______
   /AAAAAA\
  /________\
 /|        |\
/ |  /__\  | \
|  | //  \\ |  |
|  | \\  // |  |
\ | 100-/  | /
 \|________|/
  \        /
  /AAAAAAAA\
 /AAAAAAAAAA\

*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*

Sonic Riders 100 Ring Box Guide
Version 1.01
Created by: Gammasite
Creation Date: August 5th, 2006
Contribution Date: August 8th, 2006
Last Update: N/A

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>>> I. Table of Contents <<<

Welcome to the Table of Contents. For those of you that don’t know, you can go
to your desired part of the FAQ by clicking Edit on your browser window,
clicking Find, and entering, for example, VI. 100 Ring Box Locations.

I. Table of Contents
II. Version History
III. Why Is This FAQ Here?
IV. Character Types/Abilities
       A. Speed
       B. Fly
       C. Power
V. What is the 100 Ring Box?
VI. 100 Ring Box Locations
       A. Heroes Stages
               1. Metal City
               2. Splash Canyon
               3. Egg Factory
               4. Green Cave
               5. Sand Ruins
               6. Babylon Garden
               7. Digital Dimension
               8. SEGA Carnival
       B. Babylon Stages
               1. Night Chase
               2. Red Canyon
               3. Ice Factory
               4. White Cave
               5. Dark Desert
               6. Sky Road
               7. Babylon Guardian
               8. SEGA Illusion
VII. Frequently Asked Questions
VIII. Contact Information
IX. Thank You’s
X. Legal Blah…

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>>> II. Version History <<<

This is the place where you can find all the info on past versions of this FAQ.
I apologize in advance for any missing “I”s in this FAQ, I’m using my dad’s
machine and the keyboard screws up sometimes for I. I’ll try to watch out and
fix any mistakes though.

Version 1.0: The first version of this FAQ. Contains 100 Ring Box Locations and
methods of obtaining them for every stage but SEGA Carnival and Babylon
Guardian.

Version 1.1: Added www.neoseeker.com and www.supercheats.com to my allowed sites
list. Also, though I won’t actually alter the rest of the FAQ to say this, I now
have 100% completion on Sonic Riders, including the Chaos Emerald (allows Sonic
to play as Super Sonic)

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>>> III. Why is This FAQ Here? <<<

Well, basically, here’s the deal. I’ve never made a FAQ before. Ever. I’ve
helped some people with games, but I’ve never actually made a FAQ. Thing is, I
do use FAQs, quite often at that. Now don’t get me wrong, I don’t condone
letting a guide get you through a game, where’s the fun in that? I play games
for fun, not to beat them. The only FAQ, Guidebook, etc. use I condone is that
which A) Doesn’t actually help you, or B) Only helps you earn extra stuff, not
actually beat the game. Anyway, back to what I was saying. I do use FAQs, quite
often at that. After all this time of using them, I got to thinking, “Hey, I use
so many FAQs, isn’t it time to make my own contribution to the FAQ community?”
The problem was, I could never think of a subject matter, and the what little
subject matter I could think of had already been made into FAQs. That’s right
about the time when I got Sonic Riders. I fell in love with the game instantly,
and constantly worked harder to get better at it. Now, I have earned everything
in the game save the Chaos Emerald due to my incredibly low attention span. Many
of my friends even consider me a Sonic Riders guru, though I’m not sure that’s
really true. But one thing did come from all of this: I realized that Sonic
Riders should be what I make my FAQ about. All that was left was to decide a
topic. I tried to think of something that most people try to use for the game
and have trouble with, and one of the things that popped into my mind was the
100 Ring Boxes. They’re incredibly useful for attacking, regaining air, and
getting rings to buy Gears, yet many can be hard to find. Most experts will
probably know these, heck, maybe they’ll know one or two I don’t. This guide is
mainly for all of you that are just starting to really explore the game and try
to earn stuff. Well, before this turns into an autobiography, I’ll get to the
next section.

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>>> IV. Character Types/Abilities <<<

Presenting character types/abilities. Really, the only purpose of this part is
to provide you with the lingo to understand what is mentioned later on in this
FAQ. To find out a character’s type, just highlight them on the character
selection screen.

       A. Speed (i.e. Sonic)
               The Speed type characters in this game have the ability to grind.
               Just ride up to a grindable rail (will usually have a floating blue
               sign that reads “SPEED” before it), press A to jump, and then press
               A once more in the air to land on the rail. Remember: Many times you
               will press A in the air to land on the rail and your character will
               not immediately land on the rail. DO NOT PRESS A AGAIN!!! Characters
               will often have a delayed reaction to land on the rail, if you press
               A again, even if you are still in the air, you will jump off the
               rail once you land it.

               In this FAQ, Grind will be referred to as Grind.

       B. Fly (i.e. Tails)
The Fly type characters in this game have the ability to fly through
lines of hoops suspended in the air. There are two ways to fly. One
is if the ramp leading to the flight path is a designated flight
ramp, meaning that the ramp has a large symbol on it, slightly
resembling a bird or feather (see ASCII picture below). The other is
if the ramp leading to the flight path is a normal ramp. If it is a
designated flight ramp, all you need to do is ride up and off it.
Just ride up it and let yourself fall off and you will naturally
start to fly. Note: designated flight ramps cannot be used as
ordinary ramps for jumps. If the ramp leading up to the flight path
is a normal ramp, you must jump and perform a trick off it that gets
you high enough to pass through the first hoop. Once you pass
through, you will begin to fly. Note: When you are flying by either
method, some control is required. Steer yourself through each hoop,
and remember that up and down are inverted.

Note: In the following ASCII picture, the “wings” (made of /s and
\s) are bent down slightly in the real in-game symbol.

                A
               AAA
///////////////|||||\\\\\\\\\\\\\\\
              |||||
///////////////|||||\\\\\\\\\\\\\\\
              |||||
///////////////|||||\\\\\\\\\\\\\\\
              |||||
///////////////|||||\\\\\\\\\\\\\\\
              |||||
              |||||

                A
               AAA
              |||||
              |||||

In this FAQ, Fly will be referred to as Air Ride.

C. Power (i.e. Knuckles)
The Power type characters in this game have the ability to smash
through obstacles, i.e. small pillars, fan blades, robots, cars,
etc. This is possibly the easiest ability to perform. Just go.
That’s it. No button pressing or nothing. Just ride head-on into the
obstacle, and rather than getting hurt like normal, you’ll bust it
outta the way.

In this FAQ, Power will be referred to as Punch.

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>>> V. What is the 100 Ring Box? <<<

The 100 Ring Box is similar to ordinary ring boxes (i.e. 10, 20, and 30 Ring
Boxes), with just a few differences.

A. There is no more than one 100 Ring Box per stage.
B. Almost every stage has a 100 Ring Box somewhere within it.
C. Once someone gets the 100 Ring Box, it is gone for the rest of the
race, as opposed to replenishing every lap.
D. The 100 Ring Box is gold, as opposed to the regular red.
E. The 100 Ring Box is approximately twice the size of a regular ring box.

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>>> VI. 100 Ring Box Locations <<<

Well, we’re finally here, at the main part of this FAQ. Time to get down to
business. Remember, there is only one 100 Ring Box in each stage, so if there
are multiple entries for a given stage, these are simply alternate methods. If
there are multiple methods to obtain a 100 Ring Box, they will be listed from
(in my opinion) easiest to hardest to accomplish.

A. Heroes Stages

These are the stages played in Heroes Story and are the first choice
when picking one of the two versions of a stage.

1. Metal City

“Run through future expressways.”

Many of you have probably seen this 100 Ring Box, yet not been
able to get it. On the raised track above the regular track
immediately after the first jump of the stage, the 100 Ring
Box floats just above the left side of the raised track just
before it turns right. One would think to jump and get it, yet
that accomplishes nothing. Here are the two known ways to get
it:

a. Perform a super jump off the first jump of the stage
so as to land on the raised track. Align yourself with
the very left Item/Ring/Air Box, and ride through. Keep
going straight, and within a couple seconds, you will
come across a short line of rings on the track. Jump at
the end of the line of rings. You will land, sideways,
on a hovering Right-Turn sign, slide along it for a
moment, and fly off, passing straight through the 100
Ring Box.

b. Much harder to perform, and dependent on a bit of
luck, I have heard from others that if you jump off
someone’s turbulence at just the right time (whether
you’re on the top or bottom track), you can get the 100
Ring Box. I have never pulled this off myself, but I
have heard it works from credible people who claim to
have succeeded.

2. Splash Canyon

“Dash through the waterfalls and valleys.”

Possibly the easiest 100 Ring Box to get in the entire game.
Simply start the course, and when you come to the area
immediately after the first left-turn (the one with the Grind
shortcut, Air Ride shortcut, and 3 small waterfalls), ride
towards the middle waterfall (the one on the far right). The
100 Ring Box is just on the other side, it was simply hidden
from view.

3. Egg Factory

“Tear through the burning blast furnace.”

This one can be a challenge. Go past the part where you ride
on the mesh surface above the lava and then get blown upward
by heat, then keep going past where the multiple lava flows
are coming from the ceiling. As you are going up the hill
afterwards, you will see canisters spinning to the left. Ride
in between them (they CANNOT be punched out of the way!) and
you will see the 100 Ring Box hanging on the edge of the
track. After you get it, just keep going forward and the track
will dip so you can safely go under the canisters and take a
shortcut. Just remember, don’t get hit by the canisters, and
don’t fall of the track in getting the rings!

4. Green Cave

“Bowl through the jungle.”

There is most likely another way to pull this off, but I don’t
know of one. This will require either a Fly character or
someone riding the Access or Magic Carpet. Ride through the
stage as normal until you come to the part with the many vines
immediately before the giant centipedes. Air Ride off of the
flight ramp, and go through the FIRST HOOP ONLY!!! After you
go through the first hoop, angle yourself slightly downward so
that you can land on the highest vine you can see (rather than
going forward, it will be going across the screen from right
to left). When you get off, the 100 Ring Box will be right in
front of you. Get it and get on the centipede.

5. Sand Ruins

“Tear through the ruins in the desert.”

This 100 Ring Box can be obtained with or without Air Ride,
but Air Ride certainly makes it easier.

a. After the first jump of the stage, you will see a
flight ramp on the edge of the cliff to the right. Take
it, and the flight hoops will take you straight to the
100 Ring Box.

b. After the first jump of the stage, you will find
yourself in a sandy outside area complete with quicksand
to draw you off the cliff. As you near the end of this
stretch, a pillar will fall to your left. Pull a perfect
trick off of it, and you will land on a higher platform
where the 100 Ring Box is.

6. Babylon Garden

“Run across the fortress floating in the air.”

This one’s a toughie, sorta. Go along the stage until you come
to the part where the jets fly you along for a bit. After you
land, follow the track until you see a Fly shortcut. Don’t
take it, I’m just using it as a landmark. Keep going forward,
and you will see a tiny ramp immediately before the large area
that the jets destroy upon your arrival. Pull a trick off that
ramp, and if you do it right you’ll both nab the 100 Ring Box
and make it across the gap (yes, that is a risk here).

7. Digital Dimension

“Race through the phantasmal space.”

This one’s difficulty level is comparable to that of Splash
Canyon’s; it’s incredibly easy. Simply ride through the
demonic portion of the stage until you finally come out upon
the heavenly portion. The moment you land, head left and you
will see a place where you can take a Fly shortcut.
Immediately before the flight ramp is, you guessed it, the 100
Ring Box.

8. SEGA Carnival

“Carnival course with a SEGA theme.”

As far as I know, this course has no 100 Ring Box.

B. Babylon Stages

These are the stages played in Babylon Story and are the second
choice when picking one of the two versions of a stage.

1. Night Chase

“Run through expressways at night.”

Just keep going until you’re at the part where there’s four
ramps, two to your left, two to your right, and an
intersection in between the first and second ramps on both
sides. It’s also the place where cars come by going from side
to side on the screen. Once you’re there, pull a jump off the
end of the second ramp on the right. If you do it right,
you’ll nab the 100 Ring Box from the air.

2. Red Canyon

“Dash through the valley at sundown.”

This one’s a cinch to pull off. Keep going through the stage
until the jump right before the end of the lap. Go off it, and
once you land, keep left. The 100 Ring Box’ll be waiting for
you at the bottom.

3. Ice Factory

“Rush through the frozen factory.”

Go along the stage as normal until you come to a part with
canisters just like in Egg Factory, except they aren’t moving.
The 100 Ring Box is in between the first two.

4. White Cave

“Dash through the snow of spores.”

After the first jump of the stage, you will enter an enclosed,
pipe-shaped area. As you near the opening, go up the right
side of the pipe until you are almost completely upside-down.
You should see the pipe continuing from the opening to your
right, and disappearing in front of you and to your left. When
you’re just about to go off the gap, press B to Boost off the
ceiling you’re riding on. If you pull it off just right, the
gravity of another vine besides the normal one to the left of
the ramp (when you’re right side up) should pull you in. Ride
around to the top of the vine, and you’ll see the 100 Ring Box
toward the end of the vine.

5. Dark Desert

“Run through the desert during a solar eclipse.”

All right, this one requires that you *gasp* be in lower than
first place. Make sure you’re behind someone after the first
set of jumps, and get on your opponent’s turbulence. They wll
take a left into an enclosed path and then take a sharp right.
As you are taking that turn on their turbulence, perform a
trick off of it. You should fly through the ceiling to a
shortcut and the location of the 100 Ring Box.

6. Sky Road

“Dash through the area where combat fighters zoom overhead.”

If I have one thing to say about this 100 Ring Box, it’s “Wait
‘til the third lap.” Why? Because it’s impossible to do on the
first, and near impossible (plus deadly) on the second.
Anyways, all you have to do is this. On the third lap, make
sure you don’t take the giant never-ending turbulence path.
After you land from the jump that would have put you on that
path, turn right and keep right. You’ll see a small gap and a
tiny ramp in front of it. Pull off a trick just right and
that’s right, you’ve got yourself a 100 Ring Box.

7. Babylon Guardian

“Fight against the guardian god of Babylon.”

Yeah, I don’t believe there is one here.

8. SEGA Illusion

“Illusion course with a SEGA theme.”

Ok, this one’s pretty simple. Right after you take the jump
into the Chu Chu Rocket area from the Space Channel 5 area,
take the first sharp left you can. Jump over the arrow pads to
get to the Gold one against the wall. Land on it and it’ll
shoot ya right into the 100 Ring Box. (Get it? Golden arrow
sends you to golden ring box.)

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>>> VII. Frequently Asked Questions  <<<

This section has no entries yet. Frequently Asked Questions will be drawn from
emails sent to me.

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>>> VIII. Contact Information <<<

I am accepting any and all emails regarding questions you may have and other
things. See something wrong in this FAQ? Tell me! Got something to add?
Definitely tell me! Got any questions about this FAQ? Ask away. Just need help
with the game? Happy to help. Only one rule for these emails: They must be
readable, and not typed in some annoying fashion |1&3 7#15 OR THIS r mb ths oR
eVeN tHiS!!! None of that! None of that AIM talk either like “hey r u ther?” and
crap. And use some relatively ok grammar, please. Okay, anyway…

My email: [email protected]

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>>> IX. Thank You’s <<<

Hmm…uhh…let’s see…

Thank you Kayo for being the rival that inspired me to hone my skills, for
validating the 100-Ring-Box-by-turbulence trick in Metal City, and discovering
the location of the Night Chase 100 Ring Box for me.

Thank you Ryan for helping me earn the Gears from Mission mode.

Thank you Tommy for cheering me on when I was earning NiGHTS, Aiai, and Ulala.

Thank you Dad for not kicking me off your computer cuz mine was broken and I
needed to type this.

Thank you 6pieisgood9 (creator of the Shortcuts FAQ for Sonic Riders) for being
the general inspiration for my FAQ layout.

And thank you reader for reading this FAQ!!! ^o^

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>>> X. Legal Blah… <<<

This FAQ was made for Gamefaqs and Gamefaqs alone. Only those sites I add may
use this FAQ. Do not post this FAQ, in whole or in part, on any other website.
If you want to, email me and ask permission. I’ll probably let you. Just ask
first. Also, if you see ths anywhere that’s not on my allowed list, please tell
me. Finally, if I DO give you permission, make sure to give me my credit.

Sites Allowed To Use This FAQ:

www.gamefaqs.com
www.neoseeker.com
www.supercheats.com