Network Working Group                                            C. Kalt
Request for Comments: 2811                                    April 2000
Updates: 1459
Category: Informational


               Internet Relay Chat: Channel Management

Status of this Memo

  This memo provides information for the Internet community.  It does
  not specify an Internet standard of any kind.  Distribution of this
  memo is unlimited.

Copyright Notice

  Copyright (C) The Internet Society (2000).  All Rights Reserved.

Abstract

  One of the most notable characteristics of the IRC (Internet Relay
  Chat) protocol is to allow for users to be grouped in forums, called
  channels, providing a mean for multiple users to communicate
  together.

  There was originally a unique type of channels, but with the years,
  new types appeared either as a response to a need, or for
  experimental purposes.

  This document specifies how channels, their characteristics and
  properties are managed by IRC servers.

Table of Contents

  1.  Introduction ...............................................   2
  2.  Channel Characteristics ....................................   3
     2.1  Namespace ..............................................   3
     2.2  Channel Scope ..........................................   3
     2.3  Channel Properties .....................................   4
     2.4  Privileged Channel Members .............................   4
        2.4.1  Channel Operators .................................   5
        2.4.2  Channel Creator ...................................   5
  3.  Channel lifetime ...........................................   5
     3.1  Standard channels ......................................   5
     3.2  Safe Channels ..........................................   6
  4.  Channel Modes ..............................................   7
     4.1  Member Status ..........................................   7
        4.1.1  "Channel Creator" Status ..........................   7



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RFC 2811        Internet Relay Chat: Channel Management       April 2000


        4.1.2  Channel Operator Status ...........................   8
        4.1.3  Voice Privilege ...................................   8
     4.2  Channel Flags ..........................................   8
        4.2.1  Anonymous Flag ....................................   8
        4.2.2  Invite Only Flag ..................................   8
        4.2.3  Moderated Channel Flag ............................   9
        4.2.4  No Messages To Channel From Clients On The Outside    9
        4.2.5  Quiet Channel .....................................   9
        4.2.6  Private and Secret Channels .......................   9
        4.2.7  Server Reop Flag ..................................  10
        4.2.8  Topic .............................................  10
        4.2.9  User Limit ........................................  10
        4.2.10  Channel Key ......................................  10
     4.3  Channel Access Control .................................  10
        4.3.1  Channel Ban and Exception .........................  11
        4.3.2  Channel Invitation ................................  11
  5.  Current Implementations ....................................  11
     5.1  Tracking Recently Used Channels ........................  11
     5.2  Safe Channels ..........................................  12
        5.2.1  Channel Identifier ................................  12
        5.2.2  Channel Delay .....................................  12
        5.2.3  Abuse Window ......................................  13
        5.2.4  Preserving Sanity In The Name Space ...............  13
        5.2.5  Server Reop Mechanism .............................  13
  6.  Current problems ...........................................  14
     6.1  Labels .................................................  14
        6.1.1  Channel Delay .....................................  14
        6.1.2  Safe Channels .....................................  15
     6.2  Mode Propagation Delays ................................  15
     6.3  Collisions And Channel Modes ...........................  15
     6.4  Resource Exhaustion ....................................  16
  7.  Security Considerations ....................................  16
     7.1  Access Control .........................................  16
     7.2  Channel Privacy ........................................  16
     7.3 Anonymity ...............................................  17
  8.  Current support and availability ...........................  17
  9.  Acknowledgements ...........................................  17
  10. References ................................................   18
  11. Author's Address ..........................................   18
  12. Full Copyright Statement ...................................  19

1. Introduction

  This document defines in detail on how channels are managed by the
  IRC servers and will be mostly useful to people working on
  implementing an IRC server.





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  While the concepts defined here are an important part of IRC, they
  remain non essential for implementing clients.  While the trend seems
  to be towards more and more complex and "intelligent" clients which
  are able to take advantage of knowing the internal workings of
  channels to provide the users with a more friendly interface, simple
  clients can be implemented without reading this document.

  Many of the concepts defined here were designed with the IRC
  architecture [IRC-ARCH] in mind and mostly make sense in this
  context.  However, many others could be applied to other
  architectures in order to provide forums for a conferencing system.

  Finally, it is to be noted that IRC users may find some of the
  following sections of interest, in particular sections 2 (Channel
  Characteristics) and 4 (Channel Modes).

2. Channel Characteristics

  A channel is a named group of one or more users which will all
  receive messages addressed to that channel.  A channel is
  characterized by its name, properties and current members.

2.1 Namespace

  Channels names are strings (beginning with a '&', '#', '+' or '!'
  character) of length up to fifty (50) characters.  Channel names are
  case insensitive.

  Apart from the the requirement that the first character being either
  '&', '#', '+' or '!' (hereafter called "channel prefix"). The only
  restriction on a channel name is that it SHALL NOT contain any spaces
  (' '), a control G (^G or ASCII 7), a comma (',' which is used as a
  list item separator by the protocol).  Also, a colon (':') is used as
  a delimiter for the channel mask.  The exact syntax of a channel name
  is defined in "IRC Server Protocol" [IRC-SERVER].

  The use of different prefixes effectively creates four (4) distinct
  namespaces for channel names.  This is important because of the
  protocol limitations regarding namespaces (in general).  See section
  6.1 (Labels) for more details on these limitations.

2.2 Channel Scope

  A channel entity is known by one or more servers on the IRC network.
  A user can only become member of a channel known by the server to
  which the user is directly connected.  The list of servers which know





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  of the existence of a particular channel MUST be a contiguous part of
  the IRC network, in order for the messages addressed to the channel
  to be sent to all the channel members.

  Channels with '&' as prefix are local to the server where they are
  created.

  Other channels are known to one (1) or more servers that are
  connected to the network, depending on the channel mask:

     If there is no channel mask, then the channel is known to all
     the servers.

     If there is a channel mask, then the channel MUST only be known
     to servers which has a local user on the channel, and to its
     neighbours if the mask matches both the local and neighbouring
     server names.  Since other servers have absolutely no knowledge of
     the existence of such a channel, the area formed by the servers
     having a name matching the mask has to be contiguous for the
     channel to be known by all these servers.  Channel masks are best
     used in conjunction with server hostmasking [IRC-SERVER].

2.3 Channel Properties

  Each channel has its own properties, which are defined by channel
  modes.  Channel modes can be manipulated by the channel members.  The
  modes affect the way servers manage the channels.

  Channels with '+' as prefix do not support channel modes.  This means
  that all the modes are unset, with the exception of the 't' channel
  flag which is set.

2.4 Privileged Channel Members

  In order for the channel members to keep some control over a channel,
  and some kind of sanity, some channel members are privileged.  Only
  these members are allowed to perform the following actions on the
  channel:

       INVITE  - Invite a client to an invite-only channel (mode +i)
       KICK    - Eject a client from the channel
       MODE    - Change the channel's mode, as well as
                 members' privileges
       PRIVMSG - Sending messages to the channel (mode +n, +m, +v)
       TOPIC   - Change the channel topic in a mode +t channel






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2.4.1 Channel Operators

  The channel operators (also referred to as a "chop" or "chanop") on a
  given channel are considered to 'own' that channel.  Ownership of a
  channel is shared among channel operators.

  Channel operators are identified by the '@' symbol next to their
  nickname whenever it is associated with a channel (i.e., replies to
  the NAMES, WHO and WHOIS commands).

  Since channels starting with the character '+' as prefix do not
  support channel modes, no member can therefore have the status of
  channel operator.

2.4.2 Channel Creator

  A user who creates a channel with the character '!' as prefix is
  identified as the "channel creator".  Upon creation of the channel,
  this user is also given channel operator status.

  In recognition of this status, the channel creators are endowed with
  the ability to toggle certain modes of the channel which channel
  operators may not manipulate.

  A "channel creator" can be distinguished from a channel operator by
  issuing the proper MODE command.  See the "IRC Client Protocol"
  [IRC-CLIENT] for more information on this topic.

3. Channel lifetime

  In regard to the lifetime of a channel, there are typically two
  groups of channels: standard channels which prefix is either '&', '#'
  or '+', and "safe channels" which prefix is '!'.

3.1 Standard channels

  These channels are created implicitly when the first user joins it,
  and cease to exist when the last user leaves it.  While the channel
  exists, any client can reference the channel using the name of the
  channel.

  The user creating a channel automatically becomes channel operator
  with the notable exception of channels which name is prefixed by the
  character '+', see section 4 (Channel modes).  See section 2.4.1
  (Channel Operators) for more details on this title.






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  In order to avoid the creation of duplicate channels (typically when
  the IRC network becomes disjoint because of a split between two
  servers), channel names SHOULD NOT be allowed to be reused by a user
  if a channel operator (See Section 2.4.1 (Channel Operators)) has
  recently left the channel because of a network split.  If this
  happens, the channel name is temporarily unavailable.  The duration
  while a channel remains unavailable should be tuned on a per IRC
  network basis.  It is important to note that this prevents local
  users from creating a channel using the same name, but does not
  prevent the channel to be recreated by a remote user. The latter
  typically happens when the IRC network rejoins.  Obviously, this
  mechanism only makes sense for channels which name begins with the
  character '#', but MAY be used for channels which name begins with
  the character '+'.  This mechanism is commonly known as "Channel
  Delay".

3.2 Safe Channels

  Unlike other channels, "safe channels" are not implicitly created.  A
  user wishing to create such a channel MUST request the creation by
  sending a special JOIN command to the server in which the channel
  identifier (then unknown) is replaced by the character '!'.  The
  creation process for this type of channel is strictly controlled.
  The user only chooses part of the channel name (known as the channel
  "short name"), the server automatically prepends the user provided
  name with a channel identifier consisting of five (5) characters.
  The channel name resulting from the combination of these two elements
  is unique, making the channel safe from abuses based on network
  splits.

  The user who creates such a channel automatically becomes "channel
  creator".  See section 2.4.2 (Channel Creator) for more details on
  this title.

  A server MUST NOT allow the creation of a new channel if another
  channel with the same short name exists; or if another channel with
  the same short name existed recently AND any of its member(s) left
  because of a network split.  Such channel ceases to exist after last
  user leaves AND no other member recently left the channel because of
  a network split.

  Unlike the mechanism described in section 5.2.2 (Channel Delay), in
  this case, channel names do not become unavailable: these channels
  may continue to exist after the last user left.  Only the user
  creating the channel becomes "channel creator", users joining an
  existing empty channel do not automatically become "channel creator"
  nor "channel operator".




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  To ensure the uniqueness of the channel names, the channel identifier
  created by the server MUST follow specific rules.  For more details
  on this, see section 5.2.1 (Channel Identifier).

4. Channel Modes

  The various modes available for channels are as follows:

       O - give "channel creator" status;
       o - give/take channel operator privilege;
       v - give/take the voice privilege;

       a - toggle the anonymous channel flag;
       i - toggle the invite-only channel flag;
       m - toggle the moderated channel;
       n - toggle the no messages to channel from clients on the
           outside;
       q - toggle the quiet channel flag;
       p - toggle the private channel flag;
       s - toggle the secret channel flag;
       r - toggle the server reop channel flag;
       t - toggle the topic settable by channel operator only flag;

       k - set/remove the channel key (password);
       l - set/remove the user limit to channel;

       b - set/remove ban mask to keep users out;
       e - set/remove an exception mask to override a ban mask;
       I - set/remove an invitation mask to automatically override
           the invite-only flag;

  Unless mentioned otherwise below, all these modes can be manipulated
  by "channel operators" by using the MODE command defined in "IRC
  Client Protocol" [IRC-CLIENT].

4.1 Member Status

  The modes in this category take a channel member nickname as argument
  and affect the privileges given to this user.

4.1.1 "Channel Creator" Status

  The mode 'O' is only used in conjunction with "safe channels" and
  SHALL NOT be manipulated by users.  Servers use it to give the user
  creating the channel the status of "channel creator".






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4.1.2 Channel Operator Status

  The mode 'o' is used to toggle the operator status of a channel
  member.

4.1.3 Voice Privilege

  The mode 'v' is used to give and take voice privilege to/from a
  channel member.  Users with this privilege can talk on moderated
  channels.  (See section 4.2.3 (Moderated Channel Flag).

4.2 Channel Flags

  The modes in this category are used to define properties which
  affects how channels operate.

4.2.1 Anonymous Flag

  The channel flag 'a' defines an anonymous channel.  This means that
  when a message sent to the channel is sent by the server to users,
  and the origin is a user, then it MUST be masked.  To mask the
  message, the origin is changed to "anonymous!anonymous@anonymous."
  (e.g., a user with the nickname "anonymous", the username "anonymous"
  and from a host called "anonymous.").  Because of this, servers MUST
  forbid users from using the nickname "anonymous".  Servers MUST also
  NOT send QUIT messages for users leaving such channels to the other
  channel members but generate a PART message instead.

  On channels with the character '&' as prefix, this flag MAY be
  toggled by channel operators, but on channels with the character '!'
  as prefix, this flag can be set (but SHALL NOT be unset) by the
  "channel creator" only.  This flag MUST NOT be made available on
  other types of channels.

  Replies to the WHOIS, WHO and NAMES commands MUST NOT reveal the
  presence of other users on channels for which the anonymous flag is
  set.

4.2.2 Invite Only Flag

  When the channel flag 'i' is set, new members are only accepted if
  their mask matches Invite-list (See section 4.3.2) or they have been
  invited by a channel operator.  This flag also restricts the usage of
  the INVITE command (See "IRC Client Protocol" [IRC-CLIENT]) to
  channel operators.






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4.2.3 Moderated Channel Flag

  The channel flag 'm' is used to control who may speak on a channel.
  When it is set, only channel operators, and members who have been
  given the voice privilege may send messages to the channel.

     This flag only affects users.

4.2.4 No Messages To Channel From Clients On The Outside

  When the channel flag 'n' is set, only channel members MAY send
  messages to the channel.

     This flag only affects users.

4.2.5 Quiet Channel

  The channel flag 'q' is for use by servers only.  When set, it
  restricts the type of data sent to users about the channel
  operations: other user joins, parts and nick changes are not sent.
  From a user's point of view, the channel contains only one user.

  This is typically used to create special local channels on which the
  server sends notices related to its operations.  This was used as a
  more efficient and flexible way to replace the user mode 's' defined
  in RFC 1459 [IRC].

4.2.6 Private and Secret Channels

  The channel flag 'p' is used to mark a channel "private" and the
  channel flag 's' to mark a channel "secret".  Both properties are
  similar and conceal the existence of the channel from other users.

  This means that there is no way of getting this channel's name from
  the server without being a member.  In other words, these channels
  MUST be omitted from replies to queries like the WHOIS command.

  When a channel is "secret", in addition to the restriction above, the
  server will act as if the channel does not exist for queries like the
  TOPIC, LIST, NAMES commands.  Note that there is one exception to
  this rule: servers will correctly reply to the MODE command.
  Finally, secret channels are not accounted for in the reply to the
  LUSERS command (See "Internet Relay Chat: Client Protocol" [IRC-
  CLIENT]) when the <mask> parameter is specified.







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  The channel flags 'p' and 's' MUST NOT both be set at the same time.
  If a MODE message originating from a server sets the flag 'p' and the
  flag 's' is already set for the channel, the change is silently
  ignored.  This should only happen during a split healing phase
  (mentioned in the "IRC Server Protocol" document [IRC-SERVER]).

4.2.7 Server Reop Flag

  The channel flag 'r' is only available on channels which name begins
  with the character '!' and MAY only be toggled by the "channel
  creator".

  This flag is used to prevent a channel from having no channel
  operator for an extended period of time.  When this flag is set, any
  channel that has lost all its channel operators for longer than the
  "reop delay" period triggers a mechanism in servers to reop some or
  all of the channel inhabitants.  This mechanism is described more in
  detail in section 5.2.4 (Channel Reop Mechanism).

4.2.8 Topic

  The channel flag 't' is used to restrict the usage of the TOPIC
  command to channel operators.

4.2.9 User Limit

  A user limit may be set on channels by using the channel flag 'l'.
  When the limit is reached, servers MUST forbid their local users to
  join the channel.

  The value of the limit MUST only be made available to the channel
  members in the reply sent by the server to a MODE query.

4.2.10 Channel Key

  When a channel key is set (by using the mode 'k'), servers MUST
  reject their local users request to join the channel unless this key
  is given.

  The channel key MUST only be made visible to the channel members in
  the reply sent by the server to a MODE query.

4.3 Channel Access Control

  The last category of modes is used to control access to the channel,
  they take a mask as argument.





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  In order to reduce the size of the global database for control access
  modes set for channels, servers MAY put a maximum limit on the number
  of such modes set for a particular channel.  If such restriction is
  imposed, it MUST only affect user requests.  The limit SHOULD be
  homogeneous on a per IRC network basis.

4.3.1 Channel Ban and Exception

  When a user requests to join a channel, his local server checks if
  the user's address matches any of the ban masks set for the channel.
  If a match is found, the user request is denied unless the address
  also matches an exception mask set for the channel.

  Servers MUST NOT allow a channel member who is banned from the
  channel to speak on the channel, unless this member is a channel
  operator or has voice privilege. (See Section 4.1.3 (Voice
  Privilege)).

  A user who is banned from a channel and who carries an invitation
  sent by a channel operator is allowed to join the channel.

4.3.2 Channel Invitation

  For channels which have the invite-only flag set (See Section 4.2.2
  (Invite Only Flag)), users whose address matches an invitation mask
  set for the channel are allowed to join the channel without any
  invitation.

5. Current Implementations

  The only current implementation of these rules as part of the IRC
  protocol is the IRC server, version 2.10.

  The rest of this section deals with issues that are mostly of
  importance to those who wish to implement a server but some parts may
  also be of interest for client writers.

5.1 Tracking Recently Used Channels

  This mechanism is commonly known as "Channel Delay" and generally
  only applies to channels which names is prefixed with the character
  '#' (See Section 3.1 "Standard channels").

  When a network split occurs, servers SHOULD keep track of which
  channels lost a "channel operator" as the result of the break.  These
  channels are then in a special state which lasts for a certain period
  of time.  In this particular state, the channels cannot cease to




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  exist.  If all the channel members leave the channel, the channel
  becomes unavailable: the server local clients cannot join the channel
  as long as it is empty.

  Once a channel is unavailable, it will become available again either
  because a remote user has joined the channel (most likely because the
  network is healing), or because the delay period has expired (in
  which case the channel ceases to exist and may be re-created).

  The duration for which a channel death is delayed SHOULD be set
  considering many factors among which are the size (user wise) of the
  IRC network, and the usual duration of network splits.  It SHOULD be
  uniform on all servers for a given IRC network.

5.2 Safe Channels

  This document introduces the notion of "safe channels".  These
  channels have a name prefixed with the character '!' and great effort
  is made to avoid collisions in this name space.  Collisions are not
  impossible, however they are very unlikely.

5.2.1 Channel Identifier

  The channel identifier is a function of the time.  The current time
  (as defined under UNIX by the number of seconds elapsed since
  00:00:00 GMT, January 1, 1970) is converted in a string of five (5)
  characters using the following base:
  "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890" (each character has a decimal
  value starting from 0 for 'A' to 35 for '0').

  The channel identifier therefore has a periodicity of 36^5 seconds
  (about 700 days).

5.2.2 Channel Delay

  These channels MUST be subject to the "channel delay" mechanism
  described in section 5.1 (Channel Delay).  However, the mechanism is
  slightly adapted to fit better.

  Servers MUST keep track of all such channels which lose members as
  the result of a network split, no matter whether the user is a
  "channel operator" or not.

  However, these channels do NOT ever become unavailable, it is always
  possible to join them even when they are empty.






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5.2.3 Abuse Window

  Because the periodicity is so long, attacks on a particular channel
  (name) may only occur once in a very long while.  However, with luck
  and patience, it is still possible for a user to cause a channel
  collision.  In order to avoid this, servers MUST "look in the future"
  and keep a list of channel names which identifier is about to be used
  (in the coming few days for example). Such list should remain small,
  not be a burden for servers to maintain and be used to avoid channel
  collisions by preventing the re-creation of such channel for a longer
  period of time than channel delay does.

  Eventually a server MAY choose to extend this procedure to forbid
  creation of channels with the same shortname only (then ignoring the
  channel identifier).

5.2.4 Preserving Sanity In The Name Space

  The combination of the mechanisms described in sections 5.2.2 and
  5.2.3 makes it quite difficult for a user to create a channel
  collision. However, another type of abuse consists of creating many
  channels having the same shortname, but different identifiers.  To
  prevent this from happening, servers MUST forbid the creation of a
  new channel which has the same shortname of a channel currently
  existing.

5.2.5 Server Reop Mechanism

  When a channel has been opless for longer than the "reop delay"
  period and has the channel flag 'r' set (See Section 4.2.7 (Server
  Reop Flag)), IRC servers are responsible for giving the channel
  operator status randomly to some of the members.

  The exact logic used for this mechanism by the current implementation
  is described below.  Servers MAY use a different logic, but that it
  is strongly RECOMMENDED that all servers use the same logic on a
  particular IRC network to maintain coherence as well as fairness.
  For the same reason, the "reop delay" SHOULD be uniform on all
  servers for a given IRC network.  As for the "channel delay", the
  value of the "reop delay" SHOULD be set considering many factors
  among which are the size (user wise) of the IRC network, and the
  usual duration of network splits.

  a) the reop mechanism is triggered after a random time following the
     expiration of the "reop delay".  This should limit the eventuality
     of the mechanism being triggered at the same time (for the same
     channel) on two separate servers.




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  b) If the channel is small (five (5) users or less), and the "channel
     delay" for this channel has expired,
       Then reop all channel members if at least one member is local to
       the server.

  c) If the channel is small (five (5) users or less), and the "channel
     delay" for this channel has expired, and the "reop delay" has
     expired for longer than its value,
       Then reop all channel members.

  d) For other cases, reop at most one member on the channel, based on
     some method build into the server. If you don't reop a member, the
     method should be such that another server will probably op
     someone. The method SHOULD be the same over the whole network. A
     good heuristic could be just random reop.
     (The current implementation actually tries to choose a member
     local to the server who has not been idle for too long, eventually
     postponing action, therefore letting other servers have a chance
     to find a "not too idle" member.  This is over complicated due to
     the fact that servers only know the "idle" time of their local
     users)

6. Current problems

  There are a number of recognized problems with the way IRC channels
  are managed.  Some of these can be directly attributed to the rules
  defined in this document, while others are the result of the
  underlying "IRC Server Protocol" [IRC-SERVER].  Although derived from
  RFC 1459 [IRC], this document introduces several novelties in an
  attempt to solve some of the known problems.

6.1 Labels

  This document defines one of the many labels used by the IRC
  protocol.  Although there are several distinct namespaces (based on
  the channel name prefix), duplicates inside each of these are not
  allowed.  Currently, it is possible for users on different servers to
  pick the label which may result in collisions (with the exception of
  channels known to only one server where they can be averted).

6.1.1 Channel Delay

  The channel delay mechanism described in section 5.1 (Tracking
  Recently Used Channels) and used for channels prefixed with the
  character '#' is a simple attempt at preventing collisions from
  happening.  Experience has shown that, under normal circumstances, it





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  is very efficient; however, it obviously has severe limitations
  keeping it from being an adequate solution to the problem discussed
  here.

6.1.2 Safe Channels

  "Safe channels" described in section 3.2 (Safe Channels) are a better
  way to prevent collisions from happening as it prevents users from
  having total control over the label they choose.  The obvious
  drawback for such labels is that they are not user friendly.
  However, it is fairly trivial for a client program to improve on
  this.

6.2 Mode Propagation Delays

  Because of network delays induced by the network, and because each
  server on the path is REQUIRED to check the validity of mode changes
  (e.g., user exists and has the right privileges), it is not unusual
  for a MODE message to only affect part of the network, often creating
  a discrepancy between servers on the current state of a channel.

  While this may seem easy to fix (by having only the original server
  check the validity of mode changes), it was decided not to do so for
  various reasons.  One concern is that servers cannot trust each
  other, and that a misbehaving servers can easily be detected.  This
  way of doing so also stops wave effects on channels which are out of
  synch when mode changes are issued from different directions.

6.3 Collisions And Channel Modes

  The "Internet Relay Chat: Server Protocol" document [IRC-SERVER]
  describes how channel data is exchanged when two servers connect to
  each other.  Channel collisions (either legitimate or not) are
  treated as inclusive events, meaning that the resulting channel has
  for members all the users who are members of the channel on either
  server prior to the connection.

  Similarly, each server sends the channel modes to the other one.
  Therefore, each server also receives these channel modes.  There are
  three types of modes for a given channel: flags, masks, and data.
  The first two types are easy to deal with as they are either set or
  unset.  If such a mode is set on one server, it MUST be set on the
  other server as a result of the connection.








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  As topics are not sent as part of this exchange, they are not a
  problem.  However, channel modes 'l' and 'k' are exchanged, and if
  they are set on both servers prior to the connection, there is no
  mechanism to decide which of the two values takes precedence.  It is
  left up to the users to fix the resulting discrepancy.

6.4 Resource Exhaustion

  The mode based on masks defined in section 4.3 make the IRC servers
  (and network) vulnerable to a simple abuse of the system: a single
  channel operator can set as many different masks as possible on a
  particular channel.  This can easily cause the server to waste
  memory, as well as network bandwidth (since the info is propagated to
  other servers).  For this reason it is RECOMMENDED that a limit be
  put on the number of such masks per channels as mentioned in section
  4.3.

  Moreover, more complex mechanisms MAY be used to avoid having
  redundant masks set for the same channel.

7. Security Considerations

7.1 Access Control

  One of the main ways to control access to a channel is to use masks
  which are based on the username and hostname of the user connections.
  This mechanism can only be efficient and safe if the IRC servers have
  an accurate way of authenticating user connections, and if users
  cannot easily get around it.  While it is in theory possible to
  implement such a strict authentication mechanism, most IRC networks
  (especially public networks) do not have anything like this in place
  and provide little guaranty about the accuracy of the username and
  hostname for a particular client connection.

  Another way to control access is to use a channel key, but since this
  key is sent in plaintext, it is vulnerable to traditional man in the
  middle attacks.

7.2 Channel Privacy

  Because channel collisions are treated as inclusive events (See
  Section 6.3), it is possible for users to join a channel overriding
  its access control settings.  This method has long been used by
  individuals to "take over" channels by "illegitimately" gaining
  channel operator status on the channel.  The same method can be used
  to find out the exact list of members of a channel, as well as to
  eventually receive some of the messages sent to the channel.




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7.3 Anonymity

  The anonymous channel flag (See Section 4.2.1) can be used to render
  all users on such channel "anonymous" by presenting all messages to
  the channel as originating from a pseudo user which nickname is
  "anonymous".  This is done at the client-server level, and no
  anonymity is provided at the server-server level.

  It should be obvious to readers, that the level of anonymity offered
  is quite poor and insecure, and that clients SHOULD display strong
  warnings for users joining such channels.

8. Current support and availability

    Mailing lists for IRC related discussion:
      General discussion: [email protected]
      Protocol development: [email protected]

    Software implementations:
      ftp://ftp.irc.org/irc/server
      ftp://ftp.funet.fi/pub/unix/irc
      ftp://coombs.anu.edu.au/pub/irc

    Newsgroup: alt.irc

9. Acknowledgements

  Parts of this document were copied from the RFC 1459 [IRC] which
  first formally documented the IRC Protocol.  It has also benefited
  from many rounds of review and comments.  In particular, the
  following people have made significant contributions to this
  document:

  Matthew Green, Michael Neumayer, Volker Paulsen, Kurt Roeckx, Vesa
  Ruokonen, Magnus Tjernstrom, Stefan Zehl.
















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10. References

  [KEYWORDS]   Bradner, S., "Key words for use in RFCs to Indicate
               Requirement Levels", BCP 14, RFC 2119, March 1997.

  [IRC]        Oikarinen, J. and D. Reed, "Internet Relay Chat
               Protocol", RFC 1459, May 1993.

  [IRC-ARCH]   Kalt, C., "Internet Relay Chat: Architecture", RFC 2810,
               April 2000.

  [IRC-CLIENT] Kalt, C., "Internet Relay Chat: Client Protocol", RFC
               2812, April 2000.

  [IRC-SERVER] Kalt, C., "Internet Relay Chat: Server Protocol", RFC
               2813, April 2000.

11. Author's Address

  Christophe Kalt
  99 Teaneck Rd, Apt #117
  Ridgefield Park, NJ 07660
  USA

  EMail: [email protected]


























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12.  Full Copyright Statement

  Copyright (C) The Internet Society (2000).  All Rights Reserved.

  This document and translations of it may be copied and furnished to
  others, and derivative works that comment on or otherwise explain it
  or assist in its implementation may be prepared, copied, published
  and distributed, in whole or in part, without restriction of any
  kind, provided that the above copyright notice and this paragraph are
  included on all such copies and derivative works.  However, this
  document itself may not be modified in any way, such as by removing
  the copyright notice or references to the Internet Society or other
  Internet organizations, except as needed for the purpose of
  developing Internet standards in which case the procedures for
  copyrights defined in the Internet Standards process must be
  followed, or as required to translate it into languages other than
  English.

  The limited permissions granted above are perpetual and will not be
  revoked by the Internet Society or its successors or assigns.

  This document and the information contained herein is provided on an
  "AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING
  TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING
  BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION
  HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF
  MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.

Acknowledgement

  Funding for the RFC Editor function is currently provided by the
  Internet Society.



















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