TOM CLANCY'S
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(ASCII Art made by: Christian Wall)
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* * * ONLY GAMEFAQS.COM, NEOSEEKER.COM, AND IGN.COM CAN HOST THIS FAQ * * *
------------------------------------------------------------------------------
Game - Tom Clancy's Ghost Recon
Console - XBox
Version - .88
Type - FAQ/Walkthrough
Author - Chris Wasnetsky (scurty234)
E-Mail -
[email protected]
ICQ - 284097200 (read Author's Note section)
AIM - Hikerreka10
XBox Live Gamertag - scurty
Last Updated - 7-2?-03
==============================================================================
Introduction
==============================================================================
Welcome to my Ghost Recon guide. Seeing as there is already one other FAQ up
(for the XBox version) I decided one more couldn't hurt. Ghost Recon is
really a great game. Playing single player throughout each of the different
difficulty levels will keep you occupied for awhile. Of course the most fun
part of this game is the XBox LIVE. LIVE for this game is amazing. I'll put
the LIVE part of the guide in later updates though, I just need to get the
actual walkthrough done first =)
Note: I will be including the briefing text, time, location, etc. of each
mission not as "filler" but some people like to understand what the
mission is about and might not have their game out at the time...or
might not even have the game. Same with time, location, etc.
==============================================================================
Table of Contents
==============================================================================
I. E-mail Policy
II. Version History
III. Controls
IV. Campaign (Incomplete)
Briefing Information
Recruit
Veteran (Incomplete)
Elite (Incomplete)
V. Quick Mission
VI. Multiplayer (Incomplete)
VII. Options
VIII. Dossier
IX. FAQ
X. Copyright
XI. Credits
XII. Author's Note
==============================================================================
E-Mail Policy
==============================================================================
You may E-mail me as long as you have the name of the game in the subject
and ask me intelligent questions. Otherwise I will not respond. You may also
contribute to the FAQ as well.
==============================================================================
Version History
==============================================================================
.86 - 7/22/03 -------------------------------------------------- 106.0 KB
Recruit in the Campaign section is complete. In
the next update I'll have Veteran done. Next
Update Elite, then in the last updated version
I'll have the LIVE version done. (86.075%)
.88 - 7/2?/03 -------------------------------------------------- 137.0 KB
I put a breifing section under Campaign and I am
33% done with the Veteran Walkthrough. I've
recently picked up KOTOR and NCAA Football 2003
and I'm attached to them. Rest of Veteran done in
next update. (88.158%)
==============================================================================
Controls
==============================================================================
This is the default control scheme from the game. Go into Options and then
Controls to change them.
L Button - Command Map Toggle
R Button - Fire/Use Weapon
Left Thumbstick - Move Up/Back; Strafe Left/Right; Press for Action
Right Thumbstick - Look Up/Down/Left/Right; Press for Zoom Toggle
D-Pad Up - Stance Up
D-Pad Down - Stance Down
D-Pad Right - Peek Right
D-Pad Left - Peek Left
Y Button - Cycle Soldiers
X Button - Night Vision
A Button - Reload Weapon
B Button - Cycle Kit
White Button - Talk XBox LIVE (Hold)
Black Button - Cycle Rate of Fire
Back Button - Enter Cheats Once Unlocked
Start Button - Pause Game/Exit Game/etc.
==============================================================================
Campaign
==============================================================================
Training is easy enough to do, and I suggest you complete it before you try
the missions. You'll learn the basics and will have a better understanding
of the game. And the reason why there is a section for all the difficulty
levels is because enemies are in different places in each of the different
levels and the strategies change.
This is written assuming no one was injured or killed in the every mission
you completed. Save often and if you get injured or killed, load the saved
mission.
==============================================================================
Briefing
==============================================================================
Rather than having briefing in each of the below difficulties accounting for
unnecessary extra KBs, I put it all here. Just refer here to see the
briefing.
----------------------------------------------------------------------------
M01 - Iron Dragon
----------------------------------------------------------------------------
Briefing
--------
South Osseta
05:45
04/16/08
Clear Skies
"Welcome to Tbilisi, gentlemen - I hope you got some shuteye on the flight
from Bragg, because now that we're here we've got a lot of work to do.
Here's the situation: We've been deployed at the request of the Georgian
government to help them deal with rebels on their Russian border. Our
area of operation will be South Ossetian Autonomous region - 1500 square
miles of small villages and rugged backcountry. The Ossetians have been
skirmishing with the Georgian army for years, but lately the attacks have
escalated to the verge of all-out war. Washington thinks that the
Russians have engineered the current flare-up as an excuse to step in and
annex the whole region. Our job is to cut the legs out from under the
revolution before that can happen.
Our first mission is a raid on a rebel base in the Caucusus Mountains. A
rebel leader named Bakur Papashvili has been attacking army convoys across
the Terek River. You'll need to take out his guard posts first, then hit
his main camp. You'll find Papashvili in the caves at the top of the hill
where he's set up a command center. Take him alive if you can, but
remember that he won't surrender unless all his guards are eliminated."
----------------------------------------------------------------------------
M02 - Eager Smoke
----------------------------------------------------------------------------
Briefing
--------
South Osseta
02:15
04/24/08
Cloudy Skies
"We've been tapped for a search and rescue. The Navy's been flying sorties
against rebel positions from its carrier battle group in the Black Sea.
Last night, the bad guys got lucky with a SAM and took out one of our
F-18s. The pilot and the weapons officer both bailed out before impact,
but the rebels picked them up shortly after they activated their beacons.
They're being held for interrogation at a farm near the crash site. Your
job is to go and bring them back out alive. Recon photos show the F-18 is
still largely intact but heavily guarded. If it's possible to plant a
demo charge and blow the plane, do it - but don't jeopardize your main
mission.
And try to minimize Ossetian casualties - the Russians are already making
a big stink at the U.N. about us being here and we don't want to give
them any more ammunition. If Moscow decides to intervene, we're going to
find ourselves smack in the middle of a major war."
----------------------------------------------------------------------------
M03 - Stone Bell
----------------------------------------------------------------------------
Briefing
--------
South Osseta
10:00
05/02/08
Clear Skies
"Word just came down from HQ, gentlemen. We have official confirmation
that at 0600 hours three Russian armored divisions crossed the border and
linked up with the rebel forces in the north. The Russian foreign
minister has issued a statement condemning 'international meddling in
regional affairs'. Looks like we've got ourselves a full-scale
international incident.
For now the U.S. is still backing the legitimate Georgian government. Our
orders are, quote, 'to aid the Georgian army's defensive operations in
any way practical'. Short and sweet that means we've got the green light
to blow stuff up.
First priority is to slow down the main armored column headed for
Tbilisi. We've identified an ambush point about 60 klicks west of here
where the highway crosses under a rail line. A Georgian command post is
nearby - if it's overrun their entire western flank will collapse. Take
out the Russian advance patrols first, then the tanks. And keep your
demolitions expert under cover until you need him - those tanks aren't
going to be stopped by anything less than a rocket up the tailpipe."
----------------------------------------------------------------------------
M04 - Black Needle
----------------------------------------------------------------------------
Briefing
--------
Republic of Georgia
15:00
05/07/08
Clear Skies
"The Georgians have stopped the Russians temporarily, but they're not
going to hold out for long. The president and his cabinet have already
fled the country to set up a government-in-exile. We're in country only
for as long as it takes to get the rest of our people out safely.
HQ just got a radio call from a couple of Brits up near the village of
Ahmeta. Their transportation broke down and they're cut off from the
Georgian lines. We're sending you in by chopper to open up and escape
route for them. You'll need to move fast - in their last message they
said they said they thought they'd been spotted by a Russian patrol."
----------------------------------------------------------------------------
M05 - Gold Mountain
----------------------------------------------------------------------------
Briefing
--------
Tbilisi, Georgia
09:00
05/14/08
Clear Skies
"Time to get the hell out of Dodge - Intel says Russian troops have
reached the city limits. The rest of our people have already been evac'ed
- you gentlemen are the absolute tip of the Dachshund's tail. The Navy is
running a shuttle between our embassy and the U.S.S. Ronald Regan out in
the Black Sea. Two hours from now the last Seahawk will leave the
embassy's roof - you'd better be on it.
On the way there there's one thing we want you to check out. The Russians
brought down one of our Seahawks on the last run - hit it with a
man-portable SAM before it reached the embassy. It crashed in a park just
north of your position. We haven't received any communication from the
crew - no voice, no beacon - probably there are no survivors. But your
orders are to check out the wreckage and make sure.
Be on the look out for Russian patrols. And watch out for Georgian
civilians as well - there are plenty of refugees in the streets and we
want to keep collateral damage to a minimum."
----------------------------------------------------------------------------
M06 - Witch Fire
----------------------------------------------------------------------------
Briefing
--------
Izborsk, Russia
02:00
06/06/08
Clear Skies
"It's official - President Arbatov just appeared, "welcoming" the Republic
of Georgia into the new Russian Democratic Union. Of course, no one's
recognizing the annexation - the Georgian government-in-exile issued a
strong denial from their offices in Geneva, and the U.S., Great Britain,
and Germany have all publicly condemned the Russian invasion - but all
the talk in the world isn't going to budge those tanks in Tbilisi.
The big boys are convinced that Arbatov and his generals are engineering
another 'intervention'. Satellites have detected major troop movements on
the Baltic coast, near the Latvian border. Latvia, Lithuania, and Estonia
were all part of the old Soviet empire and bringing them back under
Moscow's control has been part of the Ultranationalist agenda for years.
We're sending you in to gather intelligence about the coming attack. The
Russians have set up a command post at Izborsk, an old medieval fortress a
few miles from the border. Your mission is to infiltrate the post and
recover any documents describing the Russian battle plans. Watch out for
patrols - there's been a lot of troop movement along the road. There's
also a comm station inside the castle - don't let the garrison radio for
help, or you'll have a major firefight on your hands.
One final twist. There's a mobile SAM site nearby. Reconnoiter, and if
it's lightly guarded, take it out with rockets."
----------------------------------------------------------------------------
M07 - Paper Angel
----------------------------------------------------------------------------
Briefing
--------
Lubana River, Latvia
06:00
06/17/08
Clear Skies
"Bad news. The Russians went on the offensive in the Baltics this morning,
three days ahead of schedule. Satellite images show two main thrusts -
one along the coast to Tallinn and the other straight past Izborsk to
Riga. Senior command is trying to field a defensive force from our bases
in Germany, but they need more time. And we're the ones who are going to
provide it.
Your mission is to blow the bridge where the Riga highway crosses the
Lubana River. This will seriously damage the enemies ability to bring
forward reinforcements and will slow their advance dramatically. Plant
demo charges on both of the main pillars of the bridge, then clear out to
the extraction zone. Don't try to engage the primary force guarding the
bridge - they'll eat you for lunch. But use your own judgment on the
Russian camp near the river. If it's lightly guarded, take it out - it'll
only add to the disruption."
----------------------------------------------------------------------------
M08 - Zebra Straw
----------------------------------------------------------------------------
Briefing
--------
Venta, Lithuania
16:00
06/24/08
Rainy Skies
"The 1st Armored Division has managed to stop the Russian advance... but
just barely. We've got reinforcements coming up from the coast, but they
won't be here until tomorrow. Right now, the situation is very fluid -
if the Russians resume the attack before we're ready, we're not sure our
line will hold.
The main concentration of Russian troops in this sector is near a little
Lithuanian village named Venta. They've set up mobile artillery in the
hills nearby and are using it to shell our position here. Your mission is
to go in and take out that artillery.
The chopper will drop you at an abandoned farm just west of town. It's
unlikely that your arrival will go undetected, so you'll need to
establish a defensive perimeter quick or you'll be overrun. Once you're
in place HQ will launch an attack down the main road. Hold the farm until
you see our tanks, then link up with them and proceed into the village.
Clear out the village, then proceed to the artillery batteries in the
hills. One antitank rocket apiece should do the job."
----------------------------------------------------------------------------
M09 - Blue Storm
----------------------------------------------------------------------------
Briefing
--------
Nereta Swamp, Lativia
09:00
07/03/08
Rainy Skies
"The Russians are stalled just south of Riga. 1st Armored is prepped to
launch a major offensive as soon as the weather clears. We're sending you
in now behind the Russian lines to disrupt communications before the
attack.
Your target is a Russian listening post on the border between Lithuania
and Latvia. They've set up their equipment in the middle of a swamp so
you're going to have to get your feet wet. There are three main islands
you'll need to clear. We think the listening post itself is on the
eastern island, but we want you to sweep all three to be certain. Try to
capture the commanding officer alive if possible - he might have valuable
information about the Russian defensive strategy."
----------------------------------------------------------------------------
M10 - Fever Claw
----------------------------------------------------------------------------
Briefing
--------
Vilnius, Lithuania
18:00
09/01/08
Rainy Skies
"Good news. 1st Armored won major victories at Utena and Rezekne, and the
Russians are falling back on all fronts. One final push and they'll be
out of the Baltics for good. Word is that the Russian military brass is
taking the defeat hard. They're blaming President Arbatov and the other
political leaders - there might be a coup brewing.
We're sending you into Vilnius, the Lithuanian capital. The Russians have
held it since the first week of the invasion and it's been the site of
some significant action by the Lithuanian underground - the place is
practically in ruins. You'll be escorting a tank column into the heart of
the old city to liberate what's left of the presidential palace and some
other key locations. As the Russians learned in Grozy, sending armor into
an urban setting without proper infantry support is suicide. The
remaining Russian troops have their backs to the wall so they're not
going down without a fight. Watch out for snipers and antitank rockets
fired from the shelter of the ruins. And, as always, try to keep civilian
casualties to a minimum."
----------------------------------------------------------------------------
M11 - Dream Knife
----------------------------------------------------------------------------
Briefing
--------
Ljady, Russia
03:00
09/16/08
Clear Skies
"The last enemy units pulled back across the Latvian border sometime
yesterday afternoon. Public support for Ultranationalists has dropped
like a rock, and there are rumors that the military has President Arbatov
under house arrest. It looks like things in Russia are getting ugly fast.
Your next mission is a simple rescue. Ten days ago two U.S. soldiers were
taken prisoner when their humvee was ambushed near Ludza. They're
currently being held at a POW camp in Russia. Normally Washington would
let them sit out the duration, but one of them is a senator's son. Your
job is to go in and bring them out alive.
Security is tight - searchlights around the perimeter, well-armed guards
inside. Don't try to shoot your way in - you'll never make it. Go in
quiet with silenced weapons, secure the guard post, locate the soldiers,
and get out.
And while you're there, be on the lookout for one other prisoner, a guy
named Moroshkin. Supposedly he's being held in the Infirmary. HQ says
that he's some kind of major dissident and that springing him would make
more trouble for the Ultranationalists in Moscow."
----------------------------------------------------------------------------
M12 - Ivory Horn
----------------------------------------------------------------------------
Briefing
--------
Murmansk, Russia
02:00
09/22/08
Clear Skies
"Russia is falling apart. Arbatov is dead, as far as we can tell -
executed by the military as a scapegoat for the fiasco in the Baltic.
Most of the country is under martial law, with soldiers patrolling the
streets and curfews enforced in the major cities. It's unclear how much
support the Ultranationalists really have in the military - there are
widespread reports of soldiers refusing to fire on civilians, or even to
leave their own barracks.
Our goal is to whittle down the base of support for the leaders of the
coup. As a result, we're launching a series of covert raids against key
military bases that are backing the Ultranationalists. Your first target
is the naval base at Murmansk - it's the headquarters of their northern
fleet and a major operations center for their submarine service. Take a
demolitions expert, and blow the sub pens and any other targets that
appear promising. You'll have to move quick - once the alarm is raised,
base security will be all over you.
Good luck, you're going to need it."
----------------------------------------------------------------------------
M13 - Arctic Sun
----------------------------------------------------------------------------
Briefing
--------
Arkhangel'sk, Russia
04:00
10/03/08
Cloudy Skies
"It looks like civil war. The Centrists in the government and military
have formed an alliance against the Ultranationalists. We're getting
reports of Russian-on-Russian fighting from Smolensk to Vladivostok.
We're continuing our strategy of raids against military bases that are
backing the coup. Your next target is the air base at Arkhangel'sk. It's
the test site for both the S-37 'Berkut', a new experimental fighter
prototype, and the Ka-50 'Hokum', Russia's next generation attack
helicopter. Your objectives are to plant demo charges in both the
'Berkut' and 'Hokum' hangars as well as completely shutting down
operations in the control tower.
Intel indicates that security at Arkhangel'sk is light - apparently
there's been a sharp increase in the number of desertions since the coup
- so don't worry about trying to finesse your way in. Based on our
analysis the best approach is a direct frontal assault. Hit them hard and
fast and get out as quickly as possible."
----------------------------------------------------------------------------
M14 - Willow Bow
----------------------------------------------------------------------------
Briefing
--------
Toropec, Russia
13:00
10/23/08
Snowy Skies
"Early reports indicate that the Centrist forces are stalled in their
fight with the Ultranationalists. Popular support for the
Ultranationalists has withered away to practically nothing - they lost
all legitimacy when they executed the President - but they still control
a sizeable chunk of the military. Acting Prime Minister Karpin has
privately requested a NATO force to help the loyal Russian troops crush
the coup.
1st Armored Division has already crossed the Latvian border and is headed
for Moscow. Satellite images show the main Ultranationalist force massing
near Toropec, about 200 klicks east of our current position. Your mission
is to link up with them and spearhead the assault. Expect extremely heavy
resistance - armor, Spetznaz, the works. You'll need to take both passes
through the mountains and hold them against all Russian counterattacks.
But if we achieve a breakthrough here, the coup is finished."
----------------------------------------------------------------------------
M15 - White Razor
----------------------------------------------------------------------------
Briefing
--------
Moscow, Russia
11:00
11/10/08
Snowy Skies
"I never thought I'd see the U.S. troops fighting in Red Square on behalf
of the Russian people. This is the final showdown, gentlemen. The
Ultranationalists hold the Kremlin and not much else. We're going to
finish this thing right here.
First order of business is a squad of U.S. troops pinned down just to the
east of your current position. Make your way through the medieval quarter,
eliminate any resistance you encounter, and relieve those GI's. From
there head south through the GUM department store to get to Red Square.
The street will be full of refugees so watch your fire - remember that
we're here as liberators, not as conquerors.
Red Square is heavily defended. Be prepared for armor. There's almost no
cover, but fortunately the snow should cut visibility and give you an
advantage.
Now get out and do your job. Let's win this one and go home."
==============================================================================
Recruit
==============================================================================
----------------------------------------------------------------------------
M01 - Iron Dragon
----------------------------------------------------------------------------
Objectives
----------
1. Neutralize Tent Camp
2. Secure the Caves
3. Reach Extraction Zone
X. Capture Papashvili
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Only for this mission I recommend Auto Assigning because once you get
further in the game, you will unlock better soldiers and Auto Assign
doesn't include them.
I won't be referring to the "first row" of soldiers by their names because
they are random each game. Also keep in mind: If a soldier dies in a
mission he is out of the game for all 15 missions, so I would quit the
mission and try again if that happens. Save often also, I'll tell you
when to.
When you Auto Assign, you will have three riflemen, two support experts,
and one sniper this is fine. Start the mission.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Neutralize Tent Camp
-----------------------
Open your Command Map and move the cursor over the eastern square. Even
though it'll be red, it'll still make a path. Follow the Bravo team now.
About halfway towards your first "turn" you'll encounter enemies. Chances
are that your team will take them out. If one gets injured, restart. Tell
Bravo to advance and hold at the first "turn." Save now (not over your
current campaign file, but an alt) and tell Bravo to advance once again.
You will encounter alot of enemies now. Constantly use your command map
to find where they are. Don't proceed until you _think_ you killed them
all because your way back to the extraction zone will be hell if they
aren't.
Once you think they're gone, tell Bravo team to advance. Now it's a bit
confusing. Let Bravo go about half way from the final "turn" (after going
up the hill) and tell them to hold so they don't get killed. Now you must
stay at the top of the hill and focus your attention to the north. You
should see two soldiers atop a hill, kill them quick before one goes
around a tree or hill and can't see him. Save now (over your previous
file). There will be other soldiers on the ground heading towards you now.
Kill them quick and rejoin your group. Save. Now tell Bravo to advance to
the camp once again. Hell will break loose because half the time you don't
know where the fire is coming from. Just lay low (hide behind nearby
rocks) and let Bravo take care of them and hope they don't get injured.
Now go into the camp and you will complete your first objective. Save.
2. Secure the Caves
-------------------
Open your Command Map and move the cursor outside of the cave and a bit to
the right. You might have to zoom in. You will now see a curvy way up to
the caves. Tell Bravo to advance. When you go past the place where the
killed the two soldiers on the "hill", Tell both Bravo and Alpha to hold.
Go up the hill with a sniper (you may have to change people) and snipe as
many enemies as you can. Once you think they're gone, tell both to
advance. Bravo will go right around some rocks and appear a little bit
from the caves. Now tell Bravo to hold. Make your way to the first
entrance (east side) and eliminate the guard and continue to the west
entrance. Kill the guard and enter the caves from that entrance crouching.
Eliminate the guard in here and you will complete this objective.
X. Capture Papashvili
---------------------
When in the caves, if you go to your Command Map, you should see a yellow
circle. That's Papashvili. Go in either entrance to him (left or right)
and go up to him and touch him. If you didn't secure the caves, he will
try to shoot you.(Funny listening to him talk, hehe) Now make sure you
reach the extraction zone with him unkilled *points below*
3. Reach Extraction Zone
------------------------
Some people like to kill all the enemies before completing all the
objectives. Meh, I like the challenge, especially when carrying an unarmed
hostage with you =P Map your course to the extraction zone (almost the
same place as insertion zone). You will go west, then southeast, then the
same way as you came from the start. After the last "turn", you will be
heading straight towards the extraction zone. There will be enemies right
where you wouldn't think they'd be. They'll be near the last two wooded
areas on your way back. Make sure you save before you head out because
half the time Bravo is stupid enough to get killed while going back. Once
everyone reaches the extraction zone along with Papashvili, you will
complete the mission.
Player Unlocked: Will Jacobs
----------------------------------------------------------------------------
M02 - Eager Smoke
----------------------------------------------------------------------------
Objectives
----------
1. Rescue Pilot
2. Rescue Weapons Officer
3. Reach Extraction Zone
X. Destroy Avionics
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
For this mission I would suggest doing the following: Change your first
person to Will Jacobs, replace a rifleman with a demolitionist, and give
everyone that was in the last level a point added on to Stealth or "S".
Simply press A over their name, Press A again, and you should be able to
figure out the rest.
This level, IMO, is the easiest level. You should have _no_ problem with
it. Just remember to save after each objective (just in case one of your
comrades gets injured) and you'll be fine. You should have 2 Riflemen, 2
Support Experts, 1 Demolitionist, and 1 Sniper; a mix is always good.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
X. Destroy Avionics
-------------------
I like to make one, big counterclockwise circle to complete this mission.
First of all, put your nightvision on (X) and make a path for the
northwestern square. On your way there you will go up a hill. Right before
that, you will see two soldiers in the trees. Eliminate them and continue.
Cross the little stream and while you are heading for the avionics, your
teammates will pick off any enemies they may see. Switch to your
demolitionist now. When all the enemies are gone, go over to the avionics
or plane and switch to the demo charge. Be next to the avionics and plant
the bomb by holding R until it clicks. You will complete this objective
shortly after you plant the bomb.
2. Rescue Weapons Officer
-------------------------
Now map a course to the Farm House (underneath the avionics on the Command
Map) and zoom in so you can map the path right over the square. It will
map a course to go into the house for you. For now just pick off any
enemies you see on your way. You will see two guys hanging out at the
front of the house first, quickly pick them off (which will alert the
others, but that's ok) and move on. Shoot the soldier that you see in the
bottom left window and move on to the garage. There should be three around
the garage area. Now tell Bravo to hold (since you are Will Jacobs in
Alpha I hope) and enter the house.
You will see the guy you killed in the window dead and no one else. Turn
off nightvision as it is unneeded. Now crouch and move along upstairs. At
the very top, you will see a room. It's hard to pick off the guy with it
auto-aiming all the time, but kill him. Now move down the hall. Save
because you can get killed if you aren't on guard. You will see the Pilot
but what you don't see is a soldier guarding him to the left. What you
need to do is sneak up to the door on the left and quickly sidestep to the
right and unleash on him. Once you kill him, go and touch the Weapons
Officer (not there >_>). Two soldiers will also be to the southwest of the
house.
1. Rescue Pilot
---------------
Save after rescuing the Weapons Officer. Go join your comrades outside
the house (it's such a pain getting them out of the house v_v) and map
your course to the Barn (the southeastern square), but not inside the
barn. Map it a bit to the front left (northwest). You'll start to see
lots of people outside the barn. Pick them off first and save. Now enter
and kill all the soldiers really quick. I've never had the Pilot die
before (from the soldiers killing him) so I don't know what will happen.
There are three soldiers on the first floor and one upstairs (if you
didn't kill him from the window outside). Now take the Pilot.
3. Reach Extraction Zone
------------------------
If you want, go to your Command Map and look for a large field to the west
of you. Now move the analog stick all the way up and select "Planning:
Bravo" and map a course onto the field (anywhere). Now switch to a comrade
in Bravo and head out to the field and kill the soldiers there. Now rejoin
the group and switch back to "Planning: Both Teams." Now map your course
to the Extraction Zone. Along your way you will see two soldiers and then
your way back to the extraction zone is soldier free.
Player Unlocked: Nigel Tunney
----------------------------------------------------------------------------
M03 - Stone Bell
----------------------------------------------------------------------------
Objectives
----------
1. Neutralize NE Patrol
2. Neutralize SW Patrol
3. Prevent HQ Breach
X. No NATO Casualties
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace the demolitions expert with a rifleman from one of the first 12
comrades. Now replace anybody in your team but Will Jacobs or a sniper
with Nigel Tunney, he will automatically have the M136 equipped. Give
everyone that was in the last level a stealth point.
This mission isn't exactly hard, but is very frustrating. There will be
enemies out of nowhere and you may get killed without realizing you were
in danger. I know many people have different strategies on this level but
I like my way. If you want a different strategy, check out the other Ghost
Recon FAQs.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
X. No NATO Casualties
---------------------
In this level everything will be happening at once but I'll try to put
everything in order of how it's supposed to happen. For now, switch to
Nigel Tunney as you will be using him throughout the whole of this
mission. Basically all you have to do to prevent casualties is complete
objective three. Just make sure a tank doesn't get under the overpass,
otherwise a raid of soldiers will come out and start attacking the NATOs.
1. Neutralize NE Patrol
-----------------------
Open up your Command Map and zoom in. Now go up 13 and left one and plan
your course (make sure it's "Planning: Bravo" or if you're in Bravo, vice
versa). Along the road the runs northeast will be enemies, eliminate them
and you will Neutralize the NE Patrol.
3. Prevent HQ Breach
--------------------
Objective 2 will come later, for now, it's the most important objective.
Let Bravo continue to their destination and you must position yourself
over the Railroad Bridge Overpass facing northwest while lying down. Now
look for three soldiers straight ahead (you can't miss them). Gun them
down from the overpass and soon a tank will come. Quickly change your
weapon, crouch (don't stand) and get a missile ready. The crosshairs will
get smaller until you see a square which means it's ready to fire. Fire,
lie down, and start gunning everybody that comes from the tank. You won't
get them all so they will start going west and east up the hills to go
around the road to get to the NATO HQ. That's what your Bravo team is
doing staying there. Save and continue trying to gun people down. If a
member gets wounded, quit and load your game again. Once all of them are
killed, objective 3 is complete.
2. Neutralize SW Patrol
-----------------------
Now that you prevented the breach, you've got to eliminate all enemies at
the SW Patrol. Go down below under the bridge. Now look for the tank that
was there before there before the enemy tank came. Go west from there and
you should see a path going up to the western side. Crouch as you're going
up and eliminate the enemies and your objective and mission is done.
Player Unlocked: Jack Stone
----------------------------------------------------------------------------
M04 - Black Needle
----------------------------------------------------------------------------
Objectives
----------
1. Secure the Crossroads
2. Contact UN Troops
3. Reach Extraction Zone
X. Keep UN Soldiers alive
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fill Alpha team with all of your current unlocked players and upgrade
everybody's stealth points. Keep all of Bravo like it is assuming you
haven't changed them from last mission. The missions should start to get
easier because of you unlocking players. Also, now would be a good time
to go to your dossier and try to unlock weapons for the unlockable
players. Believe me, this helps alot later in the game.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Secure the Crossroads
------------------------
Switch to Jack Stone and open your Command Map. Map your course to the
southwest on that little piece of road before the bridge (Make sure it's
just Bravo). There will be quite a few soldiers down here. A reason why
your stupid (=P) teammates get killed in this level is because of the
soldier in the tollbooth. Snipe him first. There are three enemies in
total in this area. Now go to the left of the booth and look across the
river. Snipe the tow enemies straight across the river and shoot the
soldier is the opposing booth.
Now start across the bridge while you are zoomed in with your sniper
(leave Bravo for now). As soon as you see a figure at the "gas station"
straight ahead, take a few more steps and lie down. There will be quite a
few soldiers up here. You can just barely see them with the crosshairs in
the way, but you'll manage. It's possible to just lie down here and snipe
everybody that comes into site and complete the first objective but if
you're the impatient type, stand up and move out. The soldier you most
likely didn't kill is the one lurking around the closest store. Eliminate
all enemies in this area and save.
2. Contact UN Troops
--------------------
Switch to Nigel Tunney (if he has the Bizon 9mm, if not switch to Will
Jacobs) and go to your Command Map. Zoom in and go up to the Village area.
To the southwest is where the road turns a bit. Select somewhere around
here (not right in the middle of the village) and tell Bravo to advance.
Wait for them and follow. As you're going up the hill there will be
enemies to the left. Let Bravo take them out and proceed up the hill. When
the village comes into clearing, kill the guards that the UN troops are
fighting (not the ones behind them). When they are killed, save (if no
one from Bravo is injured for whatever reason). Go up to each of them and
you will complete the objective.
X. Keep UN Soldiers alive
-------------------------
Picking up from above, after you save, go behind the building from where
you rescued the UN troops and eliminate the soldiers behind there. For some
reason, the UN troops don't always follow you like they should so if they
don't follow you, you'll have to eliminate every enemy (not that hard).
3. Reach Extraction Zone
------------------------
Make a path to the Extraction Zone and follow Bravo. As you move down the
road from the village, there will be a gang of four soldiers waiting for
you. Eliminate them and there will be four other soldiers up in the
mountains (the snipers can handle this part). Eliminate them and continue
(Bravo is usually on hold so tell them to advance). Stop before the bridge
and save. Let Bravo go their path and you wait. Bravo will go back the
same way you started and should pick off enemies that are hiding on their
way. You should get a "Mission Complete". If not, they might've missed an
enemy so proceed and look close to the river on the other side and see if
they missed any. Of course this is only if you couldn't get the UN troops
to follow you, if they are following, just go to the Extraction Zone.
Player Unlocked: Buzz Gordon
----------------------------------------------------------------------------
M05 - Gold Mountain
----------------------------------------------------------------------------
Objectives
----------
1. Secure the Bank
2. Investigate Crash Site
3. Reach Extraction Zone
X. No Civilian Casualties
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Put Jack Stone in Bravo team and place Buzz where Jack was. Now give
everyone a stealth point (and if you unlocked the AN-94 for Buzz, give it
to him).
This is my favorite mission and second easiest IMO after Farm. Since
there's no camouflage involved in this mission, it's possible to complete
the mission with just one person with ease. Securing the bank is the only
difficult part (only in the higher difficulty levels) so this should be a
cinch.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
X. No Civilian Casualties
-------------------------
This is too easy. The only time you may be shocked is when you kill the
first group of enemies and he comes up the stairs all of a sudden,
otherwise it's too easy. If you kill one, make sure you quit and load your
saved game because if you don't that means no unlocked character =(
1. Secure the Bank
------------------
Leave Bravo where they are for now and go out into the street and hug the
left wall. Go to the end, crouch, and you will see a soldier walking. Take
him out and quickly move so you can see all the way left and take out the
soldiers quickly. One has a grenade so be fast. Go over and behind the
truck, and this is when you see a refugee come out. Don't shoot him. Now,
go on the outside of the stairs that he came up and down the next street
(the bank street). Hug the wall and kill the guy in the window on the left
of the bank.
Now go through the parking lot and around to the back. Go in between the
white vans and you'll see a door. Stand on the left side of it, slanted so
you can see more of the room on the right, and open the door. Shoot the
one guy and save. Crouch down and open the next door and quickly eliminate
all the enemies you can see. Back _away_ from the door and wait a second
and see if any soldier comes to check out the room. You should've killed
three soldiers just now so once you do, it's safe to exit the room. Now go
up stairs and into the left door and kill the soldier.
2. Investigate Crash Site
-------------------------
Now map a path for Bravo to come onto the street east of the bank and meet
them there. Now go all the way down that street and you will see the
embassy to the north. Start taking out soldiers in there while you move
closer to it. Watch out for the soldiers to your left also (before you go
into the embassy, around the plant area)When it's all cleared out, map
Bravo to go up to the Extraction Zone and stay there while you complete
the other objective.
Now exit the embassy on the west and look north to see 4 soldiers
marching. Kill them and proceed up the street. Forget about going left to
go to the plane, going right is more fun =) Go down into the little area
and into the door. Go up the steps, open the door, and kill the three
soldiers quickly. Go down through the hallway and to the windows. You
should be able to see soldiers in the very distance. Try to kill them. If
you can't that's okay, they will start coming down the street directly in
front of you to see where the fire came from. Kill them and all enemies
will be killed, thus completing the mission. If you didn't kill all the
enemies, go to the helicopter and objective two will be completed.
3. Reach Extraction Zone
------------------------
After getting to the crash site, head back to the embassy. If you follow
what I said above, there should be no enemies around the embassy. Go on
the stairs on the right side of it and up to the helipad. Mission
complete.
Player Unlocked: Henry Ramirez
----------------------------------------------------------------------------
M06 - Witch Fire
----------------------------------------------------------------------------
Objectives
----------
1. Get Intel from SE House
2. Get Intel from NW House
3. Reach Extraction Zone
X. Destroy SAM
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace one of the two remaining "first row soldiers" (you know what I
mean) with Henry Ramirez. Give everyone stealth points and give Nigel
Tunney the M136. The missions should start to become easier now that you
have five unlocked players in your team. This mission is average compared
to difficulty. Once you're inside the castle it becomes tough to withstand
the fire, but you'll manage...just wait until Elite -_-
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
X. Destroy SAM
--------------
As soon as you start the mission open up your Command Map. The square
basically just to the north of you is the Mobile SAM. Zoom in to it and
you'll see lines where a cliff is. Just south of the SAM is one of those
little cliffs. Make your path just below that (Planning: Bravo). Switch to
Nigel, put night vision on, and continue towards it. You'll see two
soldiers walking shortly after you pass a nearby house, kill them and
proceed. You will see the SAM up ahead, you don't have to go near it to
destroy it so stay a safe distance away. Fire a missile while your team
takes care of the other soldiers around it. Save.
1. Get Intel from SE House
--------------------------
Now go to your Command Map and make a path just below the SE House, not
inside of it. Follow Bravo. If you have a teammate with a grenade, switch
to him and be ready to use it as soon as you open the door and get away
quickly. It probably won't kill the one soldier in the room nearby so go
kill him. You'll get the Intel by now, rather as soon as you walk inside.
2. Get Intel from NW House
--------------------------
Exit the house the same way as you came in because it's a pain trying to
getting your teammates out of houses. Open up your Command Map. Just
northeast of you is a field. Northwest of that is a little passage way
into the castle. Make a path just outside of it and to the left. Follow
Bravo (switch back to Nigel) to the destination. Wait awhile a look down
the road (southwest) and look for a truck coming. Get out your M136 and
stop the truck. Soldiers will come out (why the hell weren't they
killed?!?) and look for cover. Try to kill them before they hide out.
Zoom in on your Command Map and look for the house with the Intel. Make a
path to the house just outside to the right. Now while you are on your
Command Map, move the left analog stick down. You will see two boxes
saying "Assault". Switch both to "Suppress". Save the game and follow
Bravo into the castle while gunning down soldiers. Turn off nightvision,
switch to a teammate with a grenade, and through a grenade inside the
house. You will get the Intel when you get halfway into the house.
3. Reach Extraction Zone
------------------------
You will hear fire outside from your other teammates. Go outside the same
way you came in and help them eliminate the soldiers that came out of a
nearby house because of the explosion. Save and go into the house closest
to the Intel house. Through a grenade in to kill anyone and eliminate all
that survived. Now start your way towards the Extraction Zone. Only make
your path go as far as the north exit. Get Nigel out and get your M136
ready. There will be a truck full of soldiers. Kill them all and make your
way into the Extraction Zone.
Player Unlocked: Klaus Henkel
----------------------------------------------------------------------------
M07 - Paper Angel
----------------------------------------------------------------------------
Objectives
----------
1. Destroy East Pylon
2. Destroy West Pylon
3. Reach Extraction Zone
X. Eliminate Camp Garrison
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace the last person in the first row with Klaus Henkel. Give Klaus the
demo charges and Nigel the M136. Give everyone that you can a stealth
point and start the mission.
At first I did this mission the "stealthy" way, that is without
eliminating the tanks. I found the it is easier to complete the mission
with the tanks out of the way though.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Destroy East Pylon
---------------------
Switch to Nigel and open your Command Map. A little over halfway in
between the boundary all the way to the south and where you are now is a
little path. Make a path to the west of that and down a bit more (doesn't
matter where but not too close to the road). Make sure it's Bravo only.
You will find a soldier by himself on your way, Jack will most likely kill
him. Continue until you get to the path. Look down the path and kill the
two soldiers there. You will eventually see tanks near the bridge. Get out
your M136 and destroy both of them (don't waste ammo on the M136 because
there's four tanks). Kill all the enemies. Proceed down to the tanks and
go south of them and down the path and switch to Klaus Henkel. Place a
demo charge on the structure holding up the bridge.
2. Destroy West Pylon
---------------------
Go back up the path and switch back to Nigel. Fire another rocket at the
left tank to destroy it. Go to the north side of the bridge and fire
another one at the other tank. Now cross the bridge and kill the enemies
along the way. Get to the other side, stop and kill everyone around you.
Now make a path to the West Pylon and go down to it. Kill enemies on the
way if you missed any and plant the demo charge.
X. Eliminate Camp Garrison
--------------------------
Switch back to Nigel Tunney and take your Command Map out. Plan a course
for Bravo only to Camp Garrison but around the "back way"... you know,
through the little backwards C. Plan a course somewhere in there and then
another to Camp Garrison. Go down where Bravo is and follow them through
to Camp Garrison. Along the way you will see enemies on the opposite
shore, your team will kill them. Proceed. Save when you come close to camp
garrison and proceed into it. As soon as you hear enemy fire, crouch down
and eliminate all the enemies you can, there will be 4 soldiers in total
and you will soon see the message stating you completed the objective.
3. Reach Extraction Zone
------------------------
After eliminating Camp Garrison, save and open your Command Map. Plan a
course for the Extraction Zone and follow Bravo. You will see three
soldiers on your way and once you eliminate them you will complete the
mission. If not, then just proceed to the Extraction Zone, simple as that.
You will now see a cutscene of the bridge collapsing (very cool) =)
Player Unlocked: Guram Osadze
----------------------------------------------------------------------------
M08 - Zebra Straw
----------------------------------------------------------------------------
Objectives
----------
1. Secure the Village
2. Destroy East Artillery
3. Destroy North Artillery
X. Protect Friendly Tank
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You can replace Klaus Henkel with Guram Osadze but first give Klaus a
stealth point and choose Accept. Now change him to Guram and if he has the
PKM, use it. Give everyone a stealth point except for Jack Stone because
he's full of them =) Give Jack a weapons point. Keep Nigel in your party
because you have to eliminate tow artillery and two tanks in the level.
Now this is the kind of missions that I like. Foggy and rainy and all you
hear is gunfire basically the whole mission...that will usually from our
friendly tank. Half the time I would use nightvision to see the enemies
better. Of course do what you want but I think nightvision helps greatly
in this level.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Secure the Village
---------------------
You will start the mission at the very southwestern section of your map.
Save and directly north of you will be four soldiers coming towards you.
Switch to Jack Stone, leave Alpha where they are, and start sniping the
soldiers. Alpha will start shooting soldiers to the east of you but ignore
them and finish killing all the other soldiers. After Alpha kills the two
soldiers, switch back to Nigel. Plan a course for Bravo to the South
Village. You will soon see an enemy tank, destroy it and eliminate the
enemies around it.
Tell Bravo to proceed now since they will automatically hold when they see
the tank. You will see three soldiers south of the South Village,
eliminate them and continue. About now if you check your Command Map, you
will see the friendly tank coming into sight on the map. When you get near
the village, fire will erupt from everywhere. Leave it to your team to
eliminate everyone >_> and soon all the firing will stop.
X. Protect Friendly Tank
------------------------
This is very easy. All you have to do is destroy the two tanks that are in
the level...you already destroyed one, now destroy the other. It's west of
the north village. Hurry and fire a missile at it and this objective is
complete (although it won't say it until you complete the whole mission).
3. Destroy North Artillery
--------------------------
Leave Bravo where they are and continue through the village north bound.
You don't have to get close to the artillery because it will be in plain
site. All you have to do is fire a missile at it and it will be
eliminated, easy as that. Watch out for enemy fire too.
2. Destroy East Artillery
-------------------------
This is where it'll be slightly hard. Save the game and go to your Command
Map to see where the last artillery is and proceed to it. If you look on
your map, you will see a space where a rock is to the northwest of the
artillery (very close to it). If you go around it to the left (when you're
facing the artillery) there will be two enemies there. Eliminate them and
destroy the artillery. Then your mission is complete.
Player Unlocked: Lindy Cohen
----------------------------------------------------------------------------
M09 - Blue Storm
----------------------------------------------------------------------------
Objectives
----------
1. Clear West Island
2. Clear North Island
3. Clear East Island
X. Capture Russian Officer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace Nigel Tunney with Lindy Cohen (make sure to give him a weapons
point first). Now give everyone stealth/weapon points. In this mission,
like the last, it is easier to use nightvision even though it's morning.
The north island is the hardest to clear (they're all easy but it's the
hardest of the three) because your teammates are usually careless around
one point that I will mention below.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3. Clear East Island
--------------------
First off, turn on your nightvision (you will get blinded for a second but
you'll get used to it >=)) Switch to Lindy and open your Command Map.
Personally I like to do the islands backwards so we'll do that. Map a
course to the East Island and follow Bravo. If you made the path as where
you first start the level, you will go right around deep water. Soon you
will see an enemy behind a shelter. A bit to the west of him is another.
Kill both of them and rush to catch up with Bravo. There are tow enemies
to the southeast of the camp. Around the camp there should be four other
soldiers. Kill all of them and you will have completed the first
objective.
X. Capture Russian Officer
--------------------------
Map a course for the house in between the West and East Islands. Map it a
bit northeast from the house though and then tell Bravo to hold and
Suppress. Turn off nightvision, get a grenade ready, and proceed to the
east entrance to the house. Throw a few grenades inside the house to kill
and take the enemies off guard. Once all are dead from the downstairs
area, proceed upstairs and go into the right room to capture the Russian
Officer. Now save.
2. Clear North Island
---------------------
After capturing the Russian Officer, head back to Bravo. Map a course for
the North Island now. On your way to the North Island, you will see two
enemies below one of the shelters (look at your map, it's the one right
below the square for the North Island). Three enemies will be to the east
of the square for the North Island also. Now map a course by the other
shelter. That will be the last enemy on the North Island.
1. Clear West Island
--------------------
Following the kill of the last soldier on the North Island, make a path to
the West Island. There will be few soldiers there and they have good aim.
Now make a path directly southeast of there all the way down to the bottom
of the map and follow Bravo. You will see three enemies on your way and
once they are gone the mission is complete.
Player Unlocked: Astra Galinsky
----------------------------------------------------------------------------
M10 - Fever Claw
----------------------------------------------------------------------------
Objectives
----------
1. Clear University Defenders
2. Clear Presidential Square
3. Clear Cathedral Defenders
X. All Tanks Survive
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace Lindy Cohen with Nigel Tunney with the M136s equipped. Replace
Buzz Gordon with Klaus Henkel who will be equipped with the M136 also.
Both demolition specialists should be in Alpha. Give everyone stealth/
weapon points.
This is a very exciting mission. You have to guide the tanks to the center
of town like the briefing said but sometimes the tanks are stupid =/ If
you position your teammates in front of tanks, the tanks will run them
over and kill them, but this is still a fun mission nevertheless.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
X. All Tanks Survive
--------------------
This is very easy to do. I will point out when tanks are coming up so you
can destroy them and also enemy soldiers with rocket launchers, so there
will be no threat to the tanks if you follow my guide exactly =)
1. Clear University Defenders
-----------------------------
Saving is crucial because it is very easy for your comrades to get killed
in action in this level. Also, staying very close to the walls while
moving down streets is a must, mainly because the tanks you are escorting
will run you over =/ Save the game, switch to Nigel, turn on nightvision,
and make a path for Bravo directly east of you as far as you can go. You
will have to wind through the tanks first so make sure you do it quickly
before the tanks start to move.
When the tanks start to move, there will be an enemy behind a mound of
dirt, but the tanks will take care of that easily. Following that, the
will be a shortcut to the Presidential Square to the north where a tank
will be. Your tanks will automatically fire a missile at the tank to
destroy it and also kill the two enemy soldiers around it.
Bravo will have held when they saw the tank so tell them to proceed
quickly to get across to the other side of the street before the tanks
start to move. When you get to the end of the street, you will see two
soldiers at both corners so eliminate them. Now you will see an enemy tank
that would kill one of your tanks if you didn't destroy it. There is also
a soldier camping out on top of a mound of dirt to the east, kill him
before the tanks come around, then kill the rest of the soldiers to
complete the objective.
2. Clear Presidential Square
----------------------------
Make a for the Presidential square but don't just make one line. You sort
of do an upside-down J to get there so along the way, stay to the outside
the whole way. To do that, make three points, one right near the shortcut
to get to the Cathedral, the next right northwest of that, and the last
all the way west of the street. Don't go any nearer to the Square because
there are two tanks there and lots of soldiers.
So while you are going (leading Bravo for a change), just continue to the
last point and take out the current tank you see. Now while facing the
Square, go down the street to the left while hugging the wall (east side
of the road if it's too confusing). Take out enemies along the way and
once you see the other tank, destroy it quickly before your tanks come.
Eliminate all the enemies and you will complete the objective (this is
where the tanks will take a break so use this to your advantage and save.
3. Clear Cathedral Defenders
----------------------------
By now Nigel should be out of rockets, switch to Klaus. You and Bravo will
be going separate ways now. Where Bravo was last told to go to, there is a
path to the north of it. Tell them to go on that path to the very end and
stop (don't go left into the square. Put them on suppress to make sure
they won't get hurt. As for you, go north of the last tank you just
destroyed and follow that road left and down all the way there will be
enemies hanging out. Don't shoot them until you come into shooting range,
then eliminate them. Now head northeast of them and go under the bridge
and save (if Bravo didn't get injured).
Now here's another place where a soldier has a rocket launcher. Look to
the east as soon as you enter the square and there will be a soldier there
that has one. Eliminate him quickly before the tanks come in. Then kill
the rest of the enemies. When they are gone, join with Bravo in the square
and head north along the road. Shoot the lone soldier on the road that
goes east from where you are and continue down it to the corner and stop.
Save the game and get out some rockets. Destroy the two tanks that are
defending the Cathedral and eliminate the enemies and the mission is
complete.
Player Unlocked: Susan Grey
----------------------------------------------------------------------------
M11 - Dream Knife
----------------------------------------------------------------------------
Objectives
----------
1. Secure an Entrance
2. Rescue NATO POWs
3. Reach Extraction Zone
X. Rescue Moroshkin
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace Klaus Henkel with Astra Galinsky and give her, her upgraded sniper
(if you didn't unlock it yet, get it). Then give Nigel Grenades instead of
his usual M136. Give everyone Stealth/Weapon points...except for Jack
Stone?! Yes, he is already filled up so give him an Endurance point.
This is, IMO, the hardest level. Because if you don't go into the POW Camp
stealthy, you will blow your cover and the enemy soldiers will kill the
POWs resulting in a mission failure. Astra will be a great help in this
mission. Once you rescue the POWs however, the mission will get easy.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Secure an Entrance
---------------------
Since this is probably the most stealthy stealth mission, you don't want
to be seen at all. Put nightvision on, switch to Astra, zoom in once with
her improved sniper, leave Bravo, and head southwards. Go under the search
light that you see and follow the wall while zoomed in with a little grass
that you can see and as soon as you see two figures walking halt and lie
down. Zoom in once more and aim for the right soldiers head. You should
save before you shoot to cause less commotion if you miss. Shoot him in the
head once and quickly shoot the other soldier. Crouch up and zoom all the
way out and in one and aim for the control tower. Save here and take out
the two soldiers up there. If the alarm goes off, load up the saved game.
You don't want all the other guards on alert. When you eliminate all four
guards, you will complete the objective. Save now.
2. Rescue NATO POWs
-------------------
Make Bravo go under the spotlight and join up with you. Make Bravo go
through Entrance 1, follow them, and eliminate the enemies in there. After
they are eliminated, exit back through Entrance 1 and down to Entrance 2.
Just like last time, there are two soldiers outside guarding the Entrance.
Eliminate them and there will be two in the guard tower. If you don't kill
both, just go up the stairs and kill him. Bravo will eventually catch up
with you. Tell them to hold.
Go up into the tower and save. Go out of the tower the opposite way you
came in and into the camp. Crouch down and when you see two soldiers
walking next to each other, take them out. Hopefully the soldiers near the
POWs won't be alerted, if they are, load up your game. Now when no other
guards come towards you, sneak _behind_ the Hospital, you'll get Moroshkin
later. Switch to a rifleman (that would be Will Jacobs in your party) and
save at the corner of the last building. Now go around the hanging clothes
and take out every enemy very quickly...primarily the ones guarding the
hostages first, then the grouped up bunch. Go in and secure the hostages
(all you have to do is keep them alive the whole mission).
X. Rescue Moroshkin
-------------------
Still let Bravo stay where they are and proceed to the Hospital with Will
still selected. I would suggest going in the North entrance to the
Hospital. Before you go into the Hospital though, tell Bravo to go to the
Extraction Zone (so they will clear all the enemies away for you) around
the south end of the camp. Just make one point at the very south of the
_camp_, not the map. Then make the last point at the Extraction Zone. Now
enter the Hospital and turn your nightvision off. When you enter, go
through the next door and kill the guard you see. Now if there isn't
another guard at the other side of the Hospital, he left because of you
before and you most likely killed him. Now go get Moroshkin and just like
the POWs, just make sure he lives the whole mission.
3. Reach Extraction Zone
------------------------
Simply go out the other side of the Hospital, through Entrance 2, and
follow Bravo. There are likely no enemies along the way so it's a safe run
to the Extraction Zone.
Player Unlocked: Dieter Munz
----------------------------------------------------------------------------
M12 - Ivory Horn
----------------------------------------------------------------------------
Objectives
----------
1. Destroy Corvette
2. Destroy Sub
3. Reach Extraction Zone
X. Destroy Fuel Tanks
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace Nigel Tunney with Klaus Henkel with the Demo Charges equipped.
Everyone else is fine, so just give them stealth/weapon/endurance points
(you should've figured out what order to give the points in by now).
Dieter Munz isn't really that great of a help in this mission so we'll
leave him out.
This is a very fun level. The size of it makes you and enemies open for
fire for some strange situations. Of course since you're on Recruit level
it'll all be very easy but once you're on Elite, it'll get harder. The Sub
Pen is very frustrating so make sure you save before you go into it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Destroy Corvette
-------------------
Not _that_ kind of Corvette, the ship kind of a Corvette =) If we had to
destroy the car, I would stop the game right here. Anyway, switch to Klaus
and peek up the slope and over the concrete. You should see four enemies
eventually so kill them. Now make a path for Bravo not on the ship but
just near it. Now go onto the Corvette, kill the two enemies, and plant a
demo charge on the front of it (doesn't matter where).
X. Destroy Fuel Tanks
---------------------
From where Bravo is (which should be very close to the ship) make a path
directly south all the way down. If you see where Bravo goes to the east
side of a cargo box instead of the west, to the east of that is a control
tower. Take Astra up into it and snipe as many enemies that you can see
(which will be all around you). Once you do that, go join up with Bravo.
This is where it gets very frustrating. Your team is so stupid that when
you go up to destroy the fuel tanks and come back down, they don't go down
the ramp. Rather they jump off a 10-12 foot jump and always end up getting
injured. Don't take Bravo up with you therefore. Go up with Klaus, all is
well now since it's only going up the ramp, and go over to the tanks (the
ones in the middle). Plant a demo charge on it and there will be a ramp
north of it. Go down the middle slowly and backwards to check on your
comrades. Make sure they don't go onto the ledge, if they do just go back
up and try again.
2. Destroy Sub
--------------
Tell Bravo to join with you (make sure they don't go up and through where
you just went. When they join with you, put them on Suppress and you will
continue northwards to a house. Go to the eastern entrance of it, save,
and turn off nightvision. You'll want to crouch too. Now open the door and
get ready to fire. If no one is there, they will either be in the room to
the left or straight ahead and around the corner. Go down the stairs and
out the door just to make sure you left out an enemy.
When you come out, you'll be to the east of the tower. Forget about the
Sub Pen for now and go to the building directly east of you. On your way,
there is probably one or two soldiers to the north that you didn't pick
off with the sniper. Take them out if you forgot. Now go in the south door
since you get more cover than with the other door. You will be near two
stairways on opposite sides of you leading down. Go down either one and
head to wards the back. There will be four enemies grouped together, so it
will be easy to kill all of them. Once they are killed, go out the other
exit.
Make a path for just outside the entrance to the Sub Pen for Bravo. When
they finally catch up with you, SAVE and go down into the pen. When you
first see the sub, go all the way north that you can and crouch down. Now
go down the slope just a bit so you can see into the southeast corner of
the pen. You should see one or two enemies. Kill them or the one and while
following the north wall, look south and quickly eliminate the first guard
you see. Now go to where that guard was and to the right and around the
support beam and kill the guard right in front of you.
Save here and go around the beam all the way and you'll be facing north
and will see stairs. Go up them and kill the enemy to the north. Now kill
the guard on the other side of the pen atop the stairs. If you followed my
directions exactly for the above objectives, this will be the last enemy.
If not, go down and onto the sub and place a demo charge on it.
3. Reach Extraction Zone
------------------------
Make a path for Bravo to the Extraction Zone as soon as you complete the
objective and follow them. They will be a little bit ahead of you so for
now they will pick off any enemy that you might've missed. When you
finally catch up to them when the pause around turns, go ahead of them and
straight to the extraction zone. Chances are you missed an enemy up near
fuel tanks so the coast should be clear. When Bravo comes back, the
mission is complete.
Player Unlocked: Scott Ibrahim
----------------------------------------------------------------------------
M13 - Arctic Sun
----------------------------------------------------------------------------
Objectives
----------
1. Destroy Junction Box
2. Destroy S37 Berkut
3. Destroy Ka50 Hokum
4. Reach Extraction Zone
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace Guram Osade with Scott Ibrahim with the M98 equipped with whatever
else. Scott's upgraded weapon is the best weapon in the game IMO and you
should never go on missions without it. Give everyone stealth/weapon/
endurance points. Like the last mission, this mission is very open and it
is very easy to kill enemies because they have no where to hide. Very easy
mission.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Destroy Junction Box
-----------------------
Switch to Klaus and open your Command Map. Make a path for Bravo to the
Control Tower and put both teams on Suppress. Put nightvision on and
follow Bravo. You will go along a building on the left side and at the end
of it you will eventually see three enemies. Since this isn't a stealth
mission, take them all out quickly and go over to the Junction Box. Place
a demo charge on the brown box and the objective will be complete.
3. Destroy Ka50 Hokum
---------------------
The hangar is directly north of you now so save, make a path into the
hangar for Bravo, and follow Bravo. Save before you go in and go ahead of
Bravo and enter first. There will be two soldiers by two boxes, one near
the copter, and one above the helicopter, on a ledge. Just lie down and
take all of them out, they're extremely easy to kill. Get up and place a
demo charge on the copter and save.
2. Destroy S37 Berkut
---------------------
Open your Command Map and make a path for Bravo just outside the black
area below the hangar for the Berkut. Follow them there. On your way
you'll see lots of enemies behind cargo planes, boxes, and hangars. Try to
eliminate them all and continue. Just make sure you don't get injured.
When you get to Bravo's destination, save your game. Now enter through the
south while crouching. Four enemy soldiers are once again guarding the
plane. Two will be right near you when you enter and two will be on the
far side of the hangar. Eliminate the two in front of you and lie down.
Now take out the other two. Get up and place the last demo charge on the
plane. Save now.
4. Reach Extraction Zone
------------------------
Now make a path for Bravo to the Extraction Zone. Enemies will come out of
the hangar south of the hangar with the Berkut so eliminate them and
continue on. No more enemies will bother you so just run to the Extraction
Zone and the mission is complete.
----------------------------------------------------------------------------
M14 - Willow Bow
----------------------------------------------------------------------------
Objectives
----------
1. Take North Pass
2. Take South Pass
3. Take Top of the Hill
4. Neutralize Russian Camp
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace Klaus Henkel with Dieter Munz. No need for demolition experts in
this mission. Keep everyone else in your party. Now give everyone the
usual points. This is a big level but use that to your advantage. Usually
it's hard to see the enemies so pay attention greatly. Overall this isn't
a hard mission but it's not easy either.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2. Take South Pass / 3. Take Top of the Hill
--------------------------------------------
Switch to Dieter and open your Command Map. Make a path to the most
western location and follow Bravo. When you get near a cabin (refer to
your map, it's halfway between your starting point and the South Pass).
Eliminate the enemies that shoot you. As you go around a corner by the
cabin there will be two enemies near you (hard to explain but just kill
them, they'll be behind while you go to the South Pass). Follow Bravo once
again. Once you begin to see the pipeline clearly, there will be two
enemies that your team will take care of as you get closer to the pass.
One on each side of the pass mark. Now make a path for the Hill Top. There
will be four enemies up here. Eliminate them all and both objectives will
be completed.
1. Take North Pass
------------------
Go to the east on the Hill Top and consult your Command Map. You'll see
where the enemies are, so get Astra out and take the two to the east of
you. Then there'll be some southeast of the previous two. Take them out
while lying down. After taking those enemies out, you will complete the
objective.
4. Neutralize Russian Camp
--------------------------
Now make a path down to the camp from the Hill Top and follow Bravo (Astra
still selected). You will go down right under the North Pass and down
southwards. You will go past the place where you killed the soldiers in a
bunch and there will be some soldiers west of those in the bunch
(depending on how ever many of the five in the bunch you didn't kill). Now
go down into the camp and all you have to do is eliminate every soldier
down here and the mission is complete.
----------------------------------------------------------------------------
M15 - White Razor
----------------------------------------------------------------------------
Objectives
----------
1. Relieve Troops
2. Take Nikoskaya Tower
3. Take Spasskaja Tower
4. Avoid Civilian Casualties
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace Dieter Munz with Nigel Tunney with the M136 equipped. Give
everyone their appropriate points to them. Now this is a fun level,
basically because of it's sheer size. And there will be alot of combat
going on in the level so be prepared to save often.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4. Avoid Civilian Casualties
----------------------------
Very easy to accomplish. Civilians don't look like enemy soldiers nor do
they run like soldiers. Their arms are always flailing around so it's east
to distinguish between them and enemies.
1. Relieve Troops
-----------------
Make a path for Bravo to the place where you have to rescue the troops.
This is easy, just go to the troops and kill two enemies, should've been
harder than that.
2. Take Nikoskaya Tower
-----------------------
Now go south of where you rescued the troops and through the "store". The
first enemy you see will be facing away from you so quickly pick him off.
There is another soldier hiding behind a box right before him so keep
looking back as you're going through the passageway. Go through the door
and save before going into the other door. Crouch down and go until you
have to turn left. Quickly turn and look up and shoot the soldier. Now go
up the slope and kill the next soldier. Save before going through the next
door.
Go out the door and onto the street. You will soon see a soldier come from
around the corner and a tank in the far distance. Eliminate both of them
and go around the corner and you will see alot of soldiers coming towards
you. One will be very close so kill him first. Then there will be some
around a pile of dirt in front of you a bit. Then alot from in the
distance near the tower. Eliminate all of them (you don't need Astra, they
are easy to pick off with Nigel). After you kill them you complete the
objective.
3. Take Spasskaja Tower
-----------------------
You probably left Bravo behind but just put them in the open and tell them
to hold, you won't need them. Now start your way down to the other end of
the square. You will see ALOT of soldiers in the distance. Wait until you
eliminate the tank until you shoot them. If you're looking for a medal for
kills, use Nigel and get closer, otherwise use Astra and it'll be easy. If
you didn't kill all the enemies, you will see a building called
"/\ E H |/| H", go around the back of it. Then go all the way down to the
end and you will be closer to where the last enemies will be. Kill them
all to complete the mission and the game (well just under Recruit
difficulty).
==============================================================================
Veteran
==============================================================================
----------------------------------------------------------------------------
M01 - Iron Dragon
----------------------------------------------------------------------------
Objectives
----------
1. Neutralize Tent Camp
2. Secure the Caves
3. Reach Extraction Zone
X. Capture Papashvili
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Like I mentioned before, I won't be referring to any of the first twelve
comrades because their names are different each time you play. So for only
this mission, Auto Assign everyone and start the mission. Also keep in
mind, if someone dies from your team during a mission, they won't be able
to be played with at all during the whole 15 missions. So if someone dies,
load your saved game and start over. It's a good thing to save often.
Also, try not to get injured. If you do get injured, load your saved game
up. It's never good to be injured.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Neutralize Tent Camp
-----------------------
When you start the mission, open your Command Map and make a path for
Bravo all the way to the west into the open area. Save and follow Bravo.
When you get to the next clump of trees, right after you start going, you
will see three enemies in between those trees and ones right next to them.
Take them out quick before they injure your inexperienced team and
continue. When Bravo starts to slow the running pace down, there will be
an enemy nearby. Take him out and continue up into the open field. You
will see three enemies when you first start going into the plain, but
they'll be far away which gives them horrible aim. Take them out easily
and proceed west. When you get to the far west of the plain, you will see
three enemies, once they are gone you won't have to deal with them later
on.
Now make a path for the camp area, the northeastern square. As you come
nearer to an upcoming hill, your team will slow down. Consult your map and
you will see an enemy perched high above the ground. Kill him and continue
to the hill. Tell Bravo to hold at the hill, save, and tell them to
continue. There will be enemies to the northeast once you reach the top so
kill them and tell Bravo to hold. Now crouch down and head to the north,
ignoring the camp for now. When you come out of the trees look on your
Command Map to see where three enemies are, on a ledge just north of you.
Take them out and go back to Bravo. Now head to the camp area. Make Bravo
hold shortly before the camp and save. Now tell them to proceed and help
them take out all the enemies around camp. If anyone gets injured, load
your saved game.
2. Secure the Caves
-------------------
Save the game here. Now you will go all the way west and around up to the
caves. Make multiple points for Bravo until you eventually get a path to
get to the caves. You're not going where you killed the three soldiers
keep in mind. Now follow Bravo. It should be clear until you go all the
way west and start to go up the little hill to get to the caves. You will
see many enemies come down the hill after you kill the intial three to see
what's going on. Kill them all and while doing that, there are two enemies
to the south also, kill them too. When no enemies come for awhile, proceed
up the hill.
When you get to the top, the coast will most likely be clear because all
the soldiers came to their deaths to see what the firing was about. The
only enemies up here are in the caves. There will be one guarding each
entrance so take both out and enter either entrance while Bravo waits
outside. Crouch as you're going in and take out the two guards in there
and you secured the caves.
X. Capture Papashvili
---------------------
Easiest part of the mission. If you didn't secure the caves, when you try
to capture him, he will turn to you and try to shoot you. But once you
secure the caves just go up to him and touch him. Now all you have to do
is go back to the Extraction Zone with him not killed. If you followed
what I said in the above objectives, the people in the cave will be the
last enemies in the level and you will automatically complete it. If not,
read below.
3. Reach Extraction Zone
------------------------
If the mission didn't automatically complete itself, capture Papashvili
and make a path for Bravo all the way to the Extraction Zone. Follow Bravo
and most likely you will see the enemies that you didn't kill on the way.
If you still don't see them, don't worry, you'll make it back safely
anyway.
Player Unlocked: Will Jacobs
----------------------------------------------------------------------------
M02 - Eager Smoke
----------------------------------------------------------------------------
Objectives
----------
1. Rescue Pilot
2. Rescue Weapons Officer
3. Reach Extraction Zone
X. Destroy Avionics
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace anyone in Alpha with Will Jacobs. Now get a demolitions expert and
replace anyone in Alpha with him (make sure he has demo charges equipped).
Like I've said in this mission in Recruit, this is possibly the easiest
mission in the game. The wide open space and the darkness give you a huge
advantage, mainly because you have better aim than the enemy soldiers
while shooting from afar.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
X. Destroy Avionics
-------------------
First off, switch to Will if you haven't already and switch to
nightvision. Now open up your Command Map. The most northwestern square is
where the avionics are located. Make a path for there and follow Bravo.
When you come up on your first hill, there will be three enemy soldiers
there. Eliminate them and continue down across the small stream. On your
way to the avionics, you will confront enemies on the field. Crouch or lay
down and eliminate all the enemies that you can (Bravo will take care of
some too). When they are all gone, switch to your demolitions expert and
take out a demo charge. Place it on the nose of the plane and the
objective will complete.
2. Rescue Weapons Officer
-------------------------
Switch to back to Will and save. Now open your Command Map. You will see
almost directly south of you a square where it says Farm House. Make a
path to there, but not inside of it. Now follow Bravo. When you get near
the Farm House, there will be two soldiers near the field to the east, two
near the fence in front of the house, and three around the garage. Then
there will be one more enemy in the bottome-left window on the north side
of the house. Eliminate him and let Bravo go to their destination.
Now, save and enter the house and quickly pick off the enemy on the bottom
floor and save before going up stairs. Before going up the stairs, tell
Bravo to go southwest of the house to pick off a few enemies. Now turn off
nightvision, and go up the stairs. In the first room you see will be an
enemy facing away from you. Kill him and save. Now crouch down and
continue down the hallway until you are almost at the room at the end and
quickly go to the right and kill the guard on the left. Touch the Weapons
Officer and just keep him alive until the end of them ission to complete
the objective.
1. Rescue Pilot
---------------
Bravo should've picked off about four enemies by now, so go join them. Now
make a path for the middle of the field to the south of the Farm House.
You will see four enemies off in the distance, picking them off is fun.
Continue to your destination and save. Now make a path on the outside of
the fence to the south of the Barn and follow Bravo there. You will see
one enemy to the east of the barn, two to the west of it, and one on each
floor when you start coming to the barn. Don't bother saving and quickly
go inside the barn the rear way and pick off all the enemies on the first
floor. If you didn't kill the enemy upstairs do so and come back down and
secure the Pilot.
3. Reach Extraction Zone
------------------------
After rescueing the Pilot, quickly go to the front entrance and kill the
two enemies waiting outside. Now make a path for Bravo to the Extraction
Zone and wait for them and then follow them. There will be one enemy to
the east of the field to the northwest of the Barn so eliminate him on the
way back. On your way up the last hill, to the west are two enemies. Take
them out and you have killed every enemy and completed the mission. If
not, just go back to the Extraction Zone to end the mission.
Player Unlocked: Nigel Tunney
----------------------------------------------------------------------------
M03 - Stone Bell
----------------------------------------------------------------------------
Objectives
----------
1. Neutralize NE Patrol
2. Neutralize SW Patrol
3. Prevent HQ Breach
X. No NATO Casualties
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace the demolitions expert with Nigel Tunney equipped with the M136.
Now give everyone a stealth point. This can be a frustrating mission
mainly because of the HQ Breach. So many soldiers come with the tanks that
it's rediculious, but for such a small level I guess it's okay.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
X. No NATO Casualties
---------------------
Basically, just don't let the HQ Breach get past the bridge otherwise they
will be aiming for the NATO soldiers and likely kill them. They have
surprising good aim from far away under Vetean level so don't
underestimate the enemies.
1. Neutralize NE Patrol
-----------------------
Switch to Nigel Tunney and open your Command Map. You will see the only
square in the middle of the map. Just take your Alpha team with you to the
northeast of there. As you go up your final hill to get there, there will
be three enemies in the distance (you can't miss them). Make sure none of
your teammates will suddenly go in front of you and take them out from a
distance. Primarily the left and right ones so they have less time to
hide. To the east of them will be two enemies hiding behind a small
downhill hill. Kill them quickly before they take out a team member and
you will complete the objective.
3. Prevent HQ Breach
--------------------
Following the completion of the last objective, make a path for Bravo just
to the northwest of the NATO soldiers and tell them to Hold and Suppress.
Now go back down to them, forgetting the SW Patrol for now. Go up the road
just bit. You just want to go a bit further than the NATO soldiers. Crouch
and get rockets ready for the upcoming tanks. Destroy both of them and get
Will Jacobs out. Lie down, put Alpha on Suppress, and start eliminating
the enemies that come. They will be hard to kill because some manage to
kill the NATO soldiers which isn't good, but Bravo will elinminate alot.
Also if you are using Will Jacobs, use up all of your grenades by shooting
them past the bridge, they will usuially hit some group of soldiers and
make it easier for you.
2. Neutralize SW Patrol
-----------------------
Following you killing all those soldiers, make a path for Bravo down to
there and follow them. To the left of where the tanks came down, will be a
path leading up to the SW Patrol. Make a path up there for Bravo and
follow them once again. Save before you go up and you will see soldiers to
the south. There will be two in the clump of trees right in front of you.
They'll be easy to eliminate. Then there'll be three near the trains. They
will be the last enemies and the god awful mission will be over.
Player Unlocked: Jack Stone
----------------------------------------------------------------------------
M04 - Black Needle
----------------------------------------------------------------------------
Objectives
----------
1. Secure the Crossroads
2. Contact UN Troops
3. Reach Extraction Zone
X. Keep UN Soldiers alive
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace the last person in Alpha with Jack Stone and equip his Silenced
Sniper if you have it. You can also keep Nigel with the M136 as it may
come in handy during the mission. This is an average mission, it can get
difficult when you try to rescue the UN Soldiers because when you get
there, the enemy soldiers will likely kill them very soon, but you'll
manage.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Secure the Crossroads
------------------------
When you start the mission, save and open your Command Map. Make a path
for Bravo directly southwest of you, on the road and follow Bravo. First
off, take out the soldier in the toll booth. Then focus your attention to
the soldiers hiding behind the road. There will be four soldiers in total.
Save your game and make a path for Bravo just down to the end of the
bridge. Follow them and kill the soldier in the other toll booth first.
Now look to the left of the bridge and kill the enemies over there. Now
proceed down to the end of the bridge and hide in the toll booth. It may
help a bit to put on nightvision just to see where the enemies are (the
ones near the "gas staion"). You should be able to kill all of them around
the area from the toll booth. If not, go near the gas station to see if
you missed any. Save after you complete the objective.
2. Contact UN Troops
--------------------
Open your Command Map and look up where the troops are. Make a path some
where on the street and go quickly up there. Don't waste time as the enemy
soldiers are probably close to killing them by now. Ignore the fire to the
left as you go up the hill and leave it to Bravo. Go up the hill and when
you reach the top, you will see a soldier using a machine gun, take him
out first. Then take out the guy next to him. Now go over by the troops
and you will see a third enemy. Save here. Now go around the back very
quietly and you will see enemy soldiers. There will be four soldiers back
here. Kill them all to know for sure the troops are secure for now. Touch
both of them to complete the objective.
X. Keep UN Soldiers Alive
-------------------------
Basically all you have to do is make sure you kill enemy soldiers rather
quickly so they don't get a shot off at one of them. Most enemies on the
way back will be far away so all you have to worry about is yourself. Also
killing every enemy in the level is another way to complete the objective.
3. Reach Extraction Zone
------------------------
Save now. Go back with Bravo and join with them assuming they held when
enemy fire broke out. Help them eliminate the enemies to the north, on the
mountains. Also down by the town some will come out of nowhere. These will
be the last enemies. After killing the soldiers around the shed, you will
see some to the south of there. Getting Nigel's M136 out would be a good
idea. Fire one at the group of soldiers and it will likely kill them all.
You should automatically complete the mission now. If not, go down the
bridge with Bravo and up to the Extraction Zone. Look for enemies hiding
on your way up (because you most likely missed them on your way back).
Once you reach the Extraction Zone, mission complete.
Player Unlocked: Buzz Gordon
----------------------------------------------------------------------------
M05 - Gold Mountain
----------------------------------------------------------------------------
Objectives
----------
1. Secure the Bank
2. Investigate Crash Site
3. Reach Extraction Zone
X. No Civilian Casualties
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replace anyone in Bravo with Buzz Gordon. Give Buzz Kit 8 if you have it
and then give everyone stealth points. Give Nigel grenades instead of the
M136. This will be a very easy mission if you follow everything I say. All
you have to really do is complete the first objective to complete the
mission (by killing every enemy soldier) which is very easy. Enemies have
poor aim in this level so use that to your advantage. This was also my
favorite mission so I was able to explain it in full detail =)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
X. No Civilian Casualties
-------------------------
There will be only 2 instances during the mission where you will be a bit
shocked when a civilian suddenly comes into view and you might even start
to aim at them. Other than those two instances, it should be fairly easy
to distinguish between them and enemy soldiers.
1. Secure the Bank
------------------
When you first start the mission, save and open your Command Map. You will
see a sort of "8" made by the streets where you first start the mission.
At the very southwestern corner is where you want to go. Tell Bravo to
Hold and Suppress and go forward onto the street. Stay to the left of the
street as much and you can and when you approaching the corner, crouch
down. Go slowly around the corner and take out the first soldier you see.
Now two soldiers will start going across the street while crouching. Take
them out and focus your attention on the two remaining soldiers. Take them
out and save the game.
Now stand up and proceed over to the white van that you will see. A
civilian will come up the stairs to east so don't be tempted to kill/shoot
him. When you get to the van, look towards the bank. You will see two
windows on the bank. Slowly walk towards them, keeping to the south as far
as possible and when you see the soldier in the left/west window, kill
him. Now proceed around the back of the bank, through the parking lot. You
will see three white vans parked in the back. Go around them towards the
back door.
Save the game and get as far to the left of the door as you can. Kill the
one door and you will hear fire from inside the bank. Save once again and
crouch down near the right of the door (but not as far as before). You
will see two soldiers right away so take them out quickly. You will see
another soldier to the left of them. Now look above that soldier and to
the left, you will see a soldier above you on a balcony. If you were to
enter through the front entrance, he would usually injure you. Quickly
take him out before he sees you. Now when you killed all of the noticed
soldiers, take a grenade or grenade launcher out (you should be Will
Jacobs) and fire one where the two soldiers you first saw when you opened
the door were. You will kill the last soldier on the first floor. Stand up
and proceed upstairs. Go into the left room and take out the last soldier
in the bank. You will complete the objective.
2. Investigate Crash Site
-------------------------
Now go over by the window where you killed the last soldier and open your
Command Map. Map a course for Bravo right below you on the street below.
Keep them on Suppress. Start to head out of the room and go to the left
very quickly and lie down. Now aim for the door that you came into the
bank and you will soon start to see soldiers coming through the door form
outside. There should be three in total and you should've killed them by
the time Alpha got to their destination. Head out the front of the bank
and meet with them and save.
Make a path for Bravo just south of the white box (ie. wall) surrounding
the Embassy and follow them. You will see two enemies rather shortly so
kill them and continue (unless Bravo already disposed of them when you
were still inside the bank). You will see a civilian on the street going
past the parking lot so make sure not to kill him. Go past the parking lot
and turn left, continuing on the road. When you get near your destination,
save if you hear no enemy fire. When you're set, slowly enter the Embassy
from the right of the nearest entrance (the south one).
You will see two soldiers near a tree, kill them quickly as they will go
for cover. Another soldier will come into the open and go behind that
tree. Kill him and continue. Another soldier will appear at the west
entrance to the Embassy, through the gates. You will see civilian in here
so don't shoot him. Now look up the embassy and you will see a "sniper",
so kill him before he gets you when you are unaware. Move out into the
middle of the Embassy and shoot the soldiers head that you see atop the
helipad. Just to the left of him is one more soldier perched atop the
Embassy. Kill him also. Now map a course for Bravo to the Extraction Zone
and leave them for the remainder of the mission.
Now exit through the west part of the Embassy and lie down when you can
see enemies approaching. Get out your greanade launcher (that Will Jacobs
has) and save. Now fire few grenades at them and it should kill them all.
If not, load your game and try again. When you kill them, stand up and go
to the street to the right (north of the Embassy) all the way to the end.
You will see steps to the left at the end of the street. Go up them and go
to the right of the bus and crouch down. Peek around it and see if any
soldiers are at the front of the museum. If there are, kill them quickly
and continue down the street and to the left. Look southeast when you see
flowers and you'll see a door. Open it and go up the stairs and save.
Crouch down and open the door. Take out the two enemies you first see and
the three right near them, just out of view in the nearby hall. Take them
out and proceed down the hall to the end to the right. Save here and look
ahead at the Crash Site. Depending on when you got here, you will see two
soldiers walking down the street far away from you. If you are aiming for
high kills with Will, take them out with him. If you just want to kill
them with no hassle, use Jack Stone. Either way take them out. Chances are
they are the only two enemies you will see so proceed out of the, eh,
Hotel.
Now exit through the door and up to the Crash Site. All you have to do is
go near it and you will automatically complete the objective.
3. Reach Extraction Zone
------------------------
Now head back they way you came to go into the hotel and you will likely
see three enemies, the last three enemies. Kill them and you will
automatically complete the mission. If you don't see them or if you kill
them and still don't complete the mission, go back to the Embassy and
through the north entrance. Go around the back of it and go up the stairs
to the top of the Embassy and join Bravo atop the helipad. After that the
mission will complete.
Player Unlocked: Henry Ramirez
*** REST OF VETERAN COMING IN NEXT UPDATE ***
----------------------------------------------------------------------------
M06 - Witch Fire
----------------------------------------------------------------------------
Objectives
----------
1. Get Intel from SE House
2. Get Intel from NW House
3. Reach Extraction Zone
X. Destroy SAM
Player Unlocked: Klaus Henkel
----------------------------------------------------------------------------
M07 - Paper Angel
----------------------------------------------------------------------------
Objectives
----------
1. Destroy East Pylon
2. Destroy West Pylon
3. Reach Extraction Zone
X. Eliminate Camp Garrison
Player Unlocked: Guram Osadze
----------------------------------------------------------------------------
M08 - Zebra Straw
----------------------------------------------------------------------------
Objectives
----------
1. Secure the Village
2. Destroy East Artillery
3. Destroy North Artillery
X. Protect Friendly Tank
Player Unlocked: Lindy Cohen
----------------------------------------------------------------------------
M09 - Blue Storm
----------------------------------------------------------------------------
Objectives
----------
1. Clear West Island
2. Clear North Island
3. Clear East Island
X. Capture Russian Officer
Player Unlocked: Astra Galinsky
----------------------------------------------------------------------------
M10 - Fever Claw
----------------------------------------------------------------------------
Objectives
----------
1. Clear University Defenders
2. Clear Presidential Square
3. Clear Cathedral Defenders
X. All Tanks Survive
Player Unlocked: Susan Grey
----------------------------------------------------------------------------
M11 - Dream Knife
----------------------------------------------------------------------------
Objectives
----------
1. Secure an Entrance
2. Rescue NATO POWs
3. Reach Extraction Zone
X. Rescue Moroshkin
Player Unlocked: Dieter Munz
----------------------------------------------------------------------------
M12 - Ivory Horn
----------------------------------------------------------------------------
Objectives
----------
1. Destroy Corvette
2. Destroy Sub
3. Reach Extraction Zone
X. Destroy Fuel Tanks
Player Unlocked: Scott Ibrahim
----------------------------------------------------------------------------
M13 - Arctic Sun
----------------------------------------------------------------------------
Objectives
----------
1. Destroy Junction Box
2. Destroy S37 Berkut
3. Destroy Ka50 Hokum
4. Reach Extraction Zone
----------------------------------------------------------------------------
M14 - Willow Bow
----------------------------------------------------------------------------
Objectives
----------
1. Take North Pass
2. Take South Pass
3. Take Top of the Hill
4. Neutralize Russian Camp
----------------------------------------------------------------------------
M15 - White Razor
----------------------------------------------------------------------------
Objectives
----------
1. Relieve Troops
2. Take Nikoskaya Tower
3. Take Spasskaja Tower
4. Avoid Civilian Casualties
==============================================================================
Elite
==============================================================================
(Coming in Future Updates)
==============================================================================
Quick Mission
==============================================================================
----------------------------------------------------------------------------
Map
----------------------------------------------------------------------------
You will be given a choice of 15 maps, all maps for missions in the game.
You may play on maps that you haven't played on yet in Campaign though.
----------------------------------------------------------------------------
Difficulty
----------------------------------------------------------------------------
There are three types of difficulty: Recruit, Veteran, and Elite. This is
self explainable so I won't go into details.
----------------------------------------------------------------------------
Game Type
----------------------------------------------------------------------------
Mission
-------
By selecting this game type, you will be able to play the mission along
with the map you chose. It will be the same mission as in Campaign so
consider this practice for the particular mission. You can also use this
to your advantage such as if you are stuck on a certain level, you can
skip ahead to the later missions and get used to them and by the time you
complete the mission, you have a better understanding of the upcoming
missions.
Firefight
---------
By selecting this game type, you have to eliminate all enemies on the map
that you chose. This will help you try to focus your mind on trying to
kill all the enemies in a level during a campaign to make the mission
easier. After all, after you kill all the enemies, your objectives are
automatically completed.
Recon
-----
By selecting this game type, you have to get from one point to another on
the selected map. You don't have to eliminate all the enemies, but all of
your teammates have to survive otherwise you fail the mission. This will
help with stealth combat as you don't want to give your position away and
have tons of enemies come to kill you in no time.
Defend
------
This mode has to be unlocked for every level (check the Dossier to see how
to unlock it). By selecting this game type, you have a perimeter in which
you have to keep enemies out of. This is sort of like firefight except you
have to stay in your designated area and ward off all enemies.
==============================================================================
Options
==============================================================================
(Video and Game, Sound, and Controls taken from manual for those who rented
the game without manual)
----------------------------------------------------------------------------
Video and Game
----------------------------------------------------------------------------
Brightness
----------
This setting can affect how bright or dark the game appears. Pressing the
A Button with this setting selected will increase the brightness of the
game. Pressing the Y Button with this setting selected will decrease the
brightness, making it appear darker.
Full HUD
--------
Pressing the A Button on this option will cycle it on or off. When it is
on, all elements on the action interface will be present at all times
while you are playing a mission. When it is off, some elements will fade
out, appearing only when you change soldiers or equipment, or when you
exit the command interface.
Auto-Aim
--------
Pressing the A Button will cycle this option on or off. By default,
Recruit and Veteran games have auto-aim turned on. This option will
override that setting.
Combat Points
-------------
Pressing the A Button will cycle this option between Manual and Automatic.
If you set it to automatic, combat points will automatically be assigned
to soldiers on quick missions, and in the campaign. If you set it to
Manual, you will need to assign combat points to soldier skills before
missions.
----------------------------------------------------------------------------
Sound
----------------------------------------------------------------------------
Most of the sound options below control the volume of different types of
sounds in the game. Pressing the A Button on a sound will increase its
volume. Pressing the Y Button on a sound will decrease its volume. No
individual sound type can be set louder than the Master volume setting.
Music
-----
This setting controls the volume of all music in the game.
Environmental
-------------
This setting controls the sound level of ambient sounds, such as wind and
birds chirping. It also controls the volume of the music when you are not
in the action phase.
Combat
------
This setting controls the volume of all combat related sounds, such as
gunshots and explosions.
Voice
-----
This setting controls the volume radio chatter, both from AI teammates,
and from other players.
Output Device
-------------
This setting can be toggled from speakers to headphones by pressing the A
Button. It is recommended you leave it on speakers unless you actually
have headphones hooked up to your television.
Voice Through Speakers
----------------------
This option will only be available if you do not have a peripheral that
can be used for voice chat. This will allow any voice chat in multiplayer
games to come through the speakers of your television.
----------------------------------------------------------------------------
Controls
----------------------------------------------------------------------------
Control Scheme
--------------
This setting shows you the controls for the action portion of the game.
Pressing the A Button with it selected will cycle through the four
available control schemes.
Invert Lock
-----------
This setting can be toggled on or off by pressing the A Button. When it is
on, pressing up on the look thumbstick will cause you to look down. When
it is off, pressing up on the look thumbstick lets you look up.
Vibration Function
------------------
This setting can be toggled on or off by pressing the A Button. When it is
on, you will feel the controller vibrate from various effects, such as
nearby explosions.
(Credits and Game Trailers are self explainable)
==============================================================================
Dossier
==============================================================================
Basically this part of the game unlocks things to be played with in
Campaign, Quick Mission, and Multiplayer. When you unlock people, you also
unlock them in the _current_ campaign that you unlocked them in. Although
you have them unlocked for Quick Mission, you will have to unlock them again
to use in future Campaigns.
----------------------------------------------------------------------------
1. Will Jacobs for Quick Mission
-----------------------------
Complete Special Objective in M01 Iron Dragon in any difficulty during
a campaign
----------------------------------------------------------------------------
2. Nigel Tunney for Quick Mission
------------------------------
Complete Special Objective in M02 Eager Smoke in any difficulty during
a campaign
----------------------------------------------------------------------------
3. Jack Stone for Quick Mission
----------------------------
Complete Special Objective in M03 Stone Bell in any difficulty during
a campaign
----------------------------------------------------------------------------
4. Buzz Gordon for Quick Mission
-----------------------------
Complete Special Objective in M04 Black Needle in any difficulty
during a campaign
----------------------------------------------------------------------------
5. Henry Ramirez for Quick Mission
-------------------------------
Complete Special Objective in M05 Gold Mountain in any difficulty
during a campaign
----------------------------------------------------------------------------
6. Klaus Henkel for Quick Mission
------------------------------
Complete Special Objective in M06 Witch Fire in any difficulty during
a campaign
----------------------------------------------------------------------------
7. Guram Osadze for Quick Mission
------------------------------
Complete Special Objective in M07 Paper Angel in any difficulty during
a campaign
----------------------------------------------------------------------------
8. Lindy Cohen for Quick Mission
-----------------------------
Complete Special Objective in M08 Zebra Straw in any difficulty during
a campaign
----------------------------------------------------------------------------
9. Astra Galinsky for Quick Mission
--------------------------------
Complete Special Objective in M09 Blue Storm in any difficulty during
a campaign
----------------------------------------------------------------------------
10. Susan Grey for Quick Mission
----------------------------
Complete Special Objective in M10 Fever Claw in any difficulty during
a campaign
----------------------------------------------------------------------------
11. Dieter Munz for Quick Mission
-----------------------------
Complete Special Objective in M11 Dream Knife in any difficulty during
a campaign
----------------------------------------------------------------------------
12. Scott Ibrahim for Quick Mission
-------------------------------
Complete Special Objective in M12 Ivory Horn in any difficulty during
a campaign
----------------------------------------------------------------------------
13. PKM for Guram Osadze
--------------------
Complete Special Objective in M07 River in Veteran during a Quick
Mission in Mission Mode
----------------------------------------------------------------------------
14. M60 for Dieter Munz
-------------------
Complete Special Objective in M11 POW Camp in Elite during a Quick
Mission in Mission Mode
----------------------------------------------------------------------------
15. 7.62 Carbine for Will Jacobs
----------------------------
Complete Special Objective in M01 Caves in Veteran during a Quick
Mission in Mission Mode
----------------------------------------------------------------------------
16. AN-94 for Buzz Gordon
---------------------
Complete Special Objective in M04 Village in Elite during a Quick
Mission in Mission Mode
----------------------------------------------------------------------------
17. Bizon 9mm for Nigel Tunney
--------------------------
Complete Special Objective in M02 Farm in Recruit during a Quick
Mission in Mission Mode
----------------------------------------------------------------------------
18. A-91 for Klaus Henkel
---------------------
Complete Special Objective in M06 Castle in Elite during a Quick
Mission in Mission Mode
----------------------------------------------------------------------------
19. 7.62 Sniper for Astra Galinsky
------------------------------
Complete Special Objective in M09 Swamp in Veteran during a Quick
Mission in Mission Mode
----------------------------------------------------------------------------
20. M98 for Scott Ibrahim
---------------------
Complete Special Objective in M12 Docks in Veteran during a Quick
Mission in Mission Mode
----------------------------------------------------------------------------
21. Silenced Sniper for Jack Stone
------------------------------
Complete Special Objective in M03 RR Bridge in Elite during a Quick
Mission in Mission Mode
----------------------------------------------------------------------------
22. 5.56 Carbine for Susan Grey
---------------------------
Complete Special Objective in M10 Vilnius in Veteran during a Quick
Mission in Mission Mode
----------------------------------------------------------------------------
23. 7.62 AR for Lindy Cohen
-----------------------
Complete Special Objective in M08 Battlefield in Elite during a Quick
Mission in Mission Mode
----------------------------------------------------------------------------
24. AK-74 for Henry Ramirez
-----------------------
Complete Special Objective in M05 Embassy in Recruit during a Quick
Mission in Mission Mode
----------------------------------------------------------------------------
25. Domination Game Type
--------------------
Complete M15 Red Square in Firefight on Elite, using only a sniper
Tips o As soon as you start the level, go south and as you pass the
next street, look for a guy to sniper (don't snipe anyone else)
even if you don't kill him, just make sure you hit him. Now run
all the way south until you hit a dead end, go towards the
right, lie down and face northeast towards the two streets.
Kill anyone who comes your way (like 15-20 guys or more)
o Use you Command Map to see where the enemies are. They are the
circles. I once caught myself just in time because someone
snuck up to me on my right.
o After killing a guy and waiting 5 minutes and no one else
comes, go down the road I mentioned to hit the first guy, and
go to the right and kill anyone you see cautiously. You should
have killed all them by now. If not, venture down the two
towers and see if people are down there.
----------------------------------------------------------------------------
26. Siege Game Type
---------------
Complete M05 Embassy in Firefight on Elite, using only a sniper
Tips o As soon as you start the level, go to the west and KILL those
enemies very quickly (I suggest using Scott Ibrahim with the
M98 as it reloads hella fast and usually kills in one shot).
Now go over in the southwest corner and lie down and be sure
that you can aim all the way to the left and right. Kill all
the people that come (about maybe 10-15).
o Use the Command Map once again to see where enemies are.
o After killing all them, go around and in the bank the _back_
way. Depending on if they came or not, they might not be there.
Be cautious either way. Open the back door and there might be
like 2 or 3 enemies. Eliminate them. If the next door is
closed, open it from the right while crouching and be ready to
kill. Kill the enemies if they're there. Go upstairs and check
the rooms and such. Now exit the front way. Go down near the
underground parking but not down that street. Now wait at least
three minutes and if no one comes, go down the street and
slowly into the lot. If people come, eliminate them all. If you
are in the parking lot, just go down into it and if people
aren't there, go back out the way you came in. Continue down
the street and left and snipe some enemies. Once they are gone,
go up the side stairs of the building. Kill the two guys up
there. Go back down and up the street up to the helicopter. Now
when you get to the street to turn left to the copter, turn
right and you'll see a hotel with a door. Open it and go up the
stairs. Save here. Open the door and kill the first three or
four enemies (depends) you see and turn right down the hall. If
you turn right there's a slim chance there will be two enemies
there. Kill them. If all of them aren't eliminated now, go to
the crash site and look around.
----------------------------------------------------------------------------
27. Cat and Mouse Game Type
-----------------------
Complete M06 Castle in Firefight on Elite, using only a sniper
Tips o Go to your command map and by the closest house you see should
be a large field. go to the southwest corner of it and start
sniping people. More will come and more will be dead. Around
10-15 they will stop coming. Now venture into the actual
castle. This will be hard so try not to get killed or hit
(being injured as a sniper is VERY bad). Use the command Map to
see where enemies are. Once all are dead in the castle, go to
the other end of it (north) and start sniping people down
there. You will succeed shortly.
----------------------------------------------------------------------------
28. Defend for M01 Caves
--------------------
Complete M01 Caves in Recon on Elite maintaining at least a 50% hit
percentage
Tips o Use a sniper
----------------------------------------------------------------------------
29. Defend for M02 Farm
-------------------
Complete M02 Farm in Recon on Elite maintaining at least a 50% hit
percentage
Tips o Use a sniper
----------------------------------------------------------------------------
30. Defend for M03 RR Bridge
------------------------
Complete M03 RR Bridge Map in Recon on Elite maintaining at least a
60% hit percentage
Tips o Use a sniper
----------------------------------------------------------------------------
31. Defend for M04 Village
----------------------
Complete M04 Village in Recon on Elite maintaining at least a 60% hit
percentage
Tips o Use a sniper
----------------------------------------------------------------------------
32. Defend for M05 Embassy
----------------------
Complete M05 Embassy in Recon on Elite maintaining at least a 75% hit
percentage
Tips o Use a sniper
----------------------------------------------------------------------------
33. Defend for M06 Castle
---------------------
Complete M06 Castle in Recon on Elite using only a sniper
----------------------------------------------------------------------------
34. Defend for M07 River
--------------------
Complete M07 River in Firefight on Veteran using only a support expert
with the M249 and extra ammo kit
----------------------------------------------------------------------------
35. Defend for M08 Battlefield
--------------------------
Complete M08 Battlefield in Recon on Elite using a full team, and not
losing a soldier
----------------------------------------------------------------------------
36. Defend for M09 Swamp
--------------------
Complete M09 Swamp in Recon on Elite using only a sniper
----------------------------------------------------------------------------
37. Defend for M10 Vilnius
----------------------
Complete M10 Vilinus in Firefight on Veteran using only Nigel Tunney
with the Bizon 9mm and M136 kit
----------------------------------------------------------------------------
38. Defend for M11 POW Camp
-----------------------
Complete M11 POW Camp in Mission Mode on Elite, using only one soldier
----------------------------------------------------------------------------
39. Defend for M12 Docks
--------------------
Complete M12 Docks in Firefight on Elite using a demolitions expert
with the M4 and M136 kit
----------------------------------------------------------------------------
40. Defend for M13 Airbase
----------------------
Complete M 13 Airbase in Recon on Veteran using only a sniper
----------------------------------------------------------------------------
41. Defend for M14 Mountain
-----------------------
Complete M14 Mountain in Recon on Elite maintaining at least a 75% hit
percentage
Tips o Use a sniper
----------------------------------------------------------------------------
42. Defend for M15 Red Square
-------------------------
Complete M15 Red Square in Firefight on Elite using only one soldier
Tips o Use a sniper and complete this and you'll unlock both this and
task number 25 at the same time
----------------------------------------------------------------------------
43. Map MP07 Stronghold
-------------------
Complete the campaign once on recruit
----------------------------------------------------------------------------
44. Map MP08 Creekbed
-----------------
Complete the campaign once on Veteran
----------------------------------------------------------------------------
45. Map MP09 Wilderness
-------------------
Complete the campaign once on Elite
----------------------------------------------------------------------------
46. Chicken Mode Cheat
------------------
Complete M06 Castle in Firefight on Elite using only one Rifleman with
the M16/M203 kit
----------------------------------------------------------------------------
47. Slow Mo Mode
------------
Complete M07 River in Recon on Elite using only one Rifleman with
M16/M203 kit
----------------------------------------------------------------------------
48. MegaNoggin Cheat
----------------
Complete M01 Caves in Firefight on Elite, using only one demolitions
expert with the M4 and M136 kit
----------------------------------------------------------------------------
49. Paper Mode Cheat
----------------
Complete M15 Red Square in Recon on Elite using only a sniper with the
M24 and frags kit
----------------------------------------------------------------------------
50. Helium Mode Cheat
-----------------
Complete M13 Airbase in Firefight on Elite with a full team, and not
losing a soldier
==============================================================================
FAQ
==============================================================================
(This section is for Frequently Asked Questions. I will fill this in when I
get e-mails from people asking the same questions over and over)
==============================================================================
Copyright
==============================================================================
THIS DOCUMENT COPYRIGHT © CHRIS WASNETSKY 2003
From now on I decided that only GameFAQs.com, neoseeker.com, and IGN.com may
host this FAQ as it is a pain to update this FAQ and send it out to each and
every website. When I send it to GameFAQs, neoseeker automatically updates
it =D Because of that, only they may host this FAQ. All requests will be
denied.
Do not plagiarize this FAQ in any part or whole. You may however take a
small portion of it (word by word) and put it in your FAQ. Credit _must_ be
given.
THIS DOCUMENT COPYRIGHT © CHRIS WASNETSKY 2003
==============================================================================
Credits
==============================================================================
o Jeff Veasey (GameFAQs.com) for hosting this FAQ and helping me start FAQ
writing (not personally but with his FAQ on his site =P)
o Stephen Ng (IGN.com) for hosting this FAQ
o Neoseeker.com for hosting this FAQ
o Christian Wall for the ASCII Art
o Everyone who has helped me with FAQ writing (you know who you are)
o (This can be you if you contribute something helpful to the guide)
==============================================================================
Author's Note
==============================================================================
I have grown fond of ICQ and find it to be more helpful than AIM. If you
have _AIM_, not AOL, you can add 284097200 to your buddylist and you can
talk to me. I have ICQ Lite which allows ICQ users to talk to AIM users. I
will rarely be on AIM but you may add that as well.
Also, this is the only LIVE game I have to date. You may see me on XBox LIVE
sometimes and if you do, you may talk to me about the FAQ but please e-mail
all the bad comments to me or else I'll just exit the current game that I
may be in.
That is all...
------------------------------------------------------------------------------
End of FAQ
------------------------------------------------------------------------------