dwarf character
can speak the common tongue, dwarvish, goblin, gnome, and kobold.