K. P. Birman (Cornell)
Network Working Group                                  T. A. Joseph (Cornell)
Request for Comments: 992                              November 1986



      On Communication Support for Fault Tolerant Process Groups

                    K. P. Birman and T. A. Joseph
            Dept. of Computer Science, Cornell University
                          Ithaca, N.Y. 14853
                             607-255-9199


1. Status of this Memo.

  This memo describes a collection of multicast communication primi-
  tives integrated with a mechanism for handling process failure and
  recovery.  These primitives facilitate the implementation of fault-
  tolerant process groups, which can be used to provide distributed
  services in an environment subject to non-malicious crash failures.
  Unlike other process group approaches, such as Cheriton's "host
  groups" (RFC's 966, 988, [Cheriton]), our approach provides powerful
  guarantees about the behavior of the communication subsystem when
  process group membership is changing dynamically, for example due to
  process or site failures, recoveries, or migration of a process from
  one site to another.  Our approach also addresses delivery ordering
  issues that arise when multiple clients communicate with a process
  group concurrently, or a single client transmits multiple multicast
  messages to a group without pausing to wait until each is received.
  Moreover, the cost of the approach is low.  An implementation is be-
  ing undertaken at Cornell as part of the ISIS project.

  Here, we argue that the form of "best effort" reliability provided by
  host groups may not address the requirements of those researchers who
  are building fault tolerant software.  Our basic premise is that re-
  liable handling of failures, recoveries, and dynamic process migra-
  tion are important aspects of programming in distributed environ-
  ments, and that communication support that provides unpredictable
  behavior in the presence of such events places an unacceptable burden
  of complexity on higher level application software.  This complexity
  does not arise when using the fault-tolerant process group alterna-
  tive.

  This memo summarizes our approach and briefly contrasts it with other
  process group approaches.  For a detailed discussion, together with
  figures that clarify the details of the approach, readers are re-
  ferred to the papers cited below.

  Distribution of this memo is unlimited.




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2. Acknowledgments

  This memo was adopted from a paper presented at the Asilomar workshop
  on fault-tolerant distributed computing, March 1986, and summarizes
  material from a technical report that was issued by Cornell Universi-
  ty, Dept. of Computer Science, in August 1985, which will appear in
  ACM Transactions on Computer Systems in February 1987 [Birman-b].
  Copies of these paper, and other relevant papers, are available on
  request from the author: Dept. of Computer Science, Cornell Universi-
  ty, Ithaca, New York 14853. ([email protected]).  The ISIS
  project also maintains a mailing list.  To be added to this list,
  contact M. Schmizzi ([email protected]).

  This work was supported by the Defense Advanced Research Projects
  Agency (DoD) under ARPA order 5378, Contract MDA903-85-C-0124, and by
  the National Science Foundation under grant DCR-8412582.  The views,
  opinions and findings contained in this report are those of the au-
  thors and should not be construed as an official Department of De-
  fense position, policy, or decision.

3. Introduction

  At Cornell, we recently completed a prototype of the ISIS system,
  which transforms abstract type specifications into fault-tolerant
  distributed implementations, while insulating users from the mechan-
  isms by which fault-tolerance is achieved.  This version of ISIS, re-
  ported in [Birman-a], supports transactional resilient objects as a
  basic programming abstraction.  Our current work undertakes to pro-
  vide a much broader range of fault-tolerant programming mechanisms,
  including fault-tolerant distributed bulletin boards [Birman-c] and
  fault-tolerant remote procedure calls on process groups [Birman-b].
  The approach to communication that we report here arose as part of
  this new version of the ISIS system.

  Unreliable communication primitives, such as the multicast group com-
  munication primitives proposed in RFC's 966 and 988 and in [Cheri-
  ton], leave some uncertainty in the delivery status of a message when
  failures and other exceptional events occur during communication.
  Instead, a form of "best effort" delivery is provided, but with the
  possibility that some member of a group of processes did not receive
  the message if the group membership was changing just as communica-
  tion took place.  When we tried to use this sort of primitive in our
  original work on ISIS, which must behave reliably in the presence of
  such events, we had to address this aspect at an application level.
  The resulting software was complex, difficult to reason about, and
  filled with obscure bugs, and we were eventually forced to abandon
  the entire approach as infeasible.

  A wide range of reliable communication primitives have been proposed
  in the literature, and we became convinced that by using them, the
  complexity of our software could be greatly reduced.  These range



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  from reliable and atomic broadcast [Chang] [Cristian] [Schneider] to
  Byzantine agreement [Strong].  For several reasons, however, the ex-
  isting work does not solve the problem at hand.  The most obvious is
  that they do not provide a mechanism for sending a message to all the
  members of a group when the membership is changing dynamically (the
  "group addressing" problem).  In addition, one can identify delivery
  ordering issues and questions regarding the detection of communica-
  tion failures that should be handled within the broadcast mechanism.
  These motivate a careful reexamination of the entire reliable broad-
  cast problem.

  The multicast primitives we report here are designed to respect
  several sorts of ordering constraints, and have cost and latency that
  varies depending on the nature of the constraint required [Birman-b]
  [Joseph-a] [Joseph-b].  Failure and recovery are integrated into the
  communication subsystem by treating these events as a special sort of
  multicast issued on behalf of a process that has failed or recovered.
  The primitives are presented in the context of fault tolerant process
  groups: groups of processes that cooperate to implement some distri-
  buted algorithm or service, and which need to see consistent order-
  ings of system events in order to achieve mutually consistent
  behavior.  Such groups are similar to the host groups of the V system
  and the ones described in RFC's 966 and 988, but provide guarantees
  of consistency in just the situations where a host group provides a
  "best effort" delivery which may sometimes be erroneous.

  It is helpful to think of our primitives as providing a logical or
  "virtual" form of reliability: rather than addressing physical
  delivery issues, they ensure that a client will never observe a sys-
  tem state "inconsistent" with the assumption that reliable delivery
  has occurred.  Readers familiar with serializability theory may want
  to think of this as a weaker analog: in serializability, one allows
  interleaved executions of operations provided that the resulting sys-
  tem state is consistent with the assumption that execution was
  sequential.  Similarly, reliable communication primitives permit de-
  viations from the reliable delivery abstraction provided that the
  resulting system state is indistinguishable from one in which reli-
  able delivery actually did occur.

  Using our primitives, the ISIS system achieved both high levels of
  concurrency and suprisingly good performance.  Equally important, its
  structure was made suprisingly simple, making it feasible to reason
  about the correctness of the algorithms that are needed to maintain
  high availability even when failures, recoveries, or process migra-
  tion occurs.  More recently, we have applied the same approach to a
  variety of other problems in distributed computing, and even designed
  a consistent, fault tolerant, distributed bulletin board data struc-
  ture (a generalized version of the blackboards used in artificial in-
  telligence programs), with equally good results [Birman-c].  Thus, we
  feel that the approach has been shown to work in a variety of set-
  tings where unreliable primitives simply could not be used.



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  In the remainder of this memo we summarize the issues and alterna-
  tives that the designer of a distributed system is presented with,
  focusing on two styles of support for fault-tolerant computing: re-
  mote procedure calls coupled with a transactional execution facility,
  such as is used in the ARGUS system [Liskov], and the fault-tolerant
  process group mechanism mentioned above.  We argue that transactional
  interactions are too restrictive to support the sort of mechanism
  needed, and then show how our primitives can be used to provide such
  a mechanism.  We conclude by speculating on future directions in
  which this work might be taken.

4. Issues in fault-tolerance

  The difficulty of constructing fault-tolerant distributed software
  can be traced to a number of interrelated issues.  The list that fol-
  lows is not exhaustive, but attempts to touch on the principal con-
  siderations that must be addressed in any such system:

     [1]Synchronization.  Distributed systems offer the potential for
     large amounts of concurrency, and it is usually desirable to
     operate at as high a level of concurrency as possible.  However,
     when we move from a sequential execution environment to a con-
     current one, it becomes necessary to synchronize actions that may
     conflict in their access to shared data or entail communication
     with overlapping sets of processes.  Thus, a mechanism is needed
     for ordering conflicting events.  Additional problems that can
     arise in this context include deadlock avoidance or detection,
     livelock avoidance, etc.

     [2]Failure detection.  It is usually necessary for a fault-
     tolerant application to have a consistent picture of which com-
     ponents fail, and in what order. Timeout, the most common mechan-
     ism for detecting failure, is unsatisfactory, because there are
     many situations in which a healthy component can timeout with
     respect to one component without this being detected by some
     another.  Failure detection under more rigorous requirements
     requires an agreement protocol that is related to Byzantine agree-
     ment [Strong] [Hadzilacos].  Regardless of how this problem is
     solved, some sort of reliable failure detection mechanism will be
     needed in any fault-tolerant distributed system.

     [3] Consistency.  When a group of processes cooperate in a distri-
     buted system, it is necessary to ensure that the operational
     processes have consistent views of the state of the group as a
     whole.  For example, if process p believes that some property A
     holds, and on the basis of this interacts with process q, the
     state of q should not contradict the fact that p believes A to be
     true.  This problem is closely related to notions of knowledge and
     consistency in distributed systems [Halpern] [Lamport].  In our
     context, A will often be the assertion that a multicast has been
     received by q, or that q saw some sequence of events occur in the



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     same order as did p.  Thus, it is necessary to be able to specify
     the precise consistency constraints on a distributed software sys-
     tem, and system support should be available to facilitate the
     attainment of these constraints.

     [4] Serializability.  Many distributed systems are partitioned
     into data manager processes, which implement shared variables, and
     transaction manager processes, which issue requests to data
     managers [Bernstein].  If transaction managers can execute con-
     currently, it is desirable to ensure that transactions produce
     serializable outcomes [Eswaren] [Papadimitrou].  Serializability
     is increasingly viewed as an important property in "object-
     oriented" distributed systems that package services as abstract
     objects with which clients communicate by remote procedure calls
     (RPC).  On the other hand, there are systems for which serializa-
     bility is either too strong a constraint, or simply inappropriate.
     Thus, one needs a way to achieve serializability in applications
     where it will be needed, without imposing system-wide restrictions
     that would prevent the design of software subsystems for which
     serializability is not needed.

  Jointly, these problems render the design of fault-tolerant distri-
  buted software daunting in the absence of adequate support.  The
  correctness of any proposed design and of its implementation become
  serious, if not insurmountable, concerns.  In Sec. 7, we will show
  how the primitives of Sec. 6 provide simple ways to overcome all of
  these issues.

5. Existing alternatives

  If one rules out "unreliable" communication mechanisms, there are
  basically two fault-tolerant alternatives that can be pursued.

  The first approach is to provide mechanisms for transactional
  interactions between processes that communicate using remote pro-
  cedure calls [Birrell].  This has lead to work on nested transactions
  (due to nested RPC's) [Moss], support for transactions at the
  language level [Liskov], transactions within an operating systems
  kernel [Spector] [Allchin] [Popek] [Lazowska], and transactional
  access to higher-level replicated services, such as resilient objects
  in ISIS or relations in database systems.  The primitives in a tran-
  sactional system provide mechanisms for distributing the request that
  initiates the transaction, accessing data (which may be replicated),
  performing concurrency control, and implementing commit or abort.
  Additional mechanisms are normally needed for orphan termination,
  deadlock detection, etc.  The issue then arises of how these mechan-
  isms should themselves be implemented.

  Our work in ISIS leads us to believe that whereas transactions are
  easily implemented on top of fault-tolerant process groups -- we have
  done so -- the converse is much harder.  Moreover, transactions



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  represent a relatively heavy-weight solution to the problems surveyed
  in the previous section, and might impose an unacceptable overhead on
  subsystems that need to run non-transactionally, for example because
  a pair of concurrent processes needs to interact on a frequent basis.
  (We are not saying that "transactional" mechanisms such as cobegins
  and toplevel actions can't solve this problem, but just that they
  yield a solution that is awkward and costly).  This sort of reasoning
  has lead us to focus on non-transactional interaction mechanisms, and
  to treat transactions as a special class of mechanisms used when
  processes that have been designed to employ a transactional protocol
  interact.

  The second approach involves the provision of a communication primi-
  tive, such as atomic broadcast, which can be used as the framework on
  which higher level algorithms are designed.  Such a primitive seeks
  to deliver messages reliably to some set of destinations, despite the
  possibility that failures might occur during the execution of the
  protocol.  Above, we termed this the fault tolerant process group
  approach, since it lends itself to the organization of cooperating
  processes into groups, as described in the introduction.  Process
  groups are an extremely flexible abstraction, and have been employed
  in the V Kernel [Cheriton] and in UNIX, and more recently in the ISIS
  system.  A proposal to provide Internet support for host groups was
  raised in RFC's 966 and 988.  However, the idea of adapting the pro-
  cess group approach to work reliably in an environment subject to the
  sorts of exception events and concurrency cited in the previous sec-
  tion seems to be new.

  As noted earlier, existing reliable communication protocols do not
  address the requirements of fault-tolerant process groups.  For exam-
  ple, in [Schneider], an implementation of a reliable multicast primi-
  tive is described.  Such a primitive ensures that a designated mes-
  sage will be transmitted from one site to all other operational sites
  in a system; if a failure occurs but any site has received the mes-
  sage, all will eventually do so.  [Chang] and [Cristian] describe
  implementations for atomic broadcast, which is a reliable broadcast
  (sent to all sites in a system) with the additional property that
  messages are delivered in the same order at all overlapping destina-
  tions, and this order preserves the transmission order if messages
  originate in a single site.

  Atomic broadcast is a powerful abstraction, and essentially the same
  behavior is provided by one of the multicast primitives we discuss in
  the next section.  However, it has several drawbacks which made us
  hesitant to adopt it as the only primitive in the system.  Most seri-
  ous is the latency that is incurred in order to satisfy the delivery
  ordering property.  Without delving deeply into the implementations,
  which are based on a token scheme in [Chang] and an acknowledgement
  protocol in [Schneider], we observe that the delaying of certain mes-
  sages is fundamental to the establishment of a unique global delivery
  ordering; indeed, it is easy to prove on knowledge theoretic grounds



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  that this must always be the case.  In [Chang] a primary goal is to
  minimize the number of messages sent, and the protocol given performs
  extremely well in this regard.  However, a delay occurs while waiting
  for tokens to arrive and the delivery latency that results may be
  high.  [Cristian] assumes that clocks are closely synchronized and
  that message transit times are bounded by well-known constants, and
  uses this to derive atomic broadcast protocols tolerant of increas-
  ingly severe classes of failures.  The protocols explicitly delay
  delivery to achieve the desired global ordering on multicasts.  For
  reasons discussed below, this tends to result in high latency in typ-
  ical local networking environments.  An additional drawback of the
  atomic broadcast protocols is that no mechanism is provided for
  ensuring that all processes observe the same sequence of failures and
  recoveries, or for ensuring that failures and recoveries are ordered
  relative to ongoing multicasts.  Since this problem arises in any
  setting where one process monitors another, we felt it should be
  addressed at the same level as the communication protocol.  Finally,
  one wants a group oriented multicast protocol, not a site oriented
  broadcast, and this issue must be resolved too.

6. Our multicast primitives

  We now describe three multicast protocols - GBCAST, ABCAST, and
  CBCAST - for transmitting a message reliably from a sender process to
  some set of destination processes.  Details of the protocols and
  their correctness proofs can be found in [Birman-b].  The protocols
  ensure "all or nothing" behavior: if any destination receives a mes-
  sage, then unless it fails, all destinations will receive it.  Group
  addressing is discussed in Sec. 6.5.

  The failure model that one adopts has a considerable impact on the
  structure of the resulting system.  We adopted the model of fail-stop
  processors [Schneider]: when failures occur, a processor simply stops
  (crashes), as do all the processes executing on it.  We also assume
  that individual processes can crash, and that this is detected when
  it occurs by a monitoring mechanism present at each site.  Further
  assumptions are sometimes made about the availability of synchronized
  realtime clocks.  Here, we adopt the position that although reason-
  ably accurate elapsed-time clocks may be available, closely synchron-
  ized clocks probably will not be.  For example, the 60Hz "line"
  clocks commonly used on current workstations are only accurate to
  16ms.  On the other hand, 4-8ms inter-site message transit times are
  common and 1-2ms are reported increasingly often.  Thus, it is impos-
  sible to synchronize clocks to better than 32-48ms, enough time for a
  pair of sites to exchange between 4 and 50 messages.  Even with
  advancing technology, it seems safe to assume that clock skew will
  remain "large" when compared to inter-site message transmission
  speed.  In particular, this argues against time-based protocols such
  as the one used in [Cristian]





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  6.1 The GBCAST primitive

      GBCAST (group multicast) is the most constrained, and costly, of
      the three primitives.  It is used to transmit information about
      failures and recoveries to members of a process group.  A recov-
      ering member uses GBCAST to inform the operational ones that it
      has become available.  Additionally, when a member fails, the
      system arranges for a GBCAST to be issued to group members on its
      behalf, informing them of its failure.  Arguments to GBCAST are a
      message and a process group identifier, which is translated into
      a set of destinations as described below (Sec. 6.5).

      Our GBCAST protocol ensures that if any process receives a multi-
      cast B before receiving a GBCAST G, then all overlapping destina-
      tions will receive B before G <1> This is true regardless of the
      type of multicast involved.  Moreover, when a failure occurs, the
      corresponding GBCAST message is delivered after any other multi-
      casts from the failed process.  Each member can therefore main-
      tain a VIEW listing the membership of the process group, updating
      it when a GBCAST is received.  Although VIEW's are not updated
      simultaneously in real time, all members observe the same
      sequence of VIEW changes.  Since, GBCAST's are ordered relative
      to all other multicasts, all members receiving a given multicast
      will have the same value of VIEW when they receive it.

      Notice that GBCAST also provides a convenient way to change other
      global properties of a group "atomically".  In our work, we have
      used GBCAST to dynamically change a ranking on the members of a
      group, to request that group members establish checkpoints for
      use if recovery is needed after all failure, and to implement
      process migration.  In each case, the ordering of GBCAST relative
      to other events that makes it possible to perform the desired
      action without running any additional protocol.  Other uses for
      GBCAST will no doubt emerge as our research continues.

      Members of a process group can also use the value of VIEW to pick
      a strategy for processing an incoming request, or to react to
      failure or recovery without having to run any special protocol
      first.  Since the GBCAST ordering is the same everywhere, their
      actions will all be consistent.  Notice that when all the members
      of a process group may have failed, GBCAST also provides an inex-
      pensive way to determine the last site that failed: process group
      members simply log each value of VIEW that becomes defined on
      stable storage before using it; a simplified version of the algo-
      rithm in [Skeen-a] can then be executed when recovering from
      failure.








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  6.2 The ABCAST primitive

      The GBCAST primitive is too costly to be used for general commun-
      ication between process group members.  This motivates the intro-
      duction of weaker (less ordered) primitives, which might be used
      in situations where a total order on multicast messages is not
      necessary.  Our second primitive, ABCAST (atomic multicast),
      satisfies such a weaker constraint.  Specifically, it is often
      desired that if two multicasts are received in some order at a
      common destination site, they be received in that order at all
      other common destinations, even if this order was not predeter-
      mined.  For example, if a process group is being used to maintain
      a replicated queue and ABCAST is used to transmit queue opera-
      tions to all copies, the operations will be done in the same
      order everywhere, hence the copies of the queue will remain mutu-
      ally consistent.  The primitive ABCAST(msg, label, dests) pro-
      vides this behavior.  Two ABCAST's having the same label are
      delivered in the same order at all common destinations.

  6.3 The CBCAST primitive

      Our third primitive, CBCAST (causal multicast), is weakest in the
      sense that it involves less distributed synchronization then
      GBCAST or ABCAST.  CBCAST(msg, dests) atomically delivers msg to
      each operational dest.  The CBCAST protocol ensures that if two
      multicasts are potentially causally dependent on another, then
      the former is delivered after the latter at all overlapping des-
      tinations.  A multicast B' is potentially causally dependent on a
      multicast B if both multicasts originate from the same process,
      and B' is sent after B, or if there exists a chain of message
      transmissions and receptions or local events by which knowledge
      could have been transferred from the process that issued B to the
      process that issued B' [Lamport].  For causally independent mul-
      ticasts, the delivery ordering is not constrained.

      CBCAST is valuable in systems like ISIS, where concurrency con-
      trol algorithms are used to synchronize concurrent computations.
      In these systems, if two processes communicate concurrently with
      the same process the messages are almost always independent ones
      that can be processed in any order: otherwise, concurrency con-
      trol would have caused one to pause until the other was finished.
      On the other hand, order is clearly important within a causally
      linked series of multicasts, and it is precisely this sort of
      order that CBCAST respects.

  6.4 Other multicast primitives

      A weaker multicast primitive is reliable multicast, which pro-
      vides all-or-nothing delivery, but no ordering properties.  The
      formulation of CBCAST in [Birman-b] actually includes a mechanism
      for performing multicasts of this sort, hence no special



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      primitive is needed for the purpose.  Additionally, there may be
      situations in which ABCAST protocols that also satisfy a CBCAST
      ordering property would be valuable.  Our ABCAST primitive could
      be changed to respect such a rule, and we made use of a multicast
      primitive that is simultaneously causal and atomic in our work on
      consistent shared bulletin boards ([Birman-c]).  For simplicity,
      the presentation here assumes that ABCAST is completely orthogo-
      nal to CBCAST, but a simple way to build an efficient "causal
      atomic" multicast is described in our full-length paper.  The
      cost of this protocol is only slightly higher than that of
      ABCAST.

  6.5 Group addressing protocol

      Since group membership can change dynamically, it may be diffi-
      cult for a process to compute a list of destinations to which a
      message should be sent, for example, as is needed to perform a
      GBCAST.  In [Birman-b] we report on a protocol for ensuring that
      a given multicast will be delivered to all members of a process
      group in the same view.  This view is either the view that was
      operative when the message transmission was initiated, or a view
      that was defined subsequently.  The algorithm is a simple itera-
      tive one that costs nothing unless the group membership changes,
      and permits the caching of possibly inaccurate membership infor-
      mation near processes that might want to communicate with a
      group.  Using the protocol, a flexible message addressing scheme
      can readily be supported.

      Iterative addressing is only required when the process transmit-
      ting a message has an inaccurate copy of the process group view.
      In the implementation we are now building, this would rarely be
      the case, and iteration is never needed if the view is known to
      be accurate.  Thus, iterated delivery should be very infrequent.

  6.6 Synchronous versus asynchronous multicast abstractions

      Many systems employ RPC internally, as a lowest level primitive
      for interaction between processes.  It should be evident that all
      of our multicast primitives can be used to implement replicated
      remote procedure calls [Cooper]: the caller would simply pause
      until replies have been received from all the participants
      (observation of a failure constitutes a reply in this case).  We
      term such a use of the primitives synchronous, to distinguish it
      from from an asynchronous multicast in which no replies, or just
      one reply, suffices.

      In our work on ISIS, GBCAST and ABCAST are normally invoked syn-
      chronously, to implement a remote procedure call by one member of
      an object on all the members of its process group.  However,
      CBCAST, which is the most frequently used overall, is almost
      never invoked synchronously.  Asynchronous CBCAST's are the



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      primary source of concurrency in ISIS: although the delivery ord-
      ering is assured, transmission can be delayed to enable a message
      to be piggybacked on another, or to schedule IO within the system
      as a whole.  While the system cannot defer an asynchronous multi-
      cast indefinitely, the ability to defer it a little, without
      delaying some computation by doing so, permits load to be
      smoothed.  Since CBCAST respects the delivery orderings on which
      a computation might depend, and is ordered with respect to
      failures, the concurrency introduced does not complicate higher
      level algorithms.  Moreover, the protocol itself is extremely
      cheap.

      A problem is introduced by our decision to allow asynchronous
      multicasts: the atomic reception property must now be extended to
      address causally related sequences of asynchronous messages.  If
      a failure were to result in some multicasts being delivered to
      all their destinations but others that precede them not being
      delivered anywhere, inconsistency might result even if the desti-
      nations do not overlap.  We therefore extend the atomicity pro-
      perty as follows.  If process t receives a message m from process
      s, and s subsequently fails, then unless t fails as well, all
      messages m' that s received prior to its failure must be
      delivered to their remaining operational destinations.  This is
      because the state of t may now depend on the contents of any such
      m', hence the system state could become inconsistent if the
      delivery of m' were not completed.  The costs of the protocols
      are not affected by this change.

      A second problem arises when the user-level implications of this
      atomicity rule are considered.  In the event of a failure, any
      suffix of a sequence of aysnchronous multicasts could be lost and
      the system state would still be internally consistent.  A process
      that is about to take some action that may leave an externally
      visible side-effect will need a way to pause until it is
      guaranteed that such multicasts have actually been delivered.
      For this purpose, a flush primitive is provided.  Occasional
      calls to flush do not eliminate the benefit of using CBCAST asyn-
      chronously.  Unless the system has built up a considerable back-
      log of undelivered multicast messages, which should be rare,
      flush will only pause while transmission of the last few multi-
      casts complete.

7. Using the primitives

  The reliable communication primitives described above lead to simple
  solutions for the problems cited in Sec. 4:

      [1]  Synchronization.  Many synchronization problems are subsumed
      into the primitives themselves.  For example, consider the use of
      GBCAST to implement recovery.  A recovering process would issue a
      GBCAST to the process group members, requesting that state



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      information be transferred to it.  In addition to sending the
      current state of the group to the recovering process, group
      members update the process group view at this time.  Subsequent
      messages to the group will be delivered to the recovered process,
      with all necessary synchronization being provided by the ordering
      properties of GBCAST.  In situations where other forms of syn-
      chronization are needed, ABCAST provides a simple way to ensure
      that several processes take actions in the same order, and this
      form of low-level synchronization simplifies a number of higher-
      level synchronization problems.  For example, if ABCAST is used
      to do P() and V() operations on a distributed semaphore, the
      order of operations on the semaphore is set by the ABCAST, hence
      all the managers of the semaphore see these operations in a fixed
      order.

      [2]  Failure detection.  Consistent failure (and recovery) detec-
      tion are trivial using our primitives: a process simply waits for
      the appropriate process group view to change.  This facilitates
      the implementation of algorithms in which one processes monitors
      the status of another process.  A process that acts on the basis
      of a process group view change does so with the assurance that
      other group members will (eventually) observe the same event and
      will take consistent actions.

      [3]  Consistency.  We believe that consistency is generally
      expressible as a set of atomicity and ordering constraints on
      message delivery, particularly causal ones of the sort provided
      by CBCAST.  Our primitives permit a process to specify the com-
      munication properties needed to achieve a desired form of con-
      sistency.  Continued research will be needed to understand pre-
      cisely how to pick the weakest primitive in a designated situa-
      tion.

      [4]  Serializability.  To achieve serializability, one implements
      a concurrency control algorithm and then forces computations to
      respect the serialization order that this algorithm choses.  The
      ABCAST primitive, as observed above, is a powerful tool for
      establishing an order between concurrent events, e.g. by lock
      acquisition.  Having established such an order, CBCAST can be
      used to distribute information about the computation and also its
      termination (commit or abort).  Any process that observes the
      commit or abort of a computation will only be able to interact
      with data managers that have received messages preceding the com-
      mit or abort, hence a highly asynchronous transactional execution
      results.  If a process running a computation fails, this is
      detected when a failure GBCAST is received instead of the commit.
      Thus, executions are simple and quite deterministic.

      If commit is conditional, CBCAST would be used to first interro-
      gate participants to learn if they are prepared to commit, and
      then to transmit the commit or abort decision (the usual two-



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      phase commit).  On the other hand, conditional commits can often
      be avoided using our approach.  A method for building transac-
      tions that will roll-forward after failure after failure is dis-
      cussed in more detail in [Birman-a] [Joseph-a] [Joseph-b].  Other
      forms of concurrency control, such as timestamp generation, can
      similarly be implemented using ABCAST and CBCAST.  We view tran-
      sactional data storage as an application-level concern, which can
      be handled using a version stack approach or a multi-version
      store, or any other appropriate mechanism.

8. Implementation

  The communication primitives can be built in layers, starting with a
  bare network providing unreliable Internet datagrams.  The software
  structure is, however, less mature and more complex than the one sug-
  gested in RFC's 966 and 988.  For example, at this stage of our
  research we do not understand how to optimize our protocols to the
  same extent as for the unreliable host multicast approach described
  in those RFC's.  Thus, the implementation we describe here should be
  understood to be a prototype.  A particularly intriguing question,
  which we are investigating actively, concerns the use of a "best
  effort" ethernet or Internet multicast as a tool to optimize the
  implementation of our protocols.

  Our basic approach is to view large area networks as a set of clus-
  ters of sites interconnected by high speed LAN devices and intercon-
  nected by slower long-haul links.  We first provide protocols for use
  within clusters, and then extend them to run between clusters too.
  Network partitioning can be tolerated at all levels of the hierarchy
  in the sense that no incorrect actions can result after network par-
  titioning, although our approach will sometimes block until the par-
  tition is repaired.  Our protocols also tend to block within a clus-
  ter while the list of operational sites for that cluster is being
  changed.  In normal LAN's, this happens infrequently (during site
  failure or recovery), and would not pose a problem.  (In failure
  intensive applications, alternative protocols might be needed to
  address this issue).

  The lowest level of our software uses a site-to-site acknowledgement
  protocol to convert the unreliable packet transport this into a
  sequenced, error-free message abstraction, using timeouts to detect
  apparent failures.  TCP can also be used for this purpose, provided
  that a "filter" is placed on the incoming message stream and certain
  types of messages are handled specially.  An agreement protocol is
  then used to order the site-failures and recoveries consistently.  If
  timeouts cause a failure to be detected erroneously, the protocol
  forces the affected site to undergo recovery.

  Built on this is a layer that supports the primitives themselves.
  CBCAST has a very light-weight implementation, based on the idea of
  flooding the system with copies of a message: Each process buffers



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  copies of any messages needed to ensure the consistency of its view
  of the system.  If message m is delivered to process p, and m is
  potentially causally dependent on a message m prime, then a copy of m
  prime is sent to p as well (duplicates are discarded).  A garbage
  collector deletes superfluous copies after a message has reached all
  its destinations.  By using extensive piggybacking and a simple
  scheduling algorithm to control message transmission, the cost of a
  CBCAST is kept low -- often, less than one packet per destination.
  ABCAST employs a two-phase protocol based on one suggested to us by
  Skeen [Skeen-b].  This protocol has higher latency than CBCAST
  because delivery can only occur during the second phase; ABCAST is
  thus inherently synchronous.  In ISIS, however, ABCAST is used
  rarely; we believe that this would be the case in other systems as
  well.  GBCAST is implemented using a two-phase protocol similar to
  the one for ABCAST, but with an additional mechanism that flushes
  messages from a failed process before delivering the GBCAST announc-
  ing the failure.  Although GBCAST is slower than ABCAST or CBCAST, it
  is used rarely enough so that performance is probably less of an
  issue here -- and in any case, even GBCAST could be tuned to give
  very high throughput.  Preliminary performance figures appear in
  [Birman-b].

  Although satisfactory performance should be possible using an imple-
  mentation that sits on top of a conventional Internet mechanism, it
  should be noted that to achieve really high rates of communication
  the layers of software described above must reside in the kernel,
  because they run on behalf of large numbers of clients, run fre-
  quently, and tend to execute for very brief periods before doing I/O
  and pausing.  A non-kernel implementation will thus incur high
  scheduling and context switching overhead.  Additionally, it is not
  at all clear how to use ethernet style broadcast mechanisms to optim-
  ize the performance of this sort of protocol, although it should be
  possible.  We view this as an interesting area for research.

  A forthcoming paper will describe higher level software that we are
  building on top of the basic fault-tolerant process group mechanism
  described above.

9. Conclusions

  The experience of implementing a substantial fault-tolerant system
  left us with insights into the properties to be desired from a com-
  munication subsystem.  In particular, we became convinced that to
  build a reliable distributed system, one must start with a reliable
  communication subsystem.  The multicast primitives described in this
  memo present a simple interface, achieve a high level of concurrency,
  can be used in both local and wide area networks, and are applicable
  to software ranging from distributed database systems to the fault-
  tolerant objects and bulletin boards provided by ISIS.  Because they
  are integrated with failure handling mechanisms and respect desired
  event orderings, they introduce a desirable form of determinism into



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RFC 992                                                    November 1986


  distributed computation without compromising efficiency.  A conse-
  quence is that high-level algorithms are greatly simplified, reducing
  the probability of error.  We believe that this is a very promising
  and practical approach to building large fault-tolerant distributed
  systems, and it is the only one we know of that leads to a rigorous
  form of confidence in the resulting software.

NOTES:

  <1> A problem arises if a process p fails without receiving some mes-
  sage after that message has already been delivered to some other pro-
  cess q: q's VIEW when it received the message would show p to be
  operational; hence, q will assume that p received the message,
  although p is physically incapable of doing so.  However, the state
  of the system is now equivalent to one in which p did receive the
  message, but failed before acting on it.  In effect, there exists an
  interpretation of the actual system state that is consistent with q's
  assumption.  Thus, GBCAST satisfies the sort of logical delivery pro-
  perty cited in the introduction.



































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10. References

[RFC966] Deering, S. and Cheriton, D.  Host groups: A multicast exten-
     sion to the internet protocol.  Stanford University, December
     1985.

[RFC988] Deering, S.  Host extensions for IP multicasting.  Stanford
     University, July 1986.

[Allchin] Allchin, J., McKendry, M.  Synchronization and recovery of
     actions.  Proc. 2nd ACM SIGACT/SIGOPS Principles of Distributed
     Computing, Montreal, Canada, 1983.

[Babaoglu] Babaoglu, O., Drummond, R.  The streets of Byzantium: Network
     architectures for fast reliable multicast.  IEEE Trans. on
     Software Engineering TSE-11, 6 (June 1985).

[Bernstein] Bernstein, P., Goodman, N.  Concurrency control algorithms
     for replicated database systems.  ACM Computing Surveys 13, 2
     (June 1981), 185-222.

[Birman-a] Birman, K.  Replication and fault-tolerance in the ISIS sys-
     tem.  Proc. 10th ACM SIGOPS Symposium on Operating Systems Princi-
     ples.  Orcas Island, Washington, Dec. 1985, 79-86.

[Birman-b] Birman, K., Joseph, T.  Reliable communication in the pres-
     ence of failures.  Dept. of Computer Science, Cornell Univ., TR
     85-694, Aug. 1985.  To appear in ACM TOCS (Feb. 1987).

[Birman-c] Birman, K., Joseph, T., Stephenson, P.  Programming with
     fault tolerant bulletin boards in asynchronous distributed sys-
     tems.  Dept. of Computer Science, Cornell Univ., TR 85-788, Aug.
     1986.

[Birrell] Birrell, A., Nelson, B.  Implementing remote procedure calls.
     ACM Transactions on Computer Systems 2, 1 (Feb. 1984), 39-59.

[Chang] Chang, J., Maxemchuck, M. Reliable multicast protocols.  ACM
     TOCS 2, 3 (Aug. 1984), 251-273.

[Cheriton] Cheriton, D. The V Kernel: A software base for distributed
     systems.  IEEE Software 1 12, (1984), 19-43.

[Cooper] Cooper, E. Replicated procedure call.  Proc. 3rd ACM Symposium
     on Principles of Distributed Computing., August 1984, 220-232.
     (May 1985).

[Cristian] Cristian, F. et al Atomic multicast: From simple diffusion to
     Byzantine agreement.  IBM Technical Report RJ 4540 (48668), Oct.
     1984.




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[Eswaren] Eswaren, K.P., et al The notion of consistency and predicate
     locks in a database system.  Comm. ACM 19, 11 (Nov. 1976), 624-
     633.

[Hadzilacos] Hadzilacos, V.  Byzantine agreement under restricted types
     of failures (not telling the truth is different from telling of
     lies).  Tech. ARep. TR-19-83, Aiken Comp. Lab., Harvard University
     (June 1983).

[Halpern] Halpern, J., and Moses, Y.  Knowledge and common knowledge in
     a distributed environment.  Tech. Report RJ-4421, IBM San Jose
     Research Laboratory, 1984.

[Joseph-a] Joseph, T.  Low cost management of replicated data.  Ph.D.
     dissertation, Dept. of Computer Science, Cornell Univ., Ithaca
     (Dec. 1985).

[Joseph-b] Joseph, T., Birman, K.  Low cost management of replicated
     data in fault-tolerant distributed systems.  ACM TOCS 4, 1 (Feb
     1986), 54-70.

[Lamport] Lamport, L.  Time, clocks, and the ordering of events in a
     distributed system.  CACM 21, 7, July 1978, 558-565.

[Lazowska] Lazowska, E. et al The architecture of the EDEN system.
     Proc. 8th Symposium on Operating Systems Principles, Dec. 1981,
     148-159.

[Liskov] Liskov, B., Scheifler, R. Guardians and actions: Linguistic
     support for robust, distributed programs.  ACM TOPLAS 5, 3 (July
     1983), 381-404.

[Moss] Moss, E.  Nested transactions: An approach to reliable, distri-
     buted computing.  Ph.D. thesis, MIT Dept of EECS, TR 260, April
     1981.

[Papadimitrou] Papadimitrou, C.  The serializability of concurrent data-
     base updates.  JACM 26, 4 (Oct. 1979), 631-653.

[Popek] Popek, G. et al.  Locus: A network transparent, high reliability
     distributed system.  Proc. 8th Symposium on Operating Systems
     Principles, Dec. 1981, 169-177.

[Schlicting] Schlicting, R, Schneider, F.  Fail-stop processors: An
     approach to designing fault-tolerant distributed computing sys-
     tems.  ACM TOCS 1, 3, August 1983, 222-238.

[Schneider] Schneider, F., Gries, D., Schlicting, R.  Reliable multicast
     protocols.  Science of computer programming 3, 2 (March 1984).

[Skeen-a] Skeen, D.  Determining the last process to fail.  ACM TOCS 3,



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     1, Feb. 1985, 15-30.

[Skeen-b] Skeen, D.  A reliable multicast protocol.  Unpublished.

[Spector] Spector, A., et al  Distributed transactions for reliable sys-
     tems.  Proc. 10th ACM SIGOPS Symposium on Operating Systems Prin-
     ciples, Dec. 1985, 127-146.

[Strong] Strong, H.R., Dolev, D. Byzantine agreement. Digest of papers,
     Spring Compcon 83, San Francisco, CA, March 1983, 77-81.












































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