GUILTY GEAR XX #RELOAD
STORY MODE FAQ
  (v1.0, 12-02-04)
by Edward Chang (chang dot 459 at osu dot edu)

Version History
v1.0 (12-02-04)
  First version.

Table of Contents
1. Introduction
2. Story Mode Paths
  --Anji Mito
  --Axl Low
  --Baiken
  --Bridget
  --Chipp Zanuff
  --Dizzy
  --Eddie
  --Faust
  --I-No
  --Jam Kuradoberi
  --Johnny
  --Ky Kiske
  --May
  --Millia Rage
  --Potemkin
  --Slayer
  --Sol Badguy
  --Testament
  --Venom
  --Zappa
3. Story Mode Secrets
4. Credits


1. INTRODUCTION

This is an FAQ for Guilty Gear XX #Reload, specifically referring to Story
Mode. Although the Japanese version of the game did not have story mode
included, the US release did (although it was identical to the story mode
in GGXX, so really, nothing was added).

For basic information on Guilty Gear XX, refer to my FAQ/Movelist on
GameFAQs. The newest revision of this FAQ will always be found on GameFAQs.


2. STORY MODE PATHS

Note that certain endings cannot be seen without first seeing other
characters' story modes. For instance, you cannot get Sol's Ending #3 without
having first seen Dizzy's Ending #2. I have listed all the requirements
based on the second GGXX Mook, the Complete Guide.

Certain fights are designated BOSS fights. What this means is that the
character will have enhanced offense and defense, though they will not
necessarily have Gold powers. Also, in the case of Boss I-No, she will be
able to use Megalomania. Boss Dizzy will be able to use Hikari no Tsubasa.

------------------------------------------------------------------------------
ANJI MITO
------------------------------------------------------------------------------
Flowchart
Ky
|
Zappa
|
Axl -------------------------------
|                                |
(continues)                 (no continues)
|                                |
Baiken                           May
|                                |
Testament                      Bridget
|                                |
Sol                             Chipp --------------------------
|                                |                            |
I-No                  (no Instant Kill against Ky)     (Instant Kill Ky)
|                                |                            |
Ending #1                      Robo Ky                        Ky
                                 |                            |
                             Ending #2                     Ending #3

In the fight against Chipp, he will be immune to normal attacks, and Anji
will start with only 6/8th health.

Prerequisites: None.

------------------------------------------------------------------------------
AXL LOW
------------------------------------------------------------------------------
Flowchart
I-No
|
Sol -------------------------------------------------------
|                                                        |
(no Instant Kill)                                   (Instant Kill)
|                                                        |
Anji                                                     I-No
|                                                        |
Baiken                                                   Sol
|                                                        |
Johnny                                                   Sol*
|                                                        |
Testament --------------                                EX Axl
|                     |                                  |
(continues)       (no continues)                       Ending #3
|                     |
Zappa                I-No
|                     |
Ending #2          Ending #1

In the last fight against I-No, she has Gold powers. The final Zappa or EX
Axl are immune to normal attacks. In the Ending #3 path, at the point
marked * you will be stuck in a time loop and will continue fighting Sol
until you Instant Kill him.

Prerequisites: None.

------------------------------------------------------------------------------
BAIKEN
------------------------------------------------------------------------------
Flowchart
I-No
|
Robo Ky
|
Zappa
|
Bridget
|
Anji ------------------------------------------------------------
|                              |                               |
(Instant Kill Robo Ky) (no Instant Kill Robo Ky) (beat Anji with health < 3/8)
|                              |                               |
May                          Potemkin                          I-No
|                              |                               |
Robo Ky                      Boss I-No                         Anji
|                              |                               |
Ending #2                    Ending #1                       Ending #3

In the fight against May, normal attacks do not work. In the final fight
against I-No in Ending 1, she will have boss powers. In the last fight
against Robo Ky in Ending #2, normal and special attacks do not work,
and you can't use Instant Kill either. In the last fight against Anji in
Ending #3, Baiken cannot jump.

Prerequisites: Need Anji #1 for Ending #3.

------------------------------------------------------------------------------
BRIDGET
------------------------------------------------------------------------------
Flowchart
I-No
|
Baiken
|
Anji
|
Chipp --------------------
|                       |
(continues)        (no continues)
|                       |
Millia                Potemkin
|                       |
Robo Ky                 May ----------------------
|                       |                       |
Ky                   (no Instant Kill)      (Instant Kill)
|                       |                       |
Ending #1              Dizzy                   Johnny
                        |                       |
                     Ending #2               Ending #3

Prerequisites: Need Potemkin #2 for Ending #3.

------------------------------------------------------------------------------
CHIPP ZANUFF
------------------------------------------------------------------------------
Flowchart
Dizzy
|
Bridget --------------------------
|                               |
(less than 30 sec.)      (more than 30 sec.)
|                               |
Robo Ky                         Ky
|                               |
Anji                           Faust
|                               |
May                            Eddie ---------------------
|                               |                       |
Johnny                     (no Instant Kill)       (Instant Kill)
|                               |                       |
Robo Ky                        Venom                   Slayer
|                               |                       |
Ending #3                    Ending #1                Ending #2

In the first fight with Robo Ky, you will be poisoned, and normal attacks
can't hurt Robo Ky. In the second fight against Robo Ky, neither normal nor
special attacks can hurt him, but Chipp starts with max tension.

Prerequisites: Need Ky #2 for Ending #3.

------------------------------------------------------------------------------
DIZZY
------------------------------------------------------------------------------
Flowchart
Chipp
|
Venom
|
Faust
|
Slayer
|
Baiken -----------------------------------------------------
|                                                         |
(otherwise)                              (beat Faust with Dizzy's health over
|                                          6/8th and with a Tension attack)
Eddie                                                      |
|                                                      Bridget
Boss I-No -----------                                      |
|                  |                                   Ending #3
(lose)            (win)
|                  |
Ending #1        Boss I-No
                   |
                Ending #2

In the first battle with I-No, she has boss powers. In the second battle, both
Dizzy and I-No have Boss powers; Dizzy has Gold powers as well.

Prerequisites: Need Bridget #2 for Ending #3.

------------------------------------------------------------------------------
EDDIE
------------------------------------------------------------------------------
Flowchart
Faust ----------------------------------------------
|                                                 |
(more than 30 sec.)                     (less than 30 seconds)
|                                                 |
I-No ---------------------                        Ky
|                       |                         |
(Instant Kill)   (no Instant Kill)               Chipp
|                       |                         |
Potemkin               Baiken                    Millia
|                       |                         |
Johnny                  Ky                       Venom
|                       |                         |
May                    Zappa                    Ending #2
|                       |
Dizzy                   Sol
|                       |
I-No                   Slayer
|                       |
Ending #3            Ending #1

Eddie gradually starts with less health in each round. In the fight against
Venom, you will be poisoned. In the fight against Dizzy or against Slayer,
you will have gold boss powers.

Prerequisites: Need I-No #2 for Ending #3.

------------------------------------------------------------------------------
FAUST
------------------------------------------------------------------------------
Flowchart
I-No
|
Jam
|
Dizzy
|
Slayer ---------------
|                   |
(continues)    (no continues)
|                   |
Chipp               May ---------------
|                   |                |
Eddie       (more than 30 sec.)   (less than 30 sec.)
|                   |                |
I-No               Zappa            Eddie
|                   |                |
Ending #1         Ending #2         Venom
                                     |
                                 Ending #3

In the battle against Chipp he starts with 50% health.

Prerequisites: Need May #2 for Ending #3.

------------------------------------------------------------------------------
I-NO
------------------------------------------------------------------------------
Flowchart
May
|
Axl
|
Eddie ---------------------------------------------------
|                                                      |
(less than 181 sec. total)                 (more than 181 sec. total, no
|                                                  continues)
|                                                      |
Millia ------------------------                      Robo Ky
|                            |                         |
(no Instant Kill)        (Instant Kill)             Testament
|                            |                         |
Bridget                     Eddie                     Dizzy
|                            |                         |
Jam                        Boss Dizzy                  May
|                            |                         |
Sol                       Ending #2                  Ending #3
|
Ending #1

In the last fight in all three endings, both characters will have boss
powers, and the opponent will have Gold powers. Also, in the Ending #3
path, you will have boss powers in your last three fights. May also
regenerates in the last fight of Ending #3.

Prerequisites: Need Johnny #2 for Ending #3.

------------------------------------------------------------------------------
JAM KURADOBERI
------------------------------------------------------------------------------
Flowchart
Robo Ky ---------------------------------------------
|                                                  |
(win)                                            (lose)
|                                                  |
Sol                                                I-No
|                                                  |
Faust                                             Venom
|                                                  |
Ky                                                Millia
|                                                  |
Slayer                                            Johnny
|                                                  |
Chipp                                            Boss I-No
|                                                  |
Robo Ky ---------------------------------        Ending #2
|                                      |
(no Instant Kill first Robo Ky)    (Instant Kill first Robo Ky)
|                                      |
Ending #1                            Robo Ky
                                       |
                                    Robo Ky
                                       |
                                      May
                                       |
                                   Ending #3

In the Ending #1 path, the final Robo Ky is immune to normal attacks and
regenerates. In the Ending #2 path, I-No has boss powers. In the Ending
#3 path, the second Robo Ky is immune to normal attacks, the third immune
to special attacks, and the fourth has Gold boss powers.

Prerequisites: None.

------------------------------------------------------------------------------
JOHNNY
------------------------------------------------------------------------------
Flowchart
I-No -------------------------------------------------
|                                                   |
(no Instant Kill)                              (Instant Kill)
|                                                   |
Testament                                          Slayer
|                                                   |
Bridget                                             Ky
|                                                   |
Jam -----------------                              Chipp
|                  |                                |
(no continues)   (continues)                      Robo Ky
|                  |                                |
Eddie            Boss I-No                        Ending #3
|                  |
Boss Dizzy      Testament
|                  |
Boss I-No        Ending #2
|
Ending #1

Both Dizzy and the later I-No's have boss powers. Dizzy also has Gold powers
but starts at 3/8th health. The I-No in Ending #2 starts with 2/8th health.
The last Testament in Ending #2 is immune to normal attacks, and you cannot
jump. Chipp is immune to normal attacks. Robo Ky is immune to normal and
special attacks.

Prerequisites: Need Chipp #3 for Ending #3.

------------------------------------------------------------------------------
KY KISKE
------------------------------------------------------------------------------
Flowchart
Venom
|
Slayer
|
Anji -----------------------------------
|                                     |
(Instant Kill)                  (no Instant Kill)
|                                     |
I-No                                 Baiken ----------------------
|                                     |                         |
Eddie                           (more than 30 sec.)      (less than 30 sec.)
|                                     |                         |
Zappa                                Chipp                    Bridget
|                                     |                         |
Sol                                   Jam                       Jam
|                                     |                         |
Ending #3                            Johnny                    Chipp
                                      |                         |
                                   Ending #1                 Robo Ky
                                                                |
                                                            Ending #2

In the path for Ending #2, Chipp will be immune to normal attacks and Robo
Ky will be immune to both normal and special attacks. Eddie starts at half
health, and Zappa starts at half health, is EX, and normal moves do not
hurt him.

Prerequisites: Need Sol #1 for Ending #3.
**I have heard from some sources that in the US version this prerequisite has
been changed to Sol #2. You might want try them both.

------------------------------------------------------------------------------
MAY
------------------------------------------------------------------------------
Flowchart
I-No
|
Testament
|
Zappa
|
Faust -----------------------------------
|                                      |
(less than 30 sec.)             (more than 30 sec.)
|                                      |
Anji                                 Millia --------------------
|                                      |                      |
I-No                            (more than 30 sec.)    (less than 30 sec.)
|                                      |                      |
Robo Ky                               Eddie                   I-No
|                                      |                      |
Ending #3                            Potemkin               Bridget
                                       |                      |
                                    Ending #1             Ending #2

Prerequisites: Need Anji #2 for Ending #3.
------------------------------------------------------------------------------
MILLIA
------------------------------------------------------------------------------
Flowchart
I-No
|
Bridget
|
Jam -----------------------------
|                              |
(Instant Kill)             (no Instant Kill)
|                              |
Sol                           Venom
|                              |
Eddie                          May
|                              |
Boss I-No                     Slayer -----------------
|                              |                    |
Ending #3                  (Instant Kill)     (no Instant Kill)
                               |                    |
                             Eddie               Ending #1
                               |
                            Ending #2

In the fight with Slayer, only special and Tension attacks hurt Slayer, and
he regenerates. In the second fight against I-No, she regenerates. In the
fight against Eddie in Ending #3, he starts at 2/8th health. In the fight
against Eddie in Ending #2, Millia starts at full tension and regenerates;
Eddie starts at 3/8th health and has gold boss powers.

Prerequisites: Need Sol #1 for Ending #3.

------------------------------------------------------------------------------
POTEMKIN
------------------------------------------------------------------------------
Flowchart
Slayer
|
Baiken
|
Testament
|
Eddie ------------------------------------------
|                                             |
(continues)                            (no continues)
|                                             |
Boss Dizzy --------------------               I-No
|                            |                |
(less than 30 sec.)  (more than 30 sec.)    Bridget
|                            |                |
May                         Johnny          Ending #2
|                            |
Robo Ky                   Ending #1
|
Ending #3

In the fight with Dizzy, she will have Gold boss powers but start at half
health. In the fight against Bridget, you will not be able to jump. In the
fight against Johnny, special attacks have no effect.

Prerequisites: Need May #3 for Ending #3.

------------------------------------------------------------------------------
SLAYER
------------------------------------------------------------------------------
Flowchart
Ky
|
Faust
|
Potemkin -----------------------------------------------
|                                                     |
(no Instant Kill)                                (Instant Kill)
|                                                     |
Chipp                                                 Sol
|                                                     |
Jam --------------------------------                 Boss I-No
|                                 |                   |
(less than 6/8 health)      (more than 6/8 health)  Ending #3
|                                 |
Dizzy                           Millia
|                                 |
Eddie                            Venom
|                                 |
Ending #1                       Ending #2

In the fight against Eddie, normal attacks can't hurt him, and he has
gold boss powers, but he starts at half health. In the fight against Venom,
he will have Gold boss powers. In the fight against I-No, she'll have boss
powers.

Prerequisites: None.

------------------------------------------------------------------------------
SOL BADGUY
------------------------------------------------------------------------------
Flowchart
Axl
|
Jam
|
Millia ---------------------------------------------------------------
|                                                                   |
(Normal Victory)                                                 (Time Up)
|                                                                   |
Anji                                                               EX Venom
|                                                                   |
Johnny ---------------------------------                           Slayer
|                                     |                             |
(more than 120 seconds total)  (less than 120 seconds and         Ending #2
|                               no continues)
|                                     |
Eddie                               Testament
|                                     |
Boss I-No                          Boss Dizzy
|                                     |
Ending #1                           Ending #3

In the fight with I-No, you will have SP Powers and she will have boss
powers. In the fight with Slayer, only Special Attacks and Tension Attacks
hurt Slayer. In the fight against Dizzy, she has Gold Boss powers. In the
fight against Eddie, he starts at 6/8th health. In the fight against Venom,
Venom is EX.

Prerequisites: Need Dizzy #2 for Ending #3.

------------------------------------------------------------------------------
TESTAMENT
------------------------------------------------------------------------------
Flowchart
May
|
Johnny
|
Venom
|
Axl -------------------------------------------------------------
|                                                              |
(more than 30 sec.)                                     (less than 30 sec.
|                                                       and no continues)
|                                                              |
Potemkin ------------------------                              I-No
|                              |                               |
(no Instant Kill)         (Instant Kill)                     Boss Dizzy
|                              |                               |
Anji                         Slayer                          Ending #3
|                              |
Johnny                         Sol
|                              |
Ending #1                  Ending #2

Dizzy will have Gold boss powers if you fight her. In Ending #1, Johnny also
has Gold boss powers. Beware his Mist Finer! I-No starts at half health.

Prerequisites: Need I-No #2 for Ending #3.

------------------------------------------------------------------------------
VENOM
------------------------------------------------------------------------------
Flowchart
Jam
|
Chipp
|
Faust -------------------
|                      |
(no Time Up)        (Time Up)
|                      |
Dizzy                 Eddie
|                      |
Testament              Ky
|                      |
Sol                    I-No -----------------
|                      |                   |
Slayer           (less than 50 sec.) (more than 50 sec.)
|                      |                   |
Ending #1             Eddie               Millia
                       |                   |
                    Ending #2           Ending #3

Slayer has gold boss powers, but Venom has full tension in that battle. In
the first fight with Eddie, he starts at half health. In the second fight
against Eddie, he is immune to normal attacks but again starts at half
health.

Prerequisites: Need Millia #1 for Ending #3.

------------------------------------------------------------------------------
ZAPPA
------------------------------------------------------------------------------
Flowchart
May
|
Axl
|
Baiken
|
Anji --------------------------------------------
|                                              |
(no Instant Kill)                          (Instant Kill)
|                                              |
Sol                                            I-No
|                                              |
Faust -------------                            Ky
|                |                             |
(lose)          (win)                       Ending #3
|                |
Ending #1      Ending #2

Zappa slowly starts with less and less health as he progresses.

Prerequisites: Need Sol's Ending #2 and Ky's Ending #3 for Ending #3.


3. STORY MODE SECRETS

**Unlocking Story Endings 1 and 2 for a character will unlock EX Mode for that
character, if you haven't done so already.
**Unlocking all Story Endings for a character will unlock SP Mode for that
character, if you haven't done so already.
**Unlocking all 60 Story Mode paths will unlock Guilty Gear Mode, Robo Ky,
Kliff, and Justice. Justice also has a Story Mode.

------------------------------------------------------------------------------
JUSTICE
------------------------------------------------------------------------------
Flowchart
Kliff
|
Ky
|
Sol
|
Ending


4. CREDITS
Sammy, ArcSystem Works, and Ishiwatari Daisuke for another great game

This FAQ copyright 2004, 2005 to Edward Chang. Retransmission in any form
without express permission of the author is strictly forbidden.