Network Working Group                                         A. Romanow
Request for Comments: 4297                                         Cisco
Category: Informational                                         J. Mogul
                                                                     HP
                                                              T. Talpey
                                                                 NetApp
                                                              S. Bailey
                                                              Sandburst
                                                          December 2005


     Remote Direct Memory Access (RDMA) over IP Problem Statement

Status of This Memo

  This memo provides information for the Internet community.  It does
  not specify an Internet standard of any kind.  Distribution of this
  memo is unlimited.

Copyright Notice

  Copyright (C) The Internet Society (2005).

Abstract

  Overhead due to the movement of user data in the end-system network
  I/O processing path at high speeds is significant, and has limited
  the use of Internet protocols in interconnection networks, and the
  Internet itself -- especially where high bandwidth, low latency,
  and/or low overhead are required by the hosted application.

  This document examines this overhead, and addresses an architectural,
  IP-based "copy avoidance" solution for its elimination, by enabling
  Remote Direct Memory Access (RDMA).

















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Table of Contents

  1. Introduction ....................................................2
  2. The High Cost of Data Movement Operations in Network I/O ........4
     2.1. Copy avoidance improves processing overhead. ...............5
  3. Memory bandwidth is the root cause of the problem. ..............6
  4. High copy overhead is problematic for many key Internet
     applications. ...................................................8
  5. Copy Avoidance Techniques ......................................10
     5.1. A Conceptual Framework: DDP and RDMA ......................11
  6. Conclusions ....................................................12
  7. Security Considerations ........................................12
  8. Terminology ....................................................14
  9. Acknowledgements ...............................................14
  10. Informative References ........................................15

1.  Introduction

  This document considers the problem of high host processing overhead
  associated with the movement of user data to and from the network
  interface under high speed conditions.  This problem is often
  referred to as the "I/O bottleneck" [CT90].  More specifically, the
  source of high overhead that is of interest here is data movement
  operations, i.e., copying.  The throughput of a system may therefore
  be limited by the overhead of this copying.  This issue is not to be
  confused with TCP offload, which is not addressed here.  High speed
  refers to conditions where the network link speed is high, relative
  to the bandwidths of the host CPU and memory.  With today's computer
  systems, one Gigabit per second (Gbits/s) and over is considered high
  speed.

  High costs associated with copying are an issue primarily for large
  scale systems.  Although smaller systems such as rack-mounted PCs and
  small workstations would benefit from a reduction in copying
  overhead, the benefit to smaller machines will be primarily in the
  next few years as they scale the amount of bandwidth they handle.
  Today, it is large system machines with high bandwidth feeds, usually
  multiprocessors and clusters, that are adversely affected by copying
  overhead.  Examples of such machines include all varieties of
  servers: database servers, storage servers, application servers for
  transaction processing, for e-commerce, and web serving, content
  distribution, video distribution, backups, data mining and decision
  support, and scientific computing.

  Note that such servers almost exclusively service many concurrent
  sessions (transport connections), which, in aggregate, are
  responsible for > 1 Gbits/s of communication.  Nonetheless, the cost




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  of copying overhead for a particular load is the same whether from
  few or many sessions.

  The I/O bottleneck, and the role of data movement operations, have
  been widely studied in research and industry over the last
  approximately 14 years, and we draw freely on these results.
  Historically, the I/O bottleneck has received attention whenever new
  networking technology has substantially increased line rates: 100
  Megabit per second (Mbits/s) Fast Ethernet and Fibre Distributed Data
  Interface [FDDI], 155 Mbits/s Asynchronous Transfer Mode [ATM], 1
  Gbits/s Ethernet.  In earlier speed transitions, the availability of
  memory bandwidth allowed the I/O bottleneck issue to be deferred.
  Now however, this is no longer the case.  While the I/O problem is
  significant at 1 Gbits/s, it is the introduction of 10 Gbits/s
  Ethernet which is motivating an upsurge of activity in industry and
  research [IB, VI, CGY01, Ma02, MAF+02].

  Because of high overhead of end-host processing in current
  implementations, the TCP/IP protocol stack is not used for high speed
  transfer.  Instead, special purpose network fabrics, using a
  technology generally known as Remote Direct Memory Access (RDMA),
  have been developed and are widely used.  RDMA is a set of mechanisms
  that allow the network adapter, under control of the application, to
  steer data directly into and out of application buffers.  Examples of
  such interconnection fabrics include Fibre Channel [FIBRE] for block
  storage transfer, Virtual Interface Architecture [VI] for database
  clusters, and Infiniband [IB], Compaq Servernet [SRVNET], and
  Quadrics [QUAD] for System Area Networks.  These link level
  technologies limit application scaling in both distance and size,
  meaning that the number of nodes cannot be arbitrarily large.

  This problem statement substantiates the claim that in network I/O
  processing, high overhead results from data movement operations,
  specifically copying; and that copy avoidance significantly decreases
  this processing overhead.  It describes when and why the high
  processing overheads occur, explains why the overhead is problematic,
  and points out which applications are most affected.

  The document goes on to discuss why the problem is relevant to the
  Internet and to Internet-based applications.  Applications that
  store, manage, and distribute the information of the Internet are
  well suited to applying the copy avoidance solution.  They will
  benefit by avoiding high processing overheads, which removes limits
  to the available scaling of tiered end-systems.  Copy avoidance also
  eliminates latency for these systems, which can further benefit
  effective distributed processing.





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  In addition, this document introduces an architectural approach to
  solving the problem, which is developed in detail in [BT05].  It also
  discusses how the proposed technology may introduce security concerns
  and how they should be addressed.

  Finally, this document includes a Terminology section to aid as a
  reference for several new terms introduced by RDMA.

2.  The High Cost of Data Movement Operations in Network I/O

  A wealth of data from research and industry shows that copying is
  responsible for substantial amounts of processing overhead.  It
  further shows that even in carefully implemented systems, eliminating
  copies significantly reduces the overhead, as referenced below.

  Clark et al. [CJRS89] in 1989 shows that TCP [Po81] overhead
  processing is attributable to both operating system costs (such as
  interrupts, context switches, process management, buffer management,
  timer management) and the costs associated with processing individual
  bytes (specifically, computing the checksum and moving data in
  memory).  They found that moving data in memory is the more important
  of the costs, and their experiments show that memory bandwidth is the
  greatest source of limitation.  In the data presented [CJRS89], 64%
  of the measured microsecond overhead was attributable to data
  touching operations, and 48% was accounted for by copying.  The
  system measured Berkeley TCP on a Sun-3/60 using 1460 Byte Ethernet
  packets.

  In a well-implemented system, copying can occur between the network
  interface and the kernel, and between the kernel and application
  buffers; there are two copies, each of which are two memory bus
  crossings, for read and write.  Although in certain circumstances it
  is possible to do better, usually two copies are required on receive.

  Subsequent work has consistently shown the same phenomenon as the
  earlier Clark study.  A number of studies report results that data-
  touching operations, checksumming and data movement, dominate the
  processing costs for messages longer than 128 Bytes [BS96, CGY01,
  Ch96, CJRS89, DAPP93, KP96].  For smaller sized messages, per-packet
  overheads dominate [KP96, CGY01].

  The percentage of overhead due to data-touching operations increases
  with packet size, since time spent on per-byte operations scales
  linearly with message size [KP96].  For example, Chu [Ch96] reported
  substantial per-byte latency costs as a percentage of total
  networking software costs for an MTU size packet on a SPARCstation/20





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  running memory-to-memory TCP tests over networks with 3 different MTU
  sizes.  The percentage of total software costs attributable to
  per-byte operations were:

     1500 Byte Ethernet 18-25%
     4352 Byte FDDI     35-50%
     9180 Byte ATM      55-65%

  Although many studies report results for data-touching operations,
  including checksumming and data movement together, much work has
  focused just on copying [BS96, Br99, Ch96, TK95].  For example,
  [KP96] reports results that separate processing times for checksum
  from data movement operations.  For the 1500 Byte Ethernet size, 20%
  of total processing overhead time is attributable to copying.  The
  study used 2 DECstations 5000/200 connected by an FDDI network.  (In
  this study, checksum accounts for 30% of the processing time.)

2.1.  Copy avoidance improves processing overhead.

  A number of studies show that eliminating copies substantially
  reduces overhead.  For example, results from copy-avoidance in the
  IO-Lite system [PDZ99], which aimed at improving web server
  performance, show a throughput increase of 43% over an optimized web
  server, and 137% improvement over an Apache server.  The system was
  implemented in a 4.4BSD-derived UNIX kernel, and the experiments used
  a server system based on a 333MHz Pentium II PC connected to a
  switched 100 Mbits/s Fast Ethernet.

  There are many other examples where elimination of copying using a
  variety of different approaches showed significant improvement in
  system performance [CFF+94, DP93, EBBV95, KSZ95, TK95, Wa97].  We
  will discuss the results of one of these studies in detail in order
  to clarify the significant degree of improvement produced by copy
  avoidance [Ch02].

  Recent work by Chase et al. [CGY01], measuring CPU utilization, shows
  that avoiding copies reduces CPU time spent on data access from 24%
  to 15% at 370 Mbits/s for a 32 KBytes MTU using an AlphaStation
  XP1000 and a Myrinet adapter [BCF+95].  This is an absolute
  improvement of 9% due to copy avoidance.

  The total CPU utilization was 35%, with data access accounting for
  24%.  Thus, the relative importance of reducing copies is 26%.  At
  370 Mbits/s, the system is not very heavily loaded.  The relative
  improvement in achievable bandwidth is 34%.  This is the improvement
  we would see if copy avoidance were added when the machine was
  saturated by network I/O.




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  Note that improvement from the optimization becomes more important if
  the overhead it targets is a larger share of the total cost.  This is
  what happens if other sources of overhead, such as checksumming, are
  eliminated.  In [CGY01], after removing checksum overhead, copy
  avoidance reduces CPU utilization from 26% to 10%.  This is a 16%
  absolute reduction, a 61% relative reduction, and a 160% relative
  improvement in achievable bandwidth.

  In fact, today's network interface hardware commonly offloads the
  checksum, which removes the other source of per-byte overhead.  They
  also coalesce interrupts to reduce per-packet costs.  Thus, today
  copying costs account for a relatively larger part of CPU utilization
  than previously, and therefore relatively more benefit is to be
  gained in reducing them.  (Of course this argument would be specious
  if the amount of overhead were insignificant, but it has been shown
  to be substantial.  [BS96, Br99, Ch96, KP96, TK95])

3.  Memory bandwidth is the root cause of the problem.

  Data movement operations are expensive because memory bandwidth is
  scarce relative to network bandwidth and CPU bandwidth [PAC+97].
  This trend existed in the past and is expected to continue into the
  future [HP97, STREAM], especially in large multiprocessor systems.

  With copies crossing the bus twice per copy, network processing
  overhead is high whenever network bandwidth is large in comparison to
  CPU and memory bandwidths.  Generally, with today's end-systems, the
  effects are observable at network speeds over 1 Gbits/s.  In fact,
  with multiple bus crossings it is possible to see the bus bandwidth
  being the limiting factor for throughput.  This prevents such an
  end-system from simultaneously achieving full network bandwidth and
  full application performance.

  A common question is whether an increase in CPU processing power
  alleviates the problem of high processing costs of network I/O.  The
  answer is no, it is the memory bandwidth that is the issue.  Faster
  CPUs do not help if the CPU spends most of its time waiting for
  memory [CGY01].

  The widening gap between microprocessor performance and memory
  performance has long been a widely recognized and well-understood
  problem [PAC+97].  Hennessy [HP97] shows microprocessor performance
  grew from 1980-1998 at 60% per year, while the access time to DRAM
  improved at 10% per year, giving rise to an increasing "processor-
  memory performance gap".






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  Another source of relevant data is the STREAM Benchmark Reference
  Information website, which provides information on the STREAM
  benchmark [STREAM].  The benchmark is a simple synthetic benchmark
  program that measures sustainable memory bandwidth (in MBytes/s) and
  the corresponding computation rate for simple vector kernels measured
  in MFLOPS.  The website tracks information on sustainable memory
  bandwidth for hundreds of machines and all major vendors.

  Results show measured system performance statistics.  Processing
  performance from 1985-2001 increased at 50% per year on average, and
  sustainable memory bandwidth from 1975 to 2001 increased at 35% per
  year, on average, over all the systems measured.  A similar 15% per
  year lead of processing bandwidth over memory bandwidth shows up in
  another statistic, machine balance [Mc95], a measure of the relative
  rate of CPU to memory bandwidth (FLOPS/cycle) / (sustained memory
  ops/cycle) [STREAM].

  Network bandwidth has been increasing about 10-fold roughly every 8
  years, which is a 40% per year growth rate.

  A typical example illustrates that the memory bandwidth compares
  unfavorably with link speed.  The STREAM benchmark shows that a
  modern uniprocessor PC, for example the 1.2 GHz Athlon in 2001, will
  move the data 3 times in doing a receive operation: once for the
  network interface to deposit the data in memory, and twice for the
  CPU to copy the data.  With 1 GBytes/s of memory bandwidth, meaning
  one read or one write, the machine could handle approximately 2.67
  Gbits/s of network bandwidth, one third the copy bandwidth.  But this
  assumes 100% utilization, which is not possible, and more importantly
  the machine would be totally consumed!  (A rule of thumb for
  databases is that 20% of the machine should be required to service
  I/O, leaving 80% for the database application.  And, the less, the
  better.)

  In 2001, 1 Gbits/s links were common.  An application server may
  typically have two 1 Gbits/s connections: one connection backend to a
  storage server and one front-end, say for serving HTTP [FGM+99].
  Thus, the communications could use 2 Gbits/s.  In our typical
  example, the machine could handle 2.7 Gbits/s at its theoretical
  maximum while doing nothing else.  This means that the machine
  basically could not keep up with the communication demands in 2001;
  with the relative growth trends, the situation only gets worse.









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4.  High copy overhead is problematic for many key Internet
   applications.

  If a significant portion of resources on an application machine is
  consumed in network I/O rather than in application processing, it
  makes it difficult for the application to scale, i.e., to handle more
  clients, to offer more services.

  Several years ago the most affected applications were streaming
  multimedia, parallel file systems, and supercomputing on clusters
  [BS96].  In addition, today the applications that suffer from copying
  overhead are more central in Internet computing -- they store,
  manage, and distribute the information of the Internet and the
  enterprise.  They include database applications doing transaction
  processing, e-commerce, web serving, decision support, content
  distribution, video distribution, and backups.  Clusters are
  typically used for this category of application, since they have
  advantages of availability and scalability.

  Today these applications, which provide and manage Internet and
  corporate information, are typically run in data centers that are
  organized into three logical tiers.  One tier is typically a set of
  web servers connecting to the WAN.  The second tier is a set of
  application servers that run the specific applications usually on
  more powerful machines, and the third tier is backend databases.
  Physically, the first two tiers -- web server and application server
  -- are usually combined [Pi01].  For example, an e-commerce server
  communicates with a database server and with a customer site, or a
  content distribution server connects to a server farm, or an OLTP
  server connects to a database and a customer site.

  When network I/O uses too much memory bandwidth, performance on
  network paths between tiers can suffer.  (There might also be
  performance issues on Storage Area Network paths used either by the
  database tier or the application tier.)  The high overhead from
  network-related memory copies diverts system resources from other
  application processing.  It also can create bottlenecks that limit
  total system performance.

  There is high motivation to maximize the processing capacity of each
  CPU because scaling by adding CPUs, one way or another, has
  drawbacks.  For example, adding CPUs to a multiprocessor will not
  necessarily help because a multiprocessor improves performance only
  when the memory bus has additional bandwidth to spare.  Clustering
  can add additional complexity to handling the applications.

  In order to scale a cluster or multiprocessor system, one must
  proportionately scale the interconnect bandwidth.  Interconnect



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  bandwidth governs the performance of communication-intensive parallel
  applications; if this (often expressed in terms of "bisection
  bandwidth") is too low, adding additional processors cannot improve
  system throughput.  Interconnect latency can also limit the
  performance of applications that frequently share data between
  processors.

  So, excessive overheads on network paths in a "scalable" system both
  can require the use of more processors than optimal, and can reduce
  the marginal utility of those additional processors.

  Copy avoidance scales a machine upwards by removing at least two-
  thirds of the bus bandwidth load from the "very best" 1-copy (on
  receive) implementations, and removes at least 80% of the bandwidth
  overhead from the 2-copy implementations.

  The removal of bus bandwidth requirements, in turn, removes
  bottlenecks from the network processing path and increases the
  throughput of the machine.  On a machine with limited bus bandwidth,
  the advantages of removing this load is immediately evident, as the
  host can attain full network bandwidth.  Even on a machine with bus
  bandwidth adequate to sustain full network bandwidth, removal of bus
  bandwidth load serves to increase the availability of the machine for
  the processing of user applications, in some cases dramatically.

  An example showing poor performance with copies and improved scaling
  with copy avoidance is illustrative.  The IO-Lite work [PDZ99] shows
  higher server throughput servicing more clients using a zero-copy
  system.  In an experiment designed to mimic real world web conditions
  by simulating the effect of TCP WAN connections on the server, the
  performance of 3 servers was compared.  One server was Apache,
  another was an optimized server called Flash, and the third was the
  Flash server running IO-Lite, called Flash-Lite with zero copy.  The
  measurement was of throughput in requests/second as a function of the
  number of slow background clients that could be served.  As the table
  shows, Flash-Lite has better throughput, especially as the number of
  clients increases.

             Apache              Flash         Flash-Lite
             ------              -----         ----------
  #Clients   Throughput reqs/s   Throughput    Throughput

  0          520                 610           890
  16         390                 490           890
  32         360                 490           850
  64         360                 490           890
  128        310                 450           880
  256        310                 440           820



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  Traditional Web servers (which mostly send data and can keep most of
  their content in the file cache) are not the worst case for copy
  overhead.  Web proxies (which often receive as much data as they
  send) and complex Web servers based on System Area Networks or
  multi-tier systems will suffer more from copy overheads than in the
  example above.

5.  Copy Avoidance Techniques

  There have been extensive research investigation and industry
  experience with two main alternative approaches to eliminating data
  movement overhead, often along with improving other Operating System
  processing costs.  In one approach, hardware and/or software changes
  within a single host reduce processing costs.  In another approach,
  memory-to-memory networking [MAF+02], the exchange of explicit data
  placement information between hosts allows them to reduce processing
  costs.

  The single host approaches range from new hardware and software
  architectures [KSZ95, Wa97, DWB+93] to new or modified software
  systems [BS96, Ch96, TK95, DP93, PDZ99].  In the approach based on
  using a networking protocol to exchange information, the network
  adapter, under control of the application, places data directly into
  and out of application buffers, reducing the need for data movement.
  Commonly this approach is called RDMA, Remote Direct Memory Access.

  As discussed below, research and industry experience has shown that
  copy avoidance techniques within the receiver processing path alone
  have proven to be problematic.  The research special purpose host
  adapter systems had good performance and can be seen as precursors
  for the commercial RDMA-based adapters [KSZ95, DWB+93].  In software,
  many implementations have successfully achieved zero-copy transmit,
  but few have accomplished zero-copy receive.  And those that have
  done so make strict alignment and no-touch requirements on the
  application, greatly reducing the portability and usefulness of the
  implementation.

  In contrast, experience has proven satisfactory with memory-to-memory
  systems that permit RDMA; performance has been good and there have
  not been system or networking difficulties.  RDMA is a single
  solution.  Once implemented, it can be used with any OS and machine
  architecture, and it does not need to be revised when either of these
  are changed.

  In early work, one goal of the software approaches was to show that
  TCP could go faster with appropriate OS support [CJRS89, CFF+94].
  While this goal was achieved, further investigation and experience
  showed that, though possible to craft software solutions, specific



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  system optimizations have been complex, fragile, extremely
  interdependent with other system parameters in complex ways, and
  often of only marginal improvement [CFF+94, CGY01, Ch96, DAPP93,
  KSZ95, PDZ99].  The network I/O system interacts with other aspects
  of the Operating System such as machine architecture and file I/O,
  and disk I/O [Br99, Ch96, DP93].

  For example, the Solaris Zero-Copy TCP work [Ch96], which relies on
  page remapping, shows that the results are highly interdependent with
  other systems, such as the file system, and that the particular
  optimizations are specific for particular architectures, meaning that
  for each variation in architecture, optimizations must be re-crafted
  [Ch96].

  With RDMA, application I/O buffers are mapped directly, and the
  authorized peer may access it without incurring additional processing
  overhead.  When RDMA is implemented in hardware, arbitrary data
  movement can be performed without involving the host CPU at all.

  A number of research projects and industry products have been based
  on the memory-to-memory approach to copy avoidance.  These include
  U-Net [EBBV95], SHRIMP [BLA+94], Hamlyn [BJM+96], Infiniband [IB],
  Winsock Direct [Pi01].  Several memory-to-memory systems have been
  widely used and have generally been found to be robust, to have good
  performance, and to be relatively simple to implement.  These include
  VI [VI], Myrinet [BCF+95], Quadrics [QUAD], Compaq/Tandem Servernet
  [SRVNET].  Networks based on these memory-to-memory architectures
  have been used widely in scientific applications and in data centers
  for block storage, file system access, and transaction processing.

  By exporting direct memory access "across the wire", applications may
  direct the network stack to manage all data directly from application
  buffers.  A large and growing class that takes advantage of such
  capabilities of applications has already emerged.  It includes all
  the major databases, as well as network protocols such as Sockets
  Direct [SDP].

5.1.  A Conceptual Framework: DDP and RDMA

  An RDMA solution can be usefully viewed as being comprised of two
  distinct components: "direct data placement (DDP)" and "remote direct
  memory access (RDMA) semantics".  They are distinct in purpose and
  also in practice -- they may be implemented as separate protocols.

  The more fundamental of the two is the direct data placement
  facility.  This is the means by which memory is exposed to the remote
  peer in an appropriate fashion, and the means by which the peer may
  access it, for instance, reading and writing.



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  The RDMA control functions are semantically layered atop direct data
  placement.  Included are operations that provide "control" features,
  such as connection and termination, and the ordering of operations
  and signaling their completions.  A "send" facility is provided.

  While the functions (and potentially protocols) are distinct,
  historically both aspects taken together have been referred to as
  "RDMA".  The facilities of direct data placement are useful in and of
  themselves, and may be employed by other upper layer protocols to
  facilitate data transfer.  Therefore, it is often useful to refer to
  DDP as the data placement functionality and RDMA as the control
  aspect.

  [BT05] develops an architecture for DDP and RDMA atop the Internet
  Protocol Suite, and is a companion document to this problem
  statement.

6.  Conclusions

  This Problem Statement concludes that an IP-based, general solution
  for reducing processing overhead in end-hosts is desirable.

  It has shown that high overhead of the processing of network data
  leads to end-host bottlenecks.  These bottlenecks are in large part
  attributable to the copying of data.  The bus bandwidth of machines
  has historically been limited, and the bandwidth of high-speed
  interconnects taxes it heavily.

  An architectural solution to alleviate these bottlenecks best
  satisfies the issue.  Further, the high speed of today's
  interconnects and the deployment of these hosts on Internet
  Protocol-based networks leads to the desirability of layering such a
  solution on the Internet Protocol Suite.  The architecture described
  in [BT05] is such a proposal.

7.  Security Considerations

  Solutions to the problem of reducing copying overhead in high
  bandwidth transfers may introduce new security concerns.  Any
  proposed solution must be analyzed for security vulnerabilities and
  any such vulnerabilities addressed.  Potential security weaknesses --
  due to resource issues that might lead to denial-of-service attacks,
  overwrites and other concurrent operations, the ordering of
  completions as required by the RDMA protocol, the granularity of
  transfer, and any other identified vulnerabilities -- need to be
  examined, described, and an adequate resolution to them found.





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RFC 4297             RDMA over IP Problem Statement        December 2005


  Layered atop Internet transport protocols, the RDMA protocols will
  gain leverage from and must permit integration with Internet security
  standards, such as IPsec and TLS [IPSEC, TLS].  However, there may be
  implementation ramifications for certain security approaches with
  respect to RDMA, due to its copy avoidance.

  IPsec, operating to secure the connection on a packet-by-packet
  basis, seems to be a natural fit to securing RDMA placement, which
  operates in conjunction with transport.  Because RDMA enables an
  implementation to avoid buffering, it is preferable to perform all
  applicable security protection prior to processing of each segment by
  the transport and RDMA layers.  Such a layering enables the most
  efficient secure RDMA implementation.

  The TLS record protocol, on the other hand, is layered on top of
  reliable transports and cannot provide such security assurance until
  an entire record is available, which may require the buffering and/or
  assembly of several distinct messages prior to TLS processing.  This
  defers RDMA processing and introduces overheads that RDMA is designed
  to avoid.  Therefore, TLS is viewed as potentially a less natural fit
  for protecting the RDMA protocols.

  It is necessary to guarantee properties such as confidentiality,
  integrity, and authentication on an RDMA communications channel.
  However, these properties cannot defend against all attacks from
  properly authenticated peers, which might be malicious, compromised,
  or buggy.  Therefore, the RDMA design must address protection against
  such attacks.  For example, an RDMA peer should not be able to read
  or write memory regions without prior consent.

  Further, it must not be possible to evade memory consistency checks
  at the recipient.  The RDMA design must allow the recipient to rely
  on its consistent memory contents by explicitly controlling peer
  access to memory regions at appropriate times.

  Peer connections that do not pass authentication and authorization
  checks by upper layers must not be permitted to begin processing in
  RDMA mode with an inappropriate endpoint.  Once associated, peer
  accesses to memory regions must be authenticated and made subject to
  authorization checks in the context of the association and connection
  on which they are to be performed, prior to any transfer operation or
  data being accessed.

  The RDMA protocols must ensure that these region protections be under
  strict application control.  Remote access to local memory by a
  network peer is particularly important in the Internet context, where
  such access can be exported globally.




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RFC 4297             RDMA over IP Problem Statement        December 2005


8.  Terminology

  This section contains general terminology definitions for this
  document and for Remote Direct Memory Access in general.

  Remote Direct Memory Access (RDMA)
       A method of accessing memory on a remote system in which the
       local system specifies the location of the data to be
       transferred.

  RDMA Protocol
       A protocol that supports RDMA Operations to transfer data
       between systems.

  Fabric
       The collection of links, switches, and routers that connect a
       set of systems.

  Storage Area Network (SAN)
       A network where disks, tapes, and other storage devices are made
       available to one or more end-systems via a fabric.

  System Area Network
       A network where clustered systems share services, such as
       storage and interprocess communication, via a fabric.

  Fibre Channel (FC)
       An ANSI standard link layer with associated protocols, typically
       used to implement Storage Area Networks. [FIBRE]

  Virtual Interface Architecture (VI, VIA)
       An RDMA interface definition developed by an industry group and
       implemented with a variety of differing wire protocols. [VI]

  Infiniband (IB)
       An RDMA interface, protocol suite and link layer specification
       defined by an industry trade association. [IB]

9.  Acknowledgements

  Jeff Chase generously provided many useful insights and information.
  Thanks to Jim Pinkerton for many helpful discussions.









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10.  Informative References

  [ATM]      The ATM Forum, "Asynchronous Transfer Mode Physical Layer
             Specification" af-phy-0015.000, etc.  available from
             http://www.atmforum.com/standards/approved.html.

  [BCF+95]   N. J. Boden, D. Cohen, R. E. Felderman, A. E. Kulawik, C.
             L. Seitz, J. N. Seizovic, and W. Su. "Myrinet - A
             gigabit-per-second local-area network", IEEE Micro,
             February 1995.

  [BJM+96]   G. Buzzard, D. Jacobson, M. Mackey, S. Marovich, J.
             Wilkes, "An implementation of the Hamlyn send-managed
             interface architecture", in Proceedings of the Second
             Symposium on Operating Systems Design and Implementation,
             USENIX Assoc., October 1996.

  [BLA+94]   M. A. Blumrich, K. Li, R. Alpert, C. Dubnicki, E. W.
             Felten, "A virtual memory mapped network interface for the
             SHRIMP multicomputer", in Proceedings of the 21st Annual
             Symposium on Computer Architecture, April 1994, pp. 142-
             153.

  [Br99]     J. C. Brustoloni, "Interoperation of copy avoidance in
             network and file I/O", Proceedings of IEEE Infocom, 1999,
             pp. 534-542.

  [BS96]     J. C. Brustoloni, P. Steenkiste, "Effects of buffering
             semantics on I/O performance", Proceedings OSDI'96,
             USENIX, Seattle, WA October 1996, pp. 277-291.

  [BT05]     Bailey, S. and T. Talpey, "The Architecture of Direct Data
             Placement (DDP) And Remote Direct Memory Access (RDMA) On
             Internet Protocols", RFC 4296, December 2005.

  [CFF+94]   C-H Chang, D. Flower, J. Forecast, H. Gray, B. Hawe, A.
             Nadkarni, K. K. Ramakrishnan, U. Shikarpur, K. Wilde,
             "High-performance TCP/IP and UDP/IP networking in DEC
             OSF/1 for Alpha AXP",  Proceedings of the 3rd IEEE
             Symposium on High Performance Distributed Computing,
             August 1994, pp. 36-42.

  [CGY01]    J. S. Chase, A. J. Gallatin, and K. G. Yocum, "End system
             optimizations for high-speed TCP", IEEE Communications
             Magazine, Volume: 39, Issue: 4 , April 2001, pp 68-74.
             http://www.cs.duke.edu/ari/publications/end-
             system.{ps,pdf}.




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RFC 4297             RDMA over IP Problem Statement        December 2005


  [Ch96]     H.K. Chu, "Zero-copy TCP in Solaris", Proc. of the USENIX
             1996 Annual Technical Conference, San Diego, CA, January
             1996.

  [Ch02]     Jeffrey Chase, Personal communication.

  [CJRS89]   D. D. Clark, V. Jacobson, J. Romkey, H. Salwen, "An
             analysis of TCP processing overhead", IEEE Communications
             Magazine, volume:  27, Issue: 6, June 1989, pp 23-29.

  [CT90]     D. D. Clark, D. Tennenhouse, "Architectural considerations
             for a new generation of protocols", Proceedings of the ACM
             SIGCOMM Conference, 1990.

  [DAPP93]   P. Druschel, M. B. Abbott, M. A. Pagels, L. L. Peterson,
             "Network subsystem design", IEEE Network, July 1993, pp.
             8-17.

  [DP93]     P. Druschel, L. L. Peterson, "Fbufs: a high-bandwidth
             cross-domain transfer facility", Proceedings of the 14th
             ACM Symposium of Operating Systems Principles, December
             1993.

  [DWB+93]   C. Dalton, G. Watson, D. Banks, C. Calamvokis, A. Edwards,
             J. Lumley, "Afterburner: architectural support for high-
             performance protocols", Technical Report, HP Laboratories
             Bristol, HPL-93-46, July 1993.

  [EBBV95]   T. von Eicken, A. Basu, V. Buch, and W. Vogels, "U-Net: A
             user-level network interface for parallel and distributed
             computing", Proc. of the 15th ACM Symposium on Operating
             Systems Principles, Copper Mountain, Colorado, December
             3-6, 1995.

  [FDDI]     International Standards Organization, "Fibre Distributed
             Data Interface", ISO/IEC 9314, committee drafts available
             from http://www.iso.org.

  [FGM+99]   Fielding,  R., Gettys, J., Mogul, J., Frystyk, H.,
             Masinter, L., Leach, P., and T. Berners-Lee, "Hypertext
             Transfer Protocol -- HTTP/1.1", RFC 2616, June 1999.

  [FIBRE]    ANSI Technical Committee T10, "Fibre Channel Protocol
             (FCP)" (and as revised and updated), ANSI X3.269:1996
             [R2001], committee draft available from
             http://www.t10.org/drafts.htm#FibreChannel





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RFC 4297             RDMA over IP Problem Statement        December 2005


  [HP97]     J. L. Hennessy, D. A. Patterson, Computer Organization and
             Design, 2nd Edition, San Francisco: Morgan Kaufmann
             Publishers, 1997.

  [IB]       InfiniBand Trade Association, "InfiniBand Architecture
             Specification, Volumes 1 and 2", Release 1.1, November
             2002, available from http://www.infinibandta.org/specs.

  [IPSEC]    Kent, S. and R. Atkinson, "Security Architecture for the
             Internet Protocol", RFC 2401, November 1998.

  [KP96]     J. Kay, J. Pasquale, "Profiling and reducing processing
             overheads in TCP/IP", IEEE/ACM Transactions on Networking,
             Vol 4, No. 6, pp.817-828, December 1996.

  [KSZ95]    K. Kleinpaste, P. Steenkiste, B. Zill, "Software support
             for outboard buffering and checksumming", SIGCOMM'95.

  [Ma02]     K. Magoutis, "Design and Implementation of a Direct Access
             File System (DAFS) Kernel Server for FreeBSD", in
             Proceedings of USENIX BSDCon 2002 Conference, San
             Francisco, CA, February 11-14, 2002.

  [MAF+02]   K. Magoutis, S. Addetia, A. Fedorova, M.  I. Seltzer, J.
             S. Chase, D. Gallatin, R. Kisley, R. Wickremesinghe, E.
             Gabber, "Structure and Performance of the Direct Access
             File System (DAFS)", in Proceedings of the 2002 USENIX
             Annual Technical Conference, Monterey, CA, June 9-14,
             2002.

  [Mc95]     J. D. McCalpin, "A Survey of memory bandwidth and machine
             balance in current high performance computers", IEEE TCCA
             Newsletter, December 1995.

  [PAC+97]   D. Patterson, T. Anderson, N. Cardwell, R. Fromm, K.
             Keeton, C. Kozyrakis, R. Thomas, K. Yelick , "A case for
             intelligient RAM: IRAM", IEEE Micro, April 1997.

  [PDZ99]    V. S. Pai, P. Druschel, W. Zwaenepoel, "IO-Lite: a unified
             I/O buffering and caching system", Proc. of the 3rd
             Symposium on Operating Systems Design and Implementation,
             New Orleans, LA, February 1999.

  [Pi01]     J. Pinkerton, "Winsock Direct: The Value of System Area
             Networks", May 2001, available from
             http://www.microsoft.com/windows2000/techinfo/
             howitworks/communications/winsock.asp.




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RFC 4297             RDMA over IP Problem Statement        December 2005


  [Po81]     Postel, J., "Transmission Control Protocol", STD 7, RFC
             793, September 1981.

  [QUAD]     Quadrics Ltd., Quadrics QSNet product information,
             available from
             http://www.quadrics.com/website/pages/02qsn.html.

  [SDP]      InfiniBand Trade Association, "Sockets Direct Protocol
             v1.0", Annex A of InfiniBand Architecture Specification
             Volume 1, Release 1.1, November 2002, available from
             http://www.infinibandta.org/specs.

  [SRVNET]   R. Horst, "TNet: A reliable system area network", IEEE
             Micro, pp. 37-45, February 1995.

  [STREAM]   J. D. McAlpin, The STREAM Benchmark Reference Information,
             http://www.cs.virginia.edu/stream/.

  [TK95]     M. N. Thadani, Y. A. Khalidi, "An efficient zero-copy I/O
             framework for UNIX", Technical Report, SMLI TR-95-39, May
             1995.

  [TLS]      Dierks, T. and C. Allen, "The TLS Protocol Version 1.0",
             RFC 2246, January 1999.

  [VI]       D. Cameron and G. Regnier, "The Virtual Interface
             Architecture", ISBN 0971288704, Intel Press, April 2002,
             more info at http://www.intel.com/intelpress/via/.

  [Wa97]     J. R. Walsh, "DART: Fast application-level networking via
             data-copy avoidance", IEEE Network, July/August 1997, pp.
             28-38.



















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Authors' Addresses

  Stephen Bailey
  Sandburst Corporation
  600 Federal Street
  Andover, MA  01810 USA

  Phone: +1 978 689 1614
  EMail: [email protected]


  Jeffrey C. Mogul
  HP Labs
  Hewlett-Packard Company
  1501 Page Mill Road, MS 1117
  Palo Alto, CA  94304 USA

  Phone: +1 650 857 2206 (EMail preferred)
  EMail: [email protected]


  Allyn Romanow
  Cisco Systems, Inc.
  170 W. Tasman Drive
  San Jose, CA  95134 USA

  Phone: +1 408 525 8836
  EMail: [email protected]


  Tom Talpey
  Network Appliance
  1601 Trapelo Road
  Waltham, MA  02451 USA

  Phone: +1 781 768 5329
  EMail: [email protected]














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Full Copyright Statement

  Copyright (C) The Internet Society (2005).

  This document is subject to the rights, licenses and restrictions
  contained in BCP 78, and except as set forth therein, the authors
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Acknowledgement

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