Internet Engineering Task Force (IETF)                           R. Mahy
Request for Comments: 5766                                  Unaffiliated
Category: Standards Track                                    P. Matthews
ISSN: 2070-1721                                           Alcatel-Lucent
                                                           J. Rosenberg
                                                            jdrosen.net
                                                             April 2010


              Traversal Using Relays around NAT (TURN):
    Relay Extensions to Session Traversal Utilities for NAT (STUN)

Abstract

  If a host is located behind a NAT, then in certain situations it can
  be impossible for that host to communicate directly with other hosts
  (peers).  In these situations, it is necessary for the host to use
  the services of an intermediate node that acts as a communication
  relay.  This specification defines a protocol, called TURN (Traversal
  Using Relays around NAT), that allows the host to control the
  operation of the relay and to exchange packets with its peers using
  the relay.  TURN differs from some other relay control protocols in
  that it allows a client to communicate with multiple peers using a
  single relay address.

  The TURN protocol was designed to be used as part of the ICE
  (Interactive Connectivity Establishment) approach to NAT traversal,
  though it also can be used without ICE.

Status of This Memo

  This is an Internet Standards Track document.

  This document is a product of the Internet Engineering Task Force
  (IETF).  It represents the consensus of the IETF community.  It has
  received public review and has been approved for publication by the
  Internet Engineering Steering Group (IESG).  Further information on
  Internet Standards is available in Section 2 of RFC 5741.

  Information about the current status of this document, any errata,
  and how to provide feedback on it may be obtained at
  http://www.rfc-editor.org/info/rfc5766.









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RFC 5766                          TURN                        April 2010


Copyright Notice

  Copyright (c) 2010 IETF Trust and the persons identified as the
  document authors.  All rights reserved.

  This document is subject to BCP 78 and the IETF Trust's Legal
  Provisions Relating to IETF Documents
  (http://trustee.ietf.org/license-info) in effect on the date of
  publication of this document.  Please review these documents
  carefully, as they describe your rights and restrictions with respect
  to this document.  Code Components extracted from this document must
  include Simplified BSD License text as described in Section 4.e of
  the Trust Legal Provisions and are provided without warranty as
  described in the Simplified BSD License.

Table of Contents

  1.  Introduction . . . . . . . . . . . . . . . . . . . . . . . . .  4
  2.  Overview of Operation  . . . . . . . . . . . . . . . . . . . .  5
    2.1.  Transports . . . . . . . . . . . . . . . . . . . . . . . .  8
    2.2.  Allocations  . . . . . . . . . . . . . . . . . . . . . . .  9
    2.3.  Permissions  . . . . . . . . . . . . . . . . . . . . . . . 11
    2.4.  Send Mechanism . . . . . . . . . . . . . . . . . . . . . . 12
    2.5.  Channels . . . . . . . . . . . . . . . . . . . . . . . . . 13
    2.6.  Unprivileged TURN Servers  . . . . . . . . . . . . . . . . 15
    2.7.  Avoiding IP Fragmentation  . . . . . . . . . . . . . . . . 16
    2.8.  RTP Support  . . . . . . . . . . . . . . . . . . . . . . . 17
    2.9.  Anycast Discovery of Servers . . . . . . . . . . . . . . . 17
  3.  Terminology  . . . . . . . . . . . . . . . . . . . . . . . . . 18
  4.  General Behavior . . . . . . . . . . . . . . . . . . . . . . . 19
  5.  Allocations  . . . . . . . . . . . . . . . . . . . . . . . . . 22
  6.  Creating an Allocation . . . . . . . . . . . . . . . . . . . . 23
    6.1.  Sending an Allocate Request  . . . . . . . . . . . . . . . 23
    6.2.  Receiving an Allocate Request  . . . . . . . . . . . . . . 24
    6.3.  Receiving an Allocate Success Response . . . . . . . . . . 28
    6.4.  Receiving an Allocate Error Response . . . . . . . . . . . 29
  7.  Refreshing an Allocation . . . . . . . . . . . . . . . . . . . 31
    7.1.  Sending a Refresh Request  . . . . . . . . . . . . . . . . 31
    7.2.  Receiving a Refresh Request  . . . . . . . . . . . . . . . 31
    7.3.  Receiving a Refresh Response . . . . . . . . . . . . . . . 32
  8.  Permissions  . . . . . . . . . . . . . . . . . . . . . . . . . 32
  9.  CreatePermission . . . . . . . . . . . . . . . . . . . . . . . 34
    9.1.  Forming a CreatePermission Request . . . . . . . . . . . . 34
    9.2.  Receiving a CreatePermission Request . . . . . . . . . . . 34
    9.3.  Receiving a CreatePermission Response  . . . . . . . . . . 35
  10. Send and Data Methods  . . . . . . . . . . . . . . . . . . . . 35
    10.1. Forming a Send Indication  . . . . . . . . . . . . . . . . 35
    10.2. Receiving a Send Indication  . . . . . . . . . . . . . . . 35



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RFC 5766                          TURN                        April 2010


    10.3. Receiving a UDP Datagram . . . . . . . . . . . . . . . . . 36
    10.4. Receiving a Data Indication  . . . . . . . . . . . . . . . 37
  11. Channels . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
    11.1. Sending a ChannelBind Request  . . . . . . . . . . . . . . 39
    11.2. Receiving a ChannelBind Request  . . . . . . . . . . . . . 39
    11.3. Receiving a ChannelBind Response . . . . . . . . . . . . . 40
    11.4. The ChannelData Message  . . . . . . . . . . . . . . . . . 41
    11.5. Sending a ChannelData Message  . . . . . . . . . . . . . . 41
    11.6. Receiving a ChannelData Message  . . . . . . . . . . . . . 42
    11.7. Relaying Data from the Peer  . . . . . . . . . . . . . . . 43
  12. IP Header Fields . . . . . . . . . . . . . . . . . . . . . . . 43
  13. New STUN Methods . . . . . . . . . . . . . . . . . . . . . . . 45
  14. New STUN Attributes  . . . . . . . . . . . . . . . . . . . . . 45
    14.1. CHANNEL-NUMBER . . . . . . . . . . . . . . . . . . . . . . 45
    14.2. LIFETIME . . . . . . . . . . . . . . . . . . . . . . . . . 46
    14.3. XOR-PEER-ADDRESS . . . . . . . . . . . . . . . . . . . . . 46
    14.4. DATA . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
    14.5. XOR-RELAYED-ADDRESS  . . . . . . . . . . . . . . . . . . . 46
    14.6. EVEN-PORT  . . . . . . . . . . . . . . . . . . . . . . . . 46
    14.7. REQUESTED-TRANSPORT  . . . . . . . . . . . . . . . . . . . 47
    14.8. DONT-FRAGMENT  . . . . . . . . . . . . . . . . . . . . . . 47
    14.9. RESERVATION-TOKEN  . . . . . . . . . . . . . . . . . . . . 48
  15. New STUN Error Response Codes  . . . . . . . . . . . . . . . . 48
  16. Detailed Example . . . . . . . . . . . . . . . . . . . . . . . 48
  17. Security Considerations  . . . . . . . . . . . . . . . . . . . 55
    17.1. Outsider Attacks . . . . . . . . . . . . . . . . . . . . . 55
      17.1.1.  Obtaining Unauthorized Allocations  . . . . . . . . . 55
      17.1.2.  Offline Dictionary Attacks  . . . . . . . . . . . . . 56
      17.1.3.  Faked Refreshes and Permissions . . . . . . . . . . . 56
      17.1.4.  Fake Data . . . . . . . . . . . . . . . . . . . . . . 56
      17.1.5.  Impersonating a Server  . . . . . . . . . . . . . . . 57
      17.1.6.  Eavesdropping Traffic . . . . . . . . . . . . . . . . 58
      17.1.7.  TURN Loop Attack  . . . . . . . . . . . . . . . . . . 58
    17.2. Firewall Considerations  . . . . . . . . . . . . . . . . . 59
      17.2.1.  Faked Permissions . . . . . . . . . . . . . . . . . . 59
      17.2.2.  Blacklisted IP Addresses  . . . . . . . . . . . . . . 60
      17.2.3.  Running Servers on Well-Known Ports . . . . . . . . . 60
    17.3. Insider Attacks  . . . . . . . . . . . . . . . . . . . . . 60
      17.3.1.  DoS against TURN Server . . . . . . . . . . . . . . . 60
      17.3.2.  Anonymous Relaying of Malicious Traffic . . . . . . . 61
      17.3.3.  Manipulating Other Allocations  . . . . . . . . . . . 61
    17.4. Other Considerations . . . . . . . . . . . . . . . . . . . 61
  18. IANA Considerations  . . . . . . . . . . . . . . . . . . . . . 61
  19. IAB Considerations . . . . . . . . . . . . . . . . . . . . . . 62
  20. Acknowledgements . . . . . . . . . . . . . . . . . . . . . . . 63
  21. References . . . . . . . . . . . . . . . . . . . . . . . . . . 64
    21.1. Normative References . . . . . . . . . . . . . . . . . . . 64
    21.2. Informative References . . . . . . . . . . . . . . . . . . 64



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RFC 5766                          TURN                        April 2010


1.  Introduction

  A host behind a NAT may wish to exchange packets with other hosts,
  some of which may also be behind NATs.  To do this, the hosts
  involved can use "hole punching" techniques (see [RFC5128]) in an
  attempt discover a direct communication path; that is, a
  communication path that goes from one host to another through
  intervening NATs and routers, but does not traverse any relays.

  As described in [RFC5128] and [RFC4787], hole punching techniques
  will fail if both hosts are behind NATs that are not well behaved.
  For example, if both hosts are behind NATs that have a mapping
  behavior of "address-dependent mapping" or "address- and port-
  dependent mapping", then hole punching techniques generally fail.

  When a direct communication path cannot be found, it is necessary to
  use the services of an intermediate host that acts as a relay for the
  packets.  This relay typically sits in the public Internet and relays
  packets between two hosts that both sit behind NATs.

  This specification defines a protocol, called TURN, that allows a
  host behind a NAT (called the TURN client) to request that another
  host (called the TURN server) act as a relay.  The client can arrange
  for the server to relay packets to and from certain other hosts
  (called peers) and can control aspects of how the relaying is done.
  The client does this by obtaining an IP address and port on the
  server, called the relayed transport address.  When a peer sends a
  packet to the relayed transport address, the server relays the packet
  to the client.  When the client sends a data packet to the server,
  the server relays it to the appropriate peer using the relayed
  transport address as the source.

  A client using TURN must have some way to communicate the relayed
  transport address to its peers, and to learn each peer's IP address
  and port (more precisely, each peer's server-reflexive transport
  address, see Section 2).  How this is done is out of the scope of the
  TURN protocol.  One way this might be done is for the client and
  peers to exchange email messages.  Another way is for the client and
  its peers to use a special-purpose "introduction" or "rendezvous"
  protocol (see [RFC5128] for more details).

  If TURN is used with ICE [RFC5245], then the relayed transport
  address and the IP addresses and ports of the peers are included in
  the ICE candidate information that the rendezvous protocol must
  carry.  For example, if TURN and ICE are used as part of a multimedia
  solution using SIP [RFC3261], then SIP serves the role of the
  rendezvous protocol, carrying the ICE candidate information inside
  the body of SIP messages.  If TURN and ICE are used with some other



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RFC 5766                          TURN                        April 2010


  rendezvous protocol, then [MMUSIC-ICE-NONSIP] provides guidance on
  the services the rendezvous protocol must perform.

  Though the use of a TURN server to enable communication between two
  hosts behind NATs is very likely to work, it comes at a high cost to
  the provider of the TURN server, since the server typically needs a
  high-bandwidth connection to the Internet.  As a consequence, it is
  best to use a TURN server only when a direct communication path
  cannot be found.  When the client and a peer use ICE to determine the
  communication path, ICE will use hole punching techniques to search
  for a direct path first and only use a TURN server when a direct path
  cannot be found.

  TURN was originally invented to support multimedia sessions signaled
  using SIP.  Since SIP supports forking, TURN supports multiple peers
  per relayed transport address; a feature not supported by other
  approaches (e.g., SOCKS [RFC1928]).  However, care has been taken to
  make sure that TURN is suitable for other types of applications.

  TURN was designed as one piece in the larger ICE approach to NAT
  traversal.  Implementors of TURN are urged to investigate ICE and
  seriously consider using it for their application.  However, it is
  possible to use TURN without ICE.

  TURN is an extension to the STUN (Session Traversal Utilities for
  NAT) protocol [RFC5389].  Most, though not all, TURN messages are
  STUN-formatted messages.  A reader of this document should be
  familiar with STUN.

2.  Overview of Operation

  This section gives an overview of the operation of TURN.  It is non-
  normative.

  In a typical configuration, a TURN client is connected to a private
  network [RFC1918] and through one or more NATs to the public
  Internet.  On the public Internet is a TURN server.  Elsewhere in the
  Internet are one or more peers with which the TURN client wishes to
  communicate.  These peers may or may not be behind one or more NATs.
  The client uses the server as a relay to send packets to these peers
  and to receive packets from these peers.










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RFC 5766                          TURN                        April 2010


                                       Peer A
                                       Server-Reflexive    +---------+
                                       Transport Address   |         |
                                       192.0.2.150:32102   |         |
                                           |              /|         |
                         TURN              |            / ^|  Peer A |
   Client's              Server            |           /  ||         |
   Host Transport        Transport         |         //   ||         |
   Address               Address           |       //     |+---------+
  10.1.1.2:49721       192.0.2.15:3478     |+-+  //     Peer A
           |               |               ||N| /       Host Transport
           |   +-+         |               ||A|/        Address
           |   | |         |               v|T|     192.168.100.2:49582
           |   | |         |               /+-+
+---------+|   | |         |+---------+   /              +---------+
|         ||   |N|         ||         | //               |         |
| TURN    |v   | |         v| TURN    |/                 |         |
| Client  |----|A|----------| Server  |------------------|  Peer B |
|         |    | |^         |         |^                ^|         |
|         |    |T||         |         ||                ||         |
+---------+    | ||         +---------+|                |+---------+
               | ||                    |                |
               | ||                    |                |
               +-+|                    |                |
                  |                    |                |
                  |                    |                |
            Client's                   |            Peer B
            Server-Reflexive    Relayed             Transport
            Transport Address   Transport Address   Address
            192.0.2.1:7000      192.0.2.15:50000     192.0.2.210:49191

                                Figure 1

  Figure 1 shows a typical deployment.  In this figure, the TURN client
  and the TURN server are separated by a NAT, with the client on the
  private side and the server on the public side of the NAT.  This NAT
  is assumed to be a "bad" NAT; for example, it might have a mapping
  property of "address-and-port-dependent mapping" (see [RFC4787]).

  The client talks to the server from a (IP address, port) combination
  called the client's HOST TRANSPORT ADDRESS.  (The combination of an
  IP address and port is called a TRANSPORT ADDRESS.)

  The client sends TURN messages from its host transport address to a
  transport address on the TURN server that is known as the TURN SERVER
  TRANSPORT ADDRESS.  The client learns the TURN server transport
  address through some unspecified means (e.g., configuration), and
  this address is typically used by many clients simultaneously.



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RFC 5766                          TURN                        April 2010


  Since the client is behind a NAT, the server sees packets from the
  client as coming from a transport address on the NAT itself.  This
  address is known as the client's SERVER-REFLEXIVE transport address;
  packets sent by the server to the client's server-reflexive transport
  address will be forwarded by the NAT to the client's host transport
  address.

  The client uses TURN commands to create and manipulate an ALLOCATION
  on the server.  An allocation is a data structure on the server.
  This data structure contains, amongst other things, the RELAYED
  TRANSPORT ADDRESS for the allocation.  The relayed transport address
  is the transport address on the server that peers can use to have the
  server relay data to the client.  An allocation is uniquely
  identified by its relayed transport address.

  Once an allocation is created, the client can send application data
  to the server along with an indication of to which peer the data is
  to be sent, and the server will relay this data to the appropriate
  peer.  The client sends the application data to the server inside a
  TURN message; at the server, the data is extracted from the TURN
  message and sent to the peer in a UDP datagram.  In the reverse
  direction, a peer can send application data in a UDP datagram to the
  relayed transport address for the allocation; the server will then
  encapsulate this data inside a TURN message and send it to the client
  along with an indication of which peer sent the data.  Since the TURN
  message always contains an indication of which peer the client is
  communicating with, the client can use a single allocation to
  communicate with multiple peers.

  When the peer is behind a NAT, then the client must identify the peer
  using its server-reflexive transport address rather than its host
  transport address.  For example, to send application data to Peer A
  in the example above, the client must specify 192.0.2.150:32102 (Peer
  A's server-reflexive transport address) rather than 192.168.100.2:
  49582 (Peer A's host transport address).

  Each allocation on the server belongs to a single client and has
  exactly one relayed transport address that is used only by that
  allocation.  Thus, when a packet arrives at a relayed transport
  address on the server, the server knows for which client the data is
  intended.

  The client may have multiple allocations on a server at the same
  time.







Mahy, et al.                 Standards Track                    [Page 7]

RFC 5766                          TURN                        April 2010


2.1.  Transports

  TURN, as defined in this specification, always uses UDP between the
  server and the peer.  However, this specification allows the use of
  any one of UDP, TCP, or Transport Layer Security (TLS) over TCP to
  carry the TURN messages between the client and the server.

          +----------------------------+---------------------+
          | TURN client to TURN server | TURN server to peer |
          +----------------------------+---------------------+
          |             UDP            |         UDP         |
          |             TCP            |         UDP         |
          |        TLS over TCP        |         UDP         |
          +----------------------------+---------------------+

  If TCP or TLS-over-TCP is used between the client and the server,
  then the server will convert between these transports and UDP
  transport when relaying data to/from the peer.

  Since this version of TURN only supports UDP between the server and
  the peer, it is expected that most clients will prefer to use UDP
  between the client and the server as well.  That being the case, some
  readers may wonder: Why also support TCP and TLS-over-TCP?

  TURN supports TCP transport between the client and the server because
  some firewalls are configured to block UDP entirely.  These firewalls
  block UDP but not TCP, in part because TCP has properties that make
  the intention of the nodes being protected by the firewall more
  obvious to the firewall.  For example, TCP has a three-way handshake
  that makes in clearer that the protected node really wishes to have
  that particular connection established, while for UDP the best the
  firewall can do is guess which flows are desired by using filtering
  rules.  Also, TCP has explicit connection teardown; while for UDP,
  the firewall has to use timers to guess when the flow is finished.

  TURN supports TLS-over-TCP transport between the client and the
  server because TLS provides additional security properties not
  provided by TURN's default digest authentication; properties that
  some clients may wish to take advantage of.  In particular, TLS
  provides a way for the client to ascertain that it is talking to the
  correct server, and provides for confidentiality of TURN control
  messages.  TURN does not require TLS because the overhead of using
  TLS is higher than that of digest authentication; for example, using
  TLS likely means that most application data will be doubly encrypted
  (once by TLS and once to ensure it is still encrypted in the UDP
  datagram).





Mahy, et al.                 Standards Track                    [Page 8]

RFC 5766                          TURN                        April 2010


  There is a planned extension to TURN to add support for TCP between
  the server and the peers [TURN-TCP].  For this reason, allocations
  that use UDP between the server and the peers are known as UDP
  allocations, while allocations that use TCP between the server and
  the peers are known as TCP allocations.  This specification describes
  only UDP allocations.

  TURN, as defined in this specification, only supports IPv4.  All IP
  addresses in this specification must be IPv4 addresses.  There is a
  planned extension to TURN to add support for IPv6 and for relaying
  between IPv4 and IPv6 [TURN-IPv6].

  In some applications for TURN, the client may send and receive
  packets other than TURN packets on the host transport address it uses
  to communicate with the server.  This can happen, for example, when
  using TURN with ICE.  In these cases, the client can distinguish TURN
  packets from other packets by examining the source address of the
  arriving packet: those arriving from the TURN server will be TURN
  packets.

2.2.  Allocations

  To create an allocation on the server, the client uses an Allocate
  transaction.  The client sends an Allocate request to the server, and
  the server replies with an Allocate success response containing the
  allocated relayed transport address.  The client can include
  attributes in the Allocate request that describe the type of
  allocation it desires (e.g., the lifetime of the allocation).  Since
  relaying data has security implications, the server requires that the
  client authenticate itself, typically using STUN's long-term
  credential mechanism, to show that it is authorized to use the
  server.

  Once a relayed transport address is allocated, a client must keep the
  allocation alive.  To do this, the client periodically sends a
  Refresh request to the server.  TURN deliberately uses a different
  method (Refresh rather than Allocate) for refreshes to ensure that
  the client is informed if the allocation vanishes for some reason.

  The frequency of the Refresh transaction is determined by the
  lifetime of the allocation.  The default lifetime of an allocation is
  10 minutes -- this value was chosen to be long enough so that
  refreshing is not typically a burden on the client, while expiring
  allocations where the client has unexpectedly quit in a timely
  manner.  However, the client can request a longer lifetime in the
  Allocate request and may modify its request in a Refresh request, and
  the server always indicates the actual lifetime in the response.  The
  client must issue a new Refresh transaction within "lifetime" seconds



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  of the previous Allocate or Refresh transaction.  Once a client no
  longer wishes to use an allocation, it should delete the allocation
  using a Refresh request with a requested lifetime of 0.

  Both the server and client keep track of a value known as the
  5-TUPLE.  At the client, the 5-tuple consists of the client's host
  transport address, the server transport address, and the transport
  protocol used by the client to communicate with the server.  At the
  server, the 5-tuple value is the same except that the client's host
  transport address is replaced by the client's server-reflexive
  address, since that is the client's address as seen by the server.

  Both the client and the server remember the 5-tuple used in the
  Allocate request.  Subsequent messages between the client and the
  server use the same 5-tuple.  In this way, the client and server know
  which allocation is being referred to.  If the client wishes to
  allocate a second relayed transport address, it must create a second
  allocation using a different 5-tuple (e.g., by using a different
  client host address or port).

     NOTE: While the terminology used in this document refers to
     5-tuples, the TURN server can store whatever identifier it likes
     that yields identical results.  Specifically, an implementation
     may use a file-descriptor in place of a 5-tuple to represent a TCP
     connection.

 TURN                                 TURN           Peer          Peer
 client                               server          A             B
   |-- Allocate request --------------->|             |             |
   |                                    |             |             |
   |<--------------- Allocate failure --|             |             |
   |                 (401 Unauthorized) |             |             |
   |                                    |             |             |
   |-- Allocate request --------------->|             |             |
   |                                    |             |             |
   |<---------- Allocate success resp --|             |             |
   |            (192.0.2.15:50000)      |             |             |
   //                                   //            //            //
   |                                    |             |             |
   |-- Refresh request ---------------->|             |             |
   |                                    |             |             |
   |<----------- Refresh success resp --|             |             |
   |                                    |             |             |

                                Figure 2






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  In Figure 2, the client sends an Allocate request to the server
  without credentials.  Since the server requires that all requests be
  authenticated using STUN's long-term credential mechanism, the server
  rejects the request with a 401 (Unauthorized) error code.  The client
  then tries again, this time including credentials (not shown).  This
  time, the server accepts the Allocate request and returns an Allocate
  success response containing (amongst other things) the relayed
  transport address assigned to the allocation.  Sometime later, the
  client decides to refresh the allocation and thus sends a Refresh
  request to the server.  The refresh is accepted and the server
  replies with a Refresh success response.

2.3.  Permissions

  To ease concerns amongst enterprise IT administrators that TURN could
  be used to bypass corporate firewall security, TURN includes the
  notion of permissions.  TURN permissions mimic the address-restricted
  filtering mechanism of NATs that comply with [RFC4787].

  An allocation can have zero or more permissions.  Each permission
  consists of an IP address and a lifetime.  When the server receives a
  UDP datagram on the allocation's relayed transport address, it first
  checks the list of permissions.  If the source IP address of the
  datagram matches a permission, the application data is relayed to the
  client, otherwise the UDP datagram is silently discarded.

  A permission expires after 5 minutes if it is not refreshed, and
  there is no way to explicitly delete a permission.  This behavior was
  selected to match the behavior of a NAT that complies with [RFC4787].

  The client can install or refresh a permission using either a
  CreatePermission request or a ChannelBind request.  Using the
  CreatePermission request, multiple permissions can be installed or
  refreshed with a single request -- this is important for applications
  that use ICE.  For security reasons, permissions can only be
  installed or refreshed by transactions that can be authenticated;
  thus, Send indications and ChannelData messages (which are used to
  send data to peers) do not install or refresh any permissions.

  Note that permissions are within the context of an allocation, so
  adding or expiring a permission in one allocation does not affect
  other allocations.









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2.4.  Send Mechanism

  There are two mechanisms for the client and peers to exchange
  application data using the TURN server.  The first mechanism uses the
  Send and Data methods, the second way uses channels.  Common to both
  ways is the ability of the client to communicate with multiple peers
  using a single allocated relayed transport address; thus, both ways
  include a means for the client to indicate to the server which peer
  should receive the data, and for the server to indicate to the client
  which peer sent the data.

  The Send mechanism uses Send and Data indications.  Send indications
  are used to send application data from the client to the server,
  while Data indications are used to send application data from the
  server to the client.

  When using the Send mechanism, the client sends a Send indication to
  the TURN server containing (a) an XOR-PEER-ADDRESS attribute
  specifying the (server-reflexive) transport address of the peer and
  (b) a DATA attribute holding the application data.  When the TURN
  server receives the Send indication, it extracts the application data
  from the DATA attribute and sends it in a UDP datagram to the peer,
  using the allocated relay address as the source address.  Note that
  there is no need to specify the relayed transport address, since it
  is implied by the 5-tuple used for the Send indication.

  In the reverse direction, UDP datagrams arriving at the relayed
  transport address on the TURN server are converted into Data
  indications and sent to the client, with the server-reflexive
  transport address of the peer included in an XOR-PEER-ADDRESS
  attribute and the data itself in a DATA attribute.  Since the relayed
  transport address uniquely identified the allocation, the server
  knows which client should receive the data.

  Send and Data indications cannot be authenticated, since the long-
  term credential mechanism of STUN does not support authenticating
  indications.  This is not as big an issue as it might first appear,
  since the client-to-server leg is only half of the total path to the
  peer.  Applications that want proper security should encrypt the data
  sent between the client and a peer.

  Because Send indications are not authenticated, it is possible for an
  attacker to send bogus Send indications to the server, which will
  then relay these to a peer.  To partly mitigate this attack, TURN
  requires that the client install a permission towards a peer before
  sending data to it using a Send indication.





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 TURN                                 TURN           Peer          Peer
 client                               server          A             B
   |                                    |             |             |
   |-- CreatePermission req (Peer A) -->|             |             |
   |<-- CreatePermission success resp --|             |             |
   |                                    |             |             |
   |--- Send ind (Peer A)-------------->|             |             |
   |                                    |=== data ===>|             |
   |                                    |             |             |
   |                                    |<== data ====|             |
   |<-------------- Data ind (Peer A) --|             |             |
   |                                    |             |             |
   |                                    |             |             |
   |--- Send ind (Peer B)-------------->|             |             |
   |                                    | dropped     |             |
   |                                    |             |             |
   |                                    |<== data ==================|
   |                            dropped |             |             |
   |                                    |             |             |

                                Figure 3

  In Figure 3, the client has already created an allocation and now
  wishes to send data to its peers.  The client first creates a
  permission by sending the server a CreatePermission request
  specifying Peer A's (server-reflexive) IP address in the XOR-PEER-
  ADDRESS attribute; if this was not done, the server would not relay
  data between the client and the server.  The client then sends data
  to Peer A using a Send indication; at the server, the application
  data is extracted and forwarded in a UDP datagram to Peer A, using
  the relayed transport address as the source transport address.  When
  a UDP datagram from Peer A is received at the relayed transport
  address, the contents are placed into a Data indication and forwarded
  to the client.  Later, the client attempts to exchange data with Peer
  B; however, no permission has been installed for Peer B, so the Send
  indication from the client and the UDP datagram from the peer are
  both dropped by the server.

2.5.  Channels

  For some applications (e.g., Voice over IP), the 36 bytes of overhead
  that a Send indication or Data indication adds to the application
  data can substantially increase the bandwidth required between the
  client and the server.  To remedy this, TURN offers a second way for
  the client and server to associate data with a specific peer.

  This second way uses an alternate packet format known as the
  ChannelData message.  The ChannelData message does not use the STUN



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  header used by other TURN messages, but instead has a 4-byte header
  that includes a number known as a channel number.  Each channel
  number in use is bound to a specific peer and thus serves as a
  shorthand for the peer's host transport address.

  To bind a channel to a peer, the client sends a ChannelBind request
  to the server, and includes an unbound channel number and the
  transport address of the peer.  Once the channel is bound, the client
  can use a ChannelData message to send the server data destined for
  the peer.  Similarly, the server can relay data from that peer
  towards the client using a ChannelData message.

  Channel bindings last for 10 minutes unless refreshed -- this
  lifetime was chosen to be longer than the permission lifetime.
  Channel bindings are refreshed by sending another ChannelBind request
  rebinding the channel to the peer.  Like permissions (but unlike
  allocations), there is no way to explicitly delete a channel binding;
  the client must simply wait for it to time out.

 TURN                                 TURN           Peer          Peer
 client                               server          A             B
   |                                    |             |             |
   |-- ChannelBind req ---------------->|             |             |
   | (Peer A to 0x4001)                 |             |             |
   |                                    |             |             |
   |<---------- ChannelBind succ resp --|             |             |
   |                                    |             |             |
   |-- [0x4001] data ------------------>|             |             |
   |                                    |=== data ===>|             |
   |                                    |             |             |
   |                                    |<== data ====|             |
   |<------------------ [0x4001] data --|             |             |
   |                                    |             |             |
   |--- Send ind (Peer A)-------------->|             |             |
   |                                    |=== data ===>|             |
   |                                    |             |             |
   |                                    |<== data ====|             |
   |<------------------ [0x4001] data --|             |             |
   |                                    |             |             |

                                Figure 4

  Figure 4 shows the channel mechanism in use.  The client has already
  created an allocation and now wishes to bind a channel to Peer A.  To
  do this, the client sends a ChannelBind request to the server,
  specifying the transport address of Peer A and a channel number
  (0x4001).  After that, the client can send application data
  encapsulated inside ChannelData messages to Peer A: this is shown as



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RFC 5766                          TURN                        April 2010


  "[0x4001] data" where 0x4001 is the channel number.  When the
  ChannelData message arrives at the server, the server transfers the
  data to a UDP datagram and sends it to Peer A (which is the peer
  bound to channel number 0x4001).

  In the reverse direction, when Peer A sends a UDP datagram to the
  relayed transport address, this UDP datagram arrives at the server on
  the relayed transport address assigned to the allocation.  Since the
  UDP datagram was received from Peer A, which has a channel number
  assigned to it, the server encapsulates the data into a ChannelData
  message when sending the data to the client.

  Once a channel has been bound, the client is free to intermix
  ChannelData messages and Send indications.  In the figure, the client
  later decides to use a Send indication rather than a ChannelData
  message to send additional data to Peer A.  The client might decide
  to do this, for example, so it can use the DONT-FRAGMENT attribute
  (see the next section).  However, once a channel is bound, the server
  will always use a ChannelData message, as shown in the call flow.

  Note that ChannelData messages can only be used for peers to which
  the client has bound a channel.  In the example above, Peer A has
  been bound to a channel, but Peer B has not, so application data to
  and from Peer B would use the Send mechanism.

2.6.  Unprivileged TURN Servers

  This version of TURN is designed so that the server can be
  implemented as an application that runs in user space under commonly
  available operating systems without requiring special privileges.
  This design decision was made to make it easy to deploy a TURN
  server: for example, to allow a TURN server to be integrated into a
  peer-to-peer application so that one peer can offer NAT traversal
  services to another peer.

  This design decision has the following implications for data relayed
  by a TURN server:

  o  The value of the Diffserv field may not be preserved across the
     server;

  o  The Time to Live (TTL) field may be reset, rather than
     decremented, across the server;

  o  The Explicit Congestion Notification (ECN) field may be reset by
     the server;

  o  ICMP messages are not relayed by the server;



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  o  There is no end-to-end fragmentation, since the packet is re-
     assembled at the server.

  Future work may specify alternate TURN semantics that address these
  limitations.

2.7.  Avoiding IP Fragmentation

  For reasons described in [Frag-Harmful], applications, especially
  those sending large volumes of data, should try hard to avoid having
  their packets fragmented.  Applications using TCP can more or less
  ignore this issue because fragmentation avoidance is now a standard
  part of TCP, but applications using UDP (and thus any application
  using this version of TURN) must handle fragmentation avoidance
  themselves.

  The application running on the client and the peer can take one of
  two approaches to avoid IP fragmentation.

  The first approach is to avoid sending large amounts of application
  data in the TURN messages/UDP datagrams exchanged between the client
  and the peer.  This is the approach taken by most VoIP
  (Voice-over-IP) applications.  In this approach, the application
  exploits the fact that the IP specification [RFC0791] specifies that
  IP packets up to 576 bytes should never need to be fragmented.

  The exact amount of application data that can be included while
  avoiding fragmentation depends on the details of the TURN session
  between the client and the server: whether UDP, TCP, or TLS transport
  is used, whether ChannelData messages or Send/Data indications are
  used, and whether any additional attributes (such as the DONT-
  FRAGMENT attribute) are included.  Another factor, which is hard to
  determine, is whether the MTU is reduced somewhere along the path for
  other reasons, such as the use of IP-in-IP tunneling.

  As a guideline, sending a maximum of 500 bytes of application data in
  a single TURN message (by the client on the client-to-server leg) or
  a UDP datagram (by the peer on the peer-to-server leg) will generally
  avoid IP fragmentation.  To further reduce the chance of
  fragmentation, it is recommended that the client use ChannelData
  messages when transferring significant volumes of data, since the
  overhead of the ChannelData message is less than Send and Data
  indications.

  The second approach the client and peer can take to avoid
  fragmentation is to use a path MTU discovery algorithm to determine
  the maximum amount of application data that can be sent without
  fragmentation.



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  Unfortunately, because servers implementing this version of TURN do
  not relay ICMP messages, the classic path MTU discovery algorithm
  defined in [RFC1191] is not able to discover the MTU of the
  transmission path between the client and the peer.  (Even if they did
  relay ICMP messages, the algorithm would not always work since ICMP
  messages are often filtered out by combined NAT/firewall devices).

  So the client and server need to use a path MTU discovery algorithm
  that does not require ICMP messages.  The Packetized Path MTU
  Discovery algorithm defined in [RFC4821] is one such algorithm.

  The details of how to use the algorithm of [RFC4821] with TURN are
  still under investigation.  However, as a step towards this goal,
  this version of TURN supports a DONT-FRAGMENT attribute.  When the
  client includes this attribute in a Send indication, this tells the
  server to set the DF bit in the resulting UDP datagram that it sends
  to the peer.  Since some servers may be unable to set the DF bit, the
  client should also include this attribute in the Allocate request --
  any server that does not support the DONT-FRAGMENT attribute will
  indicate this by rejecting the Allocate request.

2.8.  RTP Support

  One of the envisioned uses of TURN is as a relay for clients and
  peers wishing to exchange real-time data (e.g., voice or video) using
  RTP.  To facilitate the use of TURN for this purpose, TURN includes
  some special support for older versions of RTP.

  Old versions of RTP [RFC3550] required that the RTP stream be on an
  even port number and the associated RTP Control Protocol (RTCP)
  stream, if present, be on the next highest port.  To allow clients to
  work with peers that still require this, TURN allows the client to
  request that the server allocate a relayed transport address with an
  even port number, and to optionally request the server reserve the
  next-highest port number for a subsequent allocation.

2.9.  Anycast Discovery of Servers

  This version of TURN has been designed to permit the future
  specification of a method of doing anycast discovery of a TURN server
  over UDP.

  Specifically, a TURN server can reject an Allocate request with the
  suggestion that the client try an alternate server.  To avoid certain
  types of attacks, the client must use the same credentials with the
  alternate server as it would have with the initial server.





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3.  Terminology

  The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
  "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
  document are to be interpreted as described in RFC 2119 [RFC2119].

  Readers are expected to be familiar with [RFC5389] and the terms
  defined there.

  The following terms are used in this document:

  TURN:  The protocol spoken between a TURN client and a TURN server.
     It is an extension to the STUN protocol [RFC5389].  The protocol
     allows a client to allocate and use a relayed transport address.

  TURN client:  A STUN client that implements this specification.

  TURN server:  A STUN server that implements this specification.  It
     relays data between a TURN client and its peer(s).

  Peer:  A host with which the TURN client wishes to communicate.  The
     TURN server relays traffic between the TURN client and its
     peer(s).  The peer does not interact with the TURN server using
     the protocol defined in this document; rather, the peer receives
     data sent by the TURN server and the peer sends data towards the
     TURN server.

  Transport Address:  The combination of an IP address and a port.

  Host Transport Address:  A transport address on a client or a peer.

  Server-Reflexive Transport Address:  A transport address on the
     "public side" of a NAT.  This address is allocated by the NAT to
     correspond to a specific host transport address.

  Relayed Transport Address:  A transport address on the TURN server
     that is used for relaying packets between the client and a peer.
     A peer sends to this address on the TURN server, and the packet is
     then relayed to the client.

  TURN Server Transport Address:  A transport address on the TURN
     server that is used for sending TURN messages to the server.  This
     is the transport address that the client uses to communicate with
     the server.

  Peer Transport Address:  The transport address of the peer as seen by
     the server.  When the peer is behind a NAT, this is the peer's
     server-reflexive transport address.



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  Allocation:  The relayed transport address granted to a client
     through an Allocate request, along with related state, such as
     permissions and expiration timers.

  5-tuple:  The combination (client IP address and port, server IP
     address and port, and transport protocol (currently one of UDP,
     TCP, or TLS)) used to communicate between the client and the
     server.  The 5-tuple uniquely identifies this communication
     stream.  The 5-tuple also uniquely identifies the Allocation on
     the server.

  Channel:  A channel number and associated peer transport address.
     Once a channel number is bound to a peer's transport address, the
     client and server can use the more bandwidth-efficient ChannelData
     message to exchange data.

  Permission:  The IP address and transport protocol (but not the port)
     of a peer that is permitted to send traffic to the TURN server and
     have that traffic relayed to the TURN client.  The TURN server
     will only forward traffic to its client from peers that match an
     existing permission.

  Realm:  A string used to describe the server or a context within the
     server.  The realm tells the client which username and password
     combination to use to authenticate requests.

  Nonce:  A string chosen at random by the server and included in the
     message-digest.  To prevent reply attacks, the server should
     change the nonce regularly.

4.  General Behavior

  This section contains general TURN processing rules that apply to all
  TURN messages.

  TURN is an extension to STUN.  All TURN messages, with the exception
  of the ChannelData message, are STUN-formatted messages.  All the
  base processing rules described in [RFC5389] apply to STUN-formatted
  messages.  This means that all the message-forming and message-
  processing descriptions in this document are implicitly prefixed with
  the rules of [RFC5389].

  [RFC5389] specifies an authentication mechanism called the long-term
  credential mechanism.  TURN servers and clients MUST implement this
  mechanism.  The server MUST demand that all requests from the client
  be authenticated using this mechanism, or that a equally strong or
  stronger mechanism for client authentication is used.




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  Note that the long-term credential mechanism applies only to requests
  and cannot be used to authenticate indications; thus, indications in
  TURN are never authenticated.  If the server requires requests to be
  authenticated, then the server's administrator MUST choose a realm
  value that will uniquely identify the username and password
  combination that the client must use, even if the client uses
  multiple servers under different administrations.  The server's
  administrator MAY choose to allocate a unique username to each
  client, or MAY choose to allocate the same username to more than one
  client (for example, to all clients from the same department or
  company).  For each allocation, the server SHOULD generate a new
  random nonce when the allocation is first attempted following the
  randomness recommendations in [RFC4086] and SHOULD expire the nonce
  at least once every hour during the lifetime of the allocation.

  All requests after the initial Allocate must use the same username as
  that used to create the allocation, to prevent attackers from
  hijacking the client's allocation.  Specifically, if the server
  requires the use of the long-term credential mechanism, and if a non-
  Allocate request passes authentication under this mechanism, and if
  the 5-tuple identifies an existing allocation, but the request does
  not use the same username as used to create the allocation, then the
  request MUST be rejected with a 441 (Wrong Credentials) error.

  When a TURN message arrives at the server from the client, the server
  uses the 5-tuple in the message to identify the associated
  allocation.  For all TURN messages (including ChannelData) EXCEPT an
  Allocate request, if the 5-tuple does not identify an existing
  allocation, then the message MUST either be rejected with a 437
  Allocation Mismatch error (if it is a request) or silently ignored
  (if it is an indication or a ChannelData message).  A client
  receiving a 437 error response to a request other than Allocate MUST
  assume the allocation no longer exists.

  [RFC5389] defines a number of attributes, including the SOFTWARE and
  FINGERPRINT attributes.  The client SHOULD include the SOFTWARE
  attribute in all Allocate and Refresh requests and MAY include it in
  any other requests or indications.  The server SHOULD include the
  SOFTWARE attribute in all Allocate and Refresh responses (either
  success or failure) and MAY include it in other responses or
  indications.  The client and the server MAY include the FINGERPRINT
  attribute in any STUN-formatted messages defined in this document.

  TURN does not use the backwards-compatibility mechanism described in
  [RFC5389].






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  TURN, as defined in this specification, only supports IPv4.  The
  client's IP address, the server's IP address, and all IP addresses
  appearing in a relayed transport address MUST be IPv4 addresses.

  By default, TURN runs on the same ports as STUN: 3478 for TURN over
  UDP and TCP, and 5349 for TURN over TLS.  However, TURN has its own
  set of Service Record (SRV) names: "turn" for UDP and TCP, and
  "turns" for TLS.  Either the SRV procedures or the ALTERNATE-SERVER
  procedures, both described in Section 6, can be used to run TURN on a
  different port.

  To ensure interoperability, a TURN server MUST support the use of UDP
  transport between the client and the server, and SHOULD support the
  use of TCP and TLS transport.

  When UDP transport is used between the client and the server, the
  client will retransmit a request if it does not receive a response
  within a certain timeout period.  Because of this, the server may
  receive two (or more) requests with the same 5-tuple and same
  transaction id.  STUN requires that the server recognize this case
  and treat the request as idempotent (see [RFC5389]).  Some
  implementations may choose to meet this requirement by remembering
  all received requests and the corresponding responses for 40 seconds.
  Other implementations may choose to reprocess the request and arrange
  that such reprocessing returns essentially the same response.  To aid
  implementors who choose the latter approach (the so-called "stateless
  stack approach"), this specification includes some implementation
  notes on how this might be done.  Implementations are free to choose
  either approach or choose some other approach that gives the same
  results.

  When TCP transport is used between the client and the server, it is
  possible that a bit error will cause a length field in a TURN packet
  to become corrupted, causing the receiver to lose synchronization
  with the incoming stream of TURN messages.  A client or server that
  detects a long sequence of invalid TURN messages over TCP transport
  SHOULD close the corresponding TCP connection to help the other end
  detect this situation more rapidly.

  To mitigate either intentional or unintentional denial-of-service
  attacks against the server by clients with valid usernames and
  passwords, it is RECOMMENDED that the server impose limits on both
  the number of allocations active at one time for a given username and
  on the amount of bandwidth those allocations can use.  The server
  should reject new allocations that would exceed the limit on the
  allowed number of allocations active at one time with a 486
  (Allocation Quota Exceeded) (see Section 6.2), and should discard
  application data traffic that exceeds the bandwidth quota.



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5.  Allocations

  All TURN operations revolve around allocations, and all TURN messages
  are associated with an allocation.  An allocation conceptually
  consists of the following state data:

  o  the relayed transport address;

  o  the 5-tuple: (client's IP address, client's port, server IP
     address, server port, transport protocol);

  o  the authentication information;

  o  the time-to-expiry;

  o  a list of permissions;

  o  a list of channel to peer bindings.

  The relayed transport address is the transport address allocated by
  the server for communicating with peers, while the 5-tuple describes
  the communication path between the client and the server.  On the
  client, the 5-tuple uses the client's host transport address; on the
  server, the 5-tuple uses the client's server-reflexive transport
  address.

  Both the relayed transport address and the 5-tuple MUST be unique
  across all allocations, so either one can be used to uniquely
  identify the allocation.

  The authentication information (e.g., username, password, realm, and
  nonce) is used to both verify subsequent requests and to compute the
  message integrity of responses.  The username, realm, and nonce
  values are initially those used in the authenticated Allocate request
  that creates the allocation, though the server can change the nonce
  value during the lifetime of the allocation using a 438 (Stale Nonce)
  reply.  Note that, rather than storing the password explicitly, for
  security reasons, it may be desirable for the server to store the key
  value, which is an MD5 hash over the username, realm, and password
  (see [RFC5389]).

  The time-to-expiry is the time in seconds left until the allocation
  expires.  Each Allocate or Refresh transaction sets this timer, which
  then ticks down towards 0.  By default, each Allocate or Refresh
  transaction resets this timer to the default lifetime value of 600
  seconds (10 minutes), but the client can request a different value in
  the Allocate and Refresh request.  Allocations can only be refreshed
  using the Refresh request; sending data to a peer does not refresh an



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  allocation.  When an allocation expires, the state data associated
  with the allocation can be freed.

  The list of permissions is described in Section 8 and the list of
  channels is described in Section 11.

6.  Creating an Allocation

  An allocation on the server is created using an Allocate transaction.

6.1.  Sending an Allocate Request

  The client forms an Allocate request as follows.

  The client first picks a host transport address.  It is RECOMMENDED
  that the client pick a currently unused transport address, typically
  by allowing the underlying OS to pick a currently unused port for a
  new socket.

  The client then picks a transport protocol to use between the client
  and the server.  The transport protocol MUST be one of UDP, TCP, or
  TLS-over-TCP.  Since this specification only allows UDP between the
  server and the peers, it is RECOMMENDED that the client pick UDP
  unless it has a reason to use a different transport.  One reason to
  pick a different transport would be that the client believes, either
  through configuration or by experiment, that it is unable to contact
  any TURN server using UDP.  See Section 2.1 for more discussion.

  The client also picks a server transport address, which SHOULD be
  done as follows.  The client receives (perhaps through configuration)
  a domain name for a TURN server.  The client then uses the DNS
  procedures described in [RFC5389], but using an SRV service name of
  "turn" (or "turns" for TURN over TLS) instead of "stun" (or "stuns").
  For example, to find servers in the example.com domain, the client
  performs a lookup for '_turn._udp.example.com',
  '_turn._tcp.example.com', and '_turns._tcp.example.com' if the client
  wants to communicate with the server using UDP, TCP, or TLS-over-TCP,
  respectively.

  The client MUST include a REQUESTED-TRANSPORT attribute in the
  request.  This attribute specifies the transport protocol between the
  server and the peers (note that this is NOT the transport protocol
  that appears in the 5-tuple).  In this specification, the REQUESTED-
  TRANSPORT type is always UDP.  This attribute is included to allow
  future extensions to specify other protocols.

  If the client wishes the server to initialize the time-to-expiry
  field of the allocation to some value other than the default



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  lifetime, then it MAY include a LIFETIME attribute specifying its
  desired value.  This is just a request, and the server may elect to
  use a different value.  Note that the server will ignore requests to
  initialize the field to less than the default value.

  If the client wishes to later use the DONT-FRAGMENT attribute in one
  or more Send indications on this allocation, then the client SHOULD
  include the DONT-FRAGMENT attribute in the Allocate request.  This
  allows the client to test whether this attribute is supported by the
  server.

  If the client requires the port number of the relayed transport
  address be even, the client includes the EVEN-PORT attribute.  If
  this attribute is not included, then the port can be even or odd.  By
  setting the R bit in the EVEN-PORT attribute to 1, the client can
  request that the server reserve the next highest port number (on the
  same IP address) for a subsequent allocation.  If the R bit is 0, no
  such request is made.

  The client MAY also include a RESERVATION-TOKEN attribute in the
  request to ask the server to use a previously reserved port for the
  allocation.  If the RESERVATION-TOKEN attribute is included, then the
  client MUST omit the EVEN-PORT attribute.

  Once constructed, the client sends the Allocate request on the
  5-tuple.

6.2.  Receiving an Allocate Request

  When the server receives an Allocate request, it performs the
  following checks:

  1.  The server MUST require that the request be authenticated.  This
      authentication MUST be done using the long-term credential
      mechanism of [RFC5389] unless the client and server agree to use
      another mechanism through some procedure outside the scope of
      this document.

  2.  The server checks if the 5-tuple is currently in use by an
      existing allocation.  If yes, the server rejects the request with
      a 437 (Allocation Mismatch) error.

  3.  The server checks if the request contains a REQUESTED-TRANSPORT
      attribute.  If the REQUESTED-TRANSPORT attribute is not included
      or is malformed, the server rejects the request with a 400 (Bad
      Request) error.  Otherwise, if the attribute is included but
      specifies a protocol other that UDP, the server rejects the
      request with a 442 (Unsupported Transport Protocol) error.



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  4.  The request may contain a DONT-FRAGMENT attribute.  If it does,
      but the server does not support sending UDP datagrams with the DF
      bit set to 1 (see Section 12), then the server treats the DONT-
      FRAGMENT attribute in the Allocate request as an unknown
      comprehension-required attribute.

  5.  The server checks if the request contains a RESERVATION-TOKEN
      attribute.  If yes, and the request also contains an EVEN-PORT
      attribute, then the server rejects the request with a 400 (Bad
      Request) error.  Otherwise, it checks to see if the token is
      valid (i.e., the token is in range and has not expired and the
      corresponding relayed transport address is still available).  If
      the token is not valid for some reason, the server rejects the
      request with a 508 (Insufficient Capacity) error.

  6.  The server checks if the request contains an EVEN-PORT attribute.
      If yes, then the server checks that it can satisfy the request
      (i.e., can allocate a relayed transport address as described
      below).  If the server cannot satisfy the request, then the
      server rejects the request with a 508 (Insufficient Capacity)
      error.

  7.  At any point, the server MAY choose to reject the request with a
      486 (Allocation Quota Reached) error if it feels the client is
      trying to exceed some locally defined allocation quota.  The
      server is free to define this allocation quota any way it wishes,
      but SHOULD define it based on the username used to authenticate
      the request, and not on the client's transport address.

  8.  Also at any point, the server MAY choose to reject the request
      with a 300 (Try Alternate) error if it wishes to redirect the
      client to a different server.  The use of this error code and
      attribute follow the specification in [RFC5389].

  If all the checks pass, the server creates the allocation.  The
  5-tuple is set to the 5-tuple from the Allocate request, while the
  list of permissions and the list of channels are initially empty.

  The server chooses a relayed transport address for the allocation as
  follows:

  o  If the request contains a RESERVATION-TOKEN, the server uses the
     previously reserved transport address corresponding to the
     included token (if it is still available).  Note that the
     reservation is a server-wide reservation and is not specific to a
     particular allocation, since the Allocate request containing the
     RESERVATION-TOKEN uses a different 5-tuple than the Allocate
     request that made the reservation.  The 5-tuple for the Allocate



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     request containing the RESERVATION-TOKEN attribute can be any
     allowed 5-tuple; it can use a different client IP address and
     port, a different transport protocol, and even different server IP
     address and port (provided, of course, that the server IP address
     and port are ones on which the server is listening for TURN
     requests).

  o  If the request contains an EVEN-PORT attribute with the R bit set
     to 0, then the server allocates a relayed transport address with
     an even port number.

  o  If the request contains an EVEN-PORT attribute with the R bit set
     to 1, then the server looks for a pair of port numbers N and N+1
     on the same IP address, where N is even.  Port N is used in the
     current allocation, while the relayed transport address with port
     N+1 is assigned a token and reserved for a future allocation.  The
     server MUST hold this reservation for at least 30 seconds, and MAY
     choose to hold longer (e.g., until the allocation with port N
     expires).  The server then includes the token in a RESERVATION-
     TOKEN attribute in the success response.

  o  Otherwise, the server allocates any available relayed transport
     address.

  In all cases, the server SHOULD only allocate ports from the range
  49152 - 65535 (the Dynamic and/or Private Port range [Port-Numbers]),
  unless the TURN server application knows, through some means not
  specified here, that other applications running on the same host as
  the TURN server application will not be impacted by allocating ports
  outside this range.  This condition can often be satisfied by running
  the TURN server application on a dedicated machine and/or by
  arranging that any other applications on the machine allocate ports
  before the TURN server application starts.  In any case, the TURN
  server SHOULD NOT allocate ports in the range 0 - 1023 (the Well-
  Known Port range) to discourage clients from using TURN to run
  standard services.

     NOTE: The IETF is currently investigating the topic of randomized
     port assignments to avoid certain types of attacks (see
     [TSVWG-PORT]).  It is strongly recommended that a TURN implementor
     keep abreast of this topic and, if appropriate, implement a
     randomized port assignment algorithm.  This is especially
     applicable to servers that choose to pre-allocate a number of
     ports from the underlying OS and then later assign them to
     allocations; for example, a server may choose this technique to
     implement the EVEN-PORT attribute.





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  The server determines the initial value of the time-to-expiry field
  as follows.  If the request contains a LIFETIME attribute, then the
  server computes the minimum of the client's proposed lifetime and the
  server's maximum allowed lifetime.  If this computed value is greater
  than the default lifetime, then the server uses the computed lifetime
  as the initial value of the time-to-expiry field.  Otherwise, the
  server uses the default lifetime.  It is RECOMMENDED that the server
  use a maximum allowed lifetime value of no more than 3600 seconds (1
  hour).  Servers that implement allocation quotas or charge users for
  allocations in some way may wish to use a smaller maximum allowed
  lifetime (perhaps as small as the default lifetime) to more quickly
  remove orphaned allocations (that is, allocations where the
  corresponding client has crashed or terminated or the client
  connection has been lost for some reason).  Also, note that the time-
  to-expiry is recomputed with each successful Refresh request, and
  thus the value computed here applies only until the first refresh.

  Once the allocation is created, the server replies with a success
  response.  The success response contains:

  o  An XOR-RELAYED-ADDRESS attribute containing the relayed transport
     address.

  o  A LIFETIME attribute containing the current value of the time-to-
     expiry timer.

  o  A RESERVATION-TOKEN attribute (if a second relayed transport
     address was reserved).

  o  An XOR-MAPPED-ADDRESS attribute containing the client's IP address
     and port (from the 5-tuple).

     NOTE: The XOR-MAPPED-ADDRESS attribute is included in the response
     as a convenience to the client.  TURN itself does not make use of
     this value, but clients running ICE can often need this value and
     can thus avoid having to do an extra Binding transaction with some
     STUN server to learn it.

  The response (either success or error) is sent back to the client on
  the 5-tuple.

     NOTE: When the Allocate request is sent over UDP, section 7.3.1 of
     [RFC5389] requires that the server handle the possible
     retransmissions of the request so that retransmissions do not
     cause multiple allocations to be created.  Implementations may
     achieve this using the so-called "stateless stack approach" as
     follows.  To detect retransmissions when the original request was
     successful in creating an allocation, the server can store the



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     transaction id that created the request with the allocation data
     and compare it with incoming Allocate requests on the same
     5-tuple.  Once such a request is detected, the server can stop
     parsing the request and immediately generate a success response.
     When building this response, the value of the LIFETIME attribute
     can be taken from the time-to-expiry field in the allocate state
     data, even though this value may differ slightly from the LIFETIME
     value originally returned.  In addition, the server may need to
     store an indication of any reservation token returned in the
     original response, so that this may be returned in any
     retransmitted responses.

     For the case where the original request was unsuccessful in
     creating an allocation, the server may choose to do nothing
     special.  Note, however, that there is a rare case where the
     server rejects the original request but accepts the retransmitted
     request (because conditions have changed in the brief intervening
     time period).  If the client receives the first failure response,
     it will ignore the second (success) response and believe that an
     allocation was not created.  An allocation created in this matter
     will eventually timeout, since the client will not refresh it.
     Furthermore, if the client later retries with the same 5-tuple but
     different transaction id, it will receive a 437 (Allocation
     Mismatch), which will cause it to retry with a different 5-tuple.
     The server may use a smaller maximum lifetime value to minimize
     the lifetime of allocations "orphaned" in this manner.

6.3.  Receiving an Allocate Success Response

  If the client receives an Allocate success response, then it MUST
  check that the mapped address and the relayed transport address are
  in an address family that the client understands and is prepared to
  handle.  This specification only covers the case where these two
  addresses are IPv4 addresses.  If these two addresses are not in an
  address family which the client is prepared to handle, then the
  client MUST delete the allocation (Section 7) and MUST NOT attempt to
  create another allocation on that server until it believes the
  mismatch has been fixed.

     The IETF is currently considering mechanisms for transitioning
     between IPv4 and IPv6 that could result in a client originating an
     Allocate request over IPv6, but the request would arrive at the
     server over IPv4, or vice versa.

  Otherwise, the client creates its own copy of the allocation data
  structure to track what is happening on the server.  In particular,
  the client needs to remember the actual lifetime received back from
  the server, rather than the value sent to the server in the request.



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  The client must also remember the 5-tuple used for the request and
  the username and password it used to authenticate the request to
  ensure that it reuses them for subsequent messages.  The client also
  needs to track the channels and permissions it establishes on the
  server.

  The client will probably wish to send the relayed transport address
  to peers (using some method not specified here) so the peers can
  communicate with it.  The client may also wish to use the server-
  reflexive address it receives in the XOR-MAPPED-ADDRESS attribute in
  its ICE processing.

6.4.  Receiving an Allocate Error Response

  If the client receives an Allocate error response, then the
  processing depends on the actual error code returned:

  o  (Request timed out): There is either a problem with the server, or
     a problem reaching the server with the chosen transport.  The
     client considers the current transaction as having failed but MAY
     choose to retry the Allocate request using a different transport
     (e.g., TCP instead of UDP).

  o  300 (Try Alternate): The server would like the client to use the
     server specified in the ALTERNATE-SERVER attribute instead.  The
     client considers the current transaction as having failed, but
     SHOULD try the Allocate request with the alternate server before
     trying any other servers (e.g., other servers discovered using the
     SRV procedures).  When trying the Allocate request with the
     alternate server, the client follows the ALTERNATE-SERVER
     procedures specified in [RFC5389].

  o  400 (Bad Request): The server believes the client's request is
     malformed for some reason.  The client considers the current
     transaction as having failed.  The client MAY notify the user or
     operator and SHOULD NOT retry the request with this server until
     it believes the problem has been fixed.

  o  401 (Unauthorized): If the client has followed the procedures of
     the long-term credential mechanism and still gets this error, then
     the server is not accepting the client's credentials.  In this
     case, the client considers the current transaction as having
     failed and SHOULD notify the user or operator.  The client SHOULD
     NOT send any further requests to this server until it believes the
     problem has been fixed.






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  o  403 (Forbidden): The request is valid, but the server is refusing
     to perform it, likely due to administrative restrictions.  The
     client considers the current transaction as having failed.  The
     client MAY notify the user or operator and SHOULD NOT retry the
     same request with this server until it believes the problem has
     been fixed.

  o  420 (Unknown Attribute): If the client included a DONT-FRAGMENT
     attribute in the request and the server rejected the request with
     a 420 error code and listed the DONT-FRAGMENT attribute in the
     UNKNOWN-ATTRIBUTES attribute in the error response, then the
     client now knows that the server does not support the DONT-
     FRAGMENT attribute.  The client considers the current transaction
     as having failed but MAY choose to retry the Allocate request
     without the DONT-FRAGMENT attribute.

  o  437 (Allocation Mismatch): This indicates that the client has
     picked a 5-tuple that the server sees as already in use.  One way
     this could happen is if an intervening NAT assigned a mapped
     transport address that was used by another client that recently
     crashed.  The client considers the current transaction as having
     failed.  The client SHOULD pick another client transport address
     and retry the Allocate request (using a different transaction id).
     The client SHOULD try three different client transport addresses
     before giving up on this server.  Once the client gives up on the
     server, it SHOULD NOT try to create another allocation on the
     server for 2 minutes.

  o  438 (Stale Nonce): See the procedures for the long-term credential
     mechanism [RFC5389].

  o  441 (Wrong Credentials): The client should not receive this error
     in response to a Allocate request.  The client MAY notify the user
     or operator and SHOULD NOT retry the same request with this server
     until it believes the problem has been fixed.

  o  442 (Unsupported Transport Address): The client should not receive
     this error in response to a request for a UDP allocation.  The
     client MAY notify the user or operator and SHOULD NOT reattempt
     the request with this server until it believes the problem has
     been fixed.

  o  486 (Allocation Quota Reached): The server is currently unable to
     create any more allocations with this username.  The client
     considers the current transaction as having failed.  The client
     SHOULD wait at least 1 minute before trying to create any more
     allocations on the server.




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  o  508 (Insufficient Capacity): The server has no more relayed
     transport addresses available, or has none with the requested
     properties, or the one that was reserved is no longer available.
     The client considers the current operation as having failed.  If
     the client is using either the EVEN-PORT or the RESERVATION-TOKEN
     attribute, then the client MAY choose to remove or modify this
     attribute and try again immediately.  Otherwise, the client SHOULD
     wait at least 1 minute before trying to create any more
     allocations on this server.

  An unknown error response MUST be handled as described in [RFC5389].

7.  Refreshing an Allocation

  A Refresh transaction can be used to either (a) refresh an existing
  allocation and update its time-to-expiry or (b) delete an existing
  allocation.

  If a client wishes to continue using an allocation, then the client
  MUST refresh it before it expires.  It is suggested that the client
  refresh the allocation roughly 1 minute before it expires.  If a
  client no longer wishes to use an allocation, then it SHOULD
  explicitly delete the allocation.  A client MAY refresh an allocation
  at any time for other reasons.

7.1.  Sending a Refresh Request

  If the client wishes to immediately delete an existing allocation, it
  includes a LIFETIME attribute with a value of 0.  All other forms of
  the request refresh the allocation.

  The Refresh transaction updates the time-to-expiry timer of an
  allocation.  If the client wishes the server to set the time-to-
  expiry timer to something other than the default lifetime, it
  includes a LIFETIME attribute with the requested value.  The server
  then computes a new time-to-expiry value in the same way as it does
  for an Allocate transaction, with the exception that a requested
  lifetime of 0 causes the server to immediately delete the allocation.

7.2.  Receiving a Refresh Request

  When the server receives a Refresh request, it processes as per
  Section 4 plus the specific rules mentioned here.

  The server computes a value called the "desired lifetime" as follows:
  if the request contains a LIFETIME attribute and the attribute value
  is 0, then the "desired lifetime" is 0.  Otherwise, if the request
  contains a LIFETIME attribute, then the server computes the minimum



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  of the client's requested lifetime and the server's maximum allowed
  lifetime.  If this computed value is greater than the default
  lifetime, then the "desired lifetime" is the computed value.
  Otherwise, the "desired lifetime" is the default lifetime.

  Subsequent processing depends on the "desired lifetime" value:

  o  If the "desired lifetime" is 0, then the request succeeds and the
     allocation is deleted.

  o  If the "desired lifetime" is non-zero, then the request succeeds
     and the allocation's time-to-expiry is set to the "desired
     lifetime".

  If the request succeeds, then the server sends a success response
  containing:

  o  A LIFETIME attribute containing the current value of the time-to-
     expiry timer.

     NOTE: A server need not do anything special to implement
     idempotency of Refresh requests over UDP using the "stateless
     stack approach".  Retransmitted Refresh requests with a non-zero
     "desired lifetime" will simply refresh the allocation.  A
     retransmitted Refresh request with a zero "desired lifetime" will
     cause a 437 (Allocation Mismatch) response if the allocation has
     already been deleted, but the client will treat this as equivalent
     to a success response (see below).

7.3.  Receiving a Refresh Response

  If the client receives a success response to its Refresh request with
  a non-zero lifetime, it updates its copy of the allocation data
  structure with the time-to-expiry value contained in the response.

  If the client receives a 437 (Allocation Mismatch) error response to
  a request to delete the allocation, then the allocation no longer
  exists and it should consider its request as having effectively
  succeeded.

8.  Permissions

  For each allocation, the server keeps a list of zero or more
  permissions.  Each permission consists of an IP address and an
  associated time-to-expiry.  While a permission exists, all peers
  using the IP address in the permission are allowed to send data to





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  the client.  The time-to-expiry is the number of seconds until the
  permission expires.  Within the context of an allocation, a
  permission is uniquely identified by its associated IP address.

  By sending either CreatePermission requests or ChannelBind requests,
  the client can cause the server to install or refresh a permission
  for a given IP address.  This causes one of two things to happen:

  o  If no permission for that IP address exists, then a permission is
     created with the given IP address and a time-to-expiry equal to
     Permission Lifetime.

  o  If a permission for that IP address already exists, then the time-
     to-expiry for that permission is reset to Permission Lifetime.

  The Permission Lifetime MUST be 300 seconds (= 5 minutes).

  Each permission's time-to-expiry decreases down once per second until
  it reaches 0; at which point, the permission expires and is deleted.

  CreatePermission and ChannelBind requests may be freely intermixed on
  a permission.  A given permission may be initially installed and/or
  refreshed with a CreatePermission request, and then later refreshed
  with a ChannelBind request, or vice versa.

  When a UDP datagram arrives at the relayed transport address for the
  allocation, the server extracts the source IP address from the IP
  header.  The server then compares this address with the IP address
  associated with each permission in the list of permissions for the
  allocation.  If no match is found, relaying is not permitted, and the
  server silently discards the UDP datagram.  If an exact match is
  found, then the permission check is considered to have succeeded and
  the server continues to process the UDP datagram as specified
  elsewhere (Section 10.3).  Note that only addresses are compared and
  port numbers are not considered.

  The permissions for one allocation are totally unrelated to the
  permissions for a different allocation.  If an allocation expires,
  all its permissions expire with it.

     NOTE: Though TURN permissions expire after 5 minutes, many NATs
     deployed at the time of publication expire their UDP bindings
     considerably faster.  Thus, an application using TURN will
     probably wish to send some sort of keep-alive traffic at a much
     faster rate.  Applications using ICE should follow the keep-alive
     guidelines of ICE [RFC5245], and applications not using ICE are
     advised to do something similar.




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9.  CreatePermission

  TURN supports two ways for the client to install or refresh
  permissions on the server.  This section describes one way: the
  CreatePermission request.

  A CreatePermission request may be used in conjunction with either the
  Send mechanism in Section 10 or the Channel mechanism in Section 11.

9.1.  Forming a CreatePermission Request

  The client who wishes to install or refresh one or more permissions
  can send a CreatePermission request to the server.

  When forming a CreatePermission request, the client MUST include at
  least one XOR-PEER-ADDRESS attribute, and MAY include more than one
  such attribute.  The IP address portion of each XOR-PEER-ADDRESS
  attribute contains the IP address for which a permission should be
  installed or refreshed.  The port portion of each XOR-PEER-ADDRESS
  attribute will be ignored and can be any arbitrary value.  The
  various XOR-PEER-ADDRESS attributes can appear in any order.

9.2.  Receiving a CreatePermission Request

  When the server receives the CreatePermission request, it processes
  as per Section 4 plus the specific rules mentioned here.

  The message is checked for validity.  The CreatePermission request
  MUST contain at least one XOR-PEER-ADDRESS attribute and MAY contain
  multiple such attributes.  If no such attribute exists, or if any of
  these attributes are invalid, then a 400 (Bad Request) error is
  returned.  If the request is valid, but the server is unable to
  satisfy the request due to some capacity limit or similar, then a 508
  (Insufficient Capacity) error is returned.

  The server MAY impose restrictions on the IP address allowed in the
  XOR-PEER-ADDRESS attribute -- if a value is not allowed, the server
  rejects the request with a 403 (Forbidden) error.

  If the message is valid and the server is capable of carrying out the
  request, then the server installs or refreshes a permission for the
  IP address contained in each XOR-PEER-ADDRESS attribute as described
  in Section 8.  The port portion of each attribute is ignored and may
  be any arbitrary value.

  The server then responds with a CreatePermission success response.
  There are no mandatory attributes in the success response.




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     NOTE: A server need not do anything special to implement
     idempotency of CreatePermission requests over UDP using the
     "stateless stack approach".  Retransmitted CreatePermission
     requests will simply refresh the permissions.

9.3.  Receiving a CreatePermission Response

  If the client receives a valid CreatePermission success response,
  then the client updates its data structures to indicate that the
  permissions have been installed or refreshed.

10.  Send and Data Methods

  TURN supports two mechanisms for sending and receiving data from
  peers.  This section describes the use of the Send and Data
  mechanisms, while Section 11 describes the use of the Channel
  mechanism.

10.1.  Forming a Send Indication

  The client can use a Send indication to pass data to the server for
  relaying to a peer.  A client may use a Send indication even if a
  channel is bound to that peer.  However, the client MUST ensure that
  there is a permission installed for the IP address of the peer to
  which the Send indication is being sent; this prevents a third party
  from using a TURN server to send data to arbitrary destinations.

  When forming a Send indication, the client MUST include an XOR-PEER-
  ADDRESS attribute and a DATA attribute.  The XOR-PEER-ADDRESS
  attribute contains the transport address of the peer to which the
  data is to be sent, and the DATA attribute contains the actual
  application data to be sent to the peer.

  The client MAY include a DONT-FRAGMENT attribute in the Send
  indication if it wishes the server to set the DF bit on the UDP
  datagram sent to the peer.

10.2.  Receiving a Send Indication

  When the server receives a Send indication, it processes as per
  Section 4 plus the specific rules mentioned here.

  The message is first checked for validity.  The Send indication MUST
  contain both an XOR-PEER-ADDRESS attribute and a DATA attribute.  If
  one of these attributes is missing or invalid, then the message is
  discarded.  Note that the DATA attribute is allowed to contain zero
  bytes of data.




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  The Send indication may also contain the DONT-FRAGMENT attribute.  If
  the server is unable to set the DF bit on outgoing UDP datagrams when
  this attribute is present, then the server acts as if the DONT-
  FRAGMENT attribute is an unknown comprehension-required attribute
  (and thus the Send indication is discarded).

  The server also checks that there is a permission installed for the
  IP address contained in the XOR-PEER-ADDRESS attribute.  If no such
  permission exists, the message is discarded.  Note that a Send
  indication never causes the server to refresh the permission.

  The server MAY impose restrictions on the IP address and port values
  allowed in the XOR-PEER-ADDRESS attribute -- if a value is not
  allowed, the server silently discards the Send indication.

  If everything is OK, then the server forms a UDP datagram as follows:

  o  the source transport address is the relayed transport address of
     the allocation, where the allocation is determined by the 5-tuple
     on which the Send indication arrived;

  o  the destination transport address is taken from the XOR-PEER-
     ADDRESS attribute;

  o  the data following the UDP header is the contents of the value
     field of the DATA attribute.

  The handling of the DONT-FRAGMENT attribute (if present), is
  described in Section 12.

  The resulting UDP datagram is then sent to the peer.

10.3.  Receiving a UDP Datagram

  When the server receives a UDP datagram at a currently allocated
  relayed transport address, the server looks up the allocation
  associated with the relayed transport address.  The server then
  checks to see whether the set of permissions for the allocation allow
  the relaying of the UDP datagram as described in Section 8.

  If relaying is permitted, then the server checks if there is a
  channel bound to the peer that sent the UDP datagram (see
  Section 11).  If a channel is bound, then processing proceeds as
  described in Section 11.7.

  If relaying is permitted but no channel is bound to the peer, then
  the server forms and sends a Data indication.  The Data indication
  MUST contain both an XOR-PEER-ADDRESS and a DATA attribute.  The DATA



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  attribute is set to the value of the 'data octets' field from the
  datagram, and the XOR-PEER-ADDRESS attribute is set to the source
  transport address of the received UDP datagram.  The Data indication
  is then sent on the 5-tuple associated with the allocation.

10.4.  Receiving a Data Indication

  When the client receives a Data indication, it checks that the Data
  indication contains both an XOR-PEER-ADDRESS and a DATA attribute,
  and discards the indication if it does not.  The client SHOULD also
  check that the XOR-PEER-ADDRESS attribute value contains an IP
  address with which the client believes there is an active permission,
  and discard the Data indication otherwise.  Note that the DATA
  attribute is allowed to contain zero bytes of data.

     NOTE: The latter check protects the client against an attacker who
     somehow manages to trick the server into installing permissions
     not desired by the client.

  If the Data indication passes the above checks, the client delivers
  the data octets inside the DATA attribute to the application, along
  with an indication that they were received from the peer whose
  transport address is given by the XOR-PEER-ADDRESS attribute.

11.  Channels

  Channels provide a way for the client and server to send application
  data using ChannelData messages, which have less overhead than Send
  and Data indications.

  The ChannelData message (see Section 11.4) starts with a two-byte
  field that carries the channel number.  The values of this field are
  allocated as follows:

     0x0000 through 0x3FFF: These values can never be used for channel
     numbers.

     0x4000 through 0x7FFF: These values are the allowed channel
     numbers (16,383 possible values).

     0x8000 through 0xFFFF: These values are reserved for future use.

  Because of this division, ChannelData messages can be distinguished
  from STUN-formatted messages (e.g., Allocate request, Send
  indication, etc.) by examining the first two bits of the message:

     0b00: STUN-formatted message (since the first two bits of a STUN-
     formatted message are always zero).



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     0b01: ChannelData message (since the channel number is the first
     field in the ChannelData message and channel numbers fall in the
     range 0x4000 - 0x7FFF).

     0b10: Reserved

     0b11: Reserved

  The reserved values may be used in the future to extend the range of
  channel numbers.  Thus, an implementation MUST NOT assume that a TURN
  message always starts with a 0 bit.

  Channel bindings are always initiated by the client.  The client can
  bind a channel to a peer at any time during the lifetime of the
  allocation.  The client may bind a channel to a peer before
  exchanging data with it, or after exchanging data with it (using Send
  and Data indications) for some time, or may choose never to bind a
  channel to it.  The client can also bind channels to some peers while
  not binding channels to other peers.

  Channel bindings are specific to an allocation, so that the use of a
  channel number or peer transport address in a channel binding in one
  allocation has no impact on their use in a different allocation.  If
  an allocation expires, all its channel bindings expire with it.

  A channel binding consists of:

  o  a channel number;

  o  a transport address (of the peer); and

  o  A time-to-expiry timer.

  Within the context of an allocation, a channel binding is uniquely
  identified either by the channel number or by the peer's transport
  address.  Thus, the same channel cannot be bound to two different
  transport addresses, nor can the same transport address be bound to
  two different channels.

  A channel binding lasts for 10 minutes unless refreshed.  Refreshing
  the binding (by the server receiving a ChannelBind request rebinding
  the channel to the same peer) resets the time-to-expiry timer back to
  10 minutes.

  When the channel binding expires, the channel becomes unbound.  Once
  unbound, the channel number can be bound to a different transport
  address, and the transport address can be bound to a different
  channel number.  To prevent race conditions, the client MUST wait 5



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  minutes after the channel binding expires before attempting to bind
  the channel number to a different transport address or the transport
  address to a different channel number.

  When binding a channel to a peer, the client SHOULD be prepared to
  receive ChannelData messages on the channel from the server as soon
  as it has sent the ChannelBind request.  Over UDP, it is possible for
  the client to receive ChannelData messages from the server before it
  receives a ChannelBind success response.

  In the other direction, the client MAY elect to send ChannelData
  messages before receiving the ChannelBind success response.  Doing
  so, however, runs the risk of having the ChannelData messages dropped
  by the server if the ChannelBind request does not succeed for some
  reason (e.g., packet lost if the request is sent over UDP, or the
  server being unable to fulfill the request).  A client that wishes to
  be safe should either queue the data or use Send indications until
  the channel binding is confirmed.

11.1.  Sending a ChannelBind Request

  A channel binding is created or refreshed using a ChannelBind
  transaction.  A ChannelBind transaction also creates or refreshes a
  permission towards the peer (see Section 8).

  To initiate the ChannelBind transaction, the client forms a
  ChannelBind request.  The channel to be bound is specified in a
  CHANNEL-NUMBER attribute, and the peer's transport address is
  specified in an XOR-PEER-ADDRESS attribute.  Section 11.2 describes
  the restrictions on these attributes.

  Rebinding a channel to the same transport address that it is already
  bound to provides a way to refresh a channel binding and the
  corresponding permission without sending data to the peer.  Note
  however, that permissions need to be refreshed more frequently than
  channels.

11.2.  Receiving a ChannelBind Request

  When the server receives a ChannelBind request, it processes as per
  Section 4 plus the specific rules mentioned here.

  The server checks the following:

  o  The request contains both a CHANNEL-NUMBER and an XOR-PEER-ADDRESS
     attribute;





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  o  The channel number is in the range 0x4000 through 0x7FFE
     (inclusive);

  o  The channel number is not currently bound to a different transport
     address (same transport address is OK);

  o  The transport address is not currently bound to a different
     channel number.

  If any of these tests fail, the server replies with a 400 (Bad
  Request) error.

  The server MAY impose restrictions on the IP address and port values
  allowed in the XOR-PEER-ADDRESS attribute -- if a value is not
  allowed, the server rejects the request with a 403 (Forbidden) error.

  If the request is valid, but the server is unable to fulfill the
  request due to some capacity limit or similar, the server replies
  with a 508 (Insufficient Capacity) error.

  Otherwise, the server replies with a ChannelBind success response.
  There are no required attributes in a successful ChannelBind
  response.

  If the server can satisfy the request, then the server creates or
  refreshes the channel binding using the channel number in the
  CHANNEL-NUMBER attribute and the transport address in the XOR-PEER-
  ADDRESS attribute.  The server also installs or refreshes a
  permission for the IP address in the XOR-PEER-ADDRESS attribute as
  described in Section 8.

     NOTE: A server need not do anything special to implement
     idempotency of ChannelBind requests over UDP using the "stateless
     stack approach".  Retransmitted ChannelBind requests will simply
     refresh the channel binding and the corresponding permission.
     Furthermore, the client must wait 5 minutes before binding a
     previously bound channel number or peer address to a different
     channel, eliminating the possibility that the transaction would
     initially fail but succeed on a retransmission.

11.3.  Receiving a ChannelBind Response

  When the client receives a ChannelBind success response, it updates
  its data structures to record that the channel binding is now active.
  It also updates its data structures to record that the corresponding
  permission has been installed or refreshed.





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  If the client receives a ChannelBind failure response that indicates
  that the channel information is out-of-sync between the client and
  the server (e.g., an unexpected 400 "Bad Request" response), then it
  is RECOMMENDED that the client immediately delete the allocation and
  start afresh with a new allocation.

11.4.  The ChannelData Message

  The ChannelData message is used to carry application data between the
  client and the server.  It has the following format:

   0                   1                   2                   3
   0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
  |         Channel Number        |            Length             |
  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
  |                                                               |
  /                       Application Data                        /
  /                                                               /
  |                                                               |
  |                               +-------------------------------+
  |                               |
  +-------------------------------+

  The Channel Number field specifies the number of the channel on which
  the data is traveling, and thus the address of the peer that is
  sending or is to receive the data.

  The Length field specifies the length in bytes of the application
  data field (i.e., it does not include the size of the ChannelData
  header).  Note that 0 is a valid length.

  The Application Data field carries the data the client is trying to
  send to the peer, or that the peer is sending to the client.

11.5.  Sending a ChannelData Message

  Once a client has bound a channel to a peer, then when the client has
  data to send to that peer it may use either a ChannelData message or
  a Send indication; that is, the client is not obligated to use the
  channel when it exists and may freely intermix the two message types
  when sending data to the peer.  The server, on the other hand, MUST
  use the ChannelData message if a channel has been bound to the peer.

  The fields of the ChannelData message are filled in as described in
  Section 11.4.





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  Over TCP and TLS-over-TCP, the ChannelData message MUST be padded to
  a multiple of four bytes in order to ensure the alignment of
  subsequent messages.  The padding is not reflected in the length
  field of the ChannelData message, so the actual size of a ChannelData
  message (including padding) is (4 + Length) rounded up to the nearest
  multiple of 4.  Over UDP, the padding is not required but MAY be
  included.

  The ChannelData message is then sent on the 5-tuple associated with
  the allocation.

11.6.  Receiving a ChannelData Message

  The receiver of the ChannelData message uses the first two bits to
  distinguish it from STUN-formatted messages, as described above.  If
  the message uses a value in the reserved range (0x8000 through
  0xFFFF), then the message is silently discarded.

  If the ChannelData message is received in a UDP datagram, and if the
  UDP datagram is too short to contain the claimed length of the
  ChannelData message (i.e., the UDP header length field value is less
  than the ChannelData header length field value + 4 + 8), then the
  message is silently discarded.

  If the ChannelData message is received over TCP or over TLS-over-TCP,
  then the actual length of the ChannelData message is as described in
  Section 11.5.

  If the ChannelData message is received on a channel that is not bound
  to any peer, then the message is silently discarded.

  On the client, it is RECOMMENDED that the client discard the
  ChannelData message if the client believes there is no active
  permission towards the peer.  On the server, the receipt of a
  ChannelData message MUST NOT refresh either the channel binding or
  the permission towards the peer.

  On the server, if no errors are detected, the server relays the
  application data to the peer by forming a UDP datagram as follows:

  o  the source transport address is the relayed transport address of
     the allocation, where the allocation is determined by the 5-tuple
     on which the ChannelData message arrived;

  o  the destination transport address is the transport address to
     which the channel is bound;





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  o  the data following the UDP header is the contents of the data
     field of the ChannelData message.

  The resulting UDP datagram is then sent to the peer.  Note that if
  the Length field in the ChannelData message is 0, then there will be
  no data in the UDP datagram, but the UDP datagram is still formed and
  sent.

11.7.  Relaying Data from the Peer

  When the server receives a UDP datagram on the relayed transport
  address associated with an allocation, the server processes it as
  described in Section 10.3.  If that section indicates that a
  ChannelData message should be sent (because there is a channel bound
  to the peer that sent to the UDP datagram), then the server forms and
  sends a ChannelData message as described in Section 11.5.

12.  IP Header Fields

  This section describes how the server sets various fields in the IP
  header when relaying between the client and the peer or vice versa.
  The descriptions in this section apply: (a) when the server sends a
  UDP datagram to the peer, or (b) when the server sends a Data
  indication or ChannelData message to the client over UDP transport.
  The descriptions in this section do not apply to TURN messages sent
  over TCP or TLS transport from the server to the client.

  The descriptions below have two parts: a preferred behavior and an
  alternate behavior.  The server SHOULD implement the preferred
  behavior, but if that is not possible for a particular field, then it
  SHOULD implement the alternative behavior.

  Time to Live (TTL) field

     Preferred Behavior: If the incoming value is 0, then the drop the
     incoming packet.  Otherwise, set the outgoing Time to Live/Hop
     Count to one less than the incoming value.

     Alternate Behavior: Set the outgoing value to the default for
     outgoing packets.

  Differentiated Services Code Point (DSCP) field [RFC2474]

     Preferred Behavior: Set the outgoing value to the incoming value,
     unless the server includes a differentiated services classifier
     and marker [RFC2474].





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     Alternate Behavior: Set the outgoing value to a fixed value, which
     by default is Best Effort unless configured otherwise.

     In both cases, if the server is immediately adjacent to a
     differentiated services classifier and marker, then DSCP MAY be
     set to any arbitrary value in the direction towards the
     classifier.

  Explicit Congestion Notification (ECN) field [RFC3168]

     Preferred Behavior: Set the outgoing value to the incoming value,
     UNLESS the server is doing Active Queue Management, the incoming
     ECN field is ECT(1) (=0b01) or ECT(0) (=0b10), and the server
     wishes to indicate that congestion has been experienced, in which
     case set the outgoing value to CE (=0b11).

     Alternate Behavior: Set the outgoing value to Not-ECT (=0b00).

  IPv4 Fragmentation fields

     Preferred Behavior: When the server sends a packet to a peer in
     response to a Send indication containing the DONT-FRAGMENT
     attribute, then set the DF bit in the outgoing IP header to 1.  In
     all other cases when sending an outgoing packet containing
     application data (e.g., Data indication, ChannelData message, or
     DONT-FRAGMENT attribute not included in the Send indication), copy
     the DF bit from the DF bit of the incoming packet that contained
     the application data.

     Set the other fragmentation fields (Identification, More
     Fragments, Fragment Offset) as appropriate for a packet
     originating from the server.

     Alternate Behavior: As described in the Preferred Behavior, except
     always assume the incoming DF bit is 0.

     In both the Preferred and Alternate Behaviors, the resulting
     packet may be too large for the outgoing link.  If this is the
     case, then the normal fragmentation rules apply [RFC1122].

  IPv4 Options

     Preferred Behavior: The outgoing packet is sent without any IPv4
     options.

     Alternate Behavior: Same as preferred.





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13.  New STUN Methods

  This section lists the codepoints for the new STUN methods defined in
  this specification.  See elsewhere in this document for the semantics
  of these new methods.

  0x003  :  Allocate          (only request/response semantics defined)
  0x004  :  Refresh           (only request/response semantics defined)
  0x006  :  Send              (only indication semantics defined)
  0x007  :  Data              (only indication semantics defined)
  0x008  :  CreatePermission  (only request/response semantics defined
  0x009  :  ChannelBind       (only request/response semantics defined)

14.  New STUN Attributes

  This STUN extension defines the following new attributes:

    0x000C: CHANNEL-NUMBER
    0x000D: LIFETIME
    0x0010: Reserved (was BANDWIDTH)
    0x0012: XOR-PEER-ADDRESS
    0x0013: DATA
    0x0016: XOR-RELAYED-ADDRESS
    0x0018: EVEN-PORT
    0x0019: REQUESTED-TRANSPORT
    0x001A: DONT-FRAGMENT
    0x0021: Reserved (was TIMER-VAL)
    0x0022: RESERVATION-TOKEN

  Some of these attributes have lengths that are not multiples of 4.
  By the rules of STUN, any attribute whose length is not a multiple of
  4 bytes MUST be immediately followed by 1 to 3 padding bytes to
  ensure the next attribute (if any) would start on a 4-byte boundary
  (see [RFC5389]).

14.1.  CHANNEL-NUMBER

  The CHANNEL-NUMBER attribute contains the number of the channel.  The
  value portion of this attribute is 4 bytes long and consists of a 16-
  bit unsigned integer, followed by a two-octet RFFU (Reserved For
  Future Use) field, which MUST be set to 0 on transmission and MUST be
  ignored on reception.

     0                   1                   2                   3
     0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |        Channel Number         |         RFFU = 0              |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+



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14.2.  LIFETIME

  The LIFETIME attribute represents the duration for which the server
  will maintain an allocation in the absence of a refresh.  The value
  portion of this attribute is 4-bytes long and consists of a 32-bit
  unsigned integral value representing the number of seconds remaining
  until expiration.

14.3.  XOR-PEER-ADDRESS

  The XOR-PEER-ADDRESS specifies the address and port of the peer as
  seen from the TURN server.  (For example, the peer's server-reflexive
  transport address if the peer is behind a NAT.)  It is encoded in the
  same way as XOR-MAPPED-ADDRESS [RFC5389].

14.4.  DATA

  The DATA attribute is present in all Send and Data indications.  The
  value portion of this attribute is variable length and consists of
  the application data (that is, the data that would immediately follow
  the UDP header if the data was been sent directly between the client
  and the peer).  If the length of this attribute is not a multiple of
  4, then padding must be added after this attribute.

14.5.  XOR-RELAYED-ADDRESS

  The XOR-RELAYED-ADDRESS is present in Allocate responses.  It
  specifies the address and port that the server allocated to the
  client.  It is encoded in the same way as XOR-MAPPED-ADDRESS
  [RFC5389].

14.6.  EVEN-PORT

  This attribute allows the client to request that the port in the
  relayed transport address be even, and (optionally) that the server
  reserve the next-higher port number.  The value portion of this
  attribute is 1 byte long.  Its format is:














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     0
     0 1 2 3 4 5 6 7
    +-+-+-+-+-+-+-+-+
    |R|    RFFU     |
    +-+-+-+-+-+-+-+-+

  The value contains a single 1-bit flag:

  R: If 1, the server is requested to reserve the next-higher port
     number (on the same IP address) for a subsequent allocation.  If
     0, no such reservation is requested.

  The other 7 bits of the attribute's value must be set to zero on
  transmission and ignored on reception.

  Since the length of this attribute is not a multiple of 4, padding
  must immediately follow this attribute.

14.7.  REQUESTED-TRANSPORT

  This attribute is used by the client to request a specific transport
  protocol for the allocated transport address.  The value of this
  attribute is 4 bytes with the following format:
     0                   1                   2                   3
     0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |    Protocol   |                    RFFU                       |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

  The Protocol field specifies the desired protocol.  The codepoints
  used in this field are taken from those allowed in the Protocol field
  in the IPv4 header and the NextHeader field in the IPv6 header
  [Protocol-Numbers].  This specification only allows the use of
  codepoint 17 (User Datagram Protocol).

  The RFFU field MUST be set to zero on transmission and MUST be
  ignored on reception.  It is reserved for future uses.

14.8.  DONT-FRAGMENT

  This attribute is used by the client to request that the server set
  the DF (Don't Fragment) bit in the IP header when relaying the
  application data onward to the peer.  This attribute has no value
  part and thus the attribute length field is 0.







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14.9.  RESERVATION-TOKEN

  The RESERVATION-TOKEN attribute contains a token that uniquely
  identifies a relayed transport address being held in reserve by the
  server.  The server includes this attribute in a success response to
  tell the client about the token, and the client includes this
  attribute in a subsequent Allocate request to request the server use
  that relayed transport address for the allocation.

  The attribute value is 8 bytes and contains the token value.

15.  New STUN Error Response Codes

  This document defines the following new error response codes:

  403  (Forbidden): The request was valid but cannot be performed due
     to administrative or similar restrictions.

  437  (Allocation Mismatch): A request was received by the server that
     requires an allocation to be in place, but no allocation exists,
     or a request was received that requires no allocation, but an
     allocation exists.

  441  (Wrong Credentials): The credentials in the (non-Allocate)
     request do not match those used to create the allocation.

  442  (Unsupported Transport Protocol): The Allocate request asked the
     server to use a transport protocol between the server and the peer
     that the server does not support.  NOTE: This does NOT refer to
     the transport protocol used in the 5-tuple.

  486  (Allocation Quota Reached): No more allocations using this
     username can be created at the present time.

  508  (Insufficient Capacity): The server is unable to carry out the
     request due to some capacity limit being reached.  In an Allocate
     response, this could be due to the server having no more relayed
     transport addresses available at that time, having none with the
     requested properties, or the one that corresponds to the specified
     reservation token is not available.

16.  Detailed Example

  This section gives an example of the use of TURN, showing in detail
  the contents of the messages exchanged.  The example uses the network
  diagram shown in the Overview (Figure 1).





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  For each message, the attributes included in the message and their
  values are shown.  For convenience, values are shown in a human-
  readable format rather than showing the actual octets; for example,
  "XOR-RELAYED-ADDRESS=192.0.2.15:9000" shows that the XOR-RELAYED-
  ADDRESS attribute is included with an address of 192.0.2.15 and a
  port of 9000, here the address and port are shown before the xor-ing
  is done.  For attributes with string-like values (e.g.,
  SOFTWARE="Example client, version 1.03" and
  NONCE="adl7W7PeDU4hKE72jdaQvbAMcr6h39sm"), the value of the attribute
  is shown in quotes for readability, but these quotes do not appear in
  the actual value.

 TURN                                 TURN           Peer          Peer
 client                               server          A             B
   |                                    |             |             |
   |--- Allocate request -------------->|             |             |
   |    Transaction-Id=0xA56250D3F17ABE679422DE85     |             |
   |    SOFTWARE="Example client, version 1.03"       |             |
   |    LIFETIME=3600 (1 hour)          |             |             |
   |    REQUESTED-TRANSPORT=17 (UDP)    |             |             |
   |    DONT-FRAGMENT                   |             |             |
   |                                    |             |             |
   |<-- Allocate error response --------|             |             |
   |    Transaction-Id=0xA56250D3F17ABE679422DE85     |             |
   |    SOFTWARE="Example server, version 1.17"       |             |
   |    ERROR-CODE=401 (Unauthorized)   |             |             |
   |    REALM="example.com"             |             |             |
   |    NONCE="adl7W7PeDU4hKE72jdaQvbAMcr6h39sm"      |             |
   |                                    |             |             |
   |--- Allocate request -------------->|             |             |
   |    Transaction-Id=0xC271E932AD7446A32C234492     |             |
   |    SOFTWARE="Example client 1.03"  |             |             |
   |    LIFETIME=3600 (1 hour)          |             |             |
   |    REQUESTED-TRANSPORT=17 (UDP)    |             |             |
   |    DONT-FRAGMENT                   |             |             |
   |    USERNAME="George"               |             |             |
   |    REALM="example.com"             |             |             |
   |    NONCE="adl7W7PeDU4hKE72jdaQvbAMcr6h39sm"      |             |
   |    MESSAGE-INTEGRITY=...           |             |             |
   |                                    |             |             |
   |<-- Allocate success response ------|             |             |
   |    Transaction-Id=0xC271E932AD7446A32C234492     |             |
   |    SOFTWARE="Example server, version 1.17"       |             |
   |    LIFETIME=1200 (20 minutes)      |             |             |
   |    XOR-RELAYED-ADDRESS=192.0.2.15:50000          |             |
   |    XOR-MAPPED-ADDRESS=192.0.2.1:7000             |             |
   |    MESSAGE-INTEGRITY=...           |             |             |




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  The client begins by selecting a host transport address to use for
  the TURN session; in this example, the client has selected 10.1.1.2:
  49721 as shown in Figure 1.  The client then sends an Allocate
  request to the server at the server transport address.  The client
  randomly selects a 96-bit transaction id of
  0xA56250D3F17ABE679422DE85 for this transaction; this is encoded in
  the transaction id field in the fixed header.  The client includes a
  SOFTWARE attribute that gives information about the client's
  software; here the value is "Example client, version 1.03" to
  indicate that this is version 1.03 of something called the Example
  client.  The client includes the LIFETIME attribute because it wishes
  the allocation to have a longer lifetime than the default of 10
  minutes; the value of this attribute is 3600 seconds, which
  corresponds to 1 hour.  The client must always include a REQUESTED-
  TRANSPORT attribute in an Allocate request and the only value allowed
  by this specification is 17, which indicates UDP transport between
  the server and the peers.  The client also includes the DONT-FRAGMENT
  attribute because it wishes to use the DONT-FRAGMENT attribute later
  in Send indications; this attribute consists of only an attribute
  header, there is no value part.  We assume the client has not
  recently interacted with the server, thus the client does not include
  USERNAME, REALM, NONCE, or MESSAGE-INTEGRITY attribute.  Finally,
  note that the order of attributes in a message is arbitrary (except
  for the MESSAGE-INTEGRITY and FINGERPRINT attributes) and the client
  could have used a different order.

  Servers require any request to be authenticated.  Thus, when the
  server receives the initial Allocate request, it rejects the request
  because the request does not contain the authentication attributes.
  Following the procedures of the long-term credential mechanism of
  STUN [RFC5389], the server includes an ERROR-CODE attribute with a
  value of 401 (Unauthorized), a REALM attribute that specifies the
  authentication realm used by the server (in this case, the server's
  domain "example.com"), and a nonce value in a NONCE attribute.  The
  server also includes a SOFTWARE attribute that gives information
  about the server's software.

  The client, upon receipt of the 401 error, re-attempts the Allocate
  request, this time including the authentication attributes.  The
  client selects a new transaction id, and then populates the new
  Allocate request with the same attributes as before.  The client
  includes a USERNAME attribute and uses the realm value received from
  the server to help it determine which value to use; here the client
  is configured to use the username "George" for the realm
  "example.com".  The client also includes the REALM and NONCE
  attributes, which are just copied from the 401 error response.
  Finally, the client includes a MESSAGE-INTEGRITY attribute as the
  last attribute in the message, whose value is a Hashed Message



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  Authentication Code - Secure Hash Algorithm 1 (HMAC-SHA1) hash over
  the contents of the message (shown as just "..." above); this HMAC-
  SHA1 computation includes a password value.  Thus, an attacker cannot
  compute the message integrity value without somehow knowing the
  secret password.

  The server, upon receipt of the authenticated Allocate request,
  checks that everything is OK, then creates an allocation.  The server
  replies with an Allocate success response.  The server includes a
  LIFETIME attribute giving the lifetime of the allocation; here, the
  server has reduced the client's requested 1-hour lifetime to just 20
  minutes, because this particular server doesn't allow lifetimes
  longer than 20 minutes.  The server includes an XOR-RELAYED-ADDRESS
  attribute whose value is the relayed transport address of the
  allocation.  The server includes an XOR-MAPPED-ADDRESS attribute
  whose value is the server-reflexive address of the client; this value
  is not used otherwise in TURN but is returned as a convenience to the
  client.  The server includes a MESSAGE-INTEGRITY attribute to
  authenticate the response and to ensure its integrity; note that the
  response does not contain the USERNAME, REALM, and NONCE attributes.
  The server also includes a SOFTWARE attribute.

 TURN                                 TURN           Peer          Peer
 client                               server          A             B
   |--- CreatePermission request ------>|             |             |
   |    Transaction-Id=0xE5913A8F460956CA277D3319     |             |
   |    XOR-PEER-ADDRESS=192.0.2.150:0  |             |             |
   |    USERNAME="George"               |             |             |
   |    REALM="example.com"             |             |             |
   |    NONCE="adl7W7PeDU4hKE72jdaQvbAMcr6h39sm"      |             |
   |    MESSAGE-INTEGRITY=...           |             |             |
   |                                    |             |             |
   |<-- CreatePermission success resp.--|             |             |
   |    Transaction-Id=0xE5913A8F460956CA277D3319     |             |
   |    MESSAGE-INTEGRITY=...           |             |             |

  The client then creates a permission towards Peer A in preparation
  for sending it some application data.  This is done through a
  CreatePermission request.  The XOR-PEER-ADDRESS attribute contains
  the IP address for which a permission is established (the IP address
  of peer A); note that the port number in the attribute is ignored
  when used in a CreatePermission request, and here it has been set to
  0; also, note how the client uses Peer A's server-reflexive IP
  address and not its (private) host address.  The client uses the same
  username, realm, and nonce values as in the previous request on the
  allocation.  Though it is allowed to do so, the client has chosen not
  to include a SOFTWARE attribute in this request.




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  The server receives the CreatePermission request, creates the
  corresponding permission, and then replies with a CreatePermission
  success response.  Like the client, the server chooses not to include
  the SOFTWARE attribute in its reply.  Again, note how success
  responses contain a MESSAGE-INTEGRITY attribute (assuming the server
  uses the long-term credential mechanism), but no USERNAME, REALM, and
  NONCE attributes.

 TURN                                 TURN           Peer          Peer
 client                               server          A             B
   |--- Send indication --------------->|             |             |
   |    Transaction-Id=0x1278E9ACA2711637EF7D3328     |             |
   |    XOR-PEER-ADDRESS=192.0.2.150:32102            |             |
   |    DONT-FRAGMENT                   |             |             |
   |    DATA=...                        |             |             |
   |                                    |-- UDP dgm ->|             |
   |                                    |  data=...   |             |
   |                                    |             |             |
   |                                    |<- UDP dgm --|             |
   |                                    |  data=...   |             |
   |<-- Data indication ----------------|             |             |
   |    Transaction-Id=0x8231AE8F9242DA9FF287FEFF     |             |
   |    XOR-PEER-ADDRESS=192.0.2.150:32102            |             |
   |    DATA=...                        |             |             |

  The client now sends application data to Peer A using a Send
  indication.  Peer A's server-reflexive transport address is specified
  in the XOR-PEER-ADDRESS attribute, and the application data (shown
  here as just "...") is specified in the DATA attribute.  The client
  is doing a form of path MTU discovery at the application layer and
  thus specifies (by including the DONT-FRAGMENT attribute) that the
  server should set the DF bit in the UDP datagram to send to the peer.
  Indications cannot be authenticated using the long-term credential
  mechanism of STUN, so no MESSAGE-INTEGRITY attribute is included in
  the message.  An application wishing to ensure that its data is not
  altered or forged must integrity-protect its data at the application
  level.

  Upon receipt of the Send indication, the server extracts the
  application data and sends it in a UDP datagram to Peer A, with the
  relayed transport address as the source transport address of the
  datagram, and with the DF bit set as requested.  Note that, had the
  client not previously established a permission for Peer A's server-
  reflexive IP address, then the server would have silently discarded
  the Send indication instead.






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  Peer A then replies with its own UDP datagram containing application
  data.  The datagram is sent to the relayed transport address on the
  server.  When this arrives, the server creates a Data indication
  containing the source of the UDP datagram in the XOR-PEER-ADDRESS
  attribute, and the data from the UDP datagram in the DATA attribute.
  The resulting Data indication is then sent to the client.

 TURN                                 TURN           Peer          Peer
 client                               server          A             B
   |--- ChannelBind request ----------->|             |             |
   |    Transaction-Id=0x6490D3BC175AFF3D84513212     |             |
   |    CHANNEL-NUMBER=0x4000           |             |             |
   |    XOR-PEER-ADDRESS=192.0.2.210:49191            |             |
   |    USERNAME="George"               |             |             |
   |    REALM="example.com"             |             |             |
   |    NONCE="adl7W7PeDU4hKE72jdaQvbAMcr6h39sm"      |             |
   |    MESSAGE-INTEGRITY=...           |             |             |
   |                                    |             |             |
   |<-- ChannelBind success response ---|             |             |
   |    Transaction-Id=0x6490D3BC175AFF3D84513212     |             |
   |    MESSAGE-INTEGRITY=...           |             |             |

  The client now binds a channel to Peer B, specifying a free channel
  number (0x4000) in the CHANNEL-NUMBER attribute, and Peer B's
  transport address in the XOR-PEER-ADDRESS attribute.  As before, the
  client re-uses the username, realm, and nonce from its last request
  in the message.

  Upon receipt of the request, the server binds the channel number to
  the peer, installs a permission for Peer B's IP address, and then
  replies with ChannelBind success response.

 TURN                                 TURN           Peer          Peer
 client                               server          A             B
   |--- ChannelData ------------------->|             |             |
   |    Channel-number=0x4000           |--- UDP datagram --------->|
   |    Data=...                        |    Data=...               |
   |                                    |             |             |
   |                                    |<-- UDP datagram ----------|
   |                                    |    Data=... |             |
   |<-- ChannelData --------------------|             |             |
   |    Channel-number=0x4000           |             |             |
   |    Data=...                        |             |             |

  The client now sends a ChannelData message to the server with data
  destined for Peer B.  The ChannelData message is not a STUN message,
  and thus has no transaction id.  Instead, it has only three fields: a
  channel number, data, and data length; here the channel number field



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  is 0x4000 (the channel the client just bound to Peer B).  When the
  server receives the ChannelData message, it checks that the channel
  is currently bound (which it is) and then sends the data onward to
  Peer B in a UDP datagram, using the relayed transport address as the
  source transport address and 192.0.2.210:49191 (the value of the XOR-
  PEER-ADDRESS attribute in the ChannelBind request) as the destination
  transport address.

  Later, Peer B sends a UDP datagram back to the relayed transport
  address.  This causes the server to send a ChannelData message to the
  client containing the data from the UDP datagram.  The server knows
  to which client to send the ChannelData message because of the
  relayed transport address at which the UDP datagram arrived, and
  knows to use channel 0x4000 because this is the channel bound to
  192.0.2.210:49191.  Note that if there had not been any channel
  number bound to that address, the server would have used a Data
  indication instead.

 TURN                                 TURN           Peer          Peer
 client                               server          A             B
   |--- Refresh request --------------->|             |             |
   |    Transaction-Id=0x0864B3C27ADE9354B4312414     |             |
   |    SOFTWARE="Example client 1.03"  |             |             |
   |    USERNAME="George"               |             |             |
   |    REALM="example.com"             |             |             |
   |    NONCE="adl7W7PeDU4hKE72jdaQvbAMcr6h39sm"      |             |
   |    MESSAGE-INTEGRITY=...           |             |             |
   |                                    |             |             |
   |<-- Refresh error response ---------|             |             |
   |    Transaction-Id=0x0864B3C27ADE9354B4312414     |             |
   |    SOFTWARE="Example server, version 1.17"       |             |
   |    ERROR-CODE=438 (Stale Nonce)    |             |             |
   |    REALM="example.com"             |             |             |
   |    NONCE="npSw1Xw239bBwGYhjNWgz2yH47sxB2j"       |             |
   |                                    |             |             |
   |--- Refresh request --------------->|             |             |
   |    Transaction-Id=0x427BD3E625A85FC731DC4191     |             |
   |    SOFTWARE="Example client 1.03"  |             |             |
   |    USERNAME="George"               |             |             |
   |    REALM="example.com"             |             |             |
   |    NONCE="npSw1Xw239bBwGYhjNWgz2yH47sxB2j"       |             |
   |    MESSAGE-INTEGRITY=...           |             |             |
   |                                    |             |             |
   |<-- Refresh success response -------|             |             |
   |    Transaction-Id=0x427BD3E625A85FC731DC4191     |             |
   |    SOFTWARE="Example server, version 1.17"       |             |
   |    LIFETIME=600 (10 minutes)       |             |             |




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  Sometime before the 20 minute lifetime is up, the client refreshes
  the allocation.  This is done using a Refresh request.  As before,
  the client includes the latest username, realm, and nonce values in
  the request.  The client also includes the SOFTWARE attribute,
  following the recommended practice of always including this attribute
  in Allocate and Refresh messages.  When the server receives the
  Refresh request, it notices that the nonce value has expired, and so
  replies with 438 (Stale Nonce) error given a new nonce value.  The
  client then reattempts the request, this time with the new nonce
  value.  This second attempt is accepted, and the server replies with
  a success response.  Note that the client did not include a LIFETIME
  attribute in the request, so the server refreshes the allocation for
  the default lifetime of 10 minutes (as can be seen by the LIFETIME
  attribute in the success response).

17.  Security Considerations

  This section considers attacks that are possible in a TURN
  deployment, and discusses how they are mitigated by mechanisms in the
  protocol or recommended practices in the implementation.

  Most of the attacks on TURN are mitigated by the server requiring
  requests be authenticated.  Thus, this specification requires the use
  of authentication.  The mandatory-to-implement mechanism is the long-
  term credential mechanism of STUN.  Other authentication mechanisms
  of equal or stronger security properties may be used.  However, it is
  important to ensure that they can be invoked in an inter-operable
  way.

17.1.  Outsider Attacks

  Outsider attacks are ones where the attacker has no credentials in
  the system, and is attempting to disrupt the service seen by the
  client or the server.

17.1.1.  Obtaining Unauthorized Allocations

  An attacker might wish to obtain allocations on a TURN server for any
  number of nefarious purposes.  A TURN server provides a mechanism for
  sending and receiving packets while cloaking the actual IP address of
  the client.  This makes TURN servers an attractive target for
  attackers who wish to use it to mask their true identity.

  An attacker might also wish to simply utilize the services of a TURN
  server without paying for them.  Since TURN services require
  resources from the provider, it is anticipated that their usage will
  come with a cost.




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  These attacks are prevented using the long-term credential mechanism,
  which allows the TURN server to determine the identity of the
  requestor and whether the requestor is allowed to obtain the
  allocation.

17.1.2.  Offline Dictionary Attacks

  The long-term credential mechanism used by TURN is subject to offline
  dictionary attacks.  An attacker that is capable of eavesdropping on
  a message exchange between a client and server can determine the
  password by trying a number of candidate passwords and seeing if one
  of them is correct.  This attack works when the passwords are low
  entropy, such as a word from the dictionary.  This attack can be
  mitigated by using strong passwords with large entropy.  In
  situations where even stronger mitigation is required, TLS transport
  between the client and the server can be used.

17.1.3.  Faked Refreshes and Permissions

  An attacker might wish to attack an active allocation by sending it a
  Refresh request with an immediate expiration, in order to delete it
  and disrupt service to the client.  This is prevented by
  authentication of refreshes.  Similarly, an attacker wishing to send
  CreatePermission requests to create permissions to undesirable
  destinations is prevented from doing so through authentication.  The
  motivations for such an attack are described in Section 17.2.

17.1.4.  Fake Data

  An attacker might wish to send data to the client or the peer, as if
  they came from the peer or client, respectively.  To do that, the
  attacker can send the client a faked Data Indication or ChannelData
  message, or send the TURN server a faked Send Indication or
  ChannelData message.

  Since indications and ChannelData messages are not authenticated,
  this attack is not prevented by TURN.  However, this attack is
  generally present in IP-based communications and is not substantially
  worsened by TURN.  Consider a normal, non-TURN IP session between
  hosts A and B.  An attacker can send packets to B as if they came
  from A by sending packets towards A with a spoofed IP address of B.
  This attack requires the attacker to know the IP addresses of A and
  B.  With TURN, an attacker wishing to send packets towards a client
  using a Data indication needs to know its IP address (and port), the
  IP address and port of the TURN server, and the IP address and port
  of the peer (for inclusion in the XOR-PEER-ADDRESS attribute).  To
  send a fake ChannelData message to a client, an attacker needs to
  know the IP address and port of the client, the IP address and port



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  of the TURN server, and the channel number.  This particular
  combination is mildly more guessable than in the non-TURN case.

  These attacks are more properly mitigated by application-layer
  authentication techniques.  In the case of real-time traffic, usage
  of SRTP [RFC3711] prevents these attacks.

  In some situations, the TURN server may be situated in the network
  such that it is able to send to hosts to which the client cannot
  directly send.  This can happen, for example, if the server is
  located behind a firewall that allows packets from outside the
  firewall to be delivered to the server, but not to other hosts behind
  the firewall.  In these situations, an attacker could send the server
  a Send indication with an XOR-PEER-ADDRESS attribute containing the
  transport address of one of the other hosts behind the firewall.  If
  the server was to allow relaying of traffic to arbitrary peers, then
  this would provide a way for the attacker to attack arbitrary hosts
  behind the firewall.

  To mitigate this attack, TURN requires that the client establish a
  permission to a host before sending it data.  Thus, an attacker can
  only attack hosts with which the client is already communicating,
  unless the attacker is able to create authenticated requests.
  Furthermore, the server administrator may configure the server to
  restrict the range of IP addresses and ports to which it will relay
  data.  To provide even greater security, the server administrator can
  require that the client use TLS for all communication between the
  client and the server.

17.1.5.  Impersonating a Server

  When a client learns a relayed address from a TURN server, it uses
  that relayed address in application protocols to receive traffic.
  Therefore, an attacker wishing to intercept or redirect that traffic
  might try to impersonate a TURN server and provide the client with a
  faked relayed address.

  This attack is prevented through the long-term credential mechanism,
  which provides message integrity for responses in addition to
  verifying that they came from the server.  Furthermore, an attacker
  cannot replay old server responses as the transaction id in the STUN
  header prevents this.  Replay attacks are further thwarted through
  frequent changes to the nonce value.








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17.1.6.  Eavesdropping Traffic

  TURN concerns itself primarily with authentication and message
  integrity.  Confidentiality is only a secondary concern, as TURN
  control messages do not include information that is particularly
  sensitive.  The primary protocol content of the messages is the IP
  address of the peer.  If it is important to prevent an eavesdropper
  on a TURN connection from learning this, TURN can be run over TLS.

  Confidentiality for the application data relayed by TURN is best
  provided by the application protocol itself, since running TURN over
  TLS does not protect application data between the server and the
  peer.  If confidentiality of application data is important, then the
  application should encrypt or otherwise protect its data.  For
  example, for real-time media, confidentiality can be provided by
  using SRTP.

17.1.7.  TURN Loop Attack

  An attacker might attempt to cause data packets to loop indefinitely
  between two TURN servers.  The attack goes as follows.  First, the
  attacker sends an Allocate request to server A, using the source
  address of server B.  Server A will send its response to server B,
  and for the attack to succeed, the attacker must have the ability to
  either view or guess the contents of this response, so that the
  attacker can learn the allocated relayed transport address.  The
  attacker then sends an Allocate request to server B, using the source
  address of server A.  Again, the attacker must be able to view or
  guess the contents of the response, so it can send learn the
  allocated relayed transport address.  Using the same spoofed source
  address technique, the attacker then binds a channel number on server
  A to the relayed transport address on server B, and similarly binds
  the same channel number on server B to the relayed transport address
  on server A.  Finally, the attacker sends a ChannelData message to
  server A.

  The result is a data packet that loops from the relayed transport
  address on server A to the relayed transport address on server B,
  then from server B's transport address to server A's transport
  address, and then around the loop again.

  This attack is mitigated as follows.  By requiring all requests to be
  authenticated and/or by randomizing the port number allocated for the
  relayed transport address, the server forces the attacker to either
  intercept or view responses sent to a third party (in this case, the
  other server) so that the attacker can authenticate the requests and
  learn the relayed transport address.  Without one of these two
  measures, an attacker can guess the contents of the responses without



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  needing to see them, which makes the attack much easier to perform.
  Furthermore, by requiring authenticated requests, the server forces
  the attacker to have credentials acceptable to the server, which
  turns this from an outsider attack into an insider attack and allows
  the attack to be traced back to the client initiating it.

  The attack can be further mitigated by imposing a per-username limit
  on the bandwidth used to relay data by allocations owned by that
  username, to limit the impact of this attack on other allocations.
  More mitigation can be achieved by decrementing the TTL when relaying
  data packets (if the underlying OS allows this).

17.2.  Firewall Considerations

  A key security consideration of TURN is that TURN should not weaken
  the protections afforded by firewalls deployed between a client and a
  TURN server.  It is anticipated that TURN servers will often be
  present on the public Internet, and clients may often be inside
  enterprise networks with corporate firewalls.  If TURN servers
  provide a 'backdoor' for reaching into the enterprise, TURN will be
  blocked by these firewalls.

  TURN servers therefore emulate the behavior of NAT devices that
  implement address-dependent filtering [RFC4787], a property common in
  many firewalls as well.  When a NAT or firewall implements this
  behavior, packets from an outside IP address are only allowed to be
  sent to an internal IP address and port if the internal IP address
  and port had recently sent a packet to that outside IP address.  TURN
  servers introduce the concept of permissions, which provide exactly
  this same behavior on the TURN server.  An attacker cannot send a
  packet to a TURN server and expect it to be relayed towards the
  client, unless the client has tried to contact the attacker first.

  It is important to note that some firewalls have policies that are
  even more restrictive than address-dependent filtering.  Firewalls
  can also be configured with address- and port-dependent filtering, or
  can be configured to disallow inbound traffic entirely.  In these
  cases, if a client is allowed to connect the TURN server,
  communications to the client will be less restrictive than what the
  firewall would normally allow.

17.2.1.  Faked Permissions

  In firewalls and NAT devices, permissions are granted implicitly
  through the traversal of a packet from the inside of the network
  towards the outside peer.  Thus, a permission cannot, by definition,
  be created by any entity except one inside the firewall or NAT.  With
  TURN, this restriction no longer holds.  Since the TURN server sits



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  outside the firewall, at attacker outside the firewall can now send a
  message to the TURN server and try to create a permission for itself.

  This attack is prevented because all messages that create permissions
  (i.e., ChannelBind and CreatePermission) are authenticated.

17.2.2.  Blacklisted IP Addresses

  Many firewalls can be configured with blacklists that prevent a
  client behind the firewall from sending packets to, or receiving
  packets from, ranges of blacklisted IP addresses.  This is
  accomplished by inspecting the source and destination addresses of
  packets entering and exiting the firewall, respectively.

  This feature is also present in TURN, since TURN servers are allowed
  to arbitrarily restrict the range of addresses of peers that they
  will relay to.

17.2.3.  Running Servers on Well-Known Ports

  A malicious client behind a firewall might try to connect to a TURN
  server and obtain an allocation which it then uses to run a server.
  For example, a client might try to run a DNS server or FTP server.

  This is not possible in TURN.  A TURN server will never accept
  traffic from a peer for which the client has not installed a
  permission.  Thus, peers cannot just connect to the allocated port in
  order to obtain the service.

17.3.  Insider Attacks

  In insider attacks, a client has legitimate credentials but defies
  the trust relationship that goes with those credentials.  These
  attacks cannot be prevented by cryptographic means but need to be
  considered in the design of the protocol.

17.3.1.  DoS against TURN Server

  A client wishing to disrupt service to other clients might obtain an
  allocation and then flood it with traffic, in an attempt to swamp the
  server and prevent it from servicing other legitimate clients.  This
  is mitigated by the recommendation that the server limit the amount
  of bandwidth it will relay for a given username.  This won't prevent
  a client from sending a large amount of traffic, but it allows the
  server to immediately discard traffic in excess.

  Since each allocation uses a port number on the IP address of the
  TURN server, the number of allocations on a server is finite.  An



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  attacker might attempt to consume all of them by requesting a large
  number of allocations.  This is prevented by the recommendation that
  the server impose a limit of the number of allocations active at a
  time for a given username.

17.3.2.  Anonymous Relaying of Malicious Traffic

  TURN servers provide a degree of anonymization.  A client can send
  data to peers without revealing its own IP address.  TURN servers may
  therefore become attractive vehicles for attackers to launch attacks
  against targets without fear of detection.  Indeed, it is possible
  for a client to chain together multiple TURN servers, such that any
  number of relays can be used before a target receives a packet.

  Administrators who are worried about this attack can maintain logs
  that capture the actual source IP and port of the client, and perhaps
  even every permission that client installs.  This will allow for
  forensic tracing to determine the original source, should it be
  discovered that an attack is being relayed through a TURN server.

17.3.3.  Manipulating Other Allocations

  An attacker might attempt to disrupt service to other users of the
  TURN server by sending Refresh requests or CreatePermission requests
  that (through source address spoofing) appear to be coming from
  another user of the TURN server.  TURN prevents this by requiring
  that the credentials used in CreatePermission, Refresh, and
  ChannelBind messages match those used to create the initial
  allocation.  Thus, the fake requests from the attacker will be
  rejected.

17.4.  Other Considerations

  Any relay addresses learned through an Allocate request will not
  operate properly with IPsec Authentication Header (AH) [RFC4302] in
  transport or tunnel mode.  However, tunnel-mode IPsec Encapsulating
  Security Payload (ESP) [RFC4303] should still operate.

18.  IANA Considerations

  Since TURN is an extension to STUN [RFC5389], the methods,
  attributes, and error codes defined in this specification are new
  methods, attributes, and error codes for STUN.  IANA has added these
  new protocol elements to the IANA registry of STUN protocol elements.

  The codepoints for the new STUN methods defined in this specification
  are listed in Section 13.




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  The codepoints for the new STUN attributes defined in this
  specification are listed in Section 14.

  The codepoints for the new STUN error codes defined in this
  specification are listed in Section 15.

  IANA has allocated the SRV service name of "turn" for TURN over UDP
  or TCP, and the service name of "turns" for TURN over TLS.

  IANA has created a registry for TURN channel numbers, initially
  populated as follows:

     0x0000 through 0x3FFF: Reserved and not available for use, since
     they conflict with the STUN header.

     0x4000 through 0x7FFF: A TURN implementation is free to use
     channel numbers in this range.

     0x8000 through 0xFFFF: Unassigned.

  Any change to this registry must be made through an IETF Standards
  Action.

19.  IAB Considerations

  The IAB has studied the problem of "Unilateral Self Address Fixing"
  (UNSAF), which is the general process by which a client attempts to
  determine its address in another realm on the other side of a NAT
  through a collaborative protocol-reflection mechanism [RFC3424].  The
  TURN extension is an example of a protocol that performs this type of
  function.  The IAB has mandated that any protocols developed for this
  purpose document a specific set of considerations.  These
  considerations and the responses for TURN are documented in this
  section.

  Consideration 1: Precise definition of a specific, limited-scope
  problem that is to be solved with the UNSAF proposal.  A short-term
  fix should not be generalized to solve other problems.  Such
  generalizations lead to the prolonged dependence on and usage of the
  supposed short-term fix -- meaning that it is no longer accurate to
  call it "short-term".

  Response: TURN is a protocol for communication between a relay (=
  TURN server) and its client.  The protocol allows a client that is
  behind a NAT to obtain and use a public IP address on the relay.  As
  a convenience to the client, TURN also allows the client to determine
  its server-reflexive transport address.




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  Consideration 2: Description of an exit strategy/transition plan.
  The better short-term fixes are the ones that will naturally see less
  and less use as the appropriate technology is deployed.

  Response: TURN will no longer be needed once there are no longer any
  NATs.  Unfortunately, as of the date of publication of this document,
  it no longer seems very likely that NATs will go away any time soon.
  However, the need for TURN will also decrease as the number of NATs
  with the mapping property of Endpoint-Independent Mapping [RFC4787]
  increases.

  Consideration 3: Discussion of specific issues that may render
  systems more "brittle".  For example, approaches that involve using
  data at multiple network layers create more dependencies, increase
  debugging challenges, and make it harder to transition.

  Response: TURN is "brittle" in that it requires the NAT bindings
  between the client and the server to be maintained unchanged for the
  lifetime of the allocation.  This is typically done using keep-
  alives.  If this is not done, then the client will lose its
  allocation and can no longer exchange data with its peers.

  Consideration 4: Identify requirements for longer-term, sound
  technical solutions; contribute to the process of finding the right
  longer-term solution.

  Response: The need for TURN will be reduced once NATs implement the
  recommendations for NAT UDP behavior documented in [RFC4787].
  Applications are also strongly urged to use ICE [RFC5245] to
  communicate with peers; though ICE uses TURN, it does so only as a
  last resort, and uses it in a controlled manner.

  Consideration 5: Discussion of the impact of the noted practical
  issues with existing deployed NATs and experience reports.

  Response: Some NATs deployed today exhibit a mapping behavior other
  than Endpoint-Independent mapping.  These NATs are difficult to work
  with, as they make it difficult or impossible for protocols like ICE
  to use server-reflexive transport addresses on those NATs.  A client
  behind such a NAT is often forced to use a relay protocol like TURN
  because "UDP hole punching" techniques [RFC5128] do not work.

20.  Acknowledgements

  The authors would like to thank the various participants in the
  BEHAVE working group for their many comments on this document.  Marc
  Petit-Huguenin, Remi Denis-Courmont, Jason Fischl, Derek MacDonald,
  Scott Godin, Cullen Jennings, Lars Eggert, Magnus Westerlund, Benny



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  Prijono, and Eric Rescorla have been particularly helpful, with Eric
  suggesting the channel allocation mechanism, Cullen suggesting an
  earlier version of the EVEN-PORT mechanism, and Marc spending many
  hours implementing the preliminary versions to look for problems.
  Christian Huitema was an early contributor to this document and was a
  co-author on the first few versions.  Finally, the authors would like
  to thank Dan Wing for both his contributions to the text and his huge
  help in restarting progress on this document after work had stalled.

21.  References

21.1.  Normative References

  [RFC5389]            Rosenberg, J., Mahy, R., Matthews, P., and D.
                       Wing, "Session Traversal Utilities for NAT
                       (STUN)", RFC 5389, October 2008.

  [RFC2119]            Bradner, S., "Key words for use in RFCs to
                       Indicate Requirement Levels", BCP 14, RFC 2119,
                       March 1997.

  [RFC2474]            Nichols, K., Blake, S., Baker, F., and D. Black,
                       "Definition of the Differentiated Services Field
                       (DS Field) in the IPv4 and IPv6 Headers",
                       RFC 2474, December 1998.

  [RFC3168]            Ramakrishnan, K., Floyd, S., and D. Black, "The
                       Addition of Explicit Congestion Notification
                       (ECN) to IP", RFC 3168, September 2001.

  [RFC1122]            Braden, R., "Requirements for Internet Hosts -
                       Communication Layers", STD 3, RFC 1122,
                       October 1989.

21.2.  Informative References

  [RFC1191]            Mogul, J. and S. Deering, "Path MTU discovery",
                       RFC 1191, November 1990.

  [RFC0791]            Postel, J., "Internet Protocol", STD 5, RFC 791,
                       September 1981.

  [RFC1918]            Rekhter, Y., Moskowitz, R., Karrenberg, D.,
                       Groot, G., and E. Lear, "Address Allocation for
                       Private Internets", BCP 5, RFC 1918,
                       February 1996.





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  [RFC3424]            Daigle, L. and IAB, "IAB Considerations for
                       UNilateral Self-Address Fixing (UNSAF) Across
                       Network Address Translation", RFC 3424,
                       November 2002.

  [RFC4787]            Audet, F. and C. Jennings, "Network Address
                       Translation (NAT) Behavioral Requirements for
                       Unicast UDP", BCP 127, RFC 4787, January 2007.

  [RFC5245]            Rosenberg, J., "Interactive Connectivity
                       Establishment (ICE): A Protocol for Network
                       Address Translator (NAT) Traversal for
                       Offer/Answer Protocols", RFC 5245, April 2010.

  [TURN-TCP]           Perreault, S. and J. Rosenberg, "Traversal Using
                       Relays around NAT (TURN) Extensions for TCP
                       Allocations", Work in Progress, March 2010.

  [TURN-IPv6]          Perreault, S., Camarillo, G., and O. Novo,
                       "Traversal Using Relays around NAT (TURN)
                       Extension for IPv6", Work in Progress, March
                       2010.

  [TSVWG-PORT]         Larsen, M. and F. Gont, "Port Randomization",
                       Work in Progress, April 2010.

  [RFC5128]            Srisuresh, P., Ford, B., and D. Kegel, "State of
                       Peer-to-Peer (P2P) Communication across Network
                       Address Translators (NATs)", RFC 5128,
                       March 2008.

  [RFC1928]            Leech, M., Ganis, M., Lee, Y., Kuris, R.,
                       Koblas, D., and L. Jones, "SOCKS Protocol
                       Version 5", RFC 1928, March 1996.

  [RFC3550]            Schulzrinne, H., Casner, S., Frederick, R., and
                       V. Jacobson, "RTP: A Transport Protocol for
                       Real-Time Applications", STD 64, RFC 3550,
                       July 2003.

  [RFC3711]            Baugher, M., McGrew, D., Naslund, M., Carrara,
                       E., and K. Norrman, "The Secure Real-time
                       Transport Protocol (SRTP)", RFC 3711,
                       March 2004.

  [RFC4302]            Kent, S., "IP Authentication Header", RFC 4302,
                       December 2005.




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  [RFC4303]            Kent, S., "IP Encapsulating Security Payload
                       (ESP)", RFC 4303, December 2005.

  [RFC4821]            Mathis, M. and J. Heffner, "Packetization Layer
                       Path MTU Discovery", RFC 4821, March 2007.

  [RFC3261]            Rosenberg, J., Schulzrinne, H., Camarillo, G.,
                       Johnston, A., Peterson, J., Sparks, R., Handley,
                       M., and E. Schooler, "SIP: Session Initiation
                       Protocol", RFC 3261, June 2002.

  [MMUSIC-ICE-NONSIP]  Rosenberg, J., "Guidelines for Usage of
                       Interactive Connectivity Establishment (ICE) by
                       non Session Initiation Protocol (SIP)
                       Protocols", Work in Progress, July 2008.

  [RFC4086]            Eastlake, D., Schiller, J., and S. Crocker,
                       "Randomness Requirements for Security", BCP 106,
                       RFC 4086, June 2005.

  [Frag-Harmful]       Kent and Mogul, "Fragmentation Considered
                       Harmful".  Proc. SIGCOMM '87, vol. 17, No. 5,
                       October 1987

  [Port-Numbers]       "IANA Port Numbers Registry",
                       <http://www.iana.org>.

  [Protocol-Numbers]   "IANA Protocol Numbers Registry", 2005,
                       <http://www.iana.org>.






















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Authors' Addresses

  Rohan Mahy
  Unaffiliated

  EMail: [email protected]


  Philip Matthews
  Alcatel-Lucent
  600 March Road
  Ottawa, Ontario
  Canada

  EMail: [email protected]


  Jonathan Rosenberg
  jdrosen.net
  Monmouth, NJ
  USA

  EMail: [email protected]
  URI:   http://www.jdrosen.net



























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