Internet Engineering Task Force (IETF)                      J. Rosenberg
Request for Comments: 5245                                   jdrosen.net
Obsoletes: 4091, 4092                                         April 2010
Category: Standards Track
ISSN: 2070-1721


            Interactive Connectivity Establishment (ICE):
    A Protocol for Network Address Translator (NAT) Traversal for
                        Offer/Answer Protocols

Abstract

  This document describes a protocol for Network Address Translator
  (NAT) traversal for UDP-based multimedia sessions established with
  the offer/answer model.  This protocol is called Interactive
  Connectivity Establishment (ICE).  ICE makes use of the Session
  Traversal Utilities for NAT (STUN) protocol and its extension,
  Traversal Using Relay NAT (TURN).  ICE can be used by any protocol
  utilizing the offer/answer model, such as the Session Initiation
  Protocol (SIP).

Status of This Memo

  This is an Internet Standards Track document.

  This document is a product of the Internet Engineering Task Force
  (IETF).  It represents the consensus of the IETF community.  It has
  received public review and has been approved for publication by the
  Internet Engineering Steering Group (IESG).  Further information on
  Internet Standards is available in Section 2 of RFC 5741.

  Information about the current status of this document, any errata,
  and how to provide feedback on it may be obtained at
  http://www.rfc-editor.org/info/rfc5245.
















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Copyright Notice

  Copyright (c) 2010 IETF Trust and the persons identified as the
  document authors.  All rights reserved.

  This document is subject to BCP 78 and the IETF Trust's Legal
  Provisions Relating to IETF Documents
  (http://trustee.ietf.org/license-info) in effect on the date of
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  to this document.  Code Components extracted from this document must
  include Simplified BSD License text as described in Section 4.e of
  the Trust Legal Provisions and are provided without warranty as
  described in the Simplified BSD License.

Table of Contents

  1.  Introduction  . . . . . . . . . . . . . . . . . . . . . . . .   6
  2.  Overview of ICE . . . . . . . . . . . . . . . . . . . . . . .   7
    2.1.  Gathering Candidate Addresses . . . . . . . . . . . . . .   9
    2.2.  Connectivity Checks . . . . . . . . . . . . . . . . . . .  11
    2.3.  Sorting Candidates  . . . . . . . . . . . . . . . . . . .  12
    2.4.  Frozen Candidates . . . . . . . . . . . . . . . . . . . .  13
    2.5.  Security for Checks . . . . . . . . . . . . . . . . . . .  14
    2.6.  Concluding ICE  . . . . . . . . . . . . . . . . . . . . .  14
    2.7.  Lite Implementations  . . . . . . . . . . . . . . . . . .  16
  3.  Terminology . . . . . . . . . . . . . . . . . . . . . . . . .  16
  4.  Sending the Initial Offer . . . . . . . . . . . . . . . . . .  19
    4.1.  Full Implementation Requirements  . . . . . . . . . . . .  19
      4.1.1.  Gathering Candidates  . . . . . . . . . . . . . . . .  19
        4.1.1.1.  Host Candidates . . . . . . . . . . . . . . . . .  20
        4.1.1.2.  Server Reflexive and Relayed Candidates . . . . .  20
        4.1.1.3.  Computing Foundations . . . . . . . . . . . . . .  22
        4.1.1.4.  Keeping Candidates Alive  . . . . . . . . . . . .  22
      4.1.2.  Prioritizing Candidates . . . . . . . . . . . . . . .  22
        4.1.2.1.  Recommended Formula . . . . . . . . . . . . . . .  23
        4.1.2.2.  Guidelines for Choosing Type and Local
                  Preferences . . . . . . . . . . . . . . . . . . .  23
      4.1.3.  Eliminating Redundant Candidates  . . . . . . . . . .  25
      4.1.4.  Choosing Default Candidates . . . . . . . . . . . . .  25
    4.2.  Lite Implementation Requirements  . . . . . . . . . . . .  25
    4.3.  Encoding the SDP  . . . . . . . . . . . . . . . . . . . .  26
  5.  Receiving the Initial Offer . . . . . . . . . . . . . . . . .  28
    5.1.  Verifying ICE Support . . . . . . . . . . . . . . . . . .  28
    5.2.  Determining Role  . . . . . . . . . . . . . . . . . . . .  29
    5.3.  Gathering Candidates  . . . . . . . . . . . . . . . . . .  30
    5.4.  Prioritizing Candidates . . . . . . . . . . . . . . . . .  30
    5.5.  Choosing Default Candidates . . . . . . . . . . . . . . .  31



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    5.6.  Encoding the SDP  . . . . . . . . . . . . . . . . . . . .  31
    5.7.  Forming the Check Lists . . . . . . . . . . . . . . . . .  31
      5.7.1.  Forming Candidate Pairs . . . . . . . . . . . . . . .  31
      5.7.2.  Computing Pair Priority and Ordering Pairs  . . . . .  34
      5.7.3.  Pruning the Pairs . . . . . . . . . . . . . . . . . .  34
      5.7.4.  Computing States  . . . . . . . . . . . . . . . . . .  34
    5.8.  Scheduling Checks . . . . . . . . . . . . . . . . . . . .  37
  6.  Receipt of the Initial Answer . . . . . . . . . . . . . . . .  39
    6.1.  Verifying ICE Support . . . . . . . . . . . . . . . . . .  39
    6.2.  Determining Role  . . . . . . . . . . . . . . . . . . . .  39
    6.3.  Forming the Check List  . . . . . . . . . . . . . . . . .  40
    6.4.  Performing Ordinary Checks  . . . . . . . . . . . . . . .  40
  7.  Performing Connectivity Checks  . . . . . . . . . . . . . . .  40
    7.1.  STUN Client Procedures  . . . . . . . . . . . . . . . . .  40
      7.1.1.  Creating Permissions for Relayed Candidates . . . . .  40
      7.1.2.  Sending the Request . . . . . . . . . . . . . . . . .  40
        7.1.2.1.  PRIORITY and USE-CANDIDATE  . . . . . . . . . . .  41
        7.1.2.2.  ICE-CONTROLLED and ICE-CONTROLLING  . . . . . . .  41
        7.1.2.3.  Forming Credentials . . . . . . . . . . . . . . .  41
        7.1.2.4.  DiffServ Treatment  . . . . . . . . . . . . . . .  42
      7.1.3.  Processing the Response . . . . . . . . . . . . . . .  42
        7.1.3.1.  Failure Cases . . . . . . . . . . . . . . . . . .  42
        7.1.3.2.  Success Cases . . . . . . . . . . . . . . . . . .  43
          7.1.3.2.1.  Discovering Peer Reflexive Candidates . . . .  43
          7.1.3.2.2.  Constructing a Valid Pair . . . . . . . . . .  44
          7.1.3.2.3.  Updating Pair States  . . . . . . . . . . . .  45
          7.1.3.2.4.  Updating the Nominated Flag . . . . . . . . .  46
        7.1.3.3.  Check List and Timer State Updates  . . . . . . .  46
    7.2.  STUN Server Procedures  . . . . . . . . . . . . . . . . .  46
      7.2.1.  Additional Procedures for Full Implementations  . . .  47
        7.2.1.1.  Detecting and Repairing Role Conflicts  . . . . .  47
        7.2.1.2.  Computing Mapped Address  . . . . . . . . . . . .  48
        7.2.1.3.  Learning Peer Reflexive Candidates  . . . . . . .  49
        7.2.1.4.  Triggered Checks  . . . . . . . . . . . . . . . .  49
        7.2.1.5.  Updating the Nominated Flag . . . . . . . . . . .  50
      7.2.2.  Additional Procedures for Lite Implementations  . . .  51
  8.  Concluding ICE Processing . . . . . . . . . . . . . . . . . .  51
    8.1.  Procedures for Full Implementations . . . . . . . . . . .  51
      8.1.1.  Nominating Pairs  . . . . . . . . . . . . . . . . . .  51
        8.1.1.1.  Regular Nomination  . . . . . . . . . . . . . . .  52
        8.1.1.2.  Aggressive Nomination . . . . . . . . . . . . . .  52
      8.1.2.  Updating States . . . . . . . . . . . . . . . . . . .  53
    8.2.  Procedures for Lite Implementations . . . . . . . . . . .  54
      8.2.1.  Peer Is Full  . . . . . . . . . . . . . . . . . . . .  54
      8.2.2.  Peer Is Lite  . . . . . . . . . . . . . . . . . . . .  55
    8.3.  Freeing Candidates  . . . . . . . . . . . . . . . . . . .  56
      8.3.1.  Full Implementation Procedures  . . . . . . . . . . .  56
      8.3.2.  Lite Implementation Procedures  . . . . . . . . . . .  56



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  9.  Subsequent Offer/Answer Exchanges . . . . . . . . . . . . . .  56
    9.1.  Generating the Offer  . . . . . . . . . . . . . . . . . .  57
      9.1.1.  Procedures for All Implementations  . . . . . . . . .  57
        9.1.1.1.  ICE Restarts  . . . . . . . . . . . . . . . . . .  57
        9.1.1.2.  Removing a Media Stream . . . . . . . . . . . . .  58
        9.1.1.3.  Adding a Media Stream . . . . . . . . . . . . . .  58
      9.1.2.  Procedures for Full Implementations . . . . . . . . .  58
        9.1.2.1.  Existing Media Streams with ICE Running . . . . .  58
        9.1.2.2.  Existing Media Streams with ICE Completed . . . .  59
      9.1.3.  Procedures for Lite Implementations . . . . . . . . .  59
        9.1.3.1.  Existing Media Streams with ICE Running . . . . .  59
        9.1.3.2.  Existing Media Streams with ICE Completed . . . .  60
    9.2.  Receiving the Offer and Generating an Answer  . . . . . .  60
      9.2.1.  Procedures for All Implementations  . . . . . . . . .  60
        9.2.1.1.  Detecting ICE Restart . . . . . . . . . . . . . .  60
        9.2.1.2.  New Media Stream  . . . . . . . . . . . . . . . .  61
        9.2.1.3.  Removed Media Stream  . . . . . . . . . . . . . .  61
      9.2.2.  Procedures for Full Implementations . . . . . . . . .  61
        9.2.2.1.  Existing Media Streams with ICE Running and no
                  remote-candidates . . . . . . . . . . . . . . . .  61
        9.2.2.2.  Existing Media Streams with ICE Completed and
                  no remote-candidates  . . . . . . . . . . . . . .  61
        9.2.2.3.  Existing Media Streams and remote-candidates  . .  61
      9.2.3.  Procedures for Lite Implementations . . . . . . . . .  62
    9.3.  Updating the Check and Valid Lists  . . . . . . . . . . .  63
      9.3.1.  Procedures for Full Implementations . . . . . . . . .  63
        9.3.1.1.  ICE Restarts  . . . . . . . . . . . . . . . . . .  63
        9.3.1.2.  New Media Stream  . . . . . . . . . . . . . . . .  63
        9.3.1.3.  Removed Media Stream  . . . . . . . . . . . . . .  64
        9.3.1.4.  ICE Continuing for Existing Media Stream  . . . .  64
      9.3.2.  Procedures for Lite Implementations . . . . . . . . .  64
  10. Keepalives  . . . . . . . . . . . . . . . . . . . . . . . . .  65
  11. Media Handling  . . . . . . . . . . . . . . . . . . . . . . .  66
    11.1. Sending Media . . . . . . . . . . . . . . . . . . . . . .  66
      11.1.1. Procedures for Full Implementations . . . . . . . . .  66
      11.1.2. Procedures for Lite Implementations . . . . . . . . .  67
      11.1.3. Procedures for All Implementations  . . . . . . . . .  67
    11.2. Receiving Media . . . . . . . . . . . . . . . . . . . . .  67
  12. Usage with SIP  . . . . . . . . . . . . . . . . . . . . . . .  68
    12.1. Latency Guidelines  . . . . . . . . . . . . . . . . . . .  68
      12.1.1. Offer in INVITE . . . . . . . . . . . . . . . . . . .  68
      12.1.2. Offer in Response . . . . . . . . . . . . . . . . . .  70
    12.2. SIP Option Tags and Media Feature Tags  . . . . . . . . .  70
    12.3. Interactions with Forking . . . . . . . . . . . . . . . .  70
    12.4. Interactions with Preconditions . . . . . . . . . . . . .  70
    12.5. Interactions with Third Party Call Control  . . . . . . .  71
  13. Relationship with ANAT  . . . . . . . . . . . . . . . . . . .  71
  14. Extensibility Considerations  . . . . . . . . . . . . . . . .  72



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  15. Grammar . . . . . . . . . . . . . . . . . . . . . . . . . . .  73
    15.1. "candidate" Attribute . . . . . . . . . . . . . . . . . .  73
    15.2. "remote-candidates" Attribute . . . . . . . . . . . . . .  75
    15.3. "ice-lite" and "ice-mismatch" Attributes  . . . . . . . .  75
    15.4. "ice-ufrag" and "ice-pwd" Attributes  . . . . . . . . . .  76
    15.5. "ice-options" Attribute . . . . . . . . . . . . . . . . .  76
  16. Setting Ta and RTO  . . . . . . . . . . . . . . . . . . . . .  76
    16.1. RTP Media Streams . . . . . . . . . . . . . . . . . . . .  77
    16.2. Non-RTP Sessions  . . . . . . . . . . . . . . . . . . . .  78
  17. Example . . . . . . . . . . . . . . . . . . . . . . . . . . .  79
  18. Security Considerations . . . . . . . . . . . . . . . . . . .  85
    18.1. Attacks on Connectivity Checks  . . . . . . . . . . . . .  86
    18.2. Attacks on Server Reflexive Address Gathering . . . . . .  88
    18.3. Attacks on Relayed Candidate Gathering  . . . . . . . . .  89
    18.4. Attacks on the Offer/Answer Exchanges . . . . . . . . . .  89
    18.5. Insider Attacks . . . . . . . . . . . . . . . . . . . . .  90
      18.5.1. The Voice Hammer Attack . . . . . . . . . . . . . . .  90
      18.5.2. STUN Amplification Attack . . . . . . . . . . . . . .  90
    18.6. Interactions with Application Layer Gateways and SIP  . .  91
  19. STUN Extensions . . . . . . . . . . . . . . . . . . . . . . .  92
    19.1. New Attributes  . . . . . . . . . . . . . . . . . . . . .  92
    19.2. New Error Response Codes  . . . . . . . . . . . . . . . .  93
  20. Operational Considerations  . . . . . . . . . . . . . . . . .  93
    20.1. NAT and Firewall Types  . . . . . . . . . . . . . . . . .  93
    20.2. Bandwidth Requirements  . . . . . . . . . . . . . . . . .  93
      20.2.1. STUN and TURN Server Capacity Planning  . . . . . . .  93
      20.2.2. Gathering and Connectivity Checks . . . . . . . . . .  94
      20.2.3. Keepalives  . . . . . . . . . . . . . . . . . . . . .  94
    20.3. ICE and ICE-lite  . . . . . . . . . . . . . . . . . . . .  95
    20.4. Troubleshooting and Performance Management  . . . . . . .  95
    20.5. Endpoint Configuration  . . . . . . . . . . . . . . . . .  95
  21. IANA Considerations . . . . . . . . . . . . . . . . . . . . .  96
    21.1. SDP Attributes  . . . . . . . . . . . . . . . . . . . . .  96
      21.1.1. candidate Attribute . . . . . . . . . . . . . . . . .  96
      21.1.2. remote-candidates Attribute . . . . . . . . . . . . .  96
      21.1.3. ice-lite Attribute  . . . . . . . . . . . . . . . . .  97
      21.1.4. ice-mismatch Attribute  . . . . . . . . . . . . . . .  97
      21.1.5. ice-pwd Attribute . . . . . . . . . . . . . . . . . .  98
      21.1.6. ice-ufrag Attribute . . . . . . . . . . . . . . . . .  98
      21.1.7. ice-options Attribute . . . . . . . . . . . . . . . .  98
    21.2. STUN Attributes . . . . . . . . . . . . . . . . . . . . .  99
    21.3. STUN Error Responses  . . . . . . . . . . . . . . . . . .  99
  22. IAB Considerations  . . . . . . . . . . . . . . . . . . . . .  99
    22.1. Problem Definition  . . . . . . . . . . . . . . . . . . . 100
    22.2. Exit Strategy . . . . . . . . . . . . . . . . . . . . . . 100
    22.3. Brittleness Introduced by ICE . . . . . . . . . . . . . . 101
    22.4. Requirements for a Long-Term Solution . . . . . . . . . . 102
    22.5. Issues with Existing NAPT Boxes . . . . . . . . . . . . . 102



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  23. Acknowledgements  . . . . . . . . . . . . . . . . . . . . . . 102
  24. References  . . . . . . . . . . . . . . . . . . . . . . . . . 103
    24.1. Normative References  . . . . . . . . . . . . . . . . . . 103
    24.2. Informative References  . . . . . . . . . . . . . . . . . 104
  Appendix A.  Lite and Full Implementations  . . . . . . . . . . . 107
  Appendix B.  Design Motivations . . . . . . . . . . . . . . . . . 108
    B.1.  Pacing of STUN Transactions . . . . . . . . . . . . . . . 108
    B.2.  Candidates with Multiple Bases  . . . . . . . . . . . . . 109
    B.3.  Purpose of the <rel-addr> and <rel-port> Attributes . . . 111
    B.4.  Importance of the STUN Username . . . . . . . . . . . . . 111
    B.5.  The Candidate Pair Priority Formula . . . . . . . . . . . 113
    B.6.  The remote-candidates Attribute . . . . . . . . . . . . . 113
    B.7.  Why Are Keepalives Needed?  . . . . . . . . . . . . . . . 114
    B.8.  Why Prefer Peer Reflexive Candidates? . . . . . . . . . . 115
    B.9.  Why Send an Updated Offer?  . . . . . . . . . . . . . . . 115
    B.10. Why Are Binding Indications Used for Keepalives?  . . . . 115
    B.11. Why Is the Conflict Resolution Mechanism Needed?  . . . . 116

1.  Introduction

  RFC 3264 [RFC3264] defines a two-phase exchange of Session
  Description Protocol (SDP) messages [RFC4566] for the purposes of
  establishment of multimedia sessions.  This offer/answer mechanism is
  used by protocols such as the Session Initiation Protocol (SIP)
  [RFC3261].

  Protocols using offer/answer are difficult to operate through Network
  Address Translators (NATs).  Because their purpose is to establish a
  flow of media packets, they tend to carry the IP addresses and ports
  of media sources and sinks within their messages, which is known to
  be problematic through NAT [RFC3235].  The protocols also seek to
  create a media flow directly between participants, so that there is
  no application layer intermediary between them.  This is done to
  reduce media latency, decrease packet loss, and reduce the
  operational costs of deploying the application.  However, this is
  difficult to accomplish through NAT.  A full treatment of the reasons
  for this is beyond the scope of this specification.

  Numerous solutions have been defined for allowing these protocols to
  operate through NAT.  These include Application Layer Gateways
  (ALGs), the Middlebox Control Protocol [RFC3303], the original Simple
  Traversal of UDP Through NAT (STUN) [RFC3489] specification, and
  Realm Specific IP [RFC3102] [RFC3103] along with session description
  extensions needed to make them work, such as the Session Description
  Protocol (SDP) [RFC4566] attribute for the Real Time Control Protocol
  (RTCP) [RFC3605].  Unfortunately, these techniques all have pros and
  cons which, make each one optimal in some network topologies, but a
  poor choice in others.  The result is that administrators and



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  implementors are making assumptions about the topologies of the
  networks in which their solutions will be deployed.  This introduces
  complexity and brittleness into the system.  What is needed is a
  single solution that is flexible enough to work well in all
  situations.

  This specification defines Interactive Connectivity Establishment
  (ICE) as a technique for NAT traversal for UDP-based media streams
  (though ICE can be extended to handle other transport protocols, such
  as TCP [ICE-TCP]) established by the offer/answer model.  ICE is an
  extension to the offer/answer model, and works by including a
  multiplicity of IP addresses and ports in SDP offers and answers,
  which are then tested for connectivity by peer-to-peer connectivity
  checks.  The IP addresses and ports included in the SDP and the
  connectivity checks are performed using the revised STUN
  specification [RFC5389], now renamed to Session Traversal Utilities
  for NAT.  The new name and new specification reflect its new role as
  a tool that is used with other NAT traversal techniques (namely ICE)
  rather than a standalone NAT traversal solution, as the original STUN
  specification was.  ICE also makes use of Traversal Using Relays
  around NAT (TURN) [RFC5766], an extension to STUN.  Because ICE
  exchanges a multiplicity of IP addresses and ports for each media
  stream, it also allows for address selection for multihomed and dual-
  stack hosts, and for this reason it deprecates RFC 4091 [RFC4091] and
  [RFC4092].

2.  Overview of ICE

  In a typical ICE deployment, we have two endpoints (known as AGENTS
  in RFC 3264 terminology) that want to communicate.  They are able to
  communicate indirectly via some signaling protocol (such as SIP), by
  which they can perform an offer/answer exchange of SDP [RFC3264]
  messages.  Note that ICE is not intended for NAT traversal for SIP,
  which is assumed to be provided via another mechanism [RFC5626].  At
  the beginning of the ICE process, the agents are ignorant of their
  own topologies.  In particular, they might or might not be behind a
  NAT (or multiple tiers of NATs).  ICE allows the agents to discover
  enough information about their topologies to potentially find one or
  more paths by which they can communicate.

  Figure 1 shows a typical environment for ICE deployment.  The two
  endpoints are labelled L and R (for left and right, which helps
  visualize call flows).  Both L and R are behind their own respective
  NATs though they may not be aware of it.  The type of NAT and its
  properties are also unknown.  Agents L and R are capable of engaging
  in an offer/answer exchange by which they can exchange SDP messages,
  whose purpose is to set up a media session between L and R.
  Typically, this exchange will occur through a SIP server.



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  In addition to the agents, a SIP server and NATs, ICE is typically
  used in concert with STUN or TURN servers in the network.  Each agent
  can have its own STUN or TURN server, or they can be the same.

                             +-------+
                             | SIP   |
          +-------+          | Srvr  |          +-------+
          | STUN  |          |       |          | STUN  |
          | Srvr  |          +-------+          | Srvr  |
          |       |         /         \         |       |
          +-------+        /           \        +-------+
                          /             \
                         /               \
                        /                 \
                       /                   \
                      /  <-  Signaling  ->  \
                     /                       \
                    /                         \
              +--------+                   +--------+
              |  NAT   |                   |  NAT   |
              +--------+                   +--------+
                /                                \
               /                                  \
              /                                    \
          +-------+                             +-------+
          | Agent |                             | Agent |
          |   L   |                             |   R   |
          |       |                             |       |
          +-------+                             +-------+

                    Figure 1: ICE Deployment Scenario

  The basic idea behind ICE is as follows: each agent has a variety of
  candidate TRANSPORT ADDRESSES (combination of IP address and port for
  a particular transport protocol, which is always UDP in this
  specification)) it could use to communicate with the other agent.
  These might include:

  o  A transport address on a directly attached network interface

  o  A translated transport address on the public side of a NAT (a
     "server reflexive" address)

  o  A transport address allocated from a TURN server (a "relayed
     address").

  Potentially, any of L's candidate transport addresses can be used to
  communicate with any of R's candidate transport addresses.  In



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  practice, however, many combinations will not work.  For instance, if
  L and R are both behind NATs, their directly attached interface
  addresses are unlikely to be able to communicate directly (this is
  why ICE is needed, after all!).  The purpose of ICE is to discover
  which pairs of addresses will work.  The way that ICE does this is to
  systematically try all possible pairs (in a carefully sorted order)
  until it finds one or more that work.

2.1.  Gathering Candidate Addresses

  In order to execute ICE, an agent has to identify all of its address
  candidates.  A CANDIDATE is a transport address -- a combination of
  IP address and port for a particular transport protocol (with only
  UDP specified here).  This document defines three types of
  candidates, some derived from physical or logical network interfaces,
  others discoverable via STUN and TURN.  Naturally, one viable
  candidate is a transport address obtained directly from a local
  interface.  Such a candidate is called a HOST CANDIDATE.  The local
  interface could be ethernet or WiFi, or it could be one that is
  obtained through a tunnel mechanism, such as a Virtual Private
  Network (VPN) or Mobile IP (MIP).  In all cases, such a network
  interface appears to the agent as a local interface from which ports
  (and thus candidates) can be allocated.

  If an agent is multihomed, it obtains a candidate from each IP
  address.  Depending on the location of the PEER (the other agent in
  the session) on the IP network relative to the agent, the agent may
  be reachable by the peer through one or more of those IP addresses.
  Consider, for example, an agent that has a local IP address on a
  private net 10 network (I1), and a second connected to the public
  Internet (I2).  A candidate from I1 will be directly reachable when
  communicating with a peer on the same private net 10 network, while a
  candidate from I2 will be directly reachable when communicating with
  a peer on the public Internet.  Rather than trying to guess which IP
  address will work prior to sending an offer, the offering agent
  includes both candidates in its offer.

  Next, the agent uses STUN or TURN to obtain additional candidates.
  These come in two flavors: translated addresses on the public side of
  a NAT (SERVER REFLEXIVE CANDIDATES) and addresses on TURN servers
  (RELAYED CANDIDATES).  When TURN servers are utilized, both types of
  candidates are obtained from the TURN server.  If only STUN servers
  are utilized, only server reflexive candidates are obtained from
  them.  The relationship of these candidates to the host candidate is
  shown in Figure 2.  In this figure, both types of candidates are
  discovered using TURN.  In the figure, the notation X:x means IP
  address X and UDP port x.




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                To Internet

                    |
                    |
                    |  /------------  Relayed
                Y:y | /               Address
                +--------+
                |        |
                |  TURN  |
                | Server |
                |        |
                +--------+
                    |
                    |
                    | /------------  Server
             X1':x1'|/               Reflexive
              +------------+         Address
              |    NAT     |
              +------------+
                    |
                    | /------------  Local
                X:x |/               Address
                +--------+
                |        |
                | Agent  |
                |        |
                +--------+

                    Figure 2: Candidate Relationships

  When the agent sends the TURN Allocate request from IP address and
  port X:x, the NAT (assuming there is one) will create a binding
  X1':x1', mapping this server reflexive candidate to the host
  candidate X:x.  Outgoing packets sent from the host candidate will be
  translated by the NAT to the server reflexive candidate.  Incoming
  packets sent to the server reflexive candidate will be translated by
  the NAT to the host candidate and forwarded to the agent.  We call
  the host candidate associated with a given server reflexive candidate
  the BASE.

     Note: "Base" refers to the address an agent sends from for a
     particular candidate.  Thus, as a degenerate case host candidates
     also have a base, but it's the same as the host candidate.

  When there are multiple NATs between the agent and the TURN server,
  the TURN request will create a binding on each NAT, but only the
  outermost server reflexive candidate (the one nearest the TURN




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  server) will be discovered by the agent.  If the agent is not behind
  a NAT, then the base candidate will be the same as the server
  reflexive candidate and the server reflexive candidate is redundant
  and will be eliminated.

  The Allocate request then arrives at the TURN server.  The TURN
  server allocates a port y from its local IP address Y, and generates
  an Allocate response, informing the agent of this relayed candidate.
  The TURN server also informs the agent of the server reflexive
  candidate, X1':x1' by copying the source transport address of the
  Allocate request into the Allocate response.  The TURN server acts as
  a packet relay, forwarding traffic between L and R. In order to send
  traffic to L, R sends traffic to the TURN server at Y:y, and the TURN
  server forwards that to X1':x1', which passes through the NAT where
  it is mapped to X:x and delivered to L.

  When only STUN servers are utilized, the agent sends a STUN Binding
  request [RFC5389] to its STUN server.  The STUN server will inform
  the agent of the server reflexive candidate X1':x1' by copying the
  source transport address of the Binding request into the Binding
  response.

2.2.  Connectivity Checks

  Once L has gathered all of its candidates, it orders them in highest
  to lowest priority and sends them to R over the signaling channel.
  The candidates are carried in attributes in the SDP offer.  When R
  receives the offer, it performs the same gathering process and
  responds with its own list of candidates.  At the end of this
  process, each agent has a complete list of both its candidates and
  its peer's candidates.  It pairs them up, resulting in CANDIDATE
  PAIRS.  To see which pairs work, each agent schedules a series of
  CHECKS.  Each check is a STUN request/response transaction that the
  client will perform on a particular candidate pair by sending a STUN
  request from the local candidate to the remote candidate.

  The basic principle of the connectivity checks is simple:

  1.  Sort the candidate pairs in priority order.

  2.  Send checks on each candidate pair in priority order.

  3.  Acknowledge checks received from the other agent.








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  With both agents performing a check on a candidate pair, the result
  is a 4-way handshake:

  L                        R
  -                        -
  STUN request ->             \  L's
            <- STUN response  /  check

             <- STUN request  \  R's
  STUN response ->            /  check

                   Figure 3: Basic Connectivity Check

  It is important to note that the STUN requests are sent to and from
  the exact same IP addresses and ports that will be used for media
  (e.g., RTP and RTCP).  Consequently, agents demultiplex STUN and RTP/
  RTCP using contents of the packets, rather than the port on which
  they are received.  Fortunately, this demultiplexing is easy to do,
  especially for RTP and RTCP.

  Because a STUN Binding request is used for the connectivity check,
  the STUN Binding response will contain the agent's translated
  transport address on the public side of any NATs between the agent
  and its peer.  If this transport address is different from other
  candidates the agent already learned, it represents a new candidate,
  called a PEER REFLEXIVE CANDIDATE, which then gets tested by ICE just
  the same as any other candidate.

  As an optimization, as soon as R gets L's check message, R schedules
  a connectivity check message to be sent to L on the same candidate
  pair.  This accelerates the process of finding a valid candidate, and
  is called a TRIGGERED CHECK.

  At the end of this handshake, both L and R know that they can send
  (and receive) messages end-to-end in both directions.

2.3.  Sorting Candidates

  Because the algorithm above searches all candidate pairs, if a
  working pair exists it will eventually find it no matter what order
  the candidates are tried in.  In order to produce faster (and better)
  results, the candidates are sorted in a specified order.  The
  resulting list of sorted candidate pairs is called the CHECK LIST.
  The algorithm is described in Section 4.1.2 but follows two general
  principles:

  o  Each agent gives its candidates a numeric priority, which is sent
     along with the candidate to the peer.



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  o  The local and remote priorities are combined so that each agent
     has the same ordering for the candidate pairs.

  The second property is important for getting ICE to work when there
  are NATs in front of L and R.  Frequently, NATs will not allow
  packets in from a host until the agent behind the NAT has sent a
  packet towards that host.  Consequently, ICE checks in each direction
  will not succeed until both sides have sent a check through their
  respective NATs.

  The agent works through this check list by sending a STUN request for
  the next candidate pair on the list periodically.  These are called
  ORDINARY CHECKS.

  In general, the priority algorithm is designed so that candidates of
  similar type get similar priorities and so that more direct routes
  (that is, through fewer media relays and through fewer NATs) are
  preferred over indirect ones (ones with more media relays and more
  NATs).  Within those guidelines, however, agents have a fair amount
  of discretion about how to tune their algorithms.

2.4.  Frozen Candidates

  The previous description only addresses the case where the agents
  wish to establish a media session with one COMPONENT (a piece of a
  media stream requiring a single transport address; a media stream may
  require multiple components, each of which has to work for the media
  stream as a whole to be work).  Typically (e.g., with RTP and RTCP),
  the agents actually need to establish connectivity for more than one
  flow.

  The network properties are likely to be very similar for each
  component (especially because RTP and RTCP are sent and received from
  the same IP address).  It is usually possible to leverage information
  from one media component in order to determine the best candidates
  for another.  ICE does this with a mechanism called "frozen
  candidates".

  Each candidate is associated with a property called its FOUNDATION.
  Two candidates have the same foundation when they are "similar" -- of
  the same type and obtained from the same host candidate and STUN
  server using the same protocol.  Otherwise, their foundation is
  different.  A candidate pair has a foundation too, which is just the
  concatenation of the foundations of its two candidates.  Initially,
  only the candidate pairs with unique foundations are tested.  The
  other candidate pairs are marked "frozen".  When the connectivity
  checks for a candidate pair succeed, the other candidate pairs with




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  the same foundation are unfrozen.  This avoids repeated checking of
  components that are superficially more attractive but in fact are
  likely to fail.

  While we've described "frozen" here as a separate mechanism for
  expository purposes, in fact it is an integral part of ICE and the
  ICE prioritization algorithm automatically ensures that the right
  candidates are unfrozen and checked in the right order.

2.5.  Security for Checks

  Because ICE is used to discover which addresses can be used to send
  media between two agents, it is important to ensure that the process
  cannot be hijacked to send media to the wrong location.  Each STUN
  connectivity check is covered by a message authentication code (MAC)
  computed using a key exchanged in the signaling channel.  This MAC
  provides message integrity and data origin authentication, thus
  stopping an attacker from forging or modifying connectivity check
  messages.  Furthermore, if the SIP [RFC3261] caller is using ICE, and
  their call forks, the ICE exchanges happen independently with each
  forked recipient.  In such a case, the keys exchanged in the
  signaling help associate each ICE exchange with each forked
  recipient.

2.6.  Concluding ICE

  ICE checks are performed in a specific sequence, so that high-
  priority candidate pairs are checked first, followed by lower-
  priority ones.  One way to conclude ICE is to declare victory as soon
  as a check for each component of each media stream completes
  successfully.  Indeed, this is a reasonable algorithm, and details
  for it are provided below.  However, it is possible that a packet
  loss will cause a higher-priority check to take longer to complete.
  In that case, allowing ICE to run a little longer might produce
  better results.  More fundamentally, however, the prioritization
  defined by this specification may not yield "optimal" results.  As an
  example, if the aim is to select low-latency media paths, usage of a
  relay is a hint that latencies may be higher, but it is nothing more
  than a hint.  An actual round-trip time (RTT) measurement could be
  made, and it might demonstrate that a pair with lower priority is
  actually better than one with higher priority.

  Consequently, ICE assigns one of the agents in the role of the
  CONTROLLING AGENT, and the other of the CONTROLLED AGENT.  The
  controlling agent gets to nominate which candidate pairs will get
  used for media amongst the ones that are valid.  It can do this in
  one of two ways -- using REGULAR NOMINATION or AGGRESSIVE NOMINATION.




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  With regular nomination, the controlling agent lets the checks
  continue until at least one valid candidate pair for each media
  stream is found.  Then, it picks amongst those that are valid, and
  sends a second STUN request on its NOMINATED candidate pair, but this
  time with a flag set to tell the peer that this pair has been
  nominated for use.  This is shown in Figure 4.

  L                        R
  -                        -
  STUN request ->             \  L's
            <- STUN response  /  check

             <- STUN request  \  R's
  STUN response ->            /  check

  STUN request + flag ->      \  L's
            <- STUN response  /  check

                      Figure 4: Regular Nomination

  Once the STUN transaction with the flag completes, both sides cancel
  any future checks for that media stream.  ICE will now send media
  using this pair.  The pair an ICE agent is using for media is called
  the SELECTED PAIR.

  In aggressive nomination, the controlling agent puts the flag in
  every STUN request it sends.  This way, once the first check
  succeeds, ICE processing is complete for that media stream and the
  controlling agent doesn't have to send a second STUN request.  The
  selected pair will be the highest-priority valid pair whose check
  succeeded.  Aggressive nomination is faster than regular nomination,
  but gives less flexibility.  Aggressive nomination is shown in
  Figure 5.

  L                        R
  -                        -
  STUN request + flag ->      \  L's
            <- STUN response  /  check

             <- STUN request  \  R's
  STUN response ->            /  check

                     Figure 5: Aggressive Nomination

  Once all of the media streams are completed, the controlling endpoint
  sends an updated offer if the candidates in the m and c lines for the
  media stream (called the DEFAULT CANDIDATES) don't match ICE's
  SELECTED CANDIDATES.



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  Once ICE is concluded, it can be restarted at any time for one or all
  of the media streams by either agent.  This is done by sending an
  updated offer indicating a restart.

2.7.  Lite Implementations

  In order for ICE to be used in a call, both agents need to support
  it.  However, certain agents will always be connected to the public
  Internet and have a public IP address at which it can receive packets
  from any correspondent.  To make it easier for these devices to
  support ICE, ICE defines a special type of implementation called LITE
  (in contrast to the normal FULL implementation).  A lite
  implementation doesn't gather candidates; it includes only host
  candidates for any media stream.  Lite agents do not generate
  connectivity checks or run the state machines, though they need to be
  able to respond to connectivity checks.  When a lite implementation
  connects with a full implementation, the full agent takes the role of
  the controlling agent, and the lite agent takes on the controlled
  role.  When two lite implementations connect, no checks are sent.

  For guidance on when a lite implementation is appropriate, see the
  discussion in Appendix A.

  It is important to note that the lite implementation was added to
  this specification to provide a stepping stone to full
  implementation.  Even for devices that are always connected to the
  public Internet, a full implementation is preferable if achievable.

3.  Terminology

  The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
  "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
  document are to be interpreted as described in RFC 2119 [RFC2119].

  Readers should be familiar with the terminology defined in the offer/
  answer model [RFC3264], STUN [RFC5389], and NAT Behavioral
  requirements for UDP [RFC4787].

  This specification makes use of the following additional terminology:

  Agent:  As defined in RFC 3264, an agent is the protocol
     implementation involved in the offer/answer exchange.  There are
     two agents involved in an offer/answer exchange.








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  Peer:  From the perspective of one of the agents in a session, its
     peer is the other agent.  Specifically, from the perspective of
     the offerer, the peer is the answerer.  From the perspective of
     the answerer, the peer is the offerer.

  Transport Address:  The combination of an IP address and transport
     protocol (such as UDP or TCP) port.

  Candidate:  A transport address that is a potential point of contact
     for receipt of media.  Candidates also have properties -- their
     type (server reflexive, relayed or host), priority, foundation,
     and base.

  Component:  A component is a piece of a media stream requiring a
     single transport address; a media stream may require multiple
     components, each of which has to work for the media stream as a
     whole to work.  For media streams based on RTP, there are two
     components per media stream -- one for RTP, and one for RTCP.

  Host Candidate:  A candidate obtained by binding to a specific port
     from an IP address on the host.  This includes IP addresses on
     physical interfaces and logical ones, such as ones obtained
     through Virtual Private Networks (VPNs) and Realm Specific IP
     (RSIP) [RFC3102] (which lives at the operating system level).

  Server Reflexive Candidate:  A candidate whose IP address and port
     are a binding allocated by a NAT for an agent when it sent a
     packet through the NAT to a server.  Server reflexive candidates
     can be learned by STUN servers using the Binding request, or TURN
     servers, which provides both a relayed and server reflexive
     candidate.

  Peer Reflexive Candidate:  A candidate whose IP address and port are
     a binding allocated by a NAT for an agent when it sent a STUN
     Binding request through the NAT to its peer.

  Relayed Candidate:  A candidate obtained by sending a TURN Allocate
     request from a host candidate to a TURN server.  The relayed
     candidate is resident on the TURN server, and the TURN server
     relays packets back towards the agent.

  Base:  The base of a server reflexive candidate is the host candidate
     from which it was derived.  A host candidate is also said to have
     a base, equal to that candidate itself.  Similarly, the base of a
     relayed candidate is that candidate itself.






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  Foundation:  An arbitrary string that is the same for two candidates
     that have the same type, base IP address, protocol (UDP, TCP,
     etc.), and STUN or TURN server.  If any of these are different,
     then the foundation will be different.  Two candidate pairs with
     the same foundation pairs are likely to have similar network
     characteristics.  Foundations are used in the frozen algorithm.

  Local Candidate:  A candidate that an agent has obtained and included
     in an offer or answer it sent.

  Remote Candidate:  A candidate that an agent received in an offer or
     answer from its peer.

  Default Destination/Candidate:  The default destination for a
     component of a media stream is the transport address that would be
     used by an agent that is not ICE aware.  For the RTP component,
     the default IP address is in the c line of the SDP, and the port
     is in the m line.  For the RTCP component, it is in the rtcp
     attribute when present, and when not present, the IP address is in
     the c line and 1 plus the port is in the m line.  A default
     candidate for a component is one whose transport address matches
     the default destination for that component.

  Candidate Pair:  A pairing containing a local candidate and a remote
     candidate.

  Check, Connectivity Check, STUN Check:  A STUN Binding request
     transaction for the purposes of verifying connectivity.  A check
     is sent from the local candidate to the remote candidate of a
     candidate pair.

  Check List:  An ordered set of candidate pairs that an agent will use
     to generate checks.

  Ordinary Check:  A connectivity check generated by an agent as a
     consequence of a timer that fires periodically, instructing it to
     send a check.

  Triggered Check:  A connectivity check generated as a consequence of
     the receipt of a connectivity check from the peer.

  Valid List:  An ordered set of candidate pairs for a media stream
     that have been validated by a successful STUN transaction.

  Full:  An ICE implementation that performs the complete set of
     functionality defined by this specification.





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  Lite:  An ICE implementation that omits certain functions,
     implementing only as much as is necessary for a peer
     implementation that is full to gain the benefits of ICE.  Lite
     implementations do not maintain any of the state machines and do
     not generate connectivity checks.

  Controlling Agent:  The ICE agent that is responsible for selecting
     the final choice of candidate pairs and signaling them through
     STUN and an updated offer, if needed.  In any session, one agent
     is always controlling.  The other is the controlled agent.

  Controlled Agent:  An ICE agent that waits for the controlling agent
     to select the final choice of candidate pairs.

  Regular Nomination:  The process of picking a valid candidate pair
     for media traffic by validating the pair with one STUN request,
     and then picking it by sending a second STUN request with a flag
     indicating its nomination.

  Aggressive Nomination:  The process of picking a valid candidate pair
     for media traffic by including a flag in every STUN request, such
     that the first one to produce a valid candidate pair is used for
     media.

  Nominated:  If a valid candidate pair has its nominated flag set, it
     means that it may be selected by ICE for sending and receiving
     media.

  Selected Pair, Selected Candidate:  The candidate pair selected by
     ICE for sending and receiving media is called the selected pair,
     and each of its candidates is called the selected candidate.

4.  Sending the Initial Offer

  In order to send the initial offer in an offer/answer exchange, an
  agent must (1) gather candidates, (2) prioritize them, (3) eliminate
  redundant candidates, (4) choose default candidates, and then (5)
  formulate and send the SDP offer.  All but the last of these five
  steps differ for full and lite implementations.

4.1.  Full Implementation Requirements

4.1.1.  Gathering Candidates

  An agent gathers candidates when it believes that communication is
  imminent.  An offerer can do this based on a user interface cue, or
  based on an explicit request to initiate a session.  Every candidate




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  is a transport address.  It also has a type and a base.  Four types
  are defined and gathered by this specification -- host candidates,
  server reflexive candidates, peer reflexive candidates, and relayed
  candidates.  The server reflexive candidates are gathered using STUN
  or TURN, and relayed candidates are obtained through TURN.  Peer
  reflexive candidates are obtained in later phases of ICE, as a
  consequence of connectivity checks.  The base of a candidate is the
  candidate that an agent must send from when using that candidate.

4.1.1.1.  Host Candidates

  The first step is to gather host candidates.  Host candidates are
  obtained by binding to ports (typically ephemeral) on a IP address
  attached to an interface (physical or virtual, including VPN
  interfaces) on the host.

  For each UDP media stream the agent wishes to use, the agent SHOULD
  obtain a candidate for each component of the media stream on each IP
  address that the host has.  It obtains each candidate by binding to a
  UDP port on the specific IP address.  A host candidate (and indeed
  every candidate) is always associated with a specific component for
  which it is a candidate.  Each component has an ID assigned to it,
  called the component ID.  For RTP-based media streams, the RTP itself
  has a component ID of 1, and RTCP a component ID of 2.  If an agent
  is using RTCP, it MUST obtain a candidate for it.  If an agent is
  using both RTP and RTCP, it would end up with 2*K host candidates if
  an agent has K IP addresses.

  The base for each host candidate is set to the candidate itself.

4.1.1.2.  Server Reflexive and Relayed Candidates

  Agents SHOULD obtain relayed candidates and SHOULD obtain server
  reflexive candidates.  These requirements are at SHOULD strength to
  allow for provider variation.  Use of STUN and TURN servers may be
  unnecessary in closed networks where agents are never connected to
  the public Internet or to endpoints outside of the closed network.
  In such cases, a full implementation would be used for agents that
  are dual stack or multihomed, to select a host candidate.  Use of
  TURN servers is expensive, and when ICE is being used, they will only
  be utilized when both endpoints are behind NATs that perform address
  and port dependent mapping.  Consequently, some deployments might
  consider this use case to be marginal, and elect not to use TURN
  servers.  If an agent does not gather server reflexive or relayed
  candidates, it is RECOMMENDED that the functionality be implemented
  and just disabled through configuration, so that it can be re-enabled
  through configuration if conditions change in the future.




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  If an agent is gathering both relayed and server reflexive
  candidates, it uses a TURN server.  If it is gathering just server
  reflexive candidates, it uses a STUN server.

  The agent next pairs each host candidate with the STUN or TURN server
  with which it is configured or has discovered by some means.  If a
  STUN or TURN server is configured, it is RECOMMENDED that a domain
  name be configured, and the DNS procedures in [RFC5389] (using SRV
  records with the "stun" service) be used to discover the STUN server,
  and the DNS procedures in [RFC5766] (using SRV records with the
  "turn" service) be used to discover the TURN server.

  This specification only considers usage of a single STUN or TURN
  server.  When there are multiple choices for that single STUN or TURN
  server (when, for example, they are learned through DNS records and
  multiple results are returned), an agent SHOULD use a single STUN or
  TURN server (based on its IP address) for all candidates for a
  particular session.  This improves the performance of ICE.  The
  result is a set of pairs of host candidates with STUN or TURN
  servers.  The agent then chooses one pair, and sends a Binding or
  Allocate request to the server from that host candidate.  Binding
  requests to a STUN server are not authenticated, and any ALTERNATE-
  SERVER attribute in a response is ignored.  Agents MUST support the
  backwards compatibility mode for the Binding request defined in
  [RFC5389].  Allocate requests SHOULD be authenticated using a long-
  term credential obtained by the client through some other means.

  Every Ta milliseconds thereafter, the agent can generate another new
  STUN or TURN transaction.  This transaction can either be a retry of
  a previous transaction that failed with a recoverable error (such as
  authentication failure), or a transaction for a new host candidate
  and STUN or TURN server pair.  The agent SHOULD NOT generate
  transactions more frequently than one every Ta milliseconds.  See
  Section 16 for guidance on how to set Ta and the STUN retransmit
  timer, RTO.

  The agent will receive a Binding or Allocate response.  A successful
  Allocate response will provide the agent with a server reflexive
  candidate (obtained from the mapped address) and a relayed candidate
  in the XOR-RELAYED-ADDRESS attribute.  If the Allocate request is
  rejected because the server lacks resources to fulfill it, the agent
  SHOULD instead send a Binding request to obtain a server reflexive
  candidate.  A Binding response will provide the agent with only a
  server reflexive candidate (also obtained from the mapped address).
  The base of the server reflexive candidate is the host candidate from
  which the Allocate or Binding request was sent.  The base of a
  relayed candidate is that candidate itself.  If a relayed candidate




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  is identical to a host candidate (which can happen in rare cases),
  the relayed candidate MUST be discarded.

4.1.1.3.  Computing Foundations

  Finally, the agent assigns each candidate a foundation.  The
  foundation is an identifier, scoped within a session.  Two candidates
  MUST have the same foundation ID when all of the following are true:

  o  they are of the same type (host, relayed, server reflexive, or
     peer reflexive).

  o  their bases have the same IP address (the ports can be different).

  o  for reflexive and relayed candidates, the STUN or TURN servers
     used to obtain them have the same IP address.

  o  they were obtained using the same transport protocol (TCP, UDP,
     etc.).

  Similarly, two candidates MUST have different foundations if their
  types are different, their bases have different IP addresses, the
  STUN or TURN servers used to obtain them have different IP addresses,
  or their transport protocols are different.

4.1.1.4.  Keeping Candidates Alive

  Once server reflexive and relayed candidates are allocated, they MUST
  be kept alive until ICE processing has completed, as described in
  Section 8.3.  For server reflexive candidates learned through a
  Binding request, the bindings MUST be kept alive by additional
  Binding requests to the server.  Refreshes for allocations are done
  using the Refresh transaction, as described in [RFC5766].  The
  Refresh requests will also refresh the server reflexive candidate.

4.1.2.  Prioritizing Candidates

  The prioritization process results in the assignment of a priority to
  each candidate.  Each candidate for a media stream MUST have a unique
  priority that MUST be a positive integer between 1 and (2**31 - 1).
  This priority will be used by ICE to determine the order of the
  connectivity checks and the relative preference for candidates.

  An agent SHOULD compute this priority using the formula in
  Section 4.1.2.1 and choose its parameters using the guidelines in
  Section 4.1.2.2.  If an agent elects to use a different formula, ICE
  will take longer to converge since both agents will not be
  coordinated in their checks.



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4.1.2.1.  Recommended Formula

  When using the formula, an agent computes the priority by determining
  a preference for each type of candidate (server reflexive, peer
  reflexive, relayed, and host), and, when the agent is multihomed,
  choosing a preference for its IP addresses.  These two preferences
  are then combined to compute the priority for a candidate.  That
  priority is computed using the following formula:

  priority = (2^24)*(type preference) +
             (2^8)*(local preference) +
             (2^0)*(256 - component ID)

  The type preference MUST be an integer from 0 to 126 inclusive, and
  represents the preference for the type of the candidate (where the
  types are local, server reflexive, peer reflexive, and relayed).  A
  126 is the highest preference, and a 0 is the lowest.  Setting the
  value to a 0 means that candidates of this type will only be used as
  a last resort.  The type preference MUST be identical for all
  candidates of the same type and MUST be different for candidates of
  different types.  The type preference for peer reflexive candidates
  MUST be higher than that of server reflexive candidates.  Note that
  candidates gathered based on the procedures of Section 4.1.1 will
  never be peer reflexive candidates; candidates of these type are
  learned from the connectivity checks performed by ICE.

  The local preference MUST be an integer from 0 to 65535 inclusive.
  It represents a preference for the particular IP address from which
  the candidate was obtained, in cases where an agent is multihomed.
  65535 represents the highest preference, and a zero, the lowest.
  When there is only a single IP address, this value SHOULD be set to
  65535.  More generally, if there are multiple candidates for a
  particular component for a particular media stream that have the same
  type, the local preference MUST be unique for each one.  In this
  specification, this only happens for multihomed hosts.  If a host is
  multihomed because it is dual stack, the local preference SHOULD be
  set equal to the precedence value for IP addresses described in RFC
  3484 [RFC3484].

  The component ID is the component ID for the candidate, and MUST be
  between 1 and 256 inclusive.

4.1.2.2.  Guidelines for Choosing Type and Local Preferences

  One criterion for selection of the type and local preference values
  is the use of a media intermediary, such as a TURN server, VPN
  server, or NAT.  With a media intermediary, if media is sent to that




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  candidate, it will first transit the media intermediary before being
  received.  Relayed candidates are one type of candidate that involves
  a media intermediary.  Another are host candidates obtained from a
  VPN interface.  When media is transited through a media intermediary,
  it can increase the latency between transmission and reception.  It
  can increase the packet losses, because of the additional router hops
  that may be taken.  It may increase the cost of providing service,
  since media will be routed in and right back out of a media
  intermediary run by a provider.  If these concerns are important, the
  type preference for relayed candidates SHOULD be lower than host
  candidates.  The RECOMMENDED values are 126 for host candidates, 100
  for server reflexive candidates, 110 for peer reflexive candidates,
  and 0 for relayed candidates.  Furthermore, if an agent is multihomed
  and has multiple IP addresses, the local preference for host
  candidates from a VPN interface SHOULD have a priority of 0.

  Another criterion for selection of preferences is IP address family.
  ICE works with both IPv4 and IPv6.  It therefore provides a
  transition mechanism that allows dual-stack hosts to prefer
  connectivity over IPv6, but to fall back to IPv4 in case the v6
  networks are disconnected (due, for example, to a failure in a 6to4
  relay) [RFC3056].  It can also help with hosts that have both a
  native IPv6 address and a 6to4 address.  In such a case, higher local
  preferences could be assigned to the v6 addresses, followed by the
  6to4 addresses, followed by the v4 addresses.  This allows a site to
  obtain and begin using native v6 addresses immediately, yet still
  fall back to 6to4 addresses when communicating with agents in other
  sites that do not yet have native v6 connectivity.

  Another criterion for selecting preferences is security.  If a user
  is a telecommuter, and therefore connected to a corporate network and
  a local home network, the user may prefer their voice traffic to be
  routed over the VPN in order to keep it on the corporate network when
  communicating within the enterprise, but use the local network when
  communicating with users outside of the enterprise.  In such a case,
  a VPN address would have a higher local preference than any other
  address.

  Another criterion for selecting preferences is topological awareness.
  This is most useful for candidates that make use of intermediaries.
  In those cases, if an agent has preconfigured or dynamically
  discovered knowledge of the topological proximity of the
  intermediaries to itself, it can use that to assign higher local
  preferences to candidates obtained from closer intermediaries.







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4.1.3.  Eliminating Redundant Candidates

  Next, the agent eliminates redundant candidates.  A candidate is
  redundant if its transport address equals another candidate, and its
  base equals the base of that other candidate.  Note that two
  candidates can have the same transport address yet have different
  bases, and these would not be considered redundant.  Frequently, a
  server reflexive candidate and a host candidate will be redundant
  when the agent is not behind a NAT.  The agent SHOULD eliminate the
  redundant candidate with the lower priority.

4.1.4.  Choosing Default Candidates

  A candidate is said to be default if it would be the target of media
  from a non-ICE peer; that target is called the DEFAULT DESTINATION.
  If the default candidates are not selected by the ICE algorithm when
  communicating with an ICE-aware peer, an updated offer/answer will be
  required after ICE processing completes in order to "fix up" the SDP
  so that the default destination for media matches the candidates
  selected by ICE.  If ICE happens to select the default candidates, no
  updated offer/answer is required.

  An agent MUST choose a set of candidates, one for each component of
  each in-use media stream, to be default.  A media stream is in-use if
  it does not have a port of zero (which is used in RFC 3264 to reject
  a media stream).  Consequently, a media stream is in-use even if it
  is marked as a=inactive [RFC4566] or has a bandwidth value of zero.

  It is RECOMMENDED that default candidates be chosen based on the
  likelihood of those candidates to work with the peer that is being
  contacted.  It is RECOMMENDED that the default candidates are the
  relayed candidates (if relayed candidates are available), server
  reflexive candidates (if server reflexive candidates are available),
  and finally host candidates.

4.2.  Lite Implementation Requirements

  Lite implementations only utilize host candidates.  A lite
  implementation MUST, for each component of each media stream,
  allocate zero or one IPv4 candidates.  It MAY allocate zero or more
  IPv6 candidates, but no more than one per each IPv6 address utilized
  by the host.  Since there can be no more than one IPv4 candidate per
  component of each media stream, if an agent has multiple IPv4
  addresses, it MUST choose one for allocating the candidate.  If a
  host is dual stack, it is RECOMMENDED that it allocate one IPv4
  candidate and one global IPv6 address.  With the lite implementation,
  ICE cannot be used to dynamically choose amongst candidates.
  Therefore, including more than one candidate from a particular scope



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  is NOT RECOMMENDED, since only a connectivity check can truly
  determine whether to use one address or the other.

  Each component has an ID assigned to it, called the component ID.
  For RTP-based media streams, the RTP itself has a component ID of 1,
  and RTCP a component ID of 2.  If an agent is using RTCP, it MUST
  obtain candidates for it.

  Each candidate is assigned a foundation.  The foundation MUST be
  different for two candidates allocated from different IP addresses,
  and MUST be the same otherwise.  A simple integer that increments for
  each IP address will suffice.  In addition, each candidate MUST be
  assigned a unique priority amongst all candidates for the same media
  stream.  This priority SHOULD be equal to:

  priority = (2^24)*(126) +
             (2^8)*(IP precedence) +
             (2^0)*(256 - component ID)

  If a host is v4-only, it SHOULD set the IP precedence to 65535.  If a
  host is v6 or dual stack, the IP precedence SHOULD be the precedence
  value for IP addresses described in RFC 3484 [RFC3484].

  Next, an agent chooses a default candidate for each component of each
  media stream.  If a host is IPv4 only, there would only be one
  candidate for each component of each media stream, and therefore that
  candidate is the default.  If a host is IPv6 or dual stack, the
  selection of default is a matter of local policy.  This default
  SHOULD be chosen such that it is the candidate most likely to be used
  with a peer.  For IPv6-only hosts, this would typically be a globally
  scoped IPv6 address.  For dual-stack hosts, the IPv4 address is
  RECOMMENDED.

4.3.  Encoding the SDP

  The process of encoding the SDP is identical between full and lite
  implementations.

  The agent will include an m line for each media stream it wishes to
  use.  The ordering of media streams in the SDP is relevant for ICE.
  ICE will perform its connectivity checks for the first m line first,
  and consequently media will be able to flow for that stream first.
  Agents SHOULD place their most important media stream, if there is
  one, first in the SDP.

  There will be a candidate attribute for each candidate for a
  particular media stream.  Section 15 provides detailed rules for
  constructing this attribute.  The attribute carries the IP address,



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  port, and transport protocol for the candidate, in addition to its
  properties that need to be signaled to the peer for ICE to work: the
  priority, foundation, and component ID.  The candidate attribute also
  carries information about the candidate that is useful for
  diagnostics and other functions: its type and related transport
  addresses.

  STUN connectivity checks between agents are authenticated using the
  short-term credential mechanism defined for STUN [RFC5389].  This
  mechanism relies on a username and password that are exchanged
  through protocol machinery between the client and server.  With ICE,
  the offer/answer exchange is used to exchange them.  The username
  part of this credential is formed by concatenating a username
  fragment from each agent, separated by a colon.  Each agent also
  provides a password, used to compute the message integrity for
  requests it receives.  The username fragment and password are
  exchanged in the ice-ufrag and ice-pwd attributes, respectively.  In
  addition to providing security, the username provides disambiguation
  and correlation of checks to media streams.  See Appendix B.4 for
  motivation.

  If an agent is a lite implementation, it MUST include an "a=ice-lite"
  session-level attribute in its SDP.  If an agent is a full
  implementation, it MUST NOT include this attribute.

  The default candidates are added to the SDP as the default
  destination for media.  For streams based on RTP, this is done by
  placing the IP address and port of the RTP candidate into the c and m
  lines, respectively.  If the agent is utilizing RTCP, it MUST encode
  the RTCP candidate using the a=rtcp attribute as defined in RFC 3605
  [RFC3605].  If RTCP is not in use, the agent MUST signal that using
  b=RS:0 and b=RR:0 as defined in RFC 3556 [RFC3556].

  The transport addresses that will be the default destination for
  media when communicating with non-ICE peers MUST also be present as
  candidates in one or more a=candidate lines.

  ICE provides for extensibility by allowing an offer or answer to
  contain a series of tokens that identify the ICE extensions used by
  that agent.  If an agent supports an ICE extension, it MUST include
  the token defined for that extension in the ice-options attribute.

  The following is an example SDP message that includes ICE attributes
  (lines folded for readability):







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      v=0
      o=jdoe 2890844526 2890842807 IN IP4 10.0.1.1
      s=
      c=IN IP4 192.0.2.3
      t=0 0
      a=ice-pwd:asd88fgpdd777uzjYhagZg
      a=ice-ufrag:8hhY
      m=audio 45664 RTP/AVP 0
      b=RS:0
      b=RR:0
      a=rtpmap:0 PCMU/8000
      a=candidate:1 1 UDP 2130706431 10.0.1.1 8998 typ host
      a=candidate:2 1 UDP 1694498815 192.0.2.3 45664 typ srflx raddr
  10.0.1.1 rport 8998

  Once an agent has sent its offer or its answer, that agent MUST be
  prepared to receive both STUN and media packets on each candidate.
  As discussed in Section 11.1, media packets can be sent to a
  candidate prior to its appearance as the default destination for
  media in an offer or answer.

5.  Receiving the Initial Offer

  When an agent receives an initial offer, it will check if the offerer
  supports ICE, determine its own role, gather candidates, prioritize
  them, choose default candidates, encode and send an answer, and for
  full implementations, form the check lists and begin connectivity
  checks.

5.1.  Verifying ICE Support

  The agent will proceed with the ICE procedures defined in this
  specification if, for each media stream in the SDP it received, the
  default destination for each component of that media stream appears
  in a candidate attribute.  For example, in the case of RTP, the IP
  address and port in the c and m lines, respectively, appear in a
  candidate attribute and the value in the rtcp attribute appears in a
  candidate attribute.

  If this condition is not met, the agent MUST process the SDP based on
  normal RFC 3264 procedures, without using any of the ICE mechanisms
  described in the remainder of this specification with the following
  exceptions:

  1.  The agent MUST follow the rules of Section 10, which describe
      keepalive procedures for all agents.





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  2.  If the agent is not proceeding with ICE because there were
      a=candidate attributes, but none that matched the default
      destination of the media stream, the agent MUST include an a=ice-
      mismatch attribute in its answer.

  3.  If the default candidates were relayed candidates learned through
      a TURN server, the agent MUST create permissions in the TURN
      server for the IP addresses learned from its peer in the SDP it
      just received.  If this is not done, initial packets in the media
      stream from the peer may be lost.

5.2.  Determining Role

  For each session, each agent takes on a role.  There are two roles --
  controlling and controlled.  The controlling agent is responsible for
  the choice of the final candidate pairs used for communications.  For
  a full agent, this means nominating the candidate pairs that can be
  used by ICE for each media stream, and for generating the updated
  offer based on ICE's selection, when needed.  For a lite
  implementation, being the controlling agent means selecting a
  candidate pair based on the ones in the offer and answer (for IPv4,
  there is only ever one pair), and then generating an updated offer
  reflecting that selection, when needed (it is never needed for an
  IPv4-only host).  The controlled agent is told which candidate pairs
  to use for each media stream, and does not generate an updated offer
  to signal this information.  The sections below describe in detail
  the actual procedures followed by controlling and controlled nodes.

  The rules for determining the role and the impact on behavior are as
  follows:

  Both agents are full:  The agent that generated the offer which
     started the ICE processing MUST take the controlling role, and the
     other MUST take the controlled role.  Both agents will form check
     lists, run the ICE state machines, and generate connectivity
     checks.  The controlling agent will execute the logic in
     Section 8.1 to nominate pairs that will be selected by ICE, and
     then both agents end ICE as described in Section 8.1.2.  In
     unusual cases, described in Appendix B.11, it is possible for both
     agents to mistakenly believe they are controlled or controlling.
     To resolve this, each agent MUST select a random number, called
     the tie-breaker, uniformly distributed between 0 and (2**64) - 1
     (that is, a 64-bit positive integer).  This number is used in
     connectivity checks to detect and repair this case, as described
     in Section 7.1.2.2.






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  One agent full, one lite:  The full agent MUST take the controlling
     role, and the lite agent MUST take the controlled role.  The full
     agent will form check lists, run the ICE state machines, and
     generate connectivity checks.  That agent will execute the logic
     in Section 8.1 to nominate pairs that will be selected by ICE, and
     use the logic in Section 8.1.2 to end ICE.  The lite
     implementation will just listen for connectivity checks, receive
     them and respond to them, and then conclude ICE as described in
     Section 8.2.  For the lite implementation, the state of ICE
     processing for each media stream is considered to be Running, and
     the state of ICE overall is Running.

  Both lite:  The agent that generated the offer which started the ICE
     processing MUST take the controlling role, and the other MUST take
     the controlled role.  In this case, no connectivity checks are
     ever sent.  Rather, once the offer/answer exchange completes, each
     agent performs the processing described in Section 8 without
     connectivity checks.  It is possible that both agents will believe
     they are controlled or controlling.  In the latter case, the
     conflict is resolved through glare detection capabilities in the
     signaling protocol carrying the offer/answer exchange.  The state
     of ICE processing for each media stream is considered to be
     Running, and the state of ICE overall is Running.

  Once roles are determined for a session, they persist unless ICE is
  restarted.  An ICE restart (Section 9.1) causes a new selection of
  roles and tie-breakers.

5.3.  Gathering Candidates

  The process for gathering candidates at the answerer is identical to
  the process for the offerer as described in Section 4.1.1 for full
  implementations and Section 4.2 for lite implementations.  It is
  RECOMMENDED that this process begin immediately on receipt of the
  offer, prior to alerting the user.  Such gathering MAY begin when an
  agent starts.

5.4.  Prioritizing Candidates

  The process for prioritizing candidates at the answerer is identical
  to the process followed by the offerer, as described in Section 4.1.2
  for full implementations and Section 4.2 for lite implementations.









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5.5.  Choosing Default Candidates

  The process for selecting default candidates at the answerer is
  identical to the process followed by the offerer, as described in
  Section 4.1.4 for full implementations and Section 4.2 for lite
  implementations.

5.6.  Encoding the SDP

  The process for encoding the SDP at the answerer is identical to the
  process followed by the offerer for both full and lite
  implementations, as described in Section 4.3.

5.7.  Forming the Check Lists

  Forming check lists is done only by full implementations.  Lite
  implementations MUST skip the steps defined in this section.

  There is one check list per in-use media stream resulting from the
  offer/answer exchange.  To form the check list for a media stream,
  the agent forms candidate pairs, computes a candidate pair priority,
  orders the pairs by priority, prunes them, and sets their states.
  These steps are described in this section.

5.7.1.  Forming Candidate Pairs

  First, the agent takes each of its candidates for a media stream
  (called LOCAL CANDIDATES) and pairs them with the candidates it
  received from its peer (called REMOTE CANDIDATES) for that media
  stream.  In order to prevent the attacks described in Section 18.5.2,
  agents MAY limit the number of candidates they'll accept in an offer
  or answer.  A local candidate is paired with a remote candidate if
  and only if the two candidates have the same component ID and have
  the same IP address version.  It is possible that some of the local
  candidates won't get paired with remote candidates, and some of the
  remote candidates won't get paired with local candidates.  This can
  happen if one agent doesn't include candidates for the all of the
  components for a media stream.  If this happens, the number of
  components for that media stream is effectively reduced, and
  considered to be equal to the minimum across both agents of the
  maximum component ID provided by each agent across all components for
  the media stream.

  In the case of RTP, this would happen when one agent provides
  candidates for RTCP, and the other does not.  As another example, the
  offerer can multiplex RTP and RTCP on the same port and signals that
  it can do that in the SDP through an SDP attribute [RFC5761].
  However, since the offerer doesn't know if the answerer can perform



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  such multiplexing, the offerer includes candidates for RTP and RTCP
  on separate ports, so that the offer has two components per media
  stream.  If the answerer can perform such multiplexing, it would
  include just a single component for each candidate - for the combined
  RTP/RTCP mux.  ICE would end up acting as if there was just a single
  component for this candidate.

  The candidate pairs whose local and remote candidates are both the
  default candidates for a particular component is called,
  unsurprisingly, the default candidate pair for that component.  This
  is the pair that would be used to transmit media if both agents had
  not been ICE aware.

  In order to aid understanding, Figure 6 shows the relationships
  between several key concepts -- transport addresses, candidates,
  candidate pairs, and check lists, in addition to indicating the main
  properties of candidates and candidate pairs.


































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      +------------------------------------------+
      |                                          |
      | +---------------------+                  |
      | |+----+ +----+ +----+ |   +Type          |
      | || IP | |Port| |Tran| |   +Priority      |
      | ||Addr| |    | |    | |   +Foundation    |
      | |+----+ +----+ +----+ |   +ComponentiD   |
      | |      Transport      |   +RelatedAddr   |
      | |        Addr         |                  |
      | +---------------------+   +Base          |
      |             Candidate                    |
      +------------------------------------------+
      *                                         *
      *    *************************************
      *    *
    +-------------------------------+
   .|                               |
    | Local     Remote              |
    | +----+    +----+   +default?  |
    | |Cand|    |Cand|   +valid?    |
    | +----+    +----+   +nominated?|
    |                    +State     |
    |                               |
    |                               |
    |          Candidate Pair       |
    +-------------------------------+
    *                              *
    *                  ************
    *                  *
    +------------------+
    |  Candidate Pair  |
    +------------------+
    +------------------+
    |  Candidate Pair  |
    +------------------+
    +------------------+
    |  Candidate Pair  |
    +------------------+

           Check
           List

              Figure 6: Conceptual Diagram of a Check List








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5.7.2.  Computing Pair Priority and Ordering Pairs

  Once the pairs are formed, a candidate pair priority is computed.
  Let G be the priority for the candidate provided by the controlling
  agent.  Let D be the priority for the candidate provided by the
  controlled agent.  The priority for a pair is computed as:

     pair priority = 2^32*MIN(G,D) + 2*MAX(G,D) + (G>D?1:0)

  Where G>D?1:0 is an expression whose value is 1 if G is greater than
  D, and 0 otherwise.  Once the priority is assigned, the agent sorts
  the candidate pairs in decreasing order of priority.  If two pairs
  have identical priority, the ordering amongst them is arbitrary.

5.7.3.  Pruning the Pairs

  This sorted list of candidate pairs is used to determine a sequence
  of connectivity checks that will be performed.  Each check involves
  sending a request from a local candidate to a remote candidate.
  Since an agent cannot send requests directly from a reflexive
  candidate, but only from its base, the agent next goes through the
  sorted list of candidate pairs.  For each pair where the local
  candidate is server reflexive, the server reflexive candidate MUST be
  replaced by its base.  Once this has been done, the agent MUST prune
  the list.  This is done by removing a pair if its local and remote
  candidates are identical to the local and remote candidates of a pair
  higher up on the priority list.  The result is a sequence of ordered
  candidate pairs, called the check list for that media stream.

  In addition, in order to limit the attacks described in
  Section 18.5.2, an agent MUST limit the total number of connectivity
  checks the agent performs across all check lists to a specific value,
  and this value MUST be configurable.  A default of 100 is
  RECOMMENDED.  This limit is enforced by discarding the lower-priority
  candidate pairs until there are less than 100.  It is RECOMMENDED
  that a lower value be utilized when possible, set to the maximum
  number of plausible checks that might be seen in an actual deployment
  configuration.  The requirement for configuration is meant to provide
  a tool for fixing this value in the field if, once deployed, it is
  found to be problematic.

5.7.4.  Computing States

  Each candidate pair in the check list has a foundation and a state.
  The foundation is the combination of the foundations of the local and
  remote candidates in the pair.  The state is assigned once the check
  list for each media stream has been computed.  There are five
  potential values that the state can have:



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  Waiting:  A check has not been performed for this pair, and can be
     performed as soon as it is the highest-priority Waiting pair on
     the check list.

  In-Progress:  A check has been sent for this pair, but the
     transaction is in progress.

  Succeeded:  A check for this pair was already done and produced a
     successful result.

  Failed:  A check for this pair was already done and failed, either
     never producing any response or producing an unrecoverable failure
     response.

  Frozen:  A check for this pair hasn't been performed, and it can't
     yet be performed until some other check succeeds, allowing this
     pair to unfreeze and move into the Waiting state.

  As ICE runs, the pairs will move between states as shown in Figure 7.
































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     +-----------+
     |           |
     |           |
     |  Frozen   |
     |           |
     |           |
     +-----------+
           |
           |unfreeze
           |
           V
     +-----------+         +-----------+
     |           |         |           |
     |           | perform |           |
     |  Waiting  |-------->|In-Progress|
     |           |         |           |
     |           |         |           |
     +-----------+         +-----------+
                                 / |
                               //  |
                             //    |
                           //      |
                          /        |
                        //         |
              failure //           |success
                    //             |
                   /               |
                 //                |
               //                  |
             //                    |
            V                      V
     +-----------+         +-----------+
     |           |         |           |
     |           |         |           |
     |   Failed  |         | Succeeded |
     |           |         |           |
     |           |         |           |
     +-----------+         +-----------+

                        Figure 7: Pair State FSM

  The initial states for each pair in a check list are computed by
  performing the following sequence of steps:

  1.  The agent sets all of the pairs in each check list to the Frozen
      state.





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  2.  The agent examines the check list for the first media stream (a
      media stream is the first media stream when it is described by
      the first m line in the SDP offer and answer).  For that media
      stream:

      *  For all pairs with the same foundation, it sets the state of
         the pair with the lowest component ID to Waiting.  If there is
         more than one such pair, the one with the highest priority is
         used.

  One of the check lists will have some number of pairs in the Waiting
  state, and the other check lists will have all of their pairs in the
  Frozen state.  A check list with at least one pair that is Waiting is
  called an active check list, and a check list with all pairs Frozen
  is called a frozen check list.

  The check list itself is associated with a state, which captures the
  state of ICE checks for that media stream.  There are three states:

  Running:  In this state, ICE checks are still in progress for this
     media stream.

  Completed:  In this state, ICE checks have produced nominated pairs
     for each component of the media stream.  Consequently, ICE has
     succeeded and media can be sent.

  Failed:  In this state, the ICE checks have not completed
     successfully for this media stream.

  When a check list is first constructed as the consequence of an
  offer/answer exchange, it is placed in the Running state.

  ICE processing across all media streams also has a state associated
  with it.  This state is equal to Running while ICE processing is
  under way.  The state is Completed when ICE processing is complete
  and Failed if it failed without success.  Rules for transitioning
  between states are described below.

5.8.  Scheduling Checks

  Checks are generated only by full implementations.  Lite
  implementations MUST skip the steps described in this section.

  An agent performs ordinary checks and triggered checks.  The
  generation of both checks is governed by a timer that fires
  periodically for each media stream.  The agent maintains a FIFO
  queue, called the triggered check queue, which contains candidate
  pairs for which checks are to be sent at the next available



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  opportunity.  When the timer fires, the agent removes the top pair
  from the triggered check queue, performs a connectivity check on that
  pair, and sets the state of the candidate pair to In-Progress.  If
  there are no pairs in the triggered check queue, an ordinary check is
  sent.

  Once the agent has computed the check lists as described in
  Section 5.7, it sets a timer for each active check list.  The timer
  fires every Ta*N seconds, where N is the number of active check lists
  (initially, there is only one active check list).  Implementations
  MAY set the timer to fire less frequently than this.  Implementations
  SHOULD take care to spread out these timers so that they do not fire
  at the same time for each media stream.  Ta and the retransmit timer
  RTO are computed as described in Section 16.  Multiplying by N allows
  this aggregate check throughput to be split between all active check
  lists.  The first timer fires immediately, so that the agent performs
  a connectivity check the moment the offer/answer exchange has been
  done, followed by the next check Ta seconds later (since there is
  only one active check list).

  When the timer fires and there is no triggered check to be sent, the
  agent MUST choose an ordinary check as follows:

  o  Find the highest-priority pair in that check list that is in the
     Waiting state.

  o  If there is such a pair:

     *  Send a STUN check from the local candidate of that pair to the
        remote candidate of that pair.  The procedures for forming the
        STUN request for this purpose are described in Section 7.1.2.

     *  Set the state of the candidate pair to In-Progress.

  o  If there is no such pair:

     *  Find the highest-priority pair in that check list that is in
        the Frozen state.

     *  If there is such a pair:

        +  Unfreeze the pair.

        +  Perform a check for that pair, causing its state to
           transition to In-Progress.






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     *  If there is no such pair:

        +  Terminate the timer for that check list.

  To compute the message integrity for the check, the agent uses the
  remote username fragment and password learned from the SDP from its
  peer.  The local username fragment is known directly by the agent for
  its own candidate.

6.  Receipt of the Initial Answer

  This section describes the procedures that an agent follows when it
  receives the answer from the peer.  It verifies that its peer
  supports ICE, determines its role, and for full implementations,
  forms the check list and begins performing ordinary checks.

  When ICE is used with SIP, forking may result in a single offer
  generating a multiplicity of answers.  In that case, ICE proceeds
  completely in parallel and independently for each answer, treating
  the combination of its offer and each answer as an independent offer/
  answer exchange, with its own set of pairs, check lists, states, and
  so on.  The only case in which processing of one pair impacts another
  is freeing of candidates, discussed below in Section 8.3.

6.1.  Verifying ICE Support

  The logic at the offerer is identical to that of the answerer as
  described in Section 5.1, with the exception that an offerer would
  not ever generate a=ice-mismatch attributes in an SDP.

  In some cases, the answer may omit a=candidate attributes for the
  media streams, and instead include an a=ice-mismatch attribute for
  one or more of the media streams in the SDP.  This signals to the
  offerer that the answerer supports ICE, but that ICE processing was
  not used for the session because a signaling intermediary modified
  the default destination for media components without modifying the
  corresponding candidate attributes.  See Section 18 for a discussion
  of cases where this can happen.  This specification provides no
  guidance on how an agent should proceed in such a failure case.

6.2.  Determining Role

  The offerer follows the same procedures described for the answerer in
  Section 5.2.







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6.3.  Forming the Check List

  Formation of check lists is performed only by full implementations.
  The offerer follows the same procedures described for the answerer in
  Section 5.7.

6.4.  Performing Ordinary Checks

  Ordinary checks are performed only by full implementations.  The
  offerer follows the same procedures described for the answerer in
  Section 5.8.

7.  Performing Connectivity Checks

  This section describes how connectivity checks are performed.  All
  ICE implementations are required to be compliant to [RFC5389], as
  opposed to the older [RFC3489].  However, whereas a full
  implementation will both generate checks (acting as a STUN client)
  and receive them (acting as a STUN server), a lite implementation
  will only receive checks, and thus will only act as a STUN server.

7.1.  STUN Client Procedures

  These procedures define how an agent sends a connectivity check,
  whether it is an ordinary or a triggered check.  These procedures are
  only applicable to full implementations.

7.1.1.  Creating Permissions for Relayed Candidates

  If the connectivity check is being sent using a relayed local
  candidate, the client MUST create a permission first if it has not
  already created one previously.  It would have created one previously
  if it had told the TURN server to create a permission for the given
  relayed candidate towards the IP address of the remote candidate.  To
  create the permission, the agent follows the procedures defined in
  [RFC5766].  The permission MUST be created towards the IP address of
  the remote candidate.  It is RECOMMENDED that the agent defer
  creation of a TURN channel until ICE completes, in which case
  permissions for connectivity checks are normally created using a
  CreatePermission request.  Once established, the agent MUST keep the
  permission active until ICE concludes.

7.1.2.  Sending the Request

  The check is generated by sending a Binding request from a local
  candidate to a remote candidate.  [RFC5389] describes how Binding
  requests are constructed and generated.  A connectivity check MUST




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  utilize the STUN short-term credential mechanism.  Support for
  backwards compatibility with RFC 3489 MUST NOT be used or assumed
  with connectivity checks.  The FINGERPRINT mechanism MUST be used for
  connectivity checks.

  ICE extends STUN by defining several new attributes, including
  PRIORITY, USE-CANDIDATE, ICE-CONTROLLED, and ICE-CONTROLLING.  These
  new attributes are formally defined in Section 19.1, and their usage
  is described in the subsections below.  These STUN extensions are
  applicable only to connectivity checks used for ICE.

7.1.2.1.  PRIORITY and USE-CANDIDATE

  An agent MUST include the PRIORITY attribute in its Binding request.
  The attribute MUST be set equal to the priority that would be
  assigned, based on the algorithm in Section 4.1.2, to a peer
  reflexive candidate, should one be learned as a consequence of this
  check (see Section 7.1.3.2.1 for how peer reflexive candidates are
  learned).  This priority value will be computed identically to how
  the priority for the local candidate of the pair was computed, except
  that the type preference is set to the value for peer reflexive
  candidate types.

  The controlling agent MAY include the USE-CANDIDATE attribute in the
  Binding request.  The controlled agent MUST NOT include it in its
  Binding request.  This attribute signals that the controlling agent
  wishes to cease checks for this component, and use the candidate pair
  resulting from the check for this component.  Section 8.1.1 provides
  guidance on determining when to include it.

7.1.2.2.  ICE-CONTROLLED and ICE-CONTROLLING

  The agent MUST include the ICE-CONTROLLED attribute in the request if
  it is in the controlled role, and MUST include the ICE-CONTROLLING
  attribute in the request if it is in the controlling role.  The
  content of either attribute MUST be the tie-breaker that was
  determined in Section 5.2.  These attributes are defined fully in
  Section 19.1.

7.1.2.3.  Forming Credentials

  A Binding request serving as a connectivity check MUST utilize the
  STUN short-term credential mechanism.  The username for the
  credential is formed by concatenating the username fragment provided
  by the peer with the username fragment of the agent sending the
  request, separated by a colon (":").  The password is equal to the
  password provided by the peer.  For example, consider the case where
  agent L is the offerer, and agent R is the answerer.  Agent L



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  included a username fragment of LFRAG for its candidates and a
  password of LPASS.  Agent R provided a username fragment of RFRAG and
  a password of RPASS.  A connectivity check from L to R utilizes the
  username RFRAG:LFRAG and a password of RPASS.  A connectivity check
  from R to L utilizes the username LFRAG:RFRAG and a password of
  LPASS.  The responses utilize the same usernames and passwords as the
  requests (note that the USERNAME attribute is not present in the
  response).

7.1.2.4.  DiffServ Treatment

  If the agent is using Diffserv Codepoint markings [RFC2475] in its
  media packets, it SHOULD apply those same markings to its
  connectivity checks.

7.1.3.  Processing the Response

  When a Binding response is received, it is correlated to its Binding
  request using the transaction ID, as defined in [RFC5389], which then
  ties it to the candidate pair for which the Binding request was sent.
  This section defines additional procedures for processing Binding
  responses specific to this usage of STUN.

7.1.3.1.  Failure Cases

  If the STUN transaction generates a 487 (Role Conflict) error
  response, the agent checks whether it included the ICE-CONTROLLED or
  ICE-CONTROLLING attribute in the Binding request.  If the request
  contained the ICE-CONTROLLED attribute, the agent MUST switch to the
  controlling role if it has not already done so.  If the request
  contained the ICE-CONTROLLING attribute, the agent MUST switch to the
  controlled role if it has not already done so.  Once it has switched,
  the agent MUST enqueue the candidate pair whose check generated the
  487 into the triggered check queue.  The state of that pair is set to
  Waiting.  When the triggered check is sent, it will contain an ICE-
  CONTROLLING or ICE-CONTROLLED attribute reflecting its new role.
  Note, however, that the tie-breaker value MUST NOT be reselected.

  A change in roles will require an agent to recompute pair priorities
  (Section 5.7.2), since those priorities are a function of controlling
  and controlled roles.  The change in role will also impact whether
  the agent is responsible for selecting nominated pairs and generating
  updated offers upon conclusion of ICE.

  Agents MAY support receipt of ICMP errors for connectivity checks.
  If the STUN transaction generates an ICMP error, the agent sets the
  state of the pair to Failed.  If the STUN transaction generates a




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  STUN error response that is unrecoverable (as defined in [RFC5389])
  or times out, the agent sets the state of the pair to Failed.

  The agent MUST check that the source IP address and port of the
  response equal the destination IP address and port to which the
  Binding request was sent, and that the destination IP address and
  port of the response match the source IP address and port from which
  the Binding request was sent.  In other words, the source and
  destination transport addresses in the request and responses are
  symmetric.  If they are not symmetric, the agent sets the state of
  the pair to Failed.

7.1.3.2.  Success Cases

  A check is considered to be a success if all of the following are
  true:

  o  The STUN transaction generated a success response.

  o  The source IP address and port of the response equals the
     destination IP address and port to which the Binding request was
     sent.

  o  The destination IP address and port of the response match the
     source IP address and port from which the Binding request was
     sent.

7.1.3.2.1.  Discovering Peer Reflexive Candidates

  The agent checks the mapped address from the STUN response.  If the
  transport address does not match any of the local candidates that the
  agent knows about, the mapped address represents a new candidate -- a
  peer reflexive candidate.  Like other candidates, it has a type,
  base, priority, and foundation.  They are computed as follows:

  o  Its type is equal to peer reflexive.

  o  Its base is set equal to the local candidate of the candidate pair
     from which the STUN check was sent.

  o  Its priority is set equal to the value of the PRIORITY attribute
     in the Binding request.

  o  Its foundation is selected as described in Section 4.1.1.3.

  This peer reflexive candidate is then added to the list of local
  candidates for the media stream.  Its username fragment and password
  are the same as all other local candidates for that media stream.



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  However, the peer reflexive candidate is not paired with other remote
  candidates.  This is not necessary; a valid pair will be generated
  from it momentarily based on the procedures in Section 7.1.3.2.2.  If
  an agent wishes to pair the peer reflexive candidate with other
  remote candidates besides the one in the valid pair that will be
  generated, the agent MAY generate an updated offer which includes the
  peer reflexive candidate.  This will cause it to be paired with all
  other remote candidates.

7.1.3.2.2.  Constructing a Valid Pair

  The agent constructs a candidate pair whose local candidate equals
  the mapped address of the response, and whose remote candidate equals
  the destination address to which the request was sent.  This is
  called a valid pair, since it has been validated by a STUN
  connectivity check.  The valid pair may equal the pair that generated
  the check, may equal a different pair in the check list, or may be a
  pair not currently on any check list.  If the pair equals the pair
  that generated the check or is on a check list currently, it is also
  added to the VALID LIST, which is maintained by the agent for each
  media stream.  This list is empty at the start of ICE processing, and
  fills as checks are performed, resulting in valid candidate pairs.

  It will be very common that the pair will not be on any check list.
  Recall that the check list has pairs whose local candidates are never
  server reflexive; those pairs had their local candidates converted to
  the base of the server reflexive candidates, and then pruned if they
  were redundant.  When the response to the STUN check arrives, the
  mapped address will be reflexive if there is a NAT between the two.
  In that case, the valid pair will have a local candidate that doesn't
  match any of the pairs in the check list.

  If the pair is not on any check list, the agent computes the priority
  for the pair based on the priority of each candidate, using the
  algorithm in Section 5.7.  The priority of the local candidate
  depends on its type.  If it is not peer reflexive, it is equal to the
  priority signaled for that candidate in the SDP.  If it is peer
  reflexive, it is equal to the PRIORITY attribute the agent placed in
  the Binding request that just completed.  The priority of the remote
  candidate is taken from the SDP of the peer.  If the candidate does
  not appear there, then the check must have been a triggered check to
  a new remote candidate.  In that case, the priority is taken as the
  value of the PRIORITY attribute in the Binding request that triggered
  the check that just completed.  The pair is then added to the VALID
  LIST.






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7.1.3.2.3.  Updating Pair States

  The agent sets the state of the pair that *generated* the check to
  Succeeded.  Note that, the pair which *generated* the check may be
  different than the valid pair constructed in Section 7.1.3.2.2 as a
  consequence of the response.  The success of this check might also
  cause the state of other checks to change as well.  The agent MUST
  perform the following two steps:

  1.  The agent changes the states for all other Frozen pairs for the
      same media stream and same foundation to Waiting.  Typically, but
      not always, these other pairs will have different component IDs.

  2.  If there is a pair in the valid list for every component of this
      media stream (where this is the actual number of components being
      used, in cases where the number of components signaled in the SDP
      differs from offerer to answerer), the success of this check may
      unfreeze checks for other media streams.  Note that this step is
      followed not just the first time the valid list under
      consideration has a pair for every component, but every
      subsequent time a check succeeds and adds yet another pair to
      that valid list.  The agent examines the check list for each
      other media stream in turn:

      *  If the check list is active, the agent changes the state of
         all Frozen pairs in that check list whose foundation matches a
         pair in the valid list under consideration to Waiting.

      *  If the check list is frozen, and there is at least one pair in
         the check list whose foundation matches a pair in the valid
         list under consideration, the state of all pairs in the check
         list whose foundation matches a pair in the valid list under
         consideration is set to Waiting.  This will cause the check
         list to become active, and ordinary checks will begin for it,
         as described in Section 5.8.

      *  If the check list is frozen, and there are no pairs in the
         check list whose foundation matches a pair in the valid list
         under consideration, the agent

         +  groups together all of the pairs with the same foundation,
            and

         +  for each group, sets the state of the pair with the lowest
            component ID to Waiting.  If there is more than one such
            pair, the one with the highest priority is used.





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7.1.3.2.4.  Updating the Nominated Flag

  If the agent was a controlling agent, and it had included a USE-
  CANDIDATE attribute in the Binding request, the valid pair generated
  from that check has its nominated flag set to true.  This flag
  indicates that this valid pair should be used for media if it is the
  highest-priority one amongst those whose nominated flag is set.  This
  may conclude ICE processing for this media stream or all media
  streams; see Section 8.

  If the agent is the controlled agent, the response may be the result
  of a triggered check that was sent in response to a request that
  itself had the USE-CANDIDATE attribute.  This case is described in
  Section 7.2.1.5, and may now result in setting the nominated flag for
  the pair learned from the original request.

7.1.3.3.  Check List and Timer State Updates

  Regardless of whether the check was successful or failed, the
  completion of the transaction may require updating of check list and
  timer states.

  If all of the pairs in the check list are now either in the Failed or
  Succeeded state:

  o  If there is not a pair in the valid list for each component of the
     media stream, the state of the check list is set to Failed.

  o  For each frozen check list, the agent

     *  groups together all of the pairs with the same foundation, and

     *  for each group, sets the state of the pair with the lowest
        component ID to Waiting.  If there is more than one such pair,
        the one with the highest priority is used.

  If none of the pairs in the check list are in the Waiting or Frozen
  state, the check list is no longer considered active, and will not
  count towards the value of N in the computation of timers for
  ordinary checks as described in Section 5.8.

7.2.  STUN Server Procedures

  An agent MUST be prepared to receive a Binding request on the base of
  each candidate it included in its most recent offer or answer.  This
  requirement holds even if the peer is a lite implementation.





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  The agent MUST use a short-term credential to authenticate the
  request and perform a message integrity check.  The agent MUST
  consider the username to be valid if it consists of two values
  separated by a colon, where the first value is equal to the username
  fragment generated by the agent in an offer or answer for a session
  in-progress.  It is possible (and in fact very likely) that an
  offerer will receive a Binding request prior to receiving the answer
  from its peer.  If this happens, the agent MUST immediately generate
  a response (including computation of the mapped address as described
  in Section 7.2.1.2).  The agent has sufficient information at this
  point to generate the response; the password from the peer is not
  required.  Once the answer is received, it MUST proceed with the
  remaining steps required, namely, 7.2.1.3, 7.2.1.4, and 7.2.1.5 for
  full implementations.  In cases where multiple STUN requests are
  received before the answer, this may cause several pairs to be queued
  up in the triggered check queue.

  An agent MUST NOT utilize the ALTERNATE-SERVER mechanism, and MUST
  NOT support the backwards-compatibility mechanisms to RFC 3489.  It
  MUST utilize the FINGERPRINT mechanism.

  If the agent is using Diffserv Codepoint markings [RFC2475] in its
  media packets, it SHOULD apply those same markings to its responses
  to Binding requests.  The same would apply to any layer 2 markings
  the endpoint might be applying to media packets.

7.2.1.  Additional Procedures for Full Implementations

  This subsection defines the additional server procedures applicable
  to full implementations.

7.2.1.1.  Detecting and Repairing Role Conflicts

  Normally, the rules for selection of a role in Section 5.2 will
  result in each agent selecting a different role -- one controlling
  and one controlled.  However, in unusual call flows, typically
  utilizing third party call control, it is possible for both agents to
  select the same role.  This section describes procedures for checking
  for this case and repairing it.

  An agent MUST examine the Binding request for either the ICE-
  CONTROLLING or ICE-CONTROLLED attribute.  It MUST follow these
  procedures:

  o  If neither ICE-CONTROLLING nor ICE-CONTROLLED is present in the
     request, the peer agent may have implemented a previous version of
     this specification.  There may be a conflict, but it cannot be
     detected.



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  o  If the agent is in the controlling role, and the ICE-CONTROLLING
     attribute is present in the request:

     *  If the agent's tie-breaker is larger than or equal to the
        contents of the ICE-CONTROLLING attribute, the agent generates
        a Binding error response and includes an ERROR-CODE attribute
        with a value of 487 (Role Conflict) but retains its role.

     *  If the agent's tie-breaker is less than the contents of the
        ICE-CONTROLLING attribute, the agent switches to the controlled
        role.

  o  If the agent is in the controlled role, and the ICE-CONTROLLED
     attribute is present in the request:

     *  If the agent's tie-breaker is larger than or equal to the
        contents of the ICE-CONTROLLED attribute, the agent switches to
        the controlling role.

     *  If the agent's tie-breaker is less than the contents of the
        ICE-CONTROLLED attribute, the agent generates a Binding error
        response and includes an ERROR-CODE attribute with a value of
        487 (Role Conflict) but retains its role.

  o  If the agent is in the controlled role and the ICE-CONTROLLING
     attribute was present in the request, or the agent was in the
     controlling role and the ICE-CONTROLLED attribute was present in
     the request, there is no conflict.

  A change in roles will require an agent to recompute pair priorities
  (Section 5.7.2), since those priorities are a function of controlling
  and controlled roles.  The change in role will also impact whether
  the agent is responsible for selecting nominated pairs and generated
  updated offers upon conclusion of ICE.

  The remaining sections in Section 7.2.1 are followed if the server
  generated a successful response to the Binding request, even if the
  agent changed roles.

7.2.1.2.  Computing Mapped Address

  For requests being received on a relayed candidate, the source
  transport address used for STUN processing (namely, generation of the
  XOR-MAPPED-ADDRESS attribute) is the transport address as seen by the
  TURN server.  That source transport address will be present in the
  XOR-PEER-ADDRESS attribute of a Data Indication message, if the
  Binding request was delivered through a Data Indication.  If the




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  Binding request was delivered through a ChannelData message, the
  source transport address is the one that was bound to the channel.

7.2.1.3.  Learning Peer Reflexive Candidates

  If the source transport address of the request does not match any
  existing remote candidates, it represents a new peer reflexive remote
  candidate.  This candidate is constructed as follows:

  o  The priority of the candidate is set to the PRIORITY attribute
     from the request.

  o  The type of the candidate is set to peer reflexive.

  o  The foundation of the candidate is set to an arbitrary value,
     different from the foundation for all other remote candidates.  If
     any subsequent offer/answer exchanges contain this peer reflexive
     candidate in the SDP, it will signal the actual foundation for the
     candidate.

  o  The component ID of this candidate is set to the component ID for
     the local candidate to which the request was sent.

  This candidate is added to the list of remote candidates.  However,
  the agent does not pair this candidate with any local candidates.

7.2.1.4.  Triggered Checks

  Next, the agent constructs a pair whose local candidate is equal to
  the transport address on which the STUN request was received, and a
  remote candidate equal to the source transport address where the
  request came from (which may be the peer reflexive remote candidate
  that was just learned).  The local candidate will either be a host
  candidate (for cases where the request was not received through a
  relay) or a relayed candidate (for cases where it is received through
  a relay).  The local candidate can never be a server reflexive
  candidate.  Since both candidates are known to the agent, it can
  obtain their priorities and compute the candidate pair priority.
  This pair is then looked up in the check list.  There can be one of
  several outcomes:

  o  If the pair is already on the check list:

     *  If the state of that pair is Waiting or Frozen, a check for
        that pair is enqueued into the triggered check queue if not
        already present.





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     *  If the state of that pair is In-Progress, the agent cancels the
        in-progress transaction.  Cancellation means that the agent
        will not retransmit the request, will not treat the lack of
        response to be a failure, but will wait the duration of the
        transaction timeout for a response.  In addition, the agent
        MUST create a new connectivity check for that pair
        (representing a new STUN Binding request transaction) by
        enqueueing the pair in the triggered check queue.  The state of
        the pair is then changed to Waiting.

     *  If the state of the pair is Failed, it is changed to Waiting
        and the agent MUST create a new connectivity check for that
        pair (representing a new STUN Binding request transaction), by
        enqueueing the pair in the triggered check queue.

     *  If the state of that pair is Succeeded, nothing further is
        done.

     These steps are done to facilitate rapid completion of ICE when
     both agents are behind NAT.

  o  If the pair is not already on the check list:

     *  The pair is inserted into the check list based on its priority.

     *  Its state is set to Waiting.

     *  The pair is enqueued into the triggered check queue.

  When a triggered check is to be sent, it is constructed and processed
  as described in Section 7.1.2.  These procedures require the agent to
  know the transport address, username fragment, and password for the
  peer.  The username fragment for the remote candidate is equal to the
  part after the colon of the USERNAME in the Binding request that was
  just received.  Using that username fragment, the agent can check the
  SDP messages received from its peer (there may be more than one in
  cases of forking), and find this username fragment.  The
  corresponding password is then selected.

7.2.1.5.  Updating the Nominated Flag

  If the Binding request received by the agent had the USE-CANDIDATE
  attribute set, and the agent is in the controlled role, the agent
  looks at the state of the pair computed in Section 7.2.1.4:

  o  If the state of this pair is Succeeded, it means that the check
     generated by this pair produced a successful response.  This would
     have caused the agent to construct a valid pair when that success



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     response was received (see Section 7.1.3.2.2).  The agent now sets
     the nominated flag in the valid pair to true.  This may end ICE
     processing for this media stream; see Section 8.

  o  If the state of this pair is In-Progress, if its check produces a
     successful result, the resulting valid pair has its nominated flag
     set when the response arrives.  This may end ICE processing for
     this media stream when it arrives; see Section 8.

7.2.2.  Additional Procedures for Lite Implementations

  If the check that was just received contained a USE-CANDIDATE
  attribute, the agent constructs a candidate pair whose local
  candidate is equal to the transport address on which the request was
  received, and whose remote candidate is equal to the source transport
  address of the request that was received.  This candidate pair is
  assigned an arbitrary priority, and placed into a list of valid
  candidates called the valid list.  The agent sets the nominated flag
  for that pair to true.  ICE processing is considered complete for a
  media stream if the valid list contains a candidate pair for each
  component.

8.  Concluding ICE Processing

  This section describes how an agent completes ICE.

8.1.  Procedures for Full Implementations

  Concluding ICE involves nominating pairs by the controlling agent and
  updating of state machinery.

8.1.1.  Nominating Pairs

  The controlling agent nominates pairs to be selected by ICE by using
  one of two techniques: regular nomination or aggressive nomination.
  If its peer has a lite implementation, an agent MUST use a regular
  nomination algorithm.  If its peer is using ICE options (present in
  an ice-options attribute from the peer) that the agent does not
  understand, the agent MUST use a regular nomination algorithm.  If
  its peer is a full implementation and isn't using any ICE options or
  is using ICE options understood by the agent, the agent MAY use
  either the aggressive or the regular nomination algorithm.  However,
  the regular algorithm is RECOMMENDED since it provides greater
  stability.







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8.1.1.1.  Regular Nomination

  With regular nomination, the agent lets some number of checks
  complete, each of which omit the USE-CANDIDATE attribute.  Once one
  or more checks complete successfully for a component of a media
  stream, valid pairs are generated and added to the valid list.  The
  agent lets the checks continue until some stopping criterion is met,
  and then picks amongst the valid pairs based on an evaluation
  criterion.  The criteria for stopping the checks and for evaluating
  the valid pairs is entirely a matter of local optimization.

  When the controlling agent selects the valid pair, it repeats the
  check that produced this valid pair (by enqueuing the pair that
  generated the check into the triggered check queue), this time with
  the USE-CANDIDATE attribute.  This check should succeed (since the
  previous did), causing the nominated flag of that and only that pair
  to be set.  Consequently, there will be only a single nominated pair
  in the valid list for each component, and when the state of the check
  list moves to completed, that exact pair is selected by ICE for
  sending and receiving media for that component.

  Regular nomination provides the most flexibility, since the agent has
  control over the stopping and selection criteria for checks.  The
  only requirement is that the agent MUST eventually pick one and only
  one candidate pair and generate a check for that pair with the USE-
  CANDIDATE attribute present.  Regular nomination also improves ICE's
  resilience to variations in implementation (see Section 14).  Regular
  nomination is also more stable, allowing both agents to converge on a
  single pair for media without any transient selections, which can
  happen with the aggressive algorithm.  The drawback of regular
  nomination is that it is guaranteed to increase latencies because it
  requires an additional check to be done.

8.1.1.2.  Aggressive Nomination

  With aggressive nomination, the controlling agent includes the USE-
  CANDIDATE attribute in every check it sends.  Once the first check
  for a component succeeds, it will be added to the valid list and have
  its nominated flag set.  When all components have a nominated pair in
  the valid list, media can begin to flow using the highest priority
  nominated pair.  However, because the agent included the USE-
  CANDIDATE attribute in all of its checks, another check may yet
  complete, causing another valid pair to have its nominated flag set.
  ICE always selects the highest-priority nominated candidate pair from
  the valid list as the one used for media.  Consequently, the selected
  pair may actually change briefly as ICE checks complete, resulting in
  a set of transient selections until it stabilizes.




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8.1.2.  Updating States

  For both controlling and controlled agents, the state of ICE
  processing depends on the presence of nominated candidate pairs in
  the valid list and on the state of the check list.  Note that, at any
  time, more than one of the following cases can apply:

  o  If there are no nominated pairs in the valid list for a media
     stream and the state of the check list is Running, ICE processing
     continues.

  o  If there is at least one nominated pair in the valid list for a
     media stream and the state of the check list is Running:

     *  The agent MUST remove all Waiting and Frozen pairs in the check
        list and triggered check queue for the same component as the
        nominated pairs for that media stream.

     *  If an In-Progress pair in the check list is for the same
        component as a nominated pair, the agent SHOULD cease
        retransmissions for its check if its pair priority is lower
        than the lowest-priority nominated pair for that component.

  o  Once there is at least one nominated pair in the valid list for
     every component of at least one media stream and the state of the
     check list is Running:

     *  The agent MUST change the state of processing for its check
        list for that media stream to Completed.

     *  The agent MUST continue to respond to any checks it may still
        receive for that media stream, and MUST perform triggered
        checks if required by the processing of Section 7.2.

     *  The agent MUST continue retransmitting any In-Progress checks
        for that check list.

     *  The agent MAY begin transmitting media for this media stream as
        described in Section 11.1.

  o  Once the state of each check list is Completed:

     *  The agent sets the state of ICE processing overall to
        Completed.

     *  If an agent is controlling, it examines the highest-priority
        nominated candidate pair for each component of each media
        stream.  If any of those candidate pairs differ from the



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        default candidate pairs in the most recent offer/answer
        exchange, the controlling agent MUST generate an updated offer
        as described in Section 9.  If the controlling agent is using
        an aggressive nomination algorithm, this may result in several
        updated offers as the pairs selected for media change.  An
        agent MAY delay sending the offer for a brief interval (one
        second is RECOMMENDED) in order to allow the selected pairs to
        stabilize.

  o  If the state of the check list is Failed, ICE has not been able to
     complete for this media stream.  The correct behavior depends on
     the state of the check lists for other media streams:

     *  If all check lists are Failed, ICE processing overall is
        considered to be in the Failed state, and the agent SHOULD
        consider the session a failure, SHOULD NOT restart ICE, and the
        controlling agent SHOULD terminate the entire session.

     *  If at least one of the check lists for other media streams is
        Completed, the controlling agent SHOULD remove the failed media
        stream from the session in its updated offer.

     *  If none of the check lists for other media streams are
        Completed, but at least one is Running, the agent SHOULD let
        ICE continue.

8.2.  Procedures for Lite Implementations

  Concluding ICE for a lite implementation is relatively
  straightforward.  There are two cases to consider:

     The implementation is lite, and its peer is full.

     The implementation is lite, and its peer is lite.

  The effect of ICE concluding is that the agent can free any allocated
  host candidates that were not utilized by ICE, as described in
  Section 8.3.

8.2.1.  Peer Is Full

  In this case, the agent will receive connectivity checks from its
  peer.  When an agent has received a connectivity check that includes
  the USE-CANDIDATE attribute for each component of a media stream, the
  state of ICE processing for that media stream moves from Running to
  Completed.  When the state of ICE processing for all media streams is
  Completed, the state of ICE processing overall is Completed.




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  The lite implementation will never itself determine that ICE
  processing has failed for a media stream; rather, the full peer will
  make that determination and then remove or restart the failed media
  stream in a subsequent offer.

8.2.2.  Peer Is Lite

  Once the offer/answer exchange has completed, both agents examine
  their candidates and those of its peer.  For each media stream, each
  agent pairs up its own candidates with the candidates of its peer for
  that media stream.  Two candidates are paired up when they are for
  the same component, utilize the same transport protocol (UDP in this
  specification), and are from the same IP address family (IPv4 or
  IPv6).

  o  If there is a single pair per component, that pair is added to the
     Valid list.  If all of the components for a media stream had one
     pair, the state of ICE processing for that media stream is set to
     Completed.  If all media streams are Completed, the state of ICE
     processing is set to Completed overall.  This will always be the
     case for implementations that are IPv4 only.

  o  If there is more than one pair per component:

     *  The agent MUST select a pair based on local policy.  Since this
        case only arises for IPv6, it is RECOMMENDED that an agent
        follow the procedures of RFC 3484 [RFC3484] to select a single
        pair.

     *  The agent adds the selected pair for each component to the
        valid list.  As described in Section 11.1, this will permit
        media to begin flowing.  However, it is possible (and in fact
        likely) that both agents have chosen different pairs.

     *  To reconcile this, the controlling agent MUST send an updated
        offer as described in Section 9.1.3, which will include the
        remote-candidates attribute.

     *  The agent MUST NOT update the state of ICE processing when the
        offer is sent.  If this subsequent offer completes, the
        controlling agent MUST change the state of ICE processing to
        Completed for all media streams, and the state of ICE
        processing overall to Completed.  The states for the controlled
        agent are set based on the logic in Section 9.2.3.







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8.3.  Freeing Candidates

8.3.1.  Full Implementation Procedures

  The procedures in Section 8 require that an agent continue to listen
  for STUN requests and continue to generate triggered checks for a
  media stream, even once processing for that stream completes.  The
  rules in this section describe when it is safe for an agent to cease
  sending or receiving checks on a candidate that was not selected by
  ICE, and then free the candidate.

  When ICE is used with SIP, and an offer is forked to multiple
  recipients, ICE proceeds in parallel and independently with each
  answerer, all using the same local candidates.  Once ICE processing
  has reached the Completed state for all peers for media streams using
  those candidates, the agent SHOULD wait an additional three seconds,
  and then it MAY cease responding to checks or generating triggered
  checks on that candidate.  It MAY free the candidate at that time.
  Freeing of server reflexive candidates is never explicit; it happens
  by lack of a keepalive.  The three-second delay handles cases when
  aggressive nomination is used, and the selected pairs can quickly
  change after ICE has completed.

8.3.2.  Lite Implementation Procedures

  A lite implementation MAY free candidates not selected by ICE as soon
  as ICE processing has reached the Completed state for all peers for
  all media streams using those candidates.

9.  Subsequent Offer/Answer Exchanges

  Either agent MAY generate a subsequent offer at any time allowed by
  RFC 3264 [RFC3264].  The rules in Section 8 will cause the
  controlling agent to send an updated offer at the conclusion of ICE
  processing when ICE has selected different candidate pairs from the
  default pairs.  This section defines rules for construction of
  subsequent offers and answers.

  Should a subsequent offer be rejected, ICE processing continues as if
  the subsequent offer had never been made.











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9.1.  Generating the Offer

9.1.1.  Procedures for All Implementations

9.1.1.1.  ICE Restarts

  An agent MAY restart ICE processing for an existing media stream.  An
  ICE restart, as the name implies, will cause all previous states of
  ICE processing to be flushed and checks to start anew.  The only
  difference between an ICE restart and a brand new media session is
  that, during the restart, media can continue to be sent to the
  previously validated pair.

  An agent MUST restart ICE for a media stream if:

  o  The offer is being generated for the purposes of changing the
     target of the media stream.  In other words, if an agent wants to
     generate an updated offer that, had ICE not been in use, would
     result in a new value for the destination of a media component.

  o  An agent is changing its implementation level.  This typically
     only happens in third party call control use cases, where the
     entity performing the signaling is not the entity receiving the
     media, and it has changed the target of media mid-session to
     another entity that has a different ICE implementation.

  These rules imply that setting the IP address in the c line to
  0.0.0.0 will cause an ICE restart.  Consequently, ICE implementations
  MUST NOT utilize this mechanism for call hold, and instead MUST use
  a=inactive and a=sendonly as described in [RFC3264].

  To restart ICE, an agent MUST change both the ice-pwd and the ice-
  ufrag for the media stream in an offer.  Note that it is permissible
  to use a session-level attribute in one offer, but to provide the
  same ice-pwd or ice-ufrag as a media-level attribute in a subsequent
  offer.  This is not a change in password, just a change in its
  representation, and does not cause an ICE restart.

  An agent sets the rest of the fields in the SDP for this media stream
  as it would in an initial offer of this media stream (see
  Section 4.3).  Consequently, the set of candidates MAY include some,
  none, or all of the previous candidates for that stream and MAY
  include a totally new set of candidates gathered as described in
  Section 4.1.1.







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9.1.1.2.  Removing a Media Stream

  If an agent removes a media stream by setting its port to zero, it
  MUST NOT include any candidate attributes for that media stream and
  SHOULD NOT include any other ICE-related attributes defined in
  Section 15 for that media stream.

9.1.1.3.  Adding a Media Stream

  If an agent wishes to add a new media stream, it sets the fields in
  the SDP for this media stream as if this was an initial offer for
  that media stream (see Section 4.3).  This will cause ICE processing
  to begin for this media stream.

9.1.2.  Procedures for Full Implementations

  This section describes additional procedures for full
  implementations, covering existing media streams.

  The username fragments, password, and implementation level MUST
  remain the same as used previously.  If an agent needs to change one
  of these, it MUST restart ICE for that media stream.

  Additional behavior depends on the state ICE processing for that
  media stream.

9.1.2.1.  Existing Media Streams with ICE Running

  If an agent generates an updated offer including a media stream that
  was previously established, and for which ICE checks are in the
  Running state, the agent follows the procedures defined here.

  An agent MUST include candidate attributes for all local candidates
  it had signaled previously for that media stream.  The properties of
  that candidate as signaled in SDP -- the priority, foundation, type,
  and related transport address -- SHOULD remain the same.  The IP
  address, port, and transport protocol, which fundamentally identify
  that candidate, MUST remain the same (if they change, it would be a
  new candidate).  The component ID MUST remain the same.  The agent
  MAY include additional candidates it did not offer previously, but
  which it has gathered since the last offer/answer exchange, including
  peer reflexive candidates.

  The agent MAY change the default destination for media.  As with
  initial offers, there MUST be a set of candidate attributes in the
  offer matching this default destination.





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9.1.2.2.  Existing Media Streams with ICE Completed

  If an agent generates an updated offer including a media stream that
  was previously established, and for which ICE checks are in the
  Completed state, the agent follows the procedures defined here.

  The default destination for media (i.e., the values of the IP
  addresses and ports in the m and c lines used for that media stream)
  MUST be the local candidate from the highest-priority nominated pair
  in the valid list for each component.  This "fixes" the default
  destination for media to equal the destination ICE has selected for
  media.

  The agent MUST include candidate attributes for candidates matching
  the default destination for each component of the media stream, and
  MUST NOT include any other candidates.

  In addition, if the agent is controlling, it MUST include the
  a=remote-candidates attribute for each media stream whose check list
  is in the Completed state.  The attribute contains the remote
  candidates from the highest-priority nominated pair in the valid list
  for each component of that media stream.  It is needed to avoid a
  race condition whereby the controlling agent chooses its pairs, but
  the updated offer beats the connectivity checks to the controlled
  agent, which doesn't even know these pairs are valid, let alone
  selected.  See Appendix B.6 for elaboration on this race condition.

9.1.3.  Procedures for Lite Implementations

9.1.3.1.  Existing Media Streams with ICE Running

  This section describes procedures for lite implementations for
  existing streams for which ICE is running.

  A lite implementation MUST include all of its candidates for each
  component of each media stream in an a=candidate attribute in any
  subsequent offer.  These candidates are formed identically to the
  procedures for initial offers, as described in Section 4.2.

  A lite implementation MUST NOT add additional host candidates in a
  subsequent offer.  If an agent needs to offer additional candidates,
  it MUST restart ICE.

  The username fragments, password, and implementation level MUST
  remain the same as used previously.  If an agent needs to change one
  of these, it MUST restart ICE for that media stream.





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9.1.3.2.  Existing Media Streams with ICE Completed

  If ICE has completed for a media stream, the default destination for
  that media stream MUST be set to the remote candidate of the
  candidate pair for that component in the valid list.  For a lite
  implementation, there is always just a single candidate pair in the
  valid list for each component of a media stream.  Additionally, the
  agent MUST include a candidate attribute for each default
  destination.

  Additionally, if the agent is controlling (which only happens when
  both agents are lite), the agent MUST include the a=remote-candidates
  attribute for each media stream.  The attribute contains the remote
  candidates from the candidate pairs in the valid list (one pair for
  each component of each media stream).

9.2.  Receiving the Offer and Generating an Answer

9.2.1.  Procedures for All Implementations

  When receiving a subsequent offer within an existing session, an
  agent MUST reapply the verification procedures in Section 5.1 without
  regard to the results of verification from any previous offer/answer
  exchanges.  Indeed, it is possible that a previous offer/answer
  exchange resulted in ICE not being used, but it is used as a
  consequence of a subsequent exchange.

9.2.1.1.  Detecting ICE Restart

  If the offer contained a change in the a=ice-ufrag or a=ice-pwd
  attributes compared to the previous SDP from the peer, it indicates
  that ICE is restarting for this media stream.  If all media streams
  are restarting, then ICE is restarting overall.

  If ICE is restarting for a media stream:

  o  The agent MUST change the a=ice-ufrag and a=ice-pwd attributes in
     the answer.

  o  The agent MAY change its implementation level in the answer.

  An agent sets the rest of the fields in the SDP for this media stream
  as it would in an initial answer to this media stream (see
  Section 4.3).  Consequently, the set of candidates MAY include some,
  none, or all of the previous candidates for that stream and MAY
  include a totally new set of candidates gathered as described in
  Section 4.1.1.




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9.2.1.2.  New Media Stream

  If the offer contains a new media stream, the agent sets the fields
  in the answer as if it had received an initial offer containing that
  media stream (see Section 4.3).  This will cause ICE processing to
  begin for this media stream.

9.2.1.3.  Removed Media Stream

  If an offer contains a media stream whose port is zero, the agent
  MUST NOT include any candidate attributes for that media stream in
  its answer and SHOULD NOT include any other ICE-related attributes
  defined in Section 15 for that media stream.

9.2.2.  Procedures for Full Implementations

  Unless the agent has detected an ICE restart from the offer, the
  username fragments, password, and implementation level MUST remain
  the same as used previously.  If an agent needs to change one of
  these it MUST restart ICE for that media stream by generating an
  offer; ICE cannot be restarted in an answer.

  Additional behaviors depend on the state of ICE processing for that
  media stream.

9.2.2.1.  Existing Media Streams with ICE Running and no remote-
         candidates

  If ICE is running for a media stream, and the offer for that media
  stream lacked the remote-candidates attribute, the rules for
  construction of the answer are identical to those for the offerer as
  described in Section 9.1.2.1.

9.2.2.2.  Existing Media Streams with ICE Completed and no remote-
         candidates

  If ICE is Completed for a media stream, and the offer for that media
  stream lacked the remote-candidates attribute, the rules for
  construction of the answer are identical to those for the offerer as
  described in Section 9.1.2.2, except that the answerer MUST NOT
  include the a=remote-candidates attribute in the answer.

9.2.2.3.  Existing Media Streams and remote-candidates

  A controlled agent will receive an offer with the a=remote-candidates
  attribute for a media stream when its peer has concluded ICE
  processing for that media stream.  This attribute is present in the
  offer to deal with a race condition between the receipt of the offer,



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  and the receipt of the Binding response that tells the answerer the
  candidate that will be selected by ICE.  See Appendix B.6 for an
  explanation of this race condition.  Consequently, processing of an
  offer with this attribute depends on the winner of the race.

  The agent forms a candidate pair for each component of the media
  stream by:

  o  Setting the remote candidate equal to the offerer's default
     destination for that component (e.g., the contents of the m and c
     lines for RTP, and the a=rtcp attribute for RTCP)

  o  Setting the local candidate equal to the transport address for
     that same component in the a=remote-candidates attribute in the
     offer.

  The agent then sees if each of these candidate pairs is present in
  the valid list.  If a particular pair is not in the valid list, the
  check has "lost" the race.  Call such a pair a "losing pair".

  The agent finds all the pairs in the check list whose remote
  candidates equal the remote candidate in the losing pair:

  o  If none of the pairs are In-Progress, and at least one is Failed,
     it is most likely that a network failure, such as a network
     partition or serious packet loss, has occurred.  The agent SHOULD
     generate an answer for this media stream as if the remote-
     candidates attribute had not been present, and then restart ICE
     for this stream.

  o  If at least one of the pairs is In-Progress, the agent SHOULD wait
     for those checks to complete, and as each completes, redo the
     processing in this section until there are no losing pairs.

  Once there are no losing pairs, the agent can generate the answer.
  It MUST set the default destination for media to the candidates in
  the remote-candidates attribute from the offer (each of which will
  now be the local candidate of a candidate pair in the valid list).
  It MUST include a candidate attribute in the answer for each
  candidate in the remote-candidates attribute in the offer.

9.2.3.  Procedures for Lite Implementations

  If the received offer contains the remote-candidates attribute for a
  media stream, the agent forms a candidate pair for each component of
  the media stream by:





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  o  Setting the remote candidate equal to the offerer's default
     destination for that component (e.g., the contents of the m and c
     lines for RTP, and the a=rtcp attribute for RTCP).

  o  Setting the local candidate equal to the transport address for
     that same component in the a=remote-candidates attribute in the
     offer.

  It then places those candidates into the Valid list for the media
  stream.  The state of ICE processing for that media stream is set to
  Completed.

  Furthermore, if the agent believed it was controlling, but the offer
  contained the remote-candidates attribute, both agents believe they
  are controlling.  In this case, both would have sent updated offers
  around the same time.  However, the signaling protocol carrying the
  offer/answer exchanges will have resolved this glare condition, so
  that one agent is always the 'winner' by having its offer received
  before its peer has sent an offer.  The winner takes the role of
  controlled, so that the loser (the answerer under consideration in
  this section) MUST change its role to controlled.  Consequently, if
  the agent was going to send an updated offer since, based on the
  rules in Section 8.2.2, it was controlling, it no longer needs to.

  Besides the potential role change, change in the Valid list, and
  state changes, the construction of the answer is performed
  identically to the construction of an offer as described in
  Section 9.1.3.

9.3.  Updating the Check and Valid Lists

9.3.1.  Procedures for Full Implementations

9.3.1.1.  ICE Restarts

  The agent MUST remember the highest-priority nominated pairs in the
  Valid list for each component of the media stream, called the
  previous selected pairs, prior to the restart.  The agent will
  continue to send media using these pairs, as described in
  Section 11.1.  Once these destinations are noted, the agent MUST
  flush the valid and check lists, and then recompute the check list
  and its states as described in Section 5.7.

9.3.1.2.  New Media Stream

  If the offer/answer exchange added a new media stream, the agent MUST
  create a new check list for it (and an empty Valid list to start of
  course), as described in Section 5.7.



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9.3.1.3.  Removed Media Stream

  If the offer/answer exchange removed a media stream, or an answer
  rejected an offered media stream, an agent MUST flush the Valid list
  for that media stream.  It MUST terminate any STUN transactions in
  progress for that media stream.  An agent MUST remove the check list
  for that media stream and cancel any pending ordinary checks for it.

9.3.1.4.  ICE Continuing for Existing Media Stream

  The valid list is not affected by an updated offer/answer exchange
  unless ICE is restarting.

  If an agent is in the Running state for that media stream, the check
  list is updated (the check list is irrelevant if the state is
  completed).  To do that, the agent recomputes the check list using
  the procedures described in Section 5.7.  If a pair on the new check
  list was also on the previous check list, and its state was Waiting,
  In-Progress, Succeeded, or Failed, its state is copied over.
  Otherwise, its state is set to Frozen.

  If none of the check lists are active (meaning that the pairs in each
  check list are Frozen), the full-mode agent sets the first pair in
  the check list for the first media stream to Waiting, and then sets
  the state of all other pairs in that check list for the same
  component ID and with the same foundation to Waiting as well.

  Next, the agent goes through each check list, starting with the
  highest-priority pair.  If a pair has a state of Succeeded, and it
  has a component ID of 1, then all Frozen pairs in the same check list
  with the same foundation whose component IDs are not 1 have their
  state set to Waiting.  If, for a particular check list, there are
  pairs for each component of that media stream in the Succeeded state,
  the agent moves the state of all Frozen pairs for the first component
  of all other media streams (and thus in different check lists) with
  the same foundation to Waiting.

9.3.2.  Procedures for Lite Implementations

  If ICE is restarting for a media stream, the agent MUST start a new
  Valid list for that media stream.  It MUST remember the pairs in the
  previous Valid list for each component of the media stream, called
  the previous selected pairs, and continue to send media there as
  described in Section 11.1.  The state of ICE processing for each
  media stream MUST change to Running, and the state of ICE processing
  MUST change to Running.





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10.  Keepalives

  All endpoints MUST send keepalives for each media session.  These
  keepalives serve the purpose of keeping NAT bindings alive for the
  media session.  These keepalives MUST be sent regardless of whether
  the media stream is currently inactive, sendonly, recvonly, or
  sendrecv, and regardless of the presence or value of the bandwidth
  attribute.  These keepalives MUST be sent even if ICE is not being
  utilized for the session at all.  The keepalive SHOULD be sent using
  a format that is supported by its peer.  ICE endpoints allow for
  STUN-based keepalives for UDP streams, and as such, STUN keepalives
  MUST be used when an agent is a full ICE implementation and is
  communicating with a peer that supports ICE (lite or full).  An agent
  can determine that its peer supports ICE by the presence of
  a=candidate attributes for each media session.  If the peer does not
  support ICE, the choice of a packet format for keepalives is a matter
  of local implementation.  A format that allows packets to easily be
  sent in the absence of actual media content is RECOMMENDED.  Examples
  of formats that readily meet this goal are RTP No-Op [NO-OP-RTP], and
  in cases where both sides support it, RTP comfort noise [RFC3389].
  If the peer doesn't support any formats that are particularly well
  suited for keepalives, an agent SHOULD send RTP packets with an
  incorrect version number, or some other form of error that would
  cause them to be discarded by the peer.

  If there has been no packet sent on the candidate pair ICE is using
  for a media component for Tr seconds (where packets include those
  defined for the component (RTP or RTCP) and previous keepalives), an
  agent MUST generate a keepalive on that pair.  Tr SHOULD be
  configurable and SHOULD have a default of 15 seconds.  Tr MUST NOT be
  configured to less than 15 seconds.  Alternatively, if an agent has a
  dynamic way to discover the binding lifetimes of the intervening
  NATs, it can use that value to determine Tr.  Administrators
  deploying ICE in more controlled networking environments SHOULD set
  Tr to the longest duration possible in their environment.

  If STUN is being used for keepalives, a STUN Binding Indication is
  used [RFC5389].  The Indication MUST NOT utilize any authentication
  mechanism.  It SHOULD contain the FINGERPRINT attribute to aid in
  demultiplexing, but SHOULD NOT contain any other attributes.  It is
  used solely to keep the NAT bindings alive.  The Binding Indication
  is sent using the same local and remote candidates that are being
  used for media.  Though Binding Indications are used for keepalives,
  an agent MUST be prepared to receive a connectivity check as well.
  If a connectivity check is received, a response is generated as
  discussed in [RFC5389], but there is no impact on ICE processing
  otherwise.




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  An agent MUST begin the keepalive processing once ICE has selected
  candidates for usage with media, or media begins to flow, whichever
  happens first.  Keepalives end once the session terminates or the
  media stream is removed.

11.  Media Handling

11.1.  Sending Media

  Procedures for sending media differ for full and lite
  implementations.

11.1.1.  Procedures for Full Implementations

  Agents always send media using a candidate pair, called the selected
  candidate pair.  An agent will send media to the remote candidate in
  the selected pair (setting the destination address and port of the
  packet equal to that remote candidate), and will send it from the
  local candidate of the selected pair.  When the local candidate is
  server or peer reflexive, media is originated from the base.  Media
  sent from a relayed candidate is sent from the base through that TURN
  server, using procedures defined in [RFC5766].

  If the local candidate is a relayed candidate, it is RECOMMENDED that
  an agent create a channel on the TURN server towards the remote
  candidate.  This is done using the procedures for channel creation as
  defined in Section 11 of [RFC5766].

  The selected pair for a component of a media stream is:

  o  empty if the state of the check list for that media stream is
     Running, and there is no previous selected pair for that component
     due to an ICE restart

  o  equal to the previous selected pair for a component of a media
     stream if the state of the check list for that media stream is
     Running, and there was a previous selected pair for that component
     due to an ICE restart

  o  equal to the highest-priority nominated pair for that component in
     the valid list if the state of the check list is Completed

  If the selected pair for at least one component of a media stream is
  empty, an agent MUST NOT send media for any component of that media
  stream.  If the selected pair for each component of a media stream
  has a value, an agent MAY send media for all components of that media
  stream.




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  Note that the selected pair for a component of a media stream may not
  equal the default pair for that same component from the most recent
  offer/answer exchange.  When this happens, the selected pair is used
  for media, not the default pair.  When ICE first completes, if the
  selected pairs aren't a match for the default pairs, the controlling
  agent sends an updated offer/answer exchange to remedy this
  disparity.  However, until that updated offer arrives, there will not
  be a match.  Furthermore, in very unusual cases, the default
  candidates in the updated offer/answer will not be a match.

11.1.2.  Procedures for Lite Implementations

  A lite implementation MUST NOT send media until it has a Valid list
  that contains a candidate pair for each component of that media
  stream.  Once that happens, the agent MAY begin sending media
  packets.  To do that, it sends media to the remote candidate in the
  pair (setting the destination address and port of the packet equal to
  that remote candidate), and will send it from the local candidate.

11.1.3.  Procedures for All Implementations

  ICE has interactions with jitter buffer adaptation mechanisms.  An
  RTP stream can begin using one candidate, and switch to another one,
  though this happens rarely with ICE.  The newer candidate may result
  in RTP packets taking a different path through the network -- one
  with different delay characteristics.  As discussed below, agents are
  encouraged to re-adjust jitter buffers when there are changes in
  source or destination address of media packets.  Furthermore, many
  audio codecs use the marker bit to signal the beginning of a
  talkspurt, for the purposes of jitter buffer adaptation.  For such
  codecs, it is RECOMMENDED that the sender set the marker bit
  [RFC3550] when an agent switches transmission of media from one
  candidate pair to another.

11.2.  Receiving Media

  ICE implementations MUST be prepared to receive media on each
  component on any candidates provided for that component in the most
  recent offer/answer exchange (in the case of RTP, this would include
  both RTP and RTCP if candidates were provided for both).

  It is RECOMMENDED that, when an agent receives an RTP packet with a
  new source or destination IP address for a particular media stream,
  that the agent re-adjust its jitter buffers.

  RFC 3550 [RFC3550] describes an algorithm in Section 8.2 for
  detecting synchronization source (SSRC) collisions and loops.  These
  algorithms are based, in part, on seeing different source transport



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  addresses with the same SSRC.  However, when ICE is used, such
  changes will sometimes occur as the media streams switch between
  candidates.  An agent will be able to determine that a media stream
  is from the same peer as a consequence of the STUN exchange that
  proceeds media transmission.  Thus, if there is a change in source
  transport address, but the media packets come from the same peer
  agent, this SHOULD NOT be treated as an SSRC collision.

12.  Usage with SIP

12.1.  Latency Guidelines

  ICE requires a series of STUN-based connectivity checks to take place
  between endpoints.  These checks start from the answerer on
  generation of its answer, and start from the offerer when it receives
  the answer.  These checks can take time to complete, and as such, the
  selection of messages to use with offers and answers can affect
  perceived user latency.  Two latency figures are of particular
  interest.  These are the post-pickup delay and the post-dial delay.
  The post-pickup delay refers to the time between when a user "answers
  the phone" and when any speech they utter can be delivered to the
  caller.  The post-dial delay refers to the time between when a user
  enters the destination address for the user and ringback begins as a
  consequence of having successfully started ringing the phone of the
  called party.

  Two cases can be considered -- one where the offer is present in the
  initial INVITE and one where it is in a response.

12.1.1.  Offer in INVITE

  To reduce post-dial delays, it is RECOMMENDED that the caller begin
  gathering candidates prior to actually sending its initial INVITE.
  This can be started upon user interface cues that a call is pending,
  such as activity on a keypad or the phone going offhook.

  If an offer is received in an INVITE request, the answerer SHOULD
  begin to gather its candidates on receipt of the offer and then
  generate an answer in a provisional response once it has completed
  that process.  ICE requires that a provisional response with an SDP
  be transmitted reliably.  This can be done through the existing
  Provisional Response Acknowledgment (PRACK) mechanism [RFC3262] or
  through an optimization that is specific to ICE.  With this
  optimization, provisional responses containing an SDP answer that
  begins ICE processing for one or more media streams can be sent
  reliably without RFC 3262.  To do this, the agent retransmits the
  provisional response with the exponential backoff timers described in
  RFC 3262.  Retransmits MUST cease on receipt of a STUN Binding



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  request for one of the media streams signaled in that SDP (because
  receipt of a Binding request indicates the offerer has received the
  answer) or on transmission of the answer in a 2xx response.  If the
  peer agent is lite, there will never be a STUN Binding request.  In
  such a case, the agent MUST cease retransmitting the 18x after
  sending it four times (ICE will actually work even if the peer never
  receives the 18x; however, experience has shown that sending it is
  important for middleboxes and firewall traversal).  If no Binding
  request is received prior to the last retransmit, the agent does not
  consider the session terminated.  Despite the fact that the
  provisional response will be delivered reliably, the rules for when
  an agent can send an updated offer or answer do not change from those
  specified in RFC 3262.  Specifically, if the INVITE contained an
  offer, the same answer appears in all of the 1xx and in the 2xx
  response to the INVITE.  Only after that 2xx has been sent can an
  updated offer/answer exchange occur.  This optimization SHOULD NOT be
  used if both agents support PRACK.  Note that the optimization is
  very specific to provisional response carrying answers that start ICE
  processing; it is not a general technique for 1xx reliability.

  Alternatively, an agent MAY delay sending an answer until the 200 OK;
  however, this results in a poor user experience and is NOT
  RECOMMENDED.

  Once the answer has been sent, the agent SHOULD begin its
  connectivity checks.  Once candidate pairs for each component of a
  media stream enter the valid list, the answerer can begin sending
  media on that media stream.

  However, prior to this point, any media that needs to be sent towards
  the caller (such as SIP early media [RFC3960]) MUST NOT be
  transmitted.  For this reason, implementations SHOULD delay alerting
  the called party until candidates for each component of each media
  stream have entered the valid list.  In the case of a PSTN gateway,
  this would mean that the setup message into the PSTN is delayed until
  this point.  Doing this increases the post-dial delay, but has the
  effect of eliminating 'ghost rings'.  Ghost rings are cases where the
  called party hears the phone ring, picks up, but hears nothing and
  cannot be heard.  This technique works without requiring support for,
  or usage of, preconditions [RFC3312], since it's a localized
  decision.  It also has the benefit of guaranteeing that not a single
  packet of media will get clipped, so that post-pickup delay is zero.
  If an agent chooses to delay local alerting in this way, it SHOULD
  generate a 180 response once alerting begins.







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12.1.2.  Offer in Response

  In addition to uses where the offer is in an INVITE, and the answer
  is in the provisional and/or 200 OK response, ICE works with cases
  where the offer appears in the response.  In such cases, which are
  common in third party call control [RFC3725], ICE agents SHOULD
  generate their offers in a reliable provisional response (which MUST
  utilize RFC 3262), and not alert the user on receipt of the INVITE.
  The answer will arrive in a PRACK.  This allows for ICE processing to
  take place prior to alerting, so that there is no post-pickup delay,
  at the expense of increased call setup delays.  Once ICE completes,
  the callee can alert the user and then generate a 200 OK when they
  answer.  The 200 OK would contain no SDP, since the offer/answer
  exchange has completed.

  Alternatively, agents MAY place the offer in a 2xx instead (in which
  case the answer comes in the ACK).  When this happens, the callee
  will alert the user on receipt of the INVITE, and the ICE exchanges
  will take place only after the user answers.  This has the effect of
  reducing call setup delay, but can cause substantial post-pickup
  delays and media clipping.

12.2.  SIP Option Tags and Media Feature Tags

  [RFC5768] specifies a SIP option tag and media feature tag for usage
  with ICE.  ICE implementations using SIP SHOULD support this
  specification, which uses a feature tag in registrations to
  facilitate interoperability through signaling intermediaries.

12.3.  Interactions with Forking

  ICE interacts very well with forking.  Indeed, ICE fixes some of the
  problems associated with forking.  Without ICE, when a call forks and
  the caller receives multiple incoming media streams, it cannot
  determine which media stream corresponds to which callee.

  With ICE, this problem is resolved.  The connectivity checks which
  occur prior to transmission of media carry username fragments, which
  in turn are correlated to a specific callee.  Subsequent media
  packets that arrive on the same candidate pair as the connectivity
  check will be associated with that same callee.  Thus, the caller can
  perform this correlation as long as it has received an answer.

12.4.  Interactions with Preconditions

  Quality of Service (QoS) preconditions, which are defined in RFC 3312
  [RFC3312] and RFC 4032 [RFC4032], apply only to the transport
  addresses listed as the default targets for media in an offer/answer.



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  If ICE changes the transport address where media is received, this
  change is reflected in an updated offer that changes the default
  destination for media to match ICE's selection.  As such, it appears
  like any other re-INVITE would, and is fully treated in RFCs 3312 and
  4032, which apply without regard to the fact that the destination for
  media is changing due to ICE negotiations occurring "in the
  background".

  Indeed, an agent SHOULD NOT indicate that QoS preconditions have been
  met until the checks have completed and selected the candidate pairs
  to be used for media.

  ICE also has (purposeful) interactions with connectivity
  preconditions [SDP-PRECON].  Those interactions are described there.
  Note that the procedures described in Section 12.1 describe their own
  type of "preconditions", albeit with less functionality than those
  provided by the explicit preconditions in [SDP-PRECON].

12.5.  Interactions with Third Party Call Control

  ICE works with Flows I, III, and IV as described in [RFC3725].  Flow
  I works without the controller supporting or being aware of ICE.
  Flow IV will work as long as the controller passes along the ICE
  attributes without alteration.  Flow II is fundamentally incompatible
  with ICE; each agent will believe itself to be the answerer and thus
  never generate a re-INVITE.

  The flows for continued operation, as described in Section 7 of RFC
  3725, require additional behavior of ICE implementations to support.
  In particular, if an agent receives a mid-dialog re-INVITE that
  contains no offer, it MUST restart ICE for each media stream and go
  through the process of gathering new candidates.  Furthermore, that
  list of candidates SHOULD include the ones currently being used for
  media.

13.  Relationship with ANAT

  RFC 4091 [RFC4091], the Alternative Network Address Types (ANAT)
  Semantics for the SDP grouping framework, and RFC 4092 [RFC4092], its
  usage with SIP, define a mechanism for indicating that an agent can
  support both IPv4 and IPv6 for a media stream, and it does so by
  including two m lines, one for v4 and one for v6.  This is similar to
  ICE, which allows for an agent to indicate multiple transport
  addresses using the candidate attribute.  However, ANAT relies on
  static selection to pick between choices, rather than a dynamic
  connectivity check used by ICE.





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  This specification deprecates RFC 4091 and RFC 4092.  Instead, agents
  wishing to support dual stack will utilize ICE.

14.  Extensibility Considerations

  This specification makes very specific choices about how both agents
  in a session coordinate to arrive at the set of candidate pairs that
  are selected for media.  It is anticipated that future specifications
  will want to alter these algorithms, whether they are simple changes
  like timer tweaks or larger changes like a revamp of the priority
  algorithm.  When such a change is made, providing interoperability
  between the two agents in a session is critical.

  First, ICE provides the a=ice-options SDP attribute.  Each extension
  or change to ICE is associated with a token.  When an agent
  supporting such an extension or change generates an offer or an
  answer, it MUST include the token for that extension in this
  attribute.  This allows each side to know what the other side is
  doing.  This attribute MUST NOT be present if the agent doesn't
  support any ICE extensions or changes.

  At this time, no IANA registry or registration procedures are defined
  for these option tags.  At time of writing, it is unclear whether ICE
  changes and extensions will be sufficiently common to warrant a
  registry.

  One of the complications in achieving interoperability is that ICE
  relies on a distributed algorithm running on both agents to converge
  on an agreed set of candidate pairs.  If the two agents run different
  algorithms, it can be difficult to guarantee convergence on the same
  candidate pairs.  The regular nomination procedure described in
  Section 8 eliminates some of the tight coordination by delegating the
  selection algorithm completely to the controlling agent.
  Consequently, when a controlling agent is communicating with a peer
  that supports options it doesn't know about, the agent MUST run a
  regular nomination algorithm.  When regular nomination is used, ICE
  will converge perfectly even when both agents use different pair
  prioritization algorithms.  One of the keys to such convergence is
  triggered checks, which ensure that the nominated pair is validated
  by both agents.  Consequently, any future ICE enhancements MUST
  preserve triggered checks.

  ICE is also extensible to other media streams beyond RTP, and for
  transport protocols beyond UDP.  Extensions to ICE for non-RTP media
  streams need to specify how many components they utilize, and assign
  component IDs to them, starting at 1 for the most important component
  ID.  Specifications for new transport protocols must define how, if
  at all, various steps in the ICE processing differ from UDP.



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15.  Grammar

  This specification defines seven new SDP attributes -- the
  "candidate", "remote-candidates", "ice-lite", "ice-mismatch", "ice-
  ufrag", "ice-pwd", and "ice-options" attributes.

15.1.  "candidate" Attribute

  The candidate attribute is a media-level attribute only.  It contains
  a transport address for a candidate that can be used for connectivity
  checks.

  The syntax of this attribute is defined using Augmented BNF as
  defined in RFC 5234 [RFC5234]:

  candidate-attribute   = "candidate" ":" foundation SP component-id SP
                          transport SP
                          priority SP
                          connection-address SP     ;from RFC 4566
                          port         ;port from RFC 4566
                          SP cand-type
                          [SP rel-addr]
                          [SP rel-port]
                          *(SP extension-att-name SP
                               extension-att-value)

  foundation            = 1*32ice-char
  component-id          = 1*5DIGIT
  transport             = "UDP" / transport-extension
  transport-extension   = token              ; from RFC 3261
  priority              = 1*10DIGIT
  cand-type             = "typ" SP candidate-types
  candidate-types       = "host" / "srflx" / "prflx" / "relay" / token
  rel-addr              = "raddr" SP connection-address
  rel-port              = "rport" SP port
  extension-att-name    = byte-string    ;from RFC 4566
  extension-att-value   = byte-string
  ice-char              = ALPHA / DIGIT / "+" / "/"

  This grammar encodes the primary information about a candidate: its
  IP address, port and transport protocol, and its properties: the
  foundation, component ID, priority, type, and related transport
  address:

  <connection-address>:  is taken from RFC 4566 [RFC4566].  It is the
     IP address of the candidate, allowing for IPv4 addresses, IPv6
     addresses, and fully qualified domain names (FQDNs).  When parsing
     this field, an agent can differentiate an IPv4 address and an IPv6



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     address by presence of a colon in its value - the presence of a
     colon indicates IPv6.  An agent MUST ignore candidate lines that
     include candidates with IP address versions that are not supported
     or recognized.  An IP address SHOULD be used, but an FQDN MAY be
     used in place of an IP address.  In that case, when receiving an
     offer or answer containing an FQDN in an a=candidate attribute,
     the FQDN is looked up in the DNS first using an AAAA record
     (assuming the agent supports IPv6), and if no result is found or
     the agent only supports IPv4, using an A.  If the DNS query
     returns more than one IP address, one is chosen, and then used for
     the remainder of ICE processing.

  <port>:  is also taken from RFC 4566 [RFC4566].  It is the port of
     the candidate.

  <transport>:  indicates the transport protocol for the candidate.
     This specification only defines UDP.  However, extensibility is
     provided to allow for future transport protocols to be used with
     ICE, such as TCP or the Datagram Congestion Control Protocol
     (DCCP) [RFC4340].

  <foundation>:  is composed of 1 to 32 <ice-char>s.  It is an
     identifier that is equivalent for two candidates that are of the
     same type, share the same base, and come from the same STUN
     server.  The foundation is used to optimize ICE performance in the
     Frozen algorithm.

  <component-id>:  is a positive integer between 1 and 256 that
     identifies the specific component of the media stream for which
     this is a candidate.  It MUST start at 1 and MUST increment by 1
     for each component of a particular candidate.  For media streams
     based on RTP, candidates for the actual RTP media MUST have a
     component ID of 1, and candidates for RTCP MUST have a component
     ID of 2.  Other types of media streams that require multiple
     components MUST develop specifications that define the mapping of
     components to component IDs.  See Section 14 for additional
     discussion on extending ICE to new media streams.

  <priority>:  is a positive integer between 1 and (2**31 - 1).

  <cand-type>:  encodes the type of candidate.  This specification
     defines the values "host", "srflx", "prflx", and "relay" for host,
     server reflexive, peer reflexive, and relayed candidates,
     respectively.  The set of candidate types is extensible for the
     future.






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  <rel-addr> and <rel-port>:  convey transport addresses related to the
     candidate, useful for diagnostics and other purposes. <rel-addr>
     and <rel-port> MUST be present for server reflexive, peer
     reflexive, and relayed candidates.  If a candidate is server or
     peer reflexive, <rel-addr> and <rel-port> are equal to the base
     for that server or peer reflexive candidate.  If the candidate is
     relayed, <rel-addr> and <rel-port> is equal to the mapped address
     in the Allocate response that provided the client with that
     relayed candidate (see Appendix B.3 for a discussion of its
     purpose).  If the candidate is a host candidate, <rel-addr> and
     <rel-port> MUST be omitted.

  The candidate attribute can itself be extended.  The grammar allows
  for new name/value pairs to be added at the end of the attribute.  An
  implementation MUST ignore any name/value pairs it doesn't
  understand.

15.2.  "remote-candidates" Attribute

  The syntax of the "remote-candidates" attribute is defined using
  Augmented BNF as defined in RFC 5234 [RFC5234].  The remote-
  candidates attribute is a media-level attribute only.

  remote-candidate-att = "remote-candidates" ":" remote-candidate
                          0*(SP remote-candidate)
  remote-candidate = component-ID SP connection-address SP port

  The attribute contains a connection-address and port for each
  component.  The ordering of components is irrelevant.  However, a
  value MUST be present for each component of a media stream.  This
  attribute MUST be included in an offer by a controlling agent for a
  media stream that is Completed, and MUST NOT be included in any other
  case.

15.3.  "ice-lite" and "ice-mismatch" Attributes

  The syntax of the "ice-lite" and "ice-mismatch" attributes, both of
  which are flags, is:

  ice-lite               = "ice-lite"
  ice-mismatch           = "ice-mismatch"

  "ice-lite" is a session-level attribute only, and indicates that an
  agent is a lite implementation. "ice-mismatch" is a media-level
  attribute only, and when present in an answer, indicates that the
  offer arrived with a default destination for a media component that
  didn't have a corresponding candidate attribute.




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15.4.  "ice-ufrag" and "ice-pwd" Attributes

  The "ice-ufrag" and "ice-pwd" attributes convey the username fragment
  and password used by ICE for message integrity.  Their syntax is:

  ice-pwd-att           = "ice-pwd" ":" password
  ice-ufrag-att         = "ice-ufrag" ":" ufrag
  password              = 22*256ice-char
  ufrag                 = 4*256ice-char

  The "ice-pwd" and "ice-ufrag" attributes can appear at either the
  session-level or media-level.  When present in both, the value in the
  media-level takes precedence.  Thus, the value at the session-level
  is effectively a default that applies to all media streams, unless
  overridden by a media-level value.  Whether present at the session or
  media-level, there MUST be an ice-pwd and ice-ufrag attribute for
  each media stream.  If two media streams have identical ice-ufrag's,
  they MUST have identical ice-pwd's.

  The ice-ufrag and ice-pwd attributes MUST be chosen randomly at the
  beginning of a session.  The ice-ufrag attribute MUST contain at
  least 24 bits of randomness, and the ice-pwd attribute MUST contain
  at least 128 bits of randomness.  This means that the ice-ufrag
  attribute will be at least 4 characters long, and the ice-pwd at
  least 22 characters long, since the grammar for these attributes
  allows for 6 bits of randomness per character.  The attributes MAY be
  longer than 4 and 22 characters, respectively, of course, up to 256
  characters.  The upper limit allows for buffer sizing in
  implementations.  Its large upper limit allows for increased amounts
  of randomness to be added over time.

15.5.  "ice-options" Attribute

  The "ice-options" attribute is a session-level attribute.  It
  contains a series of tokens that identify the options supported by
  the agent.  Its grammar is:

  ice-options           = "ice-options" ":" ice-option-tag
                            0*(SP ice-option-tag)
  ice-option-tag        = 1*ice-char

16.  Setting Ta and RTO

  During the gathering phase of ICE (Section 4.1.1) and while ICE is
  performing connectivity checks (Section 7), an agent sends STUN and
  TURN transactions.  These transactions are paced at a rate of one
  every Ta milliseconds, and utilize a specific RTO.  This section
  describes how the values of Ta and RTO are computed.  This



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RFC 5245                           ICE                        April 2010


  computation depends on whether ICE is being used with a real-time
  media stream (such as RTP) or something else.  When ICE is used for a
  stream with a known maximum bandwidth, the computation in
  Section 16.1 MAY be followed to rate-control the ICE exchanges.  For
  all other streams, the computation in Section 16.2 MUST be followed.

16.1.  RTP Media Streams

  The values of RTO and Ta change during the lifetime of ICE
  processing.  One set of values applies during the gathering phase,
  and the other, for connectivity checks.

  The value of Ta SHOULD be configurable, and SHOULD have a default of:

  For each media stream i:

   Ta_i = (stun_packet_size / rtp_packet_size) * rtp_ptime

                          1
    Ta = MAX (20ms, ------------------- )
                          k
                        ----
                        \        1
                         >    ------
                        /       Ta_i
                        ----
                         i=1

  where k is the number of media streams.  During the gathering phase,
  Ta is computed based on the number of media streams the agent has
  indicated in its offer or answer, and the RTP packet size and RTP
  ptime are those of the most preferred codec for each media stream.
  Once an offer and answer have been exchanged, the agent recomputes Ta
  to pace the connectivity checks.  In that case, the value of Ta is
  based on the number of media streams that will actually be used in
  the session, and the RTP packet size and RTP ptime are those of the
  most preferred codec with which the agent will send.

  In addition, the retransmission timer for the STUN transactions, RTO,
  defined in [RFC5389], SHOULD be configurable and during the gathering
  phase, SHOULD have a default of:

    RTO = MAX (100ms, Ta * (number of pairs))

  where the number of pairs refers to the number of pairs of candidates
  with STUN or TURN servers.





Rosenberg                    Standards Track                   [Page 77]

RFC 5245                           ICE                        April 2010


  For connectivity checks, RTO SHOULD be configurable and SHOULD have a
  default of:

    RTO = MAX (100ms, Ta*N * (Num-Waiting + Num-In-Progress))

  where Num-Waiting is the number of checks in the check list in the
  Waiting state, and Num-In-Progress is the number of checks in the In-
  Progress state.  Note that the RTO will be different for each
  transaction as the number of checks in the Waiting and In-Progress
  states change.

  These formulas are aimed at causing STUN transactions to be paced at
  the same rate as media.  This ensures that ICE will work properly
  under the same network conditions needed to support the media as
  well.  See Appendix B.1 for additional discussion and motivations.
  Because of this pacing, it will take a certain amount of time to
  obtain all of the server reflexive and relayed candidates.
  Implementations should be aware of the time required to do this, and
  if the application requires a time budget, limit the number of
  candidates that are gathered.

  The formulas result in a behavior whereby an agent will send its
  first packet for every single connectivity check before performing a
  retransmit.  This can be seen in the formulas for the RTO (which
  represents the retransmit interval).  Those formulas scale with N,
  the number of checks to be performed.  As a result of this, ICE
  maintains a nicely constant rate, but becomes more sensitive to
  packet loss.  The loss of the first single packet for any
  connectivity check is likely to cause that pair to take a long time
  to be validated, and instead, a lower-priority check (but one for
  which there was no packet loss) is much more likely to complete
  first.  This results in ICE performing sub-optimally, choosing lower-
  priority pairs over higher-priority pairs.  Implementors should be
  aware of this consequence, but still should utilize the timer values
  described here.

16.2.  Non-RTP Sessions

  In cases where ICE is used to establish some kind of session that is
  not real time, and has no fixed rate associated with it that is known
  to work on the network in which ICE is deployed, Ta and RTO revert to
  more conservative values.  Ta SHOULD be configurable, SHOULD have a
  default of 500 ms, and MUST NOT be configurable to be less than 500
  ms.

  In addition, the retransmission timer for the STUN transactions, RTO,
  SHOULD be configurable and during the gathering phase, SHOULD have a
  default of:



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RFC 5245                           ICE                        April 2010


    RTO = MAX (500ms, Ta * (number of pairs))

  where the number of pairs refers to the number of pairs of candidates
  with STUN or TURN servers.

  For connectivity checks, RTO SHOULD be configurable and SHOULD have a
  default of:

    RTO = MAX (500ms, Ta*N * (Num-Waiting + Num-In-Progress))

17.  Example

  The example is based on the simplified topology of Figure 8.

                            +-----+
                            |     |
                            |STUN |
                            | Srvr|
                            +-----+
                               |
                    +---------------------+
                    |                     |
                    |      Internet       |
                    |                     |
                    |                     |
                    +---------------------+
                      |                |
                      |                |
               +---------+             |
               |  NAT    |             |
               +---------+             |
                    |                  |
                    |                  |
                    |                  |
                 +-----+            +-----+
                 |     |            |     |
                 |  L  |            |  R  |
                 |     |            |     |
                 +-----+            +-----+

                       Figure 8: Example Topology

  Two agents, L and R, are using ICE.  Both are full-mode ICE
  implementations and use aggressive nomination when they are
  controlling.  Both agents have a single IPv4 address.  For agent L,
  it is 10.0.1.1 in private address space [RFC1918], and for agent R,
  192.0.2.1 on the public Internet.  Both are configured with the same
  STUN server (shown in this example for simplicity, although in



Rosenberg                    Standards Track                   [Page 79]

RFC 5245                           ICE                        April 2010


  practice the agents do not need to use the same STUN server), which
  is listening for STUN Binding requests at an IP address of 192.0.2.2
  and port 3478.  TURN servers are not used in this example.  Agent L
  is behind a NAT, and agent R is on the public Internet.  The NAT has
  an endpoint independent mapping property and an address dependent
  filtering property.  The public side of the NAT has an IP address of
  192.0.2.3.

  To facilitate understanding, transport addresses are listed using
  variables that have mnemonic names.  The format of the name is
  entity-type-seqno, where entity refers to the entity whose IP address
  the transport address is on, and is one of "L", "R", "STUN", or
  "NAT".  The type is either "PUB" for transport addresses that are
  public, and "PRIV" for transport addresses that are private.
  Finally, seq-no is a sequence number that is different for each
  transport address of the same type on a particular entity.  Each
  variable has an IP address and port, denoted by varname.IP and
  varname.PORT, respectively, where varname is the name of the
  variable.

  The STUN server has advertised transport address STUN-PUB-1 (which is
  192.0.2.2:3478).

  In the call flow itself, STUN messages are annotated with several
  attributes.  The "S=" attribute indicates the source transport
  address of the message.  The "D=" attribute indicates the destination
  transport address of the message.  The "MA=" attribute is used in
  STUN Binding response messages and refers to the mapped address.
  "USE-CAND" implies the presence of the USE-CANDIDATE attribute.

  The call flow examples omit STUN authentication operations and RTCP,
  and focus on RTP for a single media stream between two full
  implementations.

            L             NAT           STUN             R
            |RTP STUN alloc.              |              |
            |(1) STUN Req  |              |              |
            |S=$L-PRIV-1   |              |              |
            |D=$STUN-PUB-1 |              |              |
            |------------->|              |              |
            |              |(2) STUN Req  |              |
            |              |S=$NAT-PUB-1  |              |
            |              |D=$STUN-PUB-1 |              |
            |              |------------->|              |







Rosenberg                    Standards Track                   [Page 80]

RFC 5245                           ICE                        April 2010


            |              |(3) STUN Res  |              |
            |              |S=$STUN-PUB-1 |              |
            |              |D=$NAT-PUB-1  |              |
            |              |MA=$NAT-PUB-1 |              |
            |              |<-------------|              |
            |(4) STUN Res  |              |              |
            |S=$STUN-PUB-1 |              |              |
            |D=$L-PRIV-1   |              |              |
            |MA=$NAT-PUB-1 |              |              |
            |<-------------|              |              |
            |(5) Offer     |              |              |
            |------------------------------------------->|
            |              |              |              |RTP STUN
            alloc.
            |              |              |(6) STUN Req  |
            |              |              |S=$R-PUB-1    |
            |              |              |D=$STUN-PUB-1 |
            |              |              |<-------------|
            |              |              |(7) STUN Res  |
            |              |              |S=$STUN-PUB-1 |
            |              |              |D=$R-PUB-1    |
            |              |              |MA=$R-PUB-1   |
            |              |              |------------->|
            |(8) answer    |              |              |
            |<-------------------------------------------|
            |              |(9) Bind Req  |              |Begin
            |              |S=$R-PUB-1    |              |Connectivity
            |              |D=L-PRIV-1    |              |Checks
            |              |<----------------------------|
            |              |Dropped       |              |
            |(10) Bind Req |              |              |
            |S=$L-PRIV-1   |              |              |
            |D=$R-PUB-1    |              |              |
            |USE-CAND      |              |              |
            |------------->|              |              |
            |              |(11) Bind Req |              |
            |              |S=$NAT-PUB-1  |              |
            |              |D=$R-PUB-1    |              |
            |              |USE-CAND      |              |
            |              |---------------------------->|
            |              |(12) Bind Res |              |
            |              |S=$R-PUB-1    |              |
            |              |D=$NAT-PUB-1  |              |
            |              |MA=$NAT-PUB-1 |              |
            |              |<----------------------------|






Rosenberg                    Standards Track                   [Page 81]

RFC 5245                           ICE                        April 2010


            |(13) Bind Res |              |              |
            |S=$R-PUB-1    |              |              |
            |D=$L-PRIV-1   |              |              |
            |MA=$NAT-PUB-1 |              |              |
            |<-------------|              |              |
            |RTP flows     |              |              |
            |              |(14) Bind Req |              |
            |              |S=$R-PUB-1    |              |
            |              |D=$NAT-PUB-1  |              |
            |              |<----------------------------|
            |(15) Bind Req |              |              |
            |S=$R-PUB-1    |              |              |
            |D=$L-PRIV-1   |              |              |
            |<-------------|              |              |
            |(16) Bind Res |              |              |
            |S=$L-PRIV-1   |              |              |
            |D=$R-PUB-1    |              |              |
            |MA=$R-PUB-1   |              |              |
            |------------->|              |              |
            |              |(17) Bind Res |              |
            |              |S=$NAT-PUB-1  |              |
            |              |D=$R-PUB-1    |              |
            |              |MA=$R-PUB-1   |              |
            |              |---------------------------->|
            |              |              |              |RTP flows

                         Figure 9: Example Flow

  First, agent L obtains a host candidate from its local IP address
  (not shown), and from that, sends a STUN Binding request to the STUN
  server to get a server reflexive candidate (messages 1-4).  Recall
  that the NAT has the address and port independent mapping property.
  Here, it creates a binding of NAT-PUB-1 for this UDP request, and
  this becomes the server reflexive candidate for RTP.

  Agent L sets a type preference of 126 for the host candidate and 100
  for the server reflexive.  The local preference is 65535.  Based on
  this, the priority of the host candidate is 2130706431 and for the
  server reflexive candidate is 1694498815.  The host candidate is
  assigned a foundation of 1, and the server reflexive, a foundation of
  2.  It chooses its server reflexive candidate as the default
  candidate, and encodes it into the m and c lines.  The resulting
  offer (message 5) looks like (lines folded for clarity):








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RFC 5245                           ICE                        April 2010


      v=0
      o=jdoe 2890844526 2890842807 IN IP4 $L-PRIV-1.IP
      s=
      c=IN IP4 $NAT-PUB-1.IP
      t=0 0
      a=ice-pwd:asd88fgpdd777uzjYhagZg
      a=ice-ufrag:8hhY
      m=audio $NAT-PUB-1.PORT RTP/AVP 0
      b=RS:0
      b=RR:0
      a=rtpmap:0 PCMU/8000
      a=candidate:1 1 UDP 2130706431 $L-PRIV-1.IP $L-PRIV-1.PORT typ
      host
      a=candidate:2 1 UDP 1694498815 $NAT-PUB-1.IP $NAT-PUB-1.PORT typ
       srflx raddr $L-PRIV-1.IP rport $L-PRIV-1.PORT

  The offer, with the variables replaced with their values, will look
  like (lines folded for clarity):

      v=0
      o=jdoe 2890844526 2890842807 IN IP4 10.0.1.1
      s=
      c=IN IP4 192.0.2.3
      t=0 0
      a=ice-pwd:asd88fgpdd777uzjYhagZg
      a=ice-ufrag:8hhY
      m=audio 45664 RTP/AVP 0
      b=RS:0
      b=RR:0
      a=rtpmap:0 PCMU/8000
      a=candidate:1 1 UDP 2130706431 10.0.1.1 8998 typ host
      a=candidate:2 1 UDP 1694498815 192.0.2.3 45664 typ srflx raddr
  10.0.1.1 rport 8998

  This offer is received at agent R.  Agent R will obtain a host
  candidate, and from it, obtain a server reflexive candidate (messages
  6-7).  Since R is not behind a NAT, this candidate is identical to
  its host candidate, and they share the same base.  It therefore
  discards this redundant candidate and ends up with a single host
  candidate.  With identical type and local preferences as L, the
  priority for this candidate is 2130706431.  It chooses a foundation
  of 1 for its single candidate.  Its resulting answer looks like:









Rosenberg                    Standards Track                   [Page 83]

RFC 5245                           ICE                        April 2010


      v=0
      o=bob 2808844564 2808844564 IN IP4 $R-PUB-1.IP
      s=
      c=IN IP4 $R-PUB-1.IP
      t=0 0
      a=ice-pwd:YH75Fviy6338Vbrhrlp8Yh
      a=ice-ufrag:9uB6
      m=audio $R-PUB-1.PORT RTP/AVP 0
      b=RS:0
      b=RR:0
      a=rtpmap:0 PCMU/8000
      a=candidate:1 1 UDP 2130706431 $R-PUB-1.IP $R-PUB-1.PORT typ host

  With the variables filled in:

      v=0
      o=bob 2808844564 2808844564 IN IP4 192.0.2.1
      s=
      c=IN IP4 192.0.2.1
      t=0 0
      a=ice-pwd:YH75Fviy6338Vbrhrlp8Yh
      a=ice-ufrag:9uB6
      m=audio 3478 RTP/AVP 0
      b=RS:0
      b=RR:0
      a=rtpmap:0 PCMU/8000
      a=candidate:1 1 UDP 2130706431 192.0.2.1 3478 typ host

  Since neither side indicated that it is lite, the agent that sent the
  offer that began ICE processing (agent L) becomes the controlling
  agent.

  Agents L and R both pair up the candidates.  They both initially have
  two pairs.  However, agent L will prune the pair containing its
  server reflexive candidate, resulting in just one.  At agent L, this
  pair has a local candidate of $L_PRIV_1 and remote candidate of
  $R_PUB_1, and has a candidate pair priority of 4.57566E+18 (note that
  an implementation would represent this as a 64-bit integer so as not
  to lose precision).  At agent R, there are two pairs.  The highest
  priority has a local candidate of $R_PUB_1 and remote candidate of
  $L_PRIV_1 and has a priority of 4.57566E+18, and the second has a
  local candidate of $R_PUB_1 and remote candidate of $NAT_PUB_1 and
  priority 3.63891E+18.

  Agent R begins its connectivity check (message 9) for the first pair
  (between the two host candidates).  Since R is the controlled agent
  for this session, the check omits the USE-CANDIDATE attribute.  The




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RFC 5245                           ICE                        April 2010


  host candidate from agent L is private and behind a NAT, and thus
  this check won't be successful, because the packet cannot be routed
  from R to L.

  When agent L gets the answer, it performs its one and only
  connectivity check (messages 10-13).  It implements the aggressive
  nomination algorithm, and thus includes a USE-CANDIDATE attribute in
  this check.  Since the check succeeds, agent L creates a new pair,
  whose local candidate is from the mapped address in the Binding
  response (NAT-PUB-1 from message 13) and whose remote candidate is
  the destination of the request (R-PUB-1 from message 10).  This is
  added to the valid list.  In addition, it is marked as selected since
  the Binding request contained the USE-CANDIDATE attribute.  Since
  there is a selected candidate in the Valid list for the one component
  of this media stream, ICE processing for this stream moves into the
  Completed state.  Agent L can now send media if it so chooses.

  Soon after receipt of the STUN Binding request from agent L (message
  11), agent R will generate its triggered check.  This check happens
  to match the next one on its check list -- from its host candidate to
  agent L's server reflexive candidate.  This check (messages 14-17)
  will succeed.  Consequently, agent R constructs a new candidate pair
  using the mapped address from the response as the local candidate
  (R-PUB-1) and the destination of the request (NAT-PUB-1) as the
  remote candidate.  This pair is added to the Valid list for that
  media stream.  Since the check was generated in the reverse direction
  of a check that contained the USE-CANDIDATE attribute, the candidate
  pair is marked as selected.  Consequently, processing for this stream
  moves into the Completed state, and agent R can also send media.

18.  Security Considerations

  There are several types of attacks possible in an ICE system.  This
  section considers these attacks and their countermeasures.  These
  countermeasures include:

  o  Using ICE in conjunction with secure signaling techniques, such as
     SIPS.

  o  Limiting the total number of connectivity checks to 100, and
     optionally limiting the number of candidates they'll accept in an
     offer or answer.









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18.1.  Attacks on Connectivity Checks

  An attacker might attempt to disrupt the STUN connectivity checks.
  Ultimately, all of these attacks fool an agent into thinking
  something incorrect about the results of the connectivity checks.
  The possible false conclusions an attacker can try and cause are:

  False Invalid:  An attacker can fool a pair of agents into thinking a
     candidate pair is invalid, when it isn't.  This can be used to
     cause an agent to prefer a different candidate (such as one
     injected by the attacker) or to disrupt a call by forcing all
     candidates to fail.

  False Valid:  An attacker can fool a pair of agents into thinking a
     candidate pair is valid, when it isn't.  This can cause an agent
     to proceed with a session, but then not be able to receive any
     media.

  False Peer Reflexive Candidate:  An attacker can cause an agent to
     discover a new peer reflexive candidate, when it shouldn't have.
     This can be used to redirect media streams to a Denial-of-Service
     (DoS) target or to the attacker, for eavesdropping or other
     purposes.

  False Valid on False Candidate:  An attacker has already convinced an
     agent that there is a candidate with an address that doesn't
     actually route to that agent (for example, by injecting a false
     peer reflexive candidate or false server reflexive candidate).  It
     must then launch an attack that forces the agents to believe that
     this candidate is valid.

     If an attacker can cause a false peer reflexive candidate or false
     valid on a false candidate, it can launch any of the attacks
     described in [RFC5389].

  To force the false invalid result, the attacker has to wait for the
  connectivity check from one of the agents to be sent.  When it is,
  the attacker needs to inject a fake response with an unrecoverable
  error response, such as a 400.  However, since the candidate is, in
  fact, valid, the original request may reach the peer agent, and
  result in a success response.  The attacker needs to force this
  packet or its response to be dropped, through a DoS attack, layer 2
  network disruption, or other technique.  If it doesn't do this, the
  success response will also reach the originator, alerting it to a
  possible attack.  Fortunately, this attack is mitigated completely
  through the STUN short-term credential mechanism.  The attacker needs
  to inject a fake response, and in order for this response to be
  processed, the attacker needs the password.  If the offer/answer



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  signaling is secured, the attacker will not have the password and its
  response will be discarded.

  Forcing the fake valid result works in a similar way.  The agent
  needs to wait for the Binding request from each agent, and inject a
  fake success response.  The attacker won't need to worry about
  disrupting the actual response since, if the candidate is not valid,
  it presumably wouldn't be received anyway.  However, like the fake
  invalid attack, this attack is mitigated by the STUN short-term
  credential mechanism in conjunction with a secure offer/answer
  exchange.

  Forcing the false peer reflexive candidate result can be done either
  with fake requests or responses, or with replays.  We consider the
  fake requests and responses case first.  It requires the attacker to
  send a Binding request to one agent with a source IP address and port
  for the false candidate.  In addition, the attacker must wait for a
  Binding request from the other agent, and generate a fake response
  with a XOR-MAPPED-ADDRESS attribute containing the false candidate.
  Like the other attacks described here, this attack is mitigated by
  the STUN message integrity mechanisms and secure offer/answer
  exchanges.

  Forcing the false peer reflexive candidate result with packet replays
  is different.  The attacker waits until one of the agents sends a
  check.  It intercepts this request, and replays it towards the other
  agent with a faked source IP address.  It must also prevent the
  original request from reaching the remote agent, either by launching
  a DoS attack to cause the packet to be dropped, or forcing it to be
  dropped using layer 2 mechanisms.  The replayed packet is received at
  the other agent, and accepted, since the integrity check passes (the
  integrity check cannot and does not cover the source IP address and
  port).  It is then responded to.  This response will contain a XOR-
  MAPPED-ADDRESS with the false candidate, and will be sent to that
  false candidate.  The attacker must then receive it and relay it
  towards the originator.

  The other agent will then initiate a connectivity check towards that
  false candidate.  This validation needs to succeed.  This requires
  the attacker to force a false valid on a false candidate.  Injecting
  of fake requests or responses to achieve this goal is prevented using
  the integrity mechanisms of STUN and the offer/answer exchange.
  Thus, this attack can only be launched through replays.  To do that,
  the attacker must intercept the check towards this false candidate,
  and replay it towards the other agent.  Then, it must intercept the
  response and replay that back as well.





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  This attack is very hard to launch unless the attacker is identified
  by the fake candidate.  This is because it requires the attacker to
  intercept and replay packets sent by two different hosts.  If both
  agents are on different networks (for example, across the public
  Internet), this attack can be hard to coordinate, since it needs to
  occur against two different endpoints on different parts of the
  network at the same time.

  If the attacker itself is identified by the fake candidate, the
  attack is easier to coordinate.  However, if SRTP is used [RFC3711],
  the attacker will not be able to play the media packets, but will
  only be able to discard them, effectively disabling the media stream
  for the call.  However, this attack requires the agent to disrupt
  packets in order to block the connectivity check from reaching the
  target.  In that case, if the goal is to disrupt the media stream,
  it's much easier to just disrupt it with the same mechanism, rather
  than attack ICE.

18.2.  Attacks on Server Reflexive Address Gathering

  ICE endpoints make use of STUN Binding requests for gathering server
  reflexive candidates from a STUN server.  These requests are not
  authenticated in any way.  As a consequence, there are numerous
  techniques an attacker can employ to provide the client with a false
  server reflexive candidate:

  o  An attacker can compromise the DNS, causing DNS queries to return
     a rogue STUN server address.  That server can provide the client
     with fake server reflexive candidates.  This attack is mitigated
     by DNS security, though DNS-SEC is not required to address it.

  o  An attacker that can observe STUN messages (such as an attacker on
     a shared network segment, like WiFi) can inject a fake response
     that is valid and will be accepted by the client.

  o  An attacker can compromise a STUN server by means of a virus, and
     cause it to send responses with incorrect mapped addresses.

  A false mapped address learned by these attacks will be used as a
  server reflexive candidate in the ICE exchange.  For this candidate
  to actually be used for media, the attacker must also attack the
  connectivity checks, and in particular, force a false valid on a
  false candidate.  This attack is very hard to launch if the false
  address identifies a fourth party (neither the offerer, answerer, nor
  attacker), since it requires attacking the checks generated by each
  agent in the session, and is prevented by SRTP if it identifies the
  attacker themself.




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  If the attacker elects not to attack the connectivity checks, the
  worst it can do is prevent the server reflexive candidate from being
  used.  However, if the peer agent has at least one candidate that is
  reachable by the agent under attack, the STUN connectivity checks
  themselves will provide a peer reflexive candidate that can be used
  for the exchange of media.  Peer reflexive candidates are generally
  preferred over server reflexive candidates.  As such, an attack
  solely on the STUN address gathering will normally have no impact on
  a session at all.

18.3.  Attacks on Relayed Candidate Gathering

  An attacker might attempt to disrupt the gathering of relayed
  candidates, forcing the client to believe it has a false relayed
  candidate.  Exchanges with the TURN server are authenticated using a
  long-term credential.  Consequently, injection of fake responses or
  requests will not work.  In addition, unlike Binding requests,
  Allocate requests are not susceptible to replay attacks with modified
  source IP addresses and ports, since the source IP address and port
  are not utilized to provide the client with its relayed candidate.

  However, TURN servers are susceptible to DNS attacks, or to viruses
  aimed at the TURN server, for purposes of turning it into a zombie or
  rogue server.  These attacks can be mitigated by DNS-SEC and through
  good box and software security on TURN servers.

  Even if an attacker has caused the client to believe in a false
  relayed candidate, the connectivity checks cause such a candidate to
  be used only if they succeed.  Thus, an attacker must launch a false
  valid on a false candidate, per above, which is a very difficult
  attack to coordinate.

18.4.  Attacks on the Offer/Answer Exchanges

  An attacker that can modify or disrupt the offer/answer exchanges
  themselves can readily launch a variety of attacks with ICE.  They
  could direct media to a target of a DoS attack, they could insert
  themselves into the media stream, and so on.  These are similar to
  the general security considerations for offer/answer exchanges, and
  the security considerations in RFC 3264 [RFC3264] apply.  These
  require techniques for message integrity and encryption for offers
  and answers, which are satisfied by the SIPS mechanism [RFC3261] when
  SIP is used.  As such, the usage of SIPS with ICE is RECOMMENDED.








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18.5.  Insider Attacks

  In addition to attacks where the attacker is a third party trying to
  insert fake offers, answers, or stun messages, there are several
  attacks possible with ICE when the attacker is an authenticated and
  valid participant in the ICE exchange.

18.5.1.  The Voice Hammer Attack

  The voice hammer attack is an amplification attack.  In this attack,
  the attacker initiates sessions to other agents, and maliciously
  includes the IP address and port of a DoS target as the destination
  for media traffic signaled in the SDP.  This causes substantial
  amplification; a single offer/answer exchange can create a continuing
  flood of media packets, possibly at high rates (consider video
  sources).  This attack is not specific to ICE, but ICE can help
  provide remediation.

  Specifically, if ICE is used, the agent receiving the malicious SDP
  will first perform connectivity checks to the target of media before
  sending media there.  If this target is a third-party host, the
  checks will not succeed, and media is never sent.

  Unfortunately, ICE doesn't help if its not used, in which case an
  attacker could simply send the offer without the ICE parameters.
  However, in environments where the set of clients is known, and is
  limited to ones that support ICE, the server can reject any offers or
  answers that don't indicate ICE support.

18.5.2.  STUN Amplification Attack

  The STUN amplification attack is similar to the voice hammer.
  However, instead of voice packets being directed to the target, STUN
  connectivity checks are directed to the target.  The attacker sends
  an offer with a large number of candidates, say, 50.  The answerer
  receives the offer, and starts its checks, which are directed at the
  target, and consequently, never generate a response.  The answerer
  will start a new connectivity check every Ta ms (say, Ta=20ms).
  However, the retransmission timers are set to a large number due to
  the large number of candidates.  As a consequence, packets will be
  sent at an interval of one every Ta milliseconds, and then with
  increasing intervals after that.  Thus, STUN will not send packets at
  a rate faster than media would be sent, and the STUN packets persist
  only briefly, until ICE fails for the session.  Nonetheless, this is
  an amplification mechanism.

  It is impossible to eliminate the amplification, but the volume can
  be reduced through a variety of heuristics.  Agents SHOULD limit the



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  total number of connectivity checks they perform to 100.
  Additionally, agents MAY limit the number of candidates they'll
  accept in an offer or answer.

  Frequently, protocols that wish to avoid these kinds of attacks force
  the initiator to wait for a response prior to sending the next
  message.  However, in the case of ICE, this is not possible.  It is
  not possible to differentiate the following two cases:

  o  There was no response because the initiator is being used to
     launch a DoS attack against an unsuspecting target that will not
     respond.

  o  There was no response because the IP address and port are not
     reachable by the initiator.

  In the second case, another check should be sent at the next
  opportunity, while in the former case, no further checks should be
  sent.

18.6.  Interactions with Application Layer Gateways and SIP

  Application Layer Gateways (ALGs) are functions present in a NAT
  device that inspect the contents of packets and modify them, in order
  to facilitate NAT traversal for application protocols.  Session
  Border Controllers (SBCs) are close cousins of ALGs, but are less
  transparent since they actually exist as application layer SIP
  intermediaries.  ICE has interactions with SBCs and ALGs.

  If an ALG is SIP aware but not ICE aware, ICE will work through it as
  long as the ALG correctly modifies the SDP.  A correct ALG
  implementation behaves as follows:

  o  The ALG does not modify the m and c lines or the rtcp attribute if
     they contain external addresses.

  o  If the m and c lines contain internal addresses, the modification
     depends on the state of the ALG:

        If the ALG already has a binding established that maps an
        external port to an internal IP address and port matching the
        values in the m and c lines or rtcp attribute, the ALG uses
        that binding instead of creating a new one.

        If the ALG does not already have a binding, it creates a new
        one and modifies the SDP, rewriting the m and c lines and rtcp
        attribute.




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  Unfortunately, many ALGs are known to work poorly in these corner
  cases.  ICE does not try to work around broken ALGs, as this is
  outside the scope of its functionality.  ICE can help diagnose these
  conditions, which often show up as a mismatch between the set of
  candidates and the m and c lines and rtcp attributes.  The ice-
  mismatch attribute is used for this purpose.

  ICE works best through ALGs when the signaling is run over TLS.  This
  prevents the ALG from manipulating the SDP messages and interfering
  with ICE operation.  Implementations that are expected to be deployed
  behind ALGs SHOULD provide for TLS transport of the SDP.

  If an SBC is SIP aware but not ICE aware, the result depends on the
  behavior of the SBC.  If it is acting as a proper Back-to-Back User
  Agent (B2BUA), the SBC will remove any SDP attributes it doesn't
  understand, including the ICE attributes.  Consequently, the call
  will appear to both endpoints as if the other side doesn't support
  ICE.  This will result in ICE being disabled, and media flowing
  through the SBC, if the SBC has requested it.  If, however, the SBC
  passes the ICE attributes without modification, yet modifies the
  default destination for media (contained in the m and c lines and
  rtcp attribute), this will be detected as an ICE mismatch, and ICE
  processing is aborted for the call.  It is outside of the scope of
  ICE for it to act as a tool for "working around" SBCs.  If one is
  present, ICE will not be used and the SBC techniques take precedence.

19.  STUN Extensions

19.1.  New Attributes

  This specification defines four new attributes, PRIORITY, USE-
  CANDIDATE, ICE-CONTROLLED, and ICE-CONTROLLING.

  The PRIORITY attribute indicates the priority that is to be
  associated with a peer reflexive candidate, should one be discovered
  by this check.  It is a 32-bit unsigned integer, and has an attribute
  value of 0x0024.

  The USE-CANDIDATE attribute indicates that the candidate pair
  resulting from this check should be used for transmission of media.
  The attribute has no content (the Length field of the attribute is
  zero); it serves as a flag.  It has an attribute value of 0x0025.

  The ICE-CONTROLLED attribute is present in a Binding request and
  indicates that the client believes it is currently in the controlled
  role.  The content of the attribute is a 64-bit unsigned integer in
  network byte order, which contains a random number used for tie-
  breaking of role conflicts.



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  The ICE-CONTROLLING attribute is present in a Binding request and
  indicates that the client believes it is currently in the controlling
  role.  The content of the attribute is a 64-bit unsigned integer in
  network byte order, which contains a random number used for tie-
  breaking of role conflicts.

19.2.  New Error Response Codes

  This specification defines a single error response code:

  487 (Role Conflict):  The Binding request contained either the ICE-
     CONTROLLING or ICE-CONTROLLED attribute, indicating a role that
     conflicted with the server.  The server ran a tie-breaker based on
     the tie-breaker value in the request and determined that the
     client needs to switch roles.

20.  Operational Considerations

  This section discusses issues relevant to network operators looking
  to deploy ICE.

20.1.  NAT and Firewall Types

  ICE was designed to work with existing NAT and firewall equipment.
  Consequently, it is not necessary to replace or reconfigure existing
  firewall and NAT equipment in order to facilitate deployment of ICE.
  Indeed, ICE was developed to be deployed in environments where the
  Voice over IP (VoIP) operator has no control over the IP network
  infrastructure, including firewalls and NAT.

  That said, ICE works best in environments where the NAT devices are
  "behave" compliant, meeting the recommendations defined in [RFC4787]
  and [RFC5766].  In networks with behave-compliant NAT, ICE will work
  without the need for a TURN server, thus improving voice quality,
  decreasing call setup times, and reducing the bandwidth demands on
  the network operator.

20.2.  Bandwidth Requirements

  Deployment of ICE can have several interactions with available
  network capacity that operators should take into consideration.

20.2.1.  STUN and TURN Server Capacity Planning

  First and foremost, ICE makes use of TURN and STUN servers, which
  would typically be located in the network operator's data centers.
  The STUN servers require relatively little bandwidth.  For each
  component of each media stream, there will be one or more STUN



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  transactions from each client to the STUN server.  In a basic voice-
  only IPv4 VoIP deployment, there will be four transactions per call
  (one for RTP and one for RTCP, for both caller and callee).  Each
  transaction is a single request and a single response, the former
  being 20 bytes long, and the latter, 28.  Consequently, if a system
  has N users, and each makes four calls in a busy hour, this would
  require N*1.7bps.  For one million users, this is 1.7 Mbps, a very
  small number (relatively speaking).

  TURN traffic is more substantial.  The TURN server will see traffic
  volume equal to the STUN volume (indeed, if TURN servers are
  deployed, there is no need for a separate STUN server), in addition
  to the traffic for the actual media traffic.  The amount of calls
  requiring TURN for media relay is highly dependent on network
  topologies, and can and will vary over time.  In a network with 100%
  behave-compliant NAT, it is exactly zero.  At time of writing, large-
  scale consumer deployments were seeing between 5 and 10 percent of
  calls requiring TURN servers.  Considering a voice-only deployment
  using G.711 (so 80 kbps in each direction), with .2 erlangs during
  the busy hour, this is N*3.2 kbps.  For a population of one million
  users, this is 3.2 Gbps, assuming a 10% usage of TURN servers.

20.2.2.  Gathering and Connectivity Checks

  The process of gathering of candidates and performing of connectivity
  checks can be bandwidth intensive.  ICE has been designed to pace
  both of these processes.  The gathering phase and the connectivity
  check phase are meant to generate traffic at roughly the same
  bandwidth as the media traffic itself.  This was done to ensure that,
  if a network is designed to support multimedia traffic of a certain
  type (voice, video, or just text), it will have sufficient capacity
  to support the ICE checks for that media.  Of course, the ICE checks
  will cause a marginal increase in the total utilization; however,
  this will typically be an extremely small increase.

  Congestion due to the gathering and check phases has proven to be a
  problem in deployments that did not utilize pacing.  Typically,
  access links became congested as the endpoints flooded the network
  with checks as fast as they can send them.  Consequently, network
  operators should make sure that their ICE implementations support the
  pacing feature.  Though this pacing does increase call setup times,
  it makes ICE network friendly and easier to deploy.

20.2.3.  Keepalives

  STUN keepalives (in the form of STUN Binding Indications) are sent in
  the middle of a media session.  However, they are sent only in the
  absence of actual media traffic.  In deployments that are not



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  utilizing Voice Activity Detection (VAD), the keepalives are never
  used and there is no increase in bandwidth usage.  When VAD is being
  used, keepalives will be sent during silence periods.  This involves
  a single packet every 15-20 seconds, far less than the packet every
  20-30 ms that is sent when there is voice.  Therefore, keepalives
  don't have any real impact on capacity planning.

20.3.  ICE and ICE-lite

  Deployments utilizing a mix of ICE and ICE-lite interoperate
  perfectly.  They have been explicitly designed to do so, without loss
  of function.

  However, ICE-lite can only be deployed in limited use cases.  Those
  cases, and the caveats involved in doing so, are documented in
  Appendix A.

20.4.  Troubleshooting and Performance Management

  ICE utilizes end-to-end connectivity checks, and places much of the
  processing in the endpoints.  This introduces a challenge to the
  network operator -- how can they troubleshoot ICE deployments?  How
  can they know how ICE is performing?

  ICE has built-in features to help deal with these problems.  SIP
  servers on the signaling path, typically deployed in the data centers
  of the network operator, will see the contents of the offer/answer
  exchanges that convey the ICE parameters.  These parameters include
  the type of each candidate (host, server reflexive, or relayed),
  along with their related addresses.  Once ICE processing has
  completed, an updated offer/answer exchange takes place, signaling
  the selected address (and its type).  This updated re-INVITE is
  performed exactly for the purposes of educating network equipment
  (such as a diagnostic tool attached to a SIP server) about the
  results of ICE processing.

  As a consequence, through the logs generated by the SIP server, a
  network operator can observe what types of candidates are being used
  for each call, and what address was selected by ICE.  This is the
  primary information that helps evaluate how ICE is performing.

20.5.  Endpoint Configuration

  ICE relies on several pieces of data being configured into the
  endpoints.  This configuration data includes timers, credentials for
  TURN servers, and hostnames for STUN and TURN servers.  ICE itself
  does not provide a mechanism for this configuration.  Instead, it is
  assumed that this information is attached to whatever mechanism is



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  used to configure all of the other parameters in the endpoint.  For
  SIP phones, standard solutions such as the configuration framework
  [SIP-UA-FRMWK] have been defined.

21.  IANA Considerations

  This specification registers new SDP attributes, four new STUN
  attributes, and one new STUN error response.

21.1.  SDP Attributes

  This specification defines seven new SDP attributes per the
  procedures of Section 8.2.4 of [RFC4566].  The required information
  for the registrations is included here.

21.1.1.  candidate Attribute

  Contact Name:  Jonathan Rosenberg, [email protected].

  Attribute Name:  candidate

  Long Form:  candidate

  Type of Attribute:  media-level

  Charset Considerations:  The attribute is not subject to the charset
     attribute.

  Purpose:  This attribute is used with Interactive Connectivity
     Establishment (ICE), and provides one of many possible candidate
     addresses for communication.  These addresses are validated with
     an end-to-end connectivity check using Session Traversal Utilities
     for NAT (STUN)).

  Appropriate Values:  See Section 15 of RFC 5245.

21.1.2.  remote-candidates Attribute

  Contact Name:  Jonathan Rosenberg, [email protected].

  Attribute Name:  remote-candidates

  Long Form:  remote-candidates

  Type of Attribute:  media-level

  Charset Considerations:  The attribute is not subject to the charset
     attribute.



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  Purpose:  This attribute is used with Interactive Connectivity
     Establishment (ICE), and provides the identity of the remote
     candidates that the offerer wishes the answerer to use in its
     answer.

  Appropriate Values:  See Section 15 of RFC 5245.

21.1.3.  ice-lite Attribute

  Contact Name:  Jonathan Rosenberg, [email protected].

  Attribute Name:  ice-lite

  Long Form:  ice-lite

  Type of Attribute:  session-level

  Charset Considerations:  The attribute is not subject to the charset
     attribute.

  Purpose:  This attribute is used with Interactive Connectivity
     Establishment (ICE), and indicates that an agent has the minimum
     functionality required to support ICE inter-operation with a peer
     that has a full implementation.

  Appropriate Values:  See Section 15 of RFC 5245.

21.1.4.  ice-mismatch Attribute

  Contact Name:  Jonathan Rosenberg, [email protected].

  Attribute Name:  ice-mismatch

  Long Form:  ice-mismatch

  Type of Attribute:  session-level

  Charset Considerations:  The attribute is not subject to the charset
     attribute.

  Purpose:  This attribute is used with Interactive Connectivity
     Establishment (ICE), and indicates that an agent is ICE capable,
     but did not proceed with ICE due to a mismatch of candidates with
     the default destination for media signaled in the SDP.

  Appropriate Values:  See Section 15 of RFC 5245.





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21.1.5.  ice-pwd Attribute

  Contact Name:  Jonathan Rosenberg, [email protected].

  Attribute Name:  ice-pwd

  Long Form:  ice-pwd

  Type of Attribute:  session- or media-level

  Charset Considerations:  The attribute is not subject to the charset
     attribute.

  Purpose:  This attribute is used with Interactive Connectivity
     Establishment (ICE), and provides the password used to protect
     STUN connectivity checks.

  Appropriate Values:  See Section 15 of RFC 5245.

21.1.6.  ice-ufrag Attribute

  Contact Name:  Jonathan Rosenberg, [email protected].

  Attribute Name:  ice-ufrag

  Long Form:  ice-ufrag

  Type of Attribute:  session- or media-level

  Charset Considerations:  The attribute is not subject to the charset
     attribute.

  Purpose:  This attribute is used with Interactive Connectivity
     Establishment (ICE), and provides the fragments used to construct
     the username in STUN connectivity checks.

  Appropriate Values:  See Section 15 of RFC 5245.

21.1.7.  ice-options Attribute

  Contact Name:  Jonathan Rosenberg, [email protected].

  Attribute Name:  ice-options

  Long Form:  ice-options

  Type of Attribute:  session-level




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  Charset Considerations:  The attribute is not subject to the charset
     attribute.

  Purpose:  This attribute is used with Interactive Connectivity
     Establishment (ICE), and indicates the ICE options or extensions
     used by the agent.

  Appropriate Values:  See Section 15 of RFC 5245.

21.2.  STUN Attributes

  This section registers four new STUN attributes per the procedures in
  [RFC5389].

     0x0024 PRIORITY
     0x0025 USE-CANDIDATE
     0x8029 ICE-CONTROLLED
     0x802A ICE-CONTROLLING

21.3.  STUN Error Responses

  This section registers one new STUN error response code per the
  procedures in [RFC5389].

     487   Role Conflict: The client asserted an ICE role (controlling
     or
           controlled) that is in conflict with the role of the server.

22.  IAB Considerations

  The IAB has studied the problem of "Unilateral Self-Address Fixing",
  which is the general process by which a agent attempts to determine
  its address in another realm on the other side of a NAT through a
  collaborative protocol reflection mechanism [RFC3424].  ICE is an
  example of a protocol that performs this type of function.
  Interestingly, the process for ICE is not unilateral, but bilateral,
  and the difference has a significant impact on the issues raised by
  IAB.  Indeed, ICE can be considered a B-SAF (Bilateral Self-Address
  Fixing) protocol, rather than an UNSAF protocol.  Regardless, the IAB
  has mandated that any protocols developed for this purpose document a
  specific set of considerations.  This section meets those
  requirements.









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22.1.  Problem Definition

  >From RFC 3424, any UNSAF proposal must provide:

     Precise definition of a specific, limited-scope problem that is to
     be solved with the UNSAF proposal.  A short-term fix should not be
     generalized to solve other problems; this is why "short-term fixes
     usually aren't".

  The specific problems being solved by ICE are:

     Provide a means for two peers to determine the set of transport
     addresses that can be used for communication.

     Provide a means for a agent to determine an address that is
     reachable by another peer with which it wishes to communicate.

22.2.  Exit Strategy

  >From RFC 3424, any UNSAF proposal must provide:

     Description of an exit strategy/transition plan.  The better
     short-term fixes are the ones that will naturally see less and
     less use as the appropriate technology is deployed.

  ICE itself doesn't easily get phased out.  However, it is useful even
  in a globally connected Internet, to serve as a means for detecting
  whether a router failure has temporarily disrupted connectivity, for
  example.  ICE also helps prevent certain security attacks that have
  nothing to do with NAT.  However, what ICE does is help phase out
  other UNSAF mechanisms.  ICE effectively selects amongst those
  mechanisms, prioritizing ones that are better, and deprioritizing
  ones that are worse.  Local IPv6 addresses can be preferred.  As NATs
  begin to dissipate as IPv6 is introduced, server reflexive and
  relayed candidates (both forms of UNSAF addresses) simply never get
  used, because higher-priority connectivity exists to the native host
  candidates.  Therefore, the servers get used less and less, and can
  eventually be remove when their usage goes to zero.

  Indeed, ICE can assist in the transition from IPv4 to IPv6.  It can
  be used to determine whether to use IPv6 or IPv4 when two dual-stack
  hosts communicate with SIP (IPv6 gets used).  It can also allow a
  network with both 6to4 and native v6 connectivity to determine which
  address to use when communicating with a peer.







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22.3.  Brittleness Introduced by ICE

  >From RFC 3424, any UNSAF proposal must provide:

     Discussion of specific issues that may render systems more
     "brittle".  For example, approaches that involve using data at
     multiple network layers create more dependencies, increase
     debugging challenges, and make it harder to transition.

  ICE actually removes brittleness from existing UNSAF mechanisms.  In
  particular, classic STUN (as described in RFC 3489 [RFC3489]) has
  several points of brittleness.  One of them is the discovery process
  that requires an agent to try to classify the type of NAT it is
  behind.  This process is error-prone.  With ICE, that discovery
  process is simply not used.  Rather than unilaterally assessing the
  validity of the address, its validity is dynamically determined by
  measuring connectivity to a peer.  The process of determining
  connectivity is very robust.

  Another point of brittleness in classic STUN and any other unilateral
  mechanism is its absolute reliance on an additional server.  ICE
  makes use of a server for allocating unilateral addresses, but allows
  agents to directly connect if possible.  Therefore, in some cases,
  the failure of a STUN server would still allow for a call to progress
  when ICE is used.

  Another point of brittleness in classic STUN is that it assumes that
  the STUN server is on the public Internet.  Interestingly, with ICE,
  that is not necessary.  There can be a multitude of STUN servers in a
  variety of address realms.  ICE will discover the one that has
  provided a usable address.

  The most troubling point of brittleness in classic STUN is that it
  doesn't work in all network topologies.  In cases where there is a
  shared NAT between each agent and the STUN server, traditional STUN
  may not work.  With ICE, that restriction is removed.

  Classic STUN also introduces some security considerations.
  Fortunately, those security considerations are also mitigated by ICE.

  Consequently, ICE serves to repair the brittleness introduced in
  classic STUN, and does not introduce any additional brittleness into
  the system.

  The penalty of these improvements is that ICE increases session
  establishment times.





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22.4.  Requirements for a Long-Term Solution

  From RFC 3424, any UNSAF proposal must provide:

     ... requirements for longer term, sound technical solutions --
     contribute to the process of finding the right longer term
     solution.

  Our conclusions from RFC 3489 remain unchanged.  However, we feel ICE
  actually helps because we believe it can be part of the long-term
  solution.

22.5.  Issues with Existing NAPT Boxes

  From RFC 3424, any UNSAF proposal must provide:

     Discussion of the impact of the noted practical issues with
     existing, deployed NA[P]Ts and experience reports.

  A number of NAT boxes are now being deployed into the market that try
  to provide "generic" ALG functionality.  These generic ALGs hunt for
  IP addresses, either in text or binary form within a packet, and
  rewrite them if they match a binding.  This interferes with classic
  STUN.  However, the update to STUN [RFC5389] uses an encoding that
  hides these binary addresses from generic ALGs.

  Existing NAPT boxes have non-deterministic and typically short
  expiration times for UDP-based bindings.  This requires
  implementations to send periodic keepalives to maintain those
  bindings.  ICE uses a default of 15 s, which is a very conservative
  estimate.  Eventually, over time, as NAT boxes become compliant to
  behave [RFC4787], this minimum keepalive will become deterministic
  and well-known, and the ICE timers can be adjusted.  Having a way to
  discover and control the minimum keepalive interval would be far
  better still.

23.  Acknowledgements

  The authors would like to thank Dan Wing, Eric Rescorla, Flemming
  Andreasen, Rohan Mahy, Dean Willis, Eric Cooper, Jason Fischl,
  Douglas Otis, Tim Moore, Jean-Francois Mule, Kevin Johns, Jonathan
  Lennox, and Francois Audet for their comments and input.  A special
  thanks goes to Bill May, who suggested several of the concepts in
  this specification, Philip Matthews, who suggested many of the key
  performance optimizations in this specification, Eric Rescorla, who
  drafted the text in the introduction, and Magnus Westerlund, for
  doing several detailed reviews on the various revisions of this
  specification.



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24.  References

24.1.  Normative References

  [RFC2119]  Bradner, S., "Key words for use in RFCs to Indicate
             Requirement Levels", BCP 14, RFC 2119, March 1997.

  [RFC3605]  Huitema, C., "Real Time Control Protocol (RTCP) attribute
             in Session Description Protocol (SDP)", RFC 3605,
             October 2003.

  [RFC3261]  Rosenberg, J., Schulzrinne, H., Camarillo, G., Johnston,
             A., Peterson, J., Sparks, R., Handley, M., and E.
             Schooler, "SIP: Session Initiation Protocol", RFC 3261,
             June 2002.

  [RFC3264]  Rosenberg, J. and H. Schulzrinne, "An Offer/Answer Model
             with Session Description Protocol (SDP)", RFC 3264,
             June 2002.

  [RFC3556]  Casner, S., "Session Description Protocol (SDP) Bandwidth
             Modifiers for RTP Control Protocol (RTCP) Bandwidth",
             RFC 3556, July 2003.

  [RFC3312]  Camarillo, G., Marshall, W., and J. Rosenberg,
             "Integration of Resource Management and Session Initiation
             Protocol (SIP)", RFC 3312, October 2002.

  [RFC4032]  Camarillo, G. and P. Kyzivat, "Update to the Session
             Initiation Protocol (SIP) Preconditions Framework",
             RFC 4032, March 2005.

  [RFC3262]  Rosenberg, J. and H. Schulzrinne, "Reliability of
             Provisional Responses in Session Initiation Protocol
             (SIP)", RFC 3262, June 2002.

  [RFC4566]  Handley, M., Jacobson, V., and C. Perkins, "SDP: Session
             Description Protocol", RFC 4566, July 2006.

  [RFC4091]  Camarillo, G. and J. Rosenberg, "The Alternative Network
             Address Types (ANAT) Semantics for the Session Description
             Protocol (SDP) Grouping Framework", RFC 4091, June 2005.

  [RFC4092]  Camarillo, G. and J. Rosenberg, "Usage of the Session
             Description Protocol (SDP) Alternative Network Address
             Types (ANAT) Semantics in the Session Initiation Protocol
             (SIP)", RFC 4092, June 2005.




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  [RFC3484]  Draves, R., "Default Address Selection for Internet
             Protocol version 6 (IPv6)", RFC 3484, February 2003.

  [RFC5234]  Crocker, D., Ed., and P. Overell, "Augmented BNF for
             Syntax Specifications: ABNF", STD 68, RFC 5234, January
             2008.

  [RFC5389]  Rosenberg, J., Mahy, R., Matthews, P., and D. Wing,
             "Session Traversal Utilities for NAT (STUN)", RFC 5389,
             October 2008.

  [RFC5766]  Mahy, R., Matthews, P., and J. Rosenberg, "Traversal Using
             Relays around NAT (TURN): Relay Extensions to Session
             Traversal Utilities for NAT (STUN)", RFC 5766, April 2010.

  [RFC5768]  Rosenberg, J., "Indicating Support for Interactive
             Connectivity Establishment (ICE) in the Session Initiation
             Protocol (SIP)", RFC 5768, April 2010.

24.2.  Informative References

  [RFC3489]  Rosenberg, J., Weinberger, J., Huitema, C., and R. Mahy,
             "STUN - Simple Traversal of User Datagram Protocol (UDP)
             Through Network Address Translators (NATs)", RFC 3489,
             March 2003.

  [RFC3235]  Senie, D., "Network Address Translator (NAT)-Friendly
             Application Design Guidelines", RFC 3235, January 2002.

  [RFC3303]  Srisuresh, P., Kuthan, J., Rosenberg, J., Molitor, A., and
             A. Rayhan, "Middlebox communication architecture and
             framework", RFC 3303, August 2002.

  [RFC3725]  Rosenberg, J., Peterson, J., Schulzrinne, H., and G.
             Camarillo, "Best Current Practices for Third Party Call
             Control (3pcc) in the Session Initiation Protocol (SIP)",
             BCP 85, RFC 3725, April 2004.

  [RFC3102]  Borella, M., Lo, J., Grabelsky, D., and G. Montenegro,
             "Realm Specific IP: Framework", RFC 3102, October 2001.

  [RFC3103]  Borella, M., Grabelsky, D., Lo, J., and K. Taniguchi,
             "Realm Specific IP: Protocol Specification", RFC 3103,
             October 2001.

  [RFC3424]  Daigle, L. and IAB, "IAB Considerations for UNilateral
             Self-Address Fixing (UNSAF) Across Network Address
             Translation", RFC 3424, November 2002.



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  [RFC3550]  Schulzrinne, H., Casner, S., Frederick, R., and V.
             Jacobson, "RTP: A Transport Protocol for Real-Time
             Applications", STD 64, RFC 3550, July 2003.

  [RFC3711]  Baugher, M., McGrew, D., Naslund, M., Carrara, E., and K.
             Norrman, "The Secure Real-time Transport Protocol (SRTP)",
             RFC 3711, March 2004.

  [RFC3056]  Carpenter, B. and K. Moore, "Connection of IPv6 Domains
             via IPv4 Clouds", RFC 3056, February 2001.

  [RFC3389]  Zopf, R., "Real-time Transport Protocol (RTP) Payload for
             Comfort Noise (CN)", RFC 3389, September 2002.

  [RFC3960]  Camarillo, G. and H. Schulzrinne, "Early Media and Ringing
             Tone Generation in the Session Initiation Protocol (SIP)",
             RFC 3960, December 2004.

  [RFC2475]  Blake, S., Black, D., Carlson, M., Davies, E., Wang, Z.,
             and W. Weiss, "An Architecture for Differentiated
             Services", RFC 2475, December 1998.

  [RFC1918]  Rekhter, Y., Moskowitz, R., Karrenberg, D., Groot, G., and
             E. Lear, "Address Allocation for Private Internets",
             BCP 5, RFC 1918, February 1996.

  [RFC4787]  Audet, F. and C. Jennings, "Network Address Translation
             (NAT) Behavioral Requirements for Unicast UDP", BCP 127,
             RFC 4787, January 2007.

  [SDP-PRECON]
             Andreasen, F., Camarillo, G., Oran, D., and D. Wing,
             "Connectivity Preconditions for Session Description
             Protocol Media Streams", Work in Progress, March 2010.

  [NO-OP-RTP]
             Andreasen, F., Oran, D., and D. Wing, "A No-Op Payload
             Format for RTP", Work in Progress, May 2007.

  [RFC5761]  Perkins, C. and M. Westerlund, "Multiplexing RTP Data and
             Control Packets on a Single Port", RFC 5761, April 2010.

  [RFC4340]  Kohler, E., Handley, M., and S. Floyd, "Datagram
             Congestion Control Protocol (DCCP)", RFC 4340, March 2006.

  [RFC4103]  Hellstrom, G. and P. Jones, "RTP Payload for Text
             Conversation", RFC 4103, June 2005.




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  [RFC5626]  Jennings, C., Mahy, R., and F. Audet, "Managing Client-
             Initiated Connections in the Session Initiation Protocol
             (SIP)", RFC 5626, October 2009.

  [RFC5382]  Guha, S., Biswas, K., Ford, B., Sivakumar, S., and P.
             Srisuresh, "NAT Behavioral Requirements for TCP", BCP 142,
             RFC 5382, October 2008.

  [SIP-UA-FRMWK]
             Petrie, D. and S. Channabasappa, Ed., "A Framework for
             Session Initiation Protocol User Agent Profile Delivery",
             Work in Progress, February 2010.

  [ICE-TCP]  Perreault, S., Ed. and J. Rosenberg, "TCP Candidates with
             Interactive Connectivity Establishment (ICE)", Work
             in Progress, October 2009.



































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Appendix A.  Lite and Full Implementations

  ICE allows for two types of implementations.  A full implementation
  supports the controlling and controlled roles in a session, and can
  also perform address gathering.  In contrast, a lite implementation
  is a minimalist implementation that does little but respond to STUN
  checks.

  Because ICE requires both endpoints to support it in order to bring
  benefits to either endpoint, incremental deployment of ICE in a
  network is more complicated.  Many sessions involve an endpoint that
  is, by itself, not behind a NAT and not one that would worry about
  NAT traversal.  A very common case is to have one endpoint that
  requires NAT traversal (such as a VoIP hard phone or soft phone) make
  a call to one of these devices.  Even if the phone supports a full
  ICE implementation, ICE won't be used at all if the other device
  doesn't support it.  The lite implementation allows for a low-cost
  entry point for these devices.  Once they support the lite
  implementation, full implementations can connect to them and get the
  full benefits of ICE.

  Consequently, a lite implementation is only appropriate for devices
  that will *always* be connected to the public Internet and have a
  public IP address at which it can receive packets from any
  correspondent.  ICE will not function when a lite implementation is
  placed behind a NAT.

  ICE allows a lite implementation to have a single IPv4 host candidate
  and several IPv6 addresses.  In that case, candidate pairs are
  selected by the controlling agent using a static algorithm, such as
  the one in RFC 3484, which is recommended by this specification.
  However, static mechanisms for address selection are always prone to
  error, since they cannot ever reflect the actual topology and can
  never provide actual guarantees on connectivity.  They are always
  heuristics.  Consequently, if an agent is implementing ICE just to
  select between its IPv4 and IPv6 addresses, and none of its IP
  addresses are behind NAT, usage of full ICE is still RECOMMENDED in
  order to provide the most robust form of address selection possible.

  It is important to note that the lite implementation was added to
  this specification to provide a stepping stone to full
  implementation.  Even for devices that are always connected to the
  public Internet with just a single IPv4 address, a full
  implementation is preferable if achievable.  A full implementation
  will reduce call setup times, since ICE's aggressive mode can be
  used.  Full implementations also obtain the security benefits of ICE
  unrelated to NAT traversal; in particular, the voice hammer attack
  described in Section 18 is prevented only for full implementations,



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  not lite.  Finally, it is often the case that a device that finds
  itself with a public address today will be placed in a network
  tomorrow where it will be behind a NAT.  It is difficult to
  definitively know, over the lifetime of a device or product, that it
  will always be used on the public Internet.  Full implementation
  provides assurance that communications will always work.

Appendix B.  Design Motivations

  ICE contains a number of normative behaviors that may themselves be
  simple, but derive from complicated or non-obvious thinking or use
  cases that merit further discussion.  Since these design motivations
  are not neccesary to understand for purposes of implementation, they
  are discussed here in an appendix to the specification.  This section
  is non-normative.

B.1.  Pacing of STUN Transactions

  STUN transactions used to gather candidates and to verify
  connectivity are paced out at an approximate rate of one new
  transaction every Ta milliseconds.  Each transaction, in turn, has a
  retransmission timer RTO that is a function of Ta as well.  Why are
  these transactions paced, and why are these formulas used?

  Sending of these STUN requests will often have the effect of creating
  bindings on NAT devices between the client and the STUN servers.
  Experience has shown that many NAT devices have upper limits on the
  rate at which they will create new bindings.  Experiments have shown
  that once every 20 ms is well supported, but not much lower than
  that.  This is why Ta has a lower bound of 20 ms.  Furthermore,
  transmission of these packets on the network makes use of bandwidth
  and needs to be rate limited by the agent.  Deployments based on
  earlier draft versions of this document tended to overload rate-
  constrained access links and perform poorly overall, in addition to
  negatively impacting the network.  As a consequence, the pacing
  ensures that the NAT device does not get overloaded and that traffic
  is kept at a reasonable rate.

  The definition of a "reasonable" rate is that STUN should not use
  more bandwidth than the RTP itself will use, once media starts
  flowing.  The formula for Ta is designed so that, if a STUN packet
  were sent every Ta seconds, it would consume the same amount of
  bandwidth as RTP packets, summed across all media streams.  Of
  course, STUN has retransmits, and the desire is to pace those as
  well.  For this reason, RTO is set such that the first retransmit on
  the first transaction happens just as the first STUN request on the
  last transaction occurs.  Pictorially:




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             First Packets              Retransmits



                   |                        |
                   |                        |
            -------+------           -------+------
           /               \        /               \
          /                 \      /                 \

          +--+    +--+    +--+    +--+    +--+    +--+
          |A1|    |B1|    |C1|    |A2|    |B2|    |C2|
          +--+    +--+    +--+    +--+    +--+    +--+

       ---+-------+-------+-------+-------+-------+------------ Time
          0       Ta      2Ta     3Ta     4Ta     5Ta

  In this picture, there are three transactions that will be sent (for
  example, in the case of candidate gathering, there are three host
  candidate/STUN server pairs).  These are transactions A, B, and C.
  The retransmit timer is set so that the first retransmission on the
  first transaction (packet A2) is sent at time 3Ta.

  Subsequent retransmits after the first will occur even less
  frequently than Ta milliseconds apart, since STUN uses an exponential
  back-off on its retransmissions.

B.2.  Candidates with Multiple Bases

  Section 4.1.3 talks about eliminating candidates that have the same
  transport address and base.  However, candidates with the same
  transport addresses but different bases are not redundant.  When can
  an agent have two candidates that have the same IP address and port,
  but different bases?  Consider the topology of Figure 10:

















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RFC 5245                           ICE                        April 2010


         +----------+
         | STUN Srvr|
         +----------+
              |
              |
            -----
          //     \\
         |         |
        |  B:net10  |
         |         |
          \\     //
            -----
              |
              |
         +----------+
         |   NAT    |
         +----------+
              |
              |
            -----
          //     \\
         |    A    |
        |192.168/16 |
         |         |
          \\     //
            -----
              |
              |
              |192.168.1.100      -----
         +----------+           //     \\             +----------+
         |          |          |         |            |          |
         | Offerer  |---------|  C:net10  |-----------| Answerer |
         |          |10.0.1.100|         | 10.0.1.101 |          |
         +----------+           \\     //             +----------+
                                  -----

          Figure 10: Identical Candidates with Different Bases

  In this case, the offerer is multihomed.  It has one IP address,
  10.0.1.100, on network C, which is a net 10 private network.  The
  answerer is on this same network.  The offerer is also connected to
  network A, which is 192.168/16.  The offerer has an IP address of
  192.168.1.100 on this network.  There is a NAT on this network,
  natting into network B, which is another net 10 private network, but
  not connected to network C.  There is a STUN server on network B.

  The offerer obtains a host candidate on its IP address on network C
  (10.0.1.100:2498) and a host candidate on its IP address on network A



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  (192.168.1.100:3344).  It performs a STUN query to its configured
  STUN server from 192.168.1.100:3344.  This query passes through the
  NAT, which happens to assign the binding 10.0.1.100:2498.  The STUN
  server reflects this in the STUN Binding response.  Now, the offerer
  has obtained a server reflexive candidate with a transport address
  that is identical to a host candidate (10.0.1.100:2498).  However,
  the server reflexive candidate has a base of 192.168.1.100:3344, and
  the host candidate has a base of 10.0.1.100:2498.

B.3.  Purpose of the <rel-addr> and <rel-port> Attributes

  The candidate attribute contains two values that are not used at all
  by ICE itself -- <rel-addr> and <rel-port>.  Why is it present?

  There are two motivations for its inclusion.  The first is
  diagnostic.  It is very useful to know the relationship between the
  different types of candidates.  By including it, an agent can know
  which relayed candidate is associated with which reflexive candidate,
  which in turn is associated with a specific host candidate.  When
  checks for one candidate succeed and not for others, this provides
  useful diagnostics on what is going on in the network.

  The second reason has to do with off-path Quality of Service (QoS)
  mechanisms.  When ICE is used in environments such as PacketCable
  2.0, proxies will, in addition to performing normal SIP operations,
  inspect the SDP in SIP messages, and extract the IP address and port
  for media traffic.  They can then interact, through policy servers,
  with access routers in the network, to establish guaranteed QoS for
  the media flows.  This QoS is provided by classifying the RTP traffic
  based on 5-tuple, and then providing it a guaranteed rate, or marking
  its Diffserv codepoints appropriately.  When a residential NAT is
  present, and a relayed candidate gets selected for media, this
  relayed candidate will be a transport address on an actual TURN
  server.  That address says nothing about the actual transport address
  in the access router that would be used to classify packets for QoS
  treatment.  Rather, the server reflexive candidate towards the TURN
  server is needed.  By carrying the translation in the SDP, the proxy
  can use that transport address to request QoS from the access router.

B.4.  Importance of the STUN Username

  ICE requires the usage of message integrity with STUN using its
  short-term credential functionality.  The actual short-term
  credential is formed by exchanging username fragments in the SDP
  offer/answer exchange.  The need for this mechanism goes beyond just
  security; it is actually required for correct operation of ICE in the
  first place.




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  Consider agents L, R, and Z.  L and R are within private enterprise
  1, which is using 10.0.0.0/8.  Z is within private enterprise 2,
  which is also using 10.0.0.0/8.  As it turns out, R and Z both have
  IP address 10.0.1.1.  L sends an offer to Z.  Z, in its answer,
  provides L with its host candidates.  In this case, those candidates
  are 10.0.1.1:8866 and 10.0.1.1:8877.  As it turns out, R is in a
  session at that same time, and is also using 10.0.1.1:8866 and
  10.0.1.1:8877 as host candidates.  This means that R is prepared to
  accept STUN messages on those ports, just as Z is.  L will send a
  STUN request to 10.0.1.1:8866 and another to 10.0.1.1:8877.  However,
  these do not go to Z as expected.  Instead, they go to R!  If R just
  replied to them, L would believe it has connectivity to Z, when in
  fact it has connectivity to a completely different user, R.  To fix
  this, the STUN short-term credential mechanisms are used.  The
  username fragments are sufficiently random that it is highly unlikely
  that R would be using the same values as Z.  Consequently, R would
  reject the STUN request since the credentials were invalid.  In
  essence, the STUN username fragments provide a form of transient host
  identifiers, bound to a particular offer/answer session.

  An unfortunate consequence of the non-uniqueness of IP addresses is
  that, in the above example, R might not even be an ICE agent.  It
  could be any host, and the port to which the STUN packet is directed
  could be any ephemeral port on that host.  If there is an application
  listening on this socket for packets, and it is not prepared to
  handle malformed packets for whatever protocol is in use, the
  operation of that application could be affected.  Fortunately, since
  the ports exchanged in SDP are ephemeral and usually drawn from the
  dynamic or registered range, the odds are good that the port is not
  used to run a server on host R, but rather is the agent side of some
  protocol.  This decreases the probability of hitting an allocated
  port, due to the transient nature of port usage in this range.
  However, the possibility of a problem does exist, and network
  deployers should be prepared for it.  Note that this is not a problem
  specific to ICE; stray packets can arrive at a port at any time for
  any type of protocol, especially ones on the public Internet.  As
  such, this requirement is just restating a general design guideline
  for Internet applications -- be prepared for unknown packets on any
  port.












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B.5.  The Candidate Pair Priority Formula

  The priority for a candidate pair has an odd form.  It is:

     pair priority = 2^32*MIN(G,D) + 2*MAX(G,D) + (G>D?1:0)

  Why is this?  When the candidate pairs are sorted based on this
  value, the resulting sorting has the MAX/MIN property.  This means
  that the pairs are first sorted based on decreasing value of the
  minimum of the two priorities.  For pairs that have the same value of
  the minimum priority, the maximum priority is used to sort amongst
  them.  If the max and the min priorities are the same, the
  controlling agent's priority is used as the tie-breaker in the last
  part of the expression.  The factor of 2*32 is used since the
  priority of a single candidate is always less than 2*32, resulting in
  the pair priority being a "concatenation" of the two component
  priorities.  This creates the MAX/MIN sorting.  MAX/MIN ensures that,
  for a particular agent, a lower-priority candidate is never used
  until all higher-priority candidates have been tried.

B.6.  The remote-candidates Attribute

  The a=remote-candidates attribute exists to eliminate a race
  condition between the updated offer and the response to the STUN
  Binding request that moved a candidate into the Valid list.  This
  race condition is shown in Figure 11.  On receipt of message 4, agent
  L adds a candidate pair to the valid list.  If there was only a
  single media stream with a single component, agent L could now send
  an updated offer.  However, the check from agent R has not yet
  generated a response, and agent R receives the updated offer (message
  7) before getting the response (message 9).  Thus, it does not yet
  know that this particular pair is valid.  To eliminate this
  condition, the actual candidates at R that were selected by the
  offerer (the remote candidates) are included in the offer itself, and
  the answerer delays its answer until those pairs validate.
















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         Agent A               Network               Agent B
            |(1) Offer            |                     |
            |------------------------------------------>|
            |(2) Answer           |                     |
            |<------------------------------------------|
            |(3) STUN Req.        |                     |
            |------------------------------------------>|
            |(4) STUN Res.        |                     |
            |<------------------------------------------|
            |(5) STUN Req.        |                     |
            |<------------------------------------------|
            |(6) STUN Res.        |                     |
            |-------------------->|                     |
            |                     |Lost                 |
            |(7) Offer            |                     |
            |------------------------------------------>|
            |(8) STUN Req.        |                     |
            |<------------------------------------------|
            |(9) STUN Res.        |                     |
            |------------------------------------------>|
            |(10) Answer          |                     |
            |<------------------------------------------|

                     Figure 11: Race Condition Flow

B.7.  Why Are Keepalives Needed?

  Once media begins flowing on a candidate pair, it is still necessary
  to keep the bindings alive at intermediate NATs for the duration of
  the session.  Normally, the media stream packets themselves (e.g.,
  RTP) meet this objective.  However, several cases merit further
  discussion.  Firstly, in some RTP usages, such as SIP, the media
  streams can be "put on hold".  This is accomplished by using the SDP
  "sendonly" or "inactive" attributes, as defined in RFC 3264
  [RFC3264].  RFC 3264 directs implementations to cease transmission of
  media in these cases.  However, doing so may cause NAT bindings to
  timeout, and media won't be able to come off hold.

  Secondly, some RTP payload formats, such as the payload format for
  text conversation [RFC4103], may send packets so infrequently that
  the interval exceeds the NAT binding timeouts.

  Thirdly, if silence suppression is in use, long periods of silence
  may cause media transmission to cease sufficiently long for NAT
  bindings to time out.






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  For these reasons, the media packets themselves cannot be relied
  upon.  ICE defines a simple periodic keepalive utilizing STUN Binding
  indications.  This makes its bandwidth requirements highly
  predictable, and thus amenable to QoS reservations.

B.8.  Why Prefer Peer Reflexive Candidates?

  Section 4.1.2 describes procedures for computing the priority of
  candidate based on its type and local preferences.  That section
  requires that the type preference for peer reflexive candidates
  always be higher than server reflexive.  Why is that?  The reason has
  to do with the security considerations in Section 18.  It is much
  easier for an attacker to cause an agent to use a false server
  reflexive candidate than it is for an attacker to cause an agent to
  use a false peer reflexive candidate.  Consequently, attacks against
  address gathering with Binding requests are thwarted by ICE by
  preferring the peer reflexive candidates.

B.9.  Why Send an Updated Offer?

  Section 11.1 describes rules for sending media.  Both agents can send
  media once ICE checks complete, without waiting for an updated offer.
  Indeed, the only purpose of the updated offer is to "correct" the SDP
  so that the default destination for media matches where media is
  being sent based on ICE procedures (which will be the highest-
  priority nominated candidate pair).

  This begs the question -- why is the updated offer/answer exchange
  needed at all?  Indeed, in a pure offer/answer environment, it would
  not be.  The offerer and answerer will agree on the candidates to use
  through ICE, and then can begin using them.  As far as the agents
  themselves are concerned, the updated offer/answer provides no new
  information.  However, in practice, numerous components along the
  signaling path look at the SDP information.  These include entities
  performing off-path QoS reservations, NAT traversal components such
  as ALGs and Session Border Controllers (SBCs), and diagnostic tools
  that passively monitor the network.  For these tools to continue to
  function without change, the core property of SDP -- that the
  existing, pre-ICE definitions of the addresses used for media -- the
  m and c lines and the rtcp attribute -- must be retained.  For this
  reason, an updated offer must be sent.

B.10.  Why Are Binding Indications Used for Keepalives?

  Media keepalives are described in Section 10.  These keepalives make
  use of STUN when both endpoints are ICE capable.  However, rather
  than using a Binding request transaction (which generates a
  response), the keepalives use an Indication.  Why is that?



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  The primary reason has to do with network QoS mechanisms.  Once media
  begins flowing, network elements will assume that the media stream
  has a fairly regular structure, making use of periodic packets at
  fixed intervals, with the possibility of jitter.  If an agent is
  sending media packets, and then receives a Binding request, it would
  need to generate a response packet along with its media packets.
  This will increase the actual bandwidth requirements for the 5-tuple
  carrying the media packets, and introduce jitter in the delivery of
  those packets.  Analysis has shown that this is a concern in certain
  layer 2 access networks that use fairly tight packet schedulers for
  media.

  Additionally, using a Binding Indication allows integrity to be
  disabled, allowing for better performance.  This is useful for large-
  scale endpoints, such as PSTN gateways and SBCs.

B.11.  Why Is the Conflict Resolution Mechanism Needed?

  When ICE runs between two peers, one agent acts as controlled, and
  the other as controlling.  Rules are defined as a function of
  implementation type and offerer/answerer to determine who is
  controlling and who is controlled.  However, the specification
  mentions that, in some cases, both sides might believe they are
  controlling, or both sides might believe they are controlled.  How
  can this happen?

  The condition when both agents believe they are controlled shows up
  in third party call control cases.  Consider the following flow:

            A         Controller          B
            |(1) INV()     |              |
            |<-------------|              |
            |(2) 200(SDP1) |              |
            |------------->|              |
            |              |(3) INV()     |
            |              |------------->|
            |              |(4) 200(SDP2) |
            |              |<-------------|
            |(5) ACK(SDP2) |              |
            |<-------------|              |
            |              |(6) ACK(SDP1) |
            |              |------------->|

                      Figure 12: Role Conflict Flow

  This flow is a variation on flow III of RFC 3725 [RFC3725].  In fact,
  it works better than flow III since it produces fewer messages.  In
  this flow, the controller sends an offerless INVITE to agent A, which



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RFC 5245                           ICE                        April 2010


  responds with its offer, SDP1.  The agent then sends an offerless
  INVITE to agent B, which it responds to with its offer, SDP2.  The
  controller then uses the offer from each agent to generate the
  answers.  When this flow is used, ICE will run between agents A and
  B, but both will believe they are in the controlling role.  With the
  role conflict resolution procedures, this flow will function properly
  when ICE is used.

  At this time, there are no documented flows that can result in the
  case where both agents believe they are controlled.  However, the
  conflict resolution procedures allow for this case, should a flow
  arise that would fit into this category.

Author's Address

  Jonathan Rosenberg
  jdrosen.net
  Monmouth, NJ
  US

  Email: [email protected]
  URI:   http://www.jdrosen.net





























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