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     |-----------------------------------------------------------------|
                                    Sudeki Boss FAQ.
                          Written by: l Dudeboy l(Ben New)
                              [email protected]
                                      Version 1.0
                                  Copyright 23/9/2004

     |-----------------------------------------------------------------|


Use find codes eg. ([F101]) To jump to sections of the FAQ using the search
function (Control+F)

|------------------------------------------------------|
|                                                      |
|           (---Table Of Contents---)                  |
|                                                      |
|  0) Why did you spend your time writing this? [F101] |
|                                                      |
|  1) Intoduction                               [F102] |
|    a. Meet the Characters                     [F103] |
|    b. Skill Strikes                           [F104] |
|    c. Spirit strikes                          [F105] |
|    d. Advancement Points                      [F106] |
|                                                      |
|  2) The Guide                                 [F107] |
|    a. Siege Ogre                              [F108] |
|    b. Queen Ghera                             [F109] |
|    c. Farex Lore                              [F110] |
|    d. Krenn                                   [F111] |
|    e. Nassaria                                [F112] |
|    f. Behemoth                                [F113] |
|    g. Talos                                   [F114] |
|                                                      |
|  3) Other Things                              [F115] |
|    a. FAQs                                    [F116] |
|    b. Disclaimer                              [F117] |
|    c. Contact info.                           [F118] |
|                                                      |
|------------------------------------------------------|

------------------------------------------------------
0) Why did you spend your time writing this?   [F101]|
------------------------------------------------------

What helped me first decide to write this was the amount of questions being on
the gamefaqs.com message board asking how to beat certain bosses especially
Krenn!) So I decided to write this to help not only those users but also the
other gamers who have trouble beating some of the bosses. I was thinking of
writing a walkthrough for the entire game but I don't have that much time to
myself anymore unfortunately and also remembering all the details on how to
beat the game and then writing about it would be
too much for me! Anyway, on we go.


------------------------------------------------------
1) Introduction                                [F102]|
------------------------------------------------------

Here I'll give some detail into the basics of the game including who the
characters are, what skill and spirit strikes are,what advancement points are
and a few tips from myself.

------------------------------------------------------
 a. Meet the characters                       [F103]|
------------------------------------------------------

In this section, I'll explain the characters and describe their weapons a bit.


---------
Tal     |
---------

While his father abandoned the family in favour of army life, the ongoing war
claimed the lives of Tal's mother and younger brother. A war torn youth scarred
by his father's betrayal and the passing of most dear to him  - left Tal with a
burning desire to prove his mettle as a soldier and to earn the respect of his
father. So upon graduating from military college, Tal joined the Elite Illumina
Guard, under the commandment of none other than his estranged father, General
Arlo.

Weapon of choice: Tal choses to use swords as his main weapon

---------
Ailish  |
---------

Though magic is common in Haskillia, few wield it with such skill as Princess
Ailish. The powers that manifested in her when she was very young have grown
ever stronger during her 19 years. And while she's been happy enough at
Illumina castle with her mother, Queen Lusica - not to mention having handsome
Tal training in the courtyard - the spreading war soon will test both her
magical abilities and her dedication to her homeland.

Weapon of choice: Ailish fights in a third person view, using her staff to
fire bolts of magical energy at her enemies

---------
Buki    |
---------

An exotic mix of human and animal, Buki's senses and instincts are far sharper
than any human's. But because of those very differences, she, like most of her
race, is somewhat mistrustful of humans. Nevertheless, her position as an
ambassador has brought her to Illumina castle where her shrewd and clever
nature serves her well.

Weapon of choice: Buki uses metal claws as her weapon, her original ones may
remind you of wolverine from x-men, but as you get new
weapons, the claws come in many different shapes and sizes.


---------
Elco    |
---------

Everyone agrees that Elco displays wisdom beyond his 24 years. An unfortunate
accident left him with only one arm but created within him a formidable will.
While still young he discovered that certain large crystals possessed great
magical power, and with the determination and precision of a born scientist,
Elco began working to harness that power. Currently he is creating a "peace
shield" to protect Illumina from invasion.

Weapon of choice: Tal prefers to use his pistols, although some others may act
like a shotgun or rocket launcher, the basic idea of them
looking like a pistol remains.
------------------------------------------------------
b. Skill Strikes                               [F104]|
------------------------------------------------------

Skill strikes are like special moves, they all come with a little taunt or
speach before the characters start to use them but the main point of them is to
either send an devastating amount of damage into your enemies or to change your
character or character's status, giving them an davantage in battle but they
come at a price, each skill strike uses up a certain amount of sp (skill
points), how much that is depends on how powerful the attack is and the more
essence your character has, the more effective the move is . Also, when doing a
skill strike, time slows down for everyone on the battle field except for you,
allowing you to target enemies more easily, ensuring that the attack hits.
Below I shall explain what skill strikes each character has, what they do and
how much SP they use.

---------
Tal     |
---------

Iron Warrior (40SP) - Increases the party's defense by 70%

Will of the sword (10SP) - Tal charges his sword, making it damage and confuse
the enemies around him

Shin Splitter (20SP) - Tal uses a huge sword sweep at his enemies shins,
inflicting a high amount of damage

Blade spark (30SP) - Tal thrusts his sword forward, hitting enemies far away

Geyser charge (30SP) - Once targeted, hits an enemy no matter how far away they
are with huge damage

Blade dance (75SP) - Tal spins with his sword, hitting all enemies nearby and
sending multiple amounts of damage into them. You can
control where he spins his sword with the control stick

---------
Ailish  |
---------

Witches' kiss (40SP) - Recovers some of the party's health

Blaze Ball (30SP) - Sends a fiery ball straight forward, damaging all those
that come into contact with it

Shadow Nexus (75SP) - Revives all dead characters and recovers 40% of their
health

Celestial Circle (60SP) - Sends a blast of holy light all around her, damaging
all those nearby

Gaze of the wind (45SP) - Increases the pasty's speed

Permaforce (80SP) - Summons a spiral of ice that she blasts outwards sending
huge amounts of damage to any nearby enemies

---------
Buki    |
---------

Spirit wind (50SP) - Puts the regerative effect on all party members

Path of the Warrior (80SP) - Slows time around her, allowing her attack any
enemiy quickly and with lots of damage

Clawed frenzy (35SP) - Sets her claws alight and swipes them in all directions
in front of her

Storm kick (25SP) - Buki spins on her hands, using her legs to kick all nearby
enemies repeatedly

Asilas the wolf (40SP) - Summons Asilas the wolf to aid the party and fight
along side them

Dragon fire (60SP) - Sends a fiery dragon straight in front of her, casuing
massive damage to enemies that get hit

---------
Elco    |
---------

Cybernetica (40SP) - Fires exploding plasma bursts around the area infront of
him, damaging all nearby enemies

Nano-Enhancement (35SP) - Doubles the party's strength

Plasmatica (55SP) - Fires a huge bolt of plasma straight forward causing
massive damage to all enemies that get hit

Toxic cloud (30SP) - Elco sprays a poisonous gas in front of him, damaging and
                    poisoning all enemies near him

Tesla shield - 50SP - Reverses all negetive effects on characters and makes
them immune to those negative effects

Trick shot - 80SP - Once targeted, fires a grenade towards the enemy no matter
how far away they are. Massive damage

------------------------------------------------------
c. Spirit Strikes                              [F105]|
------------------------------------------------------

Spirit strikes are the most powerful attacks in the game, good for you, bad for
the enemies but like all things in life they have a price. Attacking spirit
strikes use up 200 SSP (Spirit strike points) which is shown in a bar to the
left of your characters health on the main screen, when it's fully silver, you
have 100SSP, when it's fully gold, you have 200SSP. To get more SSP, you have
to either kill an enemy or take hits from enemies during combat. Attacking
spirit strikes are costly but can help you greatly in times of need, they
destroy any enemy on the battlefield and cause devastating amounts of damage to
Bosses, so it's best tosave them for then. Status spirit strikes use half
the amount of attacking spirit stikes making them quite handy. Below I shall
explain what spirit strikes each character has and what they do.

---------
Tal     |
---------

Sword of Ashuran - Tal summons Kariston the Wolf who thrusts his sword into the
ground, destroying all enemies

Moon Wolf - Inceases the party's and decreases the enemie's strength

---------
Ailish  |
---------

Pure Land - Ailish summons Olivitess the Eagle who flys up and throws a ball of
ice into the ground, destroying all enemies

Spirit Flute - Increases the party's health and casts regenerate but decreases
the enemie's health and casts poison on them

---------
Buki    |
---------

Fire and Ice - Buki summons Mo the great Cat who throws an ice pillar into the
ground, followed by three fire balls

Blessing of Mo - increases the party and decreases the enemie's defence

---------
Elco    |
---------

Storm of Wrath - Elco summons Lebius the Dragon who brings together a huge
clump of rocks and thrusts it into the ground.

Unkind universe - Increases the party's and decreases the enemie's speed.

------------------------------------------------------
c. Advancement Points                          [F106]|
------------------------------------------------------

Advancement points are Sudeki's way of making your character stronger and more
powerful, only you get to decide which parts of them increase. When your
character goes up a level you get an advance ment point (or 2 if it's the 5th
level), you can go to the advancements page in the main menu (not quick menu)
and spend that point on any of the following attributes,

Health
Skill
Power
Essence

Any other skill strike you don't already have.

By chosing wisely you can help your character from being weak to being on of
the strogest characters in Illumina but it's best to make sure you don't leave
an attribue out, otherwise you may have problems later on in the game. Oh, and
no matter what you try, your character will never get enough advancement points
to max out the availabale attributes.

Personally, I prefer to keep my characters at an evel level, making sure each
attribute goes up together and only buying new skill strikes when I have more
than one advancement points. I also make sure that when I do buy a skill
strike, I buy the ones which I think are best, if you want to know, the ones
which I think will help you most throughout this game are,

Iron Warrior
Geyser charge
Witches kiss
Shadow Nexus
Spirit wind
Storm kick
Nano-enhancement
Tesla shield

You can beat the game easily using only those skill strikes, so don't rush to
buy them all as soon as you can.


------------------------------------------------------
2) The Guide                                   [F107]|
------------------------------------------------------

This is the bit most of you came to see, right? Well here it is, my guide on to
how to beat each and every boss in this game, Hope this helps you!

------------------------------------------------------
a. Siege Ogre                                  [F108]|
------------------------------------------------------

This is the first boss you'll meet in this game and he's pretty easy as long as
you don't let yourself get hit, which is pretty easy.

Attacks:
--------

Club attack:  Very powerful against you at your current state but it takes a
while to charge so can easily dodge this by running away, but he
will cancel the attack if you run away too soon before he attacks
so timing is the key

Fart:         The siege ogre farts, not very pleasant. Don't take this attack
as a joke though, not only will it damage you it will also poison
you making your character's life somewhat herder. Also the fart
cloud will remain on the battle field for a while so you'll have
to keep an eye out for it.

Vomit:        Mr. Siege Ogre isn't feeling too well, so what does he do? he
vomits on the battleground right in front of him, lovely. This
move has the same effects as his fart but this is much easier to
avoid because he'll gag a lot before the attack so just stay far
away.

Weak point:   Any part of his body at any time
-----------

How to beat:  Simple enough really, it's the old dodge n' attack technique, let
-----------   the siege ogre start to charge his club attack to the point just
before he attacks then run out of the way, while he recovers from
wasting that energy you have  a chance to lay two or three hits
on him, despite it only being two or three, it's quite effective
because he has low HP. After about a third of his health is gone,
his shield will break meaning you can attack him from his front
now if you want to risk getting your face pounded into next week,
just keep up with the dodge n' attack pattern until he dies,               easy.

------------------------------------------------------
b. Queen Ghera                                 [F109]|
------------------------------------------------------

The queen of spiders, Ghera may look intimidating but once you know her attack
pattern she won't be hard in the least. The most important thing to learn is
that her attack pattern order NEVER changes meaning that once you know it
she'll be a breeze to beat.

Attacks:
--------

Glue attack:  She'll always do this attack before her charge attack, when you
first start the it will only be only blob of glue being fired at
you but once you get her down to about half her health she will
fire three blobs of glue in three directions at once, One
straight forward, one slightly to the right and one slightly to
the left, all of these can be avoided by simply rolling to the
left or right (Guard + left or right)

Charge:       Simply put, Ghera will run straight at you with no thought to
what might happen to her. A good old roll to the left or right
will avoid this attack easily.

Poison blast: This attack always happens after her charge attack. She'll
charge up a little magical attack the sort of, stomp on the
ground sending a blast of magical energy out all around her. Do
NOT let this hit you, it poisons you and by now you probably
will have had enough of being posioned.

Weak point:   Only her rear end will take damage.
-----------

How to beat:  If you take a little time to look around the arena you might see
------------  that some of the walls stick out a bit and are coloured green,
see that? that's what you need to you gain the advantage in this
fight. To start, run straight in front of one of the green walls
and just wait for Ghera to use her glue attack, roll to avoid it
but walk into the mess it leaves behind so your speed gets
decreased, don't worry, now use either a purple Pancea or a
golden Pancea to not only stop the slow effect but also make you
immune to it for the rest of the fight, sorted. Be quick though
because not shortly after her glue attack, she uses her charge
attack. During this attack she'll only charge straight forward so
make sure that she runs straight into on of the green walls I
told you to stand in front by allowing her to start charging
towards you then dodging her attack by rolling either left or
right, when she hits the wall, she will be stunned for a bit, now
is your chance to attack, hit her as much as possible but use
skill strikes sparingly (you'll need them in the next area of the
game). When she gets up again she'll use her poison blast so make
sure that once you're done attacking you get as dar away from as
you can to make sure you don't get hit by it, also make sure you
position yourself so that you're in front of a green wall again
so that you're ready to  the chain of attacks all over again.
Simply repeat this pattern and it won't be long until Queen Ghera
is dead.



------------------------------------------------------
c. Farex Lore                                  [F110]|
------------------------------------------------------

This is my least favourite boss, not because he's hard, but because he likes to
summon more enemies to help him. Maybe because he thinks he's weak? let's find
out.

Attacks:
--------

Mace swipe:  Farex simply swings his mace in an arch in front of him.

Mace Crush:  Farex swings his mace down in front of him, a devastating attack.

Weak point:  Any part of him.
-----------

How to beat: Because Farex is a more close up and personal fighter, he has
------------ strong attacks and a good defence meaning that there is one
strategy that I still find flawless, Skill strikes, Skill strikes,
Skill strikes. Use all the skill strikes you have available, Just
don't hold back and hit him hard and hit him quick. I find this
effective because he also summons more enemies to help him fight
and everytime you get his health down by about a quarter, all the
enemies that were on the field disapear and new ones get summoned,
so don't waste your time, health and SP on them. I do suggest you
save about 50SP for Elco though so you can use his Tesla shield if
the negative effects on your characters start to build up,
allowing you to take an advantage over everyone else on the
battlefield. So basically, use Lots of skill strikes, use a spirit
summon if you have any and if you run out of SP to do skill stikes
then switch to either Ailish or Elco to finish him off because
trying to take on Farex in a one on one at close range is a no-no,
but personally I suggest you use Elco because his Ion Fluxinator
can be really handy in this sort of fight being able to hit
multiple enemies at once at knock some of them over too, giving
you enough time to charge the gun for another blast.



------------------------------------------------------
d. Krenn                                       [F111]|
------------------------------------------------------

I've heard a lot of people ask for help on beating this homocidal robot so I
naturally assumed he was hard, but trust me, follow my advice well and you'll
be sending this guy back to the scrapyard in no time.

Attacks:
--------

Arm Thrust:     Krenn walks up to you and thrusts his front right leg right at
you, the easiest way to avoid this is to simply strafe to the
left.

Eye Laser:      Krenn Stands in the middle of the fight arena and fires a very
powerful laser that shoots all the way to the wall of the fight
arena. To avoid this, stay near krenn and circle around him,
staying near him whilst you circle him means you have less
distance to travel to circle around Krenn meaning you can get
away from his eye laser easier.

Health Recover: Krenn rolls into a ball and stands in the middle of the arena,
you can not hurt krenn anymore during this move, but whilst
this is happening, he is charging his health from arms that are
sticking into the middle of the arena just a few feet off the
ground. The only way to stop this move is to shoot and destroy
the arms that are charging his health. Also, whilst this is
going on, suicide machines will appear in the ring and will try
to blow up right next to you so keep an eye out for them and
stay well away whilst still attacking the arms.

Spin Attack:    Krenn spins in a circle moving all his legs at a fast speed to
hit you with, easy to avoid, just stay well back because he
takes about 1 second to prepare himself for the move, that's
more than enough time to get away from him before then.

Weak point:     His only weak points are his eye and any area under his armour
-----------     in his centre, it's best to aim for his eye though. The best
times to hit him are before and after he uses his leg thrust
and during his eye laser.

How to beat:    Now you know how to avoid Krenn all you simply need to do now
------------    is learn how to put this information to good use. When you
start the fight with Krenn he will start by using his Arm
thrust, avoid it and then attack him in his eye to damage him,
you also have a chance to hit him before he does his Arm thrust
but it's less likely he'll hit you if you don't take that risk.
After this he'll use his eye laser attack so make sure you stay
close to Krenn so that you avoid his eye laser and have a few
chances to hit him in his eye as he is attacking, but make sure
you keep moving. This battle plan will repeat itself a few
times until Krenn is down to about half his health, then he'll
use his Health charge, just dodge the suicide machines keep
shooting the pillars that appear out of the wall to blow them
up, once you do that the whole process of arm thrust, eye
laser, arm thrust, eye laser will repeat itself until Krenn
needs to charge his helath again. Don't worry though because
after a while Krenn will Malfunction and his back legs will
have trouble walking (just try watching him walk with only two
good legs, it's funny!) meaning that the only attacks he'll use
now are Eye laser, and Spin attack, but from now on they'll be
suicide machines coming into the battle arena throughout the
rest of the fight so avoid them, and Krenn's attacks, which
isn't that hard really and do your best to finish him off as
quickly as you can. I do suggest at this point that you
Plasmatica because it's quick at finishing off Krenn at this
stage or use nano-enhancement if you have it but don't use
nano-enhancement then plasmatica thinking that it'll increase
the damage from plasmatica because it won't, remember the
effect of Skill Strikes depends upon your essence.

------------------------------------------------------
e. Nassaria                                    [F112]|
------------------------------------------------------

Personally, I enjoy this fight, it serves up a good challenge and I find
Nassaria to be harder than most of the other bosses, but that doesn't mean that
she's really though to beat, read on to find out the easy way to beat her. This
fight takes place on a small circular platform with four edges reaching out a
bit, making a sort of 'X' shape, but with a circular in the middle, if you
understand what I mean.

Attacks:
--------

Staff swipe:   Nassaria swipes her staff out in front of her, easy to dodge,
just step back

Staff Thunder: A bolt of thunder gets fired out of Nassaria's staff, tricky to
avoid this but there is an effective way, just make sure you
strafe and watch where her right arm is facing, not pointing,
because just before she fires you can see her arm move in the
direction of where she plans to fire the thunder so stay away
from that area.

Tail smash:    Nassaria smashes her tail on the fight area. This is also tricky
to avoid because you get very little time to see it coming
before she attacks but it's generally either on Nassaria's far
left or  far right, so the centre
of the arena is your best bet, you'll see why when she starts to
use it in combo with another one of her attacks.

Charge:        Nassaria simply charges staright forward from wherever she was
just standing/swimming (it's hard to tell seing as you normally
can't see her lower half). Avoid this attack by making sure
you're not standing in the middle of the arena by the time she
uses it, and you'll know when that is because she always uses it
after one certain attack.

Weakpoint:     Any part of her body
----------

How to beat:   Nassaria is just another one of those 'avoid and attack' bosses,
------------   know when to avoid then follow it up with and attack of your
own.The attack pattern she uses goes like this, she starts with her staff
swipe, then her staff thunder followed by her tail smash, avoid these whilst
shooting her all the time, every opportunity you get, because there isn't
really a time where you can't make an attack at her. Also, after each combo she
dives under the water to move into position for her next attack, now, if you're
not very smart, you might just wait for her to appear, not a good idea because
she'll always bring up her tail first to distract you from where she is really
going to pop up from, to be smart, look at your radar, it shows where she is
going to appear even before she does, so just face that way, ignore her tail
and wait for her to appear. When she does appear, she'll do her combo, you
avoid it and all at the same to you shoudl be attacking her back. Once she has
lost about half her health she'll give up using her staff swipe after realizing
that it's a pretty useless attack, and instead she'll change her attack pattern
to Staff thunder, tail smash, charge. Avoiding her staff thunder isn't too bad
but when she uses her tail smash then her charge attack, you've got problems
because the aim of that combo is to get you into the centre of the arena so her
charge attack hits you, so after she does her tail smash and assuming that you
moved into the centre of the arena make sure you're on either one of the sides
to avoid being hit by her charge attack, once you got that down Nassaria should
be a breeze. Lastly, Blaze ball and witches kiss are the best moves to use in
this fight, you can try and use celestial circle and/or permaforce if you want
but you have to make sure you're standing right next to Nassaria to make sure
they hit her, so you'll be taking a risk if you try those moves, you don't need
to even think about using Ailish's other skill strikes.

------------------------------------------------------
f. Behemoth                                    [F113]|
------------------------------------------------------

Interesting fight this. You get to use Tal here and you're up against the
Aklorian army's 'war machine' as they call Behemoth doesn't have many attacks
but they are deadly so you need to make sure you know what you're doing and
don't get hit. Also, there is a couple of things you have to do before you try
to attack the Behemoth.

Attacks:
--------

Energy blast: Behemoth's most powerful attack, after charging up his enrgy he
releases a huge energy attack which spreads over the whole of the
entire level causing 3200 damage points if you get hit. The one
and only way to avoid this attack is to hide behind one of the
guard walls located at the four corners of this battle area. Hide
there and you'll be fine. You can tell when he is charging an
enegy blast by the horn that will go off as he is charging the
attack.

Energy shots: Not as bad as energy blast but still not good. Behemoth fires 5
energy blasts from his hand at you, thre is a gap between each of
the shots so if you keep running, you're chances of not getting
hit are fairly good, I used  this tactic and got hit only two or
three times in the whole fight.

Axe swing:    Behemoth only uses this attack when you get close to him so I
suggest you let him make this attack then just run around the
side of him to dodge it because once he's decided where he's
going to hit he'll stick with that decision, even if you're not
there anymore. Once he's made the attack, he'll have trouble
pulling his axe out of the ground so then will be your chance to
attack.

Weakpoint:    Any part of his body but only when you can get his shield
----------    generator off.


How to beat:  When you start this fight, Behemoth will have a shield protecting
-----------   him from any attacks you try to make so trying to get the first
hit here is not an option, also he'll already be charging his
Energy blast, so your first priorty should be to hise behind one
of the guard walls. Once he's finished    that attack, he'll
start using his energy shots with roughly a two second gap
between each attack, so now's your chance to make a move. See the
two blue pannels at the far walls? that's whats powering his
shield, so you should use the time you have to turn them off. To
do this, all you have to do is run up to them and swith them off,
simple enough but you also have to watch out for Behemoth energy
shots as you're doing this. Once that's done, his sheld will turn
off and he'll be vunerable to your attacks, but don't just run up
and start swinging your sword because as soon as you get near
him, he'll use his Axe swing, so let him make his move first,
dodge it, then it'll be your turn to deliver some damage,
personally I find it best to use Blade dance to attack him
because you can get lots of hits in and it won't take up too much
of the valuable time you have to hurt Behemoth in, so don't be
afraid to use up your SP during this fight and any other SP
recovering potions you have because Behemoth has a lot of health
to lose. Now just repeat the stages until you get your chance to
attack him until he dies and that'll be it, sounds simple, huh?
but chances arethat you'll take a few hits yourself during this
fight and none of Behemoth's attacks are weak. Lastly, it is a
good idea to use Iron warrior during this fight due to the fact
that all of Behemoth's attacks are strong and so by reducing the
amount of damage you take, you'll last longer in this fight,
obviously.


------------------------------------------------------
g. Talos                                       [F114]|
------------------------------------------------------

This is it, the last Boss fight in the game and that'll be it, you will have
completed Sudeki. Talos is no push over, the way way to beating him may sound
easy but he has very strong attacks including some which will give him status
advantages so expect this fight to be over quickly. Besides just attacking you
with his blade there are other attacks that Talos uses, which will be explained
below.

Attacks:
--------

Blade charge:     The worst thing about this attack is that time slows down to
you so that everything you try to do will take about a second
for the game to respond to and all of Tal's movements will be
slower than normal, but you're not the only one slower, Talos
will have slowed down too but the speed of his   attack will
make him seem like he's moving normally. What he'll do is
charge forward with his blade and then swing it whenever he
come into contact with you, so the best way to dodge this is
to do a side ways roll but he doesn't stop at just one
charge, he does it three or four times so as soon as you've
dodged one, you'll have to dodge another one straight over
again using a roll and don't forget that Tal will be slower
so you'll have to tell him to do things a few seconds advance
of normal.

Skull shots:      This attack is also very annoying. Talos summons and fires a
flaming skull, which he shoots at you, you can dodge it but
after he fires it once, more skulls might appear in the fight
and aim for you so you'll have more to dodge, lucky you. If
you get hit by this, you'll be effected by every negative
status effect except fozen, this includes poison, reduced
speed, reduced attack and reduced speed, so avoiding getting
hit by this attack is very important. Also, when Talos uses
this attack he also gets all the   positive status effects in
the game, this includes health regneration, increased attack,
increased defense and increased speed, they will wear out
after a while but the time that they are active will make
this fight a living hell for you to try and hurt Talos,
luckily he doesn't try and use this attack many times in a
fight.

Copy and destroy: Talos makes two copies of himself, now you have three Talos
to deal with, great. Best way to avoid this? run. Run as fast
as your little warior legs can carry you, this way he can't
hit you because all his normal attacks require him to stand
still to do them meaning that every time he stop to do an
attack you'll already be long gone, but if you have a spirit
strike  use it now, it should get rid of all the Talos copies
and damage the real Talos too.

Final attack:     There is only one time Talos will use this attack on you,
right when you get his health down to it's last few HP. There
is no way to avoid this attack, none at all and it will take
your health down to 1HP and your SP to 0, don't worry too
much though because after he does the attack, Talos spends a
few second taunting/recovering from the attack, (I find it
hard to tell as I'm rushing through the quick menu for a
health potion at this point) so quickly get out and use a
health potion as quickly as you can like a royal potion or a
miracle potion.

Weak point:       Anywhere on his body
-----------

How to beat:      This fight is very unpredictable, Talos will use whatever
------------      special attack whenever he wants so the best thing you can do
about it is prepare yourself to dodge his attacks and attack
him whenever he isn't doing one, but watch out for him using
normal attacks still. In my opinion, the best way to beat
Talos is to just go all out on him and just use Blade dance
whenever he is vulnerable, which is pretty much when he isn't
doing a special move. Remember though, when he gets down to
about 10% of his health, he'll use his Final attack, so make
sure you save a high helath recovering potion and somthing to
recover your SP with, or one to do both would be great, then
after his final attack, one or two balde dances should be
enough to finish him off. This may sound easy again reading
it but Talos is like Behemoth in a way, sounds easy to beat
when reading about it but when it comes to doing the fighting
them, it will probably be harder than you though.



------------------------------------------------------
3) Other Things                                [F115]|
------------------------------------------------------

------------------------------------------------------
a. Frequently Asked Questions                  [F116]|
------------------------------------------------------

I only have one so far due to the fact that I have been e-mailed none and
there's only one FAQ asked on the message boards I visit except for Boss
questions. So if you have a question, e-mail me ([email protected])
and I will update this FAQ qith your question and my answer on it.

Q. "Is it worth buying the weapons at Kamo's shop?"

A. In my opinion, only the chain sword is worth buying because it starts with a
good damage amount and has also got a lot of circle runes meaning that it is
highly pgradeable, all the other weapons are pretty much useless


------------------------------------------------------
b. Disclaimer                                  [F117]|
------------------------------------------------------

This guide is made for personal, private use only and may not be reproduced. It
was written for gamefaqs.com and therefore can not be copied on to any other
website without my written permission to do so. If this guide is found on any
other website or on public display without out my permission it is a violation
of copywright and action will be taken.

If you see this posted on any other webiste besides gamefaqs.com, please notify
me.

The character descriptions used were taken from the official Sudeki Instruction
manual

------------------------------------------------------
c. Contact info.                               [F118]|
------------------------------------------------------

If I made a mistake in this guide that I didn't see or if you have a question
to ask, please contact me on the following e-mail address.

[email protected]

If you point out a correction to me, please note that you will not be given
credit for it but I will make the changes as soon as possible. Also, if you ask
a question about the game or guide your name (or user name if you prefer) will
be added next to your question.

Any hate mail will not be tolerated the person or persons who send it will have
their e-mail address blocked because I don't want my inbox filling up with
things I don't care to read.