Aazure.431
net.games.rogue
utcsrgv!utzoo!decvax!duke!chico!harpo!cbosg!teklabs!tekmdp!azure!stevenm
Tue Jan 26 23:02:01 1982
Rogue on Large Screens
It came to my attention a while back that playing rogue on a screen
larger than you have to is a big lose! This is because the program just
stretches out the dungeon to fill the screen, without adding any extra
food or magic or anything.

I discovered this after playing rouge in 48-line mode on my Ambassador
for a long time, and wondering why I wasn't doing very well. I switched
to 18-line mode, and now I do very well! (for me, anyway). I haven't
tried a smaller screen, but it might be even better.

The key thing is, if the dungeon is 18 lines high, no room is ever more
than 2 lines high or wide. This greatly simplifies searching dark rooms
and searching for secret passages.

Any ideas on what might be done to make the game fair to people who
play on large screens? Independently of winning, I think that it is
more fun on the large screen.

S. McGeady

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