Internet Engineering Task Force (IETF)                         JM. Valin
Request for Comments: 6569                                       Mozilla
Category: Informational                                       S. Borilin
ISSN: 2070-1721                                               SPIRIT DSP
                                                                 K. Vos

                                                          C. Montgomery
                                                    Xiph.Org Foundation
                                                                R. Chen
                                                   Broadcom Corporation
                                                             March 2012


     Guidelines for Development of an Audio Codec within the IETF

Abstract

  This document provides general guidelines for work on developing and
  specifying an interactive audio codec within the IETF.  These
  guidelines cover the development process, evaluation, requirements
  conformance, and intellectual property issues.

Status of This Memo

  This document is not an Internet Standards Track specification; it is
  published for informational purposes.

  This document is a product of the Internet Engineering Task Force
  (IETF).  It represents the consensus of the IETF community.  It has
  received public review and has been approved for publication by the
  Internet Engineering Steering Group (IESG).  Not all documents
  approved by the IESG are a candidate for any level of Internet
  Standard; see Section 2 of RFC 5741.

  Information about the current status of this document, any errata,
  and how to provide feedback on it may be obtained at
  http://www.rfc-editor.org/info/rfc6569.

Copyright Notice

  Copyright (c) 2012 IETF Trust and the persons identified as the
  document authors.  All rights reserved.

  This document is subject to BCP 78 and the IETF Trust's Legal
  Provisions Relating to IETF Documents
  (http://trustee.ietf.org/license-info) in effect on the date of
  publication of this document.  Please review these documents
  carefully, as they describe your rights and restrictions with respect



Valin, et al.                 Informational                     [Page 1]

RFC 6569                    Codec Guidelines                  March 2012


  to this document.  Code Components extracted from this document must
  include Simplified BSD License text as described in Section 4.e of
  the Trust Legal Provisions and are provided without warranty as
  described in the Simplified BSD License.

Table of Contents

  1. Introduction ....................................................2
  2. Development Process .............................................2
  3. Evaluation, Testing, and Characterization .......................5
  4. Specifying the Codec ............................................6
  5. Intellectual Property ...........................................8
  6. Relationship with Other SDOs ...................................10
  7. Security Considerations ........................................12
  8. Acknowledgments ................................................12
  9. References .....................................................12
     9.1. Normative References ......................................12
     9.2. Informative References ....................................12

1.  Introduction

  This document describes a process for work in the IETF codec WG on
  standardization of an audio codec that is optimized for use in
  interactive Internet applications and that can be widely implemented
  and easily distributed among application developers, service
  operators, and end users.

2.  Development Process

  The process outlined here is intended to make the work on a codec
  within the IETF transparent, predictable, and well organized, in a
  way that is consistent with [PROCESS].  Such work might involve
  development of a completely new codec, adaptation of an existing
  codec to meet the requirements of the working group, or integration
  of two or more existing codecs that results in an improved codec
  combining the best aspects of each.  To enable such procedural
  transparency, the contributor of an existing codec must be willing to
  cede change control to the IETF and should have sufficient knowledge
  of the codec to assist in the work of adapting it or applying some of
  its technology to the development or improvement of other codecs.
  Furthermore, contributors need to be aware that any codec that
  results from work within the IETF is likely to be different from any
  existing codec that was contributed to the Internet Standards
  Process.







Valin, et al.                 Informational                     [Page 2]

RFC 6569                    Codec Guidelines                  March 2012


  Work on developing an interactive audio codec is expected to proceed
  as follows:

  1.  IETF participants will identify the requirements to be met by an
      Internet codec in the form of an Internet-Draft.

  2.  Interested parties are encouraged to make contributions proposing
      existing or new codecs, or elements thereof, to the codec WG as
      long as these contributions are within the scope of the WG.
      Ideally, these contributions should be in the form of Internet-
      Drafts, although other forms of contributions are also possible,
      as discussed in [PROCESS].

  3.  Given the importance of intellectual property rights (IPR) to the
      activities of the working group, any IPR disclosures must be made
      in a timely way.  Contributors are required, as described in
      [IPR], to disclose any known IPR, both first and third party.
      Timely disclosures are particularly important, since those
      disclosures may be material to the decision process of the
      working group.

  4.  As contributions are received and discussed within the working
      group, the group should gain a clearer understanding of what is
      achievable within the design space.  As a result, the authors of
      the requirements document should iteratively clarify and improve
      their document to reflect the emerging working group consensus.
      This is likely to involve collaboration with IETF working groups
      in other areas, such as collaboration with working groups in the
      Transport area to identify important aspects of packet
      transmission over the Internet and to understand the degree of
      rate adaptation desirable and with working groups in the RAI area
      to ensure that information about and negotiation of the codec can
      be easily represented at the signaling layer.  In parallel with
      this work, interested parties should evaluate the contributions
      at a higher level to see which requirements might be met by each
      codec.

  5.  Once a sufficient number of proposals has been received, the
      interested parties will identify the strengths, weaknesses, and
      innovative aspects of the contributed codecs.  This step will
      consider not only the codecs as a whole, but also key features of
      the individual algorithms (predictors, quantizers, transforms,
      etc.).

  6.  Interested parties are encouraged to collaborate and combine the
      best ideas from the various codec contributions into a
      consolidated codec definition, representing the merging of some
      of the contributions.  Through this iterative process, the number



Valin, et al.                 Informational                     [Page 3]

RFC 6569                    Codec Guidelines                  March 2012


      of proposals will reduce, and consensus will generally form
      around one of them.  At that point, the working group should
      adopt that document as a working group item, forming a baseline
      codec.

  7.  IETF participants should then attempt to iteratively add to or
      improve each component of the baseline codec reference
      implementation, where by "component" we mean individual
      algorithms such as predictors, transforms, quantizers, and
      entropy coders.  The participants should proceed by trying new
      designs, applying ideas from the contributed codecs, evaluating
      "proof of concept" ideas, and using their expertise in codec
      development to improve the baseline codec.  Any aspect of the
      baseline codec might be changed (even the fundamental principles
      of the codec), or the participants might start over entirely by
      scrapping the baseline codec and designing a completely new one.
      The overriding goal shall be to design a codec that will meet the
      requirements defined in the requirements document [CODEC-REQ].
      Given the IETF's open standards process, any interested party
      will be able to contribute to this work, whether or not they
      submitted an Internet-Draft for one of the contributed codecs.
      The codec itself should be normatively specified with code in an
      Internet-Draft.

  8.  In parallel with work on the codec reference implementation,
      developers and other interested parties should perform evaluation
      of the codec as described under Section 3.  IETF participants
      should define (within the PAYLOAD working group) the codec's
      payload format for use with the Real-time Transport Protocol
      [RTP].  Ideally, application developers should test the codec by
      implementing it in code and deploying it in actual Internet
      applications.  Unfortunately, developers will frequently wait to
      deploy the codec until it is published as an RFC or until a
      stable bitstream is guaranteed.  As such, this is a nice-to-have
      and not a requirement for this process.  Lab implementations are
      certainly encouraged.

  9.  The group will produce a testing results document.  The document
      will be a living document that captures testing done before the
      codec stabilized, after it has stabilized, and after the codec
      specification is issued as an RFC.  The document serves the
      purpose of helping the group determine whether the codec meets
      the requirements.  Any testing done after the codec RFC is issued
      helps implementers understand the final performance of the codec.
      The process of testing is described in Section 3.






Valin, et al.                 Informational                     [Page 4]

RFC 6569                    Codec Guidelines                  March 2012


3.  Evaluation, Testing, and Characterization

  Lab evaluation of the codec being developed should happen throughout
  the development process because it will help ensure that progress is
  being made toward fulfillment of the requirements.  There are many
  ways in which continuous evaluation can be performed.  For minor,
  uncontroversial changes to the codec, it should usually be sufficient
  to use objective measurements (e.g., Perceptual Evaluation of Speech
  Quality (PESQ) [ITU-T-P.862], Perceptual Evaluation of Audio Quality
  (PEAQ) [ITU-R-BS.1387-1], and segmental signal-to-noise ratio)
  validated by informal subjective evaluation.  For more complex
  changes (e.g., when psychoacoustic aspects are involved) or for
  controversial issues, internal testing should be performed.  An
  example of internal testing would be to have individual participants
  rate the decoded samples using one of the established testing
  methodologies, such as MUltiple Stimuli with Hidden Reference and
  Anchor (MUSHRA) [ITU-R-BS.1534].

  Throughout the process, it will be important to make use of the
  Internet community at large for real-world distributed testing.  This
  will enable many different people with different equipment and use
  cases to test the codec and report any problems they experience.  In
  the same way, third-party developers will be encouraged to integrate
  the codec into their software (with a warning about the bitstream not
  being final) and provide feedback on its performance in real-world
  use cases.

  Characterization of the final codec must be based on the reference
  implementation only (and not on any "private implementation").  This
  can be performed by independent testing labs or, if this is not
  possible, by testing labs of the organizations that contribute to the
  Internet Standards Process.  Packet-loss robustness should be
  evaluated using actual loss patterns collected from use over the
  Internet, rather than theoretical models.  The goals of the
  characterization phase are to:

  o  ensure that the requirements have been fulfilled

  o  guide the IESG in its evaluation of the resulting work

  o  assist application developers in understanding whether the codec
     is suitable for a particular application

  The exact methodology for the characterization phase can be
  determined by the working group.  Because the IETF does not have
  testing resources of its own, it has to rely on the resources of its
  participants.  For this reason, even if the group agrees that a
  particular test is important, if no one volunteers to do it, or if



Valin, et al.                 Informational                     [Page 5]

RFC 6569                    Codec Guidelines                  March 2012


  volunteers do not complete it in a timely fashion, then that test
  should be discarded.  This ensures that only important tests be done
  -- in particular, the tests that are important to participants.

4.  Specifying the Codec

  Specifying a codec requires careful consideration regarding what is
  required versus what is left to the implementation.  The following
  text provides guidelines for consideration by the working group:

  1.  Any audio codec specified by the codec working group must include
      source code for a normative software implementation, documented
      in an Internet-Draft intended for publication as a Standards
      Track RFC.  This implementation will be used to verify
      conformance of an implementation.  Although a text description of
      the algorithm should be provided, its use should be limited to
      helping the reader in understanding the source code.  Should the
      description contradict the source code, the latter shall take
      precedence.  For convenience, the source code may be provided in
      compressed form, with base64 [BASE64] encoding.

  2.  Because of the size and complexity of most codecs, it is possible
      that even after publishing the RFC, bugs will be found in the
      reference implementation, or differences will be found between
      the implementation and the text description.  As usual, an errata
      list should be maintained for the RFC.  Although a public
      software repository containing the current reference
      implementation is desirable, the normative implementation would
      still be the RFC.

  3.  It is the intention of the group to allow the greatest possible
      choice of freedom in implementing the specification.
      Accordingly, the number of binding RFC 2119 [KEYWORDS] keywords
      will be the minimum that still allows interoperable
      implementations.  In practice, this generally means that only the
      decoder needs to be normative, so that the encoder can improve
      over time.  This also enables different trade-offs between
      quality and complexity.

  4.  To reduce the risk of bias towards certain CPU/DSP (central
      processing unit / digital signal processor) architectures,
      ideally the decoder specification should not require "bit-exact"
      conformance with the reference implementation.  In that case, the
      output of a decoder implementation should only be "close enough"
      to the output of the reference decoder, and a comparison tool
      should be provided along with the codec to verify objectively
      that the output of a decoder is likely to be perceptually
      indistinguishable from that of the reference decoder.  An



Valin, et al.                 Informational                     [Page 6]

RFC 6569                    Codec Guidelines                  March 2012


      implementation may still wish to produce an output that is bit-
      exact with the reference implementation to simplify the testing
      procedure.

  5.  To ensure freedom of implementation, decoder-side-only error
      concealment does not need to be specified, although the reference
      implementation should include the same packet-loss concealment
      (PLC) algorithm as used in the testing phase.  Is it up to the
      working group to decide whether minimum requirements on PLC
      quality will be required for compliance with the specification.
      Obviously, any information signaled in the bitstream intended to
      aid PLC needs to be specified.

  6.  An encoder implementation should not be required to make use of
      all the "features" (tools) in the bitstream definition.  However,
      the codec specification may require that an encoder
      implementation be able to generate any possible bitrate.  Unless
      a particular "profile" is defined in the specification, the
      decoder must be able to decode all features of the bitstream.
      The decoder must also be able to handle any combination of bits,
      even combinations that cannot be generated by the reference
      encoder.  It is recommended that the decoder specification shall
      define how the decoder should react to "impossible" packets
      (e.g., reject or consider as valid).  However, an encoder must
      never generate packets that do not conform to the bitstream
      definition.

  7.  Compressed test vectors should be provided as a means to verify
      conformance with the decoder specification.  These test vectors
      should be designed to exercise as much of the decoder code as
      possible.

  8.  While the exact encoder will not be specified, it is recommended
      to specify objective measurement targets for an encoder, below
      which use of a particular encoder implementation is not
      recommended.  For example, one such specification could be: "the
      use of an encoder whose PESQ mean opinion score (MOS) is better
      than 0.1 below the reference encoder in the following conditions
      is not recommended".












Valin, et al.                 Informational                     [Page 7]

RFC 6569                    Codec Guidelines                  March 2012


5.  Intellectual Property

  Producing an unencumbered codec is desirable for the following
  reasons:

  o  It is the experience of a wide variety of application developers
     and service providers that encumbrances such as licensing and
     royalties make it difficult to implement, deploy, and distribute
     multimedia applications for use by the Internet community.

  o  It is beneficial to have low-cost options whenever possible,
     because innovation -- the hallmark of the Internet -- is hampered
     when small development teams cannot deploy an application because
     of usage-based licensing fees and royalties.

  o  Many market segments are moving away from selling hard-coded
     hardware devices and toward freely distributing end-user software;
     this is true of numerous large application providers and even
     telcos themselves.

  o  Compatibility with the licensing of typical open source
     applications implies the need to avoid encumbrances, including
     even the requirement to obtain a license for implementation,
     deployment, or use (even if the license does not require the
     payment of a fee).

  Therefore, a codec that can be widely implemented and easily
  distributed among application developers, service operators, and end
  users is preferred.  Many existing codecs that might fulfill some or
  most of the technical attributes listed above are encumbered in
  various ways.  For example, patent holders might require that those
  wishing to implement the codec in software, deploy the codec in a
  service, or distribute the codec in software or hardware need to
  request a license, enter into a business agreement, pay licensing
  fees or royalties, or adhere to other special conditions or
  restrictions.  Because such encumbrances have made it difficult to
  widely implement and easily distribute high-quality codecs across the
  entire Internet community, the working group prefers unencumbered
  technologies in a way that is consistent with BCP 78 [IPR] and BCP 79
  [TRUST].  In particular, the working group shall heed the preference
  stated in BCP 79: "In general, IETF working groups prefer
  technologies with no known IPR claims or, for technologies with
  claims against them, an offer of royalty-free licensing."  Although
  this preference cannot guarantee that the working group will produce
  an unencumbered codec, the working group shall follow and adhere to
  the spirit of BCP 79.  The working group cannot explicitly rule out
  the possibility of adopting encumbered technologies; however, the




Valin, et al.                 Informational                     [Page 8]

RFC 6569                    Codec Guidelines                  March 2012


  working group will try to avoid encumbered technologies that require
  royalties or other encumbrances that would prevent such technologies
  from being easy to redistribute and use.

  When considering license terms for technologies with IPR claims
  against them, some members of the working group have expressed their
  preference for license terms that:

  o  are available to all, worldwide, whether or not they are working
     group participants

  o  extend to all essential claims owned or controlled by the licensor

  o  do not require payment of royalties, fees, or other consideration

  o  do not require licensees to adhere to restrictions on usage
     (though, licenses that apply only to implementation of the
     standard are acceptable)

  o  do not otherwise impede the ability of the codec to be implemented
     in open-source software projects

  The following guidelines will help to maximize the odds that the
  codec will be unencumbered:

  1.  In accordance with BCP 79 [IPR], contributed codecs should
      preferably use technologies with no known IPR claims or
      technologies with an offer of royalty-free licensing.

  2.  As described in BCP 79, the working group should use technologies
      that are perceived by the participants to be safer with regard to
      IPR issues.

  3.  Contributors must disclose IPR as specified in BCP 79.

  4.  In cases where no royalty-free license can be obtained regarding
      a patent, BCP 79 suggests that the working group consider
      alternative algorithms or methods, even if they result in lower
      quality, higher complexity, or otherwise less desirable
      characteristics.

  5.  In accordance with BCP 78 [TRUST], the source code for the
      reference implementation must be made available under a BSD-style
      license (or whatever license is defined as acceptable by the IETF
      Trust when the Internet-Draft defining the reference
      implementation is published).





Valin, et al.                 Informational                     [Page 9]

RFC 6569                    Codec Guidelines                  March 2012


  Many IPR licenses specify that a license is granted only for
  technologies that are adopted by the IETF as a standard.  While
  reasonable, this has the unintended side effect of discouraging
  implementation prior to RFC status.  Real-world implementation is
  beneficial for evaluation of the codec.  As such, entities making IPR
  license statements are encouraged to use wording that permits early
  implementation and deployment.

  IETF participants should be aware that, given the way patents work in
  most countries, the resulting codec can never be guaranteed to be
  free of patent claims because some patents may not be known to the
  contributors, some patent applications may not be disclosed at the
  time the codec is developed, and only courts of law can determine the
  validity and breadth of patent claims.  However, these observations
  are no different within the Internet Standards Process than they are
  for standardization of codecs within other Standards Development
  Organizations (SDOs) (or development of codecs outside the context of
  any SDO); furthermore, they are no different for codecs than for
  other technologies worked on within the IETF.  In all these cases,
  the best approach is to minimize the risk of unknowingly incurring
  encumbrance on existing patents.  Despite these precautions,
  participants need to understand that, practically speaking, it is
  nearly impossible to _guarantee_ that implementers will not incur
  encumbrance on existing patents.

6.  Relationship with Other SDOs

  It is understood that other SDOs are also involved in the codec
  development and standardization, including but not necessarily
  limited to:

  o  The Telecommunication Standardization Sector (ITU-T) of the
     International Telecommunication Union (ITU), in particular Study
     Group 16

  o  The Moving Picture Experts Group (MPEG) of the International
     Organization for Standardization and International
     Electrotechnical Commission (ISO/IEC)

  o  The European Telecommunications Standards Institute (ETSI)

  o  The 3rd Generation Partnership Project (3GPP)

  o  The 3rd Generation Partnership Project 2 (3GPP2)

  It is important to ensure that such work does not constitute
  uncoordinated protocol development of the kind described in [UNCOORD]
  in the following principle:



Valin, et al.                 Informational                    [Page 10]

RFC 6569                    Codec Guidelines                  March 2012


     [T]he IAB considers it an essential principle of the protocol
     development process that only one SDO maintains design authority
     for a given protocol, with that SDO having ultimate authority over
     the allocation of protocol parameter code-points and over defining
     the intended semantics, interpretation, and actions associated
     with those code-points.

  The work envisioned by this guidelines document is not uncoordinated
  in the sense described in the foregoing quote, since the intention of
  this process is that two possible outcomes might occur:

  1.  The IETF adopts an existing audio codec and specifies that it is
      the "anointed" IETF Internet codec.  In such a case, codec
      ownership lies entirely with the SDO that produced the codec, and
      not with the IETF.

  2.  The IETF produces a new codec.  Even if this codec uses concepts,
      algorithms, or even source code from a codec produced by another
      SDO, the IETF codec is a specification unto itself and under
      complete control of the IETF.  Any changes or enhancements made
      by the original SDO to the codecs whose components the IETF used
      are not applicable to the IETF codec.  Such changes would be
      incorporated as a consequence of a revision or extension of the
      IETF RFC.  In no case should the new codec reuse a name or code
      point from another SDO.

  Although there is already sufficient codec expertise available among
  IETF participants to complete the envisioned work, additional
  contributions are welcome within the framework of the Internet
  Standards Process in the following ways:

  o  Individuals who are technical contributors to codec work within
     other SDOs can participate directly in codec work within the IETF.

  o  Other SDOs can contribute their expertise (e.g., codec
     characterization and evaluation techniques) and thus facilitate
     the testing of a codec produced by the IETF.

  o  Any SDO can provide input to IETF work through liaison statements.

  However, it is important to note that final responsibility for the
  development process and the resulting codec will remain with the IETF
  as governed by BCP 9 [PROCESS].








Valin, et al.                 Informational                    [Page 11]

RFC 6569                    Codec Guidelines                  March 2012


  Finally, there is precedent for the contribution of codecs developed
  elsewhere to the ITU-T (e.g., Adaptive Multi-Rate Wideband (AMR-WB)
  was standardized originally within 3GPP).  This is a model to explore
  as the IETF coordinates further with the ITU-T in accordance with the
  collaboration guidelines defined in [COLLAB].

7.  Security Considerations

  The procedural guidelines for codec development do not have security
  considerations.  However, the resulting codec needs to take
  appropriate security considerations into account, as outlined in
  [SECGUIDE] and in the security considerations of [CODEC-REQ].  More
  specifically, the resulting codec must avoid being subject to denial
  of service [DOS] and buffer overflows, and should take into
  consideration the impact of variable bitrate (VBR) [SRTP-VBR].

8.  Acknowledgments

  We would like to thank all the other people who contributed directly
  or indirectly to this document, including Jason Fischl, Gregory
  Maxwell, Alan Duric, Jonathan Christensen, Julian Spittka, Michael
  Knappe, Timothy B. Terriberry, Christian Hoene, Stephan Wenger, and
  Henry Sinnreich.  We would also like to thank Cullen Jennings and
  Gregory Lebovitz for their advice.  Special thanks to Peter Saint-
  Andre, who originally co-authored this document.

9.  References

9.1.  Normative References

  [IPR]              Bradner, S., "Intellectual Property Rights in IETF
                     Technology", BCP 79, RFC 3979, March 2005.

  [PROCESS]          Bradner, S., "The Internet Standards Process --
                     Revision 3", BCP 9, RFC 2026, October 1996.

  [TRUST]            Bradner, S. and J. Contreras, "Rights Contributors
                     Provide to the IETF Trust", BCP 78, RFC 5378,
                     November 2008.

9.2.  Informative References

  [BASE64]           Josefsson, S., "The Base16, Base32, and Base64
                     Data Encodings", RFC 4648, October 2006.

  [CODEC-REQ]        Valin, J. and K. Vos, "Requirements for an
                     Internet Audio Codec", RFC 6366, August 2011.




Valin, et al.                 Informational                    [Page 12]

RFC 6569                    Codec Guidelines                  March 2012


  [COLLAB]           Fishman, G. and S. Bradner, "Internet Engineering
                     Task Force and International Telecommunication
                     Union - Telecommunications Standardization Sector
                     Collaboration Guidelines", RFC 3356, August 2002.

  [DOS]              Handley, M., Rescorla, E., and IAB, "Internet
                     Denial-of-Service Considerations", RFC 4732,
                     December 2006.

  [ITU-R-BS.1387-1]  "Method for objective measurements of perceived
                     audio quality", ITU-R Recommendation BS.1387-1,
                     November 2001.

  [ITU-R-BS.1534]    "Method for the subjective assessment of
                     intermediate quality levels of coding systems",
                     ITU-R Recommendation BS.1534, January 2003.

  [ITU-T-P.862]      "Perceptual evaluation of speech quality (PESQ):
                     An objective method for end-to-end speech quality
                     assessment of narrow-band telephone networks and
                     speech codecs", ITU-T Recommendation P.862,
                     October 2007.

  [KEYWORDS]         Bradner, S., "Key words for use in RFCs to
                     Indicate Requirement Levels", BCP 14, RFC 2119,
                     March 1997.

  [RTP]              Schulzrinne, H., Casner, S., Frederick, R., and V.
                     Jacobson, "RTP: A Transport Protocol for Real-Time
                     Applications", STD 64, RFC 3550, July 2003.

  [SECGUIDE]         Rescorla, E. and B. Korver, "Guidelines for
                     Writing RFC Text on Security Considerations",
                     BCP 72, RFC 3552, July 2003.

  [SRTP-VBR]         Perkins, C. and JM. Valin, "Guidelines for the Use
                     of Variable Bit Rate Audio with Secure RTP",
                     RFC 6562, March 2012.

  [UNCOORD]          Bryant, S., Morrow, M., and IAB, "Uncoordinated
                     Protocol Development Considered Harmful",
                     RFC 5704, November 2009.









Valin, et al.                 Informational                    [Page 13]

RFC 6569                    Codec Guidelines                  March 2012


Authors' Addresses

  Jean-Marc Valin
  Mozilla
  650 Castro Street
  Mountain View, CA  94041
  USA

  EMail: [email protected]


  Slava Borilin
  SPIRIT DSP

  EMail: [email protected]


  Koen Vos

  EMail: [email protected]


  Christopher Montgomery
  Xiph.Org Foundation

  EMail: [email protected]


  Raymond (Juin-Hwey) Chen
  Broadcom Corporation

  EMail: [email protected]



















Valin, et al.                 Informational                    [Page 14]