PRTTAB 12.,31.
TYPE <7 8 9 >
EVEN
PRTTAB 14.,31.
TYPE <4 5 6 >
EVEN
PRTTAB 16.,31.
TYPE <1 2 3 >
EVEN
PRTTAB 17.,49.
TYPE <=>
EVEN
PRTTAB 18.,34.
TYPE <0 .>
EVEN
PRTTAB 3,30.
TYPE <Func ( ) Base ( )>
EVEN
PRTTAB 3,62.
TYPE <Memory>
EVEN
PRTTAB 5,3
TYPE < + Add>
EVEN
PRTTAB 5,30.
TYPE <Dec>
EVEN
PRTTAB 5,34. ; To prevent screen flash
PRTTAB -1,33. ; Set the reverse end characters
PRTTAB 6,3
TYPE < - Subt>
EVEN
PRTTAB 6,30.
TYPE <Hex>
EVEN
PRTTAB 6,34.
PRTTAB -1,33.
PRTTAB 7,3
TYPE < * Mult>
EVEN
PRTTAB 7,30.
TYPE <Oct>
EVEN
PRTTAB 7,34.
PRTTAB -1,33.
PRTTAB 8.,5
MOVB #47.,D1
TTY
PRTTAB 8.,8.
TYPE <Div>
EVEN
PRTTAB 8.,30.
TYPE <Rad [ ]>
EVEN
PRTTAB 8.,34.
PRTTAB -1,33.
PRTTAB 9.,30.
TYPE <Bin>
EVEN
PRTTAB 9.,34.
PRTTAB -1,33.
PRTTAB 10.,3
TYPE < ^A And>
EVEN
PRTTAB 10.,30.
TYPE <Ppn [ , ]>
EVEN
PRTTAB 10.,34.
PRTTAB -1,33.
PRTTAB 10.,57.
TYPE <[>
PRTTAB 11.,3
TYPE < ^O Or>
EVEN
PRTTAB 12.,3
TYPE < ^N Not>
EVEN
PRTTAB 13.,3
TYPE < ^X Xor>
EVEN
PRTTAB 14.,58.
TYPE <^P + memory add>
EVEN
PRTTAB 15.,3
TYPE < ^Y Clear Display>
EVEN
PRTTAB 15.,58.
TYPE <^P - memory minus>
EVEN
PRTTAB 16.,3
TYPE < ^T Clear Memory>
EVEN
PRTTAB 16.,58.
TYPE <^P CR memory recall>
EVEN