Spider-Man
                         GOLDEN SPIDERS LOCATION FAQ

                                Version 0.87
                          Last updated 04/29/2002


                         Written by Orlando Barrowes
                            aka LanMan_themovie


------------------------------------------------------------------
   Table of Contents
------------------------------------------------------------------

       I.  What's in this FAQ

       II. Icon Locations

       III.  Differences in Hard Mode

       IV.  Acknowledgements

       V.  Legal Info

       VI.  Contact Info


------------------------------------------------------------------
   I.  What's in this FAQ
------------------------------------------------------------------

This FAQ tells you where the golden spider icons are in a very descript, easy
to find, manner.

This FAQ pertains specifically to the Xbox version of Spider-Man.  Many
locations may be similar to the game on the Playstation 2 and GameCube
consoles, however.  These are also specifically found in Normal Mode, though
others may be added later.  Also, there are still two combos I have yet to
find, so if you've found them and would like them to be listed in this FAQ with
your credit, please contact me.

What do these icons do?
-These Icons are necessary to activate more of Spider-Man's fighting combos.
All the moves are listed in the Pause Menu but must be activated by finding the
incons hidden in the levels.

Can you go back and get the icons you've missed?
-Yes you can.  From the main menu, select Specials, then Level Warp, and you
can re-visit past levels in search for icons.

How do I change difficulty level?
-From what I've found, the only way is to Start a new game, and select the
option that lets you keep your current points instead of resetting them.


------------------------------------------------------------------
   II.  Icon Locations
------------------------------------------------------------------


---= 1.  Search for Justice =---

*Note:  to explain locations here, we'll have to assume that since the sun sets
in the west, the sun would be on the WEST side.  So, using that as a guide, the
museum you go to at the end, for example, would be in the SOUTHEAST corner.
The building you start in is somewhat close to the WEST side, towards the
SOUTH.

-Web Hit:  This building is the third one going NORTH of the warehouse.  The
rooftop is about two notches from the top of the height meter.  It's on top of
a building with a lot of little alleys and cooridors on top of it and has about
two thugs wandering around.  The building has white stripes going vertically,
with rows of windows inbetween that reflect a gold color.  The golden spider is
around a corner near the northwest side of the building.

-Field Goal:  Right underneath the eagle's head you start out on.  If you just
walk forward off the ledge you should probably hit it.



---= 2.  WareHouse Hunt =---

-Backflip Kick:  One of the first ones in plain site. Right by where you start.
Walk out the door of the room you start in and around the corner.


---= 3.  Birth of a Hero =---

-Handspring:  An obvious combo that's in the hallway right after you find the
question mark telling you how to aim your targeting reticle.


---= 4.  Oscorp's Gambit =---
NONE

---= 5.  The Subway Station

-Scissor Kick:  In a big gap along the big right wall and at the far end from
where you start.

-High Web Hit:  Under the stairway on the opposite end of the station from
where you start (note:  not the one with the whole in it from Shocker), you'll
find it on the ceiling in the corner.


---= 6.  Chase through the Sewer =---

-DiveBomb:  Above the Big Water Pipe that some of Shocker's goons turn on.
Easy to see.

-Advanced Web Gloves:  After you turn off the water of the big pipe and go
through it, you'll be in a room where the pipe is broken and you fight a couple
guys.  High on the wall of that room is a door that leads to a switch.  Flip
the switch and go back to the room where the water poured out of the big pipe
onto the electricity.  It is safe to go down there now without getting
electricuted, so go down and there's a door that should now be open.  It's a
secret area with the Adv.  Web Gloves.

-Advanced Impact Web:  In the Big Room where a whole bunch of guys come at you
and fight you in the water, after you get the key you have go into a pit and
open a door, and hit a switch.  The similar looking door on the opposite end of
that pit has this item in it.


---= 7.  Showdown with Shocker =---

-Uppercut:  You've gotta be quick to get this one. Right after you get down the
first hallway toward Shocker, you'll leave the room and go up a small
staircase.  Immediately when you enter the next small room, you'll see a canal,
and a split second later the icon will go floating by. You'll probably have to
zip line to get it.


---= 8.  Vulture's Lair =---

-Gravity Slam:  In the maze that winds, about half way up there's one around a
bend if you drop through one of the broken staircases and walk around. Not too
hard to find if you just keep searching.


---= 9.  Vulture Escapes =---
NONE


---= 10.  Air Duel with Vulture =---

-Dive Kick:  On top of the building that Vulture rests on when he's tired.
Climb up there and jump when at the top and you should get it.

-Sting:  It's on a lower ledge of the main building.  It isn't one of the VERY
lowest ledges.  The height meter should still be about six notches from the
top.  It's the ledge right under another ledge with the big, gray spike poking
out of them.  You'll find it on the corner of the building that is farthest
from you when you start the level.


---= 11.  Corralled =---

-Advanced Web Dome: On the side ramp that connects the 2nd level to the top
level. Scorpion uses it to go up, I think.
*NOTE: On hard mode this is in a different location.  See


---= 12.  Scorpion's Rampage =---
-Tackle:  Inside one of the broken pillars in the main room.


---= 13.  Coup D'etat =---
NONE


---= 14.  The Offer =---

-Flip Mule: Right when you go in the building to fight G.Goblin hand to hand,
there's one up against one of the walls on the main floor.


---= 15.  Race Against Time =---
NONE


---= 16.  Kraven's Test =---
NONE


---= 17.  The Mighty Hunter =---
-Low Web Hit: In the air duct in the ceiling in the room with the poisonous
gas. After the door closes and begins to fill with gas, climb up into the air
vent directly above your head and in the second vent from the top there is a
Combo Icon.


---= 18.  The Razor's Edge =---
NONE


---= 19.  Breaking and Entering =---

-High Stomp:  By one of the cubicles in one of the brown-carpeted rooms with
computers.  Easy to see.


---= 20.  Chemical Chaos =---

-Palm:  On the Ceiling in the Chemical Plant.  Towards the door for vats C and
D.

-Head Hammer:  Open the small room right across from Door D.  There it is.


---= 21.  Oscorp's Ultimate Weapon =---
NONE


---= 22.  Escape from Oscorp =---

Haymaker:  Straight across from where you start out, in front of the doors.


---= 23.  Mary Jane Kidnapped =---
NONE


---= 24.  Face Off at the Bridge =---
NONE



------------------------------------------------------------------
   III.  Differences in Hard Mode
------------------------------------------------------------------

Advanced Web Dome:  This one is actually found in level 3: Birth of a Hero.  As
you begin, use stealth to get past the first room full of guards before you get
to the first Steam Room (where Bruce Campbell originally explained about
targetting).  As you reach the door to the steam room, the door to your left
should open to reveal the golden icon.


------------------------------------------------------------------
   IV.  Acknowledgements
------------------------------------------------------------------

Thanks to Treyarch for doing such a great job of a Spider-Man game.

Thanks also DTJAAAAMJS for help finding the Head Hammer, Scissor Kick, and
Tackle Icons.
Thanks to Parker 126 for help finding the Dive Kick icon.
Thanks to TheMasterCheif182 for helping to find the Adv. Web Gloves icon, and
Low Web Hit, and cpslostang78 for helping find Sting.
If there's anyone I missed who contributed information, I thank the people on
the GameFaqs message boards for helping put this together.




------------------------------------------------------------------
   V.  Legal Info
------------------------------------------------------------------

This FAQ Copyright 2002 Orlando Barrowes

If you want to put this on your site, just please ask permission from me first
and make sure I am clearly credited.  Otherwise, do not put this on your site,
or claim credit for it.  You may print this document for personal use, and
distribute it by any means, provided it is not modified in any way, and I am
clearly credited.  The newest version of this FAQ can be found at
http://www.gamefaqs.com.

I am in no way affiliated with Microsoft, Sony, Spider-Man, or Marvel comics.
Use of these names within this document does not infringe on the rights of any
party or parties, and all rights to these names are reserved by their
respective owners.

------------------------------------------------------------------
   VI.  Contact Me
------------------------------------------------------------------

You can contact me at [email protected].  Please let me know of any
changes that need to be made in the FAQ and you will be credited.  Thank you.