Project Gotham Racing 2
- FAQ/Walkthrough
Written by: James Pelchar (jesterguy)
Version 1.00
Date: 11.26.02
Email:
[email protected]
*If you have any questions, comments, suggestions, send them to my
email, I will try to respond as quickly as possible. I do recieve a
lot of email daily so it may take some time for me to respond to your
letter!
I. Updates
II. Introduction
III. Controller
IV. Kudos System
V. Single Player
VI. Multiplayer
VII. Xbox Live
VIII. Cars List
IX. Bonuses/Secrets
X. Disclaimer
XI. Credits
----------
I. Updates
----------
(11.17.03)
Version 1.00 - First version of the guide. Packed a ton of info in
here, future versions will entail filling the parts out
more completely as I accumulate more information.
Updates should be pretty frequent so new stuff will be
added shortly!
IN THE NEXT UPDATE: Will be done filling out my suggestions for each
class, token levels, more on Geometry Wars, and piecing
together/organzing all my sections so they are more complete and
readable.
----------------
II. Introduction
----------------
Project Gotham Racing 2 is the much anticipated sequel to one of Xbox's
most popular racing franchises. The hugely hyped game has delivered in
all areas and exceeded the already monumental expectations. Tons to
unlock, lots of variety in cars, tracks, music, the works. The Xbox
Live features are sure to hold your attention for a long time to come.
This brilliant piece of work will without a doubt top the favorites
lists of many gamers around the world.
In this guide you will find a list of the cars, the modes of play
broken down into sections, secrets, tips and much more. New
information will always be added, hopefully you can find something of
use in all this! You better...
---------------
III. Controller
---------------
A: Hand Brake
B: Down Shift
X: Up Shift (Reverse when stopped)
Y: Look Behind
White: Switch Camera View
Black: Switch Camera View
L.Analog: Turn/Steer
R.Analog: Look Behind/Around
D-Pad: Turn/Steer
L.Trigger: Brake (Reverse when stopped)
R.Trigger: Accelerate
Select: Horn
Start: Pause Game
----------------
IV. Kudos System
----------------
Kudos are the points you recieve in and after races for doing certain
things. The more Kudos you accumulate, the higher your Rank will go.
When you increase your rank you get Tokens which will allow you to
purchase new cars. You can get Kudos points from the single player or
even from racing online!
When you perform something that will earn you points it'll take a
couple seconds to actually bank it into your total. If you hit a wall
before it banks, you will lose the kudos that haven't been banked.
However, if you've got a combo going (2 or more kudo moves) that
haven't been banked, if you hit a wall they will still remain until
they are banked. Now that you are thoroughly confused, here are the
Token Levels:
NOTE: I've decided to only list the ones where there is a token
increase since listing them all would be long and pointless.
-Level- -Points Needed- -Tokens-
01
02
03 2
04
05
06
07
08
09
10
11 6
12 7
14 106,000 8
16 132,750 9
17 147,000 10
20 194,250 15
31 401,750 17
-- During the Race --
There are many ways to gain more Kudos points during the race, this is
accomplished by doing certain tricks:
- Nice Slide! (+N/A pts.): You get Kudos points for doing power slides,
this happens when you make a sharp turn and the car slides sideways.
The longer you hold the slide the more the point total will increase.
It is easy to get a pretty good amount of points for sliding all the
way through S-turns.
- 360! (+100 pts.): Spin your car completely around in a circle and you
will get the 360 bonus.
- Sweet Overtake! (+50 pts.): When doing a race against another
opponent you will get points for overtaking their car. The amount
decreases for each time you pass a specific car.
- Great Drafting! (+N/A pts.): When going at high speeds, stay directly
behind the car in front of yours. This will put you in their airflow
and give you a quick boost and allow you to pass them with relative
ease. The longer you stay in this airflow, the more points you will
gain.
- Clean Section ( pts.): When you pass between a checkpoint without
hitting any walls, you will get a Clean Section bonus. This
encourages you to drive more carefully and will also get you through
the track quicker.
- Good Line! (+N/A pts.): If you take a turn going the optimal speed
you get a Nice Line bonus. Learn how to take the turns faster and
with more precision and the point total for your line will increase.
- Two Wheels! (+N/A pts.): Have your car go on two wheels and you get
the Two Wheels bonus. This can be easily done by hitting a turn at a
fast speed and going up on the apron (red/blue and white striped
piece) on the side of the road. Also if you hit small bumps in the
road at a higher speed your car will lift off a little. Either of
these will put your car on 2 wheels and get you a bonus.
- Cool Air! (+N/A pts.): Just the same as the Two Wheels bonus only you
can attain it if you hit the bump at a higer speed and get the entire
car airborne. The longer the car is in the air, the bigger your
bonus.
- Cone Gate (+10 pts.): When you do the Cone Challenges, you will get
points for every cone gate you pass. The gate is between the two
orange cones.
-- After the Race --
Kudos can be gained even after the race is over! There are a few of
them also:
- Clean Race (+250 pts.): Complete an entire race without hitting one
of the barriers and you will get the Clean Race bonus after the round
is over.
- Fastest Lap (+100 pts.): Set an initial time or beat your old fastest
lap time and you will get the Fastest Lap bonus after the round is
over.
- Position Bonus (+N/A pts.): When racing against opponents you will
get a bonus based on which place you finished. The better you place,
the better the bonus.
- Completion Bonus (+N/A pts.): After finishing a challenge you will
get a Completion Bonus based on what difficulty you've got it set on.
Steel will get you the least points and as you increase the
difficulty, the total points you recieve will increase as well.
- Time Bonus (+N/A pts.): For timed races you will get a Time Bonus for
however many seconds you make it under the goal. For example, if the
goal is for 1:00:00 and you complete it in 0:45:00, you will recieve
15 points for completing it 15 seconds under the goal.
----------------
V. Single Player
----------------
Contents:
1. The Medal System
2. Cars by Classes
3. Kudos World Series (+Tips!)
4. Arcade Racing
- Street Race
- Timed Run
- Cone Challenge (+Tips!)
5. Time Attack
- Circuit Challenge
- Car Challenge
-- The Medal System --
Medals are basically a way to change the difficulty of the challenge.
From easiest to hardest it goes: Steel, Bronze, Silver, Gold, Platinum.
Steel is the Novice level, kinda like a practice session for the harder
difficulties. Platinum is the hardest to play on, the times will be
shorter, the points will increase, and the computer controlled cars
will drive cleaner, good luck! Here are the completion bonuses for
beating a challenge on each difficulty level:
Steel
Bronze
Silver 1,500 pts.
Gold
Platinum
-- Cars by Classes --
The following is a breakdown of the cars in each class that you will
use for both online and offline. The Default cars are the ones you
begin with and don't have to buy. The Unlock cars are the ones you
will need to buy in order to race with, the costs for these are located
in the Car List section of this guide. I have also added some
suggestions on which cars are your best bet underneat the list for the
class.
NOTE: These suggestions are just personal opinions! Each person has a
different style of driving, I may like some cars that you don't,
I'm just trying to give the best overall choice. My opinions are
also based on what I see people using frequently online as it is
a pretty good indication of which cars are the best in each
class.
(** Denotes a Special Car that is obtained by completing the Kudos
World Series on a certain difficulty. For more info on these cars,
see the Bonuses/Secrets area of the guide.)
Compact Sports: (Default)MINI Cooper S
Seat Leon Cupra R
Volkswagen New Beetle RSi
(Unlock)Lancia Delta Integrale Evo
Volkswagen R32
Renault Clio V6
Honda Civic Type-R(J)
Ford Focus RS
SUGGESTIONS: I suggest using the Ford Focus RS for everything in this
series on one player, it is easily the best out of the
bunch. For online purposes I'd also stick with the Focus
but I have seen the Clio getting a little play as well.
Sports Convert.:(Default)Toyota MR2 Spyder
Mazda Miata MX-5
(Unlock)BMW Z4 3.0i
Honda S2000
Porsche Boxter S
Audi TT Roadster
SUGGESTIONS: The Porsche and S2000 seem to be favored both online and
off. Each are pretty well balanced against one another so
whichever you want is a good choice. The Z4 also gets a
decent amount of play online but not as much as the
Porsche or S2K.
Coupe Series: (Defualt)Honda Integra Type-R(J)
Mazda RX-8
(Unlock)Audi TT 3.2 Quattro
BMW M3
Audi S4
Nissan 350Z
Audi TT Coupe
SUGGESTIONS:
Sports Utility: (Default)Chevrolet SSR
Volvo XC90
(Unlock)Ford SVT Lightning
BMW X5 4.6is
Porsche Cayene Turbo
Mercedes ML55 AMG
SUGGESTIONS: By far the best pick out of this class is the Porsche,
with the Mercedes trailing far behind. The Porsche is the
best choice to use for both single and multiplayer.
Pacific Muscle: (Default)Toyota Supra Twin-Turbo
Mitsubishi 3000GT VR4
(Unlock)Nissan Skyline GT-R(R34) Nur
Subaru Impreza WRX STi
Mazda RX-7
Mitsubishi Lancer Evolution VII
SUGGESTIONS: The Skyline is my pick for this class for single player.
It power slides very easily so it is a good car to really
rack up a lot of Kudos around the track. For online I've
seen the most use out of the Supra, Skyline, STi. With
the exception of the VR4 (possibly), any car is a good
choice as long as you can handle it, they're all pretty
well balanced.
Roadster Series:(Default)Renault Spider
Vauxhall VX220
(Unlock)AC 427 MKII
Caterham 7 Classic
Lotus 340R
Lotus Elise
Classics Series:(Default)Porsche 550 Spyder
Toyota 2000GT
(Unlock)Lancia Stratos
Ferrari Dino 246GT
Ferrari 275GTB
Porsche 911 RS2.7
Mercedes 300SL Gullwing
Jaguar E-Type
Nissan 240Z
**Ferrari 250 GTO
Sports Coupe: (Default)Cadillac XLR
Lexus SC 430
(Unlock)Iceni
Porsche 911 Carrera Coupe (966)
Morgan Aero 8
TVR Tamora
Audi RS6
Jaguar XKR
American Muscle:(Default)Chevrolet Camaro Z28
Pontiac GTO
(Unlock)Pontiac Trans Am
Ford SVT Mustang Cobra
Ford Mustang Fastback 2+2
Chevrolet Camaro SS
Corvette Sting Ray
SUGGESTIONS:
Super Cars: (Default)Ferrari 360 Spider
Ferrari 355 F1
(Unlock)TVR Tuscan Speed 6
Ferrari 360 Modena
Dodge Viper GTS
Chevrolet Corvette Z06
Porsche 911 Turbo
**Delfino Feroce
SUGGESTIONS: You can acquire the Delfino by completing the Kudos World
Series on Steel difficulty. This car has superior
acceleration and above average handling so it can dust the
cars in this class when in the hands of a good driver.
Grand Touring: (Default)Lotus Esprit V8
Aston Martin Vanquish
(Unlock)Ferrari 575M Maranello
Mercedes SL55 AMG
Ferrari 550 Barchetta
Ferrari Testarossa
Bentley Continental GT
Track Specials: (Default)Vauxhall VX220 Turbo
Lotus Exige
(Unlock)Ferrari Challenge Stradale
Porsche 911 GT3 (966)
Noble M12 GTO3
Honda NSX Type-R(J)
Dodge Viper SRT-10
Extreme Series: (Default)Porsche 911 GT2 (933)
Ford GT40
(Unlock)Pagani Zonda S
Enzo Ferrari
Koenigsegg CC V8S
Porsche Carrera GT
**TVR Cerbera Speed 12
**Porsche 911 GT1
**Mercedes CLK-GTR
SUGGESTIONS: Really any car from this class is a good choice since all
of the stats are very comparable. More than anything it
comes down to how good of a driver you are as opposed to
which car has the best stats. Then Enzo seems to be the
most favored overall but a good driver can win with any
car in the class.
-- Kudos World Series --
The Kudos World Series is the main one player mode in the game. You
compete in a variety of challenges in 14 different car classes to earn
Kudos and, if you're on Xbox Live, a place in the standings for each
track. The following is a little summary of the types of challenges
you must pass:
- Street Race - A basic race against computer controlled cars. You
must place in 3rd or higher to complete the challenge.
- One on One - Much like the Street Race, only this time you are trying
to beat just one computer controlled car. Obviously, you need to
place first in order to complete the challenge.
- Hot Lap -
- Timed Run -
- Overtake -
- Cone Challenge - Weave in and out of a cone setup on a track. To
beat the scores you try and link together a combo while going through
the cone course. Hitting a cone is like hitting a wall, it will stop
your combo or clear your points if you don't have a combo running.
- Speed Camera - Meet or beat a set speed in order to pass this event.
For example, if the speed is set to 96 MPH, you must get at or above
96 MPH in order for the camera to photograph your car.
TIP: If you've got Xbox Live and are have having trouble beating the
Platinum level, download a ghost! Pick the top ranked person for
that stage and learn how they take the line, it'll give you a very
good idea on how to complete it with the correct speed.
-- Arcade Racing --
Another way to get some extra Kudos is doing the Arcade Races. Here
you will compete in three different types of challenges: Street Race,
Timed Run, and Cone Challenge. You are given 20 challenges to do in
each catigory so there is a lot of Kudos to be earned.
- STREET RACE
- TIMED RUN
- CONE CHALLENGE
TIP: Cone Challenges are the source of frustration for many gamers
attempting the harder difficulties. When the next cone or section
break seems to be just a little to far out of reach, do a quick
little power slide. This will keep your combo going a little bit
longer so you can make it to the next cone or checkpoint.
TIP: Speed isn't always important! You don't have to fly through the
course in order to complete it. In fact, doing so may cause you to
hit a wall and lose all of those hard earned points in your combo.
Take it slow, learn the course, find the best way to link everything
up.
-- Time Attack --
In the Time Attack mode you don't earn any Kudos, unfortunately. This
is just more of a way to set your personal bests on tracks based on
time instead of having to worry about getting Kudos as well.
- Circuit Challenge: You are able to pick your city, track, and car in
this mode. There are a huge amount of tracks available once they've
been unlocked so it'll keep you busy for a while.
- Car Challenge: You are only able to select your car here. Each car
is assigned a different track so you don't get to pick whatever you
want. With over 100 cars to choose from, this might take a while...
--------------
VII. Xbox Live
--------------
Argueably the most fun and rewarding part of Project Gotham 2 is its
online components. Hook up your Xbox to the net and when you begin
you'll be asked to sign into your account. Doing so will enable you to
store your ghosts and points on the servers as well as go head to head
against others from around the world.
More information about this section will be available in the next
update so check back!
---------------
VIII. Cars List
---------------
-Car Name- -Tokens-
AC 427 MKII 8
Ascari KZ1 17
Aston Martin Vanquish Default
Audi RS6 8
Audi S4 5
Audi TT 3.2 Quattro 3
Audi TT Coupe 3
Audi TT Roadster 3
Bentley Continental 14
BMW M3 5
BMW X5 6.6is 6
BMW Z4 3.0i
Cadillac XLR Default
Caterham 7 Classic 8
Chevrolet Camaro SS 10
Chevrolet Camaro Z28 Default
Chevrolet Corvette Z06 12
Chevrolet SSR Default
Corvette Sting Ray 11
Dodge Viper GTS 12
Dodge Viper SRT-10 14
Enzo Ferrari 22
Ferrari 275 GTB 9
Ferrari 355 F1 Default
Ferrari 360 Modena 12
Ferrari 360 Spider Default
Ferrari 550 Barchetta 13
Ferrari 575M Maranello 14
Ferrari Challenge Stradale 14
Ferrari Dino 246 GT 8
Ferrari F40 17
Ferrari F50 19
Ferrari Testarossa 12
Ford Focus RS
Ford GT Default
Ford GT40 Default
Ford Mustang Fastback 2+2 9
Ford SVT Lightning 4
Ford SVT Mustang Cobra 11
Honda Civic Type-R (J) 1
Honda Integra Type-R (J) Default
Honda NSX Type-R (J) 13
Honda S2000 3
Iceni 9
Jaguar E-Type 8
Jaguar XJ220 19
Jaguar XKR 8
Koenigsegg CC V8S 22
Lancia Delta Integrale Evo 3
Lancia Stratos 9
Lexus SC 430 Default
Lotus 340R 7
Lotus Elise 6
Lotus Esprit V8 Default
Lotus Exige Default
Mazda Miata MX-5 Default
Mazda RX-7 5
Mazda RX-8 Default
Mercedes 300SL Gullwing 7
Mercedes ML55 AMG 5
Mercedes SL55 AMG 13
MINI Cooper S Default
Mitsubishi 3000GT VR4 Default
Mitsubishi Lancer Evolution VII 6
Morgan Aero 8 10
Nissan 240Z 7
Nissan 350Z 4
Nissan Skyline GT-R (R34) Nur 7
Noble M12 GTO3 15
Pagani Zonda S 22
Pontiac GTO Default
Pontiac Trans Am 9
Porsche 550 Spyder Default
Porsche 911 Carerra Coupe (966) 9
Porsche 911 GT2 (993) Default
Porsche 911 GT3 (996) 14
Porsche 911 RS 2.7 8
Porsche 911 Turbo (996) 12
Porsche 959 17
Porsche Boxter S 4
Porsche Carrera GT 22
Porsche Cayenne Turbo 6
Renault Clio V6 1
Renault Spider Default
Saleen S7 Default
Seat Leon Cupra R Default
Subaru Impreza WRX STi 6
Toyota 2000GT Default
Toyota MR2 Spyder Default
Toyota Supra Twin-Turbo Default
TVR Tamora 10
TVR Tuscan Speed 6 12
Vauxhall VX220 Default
Vauxhall VX220 Turbo Default
Volkswagen New Beetle RSi Default
Volkswagen R32 2
Volvo XC90 Default
*Delfino Feroce Special
*Ferrari 250 GTO Special
*Mercedes CLK-GTR Special
*Porsche 911 GT1 Special
*TVR Cerbera Speed 12 Special
-------------------
IX. Bonuses/Secrets
-------------------
Contents:
- A. Special Cars
- B. Geometry Wars
- C. Quick Start
-- A. Special Cars --
There are 5 special cars to unlock in the game, you can see which ones
they are by going into your showroom. They will all be covered until
you complete the requirements to drive them. The following is the way
to unlock the special cars:
- Car - - How to Unlock -
Delfino Feroce Complete KWS on Steel difficulty
Ferrari 250 GTO Complete KWS on Bronze difficulty
Mercedes CLK-GTR Complete KWS on Gold difficulty
Porsche 911 GT1 Complete KWS on Silver difficulty
TVR Cerbera Speed 12 Complete KWS on Platinum difficulty
-- B. Geometry Wars --
Geometry Wars is a little minigame you can access by going into your
garage at any time. The arcade cabinet for it will be off to the side
near the tools, rims, etc. Walk up to the machine and press A to begin
playing.
Controls:
-- C. Quick Start --
If you've played Mario Kart for the SNES you probably know what I'm
talking about. At the beginning of a race you get that little speed
boost right off the bat. At the moment I do not know how I
accomplished this, all I know is that I've done it. I was playing
online and using a Ferrari F50 at the time, when we started I
instantly jumped ahead of everyone (who were also using F50's) and
was to the front of the pack and a little bit ahead within 2 seconds.
Needless to say I got a lot of "How the hell did he do that?!"
responses over the headset, and to be honest, I wish I knew. I'm
currently experimenting with it, trying to figure out exactly what I
did to get this. Maybe it was a glitch? Maybe it was something that
has to do with timing? Hopefully I'll get more info on it in the
next update. Check back!
--------
X. Legal
--------
This FAQ is (c) Copyright 2003 to James Pelchar aka 'jesterguy'. This
is for personal use only, you may not put this on your site or use it
to make a profit. If you do wish to use this FAQ, contact me at my
mail and I will consider it. Do not distribute this document, or alter
it in any way shape or form. It can be printed out for personal
private use only. You can NOT use this document without my permission.
Period.
Please contact me if you found this FAQ on a site other than
GameFAQs.com
-----------
XI. Credits
-----------
I'd like to thank:
The People - For reading my FAQ, I hope its helpful, comments and
things to add are always welcomed.
Microsoft Game Studios/Bizarre Creations - For making this wonderful
game. I'm now hopelessly addicted, I hope you're happy!
CJayC - For putting this FAQ up, and making an excellent site.
http://www.gamefaqs.com/