Network Working Group                                           R. Price
Request for Comments: 3320                            Siemens/Roke Manor
Category: Standards Track                                     C. Bormann
                                                         TZI/Uni Bremen
                                                     J. Christoffersson
                                                               H. Hannu
                                                               Ericsson
                                                                 Z. Liu
                                                                  Nokia
                                                           J. Rosenberg
                                                            dynamicsoft
                                                           January 2003


                   Signaling Compression (SigComp)

Status of this Memo

  This document specifies an Internet standards track protocol for the
  Internet community, and requests discussion and suggestions for
  improvements.  Please refer to the current edition of the "Internet
  Official Protocol Standards" (STD 1) for the standardization state
  and status of this protocol.  Distribution of this memo is unlimited.

Copyright Notice

  Copyright (C) The Internet Society (2003).  All Rights Reserved.

Abstract

  This document defines Signaling Compression (SigComp), a solution for
  compressing messages generated by application protocols such as the
  Session Initiation Protocol (SIP) (RFC 3261) and the Real Time
  Streaming Protocol (RTSP) (RFC 2326).  The architecture and
  prerequisites of SigComp are outlined, along with the format of the
  SigComp message.

  Decompression functionality for SigComp is provided by a Universal
  Decompressor Virtual Machine (UDVM) optimized for the task of running
  decompression algorithms.  The UDVM can be configured to understand
  the output of many well-known compressors such as DEFLATE (RFC-1951).










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RFC 3320            Signaling Compression (SigComp)         January 2003


Table of Contents

  1.  Introduction...................................................2
  2.  Terminology....................................................3
  3.  SigComp architecture...........................................5
  4.  SigComp dispatchers...........................................15
  5.  SigComp compressor............................................18
  6.  SigComp state handler.........................................20
  7.  SigComp message format........................................23
  8.  Overview of the UDVM..........................................28
  9.  UDVM instruction set..........................................37
  10. Security Considerations.......................................56
  11. IANA Considerations...........................................58
  12. Acknowledgements..............................................59
  13. References....................................................59
  14. Authors' Addresses............................................60
  15. Full Copyright Statement......................................62

1.  Introduction

  Many application protocols used for multimedia communications are
  text-based and engineered for bandwidth rich links.  As a result the
  messages have not been optimized in terms of size.  For example,
  typical SIP messages range from a few hundred bytes up to two
  thousand bytes or more [RFC3261].

  With the planned usage of these protocols in wireless handsets as
  part of 2.5G and 3G cellular networks, the large message size is
  problematic.  With low-rate IP connectivity the transmission delays
  are significant.  Taking into account retransmissions, and the
  multiplicity of messages that are required in some flows, call setup
  and feature invocation are adversely affected.  SigComp provides a
  means to eliminate this problem by offering robust, lossless
  compression of application messages.

  This document outlines the architecture and prerequisites of the
  SigComp solution, the format of the SigComp message and the Universal
  Decompressor Virtual Machine (UDVM) that provides decompression
  functionality.

  SigComp is offered to applications as a layer between the application
  and an underlying transport.  The service provided is that of the
  underlying transport plus compression.  SigComp supports a wide range
  of transports including TCP, UDP and SCTP [RFC-2960].







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RFC 3320            Signaling Compression (SigComp)         January 2003


2.  Terminology

  The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
  "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
  document are to be interpreted as described in BCP 14, RFC 2119
  [RFC-2119].

  Application

     Entity that invokes SigComp and performs the following tasks:

     1. Supplying application messages to the compressor dispatcher
     2. Receiving decompressed messages from the decompressor
        dispatcher
     3. Determining the compartment identifier for a decompressed
        message.

  Bytecode

     Machine code that can be executed by a virtual machine.

  Compressor

     Entity that encodes application messages using a certain
     compression algorithm, and keeps track of state that can be used
     for compression.  The compressor is responsible for ensuring that
     the messages it generates can be decompressed by the remote UDVM.

  Compressor Dispatcher

     Entity that receives application messages, invokes a compressor,
     and forwards the resulting SigComp compressed messages to a remote
     endpoint.

  UDVM Cycles

     A measure of the amount of "CPU power" required to execute a UDVM
     instruction (the simplest UDVM instructions require a single UDVM
     cycle).  An upper limit is placed on the number of UDVM cycles
     that can be used to decompress each bit in a SigComp message.

  Decompressor Dispatcher

     Entity that receives SigComp messages, invokes a UDVM, and
     forwards the resulting decompressed messages to the application.






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RFC 3320            Signaling Compression (SigComp)         January 2003


  Endpoint

     One instance of an application, a SigComp layer, and a transport
     layer for sending and/or receiving SigComp messages.

  Message-based Transport

     A transport that carries data as a set of bounded messages.

  Compartment

     An application-specific grouping of messages that relate to a peer
     endpoint.  Depending on the signaling protocol, this grouping may
     relate to application concepts such as "session", "dialog",
     "connection", or "association".  The application allocates state
     memory on a per-compartment basis, and determines when a
     compartment should be created or closed.

  Compartment Identifier

     An identifier (in a locally chosen format) that uniquely
     references a compartment.

  SigComp

     The overall compression solution, comprising the compressor, UDVM,
     dispatchers and state handler.

  SigComp Message

     A message sent from the compressor dispatcher to the decompressor
     dispatcher.  In case of a message-based transport such as UDP, a
     SigComp message corresponds to exactly one datagram.  For a
     stream-based transport such as TCP, the SigComp messages are
     separated by reserved delimiters.

  Stream-based transport

     A transport that carries data as a continuous stream with no
     message boundaries.

  Transport

     Mechanism for passing data between two endpoints.  SigComp is
     capable of sending messages over a wide range of transports
     including TCP, UDP and SCTP [RFC-2960].





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RFC 3320            Signaling Compression (SigComp)         January 2003


  Universal Decompressor Virtual Machine (UDVM)

     The machine architecture described in this document.  The UDVM is
     used to decompress SigComp messages.

  State

     Data saved for retrieval by later SigComp messages.

  State Handler

     Entity responsible for accessing and storing state information
     once permission is granted by the application.

  State Identifier

     Reference used to access a previously created item of state.

3.  SigComp Architecture

  In the SigComp architecture, compression and decompression is
  performed at two communicating endpoints.  The layout of a single
  endpoint is illustrated in Figure 1:




























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RFC 3320            Signaling Compression (SigComp)         January 2003


  +-------------------------------------------------------------------+
  |                                                                   |
  |                         Local application                         |
  |                                                                   |
  +-------------------------------------------------------------------+
                          |                       ^  |
    Application message & |          Decompressed |  | Compartment
   compartment identifier |               message |  | identifier
                          |                       |  |
  +-- -- -- -- -- -- -- --|-- -- -- -- -- -- -- --|--|-- -- -- -- -- -+
                          v                       |  v
  |    +------------------------+         +----------------------+    |
       |                        |         |                      |
  | +--|       Compressor       |         |     Decompressor     |<-+ |
    |  |       dispatcher       |         |      dispatcher      |  |
  | |  |                        |         |                      |  | |
    |  +------------------------+         +----------------------+  |
  | |  ^    ^                                             ^         | |
    |  |    |                                             |         |
  | |  |    v                                             |         | |
    |  |  +--------------+   +---------------+            |         |
  | |  |  |              |   |   +-------+   |            v         | |
    |  |  | Compressor 1 |<----->|State 1|   |    +--------------+  |
  | |  |  |              |   |   +-------+   |    |              |  | |
    |  |  +--------------+   |               |    | Decompressor |  |
  | |  |                     | State handler |<-->|              |  | |
    |  |  +--------------+   |               |    |    (UDVM)    |  |
  | |  |  |              |   |   +-------+   |    |              |  | |
    |  +->| Compressor 2 |<----->|State 2|   |    +--------------+  |
  | |     |              |   |   +-------+   |                      | |
    |     +--------------+   +---------------+      SigComp layer   |
  | |                                                               | |
  +-| -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --|-+
    |                                                               |
    | SigComp                                               SigComp |
    | message                                               message |
    v                                                               |
  +-------------------------------------------------------------------+
  |                                                                   |
  |                          Transport layer                          |
  |                                                                   |
  +-------------------------------------------------------------------+

   Figure 1: High-level architectural overview of one SigComp endpoint







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RFC 3320            Signaling Compression (SigComp)         January 2003


  Note that SigComp is offered to applications as a layer between the
  application and the underlying transport, and so Figure 1 is an
  endpoint when viewed from a transport layer perspective.  From the
  perspective of multi-hop application layer protocols however, SigComp
  is applied on a per-hop basis.

  The SigComp layer is further decomposed into the following entities:

  1. Compressor dispatcher - the interface from the application.  The
     application supplies the compressor dispatcher with an application
     message and a compartment identifier (see Section 3.1 for further
     details).  The compressor dispatcher invokes a particular
     compressor, which returns a SigComp message to be forwarded to the
     remote endpoint.

  2. Decompressor dispatcher - the interface towards the application.
     The decompressor dispatcher receives a SigComp message and invokes
     an instance of the Universal Decompressor Virtual Machine (UDVM).
     It then forwards the resulting decompressed message to the
     application, which may return a compartment identifier if it
     wishes to allow state to be saved for the message.

  3. One or more compressors - the entities that convert application
     messages into SigComp messages.  Distinct compressors are invoked
     on a per-compartment basis, using the compartment identifiers
     supplied by the application.  A compressor receives an application
     message from the compressor dispatcher, compresses the message,
     and returns a SigComp message to the compressor dispatcher.  Each
     compressor chooses a certain algorithm to encode the data (e.g.,
     DEFLATE).

  4. UDVM - the entity that decompresses SigComp messages. Note that
     since SigComp can run over an unsecured transport layer, a
     separate instance of the UDVM is invoked on a per-message basis.
     However, during the decompression process the UDVM may invoke the
     state handler to access existing state or create new state.

  5. State handler - the entity that can store and retrieve state.
     State is information that is stored between SigComp messages,
     avoiding the need to upload the data on a per-message basis.  For
     security purposes it is only possible to create new state with the
     permission of the application.  State creation and retrieval are
     further described in Chapter 6.








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RFC 3320            Signaling Compression (SigComp)         January 2003


  When compressing a bidirectional application protocol the choice to
  use SigComp can be made independently in both directions, and
  compression in one direction does not necessarily imply compression
  in the reverse direction.  Moreover, even when two communicating
  endpoints send SigComp messages in both directions, there is no need
  to use the same compression algorithm in each direction.

  Note that a SigComp endpoint can decompress messages from multiple
  remote endpoints at different locations in a network, as the
  architecture is designed to prevent SigComp messages from one
  endpoint interfering with messages from a different endpoint.  A
  consequence of this design choice is that it is difficult for a
  malicious user to disrupt SigComp operation by inserting false
  compressed messages on the transport layer.

3.1.  Requirements on the Application

  From an application perspective the SigComp layer appears as a new
  transport, with similar behavior to the original transport used to
  carry uncompressed data (for example SigComp/UDP behaves similarly to
  native UDP).

  Mechanisms for discovering whether an endpoint supports SigComp are
  beyond the scope of this document.

  All SigComp messages contain a prefix (the five most-significant bits
  of the first byte are set to one) that does not occur in UTF-8
  encoded text messages [RFC-2279], so for applications which use this
  encoding (or ASCII encoding) it is possible to multiplex uncompressed
  application messages and SigComp messages on the same port.
  Applications can still reserve a new port specifically for SigComp
  however (e.g., as part of the discovery mechanism).

  If a particular endpoint wishes to be stateful then it needs to
  partition its decompressed messages into "compartments" under which
  state can be saved.  SigComp relies on the application to provide
  this partition.  So for stateful endpoints a new interface is
  required to the application in order to leverage the authentication
  mechanisms used by the application itself.

  When the application receives a decompressed message it maps the
  message to a certain compartment and supplies the compartment
  identifier to SigComp.  Each compartment is allocated a separate
  compressor and a certain amount of memory to store state information,
  so the application must assign distinct compartments to distinct
  remote endpoints.  However it is possible for a local endpoint to
  establish several compartments that relate to the same remote
  endpoint (this should be avoided where possible as it may waste



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RFC 3320            Signaling Compression (SigComp)         January 2003


  memory and reduce the overall compression ratio, but it does not
  cause messages to be incorrectly decompressed).  In this case,
  reliable stateful operation is possible only if the decompressor does
  not lump several messages into one compartment when the compressor
  expected them to be assigned different compartments.

  The exact format of the compartment identifier is unimportant
  provided that different identifiers are given to different
  compartments.

  Applications that wish to communicate using SigComp in a stateful
  fashion should use an authentication mechanism to securely map
  decompressed messages to compartment identifiers.  They should also
  agree on any limits to the lifetime of a compartment, to avoid the
  case where an endpoint accesses state information that has already
  been deleted.

3.2.  SigComp feedback mechanism

  If a signaling protocol sends SigComp messages in both directions and
  there is a one-to-one relationship between the compartments
  established by the applications on both ends ("peer compartments"),
  the two endpoints can cooperate more closely.  In this case, it is
  possible to send feedback information that monitors the behavior of
  an endpoint and helps to improve the overall compression ratio.
  SigComp performs feedback on a request/response basis, so a
  compressor makes a feedback request and receives some feedback data
  in return.  The procedure for requesting and returning feedback in
  SigComp is illustrated in Figure 2:






















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RFC 3320            Signaling Compression (SigComp)         January 2003


   +---------------------+                     +---------------------+
   | +-----------------+ |                     | +-----------------+ |
  -->|   Compressor    |------------------------>|      UDVM       |<->
   | |  sending to B   | |   SigComp message   | |                 | |2
   | +-----------------+ | requesting feedback | +-----------------+ |
   |          ^     1,9  |                     |  3       |          |
   |          |          |                     |          v          |
   | +-----------------+ |                     | +-----------------+ |
   | |      State      | |                     | |      State      | |
   | |     handler     | |                     | |     handler     | |
   | +-----------------+ |                     | +-----------------+ |
   |          ^       8  |                     |  4       |          |
   |          |          |                     |          v          |
   | +-----------------+ |                     | +-----------------+ |
   | |      UDVM       | |                     | |   Compressor    | |
  <->|                 |<------------------------|  sending to A   |<--
  6| +-----------------+ |   SigComp message   | +-----------------+ |
   |                  7  | returning feedback  |  5                  |
   |     Endpoint A      |                     |     Endpoint B      |
   +---------------------+                     +---------------------+

      Figure 2: Steps involved in the transmission of feedback data

  The dispatchers, the application and the transport layer are omitted
  from the diagram for clarity.  Note that the decompressed messages
  pass via the decompressor dispatcher to the application; moreover the
  SigComp messages transmitted from the compressor to the remote UDVM
  are sent via first the compressor dispatcher, followed by the
  transport layer and finally the decompressor dispatcher.

  The steps for requesting and returning feedback data are described in
  more detail below:

  1. The compressor that sends messages to Endpoint B piggybacks a
     feedback request onto a SigComp message.

  2. When the application receives the decompressed message, it may
     return the compartment identifier for the message.

  3. The UDVM in Endpoint B forwards the requested feedback data to the
     state handler.

  4. If the UDVM can supply a valid compartment identifier, then the
     state handler forwards the feedback data to the appropriate
     compressor (namely the compressor sending to Endpoint A).

  5. The compressor returns the requested feedback data to Endpoint A
     piggybacked onto a SigComp message.



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  6. When the application receives the decompressed message, it may
     return the compartment identifier for the message.

  7. The UDVM in Endpoint A forwards the returned feedback data to the
     state handler.

  8. If the UDVM can supply a valid compartment identifier, then the
     state handler forwards the feedback data to the appropriate
     compressor (namely the compressor sending to Endpoint B).

  9. The compressor makes use of the returned feedback data.

  The detailed role played by each entity in the transmission of
  feedback data is explained in subsequent chapters.

3.3.  SigComp Parameters

  An advantage of using a virtual machine for decompression is that
  almost all of the implementation flexibility lies in the SigComp
  compressors.  When receiving SigComp messages an endpoint generally
  behaves in a predictable manner.

  Note however that endpoints implementing SigComp will typically have
  a wide range of capabilities, each offering a different amount of
  working memory, processing power etc.  In order to support this wide
  variation in endpoint capabilities, the following parameters are
  provided to modify SigComp behavior when receiving SigComp messages:

  decompression_memory_size
  state_memory_size
  cycles_per_bit
  SigComp_version
  locally available state (a set containing 0 or more state items)

  Each parameter has a minimum value that MUST be offered by all
  receiving SigComp endpoints.  Moreover, endpoints MAY offer
  additional resources if available; these resources can be advertised
  to remote endpoints using the SigComp feedback mechanism.

  Particular applications may also agree a-priori to offer additional
  resources as mandatory (e.g., SigComp for SIP offers a dictionary of
  common SIP phrases as a mandatory state item).

  Each of the SigComp parameters is described in greater detail below.







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3.3.1.  Memory Size and UDVM Cycles

  The decompression_memory_size parameter specifies the amount of
  memory available to decompress one SigComp message.  (Note that the
  term "amount of memory" is used on a conceptual level in order to
  specify decompressor behavior and allow resource planning on the side
  of the compressor -- an implementation could require additional,
  bounded amounts of actual memory resources or could even organize its
  memory in a completely different way as long as this does not cause
  decompression failures where the conceptual model would not.)  A
  portion of this memory is used to buffer a SigComp message before it
  is decompressed; the remainder is given to the UDVM.  Note that the
  memory is allocated on a per-message basis and can be reclaimed after
  the message has been decompressed.  All endpoints implementing
  SigComp MUST offer a decompression_memory_size of at least 2048
  bytes.

  The state_memory_size parameter specifies the number of bytes offered
  to a particular compartment for the creation of state.  This
  parameter is set to 0 if the endpoint is stateless.

  Unlike the other SigComp parameters, the state_memory_size is offered
  on a per-compartment basis and may vary for different compartments.
  The memory for a compartment is reclaimed when the application
  determines that the compartment is no longer required.

  The cycles_per_bit parameter specifies the number of "UDVM cycles"
  available to decompress each bit in a SigComp message.  Executing a
  UDVM instruction requires a certain number of UDVM cycles; a complete
  list of UDVM instructions and their cost in UDVM cycles can be found
  in Chapter 9.  An endpoint MUST offer a minimum of 16 cycles_per_bit.

  Each of the three parameter values MUST be chosen from the limited
  set given below, so that the parameters can be efficiently encoded
  for transmission using the SigComp feedback mechanism.

  The cycles_per_bit parameter is encoded using 2 bits, whilst the
  decompression_memory_size and state_memory_size are both encoded
  using 3 bits.  The bit encodings and their corresponding values are
  as follows:











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RFC 3320            Signaling Compression (SigComp)         January 2003


  Encoding:   cycles_per_bit:   Encoding:   state_memory_size (bytes):

  00          16                000         0
  01          32                001         2048
  10          64                010         4096
  11          128               011         8192
                                100         16384
                                101         32768
                                110         65536
                                111         131072

  The decompression_memory_size is encoded in the same manner as the
  state_memory_size, except that the bit pattern 000 cannot be used (as
  an endpoint cannot offer a decompression_memory_size of 0 bytes).

3.3.2.  SigComp Version

  The SigComp_version parameter specifies whether only the basic
  version of SigComp is available, or whether an upgraded version is
  available offering additional instructions etc.  Within the UDVM, it
  is available as a 2-byte value, generated by zero-extending the 1-
  byte SigComp_version parameter (i.e., the first byte of the 2-byte
  value is always zero).

  The basic version of SigComp is Version 0x01, which is the version
  described in this document.

  To ensure backwards compatibility, if a SigComp message is
  successfully decompressed by Version 0x01 of SigComp then it will be
  successfully decompressed on upgraded versions.  Similarly, if the
  message triggers a manual decompression failure (see Section 8.7),
  then it will also continue to do so.

  However, messages that cause an unexpected decompression failure on
  Version 0x01 of SigComp may be successfully decompressed by upgraded
  versions.

  The simplest way to upgrade SigComp in a backwards-compatible manner
  is to add additional UDVM instructions, as this will not affect the
  decompression of SigComp messages compatible with Version 0x01.
  Reserved addresses in the UDVM memory (Useful Values, see Section
  7.2) may also be assigned values in future versions of SigComp.









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RFC 3320            Signaling Compression (SigComp)         January 2003


3.3.3.  Locally Available State Items

  A SigComp state item is an item of data that is retained between
  SigComp messages.  State items can be retrieved and loaded into the
  UDVM memory as part of the decompression process, often significantly
  improving the compression ratio as the same information does not have
  to be uploaded on a per-message basis.

  Each endpoint maintains a set of state items where every item is
  composed of the following information:

  Name:                      Type of data:

  state_identifier           20-byte value
  state_length               2-byte value
  state_address              2-byte value
  state_instruction          2-byte value
  minimum_access_length      2-byte value from 6 to 20 inclusive
  state_value                String of state_length consecutive bytes

  State items are typically created at an endpoint upon successful
  decompression of a SigComp message.  The remote compressor sending
  the message makes a state creation request by invoking the
  appropriate UDVM instruction, and the state is saved once permission
  is granted by the application.

  However, an endpoint MAY also wish to offer a set of locally
  available state items that have not been uploaded as part of a
  SigComp message.  For example it might offer well-known decompression
  algorithms, dictionaries of common phrases used in a specific
  signaling protocol, etc.

  Since these state items are established locally without input from a
  remote endpoint, they are most useful if publicly documented so that
  a wide collection of remote endpoints can determine the data
  contained in each state item and how it may be used.  Further
  Internet Documents and RFCs may be published to describe particular
  locally available state items.

  Although there are no locally available state items that are
  mandatory for every SigComp endpoint, certain state items can be made
  mandatory in a specific environment (e.g., the dictionary of common
  phrases for a specific signaling protocol could be made mandatory for
  that signaling protocol's usage of SigComp).  Also, remote endpoints
  can indicate their interest in receiving a list of some of the state
  items available locally at an endpoint using the SigComp feedback
  mechanism.




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  It is a matter of local decision for an endpoint what items of
  locally available state it advertises; this decision has no influence
  on interoperability, but may increase or decrease the efficiency of
  the compression achievable between the endpoints.

4.  SigComp Dispatchers

  This chapter defines the behavior of the compressor and decompressor
  dispatcher.  The function of these entities is to provide an
  interface between SigComp and its environment, minimizing the effort
  needed to integrate SigComp into an existing protocol stack.

4.1.  Compressor Dispatcher

  The compressor dispatcher receives messages from the application and
  passes the compressed version of each message to the transport layer.

  Note that SigComp invokes compressors on a per-compartment basis, so
  when the application provides a message to be compressed it must also
  provide a compartment identifier.  The compressor dispatcher forwards
  the application message to the correct compressor based on the
  compartment identifier (invoking a new compressor if a new
  compartment identifier is encountered).  The compressor returns a
  SigComp message that can be passed to the transport layer.

  Additionally, the application should indicate to the compressor
  dispatcher when it wishes to close a particular compartment, so that
  the resources taken by the corresponding compressor can be reclaimed.

4.2.  Decompressor Dispatcher

  The decompressor dispatcher receives messages from the transport
  layer and passes the decompressed version of each message to the
  application.

  To ensure that SigComp can run over an unsecured transport layer, the
  decompressor dispatcher invokes a new instance of the UDVM for each
  new SigComp message.  Resources for the UDVM are released as soon as
  the message has been decompressed.

  The dispatcher MUST NOT make more than one SigComp message available
  to a given instance of the UDVM.  In particular, the dispatcher MUST
  NOT concatenate two SigComp messages to form a single message.








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RFC 3320            Signaling Compression (SigComp)         January 2003


4.2.1.  Decompressor Dispatcher Strategies

  Once the UDVM has been invoked it is initialized using the SigComp
  message of Chapter 7.  The message is then decompressed by the UDVM,
  returned to the decompressor dispatcher, and passed on to the
  receiving application.  Note that the UDVM has no awareness of
  whether the underlying transport is message-based or stream-based,
  and so it always outputs decompressed data as a stream.  It is the
  responsibility of the dispatcher to provide the decompressed message
  to the application in the expected form (i.e., as a stream or as a
  distinct, bounded message).  The dispatcher knows that the end of a
  decompressed message has been reached when the UDVM instruction END-
  MESSAGE is invoked (see Section 9.4.9).

  For a stream-based transport, two strategies are therefore possible
  for the decompressor dispatcher:

  1) The dispatcher collects a complete SigComp message and then
     invokes the UDVM.  The advantage is that, even in implementations
     that have multiple incoming compressed streams, only one instance
     of the UDVM is ever required.

  2) The dispatcher collects the SigComp header (see Section 7) and
     invokes the UDVM; the UDVM stays active while the rest of the
     message arrives.  The advantage is that there is no need to buffer
     up the rest of the message; the message can be decompressed as it
     arrives, and any decompressed output can be relayed to the
     application immediately.

  In general, which of the strategies is used is an implementation
  choice.

  However, the compressor may want to take advantage of strategy 2 by
  expecting that some of the application message is passed on to the
  application before the SigComp message is terminated, e.g., by
  keeping the UDVM active while expecting the application to
  continuously receive decompressed output.  This approach ("continuous
  mode") invalidates some assumptions of the SigComp security model and
  can only be used if the transport itself can provide the required
  protection against denial of service attacks.  Also, since only
  strategy 2 works in this approach, the use of continuous mode
  requires previous agreement between the two endpoints.

4.2.2.  Record Marking

  For a stream-based transport, the dispatcher delimits messages by
  parsing the compressed data stream for instances of 0xFF and taking
  the following actions:



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  Occurs in data stream:     Action:

  0xFF 00                    one 0xFF byte in the data stream
  0xFF 01                    same, but the next byte is quoted (could
                             be another 0xFF)
     :                                           :
  0xFF 7F                    same, but the next 127 bytes are quoted
  0xFF 80 to 0xFF FE         (reserved for future standardization)
  0xFF FF                    end of SigComp message

  The combinations 0xFF01 to 0xFF7F are useful to limit the worst case
  expansion of the record marking scheme:  the 1 (0xFF01) to 127
  (0xFF7F) bytes following the byte combination are copied literally by
  the decompressor without taking any special action on 0xFF.  (Note
  that 0xFF00 is just a special case of this, where zero following
  bytes are copied literally.)

  In UDVM version 0x01, any occurrence of the combinations 0xFF80 to
  0xFFFE that are not protected by quoting causes decompression
  failure; the decompressor SHOULD close the stream-based transport in
  this case.

4.3.  Returning a Compartment Identifier

  Upon receiving a decompressed message the application may supply the
  dispatcher with a compartment identifier.  Supplying this identifier
  grants permission for the following:

  1. Items of state accompanying the decompressed message can be saved
     using the state memory reserved for the specified compartment.

  2. The feedback data accompanying the decompressed message can be
     trusted sufficiently that it can be used when sending SigComp
     messages that relate to the compressor's equivalent for the
     compartment.

  The dispatcher passes the compartment identifier to the UDVM, where
  it is used as per the END-MESSAGE instruction (see Section 9.4.9).

  The application uses a suitable authentication mechanism to determine
  whether the decompressed message belongs to a legitimate compartment
  or not.  If the application fails to authenticate the message with
  sufficient confidence to allow state to be saved or feedback data to
  be trusted, it supplies a "no valid compartment" error to the
  dispatcher and the UDVM is terminated without creating any state or
  forwarding any feedback data.





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5.  SigComp Compressor

  An important feature of SigComp is that decompression functionality
  is provided by a Universal Decompressor Virtual Machine (UDVM).  This
  means that the compressor can choose any algorithm to generate
  compressed SigComp messages, and then upload bytecode for the
  corresponding decompression algorithm to the UDVM as part of the
  SigComp message.

  To help with the implementation and testing of a SigComp endpoint,
  further Internet Documents and RFCs may be published to describe
  particular compression algorithms.

  The overall requirement placed on the compressor is that of
  transparency, i.e., the compressor MUST NOT send bytecode which
  causes the UDVM to incorrectly decompress a given SigComp message.

  The following more specific requirements are also placed on the
  compressor (they can be considered particular instances of the
  transparency requirement):

  1. For robustness, it is recommended that the compressor supply some
     form of integrity check (not necessarily of cryptographic
     strength) over the application message to ensure that successful
     decompression has occurred.  A UDVM instruction is provided for
     CRC verification; also, another instruction can be used to compute
     a SHA-1 cryptographic hash.

  2. The compressor MUST ensure that the message can be decompressed
     using the resources available at the remote endpoint.

  3. If the transport is message-based, then the compressor MUST map
     each application message to exactly one SigComp message.

  4. If the transport is stream-based but the application defines its
     own internal message boundaries, then the compressor SHOULD map
     each application message to exactly one SigComp message.

  Message boundaries should be preserved over a stream-based transport
  so that accidental or malicious damage to one SigComp message does
  not affect the decompression of subsequent messages.

  Additionally, if the state handler passes some requested feedback to
  the compressor, then it SHOULD be returned in the next SigComp
  message generated by the compressor (unless the state handler passes
  some newer requested feedback before the older feedback has been
  sent, in which case the older feedback is deleted).




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  If present, the requested feedback item SHOULD be copied unmodified
  into the returned_feedback_item field provided in the SigComp
  message.  Note that there is no need to transmit any requested
  feedback item more than once.

  The compressor SHOULD also upload the local SigComp parameters to the
  remote endpoint, unless the endpoint has indicated that it does not
  wish to receive these parameters or the compressor determines that
  the parameters have already successfully arrived (see Section 5.1 for
  details of how this can be achieved).  The SigComp parameters are
  uploaded to the UDVM memory at the remote endpoint as described in
  Section 9.4.9.

5.1.  Ensuring Successful Decompression

  A compressor MUST be certain that all of the data needed to
  decompress a SigComp message is available at the receiving endpoint.
  One way to ensure this is to send all of the needed information in
  every SigComp message (including bytecode to decompress the message).
  However, the compression ratio for this method will be relatively
  low.

  To obtain the best overall compression ratio the compressor needs to
  request the creation of new state items at the remote endpoint.  The
  information saved in these state items can then be accessed by later
  SigComp messages, avoiding the need to upload the data on a per-
  message basis.

  Before the compressor can access saved state however, it must ensure
  that the SigComp message carrying the state creation request arrived
  successfully at the receiving endpoint.  For a reliable transport
  (e.g., TCP or SCTP) this is guaranteed.  For an unreliable transport
  however, the compressor must provide a suitable mechanism itself (see
  [RFC-3321] for further details).

  The compressor must also ensure that the state item it wishes to
  access has not been rejected due to a lack of state memory.  This can
  be accomplished by checking the state_memory_size parameter using the
  SigComp feedback mechanism (see Section 9.4.9 for further details).

5.2.  Compression Failure

  The compressor SHOULD make every effort to successfully compress an
  application message, but in certain cases this might not be possible
  (particularly if resources are scarce at the receiving endpoint). In
  this case a "compression failure" is called.





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  If a compression failure occurs then the compressor informs the
  dispatcher and takes no further action.  The dispatcher MUST report
  this failure to the application so that it can try other methods to
  deliver the message.

6.  State Handling and Feedback

  This chapter defines the behavior of the SigComp state handler.  The
  function of the state handler is to retain information between
  received SigComp messages; it is the only SigComp entity that is
  capable of this function, and so it is of particular importance from
  a security perspective.

6.1.  Creating and Accessing State

  To provide security against the malicious insertion or modification
  of SigComp messages, a separate instance of the UDVM is invoked to
  decompress each message.  This ensures that damaged SigComp messages
  do not prevent the successful decompression of subsequent valid
  messages.

  Note, however, that the overall compression ratio is often
  significantly higher if messages can be compressed relative to the
  information contained in previous messages.  For this reason, it is
  possible to create state items for access when a later message is
  being decompressed.  Both the creation and access of state are
  designed to be secure against malicious tampering with the compressed
  data.  The UDVM can only create a state item when a complete message
  has been successfully decompressed and the application has returned a
  compartment identifier under which the state can be saved.

  State access cannot be protected by relying on the application alone,
  since the authentication mechanism may require information from the
  decompressed message (which of course is not available until after
  the state has been accessed).  Instead, SigComp protects state access
  by creating a state identifier that is a hash over the item of state
  to be retrieved.  This state_identifier must be supplied to retrieve
  an item of state from the state handler.

  Also note that state is not deleted when it is accessed.  So even if
  a malicious sender manages to access some state information,
  subsequent messages compressed relative to this state can still be
  successfully decompressed.

  Each state item contains a state_identifier that is used to access
  the state.  One state identifier can be supplied in the SigComp
  message header to initialize the UDVM (see Chapter 7); additional
  state items can be retrieved using the STATE-ACCESS instruction.  The



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  UDVM can also request the creation of a new state item by using the
  STATE-CREATE and END-MESSAGE instructions (see Chapter 9 for further
  details).

6.2.  Memory Management

  The state handler manages state memory on a per-compartment basis.
  Each compartment can store state up to a certain state_memory_size
  (where the application may assign different values for the
  state_memory_size parameter to different compartments).

  As well as storing the state items themselves, the state handler
  maintains a list of the state items created by a particular
  compartment and ensures that no compartment exceeds its allocated
  state_memory_size.  For the purpose of calculation, each state item
  is considered to cost (state_length + 64) bytes.

  Each instance of the UDVM can pass up to four state creation requests
  to the state handler, as well as up to four state free requests (the
  latter are requests to free the memory taken by a state item in a
  certain compartment).  When the state handler receives a state
  creation request from the UDVM it takes the following steps:

  1. The state handler MUST reject all state creation requests that are
     not accompanied by a valid compartment identifier, or if the
     compartment is allocated 0 bytes of state memory. Note that if a
     state creation request fails due to lack of state memory then it
     does not mean that the corresponding SigComp message is damaged;
     compressors will often make state creation requests in the first
     SigComp message of a compartment, before they have discovered the
     state_memory_size using the SigComp feedback mechanism.

  2. If the state creation request needs more state memory than the
     total state_memory_size for the compartment, the state handler
     deletes all but the first (state_memory_size - 64) bytes from the
     state_value.  It sets the state_length to (state_memory_size -
     64), and recalculates the state_identifier as defined in Section
     9.4.9.

  3. If the state creation request contains a state_identifier that
     already exists then the state handler checks whether the requested
     state item is identical to the established state item and counts
     the state creation request as successful if this is the case.  If
     not then the state creation request is unsuccessful (although the
     probability that this will occur is vanishingly small).






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  4. If the state creation request exceeds the state memory allocated
     to the compartment, sufficient items of state created by the same
     compartment are freed until enough memory is available to
     accommodate the new state.  When a state item is freed, it is
     removed from the list of states created by the compartment and the
     memory cost of the state item no longer counts towards the total
     cost for the compartment.  Note, however, that identical state
     items may be created by several different compartments, so a state
     item must not be physically deleted unless the state handler
     determines that it is no longer required by any compartment.

  5. The order in which the existing state items are freed is
     determined by the state_retention_priority, which is set when the
     state items are created.  The state_retention_priority of 65535 is
     reserved for locally available states; these states must always be
     freed first.  Apart from this special case, states with the lowest
     state_retention_priority are always freed first.  In the event of
     a tie, then the state item created first in the compartment is
     also the first to be freed.

  The state_retention_priority is always stored on a per-compartment
  basis as part of the list of state items created by each compartment.
  In particular, the same state item might have several priority values
  if it has been created by several different compartments.

  Note that locally available state items (as described in Section
  3.3.3) need not be mapped to any particular compartment.  However, if
  they are created on a per-compartment basis, then they must not
  interfere with the state created at the request of the remote
  endpoint.  The special state_retention_priority of 65535 is reserved
  for locally available state items to ensure that this is the case.

  The UDVM may also explicitly request the state handler to free a
  specific state item in a compartment.  In this case, the state
  handler deletes the state item from the list of state items created
  by the compartment (as before the state item itself must not be
  physically deleted unless the state handler determines that it is not
  longer required by any compartment).

  The application should indicate to the state handler when it wishes
  to close a particular compartment, so that the resources taken by the
  corresponding state can be reclaimed.









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6.3.  Feedback Data

  The SigComp feedback mechanism allows feedback data to be received by
  a UDVM and forwarded via the state handler to the correct compressor.

  Since this feedback data is retained between SigComp messages, it is
  considered to be part of the overall state and can only be forwarded
  if accompanied by a valid compartment identifier.  If this is the
  case, then the state handler forwards the feedback data to the
  compressor responsible for sending messages that pertain to the peer
  compartment of the specified compartment.

7.  SigComp Message Format

  This chapter describes the format of the SigComp message and how the
  message is used to initialize the UDVM memory.

  Note that the SigComp message is not copied into the UDVM memory as
  soon as it arrives; instead, the UDVM indicates when it requires
  compressed data using a specific instruction.  It then pauses and
  waits for the information to be supplied before executing the next
  instruction.  This means that the UDVM can begin to decompress a
  SigComp message before the entire message has been received.

  A consequence of the above behavior is that when the UDVM is invoked,
  the size of the UDVM memory depends on whether the transport used to
  provide the SigComp message is stream-based or message-based.  If the
  transport is message-based then sufficient memory must be available
  to buffer the entire SigComp message before it is passed to the UDVM.
  So if the message is n bytes long, then the UDVM memory size is set
  to (decompression_memory_size - n), up to a maximum of 65536 bytes.

  If the transport is stream-based however, then a fixed-size input
  buffer is required to accommodate the stream, independently of the
  size of each SigComp message. So, for simplicity, the UDVM memory
  size is set to (decompression_memory_size / 2).

  As a separate instance of the UDVM is invoked on a per-message basis,
  each SigComp message must explicitly indicate its chosen
  decompression algorithm as well as any additional information that is
  needed to decompress the message (e.g., one or more previously
  received messages, a dictionary of common SIP phrases etc.).  This
  information can either be uploaded as part of the SigComp message or
  retrieved from an item of state.







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  A SigComp message takes one of two forms depending on whether it
  accesses a state item at the receiving endpoint.  The two variants of
  a SigComp message are given in Figure 3.  (The T-bit controls the
  format of the returned feedback item and is defined in Section 7.1.)

    0   1   2   3   4   5   6   7       0   1   2   3   4   5   6   7
  +---+---+---+---+---+---+---+---+   +---+---+---+---+---+---+---+---+
  | 1   1   1   1   1 | T |  len  |   | 1   1   1   1   1 | T |   0   |
  +---+---+---+---+---+---+---+---+   +---+---+---+---+---+---+---+---+
  |                               |   |                               |
  :    returned feedback item     :   :    returned feedback item     :
  |                               |   |                               |
  +---+---+---+---+---+---+---+---+   +---+---+---+---+---+---+---+---+
  |                               |   |           code_len            |
  :   partial state identifier    :   +---+---+---+---+---+---+---+---+
  |                               |   |   code_len    |  destination  |
  +---+---+---+---+---+---+---+---+   +---+---+---+---+---+---+---+---+
  |                               |   |                               |
  :   remaining SigComp message   :   :    uploaded UDVM bytecode     :
  |                               |   |                               |
  +---+---+---+---+---+---+---+---+   +---+---+---+---+---+---+---+---+
                                      |                               |
                                      :   remaining SigComp message   :
                                      |                               |
                                      +---+---+---+---+---+---+---+---+

                  Figure 3: Format of a SigComp message

  Decompression failure occurs if the SigComp message is too short to
  contain the expected fields (see Section 8.7 for further details).

  The fields except for the "remaining SigComp message" are referred to
  as the "SigComp header" (note that this may include the uploaded UDVM
  bytecode).

7.1.  Returned feedback item

  For both variants of the SigComp message, the T-bit is set to 1
  whenever the SigComp message contains a returned feedback item.  The
  format of the returned feedback item is illustrated in Figure 4.











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    0   1   2   3   4   5   6   7       0   1   2   3   4   5   6   7
  +---+---+---+---+---+---+---+---+   +---+---+---+---+---+---+---+---+
  | 0 |  returned_feedback_field  |   | 1 | returned_feedback_length  |
  +---+---+---+---+---+---+---+---+   +---+---+---+---+---+---+---+---+
                                      |                               |
                                      :    returned_feedback_field    :
                                      |                               |
                                      +---+---+---+---+---+---+---+---+

               Figure 4: Format of returned feedback item

  Note that the returned feedback length specifies the size of the
  returned feedback field (from 0 to 127 bytes).  So the total size of
  the returned feedback item lies between 1 and 128 bytes.

  The returned feedback item is not copied to the UDVM memory; instead,
  it is buffered until the UDVM has successfully decompressed the
  SigComp message.  It is then forwarded to the state handler with the
  rest of the feedback data (see Section 9.4.9 for further details).

7.2.  Accessing Stored State

  The len field of the SigComp message determines which fields follow
  the returned feedback item.  If the len field is non-zero, then the
  SigComp message contains a state identifier to access a state item at
  the receiving endpoint.  All state items include a 20-byte state
  identifier as per Section 3.3.3, but it is possible to transmit as
  few as 6 bytes from the identifier if the sender believes that this
  is sufficient to match a unique state item at the receiving endpoint.

  The len field encodes the number of transmitted bytes as follows:

  Encoding:   Length of partial state identifier

  01          6 bytes
  10          9 bytes
  11          12 bytes

  The partial state identifier is passed to the state handler, which
  compares it with the most significant bytes of the state_identifier
  in every currently stored state item.  Decompression failure occurs
  if no state item is matched or if more than one state item is
  matched.








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  Decompression failure also occurs if exactly one state item is
  matched but the state item contains a minimum_access_length greater
  than the length of the partial state identifier.  This prevents
  especially sensitive state items from being accessed maliciously by
  brute force guessing of the state_identifier.

  If a state item is successfully accessed then the state_value byte
  string is copied into the UDVM memory beginning at state_address.

  The first 32 bytes of UDVM memory are then initialized to special
  values as illustrated in Figure 5.

                     0             7 8            15
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                    |       UDVM_memory_size        |  0 - 1
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                    |        cycles_per_bit         |  2 - 3
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                    |        SigComp_version        |  4 - 5
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                    |    partial_state_ID_length    |  6 - 7
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                    |         state_length          |  8 - 9
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                    |                               |
                    :           reserved            :  10 - 31
                    |                               |
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

           Figure 5: Initializing Useful Values in UDVM memory

  The first five 2-byte words are initialized to contain some values
  that might be useful to the UDVM bytecode (Useful Values).  Note that
  these values are for information only and can be overwritten when
  executing the UDVM bytecode without any effect on the endpoint.  The
  MSBs of each 2-byte word are stored preceding the LSBs.

  Addresses 0 to 5 indicate the resources available to the receiving
  endpoint.  The UDVM memory size is expressed in bytes modulo 2^16, so
  in particular, it is set to 0 if the UDVM memory size is 65536 bytes.
  The cycles_per_bit is expressed as a 2-byte integer taking the value
  16, 32, 64 or 128.  The SigComp_version is expressed as a 2-byte
  value as per Section 3.3.2.

  Addresses 6 to 9 are initialized to the length of the partial state
  identifier, followed by the state_length from the retrieved state
  item.  Both are expressed as 2-byte values.




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  Addresses 10 to 31 are reserved and are initialized to 0 for Version
  0x01 of SigComp.  Future versions of SigComp can use these locations
  for additional Useful Values, so a decompressor MUST NOT rely on
  these values being zero.

  Any remaining addresses in the UDVM memory that have not yet been
  initialized MUST be set to 0.

  The UDVM then begins executing instructions at the memory address
  contained in state_instruction (which is part of the retrieved item
  of state).  Note that the remaining SigComp message is held by the
  decompressor dispatcher until requested by the UDVM.

  (Note that the Useful Values are only set at UDVM startup; there is
  no special significance to this memory area afterwards.  This means
  that the UDVM bytecode is free to use these locations for any other
  purpose a memory location might be used for; it just has to be aware
  they are not necessarily initialized to zero.)

7.3.  Uploading UDVM bytecode

  If the len field is set to 0 then the bytecode needed to decompress
  the SigComp message is supplied as part of the message itself.  The
  12-bit code_len field specifies the size of the uploaded UDVM
  bytecode (from 0 to 4095 bytes inclusive); eight most significant
  bits are in the first byte, followed by the four least significant
  bits in the most significant bits in the second byte.  The remaining
  bits in the second byte are interpreted as a 4-bit destination field
  that specifies the starting memory address to which the bytecode is
  copied.  The destination field is encoded as follows:

                    Encoding:   Destination address:

                    0000        reserved
                    0001        2  *  64  =  128
                    0010        3  *  64  =  196
                    0011        4  *  64  =  256
                      :                :
                    1111        16 *  64  =  1024

  Note that the encoding 0000 is reserved for future SigComp versions,
  and causes a decompression failure in Version 0x01.









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  The UDVM memory is initialized as per Figure 5, except that addresses
  6 to 9 inclusive are set to 0 because no state item has been
  accessed.  The UDVM then begins executing instructions at the memory
  address specified by the destination field.  As above, the remaining
  SigComp message is held by the decompressor dispatcher until needed
  by the UDVM.

8.  Overview of the UDVM

  Decompression functionality for SigComp is provided by a Universal
  Decompressor Virtual Machine (UDVM).  The UDVM is a virtual machine
  much like the Java Virtual Machine but with a key difference:  it is
  designed solely for the purpose of running decompression algorithms.

  The motivation for creating the UDVM is to provide flexibility when
  choosing how to compress a given application message.  Rather than
  picking one of a small number of pre-negotiated algorithms, the
  compressor implementer has the freedom to select an algorithm of
  their choice.  The compressed data is then combined with a set of
  UDVM instructions that allow the original data to be extracted, and
  the result is outputted as a SigComp message.  Since the UDVM is
  optimized specifically for running decompression algorithms, the code
  size of a typical algorithm is small (often sub 100 bytes).
  Moreover, the UDVM approach does not add significant extra processing
  or memory requirements compared to running a fixed preprogrammed
  decompression algorithm.

  Figure 6 gives a detailed view of the interfaces between the UDVM and
  its environment.






















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  +----------------+                                 +----------------+
  |                |     Request compressed data     |                |
  |                |-------------------------------->|                |
  |                |<--------------------------------|                |
  |                |     Provide compressed data     |                |
  |                |                                 |                |
  |                |    Output decompressed data     |  Decompressor  |
  |                |-------------------------------->|   dispatcher   |
  |                |                                 |                |
  |                |     Indicate end of message     |                |
  |                |-------------------------------->|                |
  |                |<--------------------------------|                |
  |      UDVM      | Provide compartment identifier  |                |
  |                |                                 +----------------+
  |                |
  |                |                                 +----------------+
  |                |    Request state information    |                |
  |                |-------------------------------->|                |
  |                |<--------------------------------|                |
  |                |    Provide state information    |     State      |
  |                |                                 |    handler     |
  |                |   Make state creation request   |                |
  |                |-------------------------------->|                |
  |                |  Forward feedback information   |                |
  +----------------+                                 +----------------+

        Figure 6: Interfaces between the UDVM and its environment

  Note that once the UDVM has been initialized, additional compressed
  data and state information are only provided at the request of a
  specific UDVM instruction.

  This chapter describes the basic features of the UDVM including the
  UDVM registers and the format of UDVM bytecode.

8.1.  UDVM Registers

  The UDVM registers are 2-byte words in the UDVM memory that have
  special tasks, for example specifying the location of the stack used
  by the CALL and RETURN instructions.

  The UDVM registers are illustrated in Figure 7.









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                     0             7 8            15
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                    |        byte_copy_left         |  64 - 65
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                    |        byte_copy_right        |  66 - 67
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                    |        input_bit_order        |  68 - 69
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                    |        stack_location         |  70 - 71
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

            Figure 7: Memory addresses of the UDVM registers

  The MSBs of each register are always stored before the LSBs.  So, for
  example, the MSBs of byte_copy_left are stored at Address 64 whilst
  the LSBs are stored at Address 65.

  The use of each UDVM register is defined in the following sections.

  (Note that the UDVM registers start at Address 64, that is 32 bytes
  after the area reserved for Useful Values.  The intention is that the
  gap, i.e., the area between Address 32 and Address 63, will often be
  used as scratch-pad memory that is guaranteed to be zero at UDVM
  startup and is efficiently addressable in operand types reference ($)
  and multitype (%).)

8.2.  Requesting Additional Compressed Data

  The decompressor dispatcher stores the compressed data from the
  SigComp message before it is requested by the UDVM via one of the
  INPUT instructions.  When the UDVM bytecode is first executed, the
  dispatcher contains the remaining SigComp message after the header
  has been used to initialize the UDVM as per Chapter 7.

  Note that the INPUT-BITS and INPUT-HUFFMAN instructions retrieve a
  stream of individual compressed bits from the dispatcher.  To provide
  bitwise compatibility with various well-known compression algorithms,
  the input_bit_order register can modify the order in which individual
  bits are passed within a byte.

  The input_bit_order register contains the following three flags:

                     0             7 8            15
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                    |         reserved        |F|H|P|  68 - 69
                    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+





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  The P-bit controls the order in which bits are passed from the
  dispatcher to the INPUT instructions.  If set to 0, it indicates that
  the bits within an individual byte are passed to the INPUT
  instructions in MSB to LSB order.  If it is set to 1, the bits are
  passed in LSB to MSB order.

  Note that the input_bit_order register cannot change the order in
  which the bytes themselves are passed to the INPUT instructions
  (bytes are always passed in the same order as they occur in the
  SigComp message).

  The following diagram illustrates the order in which bits are passed
  to the INPUT instructions for both cases:

   MSB         LSB MSB         LSB     MSB         LSB MSB         LSB

  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
  |0 1 2 3 4 5 6 7|8 9 ...        |   |7 6 5 4 3 2 1 0|        ... 9 8|
  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

       Byte 0           Byte 1              Byte 0          Byte 1

                P = 0                               P = 1

  Note that after one or more INPUT instructions the dispatcher may
  hold a fraction of a byte (what used to be the LSBs if P = 0, or, the
  MSBs, if P = 1).  If an INPUT instruction is encountered and the P-
  bit has changed since the last INPUT instruction, any fraction of a
  byte still held by the dispatcher MUST be discarded (even if the
  INPUT instruction requests zero bits).  The first bit passed to the
  INPUT instruction is taken from the subsequent byte.

  When an INPUT instruction requests n bits of compressed data, it
  interprets the received bits as an integer between 0 and 2^n - 1.
  The F-bit and the H-bit specify whether the bits in these integers
  are considered to arrive in MSB to LSB order (bit set to 0) or in LSB
  to MSB order (bit set to 1).

  If the F-bit is set to 0, the INPUT-BITS instruction interprets the
  received bits as arriving MSBs first, and if it is set to 1, it
  interprets the bits as arriving LSBs first.  The H-bit performs the
  same function for the INPUT-HUFFMAN instruction.  Note that it is
  possible to set these two bits to different values in order to use
  different bit orders for the two instructions (certain algorithms
  actually require this, e.g., DEFLATE [RFC-1951]).  (Note that there
  are no special considerations for changing the F- or H-bit between
  INPUT instructions, unlike the discard rule for the P-bit described
  above.)



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  Decompression failure occurs if an INPUT-BITS or an INPUT-HUFFMAN
  instruction is encountered and the input_bit_order register does not
  lie between 0 and 7 inclusive.

8.3.  UDVM Stack

  Certain UDVM instructions make use of a stack of 2-byte words stored
  at the memory address specified by the 2-byte word stack_location.
  The stack contains the following words:

              Name:                 Starting memory address:

              stack_fill            stack_location
              stack[0]              stack_location + 2
              stack[1]              stack_location + 4
              stack[2]              stack_location + 6
                 :                       :

  The notation stack_location is an abbreviation for the contents of
  the stack_location register, i.e., the 2-byte word at locations 70
  and 71.  The notation stack_fill is an abbreviation for the 2-byte
  word at stack_location and stack_location+1.  Similarly, the notation
  stack[n] is an abbreviation for the 2-byte word at
  stack_location+2*n+2 and stack_location+2*n+3.  (As always, the
  arithmetic is modulo 2^16.)

  The stack is used by the CALL, RETURN, PUSH and POP instructions.

  "Pushing" a value on the stack is an abbreviation for copying the
  value to stack[stack_fill] and then increasing stack_fill by 1.  CALL
  and PUSH push values on the stack.

  "Popping" a value from the stack is an abbreviation for decreasing
  stack_fill by 1, and then using the value stored in
  stack[stack_fill].  Decompression failure occurs if stack_fill is
  zero at the commencement of a popping operation.  POP and RETURN pop
  values from the stack.

  For both of these abstract operations, the UDVM first takes note of
  the current value of stack_location and uses this value for both
  sub-operations (accessing the stack and manipulating stack_fill),
  i.e., overwriting stack_location in the course of the operation is
  inconsequential for the operation.








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8.4.  Byte copying

  A number of UDVM instructions require a string of bytes to be copied
  to and from areas of the UDVM memory.  This section defines how the
  byte copying operation should be performed.

  The string of bytes is copied in ascending order of memory address,
  respecting the bounds set by byte_copy_left and byte_copy_right.
  More precisely, if a byte is copied from/to Address m then the next
  byte is copied from/to Address n where n is calculated as follows:

  Set k := m + 1 (modulo 2^16)
  If k = byte_copy_right then set n := byte_copy_left, else set n := k

  Decompression failure occurs if a byte is copied from/to an address
  beyond the UDVM memory.

  Note that the string of bytes is copied one byte at a time.  In
  particular, some of the later bytes to be copied may themselves have
  been written into the UDVM memory by the byte copying operation
  currently being performed.

  Equally, it is possible for a byte copying operation to overwrite the
  instruction that invoked the byte copy.  If this occurs, then the
  byte copying operation MUST be completed as if the original
  instruction were still in place in the UDVM memory (this also applies
  if byte_copy_left or byte_copy_right are overwritten).

  Byte copying is used by the following UDVM instructions:

  SHA-1, COPY, COPY-LITERAL, COPY-OFFSET, MEMSET, INPUT-BYTES, STATE-
  ACCESS, OUTPUT, END-MESSAGE

8.5.  Instruction operands and UDVM bytecode

  Each of the UDVM instructions in a piece of UDVM bytecode is
  represented by a single byte, followed by 0 or more bytes containing
  the operands required by the instruction.

  During instruction execution, conceptually the UDVM first fetches the
  first byte of the instruction, determines the number and types of
  operands required for this instruction, and then decodes all the
  operands in sequence before starting to act on the instruction.
  (Note that the UDVM instructions have been designed in such a way
  that this sequence remains conceptual in those cases where it would
  result in an unreasonable burden on the implementation.)





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  To reduce the size of typical UDVM bytecode, each operand for a UDVM
  instruction is compressed using variable-length encoding.  The aim is
  to store more common operand values using fewer bytes than rarely
  occurring values.

  Four different types of operand are available: the literal, the
  reference, the multitype and the address.  Chapter 9 gives a complete
  list of UDVM instructions and the operand types that follow each
  instruction.

  The UDVM bytecode for each operand type is illustrated in Figure 8 to
  Figure 10, together with the integer values represented by the
  bytecode.

  Note that the MSBs in the bytecode are illustrated as preceding the
  LSBs.  Also, any string of bits marked with k consecutive "n"s is to
  be interpreted as an integer N from 0 to 2^k - 1 inclusive (with the
  MSBs of n illustrated as preceding the LSBs).

  The decoded integer value of the bytecode can be interpreted in two
  ways.  In some cases it is taken to be the actual value of the
  operand.  In other cases it is taken to be a memory address at which
  the 2-byte operand value can be found (MSBs found at the specified
  address, LSBs found at the following address).  The latter cases are
  denoted by memory[X] where X is the address and memory[X] is the 2-
  byte value starting at Address X.

  The simplest operand type is the literal (#), which encodes a
  constant integer from 0 to 65535 inclusive.  A literal operand may
  require between 1 and 3 bytes depending on its value.

  Bytecode:                       Operand value:      Range:

  0nnnnnnn                        N                   0 - 127
  10nnnnnn nnnnnnnn               N                   0 - 16383
  11000000 nnnnnnnn nnnnnnnn      N                   0 - 65535

              Figure 8: Bytecode for a literal (#) operand

  The second operand type is the reference ($), which is always used to
  access a 2-byte value located elsewhere in the UDVM memory.  The
  bytecode for a reference operand is decoded to be a constant integer
  from 0 to 65535 inclusive, which is interpreted as the memory address
  containing the actual value of the operand.







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  Bytecode:                       Operand value:      Range:

  0nnnnnnn                        memory[2 * N]       0 - 65535
  10nnnnnn nnnnnnnn               memory[2 * N]       0 - 65535
  11000000 nnnnnnnn nnnnnnnn      memory[N]           0 - 65535

             Figure 9: Bytecode for a reference ($) operand

  Note that the range of a reference operand is always 0 - 65535
  independently of how many bits are used to encode the reference,
  because the operand always references a 2-byte value in the memory.

  The third kind of operand is the multitype (%), which can be used to
  encode both actual values and memory addresses.  The multitype
  operand also offers efficient encoding for small integer values (both
  positive and negative) and for powers of 2.

  Bytecode:                       Operand value:      Range:

  00nnnnnn                        N                   0 - 63
  01nnnnnn                        memory[2 * N]       0 - 65535
  1000011n                        2 ^ (N + 6)        64 , 128
  10001nnn                        2 ^ (N + 8)    256 , ... , 32768
  111nnnnn                        N + 65504       65504 - 65535
  1001nnnn nnnnnnnn               N + 61440       61440 - 65535
  101nnnnn nnnnnnnn               N                   0 - 8191
  110nnnnn nnnnnnnn               memory[N]           0 - 65535
  10000000 nnnnnnnn nnnnnnnn      N                   0 - 65535
  10000001 nnnnnnnn nnnnnnnn      memory[N]           0 - 65535

             Figure 10: Bytecode for a multitype (%) operand

  The fourth operand type is the address (@).  This operand is decoded
  as a multitype operand followed by a further step: the memory address
  of the UDVM instruction containing the address operand is added to
  obtain the correct operand value.  So if the operand value from
  Figure 10 is D then the actual operand value of an address is
  calculated as follows:

  operand_value = (memory_address_of_instruction + D) modulo 2^16

  Address operands are always used in instructions that control program
  flow, because they ensure that the UDVM bytecode is position-
  independent code (i.e., it will run independently of where it is
  placed in the UDVM memory).






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8.6.  UDVM Cycles

  Once the UDVM has been invoked it executes the instructions contained
  in its memory consecutively unless otherwise indicated (for example
  when the UDVM encounters a JUMP instruction).  If the next
  instruction to be executed lies outside the available memory then
  decompression failure occurs (see Section 8.7).

  To ensure that a SigComp message cannot consume excessive processing
  resources, SigComp limits the number of "UDVM cycles" allocated to
  each message.  The number of available UDVM cycles is initialized to
  1000 plus the number of bits in the SigComp header (as described in
  Section 7); this sum is then multiplied by cycles_per_bit.  Each time
  an instruction is executed the number of available UDVM cycles is
  decreased by the amount specified in Chapter 9.  Additionally, if the
  UDVM successfully requests n bits of compressed data using one of the
  INPUT instructions then the number of available UDVM cycles is
  increased by n * cycles_per_bit once the instruction has been
  executed.

  This means that the maximum number of UDVM cycles available for
  processing an n-byte SigComp message is given by the formula:

          maximum_UDVM_cycles = (8 * n + 1000) * cycles_per_bit

  The reason that this total is not allocated to the UDVM when it is
  invoked is that the UDVM can begin to decompress a message that has
  only been partially received.  So the total message size may not be
  known when the UDVM is initialized.

  Note that the number of UDVM cycles MUST NOT be increased if a
  request for additional compressed data fails.

  The UDVM stops executing instructions when it encounters an END-
  MESSAGE instruction or if decompression failure occurs (see Section
  8.7 for further details).

8.7.  Decompression Failure

  If a compressed message given to the UDVM is corrupted (either
  accidentally or maliciously), then the UDVM may terminate with a
  decompression failure.









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  Reasons for decompression failure include the following:

  1. A SigComp message contains an invalid header as per Chapter 7.

  2. A SigComp message is larger than the decompression_memory_size.

  3. An instruction costs more than the number of remaining UDVM
     cycles.

  4. The UDVM attempts to read from or write to a memory address beyond
     its memory size.

  5. An unknown instruction is encountered.

  6. An unknown operand is encountered.

  7. An instruction is encountered that cannot be processed
     successfully by the UDVM (for example a RETURN instruction when no
     CALL instruction has previously been encountered).

  8. A request to access some state information fails.

  9. A manual decompression failure is triggered using the
     DECOMPRESSION-FAILURE instruction.

  If a decompression failure occurs when decompressing a message then
  the UDVM informs the dispatcher and takes no further action.  It is
  the responsibility of the dispatcher to decide how to cope with the
  decompression failure.  In general a dispatcher SHOULD discard the
  compressed message (or the compressed stream if the transport is
  stream-based) and any decompressed data that has been outputted but
  not yet passed to the application.

9.  UDVM Instruction Set

  The UDVM currently understands 36 instructions, chosen to support the
  widest possible range of compression algorithms with the minimum
  possible overhead.

  Figure 11 lists the different instructions and the bytecode values
  used to encode the instructions.  The cost of each instruction in
  UDVM cycles is also given:









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  Instruction:       Bytecode value:   Cost in UDVM cycles:

  DECOMPRESSION-FAILURE     0          1
  AND                       1          1
  OR                        2          1
  NOT                       3          1
  LSHIFT                    4          1
  RSHIFT                    5          1
  ADD                       6          1
  SUBTRACT                  7          1
  MULTIPLY                  8          1
  DIVIDE                    9          1
  REMAINDER                 10         1
  SORT-ASCENDING            11         1 + k * (ceiling(log2(k)) + n)
  SORT-DESCENDING           12         1 + k * (ceiling(log2(k)) + n)
  SHA-1                     13         1 + length
  LOAD                      14         1
  MULTILOAD                 15         1 + n
  PUSH                      16         1
  POP                       17         1
  COPY                      18         1 + length
  COPY-LITERAL              19         1 + length
  COPY-OFFSET               20         1 + length
  MEMSET                    21         1 + length
  JUMP                      22         1
  COMPARE                   23         1
  CALL                      24         1
  RETURN                    25         1
  SWITCH                    26         1 + n
  CRC                       27         1 + length
  INPUT-BYTES               28         1 + length
  INPUT-BITS                29         1
  INPUT-HUFFMAN             30         1 + n
  STATE-ACCESS              31         1 + state_length
  STATE-CREATE              32         1 + state_length
  STATE-FREE                33         1
  OUTPUT                    34         1 + output_length
  END-MESSAGE               35         1 + state_length

     Figure 11: UDVM instructions and corresponding bytecode values

  Each UDVM instruction costs a minimum of 1 UDVM cycle.  Certain
  instructions may cost additional cycles depending on the values of
  the instruction operands.  Named variables in the cost expressions
  refer to the values of the instruction operands with these names.

  Note that for the SORT instructions, the formula ceiling(log2(k))
  calculates the smallest value i such that k <= 2^i.



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  The UDVM instruction set offers a mix of low-level and high-level
  instructions.  The high-level instructions can all be emulated using
  combinations of low-level instructions, but given a choice it is
  generally preferable to use a single instruction rather than a large
  number of general-purpose instructions.  The resulting bytecode will
  be more compact (leading to a higher overall compression ratio) and
  decompression will typically be faster because the implementation of
  the high-level instructions can be more easily optimized.

  All instructions are encoded as a single byte to indicate the
  instruction type, followed by 0 or more bytes containing the operands
  required by the instruction.  The instruction specifies which of the
  four operand types of Section 8.5 is used in each case. For example
  the ADD instruction is followed by two operands:

  ADD ($operand_1, %operand_2)

  When converted into bytecode the number of bytes required by the ADD
  instruction depends on the value of each operand, and whether the
  multitype operand contains the operand value itself or a memory
  address where the actual value of the operand can be found.

  Each instruction is explained in more detail below.

  Whenever the description of an instruction uses the expression "and
  then", the intended semantics is that the effect explained before
  "and then" is completed before work on the effect explained after the
  "and then" is commenced.

9.1.  Mathematical Instructions

  The following instructions provide a number of mathematical
  operations including bit manipulation, arithmetic and sorting.

9.1.1.  Bit Manipulation

  The AND, OR, NOT, LSHIFT and RSHIFT instructions provide simple bit
  manipulation on 2-byte words.

  AND ($operand_1, %operand_2)
  OR ($operand_1, %operand_2)
  NOT ($operand_1)
  LSHIFT ($operand_1, %operand_2)
  RSHIFT ($operand_1, %operand_2)







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  After the operation is complete, the value of the first operand is
  overwritten with the result.  (Note that since this operand is a
  reference, it is the 2-byte word at the memory address specified by
  the operand that is overwritten.)

  The precise definitions of LSHIFT and RSHIFT are given below.  Note
  that m and n are the 2-byte values encoded by the operands, and that
  floor(x) calculates the largest integer not greater than x:

  LSHIFT (m, n) := m * 2^n (modulo 2^16)
  RSHIFT (m, n) := floor(m / 2^n)

9.1.2.  Arithmetic

  The ADD, SUBTRACT, MULTIPLY, DIVIDE and REMAINDER instructions
  perform arithmetic on 2-byte words.

  ADD ($operand_1, %operand_2)
  SUBTRACT ($operand_1, %operand_2)
  MULTIPLY ($operand_1, %operand_2)
  DIVIDE ($operand_1, %operand_2)
  REMAINDER ($operand_1, %operand_2)

  After the operation is complete, the value of the first operand is
  overwritten with the result.

  The precise definition of each instruction is given below:

  ADD (m, n)       := m + n (modulo 2^16)
  SUBTRACT (m, n)  := m - n (modulo 2^16)
  MULTIPLY (m, n)  := m * n (modulo 2^16)
  DIVIDE (m, n)    := floor(m / n)
  REMAINDER (m, n) := m - n * floor(m / n)

  Decompression failure occurs if a DIVIDE or REMAINDER instruction
  encounters an operand_2 that is zero.

9.1.3.  Sorting

  The SORT-ASCENDING and SORT-DESCENDING instructions sort lists of 2-
  byte words.

  SORT-ASCENDING (%start, %n, %k)
  SORT-DESCENDING (%start, %n, %k)

  The start operand specifies the starting memory address of the block
  of data to be sorted.




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  The block of data itself is divided into n lists each containing k
  2-byte words.  The SORT-ASCENDING instruction applies a certain
  permutation to the lists, such that the first list is sorted into
  ascending order (treating each 2-byte word as an unsigned integer).
  The same permutation is applied to all n lists, so lists other than
  the first will not necessarily be sorted into order.

  In the case that two words have the same value, the original ordering
  of the list is preserved.

  For example, the first list might contain a set of integers to be
  sorted whilst the second list might be used to keep track of where
  the integers appear in the sorted list:

           Before sorting              After sorting

        List 1        List 2        List 1        List 2

           8             1             1             2
           1             2             1             3
           1             3             3             4
           3             4             8             1

  The SORT-DESCENDING instruction behaves as above, except that the
  first list is sorted into descending order.

9.1.4.  SHA-1

  The SHA-1 instruction calculates a 20-byte SHA-1 hash [RFC-3174] over
  the specified area of UDVM memory.

  SHA-1 (%position, %length, %destination)

  The position and length operands specify the starting memory address
  and the length of the byte string over which the SHA-1 hash is
  calculated.  Byte copying rules are enforced as per Section 8.4.

  The destination operand gives the starting address to which the
  resulting 20-byte hash will be copied.  Byte copying rules are
  enforced as above.

9.2.  Memory Management Instructions

  The following instructions are used to set up the UDVM memory, and to
  copy byte strings from one memory location to another.






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9.2.1.  LOAD

  The LOAD instruction sets a 2-byte word to a certain specified value.
  The format of a LOAD instruction is as follows:

  LOAD (%address, %value)

  The first operand specifies the starting address of a 2-byte word,
  whilst the second operand specifies the value to be loaded into this
  word.  As usual, MSBs are stored before LSBs in the UDVM memory.

9.2.2.  MULTILOAD

  The MULTILOAD instruction sets a contiguous block of 2-byte words in
  the UDVM memory to specified values.

  MULTILOAD (%address, #n, %value_0, ..., %value_n-1)

  The first operand specifies the starting address of the contiguous
  2-byte words, whilst the operands value_0 through to value_n-1
  specify the values to load into these words (in the same order as
  they appear in the instruction).

  Decompression failure occurs if the set of 2-byte words set by the
  instruction would overlap the memory locations held by the
  instruction (including its operands) itself, i.e., if the instruction
  would be self-modifying.  (This restriction makes it simpler to
  implement MULTILOAD step-by-step instead of having to decode all
  operands before being able to copy data, as is implied by the
  conceptual model of instruction execution.)

9.2.3.  PUSH and POP

  The PUSH and POP instructions read from and write to the UDVM stack
  (as defined in Section 8.3).

  PUSH (%value)
  POP (%address)

  The PUSH instruction pushes the value specified by its operand on the
  stack.

  The POP instruction pops a value from the stack and then copies the
  value to the specified memory address.  (Note that the expression
  "and then" implies that the copying of the value is inconsequential
  for the stack operation itself, which happens beforehand.)

  See Section 8.3 for possible error conditions.



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9.2.4.  COPY

  The COPY instruction is used to copy a string of bytes from one part
  of the UDVM memory to another.

  COPY (%position, %length, %destination)

  The position operand specifies the memory address of the first byte
  in the string to be copied, and the length operand specifies the
  number of bytes to be copied.

  The destination operand gives the address to which the first byte in
  the string will be copied.

  Byte copying is performed as per the rules of Section 8.4.

9.2.5.  COPY-LITERAL

  A modified version of the COPY instruction is given below:

  COPY-LITERAL (%position, %length, $destination)

  The COPY-LITERAL instruction behaves as a COPY instruction except
  that after copying is completed, the value of the destination operand
  is replaced by the address to which the next byte of data would be
  copied.  More precisely it is replaced by the value n, derived as per
  Section 8.4 with m set to the destination address of the last byte to
  be copied, if any (i.e., if the value of the length operand is zero,
  the value of the destination operand is not changed).

9.2.6.  COPY-OFFSET

  A further version of the COPY-LITERAL instruction is given below:

  COPY-OFFSET (%offset, %length, $destination)

  The COPY-OFFSET instruction behaves as a COPY-LITERAL instruction
  except that an offset operand is given instead of a position operand.

  To derive the value of the position operand, starting at the memory
  address specified by destination, the UDVM counts backwards a total
  of offset memory addresses.

  If the memory address specified in byte_copy_left is reached, the
  next memory address is taken to be (byte_copy_right - 1) modulo 2^16.






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  The COPY-OFFSET instruction then behaves as a COPY-LITERAL
  instruction, taking the value of the position operand to be the last
  memory address reached in the above step.

9.2.7.  MEMSET

  The MEMSET instruction initializes an area of UDVM memory to a
  specified sequence of values. The format of a MEMSET instruction is
  as follows:

  MEMSET (%address, %length, %start_value, %offset)

  The sequence of values used by the MEMSET instruction is specified by
  the following formula:

  Seq[n] := (start_value + n * offset) modulo 256

  The values Seq[0] to Seq[length - 1] inclusive are each interpreted
  as a single byte, and then concatenated to form a byte string where
  the first byte has value Seq[0], the second byte has value Seq[1] and
  so on up to the last byte which has value Seq[length - 1].

  The string is then byte copied into the UDVM memory beginning at the
  memory address specified as an operand to the MEMSET instruction,
  obeying the rules of Section 8.4.  (Note that the byte string may
  overwrite the MEMSET instruction or its operands; as explained in
  Section 8.5, the MEMSET instruction must be executed as if the
  original operands were still in place in the UDVM memory.)

9.3.  Program Flow Instructions

  The following instructions alter the flow of UDVM code.  Each
  instruction jumps to one of a number of memory addresses based on a
  certain specified criterion.

  Note that certain I/O instructions (see Section 9.4) can also alter
  program flow.

9.3.1.  JUMP

  The JUMP instruction moves program execution to the specified memory
  address.

  JUMP (@address)

  Decompression failure occurs if the value of the address operand lies
  beyond the overall UDVM memory size.




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9.3.2.  COMPARE

  The COMPARE instruction compares two operands and then jumps to one
  of three specified memory addresses depending on the result.

  COMPARE (%value_1, %value_2, @address_1, @address_2, @address_3)

  If value_1 < value_2 then the UDVM continues instruction execution at
  the memory address specified by address 1. If value_1 = value_2 then
  it jumps to the address specified by address_2. If value_1 > value_2
  then it jumps to the address specified by address_3.

9.3.3.  CALL and RETURN

  The CALL and RETURN instructions provide support for compression
  algorithms with a nested structure.

  CALL (@address)
  RETURN

  Both instructions use the UDVM stack of Section 8.3.  When the UDVM
  reaches a CALL instruction, it finds the memory address of the
  instruction immediately following the CALL instruction and pushes
  this 2-byte value on the stack, ready for later retrieval.  It then
  continues instruction execution at the memory address specified by
  the address operand.

  When the UDVM reaches a RETURN instruction it pops a value from the
  stack and then continues instruction execution at the memory address
  just popped.

  See Section 8.3 for error conditions.

9.3.4.  SWITCH

  The SWITCH instruction performs a conditional jump based on the value
  of one of its operands.

  SWITCH (#n, %j, @address_0, @address_1, ... , @address_n-1)

  When a SWITCH instruction is encountered the UDVM reads the value of
  j. It then continues instruction execution at the address specified
  by address j.

  Decompression failure occurs if j specifies a value of n or more, or
  if the address lies beyond the overall UDVM memory size.





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9.3.5.  CRC

  The CRC instruction verifies a string of bytes using a 2-byte CRC.

  CRC (%value, %position, %length, @address)

  The actual CRC calculation is performed using the generator
  polynomial x^16 + x^12 + x^5 + 1, which coincides with the 2-byte
  Frame Check Sequence (FCS) of PPP [RFC-1662].

  The position and length operands define the string of bytes over
  which the CRC is evaluated.  Byte copying rules are enforced as per
  Section 8.4.

  The CRC value is computed exactly as defined for the 16-bit FCS
  calculation in [RFC-1662].

  The value operand contains the expected integer value of the 2-byte
  CRC.  If the calculated CRC matches the expected value then the UDVM
  continues instruction execution at the following instruction.
  Otherwise the UDVM jumps to the memory address specified by the
  address operand.

9.4.  I/O instructions

  The following instructions allow the UDVM to interface with its
  environment.  Note that in the overall SigComp architecture all of
  these interfaces pass to the decompressor dispatcher or to the state
  handler.

9.4.1.  DECOMPRESSION-FAILURE

  The DECOMPRESSION-FAILURE instruction triggers a manual decompression
  failure.  This is useful if the UDVM bytecode discovers that it
  cannot successfully decompress the message (e.g., by using the CRC
  instruction).

  This instruction has no operands.

9.4.2.  INPUT-BYTES

  The INPUT-BYTES instruction requests a certain number of bytes of
  compressed data from the decompressor dispatcher.

  INPUT-BYTES (%length, %destination, @address)






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  The length operand indicates the requested number of bytes of
  compressed data, and the destination operand specifies the starting
  memory address to which they should be copied.  Byte copying is
  performed as per the rules of Section 8.4.

  If the instruction requests data that lies beyond the end of the
  SigComp message, no data is returned.  Instead the UDVM moves program
  execution to the address specified by the address operand.

  If the INPUT-BYTES is encountered after an INPUT-BITS or an INPUT-
  HUFFMAN instruction has been used, and the dispatcher currently holds
  a fraction of a byte, then the fraction MUST be discarded before any
  data is passed to the UDVM.  The first byte to be passed is the byte
  immediately following the discarded data.

9.4.3.  INPUT-BITS

  The INPUT-BITS instruction requests a certain number of bits of
  compressed data from the decompressor dispatcher.

  INPUT-BITS (%length, %destination, @address)

  The length operand indicates the requested number of bits.
  Decompression failure occurs if this operand does not lie between 0
  and 16 inclusive.

  The destination operand specifies the memory address to which the
  compressed data should be copied.  Note that the requested bits are
  interpreted as a 2-byte integer ranging from 0 to 2^length - 1, as
  explained in Section 8.2.

  If the instruction requests data that lies beyond the end of the
  SigComp message, no data is returned.  Instead the UDVM moves program
  execution to the address specified by the address operand.

9.4.4.  INPUT-HUFFMAN

  The INPUT-HUFFMAN instruction requests a variable number of bits of
  compressed data from the decompressor dispatcher.  The instruction
  initially requests a small number of bits and compares the result
  against a certain criterion; if the criterion is not met, then
  additional bits are requested until the criterion is achieved.

  The INPUT-HUFFMAN instruction is followed by three mandatory operands
  plus n additional sets of operands.  Every additional set contains
  four operands as shown below:





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  INPUT-HUFFMAN (%destination, @address, #n, %bits_1, %lower_bound_1,
  %upper_bound_1, %uncompressed_1, ... , %bits_n, %lower_bound_n,
  %upper_bound_n, %uncompressed_n)

  Note that if n = 0 then the INPUT-HUFFMAN instruction is ignored and
  program execution resumes at the following instruction.
  Decompression failure occurs if (bits_1 + ... + bits_n) > 16.

  In all other cases, the behavior of the INPUT-HUFFMAN instruction is
  defined below:

  1. Set j := 1 and set H := 0.

  2. Request bits_j compressed bits.  Interpret the returned bits as an
     integer k from 0 to 2^bits_j - 1, as explained in Section 8.2.

  3. Set H := H * 2^bits_j + k.

  4. If data is requested that lies beyond the end of the SigComp
     message, terminate the INPUT-HUFFMAN instruction and move program
     execution to the memory address specified by the address operand.

  5. If (H < lower_bound_j) or (H > upper_bound_j) then set j := j + 1.
     Then go back to Step 2, unless j > n in which case decompression
     failure occurs.

  6. Copy (H + uncompressed_j - lower_bound_j) modulo 2^16 to the
     memory address specified by the destination operand.

9.4.5.  STATE-ACCESS

  The STATE-ACCESS instruction retrieves some previously stored state
  information.

  STATE-ACCESS (%partial_identifier_start, %partial_identifier_length,
  %state_begin, %state_length, %state_address, %state_instruction)

  The partial_identifier_start and partial_identifier_length operands
  specify the location of the partial state identifier used to retrieve
  the state information.  This identifier has the same function as the
  partial state identifier transmitted in the SigComp message as per
  Section 7.2.

  Decompression failure occurs if partial_identifier_length does not
  lie between 6 and 20 inclusive.  Decompression failure also occurs if
  no state item matching the partial state identifier can be found, if





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  more than one state item matches the partial identifier, or if
  partial_identifier_length is less than the minimum_access_length of
  the matched state item. Otherwise, a state item is returned from the
  state handler.

  If any of the operands state_address, state_instruction or
  state_length is set to 0 then its value is taken from the returned
  item of state instead.

  Note that when calculating the number of UDVM cycles the STATE-ACCESS
  instruction costs (1 + state_length) cycles.  The value of
  state_length MUST be taken from the returned item of state in the
  case that the state_length operand is set to 0.

  The state_begin and state_length operands define the starting byte
  and number of bytes to copy from the state_value contained in the
  returned item of state.  Decompression failure occurs if bytes are
  copied from beyond the end of the state_value.  Note that
  decompression failure will always occur if the state_length operand
  is set to 0 but the state_begin operand is non-zero.

  The state_address operand contains a UDVM memory address.  The
  requested portion of the state_value is byte copied to this memory
  address using the rules of Section 8.4.

  Program execution then resumes at the memory address specified by
  state_instruction, unless this address is 0 in which case program
  execution resumes at the next instruction following the STATE-ACCESS
  instruction.  Note that the latter case only occurs if both the
  state_instruction operand and the state_instruction value from the
  requested state are set to 0.

9.4.6.  STATE-CREATE

  The STATE-CREATE instruction requests the creation of a state item at
  the receiving endpoint.

  STATE-CREATE (%state_length, %state_address, %state_instruction,
  %minimum_access_length, %state_retention_priority)

  Note that the new state item cannot be created until a valid
  compartment identifier has been returned by the application.
  Consequently, when a STATE-CREATE instruction is encountered the UDVM
  simply buffers the five supplied operands until the END-MESSAGE
  instruction is reached.  The steps taken at this point are described
  in Section 9.4.9.





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  Decompression failure MUST occur if more than four state creation
  requests are made before the END-MESSAGE instruction is encountered.
  Decompression failure also occurs if the minimum_access_length does
  not lie between 6 and 20 inclusive, or if the
  state_retention_priority is 65535.

9.4.7.  STATE-FREE

  The STATE-FREE instruction informs the receiving endpoint that the
  sender no longer wishes to use a particular state item.

  STATE-FREE (%partial_identifier_start, %partial_identifier_length)

  Note that the STATE-FREE instruction does not automatically delete a
  state item, but instead reclaims the memory taken by the state item
  within a certain compartment, which is generally not known before the
  END-MESSAGE instruction is reached.  So just as for the STATE-CREATE
  instruction, when a STATE-FREE instruction is encountered the UDVM
  simply buffers the two supplied operands until the END-MESSAGE
  instruction is reached.  The steps taken at this point are described
  in Section 9.4.9.

  Decompression failure MUST occur if more than four state free
  requests are made before the END-MESSAGE instruction is encountered.
  Decompression failure also occurs if partial_identifier_length does
  not lie between 6 and 20 inclusive.

9.4.8.  OUTPUT

  The OUTPUT instruction provides successfully decompressed data to the
  dispatcher.

  OUTPUT (%output_start, %output_length)

  The operands define the starting memory address and length of the
  byte string to be provided to the dispatcher.  Note that the OUTPUT
  instruction can be used to output a partially decompressed message;
  each time the instruction is encountered it provides a new byte
  string that the dispatcher appends to the end of any bytes previously
  passed to the dispatcher via the OUTPUT instruction.

  The string of data is byte copied from the UDVM memory obeying the
  rules of Section 8.4.

  Decompression failure occurs if the cumulative number of bytes
  provided to the dispatcher exceeds 65536 bytes.





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  Since there is technically a difference between outputting a 0-byte
  decompressed message, and not outputting a decompressed message at
  all, the OUTPUT instruction needs to distinguish between the two
  cases.  Thus, if the UDVM terminates before encountering an OUTPUT
  instruction it is considered not to have outputted a decompressed
  message.  If it encounters one or more OUTPUT instructions, each of
  which provides 0 bytes of data to the dispatcher, then it is
  considered to have outputted a 0-byte decompressed message.

9.4.9.  END-MESSAGE

  The END-MESSAGE instruction successfully terminates the UDVM and
  forwards the state creation and state free requests to the state
  handler together with any supplied feedback data.

  END-MESSAGE (%requested_feedback_location,
  %returned_parameters_location, %state_length, %state_address,
  %state_instruction, %minimum_access_length,
  %state_retention_priority)

  When the END-MESSAGE instruction is encountered, the decompressor
  dispatcher indicates to the application that a complete message has
  been decompressed.  The application may return a compartment
  identifier, which the UDVM forwards to the state handler together
  with the state creation and state free requests and any supplied
  feedback data.

  The actual decompressed message is outputted separately using the
  OUTPUT instruction; this conserves memory at the UDVM because there
  is no need to buffer an entire decompressed message before it can be
  passed to the dispatcher.

  The END-MESSAGE instruction may pass up to four state creation
  requests and up to four state free requests to the state handler.
  The requests are passed to the state handler in the same order as
  they are made; in particular it is possible for the state creation
  requests and the state free requests to be interleaved.

  The state creation requests are made by the STATE-CREATE instruction.
  Note however that the END-MESSAGE can make one state creation request
  itself using the supplied operands. If the specified
  minimum_access_length does not lie between 6 and 20 inclusive, or if
  the state_retention_priority is 65535 then the END-MESSAGE
  instruction fails to make a state creation request of its own
  (however decompression failure does not occur and the state creation
  requests made by the STATE-CREATE instruction are still valid).





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  Note that there is a maximum limit of four state creation requests
  per instance of the UDVM.  Therefore, decompression failure occurs if
  the END-MESSAGE instruction makes a state creation request and four
  instances of the STATE-CREATE instruction have already been
  encountered.

  When creating a state item it is necessary to give the state_length,
  state address, state_instruction and minimum_access_length; these are
  supplied as operands in the STATE-CREATE instruction (or the END-
  MESSAGE instruction).  A complete item of state also requires a
  state_value and a state_identifier, which are derived as follows:

  The UDVM byte copies a string of state_length bytes from the UDVM
  memory beginning at state_address (obeying the rules of Section 8.4).
  This is the state_value.

  The UDVM then calculates a 20-byte SHA-1 hash [RFC-3174] over the
  byte string formed by concatenating the state_length, state_address,
  state_instruction, minimum_access_length and state_value (in the
  order given).  This is the state_identifier.

  The state_retention_priority is not part of the state item itself,
  but instead determines the order in which state will be deleted when
  the compartment exceeds its allocated state memory.  The
  state_retention_priority is supplied as an operand in the STATE-
  CREATE or END-MESSAGE instruction and is passed to the state handler
  as part of each state creation request.

  The state free requests are made by the STATE-FREE instruction. Each
  STATE-FREE instruction supplies the values partial_identifier_start
  and partial_identifier_length; upon reaching the END-MESSAGE
  instruction these values are used to byte copy a partial state
  identifier from the UDVM memory.  If no state item matching the
  partial state identifier can be found or if more than one state item
  in the compartment matches the partial state identifier, then the
  state free request is ignored (this does not cause decompression
  failure to occur).  Otherwise, the state handler frees the matched
  state item as specified in Section 6.2.

  As well as forwarding the state creation and state free requests, the
  END-MESSAGE instruction may also pass feedback data to the state
  handler.  Feedback data is used to inform the receiving endpoint
  about the capabilities of the sending endpoint, which can help to
  improve the overall compression ratio and to reduce the working
  memory requirements of the endpoints.






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RFC 3320            Signaling Compression (SigComp)         January 2003


  Two types of feedback data are available: requested feedback and
  returned feedback.  The format of the requested feedback data is
  given in Figure 12.  As outlined in Section 3.2, the requested
  feedback data can be used to influence the contents of the returned
  feedback data in the reverse direction.

  The returned feedback data is itself subdivided into a returned
  feedback item and a list of returned SigComp parameters.  The
  returned feedback item is of sufficient importance to warrant its own
  field in the SigComp header as described in Section 7.1.  The
  returned SigComp parameters are illustrated in Figure 13.

  Note that the formats of Figure 12 and Figure 13 are only for local
  presentation of the feedback data on the interface between the UDVM
  and state handler.  The formats do not mandate any bits on the wire;
  the compressor can transmit the data in any form provided that it is
  loaded into the UDVM memory at the correct addresses.

  Moreover, the responsibility for ensuring that feedback data arrives
  successfully over an unreliable transport lies with the sender.  The
  receiving endpoint always uses the last received value for each field
  in the feedback data, even if the values are out of date due to
  packet loss or misordering.

  If the requested_feedback_location operand is set to 0, then no
  feedback request is made; otherwise, it points to the starting memory
  address of the requested feedback data as shown in Figure 12.

       0   1   2   3   4   5   6   7
     +---+---+---+---+---+---+---+---+
     |     reserved      | Q | S | I |  requested_feedback_location
     +---+---+---+---+---+---+---+---+
     |                               |
     :    requested feedback item    :  if Q = 1
     |                               |
     +---+---+---+---+---+---+---+---+

              Figure 12: Format of requested feedback data

  The reserved bits may be used in future versions of SigComp, and are
  set to 0 in Version 0x01.  Non-zero values should be ignored by the
  receiving endpoint.

  The Q-bit indicates whether a requested feedback item is present or
  not.  The compressor can set the requested feedback item to an
  arbitrary value, which will then be transmitted unmodified in the
  reverse direction as a returned feedback item.  See Chapter 5 for
  further details of how the requested feedback item is returned.



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RFC 3320            Signaling Compression (SigComp)         January 2003


  The format of the requested feedback item is identical to the format
  of the returned feedback item illustrated in Figure 4.

  The compressor sets the S-bit to 1 if it does not wish (or no longer
  wishes) to save state information at the receiving endpoint and also
  does not wish to access state information that it has previously
  saved.  Consequently, if the S-bit is set to 1 then the receiving
  endpoint can reclaim the state memory allocated to the remote
  compressor and set the state_memory_size for the compartment to 0.

  The compressor may change its mind and switch the S-bit back to 0 in
  a later message.  However, the receiving endpoint is under no
  obligation to use the original state_memory_size for the compartment;
  it may choose to allocate less memory to the compartment or possibly
  none at all.

  Similarly the compressor sets the I-bit to 1 if it does not wish (or
  no longer wishes) to access any of the locally available state items
  offered by the receiving endpoint.  This can help to conserve
  bandwidth because the list of locally available state items no longer
  needs to be returned in the reverse direction.  It may also conserve
  memory at the receiving endpoint, as the state handler can delete any
  locally available state items that it determines are no longer
  required by any remote endpoint.  Note that the compressor can set
  the I-bit back to 0 in a later message, but it cannot access any
  locally available state items that were previously offered by the
  receiving endpoint unless they are subsequently re-announced.

  If the returned_parameters_location operand is set to 0, then no
  SigComp parameters are returned; otherwise, it points to the starting
  memory address of the returned parameters as shown in Figure 13.




















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RFC 3320            Signaling Compression (SigComp)         January 2003


       0   1   2   3   4   5   6   7
     +---+---+---+---+---+---+---+---+
     |  cpb  |    dms    |    sms    |  returned_parameters_location
     +---+---+---+---+---+---+---+---+
     |        SigComp_version        |
     +---+---+---+---+---+---+---+---+
     | length_of_partial_state_ID_1  |
     +---+---+---+---+---+---+---+---+
     |                               |
     :  partial_state_identifier_1   :
     |                               |
     +---+---+---+---+---+---+---+---+
             :               :
     +---+---+---+---+---+---+---+---+
     | length_of_partial_state_ID_n  |
     +---+---+---+---+---+---+---+---+
     |                               |
     :  partial_state_identifier_n   :
     |                               |
     +---+---+---+---+---+---+---+---+

            Figure 13: Format of returned SigComp parameters

  The first byte encodes the SigComp parameters cycles_per_bit,
  decompression_memory_size and state_memory_size as per Section 3.3.1.
  The byte can be set to 0 if the three parameters are not included in
  the feedback data.  (This may be useful to save bits in the
  compressed message if the remote endpoint is already satisfied all
  necessary information has reached the endpoint receiving the
  message.)

  The second byte encodes the SigComp_version as per Section 3.3.2.
  Similar to the first byte, the second byte can be set to 0 if the
  parameter is not included in the feedback data.

  The remaining bytes encode a list of partial state identifiers for
  the locally available state items offered by the sending endpoint.
  Each state item is encoded as a 1-byte length field, followed by a
  partial state identifier containing as many bytes as indicated in the
  length field.  The sender can choose to send as few as 6 bytes if it
  believes that this is sufficient for the receiver to determine which
  state item is being offered.

  The list of state identifiers is terminated by a byte in the position
  where the next length field would be expected that is set to a value
  below 6 or above 20.  Note that upgraded SigComp versions may append
  additional items of data after the final length field.




Price, et. al.              Standards Track                    [Page 55]

RFC 3320            Signaling Compression (SigComp)         January 2003


10. Security Considerations

10.1.  Security Goals

  The overall security goal of the SigComp architecture is to not
  create risks that are in addition to those already present in the
  application protocols.  There is no intention for SigComp to enhance
  the security of the application, as it always can be circumvented by
  not using compression.  More specifically, the high-level security
  goals can be described as:

  1. Do not worsen security of existing application protocol

  2. Do not create any new security issues

  3. Do not hinder deployment of application security.

10.2.  Security Risks and Mitigation

  This section identifies the potential security risks associated with
  SigComp, and explains how each risk is minimized by the scheme.

10.2.1.  Confidentiality Risks

  - Attacking SigComp by snooping into state of other users:

  State is accessed by supplying a state identifier, which is a
  cryptographic hash of the state being referenced.  This implies that
  the referencing message already needs knowledge about the state.  To
  enforce this, a state item cannot be accessed without supplying a
  minimum of 48 bits from the hash.  This also minimizes the
  probability of an accidental state collision.  A compressor can,
  using the minimum_access_length operand of the STATE-CREATE and END-
  MESSAGE instructions, increase the number of bits that need to be
  supplied to access the state, increasing the protection against
  attacks.

  Generally, ways to obtain knowledge about the state identifier (e.g.,
  passive attacks) will also easily provide knowledge about the
  referenced state, so no new vulnerability results.

  An endpoint needs to handle state identifiers with the same care it
  would handle the state itself.








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10.2.2.  Integrity Risks

  The SigComp approach assumes that there is appropriate integrity
  protection below and/or above the SigComp layer.  The state creation
  mechanism provides some additional potential to compromise the
  integrity of the messages; however, this would most likely be
  detectable at the application layer.

  - Attacking SigComp by faking state or making unauthorized changes to
    state:

  State cannot be destroyed by a malicious sender unless it can send
  messages that the application identifies as belonging to the same
  compartment the state was created under; this adds additional
  security risks only when the application allows the installation of
  SigComp state from a message where it would not have installed state
  itself.

  Faking or changing state is only possible if the hash allows
  intentional collision.

10.2.3.  Availability Risks (Avoiding DoS Vulnerabilities)

  - Use of SigComp as a tool in a DoS attack to another target:

  SigComp cannot easily be used as an amplifier in a reflection attack,
  as it only generates one decompressed message per incoming compressed
  message.  This message is then handed to the application; the utility
  as a reflection amplifier is therefore limited by the utility of the
  application for this purpose.

  However, it must be noted that SigComp can be used to generate larger
  messages as input to the application than have to be sent from the
  malicious sender; this therefore can send smaller messages (at a
  lower bandwidth) than are delivered to the application.  Depending on
  the reflection characteristics of the application, this can be
  considered a mild form of amplification.  The application MUST limit
  the number of packets reflected to a potential target - even if
  SigComp is used to generate a large amount of information from a
  small incoming attack packet.











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  - Attacking SigComp as the DoS target by filling it with state:

  Excessive state can only be installed by a malicious sender (or a set
  of malicious senders) with the consent of the application.  The
  system consisting of SigComp and application is thus approximately as
  vulnerable as the application itself, unless it allows the
  installation of SigComp state from a message where it would not have
  installed application state itself.

  If this is desirable to increase the compression ratio, the effect
  can be mitigated by making use of feedback at the application level
  that indicates whether the state requested was actually installed -
  this allows a system under attack to gracefully degrade by no longer
  installing compressor state that is not matched by application state.

  Obviously, if a stream-based transport is used, the streams
  themselves constitute state that has to be handled in the same way
  that the application itself would handle a stream-based transport; if
  an application is not equipped for stream-based transport, it should
  not allow SigComp connections on a stream-based transport.  For the
  alternative SigComp usage described as "continuous mode" in Section
  4.2.1, an attacker could create any number of active UDVMs unless
  there is some DoS protection at a lower level (e.g., by using TLS in
  appropriate configurations).

  - Attacking the UDVM by faking state or making unauthorized changes
    to state:

  This is covered in Section 10.2.2.

  - Attacking the UDVM by sending it looping code:

  The application sets an upper limit to the number of "UDVM cycles"
  that can be used per compressed message and per input bit in the
  compressed message.  The damage inflicted by sending packets with
  looping code is therefore limited, although this may still be
  substantial if a large number of UDVM cycles are offered by the UDVM.
  However, this would be true for any decompressor that can receive
  packets over an unsecured transport.

11. IANA Considerations

  SigComp requires a 1-byte name space, the SigComp_version, which has
  been created by the IANA.  Upgraded versions of SigComp must be
  backwards-compatible with Version 0x01, described in this document.
  Adding additional UDVM instructions and assigning values to the
  reserved UDVM memory addresses are two possible upgrades for which
  this is the case.



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RFC 3320            Signaling Compression (SigComp)         January 2003


  Following the policies outlined in [RFC-2434], the IANA policy for
  assigning a new value for the SigComp_version shall require a
  Standards Action.  Values are thus assigned only for Standards Track
  RFCs approved by the IESG.

12. Acknowledgements

  Thanks to

     Abigail Surtees
     Mark A West
     Lawrence Conroy
     Christian Schmidt
     Max Riegel
     Lars-Erik Jonsson
     Stefan Forsgren
     Krister Svanbro
     Miguel Garcia
     Christopher Clanton
     Khiem Le
     Ka Cheong Leung
     Robert Sugar

  for valuable input and review.

13. References

13.1. Normative References

  [RFC-1662]  Simpson, W., "PPP in HDLC-like Framing", STD 51, RFC
              1662, July 1994.

  [RFC-2119]  Bradner, S., "Key words for use in RFCs to Indicate
              Requirement Levels", BCP 14, RFC 2119, March 1997.

  [RFC-3174]  Eastlake, 3rd, D. and P. Jones, "US Secure Hash Algorithm
              1 (SHA1)", RFC 3174, September 2001.

13.2. Informative References

  [RFC-1951]  Deutsch, P., "DEFLATE Compressed Data Format
              Specification version 1.3", RFC 1951, May 1996.

  [RFC-2026]  Bradner, S., "The Internet Standards Process - Revision
              3", BCP 9, RFC 2026, October 1996.

  [RFC-2279]  Yergeau, F., "UTF-8, a transformation format of ISO
              10646", RFC 2279, January 1998.



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RFC 3320            Signaling Compression (SigComp)         January 2003


  [RFC-2326]  Schulzrinne, H., Rao, A. and R. Lanphier, "Real Time
              Streaming Protocol (RTSP)", RFC 2326, April 1998.

  [RFC-2434]  Alvestrand, H. and T. Narten, "Guidelines for Writing an
              IANA Considerations Section in RFCs", BCP 26, RFC 2434,
              October 1998.

  [RFC-2960]  Stewart, R., Xie, Q., Morneault, K., Sharp, C.,
              Schwartzbauer, H., Taylor, T., Rytina, I., Kalla, M.,
              Zhang, L. and V. Paxson, "Stream Control Transmission
              Protocol", RFC 2960, October 2000.

  [RFC-3261]  Rosenberg, J., Schulzrinne, H., Camarillo, G., Johnston,
              A., Peterson, J., Sparks, R., Handley, M. and E.
              Schooler, "SIP: Session Initiation Protocol", RFC 3261,
              June 2002.

  [RFC-3321]  Hannu, H., Christoffersson, J., Forsgren, S., Leung,
              K.-C., Liu, Z. and R. Price, "Signaling Compression
              (SigComp) - Extended Operations", RFC 3321, January
              2003.

14. Authors' Addresses

  Richard Price
  Roke Manor Research Ltd
  Romsey, Hants, SO51 0ZN
  United Kingdom

  Phone: +44 1794 833681
  EMail: [email protected]


  Carsten Bormann
  Universitaet Bremen TZI
  Postfach 330440
  D-28334 Bremen, Germany

  Phone: +49 421 218 7024
  EMail: [email protected]











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RFC 3320            Signaling Compression (SigComp)         January 2003


  Jan Christoffersson
  Box 920
  Ericsson AB
  SE-971 28 Lulea, Sweden

  Phone: +46 920 20 28 40
  EMail: [email protected]


  Hans Hannu
  Box 920
  Ericsson AB
  SE-971 28 Lulea, Sweden

  Phone: +46 920 20 21 84
  EMail: [email protected]


  Zhigang Liu
  Nokia Research Center
  6000 Connection Drive
  Irving, TX 75039

  Phone: +1 972 894-5935
  EMail: [email protected]


  Jonathan Rosenberg
  dynamicsoft
  72 Eagle Rock Avenue
  First Floor
  East Hanover, NJ 07936

  EMail: [email protected]

















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15.  Full Copyright Statement

  Copyright (C) The Internet Society (2003).  All Rights Reserved.

  This document and translations of it may be copied and furnished to
  others, and derivative works that comment on or otherwise explain it
  or assist in its implementation may be prepared, copied, published
  and distributed, in whole or in part, without restriction of any
  kind, provided that the above copyright notice and this paragraph are
  included on all such copies and derivative works.  However, this
  document itself may not be modified in any way, such as by removing
  the copyright notice or references to the Internet Society or other
  Internet organizations, except as needed for the purpose of
  developing Internet standards in which case the procedures for
  copyrights defined in the Internet Standards process must be
  followed, or as required to translate it into languages other than
  English.

  The limited permissions granted above are perpetual and will not be
  revoked by the Internet Society or its successors or assigns.

  This document and the information contained herein is provided on an
  "AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING
  TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING
  BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION
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Acknowledgement

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