A Holmes Basic D&D Character
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Name: Jurphillap

Level 1 Elf Fighting-Man/Magic-User
Title: Veteran/Medium
Alignment: Chaotic Good
Age: 228

STR: 11
INT:  9 (% Know Spell: 40% Min: 3 Max: 5 Languages: None)
WIS:  9
CON:  8
DEX:  5 (-1)
CHA: 10 (Followers: Not more than 5)

HP: 2
AC: 4
XP Bonus: None
Saves:
  Spell or Staff:      15
  Magical Wand:        13
  Death Ray/Poison:    12
  Turned to Stone:     13
  Dragon Breath:       15

Book of 1st Level Spells:
Dancing Lights, Detect magic, Light, Protection from Evil,
Tenser's Floating Disc

Armor: Chain mail
Shield: Yes
Helm: None

Weapons:
Mace
Light Crossbow

Equipment:
6 torches
leather back pack
large sack
water/wine skin
1 week iron rations
50' of rope
2 flasks oil
12 iron spikes
9 GP
Case & 30 quarrels

Racial Abilities:

Elves can use all the weapons and armor of the fighting man, including
all magical weapons, and can also cast spells like a magic-user. They
can detect secret hidden doors about one-third of the time. They have
infravision; like dwarves, they can see 60 feet in the dark.  They are
not paralyzed by the touch of ghouls. Elves can speak the languages of
orcs, hobgoblins and gnolls as well as Elvish and the Common speech.