Network Working Group                                           R. Kalin
Request for Comments: 203                                MIT Lincoln Lab
NIC: 7168                                                 10 August 1971


                   Achieving Reliable Communication

  'This material has not been reviewed for public release and is
  intended only for use with the ARPA network.  It should not be quoted
  or cited in any publication not related to the ARPA network.'

ABSTRACT

  A non-standard protocol, suitable for either second or third level
  use, is proposed with the intent of providing error resistant and
  highly reliable communication channels.  Errors introduced by message
  garbling, message loss, and message pickup are considered.  Measures
  for increasing throughput are also discussed.

AIMS AND LIMITATIONS

  It is not our intent to propose the design of a perfect communication
  channel, rather it is our contention that in the real world there can
  be no perfect channels and that no amount of protocol can insure the
  error free transfer of information.  Our goal is to explicate the
  various types of errors that are possible and to provide for each
  techniques of detection and recovery that, at a cost, can be made
  arbitrarily good.  In this way the mean time between undetected
  errors can be made as large as necessary.

ERROR TYPES AND DETECTION

  Over a message switching facility, such as the ARPA network, all
  transmission errors can be divided into two classes -- those that
  result in the loss of an expected message, and those that result in
  the picking up of an unexpected message.  A single bit inversion can
  cause errors of both types.  Error detection can therefore be divided
  into two components -- one which attempts to determine if the message
  just received is appropriate at that time, and another which attempts
  to determine if a message has been lost.

  The detection of garbled input messages has been adequately covered
  by classical coding ( elsewhere, mistakenly termed 'communication' )
  theory.   Internal message consistency can be determined through the
  use parity bits, checksum fields, or any of the various coding
  techniques available for adding some measure of redundancy.  With
  relative simplicity, the likelyhood of an undetected error of this
  type can be made small enough so as to become inconsequential.



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RFC 203             ACHIEVING RELIABLE COMMUNICATION      10 August 1971


  Because it is adequately covered elsewhere, no further discussion
  shall be given here.

  The detection of a message's external consistency, whether or not it
  can possibly follow the message that arrived just before it, can also
  be straight forward.  Sequence numbers, if used, can be easily
  checked.  A modulo N sequence field will allow detection of up to N-1
  successive message losses.  If several concurrent links are in use
  then sequencing can be maintained for each link.  Multi-link single
  sequence schemes are more complicated and, although used between IMPs
  for transmission of message packets, they shall be ignored here.

  The detection by a receiving host of a lost message can not be
  determined directly, but rather must be inferred from other
  observations.  Any automatic correction scheme must be prepared to
  handle the possibility of faulty inference.  Message loss would
  normally be inferred upon the arrival of a message that should follow
  the one expected.  It might also be inferred by the fact that the
  message expected is long overdue.

ERROR CORRECTION

  If a BCH or other error correcting code is used for transmission,
  errors detected in a message's internal consistency can sometimes be
  corrected by the receiving host.  In the event that this is not
  possible, the content of the message is of little use because it can
  not be relied upon.  The only reasonable solution is that of
  discarding the message and relying upon the recovery procedures
  implemented for lost messages.

  Errors of external consistency can also be treated in the same way.
  The message can be thrown away and the techniques for recovering lost
  messages relied upon.  Over a critical channel, a slightly fancier
  technique can at times save some retransmissions.  If message N is
  expected, but message N+1 arrives, there is no need to throw away
  message N+1 and then recover two messages, it could be saved, and
  only message N retransmitted.

  On noisy channels the technique of saving out of sequence messages
  can be used to some advantage, especially if recovering from a lost
  message requires several messages of overhead.  On the ARPA network,
  the measured error rate is so low that its advantages are outweighed
  by the increase in resident coding.

RECOVERING LOST MESSAGES

  The simplest technique I know of for recovering lost can be defined
  by the following rules:



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RFC 203             ACHIEVING RELIABLE COMMUNICATION      10 August 1971


  1) All undiscarded messages have reply messages.
  2) Messages with coding errors that can not be corrected are
     discarded.
  3) The receiver can determine if a message is in sequence.
  4) Messages received that are out of sequence are discarded.
  5) If no reply message is received in N time units since the last
     transmission, the last message sent is retransmitted ( space need
     not be isochronic ).
  6) A new message is not sent until the reply for the last one has
     been received.

  The above protocol, if run, is highly effective for continuous
  communication.  Since by rule 6) only one message can be in transit
  at a time, the necessary sequencing information can be contained in a
  single bit.  Unmodified, it is not suitable for finite communication,
  since rules 1) and 5) guarantee that there will be no 'last message'.
  The protocol also does not make very effective use of a pipelined
  channel, since there is only one message being sent at a time.

  Channel throughput can be increased by several techniques, the first
  of which would be to disassemble the data stream into several ( eg.
  four or eight ) streams, transmit each using the above protocol, and
  then reassemble the streams at the far end.  Another technique is to
  modify rules 5) and 6).

  5a)   If no reply has been received to message M in N time units
        since the last transmission, then messages M, M+1,... are
        retransmitted.

  6a)   There must be no more than L outstanding unreplied messages.

  With L equal to one, this protocol degenerates into the first
  protocol.  Increasing L increases throughput until the gain is
  outweighed by the time spent in error recovery.  The larger L, the
  costlier error recovery.  The value of N should be adjusted so that
  the reply time for a message is usually less than N plus the time to
  send L-1 messages.  Increasing N too much will have the effect of
  lowering the response time to errors.  Decreasing N increases the
  probability initiating unnecessary retransmissions.

A CRITICAL RACE

  The above protocols leave unresolved the the particulars of starting
  and stopping a finite transmission.  In opening a communication
  channel, what is the sequence number of the first message sent?  What
  will be the first sequence number of the first message sent?  What





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RFC 203             ACHIEVING RELIABLE COMMUNICATION      10 August 1971


  will be the first sequence number of the first reply received?  At
  the end of transmission, how does one signal the 'last message'?  The
  following two rules are introduced:

  7) If the same message has been received K times ( eg. 50 ), then it
     should be accepted as being 'in sequence'.  The expected
     sequencing should be adjusted accordingly.  K identical reply
     messages are then sent.

  8) If no reply has been received in J seconds, then the
     retransmission of the last unreplied message should cease.

  With these additional rules a finite transmission is started by
  repeatedly transmitting the first message until K identical reply
  messages are received.  Sequencing is adjusted accordingly and then
  subsequent messages can be sent.  A conversation is broken by
  quitting transmission after the reply to the last message you care
  about has been received.  Eventually the other end will stop
  resending the reply.  To avoid ambiguity, the variable J should be
  less than N times K.  Problems will arise if the network crashes for
  J seconds, for there is a race condition over whether or not the lack
  of a reply is the result of a channel failure or the end of a
  conversation.


        [ This RFC was put into machine readable form for entry ]
            [ into the online RFC archives by Ryan Kato 6/01]
























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