Prince of Persia: Warrior Within Walkthrough
by Jwizzman (
[email protected])
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Legal Info [1]
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This guide may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
The websites with permission to host this FAQ are:
http://www.gamefaqs.com
http://www.cheatcc.com
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FAQ INDEX [2]
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[Legal Info]..................................................[1]
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[FAQ Index]...................................................[2]
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[Updates/Version/History].....................................[3]
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[Combo List/Controls].........................................[4]
Single Weapon Techniques......................................[4a]
Right Hand....................................................[4aa]
Left Hand.....................................................[4ab]
Acrobatics....................................................[4ac]
Other.........................................................[4ad]
Double Weapon Techniques......................................[4b]
Right Hand....................................................[4ba]
Left Hand.....................................................[4bb]
Acrobatics....................................................[4bc]
Other.........................................................[4bd]
Movement Techniques...........................................[4c]
Time Powers...................................................[4d]
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[WALKTHROUGH].................................................[5w]
INTRO.........................................................[w1]
REACH THE FORTRESS ENTRANCE (PRESENT).........................[w2]
Beach - Present...............................................[w2a]
Fortress Entrance - Present...................................[w2b]
CHASE THE GIRL IN BLACK (PAST)................................[w3]
Fortress Entrance - Past......................................[w3a]
Central Hall - Past...........................................[w3b]
Southern Passage - Past.......................................[w3c]
Sacrificial Altar - Past......................................[w3d]
REACH THE HOURGLASS CHAMBER (PAST)............................[w4]
Sacrificial Altar - Past......................................[w4a]
Southern Passage - Present....................................[w4b]
Fortress Entrance - Past......................................[w4c]
Central Hall - Past...........................................[w4d]
Hourglass Chamer - Past.......................................[w4e]
GAIN ACCESS TO THE TOWERS(PAST)...............................[w5]
Hourglass Chamer - Past.......................................[w5a]
Central Hall - Past...........................................[w5b]
Garden Hall - Past............................................[w5c]
Garden - Past.................................................[w5d]
Garden Hall - Past............................................[w5e]
Garden Hall - Present.........................................[w5f]
Garden - Present..............................................[w5g]
Garden Waterworks - Present...................................[w5h]
Garden Hall - Present.........................................[w5i]
Garden Hall - Past............................................[w5j]
Garden Waterworks - Past......................................[w5k]
ACTIVATE THE SECOND TOWER(PAST)...............................[w6]
Garden Waterworks - Past......................................[w6a]
Garden Hall - Past............................................[w6b]
Central Hall - Past...........................................[w6c]
Mechanical Tower - Past.......................................[w6d]
Mechanical Pit - Present......................................[w6e]
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[Weapons].....................................................[6]
Main Weapons..................................................[6a]
Swords........................................................[6b]
Axes..........................................................[6c]
Maces.........................................................[6d]
Daggers.......................................................[6e]
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[9 Life Upgrades].............................................[7]
1st Life Upgrade..............................................[7a]
2nd Life Upgrade Alternative Way..............................[7aa]
2nd Life Upgrade..............................................[7b]
3rd Life Upgrade..............................................[7c]
4th Life Upgrade..............................................[7d]
5th Life Upgrade..............................................[7e]
6th Life Upgrade..............................................[7f]
7th Life Upgrade..............................................[7g]
8th Life Upgrade..............................................[7h]
9th Life Upgrade..............................................[7i]
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[Secret Weapons]..............................................[8]
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[Boss Fights].................................................[9]
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[FAQ].........................................................[10]
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[Credits].....................................................[11]
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Updates/Version/History [3]
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December 8th 2004
Version 0.4
-Finished FAQ until late into the Clocktower Area
-fixes some shortcut errors
December 8th 2004
Version 0.3
-Updated the 2nd Life Upgrade with some awesome info [7aa]
-Finished FAQ until Activating the 1st tower
-fixes some shortcut errors
-Made a few spellchecks but still need to do a huge one (yeah again)
December 7th 2004
Version 0.2
-Fixed the Life Upgrade section (shortcuts)
-Finished FAQ until late in the Garden Area
-Made a few spellchecks but still need to do a huge one
-Added credits section
December 5th 2004
Version 0.1
-Started the FAQ and finished it until reaching the throne room
-Some sections are empty and useless but heck...who cares
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Combo List/Controls [4]
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Single Weapon Techniques [4a]
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Right Hand [4aa]
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B Single Slash
B B Double Slash
B B B Triple Slash
B B B B Furious Slash
(Enemy on ground) B Asha's Fury
(Hold) B Right Sword Charge Attack
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Left Hand [4ab]
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Y Grab
(Hold) Y Human Shield
Y A Grab to Manning
Y B Grab Slice
Y Y Grab Throw
Y X Strangulation
Y X Steal Weapon kill
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Acrobatics [4ac]
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(Toward Enemy) A A Rebound from Enemy
(Toward Enemy) A B Aerial Slash
(Toward Enemy) A B B Aerial Landing Slice
(Toward Enemy) A Y Aerial Kick Attack
(Toward Enemy) A X Aerial Slash
(Toward Enemy) A X X Aerial Steal Weapon
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Other [4ad]
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(Hold) R Block
(Hold) R + B Counter-Attack
(Hold) R + Y Counter-Kick
X Pickup Weapon
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Double Weapon Techniques [4b]
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Right Hand [4ba]
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B Single Slash
B B Double Slash
B B B Triple Slash
B B B B Furious Slash
B Y Orontes' Grudge
B Y Y Zaroasters Ire
B B Y Prolemaio's Anger
B B Y Y Wrath of Cyrus
B B Y Y Y Rage of Darius
B B Y Y B Azad's Retaliation
B B B Y Ahriman's Revenge
B B B Y Y Mithra's Vengeance
(enemy on Ground) B Asha's Fury
(Hold) B Right Sword Charge Attack
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Left Hand [4bb]
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Y Breeze of Anguish
Y Y Blash of Sorrow
Y Y Y Misery Gale
Y B Whirlwind of Pain
Y B B Oblivion Twister
Y B B B Furious Oblivion Twister
Y B B Y Plague Tornado
Y B B Y Y Harassing Cyclone
Y Y B Storm of Remorse
Y Y B B Tempest of Agony
Y Y B B B Furious Tempest of Agony
Y Y B B Y Hurricane of Penitence
Y Y B B Y Y Tormenting Typhoon
(Hold) Y (With Sword) Sword Charge Attack
(Hold) Y (With Axe) Axe Charge Attack
(Hold) Y (With Mace) Mace Charge Attack
(Hold) Y (With Dagger) Dagger Charge Attack
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Acrobatics [4bc]
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(Toward Enemy) A A Rebound from Enemy
(Toward Enemy) A B Aerial Slash
(Toward Enemy) A B B Aerial Landing Slice
(Toward Enemy) A Y Aerial Kick Attack
(Toward Enemy) A X Aerial Weapon Throw
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Other [4bd]
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(Hold) R Block
(Hold) R + B Counter Attack
(Hold) R + Y Counter Double Slice
X Weapon Throw
(Hold) X Charge Weapon Throw
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Movement Techniques [4c]
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A Jump
A B Jump Slash
A Y Jump Kick
(Direction) A Roll
(Direction) A B Roll Pierce Attack
(Toward Wall) A Wall Jump to Acrobatics
(Toward Wall) B Wall Dive Attack
(Toward Wall) Y Wall Spinkick
(Vertical Wallrun) B Angel Drop
(Vertical Wallrun) B B Angel Drop Finish
(Vertical Wallrun) Y Bladewhirl Attack
(Toward Column) Column Shredder
(Toward Column) Column Spinkick
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Time Powers [4d]
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(Hold) L Recall
(Tap) L Eye of Storm
L While Blocking Breath of Fate
L While Blocking Wind of Fate
L While Blocking Cyclone of Fate
(Tap) L While Blocking Ravages of Time
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WALKTHROUGH [5w]
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INTRO [w1]
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You'll start on the main deck of the ship
just finish these tutorials and be on your way
Single Weapon Tutorial
Press B
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Single Weapon Tutorial
Hold R to Block
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Single Weapon Tutorial
Press B B B
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Single Weapon Tutorial
Press Y Y
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Single Weapon Tutorial
Press Y B
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Single Weapon Tutorial
Move toward and enemy and Press A Y
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Single Weapon Tutorial
Move toward and enemy and Press A B B
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After you've completed these and moved far enough you'll fall into some water.
defeat the enemies close to the column and move on.
you'll see a cutscene and the prince will be on the main deck again.
finish the enemies here and head for the boss.
BOSS FIGHT: Shahdee
Counter the first attack from her combo and this is one very easy boss fight.
when she's in the middle of her combo either Counter Attack of Counter Kick or
backflip and wait till her swords are in upward position and start attacking her
half-way you'll have to tab the B button
and when you've cleared 75% of her life, you'll see a cutscene...
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REACH THE FORTRESS ENTRANCE (PRESENT) [w2]
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You'll wake up at...
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Beach - Present [w2a]
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Walk past the wreckage and up the stairs
(behind the stairs is an unlockables chest)
Jump across the gap
Move towards the ledge and jump up
Jump across the broken bridge
Hang on the ledge, move towards the path and climb up
Jump across the canyon
Jump to hang on to the ledge
move into the canyon and jump to the ledge on the other side
Jump up and grab the upper ledge
Run up to the wall
Drop down from the stairs and wallrun to the other side
Grab the columns and climb up (there is an unlockables chest here)
Roll into the crack and fight the two enemies
Continue down the path (jump, wallrun, wallrunjump)
Fight 2 move enemies
Continue down the path (jump)
Wallrun at the left side of the gate to climb over it to enter...
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Fortress Entrance - Present [w2b]
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Walk through the doors onto the balcony to trigger a cutscene
You gain Spider Sword
Defeat the 4 enemies and the door (close to the gate you just climbed) opens
Continue down the path (jump, jump) and watch the cutscene of Crow Master
Defeat Crow Master and watch him fly up
Do a vertical wallrun onto the platform on the right side of the room entrance
Do a vertical wallrun-jump onto the next floor
Wallrun-jump to the column
Jump towards the other column
Jump onto the platform where Crow Master is waiting for you
Defeat Crow Master again
Wallrun onto the rightside ledge
Wallrun back onto the leftside (higher) ledge
Jump and climb up the the higher ledge
Jump towards the column
Jump onto the platform where Crow Master is waiting for you
Defeat Crow Master for the 3rd and final time
Do a vertical wallrun onto the switch to open the door
Enter the door
Wallrun towards the curtain and slide down
Defeat the 4 enemies
Climb on top of the 2 broken stones at the right side of the curtain
Do a vertical wallrun to grab onto the 2nd floor ledge
(while hanging)move towards the opening and climb up
Defeat the enemy
Wallrun over the doorway towards the ledge
(While hanging) move to the opposite side of the door and drop down twice
Continue down the corridor (wallrun)
Enter the portalchamber to watch a cutscene
You gain Recall
and you'll arrive at...
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CHASE THE GIRL IN BLACK (PAST) [w3]
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Fortress Entrance - Past [w3a]
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Exit the portalchamber and continue down the path (wallrun, enemy)
Enter the next room and defeat 4 enemies
Climb onto the left column (when looking towards to closed door)
Jump towards the ledge
Jump to hang onto the 2nd floor ledge
Climb up to the 2nd floor (there's an unlockables chest at the right side)
Follow the path and wallrun to the ledge
(while hanging)move to the opposite side
Jump to continue down the 2nd floor path
Wallrun over the switch and into the curtain to slide down
Enter the door and continue down the path
Note: Check the Life Upgrades section for the 2nd Life Upgrade [7ba]
Enter the next room with the two Silhouette's and defeat them
Move up the stairs and defeat 4 normal enemies and 1 Silhouette
continue down the path and jump towards the ledge
Climb 2 ledges higher
(while hanging)move to the right side and dropdown 2 times
Jump towards the platform and defeat the enemy
Continue down the corridor and enter...
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Central Hall - Past [w3b]
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Defeat the 4 enemies
Climb the rock ledge on the left side
Jump onto the column
Jump from column to column across the room to the opposite side rock ledge
Climb on top of the rock ledge
Wallrun-jump towards the balcony
Continue down the corridor (enemy, jump, jump)
Slide down the stairs and defeat the enemy
Continue down the corridor (wallrun) and slide down the stairs
Jump across to the ledge
(while hugging wall)Move to the other stairs
Jump towards the stairs and slide down
Defeat the 2 enemies
Continue down the path into...
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Southern Passage - Past [w3c]
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Defeat the 2 normal enemies, 1 Silhouette and 1 Blade Dancer
Jump and hang on the bar in the middle of the room
Swing to the higher bar and turn around
(while hanging)move around the corner
Continue to swing and jump onto the 2nd floor
Defeat the enemy
Walk across the beam
Defeat the 2 normal enemies
Jump and hang onto the bar
Swing to the higher bar
Swing to walljump onto the higher beam
Jump onto the 3rd floor
Defeat the Blade Dancer
Move over the edge and hang-jump towards the middle set of beams
Move to the set of beams and jump onto the platform
Defeat the normal enemy and 1 Silhouette
Move over the edge and slide-jump down the curtain
Move onto the beam and defeat the Blade Dancer on the beam
Move across the beam and defeat another Blade Dancer
Jump from the higher beam to another beam
Walljump onto the 3rd floor beam and jump onto the 3rd floor platform
Defeat the shade and the Blade Dancer
Move over the to edge and hang-jump to the middle set of beams
Defeat the Blade Dancer on the beams
Activate the hanging switch to open the door below
swing to the curtain and slide down
Enter the door and continue down the corridor
Slide-jump down the curtain onto a beam
Move left and jump onto the other beam
Jump across to the other beam
Jump to the further lying beam
Jump onto the corridor and continue down the path to enter...
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Sacrificial Altar - Past [w3d]
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Watch the cutscene and you'll enter your second bossfight with Shahdee
Each time you've hacked away a third, half and two/thirds of her life
you'll enter a powerstruggle
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REACH THE HOURGLASS CHAMBER (PAST) [w4]
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Sacrificial Altar - Past [w4a]
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Note: Check the Life Upgrades section for the 1st Life Upgrade [7a]
There's also an unlockables chest on the right side next to the altar
climb onto the rock
Jump onto ledge
Jump to the bar
Turn around and swing to ledge
Jump to the bar
Swing to walljump to the higher bar
Turn around and swing onto platform
Do a vertical wallrun to reach the rope
Rope-wallrun to the beam
Jump onto the platform
Move towards the broken bridge and jump down to the beam
Jump across over to the other beam
Jump to the ledge
Jump to the bar
Swingjump to the beam
Jump to the higher ledge twice
(while hanging)move to climb onto the platform
Walk on top of the rocks and do vertical wallrun to reach the rope
Climb the rope and jump to the hanging switch
Turn around and swing back to the rope
Slide down and drop down
Wallrun to the other platform
Do a vertical wallrun to the rope and rope-wallrun onto the platform
Move into the room to fight 4 Blade Dancers
Do a vertical Wallrun to reach the ledge and climb up to the second ledge
Jump towards the bar
Swing onto the higher bar
Turn around and swing to the higher bar
Swing onto the platform
Do a vertical wallrun to reach the ledge
Climb the ledge
Jump towards the bar
Turn around and swing to walljump to the higher bar
turn around and swing to the ledge
(while hanging) move to the left of the ledge
Climb up and jump to the other side
(while hugging the wall)walk onto the corridor
continue down the path (wallrun to rope, rope-jump, rope-wallrun)
enter the portal chamber
Press the correct sequence of the 4 switches and the portal will work
step into the portal to go to...
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Southern Passage - Present [w4b]
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You gain Eye of the Storm
Exit the portalchamber and continue down the corridor
Drop down some ledges to get down onto a platform
Wallrun onto another platform and continue dropping down there
Stand on the switch and use Eye of the Storm
Defeat 2 enemies and drop down to view a short cutscene
Wallrun to the beam at the right side
Jump to another beam
Jump to the rope
Rope-wallrun to the bar
Swing to the second bar
Jump onto the platform
walk into the short beam piece of the platform
Jump onto the beam
Jump to the larger stone supportbeam
(while hanging) move towards the curtain
Slide-jump down onto the beam
Walk to the end of that beam and jump onto the bar
Swing to the platform
Jump onto the platform with all the enemies
Defeat 4 normal enemies and 2 Blade Dancers
2 more Blade Dancers apear, Defeat those too
Do a vertical Wallrun into a higher stone platform
Walljump up to the 3rd gap
(while hanging)Move to the left side of the edge
Jump to the beam
Jump to the opening in the wall
Continue down the corridor (jump) and watch a cutscene
Dahaka Chase:
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Run across the rumbling stones
Wallrun to the other side of the platform of rumbling stones
Jump to the bar and make your way to the other side
another cutscene apears
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Continue down the corridor (enemy)
Wallrun-jump onto a column
climb up on the column and jump up on the platform
Enter the room and wallrun to the curtain to slide down
Climb on top of the 2 broken stones at the right side of the curtain
Do a vertical wallrun to grab onto the 2nd floor ledge
(while hanging)move towards the opening and climb up
Defeat the enemy
Wallrun over the doorway towards the ledge
(While hanging) move to the opposite side of the door and drop down twice
Dahaka Chase:
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continue down the corridor (wallrun) and you'll see a cutscene
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Step into the portal to get to...
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Fortress Entrance - Past [w4c]
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Exit the portalchamber and continue down the corridor (wallrun)
Enter the next room to view a cutscene
Climb onto the left column (when looking towards to closed door)
Jump towards the ledge
Jump to hang onto the 2nd floor ledge
Climb up to the 2nd floor (there's an unlockables chest at the right side)
Follow the path and wallrun to the ledge
(while hanging)move to the opposite side
Jump to continue down the 2nd floor path
Wallrun over the switch and into the curtain to slide down
Enter the door and continue down the path
Note: Check the Life Upgrades section for the 2nd Life Upgrade [7b]
Enter the next room with Silhouette and defeat it
Move up the stairs and defeat 4 normal enemies and 1 Silhouette
Continue down the path and jump towards the ledge
Climb 2 ledges higher
(while hanging)move to the right side and dropdown 2 times
Jump towards the platform and defeat the enemy
Continue down the corridor and enter...
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Central Hall - Past [w4d]
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Defeat the 4 enemies
Jump across the canyon to continue down the corridor (wallrun, wallrun-jump)
Climb up to the ledge higher
drop down to hang
(while hanging) move under the spinning spikes
Continue down the corridor and climb the stairs
Jump onto the switch and the door opens
Go through it to go into...
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Hourglass Chamer - Past [w4e]
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You'll watch a cutscene and you'll get a new objective
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GAIN ACCESS TO THE TOWERS (PAST) [w5]
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Hourglass Chamer - Past [w5a]
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You gain Serpent Sword
Activate the switch on the left side of the door to open the door
Go back through the door to...
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Central Hall - Past [w5b]
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Wallrun to grab onto the ledge
(while hanging) move under the spinning spikes and climb up
Drop down a ledge
(while hugging the wall) move around the corner and jump to the ledge across
Jump up 2 ledges
(while hanging)move around the corner and drop down
Continue down the corridor and into the Central Hall (wallrun, jump)
Walk towards the round pedestal in the middle and you'll see a cutscene
Note: Check the Life Upgrades section for the 3rd Life Upgrade [7c]
Move the lever to the left (when you're looking at the pedestal)
Climb up the small rock closest to the lever
Wallrun-jump to the ledge at the outside of the large rock tower
(while hugging the wall) move around the corner and climb up a ledge
Jump to the other side and climb up a ledge
(while hugging the wall)move to the outside and jump to the other ledge
Climb the rock (there's an unlockables chest at the left side of the door)
Enter the door and continue down the corridor (2 enemies)
Step onto the switch and use Eye of the Storm
Run until you reach the solid non-moving platform
(there's an unlockables chest if you drop down)
Do a vertical wallrun-jump to reach the bar
(while hanging)move untill you're facing the switch
Swing to the next bar and hit the switch
Use Eye of the Storm again and continue down the corridor into...
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Garden Hall - Past [w5c]
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Defeat 3 (red) enemies
Do a vertical wallrun-jump at the right side of the door to reach the stairs
Turn around on the stairs and climb up
Defeat Crow Master and watch him fly away
Climb the stairs on the left side
Defeat Crow Master again and watch him fly away again
Wallrun towards the rope
Rope-wallrun-jump to the platform with Crow Master
Defeat him for the 3rd and final time
Wallrun-jump to reach the bar
Swing to the open door
Jump to the ledge and drop down
(while hugging the wall) move around the wall and drop down 4 times
Defeat the single enemy
Do a vertical wallrun at the other side of the room to reach the ledge
climb up 3 times
(while hugging the wall) move around the corner
Climb up jump to the corridor and continue into...
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Garden - Past [w5d]
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Turn the lever to the opposide side to open the door
Defeat the enemy
Continue into the main garder area and defeat 3 (red) enemies and 3 Silhouettes
Note: Check the Life Upgrades section for the 4th Life Upgrade [7d]
Do a vertical wallrun to reach the switch to raise the platform
use Eye of the Storm
Do a vertical wallrun ontop of the platform to reach a ledge
Jump to the beam
Jump from the end of this beam to another beam
Move around the corner and jump to the bar
Swing to the ledge and cross the beam
Jump to the bar and swing to the higher beam
Jump from the end of this beam to the rope
Rope-wallrun to the bar
Swing to the ledge
(while hanging) move around the corner and climb up
Jump to the beam
Defeat Crow Master and watch him fly away
Climb the pillar next to where Crow Master was
Jump to reach the ledge
(while hanging) move around the corner and climb up twice
Jump towards the platform where Crow Master is waiting
Defeat Crow Master and watch him fly away once again
Do a vertical wallrun-jump to reach the hanging switch that lowers the bridge
Jump back to the other platform and move the block ontop of the switch
Drop down from the bridge and continue through the door you've just opened
Rotate the lever and watch the cutscene
Continue into the water and jump up to reach the ledge
(while hanging)move around the corner and drop down
(there's an unlockables chest behind the cracked wall)
Jump from the beam to the rope and drop down
Move the lever to the opposite side again to open the door
Jump to the ledge and drop down
(while hugging the wall) move around the wall and drop down 4 times
Do a vertical wallrun at the other side of the room to reach the ledge
Climb up 3 times
(while hugging the wall) move around the corner
Climb up, jump to the corridor and continue into...
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Garden Hall - Past [w5e]
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Drop down to hang and move around the corner to slide down the curtain
defeat the 2 (red) enemies
Turn the 4 levers so the water reaches the 2 platforms and the door opens
Move into that room you've just opened
Do a vertical wallrun to reach a ledge
Climb up and (while hanging) move around the corner and climb up
Jump to the opposite ledge and climb up twice
Jump into the corridor and enter the portal chamber
Press the correct sequence of the 4 buttons and the portal will work
Step into the portal to enter...
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Garden Hall - Present [w5f]
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You gain Breath of Fate
Exit the portal room and kill 2 (red) enemies
Jump to the ledge and drop down 2 times
Jump to the opposite side ledge and drop down
(while hugging the wall)move around the corner and drop down to hang
Drop down to the lower ledge and into the corridor
Kill 2 (red) enemies and continue around the corner to kill 1 more (red) enemy
Climb on top of the stone block on the left side
Do a vertical wallrun-jump to reach the beam
Jump to continue onto another beam
Jump once again to continue ontop another beam
Jump to the platform
Climb the left side ledges twice
(while hanging) move around the corner
Climb up to reach the 3rd floor
Kill 3 (red) enemies and 2 invisible ones
Wallrun to the beam
Jump to the leftside ledge
Drop down to the lower beam
Drop down to another lower beam
Cross the beam and jump and climb the small platform
Jump to reach the beam and follow it to climb into the next room
Jump to the ledge at the other side and drop down
(while hugging the wall) move around the corner and drop down
Drop down twice and jump to the beam
Jump to reach the ledge and drop down at the other side
Jump from this beam to the ledge at the wall and climb up three times
Move around the corner and climb up
Jump into the corridor and enter the door into...
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Garden - Present [w5g]
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Defeat the 2 (red) enemies and the Blade Dancer
Drop down at the ledge in front of the door
Drop down to hang
(while hanging)move to the rightside and drop down
Drop down to hang
(while hanging) move around the corner and jump to the other side
Defeat the (red) enemy and the 2 Blade Dancers
Climb the left side rock and jump to reach the ledge and climb up
(while hanging) move around the corner and climb up twice
Wallrun-jump into the valey to reach the ledge at the right side of the valey
Climb up
Defeat 3 invisible enemies and 3 Blade Dancers
Climb in top of the rock when you climbed up onto this platform
Jump to reach a ledge and jump to the column
Jump to the beam
Jump to the bar and swing to the beam
Jump to the ledge (while hanging) move around the corner and drop down
Stand on the small beam and jump to the bar
Swing to the higher platform
Jump to the bar and swing to the platform
Defeat 3 (red) enemies and 1 Blade Dancer
Wallrun and the leftside of the small column to reach a small beam
Do a vertical wallrun to climb on top of the wall at the right side of the save
Jump to the column and jump to 3 other columns
Jump to the beam
Defeat 2 Blade Dancer
Wallrun at the left side to reach a ledge
(while hanging) move towards the platform and climb up
Move into the corridor and jump to the other side ontop of the moving platforms
Jump to the last moving platform and wallrun to a rope
Rope-wallrun-jump to the column and jump to the other column
Defeat an invisible enemie and Crow Master
Jump from the beam to the column
Jump from the column to the platform
Wallrun to the left side to reach a higher platform
Jump to the column
Climb up and jump to the beam
Defeat 2 invisible enemies
and continue into the room to see a small cutscene and enter...
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Garden Waterworks - Present [w5h]
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Wallrun-jump to the column
Jump to the other column
Jump to the bar and swing to the column
Jump to the small beam and walk onto the platform
Jump to the bar and swing to the platform to see a scene
Dahaka Chase:
-
Wallrun to the stairs and slide down the stairs
Jump to the bar and swing from bar to bar untill you jump on a platform
Climb the small rock and wallrun into the corridor
Wallrun at the left side to reach the platform
Wallrun at the left side again to reach a door
Go through the door and wallrun at the leftside to reach the stairs
Slide down the stairs and wallrun to the lower door
Smash a barrel and continue down the corridor
Jump to the higher platform
Wallrun to reach the platform with the barrels blocking your way
(while hanging) move to the center and climb up
Smash another barrel and follow the path into...
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Garden Hall - Present [w5i]
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Follow the path to the broken wall
Wallrun at the rightside to reach the rope
Rope-wallrun to reach the other side and watch a small cutscene
Continue down the corridor and jump towards the stairs and slide down
Jump to the stairs at the opposite side and run into the portal chamber
-
Enter the correct senquence of the 4 buttons and the portal will work
Step into the portal to enter...
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Garden Hall - Past [w5j]
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You gain New Sand Tank
Exit the portal chamber and continue down the corridor (2 red enemies)
Climb the stairs and jump to the stairs at the opposite side
Jump to the platform where Crow Master is waiting for you
Defeat Crow Master and watch him fly away
Wallrun to the rope
Rope-wallrun to the platformsection in the middle
Jump over the edge at the right side and jump to the bar
Swing the the next bar and onto the platform
Defeat the 2 (red) enemies and continue down the corridor
Climb the stairs and jump onto the switch to open the door
Enter the door and defeat the 2 (red) enemies
Continue on the ledge on the left side and climb up 2 times
(while hanging) move around the corner and climb up
Climb up the stairs
Wallrun to the left side platform
Enter the room and wallrun-jump at the right side
Do a vertical wallrun and climb up
Continue down the door into...
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Garden Waterworks - Past [w5k]
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Kill the 4 (red) enemies and 3 (invisible) enemies
Turn the lever to the left (180 Degrees)
Do a vertical wallrun to climb the left stone platform you've just rotated
Jump to the column
Jump to the ledge
(while hanging) move until you're over the platform and drop down
Wallrun to the rope
Rope-wallrun to the platform with the lever
Move the lever 45 Degrees clockwise
Move onto the beam area of the platform
Jump to the platform you've just rotated
Jump from the longer beam side of the platform to the big platform on the right
Walk to the oppisite side of the large platform
Jump to the opposite side platform
Jump to the platform on the right with the lever
Rotate the lever 180 degrees
Wallrun to the rope
Rope-wallrun to the platform
jump up to reach the ledge
(while hanging) move infront of the column and jump to the column
Jump to the platform
Jump from the beam area of the platform to the main platform
(There's an unlockables chest on the right side)
Roll under the door to reach the lever
Turn the lever to release the water
Note: Check the Life Upgrades section for the 5th Life Upgrade [7e]
Roll back under the door
Jump from the main platform back to the smaller platform
Jump to the column
Jump to the ledge
(While hanging) move towards the platform and drop down
Wallrun to the rope
Rope-wallrun to the platform with the lever
Turn the lever back 180 Degrees
Jump to the platform you've just turned
Jump to the larger platform on the left side
Move to the opposite side beam area of the platform
Jump to the platform
Jump to the left side of the paltform to reach the platform with the lever
Wallrun to the rope
Jump from the rope to the column
Drop down from the column
(there's an unlockables chest down here)
Defeat the 4 (red) enemies and the 2 (invisible) enemies
Move the lever 180 degrees to complete the first tower
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ACTIVATE THE SECOND TOWER (PAST) [w6]
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Garden Waterworks - Past [w6a]
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Exit the room and wallrun at the left side to reach the platform
Wallrun at the left side to reach the door
Defeat the 2 (red) enemies and the 2 (invisible) enemies
Wallrun to the right side to reach the platform with the stairs
Slide down the stairs
Wallrun to the left side to reach the door (or use the ledges)
Jump onto the stairs
Jump onto the siwtch to open the door
Enter the door into...
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Garden Hall - Past [w6b]
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Jump over the edge to hang
(while hanging) jump to the bar
Swing to the next bar
Swing onto the main platform
Kill the 2 (red) enemies
Wallrun to the rope on the left side of the room
Rope-wallrun to the platform where the (red) enemy is waiting
Kill the (red) enemy
(There's an unlockables chest here)
Do a vertical wallrun to reach the switch
Wallrun to the rope
Rope-wallrun to the main platform
Climb the small platform you've just activated
Do a vertical wallrun-jump to reach the bar
(while hanging) move around the corner
Jump to the ledge
(While hugging the wall) Move around the corner and jump to the next ledge
(While hugging the wall) Move around the corner and jump to the next ledge
Drop down
Slide down the stairs
Wallrun to the rope
Rope wallrun-jump to the platform (there's an unlockables chest here)
Jump to the curtain and slide down
Drop down and exit through the main entrance
Follow the corridor (vertical wallrun, vertical wallrun, 2 enemies )back into...
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Central Hall - Past [w6c]
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Watch a cutscene
You gain Lion Sword
Move the lever 180 degrees
Break the weaponsrack next to the save fountain
Wallrun-jump to the platform
Wallrun to the ledge
climb up twice
Jump to the platform
Do a vertical wallrun to reach the higher platform
(Jump to the platform at the right side to reach an unlockables chest)
Jump to the corridor
Active the switch to open the door and go into the door
Continue down the corridor (jump, walljump, stairs) to reach...
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Mechanical Tower - Past [w6d]
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Defeat the 3 enemies
Move onto the ledge and drop down twice to hang
(while hanging) move to the left side and drop down three times to hang
(while hanging) move to the right side and drop down
Defeat 10 enemies
Defeat the brute to open the door
Defeat 2 enemies
Enter the door (there's an unlockables chest at the right side of the stairs)
Do a vertical wallrun to raise the platform
Do a vertical wallrun to climb the platform
Jump to reach the ledge and climb up twice
Move unto the beam and jump through the gears into another beam
Defeat 3 enemies
Jump to the column
Jump to the next 2 columns
Jump to the beam
Jump to the platform with the switch
Defeat the enemy
Do a vertical wallrun to activate the switch
Wallrun to reach the ledge of the device you've just moved
Drop down and move around the corner and climb up again
Jump to the bar and swing to the platform with the lever
Turn the lever to move the bar
Jump to the bar
Wait until the bar is down and swing to that bar
Wait until the bar is up and swing to the platform
Defeat 3 Spike beasts
Active the hanging switch to raise the platform
Jump to the platform
Defeat another 3 Spike beasts
Climb the left short beam and jump to the other short beam
(while hugging the wall) move to the right side and climb up twice
(while hanging) move left and drop down
Defeat the enemy (There's an unlockables chest here)
Climb the stairs
Jump to the beam
Jump to the ledge and drop down to hang
(while hanging) move to the left side and climb up
Jump to the bar
(while hanging) move around the corner and jump to the moving ledge
Jump to the platform with the lever
Turn the lever
Jump to the bar
Swing to the ledge and wait until it's at the other side to jump to the bar
Swing to the platform with the switch
Wallrun-slash the spikebeast and jump to the beam
Wait until it moves back and jump to the ledge
(while hugging the wall) move to the left and drop down
Defeat the 2 Spike Beasts
Do a vertical wallrun-jump to reach the hanging switch and raise the platform
Defeat 3 more Spike Beasts
Climb the beam on the right side
Jump through the gears to the small beam
Jump to the small beam
Jump to reach the ledge
(while hugging the wall) move left and climb up
(while hugging the wall) move left and drop down
Continue down the corridor (wallrun over spikes)
Jump to reach the ledge over the door and climb up
Jump to reach a higher ledge and move over the switch to open the door
Enter the door and continue into the next room
Defeat 3 (red) enemies
Do a vertical wallrun to reach the switch and raise the small platform
Use Eye of the Storm and climb on top of the platform you've just raised
Do a vertical wallrun to raise the rope
Rope wallrun to the platform
Defeat 2 (red) enemies
Continue down the right side to watch a small cutscene
Wallrun to the platform with the 2 (red) enemies
Defeat the 2 (red) enemies
Use Eye of the Storm and wallrun-jump to the column
Jump to the 3 next columns
Jump to the small platform with a lever
Rotate the lever to activate a rising metal platform
Jump to the rising metal platform
Wait until it's moved up and wallrun-walljump to the higher platform
Defeat the Spike beast (there's an unlockables chest here)
Jump into the room to see a cutscene of the Brute
Defeat the Brute
enter the door on the right
Wallrun slash the Spike Beast to reach a rope
Rope-wallrun-jump to the platform with water
Jump over the edge and roll under the moving metal things
Halveway around active the hanging switch to open a door
Continue down the water
Jump to reach a bar
Swing to the next bar and onto the platform with the 2 (red) enemies
Defeat the 2 (red) enemies
Enter the door and continue down the corridor (wallrun to rope, rope-wallrun,
jump over spikes, wallrun)
Enter the portal chamber and activate the 4 switches in the correct order
Step into the portal to reach...
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Mechanical Pit - Present [w6e]
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You gain Ravages of Time
save at the foutain and wait once again till i've finished writing the next part
;-)
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Weapons [6]
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Main Weapons [6a]
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Eagle Sword
A noble and powerfull blade. Fit for a prince.
Use it on a 3-combo attack
Wooden Stick
This sturdy woorden stick is a weak replacement weapon.
It can only chain 2-combo attacks.
Spider Sword
This ancient Sword is common on the island.
Use it on a 3-combo attack.
Serpent Sword
This very special sword server as a key
and lets you perform a more powerful combo
Lion Sword
This mystical sword lets you store energy.
Use it to unleash the energy for devastating attacks.
Scorpion Sword
This sword is stronger than walls.
Use it to find secret places on the island.
Water Sword
This sword is not well-Known.
According to legend, It has more power than imaginable.
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Swords [6b]
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Buyasta
Attack Power 2/8
Block/Endurance 3/8
Attack Speed 6/8
Zarich
Attack Power 3/8
Block/Endurance 3/8
Attack Speed 3/8
Haoma
Attack Power 3/8
Block/Endurance 7/8
Attack Speed 7/8
Spenta
Attack Power 4/8
Block/Endurance 4/8
Attack Speed 3/8
Yasht
Attack Power 5/8
Block/Endurance 7/8
Attack Speed 6/8
Vanant
Attack Power 7/8
Block/Endurance 4/8
Attack Speed 1/8
Kerena
Attack Power 8/8
Block/Endurance 1/8
Attack Speed 4/8
Camros
Attack Power 6/8
Block/Endurance 4/8
Attack Speed 5/8
Fravashis
Attack Power 5/8
Block/Endurance 7/8
Attack Speed 5/8
Tasan
Attack Power 2/8
Block/Endurance 3/8
Attack Speed 7/8
?
Attack Power ?/8
Block/Endurance ?/8
Attack Speed ?/8
Agas
Attack Power 4/8
Block/Endurance 4/8
Attack Speed 8/8
Srosh
Attack Power 4/8
Block/Endurance 8/8
Attack Speed 5/8
Rustam
Attack Power 4/8
Block/Endurance 4/8
Attack Speed 5/8
Mainyu
Attack Power 5/8
Block/Endurance 3/8
Attack Speed 3/8
Mahre
Attack Power 5/8
Block/Endurance 7/8
Attack Speed 3/8
Dena
Attack Power 4/8
Block/Endurance 2/8
Attack Speed 6/8
Asman
Attack Power 8/8
Block/Endurance 2/8
Attack Speed 5/8
=-=-=-=-=
Axes [6c]
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Airyaman
Attack Power 4/8
Block/Endurance 3/8
Attack Speed 2/8
..
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Maces [6d]
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Peris
Attack Power 2/8
Block/Endurance 3/8
Attack Speed 1/8
Zend
Attack Power 3/8
Block/Endurance 4/8
Attack Speed 2/8
Vata
Attack Power 3/8
Block/Endurance 7/8
Attack Speed 2/8
Sraosa
Attack Power 4/8
Block/Endurance 3/8
Attack Speed 1/8
Menog
Attack Power 6/8
Block/Endurance 4/8
Attack Speed 1/8
Baga
Attack Power 3/8
Block/Endurance 4/8
Attack Speed 1/8
Yima
Attack Power 5/8
Block/Endurance 3/8
Attack Speed 1/8
Izha
Attack Power 3/8
Block/Endurance 8/8
Attack Speed 1/8
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Daggers [6e]
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Khara
Attack Power 1/8
Block/Endurance 3/8
Attack Speed 8/8
Decapitating Ability
Indra
Attack Power 1/8
Block/Endurance 4/8
Attack Speed 8/8
Decapitating Ability
Abathur
Attack Power 2/8
Block/Endurance 4/8
Attack Speed 8/8
Decapitating Ability
Armaiti
Attack Power 5/8
Block/Endurance 3/8
Attack Speed 7/8
Yazata
Attack Power 2/8
Block/Endurance 4/8
Attack Speed 7/8
Decapitating Ability
Yahishta
Attack Power 6/8
Block/Endurance 4/8
Attack Speed 8/8
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9 Life Upgrades [7]
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1st Life Upgrade [7a]
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(PAST) After fighting the girl in black a second time,
pull the large altar on ground level of the sacrificial chamber
to reveal a secret door.
Go through the trapped hallway and bag the first life upgrade.
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2nd Life Upgrade [7b]
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(PAST) This is after Slow Time is earned.
From the room where the Prince has a cut-scene with the maggot man creature,
head into the large courtyard-like room with a timed floor switch next to
some stairs.
This switch opens a low gate at the top of the same set of stairs.
Go through that trapped hallway for the second life upgrade.
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2nd Life Upgrade Alternative Way [7aa]
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Update:
Thanks to some awesome info from ChadK I know it's now possible to get this
upgrade without useing the Eye of the Storm (Slow Time) power and thus getting
this upgrade first instead of second.
here's how to do it:
>What I do to collect this one is hit the switch at the bottom of the
>stairs, jump over the banister onto the stairs, and then use the
>wall running skill up the side wall of the stairs until I get to the
>top, and then dive through the opening.
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3rd Life Upgrade [7c]
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(PAST) This is after the Serpent Sword is earned.
Rotate the turnstile switch directly opposite the facing of the metal nub the
Serpent Sword was used to create platforms to a door at the bottom of the chasm.
Use long wall jumping to slow
the Prince's descent down to the level of the door.
Past that door is a trapped hallway that leads to life upgrade #3.
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4th Life Upgrade [7d]
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(PAST) When exploring the Garden Tower,
look for a room that is overgrown with vegatation and is right below a box
and folding bridge puzzle
(it is in the same vicinity as the first switch
that turns on the water for the Garden Tower).
A break in the fencing allows the Prince to drop off and use ledges
to access a door underneath the overgrown vegetation room.
The fourth life upgrade is past that trapped hallway.
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5th Life Upgrade [7e]
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(PAST) When exploring the Garden Tower's second water puzzle,
ledge up after turning on the water
(but before exitting the room with the turn switch) for upgrade numero-five-o.
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6th Life Upgrade [7f]
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(PAST) When exploring the Clock Tower,
look the giant golem enemy that throws explosives.
One breakable wall is a save point,
but there is a second breakable wall on the other end of the room
leading to the life upgrade.
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7th Life Upgrade [7g]
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(PAST) After gaining the Scorpion Sword
and a particularly tough giant golem encounter,
a ladder leads the Prince to a Roman courtyard room;
two breakable walls are here -- one has a switch,
the other has the door which requires slow time to access.
The life upgrade is past that door.
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8th Life Upgrade [7h]
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(PAST) In the Library. On the second circular balance beam.
Jump off unto a ledge and shimmy across the bottom ledge and up to the door.
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9th Life Upgrade [7i]
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(PAST) Remember the Place near the beggining
where you chase Shadee and a door shuts behind her?
And then you have to go up a set of platforms to finally
reach the switch atop the room?. Right before sacrificial pit.
-You must go back there when you get a sword that can break walls.
-Make your way back up this room. Look carefully when on the top platforms.
-There should be A set of metal bars in one of the wall that seem damaged.
There's a crate behind those bars.
-Break the metal bars with your sword.
Bring the crate onto the platform and look up.
You can use the crate to acess a passage in the roof.
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Secret Weapons [8]
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Unlock Teddy Bear
One of the miscellaneous secondary weapons is the teddy bear.
Locate it after earning the Scorpion Sword in the clock (west) tower.
There are three encounters with a giant golem enemy
in the clocktower when you initially go through it;
the first is before you start negotiating
the vertical climbing of the tower (past);
the second is atop the clock tower (past);
the third is is stationary and throws exploding monsters
in the clock tower's second area (past).
Look for the room where the second giant golem enemy is.
You will need to be in the present (so find a time portal)
and drop into the water-filled dead end past the golem's room.
Break the wall and retrieve the teddy bear.
The teddy bear is almost unbreakable and does almost no damage,
but has the ability to restore lost life to
the Prince with each successful blow on an enemy.
--------------------
Unlock Rayman's Hand
In the Dahaka chase scene at the grave
break the weaponsrack to obtain Rayman's Hand
--------------------
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Boss Fights [9]
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Don't worry...It's on my stuff to do list ;)
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FAQ [10]
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Q. How do I get the alternate ending?
A. To view the alternate ending you'll have to collect all 9 life upgrade [7]
NOTE: Some of this stuff I didn't write like:
The secret weapons and the life locations
I'll correct that later
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Credits [11]
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(yup...I'm gonna need this)