SCREEN
                             Version 1.0

   Screen  is program that allows you to create a terminal screen using
VUE and then  produce  a  compilable listing of that screen with all the
correct  tab  positions.  Options  are  also available for graphics, and
input statement locations.

Requirements:
            AM100/L
            SCREEN.RUN       Version 1.0
            SCREEN.CMD       Version 1.0
            TEST  .SCR       Sample File
            AMOS  .SBR       on AMUS
            VUE   .SBR       on AMUS
            STRIP .SBR       who knows

All aspects of screen can be accessed by typing  in  .SCREEN.  This is a
command file that loads the proper subroutines into memory  and runs the
program SCREEN.

THE MENU:

                          Screen Processing
                             Version 1.0

                         Select Entry

                      1. DIRectory of Screens
                      2. VUE a Screen
                      3. BASing listing of Screen
                      4. INPut Special Effects to Screen
                      5. SEE actual Screen
                      6. HELp for Screen
                      7. QUIT

1. DIRectory of Screens

  All  screen  files have the extension of .SCR. By entering  1 for the
selection or DIR you will see a directory of all .SCR files in your PPN.
After the prompt you are returned to the main menu

2. VUE a Screen

  By entering 2  or  VUE  you  will enter VUE. Here is where you create
your terminal screen display.  Use VUE as usual and create the screen of
your desire, using any  filename you choose. The only limitations are 80
COLUMNS and 23 (not 24) ROWS of information, and never use the  filename
SCREEN. The 24th line is saved for prompts and other messages your final
program may have,  and SCREEN is  the name of the program you are using.
When through creating  your  screen  enter ESC to get in COMMAND mode of
VUE and type F or FINISH to get out of  VUE. Before bringing you back to
the MAIN MENU, SCREEN will create a compilable  listing  of the terminal
display you just made. This listing will have the extension of .BSI .

3. BASic listing of Screen

  To create a basic listing of any filename.SCR that is available, type
3 or BAS. Enter  the  filename  you want a basic listing of. SCREEN will
create one or a new one and then return you back to the MAIN MENU.







4. INPut Special Effects to Screen

  Enter 4 or INP to input the Special Effects to you terminal display.
The  special  effects  available  depend  upon  the capabilities of your
terminal. There are two modes available under special effects.

                       1. Input Statments

By using the cursor controls place the cursor where  you  want  an INPUT
statement to be then type in (quotation marks and all) "$" then goto the
next  location  if  any.  When  through  type and ESCape and SCREEN will
process the .SCR file and put in the INPUT statement locations.

                       2. Graphics on

If your terminal has graphics capabilities then this mode will enable
you to use line drawing graphics and display  them  if  you have entered
the  correct  characters for graphic display in the body of  the  SOURCE
code. Your terminal  also  must  respond to TAB(-1,23) and TAB(-1,24) to
turn graphics on and off. A menu of characters to be used will appear on
the 24th line. After drawing the graphics  type  an  ESCcape  and SCREEN
will process the .SCR file into a .BSI compilable listing including  all
graphic characters.


5. SEE actual Screen

  To see the actual compiled ready  to  run  basic  listing of what you
have created, type 5 or SEE. SCREEN will compil the listing, run it and
display  the  actual  run  file on your terminal. If you have  used  the
Special Effects all those used  even  including  usable input statements
will be displayed. In fact you have to go through  all  input statements
in order to return to the MAIN MENU.


6. HELP

  By typing 6 or HEL this help menu will be displayed


7. QUIT

  Typing  7  or  QUIT  will  return  you  to  AMOS  command  mode.  The
filename.BSI  listing  will  be  on  disk ready for you to yank into  or
++INCLUDE into your program. The filename.SCR  listings  will also still
reside on disk also.