-------------------------------------------------------------------------------
                 Yu-Gi-Oh! Dawn of Destiny FAQ/Walkthrough
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Xbox Card Battle Game
1~2 Players (System-Link Only)
Promotional Cards:
    Egyptian God Card: The Winged Dragon of Ra
    Dark Sage
    Widespread Ruin
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FAQ Created By: Kevin Payton AKA Shin Gokou EX
Contact: [email protected]
XBL Gamertag: Wildfire Zero
Version 1.21
Created: 3/31/2004

This document Copyright 2004 Kevin Payton
    I expressly forbid ANY one person, publishers/publications, and Other Web
Sites from using this FAQ. This FAQ can be found at Gamefaqs, anyone wanting
to use it on their site please contact me.  And this FAQ can be Viewed on the
internet or Printed for personal Use ONLY!  This FAQ Cannot Be used  in any
form that you are not authorized to use it for!  Any Questions, Comments, or
even Help please e-mail me at [email protected] Or Join the MSN Group
and post there.


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CONTENTS
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To easily navigate this faq you can copy which section you want to
go to and then hold the CTRL button on your Keyboard and while holding
CTRL push the F key to bring up the find menu and paste the section of
your choosing.  Or you can just type it in yourself.

1.) Plot
2.) Options
3.) Controls
   - 3A. Build Deck - Trunk Screen
   - 3B. Card Menu (IN TRUNK)
   - 3C. Deck Screen
   - 3C-2. Card Menu (In Deck Screen)
   - 3D. Library
4.) Dueling Basics and Rules
   - 4A. Duel Phases
   - 4B. Cards
   - 4C. Duel Field
   - 4D. Victory Conditions
   - 4E. Card Limitations
5.) Walkthrough
   -Yugi - Grandpa - Shimon - Tristen - Tea - Joey - Bakura - Shadi - Mako
   -Weevil - Rex Raptor - Bonz - Bandit Keith - Pegasus - Mai - Kaiba
   -Rare Hunter - Strings - Arkana - Espa Roba - Lumis & Umbra - Marik
   -Ishizu - Odion - Yami Marik - Yami Bakura - Yami Yugi - Duel Machine 1
   -Duel Machine 2 - Duel Machine 3
6.) Card Locations
7.) Card List
8.) Secrets
   -Secret #1  Play with Opponents Decks
   -Secret #2  Change Background of Main Menu
9.) Links
Special Thanks
Update Info

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1.) PLOT
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    There is no plot.  You only choose to duel opponents and go at it
from there. Leaves much to the imagination if your one of those gamers
that imagines his/her own story.  But overall this is one of the best
Yu-Gi-Oh! games to date with very good AI that will at times make you
feel as if your dueling a real person.

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2.) OPTIONS
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-------------
Title Screen:
-------------
New Game
Load Game


-------------------
Mode Select Screen:
-------------------
Duel (Single) - Select a single person to duel
               Once you win you can pick one of the 3 Egyptian God Monsters
               to receive 3 cards.

Duel (Triple) - You are up against a team of 3 and you have to defeat them
               all in a row in order to win.  Your life points are different
               depending on the opposing team and your life points are not
               restored between rounds.  After winning a duel you may switch
               cards from your side deck to your main deck.  For each opponent
               you defeat you receive a card.  Win the entire duel and you
               will walk away with five cards.  And the last person you face
               in a triple duel will be unlocked for the single duel mode.

Build Deck - This is where you go to build your deck to use in your duels,
            and you can only have a total of 3 main decks.

Library - View all cards that you currently have.

Options - SFX Volume, BGM Volume, Adjust Vertical, Adjust Horizontal, Vibration
         can all be tweaked here.

Save - Saving takes up 12 blocks of memory and there is no auto-save so make
      sure you save after every match.

Credits - Appears after you beat the 13th tier in triple duel mode and you can
         view the credits here.

Link Duel - Connect to Xbox Consoles via System link and battle with friends
-------------------------------------------------------------------------------
3.) CONTROLS
-------------------------------------------------------------------------------
-----------------------------
3A. Build Deck - Trunk Screen
-----------------------------
        Use the Trunk Screen to view the cards contained in your Trunk.

                Directional Pad - Move Cursor/Make Selections
                Left Thumbstick - Move the Scroll Bar
                A Button - Confirm/Show Card Menu
                B Button - Cancel/Back/End Build Deck
                X Button - Display Trunk Menu - Trunk menu has the following
                           sections: Sort,Bind,Change Decks,Analyze Deck
                           Move to Main Deck, Exit.
                Y Button - Display card information
                Left Trigger - Switch to Deck Screen
                White Button - Move card to Main Deck
                Black Button - Move card to Side Deck
                Back Button - Display Help

Trunk Screen in Detail:
         At the top of the Trunk Screen You will see the Following in the
         exact order from left to right:
                Number of Cards in your Possession
                Number of Selected cards in deck:
                       - Main Deck is on the left
                       - Side Deck is on the right
                Present Deck:
                       - Deck Type - Displays 1st, 2nd, and 3rd
                                     decks from left to right
                       - Number and Type of cards in Main Deck:
                                   - Displays number of non-fusion monsters
                                     + number of fusion monsters / total cards
                                     in Main Deck
                       - Number of Cards in Side Deck
                       - Card Order

The Second Row on the Trunk Screen is the Type of Displayed Cards
(Chosen through the Bind Option)

The Hand that you move around on screen is your Cursor and you can use that
to Move around and select what is needed.

There is a side scroll bar on the left hand side of the screen to move through
the pages of cards faster.

Then the meat of the page is where you can choose a card and that is where
you can find info on the cards in which you can check out the card names
and icons*.  Cards that are not in your Trunk and are being used are darkend
out.

The Icons on the cards are as follows:
    Monster/Type:
    Dragon, Beast, Dinosaur, Thunder, Spellcaster, Winged-Beast, Reptile
    Zombie, Fiend, Fish, Pyro, Warrior, Fairy, Sea Serpent, Rock,
    Beast-Warrior, Insect, Machine, ,Aqua and Plant

    Monster/Attribute
    Earth, Water, Fire, Wind, Light, and Dark

    Monster/Class
    Fusion, Ritual, Effect

    Spell/Trap

    Spell & Trap/Effects
    Equip, Quick, Continuous, Ritual, Field, Counter


Pressing the X Button on the Trunk Screen will bring up the following menu:

Sort - You can change the order of the cards:
         New Cards - Shows cards you have recently received
         Name - Shows the cards in Alphabetical Order
         Attack (ATK) - Shows the cards from the highest attack to the lowest
         Defense (DEF)- Shows the cards from the Highest defense to the lowest
         Type - Shows the cards by type
         Attribute - Shows Cards by attribute
         Level - Shows cards by their levels
         Card Number - Shows cards by their card number

Bind - Use this to show specific cards on the Trunk Screen
      These are the following choices you have here:
          Display All
          Display Normal Monsters
          Display Effect Monsters
          Display Fusion Monsters
          Display Ritual Monsters
          Display Spells
          Display Traps

Change Decks - Switch between your 1st, 2nd, and 3rd Decks

Analyze Deck - See what percentage of card types you have in your deck

Move to Main Deck - Switch from the Trunk Screen to the Main Deck Screen

EXIT - Return to the Mode Select screen.  You cannot exit unless there are
      40 cards in your deck.

------------------------
3B. Card Menu (IN TRUNK)
------------------------

Select a card on the Trunk Screen using the cursor and then press the A
Button to display the Card Menu.

In the Card Menu you will see the following:
 Send to Main Deck (Manual) - Lets you pick the card and then move it to your
                              Main Deck yourself.
 Send to Side Deck (Manual) - Lets you pick the card and then move it to your
                              Side Deck yourself
 Send to Main Deck (Auto) - Sends the card automatically to your Main Deck
 Send to Side Deck (Auto) - Sends the card automatically to your Side Deck
 Card Info - View the information about the currently selected card such as
             effect monsters, Spells, and Traps, and Fusion Materials needed
             for Fusions


---------------
3C. Deck Screen
---------------

 Use the Deck Screen to view cards in your deck.  The controls for the Deck
 Screen is as follows:
   Deck Screen Controls:
        Directional Pad - Move Cursor/Make Selections
        Left Thumbstick - Move Scroll Bar
        A Button - Confirm/Show Card Menu
        B Button - Cancel/Back/End Build Deck
        X Button - Display Deck Menu - Deck Menu Has the following
                   Sections: Change Displayed info, Main Deck/Side Deck,
                   Copy Deck, Clear Deck, Move to Trunk, Analyze Deck,
                   Exit
        Y Button - Display Card info
        Left Trigger - Switch to Trunk Screen
        Right Trigger- Toggle Between Main/Side Deck
        White Button -  Send card to Trunk
        Black Button - Send card to Main/Side Deck
        Back Button - Display Help

 Right above the cards is Main/Side Deck Marker Icons, the one that is
 Highlighted represents where you are currently.

 Pressing the X Button in the Main/Side Deck Screen will bring up the
 following Menu:
      - Change Displayed Info -  New Cards, Name, ATK, DEF, Type, Attribute,
                                 Level, and Nothing.
      - Main Deck / Side Deck - Select Main or Side Deck
      - Copy Deck - As the name implies you can copy your deck
      - Clear Deck - Clear all cards from the Main and Side Deck and return
                     them all to the Trunk.
      - Move to Trunk - Move to the Trunks Screen
      - Analyze Deck - Get the breakdown on your Deck
      - EXIT - Return to mode select screen.  Again you cannot exit unless
               you have at least 40 cards in your deck.

3C-2. Card Menu (In Deck Screen)

 Select a card with the A Button on the Main or Side Deck Screen and you will
 get the following Menu:

   Pick Up / Place - Select a card to pick up and change its location.  Once
                     you know what spot you want the card to go in then place
                     it there with the A Button.
   Send to Side Deck (Manual)
   Send to Side Deck (Auto)
   Send to Trunk
   Send to Main Deck (Manual)
   Send to Main Deck (Auto)
   Card Info

-----------
3D. Library
-----------

Select a card by pressing the A Button on the card of choice and the following
menu will show:

Card Info and Monster View

Monster View is used to view 3d models of the Monsters

    Monster View Controls:
                 - Directional Pad: Move Monster Position
                 - Left Thumbstick: Move Camera Position
                 - Right Thumbstick: Zoom in and out
                 - X Button: Select background
                 - Left Trigger: Change Monster
                 - Right Trigger: Change Monster
-------------------------------------------------------------------------------
4.) Dueling Basics and Rules
-------------------------------------------------------------------------------
---------------
4A. Duel Phases
---------------

A duel progresses by the following:

 1.) Draw Phase - In the Draw Phase, one card is drawn from the deck
 2.) Standby Phase - In this phase you can choose to activate spells or
                     other effects.
 3.) Main Phase 1 - Send orders to cards in your hand or on the field.  Such
                    as Summon/Special Summon, Set, Fusion, Activate, etc.
 4.) Battle Phase - You can have any Monster that you have placed in Attack
                    Position attack.
 5.) Main Phase 2 - Main Phase to is basically the same as MP1 except you
                    can't send orders to cards you have already sent orders
                    to in MP1 or in the Battle Phase.
 6.) End Phase - After you have done all you can in MP1,BP,and MP2 it is time
                 for your turn to end.
----------
4B. Cards
----------

Normal Monster Cards -

     One normal monster can be summoned during the main phase
     of each turn.  Level 5 or higher monsters can only be
     summoned by offering either 1 or 2 other monsters as
     tributes.  The card color for Normal Monsters is DARK YELLOW

Fusion Monster Cards -

    Fusion Monsters are cards that can be Summoned using
    2 or more Fusion Material Monsters and the spell
    card Polymerization.  Since Fusion Monsters are special
    summoned you can still use a normal summon or a Tribute
    Summon to summon another monster in the same turn.  These
    cards are forced to return to your Main Deck as a result
    of a Monster Effect, they are returned to your Fusion Deck
    not your hand.  The card color for Fusion Monsters is BLUE-VIOLET

Ritual Monster Cards -

     Ritual Monsters are cards that can only be summoned by the Ritual Spell
     card and enough monsters to tribute for the conditons of getting the
     monster out on the field.  The card color for Ritual Monsters is BLUE

Effect Monster Cards -

     Effect Monster cards are cards that have special effects.  To see the
     effects of these cards please for the card info for that specific card.
     The different types of effects are:

     Flip Effects: The effect is activated when the card is flipped
                   from face down to face up.  It is also activated
                   if the card is flipped by an attack or the effects
                   of a spell.

     Continuous Effects: This type stays on the field as long as the
                         card remains face up on the field.  The effect stops
                         once it is changed from face up to face down.

     Cost Effects: This type is active by discarding your hand or by
                   paying life points (LP).  Costs are different for
                   each card.

     Trigger Effects: Active when direct damage is inflicted on your
                      opponent or when some other specific requirement
                      indicated on the card is fullfilled.

     Multi-Trigger Effects: This type of effect can be activated during an
                            opponents turn.  Discarding the card from your
                            hand during the Battle Phase activates the effect.
                            "Kuriboh" is an example of this type of card.

---------------------
4C. Duel Field
---------------------


---------------------------------------------------------
|      |      |      |      |      |      |      |      |
| FCZ  |  MCZ |  MCZ |  MCZ |  MCZ |  MCZ |  G   | RFGZ |
|      |      |      |      |      |      |      |      |
|      |      |      |      |      |      |      |      |
---------------------------------------------------------
|      |      |      |      |      |      |      |
| FDZ  | S&TC | S&TC | S&TC | S&TC | S&TC |  DZ  |
|      |  Z   |  Z   |  Z   |  Z   |  Z   |      |
|      |      |      |      |      |      |      |
--------------------------------------------------

FCZ = Field Card Zone:
     Field Spell cards are played here. Only 1 Field Spell Card can
     be in play at any one time (Field Spell Cards).

MCZ = Monster Card Zone:
     Monster Cards can be played (face-up) or Set (face-down) to the
     5 spaces of the Monster Card Zone following the rules in Main Phase 1.
     Important! The Monster Card Zone has a 5-CARD LIMIT. Once all 5 spaces
     in the Monster Card Zone are occupied, no further Monster Cards can be
     played or set until there is an open Monster Card space in the Monster
     Card Zone.

G = Graveyard:
   When cards are destroyed, they are discarded face-up to this space.

RFGZ = Removed From Game Zone:
      This is the area that cards go to when they are removed from the game
      under certain circumstances.

FDZ =  Fusion Deck Zone:
      Fusion Monsters are placed here

S&TCZ = Spell & Trap Card Zone:
       Spell/Trap Cards are placed here.

DZ = Deck Zone:
    Your Main Deck is placed here. 1 card can be drawn from this deck
    during the Draw Phase.


-----------------------------
4D. Victory Conditions
-----------------------------

The conditons for winning is as follows:

1.) If your opponents LP reaches 0, your opponent wins if your LP reaches 0
2.) If both player's LP reaches 0 then the duel is considered a Draw.
3.) If either player's Deck runs out of cards, the first player unable to draw
   a card loses the duel.
4.) If at any time in a duel either player holds all 5 pieces of the Exodia
   Series in their hand, that player wins the duel.  Even if the player draws
   these 5 cards at the beginning of a duel,  that player is the winner
   immediately after the Duel begins.
5.)If a Player has Destiny Board and all 4 Spirit Messages on his or her
  field, that player wins the duel.

-----------------------------
4E. Card Limitations
-----------------------------

You can't have more than 3 copies of the same card in a deck.  You can only
have 1 copy of Limited Cards, and 2 copies of Semi-Limited Cards in your
Deck at any time.



Limited Cards:

-Black Luster Soldier                              -The Forceful Sentry
-Sinister Serpent                                  -Snatch Steal
-Sangan                                            -Pot of Greed
-Cyber Jar                                         -Painful Choice
-Witch of the Black Forest                         -Swords of Revealing Light
-Jinzo                                             -Monster Reborn
-Right Leg of the Forbidden One                    -Card Destruction
-Left Leg of the Forbidden One                     -Change of Heart
-Right Arm of the Forbidden One                    -Upstart Goblin
-Left Arm of the Forbidden One                     -Mirror Force
-Exodia the Forbidden One                          -Premature Burial
-Delinquent Duo                                    -Heavy Storm
-Raigeki                                           -United We Stand
-Harpie's Feather Duster                           -Ceasefire
-Dark Hole                                         -Graceful Charity
-Call of the Haunted                               -Ring of Destruction
-Mirage of Nightmare                               -Mage Power
-Confiscation                                      -Magic Cylinder
-Imperial Order                                    -Reckless Greed



Semi-Limited Cards:
-Morphing Jar                                      -Reinforcement of the Army
-Morphing Jar #2                                   -Nobleman of Crossout
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5.) Walkthrough
-------------------------------------------------------------------------------
Not much of a walkthrough per-say as this game has no story but
you will find info here to help you with each individual duelist as
well as strategies for beginning players.

Yugi
Grandpa - He runs an exodia deck which can be tough to crack even for
         experienced duelists he also loves traps I would say lay down the
         law with Imperial order early on and you'll have dealt with half
         the problem.There is one other way which is quite a bit riskier,if
         you have any of the jars playing them could mess with him a bit by
         forcing the pieces to be summoned to the field and then you destroy
         them,the two ways this could be bad is one backup soldier could
         return the pieces to his hand(anything but exodia's head) two it
         lets him get through his deck faster. - (AlphaWolf20)

Shimon
Tristen - Goblin attack forces are this guy's faviorite card and it can be
         difficult to build a defense against them if you really want to
         try to I guess a millenium shield would work but man eater bugs
         would make sure he can't strike with the goblin attack force
         again. - (AlphaWolf20)

Tea - Lots of Lifepoint restoration cards and everything feminine about
     duelmonsters is this Lady's game while St Joan can be a threat you've
     definitly faced more dangerous foes then her in a duel. - (AlphaWolf20)

Joey - I don't know what to say about him for the most part his time wizard
      destroys his own monsters more often then yours he's a duelist with
      very few surprises in store. - (AlphaWolf20)


Bakura - When I go agaisnt him he loves to play what I call the "Power-Up" game
        in which he uses various power-up cards suck as Mage Power, Axe of
        Despair, and United we stand on his favorite card Maha Vailo which
        also gets powered up for each power-up card equipped to it. He is
        pretty crafty with a few traps here and there.  The best thing
        to counter this would be Man-Eater Bug or Raigeki and Harpies Feather
        Duster.
Shadi
Mako - Water boy uses umi and tornado wall along with some powerful fishies
      however keeping a feather duster or a different kind of field affect
      card can really mess with him.IMPORTANT:note that Legendary ocean counts
      as umi although I'm not sure if it counts enough for tornado wall but
      why take the chance right? - (AlphaWolf20)

Weevil
Rex Raptor - Goes basically with a beatdown strategy from what I noticed...sad
            thing is I don't think he really has the muscle cards to go with
            that.If you prepared your deck at all in the battles with Machine
            Duelists you should have no problem knocking him all the way back
            to the stoneage. - (AlphaWolf20)


Bonz - A crafty little duelist he seems to have a fairly balanced deck as
      far as trap and magic cards go,however he enjoys going with gravity bind
      and then equips some axes of despair to a 3 star monster making it a
      real terror.  There is one thing to keep in mind,the first is no matter
      how strong the monster is it will still answer to a man eater bug,
      Keep lots of mystical space typhoons if possible and hold onto your
      feather duster til you need it and you should be able to burry
      him. - (AlphaWolf20)

Bandit Keith
Pegasus - Is a very intresting duelist to say the least.He goes with toon world
         and various other life point affecting traps,my advice is keep up the
         pressure and he should be alot easier then most think. - (AlphaWolf20)


Mai
Kaiba - Runs a beatdown deck his infamous deck has the legendary blue eyes
       white dragon but I've rarely seen him actually get it out this is
       another duel where if you keep the pressure heavy he will not be able
       to stand. - (AlphaWolf20)


Rare Hunter - Rare Hunter, I can't really describe his style but I can say that
             he will get Exodia out as quick as he possibly can.  If you have
             cards that can make him discard cards in his hand or if you can
             remove or stop him from using jar of greed then you have a
             a chance against him and the odds are more in your favor if you
             have considerably strong monsters in your deck also.

Strings

Arkana - In my duels against Arkana I can say that his favorite cards to play
        is Widespread Ruin and Fairy Box.  Those are two cards that you must
        try to avoid.  Especially the Widespread Ruin because that trap can
        be used to get rid of your Highest Atk Monster on the field.  The
        card I find most useful in this scenario would be Royal Decree.
        Harpies Feather Duster would also come in handy because you can wipe
        those cards out of existance before he has a chance to use them.

Espa Roba
Lumis & Umbra
Marik
Ishizu

Odion - Odion enjoys springing trap cards on you.  If you have Royal Decree
       in your deck it will come in handy in a duel against him.

Yami Marik - The main thing to look out for when dueling him is the Dark Hole
            card.  He really loves to use that card so a few Magic Jammers
            would be wise to have because he does have ways of getting that
            card back such as using the Magician of Faith's flip effect.

Yami Bakura

Yami Yugi - Can be a huge pain or you can beat him in a few rounds it depends
           on his mood honestly you can really get a wide variety of rare
           cards from him,please look at the card locations part of this FAQ.
           He has some 1900 monsters that he makes full use of keep a magic
           jammer and anti-raigeki on the field at all times if possible to
           protect yourself from harpie's feather duster and
           raigeki. - (AlphaWolf20)

Duel Machine 1 - Alot of fun as probably the first duel you'd face this one
                really isn't too threatening.Some good cards from him though,
                don't let him get his millenium shield out or it might be a
                very long duel.  Keep your skull dice or rush recklessly on
                hand just in case he does get it out. - (AlphaWolf20)

Duel Machine 2 - Another duelist who uses gravity bind and axes of despair
                beware and save your feather duster for the time he uses
                the gravity bind. - (AlphaWolf20)

Duel Machine 3 - This one is extremely dangerous especially early on he runs a
                beatdown deck and has the cards to back it up when you go into
                your first duel with him you'll see what I mean.  The good news
                is he has very few traps and affect monsters build up a defense
                and wait for him to drop his guard then strike. - (AlphaWolf20)

Deck construction and destruction:

Before you can destroy other people's decks you have to create your own.  There
are two possible decks that I know of that you can receive.One contains the
Cosmo Queen,skull dice and Yami to just name a few the other one contains
Legendary ocean, tri-horn dragon,and rush recklessly.  The Best thing you can
do for yourself is know what cards are in your deck at all times especially
at the beginning the opponents decks hold enough surprises why should your
own deck be another surprise?  The second thing is find a theme for your
deck especially at the beginning going with one specific card type or two
that relate to each other will help your deck stay focused on one goal.  To
the ones who got Yami,I also had that deck it just seemed to move into a
fiend and spellcaster deck and I'm still winning duels,that seemed to work
for me but another important note is to find what works for you.



-------------------------------------------------------------------------------
6.) Card Locations
-------------------------------------------------------------------------------
To get cards in this game you must when duels and at the end of a duel
you get to choose from one of the three egyptian god statues Slifer the
Sky Dragon, Obelisk the Tormentor, and The Winged Dragon of Ra.  Cards
on this list can be received from this packs after so many duels with
the character in single mode so some of you may receive a certain card
on your 20th duel while others might not see it until many duels later.
But there are some that do stand out and will be the same or near same
for most people. The following format will be used:

Duelist - Name of Card - Statue Name - (duel type) - (Info Submitted By*)

*Info Submitted By = The name of the person that has contributed this
                    information if there is no name then the card
                    info is provided by me.

For the purpose of this faq the statue names have be shortened to:

 Slifer the Sky Dragon = Sl
 Obelisk the Tormentor = Ob
The Winged Dragon of Ra = Ra

-------------------------------------------------------------------------------

Yugi - Time Wizard - Sl - (Single) - (Egidi)

Grandpa - Exodia Set - Ob/Sl - (Single) - (DaChronic)
         Pot of Greed - Sl - (Single) - (Egidi)
         Jar of Greed - Ra - (Single) - (Egidi)
         Sangan - Ra - (Single) - (Egidi)
         Penguin Soldier - Ra - (Single) - (Egidi)
         Neo-MaSWD - Ob - (Single) - (Egidi)

Tristan - Goblin Attack Force - Sl - (Single) - (Egidi)
         Sword of D.Seated - Sl - (Single) - (Egidi)

Joey - The Legendary Fisherman - Ob - (Single) - (gundamalex)
      Jinzo - Sl - (Single) - (DaChronic)
      Mirror Force - Ra/Sl - (DaChronic)
      Mage Power - Sl - (DaChronic)
      Monster Reborn - Ob - (Single) - (DaChronic)
      Red-Eyes Black Dragon - Sl/Ob - (Single) - (DaChronic)
      Black Skull Dragon - Sl/Ob - (Single) - (DaChronic)
      United We Stand - Sl - (Single) - (Egidi)



Bakura - Black Pendant - ???? - (Single) - (gundamalex)
        Magic Cylinder - Sl - (Single) - (DaChronic)

Mako - Legendary Fisherman - Ob - (Single) - (gundamalex)
      Torrential Tribute - ?? - (Single) - (Egidi)

Weevil - Needle Worm - Sl/Ob - (Single) - (DaChronic)

Pegasus - Relinquished - Ob - (Single) - (gundamalex)
         Thousand Eyes Restrict - Ob - (Single) - (gundamalex)
         Thousand Eyes Idol - Ob - (Single) - (gundamalex)
         Black Illusion - Ob - (Single) - (Egidi)
         Polymerization - Ob - (Single) - (Egidi)

Mai - Last Turn - Sl - (Single) - (DaChronic)

Kaiba - Beud - Ob - (Single) - (gundamalex)
       Bewd - Ob - (Single) - (DaChronic)
       Magic Cylinder - Sl - (Single) - (DaChronic)
       Monster Reborn - Ob/Sl - (Single) - (DaChronic)
       Goblin Attack Force - Ra - (Single) - (Egidi)
       Barrel Dragon - Ob - (Single) - (Egidi)
       Heavy Storm - Ob - (Single) - (Egidi)
       Axe of Despair - Sl - (Single) - (Egidi)
       Mega Morph - Ob - (Single) - (Egidi)


Rare Hunter - Swords of Revealing Light - Sl/Ob - (Single) - (DaChronic)
             Exodia Set - Ob/Sl - (Single) - (DaChronic)

Strings - Backup Soldier - Sl - (Single) - (DaChronic)


Arkana - D. Magician - Ob/Ra - (Single) - (gundamalex)
        Fairy Box - Ra - (Single) - (gundamalex)
        Trap hole - Ra - (Single) - (gundamalex)
        Gamble - Ra - (Single) - (gundamalex)
        Negate Attack - Sl - (Single)
        Enchanted Javelin - Sl - (Single)
        Cannon Soldier - Sl - (Single)
        Leo Wizard - Sl - (Single)
        Black Pendant - Sl - (Single)
        Gamble - Sl - (Single)
        Delinquint Duo - Ob - (Single) - (DaChronic)


Espa Roba - Jinzo - Ob/Ra - (Single) - (gundamalex)
           Time Seal - Sl - (Triple Duel)

Lumis/umbra - The Masked Beast - Ra - (Single) - (gundamalex)
             Curse of the Masked beast - Ra - (Single) - (gundamalex)
             Melchid - Ra - (Single) - (gundamalex)
             Mask of Brutality - Ra - (Single) - (gundamalex)

Marik - Painful Choice - Sl - (Single) - (DaChronic)
       Black Pendant - ?? - (Single) - (Egidi)
       Cyberstein - Sl - (Single) - (Egidi)
       Card Destruction - Ra - (Single) - (Egidi)
       Share the Pain - Ra - (Single) - (Egidi)
       Forceful Sentry - Ra - (Single) - (Egidi)
       Minor Goblin Official - Ra - (Single) - (Egidi)
       Morphing Jar - ?? - (Single) - (Egidi)


Ishizu - Giant Trunade - Ra - (Triple Duel) - (gundamalex)

Odion - Painful Choice - Sl - (Single) - (DaChronic)
       Dark Necrofear - Ob - (Single) - (Egidi)

Yami Marik - Morphing Jar - Ob - (Single) - (DaChronic)
            Painful Choice - Sl - (Single) - (DaChronic)
            Vorse Raider - Sl - (Single) - (DaChronic)
            Widespread Ruin - Ra - (Single) - (Egidi)
            Dark Necrofear - Ra/Sl - (Single) - (Egidi)
            Delinquint Duo - Ra - (Single) - (Egidi)
            Gravity Bind - Ra - (Single) - (Egidi)
            Fairy Box - Ra - (Single) - (Egidi)
            Swallow Tail Spike Lizard - Ra - (Single) - (Egidi)
            Dark Snake Syndrome - Ra - (Single) - (Egidi)
            Destruction Punch - Ra - (Single) - (Egidi)
            Bottomless Shifting Sand - Ra - (Single) - (Egidi)
            Coffin Seller - Ra - (Single) - (Egidi)
            Byser Shock - Ra - (Single) - (Egidi)
            Magical Labyrinth - Ra - (Single) - (Egidi)
            Wall Shadow - Ra - (Single) - (Egidi)

Yami Bakura - Mirror Force - Sl - (Single) - (gundamalex)
             Gravekeepers Servant - Sl - (Single) - (gundamalex)
             F-I-N-A-L peices - Ob - (Single) - (gundamalex)
             Dark Hole - Sl/Ob - (Single) - (DaChronic)
             Dark Necrofear - Ra/Sl - (Single) - (DaChronic)
             Morphing Jar - Ob - (Single) - (DaChronic)
             Card Destruction - Sl/Ob - (Single) - (DaChronic)
             Painful Choice - Sl - (Single) - (DaChronic)
             Change of Heart - Ra - (Single) - (Egidi)

Yami Yugi - Magician of black chaos - Sl/Ra - (Single) - (gundamalex)
           Mage power - Sl- (Single) - (gundamalex)
           Summoned Skull - Sl- (Single) - (gundamalex)
           Dark Magician girl - Sl- (Single) - (gundamalex)
           Dark Magic Ritual - Sl/Ra - (Single) - (gundamalex)
           Swords of Revealing Light - Sl- (Single) - (gundamalex)
           Monster Reborn - Sl- (Single) - (gundamalex)
           Dark Hole - Ra - (Single) - (gundamalex)
           Change of Heart - Ra - (Single) - (gundamalex)
           Pot of Greed - Ra - (Single) - (gundamalex)
           Premature Burial - Ra - (Single) - (gundamalex)
           Dark Magician - Sl - (Single)
           Alpha the Magnet Warrior - Sl - (Single)
           Call of the Haunted - Sl - (Single)
           Negate Attack - Sl - (Single)
           Gamma the Magnet Warrior - Sl - (Single)
           Raigeki - Sl - (Single)
           Valkyrion - Sl/Ra - (Single) - (DaChronic)
           Mirror Force - Ra/Sl - (Single) - (DaChronic)
           Fiber Jar - Sl - (Single) - (DaChronic)
           Magic Cylinder - Sl - (Single) - (DaChronic)
           Gemini Elf - Sl - (Single) - (DaChronic)
           Cyber Jar - Sl/Ra - (Single) - (DaChronic)
           Snatch Steal - Ra - (Single) - (Egidi)
           Magic Jammer - Ra - (Single) - (Egidi)
           Polymerization - Sl - (Single) - (Egidi)
           Swords of Revealing Light - Sl - (Single) - (Egidi)
           Gaia The Fierce Knight - Ob - (Single) - (Egidi)
           Gaia The Dragon Champion - Sl - (Single) - (HardcoreGaming19)
           Griffore - Sl - (Single) - (HardcoreGaming19)
           Curse of Dragon - Sl - (Single) - (HardcoreGaming19)
           Beaver Warrior - Sl - (Single) - (HardcoreGaming19)

Duel Machine 1 - Magic Jammer - Sl - (Single) - (Egidi)
                Premature Burial - Ra - (Single) - (Egidi)
                Negate Attack - Sl - (Single) - (Egidi)
                Millenium Sheild - Ra - (Single) - (Egidi)

Duel Machine 2 - Man Eater Bug - Ra - (Single) - (Egidi)
                Axe of Despair - Sl - (Single) - (Egidi)

Duel Machine 3 - Backup Soldier - Sl - (Single) - (DaChronic)
                Vorse Raider - Ra - (Single) - (Egidi)
                Slate Warrior - Ra - (Sinlge)- (Egidi)

Tier 14 - Chakira - ???? - (Triple duel) - (gundamalex)




-------------------------------------------------------------------------------
7.) Card List
-------------------------------------------------------------------------------
Here is a listing of every card in the game along with there information.  All
cards are listed in numerical order just like in the Library found in the game.
All information here was taken directly from within the Library.



0000 -

0001 - Mystical Elf
      Light     Spellcaster
      Normal Monster - Level 4
      ATK/800    DEF/2000
      A delicate elf that lacks offense, but has a terrific defense backed
      by mystical power.

0002 - Hitotsu-Me Giant
      Earth     Beast-Warrior
      Normal Monster - Level 4
      ATK/1200   DEF/1000
      A one-eyed behemoth with thick, powerful arms made for delivering
      punishing blows.

0003 - Baby Dragon
      Wind     Dragon
      Normal Monster - Level 3
      ATK/1200   DEF/700
      Much more than just a child, this dragon is gifted with untapped power.

0004 - Ryu-Kishin
      Dark     Fiend
      Normal Monster - Level 3
      ATK/1000   DEF/500
      A very exclusive creature that looks like a harmless statue until it
      attacks.

0005 - Feral Imp
      Dark     Fiend
      Normal Monster - Level 4
      ATK/1300   DEF/1400
      A playful little fiend that lurks in the dark, waiting to attack an
      unwary enemy.

0006 - Winged Dragon, Guardian of the Fortress #1
      Wind     Dragon
      Normal Monster - Level 4
      ATK/1400   DEF/1200
      A dragon commonly found guarding mountain fortresses.  Its signature
      attack is a sweeping dive from out of the blue.

0007 - Mushroom Man
      Earth    Plant
      Normal Monster - Level 2
      ATK/800    DEF/600
      Found in humid regions, this creature attacks enemies with a lethal
      rain of poison spores.

0008 - Shadow Specter
      Dark     Zombie
      Normal Monster - Level 1
      ATK/500    DEF/200
      Powerful in groups, this animal spirit can be found in the wastelands.

0009 - Blackland Fire Dragon
      Dark     Dragon
      Normal Monster - Level 4
      ATK/1500   DEF/800
      A dragon that dwells in the depths of darkness, its vulnerability lies
      in its poor eyesight.

0010 -

0011 -

0012 - Tyhone
      Wind     Winged-Beast
      Normal Monster - Level 4
      ATK/1200   DEF/1400
      Capable of firing cannonballs from its mouth for long-range attacks,
      this creature is particularly effective in mountain battles.

0013 - Battle Steer
      Earth     Beast-Warrior
      Normal Monster - Level 5
      ATK/1800   DEF/1300
      A bull monster often found in the woods, it charges enemy monsters
      with a pair of deadly horns.

0014 -

0015 -

0016 -

0017 -

0018 -

0019 -

0020 -

0021 - Summoned Skull
      Dark     Fiend
      Normal Monster - Level 6
      ATK/2500   DEF/1200
      A fiend with dark powers for confusing the enemy.  Among the
      Fiend-Type monsters, this monster boasts considerable force.

0022 -

0023 - Skull Servant
      Dark     Zombie
      Normal Monster - Level 1
      ATK/300   DEF/200
      A skeletal ghost that isn't strong but can mean trouble
      in large numbers

0024 - Horn Imp
      Dark     Fiend
      Normal Monster - Level 4
      ATK/1300   DEF/1000
      A small fiend that dwells in the dark, its single horn makes
      it a formidable opponent.

0025 - Battle Ox
      Earth     Beast-Warrior
      Normal Monster - Level 4
      ATK/1700   DEF/1000
      A monster with tremendous power, it destroys enemies with a swing
      of its axe.

0026 - Beaver Warrior
      Earth     Beast-Warrior
      Normal Monster - Level 4
      ATK/1200   DEF/1500
      What this creature lacks in size it makes up for in defense when
      battling in the prairie.

0027 - Rock Ogre Grotto #1
      Earth     Rock
      Normal Monster - Level 3
      ATK/800    DEF/1200
      Protected by a solid body of rock, this monster throws a bone-
      shattering punch.

0028 - Mountain Warrior
      Earth     Beast-Warrior
      Normal Monster - Level 3
      ATK/600    DEF/1000
      A tough warrior that can move smoothly on even the roughest terrain.

0029 - Zombie Warrior
      Dark      Zombie
      Fusion Monster - Level 3
      ATK/1200   DEF/900
      Skull Servant + Battle Warrior

0030 - Koumori Dragon
      Dark      Dragon
      Normal Monster - Level 4
      ATK/1500   DEF/1200
      A vicious, fire-breathing dragon whose wicked flame corrupts the
      souls of its victims.

0031 -

0032 -

0033 - Saggi the Dark Clown
      Dark      Spellcaster
      Normal Monster - Level 3
      ATK/600    DEF/1500
      This clown appears from nowhere and executes very strange moves
      to avoid enemy attacks

0034 -

0035 - The Snake Hair
      Dark      Zombie
      Normal Monster - Level 4
      ATK/1500   DEF/1200
      A monster with a head of poison snakes. One look from this monster
      can turn an opponent to stone.

0036 - Gaia the Dragon Champion
      Wind      Dragon
      Fusion Monster - Level 7
      ATK/2600   DEF/2100
      Gaia the Fierce Knight + Curse of Dragon

0037 - Gaia the Fierce Knight
      Earth     Warrior
      Normal Monster - Level 7
      ATK/2300   DEF/2100
      A knight whose horse travels faster than wind. His battle charge
      is a force to be reckoned with.

0038 -

0039 -

0040 - Celtic Guardian
      Earth     Warrior
      Normal Monster - Level 4
      ATK/1400   DEF/1200
      An elf who learned to wield a sword, he baffles enemies with lightning-
      swift attacks.

0041 -

0042 -

0043 - Rogue Doll
      Light      Spellcaster
      Normal Monster - Level 4
      ATK/1600    DEF/1000
      A deadly doll gifted with mystical power, it is particularly powerful
      when attacking against dark forces.

0044 - Oscillo Hero #2
      Light      Thunder
      Normal Monster - Level 3
      ATK/1000    DEF/500
      A creature that electrocutes opponents with bolts of lightning.

0045 - Griffore
      Earth      Beast
      Normal Monster - Level 4
      ATK/1200    DEF/1500
      This monster's tough hide deflects almost any attack.

0046 - Torike
      Earth      Beast
      Normal Monster - Level 3
      ATK/1200    DEF/600
      Although a poor defender, this monster's sharp horn gives it an edge
      when attacking.

0047 - Sangan
      Dark       Fiend
      Effect Monster - Level 3
      ATK/1000    DEF/600
      When this card is sent from the field to the graveyard, move 1 monster
      with an ATK of 1500 or less from your deck to your hand.  Your deck is
      then shuffled.

0048 -

0049 -

0050 - Armored Lizard
      Earth      Reptile
      Normal Monster - Level 4
      ATK/1500    DEF/1200
      A lizard with a very tough hide and a vicious bite.

0051 -

0052 -

0053 -

0054 -

0055 -

0056 -

0057 -

0058 - Mammoth Graveyard
      Earth       Dinosaur
      Normal Monster - Level 3
      ATK/1200     DEF/800
      A mammoth that protects the graves of its pack and is absolutely
      merciless when facing grave-robbers.

0059 - Great White
      Water       Fish
      Normal Monster - Level 4
      ATK/1600     DEF/800
      A giant white shark with razor-sharp teeth.

0060 - Wolf
      Earth       Beast
      Normal Monster - Level 3
      ATK/1200     DEF/800
      A rare wolf that can follow the slightest scent of an enemy.

0061 -

0062 -

0063 -

0064 - Silver Fang
      Earth       Beast
      Normal Monster - Level 3
      ATK/1200     DEF/800
      A snow wolf that's beautiful to the eye, but absolutely vicious
      in battle.

0065 - Kojikocy
      Earth       Warrior
      Normal Monster - Level 4
      ATK/1500     DEF/1200
      A man-hunter with powerful arms that can crush boulders.

0066 -

0067 - Garoozis
      Fire        Beast-Warrior
      Normal Monster - Level 5
      ATK/1800     DEF/1500
      An axe-swinging beast-warrior with the head of a dragon.

0068 -

0069 - Fiend Kraken
      Water        Aqua
      Normal Monster - Level 4
      ATK/1200     DEF/1400
      A giant squid that drags its enemies to a watery grave.

0070 -

0071 -

0072 -

0073 - Giant Soldier of Stone
      Earth        Rock
      Normal Monster - Level 4
      ATK/1300      DEF/2000
      A giant warrior made of stone. A punch from this crature has
      earth-shaking results.

0074 -

0075 -

0076 -

0077 - Axe Raider
      Earth        Warrior
      Normal Monster - Level 4
      ATK/1700      DEF/1150
      An axe-wielding monster of tremendous strength and agility.

0078 -

0079 - Uraby
      Earth        Dinosaur
      Normal Monster - Level 4
      ATK/1500      DEF/800
      Fast on its feet, this dinosaur rips enemies to shreds with its sharp
      claws.

0080 -

0081 -

0082 -

0083 - King of Yamimakai
      Dark        Fiend
      Normal Monster - Level 5
      ATK/2000     DEF/1530
      Wields the power of darkness to destroy its enemies.

0084 - Barox
      Dark        Fiend
      Fusion Monster - Level 5
      ATK/1380     DEF/1530
      Frenzied Panda + Ryu-Kishin

-------------------------------------------------------------------------------
8.) Secrets
-------------------------------------------------------------------------------

------------------------------------
Secret #1  Play with Opponents Decks
------------------------------------
Hold X it rolls the character portraits over to a Deck Selection Screen where
you can use anyones deck. Your own decks are listed at the end as I II and III
or you can select any of the other characters and use their deck against anyone
in the single duel - Posted on Gamefaqs by Deezul

To be able to pick a choice of whoever's deck you want to use, press and hold
down the [X] button as you use left and right on the D-pad to select whose deck
u want to use. Let go of the [X] button on your selection, then choose who you
want to duel like normal.

Note that you'll have to re-pick a character's deck if you want to continue
playing with it, because it doesn't save these settings so it'll go back to
using your own deck after each duel.

For those of you that can't get it to work, have you tried hitting the [BACK]
button (the button right next to the [START] button) on your xbox controller?
It should show a screen that tells you what the buttons do. - Posted on
Gamefaqs by moshun

Also note that so far it seems this can only be done after all tiers have been
unlocked in triple duel.  So far it doesn't seem to matter about how many
characters are in single duel.  It's just if someone is missing from that mode
then you can't choose their deck.

It has been pointed out that as long as the following 2 conditons have been met
you can play with opponent decks.
1. You have to complete all the tier duels
2. *Important* you have to go through the credits one time to activate
   the deck select mode.
This info was posted on Gamefaqs by Gamelord26


-----------------------------------------
Secret #2  Change Background of Main Menu
-----------------------------------------
Press X at the screen where you choose single or triple duel. Then you can
change the background. - Posted on Gamefaqs by DaChronic

Take note that the backgrounds that you can select are only available if you
actually have that card.  So if you do not have the card of a particular
background then it will not be selectable.




-------------------------------------------------------------------------------
9.) Links
-------------------------------------------------------------------------------

Yu-Gi-Oh! United Group
My MSN Group Dedicated to this game and all that is Yu-Gi-Oh!
http://groups.msn.com/Yu-Gi-OhUnited

-------------------------------------------------------------------------------
Special Thanks:
-------------------------------------------------------------------------------
Gamefaqs for being one of the greatest gaming help sites on the net with
a great community of gamers.

Konami for finally bringing Yu-Gi-Oh to the Xbox using the Official Rules.
(I'm personally looking forward to another game with some possible live play)
as well as for the detailed breakdown in the instruction manual.


gundamalex - A fellow gamefaqs member for providing great information on
            where and who to get cards from.

Deezul - Another fellow gamefaqs member that provided the secret on using
        the decks of the A.I. duelist in Single Duel mode.

moshun  - Gamefaqs member that gave a nice detailed process of how to use
         the decks of the selectable opponents in Single Duel.

DaChronic - For finding the Secret of changing the background of the Main
           menu. And for providing card locations.

Egidi - Thanks for giving some card locations

AlphaWolf20 - For providing tips for duelists as well as a helping hand in
             deck creation.

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Update Info
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Version 1.22
4/10/04 -  Added the tips for duelists and a helpful deck creation/destruction
          tip(s) provided by AlphaWolf20 to the Walkthrough portion of
          the FAQ.  Added cards for Yami Yugi submitted by HardcoreGaming19

Version 1.21
4/07/04 -  Added new card locations, and added additional info
          to secret #1 that was posted on gamefaqs message board by Gamelord26.
          Made proper corrections to the Card Limitation List Thanks goes to
          clarris862  for pointing it out.


Version 1.20
4/04/04 -  Added new sections to the FAQ, Card List and Secrets.  And gave
          credit to Deezul, moshun, and DaChronic for their secrets, great
          work guys!

Version 1.02
4/03/04 -  Put the card locations in a different format, plus a few touch-ups
          here and there, and also put in new cards in the card location info
          for Arkana, as well as added tips against Arkana and Rare Hunter
          in the Walkthrough portion.

Version 1.01
4/02/04 -  Added card location information provided by gundamalex
          As well as added a tip on what to look out for against
          Bakura, Odion and Yami Marik.

Version 1.0
3/31/04 -  Added as much info on the Rules and Menus as possible





Beware...Evil is everywhere...and it is Relentless