Network Working Group                                         D. Perkins
Request for Comments: 1547                    Carnegie Mellon University
Category: Informational                                    December 1993


    Requirements for an Internet Standard Point-to-Point Protocol

Status of this Memo

  This memo provides information for the Internet community.  This memo
  does not specify an Internet standard of any kind.  Distribution of
  this memo is unlimited.

Abstract

  This document discusses the evaluation criteria for an Internet
  Standard Data Link Layer protocol to be used with point-to-point
  links.  Although many industry standard protocols and ad hoc
  protocols already exist for the data link layer, none are both
  complete and sufficiently versatile to be accepted as an Internet
  Standard.  In preparation to designing such a protocol, the features
  necessary to qualify a point-to-point protocol as an Internet
  Standard are discussed in detail.  An analysis of the strengths and
  weaknesses of several existing protocols on the basis of these
  requirements demonstrates the failure of each to address key issues.

     Historical Note: This was the design requirements document dated
     June 1989, which was followed for RFC-1134 through the present.
     It is now published for completeness and future guidance.






















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RFC 1547          Point-to-Point Protocol Requirements     December 1993


Table of Contents

  1.    Introduction ................................................3
  1.1   Definitions of Terms ........................................4
  2.    Required Features ...........................................6
  2.1   Simplicity ..................................................7
  2.2   Transparency ................................................7
  2.3   Packet Framing ..............................................7
  2.4   Bandwidth Efficiency ........................................8
  2.5   Protocol Processing Efficiency ..............................8
  2.6   Protocol Multiplexing .......................................8
  2.7   Multiple Physical and Data Link Layer Protocols..............8
  2.8   Error Detection .............................................9
  2.9   Standardized Maximum Packet Length (MTU) ....................9
  2.10  Switched and Non-Switched Media .............................9
  2.11  Symmetry ....................................................9
  2.12  Connection Liveness .........................................10
  2.13  Loopback Detection ..........................................10
  2.14  Misconfiguration Detection ..................................11
  2.15  Network Layer Address Negotiation ...........................11
  2.16  Data Compression Negotiation ................................11
  2.17  Extensibility and Option Negotiation ........................12
  3.    Features Not Required .......................................12
  3.1   Error Correction ............................................12
  3.2   Flow Control ................................................13
  3.3   Sequencing ..................................................13
  3.4   Backward Compatibility ......................................13
  3.5   Multi-Point Links ...........................................13
  3.6   Half-Duplex or Simplex Links ................................14
  3.7   7-bit Asynchronous RS-232 Links .............................14
  4.    Prior Work On PPP Protocols .................................14
  4.1   Internet Protocols ..........................................14
  4.1.1 RFC 891 - DCN Local-Network Protocols, Appendix A............14
  4.1.2 RFC 914 - Thinwire Protocols ................................14
  4.1.3 RFC 916 - Reliable Asynchronous Transfer Protocol............15
  4.1.4 RFC 935 - Reliable Link Layer Protocols .....................15
  4.1.5 RFC 1009 - Requirements for Internet Gateways ...............15
  4.1.6 RFC 1055 - Serial Line IP ...................................16
  4.2   International Protocols .....................................16
  4.2.1 ISO 3309 - HDLC Frame Structure .............................16
  4.2.2 ISO 6256 - HDLC Balanced Class of Procedures.................16
  4.2.3 CCITT X.25 and X.25 LAPB ....................................17
  4.2.4 CCITT I.441 LAPD ............................................17
  4.3   Other Protocols .............................................17
  4.3.1 Cisco Systems point-to-point protocols ......................17
  4.3.2 MIT PC/IP framing protocol ..................................18
  4.3.3 Proteon p4200 point-to-point protocol .......................18
  4.3.4 Ungermann Bass point-to-point protocol ......................18



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RFC 1547          Point-to-Point Protocol Requirements     December 1993


  4.3.5 Wellfleet point-to-point protocol ...........................19
  4.3.6 XNS Synchronous Point-to-Point Protocol .....................19
  REFERENCES ........................................................20
  SECURITY CONSIDERATION.............................................21
  CHAIR'S ADDRESS ...................................................21
  AUTHOR'S ADDRESS ..................................................21
  EDITOR'S ADDRESS ..................................................21

1. Introduction

  The Internet has seen explosive growth in the number of hosts
  supporting IP [1].  The vast majority of these hosts are connected to
  Local Area Networks (LANs) of various types, Ethernet being the most
  common.  Most of the other hosts are connected through Wide Area
  Networks (WANs), such as X.25 style Public Data Networks (PDNs).

  In the past, relatively few of these hosts were connected with simple
  point-to-point links.  Yet, point-to-point serial links are among the
  oldest methods of data communications, and almost every host supports
  point-to-point connections.  For example, asynchronous RS-232
  interfaces are essentially ubiquitous.

  One reason for the small number of point-to-point IP links was the
  lack of a single established encapsulation protocol.  There were
  plenty of non-standard (and at least one de facto standard)
  encapsulation protocols available, but there was not one which was
  agreed upon as an Internet Standard.

  A number of protocols have been proposed to the Internet community,
  but no consensus was reached as to which protocol should be adopted
  as a standard.  The reason may be that these proposals often
  addressed specific problems rather than providing general purpose
  service.

  For example, one of the most successful protocols to-date was Rick
  Adam's SLIP protocol for BSD UNIX [9].  SLIP provides only the most
  rudimentary support for sending IP datagrams over asynchronous serial
  lines, and ignores issues such as the use of protocols other than IP
  and the use of synchronous links.

  This document proposes a set of requirements for an Internet Standard
  point-to-point protocol (ISPPP).  Its purpose is not to propose any
  one design for the standard; any solutions outlined in the text are
  intended only as examples, and do not preclude other implementations.

  The document is divided into four major sections.  The first section
  defines a number of technical terms used in this document.  The
  second section lists the proposed requirements and details some



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  issues that are ignored by other protocols.  The third section
  attempts to clarify a number of non-requirements.  The fourth section
  analyzes existing protocols in light of the proposed requirements and
  discusses the failure of each to address key issues.

1.1 Definitions of Terms

  This section defines many of the terms which will be used in further
  sections of this document.  The terms "layer" and "level" are used
  extensively and refer to protocol layers as defined by the
  International Organization For Standardization's Reference Model
  (ISORM) standard.  In particular, the terms Physical Layer, Data Link
  Layer and Network Layer refer to layers one, two and three
  respectively of the ISORM.  A "higher layer" refers to one with a
  numerically larger layer number.

   datagram

     The unit of transmission in the network layer (such as IP).  A
     datagram may be encapsulated in one or more packets (q.v.) passed
     to the data link layer.

   data link layer

     Layer two in the ISO reference model.  Defines how bits
     transmitted and received by the physical layer are recognized as
     bytes and frames.  May also define procedures for error detection
     and correction, sequencing and flow control.

   fragment

     The result of fragmentation.  Fragmentation at the network layer
     breaks large datagrams into multiple parts less than or equal to
     the size of the packets passed to the data link layer.
     Fragmentation at the data link layer breaks large packets into
     multiple frames.

   frame

     The unit of transmission at the data link layer.  A frame may
     include a header and/or a trailer along with some number of units
     of data.

   framing protocol

     A protocol at the data link level for marking the beginning and
     end of a frame transmitted across a link.




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   internet

     An interconnected system of networks tied together by a common
     "internet protocol" providing a common and consistent network
     address structure.

   Internet

     Specifically refers to the IP Internet.

   Internet Standard Point-to-Point Protocol (ISPPP)

     A point-to-point protocol which is declared an official Internet
     Standard.  This protocol does not yet exist, but its proposed
     characteristics are presented in this paper.

   Maximum Transmission Unit (MTU)

     The maximum allowable length for a packet (q.v.) transmitted over
     a point-to-point link without incurring network layer
     fragmentation.

   network layer

     Layer three in the ISO reference model.  Responsible for routing
     packets (q.v) between physical networks.

   octet

     A unit of transmission consisting of 8 bits.  On most machines an
     octet is the same as a byte or a character, but this need not be
     true.

   packet

     The unit of transmission passed across the interface between the
     network layer and the data link layer.  A packet is usually mapped
     to a frame (q.v); the exception is when data link layer
     fragmentation is being performed.

   physical layer

     The first layer in the ISO reference model.  Describes electrical,
     mechanical and timing characteristics of a link.

   point-to-point protocol (ppp)

     A data link layer protocol for the transmission of packets (q.v.)



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     over a point-to-point link.  In the following discussion, the
     acronym "ppp" refers to any generic point-to-point protocol.

   serial line IP (slip)

     Often incorrectly used as a synonym for "point-to-point protocol",
     "slip" specifically refers to any protocol for the transmission of
     IP datagrams over a serial point-to-point line.

   SLIP

     Although many proposed protocols are named "SLIP", this document
     will use SLIP (uppercase) to refer to Rick Adam's slip (q.v.) for
     BSD UNIX [9].

2. Required Features

  In order for a point-to-point protocol to be accepted by the Internet
  community it must adequately address many requirements.  This section
  itemizes and discusses the proposed requirements.  Although the main
  emphasis of the discussion is on protocol architecture requirements,
  implementation requirements are sometimes discussed as well.

  These particular requirements were chosen to assure that the ISPPP
  adequately serves the needs of its users.  Some of these needs are
  universal and dictate clear requirements for the protocol; for
  example, a packet framing protocol is a fundamental necessity.  Other
  needs are more specific and may even be conflicting.  Connection
  liveness determination is very important on some links but can be
  very expensive on others.  A standard protocol must address all of
  these needs; in particular, it must be able to resolve conflicts
  effectively.

  Resolving these conflicts requires that a protocol feature have both
  enabled and disabled modes and that these modes must be compatible
  with each other.  The enabled mode allows the protocol to solve
  problems in environments where they exist.  The disabled mode allows
  problems to be ignored in environments where they do not exist.  To
  assure interoperabilty, implementations are required to support both
  modes and allow the user (not necessarily human) to dynamically
  choose which is appropriate.

  This is essentially the same solution used in the User Datagram
  Protocol (UDP) [2].  The UDP datagram checksum may be computed
  (enabled mode) or it may not (disabled mode).  Compatibility is
  maintained by requiring the checksum to be transmitted as zero in
  disabled mode and ignored when received as zero in either mode.
  Implementations of UDP are generally encouraged to support both modes



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  but allow the application to choose modes.

2.1 Simplicity

  The ISPPP must be simple.  The Internet architecture very carefully
  places the most complexity in the transport layer (that is, TCP).
  The internetwork layer (IP) is a fairly simple, almost stateless
  protocol providing an unreliable datagram service.  The data link
  layer need provide no more capability than the IP protocol; no error
  correction, sequencing or flow control is necessary.  Including these
  would in most cases needlessly duplicate the capabilities of the
  transport layer, and might possibly decrease efficiency.  This is not
  to say that these capabilities must never be included; there are some
  cases which may warrant them.  For instance, very noisy links may be
  more efficiently handled using a more complex data link layer
  protocol such as CCITT's LAPB.  Nevertheless, the watchword for a
  point-to-point protocol should be simplicity.

  A simple design also decreases the incidence of programming errors,
  thereby increasing the likelihood of interoperability among different
  implementations.  Since interoperability is a primary goal of
  standardization, this is another strong argument for simplicity.

2.2 Transparency

  The ISPPP must be transparent to higher layers.  The protocol must
  not place any constraints on transmitted data.  All ISPPP data,
  including higher level headers as well as data, must be transported
  unmodified end-to-end.  No restrictions are placed on how the ISPPP
  accomplishes this.  For example, if the ISPPP uses a particular
  character for framing, it must also provide some way of
  disambiguating higher level data containing that character from a
  framing character (such as escaping or bit-stuffing).  This is mainly
  an issue for the data link and physical layer protocols incorporated
  into the ISPPP.

2.3 Packet Framing

  The ISPPP must be able to correctly and efficiently frame packets.  A
  receiver must be able to locate correctly the beginning and end of
  each transmitted packet.  Within each packet, the receiver must be
  able to identify the boundaries of each octet.  Finally, within each
  octet, each bit must be located and identified.  No restrictions
  other than those specified in this document are placed on the packet
  framing protocol.






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2.4 Bandwidth Efficiency

  The ISPPP must make efficient use of available bandwidth.  At most,
  the ppp overhead may impose a few percent reduction in raw link
  bandwidth.

2.5 Protocol Processing Efficiency

  The processing of the ISPPP headers must typically be very fast and
  efficient.  The format for data packets should be very simple in the
  normal case, without complex field checking.

2.6 Protocol Multiplexing

  The ISPPP must support multiplexing of many higher level protocols.
  Although the Internet community is interested mainly in IP, co-
  existence of other protocols is frequently required.  IP networks
  must often support additional protocols such as AppleTalk, DECnet,
  IPX, and XNS.  For point-to-point links to connect gateways on
  geographically separated Local Area Networks (LANs), the ISPPP must
  simultaneously support all protocols implemented on both the LANs and
  the gateways.  This suggests that the ISPPP must include a protocol
  type field or other multiplexing scheme.  Given the large number of
  protocols, the potential use of the protocol type field as a data
  compression aid, and the experimental nature of the Internet, eight
  bits of type field are not sufficient.  Sixteen bits of type field
  are suggested, although twelve bits (4096 protocols) should suffice.

2.7 Multiple Physical and Data Link Layer Protocols

  The ISPPP must support a multiplicity of physical and data link layer
  protocols.  Many types of point-to-point links exist.  Links can be
  serial or parallel, synchronous or asynchronous, low speed or high
  speed, electrical or optical.  Standards are required for the
  transmission of IP datagrams over each type of commonly used link.

  The ISPPP must not inhibit the use of any type of link.  This
  includes, but is not limited to, asynchronous, bit-oriented
  synchronous (HDLC [10] and X.25 LAPB [11]), and byte-oriented
  synchronous (BISYNC and DDCMP [15]) links.

  The ISPPP must initially provide support for at least the following
  types of links:

     Full duplex asynchronous RS-232 [3] links with 8 bits of data and
     no parity, ranging in speeds from 300 to 19.2k bps or more.

     Full duplex bit-oriented synchronous links including RS-422, RS-



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     423, V.35 and T1.

     Other links should be standardized as the need arises.

2.8 Error Detection

     The ISPPP must provide some form of basic error detection.  Most
     network and transport layer protocols provide mechanisms to detect
     corrupted packets.  However, some network protocols expect error
     free transmission and either provide error detection only on a
     conditional basis or do not provide it at all.  It is the
     consensus of the Internet community that error correction should
     always be implemented in the end-to-end transport, but that link
     error detection in the form of a checksum, Cyclic Redundancy Check
     (CRC) or other frame check mechanism is useful to prevent wasted
     bandwidth from propagation of corrupted packets.  Link level error
     correction is not required.

2.9 Standardized Maximum Packet Length (MTU)

     The ISPPP must have a standardized default maximum packet length
     for each type of point-to-point link.  This standardization helps
     to promote interoperable implementations.  Higher layer protocols
     must not attempt to transmit packets longer than the MTU.  If a
     higher layer protocol does try to transmit a packet which is too
     long, the ISPPP must drop the packet and return an error.  The MTU
     may potentially be changed from the default via some sort of
     explicit negotiation or private agreement, but the default must be
     enforced in all other cases.  The default should be at least 1500
     bytes, to efficiently carry common LAN traffic.

2.10 Switched and Non-Switched Media

     The ISPPP must be able to support both switched (dynamic) and non-
     switched (static) point-to-point links.  A common example of a
     non- switched link is a 3-wire asynchronous RS-232 cable which
     might connect a host to a particular gateway.  Switched media may
     be exemplified by connections over a standard voice network or an
     Integrated Services Digital Network (ISDN).  Links over ISDN are
     currently rare, but are expected to become increasingly
     commonplace.  To be a viable standard, the ISPPP must be able to
     effectively support both types of links.  Procedures for
     establishing switched connections are beyond the scope of this
     document.

2.11 Symmetry

     The ISPPP should operate symmetrically to maximize flexibility.



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     The ISPPP must allow communications among any combination of
     gateways and hosts.  One host may need to communicate directly
     with another host, or it may be connected to a gateway to gain
     access to a whole network.  A gateway may establish a connection
     to a single host in order to deliver a packet, or it may connect
     to another gateway on a permanent or transient basis.  Symmetry is
     destroyed by pre-assigned static roles, such as master and slave
     or gateway and host.  If necessary, roles may be dynamically
     determined on a per connection basis.

2.12 Connection Liveness

     The ISPPP must include a mechanism to automatically determine when
     a link is functioning properly and when it is defunct.  This
     mechanism should be enabled by default, but the protocol and all
     implementations must allow this mechanism to be disabled.

     When enabled, this mechanism should discover changes in a link's
     status in a timely fashion -- no more than a few minutes.
     Continuing to utilize a link which is down often causes routing
     problems commonly referred to as "black holes".  These problems
     can be hard to find and diagnose.  By automatically detecting a
     failing link, a point-to-point protocol can avoid such problems,
     and also provide a powerful tool for a network manager trying to
     locate and remedy the fault.

     When a point-to-point connection is not functioning properly, it
     must be declared "down" for the purposes of routing packets for
     higher level protocols.  In order to certify a link "up", the
     systems on either end of the link must be able to successfully
     exchange packets.  In other words, the systems at both ends must
     be able both to transmit and to receive packets, and the link must
     be able to transport packets in both directions.  Links are
     defined to be "down" at initialization, their liveness must be
     verified before they may be declared "up".

     This feature may be disabled in situations where connection status
     determination is "expensive".  For example, a link may traverse a
     Public Data Network (such as TELENET or TYMNET) which accounts for
     bandwidth utilization.  Constant pinging would result in charges
     being accrued even in the absence of useful communications.

2.13 Loopback Detection

  The ISPPP must be capable of automatically detecting a looped-back
  link without operator assistance.  Modems and other communications
  gear are often placed in a loopback mode to aid in diagnosis of
  circuit failures.  Detection of this condition must take no longer



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  than one period of the liveness protocol.  While the link is in
  loopback mode, each end of the link must declare the other end to be
  unreachable.  However, to aid in diagnosis, each end of the link may
  declare itself reachable for any higher-level protocol which
  distinguishes between the two ends of the link.

2.14 Misconfiguration Detection

  The ISPPP must be able to quickly detect misconfigured point-to-point
  connections.  A connection which is misconfigured must never be
  declared to be up.  Many systems, gateways in particular, have more
  than one point-to-point connection.  When many cables terminate
  within a small area, the possibility for confusion abounds.  It
  becomes very easy to mistakenly plug a cable into the wrong
  connector, or even to swap cables.  The protocol should do its best
  to provide protection against these errors by verifying the remote
  end's identity whenever possible before marking an interface as
  operational.  The purpose of this verification is not rigorous
  authentication but the detection of simple errors.

2.15 Network Layer Address Negotiation

  The ISPPP must allow network layer (such as IP) addresses to be
  negotiated.  The negotiation algorithm should be as simple as
  possible and must be guaranteed to terminate in all cases.  Many
  network layer protocols and implementations are required to know the
  addresses at both ends of a point-to-point link before packets may be
  routed.  These addresses may be statically configured, but it may
  sometimes be necessary or convenient for these addresses be
  dynamically ascertained at connection establishment.  This is
  especially important when switched media are used.  For example, a
  dial-up IP gateway must know the IP address of its peer before
  packets can be successfully routed.  This address can be either
  statically or dynamically configured.  In the former case, the
  gateway's peer must therefore learn the static address (static with
  respect to the gateway).  In the latter situation, the gateway must
  dynamically learn the address used by its peer.

2.16 Data Compression Negotiation

  The ISPPP must provide a way to negotiate the use of data compression
  algorithms.  This mechanism should be as simple as possible and must
  be guaranteed to terminate in all cases.  The protocol is not
  required to standardize any data compression algorithms; conforming
  implementations of the protocol therefore may refuse to do data
  compression when negotiating (refusal to do data compression always
  takes precedence over an offer to do it).  However, to allow the use
  of data compression between consenting systems, the point-to-point



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  protocol must not impede the use of data compression.  In fact, it
  should be possible to use multiple, independent data compression
  schemes simultaneously.  Because data compression algorithms are
  still very experimental in the Internet environment, it is likely
  that many different algorithms will be tried.  The negotiation
  protocol must distinguish between these different algorithms to
  ensure that data compression is not enabled unless the same algorithm
  or algorithms are used at both ends of the connection.  The number of
  such supported algorithms must be easily extensible.

2.17 Extensibility and Option Negotiation

  The ISPPP must allow for future extensions in a flexible way.  The
  Internet will never cease to evolve.  Changes in technology and user
  demands create new requirements.  To function effectively as a
  standard, the protocol must have the ability to evolve along with its
  environment.

  To accomplish this, the ISPPP should be designed to be as extensible
  as possible and to allow for experimentation within the guidelines of
  the other requirements presented in this document.  A proposed
  solution is to specify an option negotiation protocol.  The option
  negotiation protocol could be used for the negotiation of network
  layer addresses, data compression schemes, MTU, encryption, etc.  The
  option negotiation protocol must itself be extensible; it should
  allow the negotiation of a large number of future options and it
  should allow the use of other types of point-to-point links and
  encapsulation schemes.

3.  Features Not Required

  This section discusses functionality which is explicitly not
  required.  These functions may potentially be included in
  implementations as long as the inclusion does not violate any of the
  requirements itemized in the previous section.

3.1 Error Correction

  As discussed above in the sections on Simplicity and Error Detection,
  error correction is the responsibility of the transport layer and is
  not required in a point-to-point protocol.  However, on links with
  high error rates, performance may be increased by adding error
  correction at the data link level.  Therefore, the ISPPP must not
  prevent the addition of error correction by private agreement, even
  though such mechanisms are not required in the basic implementation.






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3.2 Flow Control

  Flow control (such as XON/XOFF) is not required.  Any implementation
  of the ISPPP is expected to be capable of receiving packets at the
  full rate possible for the particular data link and physical layers
  used in the implementation.  If higher layers cannot receive packets
  at the full rate possible, it is up to those layers to discard
  packets or invoke flow control procedures.  As discussed above, end-
  to-end flow control is the responsibility of the transport layer.
  Including flow control within a point-to-point protocol often causes
  violation of the simplicity requirement.

3.3 Sequencing

  Sequencing of packets is not required.  The ISPPP need provide no
  more service than the IP protocol, an unreliable datagram service
  which is free to reorder packets.  In fact, it is specifically
  allowed to reorder packets based upon some type-of-service criteria
  implemented in higher-level protocols.

3.4 Backward Compatibility

  There is no requirement for the ISPPP to provide backward
  compatibility with any other point-to-point protocol.  First, there
  are no official Internet Standards with which backward compatibility
  must be maintained.  Second, attempting to maintain backward
  compatibility may lead to needless restrictions on the new protocol.
  However, there is no need for the designers of the ISPPP to go out of
  their way to inhibit backward compatibility.

3.5 Multi-Point Links

  There is no requirement for supporting multi-point links.  Many
  features which are required are only valid between two peers.  These
  links are sufficiently rare that the benefits of supporting them are
  outweighed by the added complexity their support would introduce into
  the ISPPP.

     Historical Note: The original rationale also stated: "Furthermore,
     it is unlikely that many new types of multi-point links will be
     introduced in the foreseeable future."  Since this was written,
     considerable effort has been expended in new multi-point links,
     including Switched Multimegabit Data Service, Frame Relay, and
     Asynchronous Transfer Mode.  However, it is clear that these are
     considerably more complex than ISPPP.






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3.6 Half-Duplex or Simplex Links

  Support for half-duplex or simplex links is not required.  These
  types of links are not in common use in the current Internet.  Half-
  duplex links require some method of turning the line around.  The
  ISPPP need not have an explicit mechanism for handling line turn-
  around.  Such support might possibly be added in the future via the
  required extension mechanism.

3.7  7-bit Asynchronous RS-232 Links

  The use of asynchronous RS-232 need not support 7-bit links.  8-bit
  links are predominant in the Internet environment and supporting 7-
  bit links introduces unnecessary complexity.

4.  Prior Work On PPP Protocols

  This section reviews a number of existing point-to-point and data
  link layer protocols and points out which of our requirements are not
  satisfied.

4.1 Internet Protocols

4.1.1 RFC 891 - DCN Local-Network Protocols, Appendix A

  In Appendix A of RFC 891, "DCN Local-Network Protocols" [4], D.L.
  Mills describes the data link layer packet formats used by the
  Fuzzball system for asynchronous, character-oriented synchronous,
  DDCMP, HDLC, ARPANET 1822, X.25 LAPB and ethernet links.  These
  protocols meet the stated requirements for simplicity, transparency,
  packet framing and efficiency, but fall short of many of the others.
  Most of these protocols assume the use of the IP protocol, and do not
  include any type of protocol demultiplexing field.  No error
  detection mechanism is provided except when necessary to comply with
  another standard such as ethernet.  RFC 891 does not mention the MTU
  used for any of these links.  Other requirements such as loopback
  detection and misconfiguration detection are not discussed.  Finally,
  no option negotiation scheme is defined; without a protocol
  demultiplexing field it would be difficult or impossible to include
  one.

4.1.2 RFC 914 - Thinwire Protocols

  RFC 914, "Thinwire Protocols" [5], discusses the use of low speed
  links in the Internet.  This document places its main emphasis on
  decreasing round-trip delay and increasing link efficiency with the
  help of header compression (vs. data compression) techniques.  Three
  "Thinwire" protocols are discussed, Thinwire I, Thinwire II and



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  Thinwire III.  The latter two protocols require the use of a reliable
  data link layer protocol; one such protocol, "SLIP" (not to be
  confused with Rick Adams' SLIP), is proposed in Appendix D of the
  RFC.  As proposed, "SLIP" does not meet many of the stated
  requirements.  Although not terribly complex, as a reliable, error
  detecting and correcting protocol, it is not "simple".  The 32 octet
  packet size makes it inefficient for large or uncompressed packets,
  requiring complex fragmentation and reassembly.  The use of other
  than asynchronous links is not mentioned.  The entire reliable link
  layer would be redundant over LAPB links.  There is no mechanism for
  option negotiation or future extensibility.

4.1.3 RFC 916 - Reliable Asynchronous Transfer Protocol

  RFC 916 [6] presents RATP, the Reliable Asynchronous Transfer
  Protocol.  RATP provides error detection and correction, sequencing
  and flow control across a point-to-point connection.  It is directed
  towards full duplex RS-232 links although it is useful for other
  point-to-point links.  Although the author claims that RATP is not as
  complex as some other protocols, it is far from simple.  RATP solves
  many of the problems which we have labeled non-requirements and fails
  to solve many of our stated requirements.  Specifically, RATP does
  not support option negotiation and has no mechanism for future
  extensibility.  Since RFC 916 was published, no consensus has emerged
  advocating RATP.  For these reasons RATP is not recommended as the
  ISPPP.

4.1.4 RFC 935 - Reliable Link Layer Protocols

  RFC 935 [7] is a rebuttal to the protocols proposed in RFCs 914 and
  916.  J. Robinson discusses existing and widely-used national and
  international standards which meet the needs addressed by the two
  prior RFCs.  The standards reviewed include character-oriented
  asynchronous and synchronous (bisynch) protocols and bit-oriented
  synchronous protocols.  RFC 935 does not present any higher level
  issues such as option negotiation or extensibility.


4.1.5 RFC 1009 - Requirements for Internet Gateways

  Section 3 of RFC 1009, "Constituent Network Interfaces" [8], briefly
  discusses requirements for transmission of IP datagrams over a number
  of types of point-to-point links including X.25 LAPB, HDLC framed
  synchronous links, Xerox Synchronous Point-to-Point synchronous lines
  and the MIT Serial Line Framing Protocol for asynchronous lines.  RFC
  1009 merely mentions these as reasonable candidates and does not go
  into depth on any of them.  All are discussed further in this
  document.



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4.1.6 RFC 1055 - Serial Line IP

  Rick Adams' Serial Line IP (SLIP) protocol [9] has become something
  of a de facto standard due to the popularity of the 4.2 and 4.3BSD
  UNIX operating systems.  SLIP is easily added to 4.2 systems and is
  included with 4.3.  Many other TCP/IP implementation have added SLIP
  implementations in order to be compatible.  Yet SLIP is not a real
  standard; the protocol was only recently published in RFC form.
  Before RFC 1055 it was specified in the SLIP source code.  SLIP does
  not meet most of the requirements set forth above.  SLIP certainly
  meets the requirement for simplicity, and also meets the requirements
  for transparency and bandwidth efficiency.  But SLIP only provides
  for sending IP packets over asynchronous serial lines.  Since it
  provides no higher level protocol field for demultiplexing, SLIP
  cannot support multiple concurrent higher level protocols.  Providing
  only a framing protocol, SLIP would be entirely redundant when used
  with a LAPB synchronous link.  SLIP includes absolutely no mechanism
  for error detection, not even parity.  Again due to its lack of a
  protocol type field, SLIP does not support any type of option
  negotiation or extensibility.

4.2 International Protocols

4.2.1 ISO 3309 - HDLC Frame Structure

  ISO 3309 [10], the HDLC frame structure, is a simple data link layer
  protocol which provides framing of packets transmitted over bit-
  oriented synchronous links.  Special flag sequences mark the
  beginning and end of frames and bit stuffing allows data containing
  flag characters to be transmitted.  A 16-bit Frame Check Sequence
  provides error detection.

  By itself, the HDLC frame structure does not meet most of the
  requirements.  HDLC does not provide protocol multiplexing, standard
  MTUs, fault detection or option negotiation.  There is no mechanism
  for future extensibility.

  Given the HDLC frame structure's wide acceptance and simplicity, it
  may be an ideal building block for the ISPPP.

4.2.2 ISO 6256 - HDLC Balanced Class of Procedures

  ISO 6256, the HDLC Balanced Class of Procedures, specifies a data
  link layer protocol which provides error correction, sequencing and
  flow control.  ISO 6256 builds on ISO 3309 and ISO 4335, HDLC
  Elements of Procedures.

  As far as meeting our requirements is concerned, ISO 6256 does not



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  provide any more utility than does ISO 3309.  The capabilities that
  are provided are all considered unnecessary and overly complex.

4.2.3 CCITT X.25 and X.25 LAPB

  CCITT recommendation X.25 [11] describes a network layer protocol
  providing error-free, sequenced, flow controlled virtual circuits.
  X.25 includes a data link layer, X.25 LAPB, which uses ISO 3309, 4335
  and 6256.  Neither X.25 LAPB or full LAPB meet any more of our
  requirements than the ISO protocols.

4.2.4 CCITT I.441 LAPD

  CCITT I.441 LAPD [12] defines the Link Access Procedure on the ISDN
  D-Channel.  The data link layer of LAPD is very similar to that of
  LAPB and fails to meet the same requirements.

4.3 Other Protocols

4.3.1 Cisco Systems point-to-point protocols

  The Cisco Systems gateway supports both asynchronous links using SLIP
  and synchronous links using either simple HDLC framing, X.25 LAPB or
  full X.25.  The HDLC framing procedure includes a four byte header.
  The first octet (address) is either 0x0F (unicast intent) or 0x8F
  (multicast intent).  The second octet (control byte) is left zero and
  is not checked on reception.  The third and fourth octets contain a
  standard 16 bit Ethernet protocol type code.

  A "keepalive" or "beaconing" protocol is used to ensure the two-way
  connectivity of the serial line.  Each end of the link periodically
  sends two 32 bit sequence numbers to the other side.  One sequence
  number is the local side's sequence number, the other is the sequence
  number received from the other side.  Hearing the local sequence
  number from the other side indicates that the link is working in both
  directions.

  The keepalive protocol is extensible.  One extension is used to
  default IP addresses on serial lines of systems without non-volatile
  memory.  A request for address is sent to the remote side.  The
  remote side responds with its own IP address and a subnet mask.  When
  the querying side receives the reply, it checks if the host portion
  of the remote address is either 1 or 2.  If so, the opposite address
  is chosen for the local address.  If not, the protocol cannot be used
  and we must rely on other address resolution means.  This protocol
  assumes that each serial link uses one subnet or network number.

  LAPB assuming IP is another possible encapsulation.  A multi-protocol



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  extension of LAPB (multi-LAPB) includes a 16 bit Ethernet type code
  after the address and control bytes and in front of the actual
  protocol data.  DDN X.25 and Commercial X.25 encapsulations are also
  supported.  Multiple protocols are supported by making protocol
  dependent CALL REQUEST's.

4.3.2 MIT PC/IP framing protocol

  The MIT PC/IP framing protocol [13] provides a mechanism for the
  transmission of IP datagrams over asynchronous links.  The low-level
  protocol (LLP) sublayer provides encapsulation while the local net
  protocol provides multiplexing of IP datagrams and IP address request
  packets.  The protocol only allows host-to-gateway connections.
  Host-to-gateway flow control is provided by requiring the host to
  transmit request packets to the gateway until an acknowledgment is
  received.  Rudimentary IP address negotiation requires the host to
  ascertain its IP address from the gateway.

  The protocol does not implement error detection, connection status
  determination, fault detection or option negotiation.  Only
  asynchronous links are supported.

4.3.3 Proteon p4200 point-to-point protocol

  The Proteon p4200 multi-protocol router supports transmission of
  packets over bit-oriented synchronous links with a wide range of
  speeds (zero to 2 Mb/sec).  The p4200 point-to-point protocol
  encapsulates packets inside HDLC frames but does not use the HDLC
  address or control fields; these two octets are instead used for a
  16-bit type field.  The p4200 does use the HDLC frame check sequence
  trailer.  Protocol type numbers are ad hoc and do not correspond to
  any existing standard.  A simple liveness protocol detects dead
  connections.

  Although the Proteon protocol does meet many of our requirements, it
  does not meet our requirements for option negotiation.

4.3.4 Ungermann Bass point-to-point protocol

  The Ungermann Bass router supports synchronous links using simple
  HDLC framing.  Neither the HDLC address or control field are used, IP
  datagrams are placed immediately after the HDLC flag.

  The U-B protocol does not meet any of our requirements for fault
  detection or option negotiation.  No mechanism for future
  extensibility is currently defined.





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4.3.5 Wellfleet point-to-point protocol

  The Wellfleet router supports synchronous links using simple HDLC
  framing.  The HDLC framing procedure uses the HDLC address and places
  the Unnumbered Information (UI) command in all frames.  A simple
  header following the UI command provides a two octet type field using
  the same values as Ethernet.

  The Wellfleet protocol does not meet any of our requirements for
  fault detection or option negotiation.  No mechanism for future
  extensibility is currently defined, although one could be added.

4.3.6 XNS Synchronous Point-to-Point Protocol

  The Xerox Network Systems Synchronous Point-to-Point protocol (XNS
  PPP) [14] was designed to address most of the same issues that an
  ISPPP must address.  In particular, it addresses the issues of
  simplicity, transparency, efficiency, packet framing, protocol
  multiplexing, error detection, standard MTUs, symmetry, switched and
  non-switched media, connection status, network address negotiation
  and future extensibility.  However, the XNS SPPP does not meet our
  requirements for multiple data link layer protocols, fault detection
  and data compression negotiation.  Although protocol multiplexing is
  provided, the packet type field has only 8 bits which is too few.



























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References

  [1]  Postel, J., "Internet Protocol", STD 5, RFC 791, USC/Information
       Sciences Institute, September 1981.

  [2]  Postel, J., "User Datagram Protocol", STD 6, RFC768, USC/Information
       Sciences Institute, August 1980.

  [3]  Electronic Industries Association, EIA Standard RS-232-C,
       "Interface Between Data Terminal Equipment and Data
       Communications Equipment Employing Serial Binary Data
       Interchange", August 1969.

  [4]  Mills, D. L., "DCN Local-Network Protocols", STD 44, RFC 891,
       University of Delaware, December 1983.

  [5]  Farber, David J., Delp, Gary S., and Conte, Thomas M., "A
       Thinwire Protocol for Connecting Personal Computers to the
       Internet", RFC 914, University of Delaware, September 1984.

  [6]  Finn, G., "Reliable Asynchronous Transfer Protocol (RATP)",
       RFC 916, USC/Information Sciences Institute, October 1984.

  [7]  Robinson, J., "Reliable Link Layer Protocols", RFC 935, BBN,
       January 1985.

  [8]  Braden, R., and J. Postel, "Requirements for Internet
       Gateways", STD 4, RFC1009, USC/Information Sciences Institute,
       June 1987.

  [9]  Romkey, J., "A Nonstandard for the Transmission of IP Datagrams
       Over Serial Lines: SLIP", STD 47, RFC 1055, June 1988.  STD
       4, RFC 1009, June 1987.

  [10] ISO International Standard (IS) 3309, "Data Communications -
       High-level Data Link Control Procedures - Frame Structure",
       1979.

  [11] CCITT Recommendation X.25, "Interface Between Data Terminal
       Equipment (DTE) and Data Circuit Terminating Equipment (DCE)
       for Terminals Operating in the Packet Mode on Public Data
       Networks", Vol. VIII, Fascicle VIII.2, Rec. X.25.

  [12] CCITT Recommendation Q.921 "ISDN User-Network Interface Data
       Link Layer Specification".






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  [13] Romkey, J.L., "PC/IP Programmer's Manual", Massachussetts
       Institute of Technology Laboratory for Computer Science,
       January 1986.

  [14] Xerox Corporation, "Synchronous Point-to-Point Protocol", Xerox
       System Integration Standard, Stamford, Connecticut, XSIS
       158412, December 1984.

  [15] "Digital Data Communications Message Protocol", Digital
       Equipment Corporation.

Security Consideration

  Security issues are not discussed in this memo.

Chair's Address

  The working group can be contacted via the current chair:

     Fred Baker
     Advanced Computer Communications
     315 Bollay Drive
     Santa Barbara, California  93117

     EMail: [email protected]

Author's Address

  Questions about this memo can also be directed to:

     Drew Perkins
     4015 Holiday Park Drive
     Murrysville, PA  15668

     EMail: [email protected]

Editor's Address

  Typographic revision and historical notes by:

     William Allen Simpson
     1384 Fontaine
     Madison Heights, Michigan  48071

     EMail: [email protected]






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