Sudeki Merchant and Weapons Guide
Version 1.0
by MattP (email
[email protected])
Sudeki is copyright Climax, and published by Microsoft.
This is a small guide to items in Sudeki, with the expressed intent of
maximizing your profit. Selling valuable items to the right individual
can get you a lot of money, which may be used in improving your armor
and weapons, as well as your life in general.
Contents:
1) Merchant buying list
2) Merchant selling list
3) Weapons and locations
1) Merchant Buying List
What follows is a listing of all valubles in Sudeki, along with selling
prices for merchants. Valuables are items dropped by enemies that can
be sold for profit. Some merchants give more money for certain items,
for instance, Jurgen likes Furs. Going to the correct merchant can get
you a lot of money. The list is divided into four, with Jurgen,
Hambos, Matrik, and Olaf giving the best prices in a group, respectively.
Merchants:
Kamo (K) is the cheapskate duck who can be found most anywhere. He has
the poorest prices of any merchant, however he is the only individual
to whom you can sell potions and similar items.
Jurgen (J) is outside of Brightwater, and is the best person to sell
furs to.
Hambos (H) is in the Illumina countryside, and pays well for scales.
Matrik (M) is hidden near Shadani-Mo and pays well for gems.
Letchko (L) is on the Road to Transentia and has no preffered item for
selling, but pays a bit more than everyone else.
Olaf (O) is outside of Crystal Reef and pays well for some high level
items.
Finally, Ferryman Pitt will pay 50 florins per soul shard after you
give him 100.
Selling list:
Item Name K J H M L O Notes
Woluf Pelt 35 85 50 50 60 50 Keep 5
Reptuffalo Hide 25 65 40 40 50 40
Kargal Fur 100 200 125 125 145 125
Bearal Fur 130 315 170 170 190 170
Dilodactyl Hide 65 125 145 85 100 85
Aquaticlaw shell 60 75 150 75 105 75
Glue Spider Duct 95 120 210 120 140 120
Gnat stinger 5 10 40 10 25 10 Keep 5
Arconite Skull 105 140 275 140 160 140 Keep 5
Wyrdlord Gem 260 300 300 625 340 300
Marble Shard 80 100 100 245 125 100
Crab Crystal 310 345 345 515 365 345
Brightwater Pearl 80 100 100 215 120 100 Keep 21
Cyantine Eye 155 200 200 385 230 200 Keep 3
Shadowstone 80 100 100 195 120 100 Keep 21
Omnium 175 215 215 385 245 215 Keep 21
Illumina Opal 425 500 500 675 570 500
Eden Coral 365 400 400 400 400 695 Keep 10
Hydrogenate Scale 300 375 375 375 450 500
Scribe Skin 450 650 750 575 625 875
Huge Gold Bar 4000 4000 4000 4000 4500 5500 4 are available
Quest Notes- these are quests that I have found that require a set
number of valuables. All quests will give you a small amount of
experience when successfully completed, and as such, are usually
worth doing. I have compiled this list because of my experiences
when finding a new quest followed by the immediate realization
that I just sold off all of the desired items. Quests Denoted
with a * have multiple parts.
Woluf Pelts: Ricardo, a tailor who is located in Illumina Castle
nearby queen Lucia, will pay you 1000 florins for 5 Woluf pelts.
Woluf pelts are obtained from Wolufs.
Gnat Stingers: One of the fishermen of Brightwater will pay you 750
florins for getting him 5 of these to use as fishing hooks, after you
have retrieved his item from the beach. Gnat stingers are earned from
gnats, which usually fight with crabs or scarecrows.
Glue Spider Duct: A potion maker in Shadani-Mo wants 5 ducts to make
potions. Doing so will get you some potions (Luster brews?). Glue
spiders can be found in the temple.
Arconite Skulls:In Shadani-Mo, in a tent, Mafu, a warrior, will want
proof that the arconites can be killed. Bringing him 5 skulls will net
you 1000 florins.Arconites are found in the temple, and in a lot of
outdoor encounters.
*Brightwater Pearls: In Bright water, the small shadani child will
ask you to prove yourself by getting 21 brightwater pearls (as sets of
1, 5, 5, and 10). Doing so will get you the key to his tent which in
turn gets you a cat totem. Brightwater pearls can be won from crabs,
and from Illumina troops (late in the game), and by playing the
sheep herding game.
Cyantine Eyes: Arlo, Tal's dad, wants 3 cyantine eyes to give to
his troops to improve morale. Doing so gets you the key to his
apartment which in turn will give you access to a chest with an
Orb of Sanctuary (+25 HP). Cyantine eyes are rare drops occasionally
recovered by the death of high level enemies. They are also infrequent
treasure rewards, and, like all valuables, may be foundin crates or
jars. Do not sell any you find, as they are rare and you may miss
out on this quest if you do sell them.
*Shadowstone: Campo, the artist in Shadani Mo wants 21 total
shadowstones for his carving. Doing so will get Tal a new weapon,
Argath. Shadowstones are dropped by Arconites.
*Omnium: Lupa, in Transentia, wants some Omnium to power her
machinery. Get her 21 pieces for a key that allows you to get
another totem. Omnium is frequently dropped by robots.
*Eden Corals: Finbar, in Crystal Reef will give you this quest
after killing the Siren. Give him 10 to get a lot of florins
and a gold bar. Eden Corals can be earned from the fish warriors
in the Siren's cave.
Huge Gold Bars: The most financially valuable item in the game
can be obtainedfour times. Once, from destroying the strong robot
with Tal in Transentia, the other three times are in Crystal Reef.
One is in the Siren cave and must be found with Ailish, the other
is a reward from Mewsley in his storeroom (requires Ailish to
dispel door), and a final one from Finbar. Note that these last
three may be too late for a typical playthrough.
On average, you will get well over twice as much money for your
items if you sell to a specialized, favored merchant as opposed
to Kamo. On average, you'll receive 20% more for every item
sold to a specialized merchant versus Kamo (though Letchko
will give you ~40% more). The game is planned to maximize
your money as well, as you can sell items that you obtain from
enemies to nearby merchants at maximum profit, i.e. enemies
who drop shadowstones are close by to Matrik, those who drop
Eden Corals are near Olaf, etc.
2) Merchant selling prices:
Kamo has by far and away the largest selection of potions and other means
of healing. However, the other merchants do each have some small
useful items in stock, if you care to look.
Mechant initials are as before, with P standing for Ferryman Pitt.
Item Name K J H M L O P Notes
Healing Ointment 50 45 +250 HP
Healing Salve 85 75 +500 HP
Healing Potion 120 100 +1000 HP
Healing Tincture 145 +2500 HP
Healing Elixir 275 +ALL HP
Skill Ointment 100 85 +50 SP
Skill Salve 175 155 +100 SP
Skill Potion 265 +250 SP
Skill Tincture 450 +ALL SP
Emerald Panacea 30 25 Cures poison
Blazing Panacea 30 Cures weaken
Sapphire Panacea 30 Cures slow
Golden Panacea 50 Cures all
bad effects
Luster Drink 120 105 +200 HP,
+50 SP
Luster Wine 200 +500 HP,
+100 SP
Luster Brew 395 +1000 HP,
+250 SP
Spirit Nectar 250 200 200 200 Revive all,
All +250 HP
Soul Nectar 475 400 425 425 Revive all,
All +1000 HP
Holy Nectar 850 750 750 Revive all,
All +ALL HP
Stardust Vial 175 175 All +500 HP
Moondust Vial 325 300 All +1000 HP
Starflare Vial 625 All +2000 HP
Aegis Drink 100 100 Cancels effects,
+250 HP
Amaranth Drink 725 All +ALL SP
Apothosis Drink 1000 All +ALL HP,
+ALL SP
Royal Potion 355 +ALL HP,
cures effects
Miracle Potion 875 +ALL HP, +ALL SP
You are limited in the number of each item you can carry. The more
powerful an item is, the fewer you can carry of it.
3) Weapon Guide and locations
The following is a summary of the weapons available in the game for
the four main characters, Tal, Buki, Ailish, and Elco. Their
counterparts in the realm of Akloria also have powerful weapons,
but these can not be equipped by the others, so I have excluded
them in this compilation. There are two types of rune slots
available for each weapon- square and circle. Weapons with circle
rune slots can equip much more powerful runes; this should be
considered before equipping your party. Str is the strength of
the weapon, and determines the average damage a weapon does
when it hits an enemy. Crit% is the percent chance you'll
receive a critical hit, which does double damage. Runes are the
number of square (Q) or Circle (C) runes available for enchantment.
Spec is the special ability of a weapon. Where obtained states
the location and/or quest necessary for obtaining the weapon.
For missile weapons, FR is the fire rate- the speed with which
you can get shots off. Slower weapons almost always do more
damage per hit, but allow for fewer hits.
Weapon Name Str Crit% Rune Spec Where obtained
TAL
Recruit's Sword 15 10 2Q - Initial Weapon
Mojo 25 5 2Q - After slaying ogre Reward
Hukin's Fate 10 10 2Q Poison Nolan's Farm Chest
Chain Sword 25 15 3Q - From Kamo, 6500 Florins
Preystalker 15 5 2Q Poison Reward from Ferryman Pitt
for 100 soulshards in Shadow World
Argath 20 15 1Q,1C Poison Reward from Campo for
retrieving 21 Shadowstones after killing spider queen
Runic Blade 40 35 3C - Ultimate Weapon
Siren's Song 15 10 2Q Slow Found in Grotto Chest
Mammoth's Fang 10 15 2C Slow Tree of Woe Reward
Faustian Blade 35 10 3C - Aklorian Stronghold Chest
BUKI
Kalamarka 10 15 2Q - Initial Weapon
Mephiticus 10 10 2Q Poison From Kamo, 2500 Florins
Shalizeh 20 5 3Q - Shadani-Mo Chest
Jakome 20 30 1Q,1C - Reward from Ferryman Pitt
for 25 soulshards in Shadow World
Melakorka 25 20 2Q - Shadani-Mo Chest (not
available first time)
Pathosis 15 5 1Q,1C Poison Shadow World, return
skull from tent reward
Veshchenega 10 15 1Q Slow Road to Transentia Chest
Staeysekin 30 40 3C - Ultimate Weapon
Anemomir 10 15 1C Slow Crystal Reef Chest
Weapon Name Str Crit% Rune Spec FR Where obtained
AILISH
Royal Scepter 16 5 2Q - High Initial Weapon
Xuric's Shockstaff 50 10 2Q - Low Initial Weapon
Histanica 10 5 2Q Curse Med From Kamo, 7500 Florins
Batholith 60 10 2Q - Low Reward from Ferryman
Pitt for 50 soulshards in Shadow World
Wizardwood Stave 70 15 2Q - Low Research Center,
Transentia Chest
Nightshadow 48 10 1Q,2C - High Ultimate Weapon
Chilltip Cane 30 5 2Q Slow Med Crystal Reef Chest
ELCO
Proton Phaser 20 5 2Q - High Initial Weapon
Ion Fluxinator 35 15 2Q - Low Initial Weapon
Neutron Blunderbuss 90 10 2Q - Med From Kamo, 5950 Florins
Debilitator 20 5 1Q Weaken Med Shadow World Chest
Chronotron 30 5 2Q Slow Med Reward from Ferryman Pitt
for 75 soulshards in Shadow World
Plasma Launcher 48 10 1Q,2C - High Ultimate Weapon
Omnium Rocket Gun 100 10 2Q - Low Devil's Belch Weapon
Typically the most powerful weapon of each bunch is the Ultimate weapon,
especially when enchanted with runes. However, Ailish and Elco may both
find it advantageous to switch to a slow but powerful weapon at times,
as the knockback effect is very useful.
END