Network Working Group                                        M. McCahill
Request For Comments: 1862                       University of Minnesota
Category: Informational                                J. Romkey, Editor
                                                            M. Schwartz
                                                 University of Colorado
                                                             K. Sollins
                                                                    MIT
                                                          T. Verschuren
                                                                SURFnet
                                                              C. Weider
                                       Bunyip Information Systems, Inc.
                                                          November 1995


  Report of the IAB Workshop on Internet Information Infrastructure,
                         October 12-14, 1994

Status of this Memo

  This memo provides information for the Internet community.  This memo
  does not specify an Internet standard of any kind.  Distribution of
  this memo is unlimited.

Abstract

  This document is a report on an Internet architecture workshop,
  initiated by the IAB and held at MCI on October 12-14, 1994.  This
  workshop generally focused on aspects of the information
  infrastructure on the Internet.

1. Introduction

  The Internet Architecture Board (IAB) holds occasional workshops
  designed to consider long-term issues and strategies for the
  Internet, and to suggest future directions for the Internet
  architecture.  This long-term planning function of the IAB is
  complementary to the ongoing engineering efforts performed by working
  groups of the Internet Engineering Task Force (IETF), under the
  leadership of the Internet Engineering Steering Group (IESG) and area
  directorates.

  An IAB-initiated workshop on the architecture of the "information
  infrastructure" of the Internet was held on October 12-14, 1994 at
  MCI in Tysons Corner, Virginia.

  In addition to the IAB members, attendees at this meeting included
  the IESG Area Directors for the relevant areas (Applications, User
  Services) and a group of other experts in the following areas:



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  gopher, the World Wide Web, naming, WAIS, searching, indexing, and
  library services.  The IAB explicitly tried to balance the number of
  attendees from each area of expertise.  Logistics limited the
  attendance to about 35, which unfortunately meant that many highly
  qualified experts were omitted from the invitation list.

  The objectives of the workshop were to explore the architecture of
  "information" applications on the Internet, to provide the IESG with
  a solid set of recommendations for further work, and to provide a
  place for communication between the communities of people associated
  with the lower and upper layers of the Internet protocol suite, as
  well as allow experience to be exchanged between the communities.

  The 34 attendees divided into three "breakout groups" which met for
  the second half of the first day and the entire second day. Each
  group wrote a report of its activities. The reports are contained in
  this document, in addition to a set of specific recommendations to
  the IESG and IETF community.

2. Summary

  Although there were some disagreements between the groups on specific
  functionalities for architectural components, there was broad
  agreement on the general shape of an information architecture and on
  general principles for constructing the architecture. The discussions
  of the architecture generalized a number of concepts that are
  currently used in deployed systems such as the World Wide Web, but
  the main thrust was to define general architectural components rather
  than focus on current technologies.

  Research recommendations include:

 -  increased focus on a general caching and replication architecture

 -  a rapid deployment of name resolution services, and

 -  the articulation of a common security architecture for information
    applications.

  Procedural recommendations for forwarding this work in the IETF
  include:

 -  making common identifiers such as the IANA assigned numbers
    available in an on-line database

 -  tightening the requirements on Proposed Standards to insure that
    they adequately address security




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 -  articulating the procedures necessary to facilitate joining IETF
    working group meetings, and

 -  reviewing the key distribution infrastructure for use in
    information applications

3. Group 1 report: The Distributed Database Problem

  Elise Gerich, Tim Berners-Lee, Mark McCahill, Dave Sincoskie, Mike
  Schwartz, Mitra, Yakov Rekhter, John Klensin, Steve Crocker, Ton
  Verschuren

  Editors: Mark McCahill, Mike Schwartz, Ton Verschuren

3.1 Problem and Needs

  Because of the increasing popularity of accessing networked
  information, current Internet information services are experiencing
  performance, reliability, and scaling problems.  These are general
  problems, given the distributed nature of the Internet.  Current and
  future applications would benefit from much more widespread use of
  caching and replication.

  For instance, popular WWW and Gopher servers experience serious
  overloading, as many thousands of users per day attempt to access
  them simultaneously.  Neither of these systems was designed with
  explicit caching or replication support in the core protocol.
  Moreover, because the DNS is currently the only widely deployed
  distributed and replicated data storage system in the Internet, it is
  often used to help support more scalable operation in this
  environment -- for example, storing service-specific pointer
  information, or providing a means of rotating service accesses among
  replicated copies of NCSA's extremely popular WWW server.  In most
  cases, such uses of the DNS semantically overload the system.  The
  DNS may not be able to stand such "semantic extensions" and continue
  to perform well.  It was not designed to be a general-purpose
  replicated distributed database system.

  There are many examples of systems that need or would benefit from
  caching or replication.  Examples include key distribution for
  authentication services, DHCP, multicast SD, and Internet white
  pages.

  To date there have been a number of independent attempts to provide
  caching and replication facilities.  The question we address here is
  whether it might be possible to define a general service interface or
  protocol, so that caches and replica servers (implemented in a
  variety of ways to support a range of different situations) might



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  interoperate, and so that we might reduce the amount of wasted re-
  implementation effort currently being expended.  Replication and
  caching schemes could form a sort of network "middleware" to fulfill
  a common need of distributed services.

  It should be noted that it is an open question whether it would be
  feasible to define a unified interface to all caching and replication
  problems.  For example, very different considerations must go into
  providing a system to support a nationwide video service for
  1,000,000 concurrent users than would be needed for supporting
  worldwide accesses to popular WWW pages.  We recommend research and
  experimentation to address this more general issue.

3.2 Characteristics of Solutions

  While on the surface caching and replication may appear to occupy two
  ends of a spectrum, further analysis shows that these are two
  different approaches with different characteristics. There are cases
  where a combination of the two techniques is the optimal solution,
  which further complicates the situation.

  We can roughly characterize the two approaches as follows:

  Caching:

       - a cache contains a partial set of data

       - a cache is built on demand

       - a cache is audience-specific, since the cache is built in
         response to demands of a community

  Replication:

       - replicated databases contain the entire data set or a
         server-defined subset of a given database

       - a replicated database can return an authoritative answer about
         existence of an item

       - data is pushed onto the replicating server rather than pulled on
         demand

  While there are important differences between caches and replicated
  databases, there are some issues common to both, especially when
  considering how updates and data consistency can be handled.





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  A variety of methods can be used to update caches and replicas:

       - master-slave

       - peer-to-peer

       - flooding techniques (such as that used by NNTP).

  Which strategy one chooses influences important characteristics of
  the cache or replicated database, such as:

       - consistency of data

       - is locking used to achieve consistency? this influences
         performance...

       - are there a priori guarantees of existence of an item in the
         database (is the answer authoritative, do you detect conflicts
         after the fact, or is there no guarantee on authoritativeness of
         the answer?)

  Consistency guarantees depend on the granularity of synchronization
  (ms, sec, hr, day), and there are cases where it is acceptable to
  trade consistency for better performance or availability. Since there
  is a range of qualities of service with respect to consistency and
  performance, we would like to be able to tune these parameters for a
  given application. However, we recognize that this may not be
  possible in all cases since it is unlikely one can implement a high
  performance solution to all of these problems in a single system.

  Beyond simply performing replication or caching, there is a need for
  managing cache and replication servers. There are several models for
  organizing groups of caches/replication servers that range from
  totally adaptive to a rigidly administered, centrally controlled
  model:

   - a club model. Minimal administrative overhead to join the club.
     Participation is a function of disk space, CPU, available
     network bandwidth.

   - centrally coordinated service. Here administrators can take
     advantage of their knowledge of the system's topology and the
     community they intend to serve. There may be scaling problems
     with this model.

   - hybrid combinations of the club and centrally coordinated models





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  There are a couple of models for how to organize the management of a
  group of cooperating servers, but this does not address the question
  of what sorts of commands the manager (be it a person or a program)
  issues to a cache or replicated server. A manager needs to be able to
  address issues on a server such as:

   - control of caching algorithms, defining how information is aged
     out of the cache based on disk space, usage demands, etc. This is
     where you would control time-to-live and expiry settings.

   - flushing the cache. There are circumstances where the
     information source has become inaccessible and the normal cache
     aging strategy is inappropriate since you will not be able to
     get the information again for an indeterminate amount of time.

   - management control might also be a way for information providers
     to control how information is pushed on servers for maintaining
     data consistency, but this raises tricky problems with trust and
     authentication.

  Given a common set of management controls needed, a common protocol
  would allow for simplified management of a collection of caching and
  replicating servers since you would be able to both control them with
  a single set of commands and query them about their capabilities. A
  common language/protocol would also allow different implementations
  to interoperate.

  Replicating or caching information immediately raises issues of
  billing, access control and authentication. Ignoring authentication
  and access control issues simplifies the replication and caching
  problem a great deal. Exactly who is running the replication or
  caching server makes a big difference in how you approach this issue.
  If the information publisher runs a set of servers, they can easily
  handle billing and authentication. On the other hand, if an
  organization is running a cache on its firewall (a boundary cache),
  and purchasing information from a vendor, there are sticky issues
  regarding intellectual property in this scenario.

  Selecting an appropriate cache or replica of a database is simple in
  the case of a captive user group (for instance a company behind a
  firewall). In this case, configuring the user's software to go
  through one or more boundary caches/replication servers directs the
  users to the closest server. In the more general case, there are
  several replicated/cached copies of an object, so you may receive
  several URLs when you resolve a URN. How do you select the best URL?

  Either client developers create ad hoc performance metrics or (in an
  ideal world) the lower level protocols would give the client



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  application some guidance about the "closest" copy of the object.  In
  other words, if better information about network performance was
  available from lower levels of the protocol stack, applications would
  not have to build ad hoc models of network topology

  We did not model the functions of a cache/replication server in
  detail, but we did an (incomplete) model of some of the functions
  (see Figure 1). The idea here was to start work on a general form
  which might include features such as a push function for use in both
  maintaining consistency and in preloading information that the
  information publisher believes will be requested in the near future.

  Preloading information via a push command might be a function of
  observed behavior patterns (when you ask for A you'll probably want B
  and C). The decision about what to preload can be made either by the
  information publisher or by the cache server. The cache server has
  the advantage that it has better knowledge of the use patterns of its
  community. The distributed nature of links to other servers also
  limit the knowledge of a single information publisher. In any case,
  being able to accurately predict usage patterns can result in
  significant performance enhancements for caches.

Figure 1: a rough cut at functions

                requests from client (in)
                          |
                          |
                          |
                         \|/
                 +---------------------+
                 |                     |     (management)
                 | cache/replicated db |<--- commands from admins,
                 |                     |     publishers, caches
                 +---------------------+
                          |
                          |
                          |
                         \|/
        requests sent to information providers (out)

        in: (requests from a client)

  - give me meta-info about cached object (how up-to-date,
    ttl, expiry, signatures/checksum, billing information )

  - give me the object

  - go get the object from the net



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  - cache, what objects should I pre-fetch?
    (this assumes that the client software believes that the
    cache/replica has some knowledge of use patterns and can
    predict what the user will do next)

  out: (requests sent to an information publisher or a
       cache further up the food chain)



  - server, do I have latest copy of this object?

  - give me object x and the meta data for object x

  - I have a copy of object x (announcing you have a copy
    of object x to other caches or URN to URL server)

  - info publisher, what objects should I pre-fetch?
    (this assumes that the information publisher has some
    knowledge of use patterns and can predict what the user
    will do next)

  management: (commands from administrators, other
              cooperating caches, and object publishers)


  - turn parameters (e.g. consistency) on/off

  - flush the cache

  - there's a new version of object x, take it

3.3 Recommendations

  Caching and replication are important pieces of Internet middleware,
  and solutions need to be found soon. Caches and replicas have
  different performance characteristics, and there are cases where a
  combination of the two provides the best solution. There are also
  many strategies for updating and maintaining consistency of caches
  and replicated databases, and we do not believe any single
  implementation can suffice for the broad range of needs in the
  Internet.  One possible solution would be to define a general
  protocol for a replicated distributed database and for caching so
  that different information application implementations can
  interoperate and be managed via a common management interface.  A
  common protocol would provide a framework for future protocols (e.g.,
  URN2URL, DHCP) or existing protocols (e.g., Gopher or WWW) that
  presently lack a consistent solution.



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4. Group 2A report: Building an Information Architecture

  Karen Sollins, Abel Weinrib, Barry Leiner, Clifford Neuman, Dan
  LaLiberte, Erik Huizer, John Curran, John Klensin, Lixia Zhang,
  Michael Mealling, Mitchell Charity, Mike St. Johns, Paul Mockapetris

  This group took as its central agenda exploring an information
  architecture, the services that would instantiate such an
  architecture, and the functional interfaces between a realization of
  such an architecture and both layers on which it would sit and the
  layers that would sit on it.  In order to describe an architecture,
  one must describe not only what it includes, but also what it
  excludes.

4.1. The core model and service structure

  The general architecture has as its centerpiece objects, or as they
  are known in the Uniform Resource Identifier Working Group,
  resources.  An object in this architecture has several
  characteristics.  First, it has an identifier, assigned within the
  context of some namespace.  Such an identifier is globally unique and
  will not be reassigned to another object.  Thus, it can be said to be
  globally unique for a long time. Because such an identifier must
  remain unique for all time, it cannot contain location-relevant
  information ... locations can and will be reused. Also, since
  resources may appear in zero, one, or many locations simultaneously,
  location-dependent information can lead to a vast number of
  identifiers for an object, which will make it difficult to identify
  separately retrieved copies of an object as being the same object.
  These locations are defined by the supporting layers that provide
  transport and access. Therefore the definition of locations is not
  within the architecture, although their existence is accepted.
  Second, an object will support one or more abstract types.  Further
  determination beyond this statement was not made.  One can conclude
  from these two points that an object cannot be part of such an
  architected universe without having at least one such identifier and
  without supporting at least one type if it has at least one location.

  In addition, the architecture contains several other components.
  First, there will be a prescribed class of objects called links that
  express a relationship among other objects including the nature of
  that relationship.  It is through links that composite objects
  composed of related objects can be created and managed.  Finally,
  there is a need for several sorts of meta-information, both in order
  to discover identifiers (e.g. for indices and in support of
  searching) and to aid in the process of mapping an identifier to one
  or more potential locations.  Both of these sorts of meta-information
  are associated with objects, although they will be used and therefore



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  most likely managed differently, to support their distinctive access
  and update requirements.

  Given this architecture of information objects, one can identify
  several boundary points.  First, something that does not have an
  identifier or type is outside the architecture.  Second, the
  architecture does not, at this point, include any statement about
  computations, or communications paradigms other than second-handedly
  by assuming that traversal of links will occur.  Third, although
  pre-fetching, caching, and replication are important, such details
  may be hidden from higher level software components, and thus are not
  part of the data model exposed to the application in the normal case
  (though some applications may want to specify such characteristics).

  Now one can ask how such a model fits into a layered network model,
  how it might be modularized and realized.  We envisioned this
  information layer as an information "wholesale" layer.  It provides
  the general, broad model and provision of shared, network-based
  information.  Above this sit the "retailers," the marketers or
  providers of information to the marketplace of applications users.
  Below the "wholesalers" lie the providers of "raw materials."  Here
  will be the provision of supporting mechanisms and architecture from
  which information objects can come.

  The remainder of this group's report describes the modular
  decomposition of the wholesale layer, including the interactions
  among those modules, separate discussions of the interactions first
  between the retail and wholesale layers and then between the
  wholesale and raw material layers.  The report concludes with
  recommendations for where the most effective immediate efforts could
  be made to provide for the wholesale layer and make it useful.

4.2. The Wholesale Layer

  In order to realize the information architecture in the network a
  variety of classes of services or functionality must be provided.  In
  each case, there will be many instances of a sort of service,
  coordinating to a lesser or greater degree, but all within the
  general Internet model of autonomy and loose federation.  There also
  may be variants of any sort of service, to provide more specialized
  or constrained service.  In addition, services may exist that will
  provide more than one of these services, where that is deemed useful.
  Each such service will reside in one or more administrative domains
  and may be restricted or managed based on policies of those domains.
  The list of core services is described below.  Because there are many
  interdependencies, there may often be forward references in
  describing a service and its relationships to other services.




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  * RESOURCE DISCOVERY: Much of the activity of resource discovery,
  indexing and searching, will be in the domain of the retailers,
  although there are supporting hooks that can be provided by the
  wholesaler layer as well.  A resource discovery service will hold
  mappings from descriptions to identifiers of objects.  They will need
  to be queried.  Thus there is a general functionality for a wholesale
  layer service that answers queries formulated in certain ways and
  responds with identifiers.  The business of on what basis indices are
  computed or how they are managed will be domain specific.

  * NAMING or IDENTIFICATION: There are two aspects to assigning an
  identifier to an object, one in the wholesale layer, and one,
  arguably, in the retail layer.  In the wholesale layer, one can
  generate identifiers that are guaranteed to be unique.  In the retail
  layer one might ask the question about whether two objects are the
  same or different by the rules of an identification authority that
  therefore would determine whether they should bear the same or
  different identification from that authority.  It should be noted
  that the URI Working Group has included these two functions in the
  requirements document for URNs.

  An identification service will obviously provide functionality to the
  uniqueness authority.  It will also provide identification in the
  process of publication of objects, as will be discussed below, in the
  management of resource discovery information, object location and
  storage services, as well as cache and replication management.

  * NAME or IDENTIFICATION RESOLUTION: Since identifiers are presumed
  to be location independent, there is a need for a resolution service.
  Such a service may sometimes return other identifiers at this same
  level of abstraction (the equivalent of aliases) or location
  information, the information delivered to a transport service to
  access or retrieve an object.

  * OBJECT RETRIEVAL: Object retrieval is tightly coupled to
  resolution, because without resolution it cannot proceed.  Object
  retrieval provides the functionality of causing a representation of
  an object to be provided locally to the requester of an object
  retrieval.  This may involve the functionality of object publication
  (see below) and object storage, caching and replication services as
  well as the supporting transport facilities.

  * OBJECT PUBLICATION: When an object comes into existence in the
  universe of the information infrastructure, it is said to be
  "published."  There will be two common scenarios in publication.  One
  will be the use of tools to directly enter and create the information
  that comprises an object in the information infrastructure.  Thus
  there may be object creation tools visible to users in applications.



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  In contrast there may also be tools outside the information
  infrastructure (for example word processing or text editing tools)
  that provide for the entry of data separately from the operation of
  assigning an object an identifier and causing it to support
  information infrastructure definitions of objects.  Thus, there will
  also be visible at the interface between the wholesale and retail
  layers the ability to cause some pre-existing data to become one or
  more objects.  In addition to interacting with the identification
  service, publication is likely to cause interaction with object
  storage, and possibly caching and replication.

  * DEFINITIONS: If the information infrastructure is to both survive
  and evolve over a long time period, we must be prepared for a wide
  variety and growing number of different sorts of information with
  different functionalities that each supports.  For objects available
  on the net, the functionality that each provides must be exposed or
  able to be learned.  To do this objects must be able to indicate by
  name or identifier the types of functionality they are supporting.
  Given such an identifier, an object is only useful to a client, if
  the client can discover the definition and perhaps a useful
  implementation of the type in question.  This will be acquired from a
  definitions service, which will be used in conjunction with
  applications themselves directly, object publication, and object
  retrieval.

  * ATTRIBUTE MANAGEMENT: The attributes considered here relate to
  policy, although any understanding of that policy will be above the
  wholesale level.  There are, for example, access management and
  copyright attributes.  There is a question here about whether there
  is or should be any access time enforcement or only after the fact
  enforcement.  The information is likely to be in the form of
  attribute-value pairs and must be able to capture copyright knowledge
  effectively.

  * ACCOUNTING: An accounting service provides metering of the use of
  resources.  The resources wholly contained in the wholesale layer are
  the services discussed here.  It will also be important to provide
  metering tools in the wholesale layer to be used by the retail layer
  to meter usage or content access in that layer.  Metering may be used
  for a variety of purposes ranging from providing better utilization
  or service from the resources to pricing and billing.  Hence
  accounting services will be used by object storage, caching and
  replication, lower layer networking services, as well as pricing and
  billing services.  In the form of content metering it will also
  interact with attribute management.






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  * PRICING, BILLING and PAYMENT: Pricing and payment services straddle
  two layers in the information infrastructure.  Servers that maintain
  account balances and with which users interact to retrieve and edit
  account information are applications that will be built on top of
  wholesale layer services.  Pricing will be determined in the
  applications environment for application level activities.  However,
  it must be possible for middle layer services to process payment
  instruments analogous to cash, credit card slips, and checks, without
  an understanding of the specific implementation of the payment
  mechanism.  Application programming interfaces supporting payment
  should be provided, and a common tagged representation of payment
  instruments should allow instruments from a variety of payment
  systems to be presented within middle layer protocols.

  * OBJECT STORAGE, CACHING and REPLICATION: There is a recognition
  that caching and replication are important, but the discussion of
  that was left to another group that had taken that as the focus of
  their agenda.  Object storage will take an object and put it
  somewhere, while maintaining both the identity and nature of the
  object.  It is tightly coupled to caching and replication, as well as
  accounting, often in order to determine patterns of caching and
  replication.  It is also tightly coupled to object publication,
  translation, and provides interfaces to both supporting storage
  facilities such as local file systems, as well as direct access from
  applications, needing access to objects.

  * TRANSLATION: A translation service allows an object to behave with
  a nature different than that it would otherwise support.  Thus, for
  example, it might provide a WYSIWYG interface to an object whose
  functionality might not otherwise support that, or it might generate
  text on the fly from an audio stream.  Translation services will be
  used by object publication (allowing for identification of an object
  including a translation of it) and with object storage, providing an
  interface only within the wholesale or to the retail layers.

  * SERVER AND SERVICE LOCATION: It will be necessary as part of the
  infrastructure to be able to find services of the kinds described
  here and the servers supporting them.  This service has direct
  contact with the lower layer of raw materials, in that it will
  provide, in the final analysis, the addresses needed to actually
  locate objects and services using lower level protocols, such as the
  existing access protocols in use today, for example FTP, SMTP, HTTP,
  or TCP.  This service will provide functionality directly to resource
  discovery as well as remote object storage services.







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  * ADAPTIVE GLUE: This is not a single service as much as a
  recognition that there must be a path for a flow of information
  between the network layers and the applications.  The application may
  have constraints, based both on its own needs as well as needs of the
  objects in the wholesale layer.  Only the application can really know
  what compromises in services provided below are acceptable to it.  At
  the same time, the supporting network layers understand what
  qualities of service are available at what price.  Hence there is the
  potential for flow of information both up and down through the
  wholesale layer, perhaps mediated by the wholesale layer.  Hence the
  adaptive glue has hooks into all three levels.

  * SECURITY: Security services will be a critical piece of the
  infrastructure architecture.  For any real business to be conducted,
  organizations must make their information available over the network,
  yet they require the ability to control access to that information on
  a per user and per object basis.  To account properly for the use of
  higher level services, organization must be able to identify and
  authenticate their users accurately.  Finally, payment services must
  be based on security to prevent fraudulent charges, or disclosure of
  compromising information.

  The two biggest problems in providing security services at the
  wholesale layer are poor infrastructure and multiple security
  mechanisms that need to be individually integrated with applications.
  The poor state of the infrastructure is the result of a lack of an
  accepted certification hierarchy for authentication.  A commonly held
  position is that there will not be a single hierarchy, but there must
  be established authorities whose assertions are widely accepted, who
  indirectly certify the identities of individuals with which one has
  not had prior contact.

  Integration with applications is made difficult because, though
  security services are themselves layered upon one another, such
  services do not fit into the information architecture at a single
  layer.  By integrating security services with lower layers of the
  information infrastructure, security can be provided to higher
  layers, but some security information, such as client's identity, may
  be needed at higher layers, so such support will not be completely
  transparent.  Further, the security requirements for each middle
  layer information service, and of the application itself, must be
  considered and appropriate use must be made of the middle-layer
  security services applied.

  Integration with applications will require user demand for security,
  together with common interfaces such as the GSS-API, so that
  applications and middle layer information services can utilize the
  security services that are available, without understanding the



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  details of the specific security mechanism that is employed.

  * BOOTSTRAPPING: In order for a newly participating machine to join
  the infrastructure, it must have some way of finding out about at
  least one instance of many of the services described here.  This can
  be done either by providing it with some form of configuration
  provided by the human bringing it up or by a bootstrapping service.
  The bootstrapping service is more flexible and manageable; it is
  included here in recognition that this information must be provided
  in some form or other.  The bootstrapping service will sit directly
  on the raw materials layer and will have contact with all the
  services described here.

  This completes the description of the services as identified by this
  group in the wholesale layer.  Although this section suggests which
  services have interfaces to the retail and raw materials layers, each
  of these topics will need to be described separately as well, to
  clarify the functionality expected by each layer of the layer below.

3. Interface to retail layer

  The interface to the retail layer is the embodiment of the object
  model and attendant services.  Thus the interface provides the
  application environment with a collection of objects having
  identifiers for distinguishing them within the wholesale layer and
  support for a typing or abstract functionality model.  It provides
  for the ability to create or import objects into this object world by
  the publication paradigm, and allows objects to evolve to support new
  or evolving functionality through the translation paradigm.  Access
  to the objects is provided by object storage, enhanced with caching
  and replication services and mediated by the attributes managed by
  attribute management and accounting or content metering.  Discovery
  of resources (figuring out which identifier to be chasing) is
  provided by resource discovery services.  Types are registered and
  hence available both as definitions and perhaps in the form of
  implementations from a definition service.  Lastly, there is a
  vertical model of providing the two-way services of adaptive glue for
  quality of service negotiation and for security constraints and
  requirements, with access and services at all three layers.

4. Interface to the raw materials layer

  The raw materials layer falls into networking and operating systems.
  Hence it provides all those services currently available from current
  networking and operating systems.  Wholesale services such as object
  management will be dependent on local operating system support such
  as a file system, as well as perhaps transport protocols.  In fact,
  all instances of any of the above services will be dependent on local



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  storage, process management, local access control and other security
  mechanisms, as well as general transport protocols for communications
  both often among services of the same sort and among services
  dependent on each other that may not be collocated.  In addition the
  group identified a set of issues that appear important for the
  networking components of the raw materials layer to provide to the
  wholesale layer in addition to the basic best effort transmission
  services that are commonly available.  These take the form of a wish
  list with the recognition that they are not all equally easy or
  possible.

  * Connectivity: It is useful and important for the operation of
  applications and the wholesale services to understand what
  connectivity is currently available.  The group identified four
  categories of connectivity that it would be useful to know about
  represented by four questions:

       1) Is there a wire out of the back of my machine?

       2) Am I connected to a router?

       3) Am I connected to the global internet?  (Can I get beyond
          my own domain?)

       4) Am I connected to a specific host?

  These are probably in increasing difficulty of knowing.

  * Connectivity forecast: Although this is recognized as either
  extremely difficult or impossible to do, some form of connectivity
  forecast would be very useful to the upper layers

  * Bandwidth availability and reservation: It is useful for the
  application to know both what bandwidth might be available to it and,
  better yet, for it to be able to make some form of reservation.

  * Latency availability and reservation: It is useful for the
  application to know both what latency the network is experiencing
  and, better yet, be able to set limits on it by means of a
  reservation.

  * Reliability availability and reservation: Again, reliability
  constraints are important for many applications, although they may
  have differing reliability constraints and may be able to adapt
  differently to different circumstances.  But, if the application
  could make a statement (reservation) about what level of
  unreliability it can tolerate, it might be able to make tradeoffs.




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  * Burstiness support: Although it is unlikely that the network can
  make predictions about the burstiness of its services, if the
  application can predict to the network its burstiness behavior, the
  network might be able to take advantage of that knowledge.

  * Service envelope: It is possible that, as an alternative to the
  above four issues, the raw materials layer could negotiate a whole
  service envelope with the layers it is supporting.

  * Security availability: In many cases, it will be important for the
  upper layers to be able to know what sorts and levels of security are
  available from the raw materials layer.  This is true of both any
  operating system support as well as transmission.

  * Cost: If there is to be usage charging at other than fixed flat
  rates, it will be important for applications and users to understand
  what those costs or at least estimates of them will be.

  * Policy routing: If it will be important for transport services to
  support policy routing, it will be important for users of the
  transport services to identify into which policy classes they might
  fall.

4.5. Recommendations

  This group has two categories of recommendations.  One is those
  services in the wholesale layer that will both be especially useful
  and readily achieved because work is soon to be or already underway.
  The other set of recommendations was a three item rank ordering of
  services that are most important for the lower layer to provide to
  the wholesale layer.

  Within the wholesale layer, the first services that should be
  provided are:

       * Object retrieval,

       * Name resolution,

       * Caching and replication.

  In addition, the group rank ordered three areas in which there would
  be quick payoff if the raw materials layer could provide them.  They
  are:

       1. Connectivity

       2. Bandwidth, latency, and reliability or service envelope



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       3. Security constraints on communication and transactions

5. Group 2B Report: Components of an Internet Information Architecture

  Cecilia Preston, Chris Weider, Christian Huitema, Cliff Lynch, John
  Romkey, Joyce Reynolds, Larry Masinter, Mitra, Jill Foster

  Group 2B discussed various aspects of problems in the Internet
  Information Infrastructure, thinking about recommendations to the
  IESG to focus on particular areas, and also paying attention to some
  of the philosophical and economic backgrounds to some of the
  problems. Economics can dictate some points of architecture: one can
  see economically why a publisher might bear the burden of the costs
  of publishing, or a consumer might bear the burden of costs
  associated with consumption, but not how some free-floating third
  party would necessarily bear the costs of providing services (such as
  third-party translators).

  The group discussed the following topics:

  access(URL)

  gateways

  URN resolution

  definitions

  updates

  service location

  cache & replication

  security & authentication

  payments, charging

  presentation

  search & index

  metainformation

  boot service

  general computation




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5.1 URNs

  There are several issues in the use of Uniform Resource Names and
  Uniform Resource Locators. URN resolution is a database lookup that
  returns the URLs associated with a URN. The architecture must take
  into account not only how the lookup is performed, but how the
  database is maintained. Both the lookup problem and the update
  problem must be solved at the same time to allow deployment of URNs.

  There are at least two problems in human interaction with unique
  names. First, the notion of a unique name is a fallacy. Unique naming
  cannot be enforced. Names may be forged or may simply be duplicated
  due to human error. The architecture must accept this observation and
  still operate in the face of it. Designing for global uniqueness, but
  not requiring it, was adequate. Errors based on names not being
  unique are likely to be insignificant compared to other errors.

  Also, people frequently make assertions and assumptions about names
  rather than the documents that are being named. Making assertions
  about names is working at the wrong level of indirection. Making
  assumptions about names, such as determining the contents of the
  named object from the syntax of the name, can lead to nasty
  surprises.

  Having a single, unified naming system is vital. While it is healthy
  to have multiple competing forms of other aspects of the information
  architecture, the naming system is what ties it all together. There
  must be only one naming system. If there is more than one, it may not
  be possible to compare names or to lookup locations based on names,
  and we will continue (to our detriment) to use locators rather than
  names.

5.2 Global Service Location

  The IANA has become the central switch point for service
  identification.  and recommended that numbers that are formally
  defined and kept in documents for use in distributed information
  systems (for instance, Assigned Numbers) should also be distributed
  online in some kind of database for use by applications. This
  distribution requires both an access method (perhaps multiple access
  methods) and an update method.

5.3 Security

  Issues involving security arose over and over again. Security
  includes things like validation of authority, confidentiality,
  integrity of data, integrity of services, access control. The group
  agreed that, although often overlooked, confidentiality is important,



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  and, more strongly: anonymity is important. It should be possible to
  access documents or objects without the architecture requiring you to
  leave digital fingerprints all over the place.

  Security must occur on an end-to-end basis. Documents or objects used
  on the Internet may not only traverse the Internet. Relying on
  security mechanisms in the underlying protocol suite does not
  necessarily provide end-to-end authentication or confidentiality.

  Currently lower layer security is ill-defined and widely
  unimplemented. Designers building information applications atop the
  Internet currently receive little guidance in how to design security
  features into their applications, leading to weak ad hoc or
  nonexistent security in new applications. Designers are also unclear
  as to how to deal with the "security considerations" section that is
  mandatory in RFCs, and often fill them with boilerplate text.

  Furthermore, retrofitting security into existing architectures does
  not work well. The best systems are built considering security from
  the very beginning. Some systems are being designed that, for
  instance, have no place for a digital signature to authenticate the
  data they pass.  These issues apply to data management as well.

  The group makes the following recommendations to the IESG regarding
  security:

  A. Develop and communicate a security model usable by designers of
  information applications - current models are not considered usable.

  B. RFC authors should be given advice on what security considerations
  need to be outlined and how to write them. The IESG security area
  should prepare guidelines for writing security considerations.

  C. Proposed Standards should not be accepted by the IESG unless they
  really consider security. This will require that recommendations A
  and B have been implemented and that the guidelines have received
  enough visibility to reasonably expect authors to know of their
  existence.

  D. Develop security modules usable by the implementors of information
  clients and servers - reusable across many different, heterogeneous
  applications and platforms.

  E. Make clear what security services you can expect from the lower
  layers.

  F. Make sure that the key distribution infrastructure is reviewed for
  usability by information applications.



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5.4 Search and Index

  Searching is looking through directories that point to information.
  Indexing is scanning information to create directories. A "unified
  directory" is the result of combining several indices.

  Indexing is currently done on the Internet via many mechanisms. Given
  the current ad hoc nature of the indexing, information is frequently
  indexed multiple times. This is wasteful, but due to the current
  economics of the Internet, it tends not to cost more money. If the
  Internet (or parts of thereof) transitions to usage based charging,
  it may cost the information provider too much to allow the
  information to be indexed. In general, the provider should have
  control over how the information they control is indexed.

  Above all, the architecture should not encourage a situation where
  information is normally not indexed. It should encourage the
  collection of indexing data only a single time. Having a local
  computation of a summary which is sent to a search/index server is
  vastly preferable to having that server "walk the net" to discover
  information to index.

  Indexing and search techniques are quite varied. It is quite likely
  that index and search are too close to general computation to try to
  standardize on a single protocol for either. Instead, it is important
  that the architecture allow multiple search techniques. There are
  currently certain types of indices that can only be generated by
  humans because of their level of semantic content. There are large
  differences in the quality and usability of indices that are
  machine-generated vs. human generated.

  Unified directories tend to combine indexing results from quite
  different techniques. The architecture should constrain indexing so
  that it remains possible to merge the results of two searches done by
  different protocols or indexing systems. Returning information in
  standard formats such as URNs can help this problem.

  Vocabulary issues in search and index are very difficult. The library
  and information services communities do not necessarily use
  vocabulary that is consistent with the IETF community, which can lead
  to difficult misunderstandings.

  "Searching the Internet" is an inappropriate attempt to categorize
  the information you're attempting to search. Instead, we search
  certain public spaces on the Internet. The concept of public space
  vs. private space on the Internet deserves further investigation.





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  Indexing can run afoul of access control considerations. Access
  control must be done at the object, but access control information
  should be propagated through indices as well. The index should be
  able to say "you're not allowed to ask that" rather than the user
  attempting to retrieve the object and being denied.

  An architectural point was raised that an index query should return
  the same result independent of who is asking. This is an important
  notion in the Domain Name System. This is inconsistent with some
  real-world indexing (for instance, corporate record management
  systems) which doesn't want to admit that some documents exist if
  you're not allowed to read them.

5.5 Miscellaneous

  Electronic mail, netnews, FTP and the web are frequently used to
  access information on the net today. Each protocol seems to provide a
  consistent view of the information on the Internet. In addition, the
  recent popularity of multi-protocol clients such as Mosaic seem to
  imply that the information content of the Internet is uniformly
  retrievable and manageable.  This perception is misleading because
  most protocols are used for other applications than they were
  originally designed for. In addition, Telnet, which has no concept of
  information retrieval and management, is often used to access
  information as well, for example in DIALOG and card file accesses.
  Since each protocol has different access and management capabilities,
  the inconsistencies show up in erratic search and retrieval results,
  puzzling error messages, and a basic lack of standard techniques for
  dealing with information. A consistent underlying information
  architecture will go a long way towards alleviating these problems.

  As the information architecture develops we should reconsider the
  electronic mail and netnews architecture in terms of the new
  architecture.

  The group noted that there have been difficulties in scheduling joint
  working group meetings and recommends that there be a clearly defined
  process inside the IETF to facilitate scheduling such meetings.

6. Conclusions and Recommendations

  The workshop provided an opportunity for ongoing conversations about
  the architecture to continue and also provided space for focused
  examination of some issues and for some new voices and experience
  from other areas of Internet growth to participate in the
  architectural process.





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  Part of the conclusion of the workshop is a set of recommendations to
  the IESG and IETF community.

  Recommendations on research/implementation directions:

  1. Caching and replication are important and overlooked pieces of
  Internet middleware. We should do something about it as soon as
  possible, perhaps by defining an architecture and service model for
  common implementation.

  2. Within the 'wholesale' layer, i.e. within the layer which provides
  a consistent view of the information resources available on the
  Internet, the first services that should be provided are:

       * Object retrieval,

       * Name resolution,

       * Caching and replication.

  3. There would be quick payoff if the raw materials layer, i.e. the
  layer in which information resources are physically transmitted to
  computers, could provide the following services:

       * Connectivity

       * Bandwidth, latency, and reliability or  a service envelope

       * Security constraints on communication and transactions

  4. Develop security modules usable by the implementors of information
  clients and servers - reusable across many different, heterogeneous
  applications and platforms

Recommendations to the IESG, IETF, and IANA

  1. Numbers that are formally defined and kept in documents in
  distributed information systems (for instance, Assigned Numbers)
  should be available in some kind of database for use by applications.

  2. Develop and communicate a security model usable by designers of
  information applications - current models are not considered usable
  or are not widely accepted on the Internet.

  3. RFC authors should be given advice on how security considerations
  need to be written. The IESG security area should prepare guidelines
  for writing security considerations.




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  4. Proposed Standards should not be accepted by the IESG unless they
  really consider security. This will require recommendations 2 and 3
  to be implemented first.

  5. Make clear what security services you can expect from the lower
  layers.

  6. Make sure that the key distribution infrastructure is reviewed for
  usability by information applications.

  7. There needs to be a process inside the IETF for scheduling a joint
  meeting between two working groups - for example, so that the key
  distribution WG can meet jointly with IIIR.






































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APPENDIX A - Workshop Organization

  The workshop was held at MCI's facility in Tyson Corners, Virginia.
  The workshop organizers and attendees wish to thank MCI for the use
  of their facilities to host the workshop.

  All attendees met in joint session for the first half of October 12.
  They then split into three groups. The first group considered the
  "distributed database" problem which has arisen over and over again
  in the design of parts of the Internet. The two other groups met to
  consider a list of issues pertaining to the information
  infrastructure. The groups ran independently until the morning of
  October 14, when they met again in joint session.

  The following people attended the workshop:

  Abel Weinrib            [email protected]

  Barry Leiner            [email protected]

  Cecilia Preston         [email protected]

  Chris Weider            [email protected]

  Christian Huitema       [email protected]

  Cliff Lynch             [email protected]

  Clifford Neuman         [email protected]

  Dan LaLiberte           [email protected]

  Dave Sincoskie          [email protected]

  Elise Gerich            [email protected]

  Erik Huizer             [email protected]

  Jill Foster             [email protected]

  John Curran             [email protected]

  John Klensin            [email protected]

  John Romkey             [email protected]

  Joyce Reynolds          [email protected]




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  Karen Sollins           [email protected]

  Larry Masinter          [email protected]

  Lixia Zhang             [email protected]

  Mark McCahill           [email protected]

  Michael Mealling        [email protected]

  Mitchell Charity        [email protected]

  Mike Schwartz           [email protected]

  Mike St. Johns          [email protected]

  Mitra                   [email protected]

  Paul Mockapetris        [email protected]

  Steve Crocker           [email protected]

  Tim Berners-Lee         [email protected]

  Ton Verschuren          [email protected]

  Yakov Rekhter           [email protected]

Security Considerations

  This memo discusses certain aspects of security and the information
  infrastructure. It contains general recommendations about security
  enhancements required by information applications on the Internet.


















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Authors' Addresses

  Mark McCahill
  University of Minnesota
  room 190 Shepherd Labs
  100 Union Street SE
  Minneapolis, MN 55455
  EMail: [email protected]


  John Romkey [Editor]
  1770 Massachusetts Ave. #331
  Cambridge, MA  02140
  EMail: [email protected]


  Michael F.  Schwartz
  Department of Computer Science
  University of Colorado
  Boulder, CO 80309-0430
  EMail: [email protected]


  Karen Sollins
  MIT Laboratory for Computer Science
  545 Technology Square
  Cambridge, MA 02139-1986
  EMail: [email protected]


  Ton Verschuren
  SURFNet
  P.O. Box 19035
  3501 DA Utrecht
  The Netherlands
  EMail: [email protected]


  Chris Weider
  Bunyip Information Systems
  310 St. Catherine St. West
  Suite 300
  Montreal, PQ H2A 2X1
  CANADA
  EMail: [email protected]






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