SYBERIA II
For PC
Spoiler-Free/Speed Walkthough
By Nez77
Contact:
[email protected]
Version 1.03
Created April 2, 2004 (Last Updated April 27, 2006)
This FAQ is © 2004 Nelly Cung (nez77)
==============================TABLE OF CONTENTS================================
1. VERSION HISTORY
2. COPRYRIGHT
3. ABOUT THIS FAQ
4. WALKTHROUGH
5. CREDITS/THANKS
==============================VERSION HISTORY==================================
Version 1.03 : 04-27-06 Gave permission to Adventure Classic Gaming.
Version 1.02 : 04-07-04 Thanks to painteddwarf, I missed a step! I have add-
ed it. It is currently under Step #197. I have re-
numbered the remainder of the FAQ to keep things in
proper order.
Version 1.01 : 04-06-04 Fixed a few typos. Am starting to get a few e-mails
on this game. Am thinking about making GIF-puzzle
solution guides. Still too worn out from this Speed
Walkthrough to pursue a full FAQ.
Version 1.00 : 04-04-04 Went through the game going straight by the FAQ and
correcting some errors, adding clarity, and most
finding other ways of efficiency.
Version 0.03 : 04-04-04 Added Steps 180 - 302. The main FAQ is has been com-
pleted. Copyright has been completed. Table of Con-
tents, started and finished. Credits/Thanks, started
and finished.
Version 0.02 : 04-03-04 Continued on Walkthrough, added two missed steps from
earlier, no numbers for now, will fix later. Added
Steps #113 - 180
Version 0.01 : 04-02-04 Started FAQ. Started the copyright, and about this
FAQ. Worked up to Step #112 on the walkthrough
==============================COPYRIGHT========================================
This FAQ is © 2004 Nelly Cung (nez77). This FAQ cannot be used nor distributed
for commercial use. It cannot be distributed in any fashion without the
written premission of the writer. Permission may be obtained by e-mailing me
at:
[email protected].
This guide must be displayed in its entirety. Currently, the only site(s)
allowed to post this FAQ is/are:
GameFAQs (www.gamefaqs.com)
Adventure Classic Gaming (www.adventureclassicgaming.com)
Nez77's Laboratory (my personal website at www.geocities.com/nez777)
If you have any questions, comments or contributions to this FAQ, then please
e-mail me at
[email protected]. I hope you find this FAQ to be helpful.
All logos, characters and plot ideas are properties of Benoit Sokal and
Microids. I do not claim any rights to the game (Syberia II) in any shape,
make or form.
==============================ABOUT THIS FAQ===================================
This is a Spoiler-free/Speed FAQ. This FAQ should be used if you are stuck and
not sure what to do next. It will be of absolutely no help in terms of plot
and character analysis. I might do that for another FAQ in the future, but
not
for this FAQ. In fact, if you need to find a map for a clue, I will
actually have you skip it and go straight to the next step if the game allows
it. This FAQ will be be straight forward about the steps to take to progress
in the game. It will give the answers to all the solutions, but will not show
how the thinking process was or how to even derive it, it just gives the
answers. I recommend using this FAQ only if you are in a rush to beat it or
stuck in the game.
This FAQ is barebones and will not mention backgrounds of the characters and
the controls. It will simply CAPITALIZE VERBS and ITEMS.
Each step is numbered in the order that I feel is the most efficient way of
going through the game. I have played each mission at least six times to
figure these steps out. Enjoy the FAQ!
NOTE: When I write WALK UP/RIGHT/DOWN/LEFT, I mean on the side of the SCREEN.
NOTE: To best use this FAQ when you are in the middle of it is to just SEARCH
for an item that you have recently acquired.
==============================WALKTHROUGH======================================
001) GO DOWN, RECIEVE phone call from Oscar
002) EXIT train by walking DOWN and UP (through the door) then RIGHT
003) After greeting, WALK DOWN
004) WALK RIGHT and OBSERVE the machine
005) PULL the lever, find out that it is broken
006) continue to WALK DOWN, DOWN
007) You will see Oscar, ignore him for now. USE the WHEEL on the WINDER
008) PULL the LEVER to WIND up the train
009) BACKTRACK into the TRAIN (GO DOWN, UP, LEFT, UP, DOWN, UP, RIGHT, DOWN)
010) TALK to HANS, talk about the TRAIN. Now you need to find COAL.
011) EXIT TRAIN (DOWN, UP, LEFT, DOWN, UP RIGHT)
012) GO UP, OBSERVE the LOCK on the gate, find out that its locked, ZOOM OUT
013) ENTER the STORE (by going UP, RIGHT)
014) GO to the back of the store
015) OBSERVE broken candy machine, TAKE the SMALL KEY
016) TALK to COLONEL EMELIOV, TALK ABOUT COAL 3x, KEY 2x
017) GO TO the front of the STORE
018) OBSERVE candy machines
019) USE SMALL KEY on the candy machine on the RIGHT you will get COINS
020) USE 5th coin (Canadian Penny) on the LEFT CANDY MACHINE , TURN KNOB
021) TAKE SUGAR CANDY
022) USE the 2nd coin (Taiwan 50 cents) on the MIDDLE CANDY MACHINE, TURN KNOB
023) TAKE FISH CANDY, ZOOM OUT
024) EXIT STORE (RIGHT)
025) WALK back to the broken coal machine (DOWN, RIGHT)
026) TALK to MALKA (girl on the ground holding a red balloon)
027) TALK about KEY, then CANDY
028) USE CANDY on MALKA, get GATE KEY
029) GO LEFT, UP
030) ZOOM into the GATE
031) USE GATE KEY on the gate lock. GO down the stairs.
-----movie clip will play-----
032) GO DOWN, LEFT
033) TAKE the red empty JERRY CAN
034) GO LEFT, UP, LEFT
035) RING the bell (in front of door)
036) TALK to IVAN about GAS once
037) WALK LEFT
038) OBSERVE the left yellow poster, TEAR the TOP LEFT CORNER
039) ENTER the new found opening
040) OBSERVE the large crate, UNLOCK it.
041) GO UP-LEFT
042) TAKE the red filled JERRY CAN
043) EXIT how you snuck in (DOWN, RIGHT)
044) Go back to where you found the red empty JERRY CAN
(RIGHT, RIGHT, RIGHT)
045) USE the red filled JERRY CAN on the machine
046) PUSH the red button on the pillar
047) GO LEFT, DOWN, UP the stairs, RIGHT, DOWN, RIGHT
048) OBSERVE the COAL MACHINE, USE the lever, Oscar will give you news
049) GO LEFT, UP, UP, DOWN the stairs, LEFT, RIGHT, (entering CIRCO'S)
-----movie clip will play------
050) EXIT the train (UP, LEFT) (Oscar will talk to you)
051) GO DOWN, UP, RIGHT, UP, DOWN (the stairs), LEFT
052) TALK to MALKA about MISSION then MONASTERY
053) GO RIGHT (ENTERing CIRKOS), GO LEFT
056) TALK to CIRKOS about MALKA then SHROUD
057) GO RIGHT, RIGHT (EXITing CIRKOS)
058) TALK to MALKA about MONASTERY, then HELP, GET TOKEN
059) GO UP, LEFT, LEFT, until Kate complains it's too cold.
060) GO RIGHT, RIGHT, RIGHT, UP the stairs, UP, RIGHT
061) TALK to COLONEL, ask for HELP
062) CLIMB UP the ladder and TAKE the WINTER CLOTHES
063) CLIMB DOWN the ladder, GO LEFT (exit the store)
064) GO into the TRAIN (LEFT, UP), and enter the BATHROOM to change (LEFT)
065) GO UP, RIGHT, UP, DOWN (the stairs), LEFT, UP, LEFT, LEFT, LEFT, LEFT
066) OBSERVE the BOX
067) USE the TOKEN on the BOX, PULL lever, TAKE SHROUD, ZOOM OUT
068) GO back to the train (RIGHT, RIGHT, RIGHT, RIGHT, RIGHT, UP the stairs,
UP, LEFT, UP (train door), DOWN, UP, RIGHT
069) USE the SHROUD on HANS to get HANS' SHROUD
070) RETURN to the where the SHROUD BOX is (UP, LEFT, DOWN, UP, RIGHT, UP,
DOWN the stairs), LEFT, UP, LEFT, LEFT, LEFT, LEFT)
071) CROSS the bridge and continue to the linear path to the MONASTERY.
072) CONTINUE down the path until you find a MONK doing laundry
073) TALK to the MONK, talk about HANS, BIRD x2
074) GO to the COLONEL EMELIOV'S STORE (DOWN, LEFT, DOWN, UP, RIGHT, RIGHT,
RIGHT, RIGHT, RIGHT, RIGHT, UP the stairs, UP, RIGHT)
075) TALK to the COLONEL and ask for HELP and GET three BIRDCALLS
076) EXIT the STORE
077) RETURN to the MONK doing the laundry near the lake (GO UP, DOWN the
stairs, LEFT, UP, LEFT, LEFT, LEFT, LEFT, LEFT (pass SHROUD BOX), DOWN,
RIGHT, RIGHT)
078) USE the SILVER BIRDCALL on the MONK
079) TAKE BLACK MONK ROBE
080) GO DOWN, LEFT, PULL the CHAIN
081) ENTER the ELEVATOR
082) WALK DOWN, RIGHT, enter the door on the LEFT
083) WALK DOWN and FOLLOW the carpet to the DOOR
084) TALK to the PATRIARCH, select MISSON x2, HELP, SHROUD
-----movie clip will play------
085) IGNORE the PATRIARCH
086) GO UP, RIGHT
087) TALK to HANS, select MONASTERY
088) EXIT the room (LEFT)
089) TALK to the MONK, select HANS, BROTHER ALEXEI x2
You will GET SCROLL and STAINED-GLASS MAMMOTH
090) FOLLOW the MONK to the next screen (UP, DOWN), ENTER the large DOOR
091) WALK RIGHT, and continue to the first floor
092) GRAB the large stick on the right wall
093) There are 12 candles, select the following:
Think of them in terms of the face of a clock
A) 10:00
B) 11:00
C) 02:00
D) 05:00
E) 06:00
094) CLIMB the spiral to as high as you can go
095) OBSERVE the window
096) USE the STAINED-GLASS MAMMOTH on the window
097) PRESS the four tabs in a CLOCKWISE direction starting with the bottom
one, ZOOM OUT
098) GO and OBSERVE the circle ornament that the MAMMOTH eye shines on
099) PRESS the BUTTON to reveal a shelves
100) OBSERVE the shelves, TAKE BROTHER ALEXEI'S BOOK and YOUKOL RELIC
101) EXIT the library (RIGHT, UP)
102) GO DOWN, UP, OBSERVE the wheelbarrow and take the SHEARS, ZOOM OUT
103) GO UP, DOWN, and UPPER-LEFT into the CEMETARY
104) GO to the UPPER-RIGHT of the TREE
105) OBSERVE the center TOMBSTONE
106) Use the SHEARS on the TOMBSTONE, TAKE the HERBS and BRAMBLES, ZOOM OUT
107) RETURN to the Monestary's ELEVATOR (GO RIGHT, DOWN, DOWN, UP, DOWN
108) We are going to make Hans' cure, follow these steps:
A) OBSERVE the device on the LEFT
B) PULL the CHAIN HANDLE on the hanging on the left
C) OPEN the MOLD (under the faucet)
D) PLACE a WICK into the MOLD
(click on the broom-type thing between the pot and the chain handle
E) CLOSE the MOLD
F) USE HERBS AND BRAMBLES in the POT
G) TURN the KNOB
H) OPEN the MOLD
I) TAKE the HERBAL CANDLE
J) TAKE BOX OF MATCHES (on the counter)
K) ZOOM OUT
109) GO BACK to HANS' room (GO DOWN, UP, DOWN, RIGHT, UP, RIGHT)
110) OBSERVE the TABLE
111) USE the YOHKOL RELIC on the TABLE
112) USE the HERBAL CANDLE on the YOHKOL RELIC
113) USE the BOX OF MATCHES on the HERBAL CANDLE
114) TALK to HANS
115) GO to the CHAPEL (LEFT, UP, DOWN, DOWN, ENTER left door)
116) ENTER the PATRIARCH'S CHAMBERS (DOWN, UP, UP)
117) OBSERVE the DISPLAY CASE, TAKE the ORNATE KEY, ZOOM OUT
118) GO DOWN, DOWN, DOWN.
119) OBSERVE the GATE to the right of the chapel's door (indoors)
120) USE the ORNATE KEY on lock
121) ENTER the newly opened gate (RIGHT)
122) PULL the rope to ring the bell
123) GO to the CEMENTARY (LEFT, UP (through doors), DOWN, DOWN, UPPER-LEFT
124) GO to the UPPER-LEFT of the TREE
125) PUSH the CASKET
126) GO back to HANS' ROOM (GO DOWN, DOWN, RIGHT, UP, RIGHT)
127) TALK to HANS
-----movie clip will play------
128) TALK to HANS, select DEPARTURE, GET the MECHANICAL HEART
129) GO to CIRKOS (UP, LEFT, DOWN, UP, RIGHT, UP, DOWN the stairs, LEFT, RIGHT)
130) GO to the HORSES/STAGE (GO LEFT, UP)
131) OBSERVE the DEVICE in the front of the stage
132) USE the MECHNICAL HEART in the DEVICE
133) CLICK on the MIDDLE three times so that the top HORSE indicator is all
the way to the right
134) Place the tubes in the appropriate hole (of the three that it is able to):
A) Place the Top Left tube in the right hole
B) Place the Top Right tube in the left hole
C) Place the Bottom Left in the middle hole
D) Place the Bottom Right in the right hole
E) SPIN the HEART again
-----movie clip will play------
135) PULL the level on the bottom corner of the platform
136) USE the GANGCAR
137) GO to IVAN and IGOR's place
(GO DOWN, UP, UP, DOWN the stairs, LEFT, UP, LEFT)
138) ENTER the doors, receive call from Oscar
139) GO into the shack (LEFT, UP)
140) OBSERVE the table, TAKE the NEWSPAPER, ZOOM OUT
141) GO DOWN and USE the FISH CANDY on YOUKI (in front of furnace)
142) With the YOUKI following you, GO back to the train platform (GO DOWN, UP
(through the doors), RIGHT, RIGHT, RIGHT, UP the stairs, UP, DOWN, DOWN)
143) USE the GANGCAR
-----movie clip will play------
144) GO RIGHT, watch cutscene with IVAN
145) CONTINUE down the path until the YOUKI goes on its own
146) The path forks here, TAKE the LEFT path
147) TAKE BRANCHES
148) Backtrack until you see the YOUKOL ALTAR (near owl)
149) OBSERVE the YOUKOL ALTAR
150) USE BRANCHES at the base of the YOUKOL ALTAR
151) USE BOX OF MATCHES on BRANCHES
152) After it thaws, TAKE the OFFERING, ZOOM OUT
153) Go RIGHT and follow the path, when the path forks, take the RIGHT path
154) USE the OFFERING on the YOUKI
155) CROSS over the new make-shift bridge
156) CONTINUE down the path
-----movie clip will play------
157) The path with fork again, take the LEFT
158) CONTINUE RIGHT and enter the FISHERMAN'S HOUSE
(You will recieve a phone call from your mother)
159) OBSERVE the FIREPLACE MANTLE
160) TAKE RUSSIAN DOLL, HATCHET, and THE FISHERMAN'S GUIDE, ZOOM OUT
161) GO to the KITCHENETTE (DOWN, LEFT)
162) OBSERVE the KITCHEN COUNTERTOP, TAKE the FISH TANK, ZOOM OUT
163) EXIT the house through the BACK/REAR DOOR, DOWN the stairs
164) Time to CATCH an ORANGE SALMON
A) USE the FISHING ROD
B) OBSERVE the FISHING LURE BOX
C) USE the FISHING LURE on the TOP RIGHT
D) CAST the line under the right side of the tree stump that is in the
river (or the first place you can cast directly right of Kate's hip)
165) GO UP the stairs, and ENTER the FISHERMAN'S HOUSE
166) EXIT the FISHERMAN'S HOUSE through the front door (RIGHT, RIGHT)
-----movie clip will play------
167) OBSERVE the FRONT WINDOW, USE the ORANGE SALMON (ZOOM OUT)
168) EXIT the FISHERMAN'S HOUSE through the front door
169) TAKE the FISHBONE (where the bear ate the ORANGE SALMON)
170) WALK LEFT, then DOWN, until you come across a BROKEN WOODEN BRIDGE
171) USE the HATCHET on one of the bridge's supports
172) GET the ROPE WITH PLATE
173) USE ROPE WITH PLATE on the DEAD TREE hanging over the chasm
174) WALK DOWN and FOLLOW the the YOUKI when it runs away
175) CONTINUE to follow the YOUKI
-----movie clip will play------
176) USE the HATCHET on the ROCK CLIMBING WALL
177) Time to scale this wall... directions are relative to Kate
A) UP x2
B) RIGHT x2
C) UP x4
D) LEFT x4
E) UP x2
F) RIGHT x2
G) UP x2
H) RIGHT x2
I) UP x4
-----movie clip will play------
178) GO DOWN, then DOWN, you will see a RADIO TOWER (and cutscene)
179) GO DOWN and DOWN again, back to the RADIO TOWER
180) OBSERVE THE SHACK
A) PRESS the large RED BUTTON to turn on the power
B) play with the little red buttons until it displays "0328"
C) PRESS the BUTTON on the base of the microphone.
181) GO DOWN, DOWN, LEFT, LEFT, UP
182) TALK to BORIS who is working on the airplane
183) SELECT TRAIN, then FLYING WING, end conversation
184) OBSERVE COCKPIT
185) On the left control panel, enter "8020," PRESS the red button
-----movie clip will play------
186) GO UP, you will get a phone call from COLONEL EMELIOV
187) GO RIGHT, and ENTER the PASSENGER CAR
188) GO into the BEDROOM (DOWN, UP, RIGHT), and pick up the PLAN OF THE TRAIN
189) GO DOWN to Hans' Workdesk, and pick up the OIL DISPENSER
190) EXIT the TRAIN, GET OFF the TRAIN, and GO DOWN
191) PULL OSCAR'S ARM out of the SNOW
192) USE OIL DISPENSER on OSCAR
193) ENTER the REAR/PASSENGER CAR of the TRAIN
194) After CUTSCENE, EXIT PASSENGER CAR
195) GO to the CONDUCTOR'S TRAIN and TALK to OSCAR
196) GO back to the PASSENGER CAR in the room with the PANEL
(where the MUSICAL BOX and MAMMOTH DOLL were displayed)
197) Use the CELL PHONE and CALL OSCAR
198) OBSERVE the PANEL, SELECT the TOP, MIDDLE, and BOTTOM BUTTONS
-----movie clip will play------
199) GO UP, then GO DOWN, you will recieve a phone call from Oscar
200) OBSERVE the sidepouch on the snowbike, TAKE GAUZE BLANKET
201) OBSERVE the EAGLE TOTEM, use GAUZE BLANKET in its "mouth"
202) GO LEFT, then GO RIGHT
203) TALK to IGOR, select IGOR, SPIRITS x2
204) Now, GO LEFT, then DOWN
205) USE the SPIKES, and GO UP, UP
206) USE your CELL PHONE and call OSCAR
207) OBSERVE the SLED and TAKE the IVORY KNIFE
208) USE the IVORY KNIFE to cut the ROPE that is tied to the right of the SLED
-----movie clip will play------
209) EXIT this room by going DOWN then UP
210) OBSERVE the pot to the right of the door, TAKE REINDEER ANTLERS, ZOOM OUT
211) GO RIGHT, DOWN
212) Here you will see a man stirring something in a pot, directly to the
left (across the path) there is a place to ZOOM IN
213) TAKE the Leather Strap. You now have the SLINGSHOT, ZOOM OUT
214) GO UP, and UP again, in front of the drums
215) USE the SLINGSHOT on the second ICICLE directly left of the left banner
216) GO UP and enter the Spirit Woman's cave
217) GO DOWN, and OBSERVE the rear of the room to TAKE the YOUKOL MASK
218) GO LEFT of the room and OBSERVE the table
219) TAKE the PRAYER WHEEL
220) EXIT the Spirit Woman's cave by GOING DOWN, DOWN, UP
221) Now, go DOWN, DOWN, DOWN,
222) Now we need some water:
A) OBSERVE the WATER DEVICE
B) TAKE the CORK BUNG on the bottom left corner
C) TAKE the EMPTY FLASK that is hanging in the center
D) USE the EMPTY FLASK on the UPPER RIGHT hook of the WATER DEVICE
E) USE the HANDLE twice
F) TAKE the FLASK FULL OF WATER
G) ZOOM OUT
223) GO DOWN.
224) If you do not have a FISHBONE from the LODGE (step 169):
A) OBSERVE the DOOR in front of the YOUKI PEN
B) TAKE the FISHBONE
225) GO RIGHT, UP, UP (cross the bridge), UP, UP
226) In the cave, the path forks, take the LEFT PATH, and continue DOWN
227) Steps to obtain the DREAM FRUIT (it is a good idea to save here)
A) OBSERVE the ICE MAZE
B) USE the CORK BUNG on the bottom right hole
C) ZOOM OUT
D) OBSERVE the HARFANG PERCH (bottom left)
E) USE the PRAYER WHEEL on the HARFANG PERCH
F) USE the PRAYER WHEEL to spin it
G) ZOOM OUT
H) OBSERVE the ICE MAZE
I) TAKE the CORK BUNG
J) USE the CORK BUNG on the middle row, right hole
(the one in front of the lemming)
K) TAKE the CORK BUNG
L) USE the CORK BUNG on the middle row, left hole
(the one right behind the lemming)
M) USE the FLASK FULL OF WATER on the top left hole
N) USE the FISHBONE on the top right hole
O) TAKE the DREAM FRUIT
P) ZOOM OUT
228) Backtrack to the spirit woman's cave, by going DOWN, RIGHT, DOWN, DOWN,
RIGHT (crosses bridge), DOWN-LEFT, DOWN, LEFT, RIGHT, UP, UP, UP
229) TALK to the SPIRIT WOMAN, say HANS, DREAM, MISSION.
-----movie clip will play------
230) GO UP, then LEFT
231) OBSERVE a spot on the ground
232) TAKE the MAMMOTH DOLL, ZOOM OUT
233) GO LEFT and continue the linear path until you a young Anna Voralberg.
234) TALK to young Anna Voralberg, say KATE, ANNA x2, then FATHER VORALBERG
235) GO LEFT, RIGHT, and continue the street until you can enter a gate on
Kate's right.
236) ENTER through the gates
237) The path splits, take the RIGHT path
238) ENTER the house
239) GO DOWN
240) CLOCK PUZZLE (good idea to save here)
A) OBSERVE the bottom portion of the clock
B) Notice that it is currently marked "XII" and there is a switch on
both sides of the panel.
C) Hit the right switch five times
D) Hit the left switch once
(the panel should now read 2:45, (between "II" and "III"))
E) CLICK on both of the ringing men on top of both switches
F) CLICK on the PENDULUM to get it to start swinging
G) Hit the right switch nine times
H) Hit the left switch once (the panel should now read 7:15, between the
"VII" and "VIII"
I) Pull on the right weight (under the right switch)
J) Lastly, click on the bell (that is right above the panel)
241) GO RIGHT (enter the living room)
242) OBSERVE the table and TAKE the ATTIC KEY. ZOOM OUT
243) GO UP, and UP again (go upstairs)
244) USE the ATTIC KEY on the locked door
245) GO RIGHT, UP
246) USE MAMMOTH DOLL on young HANS VORALBERG
247) OBSERVE/USE the table
248) EXIT the Spirit Woman's Cave by going DOWN, UP
-----movie clip will play------
249) GO DOWN, DOWN, DOWN, DOWN, UP
250) CLIMB UP the LADDER
251) GO DOWN, UP, DOWN, UP, LEFT, LEFT, ENTER the TRAIN
252) TALK to OSCAR, select TRAIN, then YOUKOL MASK
253) GO UP-RIGHT
254) USE the CABLE that is on the TRACKS in fronn of the TRAIN
255) GO back into the cave by going DOWN, RIGHT
256) TALK to the YOUKOL in front of the cave, select OSCAR, then HELP
257) GO UP, LEFT
258) OBSERVE the CABLE, and USE the HARNESS to tighten it
259) GO back into the cave by going DOWN, RIGHT
260) Continue the path by going DOWN, UP, DOWN
261) GO LEFT to climb the STAIRCASE, then GO DOWN
262) OBSERVE the controls, PULL the RIGHT LEVER, watch cutscene
263) GO DOWN, RIGHT (down the stairs), UP (down the ladder), LEFT, LEFT,
LEFT, LEFT, and UP the stairs
264) ENTER the TRAIN
265) TALK to OSCAR, choose HEART
266) Follow OSCAR, by GOING DOWN (descend the stairs)
(you will get a phone call from Mr. Marson)
267) Head to the Spirit Woman's Cave by GOING RIGHT, RIGHT (cross small
bridge), RIGHT, UP, UP
268) Enter in the main room by GOING DOWN
269) OPENING OSCAR'S HEART...
This puzzle is supposed to resemble a clock, use the one with the two
dots above it as the "12:00"
A) PRESS the "3:00" button
B) PRESS the "7:00" button
C) PRESS the "3:00" button again
D) PRESS the "6:00" button
E) PRESS the "9:00" button
F) Finally, PRESS the "12:00" button
270) TAKE the VORALBERG KEY
-----movie clip will play------
271) EXIT the Spirit Woman's Cave (GO DOWN, UP)
272) HEAD back to the TRAIN, by going DOWN, LEFT, LEFT, LEFT (cross small
bridge), UP (the staircase)
273) ENTER the train
274) TRAIN CONTROL PUZZLE:
A) OBSERVE The TRAIN CONTROL PUZZLE
B) USE VORALBERG KEY in the peach spot between the two top gauges
C) USE the TOP LEFT LEVER
D) USE the 1ST SWITCH directly right of the large silver center wheel
(the water (top left) gauge should indicate "FULL")
E) USE the TOP RIGHT LEVER
F) USE the TOP LEFT LEVER again
G) USE the 2ND SWITCH directly right of the large silver center wheel
(the coal (top right) gauge should indicate "FULL")
H) ROTATE the BROWN WHEEL on the LEFT
(you should be able to hear the crackling of fire, and see the flames
between the cracks of the lower box)
I) USE the SWITCH to the left of the lower left gauge
J) ROTATE the small silver wheel above the lower left gauge
-----movie clip will play------
275) EXIT the TRAIN, and GO DOWN the STAIRS
276) GO RIGHT, UP (cross the small bridge), RIGHT
277) TALK to the YOUKOL CHIEF, talk GREAT GATES
278) GO to the YOUKI PEN by GOING LEFT, DOWN, DOWN (cross small bridge), DOWN
279) OBSERVE the YOUKI PEN GATE
280) UNTIE the ropes (top right)
281) GO LEFT, LEFT, UP (cross the small bridge), RIGHT, LEFT (up the stairs)
-----movie clip will play------
282) GO UP (this lets you get off of the ark)
283) GO RIGHT, then UP
284) OBSERVE something on the ground
285) TAKE the NARWHAL TUSK, ZOOM OUT
286) GO DOWN, then LEFT
287) USE NARWHAL TUSK on the ANCHOR
289) GO RIGHT
290) AFTER the cutscene, go LEFT, LEFT
291) OBSERVE the NEST
292) USE the RUSSIAN DOLL on the NEST
293) GO RIGHT, RIGHT
294) USE NARWHAL TUSK on the CRACK in the ice
-----movie clip will play------
295) MOVE the BARREL on the bottom right
296) GO RIGHT (through the door)
297) GO UP (climb the ladder in the middle of the room)
298) TAKE the IVORY HOOK
299) CLIMB back down the ladder
300) GO UP (through the door in the back)
301) CLIMB UP onto the top of the BARREL
302) USE the IVORY HOOK in the hole
303) CLICK on the NOOSE that is on the bottom left
304) ZOOM OUT
305) PULL the LEVER that is right above the BARREL
-----movie clip will play------
306) GO LEFT, LEFT (down the stairs)
307) OBSERVE the WOODEN BENCH on the BOTTOM
308) TAKE the three STONE PLATES, ZOOM OUT
309) GO UP
310) OBSERVE the grass on the bottom right
311) TAKE the STONE PLATE and the SYBERIA FLOWER, ZOOM OUT
312) GO DOWN, RIGHT, RIGHT, DOWN (into the ark)
313) USE the SYBERIA FLOWER on the YOUKI
314) CLIMB UP the rear ladder
315) GO LEFT, LEFT (down the stairs), UP, UP, UP
316) PULL the lever that is on the ground on the right of the gate
-----movie clip will play------
317) GO through the gate, UP the stairs, DOWN
318) STRANGE PUZZLE:
A) USE the WEIRD CONTRAPTION
B) OBSERVE the ground markings
C) Now to use the STONE PLATES, I have noticed that the game always
keeps it in the same inventory order:
a) USE the FIRST STONE PLATE ("Y" mark) on the BOTTOM SPACE
b) USE the SECOND STONE PLATE ("1D" mark) on the RIGHT SPACE
c) USE the THIRD STONE PLATE (backwards "J" mark) on the TOP LEFT SPACE
d) USE the FOURTH STONE PLATE (something like a "R" or an "H) on the
TOP SPACE
D) TAKE the STONE PLATE on the TOP LEFT of the screen
E) USE the STONE PLATE on the BOTTOM RIGHT SPACE
F) ZOOM OUT
G) USE the HANDLE
H) OBSERVE the markings again, and TAKE the IVORY KEY
I) ZOOM OUT
J) GO UP/LEFT
319) GO UP the STAIRS, GO LEFT (to go down the stairs on the other side)
320) OBSERVE the DARK PANEL left of the wheel
321) USE the IVORY KEY in the bottom KEYHOLE
323) TAKE the IVORY KEY
324) USE the IVORY KEY in the hole of the bottom row, second column
(looks like a "e" with a bar on top of it)
325) ZOOM OUT
326) SPIN the WHEEL
327) Calling the MAMMOTHS
A) OBSERVE the holes on the left side of the GIANT FLUTE
(All of the holes should be wide open)
B) USE the TOP MIDDLE SWITCH once
C) USE the BOTTOM LEFT SWITCH once
D) USE the BOTTOM MIDDLE SWITCH twice
E) HIT the DOUBLE SWITCHES on the bottom right to "ENTER" in this tone
-----ending movie clip will play------
==============================CREDITS/THANKS===================================
First and foremost: me, for actually doing it. I've been wanting to do another
FAQ for a while, but was waiting for the right game to do it in. When I saw
this game on the shelf, I knew it was the one, especially when the GAMESTOP
sales clerk informed me that they got the shipment the day before.
Benoit Sokal for creating a wonderful game. I loved the first one too!
Notable friends:
Schewey: for his support while writing this FAQ.
As he put best, "hooray for nez77!"
Cindy : for being the second best female gamer (after me, of course) that I
know of. Probably one of the few people that has never been offended
when I said I would rather play games than talk to them.
WebEffect: For editing this FAQ for me, despite never hearing of the series
before. He did a wonderful job at it!
Other mentions:
painteddwarf: For adding in Step #197. Although I knew about that step, I
must have missed it while writing up this FAQ as well as the
checking process! Thanks!
Maybe you: Find anything wrong with this FAQ? Any additional advice? I'll
add you here if you fid anything! Just e-mail me at:
[email protected]
GameFAQs and CJayC for helping me so much with other games when I got stuck.
I hope this FAQ helps people as well.