Star Wars: Star Fighter
Special Edition.
Microsoft X-BOX
Contents
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[1] Copyright Notice
[3] Contact Information
[3] Prelogue
[4] Controls
[5] Levels
[5.1] First Morning (movie)
[5.2] Naboo Proving Grounds
[5.3] The Royal Escort
[5.4] Paths Cross (movie)
[5.5] Contract Infraction
[5.6] Secrets on Eos
[5.7] Feeorin Payback (movie)
[5.8] Piracy above Lok
[5.9] Valuable Goods
[5.10] Eye of The Storm
[5.11] Unlikely Alliance (movie)
[5.12] Taking the Offensive
[5.13] The Crippling Blow
[5.14] The New Resistance
[5.15] Midnight Munitions Run
[5.16] Rescue on the Solleu
[5.17] Last Stand on Naboo
[5.18] The Final Assault
[5.19] Farewall (movie)
[5.20] Bonus Missions
[6] Gameplay Tips
[7] Codes
[8] Frequently Asked Questions
[9] Credits
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---Version History---
(1.1) 05.17.02
First Version of the FAQ. Legal Done.Began the levels of the walkthrough.
Codes soon to be added. Credits done. Contact done.
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Before I begin, if anyone would like to contribute some
ASCII art to put as a title for the FAQ, E-Mail me. I
will give you full credit for it.
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[Section 1] Copyright notice
-----------------------------
Now to all the legal junk, to protect my FAQ :)
This FAQ is (C) 2002 Popov. You may not reproduce this text in any way,
mechanically or electronicly, in whole or in part, without express written
permission from Popov. You may not post this FAQ on any other site than the
sites listed at the end of this notice. If you do so, I have every right to
press civil charges on theft of my work. E-Mail me at
[email protected]
if you would like to post this FAQ on your site. I will then add your site to
the list and send you the updated copy. Unless you keep up with the updates of
this FAQ, then I shall notify you that you need to update it. If your do not
update the FAQ within a reasonable amount of time, I will have to ask that it
be taken off the site. Since your name will be taken off the list of sites, if
you still refuse to comply, then I will have no choice but to press charges. I
do not want to, but as a last resort if I must then I will. This FAQ may be
printed for your own personal use to help you adn your friends with the game,
but you may not distribute the FAQ in anyway, for profit or non-profit, without
my permission. You may not print this FAQ in a magazine, or in any way publish
the FAQ with out my permission. If you have any questions, E-Mail me at
[email protected]. Generally if you want to do something, such as sell
the FAQ, just ask me and depending on your reason I will most likely say yes.
As long as you ask me first, generally I will bea happy camper. IF I find the
FAQ on your site without my permission, I will kindly ask for you to take it
down multiple times, until I feel I must press charges.
------Allowed Sites to Post the FAQ------
www.gamefaqs.com
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[Section 2] Contact Information
--------------------------------
If your have any questions about the FAQ, would like to contribute any
information towards the FAQ, such as Codes, tips, etc., E-Mail me at
[email protected]. I will also accept any constructive critisism and/or
tips on how to make the FAQ better. Please do not waste both our times by
saying "YOU SUCK!!". Also, only send E-Mails in English, and possibly German.
Give me a name to refer to you as and I will include your name in the credits,
along with your E-Mail address and website if you wish. If you have any
previously written FAQS, feel free to mention them and I will include the game
name, along with whatever site(s) you have it posted on. Other things may be
added in the near future, depending on the need for such things.
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[Section 3] Prelogue
---------------------
There is not must ofa prelogue to the story, but what basically happens
is this:
The Trade Federation is attacking Naboo and doing its normal crap,and a
guy named Rhys tries to stop them. Along the way, Two more people, Vanna Sage,
a bounty hunter that is employed with the TF; and Nym, who was captured by
Vanna.
In any case, they meet up at some point, as you play, you play each of the
missions as either Rhys, Vanna or Nym, in either the N-1 Starfighter, Guardian
Mantis, or Havoc, respectively. They each have their own capabilities and have
their own strengths and weaknesses.
Rhys Dallows
------------
Ship: N-1 Starfighter
Primary Weapon: Laser Cannon
Secondary Weapon: Proton Torpedoes (non rechargable)
Advanced Weapon: Advanced Proton Torpedoes (Swarms towards towards target)
Pros: Strong shields, great maneuverability, great speed
Cons: Only 10 Torpedoes, and they do not recharge.
Overall: 4/5 (would be 5 if torpedoes could recharge)
Vanna Sage
----------
Ship: Guardian Mantis
Primary Weapon: Sensor-guided nanomissles (Use secondary fire to tag target so
that they track)
Secondary Weapon: Ion-Enabled Sensor Tags (Drains enemy shields and allows
primary to track)
Advanced Weapon: Ion Encumberance System (completely disables ship)
Pros: Can recharge Weapon, fairly fast, can stop completely, able to disable
Cons: Secondary Weapon kind of useless in heated battle and most ground targets
Overall: 3/5 (I just don't like this stip much at all)
Nym
---
Ship: Havoc
Primary Weapon: Dual Triple Laser Cannons
Secondary Weapon: Energy bombs (use blue crosshair to target)
Advanced Weapon: Plasma Scourge (works like napalm)
Pros: Very good secondaries, can take damage, rechargable secondaries
Cons: Bombs useless in dogfights, except at close range, but at that range the
bombs will kill you also.
Overall: 4/5 (Generally this is a decent ship to play as)
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[Section 4] Controls
--------------------
The Controls of the game are pretty simple and useful in my opinion, although
with a few minor complants. The default layout is like this:
L: Brake
R: Accelerate
A: Fire Primary
B: Fire Secondary (hold to fire advanced secondary; once available)
X: Zoom
Y: Manual Target
Black: Auto Target
White: Nothing
Left Thumbstick: Pitch and yaw
Right Thumbstick: Roll
You can also change the controls to your own preferences and liking in the
Options menu. I personally find t he default settings quite useful. At a
certain point in the game, The ships will be equipped with advanced secondary
weapons. You need to hold down secondary fire button to cahrge it. You will
watch the secondary ammo indicator on your HUD go down multiple shots, then a
shot will turn white. Release to fire the weapon.
Zooming can be useful for long-range firing, which you will find yourself doing
a hell of a lot.
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[Section 5] Levels
-------------------
This is the walkthrough of the entire game. The movies wont have any
description, and will just be labeled movie. I will include the Bonus
Objectives, along with the Mission Objectives, and will tell how to get each,
should it be something that is more strategic than just keeping something alive
or in a certain condition. This section will take a very long while to fully
complete, as there a lot of medals I have not gotten and probably won't for a
while.
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[5.1] First Morning (movie)
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[5.2] Naboo Proving Grounds
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Mission Objectives
-
-
-
Bonus Objectives
-
Complete Mission in under 4 minutes
-
(In order to get a medal for the time limit, you must do everything more
quickly and nearly hold down the accelerator)
Everything is very straightfoward on this level. When you begin, go through
the canyon and destroy every mine that you see. If you see one at the last
second, attempt to fire a torpedo at it or just try to kamikaze it. It will
damage you, but your shields won't be depleted a whole lot. Just try not to do
it.
Next, you'll come to an area with a single turret. Destroy it, then
destroy the waves of holographic Daggers that appear. Once you kill them,
follow another one into the canyon and hunt it down, along with another one
right after it. Now just keep doing whatever your wingman tells you to do, and
then you have torace her through a canyon. Beat her and I believe you get a
Bonus Objective completed. Then you have to dogfight her and deplete her
shields. I can do this in literally somewhere around 3-5 seconds. Just put
your crosshair on her before you start, and as soon as youdo, just hold down the
fire key. Easy as pie
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[5.3] The Royal Escort
-----------------------
Mission Objectives
-
-
-
Bonus Objectives
The Queen's Ship takes no hull damage
-
-
As soon as you start, you and your wingman will be escorting Amidala to a
negotiation. As you approach, the TF flees and a bunch of Morning Stars come
towards you. Basically, just keep targeting each morning star and keep shooting
them. Sometimes they will taunt you and then scream when they die. Be Careful
of the Dianoga ships when they come. They look like morning stars, but with
4 perpendicular wings, instead of the angled 3, and have much more powerful
shielding and firepower. Concentrate on them more than the morningstars.
They also have this kind of swarm missle thing that will kill you in
seconds, even at full shields. Morning Stars have similar weapons, but not as
powerful nor as fast-firing. Just keep the waves away from the queen and you
will do fine.
________________________________________________________________________________
[5.4] PAths Cross (movie)
________________________________________________________________________________
[5.5] Contract Infraction
--------------------------
________________________________________________________________________________
[5.6] Secrets on Eos
---------------------
________________________________________________________________________________
[5.7] Feeorin Payback (movie)
________________________________________________________________________________
[5.8] Piracy above Lok
-----------------------
________________________________________________________________________________
[5.9] Valuable Goods
---------------------
________________________________________________________________________________
[5.10] Eye of The Storm
------------------------
________________________________________________________________________________
[5.11] Unlikely Alliance (movie)
________________________________________________________________________________
[5.12] Taking the Offensive
----------------------------
________________________________________________________________________________
[5.13] The Crippling Blow
--------------------------
________________________________________________________________________________
[5.14] The New Resistance
--------------------------
________________________________________________________________________________
[5.15] Midnight Munitions Run
------------------------------
________________________________________________________________________________
[5.17] Last Stand on Naboo
---------------------------
________________________________________________________________________________
5.18] The Final Assault
------------------------
________________________________________________________________________________
[5.19] Farewall (movie)
________________________________________________________________________________
[5.20] Bonus Missions
----------------------
These are unlocked as you collect medals in each mission. Gain medals by
successfully completing Bonus Objectives in Single Player.
One bonus objective- Bronze
Two- Silver
Three- Gold
I'll add them later. They are of lesser importance at the moment, and I only
have about 5 or 6 unlocked. (Remeber though, get Golds on all the missions, and
you can play any mission as Darth Maul and his Sith Inflitrator ;)
Now there's something to work hard towards.
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[Section 7] Gameplay Tips
--------------------------
-USE THE ZOOM!!!!! Especially at long range, this will help you get kills much
quicker since your firing sooner. The slightly shorter amount of time it will take
to kill adds up as you kill more targets, which may just end up saving whatever
you may need to protect. (Note: You will need to lead the target further with
your shots since you are so far away, so you don't miss)
-USE SECONDARY WEAPONS LIBERALLY! Except for the N-1, the weapons recharge
themselves at a decent rate.
-STAY ALERT! Keep your eyes all over the screen, not just your target. For
your enemy may be firing at your and you won't have a clue where. If you're
looking for your targer with the indicator, DO NOT ignore other ships that you
pass the crosshairs over. KILL them and then continue your hunt.
-PRESS BRAKE, THEN ACCEL; OR ACCEL, THEN BRAKE Both will help you turn quickly
without actually changing the directiion your going momentarily. However, be
careful about doing this in small spaces, especially Midnight Munitions Run,
since you will easily hit the walls, or hit an AAT.
-SLOW DOWN WHEN APPROACHING A LARGE TARGET Large targets are usually more
powerful in terms of defense, so brake in order to get more shots off in one
pass and not waste time maneuvering for another fly over. Let loose with your
Secondaries if need be.
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[Section 7] Codes
------------------
These are a bitch to put up, and I have not gotten any of them to work so far.
These are of the lowest priority at the moment. You don't need them all that
much anyway.
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[Section 8] Frequently Asked Questions (FAQ)
---------------------------------------------
E-Mail me some questions and I will put them up.
Include: Alias, E-Mail Address, and (optional->) URL of site .
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[Section 9] Credits
--------------------
Me- For creating this FAQ, even though it may suck right now.
Lucas Arts LLC***- For creating a great X-Box game
George Lucas- For creating Star Wars in the firstp place
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***Lucas Arts owns the copright to Star Wars: Starfighter Special Edition
SW:SF SE is (c)2001 LucasArts Entertainment Company LLC
(C)2001 LucasFilm Ltd. & TM or (R) as indicated.
All rights Reserved.
All trademarks and copyrights pertaining to this FAQ and Star Wars: Starfigher
Special Edition are copyright of the author.
All FAQS and information contributed to this FAQ are copyrighted to their
respective contributor.
This FAQ is not meant to infringe on any Copyrights. It is simply meant as a
guide to help people play this wonderful game.
Any questions or concerns about copyright infringement in this FAQ may be
E-Mailed to me at
[email protected]
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