SSSS U U PPPPP EEEEEE RRRRR MMM MMM A NN N
S U U P P E R R M M M M A A N N N
S U U P P E R R M M M M A A N N N
SSS U U PPPPP EEEE RRRRR M M M AAAAA N N N
S U U P E R R M M A A N N N
S U UU P E R R M M A A N NN
SSSS UUU U P EEEEEE R R M M A A N N RETURNS:
The
Videogame
Intro:
Yes this game follows the movie VAGULY. It was a fun little ditty, and
you can definatly enjoy one of the best superman games ever made thanks
in part to EA. I don't usually play EA adventure games, but this was
a realativly pleasent suprise.
General Tips-
If you find yourself 'dying' too many times during the chapter
you can/should save inbetween each 'event'. That way if/when
you do die, you can just select "load game" and it'll be at the
same exp. point but with the city's full health.
If you're not getting an event just standing around, if you
superspeed fly and randomly stop, that will trigger an event
at times.
Don't waste your time 'saving up events' (ie: having more than
one on the screen before you start one. They'll disappear as
soon as you finish an event, they reset basically.
Abbreviations-
SS = Super Speed
SSF= Super Speed Flight (these 2 only used when you could
plausably do both)
SSR= Super Speed Run
SM = Superman
O = Circle
[] = Square
/\ = Triangle
FB = Freeze Breath
SB = Super Breath
HV = Heat Vision
Story Walkthrough: [wkt]
"It's a bird, it's a plane, it's flaming astroids!!!"
This is the opening level, that doubles as a introduction to the controls.
Take the instructions and change the controls around if they don't fit your
'feel'. You'll have to save a couple of buildings from fires and destory
a couple of places where meteors land with the right type of power.
Soon you'll need to intercept the meteors falling from the sky, some are
icy others are flaming. Use your opposite elemental attack to destory them.
My advice is to fly superspeed (SS) toward them WHILE using whatever power
you need to destory it. IE: SS toward a flaming astroid while using your
cold/freezing breath. This way you can save on running back and forth from
meteor to meteor. And trust me you won't run out of energy, it replenishes
very quickly the moment you rest, even if you're airborn. Now soon the
astroids will be done, but for some odd reason a fire breaks out just below
you. SSF down to it, put it out then return upward somewhat. Now a HUGE
meteor is about to hit, but if you collide with it, you're SURE to destory
it. So SSF right into the sucker. BOOM, gone.
"Royal Galatic Rumble!!!!"
If you've yet to learn by now SM is invicible ("YAY!" i know), so how can
you lose?? Well it's all about crowd favor....ok AND your opponts health.
So either get the crowd COMPLETELY on your side, OR deplete all their
health. Your first opponent is pretty much a joke, but this level teaches
you, more or less, about fighting. So practice your newly aquired combo,
dodging, and blocking. Listen/follow the onscreen prompts and you'll get
through all of them. Now when you really start to whoop him down, he'll
split into 8 clones. More like 'clowns', but whatever. Some will hover in
air and try to fire at you, others will jog after you, and the rest will
just sit and wait for their demise. Two Square attacks will finish them
off, yes i'm serious he's that easy. Just watch the air attacking guys,
they may get a lick in. If you haven't started by now, use L2 to lock on
to a nearby baddie. this helps will all targeting and even punching. After
you beat all the mini-me's up, he'll come back to the middle as 1. Just
repeat what you did before he split and in no time he'll go down. More
than likely you'll deplete his health before the crowd's fully on your
side. Planhtune like a ballon tied to a rock in the ocean. /cheesy
Wow, just one 'gladiator' and you're already facing the 8-time champion?
Well you ARE Superman. So here's Overcast, that's right, not 'cloudy' just
overcast. /lame joke. You'll see why he's called "larger than life" soon.
The first part is pretty much like the last goon, just circle around him
to dodge his attack and then lay into him with a combo. As soon as he goes
down hold O, cuz as he gets up he'll do a sonic-purple-pulse that'll hurt
your rating and knock you back, we don't want that. Soon enough he'll
transform to GIGANTO....well it's more like a bigger, more psychadelic,
version of himself. Fly, up high, now. Remember that sonic-purple thing I
mentioned earlier? Yea he's gunna do it here now repeatedly and without
enough warning, but if you're high enough it won't hit you. But now you
have to watch out for purple-homing-energy-spheres (what's up with this
guy and purple??). If you SSF around the room enough you can outlast them,
and if you're good enough, you can pick up an object and throw it at him
before they hit you. So yes, as it says throw large objects at him. Well
since you're flying this can be tricky, but you'll get it. You pickup
stuff with X, so fly into an object (yes those pointy things on the pillers
will work) and just before you run face first into it, press X, you'll lift
it while flying, this way you can circle back around, target him and throw
it. After about 3 hits, he'll shrink back down, now repeat what I said
before, and don't forget to block, and more often this time cuz he will
do random attacks this time around. Now rinse and repeat this process till
he's done for, this will be another health victory, cuz the crowd is REALLY
hard to please.
Unlocked/Obtained-
"Up in the sky" popup combo
Well of COURSE Mongul is the "best of the best". Yea whatever, I'm
Superman, bring it! This is mostly and out and out 'fight'. Make sure to
block though. He'll do 2 quick strikes then 1 big one, as soon as you
blocked all that, lay into him with a combo (I prefer the kypton one, the
first one you got). His other attack is to do a short, but noticable,
charge and then dash at you. You should notice the charge as well as the
ring that emites fromt he ground right before he launchs. Block this and
he'll be open. As soon as you get about 3 combos off he'll call in
some trustly reinforcments. These little guys blow up when you hit them,
just target them, though it can be tricky at time to target them and not
Mongul, and use either your laser eyes or freeze breath. Do that when
they're at a distance, and they'll be harmless. Just watch out cuz Mongul
will use this time to dash in and nail you. Just start blocking and when
he's open, lay into him again. Soon he'll go down.
Best warriors in the Galaxy and there's 4 of us?? uhh ok.
Unlocked/Obtained-
Burst Superpowers
"Home sweet home...."
Walk forward to check out the cute kitty cat. Ok so it just triggers some
old, short, weird, trickery guy, but it's worth it. Now look for those
cats all over and once you collect enough, you'll unlock things.
Ahh and don't forget to walk up to the doors that you found the cat next
to, for whatever reason they give the city some boosted life.
Metallo-one of your "interest" points will be to him. He's kinda like a
mini boss, beat him and his 2-3 minions asap, they'll put the hurt on some
people, but not much damage to property.
Unlocked/Obtained-
'1000 Fists' combo
Now it's time to beat Metallo's 3 crews. After a few seconds of not being
in a "battle" it will start an event where you will either fight the large
robots, the lite ones, or the FAST ones. And by fast I mean FAST. They
are the most dangerous of the bunch. They create a lot of distance and can
do damage on the move. The key is to get close enough to one and target it
and SSF following it, you'll quickly catch up, just continue to hold R1 and
you'll ram it with your fist damaging it, but it'll still move. Just keep
ramming it and it'll go down or stop and you can lay a combo down. The
'lite' and 'big' groups are easily taken care of with a few combos, most
of the minor enemies here though, one hit will down them, it's the mini-
bosses you just should worry about. There should be 2 groups of the speed
guys, one without any bosses in them, just SSF into them until they blow
up, hardest part about this one is not getting hit by them when they
superspeed and catching/finding them. Just don't hesitate. Now it's time
for a new chapter.
Unlocked/Obtained-
Freeze Breath lvl 2
"Come to the Dark Side Superman!"
Ahh time for some air combat. This can be tricky cuz these guys move quite
a bit, so use your upgrade and freeze them :D. Now it's just a matter of
finding them all. The next one is more of the same, but you'll have 2 minor
baddies on the ground, just SSF into them and they're gone. Ahh more
speedsters, but now you can freeze the tires off of 'em. Ok about 3 more
random groups, you've already faced 'em so just keep it up. Once you fill
you exp bar you should head to the red "?" and trigger the next scene and
chapter.
"Infernal machines..."
Go to the event indicator, and here comes Matello. This time don't focus
on his goons unless he's pulsating that greenish cloud. Only cuz you can't
get near him to attack with that thing. Once a few are down he'll drop
the barrier and you need to open up a can of galatic beatdown! Once he
falls all his goons will to. Now it's time to run around fighting random
baddies again. You should be getting the hang of things now, if you see
a citizen try to rescue them as it's the Superman way of doing things, oh
and it'll also restore some of the city's health. Once you've done MORE
of those it's powerup and big event time, so head to the "?" again.
Unlocked/Obtained-
Super Breath lvl 2
"Robot Roundup?? As long as there's no ho-down."
A whopping 10 random events to get to the next section here. From personal
experience don't let the city die when you're on number 9! They will switch
it up even more on you, combining the fastest robots with the big bulky
fighting ones. You may also run into a few fires here and there. Nothing
special to finish off this Chapter, just do the 10 events and it's over.
Unlocked/Obtained-
Stamina lvl 2
"SOME assembly required.....riiiiight"
Ahhh Matello is back. Time to do it again but this time instead of spawning
those annoying tankies, he'll spawn the speedsters. Which means you have
to SS around and find them before you can attack him again (remember his
invincible green cloud will drop when you defeat them all). Don't worry
TOO much, but get those speedsters cuz you know they can deal damage
quickly. That's it! End of this chapter, see easy compared to before.
"Blue Screen of DEATH!!!!"
Wow, big Metallo, kinda reminds me of Matrix: PON, the end boss....well
whatever. Now fly back allll the way to the Daily Planet, as you approach,
another cutscene. Ahh time for the FINAL fight, really, no I'm serious.
Now totally ignore the choppers, they really don't affect anything, they
may do SLIGHT damage to the city, but you much more worried about Metallo.
Don't try any direct attack, he's got some sort of kryptonite barrier and
you won't be getting through it...yet. Just focus on picking up vehicles
that are sitting around the square he's rampaging in. Now focus on him
(L2) and throw them (X). Rinse and repeat till his life bar is empty. Now
you'll notice that he walks back and forth demolishing buildings, well
after each building he downs, he'll look at you and kryptonite-laser-beam
you. Which will knock you down and deplete all your energy. As soon as he's
done, just tap /\ and it'll replenish some and you'll get up. Ok, once his
life bar is out, another cutscene. Now just catch up to the rocket, easy.
You don't have to do anything special there'll be another cutscene (see
how you know it's the final battle now? so many cutscenes!). Now SM will
fly back to Metallo and say "I gotta hit him with a direct attack" but
Metallo uses his laser eyes again, but this time you won't be denied. Now
you'll begin a little "mini game" type fight. It's like a tug-of-war
with you vs the laser. Just rapidly tap what button they tell you to press.
It'll be one of the 4 right side buttons, nothing fancy here. He'll go down
pretty easy now. CONGRATS on your first REAL boss!
Unlocked/Obtained-
Heat Vision lvl 3
'Up in the sky: it's a bird' combo
"DNA huh?"
Well it seems that monsters wrecking havoc in Metropolis is pretty norm.
O_o Ok. Hey don't forget to save, you're almost half way there, don't
wanna lose it now. Bizzaro?? He's like SM's dumb-zombie-twin brother! This
is a realitivly easy fight. He usually uses 'Earthquake' or the the whole
EQ combo. He will block your attacks somtimes, but if you keep attacking
he may let his guard down. You can freeze him with the artic ice combo. If
he gets a few licks in and knocks you down, he usually runs over to hit
a pedesterian or trys to destory a car. Use this time to open up a combo
on him, cuz he will not block it now. Another nice attack is the 'Suprise
exchange' he'll usually miss blocking that. Keep it up and he'll soon flee.
Ok now it's 7 more events fought till the next chapter, yea sorry no more
Bizzaro for now. You will find new baddies though. They flying beasts, they
kinda look like mini-dragons. They're actually 2 kind in the groups they
send. One dragon will blow blue mystical stuff on you, that depletes your
energy bar, those are very quickly killed by your laser eyes, so use it.
The other are just as quick but they're two-fold. First freeze them, as
they sit for a sec frozen, use R1 to fly right into them and 'air ram' 'em.
One hit like that will kill them. They're new, but still not the hardest,
you really don't have to worry much about them.
"Don't be a menace to society while playing superman in your house"
Metropolis and menacing baddies??? Noooo. O_o Ahh yay, Bizzaro again. Much
more of the same from last time, but this time he'll hover at times. I say
hover cuz he really doesn't flay high at all, he flys about as low as the
game will let you. If he does knock you down with 'supernova' or 'earth-
quake' he'll run away and try to damage buidlings or people, once you
get up use your laser or freeze breath as you walk up to him cuz he'll
block it but he'll stop attacking. This battle should really help replenish
the city's health if it's hurting. Make sure to recuse injured people
afterwards, don't need a lawsuit for neglet. Now own to more random fights.
The will mix it up even more. You encounter the fire beasts, accompianed
by a buidling fire! *gasp* Relax you can do it, you're Superman remember!
Hint, use your super breath, not freeze breath, for fires, it does better.
Ok once you've done about 8 events we'll move on.
Unlocked/Obtained-
Super Breath lvl 3
"Air combat fighter"
An air raid I'LL say. You'll have both the laser-weak and freezing-weak
fliers in this. The Freeze-weak ones will attack the blimps, and try to set
them on fire. The others will attack you, seeing as how they can drain your
energy finish them off quickly. IF they do actually drain your energy just
tap /\ like a madman and you'll recover in air. If a blimp does catch on
fire, just use your super breath to put it out. Near the end of their
journey you should have the chance to rest if you'd like, and to also
preemptivly strike the fliers approaching. Just remember freeze, and dash.
Unlocked/Obtained-
Freeze Breath lvl 3
"Cousin from a different planet? No, just a mutant."
Mutant tankies, these are kinda like the big robots you fought with
Metallo, but harder. You can freeze them and laser them to death. Well
sorta, when they "die" they'll turn to statues that you have to punch till
they explode (non-damaging), freezing dosen't do that much for you here,
so I suggest the laser, it's quicker than fighting. They'll also use a
radius blasts, which can move you back and damage surrounding cars and
people. Kind of a pain. Ok you'll need to beat 10 events (again) for the
next chapter. The 'baddie combo' to watch out for is "Clones and Drones",
that's the new mutant tanks and the helichoppers that drain your energy.
It's almost impossible to tank out the tanks BEFORE the heli's as they'll
continually drain your energy and you'll be tapping /\ way too much to
fight. Go beat the heli's quickly and you should have no problem taking
out the tankies.
"One on one, with yourself"
Yay, finally Bizzaro! This battle may feel like it goes on forever, as if
you simply can't end it, well after 3 'stare downs' it will end. First you
will fight on the ground, like before. But once he takes enough damage it's
time for a whole new ballgame. He'll fly off, go chase him, and start
laser'ing building, SS air ram him, then lay into him with your own laser
eyes. Once he takes enough damage he'll move to a nearby, but different,
spot and start again. Just repeat till you go into the 'stare down'. 'Stare
Down' is kinda like the laser block thing from Metallo, simply tap whatever
button pops up on the screen repeatedly till it changes then change buttons
soon (1 or 2 buttons changes later) you should 'win' the stare down. Now
Bizzaro will fly off and start back at the top, go find him on the street
and fight some more, but this time, as his health lowers, he'll bring in
some backup. Remember your fire breathing dragons? They're here to help.
Just jump up and fly, freeze them, air ram them all and go back to Bizzaro.
He'll fly off, catch him, hurt him enough, stare down time. Now just before
your 3rd 'stare down', Bizzaro should be laser'ing the statue of SM. Just
keep air ramming and laser'ing him and it'll be the final stare down time.
Long, but not that hard.
"Parole without trial? YESSS!"
Well you can tell Lex is up to somthing, it's dark, cloudy and all around
crappy! But you've got bigger fish to fry, for now that is.
Yes it's time for randomness!! But there's a little somthing more now.
Minibosses, again. First up is "Riot" the trouble with him as soon as you
punch him he'll bring out two more of himself (the highest total baddies
count I've seen was 8, so he won't if there's about that much already out).
And he quickly dodges your laser eyes and freeze breath, so how does one
defeat him?? Well double up your freeze breath, that's right use the
upgraded, enhanced, ultra (whatever you wanna call it) version (where you
press right twice to make the blue target bigger). Now hold down R2 and
release after a couple of secs. It'll freeze everyone around you. NOW
switch to your regular laser eyes and target one that's frozen and blast
him till he's done for. Rinse, lather, repeat as desired. Just remember to
NOT punch him or he'll multiply again, and you DON'T want that. Now you'll
have about 12 events, 1 of them being the miniboss 'Riot'. Somewhere before
your 10th event you should get Phot Finish Trophy (defeat 500 baddies).
Unlocked/Obtained-
Super Breath lvl 4
"Riots?? Looks like a job for.....the riot police!"
Warworld, here?? I don't think so. Mongrul is looking to settle the score
between you, let him know it's already settled. But just when you think
you've gotten the best of him yet again, he brings in backup, and it's
Overcast, though it's actually cloudly.....oh nevermind! You'll have to
carefully attack between blocking Overcast's pink energy attacks and
Mongrul's fists. It'll be tricky but get it done. Now that it's you and
Overcast 1v1 again, just use the same tactics as before, block his 1 punch
then lay into him with a combo. Soon enough he'll "go big" on you. As soon
as you see him start to this, go grab a car and fly up. Remember how
annoying the big radius blast he used to do was? Well replace that with
the annoying homing pink energy spheres. He will still do the radius blast
but not nearly as much. Just go get a car, and throw it at him from up high
so he doesn't catch you with a blast, and make sure no spheres are close
either. This should be easier than the first time you fought him. Once he
shrinks back down 1 and 1/2 combos later he'll go down for good....again.
This is one jam packed chapter. Your random encounters will include fires,
Plahtune, Overcast, those crab looking guys (purple and yellow ones)
and some older beasts you've fought before. The crabs will block your
special attacks so you'll need to combo them (don't forget about your
artic combo). Fires, of course super breath. Plahtune is actually harder
this time around, cuz all of the clones will activly attack you, but >1
combo will put them down. Overcast will only grow once here, so make sure
to grab a car and drop it down on him, almost litterally, fly just above
him so the car can't fall short and miss. There should be about 8 events in
all.
Unlocked/Obtained-
'Corkscrew' combo
"L.O.D. Legion of Destruction, sound familer...?"
Well get ready for 10 rounds of randomness, but remember you're gunna start
to see just about everything you fought so far mixed up and paired up
with each other. Perhaps the toughest will be Plahtune and Overcast. Lots
of blocking to start out with, block Overcast's shots and inbetween nail
Plahtune's clones, it'll be slow going at first but soon enough it'll be
just you and Overcast, and you should know how to deal with him pretty
easily by now. (Hint-make sure when you pickup a car to SSF away and up
so as not to be caught off guard by his radius blast) Once you're done
with the 10 events it's the end of this "little" chapter.
Unlocked/Obtained-
Heat Vision lvl 4
"Gruge? I've got no gruge for for whooping Mongrul..."
Ahhh Mongrul, at long last we meet again....and again, and AGAIN! Geez when
will you leave me alone?! Ok first part, good 'ol hand to hand beat down.
Make sure to block when needed, and when there's an opening combo him.
After about 1/4 of his health is gone he'll call down meteors (that's new!)
they fall quickly so target and ice them before they land, there's about
3-4 of them now. After that time to go back to beating him down. He'll,
again, call upon some help. This time it's Plahtune(s). Not really much
of a challange, Plahtune/Overcast pair is harder than this. Just get rid
of Plahtune ASAP and then go back to focusing on Mongrul again. He'll use
both of his "helpers" 1 more time each and then should be done for good.
Unlocked/Obtained-
Freeze Breath lvl 4
"Twist and shout"
Wow, for the first time Superman doesn't seem so "super". These tornadoes
will be tough. You gotta position yourself so that you use your SB to blow
it back towards the water. Once over the water you can then switch to your
FB. Just watch your energy, don't let it run out and let the tornado push
you out of position. Be ready for a lot more building fires too, just SB
them out. Once you finish with a few of the 'small' tornadoes things will
pick up, litterally, the BIG DADDY of all tornadoes will come through.
No use trying to blow this thing away, you can only hope to get some people
out of harms way and put out some fires (though I have no clue why you're
putting out fires when a giantic tornado is about to dismantle the whole
building, but oh well). Ahh time to go IN the torando, and suprise there's
a tornado IN the tornado (is that even POSSIBLE??). Well you'll actually
be switching between your laser vision and freeze breath to damage the
inner-nado. There will also be debris flying around in side (duh!) that
will knock you for a loop, you can block them but it's really hard to tell
when it's coming. The key here is to see what the outer-nado's color is.
When it's red use your FB on the inner-nado, when the outer is blue use
your laser vision. If you started this with a pretty good amout of city
health you shouldn't worry too much about the debris hitting you, if you
didn't though, this could be troublesome, but just do your best to block
when you see debris or when a piece hits you.
Unlocked/Obtained-
'Golden Age Superman' Costume
"Everything that has a begining, has an End....or does it?"
What could possibly be left after saving the earth from Luther? How about
hundreds of random events to boost your EXP from @140k to 500k. Doing this
will help unlock concept art, but you have to also collect the kittens.
Is it worth it? Well that's up to you to decide, keep in mind that getting
ALLLL that exp will take some serious time out of your life.
Congrats, that's it!
Yes you've finally beaten the game, although it took nearly 2.5 times as
long as the movie, it seems very abridged doesn't it? Oh well, still it's
the best SM game ever made, and seeing as how many there have been that's
saying a lot. I'm not saying it's the best, nor the worst, but there is
some definate fun to be had here.
Combo List: [cls]
These are the aquired combos from completing missions or getting enough exp.
KRYPTONIAN COMBINATION - [] [] [] /\ [] /\
1000 FISTS - tap [], /\, tap []
EARTHQUAKE - [] [] [] /\ [] hold /\
SUPERNOVA - Hold /\+O
UP IN THE SKY - hold []+X
UP IN THE SKY-IT'S A PLANE - hold []+X, /\
UP IN THE SKY-IT'S A BIRD - hold []+X, []
CORKSCREW - R1 []+X
THE SUN SHINES - [], /\+O
RISING SON - [], hold []+X
Trophies: [trs]
Globe Bowling Trophy - go the the Daily Planet at any time, and press X to
pick up the big globe up top, now either press O to
place it back down nicly, or X to heave it away.
Bizarro Championship Trophy - complete all Bizarro mini-games.
Photo Finish - defeat 500 villians.
Outstanding Valet Trophy - pick up 500 vehicles.
Kitten Finder Extraordinaire - find all 100 kittens.
Meteor Mayham - obtained after the opening/training level by destorying the
giant meteor.
FAQs: [fqs]
Ok, I'll be honest, the only question I've gotten so far is: "What actually
happens at the end?". So I'll answer it here and save you all the trouble of
emailing me and waiting for a reply.
The actual is a cutscene of basically what we saw at the end of the movie.
However after that it does become open world and you're able to fly around
and do whatever you want, but keep in mind baddies will spawn randomly. Have
fun!
Credits: [crt]
First off big 'ups' to my Lord and Savior Jesus Christ who gives purpose to
my life and meaning to my actions. Thanks to my wife for being there for me
when I wanted to give up. And DEFINATLY thanks to gamefaqs.com for having
such a great place to go find and post guides, FAQs, walkthroughs and codes.
Plus love the msg boards, great way to share info.
Legal: [lgl]
This guide should only be posted:
gamefaqs.com
gamespot.com
cheatcc.com
supercheats.com
All legal
rights to EA and it's partners and creators involved in any way with this
game. Also all rights to Sony for any equipment used in playing the game,
including, but not limited to, the console for spinning that little disc
around hundreds of times while I typed this guide.