FIDONEWS     --           12 Aug 85  00:01:50           Page 1

       Volume 2, Number 26                           12 August 1985
       +----------------------------------------------------------+
       |                                             _            |
       |                                            /  \          |
       |    - FidoNews -                           /|oo \         |
       |                                          (_|  /_)        |
       |  Fido and FidoNet                         _`@/_ \    _   |
       |    Users  Group                          |     | \   \\  |
       |     Newsletter                           | (*) |  \   )) |
       |                             ______       |__U__| /  \//  |
       |                            / FIDO \       _//|| _\   /   |
       |                           (________)     (_/(_|(____/    |
       |                                                (jm)      |
       +----------------------------------------------------------+

       Publisher:              Fido 107/7
       Chief Procrastinator:   Thom Henderson

       Fidonews is published weekly by SEAboard,  Fido  107/7.  You
       are   encouraged  to  submit  articles  for  publication  in
       Fidonews.  Article submission standards are contained in the
       file FIDONEWS.DOC, available from Fido 107/7.

       Disclaimer or don't-blame-us:

       The contents of the articles  contained  here  are  not  our
       responsibility,  nor  do  we  necessarily  agree  with them;
       everything here is subject to debate.  We publish EVERYTHING
       received.





                        The Dog Barks in Washington

       We may be getting some power soon.  I'm hearing rumors that
       a "FidoPAC" is in its first stages of birth.

       For those of you who are unfamiliar with politics (as I
       pretty much am myself), a PAC is a Political Action
       Committee.  I gather that they lobby for specific issues,
       make campaign contributions, and so forth.

       With this in mind, a FidoPAC sounds like a pretty good idea.
       It's sure as taxes (literally) that the guys in Washigton
       are going to be passing laws which affect us.  It's only
       common sense that we should try to provide our input into
       that lawmaking process.

       There's a small catch, though.  Anything like this takes
       both manpower and money; mainly money.  Now don't scream,
       we're not talking hugh amounts.  True, an effective PAC
       needs a fair sized war chest, but divided out among us all
       it shouldn't be that much.

       And no, this is not an appeal for money.  I just want to get







FIDONEWS     --           12 Aug 85  00:01:53           Page 2

       you used to the idea.  Whenever things start moving on this
       I'm sure you'll hear about it.  So start thinking about it
       now, and be ready to unlimber your checkbook when the time
       comes.

       The real question, of course, is how effective anything like
       this can be.  I think it can be pretty powerful; especially
       if backed up by a strong show of support from the user
       community.  This, too, may get easier.

       We are all of us so used to keying in our messages on boards
       or on the net that it becomes a real nuisance to have to
       actually print something out and put a stamp on it.  But I'm
       also told that a Senator may soon be setting up a Fido of
       his own.  This means you could express your support merely
       by entering a message as usual.  In fact, if we ever do get
       any politicos on the net I'd suggest that all sysops donate
       phone charges by setting the message cost to zero.

       I know I'm horrible about writing letters, but pretty good
       about sending netmail.  I'm sure many or most of you are the
       same way.  I'd so much like to get a congresscritter on the
       net that I'd donate a copy of our mail system to them if
       they'd promise to use it.

       So things may start happening soon.  Someone somewhere found
       an organizer for this sort of thing, which is what we need
       the most right now.  Just be ready to do your part once the
       ball starts rolling.



































FIDONEWS     --           12 Aug 85  00:01:54           Page 3

       ============================================================
                                 NEWS
       ============================================================
       From: David Horowitz (Fido 107/2)

       More on software piracy...

       Yes, yet another person has decided to put there  two  cents
       into  this issue.  Now before you Control-C, lets just set a
       few facts straight...

       Software piracy is STEALING!  Yes, a crime.  Now as far as I
       know  no one has gone to jail yet, but it is no less a crime
       than walking out of your office with a typewriter.

       If you walked into your  local  department  store  with  the
       intent  of  purchasing  a TV.  Color, 25", stereo, and cable
       ready.  You ask the salesman "how much?".  Common  question,
       right?    He  says,  "Eleven Hundred Forty Nine Fifty".  You
       say, "Are you crazy?".  We all know that a state of the  art
       TV  is  expensive,  but  we  don't steal it because we can't
       afford it, now do we?

       Now, a little more on why software costs what it does...

       Let's take a look  at  what  it  might  cost  to  develop  a
       program.    Since  Lotus is the hot issue on price, and they
       probably have spent more than most, we will use it.   Now  I
       do  not  know exactly what things cost, but I hope these are
       fair estimates.

       Initial Idea.  The cost is  time.    Now  time  can  not  be
       measured  in  dollars  per say, but what about the fact that
       while you are thinking about it you  are  not  earning  any-
       thing.    Now  I know that the inventor of Lotus 123 got the
       idea in college.  He wrote a marketing paper on it.   Got  a
       "B"  on  it  too, why?  He professor said that the paper was
       good but would not sell.  And that the  author  did  not  do
       enough marketing research.  Now that's a laugh.

       Development.  How long?  For a program like  lotus  I  would
       have  to  say  one  year  at  a  minimum.  Now here come the
       megabucks...

       A staff of programmers.  Making $30,000+ a year.  So, to  be
       fair  lets  say  6  programmers.   That's $180,000.  Now you
       can't just let 6 programmers do what  they  want,  you  need
       managers.    Systems Analysts, or what ever you want to call
       them.  They earn  more.    So,  two  at  $45,000.    Another
       $90,000.

       Ok now you have spent  $270,000.    You  need  to  test  the
       product,  and then debug it.  You need to hire testers.  Now
       Lotus 123 was thought to be used by financial experts.  They
       would  have to test it.  They earn on the order of $25,000 -
       $30,000 a year.  So, two  for  two  months,  that's  $9,000.
       Now,  they  are  sure to find bugs.  Another three months of







FIDONEWS     --           12 Aug 85  00:01:56           Page 4

       work easy.  Buy now you might have put some of the man power
       on  another  project,  so 2 programmers, and one manager for
       two months...  $17,500.

       Now lets just total up to see what it might cost to  develop
       Lotus  123.   Now remember at this point the inventor has no
       guarantee that the product will ever sell, and in fact  only
       received  a  'B'  on his paper, because a supposed marketing
       expert said it would not ever sell...  $296,500.

       Nearly Three hundred thousand dollars!  And not one penny in
       return.   A substantial risk, I don't think there can be any
       argument here.

       Now as already stated, your investment  is  just  beginning.
       You  have  to market your product.  Now I can not even begin
       to imagine how much money went to promote 123.   I  remember
       prime  time  TV  adds.  They cost a bundle!  So, lets pick a
       number that no one would  argue  over.    Another  $500,000.
       Remember  full  page magazine adds cost too.  And Lotus went
       on an advertizing blitz for a while.

       Ok, So, Lotus Development spent nearly one millon dollars to
       develop  this  program.   They put a price of $500.00 on it,
       how many copies did they have to sell to break even.   2,000
       copies.   Now I think you might even agree that my estimates
       on development  are  quite  fair,  and  I  did  not  include
       packaging!

       True Lotus sold  more  than  2,000  copies,  but  could  you
       guarantee  this,  would  YOU  put  up the millon dollars?  I
       think the profits they are making are very fair, it  is  the
       American Dream!

       ------------------------------------------------------------





























FIDONEWS     --           12 Aug 85  00:01:58           Page 5

       (excerpted from: The Generic Adventure Game System (tm)
       manual, Copyright 1985 by Mark J. Welch; used with
       permission.)


       ----------------------------------
       A Short History of Adventure Games
       ----------------------------------


        by Mark J. Welch (125 Bay St., #5, San Francisco, CA 94133)
           415-982-4591  (voice)
           415-391-9148  (data: WelchNet, Fido 10/459)


            You probably realize that there is a whole class or
       genre of computer games called "adventure games." The genre,
       of course, was itself based on role-playing games,
       particularly Dungeons and Dragons, a game developed in 1974
       by Gary Gygax, who formed TSR.

            The grandfather of all adventure games was called
       simply "ADVENTURE," and took place in "Collossal Cave." It
       was written by Will Crowther and Don Woods on a DEC PDP-10
       in FORTRAN. To win the game, one had to capture a bird,
       dispose of a nasty snake, avoid a dwarf's pointy knives, and
       figure out what toll a troll wanted to cross a bridge, among
       many other hazards; the rewards were many but usually had to
       be sacrificed in order to obtain some other goal.

            The game was quite successful -- partly because it was
       virtually the only game available and partly because it was
       free -- and was quickly copied onto many large timesharing
       systems at universities and companies.  Many hours were
       spent translating the game so it could run on many
       mainframes and microcomputers. Other programmers wrote
       extensions into the game, adding new rooms, hazards, and
       treasures.  There are now two popular versions: very few
       people ever solve the entire original 350- or 375-point
       Adventure, although a few have even conquered the 550-point
       extended version.

            While some programmers were satisfied by solving,
       translating, or adding to the original Adventure, others saw
       an opportunity for new games, on microcomputers as well as
       mainframes. Some -- like Scott Adams at Adventure
       International -- chose to add graphics to their adventures.
       Some had very limited vocabularies and tight, simple
       grammers like the original adventure: you could "EAT BIRD"
       or "ATTACK TROLL," nothing more complex. Other programmers
       sought more natural language and more powerful and complex
       features: Infocom's Zork trilogy -- a variant on the
       original Adventure -- and that company's many follow-up text
       adventures (they, and others, accurately call their works
       "interactive fiction") use a complex vocabulary and permit
       very long and complex sentences.








FIDONEWS     --           12 Aug 85  00:02:00           Page 6

            On the earliest microcomputers -- like the S-100
       machines, the TRS-80 Model I and the Apple II -- adventure
       games were the first programs to be made available because
       they used only text and were written in standard languages,
       usually BASIC, and were thus easiest to translate.

            Several efforts have been made to write "adventure game
       generators," programs which would ask for input detailing
       the arrangement of an adventure and then generate a BASIC
       program for the scenario.  Unfortunately, these generators
       too often were not complex enough to generate powerful
       adventures, or were too complex to use for someone who
       didn't want to learn a programming language in the first
       place.

       --------------
       Enter G.A.G.S.
       --------------
       The Generic Adventure Game System* was written in an
       effort to make writing an adventure game as simple as
       possible, while still permitting a great deal of
       flexibility. It *cannot* be used to write an adventure game
       with as many complex features as Infocom's. To do so would
       require developing a complete adventure game programming
       language, as Infocom has done, and would require adventure-
       game writers to learn a very complex set of rules.

            [Note: developing ANY playable, enjoyable adventure
       game takes time.  You need to set up a map, and then type in
       the valid movements from room to room and the full text
       descriptions for each room, noun, and creature.  While using
       G.A.G.S. is far less complex than writing an adventure game
       from scratch in Pascal or any other language, it will still
       take you many hours to write a game using G.A.G.S.]

            There are two clear advantages to the Generic Adventure
       Game System (G.A.G.S.). First, G.A.G.S. uses a standard-
       format ASCII text file for its data, and the adventure game
       can be modified simply by editing the data file with any
       text editor. Debugging the game involves playing it: as
       problems are discovered, the text file can be edited and the
       game re-played. Once a basic game is developed, it can be
       extended by adding new rooms or special features (much the
       same way Adventure was enhanced).

            Second, G.A.G.S. is infinitely expandable because the
       complete Turbo Pascal* source code is available. If you
       decide that another verb should be available, you can add
       it. If you think the parser is too simple, you can try to
       patch it -- or completely re-write it. By modifying the
       source code, you can add new features to the game which
       aren't available in the basic system. (Of course, modifying
       the source code could lead to week-long debugging sessions
       while you try to figure out why this particular procedure is
       infinitely recursive or why the disk is reformatted whenever
       you try to move east.) The GAGS manual explains how the
       source code was written and why, and suggests a number of







FIDONEWS     --           12 Aug 85  00:02:02           Page 7

       modifications that can be made.

       -------------------
       How to Get G.A.G.S.
       -------------------
            The Generic Adventure Game System (G.A.G.S.) is
       currently in beta-test. Version 1.0 will be available on
       September 1, 1985, and will be distributed as "Shareware"
       (or "User-Supported Software"). Users may freely copy and
       share the program, but are asked to become registered users
       by sending $15 to the author, thus encouraging the author to
       release updates and new software as Shareware -- as well as
       obtaining limited techincal telephone support.

            Copies of G.A.G.S. will be sent to many users' groups
       and computer bulletin-board systems. The complete G.A.G.S.
       disk will also be available for $10 from the author.
       (California residents must add appropriate sales tax.) The
       complete source code to G.A.G.S. will be available to
       registered users for $25.

            G.A.G.S. requires a 8088- or 8086-based computer, MS-
       DOS 2.1 and 256K bytes of memory.  It is available from the
       author only on 5-1/4-inch disks.


       ---------------
       Further Reading
       ---------------
       Several books are available on writing your own adventure
       game:

       Tim Hartnell, "Creating Adventure Games on Your Home
       Computer" (in Microsoft BASIC), Ballantine/Random House,
       1984.

       Richard C. Vile, Jr., "Programming your own Adventure Games
       in (UCSD) Pascal," TAB Books, 1984.

       Frank DaCosta, "Writing BASIC Adventure Programs for the
       TRS-80" (Model I/III/IV), TAB Books, 1982.


       Another adventure-game generator program is available for
       free.  Pete Levy has posted a copy of the "Levy Adventure
       Development System" (LADS) on the Games SIG on CompuServe
       (GO GAM-310). It's written in BASIC for the TRS-80 Model I
       and III.


       ----------------

       * "Generic Adventure Game System" and "G.A.G.S." are
          trademarks of Mark J.  Welch. "Turbo Pascal" is a
          trademark of Borland International.  "MS-DOS" is a
          trademark of Microsoft.








FIDONEWS     --           12 Aug 85  00:02:04           Page 8

       Mark J. Welch, 125 Bay St., #5, San Francisco, CA 94133
                      415-982-4591 (voice)
                      415-391-9148 (data: WelchNet, Fido 10/459)


       ------------------------------------------------------------


























































FIDONEWS     --           12 Aug 85  00:02:04           Page 9




                               Update on ROVER
                                (a Fido Clone)

                                 Bob Hartman
                                Sysop 101/101
                              The  UN*X Gateway


               This is an update to an article published in the
       FIDONEWS about a month ago.  In that article I stated that
       I was working on a Fido clone, and was starting with the
       message area.  Well, the message area is now complete, and
       can be used from the console just like Fido in test mode.
       The current version is now called ROVERMSG instead of ROVER.
       This is because the full emulation system is going to be
       called ROVER, but I could see no reason why I should not
       continue to have the message base be a standalone program.
       Anyway, for those of you who have been using ROVER, the
       current version is 1.6 (August 8, 1985), please call my
       board and download the latest version.  Thanks to all
       of you who have helped in the debugging process.

               Now on to more specifics.  ROVERMSG now is a more
       or less full emulation of the Fido message system.  The
       only differences have to do with parsing of input at
       certain points.  Since the ROVERMSG parser is very small
       and simple, it cannot do some of the things that Fido does.
       The differences are minimal, and probably will not be
       noticed by 99% of its users.  The good news is that I have
       added some functionality where it was needed most.  I allow
       command line arguments to be set in an environment variable
       so that a long command line does not have to be typed each
       time the program is run.  I also allow the user to use his
       favorite editor to edit messages, rather than the simple
       Fido line editor (although that also exists in ROVERMSG).
       Basically, at this point ROVERMSG is finished and I am
       working on the rest of ROVER.

               Work on the rest of ROVER is also proceeding
       smoothly.  Currently all of the menus can be reached, but
       most of the options do nothing yet.  Also, there is no
       support for using the COM ports.  I am very interested in
       hearing from people that have public domain code for all
       of the different file transfer protocols for the file area.
       If anyone could send me the code for XMODEM, YMODEM, MODEM7,
       KERMIT, TELINK, etc. I would really appreciate it.  Please,
       if you FidoNet it to me, try to make the name of the file
       something original (I would hate to have one person's
       XMODEM.C get overwritten by another).  I am particularly
       interested in code that is written in C, but I will take
       ASM or PASCAL also.

               Finally, anyone interested in beta-testing the
       full-blown ROVER from the console (use it like in test mode







FIDONEWS     --           12 Aug 85  00:02:06           Page 10

       and see if it does what you expect), please contact me.  The
       beta-testers for ROVERMSG have done a GREAT job, and if any
       of you would like to continue testing ROVER, just let me
       know.

       ------------------------------------------------------------


























































FIDONEWS     --           12 Aug 85  00:02:07           Page 11

       Sam was your average 15 year old American
       teenager, except for one thing, he had a
       computer and a nack to get into things he
       wasn't supposed to get into.  He would charge
       his peers to get into the schools computer and
       change grades. $10 for a D, $15 for a C, $20
       for a B, $25 for an A and $100 a shot for
       credit changes.  He did have on policy though,
       he would not look at someones grades unless he
       was paid for it and said they wanted it
       changed.
       One day sam went to far! He dropped the credir
       rating of his english teacher because she
       flunked him on purpose becasue he wasn't one
       of her favorites. After he did this he swithed
       his grade and went to bed.  The next morning
       he heard the front door bell.
       "OPEN UP it's the FBI" came a demanding voice.
       "oh well" sighed sam "they got me"
       He opend the door to find his best friend
       standing in the doorway.
       "Whatcha trying to do?" yelled Sam "give me a
       heartatack!?!"
       "nahhhh" replied Bob "Just came over to tell
       you that my mom said out English 1 teacher was
       in the store and couldn't buy a dress because
       her credit ratings had been slashed" bob
       continued
       "hmmmmm wonder who could have done that?" Sam
       replied stupidly
       "When are you gonna give this crap up?!?"
       asked Bob
       "In time" sighed Sam "in time"
       "I just hope the she doesn't put 1 and 1
       together and get Sam Sulivan!" stated Bob
       "She won't! she has no more brains that a
       donkey!"said Sam hotly
       "Maybe, but I wouldn't be to sure." Bob said
       solemly
       Sure enough that afternoon the password to the
       banks computer didn't work and the five
       O'clock news a small blurb about the fact that
       the banks computer had been broken into. Sam
       wolfed down his dinner and ran to Bob's house
       and asked what he sould do.
       "Welllllll" said Bob " lay off for awhile,
       let things blow over." Sam did this for about
       two weeks but ended up getting back into it.
       A student at his school heard about his
       service and paid him $50 to change two grades
       from B's to A's.  Well as you can guess Sam
       was caught.   At 18 the only thing he does
       with his computer is his homework and
       programing.  He does no more hacking.  He
       wishes that he would have never started but
       now it is to late.  Now in his spare time he
       tries to explain to young hackers what their







FIDONEWS     --           12 Aug 85  00:02:09           Page 12

       doing might be fun, but it is dangerous and
       there are high risks.
       This story isn't true but it has probably
       happened a hundred times all ready.  If you
       know of someone doing this please stop them
       now, and explain to them what they are doing
       to to the future of telecommunicating.

       Mike Ringer 437/117
       soon to be the sysop of
       Ollie's board
       300/1200

       ------------------------------------------------------------


















































FIDONEWS     --           12 Aug 85  00:02:09           Page 13

            Some observations on long distance phone services

            Those of you who actually read the  nodelist  distribu-
       tions  may  have noticed that the phone number for the Wash-
       A-RUG FIDO (109/483) was recently changed to (703) 359-6549.
       The  reasons  behind the change may cause you to think twice
       before chosing an alternative long distance service.

            The both phone lines are provided by Hadron Inc.  (they
       pay  for my computer habits). The original line went through
       the office PBX system (no big deal) and  was  working  fine.
       At least that is what I thought, until I saw the first phone
       bill.

            Our PBX make use of a computerized call routing scheme.
       In  theory,  it  will select the lowest cost carrier for all
       long distance calls.  It also seems that  the  service  used
       for  all  calls  west  of  the Mississippi is SBS.  Again it
       would appear to be no big deal.  FIDO bundles  up  the  mes-
       sages  to  save time and money, and the routing optimization
       further reduces the costs.  Right?  Well, that  was  what  I
       thought.  Seems that "Murphy" (never forget him!) was out to
       prove otherwise.  For a few nights last month, FIDO  109/483
       was  unable to connect to FIDO 100/22 to deliver a file.  No
       big deal, FIDONET tries to connect 20 times and  then  gives
       up till the next night.  All told, total of 40 attempts over
       2 night, with only one connect that lasted 45  seconds.   No
       big deal.  WRONG!  Seems that SBS is unable to differentiate
       a call that completes from a call  that  does  not  connect.
       That  means 40 calls at $0.30 each!  If you extend that over
       a month or so, you can see that the nonconnecting calls  can
       wind up being more expensive than the one that get through.

            So, I got another phone line for Wash-A-RUG.  It is  an
       external  AT&T long-line, with no call optimization to muddy
       the waters.  As a side benefit, the new line  has  consider-
       ably  less  noise  on  it.   The  old  number still answers,
       although the amount of noise introduced by the call forward-
       ing is horrendous.

            The moral to the story? Check out your alternative long
       distance  services  carefully.  And NEVER forget that Murphy
       is out there, lurking in the shadows, just waiting to prove

                   "If anything can go wrong, it will"

       SYSOP - 109/483 (Wash-A-RUG)
             - 109/74  (The Bear's Den)

       ------------------------------------------------------------














FIDONEWS     --           12 Aug 85  00:02:11           Page 14

            For those of you that use [*shudder*] Wordstar on your
       PCs, here are a few suggestions having to do with editing
       and printing Fido-format documents (those following the
       standard format of Fidonews and the various manuals).
            This comes as a result of my trials and tribulations
       experienced in downloading and printing the entire to-date
       library  of Fidonews and the Fido manual...  and my attempts
       to  gather them into an easily handled format  - loose  leaf
       binders.
            I don't know how the format that Fidonews (and manuals)
       use was arrived at,  but I assume that it was in order to be
       able to quickly use the DOS "TYPE" command to scan or print.
            Indeed, this works out rather well, except for two
       things that can't be done easily : format the page so that
       the punch holes don't chew up words, and print using printer
       control commands like doublestrike, LQ mode, etc.
            The following was arrived at using Wordstar vers. 3.3
       and an Epson FX-80 printer. It allows me to print documents
       on continuous feed paper and leave room on the left for
       punch holes.
            Start Wordstar and call in the document to edit it.
       Make sure your cursor is at the beginning of file, usually
       on the "F" in the word Fidonews on page one (if that's what
       you're working with). Now put in any print-control commands
       you might want.
            Next set your margins. I use left= column 5 , right=
       column 85. It's important to maintain the 80 column
       difference between the two... you might want to set each one
       proportionally higher or lower depending on how much room
       you want to leave on the left... I would think, though that
       with the left at more than 10 you'd start to lose text off
       the right side of the page.
            Now just do a ^QQB to start continuous paragraph
       reformatting, and hit the number 1 after it starts to speed
       it up. When it gets to the end of the file, hit the space
       bar to stop, and save it with ^KD... you can even be doing
       all this while you're printing the last one - but don't set
       the reformat speed faster than 5 or so, or the printer slows
       down.
                          - Larry DiGioia 13/384
























FIDONEWS     --           12 Aug 85  00:02:13           Page 15

       ============================================================
                             FOR SALE
       ============================================================

                          CopyX is now available

       CopyX.com is a comprehensive, user friendly Fido maintenance
       utility featuring pop-up windows,  designed  to  reduce  the
       amount of time required to maintain files.bbs

       The COPY function employed within the program allow files to
       be  moved  from  one  disk.  or subdirectory to another with
       overwrite protection.  This is nothing special  about  this,
       but  what  makes  CopyX.com  special is that it allow you to
       enter the file description and after the file is  copied  it
       appends  files.bbs with the file name and description.  Then
       prompts you to delete to original.  For example  to  copy  a
       file from your upload area to your sysop area you would:

       1-enter file name      >copyxdmo.com
       2-give the file path   >b:\bbs\sysop
       3-describe f       >Demo of CopyX the ultimate sysop utility
       4-delete original      >y

       That's it,  the file is now in the sysop area, the files.bbs
       listing has been updated, and the original has been removed.
       Time required 30 - 45 sec. Not bad ah ?

       When using  the  file  compare  function,  CopyX  will  read
       through files.bbs and compare it to the directory listing if
       it  finds  any  `missing' files it prompts you to remove the
       line from files.bbs (y/n)  .  If  files  are  found  in  the
       directory  that  are  not  in  files.bbs you can add them by
       pressing a single key, then entering the description.  Other
       options are skipping  the  file  or  deleting  it  from  the
       directory.

       To  round  out  the package a separate function allow you to
       scroll through files.bbs a line at a  time,  deleting  files
       (and  description)  or  adding/changing there description as
       you go.

       Additional   supporting  functions  include  displaying  the
       directory,  listing files.bbs (or any other text  file)  and
       changing drives.

       CopyX  is  currently being distributed in two versions.  The
       first CopyXdmo is a demonstration version in which users are
       encouraged to distribute freely to their friends  and  other
       bbs  operators.  I hope that it will be available on all the
       major fido BBSs.  The demo version is identical to the  real
       version except that it will not save data to files.bbs.

       This  program can save you hours of work.  If you value your
       time at more then $ .50 per hour, you need this program.  To
       order send $25.00 to the address listed below.








FIDONEWS     --           12 Aug 85  00:02:15           Page 16

               Send Fidonet mail to 19/439 or US Mail
       Robert Graham 1004 Cooper SQ Circle #267; Arlington Tx 76013






























































FIDONEWS     --           12 Aug 85  00:02:15           Page 17

       ============================================================
                              NOTICES
       ============================================================
       It is with great sorrow that we must announce the death of
       Andrew Fluegelman.

       We have almost no details at this time, except for
       confirmation of his death, apparently by suicide.  We had
       hoped to get someone closer to the scene to provide some
       details, and we tried to find someone who knew him to write
       a proper obituary, but as yet we have failed.

       We never knew Mr. Fluegelman, or even very much about him.
       We do know that he has exerted a profound influence on the
       personal computer marketplace.  He is probably best known as
       the author of PC-Talk, which is probably the single most
       popular communications program for the IBM-PC.

       But he is also the first person to distribute a major
       program using the freeware concept.  In fact, the very term
       "Freeware" is a trademark of The Headlands Press, the
       company he founded.

       Personal computer users everywhere owe a debt of gratitude
       to Andrew Fluegelman, and he will be sorely missed.

       ------------------------------------------------------------

                            The Interrupt Stack


       27 Nov 1985
          Halley's Comet passes closest to Earth before perihelion.

       24 Jan 1986
          Voyager 2 passes Uranus.

        9 Feb 1986
          Halley's Comet reaches perihelion.

       11 Apr 1986
          Halley's Comet reaches perigee.

       19 May 1986
          Steve Lemke's next birthday.

       24 Aug 1989
          Voyager 2 passes Neptune.





       If you have something which you would like to see on this
       calendar, please send a message to Fido 107/7.