_   _______   __    _____
                          / | / /  _/ | / /   / /   |
                         /  |/ // //  |/ /_  / / /| |
                        / /|  // // /|  / /_/ / / | |
                       /_/ |_/___/_/ |_/\____/_/  |_|
                        ________   _______  _____  __
                       / ___/ _ | /  _/ _ \/ __/ |/ /
                      / (_ / __ |_/ // // / _//    /
                      \___/_/ |_/___/____/___/_/|_/
                       ____  _        _    ____ _  __
                      | __ )| |      / \  / ___| |/ /
                      |  _ \| |     / _ \| |   | ' /
                      | |_) | |___ / ___ \ |___| . \
                      |____/|_____/_/   \_\____|_|\_\


                   Walkthrough and Quick Reference Guide

                            Created by Mike Maag
                               Version 0.10
                          September 23rd, 2005
                        <<Email: [email protected]>>


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                             TABLE OF CONTENTS

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1. DETAILED WALKTHROUGH (NORMAL DIFFICULTY)
   A. CHAPTER 1 "THE WAY OF THE NINJA"
   B. CHAPTER 2 "THE HAYABUSA VILLAGE"
   C. CHAPTER 3 "SKIES OF VENGEANCE"
   D. CHAPTER 4 "IMPERIAL CITY INFILTRATION"
   E. CHAPTER 5 "THE CITY OF FIENDS"
   F. CHAPTER 6 "THE MONASTERY"
   G. CHAPTER 7 "HIDDEN UNDERGROUND"
   H. CHAPTER 8 "TAIRON UNDER ALERT"
   I. CHAPTER 9 "THE MILITARY SUPPLY BASE"
   J. CHAPTER 10 "THE AQUADUCTS"
   K. CHAPTER 11 "THE PATH TO ZARKHAN"
   L. CHAPTER 12 "THE CAVERNS"
   H. CHAPTER 13 "THE FIENDISH AWAKENING"
   I. CHAPTER 14 "VENGEFUL SPIRIT"
   J. CHAPTER 15 "THE CORE"
   K. CHAPTER 16 "THE DARK DRAGON BLADE"

2. QUICK REFERENCE GUIDES
   A. QUEST ITEM LOCATIONS
   B. PERMANENT HEALTH UPGRADE LOCATIONS
   C. PERMANENT NINPO UPGRADE LOCATIONS
   D. GOLDEN SCARAB LOCATIONS
   E. BOSS GUIDE
   F. COMMON ENEMY GUIDE
   G. WEAPON MOVELISTS
   H. WEAPON, ARMLET, NINPO GUIDE

3. MISSION MODE GUIDE
   A. PHASE 1 "PATH OF THE MASTER NINJA"

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                                SECTION ONE

                           DETAILED WALKTHROUGH

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                                  CHAPTER 1

                           "THE WAY OF THE NINJA"

In the mountains of Autumn, there is one who walks the path of the Ninja...
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--< VALLEY OF SHADOWS >---------------------------------------------------------

The level opens with the main character, Ryu Hayabusa, diving off a
mountainside waterfall and killing a ninja. The incident is witnessed by Ayane,
a female ninja who will assist you throughout the game by throwing messages
tied to kunai to help point you in the right direction.

Once you gain control of Ryu, the first thing you will want to do is interact
with the body of the ninja Ryu just killed. Doing so will add an ELIXIR OF
SPIRITUAL LIFE to your inventory. You'll be seeing lots of these as its the
most basic health item.

You'll want to head up the slope to your left. The path along the right side of
the ramp leads to a locked door that can't be opened until Chapter 2, so don't
worry about it for now. While heading up the slope jump the small gap. Then
interact with the kunai scroll that gets thrown at the ravine wall.

Follow the scroll's instructions and run straight up the wall directly in front
of you. This will allow you to get a handhold on the ledge, so shimmy to the
right and climb up onto the ledge with the rat scurrying back and forth.

==>NEW ENEMY: RATS
- Rats do not attack, but can be killed for small amounts of Blue Essence. They
 scurry back and forth and squeak. Rats are indicative of a ledge that Ryu can
 get a handhold on and shimmy across.

Open the wooden chest near the tree to get another ELIXIR OF SPIRITUAL LIFE and
read the next kunai scroll. Run up the wall in front of you that just had the
kunai scroll stuck to it and get a handhold. Climb on top of it and walk up the
trunk of the vine covered tree with the crows in it.

==>NEW ENEMY: CROWS
- Crows do not attack, but can be killed for Blue Essence. They are easier to
 to kill with projectile weapons as they will often be frightened away before
 you get close enough to melee them.

After you walking across the tree a brief in-game cutscene will play showing
two brown ninjas jumping down from their fortress to ambush you.

==>NEW ENEMY: BROWN SHADOW NINJA
- Brown Shadow Ninja are the weakest and most basic ninja, having the lowest
 rank in Murai's Shadow Ninja Clan. They dress in brown garb and can usually
 be found in groups of two or more so they can surround you. Their primary
 means of attack is to slash at you with their sword. They can also throw
 three-edged shurikens. These shurikens are very weak, but still a nuisance
 because they will interrupt whatever combos you are performing. Brown Shadow
 Ninja have no grab move, so blocking will completely protect you from all of
 their attacks.
 50 Yellow Essence  - Normal Kill
 150 Yellow Essence - Ultimate Technique Kill (Essence)
 350 Yellow Essence - Ultimate Technique Kill (Essence Max)

After you kill the ninjas, read the next kunai scroll that appears. Wall run to
the next ledge and open the chest to get a GREAT SPIRIT ELIXIR, a healthing
item that restores your entire health bar. Jump at the tree branch protruding
out of the rock wall and you will begin swinging on it. Time it right and you
will jump into the next area. Read the next kunai scroll. Follow the scroll's
instructions and perform a Flying Bird Flip by facing the wall with the wood
planks, jump at the wall, run up it, and jump off again.

Do the Flying Bird Leap and walk through the cave with the two pots at the end,
defeating the three brown ninjas you come across. Destroy the pot on the left
for 90 Yellow Essence. Then do the Flying Bird Flip in multiple successions
until you reach the Ninja Fortress.

--< NINJA FORTRESS >-----------------------------------------------------------

Two brown ninjas will come out of the entrance. Kill them, and also make sure
you destroy both tourches because they each contain 90 Yellow Essence. Then
head up the entrance and go through the door on your right. Defeat the three
brown ninjas in this first room, and also destroy all the pots in the room
because two of them contain 90 Yellow Essence. Then open the chest in this room
for a MAP OF THE NINJA FORTRESS. The map can be viewed at any time in the "Map"
section of the Inventory Menu, or you can bring it up using the Black Button.
Go through the revolving door on the other side of this room to reach the next
area. Walk forward and the door will lock behind you. Defeat all nine of the
brown ninjas that fall from the ceiling. When you do, both doors will unlock.
Go through the next door and kill the three brown ninjas that are waiting for
you around the corner. When they are dead, go back and interact with the suit
of samurai armor on the opposite end of this area. A message will inform you
that part of the faceplate is missing and the armor is holding something. Look
around the armor and you will find two ELIXIRS OF SPIRITUAL LIFE. Then travel
back to the other side of the room, head up the steps, and go through the door
to reach the Tatami Room.

--< TATAMI ROOM >--------------------------------------------------------------

Defeat all nine brown ninjas you encounter in this room. Open the chest for a
LIVES OF THE THOUSAND GODS (#1) and use it immediately to permanently increase
the size of your health bar. Also Knock over the floor lantern on the right of
the chest to get 90 Yellow Essence. Cut down the wall scroll behind the katana
stand and pot to reveal a slit in the wall that leads to another room. Pass
through it.

==>NEW ENEMY: WHITE SHADOW NINJA
- White Shadow Ninja are the stronger and deadlier than their brown
 counterparts. They dress in white garb and can actually wall-run. Their
 primary means of attack is to slash at you with their sword. They can also
 throw three-edged shurikens. These shurikens are very weak, but still a
 nuisance because they will interrupt whatever combos you are performing.
 White Shadow Ninja have no grab move, so blocking will completely protect you
 from all of their attacks. They have a good chance of dropping Blue Essence
 when killed.
 50 Yellow Essence  - Normal Kill
 150 Yellow Essence - Ultimate Technique Kill (Essence)
 350 Yellow Essence - Ultimate Technique Kill (Essence Max)

You will have to visit this room again, and if you bother to kill all the
ninjas they will still respawn next time you visit. If you are confident in
combat abilties kill the total of eight brown ninjas and four white ninjas
that appear. Otherwise defend against the ninjas, make your way to the
end of the room, and fall through the trapdoor to reach the Underground
Storehouse.

--< UNDERGROUND STOREHOUSE >---------------------------------------------------

Turn around and open the chest behind the pottery to get a GREAT SPIRIT ELIXIR.
Destroy the tourch nearby for 90 Yellow Essence.

==>NEW ENEMY: BATS
- Bats are the weakest enemy in the game, but they always appear in groups.
 They are found clinging to ceilings until you approach, at which time they
 will swoop down and try to bite you. Blocking does not protect you from their
 biting, but thankfully a single bite does very little damage. Still, since
 they can swarm you it is advisable that you dispatch of them as soon as
 possible. Throwing a quick volley of Shurikens is a quick and effective way
 to take out a swarm of bats. Bats can just as easily be killed by a single
 slash with your melee weapon, so doing a quick combo or two with whatever you
 are carrying will also do the trick.
 20 Yellow Essence  - Normal Kill
 60 Yellow Essence  - Ultimate Technique Kill (Essence)
 140 Yellow Essence - Ultimate Technique Kill (Essence Max)

Walk through cave and kill the five bats with shurikens or your sword. Open the
next chest you come across and get the FANGS OF THE SAMURAI. Destroy the two
torches in your path for 90 Yellow Essence each and jump up the ledges. Read
the next kunai scroll. Then jump at the planks the kunai scroll was stuck in
and flip up onto the wooden platform. Walk up the ramp and kill the two brown
ninjas in your path. Walk into the room at the top and open the chest for The
TALISMAN OF REBIRTH. This item will resurect you once it your health bar gets
fully depleted. Now fall through the hole in the floor and backtrack to the
room where the samurai armor was. Insert the FANGS OF THE SAMURAI and the armor
will release the KEY OF COURAGE.

Now go back to the room where you encountered the brown and white ninjas.
Defeat all eight brown and four white ninjas, but be sure not to fall down the
trapdoor at the back of the room. Instead walk around the trapdoor, cut down
the wall scroll to reveal another slit in the wall, and pass through it.
Examine the floating dragon statue here. The dragon statue acts as a save
point. I recommend you save before heading up the stairs. Go up the stairs and
then up ramp. Kill the two white ninjas in your way read the kunai scroll that
appears near the top of the ramp. It reminds you that using the Reverse Wind
technique by holding block and tilting the Left Thumbstick allows you move
while still blocking all enemy attacks. Use the KEY OF COURAGE to open the door
to the Inner Sanctum.

--< INNER SANCTUM >------------------------------------------------------------

When you enter the door will lock behind you. When you kill all six of the
white ninjas that appear it will unlock the next door. Before you enter this
final room, knock over the floor lantern to the right of the door for 90 Yellow
Essence. Upon entering this final room a brief cutscene starts introducing this
Chapter's boss, Murai. He'll show off with his nunchaku for a little bit and
then the boss fight will begin.

=============================[ BOSS FIGHT: MURAI ]=============================

 <X> MURAI'S ATTACKS <X>

NUNCHAKU STRIKES
- Murai's most basic form of attack is swinging his nunchaku in various
 combinations, with occasional kicks thrown in. These attacks are completely
 blockable. Note that Murai can easily knock you out of the sky with one of
 these attacks if you jump at him. Murai can also block your attacks with his
 nunchaku, so wait until he finishes a combo before you strike.

LUNGE ATTACK
- Murai has an attack similar to an Ultimate Technique, in which he charges at
 you while being surrounded by white rings of energy. After performing this
 attack it takes Murai a moment to recover, leaving him wide open to your
 attacks. I recommend rolling out of his way using the Reverse Wind move by
 pressing forward while holding the left trigger, then hurt Murai doing a
 combo. The lunge attack can be blocked, but it will knock you off balance,
 ruining any chance of you getting some hits in.

INTERCEPT
- It may seem like a good idea to hold down the Y Button and release a charged
 Ultimate Technique at Murai, but its not. Murai can easily intercept this
 move and then toss you across the dojo just for trying it.

GRABS
- Don't stand next to Murai blocking his attacks or fighting him for too long,
 because everyone in a while he will attempt to grab you with his left hand,
 throw you to the ground, and whack you in the head with his nunchaku. This
 is unblockable, so if you see Murai reaching his hand out roll out of the
 way. If you are worried about getting grabbed, consider putting some distance
 between you and him after every few hits you get on him.

WEAPON GRIND
- Sometimes attacking Murai at the same instant he attacks you will cause your
 weapons to clash and start grinding together. The instant the sparks begin to
 fly press your attack buttons as rapidly as you can to gain the upper edge,
 knock Murai off balance, and get in a couple of free hits. If you fail to
 press the buttons quickly enough, Murai will knock you off balance and get in
 some hits of his own if you fail to block.

 <X> NOTEWORTHY TACTICS <X>

BE AGGRESSIVE
- Perhaps the easiest strategy for defeating Murai is to go up close to him,
 block all his attacks, then attack him at the first opening you get. After
 you get a few hits in be sure to put some distance in between you and him
 otherwise he is likely to do a grab. Repeat this a few times and the fight
 is won.

WALL ATTACKS
- You fight Murai in a small, square dojo, so when you get cornered a good
 tactic is to do a flip off of a wall and press the Y Button to perform a wall
 attack. Assuming Murai fails to block the attack, it will do a nice amount of
 damage to him.

PROJECTILES
- While Murai can take some minor damage from shurikens, most of the time he
 will deflect your shuriken back at you. If you aren't great at timing your
 blocking, the shurikens are going to hurt you a lot more than they will help.
 Its best to rely on you sword for this fight.

SECRET ELIXIR
- At the back wall of the dojo to the left of Murai's katana stand is a vase.
 Break it open and inside you will find an ELXIR OF SPIRITUAL LIFE.

===============================================================================

Once you get his health bar down low enough, the fight breaks into a cutscene
where the two warriors stop fighting to sit and chat. Ryu explains that his
father has entrusted him with the Dragon Sword and his clan continues to  guard
the Dark Dragon Blade. While Murai tries to downplay his interest in the blade
he gets interrupted by his messenger, Ayane. She runs into the room to inform
the two that the Hayabusa Village is under attack. This scene is then followed
by a shot of smoke rising from the Hayabusa Village in the valley below.


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                                  CHAPTER 2

                           "THE HAYABUSA VILLAGE"

The village is burning. Before long, Ryu hears the screams of his brethren...
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                                SECTION TWO

                          QUICK REFERENCE GUIDES

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                             COMMON ENEMY GUIDE
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--< RATS >---------------------------------------------------------------------

- Rats do not attack, but can be killed for small amounts of Blue Essence. They
 scurry back and forth and squeak. Rats are indicative of a ledge that Ryu can
 get a handhold on and shimmy across.

--< CROWS >--------------------------------------------------------------------

- Crows do not attack, but can be killed for Blue Essence. They are easier to
 to kill with projectile weapons as they will often be frightened away before
 you get close enough to melee them.

--< BROWN SHADOW NINJA >-------------------------------------------------------

- Brown Shadow Ninja are the weakest and most basic ninja, having the lowest
 rank in Murai's Shadow Ninja Clan. They dress in brown garb and can usually
 be found in groups of two or more so they can surround you. Their primary
 means of attack is to slash at you with their sword. They can also throw
 three-edged shurikens. These shurikens are very weak, but still a nuisance
 because they will interrupt whatever combos you are performing. Brown Shadow
 Ninja have no grab move, so blocking will completely protect you from all of
 their attacks.

 50 Yellow Essence  - Normal Kill
 150 Yellow Essence - Ultimate Technique Kill (Essence)
 350 Yellow Essence - Ultimate Technique Kill (Essence Max)

--< WHITE SHADOW NINJA >-------------------------------------------------------

- White Shadow Ninja are the stronger and deadlier than their brown
 counterparts. They dress in white garb and can actually wall-run. Their
 primary means of attack is to slash at you with their sword. They can also
 throw three-edged shurikens. These shurikens are very weak, but still a
 nuisance because they will interrupt whatever combos you are performing.
 White Shadow Ninja have no grab move, so blocking will completely protect you
 from all of their attacks. They have a good chance of dropping Blue Essence
 when killed.

 50 Yellow Essence  - Normal Kill
 150 Yellow Essence - Ultimate Technique Kill (Essence)
 350 Yellow Essence - Ultimate Technique Kill (Essence Max)

--< BATS >---------------------------------------------------------------------

- Bats are the weakest enemy in the game, but they always appear in groups.
 They are found clinging to ceilings until you approach, at which time they
 will swoop down and try to bite you. Blocking does not protect you from their
 biting, but thankfully a single bite does very little damage. Still, since
 they can swarm you it is advisable that you dispatch of them as soon as
 possible. Throwing a quick volley of Shurikens is a quick and effective way
 to take out a swarm of bats. Bats can just as easily be killed by a single
 slash with your melee weapon, so doing a quick combo or two with whatever you
 are carrying will also do the trick.

 20 Yellow Essence  - Normal Kill
 60 Yellow Essence  - Ultimate Technique Kill (Essence)
 140 Yellow Essence - Ultimate Technique Kill (Essence Max)

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                               SECTION THREE

                               MISSION MODE

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                                  PHASE 1

                         "PATH OF THE MASTER NINJA"

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MISSION 1: DESTROY ALL 25 ENEMIES
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