Network Working Group                                          L. Eggert
Request for Comments: 5405                                         Nokia
BCP: 145                                                    G. Fairhurst
Category: Best Current Practice                   University of Aberdeen
                                                          November 2008


        Unicast UDP Usage Guidelines for Application Designers

Status of This Memo

  This document specifies an Internet Best Current Practices for the
  Internet Community, and requests discussion and suggestions for
  improvements.  Distribution of this memo is unlimited.

Copyright Notice

  Copyright (c) 2008 IETF Trust and the persons identified as the
  document authors.  All rights reserved.

  This document is subject to BCP 78 and the IETF Trust's Legal
  Provisions Relating to IETF Documents (http://trustee.ietf.org/
  license-info) in effect on the date of publication of this document.
  Please review these documents carefully, as they describe your rights
  and restrictions with respect to this document.

Abstract

  The User Datagram Protocol (UDP) provides a minimal message-passing
  transport that has no inherent congestion control mechanisms.
  Because congestion control is critical to the stable operation of the
  Internet, applications and upper-layer protocols that choose to use
  UDP as an Internet transport must employ mechanisms to prevent
  congestion collapse and to establish some degree of fairness with
  concurrent traffic.  This document provides guidelines on the use of
  UDP for the designers of unicast applications and upper-layer
  protocols.  Congestion control guidelines are a primary focus, but
  the document also provides guidance on other topics, including
  message sizes, reliability, checksums, and middlebox traversal.












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Table of Contents

  1.  Introduction . . . . . . . . . . . . . . . . . . . . . . . . .  3
  2.  Terminology  . . . . . . . . . . . . . . . . . . . . . . . . .  5
  3.  UDP Usage Guidelines . . . . . . . . . . . . . . . . . . . . .  5
    3.1.  Congestion Control Guidelines  . . . . . . . . . . . . . .  6
    3.2.  Message Size Guidelines  . . . . . . . . . . . . . . . . . 11
    3.3.  Reliability Guidelines . . . . . . . . . . . . . . . . . . 12
    3.4.  Checksum Guidelines  . . . . . . . . . . . . . . . . . . . 13
    3.5.  Middlebox Traversal Guidelines . . . . . . . . . . . . . . 15
    3.6.  Programming Guidelines . . . . . . . . . . . . . . . . . . 17
    3.7.  ICMP Guidelines  . . . . . . . . . . . . . . . . . . . . . 18
  4.  Security Considerations  . . . . . . . . . . . . . . . . . . . 19
  5.  Summary  . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
  6.  Acknowledgments  . . . . . . . . . . . . . . . . . . . . . . . 22
  7.  References . . . . . . . . . . . . . . . . . . . . . . . . . . 22
    7.1.  Normative References . . . . . . . . . . . . . . . . . . . 22
    7.2.  Informative References . . . . . . . . . . . . . . . . . . 23

































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1.  Introduction

  The User Datagram Protocol (UDP) [RFC0768] provides a minimal,
  unreliable, best-effort, message-passing transport to applications
  and upper-layer protocols (both simply called "applications" in the
  remainder of this document).  Compared to other transport protocols,
  UDP and its UDP-Lite variant [RFC3828] are unique in that they do not
  establish end-to-end connections between communicating end systems.
  UDP communication consequently does not incur connection
  establishment and teardown overheads, and there is minimal associated
  end system state.  Because of these characteristics, UDP can offer a
  very efficient communication transport to some applications.

  A second unique characteristic of UDP is that it provides no inherent
  congestion control mechanisms.  On many platforms, applications can
  send UDP datagrams at the line rate of the link interface, which is
  often much greater than the available path capacity, and doing so
  contributes to congestion along the path.  [RFC2914] describes the
  best current practice for congestion control in the Internet.  It
  identifies two major reasons why congestion control mechanisms are
  critical for the stable operation of the Internet:

  1.  The prevention of congestion collapse, i.e., a state where an
      increase in network load results in a decrease in useful work
      done by the network.

  2.  The establishment of a degree of fairness, i.e., allowing
      multiple flows to share the capacity of a path reasonably
      equitably.

  Because UDP itself provides no congestion control mechanisms, it is
  up to the applications that use UDP for Internet communication to
  employ suitable mechanisms to prevent congestion collapse and
  establish a degree of fairness.  [RFC2309] discusses the dangers of
  congestion-unresponsive flows and states that "all UDP-based
  streaming applications should incorporate effective congestion
  avoidance mechanisms".  This is an important requirement, even for
  applications that do not use UDP for streaming.  In addition,
  congestion-controlled transmission is of benefit to an application
  itself, because it can reduce self-induced packet loss, minimize
  retransmissions, and hence reduce delays.  Congestion control is
  essential even at relatively slow transmission rates.  For example,
  an application that generates five 1500-byte UDP datagrams in one
  second can already exceed the capacity of a 56 Kb/s path.  For
  applications that can operate at higher, potentially unbounded data
  rates, congestion control becomes vital to prevent congestion
  collapse and establish some degree of fairness.  Section 3 describes
  a number of simple guidelines for the designers of such applications.



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  A UDP datagram is carried in a single IP packet and is hence limited
  to a maximum payload of 65,507 bytes for IPv4 and 65,527 bytes for
  IPv6.  The transmission of large IP packets usually requires IP
  fragmentation.  Fragmentation decreases communication reliability and
  efficiency and should be avoided.  IPv6 allows the option of
  transmitting large packets ("jumbograms") without fragmentation when
  all link layers along the path support this [RFC2675].  Some of the
  guidelines in Section 3 describe how applications should determine
  appropriate message sizes.  Other sections of this document provide
  guidance on reliability, checksums, and middlebox traversal.

  This document provides guidelines and recommendations.  Although most
  unicast UDP applications are expected to follow these guidelines,
  there do exist valid reasons why a specific application may decide
  not to follow a given guideline.  In such cases, it is RECOMMENDED
  that the application designers document the rationale for their
  design choice in the technical specification of their application or
  protocol.

  This document provides guidelines to designers of applications that
  use UDP for unicast transmission, which is the most common case.
  Specialized classes of applications use UDP for IP multicast
  [RFC1112], broadcast [RFC0919], or anycast [RFC1546] transmissions.
  The design of such specialized applications requires expertise that
  goes beyond the simple, unicast-specific guidelines given in this
  document.  Multicast and broadcast senders may transmit to multiple
  receivers across potentially very heterogeneous paths at the same
  time, which significantly complicates congestion control, flow
  control, and reliability mechanisms.  The IETF has defined a reliable
  multicast framework [RFC3048] and several building blocks to aid the
  designers of multicast applications, such as [RFC3738] or [RFC4654].
  Anycast senders must be aware that successive messages sent to the
  same anycast IP address may be delivered to different anycast nodes,
  i.e., arrive at different locations in the topology.  It is not
  intended that the guidelines in this document apply to multicast,
  broadcast, or anycast applications that use UDP.

  Finally, although this document specifically refers to unicast
  applications that use UDP, the spirit of some of its guidelines also
  applies to other message-passing applications and protocols
  (specifically on the topics of congestion control, message sizes, and
  reliability).  Examples include signaling or control applications
  that choose to run directly over IP by registering their own IP
  protocol number with IANA.  This document may provide useful
  background reading to the designers of such applications and
  protocols.





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2.  Terminology

  The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
  "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
  document are to be interpreted as described in BCP 14, RFC 2119
  [RFC2119].

3.  UDP Usage Guidelines

  Internet paths can have widely varying characteristics, including
  transmission delays, available bandwidths, congestion levels,
  reordering probabilities, supported message sizes, or loss rates.
  Furthermore, the same Internet path can have very different
  conditions over time.  Consequently, applications that may be used on
  the Internet MUST NOT make assumptions about specific path
  characteristics.  They MUST instead use mechanisms that let them
  operate safely under very different path conditions.  Typically, this
  requires conservatively probing the current conditions of the
  Internet path they communicate over to establish a transmission
  behavior that it can sustain and that is reasonably fair to other
  traffic sharing the path.

  These mechanisms are difficult to implement correctly.  For most
  applications, the use of one of the existing IETF transport protocols
  is the simplest method of acquiring the required mechanisms.
  Consequently, the RECOMMENDED alternative to the UDP usage described
  in the remainder of this section is the use of an IETF transport
  protocol such as TCP [RFC0793], Stream Control Transmission Protocol
  (SCTP) [RFC4960], and SCTP Partial Reliability Extension (SCTP-PR)
  [RFC3758], or Datagram Congestion Control Protocol (DCCP) [RFC4340]
  with its different congestion control types
  [RFC4341][RFC4342][CCID4].

  If used correctly, these more fully-featured transport protocols are
  not as "heavyweight" as often claimed.  For example, the TCP
  algorithms have been continuously improved over decades, and have
  reached a level of efficiency and correctness that custom
  application-layer mechanisms will struggle to easily duplicate.  In
  addition, many TCP implementations allow connections to be tuned by
  an application to its purposes.  For example, TCP's "Nagle" algorithm
  [RFC0896] can be disabled, improving communication latency at the
  expense of more frequent -- but still congestion-controlled -- packet
  transmissions.  Another example is the TCP SYN cookie mechanism
  [RFC4987], which is available on many platforms.  TCP with SYN
  cookies does not require a server to maintain per-connection state
  until the connection is established.  TCP also requires the end that
  closes a connection to maintain the TIME-WAIT state that prevents
  delayed segments from one connection instance from interfering with a



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  later one.  Applications that are aware of and designed for this
  behavior can shift maintenance of the TIME-WAIT state to conserve
  resources by controlling which end closes a TCP connection [FABER].
  Finally, TCP's built-in capacity-probing and awareness of the maximum
  transmission unit supported by the path (PMTU) results in efficient
  data transmission that quickly compensates for the initial connection
  setup delay, in the case of transfers that exchange more than a few
  segments.

3.1.  Congestion Control Guidelines

  If an application or upper-layer protocol chooses not to use a
  congestion-controlled transport protocol, it SHOULD control the rate
  at which it sends UDP datagrams to a destination host, in order to
  fulfill the requirements of [RFC2914].  It is important to stress
  that an application SHOULD perform congestion control over all UDP
  traffic it sends to a destination, independently from how it
  generates this traffic.  For example, an application that forks
  multiple worker processes or otherwise uses multiple sockets to
  generate UDP datagrams SHOULD perform congestion control over the
  aggregate traffic.

  Several approaches to perform congestion control are discussed in the
  remainder of this section.  Not all approaches discussed below are
  appropriate for all UDP-transmitting applications.  Section 3.1.1
  discusses congestion control options for applications that perform
  bulk transfers over UDP.  Such applications can employ schemes that
  sample the path over several subsequent RTTs during which data is
  exchanged, in order to determine a sending rate that the path at its
  current load can support.  Other applications only exchange a few UDP
  datagrams with a destination.  Section 3.1.2 discusses congestion
  control options for such "low data-volume" applications.  Because
  they typically do not transmit enough data to iteratively sample the
  path to determine a safe sending rate, they need to employ different
  kinds of congestion control mechanisms.  Section 3.1.3 discusses
  congestion control considerations when UDP is used as a tunneling
  protocol.

  It is important to note that congestion control should not be viewed
  as an add-on to a finished application.  Many of the mechanisms
  discussed in the guidelines below require application support to
  operate correctly.  Application designers need to consider congestion
  control throughout the design of their application, similar to how
  they consider security aspects throughout the design process.

  In the past, the IETF has also investigated integrated congestion
  control mechanisms that act on the traffic aggregate between two
  hosts, i.e., a framework such as the Congestion Manager [RFC3124],



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  where active sessions may share current congestion information in a
  way that is independent of the transport protocol.  Such mechanisms
  have currently failed to see deployment, but would otherwise simplify
  the design of congestion control mechanisms for UDP sessions, so that
  they fulfill the requirements in [RFC2914].

3.1.1.  Bulk Transfer Applications

  Applications that perform bulk transmission of data to a peer over
  UDP, i.e., applications that exchange more than a small number of UDP
  datagrams per RTT, SHOULD implement TCP-Friendly Rate Control (TFRC)
  [RFC5348], window-based, TCP-like congestion control, or otherwise
  ensure that the application complies with the congestion control
  principles.

  TFRC has been designed to provide both congestion control and
  fairness in a way that is compatible with the IETF's other transport
  protocols.  If an application implements TFRC, it need not follow the
  remaining guidelines in Section 3.1.1, because TFRC already addresses
  them, but SHOULD still follow the remaining guidelines in the
  subsequent subsections of Section 3.

  Bulk transfer applications that choose not to implement TFRC or TCP-
  like windowing SHOULD implement a congestion control scheme that
  results in bandwidth use that competes fairly with TCP within an
  order of magnitude.  Section 2 of [RFC3551] suggests that
  applications SHOULD monitor the packet loss rate to ensure that it is
  within acceptable parameters.  Packet loss is considered acceptable
  if a TCP flow across the same network path under the same network
  conditions would achieve an average throughput, measured on a
  reasonable timescale, that is not less than that of the UDP flow.
  The comparison to TCP cannot be specified exactly, but is intended as
  an "order-of-magnitude" comparison in timescale and throughput.

  Finally, some bulk transfer applications may choose not to implement
  any congestion control mechanism and instead rely on transmitting
  across reserved path capacity.  This might be an acceptable choice
  for a subset of restricted networking environments, but is by no
  means a safe practice for operation in the Internet.  When the UDP
  traffic of such applications leaks out on unprovisioned Internet
  paths, it can significantly degrade the performance of other traffic
  sharing the path and even result in congestion collapse.
  Applications that support an uncontrolled or unadaptive transmission
  behavior SHOULD NOT do so by default and SHOULD instead require users
  to explicitly enable this mode of operation.






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3.1.2.  Low Data-Volume Applications

  When applications that at any time exchange only a small number of
  UDP datagrams with a destination implement TFRC or one of the other
  congestion control schemes in Section 3.1.1, the network sees little
  benefit, because those mechanisms perform congestion control in a way
  that is only effective for longer transmissions.

  Applications that at any time exchange only a small number of UDP
  datagrams with a destination SHOULD still control their transmission
  behavior by not sending on average more than one UDP datagram per
  round-trip time (RTT) to a destination.  Similar to the
  recommendation in [RFC1536], an application SHOULD maintain an
  estimate of the RTT for any destination with which it communicates.
  Applications SHOULD implement the algorithm specified in [RFC2988] to
  compute a smoothed RTT (SRTT) estimate.  They SHOULD also detect
  packet loss and exponentially back-off their retransmission timer
  when a loss event occurs.  When implementing this scheme,
  applications need to choose a sensible initial value for the RTT.
  This value SHOULD generally be as conservative as possible for the
  given application.  TCP uses an initial value of 3 seconds [RFC2988],
  which is also RECOMMENDED as an initial value for UDP applications.
  SIP [RFC3261] and GIST [GIST] use an initial value of 500 ms, and
  initial timeouts that are shorter than this are likely problematic in
  many cases.  It is also important to note that the initial timeout is
  not the maximum possible timeout -- the RECOMMENDED algorithm in
  [RFC2988] yields timeout values after a series of losses that are
  much longer than the initial value.

  Some applications cannot maintain a reliable RTT estimate for a
  destination.  The first case is that of applications that exchange
  too few UDP datagrams with a peer to establish a statistically
  accurate RTT estimate.  Such applications MAY use a predetermined
  transmission interval that is exponentially backed-off when packets
  are lost.  TCP uses an initial value of 3 seconds [RFC2988], which is
  also RECOMMENDED as an initial value for UDP applications.  SIP
  [RFC3261] and GIST [GIST] use an interval of 500 ms, and shorter
  values are likely problematic in many cases.  As in the previous
  case, note that the initial timeout is not the maximum possible
  timeout.

  A second class of applications cannot maintain an RTT estimate for a
  destination, because the destination does not send return traffic.
  Such applications SHOULD NOT send more than one UDP datagram every 3
  seconds, and SHOULD use an even less aggressive rate when possible.
  The 3-second interval was chosen based on TCP's retransmission
  timeout when the RTT is unknown [RFC2988], and shorter values are
  likely problematic in many cases.  Note that the sending rate in this



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  case must be more conservative than in the two previous cases,
  because the lack of return traffic prevents the detection of packet
  loss, i.e., congestion events, and the application therefore cannot
  perform exponential back-off to reduce load.

  Applications that communicate bidirectionally SHOULD employ
  congestion control for both directions of the communication.  For
  example, for a client-server, request-response-style application,
  clients SHOULD congestion-control their request transmission to a
  server, and the server SHOULD congestion-control its responses to the
  clients.  Congestion in the forward and reverse direction is
  uncorrelated, and an application SHOULD either independently detect
  and respond to congestion along both directions, or limit new and
  retransmitted requests based on acknowledged responses across the
  entire round-trip path.

3.1.3.  UDP Tunnels

  One increasingly popular use of UDP is as a tunneling protocol, where
  a tunnel endpoint encapsulates the packets of another protocol inside
  UDP datagrams and transmits them to another tunnel endpoint, which
  decapsulates the UDP datagrams and forwards the original packets
  contained in the payload.  Tunnels establish virtual links that
  appear to directly connect locations that are distant in the physical
  Internet topology and can be used to create virtual (private)
  networks.  Using UDP as a tunneling protocol is attractive when the
  payload protocol is not supported by middleboxes that may exist along
  the path, because many middleboxes support transmission using UDP.

  Well-implemented tunnels are generally invisible to the endpoints
  that happen to transmit over a path that includes tunneled links.  On
  the other hand, to the routers along the path of a UDP tunnel, i.e.,
  the routers between the two tunnel endpoints, the traffic that a UDP
  tunnel generates is a regular UDP flow, and the encapsulator and
  decapsulator appear as regular UDP-sending and -receiving
  applications.  Because other flows can share the path with one or
  more UDP tunnels, congestion control needs to be considered.

  Two factors determine whether a UDP tunnel needs to employ specific
  congestion control mechanisms -- first, whether the payload traffic
  is IP-based; second, whether the tunneling scheme generates UDP
  traffic at a volume that corresponds to the volume of payload traffic
  carried within the tunnel.

  IP-based traffic is generally assumed to be congestion-controlled,
  i.e., it is assumed that the transport protocols generating IP-based
  traffic at the sender already employ mechanisms that are sufficient
  to address congestion on the path.  Consequently, a tunnel carrying



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  IP-based traffic should already interact appropriately with other
  traffic sharing the path, and specific congestion control mechanisms
  for the tunnel are not necessary.

  However, if the IP traffic in the tunnel is known to not be
  congestion-controlled, additional measures are RECOMMENDED in order
  to limit the impact of the tunneled traffic on other traffic sharing
  the path.

  The following guidelines define these possible cases in more detail:

  1.  A tunnel generates UDP traffic at a volume that corresponds to
      the volume of payload traffic, and the payload traffic is IP-
      based and congestion-controlled.

      This is arguably the most common case for Internet tunnels.  In
      this case, the UDP tunnel SHOULD NOT employ its own congestion
      control mechanism, because congestion losses of tunneled traffic
      will already trigger an appropriate congestion response at the
      original senders of the tunneled traffic.

      Note that this guideline is built on the assumption that most IP-
      based communication is congestion-controlled.  If a UDP tunnel is
      used for IP-based traffic that is known to not be congestion-
      controlled, the next set of guidelines applies.

  2.  A tunnel generates UDP traffic at a volume that corresponds to
      the volume of payload traffic, and the payload traffic is not
      known to be IP-based, or is known to be IP-based but not
      congestion-controlled.

      This can be the case, for example, when some link-layer protocols
      are encapsulated within UDP (but not all link-layer protocols;
      some are congestion-controlled).  Because it is not known that
      congestion losses of tunneled non-IP traffic will trigger an
      appropriate congestion response at the senders, the UDP tunnel
      SHOULD employ an appropriate congestion control mechanism.
      Because tunnels are usually bulk-transfer applications as far as
      the intermediate routers are concerned, the guidelines in
      Section 3.1.1 apply.

  3.  A tunnel generates UDP traffic at a volume that does not
      correspond to the volume of payload traffic, independent of
      whether the payload traffic is IP-based or congestion-controlled.

      Examples of this class include UDP tunnels that send at a
      constant rate, increase their transmission rates under loss, for
      example, due to increasing redundancy when Forward Error



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      Correction is used, or are otherwise constrained in their
      transmission behavior.  These specialized uses of UDP for
      tunneling go beyond the scope of the general guidelines given in
      this document.  The implementer of such specialized tunnels
      SHOULD carefully consider congestion control in the design of
      their tunneling mechanism.

  Designing a tunneling mechanism requires significantly more expertise
  than needed for many other UDP applications, because tunnels
  virtualize lower-layer components of the Internet, and the
  virtualized components need to correctly interact with the
  infrastructure at that layer.  This document only touches upon the
  congestion control considerations for implementing UDP tunnels; a
  discussion of other required tunneling behavior is out of scope.

3.2.  Message Size Guidelines

  IP fragmentation lowers the efficiency and reliability of Internet
  communication.  The loss of a single fragment results in the loss of
  an entire fragmented packet, because even if all other fragments are
  received correctly, the original packet cannot be reassembled and
  delivered.  This fundamental issue with fragmentation exists for both
  IPv4 and IPv6.  In addition, some network address translators (NATs)
  and firewalls drop IP fragments.  The network address translation
  performed by a NAT only operates on complete IP packets, and some
  firewall policies also require inspection of complete IP packets.
  Even with these being the case, some NATs and firewalls simply do not
  implement the necessary reassembly functionality, and instead choose
  to drop all fragments.  Finally, [RFC4963] documents other issues
  specific to IPv4 fragmentation.

  Due to these issues, an application SHOULD NOT send UDP datagrams
  that result in IP packets that exceed the MTU of the path to the
  destination.  Consequently, an application SHOULD either use the path
  MTU information provided by the IP layer or implement path MTU
  discovery itself [RFC1191][RFC1981][RFC4821] to determine whether the
  path to a destination will support its desired message size without
  fragmentation.

  Applications that do not follow this recommendation to do PMTU
  discovery SHOULD still avoid sending UDP datagrams that would result
  in IP packets that exceed the path MTU.  Because the actual path MTU
  is unknown, such applications SHOULD fall back to sending messages
  that are shorter than the default effective MTU for sending (EMTU_S
  in [RFC1122]).  For IPv4, EMTU_S is the smaller of 576 bytes and the
  first-hop MTU [RFC1122].  For IPv6, EMTU_S is 1280 bytes [RFC2460].
  The effective PMTU for a directly connected destination (with no
  routers on the path) is the configured interface MTU, which could be



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  less than the maximum link payload size.  Transmission of minimum-
  sized UDP datagrams is inefficient over paths that support a larger
  PMTU, which is a second reason to implement PMTU discovery.

  To determine an appropriate UDP payload size, applications MUST
  subtract the size of the IP header (which includes any IPv4 optional
  headers or IPv6 extension headers) as well as the length of the UDP
  header (8 bytes) from the PMTU size.  This size, known as the MMS_S,
  can be obtained from the TCP/IP stack [RFC1122].

  Applications that do not send messages that exceed the effective PMTU
  of IPv4 or IPv6 need not implement any of the above mechanisms.  Note
  that the presence of tunnels can cause an additional reduction of the
  effective PMTU, so implementing PMTU discovery may be beneficial.

  Applications that fragment an application-layer message into multiple
  UDP datagrams SHOULD perform this fragmentation so that each datagram
  can be received independently, and be independently retransmitted in
  the case where an application implements its own reliability
  mechanisms.

3.3.  Reliability Guidelines

  Application designers are generally aware that UDP does not provide
  any reliability, e.g., it does not retransmit any lost packets.
  Often, this is a main reason to consider UDP as a transport.
  Applications that do require reliable message delivery MUST implement
  an appropriate mechanism themselves.

  UDP also does not protect against datagram duplication, i.e., an
  application may receive multiple copies of the same UDP datagram.
  Application designers SHOULD verify that their application handles
  datagram duplication gracefully, and may consequently need to
  implement mechanisms to detect duplicates.  Even if UDP datagram
  reception triggers idempotent operations, applications may want to
  suppress duplicate datagrams to reduce load.

  In addition, the Internet can significantly delay some packets with
  respect to others, e.g., due to routing transients, intermittent
  connectivity, or mobility.  This can cause reordering, where UDP
  datagrams arrive at the receiver in an order different from the
  transmission order.  Applications that require ordered delivery MUST
  reestablish datagram ordering themselves.

  Finally, it is important to note that delay spikes can be very large.
  This can cause reordered packets to arrive many seconds after they
  were sent.  [RFC0793] defines the maximum delay a TCP segment should
  experience -- the Maximum Segment Lifetime (MSL) -- as 2 minutes.  No



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  other RFC defines an MSL for other transport protocols or IP itself.
  This document clarifies that the MSL value to be used for UDP SHOULD
  be the same 2 minutes as for TCP.  Applications SHOULD be robust to
  the reception of delayed or duplicate packets that are received
  within this 2-minute interval.

  An application that requires reliable and ordered message delivery
  SHOULD choose an IETF standard transport protocol that provides these
  features.  If this is not possible, it will need to implement a set
  of appropriate mechanisms itself.

3.4.  Checksum Guidelines

  The UDP header includes an optional, 16-bit one's complement checksum
  that provides an integrity check.  This results in a relatively weak
  protection in terms of coding theory [RFC3819], and application
  developers SHOULD implement additional checks where data integrity is
  important, e.g., through a Cyclic Redundancy Check (CRC) included
  with the data to verify the integrity of an entire object/file sent
  over the UDP service.

  The UDP checksum provides a statistical guarantee that the payload
  was not corrupted in transit.  It also allows the receiver to verify
  that it was the intended destination of the packet, because it covers
  the IP addresses, port numbers, and protocol number, and it verifies
  that the packet is not truncated or padded, because it covers the
  size field.  It therefore protects an application against receiving
  corrupted payload data in place of, or in addition to, the data that
  was sent.  This check is not strong from a coding or cryptographic
  perspective, and is not designed to detect physical-layer errors or
  malicious modification of the datagram [RFC3819].

  Applications SHOULD enable UDP checksums, although [RFC0768] permits
  the option to disable their use.  Applications that choose to disable
  UDP checksums when transmitting over IPv4 therefore MUST NOT make
  assumptions regarding the correctness of received data and MUST
  behave correctly when a UDP datagram is received that was originally
  sent to a different destination or is otherwise corrupted.  The use
  of the UDP checksum is REQUIRED when applications transmit UDP over
  IPv6 [RFC2460].

3.4.1.  UDP-Lite

  A special class of applications can derive benefit from having
  partially-damaged payloads delivered, rather than discarded, when
  using paths that include error-prone links.  Such applications can
  tolerate payload corruption and MAY choose to use the Lightweight
  User Datagram Protocol (UDP-Lite) [RFC3828] variant of UDP instead of



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  basic UDP.  Applications that choose to use UDP-Lite instead of UDP
  should still follow the congestion control and other guidelines
  described for use with UDP in Section 3.

  UDP-Lite changes the semantics of the UDP "payload length" field to
  that of a "checksum coverage length" field.  Otherwise, UDP-Lite is
  semantically identical to UDP.  The interface of UDP-Lite differs
  from that of UDP by the addition of a single (socket) option that
  communicates a checksum coverage length value: at the sender, this
  specifies the intended checksum coverage, with the remaining
  unprotected part of the payload called the "error-insensitive part".
  By default, the UDP-Lite checksum coverage extends across the entire
  datagram.  If required, an application may dynamically modify this
  length value, e.g., to offer greater protection to some messages.
  UDP-Lite always verifies that a packet was delivered to the intended
  destination, i.e., always verifies the header fields.  Errors in the
  insensitive part will not cause a UDP datagram to be discarded by the
  destination.  Applications using UDP-Lite therefore MUST NOT make
  assumptions regarding the correctness of the data received in the
  insensitive part of the UDP-Lite payload.

  The sending application SHOULD select the minimum checksum coverage
  to include all sensitive protocol headers.  For example, applications
  that use the Real-Time Protocol (RTP) [RFC3550] will likely want to
  protect the RTP header against corruption.  Applications, where
  appropriate, MUST also introduce their own appropriate validity
  checks for protocol information carried in the insensitive part of
  the UDP-Lite payload (e.g., internal CRCs).

  The receiver must set a minimum coverage threshold for incoming
  packets that is not smaller than the smallest coverage used by the
  sender [RFC3828].  The receiver SHOULD select a threshold that is
  sufficiently large to block packets with an inappropriately short
  coverage field.  This may be a fixed value, or may be negotiated by
  an application.  UDP-Lite does not provide mechanisms to negotiate
  the checksum coverage between the sender and receiver.

  Applications may still experience packet loss, rather than
  corruption, when using UDP-Lite.  The enhancements offered by UDP-
  Lite rely upon a link being able to intercept the UDP-Lite header to
  correctly identify the partial coverage required.  When tunnels
  and/or encryption are used, this can result in UDP-Lite datagrams
  being treated the same as UDP datagrams, i.e., result in packet loss.
  Use of IP fragmentation can also prevent special treatment for UDP-
  Lite datagrams, and this is another reason why applications SHOULD
  avoid IP fragmentation (Section 3.2).





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3.5.  Middlebox Traversal Guidelines

  Network address translators (NATs) and firewalls are examples of
  intermediary devices ("middleboxes") that can exist along an end-to-
  end path.  A middlebox typically performs a function that requires it
  to maintain per-flow state.  For connection-oriented protocols, such
  as TCP, middleboxes snoop and parse the connection-management traffic
  and create and destroy per-flow state accordingly.  For a
  connectionless protocol such as UDP, this approach is not possible.
  Consequently, middleboxes may create per-flow state when they see a
  packet that indicates a new flow, and destroy the state after some
  period of time during which no packets belonging to the same flow
  have arrived.

  Depending on the specific function that the middlebox performs, this
  behavior can introduce a time-dependency that restricts the kinds of
  UDP traffic exchanges that will be successful across the middlebox.
  For example, NATs and firewalls typically define the partial path on
  one side of them to be interior to the domain they serve, whereas the
  partial path on their other side is defined to be exterior to that
  domain.  Per-flow state is typically created when the first packet
  crosses from the interior to the exterior, and while the state is
  present, NATs and firewalls will forward return traffic.  Return
  traffic that arrives after the per-flow state has timed out is
  dropped, as is other traffic that arrives from the exterior.

  Many applications that use UDP for communication operate across
  middleboxes without needing to employ additional mechanisms.  One
  example is the Domain Name System (DNS), which has a strict request-
  response communication pattern that typically completes within
  seconds.

  Other applications may experience communication failures when
  middleboxes destroy the per-flow state associated with an application
  session during periods when the application does not exchange any UDP
  traffic.  Applications SHOULD be able to gracefully handle such
  communication failures and implement mechanisms to re-establish
  application-layer sessions and state.

  For some applications, such as media transmissions, this re-
  synchronization is highly undesirable, because it can cause user-
  perceivable playback artifacts.  Such specialized applications MAY
  send periodic keep-alive messages to attempt to refresh middlebox
  state.  It is important to note that keep-alive messages are NOT
  RECOMMENDED for general use -- they are unnecessary for many
  applications and can consume significant amounts of system and
  network resources.




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  An application that needs to employ keep-alives to deliver useful
  service over UDP in the presence of middleboxes SHOULD NOT transmit
  them more frequently than once every 15 seconds and SHOULD use longer
  intervals when possible.  No common timeout has been specified for
  per-flow UDP state for arbitrary middleboxes.  NATs require a state
  timeout of 2 minutes or longer [RFC4787].  However, empirical
  evidence suggests that a significant fraction of currently deployed
  middleboxes unfortunately use shorter timeouts.  The timeout of 15
  seconds originates with the Interactive Connectivity Establishment
  (ICE) protocol [ICE].  When applications are deployed in more
  controlled network environments, the deployers SHOULD investigate
  whether the target environment allows applications to use longer
  intervals, or whether it offers mechanisms to explicitly control
  middlebox state timeout durations, for example, using Middlebox
  Communications (MIDCOM) [RFC3303], Next Steps in Signaling (NSIS)
  [NSLP], or Universal Plug and Play (UPnP) [UPnP].  It is RECOMMENDED
  that applications apply slight random variations ("jitter") to the
  timing of keep-alive transmissions, to reduce the potential for
  persistent synchronization between keep-alive transmissions from
  different hosts.

  Sending keep-alives is not a substitute for implementing robust
  connection handling.  Like all UDP datagrams, keep-alives can be
  delayed or dropped, causing middlebox state to time out.  In
  addition, the congestion control guidelines in Section 3.1 cover all
  UDP transmissions by an application, including the transmission of
  middlebox keep-alives.  Congestion control may thus lead to delays or
  temporary suspension of keep-alive transmission.

  Keep-alive messages are NOT RECOMMENDED for general use.  They are
  unnecessary for many applications and may consume significant
  resources.  For example, on battery-powered devices, if an
  application needs to maintain connectivity for long periods with
  little traffic, the frequency at which keep-alives are sent can
  become the determining factor that governs power consumption,
  depending on the underlying network technology.  Because many
  middleboxes are designed to require keep-alives for TCP connections
  at a frequency that is much lower than that needed for UDP, this
  difference alone can often be sufficient to prefer TCP over UDP for
  these deployments.  On the other hand, there is anecdotal evidence
  that suggests that direct communication through middleboxes, e.g., by
  using ICE [ICE], does succeed less often with TCP than with UDP.  The
  tradeoffs between different transport protocols -- especially when it
  comes to middlebox traversal -- deserve careful analysis.







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3.6.  Programming Guidelines

  The de facto standard application programming interface (API) for
  TCP/IP applications is the "sockets" interface [POSIX].  Some
  platforms also offer applications the ability to directly assemble
  and transmit IP packets through "raw sockets" or similar facilities.
  This is a second, more cumbersome method of using UDP.  The
  guidelines in this document cover all such methods through which an
  application may use UDP.  Because the sockets API is by far the most
  common method, the remainder of this section discusses it in more
  detail.

  Although the sockets API was developed for UNIX in the early 1980s, a
  wide variety of non-UNIX operating systems also implement this.  The
  sockets API supports both IPv4 and IPv6 [RFC3493].  The UDP sockets
  API differs from that for TCP in several key ways.  Because
  application programmers are typically more familiar with the TCP
  sockets API, the remainder of this section discusses these
  differences.  [STEVENS] provides usage examples of the UDP sockets
  API.

  UDP datagrams may be directly sent and received, without any
  connection setup.  Using the sockets API, applications can receive
  packets from more than one IP source address on a single UDP socket.
  Some servers use this to exchange data with more than one remote host
  through a single UDP socket at the same time.  Many applications need
  to ensure that they receive packets from a particular source address;
  these applications MUST implement corresponding checks at the
  application layer or explicitly request that the operating system
  filter the received packets.

  If a client/server application executes on a host with more than one
  IP interface, the application SHOULD send any UDP responses with an
  IP source address that matches the IP destination address of the UDP
  datagram that carried the request (see [RFC1122], Section 4.1.3.5).
  Many middleboxes expect this transmission behavior and drop replies
  that are sent from a different IP address, as explained in
  Section 3.5.

  A UDP receiver can receive a valid UDP datagram with a zero-length
  payload.  Note that this is different from a return value of zero
  from a read() socket call, which for TCP indicates the end of the
  connection.

  Many operating systems also allow a UDP socket to be connected, i.e.,
  to bind a UDP socket to a specific pair of addresses and ports.  This
  is similar to the corresponding TCP sockets API functionality.
  However, for UDP, this is only a local operation that serves to



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  simplify the local send/receive functions and to filter the traffic
  for the specified addresses and ports.  Binding a UDP socket does not
  establish a connection -- UDP does not notify the remote end when a
  local UDP socket is bound.  Binding a socket also allows configuring
  options that affect the UDP or IP layers, for example, use of the UDP
  checksum or the IP Timestamp option.  On some stacks, a bound socket
  also allows an application to be notified when ICMP error messages
  are received for its transmissions [RFC1122].

  UDP provides no flow-control.  This is another reason why UDP-based
  applications need to be robust in the presence of packet loss.  This
  loss can also occur within the sending host, when an application
  sends data faster than the line rate of the outbound network
  interface.  It can also occur on the destination, where receive calls
  fail to return all the data that was sent when the application issues
  them too infrequently (i.e., such that the receive buffer overflows).
  Robust flow control mechanisms are difficult to implement, which is
  why applications that need this functionality SHOULD consider using a
  full-featured transport protocol.

  When an application closes a TCP, SCTP or DCCP socket, the transport
  protocol on the receiving host is required to maintain TIME-WAIT
  state.  This prevents delayed packets from the closed connection
  instance from being mistakenly associated with a later connection
  instance that happens to reuse the same IP address and port pairs.
  The UDP protocol does not implement such a mechanism.  Therefore,
  UDP-based applications need to be robust in this case.  One
  application may close a socket or terminate, followed in time by
  another application receiving on the same port.  This later
  application may then receive packets intended for the first
  application that were delayed in the network.

  The Internet can provide service differentiation to applications
  based on IP-layer packet markings [RFC2475].  This facility can be
  used for UDP traffic.  Different operating systems provide different
  interfaces for marking packets to applications.  Differentiated
  services require support from the network, and application deployers
  need to discuss the provisioning of this functionality with their
  network operator.

3.7.  ICMP Guidelines

  Applications can utilize information about ICMP error messages that
  the UDP layer passes up for a variety of purposes [RFC1122].
  Applications SHOULD validate that the information in the ICMP message
  payload, e.g., a reported error condition, corresponds to a UDP
  datagram that the application actually sent.  Note that not all APIs




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  have the necessary functions to support this validation, and some
  APIs already perform this validation internally before passing ICMP
  information to the application.

  Any application response to ICMP error messages SHOULD be robust to
  temporary routing failures, i.e., transient ICMP "unreachable"
  messages should not normally cause a communication abort.
  Applications SHOULD appropriately process ICMP messages generated in
  response to transmitted traffic.  A correct response often requires
  context, such as local state about communication instances to each
  destination, that although readily available in connection-oriented
  transport protocols is not always maintained by UDP-based
  applications.

4.  Security Considerations

  UDP does not provide communications security.  Applications that need
  to protect their communications against eavesdropping, tampering, or
  message forgery SHOULD employ end-to-end security services provided
  by other IETF protocols.  Applications that respond to short requests
  with potentially large responses are vulnerable to amplification
  attacks, and SHOULD authenticate the sender before responding.  The
  source IP address of a request is not a useful authenticator, because
  it can be spoofed.

  One option of securing UDP communications is with IPsec [RFC4301],
  which can provide authentication for flows of IP packets through the
  Authentication Header (AH) [RFC4302] and encryption and/or
  authentication through the Encapsulating Security Payload (ESP)
  [RFC4303].  Applications use the Internet Key Exchange (IKE)
  [RFC4306] to configure IPsec for their sessions.  Depending on how
  IPsec is configured for a flow, it can authenticate or encrypt the
  UDP headers as well as UDP payloads.  If an application only requires
  authentication, ESP with no encryption but with authentication is
  often a better option than AH, because ESP can operate across
  middleboxes.  An application that uses IPsec requires the support of
  an operating system that implements the IPsec protocol suite.

  Although it is possible to use IPsec to secure UDP communications,
  not all operating systems support IPsec or allow applications to
  easily configure it for their flows.  A second option of securing UDP
  communications is through Datagram Transport Layer Security (DTLS)
  [RFC4347].  DTLS provides communication privacy by encrypting UDP
  payloads.  It does not protect the UDP headers.  Applications can
  implement DTLS without relying on support from the operating system.






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  Many other options for authenticating or encrypting UDP payloads
  exist.  For example, the GSS-API security framework [RFC2743] or
  Cryptographic Message Syntax (CMS) [RFC3852] could be used to protect
  UDP payloads.  The IETF standard for securing RTP [RFC3550]
  communication sessions over UDP is the Secure Real-time Transport
  Protocol (SRTP) [RFC3711].  In some applications, a better solution
  is to protect larger stand-alone objects, such as files or messages,
  instead of individual UDP payloads.  In these situations, CMS
  [RFC3852], S/MIME [RFC3851] or OpenPGP [RFC4880] could be used.  In
  addition, there are many non-IETF protocols in this area.

  Like congestion control mechanisms, security mechanisms are difficult
  to design and implement correctly.  It is hence RECOMMENDED that
  applications employ well-known standard security mechanisms such as
  DTLS or IPsec, rather than inventing their own.

  The Generalized TTL Security Mechanism (GTSM) [RFC5082] may be used
  with UDP applications (especially when the intended endpoint is on
  the same link as the sender).  This is a lightweight mechanism that
  allows a receiver to filter unwanted packets.

  In terms of congestion control, [RFC2309] and [RFC2914] discuss the
  dangers of congestion-unresponsive flows to the Internet.  This
  document provides guidelines to designers of UDP-based applications
  to congestion-control their transmissions, and does not raise any
  additional security concerns.

5.  Summary

  This section summarizes the guidelines made in Sections 3 and 4 in a
  tabular format (Table 1) for easy referencing.




















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  +---------------------------------------------------------+---------+
  | Recommendation                                          | Section |
  +---------------------------------------------------------+---------+
  | MUST tolerate a wide range of Internet path conditions  | 3       |
  | SHOULD use a full-featured transport (TCP, SCTP, DCCP)  |         |
  |                                                         |         |
  | SHOULD control rate of transmission                     | 3.1     |
  | SHOULD perform congestion control over all traffic      |         |
  |                                                         |         |
  | for bulk transfers,                                     | 3.1.1   |
  | SHOULD consider implementing TFRC                       |         |
  | else, SHOULD in other ways use bandwidth similar to TCP |         |
  |                                                         |         |
  | for non-bulk transfers,                                 | 3.1.2   |
  | SHOULD measure RTT and transmit max. 1 datagram/RTT     |         |
  | else, SHOULD send at most 1 datagram every 3 seconds    |         |
  | SHOULD back-off retransmission timers following loss    |         |
  |                                                         |         |
  | for tunnels carrying IP Traffic,                        | 3.1.3   |
  | SHOULD NOT perform congestion control                   |         |
  |                                                         |         |
  | for non-IP tunnels or rate not determined by traffic,   | 3.1.3   |
  | SHOULD perform congestion control                       |         |
  |                                                         |         |
  | SHOULD NOT send datagrams that exceed the PMTU, i.e.,   | 3.2     |
  | SHOULD discover PMTU or send datagrams < minimum PMTU   |         |
  |                                                         |         |
  | SHOULD handle datagram loss, duplication, reordering    | 3.3     |
  | SHOULD be robust to delivery delays up to 2 minutes     |         |
  |                                                         |         |
  | SHOULD enable IPv4 UDP checksum                         | 3.4     |
  | MUST enable IPv6 UDP checksum                           |         |
  | else, MAY use UDP-Lite with suitable checksum coverage  | 3.4.1   |
  |                                                         |         |
  | SHOULD NOT always send middlebox keep-alives            | 3.5     |
  | MAY use keep-alives when needed (min. interval 15 sec)  |         |
  |                                                         |         |
  | MUST check IP source address                            | 3.6     |
  | and, for client/server applications                     |         |
  | SHOULD send responses from src address matching request |         |
  |                                                         |         |
  | SHOULD use standard IETF security protocols when needed | 4       |
  +---------------------------------------------------------+---------+

                   Table 1: Summary of recommendations






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6.  Acknowledgments

  Thanks to Paul Aitken, Mark Allman, Francois Audet, Iljitsch van
  Beijnum, Stewart Bryant, Remi Denis-Courmont, Lisa Dusseault, Wesley
  Eddy, Pasi Eronen, Sally Floyd, Robert Hancock, Jeffrey Hutzelman,
  Cullen Jennings, Tero Kivinen, Peter Koch, Jukka Manner, Philip
  Matthews, Joerg Ott, Colin Perkins, Tom Petch, Carlos Pignataro, Pasi
  Sarolahti, Pascal Thubert, Joe Touch, Dave Ward, and Magnus
  Westerlund for their comments on this document.

  The middlebox traversal guidelines in Section 3.5 incorporate ideas
  from Section 5 of [BEHAVE-APP] by Bryan Ford, Pyda Srisuresh, and Dan
  Kegel.

  Lars Eggert is partly funded by [TRILOGY], a research project
  supported by the European Commission under its Seventh Framework
  Program.  Gorry Fairhurst was partly funded by the EC SatNEx project.

7.  References

7.1.  Normative References

  [RFC0768]     Postel, J., "User Datagram Protocol", STD 6, RFC 768,
                August 1980.

  [RFC0793]     Postel, J., "Transmission Control Protocol", STD 7,
                RFC 793, September 1981.

  [RFC1122]     Braden, R., "Requirements for Internet Hosts -
                Communication Layers", STD 3, RFC 1122, October 1989.

  [RFC1191]     Mogul, J. and S. Deering, "Path MTU discovery",
                RFC 1191, November 1990.

  [RFC1981]     McCann, J., Deering, S., and J. Mogul, "Path MTU
                Discovery for IP version 6", RFC 1981, August 1996.

  [RFC2119]     Bradner, S., "Key words for use in RFCs to Indicate
                Requirement Levels", BCP 14, RFC 2119, March 1997.

  [RFC2460]     Deering, S. and R. Hinden, "Internet Protocol, Version
                6 (IPv6) Specification", RFC 2460, December 1998.

  [RFC2914]     Floyd, S., "Congestion Control Principles", BCP 41,
                RFC 2914, September 2000.

  [RFC2988]     Paxson, V. and M. Allman, "Computing TCP's
                Retransmission Timer", RFC 2988, November 2000.



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  [RFC3828]     Larzon, L-A., Degermark, M., Pink, S., Jonsson, L-E.,
                and G. Fairhurst, "The Lightweight User Datagram
                Protocol (UDP-Lite)", RFC 3828, July 2004.

  [RFC4787]     Audet, F. and C. Jennings, "Network Address Translation
                (NAT) Behavioral Requirements for Unicast UDP",
                BCP 127, RFC 4787, January 2007.

  [RFC4821]     Mathis, M. and J. Heffner, "Packetization Layer Path
                MTU Discovery", RFC 4821, March 2007.

  [RFC5348]     Floyd, S., Handley, M., Padhye, J., and J. Widmer, "TCP
                Friendly Rate Control (TFRC): Protocol Specification",
                RFC 5348, September 2008.

7.2.  Informative References

  [BEHAVE-APP]  Ford, B., "Application Design Guidelines for Traversal
                through Network Address Translators", Work in Progress,
                March 2007.

  [CCID4]       Floyd, S. and E. Kohler, "Profile for Datagram
                Congestion Control Protocol (DCCP) Congestion ID 4:
                TCP-Friendly Rate Control for Small Packets (TFRC-SP)",
                Work in Progress, February 2008.

  [FABER]       Faber, T., Touch, J., and W. Yue, "The TIME-WAIT State
                in TCP and Its Effect on Busy Servers", Proc. IEEE
                Infocom, March 1999.

  [GIST]        Schulzrinne, H. and R. Hancock, "GIST: General Internet
                Signalling Transport", Work in Progress, July 2008.

  [ICE]         Rosenberg, J., "Interactive Connectivity Establishment
                (ICE): A Protocol for Network Address Translator (NAT)
                Traversal for Offer/Answer Protocols", Work
                in Progress, October 2007.

  [NSLP]        Stiemerling, M., Tschofenig, H., Aoun, C., and E.
                Davies, "NAT/Firewall NSIS Signaling Layer Protocol
                (NSLP)", Work in Progress, September 2008.

  [POSIX]       IEEE Std. 1003.1-2001, "Standard for Information
                Technology - Portable Operating System Interface
                (POSIX)", Open Group Technical Standard: Base
                Specifications Issue 6, ISO/IEC 9945:2002,
                December 2001.




Eggert & Fairhurst       Best Current Practice                 [Page 23]

RFC 5405              Unicast UDP Usage Guidelines         November 2008


  [RFC0896]     Nagle, J., "Congestion control in IP/TCP
                internetworks", RFC 896, January 1984.

  [RFC0919]     Mogul, J., "Broadcasting Internet Datagrams", STD 5,
                RFC 919, October 1984.

  [RFC1112]     Deering, S., "Host extensions for IP multicasting",
                STD 5, RFC 1112, August 1989.

  [RFC1536]     Kumar, A., Postel, J., Neuman, C., Danzig, P., and S.
                Miller, "Common DNS Implementation Errors and Suggested
                Fixes", RFC 1536, October 1993.

  [RFC1546]     Partridge, C., Mendez, T., and W. Milliken, "Host
                Anycasting Service", RFC 1546, November 1993.

  [RFC2309]     Braden, B., Clark, D., Crowcroft, J., Davie, B.,
                Deering, S., Estrin, D., Floyd, S., Jacobson, V.,
                Minshall, G., Partridge, C., Peterson, L.,
                Ramakrishnan, K., Shenker, S., Wroclawski, J., and L.
                Zhang, "Recommendations on Queue Management and
                Congestion Avoidance in the Internet", RFC 2309,
                April 1998.

  [RFC2475]     Blake, S., Black, D., Carlson, M., Davies, E., Wang,
                Z., and W. Weiss, "An Architecture for Differentiated
                Services", RFC 2475, December 1998.

  [RFC2675]     Borman, D., Deering, S., and R. Hinden, "IPv6
                Jumbograms", RFC 2675, August 1999.

  [RFC2743]     Linn, J., "Generic Security Service Application Program
                Interface Version 2, Update 1", RFC 2743, January 2000.

  [RFC3048]     Whetten, B., Vicisano, L., Kermode, R., Handley, M.,
                Floyd, S., and M. Luby, "Reliable Multicast Transport
                Building Blocks for One-to-Many Bulk-Data Transfer",
                RFC 3048, January 2001.

  [RFC3124]     Balakrishnan, H. and S. Seshan, "The Congestion
                Manager", RFC 3124, June 2001.

  [RFC3261]     Rosenberg, J., Schulzrinne, H., Camarillo, G.,
                Johnston, A., Peterson, J., Sparks, R., Handley, M.,
                and E. Schooler, "SIP: Session Initiation Protocol",
                RFC 3261, June 2002.





Eggert & Fairhurst       Best Current Practice                 [Page 24]

RFC 5405              Unicast UDP Usage Guidelines         November 2008


  [RFC3303]     Srisuresh, P., Kuthan, J., Rosenberg, J., Molitor, A.,
                and A. Rayhan, "Middlebox communication architecture
                and framework", RFC 3303, August 2002.

  [RFC3493]     Gilligan, R., Thomson, S., Bound, J., McCann, J., and
                W. Stevens, "Basic Socket Interface Extensions for
                IPv6", RFC 3493, February 2003.

  [RFC3550]     Schulzrinne, H., Casner, S., Frederick, R., and V.
                Jacobson, "RTP: A Transport Protocol for Real-Time
                Applications", STD 64, RFC 3550, July 2003.

  [RFC3551]     Schulzrinne, H. and S. Casner, "RTP Profile for Audio
                and Video Conferences with Minimal Control", STD 65,
                RFC 3551, July 2003.

  [RFC3711]     Baugher, M., McGrew, D., Naslund, M., Carrara, E., and
                K. Norrman, "The Secure Real-time Transport Protocol
                (SRTP)", RFC 3711, March 2004.

  [RFC3738]     Luby, M. and V. Goyal, "Wave and Equation Based Rate
                Control (WEBRC) Building Block", RFC 3738, April 2004.

  [RFC3758]     Stewart, R., Ramalho, M., Xie, Q., Tuexen, M., and P.
                Conrad, "Stream Control Transmission Protocol (SCTP)
                Partial Reliability Extension", RFC 3758, May 2004.

  [RFC3819]     Karn, P., Bormann, C., Fairhurst, G., Grossman, D.,
                Ludwig, R., Mahdavi, J., Montenegro, G., Touch, J., and
                L. Wood, "Advice for Internet Subnetwork Designers",
                BCP 89, RFC 3819, July 2004.

  [RFC3851]     Ramsdell, B., "Secure/Multipurpose Internet Mail
                Extensions (S/MIME) Version 3.1 Message Specification",
                RFC 3851, July 2004.

  [RFC3852]     Housley, R., "Cryptographic Message Syntax (CMS)",
                RFC 3852, July 2004.

  [RFC4301]     Kent, S. and K. Seo, "Security Architecture for the
                Internet Protocol", RFC 4301, December 2005.

  [RFC4302]     Kent, S., "IP Authentication Header", RFC 4302,
                December 2005.

  [RFC4303]     Kent, S., "IP Encapsulating Security Payload (ESP)",
                RFC 4303, December 2005.




Eggert & Fairhurst       Best Current Practice                 [Page 25]

RFC 5405              Unicast UDP Usage Guidelines         November 2008


  [RFC4306]     Kaufman, C., "Internet Key Exchange (IKEv2) Protocol",
                RFC 4306, December 2005.

  [RFC4340]     Kohler, E., Handley, M., and S. Floyd, "Datagram
                Congestion Control Protocol (DCCP)", RFC 4340,
                March 2006.

  [RFC4341]     Floyd, S. and E. Kohler, "Profile for Datagram
                Congestion Control Protocol (DCCP) Congestion Control
                ID 2: TCP-like Congestion Control", RFC 4341,
                March 2006.

  [RFC4342]     Floyd, S., Kohler, E., and J. Padhye, "Profile for
                Datagram Congestion Control Protocol (DCCP) Congestion
                Control ID 3: TCP-Friendly Rate Control (TFRC)",
                RFC 4342, March 2006.

  [RFC4347]     Rescorla, E. and N. Modadugu, "Datagram Transport Layer
                Security", RFC 4347, April 2006.

  [RFC4654]     Widmer, J. and M. Handley, "TCP-Friendly Multicast
                Congestion Control (TFMCC): Protocol Specification",
                RFC 4654, August 2006.

  [RFC4880]     Callas, J., Donnerhacke, L., Finney, H., Shaw, D., and
                R. Thayer, "OpenPGP Message Format", RFC 4880,
                November 2007.

  [RFC4960]     Stewart, R., "Stream Control Transmission Protocol",
                RFC 4960, September 2007.

  [RFC4963]     Heffner, J., Mathis, M., and B. Chandler, "IPv4
                Reassembly Errors at High Data Rates", RFC 4963,
                July 2007.

  [RFC4987]     Eddy, W., "TCP SYN Flooding Attacks and Common
                Mitigations", RFC 4987, August 2007.

  [RFC5082]     Gill, V., Heasley, J., Meyer, D., Savola, P., and C.
                Pignataro, "The Generalized TTL Security Mechanism
                (GTSM)", RFC 5082, October 2007.

  [STEVENS]     Stevens, W., Fenner, B., and A. Rudoff, "UNIX Network
                Programming, The sockets Networking API", Addison-
                Wesley, 2004.

  [TRILOGY]     "Trilogy Project", <http://www.trilogy-project.org>.




Eggert & Fairhurst       Best Current Practice                 [Page 26]

RFC 5405              Unicast UDP Usage Guidelines         November 2008


  [UPnP]        UPnP Forum, "Internet Gateway Device (IGD) Standardized
                Device Control Protocol V 1.0", November 2001.

Authors' Addresses

  Lars Eggert
  Nokia Research Center
  P.O. Box 407
  Nokia Group  00045
  Finland

  Phone: +358 50 48 24461
  EMail: [email protected]
  URI:   http://people.nokia.net/~lars/


  Godred Fairhurst
  University of Aberdeen
  Department of Engineering
  Fraser Noble Building
  Aberdeen  AB24 3UE
  Scotland

  EMail: [email protected]
  URI:   http://www.erg.abdn.ac.uk/


























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