/=++====++====++====++====++====<<##0##>>====++====++====++====++====++=\
0==++====++====++====++====++====<<##0##>>====++====++====++====++====++==0
+|                                                                         |+
+|             "Grand Theft Auto: San Andreas" Strategy Guide              |+
+|                                                                         |+
+|     [PlayStation 2, Original Xbox, PC, and PlayStation 4 Versions]      |+
+|                 Version 8.0 [Revision 17] (March 2016)                  |+
+|                                                                         |+
+|                          By Robert Allen Rusk.                          |+
+|                 Copyright 2004-2016 Robert Allen Rusk.                  |+
+|                                                                         |+
+|                    E-MAIL: rarusk[at]netzero[dot]com                    |+
+|                                                                         |+
0==++====++====++====++====++====<<##0##>>====++====++====++====++====++==0
 \=++====++====++====++====++====<<##0##>>====++====++====++====++====++=/

*****************************************************************************

++IMPORTANT: Although this guide can be useful for the Remastered Versions
            for the PlayStation 3 and the Xbox 360 versions of San Andreas I
            do not recommended it because of multiple changes within that
            version. Refer to my Remastered Version San Andreas guide
            instead.

*****************************************************************************

This is my latest revision to the guide. The biggest changes is the
PlayStation 4 Trophy information and the notification at the top referring
people that are playing the Remastered Versions to go to that guide instead.

<+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++>

"Grand Theft Auto: San Andreas" is Copyright 2004-2005 by Rockstar Games, a
subsidiary of Take-Two Interactive Software, Inc. All rights reserved.

"Grand Theft Auto: San Andreas" Official Strategy Guide - Written by Tim
Bogenn. Copyright 2004-2005 by BradyGames, an imprint of Pearson Education,
Inc.

The Official Strategy Guide was used as reference during initial construction
of this text based guide for the following:

 >>Graffiti Tag Map
 >>Photo-Op Map
 >>Horseshoe Map
 >>Oyster Map
 >>Weapon and Item Location Map
 >>100% Completion List

"Jacked: The Outlaw Story of Grand Theft Auto" by David Kushner. Copyright
2012 by David Kushner. Published by John Wiley & Sons Inc., Hoboken, New
Jersey.

"Jacked" was used as reference for the "Hot Coffee" chapter.

All other trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.

A complete listing of contact and other information can be found at the end
of this guide.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >TBCT. Table of Contents                                                  |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

This guide uses a Quick Search Feature which takes advantage of the Find
feature used by many web browsers. This feature will allow you to go to any
chapter or section in this guide quickly. To access any of those chapters,
sections, or to the Table of Contents do CTRL-F (PC) or Clover-F (Mac) to
activate the Find feature in the web browser. Then enter the code like this:

 >KR6 or >ZD12

0============================================0============================0
| SDA1. Introduction And General Information |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0============================================0==============================0

   GEN1. About The Guide
   GEN2. Grand Theft Auto: San Andreas
   GEN3. Major Bugs
           A. Supply Lines (PS2 Adults Only Version)
           B. Off-Map Glitch (Xbox Adults Only Version)
   GEN4. Hot Coffee
   GEN5. Second Edition Differences
           A. Xbox Version
           B. PlayStation 2 Version
   GEN6. Technical Data
           A. PlayStation 2
           B. PlayStation 3 (Backwards Compatibility)
           C. PlayStation 4
           D. Original Xbox
           E. Xbox 360 (Backwards Compatibility)
           F. The Remastered Version (Xbox 360 and PS3)
           G. Apple Macintosh Data
           H. PC Data
   GEN7. Stats
   GEN8. Controls and Vehicles
           A. On Foot
           B. First Person Shooting
           C. Swimming
           D. Bicycles
           E. In Cars, Motorcycles, and Boats
           F. In Planes and the Hydra (plus Skydiving)
           G. In Helicopters and the Hunter
           H. With the Jetpack
           I. In the Rhino
           J. PC Controls Data
   GEN9. The Main Screen
   GEN10. Game Menus
   GEN11. Eating and Food
   GEN12. Respect
            A. Fat, Muscle Stats, and Gyms
            B. Clothes and Clothes Stores
            C. Haircuts and Tattoos
            D. Sex Appeal
            E. Girlfriends
   GEN13. Weapon Usage
   GEN14. Law Enforcement
            A. Police Vehicles
   GEN15. Using a Pay 'N' Spray
   GEN16. Busted
   GEN17. Wasted
   GEN18. Exploration and Unwelcome Areas
   GEN19. Early Exploration Exploits
   GEN20. Advanced Tips And Information
   GEN21. 100% Completion List
            A. Los Santos and Red County Tasks
            B. Badlands and San Fierro Tasks
            C. Desert and Las Venturas Tasks
            D. Global Tasks
            E. Returning to Los Santos Tasks
   GEN22. PlayStation 4 Trophy List
            A. Visible Trophies
            B. Secret Trophies

0=================================0=======================================0
| SDA2. Los Santos and Red County |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0=================================0=========================================0

   LTS1. Los Santos / Red County Safehouse List
           A. Los Santos
           B. Red County
   LTS2. Los Santos / Red County Points of Interest List
           A. Los Santos
           B. Red County
   LTS3. Weapons, Special Items, Body Armor, and Police Bribes
           A. Weapon Skill and Easy Upgrading
           B. Weapons and Special Items
           C. Body Armor and Police Bribe Icons
           D. Food and Drinks
   LTS4. Los Santos / Red County Weapon, Item, and Food Locations
           A. Los Santos
           B. Red County
   LTS5. Before Doing The Main Story Missions
   LTS6. In The Beginning.....
   LTS7. Taxi Mission (Part 1)
   LTS8. Burglar Mission
   LTS9. Trophy Hunting (Part 1) (PlayStation 4 Version)
   LTS10. Inside Track Betting and Easy Money
   LTS11. {Chick Magnet} Trophy (PlayStation 4 Version)
   LTS12. Keeping An Eye Open For Certain Cars
   LTS13. Oysters (Los Santos and Red County)
   LTS14. Los Santos Graffiti Tags
   LTS15. The Commerce 24-7 Courier Asset Mission
   LTS16. BMX Challenge
   LTS17. Vigilante Mission (Motorcycle)
   LTS18. 8-Track (Los Santos Forum)
   LTS19. Pimping Mission
   LTS20. Ambulance Mission
   LTS21. Firefighter Mission
   LTS22. Taxi Mission (Part 2)
   LTS23. Taking Stock

0===============================0=========================================0
| SDA3. The Main Story Missions |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0===============================0===========================================0

++MSY1. Carl Johnson
 ==================

      CRJ1. Big Smoke
      CRJ2. Sweet and Kendl
      CRJ3. Ryder
   LTS24. Trophy Hunting (Part 2) (PlayStation 4 Version)

++MSY2. Sweet Johnson
 ===================

      SWN1. Tagging Up Turf
      SWN2. Cleaning The Hood
      SWN3. Drive Thru
   LTS25. Gyms
      SWN4. Nines and AK's
      SWN5. Drive-By
      SWN6. Sweet's Girl
      SWN7. Cesar Vialpando

++MSY3. Cesar Vialpando
 =====================

      CVO1. High Stakes, Low Rider

++MSY4. Big Smoke
 ===============

      BSK1. OG Loc

++MSY5. OG Loc
 ============

      OLC1. Life's A Beach
      OLC2. Madd Dogg's Rhymes

++MSY6. C.R.A.S.H.
 ================

      CSH1. Burning Desire
      SWN8. Doberman
   LTS26. Defending Territories
      SWN9. Los Sepulcros
      CSH2. Gray Imports
      OLC3. Management Issues
      OLC4. House Party
      BSK2. Running Dog
      BSK3. Wrong Side Of The Tracks...
      BSK4. Just Business

++MSY7. Ryder
 ===========

      RYD1. Home Invasion
      RYD2. Catalyst
      RYD3. Robbing Uncle Sam
      SWN10. Reuniting The Families
      SWN11. The Green Sabre
   LTS27. The Aftermath
   LTS28. Orientation

0===============================0=========================================0
| SDA4. Badlands and San Fierro |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0===============================0===========================================0

   BDR1. Badlands / San Fierro Safehouse List
           A. Badlands
           B. San Fierro
   BDR2. Badlands / San Fierro Points of Interest List
           A. Whetstone
           B. San Fierro
   BDR3. Badlands / San Fierro Weapon, Item, and Food Locations
           A. Whetstone
           B. Flint County
           C. San Fierro
   BDR4. Before Going Back To The Story
   BDR5. Oysters (Badlands)
   BDR6. Mount Chiliad Challenge
   BDR7. Oysters (San Fierro)
   BDR8. San Fierro Photo-Ops
           A. Multiple Photo-Op Acquisitions
   BDR9. Hippy Shopper Courier Asset Mission
   BDR10. NRG-500 Challenge
   BDR11. Blood Bowl (Corvin Stadium)
   BDR12. Cobra Martial Arts (San Fierro Gym)
      CSH3. Badlands
      ???1. First Date
      $$$1. Tanker Commander

++MSY8. The Truth
 ===============

      TRH1. Body Harvest
      CVO2. King In Exile

++MSY9. Catalina
 ==============

      CTL1. First Base
      $$$2. Small Town Bank
      CTL2. Gone Courting
      $$$3. Local Liquor Store
      CTL3. Made In Heaven
      $$$4. Against All Odds
      CVO3. Wu Zi Mu
      CVO4. Farewell, My Love...
      TRH2. Are You Going To San Fierro?
      CRJ4. Wear Flowers In Your Hair
   AST1. Zero RC
      ZRA1. Air Raid
      ZRA2. Supply Lines...
      ZRA3. New Model Army
      CRJ5. 555 We Tip
   BDR13. Vank Hoff Hotel Valet Parking Asset Mission
      CRJ6. Deconstruction
   BDR14. Back To School (Turning Tricks Driving School)

++MSY10. Loco Syndicate
 =====================

      LSC1. Photo Opportunity
      LSC2. Jizzy
      LSC3. T-Bone Mendez
      LSC4. Mike Toreno
      LSC5. Outrider
      CSH4. Snail Trail
      LSC6. Ice Cold Killa
      LSC7. Pier 69
      LSC8. Toreno's Last Flight

++MSY11. Wu Zi Mu
 ===============

      WZM1. Mountain Cloud Boys
      WZM2. Ran Fa Li
      WZM3. Lure
      WZM4. Amphibious Assault
      WZM5. The Da Nang Thang
      LSC9. Yay Ka-Boom-Boom

0===============================0=========================================0
| SDA5. Desert and Las Venturas |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0===============================0===========================================0

   LVT1. Desert / Las Venturas Safehouse List
           A. Tierra Robada
           B. Bone County
           C. Las Venturas
   LVT2. Desert / Las Venturas Points of Interest List
           A. Tierra Robada
           B. Bone County
           C. Las Venturas
   LVT3. Desert / Las Venturas Weapon, Item, and Food Locations
           A. Tierra Robada
           B. Bone County
           C. Las Venturas
           D. Red County
   LVT4. Oysters (Desert)
   LVT5. Bayside Marina Boat School
   LVT6. RS Haul Trucking Asset Mission
   LVT7. Oysters (Las Venturas)
   LVT8. Las Venturas Horseshoes
   LVT9. Las Venturas Bike School
   LVT10. Burger Shot Courier Asset Mission
   LVT11. Kick Start and Dirt Track (Blackfield Stadium)
   LVT12. The Freight Mission
   LVT13. The Ammu-Nation Challenge
   LVT14. Las Venturas Gym
   LVT15. Trophy Hunting (Part 3) (PlayStation 4 Version)
   AST2. Wang's Auto
      CVO5. Zeroing In
      CVO6. Test Drive
      CVO7. Customs Fast Track
   LVT16. Vehicle Exports And Imports
            A. List One
            B. List Two
            C. List Three
      CVO8. Puncture Wounds
      ???2. Monster
      ???3. Highjack

++MSY12. Mike Toreno
 ==================

      MTO1. Interdiction
      MTO2. Verdant Meadows
   LVT17. Learning To Fly (Verdant Meadows Flight School)
   LVT18. Race Tournaments
            A. Los Santos Race Tournaments
            B. San Fierro Race Tournaments
            C. Las Venturas Race Tournaments (Cars)
            D. Las Venturas Race Tournaments (Aircraft)
   LVT19. Vigilante Mission (Hunter)
   LVT20. Vigilante Mission (Rhino)
   LVT21. {Public Enemy No. 1} Trophy (PlayStation 4 Version)
   AST3. Verdant Meadows Aircraft Graveyard
      VMG1. N.O.E.
      VMG2. Stowaway
      VMG3. Black Project
      VMG4. Green Goo

++MSY13. The Four Dragons Casino
 ==============================

      FDC1. Fender Ketchup
      FDC2. Explosive Situation
   AST4. Hunter Quarry
      FDC3. You've Had Your Chips
      FDC4. Don Peyote

++MSY14. The Heist
 ================

      H$T1. Architectural Espionage
      H$T2. Key To Her Heart
      H$T3. Dam And Blast
      H$T4. Cop Wheels
      H$T5. Up, Up And Away!

++MSY15. Caligula's Palace
 ========================

      CGP1. Intensive Care
      CGP2. The Meat Business
      FDC5. Fish In A Barrel
      CGP3. Freefall

++MSY16. Madd Dogg
 ================

      CSH5. Misappropriation
      CSH6. High Noon
      CGP4. Saint Mark's Bistro
      H$T6. Breaking The Bank At Caligula's
      FDC6. A Home In The Hills

0==========================0==============================================0
| SDA6. Back To Los Santos |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0==========================0================================================0

      CRJ7. Vertical Bird
      CRJ8. Home Coming
      CRJ9. Cut Throat Business
      SWN12. Beat Down On B Dup
      SWN13. Grove 4 Life
   LTS29. Territory Acquisition
            A. Weapon of Choice
            B. Tips and Strategies
            C. Small Territories
            D. Defending Territories
      CRJ10. Riot
      SWN14. Los Desperados
      SWN15. End of the Line
               A. Part One
               B. Part Two
   LTS30. 100% Completion Score

0==================0
| SDA7. Conclusion |
0==================0

 /==++====++==\                                             /==++====++==\
/==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >SDA1. Introduction And General Information                               |
\==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
 \==++====++==/                                             \==++====++==/

My name is Robert Allen Rusk and I am a hardcore gamer with about 30+ years
of gaming experience. I am an ex-gametester (Broderbund Software, LucasArts
Games, Point Of View Computing) and an ex-arcade attendant (Namco
Cyberstation - Pier 39, San Francisco, CA). I also own multiple systems such
as the Sega Dreamcast, Super Nintendo, Nintendo 64, Atari Jaguar, PlayStation
(1, 2, 3, and 4), Xbox, and Xbox 360.

I started writing guides in 2003 because I felt it was something I could do
utilizing my writing skills gained in college and gametesting along with my
passion for vidgames. Over time I have honed my overall writing and
organization skills plus my creative thinking skills. Additionally, I have
extended the play value of the games I have written guides and FAQs for many
times over plus I have received many letters from all over the world.

I am also a member of the following forums:

 >>GameFAQs
 >>GamesX
 >>AtariAge
 >>Digital Press
 >>GTA Forums
 >>The MoFaT (a members only message board set up by "Grand Theft Auto: Vice
              City" players who met on the Vice City message boards at
              GameFAQs).

Outside of gaming, my interests include "Godzilla" (I have been a G-Fan since
the age of ten) and "Red Dwarf". I am also a long time soundtrack collector
with many titles in my possession. As far as favorite sports teams go, my
teams are the San Antonio Spurs (NBA) [the local team], the Denver Broncos
(NFL) [although I live in Texas, I am originally from Colorado Springs,
Colorado] and the Air Force Falcons (NCAA Football).

This guide was constructed using BBEdit Lite 6.1 and a Power Mac Workgroup
Server. It is now being maintained using TextWrangler on an Apple Mac Mini.

For my guide work I have more than twenty memory cards for my PlayStation 2.
Many of the memory cards are dedicated to "Grand Theft Auto III", "Grand
Theft Auto: Vice City" (Original Version (1.40)), "Grand Theft Auto: Liberty
City Stories", "Grand Theft Auto: Vice City Stories", and "Grand Theft Auto:
San Andreas". One of those is dedicated to the Second Edition of San Andreas.

These memory cards allow me to quickly go and try out new ideas (and modify
old ones) when they occur to me or suggested by others. I have done 100%
Completion on the PS2 (Adults Only and Second Edition Versions), Xbox (Adults
Only and Second Edition Versions), and PC (Adults Only but with the "Cold
Coffee" Patch (V1.01) installed).

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN1. About The Guide                                                    |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Welcome to my "San Andreas" guide! In this document you will find a lot of
useful information in a highly organized format that you can use to beat all
of the missions of the game. Quotes taken from readers' e-mail are presented
"as is" and may include spelling and grammatical errors.

The main emphasis of this guide is to provide creative and simple solutions
to many of the missions in the game. I have worked hard to make sure that
this guide is as complete as possible  but, at the same time, leave room for
exploration. I hope that you enjoy this guide as much as learn from it.

This guide is designed to help you achieve 100% Completion within San
Andreas. Stuff that doesn't directly contribute to it won't be covered in the
guide (the exception being the Burglar Mission). This is mainly to keep
things manageable. Stuff that won't be covered are Girlfriends (although
Gifts are listed in the Weapons and Other Items sections), basketball playing
and, surprisingly enough, Unique Stunt Jumps.

Another emphasis of this guide is *ORDER*. If you do the missions and tasks
in a certain order then the game will be easier and more fun for you. You
don't absolutely have to do them in the *EXACT* order I have them listed but,
as you read the guide, you will see how it benefitted me.

There are a total of 250 objects that must be painted over (Los Santos
Graffiti Tags), photographed (San Fierro Photo-Ops), or collected (Las
Venturas Horseshoes, Oysters).

Each Graffiti Tag, Oyster, Photo-Op, and Horseshoe has a letter designation
to make them easier to identify in this guide. In addition, there is a three
letter Neighborhood Prefix (listings below) indicating a particular
neighborhood or area where the item can be found (in these examples I use
"XXX"):

 >>Graffiti Tags (Los Santos) will be identified with an "T".
     --Examples: Graffiti Tag [XXX-T21].
                 Tag [XXX-T32].

 >>Oysters (San Andreas) will be identified with an "Y".
     --Examples: Oyster [XXX-Y34].

 >>Photo-Ops (San Fierro) will be identified with a "P".
     --Examples: Photo-Op [XXX-P27].

 >>Horseshoes (Las Venturas) will be identified with a "H".
     --Examples: Horseshoe [XXX-H18].

0================================================0
| Neighborhood Prefixes (Los Santos / Red County) \
0===========================================================================>

LNT - Los Santos                       SMB - Santa Maria Beach
RDO - Rodeo                            VWD - Vinewood
TMP - Temple                           MRN - Marina
MKT - Market                           VBH - Verona Beach
VTF - Verdant Bluffs                   CMR - Commerce
DLS - Downtown Los Santos              MIN - Mulholland Intersection
GPK - Glen Park                        JFS - Jefferson
LCA - Las Colinas                      ELS - East Los Santos
LFS - Los Flores                       EBH - East Beach
PDS - Playa Del Seville                ODK - Ocean Docks
WFD - Willowfield                      LIA - Los Santos International Airport
ELC - El Corona                        LMX - Little Mexico
IDW - Idlewood                         GTN - Ganton
RDC - Red County

0==============================================0
| Neighborhood Prefixes (Badlands / San Fierro) \
0===========================================================================>

FLC - Flint County                     WST - Whetstone
SNF - San Fierro                       GBR - Gant Bridge
SFB - San Fierro Bay                   EPN - Esplanade North
FNC - Financial                        CLH - Calton Heights
JNH - Juniper Hollow                   DTN - Downtown
GVB - Garver Bridge                    PLS - Palisades
JPH - Juniper Hill                     CHT - Chinatown
CHL - City Hall                        QNS - Queens
KNG - King's                           ESB - Easter Basin
OFL - Ocean Flats                      HSB - Hashbury
GRC - Garcia                           DHR - Doherty
CRS - Cranberry Station                AVC - Avispa Country Club
EBA - Easter Bay Airport               MHL - Missionary Hill
FSV - Foster Valley

0==============================================0
| Neighborhood Prefixes (Desert / Las Venturas) \
0===========================================================================>

TIR - Tierra Robada                    SMR - Sherman Reservoir
BNT - Bone County                      LVN - Las Venturas
YBG - Yellow Bell Golf Course          PRP - Prickle Pine
KAC - K.A.C.C. Military Fuels          RSW - Redsands West
RSE - Redsands East                    EMI - The Emerald Isle
JTN - Julius Thruway North             CRK - Creek
RCE - Roca Escalante                   WHE - Whitewood Estates
LVA - Las Venturas Airport             OVS - Old Venturas Strip
TVS - The Visage                       STC - The Starfish Casino
JTE - Julius Thruway East              TCE - The Clown's Pocket
PMP - Pirates in Men's Pants           RYC - Royal Casino
CML - The Camel's Toe                  GGC - Greenglass College
LFD - LVA Freight Depot                FDC - The Four Dragons Casino
CAL - Come-A-Lot                       BFC - Blackfield Chapel
RIE - Randolph Industrial Estate       RKW - Rockshore West
RKE - Rockshore East

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN2. Grand Theft Auto: San Andreas                                      |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Released in 2004 "Grand Theft Auto: San Andreas" went far beyond what was
offered in the previous two installments, "Grand Theft Auto III" and "Grand
Theft Auto: Vice City". San Andreas offered a much large map, way more
activities, more vehicles, and a more ambitious story.

The game has been released on multiple consoles, including mobile devices,
during its lifetime. This guide covers most of these versions. The only
exclusion is the Remastered Version which has its own guide for reasons
explained in the technical chapter of the guide.

Although "Grand Theft Auto IV" and "Grand Theft Auto V" has far better
graphics and physics many consider San Andreas to better than either of them.
But San Andreas has its share of imperfections and that is where I am going
to start.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN3. Major Bugs                                                         |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

When the game was first released on the PlayStation 2 and the Original Xbox,
there were a couple of major issues that upset gamers:

0=======================================0
| Supply Lines (PS2 Adults Only Version) \
0===========================================================================>

 One of the characters in the game, Zero, has some Asset Missions for his
 business. One of them involved flying a small remote controlled plane. And
 it has been often considered the single worst mission in San Andreas.

 But, to make matters worse, there was a flaw or bug that hindered the
 player. In the mission you used up fuel no matter what you do. This
 included gliding (getting in the air and letting off the gas).

 However, in the Xbox and PC versions, you don't use fuel when gliding which
 made the mission much easier and more manageable. Since, in the PS2
 version, you used up fuel when gliding this greatly reduced the range of
 your plane and made it far more difficult to successfully complete the
 mission.

0==========================================0
| Off-Map Glitch (Xbox Adults Only Version) \
0===========================================================================>

 This bug was originally called the "Pilot's License Glitch".

 One of the common tactics to get your Flying Stat maxed out early in the
 game was to go to Los Santos International Airport and get a Shamal then
 fly east off the map and return with a fully maxed Flying Stat.

 But, in the Xbox version, something bad happens when you do that. By flying
 off the map this way then you prevent the Taxi Mission from being completed
 (no fares will ever show up) and the "Mike Toreno" mission (the game won't
 recognize when you are near the markers).

 Because the "Mike Toreno" mission is necessary for completion of the Main
 Story then you would screw yourself and you would need to restart your game
 either from a point before flying off the map or completely from scratch.

 Initially I felt this bug had to do with the Pilot's License but was
 informed otherwise by Zoomzoom Moonchild:

   "What triggers the glitch is going off of the regular map and going out
    into the ocean. If you just keep going and going it does something to
    the game where it can't recognize certain aspects geographically, such
    as for the passengers in the Taxi Mission. You can trigger this glitch
    by swimming out too far, or by traveling too far in a boat or
    helicopter, however it's a lot easier to trigger the glitch it in a
    fixed-wing aircraft such as a jet (because they move much faster). Once
    the glitch has occurred there is no way that I know of to correct it,
    you must restart from a previously saved game (before the glitch
    occurred) or start a new game."

 According to Orion_SR, there are certain zone markers that are corrupted
 and, by flying through them, you are moving certain invisible zones off the
 map thus causing various problems. The worst of these markers is at the
 southeast corner of the map.

 Of course, if you fly due east of Los Santos International Airport to max
 out your Flying Stat, then you fly through this area and seriously muck
 things up.

 You can actually go north of this area then fly east off the map. However,
 that doesn't guarantee you won't screw yourself over. According to
 Orion_SR, you can still get the Glitch by flying off the map anywhere but
 the fastest way to screw yourself is through this corrupted zone marker at
 the southeast corner.

 This was also in the PC AO Version of the game which was the version that
 Orion_SR and Moonchild was using for their data. This problem can be fixed
 by application of Patch V1.01 which can still be found on Rockstar's
 website.

 And, because of this information, it was best to rename this bug to better
 reflect its actual origins.

You may have also noticed that these bugs affected what are known as the
Adults Only version of the game. And this leads to something that was far
more devastating than any bug.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN4. Hot Coffee                                                         |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In the spring of 2012 a book called "Jacked: The Outlaw Story of Grand Theft
Auto" (by David Kushner) was released. It details the history of Rockstar
Games from its beginnings to the present (as of publishing). The last third
of the book chronicles the infamous "Hot Coffee" scandal, the basics of which
are as follows:

During the development of San Andreas, Sam Houser, head of Rockstar Games,
wanted to push the limits of what could be done in the game. Specifically, he
wanted to push the sexual boundaries and requested information on how certain
sexual situations would affect video game ratings around the world.

As this was going on, there were several pieces of sexually related
programming placed into the game. This included a mini-game where you could
make CJ sexually please a woman, even though both CJ and his partner would
still be clothed. This mini-game would be activated when you were invited by
your date to come inside for coffee thus the name "Hot Coffee".

When Dan got his information back, he found that the US had the most
restrictions of all. Even so, he still wanted to push the limits. However,
his partners felt that it was too much and managed to get Dan to scale things
back. Some of the related programming got altered or removed.

But time was getting close to releasing the PS2 version of the game and
something had to be done about the mini-game in question. The decision was
made to disconnect the code from the rest of the game and burying it without
removing it (a process called wrapping). Rockstar felt that no one would find
it.

They were wrong.

Shortly after the release of the PS2 version a Dutch gamer and modder,
Patrick Wildenborg, started poking around with the game and found the code.
He hooked up with fellow game modders over at GTAForums to figure out what it
was. Even though they weren't able to run it, because it was for the PS2,
they figured out what the mini-game was.

When the PC version finally came out then Patrick and his friends went
straight to the area where they hoped to find the suspect code in that
version. This is because the PC version can be modded which is something that
can't be done to either the PC or Xbox versions. They found the code and
quickly got it to run. Then they posted videos on the net which spread
rapidly.

At first Rockstar Games thought it was cool that the modders, which they were
always friendly with, managed to find and unlock this content on their own.
But, as word continued to spread, activists and lawmakers, concerned over the
increasing amount of sex and violence in games, began to hound and question
the company.

Worse, the ESRB (Entertainment Software Ratings Board), which originally
rated the game M (Mature), had questions of their own. Such as, was the code
on the disc. Rockstar said no. The modders said yes.

Then Rockstar put out a press release that blamed the modders for creating
the mini-game, effectively stabbing the modding community in the back. It was
considered a major public relations blunder which was made worse when the
ESRB finished their investigation that concluded that the code was indeed on
the disc of all the platform versions (PC, PS2, Xbox) of the game.

Considering the fact that the PS2 and Xbox versions could not be modded like
the PC version this exposed Rockstar's lies about the code. Upset that they
had been lied to the ESRB retroactively re-rated all copies of San Andreas to
Adults Only (AO).

Virtually all retail outlets in the United States will not carry AO rated
titles so this essentially forced an immediate recall of the game. Rockstar
began work to put out a "Hot Coffee" free version as soon as possible to help
recoup the losses they suffered, with one report saying that Take Two
Interactive would lose as much as $50 million, over this controversy.

Countries outside of the US were chuckling at the whole matter wondering what
the fuss was about considering that their views on sex are more relaxed than
America's.

This scandal, along with another scandal involving improper finances at
Rockstar's parent company Take-Two Interactive, caused a lot of stress and
grief within the company. As they rushed to pull off the old copies and put
out "Hot Coffee"-free versions several prominent members of Rockstar's staff
would leave the company.

Worse, several games released during this time, including "Bully", "The
Warriors", and "Grand Theft Auto: Vice City Stories", performed below
expectations which increased the stress within Rockstar Games.

In time, though, things began to slowly settle down and work began on "Grand
Theft Auto IV". When the game was released in April of 2008 it became the
most successful product launch of all time (according to Guinness World
Records). However, it would be later surpassed by "Call of Duty: Black Ops"
and, as of September 2013, "Grand Theft Auto V" which amassed over a billion
dollars in its first three days of release.

In the end, the scandal would actually make the industry stronger and more
mature. One additional silver lining was that, while they were making the new
version of San Andreas, Rockstar was given the opportunity to fix problems
that managed to get past them in the previous versions.

These new versions would be called the Second Edition and this leads to the
next chapter.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN5. Second Edition Differences                                         |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Shortly after their releases I acquired the Second Edition versions for both
the Xbox and PlayStation 2 consoles. As with the various versions of Vice
City, the game saves from the AO Version of San Andreas will *NOT* work with
the Second Edition Version.

However, as it was pointed out on various forums, whenever you change the
main program even a little then this will cause the game saves to be
incompatible. There is nothing that anyone can do about it and this is
something that we will have to live with.

Listed below are the differences between the Original and Second Edition
versions. They are categorized by platform.

0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Xbox Version |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0==========0
| Packaging \
0===============================================>

 >>Box Art
   *******
     The only change in the box art is the inclusion, in small letters along
     the bottom of the front of the case, of the words "Second Edition". Not
     very helpful but better than nothing. In addition, the Platinum Hits
     version of San Andreas is also the Second Edition version.

 >>Game Disc
   *********
     On the game disc itself there should be the words "Second Edition" just
     underneath the ESRB rating.

0================0
| Gameplay Issues \
0===============================================>

 >>Off-Map Glitch Fixed
   ********************
     This was a major bug that was found in the previous version of the
     game. This bug fix was the only major change for the Xbox Second
     Edition.

0+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. PlayStation 2 Version |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0==========0
| Packaging \
0===============================================>

 >>Box Art
   *******
     The packaging for the Second Edition is much different than the regular
     packaging. The case is thicker and the main lettering is in gold. The
     game comes with two discs. There is the game disc and there is a second
     disc that contains three movies:

       --The Introduction
         ================
           A short film that was originally included with the soundtrack box
           set. This film chronicles the events leading up to the beginning
           of the game.

       --Sunday Driver
         =============
           A short documentary about a low rider club.

       --Grand Theft Auto: Liberty City Stories
         ======================================
           The trailer for the popular PlayStation Portable (PSP) game that
           would later be released for the PlayStation 2.

 >>Game Disc
   *********
     On the game disc itself there should be the words "Second Edition" just
     underneath the ESRB rating.

0================0
| Gameplay Issues \
0===============================================>

 >>"Supply Lines" Fixed
   *********************
     This was a major bug that was found in this mission within the PS2 AO
     Version. Since the fuel problem never happened in either the Original
     Xbox and PC ports this leaves the PS2 AO Version as the only version
     with this bug.

 >>Secret Pay 'N' Spray Closed
   ***************************
     In the Original version there was a secret Pay 'N' Spray just east of
     The Strip in Las Venturas. This was also a place where you could enter
     Grey Hell (where the door meets the ground).

     In the Xbox and PC versions the door remains closed so you can't enter.
     On the PS2 Second Edition version not only is the door closed but all
     of the signage has been removed.

 >>Pool Playing Glitch Fixed
   *************************
     According to multiple forum posters, Rockstar fixed the Pool Playing
     Glitch. In the Original version, if you pointed a gun at people in a
     bar where there is a pool table you can play, then you would not be
     able to play pool anywhere in the game ever again. Rockstar went and
     fixed that.

 >>Icon For Cluckin' Bell
   **********************
     There is now an icon for the Cluckin' Bell south of the Movie Studio in
     Market (Los Santos). In the Original Version the Icon for this Cluckin'
     Bell was missing.

 >>Girlfriend Glitch Fixed?
   ************************
     Many people have had problems getting their Girlfriends to show up when
     they are supposed to in the Original version.

     However, according to quest78, who posted his find at the GameFAQs
     Message Boards, he noticed that he no longer had any problems getting
     the Girlfriends to show up when he got the Second Edition version.

     I have not verified this myself since I never played around with the
     Girlfriend feature but this info looked solid enough to include in this
     document.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN6. Technical Data                                                     |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In this chapter I go over technical data on the various platforms that "Grand
Theft Auto: San Andreas" has been released for and can be played on:

0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. PlayStation 2 |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0=======0
| Overall \
0=========================================================>

 The graphics for the PlayStation 2 version of San Andreas appear to be less
 clean than the PlayStation 2 version of Vice City. But it is still
 impressive.

 However, there has been complaints about it being very orange in Los Santos
 and darker in most other areas (regardless of whether or not you view it in
 Composite Video, S-Video, Component Video, or RGB Analog Video).

 The controls are pretty solid and are improved from Vice City. In addition,
 the sound is pretty good and I haven't encountered any problems with it.
 The PS2 version runs fairly well though it tends to chug in a few spots on
 the map (an intersection in Ocean Docks is one example).

 Sudden pop-ins are a bit of a problem, especially when flying fast aircraft
 (like smacking into a tree you can't see because it has not loaded yet).
 Texture loading is pretty smooth but not as fast when using aircraft
 (within cities).

0====================0
| Xploder HDTV Player \
0=========================================================>

 Xploder HDTV Player is a disc that will allow PlayStation 2 owners to play
 most of their games in Progressive Scan mode. Many games will work but some
 of them will have issues.

 San Andreas works great in 480p mode. However, the main title intro will be
 a little glitchy because of "line meshing issues". This is because the
 intro is actually a "film" instead of using the game graphics. It is to my
 understanding that XHDTV doesn't handle film based stuff well and that
 results in the jittery looking intro.

 But this is actually a minor problem since you can easily skip the opening
 credits by pressing the X Button. Once you get past the intro then all is
 good.

 Because the graphics are designed for 480 vertical resolution, it is not
 recommended that you put San Andreas in any mode higher than 480p. The
 higher resolution modes, like 720p, simply shoehorn the 480 graphics into
 the higher end modes and tend to really squash the screen.

0=================0
| GS Mode Selector \
0=========================================================>

 This is a small program that is used with the memory card exploit known as
 Free McBoot. Like with HDTV Viewer you can also view games in progressive
 scan using this program. Unfortunately, this program does not work with San
 Andreas.

0=========0
| HDLoader \
0=========================================================>

 This program, which has been floating around the internet for years, will
 let you install your favorite games onto a hard drive (assuming you have an
 older style PS2 "Fatty" (with a Network Adapter) or an early version of a
 PS2 "Slim" that has been modified to use a hard drive).

 There are two variants of this program. The first variant is HDLoader which
 is freeware and HDAdvance which is not. It is best to use HDLoader since it
 is free and gets updated from time to time to improve compatibility and
 functionality.

 HDLoader is best installed with a popular memory card exploit known as Free
 McBoot. San Andreas, from what I know, has always been compatible with the
 earliest versions of HDAdvance and HDLoader. Why install the game on a hard
 drive?

 For starters, less wear and tear on the DVD-ROM mechanism (that is assuming
 if it still works - thankfully you can install games onto the hard drive
 from a PC as an option using a program called WiinHip). But mainly it is
 for faster loading speeds. Listed below is the speed difference with
 HDLoader in certain situations:

   0=======================================================================0
   | After selecting the game in the HDLoader menu, it takes less than     |
   | five seconds to get to the logo screen since it doesn't do the        |
   | PlayStation 2 splash screen.                                          |
   |-----------------------------------------------------------------------|
   | The initial load is a little faster and smoother.                     |
   |-----------------------------------------------------------------------|
   | Entering / exiting buildings and closets are much faster.             |
   |-----------------------------------------------------------------------|
   | Loading up missions and cutscenes are faster.                         |
   |-----------------------------------------------------------------------|
   | Loading up game saves is much faster.                                 |
   |-----------------------------------------------------------------------|
   | Going into the pause menu is much faster.                             |
   |-----------------------------------------------------------------------|
   | Texture loading is faster (but there still are a few areas that have  |
   | some problems loading in a timely manner).                            |
   |-----------------------------------------------------------------------|
   | Object loading is much faster (reducing the chances of hitting        |
   | invisible objects - objects that are "there" but you can't see        |
   | because the graphic hasn't loaded up yet).                            |
   0=======================================================================0

0================0
| Open PS2 Loader \
0=========================================================>

 This program is meant to replace HDLoader and is more solid than HDL. You
 use this in place of HDL and it will recognize the HDD and all the games
 you have already installed. OPL, or "Opal" as I like to call it, has its
 own compatibility modes for games and won't recognize the settings used in
 HDL.

 Based on the time I have played San Andreas on Opal I found it to run just
 as smooth as it was on HDL.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. PlayStation 3 (Backwards Compatibility) |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Some of the earlier PlayStation 3 units available offer backwards
compatibility with the PlayStation 1 and PlayStation 2 games. Recently I
acquired an older BC PlayStation 3 and spent a little time with it. Before I
get to my observations here are a couple from other readers:

First, from Ben Riemer:

 "I would say the graphics are worst in the PS3 version than the PS2 version
  because the PS3 does not do a good job on rendering graphics. The HUD does
  not look as smooth as it would on the PS2 or Xbox version of the game. The
  games lags in more places too. The game lags when you are going off hills
  in the NW area of San Fierro. Since the sixaxis controller doesn't rumble,
  that is a lost too. I haven't tried it with the new dualshock controllers
  yet, because I do not own one. However, other than that, the game is the
  same as it was on the PS2. My PS3 is the old 20GB version of the system
  and I played at standard defintion (480i)."

Second, from Kris Hall:

 "I currently own the AO version and play on my PS3 and I can say I have not
  noticed much of a difference graphically as it seems to look very close to
  what it did on the PS2.

  I agree with Mr. Riemer that some spots are laggy but I play on a 160gb...
  (I can't recall the exact size now because I replaced the HDD with a
  bigger one, but it was the last model before they took out the card
  readers and the extra 2 USB ports) and a 55" DLP (IDK what def I play at
  because of the upscaleing) but the HUD is still sharp enough for me.

  The tactile feedback of the DS3 is close enough to the DS2 for me that I
  do not notice a difference.

  Also I've noticed more falling planes this play through than the last as I
  was almost killed by two of them but IDK if there is any coincidence to
  playing on different hardware as that shouldn't effect the AI but it was
  really random and I thought it was worth sharing."

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

I only spent a small amount of time playing San Andreas on my unit as I
wanted to get this revision done. The upscaled graphics take some getting
used to, especially on my flatscreen monitor. I didn't have any problems with
graphics or sound glitches so far.

One major plus for the PS3 is the ability to create virtual Memory Cards. You
can create as many as you want and it will be stored on the HDD. To switch
out cards you use the PS Button to bring up the system menu and you can
easily switch them out before going back to the game. This is great if you
wish to archive saves.

0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. PlayStation 4 |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

In late 2015 Sony offered a new service on the PlayStation 4 called PS2
Classics in which PlayStation 2 games would be released and played on the PS4
through an emulator. The GTA Trilogy (GTA3, Vice City, and San Andreas) would
be some of the first titles released in this program. Although this doesn't
sound that much different from what the PlayStation 3 offered there is one
big difference:

Trophies.

You can now play PlayStation 2 games on the PS4 and earn Trophies for your
Trophy List just like you can for the PS3 and regular PS4 games. This guide
will cover how you can get all of the Trophies for this version of the game
(which match the ones for the PS3 Remastered Version). It should be pointed
out that the version of San Andreas used for the PS4 is the Second Edition
Version (V2.0).

Although you do get a manual when you get the game (and can be looked at at
any time) you do not get a map. This becomes a bit of a problem if you've
never played the game before.

As for the emulator, the game runs very well and looks great making the game
look like the PC version (it has been made to render in 720p). However, it
does stutter a little now and then and can stutter quite a bit depending on
how much is going on at once. But that doesn't happen very often.

One thing to note is that you cannot make virtual Memory Cards like you can
on the PS3. This is mainly to prevent Trophy cheating but you can still make
backups of your "card" for safe keeping.

Finally, the emulator doesn't just emulate the main chips - it also emulates
the DVD-ROM drive. This means that, even though the game is on the hard
drive, if the game loaded slow on the original hardware then this version
will load just as slow in the emulator.

0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| D. Original Xbox |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0========0
| Overall \
0=========================================================>

 The graphics on the Xbox version aren't that radically better than the PS2
 version but animates more smoothly than on the Xbox version of Vice City.
 This is probably due to the new engine for San Andreas.

 In addition, the Xbox version has greater draw distance and is much
 brighter than the PS2 version. Oh, and let's not forget Progressive Scan
 (Component Video only) for the Xbox version. The sound quality is about the
 same between the PS2 and Xbox versions of San Andreas. The Xbox version
 gets a slight edge due to its custom soundtrack feature.

 The controls is where the Xbox version is clearly inferior to the PS2
 version. The use of the White and Black buttons for flying and drive-bys
 makes some missions more difficult than on its PS2 counterpart.

 Rockstar had to make do with what was given to them but the ambitiousness
 of San Andreas had to have made it difficult for them to come up with a
 proper control scheme.

 The Xbox version runs fairly smooth though it tends to chug when you fly
 through clouds. There aren't as much sudden pop-ins but texture loading is
 slower (you can outrun the texture loading (in a city) when using a fast
 motorcycle).

 It is unclear whether the Thompson drives (which did not like my GTA3 and
 Vice City games thus forcing me to trade in my initial Xbox) would properly
 load up San Andreas.

0=========================0
| Xbox Version Differences \
0=========================================================>

 At this time there are a couple of differences between the PS2 and Xbox
 versions:

   0=======================================================================0
   | Shady Industries in San Fierro is now called Solarin Industries.      |
   |-----------------------------------------------------------------------|
   | The secret Pay 'N' Spray east of The Strip in Las Venturas (found in  |
   | the Original PS2 version) has been deactivated.                       |
   0=======================================================================0

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| E. Xbox 360 (Backwards Compatibility) |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

The Original Xbox version of San Andreas works with the latest Backward
Compatibility updates for the Xbox 360 (you need the Hard Drive to play
Original Xbox games on the X360).

You can play San Andreas in many different resolutions depending on your
monitor or HDTV setup. Unlike "Grand Theft Auto III" and "Grand Theft Auto:
Vice City", the main title intro for San Andreas plays flawlessly.

San Andreas looks great in 640x480 (although it is pillarboxed on my NEC
MultiSync 3D) and looks better in 1024x768. However, at that high a
resolution, you may notice a little bit of jagginess here and there due to
the upscaling of the graphics.

The emulator for San Andreas runs this game pretty well. I have yet to
encounter any slowdown (even in the clouds).

However, texture loading is terrible. This is probably a combination of the
DVD-ROM drive, the emulator, and the fact that Original Xbox games can't use
the hard drive for caching when played on the Xbox 360.

There are three things to know about playing San Andreas on the Xbox 360:

 >>You can't do custom soundtracks like you could on the Original Xbox.
 >>You can't transfer game saves to an external memory card for safekeeping.
 >>You can't transfer games saves from the Original Xbox to the Xbox 360.

But one good thing about playing San Andreas on the Xbox 360 is that the
White and Black buttons (from the Original Xbox controller) are replaced by
the Left and Right Bumpers which are situated above the Left and Right
Triggers on the Xbox 360 pad. This makes it much easier to fly aircraft.

Sadly, even if you use a USB-to-Xbox adapter, you cannot use an Xbox 360
controller with the Original Xbox.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+0
| F. The Remastered Version (Xbox 360 and PS3) |~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

In early 2015 the Xbox 360 was quietly given the new version of San Andreas
which is based on the mobile device version (which itself is based on the
Second Edition version of the game). At the time of release it was
downloadable only but was later given a physical disc. In late 2015 the
Remastered Version was also released on the PlayStation 3 in both
downloadable and disc media.

Prior to these releases the only way to play San Andreas on these consoles
was through emulated Xbox and PS2 versions available through MicroSoft's and
Sony's respective marketplaces. These new versions replaced the older
emulated versions.

Usually when a game is released on a new platform the only changes of note is
generally the graphics, controls, and a few minor things. However, the
Remastered Versions have numerous differences from the previous platform
versions:

0===========================================================================0
| You do not lose weapons when Wasted.                                      |
|---------------------------------------------------------------------------|
| The indoor Arena events are shorter and made easier.                      |
|---------------------------------------------------------------------------|
| Gyms are open from the beginning of the game.                             |
|---------------------------------------------------------------------------|
| You can earn lowrider characteristics for your Taxis when you complete    |
| the Taxi Mission.                                                         |
|---------------------------------------------------------------------------|
| Race Tournaments are opened much earlier in the game.                     |
|---------------------------------------------------------------------------|
| Some tricks and exploits no longer work.                                  |
0===========================================================================0

Those are some of the major ones - there are some additional minor changes
plus Achievement and Trophy support.

Because of these changes I decided to create a San Andreas guide that caters
specifically to the Remastered Version as I found that putting this
information into the main guide would clutter things up too much. That guide
is mainly a copy of the main San Andreas guide but has been changed to
reflect the differences and new features present only in the Remastered
Version.

0+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| G. Apple Macintosh Data |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

One of the things that the Intel based Macintoshes can do is something called
BootCamp. This will allow you to install Windows on the Mac on its own
partition and you can switch to that operating system when you want to.

There is now a Mac version of the game available but it is actually the PC
version that is made to work on the Intel Macs by using something called
"wrappers". It may be best to track down the PC version and find a wrapper
that is best suited to what version of OSX you have since I know that the
official wrapped version of Vice City will not work on version OSX 10.8 and
above.

0+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| H. PC Data |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Out of all the platform versions the PC version of San Andreas is the best
overall. This is also dependent on the machine you have. The game came out
nearly ten years ago and the specs to run it are pretty mid-range by today's
standards. I have a Dell Optiplex GX620 at 3.2GHz and 2GB of RAM (cost less
that $100) and a GeForce GT 610 video card installed (cost about $50). And
the game runs very well in that setup.

The graphics are excellent and you can use a variety of resolutions. And you
can copy your game saves into outside folders for safekeeping (the files have
names like GTASAsf8.b). You can also customize your controls to your liking,
something the other console versions won't allow you to do. You can also
patch and mod the game to your liking if that is something you wish to try.

However, even though you play the game off a hard drive, there are problems
with texture loading and pop-in - even worse than the console versions. It is
unclear if using the super fast Solid State Drives (SSD) will correct this
particular problem.

And, although you can customize the controls to your liking, they are much
more complex and may take awhile to wrap your head around. Then there is also
the issue of using joypads which I will cover later in this document.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN7. Stats                                                              |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

One of the major things that has been added to the GTA series is something
called Stats. Stats adds an RPG element to your character and there are many
things that you can change to make your character better (or worse).

Most of the upgrades to your Stats are permanent although some can change one
way or the other depending on certain physical activities. From this point
forward you will see me write about certain Stats starting with the next
chapter.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN8. Controls and Vehicles                                              |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Although the manual covers the setup pretty good, I felt that I should
include a section on controls. I have also included basic action, vehicle,
and Stats information with their respective control schemes.

**NOTE: The PS2 version controls work exactly the same in the PS4 version.

0+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. On Foot |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

As with any GTA game, there are plenty of things you can do when on foot.
And, by doing certain activities on foot, you can increase your Stamina and
Health Stats. Increasing your Stamina will allow you to sprint longer on
foot, in the water and on a bicycle. However you can gain Infinite Stamina by
successfully completing the Burglar Mission (explained later).

Over the course of doing physical activities you may also see your Health
Stat increase. This increases your maximum health and you will see the Health
Bar lengthen slightly. You can also max out your Health Stat by successfully
completing the Ambulance Mission.

0===========================================================================0
|           Command          |    PlayStation 2     |    Original Xbox      |
0===========================================================================0
| Move Around................|    Left Analog Stick |     Left Analog Stick |
| [1] Look Around............|   Right Analog Stick |    Right Analog Stick |
| Look Behind................|            R3 Button |    Right Stick Button |
| [2] Multiple Use...........|            L1 Button |          Left Trigger |
| [3] Run....................|             X Button |              A Button |
| [4] Jump/Climb/Block.......|        Square Button |              X Button |
| Crouch.....................|            L3 Button |     Left Stick Button |
| [5] Target.................|            R1 Button |         Right Trigger |
| [6] Attack/Fire Weapon.....|        Circle Button |              B Button |
| Enter Vehicle..............|      Triangle Button |              Y Button |
| [7] Previous Weapon........|            L2 Button |          White Button |
| [8] Next Weapon............|            R2 Button |          Black Button |
| [9] Gang Active Mode.......|             D-Pad Up |              D-Pad Up |
| [10] Gang Passive Mode.....|           D-Pad Down |            D-Pad Down |
| [11] Positive Response.....|          D-Pad Right |           D-Pad Right |
| [12] Negative Response.....|           D-Pad Left |            D-Pad Left |
| Change Camera Mode.........|        Select Button |           Back Button |
| Pause......................|         Start Button |          Start Button |
0===========================================================================0

[1] - There is no First Person Look Around like there was in GTA3 and GTA:
     Vice City. This Camera Control follows the Third Person control style
     found in most Third Person games.

[2] - This button is used for different actions:
       --Center the Camera.
       --Checking your Stats (when outside of a vehicle).
       --Fire weapon.
       --Buy Property.

[3] - If you hold down the Run button too long then you will tire and have to
     rest before you can run again. Tapping the button in rhythm will serve
     to help you run a little longer. The more times you run, the more you
     increase your Stamina Stat.

[4] - When near a wall then you press the button to grab the wall and press
     the button again to climb the wall. When fighting hand-to-hand then you
     press the button to block their physical attacks.

[5] - You can improve your ability to target and move at the same time by
     upgrading Weapon Skills.

[6] - When holding a melee weapon (like a bat) or using your Fist then the
     Attack Button is used to swing at your target. When using Grenades or
     Tear Gas then the same button is used to throw your weapon at the
     target. The longer you hold, the farther you throw.

     When holding a gun (like a Silenced 9mm Pistol) or a heavy weapon (like
     a RPG) then you use the Attack Button to shoot. Use the Target
     Button in conjunction to aim at your enemy. When used with a Camera
     then the Attack Button is used to take pictures.

[7] - On the Xbox 360 this is the Left Bumper which is situated above the
     Left Trigger.

[8] - On the Xbox 360 this is the Right Bumper which is situated above the
     Right Trigger.

[9] - This is used in conjunction with the Target Button to recruit gang
     members.

[10] - This is used to keep your gang from following you. It can also be used
      to disband your group.

[11] - When talking to people you use this to give a positive response to
      their queries.

[12] - When talking to people you use this to give a negative response to
      their queries.

0+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. First Person Shooting |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

These controls only apply to when using a Sniper Rifle or RPG. You hold down
Target to enter First Person Mode and release it to return to Normal Mode.

0===========================================================================0
|           Command          |    PlayStation 2     |    Original Xbox      |
0===========================================================================0
| [1] Zoom In................|            L2 Button |          White Button |
| [1] Zoom Out...............|            R2 Button |          Black Button |
| [2] Fire Weapon............|        Circle Button |          Left Trigger |
| [3] Move Scope/Aim.........|    Left/Right Sticks |     Left/Right Sticks |
| Duck.......................|            L3 Button |     Left Stick Button |
0===========================================================================0

[1] - This only applies to the Sniper Rifle.

[2] - You can also use the L1 Button (PS2) and B Button (Xbox) as alternate
     fire buttons.

[3] - You use the Left Analog Stick to move CJ around (which can be used in
     aiming) and the Right Analog Stick to move the scope in other
     directions.

0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Swimming |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Unlike most of the GTA games, your main character can swim. This can be
pretty useful for eluding pursuit and general exploring.

Swimming underwater will gradually increase your Lung Capacity Stat which
will allow you to stay underwater for long periods of time. This is very
helpful for acquiring Oysters which are found in the water all around San
Andreas.

You can also max out your Lung Capacity Stat and increasing your Sex Appeal
by collecting all of the Oysters found around the San Andreas area.

0===========================================================================0
|           Command          |    PlayStation 2     |    Original Xbox      |
0===========================================================================0
| [1] Swim Direction.........|    Left Analog Stick |     Left Analog Stick |
| Sprint.....................|      (Hold) X Button |       (Hold) A Button |
| Super Sprint...............|       (Tap) X Button |        (Tap) A Button |
| Jump.......................|        Square Button |              X Button |
| Enter Boat/Climb Out.......|      Triangle Button |              Y Button |
| [2] Dive Underwater........|        Circle Button |              B Button |
| Swim Forward (Underwater)..|             X Button |              A Button |
| Swim Faster (Underwater)...|       (Tap) X Button |        (Tap) A Button |
0===========================================================================0

[1] - This is used to turn CJ where you want him to go. When pushed forward
     then he will swim at a leisurely pace.

[2] - The more you swim underwater, the more you increase your Lung Capacity
     Stat.

0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| D. Bicycles |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

In San Andreas you can use Bicycles. Bicycles also have skills that can be
upgraded. The more you ride a bike, the better you become. The better your
Cycling Skill, the less likely you will fall off by going backwards. You will
also increase your ability to do Bunny-Hops which is jumping with your bike
straight up in the air.

When you get onto a bike then press Pedal to move forward. To sprint, tap
Pedal faster and you will see him stand on the bike and pedal really fast.
You can actually go quite a distance this way.

To Bunny-Hop, hold down the L1 Button (PS2) or the B Button (Xbox) then
release to jump. The higher your Cycling Skill, the higher you will jump.

If you happen to come to a stop when you are climbing a steep incline then
rapidly tap Pedal to shoot yourself up the incline. This skill will come in
handy for the BMX Challenge later.

Be careful when going at top speed. If you smack into a pedestrian then you
will wreck (as well as killing the pedestrian).

When you max out your Cycling Skill then you can do very high Bunny-Hops.
But, according to Pedro Palhoto, you also get something called the Bicycle
Double Bunny Hop feature. After releasing the regular hop button then you
press the Fire Button to hop again while in the air.

0===========================================================================0
|           Command          |    PlayStation 2     |    Original Xbox      |
0===========================================================================0
| Pedal......................|      (Hold) X Button |  (Hold) Right Trigger |
| Pedal Faster...............|       (Tap) X Button |   (Tap) Right Trigger |
| Bunnyhop...................|            L1 Button |              B Button |
| Bunnyhop Higher............|     (Hold) L1 Button |       (Hold) B Button |
0===========================================================================0

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| E. In Cars, Motorcycles, and Boats |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

As with all the other GTAs, there are plenty of cars and other vehicles to
use in San Andreas. From junkers and gang cars to the fanciest sports cars.
They are all represented.

When you first start the game and enter a car you will see that the car might
not handle too well. This is not necessarily because of the car itself but
because it is that you don't have any Driving Skill.

The more you drive around in a car, the more you increase your Driving Skill.
The higher your Driving Skill, the better the car begins to handle (although
that is open for debate). I should note that it takes a very long time to max
out your Driving Skill but you can speed that up by doing the Driving School
which opens up later in the game.

The same principle goes for Bike (Motorcycle) Skill. The more you ride around
on a Motorcycle, the better the handling. In addition, you won't fall off as
easily when struck. Maxing out your Bike Skill doesn't take nowhere near as
long as does the Driving Skill but it will take some time to do.

You may want to max out your Bike Skill first if you want to do the Vigilante
Mission on the Cop Motorcycle.

The fastest way to max out your Bike Skill is to do the Bike School in Las
Venturas after completion of the mission "Yay Ka Boom Boom".

Just like in most of the other GTAs, the motorcycles are great for
exploration, jumping, and looking cool on. The single biggest advantage to
the bikes is the fact that you can shoot forward (using a submachine gun)
while riding one.

However, there are a couple of disadvantages. First, it is much easier for a
cop to knock you off and bust you than if he busts you in a car. Second, you
can easily wipe out or get knocked off by other motorists if you're not
careful.

But let's not forget the boats. Because of the vast amount of water all
around San Andreas, there are plenty of boats to use. From sailboats and
speedboats to yachts and hovercrafts. Although there are no Sailing Stats,
you still need to complete the Boat School for 100% Completion.

**NOTE: Due to the difficulty of driving and doing drive-bys with the
       standard Xbox controller it is *HIGHLY* recommended that you use
       either a third party controller that has extra White and Black
       shoulder buttons or a PS2-to-Xbox controller adapter (which will map
       the White and Black Buttons to the L1 and R1 Buttons respectively).

       I used a PS2-to-Xbox controller adapter while playing through the
       Xbox version. Those who play San Andreas (Xbox) on the Xbox 360 will
       have a much easier time because of where the White and Black buttons
       are remapped.

0===========================================================================0
|           Command          |    PlayStation 2     |    Original Xbox      |
0===========================================================================0
| Turn Vehicle...............|    Left Analog Stick |     Left Analog Stick |
| [1] Look Around............|   Right Analog Stick |    Right Analog Stick |
| [2] Look Left..............|            L2 Button |          White Button |
| [3] Look Right.............|            R2 Button |          Black Button |
| Look Behind................|      L2 + R2 Buttons | White + Black Buttons |
| Accelerate.................|             X Button |         Right Trigger |
| Brake/Reverse..............|        Square Button |          Left Trigger |
| [4] Handbrake..............|            R1 Button |              X Button |
| Exit Vehicle...............|      Triangle Button |              Y Button |
| [5] Car Weapons............|        Circle Button |              B Button |
| [6] Trip Skip..............|          D-Pad Right |           D-Pad Right |
| [7] Change Radio Stations..|        D-Pad Up/Down |         D-Pad Up/Down |
| Use Horn (Or Siren)........|            L3 Button |     Left Stick Button |
| Activate Vehicle Missions..|            R3 Button |    Right Stick Button |
| Change Camera Mode.........|        Select Button |           Back Button |
| Pause......................|         Start Button |          Start Button |
0===========================================================================0

[1] - You use this to control the main Camera inside and outside of vehicles.
     When in certain vehicles, like the Firetruck, then you use this to aim
     the turret. You also use this to control the camera when in Cinematic
     Camera Mode.

[2] - On the Xbox 360 this is the Left Bumper which is situated above the
     Left Trigger.

[3] - On the Xbox 360 this is the Right Bumper which is situated above the
     Right Trigger.

[4] - On the Monster trucks this activates the 4-Wheel Steering. This will
     allow you to turn the truck on a dime.

[5] - You use this in conjunction with the Look Left and Look Right Buttons
     to attack from either side of the car. On a motorcycle you can press
     this button by itself to fire forward. When not doing a Drive-By then
     this will also activate the Nitros on any Nitros installed vehicle.

[6] - According to Allan Curtis, when you fail a mission and start it again,
     then you may get the Trip Skip icon. When you press it then you will
     automatically go to the mission location instead of having to drive to
     it again.

     However, this only occurs on certain missions like "Badlands" where you
     have to drive a considerable distance to get to your destination.

[7] - When using the User Track Station (custom soundtrack feature) on the
     Original Xbox you use the following commands to control your music:

       ++Hold Directional Pad Left to go to previous track.
       ++Hold Directional Pad Right to go to next track.
       ++Hold Directional Pad Up to change to previous user soundtrack.
       ++Hold Directional Pad Down to change to next user soundtrack.
     -----------------------------------------------------------------------
     **NOTE: This is not available when playing San Andreas on the Xbox 360.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| F. In Planes and the Hydra (plus Skydiving) |~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Another vehicle related Stat you can increase is the Flying Skill. The more
you fly a plane, or helicopter, the more you increase this Skill. When you
reach about 20% through maxing your Flying Skill then you will get your
Pilot's License and the gates to the runways to all three airports will open
and you will have an easier time getting to an airplane.

You can increase your Flying Skill quickly by doing the Flight School which
is opened up later in the game. However, you can still upgrade your Flying
Skill while still confined in Los Santos. Get a car and go to the runway gate
near the pink and green Nude Shop in El Corona.

Put the vehicle up against the wall and climb on top of the car then climb
the wall. Then go around the chain-link fences and go to the west end of the
airport where you will see a jet (the Shamal).
-----------------------------------------------------------------------------
**IMPORTANT: On the Xbox AO Version you have to be careful when trying to
            upgrade your Flying Skill early. You may risk triggering what is
            known as the Off-Map Glitch (explained earlier) and you will
            screw yourself out of game completion. This has been confirmed
            fixed for the Xbox SE Version.

            This is also in the PC AO Version but can be fixed with the 1.01
            patch.
-----------------------------------------------------------------------------
If you accidentally fly into an Unwelcome Area then you will get a 4-Star
Wanted Rating and you will chased by a fighter jet and be shot at by heat
seeking missiles.

Maxing out your Flying Skill won't nearly take as long as maxing your Driving
Skill, especially with a jet. Maxing out your Flying Skill will automatically
give you a Parachute every time you jump out of a plane regardless of whether
or not you had one when you entered the plane.

0==========0
| The Hydra \
0=========================================================>

 One of the jets you can use in the game is the Hydra military plane which
 is based on the popular Harrier hover jet. When you first enter a Hydra you
 will be in Hover Mode. Go high up in the air before switching modes.

 To go from Hover Mode to Jet Mode push Up on the Right Analog Stick for
 several seconds. When you want to go from Jet Mode to Hover Mode then pull
 Down on the Right Analog Stick for several seconds.

 You can earn this jet by taking one during the "Military Service" Vehicle
 Race, by completing the mission "Vertical Bird", or by obtaining 100%
 Completion where one will spawn on top of Sweet's house in Ganton.

0==========0
| Skydiving \
0=========================================================>

 If you want to skydive then press Exit Vehicle while in an airplane high in
 the air. Push forward on the Left Analog Stick to fall faster. Press Attack
 to deploy the Parachute. You can control your direction with the Left
 Analog Stick. To slow your descent then pull back on the stick. You can
 actually fly pretty far this way.

 If you have a Wanted Level while in the air then you will be vulnerable to
 Police attacks because you can't use weapons while parachuting.

 If you haven't maxed out your Flying Skill then you may want to find where
 the Parachute Icons are before flying.

0===========================================================================0
|           Command          |    PlayStation 2     |    Original Xbox      |
0===========================================================================0
| Pitch/Roll.................|    Left Analog Stick |     Left Analog Stick |
| [1] Rudder Left............|            L2 Button |          White Button |
| [2] Rudder Right...........|            R2 Button |          Black Button |
| Control Camera.............|   Right Analog Stick |    Right Analog Stick |
| Thrust.....................|             X Button |         Right Trigger |
| Reverse Thrust.............|        Square Button |          Left Trigger |
| [3] Landing Gear...........|            R3 Button |    Right Stick Button |
| [4] Rockets................|            L1 Button |              A Button |
| [5] Machine Guns...........|            L1 Button |              B Button |
| [6] Countermeasures........|        Circle Button |              B Button |
| Change Camera Mode.........|        Select Button |           Back Button |
| Pause......................|         Start Button |          Start Button |
0===========================================================================0

[1] - On the Xbox 360 this is the Left Bumper which is situated above the
     Left Trigger.

[2] - On the Xbox 360 this is the Right Bumper which is situated above the
     Right Trigger.

[3] - This is used to raise and lower the landing gear. On the Cropduster and
     Stuntplane, this button will also release smoke from the rear of the
     plane.

[4] - This weapon is used only with the Hydra. The Rockets are Heat Seekers
     and you use Target to lock-on. Then press Attack to launch when the
     reticle goes from green to red.

[5] - This weapon is used only with the Rustler (World War II fighter plane).

[6] - This is used only with the Hydra.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| G. In Helicopters and the Hunter |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

There are plenty of helicopters to use in San Andreas. They can be used to
quickly fly from one part of San Andreas to another.

One of the helicopters available in the game is the Hunter which is a
powerful attack chopper and an excellent vehicle to do the Vigilante Mission
in. You can earn one by completing Flight School or by taking one when doing
the "Heli Hell" Vehicle Race.

0===========================================================================0
|           Command          |    PlayStation 2     |    Original Xbox      |
0===========================================================================0
| Pitch/Roll.................|    Left Analog Stick |     Left Analog Stick |
| [1] Rudder Left............|            L2 Button |          White Button |
| [2] Rudder Right...........|            R2 Button |          Black Button |
| Control Camera/Turret......|   Right Analog Stick |    Right Analog Stick |
| Ascend.....................|             X Button |         Right Trigger |
| Descend....................|        Square Button |          Left Trigger |
| Hover......................|            L3 Button |     Left Stick Button |
| [3] Machine Gun............|            L1 Button |              B Button |
| [4] Rockets................|        Circle Button |              A Button |
| Change Camera Mode.........|        Select Button |           Back Button |
| Pause......................|         Start Button |          Start Button |
0===========================================================================0

[1] - On the Xbox 360 this is the Left Bumper which is situated above the
     Left Trigger.

[2] - On the Xbox 360 this is the Right Bumper which is situated above the
     Right Trigger.

[3] - This is used by both the Hunter and the Seasparrow.

[4] - This is used only with the Hunter.

0+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| H. With the Jetpack |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

After completion of the mission "Green Goo" then you will be able to use a
Jetpack which will spawn near the entrance of the Verdant Meadows Aircraft
Graveyard Safehouse. This is the only place where the Jetpack spawns. The
Jetpack will allow you to access hard to reach areas of San Andreas.

You can use Weapons when using the Jetpack but only three: the Tec-9, the
Micro SMG and the 9mm Pistol.

0===========================================================================0
|           Command          |    PlayStation 2     |    Original Xbox      |
0===========================================================================0
| Move Around ...............|       Left Stick + X |        Left Stick + A |
| Look Around................|   Right Analog Stick |    Right Analog Stick |
| [1] Sidestep Left..........|            L2 Button |          White Button |
| [2] Sidestep Right.........|            R2 Button |          Black Button |
| Ascend.....................|             X Button |              A Button |
| Descend....................|        Square Button |              X Button |
| Hover......................|      L2 + R2 Buttons | White + Black Buttons |
| Remove Jetpack.............|      Triangle Button |              Y Button |
| Target.....................|            R1 Button |         Right Trigger |
| Fire Weapon................|        Circle Button |              B Button |
| Change Camera Mode.........|        Select Button |           Back Button |
| Pause......................|         Start Button |          Start Button |
0===========================================================================0

[1] - On the Xbox 360 this is the Left Bumper which is situated above the
     Left Trigger.

[2] - On the Xbox 360 this is the Right Bumper which is situated above the
     Right Trigger.

0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| I. In the Rhino |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Although the Rhino looks cooler than in the last two chapters of GTA (it
looks similar to an M1 Abrams), it is also clearly the weakest. It is much
easier to destroy and the camera is linked to the turret thus making it quite
difficult to do the Tank Gun Boost.

But you can still do the Tank Gun Boost if you switch to either the First
Person or Cinematic view once the turret is pointing behind you. This will
lock the turret in place. Thanks to Diego Mendez who found this out and was
relayed to me by Glen T. Winstein.

However, one little advantage is that you can shoot down low flying
helicopters in the Rhino because you can use the Right Analog Stick to aim
the gun upward.

You can earn this tank by taking one during a 6-Star Wanted Rating, from
Restricted Area (Desert) or by obtaining 100% Completion where one will
spawn near the Johnson residence in Ganton (Los Santos).

0===========================================================================0
|           Command          |    PlayStation 2     |    Original Xbox      |
0===========================================================================0
| Turn Vehicle...............|    Left Analog Stick |     Left Analog Stick |
| [1] Camera/Turret Control..|   Right Analog Stick |    Right Analog Stick |
| [3] Look Left..............|            L2 Button |          White Button |
| [4] Look Right.............|            R2 Button |          Black Button |
| Look Behind................|      L2 + R2 Buttons | White + Black Buttons |
| Accelerate.................|             X Button |         Right Trigger |
| Brake/Reverse..............|        Square Button |          Left Trigger |
| [2] 4-Wheel Steering.......|            R1 Button |              X Button |
| Exit Rhino.................|      Triangle Button |              Y Button |
| Main Gun...................|     L1/Circle Button |              B Button |
| Use Horn...................|            L3 Button |     Left Stick Button |
| Vigilante Mission..........|            R3 Button |    Right Stick Button |
| Change Camera Mode.........|        Select Button |           Back Button |
| Pause......................|         Start Button |          Start Button |
0===========================================================================0

[1] - You can aim the gun upward to shoot stuff on bridges or ledges above
     you. You can even shoot down low flying helicopters.

[3] - On the Xbox 360 this is the Left Button which is situated above the
     Left Trigger.

[4] - On the Xbox 360 this is the Right Button which is situated above the
     Right Trigger.

[2] - Just like on the Monster trucks, this feature, when used, will allow
     you to turn the Rhino on a dime.

0+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| J. PC Controls Data |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

The PC version uses the standard mouse/keyboard system which gives a wide
range of flexibility to those who are proficient with it, especially since
you can re-assign commands to any key on the keyboard. But it can be
confusing to the newcomer since many of the commands that are usually done
with one button on a console controller are split onto several keys.

The good news is that you can simplify things by combining commands under one
key. An example: on the PS2 you enter/exit vehicles by using the Triangle
Button. This same button is used to buy food from Snack Machines. On the PC,
the F Key is used to enter/exit vehicles and the Return Key is used for the
Snack Machines.

For each PC command there is a primary column (F Key) and a secondary
function column (Ret). To combine commands simply highlight the row, hit
Backspace to remove all commands, and press the F Key to set the new command
but no other commands for secondary functions. Thus the F Key is now used for
entering/exiting vehicles and for Snack Machines, just like the consoles.

There is also a joypad option for those who wish to use it. Activating it
will change how the camera is controlled, how you target people, and being
able to use and assign the joypad buttons. It won't de-activate the keyboard
so you can still use it for other commands.

However, using the joypad has its own set of problems.

For starters, not all joypads can work properly with this game. My main
joypad for PC gaming is the Xbox 360 joypad. But it won't recognize the Right
Analog Stick and it counts the D-Pad as a movement control even though you
can use the Left Analog Stick for that.

The main reason for this, based on some research, has to do with something
called the POV Hat. Apparently Rockstar Games didn't program the joypad
scripting properly and this effects overall joypad compatibility. This
could've been something to be patched but this scripting is hardcoded into
the main program which makes is very difficult or impossible to correct. This
was also done on both GTA3 and Vice City.

If you wish to use a joypad then you need to find one that will work
properly. Shortly after I started my 100% Completion run on the PC version I
was given a Logitech Dual Action joypad by a friend. It recognized the Right
Analog Stick but wouldn't "disengage" the D-Pad from being a movement
control. This was okay because on the consoles the D-Pad was mainly used for
little used commands and I used the keyboard to handle those.

Then there was the joypad buttons. Although you can map them out pretty well
to match the console versions, mainly the PS2 version since the Dual Action
resembles a PS2 controller, combining commands onto certain buttons proved to
be irritating.

For example, if you want to make one button or key to do both Center Camera
and Action (such as buying property and switching out weapons) the game won't
let you as this will cause the commands to be unbound. This made layering
certain commands onto other commands impossible, at least within the game.

Thankfully, Xpadder (and JoyToKey) will allow you to layer extra commands
onto the joypad buttons to more closely approach the console versions even
when the game itself won't let you.

The combination of key re-assigning and programs like Xpadder makes the
controls for the PC version of San Andreas extremely flexible once you know
how things operate. This also makes certain tasks, which are frustrating on
the console versions, much easier and I will cover those later in the
document.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN9. The Main Screen                                                    |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Your Main Screen is where all of the action in San Andreas take place.

In the center of your screen is your main character, Carl Johnson. You use
your Left Analog Stick to move him around and the Right Analog Stick to
rotate and manipulate the camera.

In the lower left corner of the Main Screen is the Radar. This is used to
help in finding your current position in the city, objectives, mission
strands and Safehouses.

In the upper right corner of the Main Screen you will find the game clock,
your Health Bar, your Armor Bar (when you have Armor), Swimming Stamina Bar
(when you are in the water), your money and the weapon or item you are
currently holding.

Special prompts will appear at either the upper left corner of the Main
Screen or at the bottom.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN10. Game Menus                                                        |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

When you pause the game, using the Start Button, you also bring up these
menus listed at the bottom of the screen:

0===========================================================================0
| Game       | This is where you load saves, delete saves, or start a new   |
|            | game.                                                        |
|------------+--------------------------------------------------------------|
| Brief      | This is where you can go through the text used in the        |
|            | cutscenes, missions, and outside of missions.                |
|------------+--------------------------------------------------------------|
| Map        | This shows the Main Map of San Andreas. This is where you    |
|            | can find your position, mission strands, and other notable   |
|            | places.                                                      |
|------------+--------------------------------------------------------------|
| Stats      | This is where the statistics for everything you do are       |
|            | listed.                                                      |
|------------+--------------------------------------------------------------|
| Controller | This is where you can see your control scheme.               |
|------------+--------------------------------------------------------------|
| Audio      | This is where you control the audio and listen to some of    |
|            | the radio stations featured in the game (including the one   |
|            | you make yourself (Original Xbox and PC versions)).          |
|------------+--------------------------------------------------------------|
| Gallery    | This is where you can look at the pictures you have taken    |
|            | with your Camera and saved to your Memory Card or Hard       |
|            | Drive.                                                       |
|------------+--------------------------------------------------------------|
| Display    | This is where you control some of the visual aspects of the  |
|            | game.                                                        |
0===========================================================================0

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN11. Eating and Food                                                   |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Another thing you will need to do during the course of the game is to eat. If
you go too long without eating you will get hungry and start to lose energy.

However, you lose energy very slowly so, even if you are out in the middle of
nowhere, you can easily go and get food without starving to death. And you
don't even have to eat a lot either. A simple snack will do to keep from
going hungry.

Eating is the only way to get your Health back up to its current maximum.
There are very few Health Icons in San Andreas unlike all the other GTAs.

If you wish to make CJ muscular then you will need to eat large amounts of
large meals to get Fat so you can go to the Gym to convert it into Muscle.
Eat too many meals in one day however (about 11) and he will throw up.

You can also eat meals that can keep you from going hungry but without adding
to your Fat. A Salad Meal at any of the fast food places will do the trick.

There are three types of fast food restaurants in San Andreas. The
restaurants listed below are opened during and after completion of the
mission "Ryder". Each place has a Map Icon for easy location:

 >>The Well Stacked Pizza Co.
   **************************
     Map Icon: Pizza Slice.

 >>Cluckin' Bell
   *************
     Map Icon: Chicken Head.

 >>Burger Shot
   ***********
     Map Icon: Hamburger.

There are four meals you can choose from in each place:

 >>Small Meal (adds a little bit of Fat)
 >>Medium Meal (adds a little more Fat than the Small Meal)
 >>Large meal (has the most Fat)
 >>Salad meal (has no Fat)

There are also Snack and Sprunk Machines plus Food Stands and Hot Dog Vans
spread throughout San Andreas that you can use to keep from going hungry.
They are open from the beginning of the game and their locations will be
listed in each major section of the guide.

You can get fat from using these Machines and Vans but it will take awhile to
build up a sizable Fat Stat this way. However, you can use these machines,
along with the Beach Gym at Santa Maria Beach (Los Santos), to help build up
some muscle before you open up any of the restaurants and gyms.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN12. Respect                                                           |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

"Respect is everything" went the tagline for Grand Theft Auto 2.

And it has been resurrected for this game. Having respect will allow you to
easily recruit gang members for various activities, getting Girlfriends, and
will impact how people look at you. Some of the things that change your
Respect are:

 >>Killing Cops and rival gang members.
 >>Progressing through the Main Story Missions.
 >>Doing certain Missions.

But there are other things that can affect your Respect.....

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Fat, Muscle Stats, and Gyms |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Two of the Stats that will change most often is the Fat and Muscle Stats. If
you eat a lot of meals and don't do any physical activities then you will get
pudgy. This will negatively impact your ability to run and jump plus people
will make unflattering comments about you.

In addition, the stuff CJ says will change. For example, he will say things
like "Lunch money", "This should help keep my belly full" and "I'm gonna
spend this on a good meal" when he picks up money. If you get a 100% Fat Stat
then CJ will be obese.

You can change this by doing physical activities like bicycling or working
out at the local Gym. When working out at the Gym you can change the Fat into
Muscle.

If you work out at the Gym long enough then you can make CJ really buffed and
ripped. This will also make your physical attacks a lot more damaging and
you increase your Sex Appeal which will help with getting certain
Girlfriends.

You can burn off the Fat without building Muscle. You can do things like
swimming and bicycling to do this. Once you burn off the Fat, however, then
you will then start burning off the Muscle until CJ is skinny again. If you
want to keep CJ with some degree of muscular build then you will have to
balance eating and working out.

Although the Gyms don't officially open until after completion of the mission
"Drive Thru" you can still access one Gym that is open from the beginning:
Santa Maria Beach. With the use of the Snack and Sprunk Machines, you can
gain a lot of muscle before doing any of the Main Story Missions. It is
important to point out that there is no Gym Icon for this location on the
in-game and printed Map.

I will go over the Gyms themselves later in the guide after the mission
"Drive Thru".

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Clothes and Clothes Stores |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

In San Andreas you can change clothes to change how you look in the game just
like in Vice City. Unlike Vice City, however, you can change your appearance
in more ways than you can imagine. You can change shirts, pants, wear
necklaces, change shoes, wear hats, etc.

For those who want to go topless (if you have muscles and tattoos you want to
show off), go into your closet and use Remove Item to take off shirts and
jackets. You can also use this method to make CJ go (almost) completely naked
if desired.

Getting better clothes is one way to increase your Respect (as explained
above) and increases your chances of getting a Girlfriend (if you wish to
pursue one). And, you can also change clothes to get rid of Wanted Ratings.
But you don't need to change the entire outfit. You can just switch one item
to get rid of the Ratings.

In San Andreas, there are many places where you can get new clothes once you
have opened up the stores. Each store is represented by a shirt icon on your
map (and listed in each major section in the guide):

0======0
| Binco \
0====================================================>

 Opens after: "Nines and AK's".
 Motto: "More trash for less cash."
 -----------------------------------------------------------------------
 Notes: A budget clothes shop that looks like a thrift store more than
        anything else. But you can get some decent clothes here, just not
        very stylish clothes. This is where you can get green clothes for
        representing Grove Street.

0========0
| ProLaps \
0====================================================>

 Opens after: "Nines and AK's".
 Motto: "Train Hard."
 -----------------------------------------------------------------------
 Notes: A sports clothes shop where you can get anything from expensive
        sneakers to team jerseys. A lot of gangbangers like to wear sports
        related stuff. You can gain additional respect with certain items
        here.

0=========0
| SubUrban \
0====================================================>

 Opens after: "Nines and AK's".
 Motto: "...come to where it's apparently at."
 ---------------------------------------------------------------------------
 Notes: A trendy hip-hop clothes shop. Most of the clothes are based on what
        the hot music acts are wearing. Additional respect can be gained by
        use of some of the items here.

0====0
| Zip \
0====================================================>

 Opens after "Are You Going To San Fierro?".
 Motto: "Clothing to get your teeth into."
 ---------------------------------------------------------------------------
 Notes: A mid-range clothes shop. Better than Binco but not as good as the
        others.

0=======0
| Victim \
0====================================================>

 Opens after: "Learning To Fly" (Completion of Flight School).
 Motto: "To die for."
 ---------------------------------------------------------------------------
 Notes: A high class and expensive clothes shop. Clothes based on the rich
        fashion styles can be bought here. A lot of respect can be bought
        here too.

0=============0
| Didier Sachs \
0====================================================>

 Opens after: "Saint Mark's Bistro".
 Motto: "For those with discriminating taste."
 ---------------------------------------------------------------------------
 Notes: A high class and expensive clothes shop. The best of everything, and
        the most respect, can be bought here. Of course, you'll also spend
        the most money but prestige doesn't come cheap.

0+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Haircuts and Tattoos |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

The following places will let you change certain aspects of your physical
appearance:

0=============0
| Barber Shops \
0=========================================================>

 This is where you can change hairstyles. You open up the Barber Shops when
 you do the mission "Ryder". They are represented by a scissors icon on your
 in-game map.

 There a quite a few hairstyles you can choose from but you can probably get
 the best results (in terms of increasing your Respect) from getting the
 most expensive style. You can also get rid of a Wanted Rating by getting a
 haircut.

0===============0
| Tattoo Parlors \
0=========================================================>

 Another way to change appearance is to get tattooed (no, not that kind of
 tattooed although I don't think you can get drunk or stoned in this game).

 No, I mean as in ink. Usually the more expensive and elaborate tattoos will
 be the ones that will increase your Respect the most. These shops open
 after completion of the mission "Ryder". They are represented by a "T"
 (Olde English Font) on your in-game map.

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| D. Sex Appeal |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Changing your appearance will not only increase (or decrease) your Respect
but will also change your Sex Appeal. The higher your Sex Appeal, the greater
your chances of getting a Girlfriend (if you want one) or having "coffee"
when you do have one.

You can also change your Sex Appeal by getting into a better car as well. A
good, solid, pimped-out car will really jack up your Sex Appeal (along with
good appearance). You can also greatly increase your Sex Appeal by collecting
all 50 Oysters found around San Andreas.

0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| E. Girlfriends |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

As noted above, a solid level of respect can help you get a Girlfriend if you
wish to have one. However, you will get two of them simply by playing through
the Main Story Missions.

But there are several more that can be found around San Andreas. Some of
them even allow you to gain special abilities (such as being able to keep
your weapons if you are Wasted or Busted).

And, according to Jordan Knupp, if you date a girlfriend on one game, then
the bonuses from the girlfriend carry over to the other games.

However, obtaining additional Girlfriends doesn't contribute to 100%
Completion so I am not going to cover them in this guide.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN13. Weapon Usage                                                      |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

When you aim at an enemy, regardless of weapon, you should see three green
triangles at the center of your target. This indicates the health of your
target. When you damage the target then you should see the color change
gradually to red. When they become black then the target is killed.

When holding a melee weapon (like a bat) or using your Fist then the Attack
Button is used to swing at your target. When using Grenades or Tear Gas then
the same button is used to throw your weapon at the target. The longer you
hold, the farther you throw.

When holding a gun (like a Silenced 9mm Pistol) or a heavy weapon (like a
RPG) then you use the Attack Button to shoot. Use the Target Button in
conjunction to aim at your enemy.

You can also improve your ability to target and move at the same time by
upgrading your Weapon Skills.

When targeting somebody you will lock on to that target. However, you can
move the Camera away from the Target which will move the reticle away from it
and you can freely aim at something else while still aiming.

Of course, when you start using firearms on the innocent and not-so-innocent
population of San Andreas, then you will attract the attention of.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN14. Law Enforcement                                                   |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

The main enemies in the Grand Theft Auto games are the Police. They were
fairly aggressive but stupid and predictable. They were also fun to mess
around with like playing demolition derby with them at the 4-Star Wanted
Rating.

In San Andreas, however, that's all changed. Here the Cops are *FAR* more
aggressive and intelligent. Even at the lowest wanted level they will take
cover, block your physical attacks, and even shoot at you. In other words,
playtime's over. Now things get serious when dealing with the law.

They even have more vehicles (details a little later) including Motorcycle
Cops who will shoot at your car to try to slow you down if they are chasing
you (I hate those bastards. They really take the fun out of car chases).

When you do something bad near a Cop, like mugging a person, then one of the
stars at the bottom of the HUD will light up indicating a Wanted Level. The
Cops will then try to bust you. The more stars you have, the more aggressive
they will be. There are several ways to get rid of a Wanted Rating:

0===========================================================================0
| Hiding out somewhere for a bit (depending on what you've done, this will  |
| work for up to 4-Stars).                                                  |
|---------------------------------------------------------------------------|
| Getting a Police Bribe Icon (drops the level down a notch).               |
|---------------------------------------------------------------------------|
| Completing the current mission (if you get a rating during one).          |
|---------------------------------------------------------------------------|
| Getting Busted or Wasted.                                                 |
|---------------------------------------------------------------------------|
| Driving a car (excluding rescue and most Police vehicles) into a Pay 'N'  |
| Spray. You can also get rid of a Wanted Rating by getting a mod done to   |
| your car at a Mod Shop. Thanks to Glen T. Winstein for that bit of info.  |
|---------------------------------------------------------------------------|
| Changing clothes at any Safe House. This will work all the way up to      |
| 6-Star.                                                                   |
|                                                                           |
| It should be noted that you have to change items for this to work. It     |
| won't work if you use Remove Item. Thanks to CDNW for that handy bit of   |
| information. According to reader Dave Fernandes, you can go into any      |
| Clothing Store and purchasing a shirt or pants to get rid of the Wanted   |
| Rating.                                                                   |
|---------------------------------------------------------------------------|
| Saving your game at any Safe House. This will work all the way up to      |
| 6-Star. Thanks again goes to CDNW.                                        |
|---------------------------------------------------------------------------|
| Getting a haircut at any Barber Shop. Thanks to Glen T. Winstein for that |
| bit of info.                                                              |
0===========================================================================0

There are six Wanted Levels. The higher you go, the more aggressive the
pursuit. Below are the six Wanted Ratings and what you can expect:

0=======0
| 1-Star \
0=====================================>

 You are of mild interest to the Cops. They will chase you on foot and will
 whack you with their nightsticks when close enough. They will chase you for
 some distance on foot unless you get a car and make a fast getaway. If you
 attack a Cop with your Fist or Melee Weapon then a nearby Cop may shoot at
 you.

 When fleeing in a car there will be Motorcycle Cops that may shoot at you
 to try to get you to stop. Hiding out somewhere for awhile will get rid of
 a 1-Star rating but may take awhile depending on what you've done.

0=======0
| 2-Star \
0=====================================>

 Things get a bit more serious here. The number of Cops increase a bit and
 they will start shooting you instead of whacking you with their clubs.
 Motorcycle Cops will shoot at your car to try to stop you. You may be able
 to wait things out in a safe area but this may take a long time depending
 on your crimes.

0=======0
| 3-Star \
0=====================================>

 More Cops will join the fray and a helicopter will start pursuing you and
 will shoot at you if you stand still long enough for it to do so.

 The Cops become more fearless and will stand in the open shooting at you in
 an attempt to stop you. Don't be surprised to find several Cops standing
 there using you as target practice if you poke your head out of a safe
 area. Your best bet to get rid of a 3-Star Wanted Rating is to use a Pay
 'N' Spray.

0=======0
| 4-Star \
0=====================================>

 Now a second helicopter and the SWAT team joins in. They will try to
 blockade the road with their Enforcers and rappel down from the helicopter.

 They are heavily armed with powerful sub-machine guns that will make quick
 work of your vehicle when encountering a SWAT roadblock. I've had a many as
 eight Cops standing in the open taking shots at me (and making the most of
 them) at 4-Star.

 If you're in a aircraft then you will be shot at by missiles and be chased
 by fighter jets. This is the highest wanted level you can obtain while
 confined to Los Santos.

0=======0
| 5-Star \
0=====================================>

 Now the FBI joins the pursuit with their FBI Ranchers. You can achieve this
 rating after completion of the mission "Farewell, My Love...". There is
 also a Stat for how long you can maintain a chase with a 5-Star Wanted
 Rating.

0=======0
| 6-Star \
0=====================================>

 The Army finally gets in on the fun here. They will come with Flatbeds and
 Rhinos and will kill you on sight. Considering how aggressive the Cops are
 in San Andreas your chances for survival with a 6-Star Wanted Rating for
 more than a few seconds are very slim and probably none.

 Of course, that also depends on where you hole yourself up at and what
 weapons you have at your disposal. A couple of people have written me
 telling me how much fun they had with a 6-Star Wanted Rating.

 You can achieve this rating after the completion of the mission "Verdant
 Meadows".

0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Police Vehicles |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Like in the other Grand Theft Auto games, you can grab Police Vehicles and
use them in Vigilante Missions (explained later). And there are a lot of
Police Vehicles you can use for that purpose:

 >>Police Car
   **********
     Found: On the street and at all Police Stations only in the major
            cities of San Andreas.
     -----------------------------------------------------------------------
     Notes: You get five Shotgun shells when entering a Police car. If you
            don't already have a Shotgun then you will acquire one with five
            shells.

 >>HPV-1000 Police Motorcycle
   **************************
     Found: In the street only in the major cities of San Andreas.
     -----------------------------------------------------------------------
     Notes: You can shoot forward when riding this motorcycle which can make
            it easier to do the Vigilante Mission.

 >>Predator
   ********
     Found: In the water around San Andreas.

 >>SWAT Enforcer
   *************
     Found: During a 4-Star Wanted Rating.
     -----------------------------------------------------------------------
     Notes: As a bonus, you can get Body Armor when entering a SWAT
            Enforcer.

 >>Police Rancher
   **************
     Found: On the street only in the rural areas of San Andreas.
     -----------------------------------------------------------------------
     Notes: You get five Shotgun shells when entering a Police Rancher. If
            you don't already have a Shotgun then you will acquire one with
            five shells.

 >>FBI Rancher
   ***********
     Found: During a 5-Star Wanted Rating.

 >>Barracks
   ********
     Found: During a 6-Star Wanted Rating.

 >>Rhino
   *****
     Found: During a 6-Star Wanted Rating - also unlocked at Restricted Area
            (Desert) after completion of the mission "Verdant Meadows" or by
            getting 100% Completion where one will spawn near the Johnson
            residence in Ganton (Los Santos).

 >>Police Maverick
   ***************
     Found: On the roof of Los Santos Police HQ.
     -----------------------------------------------------------------------
     Notes: Press the Look Behind Button to activate the searchlight. Thanks
            to Nick Markovich for finding that.

 >>Hunter
   ******
     Found: Unlocked at the Verdant Meadows Aircraft Graveyard by getting
            all Golds at the Flight School.

The Hunter is definitely the best vehicle to use for the Vigilante Missions
although using the Cop Motorcycle or Rhino is also a good way to do it (more
details later).

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN15. Using a Pay 'N' Spray                                             |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

As noted earlier, you can drive a car or motorcycle, excluding Police and
rescue vehicles, into a Pay 'N' Spray to change the color of your vehicle, as
well as repair it, to get rid of Wanted Ratings at a cost of $100.
-----------------------------------------------------------------------------
**NOTE: The first time you use a Pay 'N' Spray should also get you the {Pay
       'N" Spray} Trophy (explained later).
-----------------------------------------------------------------------------
When you use the Pay 'N' Spray to get rid of your Wanted Ratings then the
Stars will flash for a short time. While they are flashing, you are then
considered to be on "probation". If you commit a crime, like running over
someone, while the Wanted Rating Stars are flashing, then your Wanted Rating
will be reinstated.

All Pay 'N' Sprays are open from the beginning of the game and are
represented by a green spray can on your in-game map.

According to reader Rahul Yadav, The Pay 'N' Spray Police Invisibility
Glitch, which I thought was exclusive to GTA IV, also works in San Andreas.
How it works is that if you enter a Pay 'N' Spray on foot during a Wanted
Rating then the Cops will walk away from you as though nothing ever happened.

If you walk back out then they will attack again. Walk back in and they stop.
This can be useful when causing trouble or if you need to catch your breath.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN16. Busted                                                            |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

If you get a Wanted Rating and the Cops end up catching you then you are
Busted. Any mission you were doing at the time will be Failed.

When you are Busted then you are sent to the nearest Police Station where you
will be processed (which takes six game hours) and released. You also lose
all weapons and your Body Armor. In addition, you will be fined based on the
number of Wanted Rating Stars you have when you are Busted:

 >>1-Star: $100.
 >>2-Star: $200.
 >>3-Star: $400.
 >>4-Star: $600.
 >>5-Star: $900.
 >>6-Star: $1,500.

There are seven Police Stations in the San Andreas area where you may find
yourself if you are Busted by the Cops:

 >>Los Santos Police Department HQ (Los Santos).
 >>Dillimore Police Department (Red County).
 >>Angel Pine Sheriff's Office (Whetstone).
 >>San Fierro Police Station (San Fierro).
 >>El Quebrados Sheriff's Office (Tierra Robada).
 >>Fort Carson Sheriff's Office (Bone County).
 >>Las Venturas Police Station (Las Venturas).

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN17. Wasted                                                            |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

If you do something to reduce your Health to zero, like being too close to an
explosion, or getting shot up a lot, then you will be Wasted. Any mission you
were doing at the time will be Failed.

When you are Wasted then you are sent to the nearest Hospital where you will
be treated (which takes six game hours), billed $100 and released. You also
lose all weapons and your Body Armor.

There are eight Hospitals in the San Andreas area where you may find yourself
if you are Wasted for any reason:

 >>All Saints General Hospital (Los Santos).
 >>County General (Los Santos).
 >>Crippen Memorial (Red County).
 >>Angel Pine Medical Center (Whetstone).
 >>San Fierro Medical Center (San Fierro).
 >>El Quebrados Medical Center (Tierra Robada).
 >>Fort Carson Medical Center (Bone County).
 >>Las Venturas Hospital (Las Venturas).

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN18. Exploration and Unwelcome Areas                                   |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In most of the GTA games there were roadblocks that kept you confined to a
certain area of the city until you passed a particular mission in which case
one of the roadblocks would be removed.

Of course, they could be easily circumvented by a variety of exploits so you
could explore the rest of the city and obtain items which could be used in
the early stages of the game to make things easier on yourself.

With the swimming element introduced in San Andreas you can very easily get
around the roadblocks that are supposed to keep you confined to Los Santos.
However, Rockstar implemented something that will make you think twice about
leaving Los Santos early.

When you cross the water and enter an Unwelcome Area (like Las Venturas) then
you will be hit with a 4-Star Wanted Rating. As I've noted, this is a
difficult Wanted Rating to deal with. Worse still, Pay 'N' Sprays, Police
Bribes, and even the Lower Wanted Level cheats will *NOT* work while in an
Unwelcome Area.

That's right. You're stuck with it until you go back to where you came from
so you can get rid of it. However, more than likely you will end up going
back in a body bag because of the very aggressive Police. This also makes
early exploration of an area very difficult.

However, because of the huge size of San Andreas, being confined to Los
Santos really isn't a Bad Thing. The Los Santos / Red County area is much
larger than Vice City with plenty of area to explore. San Andreas is also
easier to deal with when you just focus on one area at a time instead of
trying to absorb it all at once.

But you can swim around these Unwelcome Areas without getting a 4-Star
Wanted Rating as long as you don't make landfall. The only exceptions is an
area on the west side of Los Santos Inlet and the area around the Aircraft
Carrier at San Fierro.

You can also fly around in the open water all around the San Andreas area
without getting the 4-Star Wanted Rating as long as you don't fly over land
or over the Aircraft Carrier at San Fierro.

You can still do some of the challenges and tasks in the Unwelcome Areas but
the 4-Star Wanted Rating will make them much more difficult and frustrating
(but, if you're looking for a nice challenge, then this might fit the bill).

However, over time, methods to explore the Unwelcome Areas without
interference were discovered which leads me to.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN19. Early Exploration Exploits                                        |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In earlier versions of the guide there were three exploits that allowed you
to go around all of San Andreas without Wanted Ratings.

The first one could be done during the mission "Reuniting The Families"
(discovered by The Chadness). The second exploit can be done during the
mission "The Da Nang Thang" (discovered by David Sears and Dr. Simon Chan).
There was also another mission that you could use to do early exploration,
"Are You Going To San Fierro?".

These exploits froze the Wanted Ratings so, at some point during these given
missions, you could leave and do unlimited exploring before completing the
mission at hand. I had felt that these were the only missions where you could
do early exploration with. I was wrong.

I received a letter from pdescobar who was inspired by this guide to go
around and find other missions where you could freeze the Wanted Ratings for
early exploration or general mischief. With the help of two other gamers, srg
and Mxyzptlk, they found quite a few missions where you could get the Wanted
Ratings frozen and listed them in a topic at GTAForums.com.

Although they listed many missions, I will focus only on those that allow for
easy early exploration (including those already listed in this guide):

 >>Drive-By
 >>Los Sepulcros
 >>Reuniting the Families
 >>Are You Going to San Fierro?
 >>Mike Toreno
 >>Outrider
 >>Pier 69
 >>Amphibious Assault
 >>The Da Nang Thang
 >>Pier 69

There are a few other missions where you can go and explore but they are
harder to take advantage of and I will leave those alone.

Some of these exploits, like the "Reuniting the Families" glitch, can leave
San Andreas a ghost town while others, like "The Da Nang Thang", will allow
you to kill pedestrians (for example) without generating Wanted Ratings.

These exploits are great for obtaining the Photo-Ops, Oysters, and Horseshoes
without interference and before the Badlands and Desert areas are officially
open. While there are some things you can do while exploring in an Unwelcome
Area, there are things you can't do such as:

 >>Enter Gyms (they don't even appear on the map).
 >>Do Challenges (such as the NRG-500 Challenge).
 >>Arena Events.

But you can enter restaurants, casinos, and Police stations. You can kill all
of the people in these places and not get into trouble (even in Police
stations - but you'll have to deal with the guards in the casinos and strip
clubs).

(I should point out that I had a reader tell me of some problems when he
entered and exited buildings when taking advantage of the Early Exploration
Exploit during the mission "Los Sepulcros").

Even if you don't wish to do a lot of things around San Andreas when taking
advantage of these exploits, there are some things I highly recommend you do.

Normally, you will get at least a 4-Star Wanted Rating by going near the
Easter Bay Naval Station in San Fierro. There are two Oysters ([SNF-Y26],
[SNF-Y27]), one Photo-Op ([ESB-P30]), and a Patriot that you will need to
acquire for later use.

With the Wanted Ratings disabled then you should go ahead and get these
things from the Easter Bay Naval Station so you don't have to fight for them
later on. Store the Patriot at the Xoomer Garage across the street west of
Cranberry Station.

I should note that trying to acquire the Photo-Ops, Oysters, and Horseshoes
will take a very long time to do in one sitting since you can't save in the
middle of the mission.

One option is to do some collecting and then fail the mission (easiest way is
to kill yourself). Then save your progress, do the mission again and
reactivate the exploit to continue exploring and collecting. When you are
finished exploring and doing the things you want to do then head back to the
mission you were in the middle of and finish it.

The missions listed above will have a small section called "Early Exploration
Exploit" which will show you how to take advantage of the exploits. In
addition, there are other missions late in the game where you can freeze the
Wanted Ratings:

 >>You've Had Your Chips
 >>A Home in the Hills
 >>Los Desperados
 >>End of the Line

The missions listed above will have a small section called "No Wanted Rating
Exploit" which will show you when they occur.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN20. Advanced Tips And Information                                     |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Below are some tips and additional information that will be of benefit to
you:

0==============0
| Crack Dealers \
0=========================================================>

 Sometimes you will see a black man with a black shirt (or a white guy with
 a gray jacket with hood) just standing on the sidewalk with his arms
 crossed. He is a Crack Dealer. You can talk to him and give him either a
 positive or negative response.

 However, when you see one, just run over him. When you kill a Crack Dealer
 then he will drop a lot of money (about $2,000). A good way to earn some
 fast cash.

0===========0
| Bomb Shops \
0=========================================================>

 Like in most GTA games, you can rig a car with a bomb so you can cause some
 chaos or leave a nasty surprise for someone you dislike. However, there is
 no icon on the in-game map for these places so you will have to look around
 a bit.

 These Bomb Shops are listed in the Points of Interest chapter at the
 beginning of each major section. Once a car is modified with a bomb you
 prime it by using the Attack Button. Then sit back and watch the fun.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN21. 100% Completion List                                              |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed in this chapter is everything you need to do to get 100% Completion
within the game. This list is broken down by region and when certain tasks
become fully available.

The entire 100% Completion list is as follows:

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Los Santos and Red County Tasks |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Below is the list of stuff that is specific to this area of San Andreas or
opens up in the first part of the game:

 >>Completion of the following Main Story Missions
   ***********************************************
     ++From "Big Smoke" / "Sweet And Kendl" to "The Green Sabre".

 >>Complete the following Side-Story Missions
   ******************************************
     ++Cesar Vialpando (one mission).
     ++OG Loc (four missions).

 >>Complete the following tasks
   ****************************
     ++Do all 100 Graffiti Tags.
     ++Complete the BMX Challenge.
     ++Complete the Commerce 24-7 Courier Asset Mission.
     ++Complete the Los Santos Forum Arena Event (8-Track).
     ++Purchase the six available Safehouses.
     ++Upgrade your Muscle past the Buff stage and learn new moves from the
       Boxing Trainer at the Los Santos Gym (after completion of the mission
       "Drive Thru").

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Badlands and San Fierro Tasks |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Below is the list of stuff that is specific to this area of San Andreas or
opens up in the second part of the game:

 >>Completion of the following Main Story Missions
   ***********************************************
     ++From "Badlands" to "Yay Ka-Boom-Boom".

 >>Complete the following Side-Story Missions
   ******************************************
     ++Zero RC Asset (three missions).

 >>Complete the following tasks
   ****************************
     ++Do all fifty Photo-Ops (San Fierro).
     ++Complete the NRG-500 Challenge.
     ++Complete the three races for the Mount Chiliad Challenge.
     ++Complete the Hippy Shopper Courier Asset Mission.
     ++Complete the Corvin Stadium Arena Event (Blood Bowl).
     ++Purchase the eight available Safehouses.
     ++Upgrade your Muscle past the Buff stage and learn new moves from the
       Martial Arts Trainer at the San Fierro Gym.
     ++Complete the Valet Parking Mission (after completion of the
       mission "555 We Tip").

 >>Pass all tests at the following School
   **************************************
     ++Turning Tricks Driving School (twelve tests) (after completion of the
       mission "Deconstruction").

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Desert and Las Venturas Tasks |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Below is the list of stuff that is specific to this area of San Andreas or
opens up in the third part of the game:

 >>Completion of the following Main Story Missions
   ***********************************************
     ++From "Monster" to "A Home In The Hills".

 >>Complete the following Side-Story Missions
   ******************************************
     ++The Heist Missions (six missions).

 >>Complete the following tasks
   ****************************
     ++Collect all fifty Horseshoes.
     ++Complete the Burger Shot Courier Asset Mission.
     ++Complete the Blackfield Stadium Arena Events (Dirt Track and Kick
       Start).
     ++Complete both levels of the Freight Mission.
     ++Complete all seven missions for the Hunter Quarry Asset Mission.
     ++Complete the entire RS Haul Trucking Asset Mission.
     ++Complete the entire Ammu-Nation Challenge (at any Ammu-Nation with a
       shooting range).
     ++Purchase the twelve available Safehouses.
     ++Upgrade your Muscle past the Buff stage and learn new moves from the
       Kickboxing Trainer at the Las Venturas Gym.
     ++Complete all three car lists (thirty cars total) for the Import /
       Export crane (after completion of the mission "Custom Fast Tracks").

 >>Complete the following checkpoint races
   ***************************************
     ++Los Santos Race Tournaments (nine races)
     ++San Fierro Race Tournaments (six races)
     ++Las Venturas Race Tournaments (Cars) (four races)
     ++Las Venturas Race Tournaments (Aircraft) (six races)

 >>Pass all tests at the following Schools
   ***************************************
     ++Bayside Marina Boat School (five tests)
     ++Las Venturas Bike School (six tests)
     ++Verdant Meadows Flight School (ten tests) - after completion of the
       mission "Verdant Meadows".

0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| D. Global Tasks |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Listed below is the list of tasks that can be done anywhere and anytime in
San Andreas:

     ++Collect all fifty Oysters.
     ++Complete the Firefighter Mission.
     ++Complete the Vigilante Mission.
     ++Complete the Ambulance Mission.
     ++Complete the Taxi Mission.
     ++Complete the Pimping Mission.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| E. Returning to Los Santos Tasks |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

If you've done everything prior to returning to Los Santos after completion
of the mission "A Home In The Hills" then these are the remaining tasks that
need to be done to acquire 100% Completion:

 >>Completion of the following Main Story Missions
   ***********************************************
     ++From "Vertical Bird" to "End of the Line".

 >>Complete the following task
   ***************************
     ++Acquire a minimum of 35% of gang territories during Territory
       Acquisition (after completion of the mission "Home Coming") so you
       can open up the last mission of the game, "End of the Line".

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >GEN22. PlayStation 4 Trophy List                                         |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed in this chapter are all of the Trophies that can be acquired for the
PlayStation 4 Version of San Andreas. Unlike the regular PlayStation 4 games
you can use most of the in-game cheats without the risk of deactivating
Trophies. Many of the Trophies within the game are easy to obtain. Some
require more work. They are broken down into Visible and Secret sections:

0+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Visible Trophies |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>A Legitimate Business
   *********************
     Description: Export all three car lists.
     Trophy Class: Silver.

 >>Assert Yourself Next Time
   *************************
     Description: Fail a mission.
     Trophy Class: Bronze.
     -----------------------------------------------------------------------
     Notes: Getting Busted during a vehicle mission counts.

 >>Beat the Cock
   *************
     Description: Win the Beat the Cock marathon.
     Trophy Class: Bronze.

 >>Bike or Biker
   *************
     Description: Complete the BMX or NRG Challenge.
     Trophy Class: Bronze.

 >>Freight Date
   ************
     Description: Take the train between cities.
     Trophy Class: Bronze.

 >>Get a Pump
   **********
     Description: Do a barbell curl or benchpress at any Gym.
     Trophy Class: Bronze.

 >>Getting Started
   ***************
     Description: Complete "Big Smoke".
     Trophy Class: Bronze.

 >>Horror of the Santa Maria
   *************************
     Description: Drown.
     Trophy Class: Bronze.

 >>Hustle Some
   ***********
     Description: Win a game of Pool.
     Trophy Class: Bronze.

 >>Metrosexual
   ***********
     Description: Spend $6,969 on clothes, hair, and tattoos.
     Trophy Class: Bronze.

 >>Pay 'N' Spray
   *************
     Description: Use a Pay 'N' Spray with a Wanted Rating.
     Trophy Class: Bronze.

 >>Represent
   *********
     Description: Purchase a Grove Street tattoo.
     Trophy Class: Bronze.

 >>Rescue a Kitten Too?
   ********************
     Description: Complete 12 levels of Firefighter.
     Trophy Class: Silver.

 >>Savior
   ******
     Description: Complete 12 levels of Paramedic.
     Trophy Class: Silver.

 >>School's Out
   ************
     Description: Fully complete a vehicle school.
     Trophy Class: Silver.

 >>Serial Offender
   ***************
     Description: Get arrested 50 times.
     Trophy Class: Silver.

 >>The American Dream
   ******************
     Description: Purchase any house.
     Trophy Class: Bronze.

 >>The End of the Line
   *******************
     Description: Complete "End of the Line".
     Trophy Class: Gold.

 >>The Key to San Andreas
   **********************
     Description: Unlock all trophies.
     Trophy Class: Platinum.

 >>Time to Kill
   ************
     Description: Watch the credits to the end.
     Trophy Class: Silver.

 >>What the City Needs
   *******************
     Description: Complete 12 level of Vigilante.
     Trophy Class: Silver.

 >>Yes I Speak English
   *******************
     Description: Reach 50 fares in the Taxi Mission.
     Trophy Class: Silver.

0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Secret Trophies |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>All Dressed Up for San Fierro
   *****************************
     Description: Complete "The Green Sabre".
     Trophy Class: Silver.

 >>Assassin
   ********
     Description: Complete a stealth kill.
     Trophy Class: Bronze.

 >>Chick Magnet
   ************
     Description: Achieve maximum sex appeal.
     Trophy Class: Gold.

 >>Double or Nothin'
   *****************
     Description: Put all your money or the maximum bet on red or black and
                  win.
     Trophy Class: Bronze.

 >>Grove Street War Lord
   *********************
     Description: Capture 30 territories.
     Trophy Class: Gold.

 >>Home Run
   ********
     Description: Achieve 'sex' with any of the girlfriends.
     Trophy Class: Bronze.

 >>Original Gangster
   *****************
     Description: Reach maximum respect.
     Trophy Class: Gold.

 >>Public Enemy No. 1
   ******************
     Description: Reach 6 wanted stars.
     Trophy Class: Silver.

 >>The Los Santos Slayer
   *********************
     Description: Reach a total kill count of 4,000.
     Trophy Class: Silver.

 >>What Are the Odds
   *****************
     Description: Win a race in Inside Track Betting.
     Trophy Class: Bronze.

 >>What Happens in Las Venturas...
   *******************************
     Description: Complete "Yay Ka-Boom-Boom".
     Trophy Class: Silver.

With that done, let's move on to the main portion of the guide starting
with.....

 /==++====++==\                                             /==++====++==\
/==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >SDA2. Los Santos and Red County                                          |
\==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
 \==++====++==/                                             \==++====++==/

Los Santos, based on Los Angeles, is where you will spend a lot of time in.
There is plenty to see and do here. Most of the rich people live in the
Richman and Rodeo areas. A lot of the lower class people, including the
Families, live in the south and eastern parts of town.

To the north is Red County. It has lots of open countryside and small towns.
You can find plenty of places to hide from the Cops out here. The open spaces
also make it easier to do certain things, like the Vigilante Mission.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS1. Los Santos / Red County Safehouse List                             |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

There are many places in San Andreas that you can buy. Each of these places
serve as save points and each property bought will inch you closer to 100%
Completion. Some of these properties have additional features, like garages.
All Safehouses have closets where you keep all of the clothes you acquire
during the course of the game.

There are several Safehouses that can be purchased at the beginning of the
game (they will show green on your in-game map). Other properties won't be
accessible until later in the game (they will show red on your map). Others
you will earn outright by progressing through the game.

Listed in this chapter are the Safehouses you can acquire in the Los Santos
and Red County area. The list is broken down by area. The Map co-ordinates
refer to the printed map that comes included with the game disc:

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Los Santos |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>The Johnson House
   *****************
     Location: East Ganton.
     Price: None.
     Available: From the beginning.
     Map: (E-6).
     -----------------------------------------------------------------------
     Notes: Has a car garage. Also has multiple Weapon and Handheld Item
            Icons that will spawn inside during the course of the game.

 >>Willowfield Safehouse
   *********************
     Location: In Willowfield straight south of CJ's House.
     Price: $10,000.
     Available: From the beginning.
     Map: (E-6).
     -----------------------------------------------------------------------
     Notes: A basic save point.

 >>Jefferson Safehouse
   *******************
     Location: Northeast of County Hospital in Jefferson.
     Cost: $10,000.
     Available: From the beginning.
     Map: (E-6).
     -----------------------------------------------------------------------
     Notes: A basic save point. Good place to save if you wish to do the
            Ambulance Mission at County Hospital or make money at Inside
            Track Betting.

 >>El Corona Safehouse
   *******************
     Location: North of Los Santos International Airport.
     Cost: $10,000.
     Available: From the beginning.
     Map: (F-5).
     -----------------------------------------------------------------------
     Notes: Has a car garage for storing vehicles.

 >>Verona Beach Safehouse
   **********************
     Location: East of the Marina.
     Cost: $10,000.
     Available: From the beginning.
     Map: (E-4).
     -----------------------------------------------------------------------
     Notes: Has a parking lot where you can get a car.

 >>Santa Maria Beach Safehouse
   ***************************
     Location: West of the Santa Maria Beach Pier.
     Cost: $30,000.
     Available: From the beginning.
     Map: (E-4).
     -----------------------------------------------------------------------
     Notes: Has a car garage for storing vehicles.

 >>Mulholland Safehouse
   ********************
     Location: North part of Mulholland.
     Cost: $120,000.
     Available: From the beginning.
     Map: (D-5).
     -----------------------------------------------------------------------
     Notes: Has a car garage for storing vehicles.

 >>Madd Dogg's Crib
   ****************
     Location: South part of Mulholland just west of the large VINEWOOD
               sign.
     Cost: Nothing.
     Available: After completion of the mission "A Home In The Hills".
     Map: (D-5).
     -----------------------------------------------------------------------
     Notes: Has Apparel Items, Body Armor and Health Icons inside.

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Red County |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>Blueberry Safehouse
   *******************
     Location: On the second floor of the run down apartment complex in the
               middle of Blueberry.
     Cost: $10,000.
     Available: After completion of the mission "The Green Sabre".
     Map: (D-4).
     -----------------------------------------------------------------------
     Notes: A basic save point.

 >>Dillimore Safehouse
   *******************
     Location: At the northeast part of Dillimore.
     Cost: $40,000.
     Available: After completion of the mission "The Green Sabre".
     Map: (D-4).
     -----------------------------------------------------------------------
     Notes: Has a car garage for storing vehicles.

 >>Fern Ridge Safehouse
   ********************
     Location: In the middle of Fern Ridge.
     Cost: None.
     Available: After completion of the mission "King In Exile".
     Map: (C-4).
     -----------------------------------------------------------------------
     Notes: A basic save point.

 >>Palomino Creek Safehouse
   ************************
     Location: At the northwest part of Palomino Creek.
     Cost: $35,000.
     Available: After completion of the mission "The Green Sabre".
     Map: (C-6).
     -----------------------------------------------------------------------
     Notes: Has a car garage for storing vehicles.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS2. Los Santos / Red County Points of Interest List                    |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Below is a list of Points of Interest (excluding restaurants and Safehouses)
in the Los Santos and Red County area. Some of these places will appear on
the in-game map during the course of the game. The Map co-ordinates refer to
the printed map that comes included with the game disc:

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Los Santos |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0---------------------------------------------------------------------------0
| Clothes Stores |=========================================| Clothes Stores |
0---------------------------------------------------------------------------0

 >>Rodeo Didier Sachs Clothes Store
   ********************************
     Location: In central Rodeo.
     Available: After completion of the mission "Saint Marks Bistro".
     Map: (E-4).

 >>Rodeo Victim Clothes Store
   **************************
     Location: In central Rodeo.
     Available: After completion of the mission "Learning to Fly"
                (Completion of Flight School).
     Map: (E-4).

 >>Rodeo ProLaps Clothes Store
   ***************************
     Location: In north Rodeo.
     Available: After completion of the mission "Nines and AK's".
     Map: (E-4).

 >>Downtown Los Santos Zip Clothes Store
   *************************************
     Location: In northwest Downtown Los Santos.
     Available: After completion of the mission "Are You Going To San
                Fierro?".
     Map: (E-5).

 >>Jefferson SubUrban Clothes Store
   ********************************
     Location: In north Jefferson.
     Available: After completion of the mission "Nines and AK's".
     Map: (E-6).

 >>Ganton Binco Clothes Store
   **************************
     Location: In west Ganton.
     Available: After completion of the mission "Nines and AK's".
     Map: (E-6).

0---------------------------------------------------------------------------0
| Grooming |=====================================================| Grooming |
0---------------------------------------------------------------------------0

 >>Santa Maria Beach Gym
   *********************
     Location: In central Santa Maria Beach.
     Map: (E-4).
     -----------------------------------------------------------------------
     Notes: This Gym is open from the beginning of the game and, with the
            use of the Snack and Sprunk Machines, you can gain a lot of
            muscle before doing any of the Main Story Missions.
     -----------------------------------------------------------------------
     **NOTE: There is no Gym Icon for this place on the In-Game Map.

 >>Marina Barber Salon
   *******************
     Location: In the center of Marina.
     Available: After completion of the mission "Ryder".
     Map: (E-4).

 >>Reece's Barber Shop
   *******************
     Location: In south Idlewood next to Idlewood Tattoos.
     Available: After completion of the mission "Ryder".
     Map: (E-6).

 >>Idlewood Tattoos
   ****************
     Location: In south Idlewood next to Reece's Barber Shop.
     Available: After completion of the mission "Ryder".
     Map: (E-6).

 >>Los Santos Gym
   **************
     Location: In west Ganton.
     Available: After completion of the mission "Drive Thru".
     Map: (E-6).
     -----------------------------------------------------------------------
     Notes: This is where you can gain muscle to alter your appearance to
            build up your health related stats or to learn new fighting
            moves from the trainer.

 >>Willowfield Tattoos
   *******************
     Location: In southwest Willowfield.
     Available: After completion of the mission "Ryder".
     Map: (E-6).

 >>Playa Del Seville Barber Shop
   *****************************
     Location: In east Playa Del Seville.
     Available: After completion of the mission "Ryder".
     Map: (E-6).

0---------------------------------------------------------------------------0
| Car Mods and Repair |===============================| Car Mods and Repair |
0---------------------------------------------------------------------------0

 >>Santa Maria Beach Pay 'N' Spray
   *******************************
     Location: At the north side of Santa Maria Beach.
     Map: (E-4).

 >>Temple Pay 'N' Spray
   ********************
     Location: In north Temple.
     Map: (D-5).

 >>Temple TransFender
   ******************
     Location: In north Temple.
     Available: After completion of the mission "Cesar Vialpando".
     Map: (D-5).
     -----------------------------------------------------------------------
     Notes: This is where you can have your vehicle modified to impress
            other people. This place is next door to the Temple Pay 'N'
            Spray.

 >>Idlewood Pay 'N' Spray
   **********************
     Location: In south Idlewood.
     Map: (E-6).

 >>8-Ball Autos Bomb Shop
   **********************
     Location: In north El Corona.
     Map: (E-5).
     -----------------------------------------------------------------------
     Notes: This is where you can have your car rigged with explosives.

            From the entrance of the Idlewood Pay 'N' Spray, head south,
            cross the bridge, and follow the road curve going west. Then
            head forward and follow the next road curve going north then
            stop at the next three-way intersection. At the east side of
            this intersection should be the Idlewood 24-7. The Shop can be
            found next door to the south.

 >>Loco Low Co.
   ***********
     Location: Just under a bridge in east Willowfield.
     Available: After completion of the mission "Cesar Vialpando".
     Map: (E-6).
     -----------------------------------------------------------------------
     Notes: This is where you can have your vehicle modified to impress
            other people.

0---------------------------------------------------------------------------0
| Bars and Clubs |=========================================| Bars and Clubs |
0---------------------------------------------------------------------------0

 >>Alhambra Club
   *************
     Location: In west Idlewood.
     Map: (E-5).
     -----------------------------------------------------------------------
     Notes: This is where you can take Girlfriends to go dancing or dance by
            yourself.

            From the three-way intersection at the northeast corner of the
            Idlewood Pay 'N' Spray, head west then turn right at the next
            three-way intersection. Then turn left at the next three-way
            intersection and proceed to the next double intersection then
            stop.

            At the northeast part of this intersection should be a large
            white building. This is the Club and the entrance can be found
            on the west side.

 >>The Pig Pen Strip Club
   **********************
     Location: In north East Los Santos.
     Map: (E-6).
     -----------------------------------------------------------------------
     Notes: This is where you can enjoy the company of private dancers.

            From the Jefferson Safehouse, head east all the way to the
            three-way intersection where this road ends then turn left. Then
            turn right at the next three-way intersection. Continue forward
            to the next four-way intersection then stop. At the northwest
            corner of this intersection is the Club.

 >>Ten Green Bottles
   *****************
     Location: In central Ganton just west of The Johnson House.
     Map: (E-6).
     -----------------------------------------------------------------------
     Notes: This run-down place is where one can play a game of Pool.

0---------------------------------------------------------------------------0
| Gun Shops |===================================================| Gun Shops |
0---------------------------------------------------------------------------0

 >>Downtown Los Santos Ammu-Nation
   *******************************
     Location: At the west edge of Downtown Los Santos.
     Available: After completion of the mission "Doberman".
     Map: (E-5).
     -----------------------------------------------------------------------
     Notes: This is where you can purchase weapons and Body Armor. This is
            also where you can do the Ammu-Nation Challenge.

 >>Willowfield Ammu-Nation
   ***********************
     Location: Just south of the Willowfield Cluckin' Bell.
     Available: After completion of the mission "Doberman".
     Map: (E-5).

0---------------------------------------------------------------------------0
| Hospitals |===================================================| Hospitals |
0---------------------------------------------------------------------------0

 >>All Saints General Hospital
   ***************************
     Location: In east Market.
     Map: (E-5).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you get Wasted in the west half
            of Los Santos. From the Verona Beach Safehouse, head north to
            the *THIRD* intersection (with the large main road) then turn
            right. Then head to the *SECOND* intersection then stop. At the
            northwest corner of this intersection is the Hospital.

 >>County General
   **************
     Location: In south Jefferson.
     Map: (E-6).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you get Wasted in the east half
            of Los Santos.

0---------------------------------------------------------------------------0
| Police Stations |=======================================| Police Stations |
0---------------------------------------------------------------------------0

 >>Los Santos Police Department HQ
   *******************************
     Location: In central Pershing Square.
     Map: (E-5).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you are Busted anywhere in Los
            Santos.

0---------------------------------------------------------------------------0
| Other |===========================================================| Other |
0---------------------------------------------------------------------------0

 >>Market Train Station
   ********************
     Location: Between Market and Vinewood.
     Map: (E-4).
     -----------------------------------------------------------------------
     Notes: This is where you can catch a train to quickly go from one area
            of San Andreas to another. However, you have to wait until after
            completion of the mission "Yay Ka-Boom-Boom" to ride a train.

 >>Downtown Los Santos Inside Track Betting
   ****************************************
     Location: In north Downtown just under the south part of the Mulholland
               Intersection.
     Map: (E-5).
     -----------------------------------------------------------------------
     Notes: This is where you can gamble on the horses and win, but most
            probably lose, a lot of money.

 >>Unity Train Station
   *******************
     Location: In the north part of El Corona.
     Map: (E-4).
     -----------------------------------------------------------------------
     Notes: This is where you can catch a train to quickly go from one area
            of San Andreas to another. However, you have to wait until after
            completion of the mission "Yay Ka-Boom-Boom" to ride a train.

 >>"8-Track" Stadium Event
   ***********************
     Location: At Los Santos Forum in East Beach.
     Map: (E-6).
     -----------------------------------------------------------------------
     Notes: This Stadium Event is available at the beginning of the game and
            you need at least 10% Driving Skill to enter.

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Red County |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>Blueberry Ammu-Nation
   *********************
     Location: In south Blueberry.
     Available: After completion of the mission "Doberman".
     Map: (D-4).
     -----------------------------------------------------------------------
     Notes: This is where you can purchase weapons and Body Armor. This is
            also where you can do the Ammu-Nation Challenge.

 >>Dillimore Police Department
   ***************************
     Location: At the southeast side of Dillimore.
     Map: (D-4).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you are Busted anywhere in Red
            County.

 >>Dillimore Barber Shop
   *********************
     Location: In the north half of Dillimore.
     Available: After completion of the mission "Ryder".
     Map: (D-4).

 >>Dillimore Pay 'N' Spray
   ***********************
     Location: In the north half of Dillimore.
     Map: (D-4).

 >>Crippen Memorial
   ****************
     Location: In the southwest side of Montgomery.
     Map: (C-5).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you get Wasted anywhere in the
            Red County area.

 >>Montgomery Inside Track Betting
   *******************************
     Location: In central Montgomery.
     Map: (C-5).
     -----------------------------------------------------------------------
     Notes: This is where you can gamble on the horses and win, but most
            probably lose, a lot of money.

 >>Palomino Creek Ammu-Nation
   **************************
     Location: In central Palomino Creek.
     Available: After completion of the mission "Doberman".
     Map: (D-4).
     -----------------------------------------------------------------------
     Notes: This is where you can purchase weapons and Body Armor. This is
            also where you can do the Ammu-Nation Challenge.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS3. Weapons, Special Items, Body Armor, Police Bribes, and Food        |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In this chapter I go over information on the Weapons, Special Items, Body
Armor, and Police Bribes that can be found and bought in San Andreas. But,
first, I will start with.....

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Weapon Skill and Easy Upgrading |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Most of the weapons listed in this chapter have skills that can be upgraded.
When you first pick up a upgradable weapon you will notice that it doesn't
feel all that special. But, when you reach Gangster Weapon Skill Level with
it, you will see an improvement like being able to move while aiming and
shooting plus longer range.

When you reach Hitman Weapon Skill Level then you will have reached the
weapon's maximum skill. When Hitman Weapon Skill Level is reached on certain
weapons then you can then duel-wield them, one to a hand, allowing you to
inflict a lot more damage.

You can find out how far you have upgraded a weapon by pressing View Stats to
see your stats. You can also go into the Stats menu to see the specific point
level of your current weapon.

The upgradable weapons have three rankings: Poor, Gangster, and Hitman. Each
weapon has a maximum skill point level of 1,000. When you reach 1,000 skill
points on a weapon then you will achieve Hitman Level. You can generally
reach Gangster Level at about 200 skill points.

The fastest and easiest way to upgrade your Weapon Skill Levels is to do the
following:

Get a car and place it into a garage (preferably the one at your Safehouse in
Mulholland - you won't get harassed this way). Shoot the car until it starts
flaming and then run away from the garage. The garage door will then close.

Wait a few seconds and, when you run back to get the garage door to re-open,
then your car will be as good as new. Repeat the process until you have
achieved Hitman Weapon Skill Level on your chosen weapon.

Although you can use the Shoot-The-Tire Trick on both of the PS2 versions, I
found that you can really speed up the upgrading and use a lot less ammo by
doing it this way.

Then there's this option that was suggested to me by Sean McCafferty:

 "I've found that the lights and cardboard boxes at Emmet's place will
  regenerate if you drive down the street to Denise's house and return. So
  I've been able to get most of my weapons up to Hitman pretty easily by
  just getting on a bike, riding to Denise's and back and shooting all the
  same lights and boxes all over again. Since it's a quiet area, it's good
  because Cops don't bother you while you're shooting the place up."

There's also this option by Victor Anni:

 "Next get at least 300 ammo for your weapon of choice. Go to the front of
  one of your safe houses preferably Jefferson or Willowfield. Kill a Cop
  and keep killing them until the SWAT guys start dropping from the
  helicopter or when your health is low. Duck into your safe house save and
  come back out and repeat. Saving helps you get rid of wanted levels and
  restores your health. Shooting the Cops also has the effect of increasing
  your respect level (you could even max it out). I used this strategy at
  the Willowfield safe house to level my silenced pistol, shotgun and
  sawn-off shotgun to hitman levels within the space of an hour and a half
  (maybe less wasn't really timing)."

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Weapons and Special Items |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Weapons are the tools of the trade for any professional criminal regardless
of sophistication (or lack thereof). There are thirty two different weapons,
in nine different categories, that can be found and used to create mayhem and
abuse.

However, you can only have one of each type of weapon at a time so you are
limited to a maximum of nine weapons.

But there are other items you can pick up that can be used for different
purposes like picture taking, jumping from high buildings or fostering
relationships with some of the Girlfriends you can date within the game.
There are three slots for these items.

It should be noted that some of these items can be used as weapons depending
on the situation.

Most of the weapons listed have Weapon Skills that can be upgraded which will
make these weapons far more effective. Some Weapon Classes use the same type
of ammo so you can easily get a lot of ammo for a weapon by switching from
one type of weapon within that class for another within the same class.

The Shotgun class is one example. You can increase your Shotgun ammo by
switching from one type of Shotgun to another since they use the same ammo.
But not all Weapon Classes allow you to do that (an example would be the
Handgun class since the Handguns in that class all use different ammo for
each type).

Most of these Weapons can be found at Ammu-Nation which will be opened after
completion of the mission "Doberman". More weapons will be available for
purchase at Ammu-Nation as you progress through the game.

Here is the list of Ammu-Nations in San Andreas:

 >>Downtown Los Santos (Los Santos).
 >>Willowfield (Los Santos).
 >>Blueberry (Red County).
 >>Palomino Creek (Red County).
 >>Angel Pine (Badlands).
 >>Ocean Flats (San Fierro).
 >>El Quebrados (Tierra Robada).
 >>Fort Carson (Bone County).
 >>Bone County (Desert).
 >>Come-A-Lot (Las Venturas).
 >>Old Venturas Strip (Las Venturas).
 ---------------------------------------------------------------------------
 **NOTE: Not all Ammu-Nations charge the same for a weapon. The Bone County,
         Come-A-Lot, and Old Venturas Strip Ammu-Nations charge more than
         the others.

In addition, you can do the Ammu-Nation Challenge at most Ammu-Nations but I
will save that for after opening up the Desert / Las Venturas area.

The descriptions of the weapons and items are listed here and their locations
are listed in each major section of the guide. The information on each weapon
and item is broken down as follows (if applicable):

 ++Appears after: This tells you what mission you have to complete before
                  this weapon can be bought from Ammu-Nation.
 ++Cost: How much the weapon costs at Ammu-Nation.
 ---------------------------------------------------------------------------
 ++Notes: Information on the weapon or item.

0==============0
| Slot 1 - Fist \
0===============================================>

 Good for hands-on fisticuffs but you can increase your damage potential by
 acquiring the Brass Knuckles which can be found in various places around
 San Andreas.

0=======================0
| Slot 2 - Melee Weapons \
0===============================================>

 These weapons are used for pounding, stabbing, and slicing your enemies.
 Most of these weapons you can run with, some you can't. There are quite a
 lot of choices for the discriminating thugger.....

   >>Baseball Bat
     ************
       Great for batting practice (on somebody's head) or breaking kneecaps.
       There are no Baseball Bat Weapon Icons in Los Santos but you can get
       one from a angry pedestrian if he happens to be wielding one.

   >>Nightstick
     **********
       This can be acquired from a dead Cop since he won't be needing it
       anyway (or the locker room of most of the Police Stations). Great for
       when you want to enforce your own brand of law. Can't we all just get
       along?......

   >>Golf Club
     *********
       You can improve your swing and work somebody over at the same
       time.....

   >>Shovel
     ******
       Good for digging up secrets and burying bodies.....

   >>Knife
     *****
       A simple effective hand-held weapon. Can be used for stealth kills.
       Get behind someone, Target them and then use the Attack button to
       perform a stealth kill.

   >>Pool Stick
     **********
       When you want to "cue" up some mayhem.....

   >>Katana
     ******
       Not as effective as it was in Vice City but still a nice melee weapon
       to have.

   >>Chainsaw
     ********
       Be careful using this weapon because you can't run while using it,
       unlike what you can with the other Melee Weapons, so you are
       vulnerable to being attacked or busted. Therefore, it has limited
       strategic potential. Good for some sick thrills though.....

0==================0
| Slot 3 - Handguns \
0===============================================>

 There are three Handguns that can be found in the game. These guns have
 Weapon Skills that can be upgraded. You can also run when holding a
 Handgun. All three Handguns listed here all use different types of ammo so
 you will lose the ammo for one type of Handgun if you switch to another.

   >>9mm Pistol
     **********
       Appears after: Doberman.
       Cost:
            ++$200 - Most Ammu-Nations.
            ++$240 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: A decent handgun that can be bought or acquired from dead
              Cops. When Hitman Weapon Skill Level is reached then you can
              dual-wield them. Also, you can run with this weapon while
              firing it. In addition, you can use this weapon with the
              Jetpack.

   >>Silenced 9mm Pistol
     *******************
       Appears after: House Party.
       Cost:
            ++$600 - Most Ammu-Nations.
            ++$720 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: A better version of the 9mm Pistol. More powerful and silent
              too. But you have to stand still while firing it.

   >>Desert Eagle
     ************
       Appears after: Black Project.
       Cost:
            ++$1,200 - Most Ammu-Nations.
            ++$1,440 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: The best handgun in the game. You have to stand still while
              firing this gun but, if you are quick with your targeting,
              then you can still make fast work of a group of gunmen with
              little damage.

0==================0
| Slot 4 - Shotguns \
0===============================================>

 The three Shotguns listed here have Weapon Skills that can be upgraded. All
 of the Shotguns use the same ammo so you can actually increase your Shotgun
 ammo when switching from one type of Shotgun to another.

   >>Shotgun
     *******
       Appears after: Doberman.
       Cost:
            ++$600 - Most Ammu-Nations.
            ++$720 - Bone County / Las Venturas Ammu-Nations.
       Notes: Just a standard pump action single barreled shotgun. Slow on
              the fire rate but still effective.

   >>Sawn-Off Shotgun
     ****************
       Appears after: House Party.
       Cost:
            ++$800 - Most Ammu-Nations.
            ++$960 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: This Shotgun has had the barrels sawn off to make it easier to
              conceal. However, this greatly reduces its range. Also, this
              is the only Shotgun you can run with while holding it. When
              Hitman Weapon Skill Level is reached then you can dual-wield
              them.

   >>Combat Shotgun
     **************
       Appears after: Don Peyote.
       Cost:
            ++$1,000 - Most Ammu-Nations.
            ++$1,200 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: This cool looking rapid fire shotgun is the best shotgun in
              the game.

0==========================0
| Slot 5 - Sub-Machine Guns \
0===============================================>

 These lightweight weapons can take down anyone very quickly. These are the
 only weapons that can be used while in a car or on a motorcycle. In
 addition, these Weapons have Weapon Skills that can be upgraded. You can
 run while holding any of the Sub-Machine Guns.

 All of the Sub-Machine Guns use the same ammo so you can actually increase
 your Sub-Machine Gun ammo when switching from one type of Sub-Machine Gun
 to another.

   >>Tec-9
     *****
       Appears after: Doberman.
       Cost:
            ++$300 - Most Ammu-Nations.
            ++$360 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: This has the largest magazine of this group but is less
              accurate and has a slower rate of fire. When Hitman Weapon
              Skill Level is reached then you can dual-wield Tec-9's. You
              can also fire this weapon while moving. In addition, you can
              use this weapon with the Jetpack.

   >>Micro SMG
     *********
       Appears after: Doberman.
       Cost:
            ++$500 - Most Ammu-Nations.
            ++$600 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: One of the better guns here as it has a good rate of fire and
              accuracy. It also has a slightly faster reload than the other
              guns. When Hitman Weapon Skill Level is reached then you can
              dual-wield them. You can also fire this weapon while moving.
              In addition, you can use this weapon with the Jetpack.

   >>SMG
     ***
       Appears after: House Party.
       Cost:
            ++$2,000 - Most Ammu-Nations.
            ++$2,400 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: The best Sub-Machine Gun in the group. Has a high rate of
              accuracy and fire making it perfect for drive-bys. This is the
              only Sub-Machine Gun that you can't duel-wield at Hitman
              Weapon Skill Level (you have to stand still while firing it)
              but that doesn't make you any less dangerous.....

0========================0
| Slot 6 - Assault Rifles \
0===============================================>

 These weapons are very good for getting rid of a crowd. These Weapons have
 Weapon Skills that can be upgraded. You cannot run with these weapons while
 holding one. In addition, they also use the same bullets so you can
 increase your ammo by switching assault rifles.

   >>AK-47
     *****
       Appears after: Lure.
       Cost:
            ++$3,500 - Most Ammu-Nations.
            ++$4,200 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: A nice solid Assault Rifle that has been around a long time
              and is also easy to acquire on the streets.

   >>M4
     **
       Appears after: Yay Ka-Boom-Boom.
       Cost:
            ++$4,500 - Most Ammu-Nations.
            ++$5,400 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: This Weapon has a very fast rate of fire and is generally
              better than the AK-47. Perfect for most missions and territory
              acquisition.

0================0
| Slot 7 - Rifles \
0===============================================>

 The Rifles listed below have no Weapon Skills to upgrade. Plus you cannot
 run with these weapons while holding one.

   >>Rifle
     *****
       Appears after: Body Harvest.
       Cost:
            ++$1,000 - Most Ammu-Nations.
            ++$1,200 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: Good for taking down varmints like rival gang members and
              Cops.....

   >>Sniper Rifle
     ************
       Appears after: Pier 69.
       Cost:
            ++$5,000 - Most Ammu-Nations.
            ++$6,000 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: This high powered, long distance weapon is very good for
              taking down people and to explore the surroundings with
              because of its view-scope. You can even crouch with this
              weapon making your sight more steady.

0=======================0
| Slot 8 - Heavy Weapons \
0===============================================>

 These are some of the most powerful weapons in the game. However, you
 cannot run while holding them thus making you an easy target for law
 enforcement. Plus you can't crouch either. These Weapons have no Weapon
 Skills to upgrade.

   >>RPG
     ***
       A standard issue RPG. Hold down the Target button to properly aim the
       weapon and press Attack to launch.

   >>Heat-Seeking RPG
     ****************
       Better than your standard RPG because the rockets will follow any
       heat source coming from a vehicle. Target your victim until the
       reticle turns from green to red then press Attack to frag him.

   >>Flamethrower
     ************
       If you can't stand the heat then get the hell away from CJ.....

   >>Mini-Gun
     ********
       This powerful handheld Gatling Gun (a holdover from Vice City) is
       made better because of the improved aiming system. You can shred
       anything in seconds with this puppy!

0============================0
| Slot 9 - Projectile Weapons \
0===============================================>

 These weapons are meant to be thrown at your targets. The longer you hold
 the Attack button, the farther you throw. You can run with these weapons
 while holding them. These Weapons have no Weapon Skills to upgrade.

   >>Grenades
     ********
       Appears after: Doberman.
       Cost:
            ++$300 - Most Ammu-Nations.
            ++$360 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: Toss one of these and watch the crowds scatter (in more ways
              than one).....

   >>Tear Gas
     ********
       This weapon is much better implemented in San Andreas than was in
       Vice City. Better still, CJ is unaffected by the Tear Gas cloud.
       Bonus! Outside of a kick to the groin this is probably the best way
       to make a grown man cry......

   >>Molotovs
     ********
       Can be used to flambe' your enemies and yourself if you're too
       careless in where you throw one. Best used when you acquire the
       Fireproof Feature (by doing the Firefighter Mission) to keep yourself
       cool when everybody else is not.....

   >>Remote Explosives
     *****************
       Appears after: Body Harvest.
       Cost:
            ++$2,000 - Most Ammu-Nations.
            ++$2,400 - Bone County / Las Venturas Ammu-Nations.
       ---------------------------------------------------------------------
       Notes: This is basically a sticky grenade that you can attach to
              buildings, vehicles and even people. Then switch to the
              Detonator (it has its own slot when the Remote Explosives is
              used) to detonate. Lots of fun can be had with this weapon.

0=========================0
| Slot 10 - Handheld Items \
0===============================================>

 These items listed here have multiple uses.

   >>Spray Can
     *********
       This is used to spray over Graffiti Tags. But it can also be used
       like Tear Gas to stun an enemy and, if you keep spraying him, it will
       even kill him. Not exactly eco-friendly.....

   >>Camera
     ******
       This is used mainly for the San Fierro Photo-Ops done later in the
       game. But you can recruit gang members with it and they will even
       take your picture when you give them the Camera.

   >>Fire Extinguisher
     *****************
       This is used to put out fires, of course. Aim at the base of the
       flame and press Attack put it out. It can also be used as an
       effective Tear Gas-like weapon to stun (and kill) enemies and bash
       them with the unit itself when you get close enough.

0================0
| Slot 11 - Gifts \
0===============================================>

 These items are used for dating Girlfriends. Strangely enough, you can also
 use these items as weapons.....

   >>Flowers
     *******
       For when you want to play nice and sweet you can't go wrong with
       flowers.

       It is important to note that, once you take them from a location,
       that they will *NOT* re-spawn so be careful when acquiring them.
       Although, according to Dan Stephen, they are able to re-spawn in the
       PC version so the PS2 version may have a bug that causes them not to
       re-spawn when one is picked up.

   >>Double-Ended Dildo
     ******************
       For when you're feeling horny and you don't want to beat around the
       bush about it (so to speak).....

   >>Cane
     ****
       For some strange reason this particular item is a gift instead of a
       plain melee weapon.

       Reader Kevin Brown said "but my idea is it's like a show off thing
       you know like pimps carry canes." Considering that there is a Pimping
       Mission in this game this explanation makes sense.

   >>Vibrator
     ********
       Great for massaging those "special areas".....

0========================0
| Slot 12 - Apparel Items \
0===============================================>

 These items need to be worn to be used. Some of these items won't appear
 until after the missions in which they are used.

   >>Parachute
     *********
       When you need to bail from a plane or drop in on some unwanted guests
       then you'll need one of these. Press Attack to pull the ripcord and
       hope it works.....

   >>Thermal Goggles
     ***************
       These goggles allow you to see the heat signature of objects,
       especially bodies. According to Malcrasternus, who posted this little
       find on the GameFAQs Message Boards, you can use these goggles to
       locate the San Fierro Photo-Ops regardless of the time of day.

       To use them, switch to them and press Attack. To turn them off,
       switch back to them (you can have them on while using other items)
       and press Attack again.

       It is important to note that, once you take them from a location,
       that they will *NOT* re-spawn so be careful when acquiring them.

   >>Night Vision Goggles
     ********************
       These goggles intensify faint light and allow you to see in the dark.
       You can also use these to find the San Fierro Photo-Ops regardless of
       the time of day. These goggles may actually be better than the
       Thermal Goggles for finding the Photo-Ops - you can see your
       surroundings better.

       To use them, switch to them and press Attack. To turn them off,
       switch back to them (you can have them on while using other items)
       and press Attack again.

       It is important to note that, once you take them from a location,
       that they will *NOT* re-spawn so be careful when acquiring them.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Body Armor and Police Bribe Icons |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

But Weapon Icons aren't the only things you will find scattered around San
Andreas. You will also find these other icons that you can use to help you
out:

0===========================================================================0
| Body Armor   | This armor-shaped icon will increase your armor rating to  |
|              | its maximum of 100 (the number can be seen in the Stats).  |
|              | When you complete Level 12 of the Vigilante Mission then   |
|              | your maximum will increase to 150.                         |
|              |                                                            |
|              | You can buy Body Armor from Ammu-Nation after completion   |
|              | of the mission "Doberman" for $200 (most Ammu-Nations -    |
|              | $240 from the Bone County / Las Venturas Ammu-Nations).    |
|--------------+------------------------------------------------------------|
| Police Bribe | These star-shaped icons will drop your Wanted Rating by    |
|              | one star when picked up. It is best to know where all the  |
|              | bribe icons are located before doing any missions so you   |
|              | can quickly deal with any law enforcement pursuit.         |
0===========================================================================0

0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| D. Food and Drinks |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

There are many places in the Los Santos and Red County area where you can get
food to replenish your health, to stop your hunger or to get fat.

All of the fast food restaurants (Well Stacked Pizza, Cluckin' Bell and
Burger Shot) will be active and appear on your in-game map after completion
of the mission "Ryder".
-----------------------------------------------------------------------------
 **NOTE: The icon for the Cluckin' Bell in Market (Los Santos) does *NOT*
         appear on the in-game map (and even on the printed map) for the AO
         Versions. It has been fixed for the Second Edition versions.

         In addition, there is a Well Stacked Pizza in Montgomery (Red
         County) that does not have an icon on the in-game map regardless of
         version.
-----------------------------------------------------------------------------
However, there are other food places that do not appear on the in-game map
that can be accessed at any time from the beginning of the game:

0===========================================================================0
| Snack Machines  | These are silver colored machines that provide snack    |
|                 | food (for $1) and are open at the beginning of the      |
|                 | game.                                                   |
|-----------------+---------------------------------------------------------|
| Sprunk Machines | These are green colored machines that provide soda (for |
|                 | $1) and are open at the beginning of the game. There    |
|                 | are a couple of red colored ECola Machines in San       |
|                 | Fierro but behave the same.                             |
|-----------------+---------------------------------------------------------|
| 24-7            | These are convenience stores that contain both Snack    |
|                 | Machines and Sprunk Machines (as well as arcade games). |
|                 | They do *NOT* appear on the in-game map although they   |
|                 | are open from the beginning. There is one 24-7 in       |
|                 | Mulholland (Los Santos) that doesn't have any machines  |
|                 | so is not listed.                                       |
|-----------------+---------------------------------------------------------|
| Food Stands     | These are small individual food stands that offer food  |
|                 | for $1.                                                 |
|-----------------+---------------------------------------------------------|
| Hot Dog Vans    | These are vans that often appear in rural areas that    |
|                 | offer food for $1. However, they may not appear when    |
|                 | you get to where they are usually at so you may have to |
|                 | make another pass to make them appear.                  |
0===========================================================================0

With that explained, let's go over the.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS4. Los Santos / Red County Weapon, Item and, Food Locations           |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed in this chapter, by area and neighborhood, are the Weapon, Handheld
Items, Gifts, Apparel Items, Body Armor, Police Bribe, and Food locations for
the Los Santos and Red County region.

The information under the weapon, item, or food location (if applicable) is
broken down as follows:

 ++Location: Specific location of weapon, item or food location.
 ++Map: Map co-ordinates on the printed map that comes included with the
        San Andreas game disc.
 ++Directions: How to get there and find the weapon, item or food (if
               applicable). Landmarks are based off of icons on the in-game
               map or other easily notable land or city features.

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Los Santos |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0---------------------------------------------------------------------------0
| Rodeo |===========================================================| Rodeo |
0---------------------------------------------------------------------------0

0======0
| Gifts \
0=====================================>

 >>Cane
   ****
     Location: Near the front of the Rodeo Victim Clothes Store.
     Map: (E-4).
     Directions: From the entrance of the Santa Maria Beach Pier (at the top
                 of the hill), head west to the three-way intersection with
                 the large road then turn right, follow the road curve going
                 east then stop at the *SECOND* intersection.

                 You should be in the middle of Rodeo. Just south of this
                 intersection, on the east side of the road, should be the
                 Rodeo Victim Clothes Store. The gift can be found just
                 north of the store's entrance.

0=============0
| Police Bribe \
0=====================================>

 >>Location: Between two large planters at a large white apartment building.
   Map: (E-4).
   Directions: From the Santa Maria Beach Pay 'N' Spray, head east to the
               next three-way intersection (with the large road) and turn
               right then stop at the *THIRD* intersection. At the southwest
               corner of this intersection is a large white apartment
               building. Just south of here are two large planters. The
               Bribe can be found between these two planters.

0---------------------------------------------------------------------------0
| Santa Maria Beach |===================================| Santa Maria Beach |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>9mm Pistol
   **********
     Location: At the lifeguard station just west of the Santa Maria Pier.
     Map: (E-4).

 >>Grenades
   ********
     Location: Behind the wooden building near the Pizza By The Slice stand
               midway down the Santa Maria Pier.
     Map: (E-4).

0============0
| Food Stands \
0=====================================>

 >>Location: At the end of the Santa Maria Beach pier.
   Map: (F-4).

0---------------------------------------------------------------------------0
| Vinewood |=====================================================| Vinewood |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Nightstick
   **********
     Location: Inside the guard shack at the front of the large Film Studio.
     Map: (E-4).
     Directions: From the Temple Pay 'N' Spray, head west to the next
                 three-way intersection then turn left. When you get to the
                 next intersection then angle slightly southwest and
                 continue forward through it.

                 Continue forward and stop at the next three-way
                 intersection. At the west side of this intersection is the
                 Film Studio. The weapon can be found inside the guard shack
                 near the water tower just southwest from the entrance.

 >>Sawn-Off Shotgun
   ****************
     Location: Between Stage A and another un-named stage in the southwest
               corner of the large Film Studio.
     Map: (E-4).
     Directions: From the Temple Pay 'N' Spray, head west to the next
                 three-way intersection then turn left. When you get to the
                 next intersection then angle slightly southwest and
                 continue forward through it.

                 Continue forward and stop at the next three-way
                 intersection. At the west side of this intersection is the
                 Film Studio. Go through the entrance and head west. As you
                 get about halfway inside then you should see a large stage
                 (Stage A) almost ahead of you and to the left.

                 Head to the southeast corner of this stage. Just southwest
                 of you is another stage with no name. There is also an
                 alley between these two stages. The weapon can be found in
                 this alley.

 >>AK-47
   *****
     Location: Near the Victim billboard in the northwest corner of the
               large Film Studio.
     Map: (E-4).
     Directions: From the Temple Pay 'N' Spray, head west to the next
                 three-way intersection then turn left. When you get to the
                 next intersection then angle slightly southwest and
                 continue forward through it.

                 Continue forward and stop at the next three-way
                 intersection. At the west side of this intersection is the
                 Film Studio. Go through the entrance and immediately turn
                 right to go between Stage B and the nearby wall. Then turn
                 left at the next corner.

                 Continue forward and head toward the next corner where you
                 should find the billboard and the weapon.

 >>Sniper Rifle
   ************
     Location: At the top of the stairs for Interglobal Television Studios.
     Map: (E-4).
     Directions: From the Verona Beach Safehouse, head north to the *THIRD*
                 intersection (with the large main road) then turn left and
                 stop at the next intersection. At the northwest corner of
                 this intersection is the Interglobal Television Studios.
                 The entrance for the parking lot for ITS is near the
                 intersection.

                 Go into the parking lot and you should see a set of stairs
                 on the east side of the building. Climb the stairs all the
                 way to the top to find the weapon.

 >>Molotovs
   ********
     Location: By the "Strain Hard" / Sprunk billboard.
     Map: (D-4).
     Directions: From the Temple Pay 'N' Spray, head west to the next
                 three-way intersection and turn right. Continue forward and
                 turn left at the next intersection (with the large main
                 road). From here, you should see the billboard for "Strain
                 Hard" / Sprunk on the right side of the street. The weapon
                 can be found at the base of this billboard.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In the southeast section of the Los Sepulcros Cemetery.
     Map: (E-4).
     Directions: From the Temple Pay 'N' Spray, head west to the next
                 three-way intersection then turn left. Then stop at the
                 next intersection. At the northwest corner of this
                 intersection is the Los Sepulcros Cemetery. The entrance to
                 the Cemetery is just north of this intersection.

                 Head through the entrance and you should see a large
                 obelisk ahead and to the left. The gift can be found near
                 the south side of this obelisk.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In an alleyway.
   Map: (E-4).
   Directions: From the Temple Pay 'N' Spray, head west to the next
               three-way intersection and turn left. Continue forward then
               turn right at the next intersection. Then head to the next
               three-way intersection where this road ends and stop. On the
               west side of this intersection is a large archway with a wood
               enclosure on top with large brick columns.

               At the north side of this archway is the entrance to an
               alleyway. Go west through this entrance and you should see a
               ramp leading down. You can find the Bribe at the bottom of
               this ramp.

0---------------------------------------------------------------------------0
| Marina |=========================================================| Marina |
0---------------------------------------------------------------------------0

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Marina Burger Shot.
     Map: (E-4).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0---------------------------------------------------------------------------0
| Mulholland |=================================================| Mulholland |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Sniper Rifle
   ************
     Location: On the upper level of a large white apartment building.
     Map: (D-4).
     Directions: From the Temple Pay 'N' Spray, head west to the next
                 three-way intersection and turn right. Continue north and
                 stop at the next intersection (with the large main road).
                 At the north side of this intersection is a large white
                 apartment building. The weapon can be found on the top
                 level of this building.
     -----------------------------------------------------------------------
     **NOTE: This weapon can be reached by helicopter, Parachute, Jetpack,
             or by jumping from the top of the house just northwest of the
             building.

 >>Tec-9
   *****
     Location: Behind a large brick house.
     Map: (D-4).
     Directions: From the driveway of the Mulholland Safehouse, head west
                 and cross the bridge. Continue forward along the road and
                 stop at the next intersection (which looks like a road
                 merge and has a single signal light).

                 At the south side of this unusual intersection is a large
                 brick house with white and brown trim. The weapon can be
                 found at the south side of this house.

 >>Rifle
   *****
     Location: Near the swimming pool of a large house.
     Map: (D-5).
     Directions: From the driveway of the Mulholland Safehouse, head west
                 and cross the bridge. After crossing the bridge then you
                 should see a large house to your left.

                 Enter the driveway to this large house and go to the
                 backyard on the west side. Here you should see a swimming
                 pool. The weapon can be found against the large house near
                 the pool.

 >>AK-47
   *****
     Location: Behind the Mulholland 24-7.
     Map: (D-5).
     Directions: From the west side of the Mulholland Intersection, head
                 west and stop at the intersection with two large roads. To
                 the north you should see the large "VINEWOOD" sign on the
                 hill. Near the northwest corner of this intersection is the
                 Mulholland 24-7. The weapon can be found behind this
                 building.

 >>Golf Club
   *********
     Location: At the base of the broadcasting tower behind the large
               "VINEWOOD" sign.
     Map: (D-5).
     Directions: From the west side of the Mulholland Intersection, head
                 west and stop at the intersection with two large roads.
                 Look north to find the large "VINEWOOD" sign on the hill.
                 The weapon can be found almost directly behind the "D" near
                 the base of the broadcasting tower.

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Mulholland Burger Shot.
     Map: (D-5).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: On a little road circle.
     Map: (D-4).
     Directions: From the driveway of the Mulholland Safehouse, head west
                 and cross the bridge. Continue forward along the road and
                 stop at the next intersection (which looks like a road
                 merge and has a single signal light).

                 Just southeast of here the road splits to go around an
                 island then re-converges to continue south thus creating a
                 little road circle. The gift can be found at the east side
                 of this circle.

 >>Cane
   ****
     Location: Behind the large "VINEWOOD" sign.
     Map: (D-5).
     Directions: From the west side of the Mulholland Intersection, head
                 west and stop at the intersection with two large roads.
                 Look north to find the large "VINEWOOD" sign on the hill.
                 The gift can be found directly behind the "N".

 >>Health
   ******
     Location: At Madd Dogg's Crib inside the kitchen on the first floor
               after completion of the mission "A Home In The Hills".
     Map: (D-5).
     -----------------------------------------------------------------------
     **NOTE: This is technically not an item you can carry with you but can
             be considered the "gift of life" hence its listing here since
             it is the only Health Icon in all of San Andreas.

0==============0
| Apparel Items \
0=====================================>

 >>Thermal Goggles
   ***************
     Location: At Madd Dogg's Crib inside the barroom on the first floor by
               the large TV after completion of the mission "A Home In The
               Hills".
     Map: (D-5).

 >>Night Vision Goggles
   ********************
     Location: At Madd Dogg's Crib on the first floor by the kitchen
               entrance after completion of the mission "Breaking The Bank
               At Caligula's".
     Map: (D-5).

0===========0
| Body Armor \
0=====================================>

 >>Location: On the upper level of a large white apartment building.
   Map: (D-4).
   Directions: From the Temple Pay 'N' Spray, head west to the next
               three-way intersection and turn right. Continue forward and
               stop at the next intersection (with the large main road). At
               the north side of this intersection is a large white
               apartment building. The Armor can be found on the top level
               of this building.
   -------------------------------------------------------------------------
   **NOTE: This item can be reached by helicopter, Parachute, Jetpack, or by
           jumping from the top of the house just northwest of the building.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: Inside one of the bedrooms on the upper level of Madd Dogg's
             Crib after completion of the mission "A Home In The Hills".
   Map: (D-5).

0=============0
| Police Bribe \
0=====================================>

 >>Location: By a yellow house.
   Map: (D-5).
   Directions: From the driveway of the Mulholland Safehouse, head east and
               take the road curve going around the Safehouse so you are
               heading west. After crossing the bridge, stop.

               Right at the very end of the bridge, to your right, is a
               driveway. Take the driveway and it will curve east. The
               driveway will lead you to a yellow house where the Bribe can
               be found to the left of the car garage.

0=====0
| 24-7 \
0=====================================>

 >>Location: Just south of the "VINEWOOD" sign.
   Map: (D-5).
   Directions: From the west side of the Mulholland Intersection, head west
               and stop at the intersection with two large roads. The Store
               can be found near the northwest corner of this intersection.

0---------------------------------------------------------------------------0
| Temple |=========================================================| Temple |
0---------------------------------------------------------------------------0

0======0
| Gifts \
0=====================================>

 >>Cane
   ****
     Location: In the middle of a group of apartments.
     Map: (E-5).
     Directions: From the Temple Pay 'N' Spray, head east to the *THIRD*
                 four-way intersection then stop. Near the southeast corner
                 of this intersection is a grouping of apartments.

                 Go east from this intersection and you should see the large
                 driveway for these apartments off to your right. Turn right
                 and head south along this driveway. The gift can be found
                 to your right and against the wall at the bottom of the
                 steep incline.

0---------------------------------------------------------------------------0
| Market |=========================================================| Market |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Knife
   *****
     Location: On the loading bay ramp directly behind All Saints General
               Hospital.
     Map: (E-5).
     Directions: From the Verona Beach Safehouse, head north to the *THIRD*
                 intersection (with the large main road) then turn right.
                 Then head to the *SECOND* intersection and stop. At the
                 northwest corner of this intersection is All Saints General
                 Hospital. At the west side of the Hospital is an alley.

                 From this intersection, head north into this alley then
                 turn left halfway through. Ahead of you should be three
                 loading ramps. The weapon can be found in the first loading
                 ramp.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In the middle of an apartment complex.
   Map: (E-5).
   Directions: From the Verona Beach Safehouse, head north to the *THIRD*
               intersection (with the large main road) then turn right. Then
               head to the *SECOND* intersection and stop.

               At the northwest corner of this intersection is All Saints
               General Hospital. From this intersection, head north to the
               next three-way intersection, at the northeast corner of the
               Hospital, then stop. At the north side of this intersection
               is an entryway into an apartment complex. Go north through
               this entryway to find the Bribe.

0================0
| Sprunk Machines \
0=====================================>

 >>Location: At the east side inside the Verona Mall.
   Map: (E-5).
   Directions: From the Verona Beach Safehouse, head north to the *THIRD*
               intersection (with the large main road) then turn right. Then
               head to the next intersection and stop.

               At the southeast corner of this intersection is the Verona
               Mall. Head east a little bit then turn right to go into the
               courtyard inside the Mall. The Machine can be found against
               the wall at the east side of the courtyard.

0---------------------------------------------------------------------------0
| Verona Beach |=============================================| Verona Beach |
0---------------------------------------------------------------------------0

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: Near the Chili Dog stand.
     Map: (E-4).
     Directions: From the Verona Beach Safehouse, head south to the
                 three-way intersection where the road ends then turn left.
                 Head to the *SECOND* three-way intersection (just after the
                 road curve going south) then stop.

                 At the west side of this intersection is part of the beach.
                 A little further west and you should see an area that has
                 picnic tables, trees, and a Chili Dog stand. The gift can
                 be found in the middle of this area.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In the corner of an alley.
   Map: (E-5).
   Directions: From the Verona Beach Safehouse, head north to the next
               intersection then turn right. Continue forward to the
               *FOURTH* road intersection (with a large road) then stop.

               At the southwest corner of this intersection is a brick red
               building. At the south side of this building is an alley. Go
               west through this alley and you should find the Bribe at the
               next corner.

0============0
| Food Stands \
0=====================================>

 >>Location: On the beach just southwest of the Conference Center.
   Map: (E-5).
   Directions: From the Verona Beach Safehouse, head south to the three-way
               intersection where the road ends then turn left. Head to the
               *SECOND* three-way intersection (just after the road curve
               going south) then stop.

               At the west side of this intersection is part of the beach. A
               little further west and you should see an area that has
               picnic tables, trees, and the Stand.

0---------------------------------------------------------------------------0
| Conference Center |===================================| Conference Center |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Silenced 9mm Pistol
   *******************
     Location: At the top of the stairs at the southeast part of the
               Conference Center.
     Map: (E-5).
     Directions: From the Los Santos Police Department HQ entrance, head
                 south then turn right at the next three-way intersection.
                 Then head all the way to the three-way intersection (with
                 the large main road) where this road ends.

                 Then turn left and head down to the three-way intersection
                 where this main road ends. At the northwest corner is the
                 southeast portion of the Conference Center. Head northwest
                 from here to find the stairs for this part of the Center.
                 The weapon can be found at the top of these stairs.

0===========0
| Body Armor \
0=====================================>

 >>Location: On the walkway at the southwest corner of the Conference
             Center.
   Map: (E-5).
   Directions: From the Verona Beach Safehouse, head south to the three-way
               intersection where the road ends then turn left. Head to the
               *SECOND* three-way intersection (just after the road curve
               going south) then stop.

               At the northeast corner of this intersection is the southwest
               portion of the Conference Center. Not far from here, just to
               the east, is a set of stairs leading up to the doors for this
               section of the Center.

               Go up the stairs then go left around the concrete railing to
               go on the walkway that goes along the west side of this
               building. The Armor can be found in the corner at the north
               end of this walkway.

0---------------------------------------------------------------------------0
| Verdant Bluffs |=========================================| Verdant Bluffs |
0---------------------------------------------------------------------------0

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In front of the Observatory.
     Map: (E-5).
     Directions: Follow the long winding road from Commerce up to the
                 parking area at the top of Verdant Bluffs. From here, head
                 west up the stairs to the area in front of the Observatory.
                 Head west all the way to the Observatory itself. The gift
                 can be found just south of the entrance.

0===========0
| Body Armor \
0=====================================>

 >>Location: In a large patio area.
   Map: (E-5).
   Directions: From the Los Santos Police Department HQ entrance in Pershing
               Square, head south then turn left at the next three-way
               intersection. Then head to the next three-way intersection
               nearby then turn right.

               Then go all the way to the three-way intersection where this
               road ends and stop. At the south side of this intersection is
               a large patio area with several tables (with umbrellas) and
               trees. The Armor can be found in the northwest corner of this
               large patio area.

0---------------------------------------------------------------------------0
| Downtown Los Santos |===============================| Downtown Los Santos |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Tear Gas
   ********
     Location: At the top of the front steps of the Opera House.
     Map: (D-5).
     Directions: From the Temple Pay 'N' Spray, head east to the *FOURTH*
                 intersection (with the large road). At the northeast corner
                 of this intersection is the Opera House. The weapon can be
                 found at the main entrance at the south side of the
                 building just a short distance east of this corner.

 >>RPG
   ***
     Location: On top of the tall building with the antenna.
     Map: (E-5).
     Directions: From the Jefferson Safehouse, head west to the three-way
                 intersection, turn right then turn left at the next
                 three-way intersection. Then proceed forward to the next
                 four-way intersection and stop.

                 At the northeast corner of this intersection should be the
                 park for Glen Park. From here, head west and follow the
                 road to the next four-way intersection then stop. At the
                 northeast corner of this intersection is a tall building.
                 The weapon can be found on the rooftop of this building
                 near the antenna.
     -----------------------------------------------------------------------
     **NOTE: This weapon can only be acquired by helicopter, Dodo, Jetpack,
             or Hydra.

0==============0
| Apparel Items \
0=====================================>

 >>Parachute
   *********
     Location: At the top of the tallest building in Los Santos.
     Map: (E-5).
     Directions: From the Los Santos Police Department HQ entrance in
                 Pershing Square, head north then turn left at the next
                 three-way intersection. Then head to the next four-way
                 intersection and turn right.

                 Continue forward to the *SECOND* four-way intersection then
                 turn right and stop at the three-way intersection
                 underneath the highway overpass. At the southwest corner of
                 this intersection is the tallest building in Los Santos.

                 There should be an entrance at the northeast side of this
                 building not far from your current position. This will
                 allow you to reach the top of this building so you can
                 acquire the item.

0================0
| Sprunk Machines \
0=====================================>

 >>Location:In the middle of a courtyard.
   Map: (E-5).
   Directions: From the Jefferson Safehouse, head west to the three-way
               intersection and turn left then turn right at the next
               three-way intersection. Then proceed forward to the three-way
               intersection where this road ends then stop.

               At the west side of this intersection is a long white
               building with a bluish glass archway that leads into a
               courtyard. From here, head west through this archway. As you
               head into the courtyard then you should see some tables and
               chairs to your left. Turn left at the corner and you should
               see the Macine ahead of you against the wall on the left.

0============0
| Food Stands \
0=====================================>

 >>Location: Under the highway overpass.
   Map: (E-5).
   Directions: From the Los Santos Police Department HQ entrance in Pershing
               Square, head north then turn left at the next three-way
               intersection. Then head to the next four-way intersection and
               turn right.

               Continue forward to the *SECOND* four-way intersection then
               turn right and stop at the three-way intersection underneath
               the highway overpass. You can find the Stand at the northwest
               corner of this intersection.

0---------------------------------------------------------------------------0
| Commerce |=====================================================| Commerce |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Brass Knuckles
   **************
     Location: In the alley beside the Commerce 24-7.
     Map: (E-5).
     Directions: From the Los Santos Police Department HQ entrance, head
                 south then turn right at the next three-way intersection.
                 Then head to the *SECOND* three-way intersection and stop.

                 Just ahead of you is another set of signal lights which are
                 for the parking lot of a small business, the Commerce 24-7.
                 The weapon can be found in the alley at the west side of
                 the building.

0===========0
| Body Armor \
0=====================================>

 >>Location: Inside the Atrium's lobby.
   Map: (E-5).
   Directions: From the Los Santos Police Department HQ entrance in Pershing
               Square, head south then turn left at the next three-way
               intersection. Then head to the next four-way intersection
               (just after you go under the freeway) and turn left.

               Head all the way to the three-way intersection where this
               road ends then stop. At the southeast corner of this
               intersection is the Atrium. There are some escalators to the
               east that you have to go up on to access the entrance. When
               you get into the lobby then you can find the Armor behind the
               counter on the south side.

0=====0
| 24-7 \
0=====================================>

 >>Location: Just west of City Hall.
   Map: (E-5).
   Directions: From the Los Santos Police Department HQ entrance, head south
               then turn right at the next three-way intersection. Then head
               to the *SECOND* three-way intersection and stop. Just ahead
               of you is another set of signal lights which are for the
               parking lot of a small business, the Commerce 24-7.

0---------------------------------------------------------------------------0
| Pershing Square |=======================================| Pershing Square |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Nightstick
   **********
     Location: In the locker room, on the first floor, of the Los Santos
               Police Department HQ.
     Map: (E-5).

 >>9mm Pistol
   **********
     Location: On the lower floor inside the Los Santos Police Department
               HQ.
     Map: (E-5).
     -----------------------------------------------------------------------
     **NOTE To get this weapon without obtaining a 2-Star Wanted Rating you
            have to have either a Dildo, Vibrator, Flowers, Nightstick,
            Baseball Bat, or Golf Club in your hand when you acquire the
            weapon - thanks to Haenlomal and Mario Izquierdo for those tips.

 >>Shotgun
   *******
     Location: On the top floor, in one of the interrogation rooms, inside
               the Los Santos Police Department HQ.
     Map: (E-5).
     -----------------------------------------------------------------------
     **NOTE To get this weapon without obtaining a 2-Star Wanted Rating you
            have to have either a Dildo, Vibrator, Flowers, Nightstick,
            Baseball Bat, or Golf Club in your hand when you acquire the
            weapon - thanks to Haenlomal and Mario Izquierdo for those tips.

0======0
| Gifts \
0=====================================>

 >>Double-Ended Dildo
   ******************
     Location: In the showers, by the locker room, on the first floor inside
               the Los Santos Police Department HQ.
     Map: (E-5).

0===========0
| Body Armor \
0=====================================>

 >>Location: In the locker room, on the first floor, inside the Los Santos
             Police Department HQ.
   Map: (E-5).

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In the middle cell at the basement level inside the Los Santos
             Police Department HQ.
   Map: (E-5).

0---------------------------------------------------------------------------0
| Unity Station |===========================================| Unity Station |
0---------------------------------------------------------------------------0

0================0
| Sprunk Machines \
0=====================================>

 >>Location: At the south side of Unity Station near the tracks.
   Map: (E-5).
   Directions: From the entrance of the Idlewood Pay 'N' Spray, head south,
               cross the bridge and follow the road curve going west. Then
               head forward and follow the next road curve going north then
               stop at the next three-way intersection.

               At the southwest part of this intersection is Unity Station.
               Just south of this intersection is the parking lot entrance.
               Enter the parking lot and go south to the tracks then head
               right. To your right you should see some doors and ticket
               machines. Go to the west end of this section to find the
               Machine.

0---------------------------------------------------------------------------0
| El Corona |===================================================| El Corona |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>SMG
   ***
     Location: Behind the white wall on the south side of Unity Station.
     Map: (E-5).
     Directions: From the entrance of the Idlewood Pay 'N' Spray, head
                 south, cross the bridge, and follow the road curve going
                 west. Then head forward and follow the next road curve
                 going north then stop at the next three-way intersection.

                 At the southwest part of this intersection is Unity
                 Station. Just south of this intersection is the parking lot
                 entrance. Enter the parking lot and you should see a wall
                 on the southwest side. The weapon can be found on the
                 opposite side of this wall in the corner.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In the front yard of a house.
     Map: (E-5).
     Directions: From the entrance of the Idlewood Pay 'N' Spray, head
                 south, cross the bridge, and follow the road curve going
                 west. Then head west all the way to the next road curve
                 going north and stop. At the inside part of this road curve
                 is a blue house. Head east from here to the *NEXT* blue
                 house to find the gift in the front yard.

0---------------------------------------------------------------------------0
| Los Santos International Airport |=====| Los Santos International Airport |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Tec-9
   *****
     Location: Underneath the freeway ramp near the southwest parking lot.
     Map: (F-5).
     Directions: Go to the three-way intersection at the west side of the
                 tall Control Tower building for Los Santos International
                 Airport. From here, head west to the circular road that
                 goes around the weird looking building and go south. Then
                 stop at the next road intersection.

                 At the southwest corner of this intersection is the
                 southwest parking lot. Along the south edge of this lot is
                 the road that leads back to the main highway. This road
                 will also start to ramp up to a bridge. The weapon can be
                 found under the bridge against the ramp wall.

 >>M4
   **
     Location: In-between the concrete ramps at the west end of the main
               runways inside the Los Santos International Airport grounds.
     Map: (F-5).

0===========0
| Body Armor \
0=====================================>

 >>Location: On the platform in the inner portion of Los Santos
             International Airport.
   Map: (F-5).
   Directions: Go to the three-way intersection at the west side of the tall
               Control Tower building for Los Santos International Airport.
               From here, head south and follow the road curve going east.
               Go through the next three-way intersection and take the road
               curve going north.

               At this point you'll start to go down to the lower level of
               the Airport. After the road curve going west then you'll see
               the lower portion of the Airport. Just before you reach the
               bottom of the incline then you should see a platform to your
               right. The Armor can be found on this platform in the corner.

0===============0
| Snack Machines \
0=====================================>

 >>Location: Just west of the main terminal entrance.
   Map: (F-5).
   Directions: Go to the three-way intersection at the west side of the tall
               Control Tower building for Los Santos International Airport.
               From here, head north and take the road curve going east.
               Then stop in the crosswalk just right after the curve. You
               can find the Machine against the wall northeast from this
               point.

0---------------------------------------------------------------------------0
| Glen Park |===================================================| Glen Park |
0---------------------------------------------------------------------------0

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: Near the east side of the lake within the park.
     Map: (E-5).
     Directions: From the Jefferson Safehouse, head west to the three-way
                 intersection then turn right and stop at the next three-way
                 intersection. At the northwest corner of this intersection
                 is the park with the lake in the center.

                 From here, head northwest and, as you get near the lake,
                 then you should see a medium sized tree that is ringed with
                 small red flowery bushes. The gift can be found near this
                 tree.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In the small tunnel under the north end of the bridge that goes
             over the lake in the park.
   Map: (E-6).

0---------------------------------------------------------------------------0
| Idlewood |=====================================================| Idlewood |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Katana
   ******
     Location: Behind the wooden fence east of the Idlewood 24-7.
     Map: (E-5).
     Directions: From the entrance of the Idlewood Pay 'N' Spray, head
                 south, cross the bridge and follow the road curve going
                 west. Then head forward and follow the next road curve
                 going north then stop at the next three-way intersection.

                 At the southwest part of this intersection is Unity
                 Station. At the east side of this intersection is the
                 Idlewood 24-7. Behind the 24-7 is a wooden fence. The
                 weapon can be found in a corner on the opposite side of
                 this fence.

 >>Grenades
   ********
     Location: On the top of the stairs at the 24-Hour Motel.
     Map: (E-6).
     Directions: From the three-way intersection at the northeast corner of
                 the Idlewood Pay 'N' Spray, head north to the next
                 intersection (where three roads meet) then turn right.

                 Head forward and stop at the road curve that goes north. On
                 the outside part of this curve is the parking lot for the
                 24-Hour Motel. Go south into the parking lot then turn
                 right at the corner. Ahead of you should be a set of
                 stairs. The weapon can be found at the top of these stairs.

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Idlewood Well Stacked Pizza.
     Map: (E-6).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: At the Going Gas Station.
     Map: (E-5).
     Directions: From the three-way intersection at the northeast corner of
                 the Idlewood Pay 'N' Spray, head west then turn right at
                 the next three-way intersection. Then head to the next
                 three-way intersection and stop. At the southwest corner of
                 this intersection is the Going Gas Station where you can
                 find the gift between the gas pumps and the main building.

0==========================0
| Snack and Sprunk Machines \
0=====================================>

 >>Location: Inside the Alhambra Club.
   Map: (E-5).
   Directions: From the three-way intersection at the northeast corner of
               the Idlewood Pay 'N' Spray, head west then turn right at the
               next three-way intersection. Then turn left at the next
               three-way intersection and proceed to the next double
               intersection then stop.

               At the northeast part of this intersection should be a large
               white building. This is the Alhambra Club and the entrance is
               on the west side. Go inside the Club where you can find a
               Sprunk Machine by the front door with another in the back
               next to a Snack Machine.

0================0
| Sprunk Machines \
0=====================================>

 >>Location: At the Going Gas Station.
   Map: (E-5).
   Directions: From the three-way intersection at the northeast corner of
               the Idlewood Pay 'N' Spray, head west then turn right at the
               next three-way intersection. Then head to the next three-way
               intersection and stop. At the southwest corner of this
               intersection is the Going Gas Station where you can find the
               Machine against the main building.

0=====0
| 24-7 \
0=====================================>

 >>Location: East of Unity Station.
   Map: (E-5).
   Directions: From the entrance of the Idlewood Pay 'N' Spray, head south,
               cross the bridge and follow the road curve going west. Then
               head forward and through the next road curve going north then
               stop at the next three-way intersection. At the southwest
               part of this intersection is Unity Station. At the east side
               of this intersection is where can find the Store.

0---------------------------------------------------------------------------0
| Las Colinas |===============================================| Las Calinas |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>9mm Pistol
   **********
     Location: In an empty lot between two houses.
     Map: (E-6).
     Directions: From the Jefferson Safehouse, head east to the next
                 intersection then turn left. Head all the way to the
                 three-way intersection where this road ends.

                 At the southeast corner of this intersection is the
                 Jefferson Motel. From here, head east, cross the railroad
                 tracks, then turn left at the double intersection next to
                 the tracks.

                 Follow the road and it will curve to the east then head up
                 the hill. After you finish the curve then you should see a
                 brown house to your right. After this house is an empty
                 lot. The weapon can be found in this lot by the wall on the
                 south side.

 >>Tec-9
   *****
     Location: In an open area near a large billboard.
     Map: (E-6).
     Directions: From the Jefferson Safehouse, head east to the next
                 intersection then turn left. Head all the way to the
                 three-way intersection where this road ends.

                 At the southeast corner of this intersection is the
                 Jefferson Motel. From here, head east, cross the railroad
                 tracks, then turn left at the double intersection next to
                 the tracks.

                 Follow the road and it will curve to the east then head up
                 the hill. After you finish the curve then you should see a
                 house to your right. Continue forward until you get to the
                 road curve going north. Just as you get to this curve then
                 look to your right.

                 You should see a lot with three large palm trees. Go into
                 this lot and between these trees then climb over the short
                 wall. You should be in an open area with a chain-link fence
                 bordering it to the south. Head southeast toward a large
                 billboard to find the weapon.

 >>SMG
   ***
     Location: At the top of the stairs of the house with the brick yard.
     Map: (D-6).
     Directions: From the Jefferson Safehouse, head east to the next
                 intersection then turn left. Head all the way to the
                 three-way intersection where this road ends.

                 At the southeast corner of this intersection is the
                 Jefferson Motel. From here, head east then turn left at
                 the next intersection which is in front of the parking lot
                 entrance for the Motel.

                 Climb the steep hill then turn right at the three-way
                 intersection at the top. As you proceed along the street
                 then you should see a large beige house with an sharply
                 angled brick red rooftop to your left.

                 There is also a set of stairs on the east side of this
                 house where there is a a parking lot made out of red
                 bricks. Go up the stairs and you should find the weapon in
                 the corner.

 >>Grenades
   ********
     Location: Tucked in a corner in the front of a small house with a dark
               wooden fence (and a dark wooden house extension).
     Map: (D-6).
     Directions: From the Jefferson Safehouse, head east to the next
                 intersection then turn left. Head all the way to the
                 three-way intersection where this road ends.

                 At the southeast corner of this intersection is the
                 Jefferson Motel. From here, head east then turn left at
                 the next intersection which is in front of the parking lot
                 entrance for the Motel.

                 Climb the steep hill then turn right at the three-way
                 intersection at the top. On the right side of the road you
                 will see some homes. Continue forward and the homes will
                 end then a long guardrail will begin.

                 Continue forward until the guardrail ends. Where the
                 guardrail ends there will be a trailer. Directly across the
                 street north of this trailer is a small house with a dark
                 wooden fence. The weapon can be found in the corner at the
                 southeast part of this house.

0===============0
| Handheld Items \
0=====================================>

 >>Spray Can
   *********
     Location: Behind a trailer.
     Map: (E-6).
     Directions: From the Jefferson Safehouse, head east to the next
                 intersection then turn left. Head all the way to the
                 three-way intersection where this road ends.

                 At the southeast corner of this intersection is the
                 Jefferson Motel. From here, head east then turn left at
                 the next intersection which is in front of the parking lot
                 entrance for the Motel.

                 Climb the steep hill then turn right at the three-way
                 intersection at the top. On the right side of the road you
                 will see some homes. Continue forward and the homes will
                 end. From this point a long guardrail will begin.

                 Continue forward until the guardrail ends. Where the
                 guardrail ends there will be a trailer. Go forward from
                 this point and up the road to the *NEXT* trailer. The item
                 can be found behind this trailer.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In the front of the house east of the Iglesia Pentecostes
               Church.
     Map: (D-6).
     Directions: From the Jefferson Safehouse, head east to the next
                 intersection then turn left. Head all the way to the
                 three-way intersection where this road ends.

                 At the southeast corner of this intersection is the
                 Jefferson Motel. From here, head east then turn left at
                 the next intersection which is in front of the parking lot
                 entrance for the Motel.

                 Climb the steep hill then stop at the three-way
                 intersection at the top. On the northeast side of this
                 intersection is an orange house with a set of stairs.

                 Right next door to the east is the Iglesia Pentecostes
                 church. Next door east of this Church is a house with some
                 small flowery bushes in front. The gift can be found in
                 front of this house behind the bushes.

0===========0
| Body Armor \
0=====================================>

 >>Location: In an open area.
   Map: (E-6).
   Directions: From the Jefferson Safehouse, head east to the next
               intersection then turn left. Head all the way to the
               three-way intersection where this road ends.

               At the southeast corner of this intersection is the Jefferson
               Motel. From here, head east, cross the railroad tracks, then
               turn left at the double intersection next to the tracks.

               Follow the road and it will curve to the east then head up
               the hill. After you finish the curve then you should see a
               house to your right. Continue forward until you get to the
               road curve going north. Just as you get to this curve then
               look to your right.

               You should see a lot with three large palm trees. Go into
               this lot and between these trees then climb over the short
               wall. You should be in an open area with a chain-link fence
               bordering it to the south. Turn west to find the Armor in the
               corner.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In a sloping alleyway.
   Map: (E-6).
   Directions: From the Jefferson Safehouse, head east to the next
               intersection then turn left. Head all the way to the
               three-way intersection where this road ends. At the southeast
               corner of this intersection is the Jefferson Motel. From
               here, head east then turn left at the next intersection which
               is in front of the parking lot entrance for the Motel.

               Climb the steep hill then turn right at the three-way
               intersection at the top. On the right side of the road you
               will see some homes. Continue forward and the homes will end.
               From this point a long guardrail will begin.

               The last home before the beginning of the guardrail will be
               colored green. The Bribe can be found in a narrow alley at
               the west side of this house.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: Suspended in the air over the road.
   Map: (E-6).
   Directions: From the Jefferson Safehouse, head east to the next
               intersection then turn left. Head all the way to the
               three-way intersection where this road ends.

               At the southeast corner of this intersection is the Jefferson
               Motel. From here, head east, cross the railroad tracks, then
               turn left at the double intersection next to the tracks.

               Follow the road and it will curve to the east then head up
               the hill. Eventually it will turn north and end at the
               three-way intersection at the top of the hill.

               Turn right and continue past the next three-way intersection
               where you will then start to head down a steep incline
               leading back down to the major highway on the east side of
               Los Santos. The Bribe can be found high above this incline.

0===============0
| Snack Machines \
0=====================================>

 >>Location: At the Carniceria El Pueblo market.
   Map: (D-6).
   Directions: From the Jefferson Safehouse, head east to the next
               intersection then turn left. Head all the way to the
               three-way intersection where this road ends.

               At the southeast corner of this intersection is the Jefferson
               Motel. From here, head east then turn left at the next
               intersection which is in front of the parking lot entrance
               for the Motel.

               Climb the steep hill then stop at the three-way intersection
               at the top. At the southeast corner of this intersection is
               the Carniceria El Pueblo market. The Machine can be found
               near the front door.

0---------------------------------------------------------------------------0
| Jefferson |===================================================| Jefferson |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>SMG
   ***
     Location: On the west side of the rooftop for the Jefferson Motel.
     Map: (E-6).
     Directions: From the Jefferson Safehouse, head east to the next
                 intersection then turn left and stop at the next
                 intersection. At the northeast corner of this intersection
                 is the Jefferson Motel. Use the stairs on the south side of
                 the Motel, not far from this intersection, to access the
                 weapon.

 >>Sniper Rifle
   ************
     Location: At the top of the highest part of County Hospital.
     Map: (E-6).
     -----------------------------------------------------------------------
     **NOTE: While the Sniper Rifle can be best reached by helicopter,
             Jetpack, or Hydra, according to Brandon Rowan, you can
             Parachute to this weapon, jump down to the lower rooftops, and
             to ground level after acquisition.

0===============0
| Snack Machines \
0=====================================>

 >>Location: In front of the little strip mall west of the Jefferson Motel.
   Map: (E-6).
   Directions: From the Jefferson Safehouse, head east to the next
               intersection then turn left. Head all the way to the
               three-way intersection where this road ends. At the southeast
               corner of this intersection is the Jefferson Motel. At the
               southwest corner of this intersection is a little strip mall.
               The Machine can be found at the north end of this strip mall.

0================0
| Sprunk Machines \
0=====================================>

 >>Location: On the ground floor inside the Jefferson Motel.
   Map: (E-6).
   Directions: From the Jefferson Safehouse, head east to the next
               intersection then turn left. Head all the way to the
               three-way intersection where this road ends.

               At the southeast corner of this intersection is the Jefferson
               Motel. From here, head east then stop at the next
               intersection which is in front of the parking lot entrance
               for the Motel. At the east side of the parking lot is the
               Motel entrance. The Machine can be found ahead of you after
               you enter.

0---------------------------------------------------------------------------0
| East Los Santos |=======================================| East Los Santos |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Sawn-Off Shotgun
   ****************
     Location: On the roof of the Pig Pen Strip Club.
     Map: (E-6).
     Directions: From the Jefferson Safehouse, head east all the way to the
                 three-way intersection where this road ends then turn left.
                 Then turn right at the next three-way intersection.
                 Continue to the next four-way intersection then stop.

                 At the northwest corner of this intersection is the Pig Pen
                 Strip Club. From this intersection, head north and up the
                 hill until you are on the east side of the Strip Club. You
                 can easily climb onto the roof of the Strip Club from here
                 to access the weapon.

 >>Molotovs
   ********
     Location: In an alley north of Rodriguez Iron Works.
     Map: (E-6).
     Directions: From the Jefferson Safehouse, head east all the way to the
                 three-way intersection where this road ends then turn
                 right. From here, continue forward until you reach the
                 three-way intersection where this road ends then turn left.
                 Follow the road curve going south then the next one going
                 east and stop at the next three-way intersection.

                 At the north side of this intersection is Rodriguez Iron
                 Works. The weapon can be found in the alley on the north
                 side of this building.

0=============0
| Police Bribe \
0=====================================>

 >>Location: At the edge of the flood control channel.
   Map: (E-6).
   Directions: From the Jefferson Safehouse, head east all the way to the
               three-way intersection where this road ends then turn right.
               From here, continue forward until you reach the three-way
               intersection where this road ends then turn left. Follow the
               road curve going south then the next one going east and turn
               right at the next three-way intersection.

               Then turn left at the next three-way intersection. Head
               forward until you reach the road curve going north. At the
               outside part of this curve you should see a grassy area and a
               chain-link fence beyond it. The fence borders the flood
               control channel.

               There is a gap between the end of the fence and the building
               at the end of this road curve. The Bribe can be found in this
               gap.

0================0
| Sprunk Machines \
0=====================================>

 >>Location: At the Liquor Store.
   Map: (E-6).
   Directions: From the Jefferson Safehouse, head east all the way to the
               three-way intersection where this road ends then turn right.
               From here, continue forward until you reach the three-way
               intersection where this road ends then stop. At the northwest
               corner of this intersection is the Liquor Store. The Machine
               can be found at the northeast corner of this Store.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: On the top floor of Smoke's Crack Palace after completion of
             the mission "End Of The Line".
   Map: (E-6).

0---------------------------------------------------------------------------0
| Ganton |=========================================================| Ganton |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Brass Knuckles
   **************
     Location: Underneath the south end of the bridge just west of The
               Johnson House.
     Map: (E-6).

 >>Shovel
   ******
     Location: In the backyard of Ryder's house (next door west of The
               Johnson House).
     Map: (E-6).

 >>9mm Pistol
   **********
     Location: In the corner of the back yard of the house north of Sweet
               Johnson's house (which is northeast of The Johnson House).
     Map: (E-6).

 >>Tec-9
   *****
     Location: On the roof of Sweet Johnson's house (northeast of The
               Johnson House).
     Map: (E-6).

 >>Micro SMG
   *********
     Location: Under the west end of the bridge over the flood control
               channel just east of The Johnson House.
     Map: (E-6).

0===============0
| Handheld Items \
0=====================================>

 >>Spray Can
   *********
     Location: In CJ's room at The Johnson House after completion of the
               mission "Tagging Up Turf".
     Map: (E-6).

 >>Spray Can
   *********
     Location: On the roof of the Pawn Shop.
     Map: (E-6).
     Directions: The Pawn Shop is located south directly behind The Johnson
                 House. Climb onto the awnings of the Pawn Shop then pull
                 yourself up to the roof. Thanks to Randy Russell for that
                 tip.

 >>Camera
   ******
     Location: In CJ's room at The Johnson House after completion of the
               missions "Big Smoke" / "Sweet and Kendl".
     Map: (E-6).

0===========0
| Body Armor \
0=====================================>

 >>Location: Under the west end of the road bridge in the flood control
             channel just northeast of The Johnson House.
   Map: (E-6).

0=============0
| Police Bribe \
0=====================================>

 >>Location: In an alley junction.
   Map: (E-6).
   Directions: From The Johnson House, head west to the next intersection
               then stop. At the southwest corner of this intersection is a
               white house. At the south side of this house is an alley.
               Head west through this alley to find the Bribe at the
               junction.

0================0
| Sprunk Machines \
0=====================================>

 >>Location: At the Ten Green Bottles Bar.
   Map: (E-6).
   Directions: From The Johnson House, head west and stop at the next
               intersection. At the northwest corner of this intersection is
               the Ten Green Bottles Bar. You can find the Machine at the
               east end of the Bar.

0---------------------------------------------------------------------------0
| Willowfield |===============================================| Willowfield |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Chainsaw
   ********
     Location: Behind the large container crate just inside the Scrapyard
               entrance.
     Map: (E-6).
     Directions: From the Willowfield Safehouse, head west and turn right at
                 the three-way intersection then turn left at the next
                 three-way intersection.

                 Continue forward until you reach the next three-way
                 intersection where this street ends. Ahead of you, on the
                 west side of this intersection, should be the Scrapyard
                 entrance. Go through the entrance and turn left past the
                 large container crate to find the weapon.

0===========0
| Body Armor \
0=====================================>

 >>Location: By a small set of stairs.
   Map: (E-6).
   Directions: From the Willowfield Safehouse, head west and turn right at
               the three-way intersection then turn left at the next
               three-way intersection.

               Continue forward to the next three-way intersection then
               stop. At the northeast corner of this intersection there
               should be a brick building with a large red awning.

               Go to the north side of this building to find an alley. You
               will also find a small set of dark gray stairs in this alley.
               The Armor can be found at the east end of these stairs.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: Between the large coal pile and container crate in the
             Scrapyard.
   Map: (E-6).
   Directions: From the Willowfield Safehouse, head west and turn right at
               the three-way intersection then turn left at the next
               three-way intersection.

               Continue forward all the way to the three-way intersection
               where this street ends. Ahead of you, on the west side of
               this intersection, should be the Scrapyard entrance. Go
               through the entrance and to the railroad tracks. When you
               reach the railroad tracks then you should see a huge black
               pile ahead of you and to the left.

               This is the coal pile. Continue forward to the two very large
               containers and angle towards the left one. As you get close
               to the left container then look left. You should see the
               Armor in the gap between the container and the coal pile.

0===============0
| Snack Machines \
0=====================================>

 >>Location: At the 6th Street Plaza.
   Map: (E-6).
   Directions: From the Willowfield Safehouse, head west and turn right at
               the three-way intersection then turn right at the *SECOND*
               three-way intersection.

               As you head forward along this road, and just before you get
               to the next intersection, then you should see a strip mall to
               your right. This is the 6th Street Plaza. The Machine can be
               found right next to the Sushi Man shop.

0================0
| Sprunk Machines \
0=====================================>

 >>Location: At a storefront.
   Map: (E-6).
   Directions: From the entrance of the Idlewood Pay 'N' Spray, head south,
               cross the bridge and stop at the road curve going west. On
               the inside part of this curve is a small strip mall. The
               Machine can be found at the north side.

0---------------------------------------------------------------------------0
| East Beach |=================================================| East Beach |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Grenades / Micro SMG
   ********************
     Location: Inside the Parking Garage.
     Map: (E-6).
     Directions: At the northeast corner of the Los Santos Forum facility is
                 a three-way intersection with the main highway. Just to the
                 west of that is a three-way intersection for the road that
                 runs parallel to the main highway.

                 From that intersection, head north along this parallel road
                 then turn left at the next three-way intersection. Just as
                 you go up the hill then you should see the entrance to a
                 large Parking Garage to your right.

                 Go inside and head up the the third floor to find the
                 Grenades in the northeast corner and to the top floor where
                 you will find the Micro SMG in the northwest corner.

0===========0
| Body Armor \
0=====================================>

 >>Location: Behind The Golden Palms apartments.
   Map: (E-6).
   Directions: From the three-way intersection at the northwest corner of
               the Los Santos Forum facility, head east then turn left at
               the next three-way intersection with the large road (Saints
               Boulevard). Then head forward all the way to the top of the
               hill. When you get to the top of the hill then you should see
               a bridge ahead of you.

               Just before the bridge, to your right, you should see The
               Golden Palms apartments. Head east into the nearby driveway
               then turn right when you reach the damaged concrete railing.
               You can find the Armor at the end of the narrow walkway.

0---------------------------------------------------------------------------0
| Ocean Docks |===============================================| Ocean Docks |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Chainsaw
   ********
     Location: On the concrete pier at water level at the southwest side of
               the island.
     Map: (F-6).
     Directions: Go to the large ship docked at the east side of Ocean
                 Docks. From the south end of the large ship, head west and
                 along the road. Cross the bridge and you will eventually
                 get to a road curve turning south. Ignore the curve and
                 continue forward. After a short distance then you will get
                 to some container crates.

                 Go through the gap between the crates and you will reach
                 the edge. You should also see some stairs leading down to
                 the concrete pier nearby. You can find the weapon behind
                 the stairs to the south.

 >>Desert Eagle
   ************
     Location: Underneath the blank billboard behind at the curve for the
               main highway.
     Map: (F-6).
     Directions: From the three-way intersection at the southeast corner of
                 the Los Santos Forum facility, go south along the major
                 highway. When the highway curves west then continue south
                 and onto the beach. Once on the beach then head west.

                 You should see the large cranes for Ocean Docks and a large
                 chain-link fence. You should also see a large billboard
                 near a smaller chain-link fence. The weapon can be found
                 where the two chain-link fences meet.

 >>Sawn-Off Shotgun / Tear Gas
   ***************************
     Location: Inside the large blue building where the railroad tracks end.
     Map: (F-6).
     Directions: From the Willowfield Safehouse, head west and turn right at
                 the three-way intersection then turn left at the next
                 three-way intersection.

                 Continue forward all the way to the three-way intersection
                 where this street ends. Ahead of you, on the west side of
                 this intersection, should be the Scrapyard entrance.

                 Go through the entrance and to the railroad tracks. Then
                 turn southeast and follow the tracks. Continue to follow
                 these tracks all the way to a large blue building with
                 train cars inside.

                 The Sawn-Off Shotgun can be found inside the train car to
                 your right just inside the entrance to this building. The
                 Tear Gas can be found in the west corner of this building
                 where the garage door and the boxes meet.

 >>AK-47
   *****
     Location: Inside the large warehouse with the red top at the end of the
               railroad tracks.
     Map: (F-6).
     Directions: From the Willowfield Safehouse, head west and turn right at
                 the three-way intersection then turn left at the next
                 three-way intersection.

                 Continue forward all the way to the three-way intersection
                 where this street ends. Ahead of you, on the west side of
                 this intersection, should be the Scrapyard entrance. Go
                 through the entrance and to the railroad tracks. Then turn
                 southeast and follow the tracks.

                 Continue to follow these tracks all the way to a large blue
                 building with train cars inside. However, instead of
                 entering the blue building, turn right off the tracks and
                 onto the street.

                 On the left side of the street should be a large white
                 wall. Not far from the blue building is an entranceway into
                 a large docking area for the railroad.

                 Turn left through this entranceway and you should see a
                 large warehouse with a red top to your right. At the east
                 corner for this building is the entrance into this
                 warehouse. Go through this entrance and follow the path
                 inside the building. The weapon can be found behind the
                 stairs at the west side of this building.

 >>Molotovs
   ********
     Location: Under a white stilt building near a large yellow crane.
     Map: (F-6).
     Directions: Head to the long road tunnel for the main highway at the
                 south part of the Los Santos International Airport area.
                 From the east end of this tunnel, head east. Follow the
                 highway and, just after the curve going north, stop at the
                 next three-way intersection.

                 At the northeast corner of this intersection should be a
                 white building on stilts behind the chain-link fence (and
                 near a large yellow crane). The weapon can be found under
                 the east side of this white building.

0===========0
| Body Armor \
0=====================================>

 >>Location: In one of the train cars on the west side inside the large blue
             building where the railroad tracks end.
   Map: (F-6).
   Directions: From the Willowfield Safehouse, head west and turn right at
               the three-way intersection then turn left at the next
               three-way intersection.

               Continue forward all the way to the three-way intersection
               where this street ends. Ahead of you, on the west side of
               this intersection, should be the Scrapyard entrance. Go
               through the entrance and to the railroad tracks. Then turn
               southeast and follow the tracks.

               Continue to follow these tracks all the way to a large blue
               building with train cars inside. Go through the building and
               to the west entrance. As you near the west entrance then you
               should see a railroad car with a small plank connecting it to
               the loading dock. The Armor can be found in this railroad
               car.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: Inside the large warehouse with the red top at the end of the
             railroad tracks.
   Map: (F-6).
   Directions: From the Willowfield Safehouse, head west and turn right at
               the three-way intersection then turn left at the next
               three-way intersection.

               Continue forward all the way to the three-way intersection
               where this street ends. Ahead of you, on the west side of
               this intersection, should be the Scrapyard entrance. Go
               through the entrance and to the railroad tracks. Then turn
               southeast and follow the tracks.

               Continue to follow these tracks all the way to a large blue
               building with train cars inside. However, instead of entering
               the blue building, turn right off the tracks and onto the
               street. On the left side of the street should be a large
               white wall. Not far from the blue building is an entranceway
               into a large docking area for the railroad.

               Turn left through this entranceway and you should see a large
               warehouse with a red top to your right. At the east corner
               for this building is the entrance into this warehouse. Go
               through this entrance and follow the path inside the
               building. The Armor can be found in the office at the top of
               the stairs at the west side of this building.

0=============0
| Police Bribe \
0=====================================>

 >>Location: On a bridge arch.
   Map: (F-6).
   Directions: Go to the large ship docked at the east side of Ocean Docks.
               From the south end of the large ship, head west and along the
               road. When you get to the bridge then climb onto the arch to
               your right. The Bribe can be found on the top of this bridge
               arch.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: Behind some container crates near a red crane.
   Map: (E-6).
   Directions: Go to the large ship docked at the east side of Ocean Docks.
               From the south end of the large ship, head west and along the
               road. Cross the bridge and, when you get to the end, stop.
               To your right should be a red crane. At the north side of the
               crane is a group of container crates. The Bribe can be found
               at the north side of this group of container crates.

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Red County |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0---------------------------------------------------------------------------0
| The Panopticon |=========================================| The Panopticon |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Chainsaw
   ********
     Location: Under the log shelter at the west side of The Panopticon.
     Map: (D-3).
     Directions: Head to the beach at the north part of The Panopticon. From
                 here, head west along the road then go up the hairpin
                 curves. After the last hairpin curve then you should see a
                 log shelter to your left. The weapon can be found in the
                 center of the log shelter.

 >>Shovel
   ******
     Location: Under the overhang of one of the dingy shacks in the central
               part of The Panopticon.
     Map: (D-3).
     Directions: Head to the beach at the north part of The Panopticon. From
                 here, head west along the road then go up the hairpin
                 curves. After the last hairpin curve then you should see a
                 log shelter to your left. Along the road at the west end of
                 the log shelter is a chain-link fence.

                 Just after the end of this fence is a dirt road. Head south
                 onto this dirt road. Follow the road and you will get to an
                 area with dingy shacks. As you get through the first group
                 of shacks then you should find a three-way intersection
                 with another dirt road. Head north from this intersection.

                 From here, stop at the next three-way intersection. If you
                 are in the right place then there should be a split tree at
                 the southwest corner of this intersection. There should
                 also be a dingy shack near the split tree. The weapon can
                 be found under the overhang for this shack.

0=============0
| Police Bribe \
0=====================================>

 >>Location: On a short dirt road between hairpin turns.
   Map: (C-3).
   Directions: From the Blueberry Safehouse, head north along the road that
               is on the east side of the Safehouse. Then turn left at the
               three-way intersection where this road ends. Head forward
               through the four-way intersection with the Martin Bridge.
               Continue forward along the beach then go up the hairpin
               curves.

               Just after the first curve then you should see a short dirt
               road to your right that goes between the hairpin turns. The
               Bribe can be found on this short dirt road.

0=============0
| Hot Dog Vans \
0=====================================>

 >>Location: On the beach at the north part of The Panopticon.
   Map: (C-3).

0---------------------------------------------------------------------------0
| Blueberry Acres |=======================================| Blueberry Acres |
0---------------------------------------------------------------------------0

0=============0
| Police Bribe \
0=====================================>

 >>Location: At the southeast corner of EasterBoard Farm on the dirt road.
   Map: (D-3).
   Directions: Go to the three-way intersection near the southwest corner of
               the apartment complex where the Blueberry Safehouse is
               located. At the west side of this intersection is a large
               tree. The Bribe can be found almost directly west of this
               tree on the dirt road that goes around EasterBoard Farm.

0---------------------------------------------------------------------------0
| Blueberry |===================================================| Blueberry |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Pool Stick
   **********
     Location: In front of a small restaurant.
     Map: (D-4).
     Directions: Go to the four-way intersection near the northwest corner
                 of the apartment complex where the Blueberry Safehouse is
                 located. From here, head east then turn right at the next
                 three-way intersection.

                 Head all the way to the three-way intersection where this
                 road ends then stop. At the northeast part of this
                 intersection you should see a small restaurant. The weapon
                 can be found just north of the entrance.

 >>Tec-9
   *****
     Location: By a large garage in north Blueberry.
     Map: (C-4).
     Directions: Go to the four-way intersection near the northwest corner
                 of the apartment complex where the Blueberry Safehouse is
                 located. From here, head north to the three-way
                 intersection where this road ends then stop.

                 At the southeast corner of this intersection is a large
                 garage. The Bribe can be found between this garage and a
                 short wall at the north side of this building.

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Blueberry Well Stacked Pizza.
     Map: (C-4).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In an alley in central Blueberry.
   Map: (D-3).
   Directions: Go to the parking lot south of the apartment complex where
               the Blueberry Safehouse is located. Directly across the
               street east is an alley. The Bribe can be found in this
               alley.

0================0
| Sprunk Machines \
0=====================================>

 >>Location: In the middle of the apartment complex where the Blueberry
             Safehouse is located.
   Map: (D-4).

0---------------------------------------------------------------------------0
| Hampton Barns |===========================================| Hampton Barns |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Chainsaw
   ********
     Location: Under the overhang of a pink shack at the south side of
               Hampton Barns.
     Map: (C-4).
     Directions: Inside the Hampton Barns area there should be two dirt
                 roads that meet with the main road on the south side. Take
                 the one on the east and head south, up the hill, and to a
                 large tree. Just north of this tree is a pink shack. The
                 weapon can be found under the overhang for this shack.

0===========0
| Body Armor \
0=====================================>

 >>Location: Under the overhang at the large gray shack at the north side of
             Hampton Barns.
   Map: (C-4).
   Directions: Inside the Hampton Barns area there should be a dirt road
               that meets with the main road on the north side. Go north on
               this road and up the hill to a large gray shack. The Armor
               can be found under the overhang on the north side of this
               shack.

0=============0
| Hot Dog Vans \
0=====================================>

 >>Location: At the intersection just south of Fallow Bridge.
   Map: (C-4).

0---------------------------------------------------------------------------0
| Fern Ridge |=================================================| Fern Ridge |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Shovel
   ******
     Location: By the makeshift graves just to the west of the Fern Ridge
               Safehouse.
     Map: (C-4).
     Directions: Go to the four-way intersection near the northwest corner
                 of the apartment complex where the Blueberry Safehouse is
                 located. From here, head east and through the next
                 three-way intersection then turn right with the road curve.

                 After that then turn left at the next four-way intersection
                 and head to the next four-way intersection then turn left.
                 You will start to see a brick wall which will be on the
                 right side of the road. Before that, you should see a dirt
                 path on the right side of the road. Turn onto this dirt
                 road and follow it.

                 When you reach an intersection with a smaller dirt road
                 then turn right onto it. This path will lead you straight
                 to the Fern Ridge Safehouse (it will become active later on
                 in the game). The weapon can be found near some makeshift
                 graves just before you get to the Safehouse.

0---------------------------------------------------------------------------0
| Dillimore |===================================================| Dillimore |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Nightstick
   **********
     Location: In the locker room, on the first floor, of the Dillimore
               Police Station.
     Map: (D-4).

 >>Shotgun
   *******
     Location: On the top floor, in one of the interrogation rooms, inside
               the Dillimore Police Station.
     Map: (D-4).
     -----------------------------------------------------------------------
     **NOTE To get this weapon without obtaining a 2-Star Wanted Rating you
            have to have either a Dildo, Vibrator, Flowers, Nightstick,
            Baseball Bat, or Golf Club in your hand when you acquire the
            weapon - thanks to Haenlomal and Mario Izquierdo for those tips.

0======0
| Gifts \
0=====================================>

 >>Double-Ended Dildo
   ******************
     Location: In the showers, by the locker room, on the first floor inside
               the Dillimore Police Station.
     Map: (D-4).

0===========0
| Body Armor \
0=====================================>

 >>Location: In the locker room, on the first floor, inside the Dillimore
             Police Station.
   Map: (D-4).

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In the middle cell at the basement level inside the Dillimore
             Police Station.
   Map: (D-4).

0===============0
| Snack Machines \
0=====================================>

 >>Location: At the Gasso Gas Station.
   Map: (D-4).
   Directions: From the Dillimore Pay 'N' Spray, head west to the next
               three-way intersection then turn left. Then stop at the next
               intersection. At the southwest corner of this intersection is
               the Gasso Gas Station. The Machine can be found at the north
               side of the building.

0---------------------------------------------------------------------------0
| Montgomery |=================================================| Montgomery |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>SMG
   ***
     Location: Behind the wall on the west side of the burned out building
               at the north side of Montgomery.
     Map: (C-5).
     Directions: Find the Sprunk Factory near the center of Montgomery. From
                 the four-way intersection at the west corner of the
                 Factory, head northeast and stop at the *SECOND*
                 intersection which should be a three-way. At the north
                 corner of this intersection is a burned out building.

                 Head northwest and to the road curve. When you get to the
                 road curve then you should see a telephone pole on your
                 right. Next to it is a wall. Climb over the wall to find
                 the weapon.

 >>Remote Explosives
   *****************
     Location: In the alley north of the Inside Track Betting parlor.
     Map: (C-5).
     Directions: Find the Sprunk Factory near the center of Montgomery.
                 Across the street northwest of the Factory is the Inside
                 Track Betting parlor. The weapon can be found in the alley
                 at the north side of the parlor.

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Montgomery Well Stacked Pizza.
     Map: (C-6).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0===========0
| Body Armor \
0=====================================>

 >>Location: In the northeast corner of the small trailer park on the south
             side of Montgomery.
   Map: (C-5).
   Directions: Find the Sprunk Factory near the center of Montgomery. From
               the four-way intersection at the west corner of the Factory,
               head southwest and stop at the next intersection which should
               be a three-way. At the east of this intersection is the
               entrance to a trailer park.

               Head east through the entrance and angle to the northeast
               corner where you will find a medium sized tree. The Armor can
               be found near this tree.

0================0
| Sprunk Machines \
0=====================================>

 >>Location: In front of Papercuts at the north part of Montgomery.
   Map: (C-5).
   Directions: Find the Sprunk Factory near the center of Montgomery. From
               the four-way intersection at the west corner of the Factory,
               head northeast and stop at the *SECOND* intersection which
               should be a three-way. At the north corner of this
               intersection is a burned out building.

               Head northwest and to the road curve. Just as you complete
               the road curve then you should see Papercuts to your right.
               The Machine can be found in front of this business.

0---------------------------------------------------------------------------0
| Montgomery Intersection |=======================| Montgomery Intersection |
0---------------------------------------------------------------------------0

0=============0
| Police Bribe \
0=====================================>

 >>Location: On the dirt road that runs under the south side of the
             Montgomery Intersection.
   Map: (C-5).

0---------------------------------------------------------------------------0
| Palomino Creek |=========================================| Palomino Creek |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Sawn-Off Shotgun
   ****************
     Location: In the back yard of a white house.
     Map: (C-6).
     Directions: From the Palomino Creek Safehouse, head east then go south
                 along the road curve. Then turn left at the next four-way
                 intersection. Head forward through the next four-way
                 intersection and take the road curve going south. Then stop
                 at the next three-way intersection.

                 At the southeast corner of this intersection you should see
                 a white house with an American flag above the garage
                 entrance. Go into the backyard of this house to find the
                 weapon.

 >>Shovel
   ******
     Location: Inside the Graveyard in the southwest corner of Palomino
               Creek.
     Map: (D-6).
     Directions: From the Palomino Creek Safehouse, head east then go south
                 along the road curve. Head forward all the way to the
                 *THIRD* intersection which should be a four-way.

                 From here, head right and stop when you get to the road
                 curve going south. At the inside part of this curve is a
                 small church. The entrance is just south of your position.
                 Go through this entrance and head south to the Graveyard.
                 The weapon can be found in this Graveyard.

 >>Molotovs
   ********
     Location: On top of the Library in south Palomino Creek.
     Map: (C-6).
     Directions: From the Palomino Creek Safehouse, head east then go south
                 along the road curve. Head forward all the way to the
                 three-way intersection where this road ends. At the
                 northwest corner of this intersection is the Library. The
                 weapon can be found on the rooftop in the southwest corner
                 (use the stairs on the east side to access).

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Palomino Creek Well Stacked Pizza.
     Map: (C-6).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0===========0
| Body Armor \
0=====================================>

 >>Location: Between a white house and a large blue garage in northeast
             Palomino Creek.
   Map: (C-6).
   Directions: From the Palomino Creek Safehouse, head east then go south
               along the road curve. Then turn left at the next four-way
               intersection. Head forward through the next four-way
               intersection and take the road curve going south. Then turn
               left at the next three-way intersection.

               After that then turn left at the next four-way intersection.
               Follow the road and turn east with the road curve. After
               going through the curve then you should see a long white
               house to your left. To the east of this house is a large blue
               garage with two doors. The Armor can be found between the
               white house and the blue garage.

0===============0
| Snack Machines \
0=====================================>

 >>Location: At the Library in south Palomino Creek.
   Map: (C-6).
   Directions: From the Palomino Creek Safehouse, head east then go south
               along the road curve. Head forward all the way to the
               three-way intersection where this road ends. At the northwest
               corner of this intersection is the Library. The Machine can
               be found near the stairs on the east side of the building.

0---------------------------------------------------------------------------0
| Red County |=================================================| Red County |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>AK-47
   *****
     Location: On the north side of the FleischBerg Beer Brewery west of
               Blueberry.
     Map: (D-3).
     Directions: Go to the three-way intersection near the southwest corner
                 of the apartment complex where the Blueberry Safehouse is
                 located. From here, head south to the three-way
                 intersection where this road ends then turn right. Head
                 forward all the way to the three-way intersection where
                 this road ends.

                 As you head to this intersection then you should see a very
                 large factory to your left behind a tall wall. This is the
                 FleischBerg Beer Brewery. When you get to the intersection
                 then turn south and stop at the next three-way
                 intersection. You should see what appears to be a guard
                 shack at the north corner of this intersection.

                 Head northeast past this shack and past the rows of kegs.
                 Then angle east so you can go alongside the north side of
                 the brewery. Ahead of you should be a door and way above it
                 is the FleischBerg sign. Just as you get to the door then
                 look right to find the weapon in the corner.

0===========0
| Body Armor \
0=====================================>

 >>Location: By the door on the northeast side of the FleischBerg Beer
             building west of Blueberry.
   Map: (D-3).
   Directions: Go to the three-way intersection near the southwest corner of
               the apartment complex where the Blueberry Safehouse is
               located. From here, head south to the three-way intersection
               where this road ends then turn right. Head forward all the
               way to the three-way intersection where this road ends.

               As you head to this intersection then you should see a very
               large factory to your left behind a tall wall. This is the
               FleischBerg Beer Brewery. When you get to the intersection
               then turn south and stop at the next three-way intersection.
               You should see what appears to be a guard shack at the north
               corner of this intersection.

               Just southeast of your position there should be another guard
               shack. Head southeast past this second shack and you should
               see a large trailer with a red stripe to your left. Once you
               get past this trailer then head straight east and you should
               see a single trailer with a blue stripe ahead of you. Go past
               it to find a curved ramp leading up.

               When you get to the top of this ramp then you should be in
               the parking area for the brewery. From here, go northeast and
               under the nearby archway then turn west at the corner. The
               Armor can be found ahead of you and by the door.

0=============0
| Police Bribe \
0=====================================>

 >>Location: On the rock wall on the north side of the river north of
             Dillimore.
   Map: (D-4).
   Directions: Go to the four-way intersection near the northwest corner of
               the apartment complex where the Blueberry Safehouse is
               located. From here, head east and through the next three-way
               intersection then turn south with the road curve.

               After that, turn left at the next four-way intersection and
               head to the next four-way intersection. Continue forward
               through this intersection.

               Head forward until you reach a bridge. You should also see a
               dirt road intersecting with the road just before the bridge.
               Turn south onto the dirt road. As you do that then you should
               see a rock wall ahead of you. The Bribe can be found on the
               top of this rock wall.

0=============0
| Hot Dog Vans \
0=====================================>

 >>Location: At the intersection just southwest of Dillimore.
   Map: (D-4).
   Directions: From the Dillimore Pay 'N' Spray, head west to the next
               three-way intersection then turn right. Then head all the way
               to the *THIRD* intersection, which should be a three-way,
               then turn left. Then stop at the next four-way intersection.
               The van should be at the northeast corner.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS5. Before Doing The Main Story Missions                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

To start, I'm going to do a lot of the off-story stuff before doing the first
official mission, "Big Smoke" / "Sweet and Kendl". Since I can't fully
explore the areas outside Los Santos / Red County right now my primary focus
is to do as much as possible before going into the Main Story Missions.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS6. In The Beginning.....                                              |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

It is 1992 and Carl Johnson is returning home to Los Santos after a five year
self-exile to Liberty City. It is not a happy occasion, however, since he is
returning home because his mother has been killed.

Upon arrival, it gets worse for him. He encounters two Cops from his
gangbanging past, Officer Tenpenny and Officer Pulaski, who are very corrupt
and frame him for a Cop's murder to drag him back into the game once again.
To top that off, they drop him into Ballas turf leaving Carl with only $350.
The Ballas are rivals of the Grove Street Families, the gang that Carl used
to be affiliated with, and he has to get himself out of there pronto.

All Carl has in front of him is a bicycle and thus the story begins.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS7. Taxi Mission (Part 1)                                              |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

One of the first things I'm going to do is the Burglar Mission. However, that
can't be done right away. That mission takes place at night and the story
starts in the morning.

So go and find a Taxi then, after jacking it, start the Mission by pressing
the Activate Vehicle Mission button. Basically, you pick up a person and take
him (or her) to a destination. You are given a time limit to get the person
there. After dropping off the passenger then you need to find another fare
and repeat the process.

The faster you can get and drop off passengers, the more time you can
accumulate so you can go and repair the Taxi in a Pay 'N' Spray every so
often. This is because you will be smacking into a lot of cars because of the
way people drive in San Andreas.

I should also point out that you won't be able to pick up any passengers if
your cab is trashed but, if you trash your cab with a passenger still inside,
then they won't flee like they did in the previous GTA's. I should also note
that you can't do the Taxi Mission in Red County. All of the destinations for
this mission are in Los Santos.

There are some differences between the Taxi Mission in San Andreas and the
ones in the previous GTA's.

First, there is the Tip Line. When you get a passenger then a Tip Line will
appear beneath the time limit. The line will shorten with time but will
shorten faster when you hit cars or other obstacles.

If you get to your destination with the Tip Line still on your screen then
you will get a Time Bonus. Since, because of the way people drive in San
Andreas, then you will be smacking into a lot of cars and you probably won't
be getting a lot of Time Bonuses. Just focus on getting the customer to their
destination so you can continue.

Second, you only need to do fifty passengers instead of 100 like it was in
the previous GTA's. This makes things less tedious but the main reason for
the change is that if you try to do all fifty in one run you may start to go
hungry because of the amount of time it takes to get them all in one run.

But the idea is to not do all fifty now - it is to kill time and make some
additional money in the process. You can do roughly eight to ten fares before
you need to stop and find the vehicle needed to do the.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS8. Burglar Mission                                                    |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Although you are alerted to this vehicle mission at the end of the mission
"Home Invasion", you can actually do this task at the very beginning of the
game (thanks goes to Derrick for this bit of information).

In this mission you go from house to house and steal items from them. You
have to get the Boxville which is parked at the apartment complex south of
the Los Santos Gym. Then press Activate Vehicle Mission (after 20:00) to
start and you have until 06:00 to complete it.

After 06:00 you can no longer rob houses but you are given a five minute
timer to head to the lock-up so you can get paid (thanks to Alky Alky2 for
that wonderful bit of information). You have to get a minimum of $10,000
worth of stuff in order to successfully complete the task.

Although it is very easy to get that and more, in one night, reader Richard
Julian states you don't have to do it all at one time. You can do some in one
night and more in another night. But you still have to get a total of
$10,000 to successfully finish off this mission.

In Los Santos your drop-off point is LB's garage in Willowfield just north of
the Playa Del Seville Barber Shop. The best place to do this mission is on
the very short street west of the drop-off point. Get there before 20:00 and
the moment the clock says 20:00 press Activate Vehicle Mission. This will
maximize the time you have to complete the task.

The basics of the Burglar Mission are as follows:

Go inside a house that has a yellow arrow in front of it. When you get inside
you can acquire up to three objects within. There is usually two in the
living room and one in the bedroom. You have to be stealthy when inside a
house and creep around in order to keep the Noise Meter from maxing out.

If you max out the Noise Meter then you will be detected and you will have
ten seconds before the Cops arrive and you will be hit with a 3-Star Wanted
Rating if you don't get out in time. But, after you get back outside, then
the countdown disappears and you can re-enter the house.

You can also kill the occupant of the house so you can rummage through the
place without interference. However, if you go to another house and back to
the first one, then the occupant will be "revived".

Once outside with the item then drop it off in the back of the truck. Then go
back inside the same house, grab another item, and get out. Then go and rob
another house, preferably one close by.

Reader Skipp Kennedy found a way to streamline this process:

Find two houses that have arrows on their doorsteps preferably across the
street from each other. Better still if they happen to be at the signal light
which is as close as possible to the drop-off point. Enter the first house,
run and grab an item in the living room, then run back out. You will max out
the Noise Meter but you will be long gone before the counter runs out.

Once back outside then drop the item in the back of the truck. Then run into
the second house and do what you did in the first. After dropping off the
item in the back of the truck then run back into the first house. When you
entered the second house then whatever you stole from the first house will be
regenerated so you can steal the same item again. And when you re-enter the
first house then you will regenerate what you stole from the second.

Just keep going back and forth between the two houses until the timer runs
out. If there is somebody in the living room of either house just ignore that
person and quickly grab the item and run out.

When the Daylight Timer runs out then you will be given another five minute
timer to get to the lock-up so you can successfully complete this mission.
After you get to the lock-up then you will be paid for the items you have
stolen plus $3,000 for successful completion. You can earn at least $30,000
in one night if you do things correctly.

However, I found that on the PC version the game tends to generate less
houses to rob so you may have to look around for a bit to find two close
together. Thankfully, the blue apartment buildings close to the drop-off tend
to have two close together so you may not need to go far.

Although this mission doesn't contribute toward 100% Completion, there is
something you earn that can be very useful and is not documented within the
game but works on all versions of San Andreas (I confirmed this on all of my
PS2, Xbox, and PC versions).

According to Glen T. Winstein, with help from Mxyzptlk and Craig Kostelecky,
you earn the Infinite Stamina Feature. This means that you can run and sprint
without ever getting tired. This is also why I put this near the beginning.
Having Infinite Stamina can be extremely useful. However, you can still earn
Stamina on your Stamina Stat but it is now irrelevant.

I should point out the on the PC AO Version it may be possible to trigger the
Off-Map Glitch by doing this mission (info courtesy of Odhita Kamayana).

After completion of the Burglar Mission then go up to Jefferson and purchase
the Jefferson Safehouse (If you own the PS4 Version then this should get you
{The American Dream} Trophy).

And speaking of Trophies.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS9. Trophy Hunting (Part 1) (PlayStation 4 Version)                    |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Now is the time to go after multiple Trophies. After saving your game at the
Jefferson Safehouse then make a second save in another slot to use for this
task.

 >>{The Los Santos Slayer} Trophy
   ******************************
     {The Los Santos Slayer} Trophy is for killing 4,000 people. Although
     you could get this in the Remastered Version early in the game by using
     the Firetruck to run over victims. However, you cannot do that in the
     PS4 Version.

     In the Remastered Version the game will generate way more people to run
     over with the Firetruck which will allow you to get victims quickly and
     to also get the 3-Star Wanted Rating quickly to get rid of the annoying
     Motorcycle Cops.

     In the PS4 Version, however, the game doesn't generate a lot of people
     because it is the emulated PS2 game and the PS2 doesn't have as much
     processing power as the other consoles.

     Therefore you won't be able to get much in the way of victims and you
     will be stuck at 2-Star Wanted Rating most of the time which will give
     the Motorcycle Cops plenty of opportunties to destroy your Firetruck
     keeping you from gaining any kind of momentum.

     But there are other areas in the game where you can get lots of victims
     to so you can get this Trophy well before the end of the game and I'll
     point those out as I go along.

 >>{Serial Offender} Trophy
   ************************
     This Trophy requires that you get Busted fifty times. Basically you get
     a 1-Star Wanted Rating, preferably in a car, and let yourself get
     Busted. Then, while you are at the Police Station, get a 2-Star Wanted
     Rating, by beating up the Cops at the Station, and get Busted again
     (preferably while sitting in a car).

     It does take awhile but not as long as you think if you just stay at
     the Station and repeat the process.

 >>{Assert Yourself Next Time} Trophy
   **********************************
     This one is for failing a mission and can be tied with {Serial
     Offender}. When getting recaptured at the Police Station then jack a
     Motorcycle Cop, drive about 150 feet, stop, and activate the Vigilante
     Mission.

     The mission should just begin by the time any Cop runs up to knock you
     off your bike and arrest you which should result in a failure and the
     Trophy.

 >>{Hustle Some} Trophy
   ********************
     This one is for winning a game of Pool. Go over to Ten Green Bottles in
     Ganton to find a Pool table and challenge the player there. You use the
     Right Analog Stick to shoot.

     You pull back or push forward to adjust your power. The further the
     stick is away from the cue ball, the harder you will hit it. Use the
     Attack Button when you have the stick where you want it to hit the
     ball.

     It is also recommended that you aim the stick toward the bottom of the
     cue ball. The reason for this is if you hit the center and you pocket
     the ball then the cue ball may follow it into the pocket resulting in a
     foul and loss of turn. And you don't want to give your opponent any
     extra help since he is pretty good and may take a few tries to beat him
     regardless.

 >>{Get a Pump} Trophy
   *******************
     Although most of the Gyms aren't open at the beginning there is one
     unmarked Gym that is available, the Santa Maria Beach Gym. Go to it and
     do either a Dumbbell or Bench Press to acquire the Trophy.

 >>{Pay 'N' Spray} Trophy
   **********************
     Simply hit a Police Car with a vehicle to get a 1-Star Rating and use
     the nearest Pay 'N' Spray to get rid of it.

 >>{Horror of the Santa Maria} Trophy
   **********************************
     Take a car and drive off into deep water to get this one.

 >>{Double or Nothing} Trophy
   **************************
     To acquire this one you will have to brave a 4-Star Wanted Rating to
     get to the Four Dragons Casino in Las Venturas. If you manage to get
     there intact then go to the tables in the center of the Casino. It is
     important to note that even though you are inside you will still have
     to deal with the Cops.

     Quickly find a table with a $100 limit and play. Thankfully the Cops
     won't interrupt. Just choose one color and stick with it until you get
     the Trophy. It will take only a few tries. If you do not want to go
     through the 4-Star Rating there are other opportunities to get the
     Trophy before opening Las Venturas.

After obtaining these Trophies then reload your first game save and head over
to the next objective.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS10. Inside Track Betting and Easy Money                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Under the raised freeway and just south of the parking lot under the
Mulholland Intersection is the Inside Track Betting parlor. Here you can win
a lot of money by betting on the horses.

Go inside and walk up to the ITB Machine to place your bet. There are five
choices and they go from top to bottom from best odds to long odds. The long
odds are usually 10 to 1, 11 to 1 and 12 to 1. You can also bet in increments
from $5 to $10,000.

As it turns out, based on info from the message boards, all of the horses
have the same chances of winning regardless of the odds posted. It is not
skewed to where the worst horse loses 99 time out of a hundred or where the
best horse wins most of the time.

No, all of the horses have an equal chance to win the races. To start trying
to win money, bet all of your money on the bottom horse. If you win then go
back to the Jefferson Safehouse and save your game. Then go back here to win
more money. If you lose then pause, reload from your Jefferson Safehouse save
point, and come back here to try again.

The maximum you can bet at any one time is $9,999,995. At 12 to 1 odds that
means you can win a maximum of $119,999,936. However, it can become tedious
trying to get that 119 million. The maximum increment is $10,000 and you have
to press the button once for each ten grand you wish to bet.

You can't just hold the button down to get it to increase. You either have to
tap fast using two fingers or use a programmable joypad to speed things up.

If you have the PS4 Version then when you finally win your first race you
should also get the {What Are the Odds} Trophy.

Of course, having $10,000,000 plus is more than enough to get things started
but you should try to get at least $50,000,000 which is good enough for the
entire game. After getting that amount then go ahead and purchase the
remaining available Safehouses.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS11. {Chick Magnet} Trophy (PlayStation 4 Version)                     |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Go and find the Fern Ridge Safehouse (which sits between Blueberry and
Montgomery). There you should find a Buffalo. Take it back to Los Santos and
save it at any of your Safehouse garages. This vehicle will be used to get
this Trophy and should be kept for use with the Import / Export Car Lists
later in the game.

This Trophy is for achieving maximum Sex Appeal and I will be using some
tricks to get this one out of the way. Your Sex Appeal is split between
clothing and vehicle. 50% is for clothing and the other 50% is for the
vehicle you are in.

After saving the car then go inside your Safehouse and to your Closet.
Somebody figured out long ago that you can permanently raise your Sex Appeal
by taking off your shirt then putting it back on again. The better the
clothes, the more quickly you can raise your Appeal.

However, since you are wearing a simple top, it will take awhile to raise
your Appeal at this stage of the game - 1% for each time you take off and put
on your shirt. You have to do this fifty times to reach the maximum of 50%

After reaching this then go to your garage and get inside your Buffalo. This
car is high end enough to supply the remaining 50% to reach 100% Sex Appeal
and obtain the Trophy.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS12. Keeping An Eye Open For Certain Cars                              |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In the later stages of the game you will need to collect cars for the Import
/ Export Car Lists to get to 100% Completion. Many of the cars can be easily
found. But some of the cars are not so easy to find. Now that I have bought
all of the available Safehouses I have four garages to store cars in.

Below is the list of vehicles you may want to look out for in your early
travels in Los Santos:

 >>Feltzer (convertible)
 >>Cheetah (Ferrari Testarossa)
 >>Stallion (late 70s Ford Mustang)
 >>Freeway (Harley-Davidson style bike)

Although you can store more than one vehicle in a garage, I try to put just
one car in any garage. This will reduce, but sadly not eliminate, the
infamous Car Eating Garage Glitch that has plagued all of the GTA games.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS13. Oysters (Los Santos and Red County)                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

The next thing one can do here is to start collecting Oysters which are
spread throughout the San Andreas area (but always in the water). There are
fifty of them to acquire and it is required for 100% Completion.

You can go swimming around the Unwelcome Areas (without touching land) safely
to acquire a lot of the Oysters. You can also max out your Health and Lung
Capacity along the way (and increase your Sex Appeal). However, there are
faster ways to get both done but it is not a bad way to do some early
exploration of San Andreas.

The fastest way to acquire all of the Oysters is to use a speedboat and
collect them either using an Early Exploration Exploit or by waiting until
all of San Andreas is open.

You will get $100 for each Oyster you collect and $100,000 (plus maxing out
your Lung Capacity Stat) for acquiring all fifty of them. Listed below are
the Oysters for Los Santos and Red County. The Map co-ordinates refer to the
printed map that comes included with the game disc:

0---------------------------------------------------------------------------0
| Los Santos (LNT) |+++++++++++++++++++++++++++++++++++++| Los Santos (LNT) |
0---------------------------------------------------------------------------0

[LNT-Y1] - Location: Inside the swimming pool of Madd Dogg's Crib.
          Neighborhood: Mulholland.
          Map: (D-5).
          Directions: From the west side of the Mulholland Intersection,
                      head west and stop at the intersection with two large
                      roads. Look north to find the large VINEWOOD sign on
                      the hill. Just north of the intersection, at the left
                      side of the road curve, is a driveway that leads up to
                      a large mansion.

                      This mansion is Madd Dogg's Crib. When you get to the
                      mansion then go around to the north side and climb the
                      fence to gain access to the pool.

[LNT-Y2] - Location: Inside the lake in the park.
          Neighborhood: Glen Park.
          Map: (E-5).

[LNT-Y3] - Location: At the end of a pier.
          Neighborhood: Playa Del Seville.
          Map: (F-6).
          Directions: From the three-way intersection at the southeast
                      corner of the Los Santos Forum facility, go south
                      along the major highway then stop at the next
                      three-way intersection just before the road curve
                      going west. Just east of here, on the beach, is a
                      pier. The Oyster can be found at the end of this pier.

[LNT-Y4] - Location: At the south end of the concrete pier just southwest of
                    the large docked ship.
          Neighborhood: Ocean Docks.
          Map: (F-6).
          Directions: Go to the large ship docked at the east side of Ocean
                      Docks. From the south end of the large ship, head
                      south to the corner of the docking area then turn
                      right. After some distance then you will reach the
                      stairs leading down to a concrete pier. The Oyster can
                      be found at the south side of this pier.

[LNT-Y5] - Location: Underneath the bridge just northwest of Oyster [LNT-Y4].
          Neighborhood: Ocean Docks.
          Map: (F-6).
          Directions: Go to the large ship docked at the east side of Ocean
                      Docks. From the south end of the large ship, head west
                      and along the road and to the bridge. The Oyster can
                      be found under this bridge.

[LNT-Y6] - Location: Under the southernmost bridge at Ocean Docks.
          Neighborhood: Ocean Docks.
          Map: (F-6).
          Directions: Go to the large ship docked at the east side of Ocean
                      Docks. From the south end of the large ship, head west
                      and along the road. Cross the bridge and and follow
                      the road until you get to the *NEXT* bridge. The
                      Oyster can be found under this bridge.

[LNT-Y7] - Location: Just off the beach near the southwest corner of Los
                    Santos International Airport.
          Neighborhood: Los Santos.
          Map: (F-5).
          Directions: Head to the long road tunnel for the highway at the
                      south part of the Los Santos International Airport
                      area. From the west end of this tunnel, head west and
                      stop at the road curve going north.

                      Then head southwest to the beach. The Oyster can be
                      found about fifty feet in the water north of the
                      center of the curve.

[LNT-Y8] - Location: Just west of the Verdant Bluffs road tunnel near the
                    south entrance.
          Neighborhood: Verdant Bluffs.
          Map: (F-5).
          Directions: From the Verona Beach Safehouse, head south to the
                      three-way intersection where the road ends then turn
                      left. Head to the *SECOND* three-way intersection
                      (just after the road curve going south) then stop.

                      South of your position is the Verdant Bluffs road
                      tunnel. Go through the tunnel and stop after you get
                      out of the south entrance. From here, head west and
                      drop into the water. The oyster can be found just
                      north of your position.

[LNT-Y9] - Location: Underneath the arched foot bridges at the beach.
          Neighborhood: Verona Beach.
          Map: (E-4).

[LNT-Y10] - Location: Underneath the northernmost road bridge.
           Neighborhood: Marina.
           Map: (E-4).

[LNT-Y11] - Location: At the end of the Santa Maria Beach Lighthouse.
           Neighborhood: Santa Maria Beach.
           Map: (E-4).

0---------------------------------------------------------------------------0
| Red County (RDC) |+++++++++++++++++++++++++++++++++++++| Red County (RDC) |
0---------------------------------------------------------------------------0

[RDC-Y12] - Location: At the end of the pier at Fisher's Lagoon.
           Map: (D-6).

[RDC-Y13] - Location: Under the center of Frederick Bridge.
           Map: (C-6).

[RDC-Y14] - Location: Under the smaller bridge just south of the freeway
                     bridge.
           Map: (C-6).
           Directions: This bridge is just northwest of the Palomino Creek
                       Safehouse.

[RDC-Y15] - Location: Under a wooden road bridge northwest of Dillimore.
           Map: (D-4).
           Directions: Go to the four-way intersection near the northeast
                       corner of the apartment complex where the Blueberry
                       Safehouse is located. From here, head east and
                       through the next three-way intersection then turn
                       south with the road curve.

                       After that then turn left at the next four-way
                       intersection and head to the next four-way
                       intersection then turn right. Just ahead of you is a
                       major road bridge. Underneath this bridge is a wooden
                       bridge. The Oyster can be found underneath this
                       bridge.

[RDC-Y16] - Location: At the northwest part of The Panopticon.
           Map: (C-3).
           Directions: Head to the beach at the north part of The
                       Panopticon. From here, head west along the beach and
                       you should find three wooden fence sections. The
                       Oyster can be found in the water directly northwest
                       of the *SECOND* fence section.

[RDC-Y17] - Location: Under the bridge just east of Flint Water.
           Map: (D-4).

[RDC-Y18] - Location: Under the bridge just south of Flint Water.
           Map: (D-3).

[RDC-Y19] - Location: Under the railroad bridge southeast of Oyster
                     [RDC-Y18].
           Map: (D-4).

[RDC-Y20] - Location: Under the bridge northeast of the Flint Intersection.
           Map: (E-4).
           Directions: The Oyster sits in a gully in the area between the
                       two bridges.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS14. Los Santos Graffiti Tags                                          |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In Los Santos there are 100 Graffiti Tags that must be spray-painted over
with the Grove Street Families tag. You're supposed to do this after
completion of the mission "Tagging Up Turf" but you can do them all before
doing the Main Story Missions by using the Spray Cans that you can find in
Las Colinas and Ganton.

When doing the "Tagging Up Turf" mission the six tags you covered up
beforehand will be uncovered so you can cover them back up to complete the
mission. I played around and found out that you can get all 100 Tags before
the Main Story Missions without negatively affecting the mission.

One option is to wait until the mission "Tagging Up Turf" to take advantage
of the unlimited Spray Can "ammo" during the mission and do all of it then.

Another little tip is to try to get them at night since they tend to be
brighter when the sun is down (making them easier to see) and blend into the
walls during the daytime (making them harder to see).

When you find a Tag to spray paint you use Target to aim and use Attack to
paint. Wait until the game prompts that the tag has been successfully painted
before stopping. Make sure that no Cops are around when tagging otherwise you
will get a Wanted Rating.

When all 100 Tags are finished then your Respect will increase and the
following Weapon Icons will spawn in the kitchen of The Johnson House:

 >>AK-47
 >>Tec-9
 >>Sawn-Off Shotgun
 >>Molotov

And, according to Allan Curtis, your fellow gang members will be armed with
more powerful weapons like the SMG, Desert Eagles, and Knives.

Listed below, by neighborhood, is the Graffiti Tag list for Los Santos. The
Graffiti Tag List is broken up by neighborhood. There are twenty six
neighborhoods that have Tags in them. In addition, I've included a breakdown
of Tags in each area.

Because of the high number of Tags it is best to go to a neighborhood and
focus on acquiring all of them in that area before moving onto the next one.
That should make things easier to deal with.

The Map co-ordinates refer to the printed map that comes included with the
game disc. Landmarks are based off of icons on the in-game map (at this stage
of the game) and easily notable land or city features.

In addition, because the Graffiti Tags are harder to find than most other
collectibles (because they are not in an open area spinning in place) I have
done what I call "chaining".

In some neighborhoods there are not many good landmarks to start off from and
some Tags are close together. So, when I find a Tag, then I use it as a
landmark to the next Tag and to the next Tag and so on thus chaining several
together.

0---------------------------------------------------------------------------0
| Santa Maria Beach (SMB) |+++++++++++++++++++++++| Santa Maria Beach (SMB) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 2 \
0=================================>

[SMB-T1] - Location: At the end of the Santa Maria Pier on the upper level of
                    the east building.
          Map: (F-4).

[SMB-T2] - Location: On the lower level (south side) behind the Santa Maria
                    Beach Pay 'N' Spray.
          Map: (E-4).

0---------------------------------------------------------------------------0
| Rodeo (RDO) |+++++++++++++++++++++++++++++++++++++++++++++++| Rodeo (RDO) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 2 \
0=================================>

[RDO-T3] - Location: Near a billboard in a small parking lot.
          Map: (E-4).
          Directions: From the Santa Maria Beach Pay 'N' Spray, head east to
                      the next three-way intersection (with the large road)
                      and turn left then stop at the *SECOND* intersection.

                      At the northwest corner of this intersection is a
                      large white and orange building with black windows
                      along the top area. From here, head north and to the
                      north side of this building. You should find a small
                      parking lot with a large Ranch billboard. The Tag can
                      be found on the wall behind this billboard.

[RDO-T4] - Location: Tucked in a corner west of the front doors for the Vinyl
                    Countdown record store.
          Map: (E-4).
          Directions: From Tag [RDO-T3], go back to the main road then head
                      north to the *THIRD* intersection (with another large
                      road and with the tunnel entrances) then turn left and
                      stop at the next three-way intersection.

                      At the northwest corner of this intersection is the
                      Vinyl Countdown record store. From the front doors,
                      head west and turn right at the corner to find the Tag
                      on the wall to your right.

0---------------------------------------------------------------------------0
| Vinewood (VWD) |+++++++++++++++++++++++++++++++++++++++++| Vinewood (VWD) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 1 \
0=================================>

[VWD-T5] - Location: On the building at a street corner.
          Map: (D-4).
          Directions: From the Temple Pay 'N' Spray, head west to the next
                      three-way intersection and turn right. Continue
                      forward and stop at the next intersection (with the
                      large main road).

                      You will see a building at the southwest corner of
                      this intersection with a light blue/dark blue wall.
                      The Tag can be found on the north side of this
                      building facing the main street.

0---------------------------------------------------------------------------0
| Temple (TMP) |+++++++++++++++++++++++++++++++++++++++++++++| Temple (TMP) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 1 \
0=================================>

[TMP-T6] - Location: On the east side of the yellow TransFender building.
          Map: (D-5).
          Directions: From the Temple Pay 'N' Spray, head east to the next
                      intersection then turn left. Go forward about fifty
                      feet and you should see the Tag on the wall to your
                      left.

0---------------------------------------------------------------------------0
| Marina (MRN) |+++++++++++++++++++++++++++++++++++++++++++++| Marina (MRN) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 2 \
0=================================>

[MRN-T7] - Location: On the wall near a pier.
          Map: (E-4).
          Directions: From the Santa Maria Beach Pay 'N' Spray, head east to
                      the next three-way intersection (with the large road)
                      and turn north then stop at the *THIRD* intersection.

                      At the southwest corner of this intersection is a
                      large white apartment building. At the southeast
                      corner of this intersection is a smaller apartment
                      building.

                      Head east from this corner and you should find a sign
                      for Jetty Lounge. From here, turn right and go down
                      some stairs until you reach the small wooden pier at
                      the south side of the Jetty Lounge building. Near the
                      east set of stairs at the pier is where you can find
                      the Tag.

[MRN-T8] - Location: Near the entrance to the Verona Beach Pier.
          Map: (E-4).
          Directions: From the Verona Beach Safehouse, head south to the
                      three-way intersection where the road ends then turn
                      left and stop at the next three-way intersection. At
                      the south side of this intersection is the entrance to
                      the Verona Beach Pier. The Tag can be found on the
                      wall at the southeast corner of this intersection.

0---------------------------------------------------------------------------0
| Market (MKT) |+++++++++++++++++++++++++++++++++++++++++++++| Market (MKT) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 4 \
0=================================>

[MKT-T9] - Location: At a street corner.
          Map: (E-5).
          Directions: From the entrance of The Temple Pay 'N' Spray, head
                      east to the *SECOND* intersection then turn right and
                      turn left at the next three-way intersection and stop
                      at the next three-way intersection.

                      At the southwest corner of this intersection is a
                      large white building with large black windows that run
                      along the north side. The Tag can be found at this
                      street corner near the signal light.

[MKT-T10] - Location: Near the Phat Discs record store.
           Map: (E-5).
           Directions: From Tag [MKT-T9], head south to the three-way
                       intersection where the street ends then turn right.
                       Then go forward to the three-way intersection where
                       this street ends.

                       At the southeast corner of this intersection is the
                       Phat Discs record store (with blue and salmon trim).
                       Head just south of the entrance of Phat Discs to find
                       a set of stairs. Go upstairs and follow the way. On
                       the wall at the end of the path is where you can
                       find the Tag.

[MKT-T11] - Location: On an upper level behind a building.
           Map: (E-4).
           Directions: From the Verona Beach Safehouse, head north to the
                       *SECOND* intersection then stop. At the northeast
                       corner of this intersection is a large white building
                       with dark green windows.

                       Just east of this corner is a large tree. Right next
                       to this tree is an alley that goes behind this
                       building.

                       When you enter this alley then you should see a
                       couple of small air conditioners to your left. Climb
                       one of them to gain access to the upper level where
                       you can find the Tag on the wall ahead of you.

[MKT-T12] - Location: At the lower level of a white futuristic looking
                     building.
           Map: (E-5).
           Directions: From the Verona Beach Safehouse, head north to the
                       next intersection then turn right. Head forward all
                       the way to the *FOURTH* intersection (with the large
                       main road) then stop.

                       At the northwest corner of this intersection is an
                       open area with two medium sized trees. Just to the
                       north of this area are a pair of white futuristic
                       looking buildings.

                       At the base of each building is a lower level. Go to
                       the lower level of the *NORTH* building of this pair
                       where you can find the Tag on the north wall between
                       the doorways.

0---------------------------------------------------------------------------0
| Verona Beach (VBH) |+++++++++++++++++++++++++++++++++| Verona Beach (VBH) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 2 \
0=================================>

[VBH-T13] - Location: At a street corner.
           Map: (E-5).
           Directions: From the Verona Beach Safehouse, head south to the
                       three-way intersection where the road ends then turn
                       left. Head to the *SECOND* three-way intersection
                       (just after the road curve going south) then stop. On
                       the wall at the southeast corner of this intersection
                       is where you can find the Tag.

[VBH-T14] - Location: Near the door on the upper level of a white building.
           Map: (E-5).
           Directions: From Tag [VBH-T13], head east to the next three-way
                       intersection (at the middle of Conference Center) and
                       turn left. Then turn right at the next three-way
                       intersection and stop at the next three-way
                       intersection (with the large road).

                       At the northwest corner of this intersection is a
                       large white building. On the south side of this
                       building, just west of this corner, you should see a
                       set of stairs leading to an upper level. Go up the
                       stairs and head east. Follow the path and you should
                       see the Tag at the end by the door.

0---------------------------------------------------------------------------0
| Verdant Bluffs (VTF) |+++++++++++++++++++++++++++++| Verdant Bluffs (VTF) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 1 \
0=================================>

[VTF-T15] - Location: At the upper level of the Observatory on the north
                     dome.
           Map: (E-5).

0---------------------------------------------------------------------------0
| Commerce (CMR) |+++++++++++++++++++++++++++++++++++++++++| Commerce (CMR) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 2 \
0=================================>

[CMR-T16] - Location: On the northwest side of City Hall.
           Map: (E-5).
           Directions: From the Los Santos Police Department HQ entrance,
                       head south then turn right at the next three-way
                       intersection and stop at the next three-way
                       intersection.

                       On the south side of this intersection is the
                       northwest side of the City Hall building. The Tag can
                       be found on this wall just southeast of this
                       intersection.

[CMR-T17] - Location: On the south side of the Legal Theatre.
           Map: (E-5).
           Directions: From Tag [CMR-T16], get back to the road then head
                       west all the way to the double intersection (with the
                       large road). At the northwest corner of this
                       intersection is the Legal Theatre. The Tag can be
                       found on the wall just east of this corner to the
                       right of the movie posters.

0---------------------------------------------------------------------------0
| Pershing Square (PSQ) |+++++++++++++++++++++++++++| Pershing Square (PSQ) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 1 \
0=================================>

[PSQ-T18] - Location: On the south side of the Los Santos Police Department
                     HQ building.
           Map: (E-5).

0---------------------------------------------------------------------------0
| Downtown Los Santos (DLS) |+++++++++++++++++++| Downtown Los Santos (DLS) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 3 \
0=================================>

[DLS-T19] - Location: In a corner by some pillars.
           Map: (E-5).
           Directions: From the west side of the Mulholland Intersection,
                       head west and stop at the intersection with two large
                       roads.

                       To the north you should see the large VINEWOOD sign
                       on the hill. From here, turn left and head south to
                       the next intersection then turn left. Then head to
                       the next three-way intersection and turn right. Then
                       stop at the next three-way intersection where this
                       road ends.

                       At the south side of this intersection you should see
                       a building with pillar supports that have white and
                       dark blue horizontal stripes. Go to the dark windows
                       behind the pilars and turn east then turn right at
                       the corner. Then go forward all the way to the next
                       corner where you should see the Tag ahead of you.

[DLS-T20] - Location: On a wall near some pillars.
           Map: (E-5).
           Directions: From Tag [DLS-T19], head east and down a set of
                       stairs (you should see some white tables with small
                       red chairs to your left). Continue forward until you
                       are under the freeway overpass. At this point you
                       should see another set of stairs to your right.

                       Head south down these stairs then turn left and go
                       east down another set. Ahead of you should be another
                       building with pillar supports. Go between the pillars
                       and along the north side of this building then turn
                       right at the corner.

                       Then go forward all the way to the next corner where
                       you should see the Tag on the wall to your left.

[DLS-T21] - Location: In a courtyard.
           Map: (E-5).
           Directions: From Tag [DLS-T20], head east to the sidewalk and
                       turn right then stop at the next road intersection.
                       Go to the southeast corner where the large Homies
                       billboard is. South of your position is a set of
                       stairs that lead into a courtyard. Go up these stairs
                       then angle southeast to find the Tag.

0---------------------------------------------------------------------------0
| Mulholland Intersection (MIN) |+++++++++++| Mulholland Intersection (MIN) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 2 \
0=================================>

[MIN-T22] - Location: On the west wall (by the trash containers) of the
                     parking lot under the Mulholland Intersection.
           Map: (D-5).

[MIN-T23] - Location: On the west wall underneath an exit ramp in the
                     northeast section of the Mulholland Intersection.
           Map: (D-5).

0---------------------------------------------------------------------------0
| Glen Park (GPK) |+++++++++++++++++++++++++++++++++++++++| Glen Park (GPK) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 4 \
0=================================>

[GPK-T24] - Location: In a small courtyard.
           Map: (E-5).
           Directions: From the Jefferson Safehouse, head west to the
                       three-way intersection then turn right and head north
                       all the way and stop at the three-way intersection
                       where this road ends. Then turn left and stop at the
                       next three-way intersection.

                       At the southwest corner you will see some dumpy
                       looking beige one-story apartments with orange roofs.
                       There are gaps in the fence that serve as an entrance
                       to each building.

                       Go west to the *THIRD* one and turn left to enter. As
                       you enter the small courtyard then you should see the
                       Tag on the wall to your right.

[GPK-T25] - Location: Under the north end of the bridge that goes over the
                     lake in the park.
           Map: (E-5).

[GPK-T26] - Location: In the alleyway at the end of the bridge directly south
                     of the park.
           Map: (E-5).
           Directions: From Tag [GPK-T25], get onto the bridge above you
                       then head south to the three-way intersection where
                       this bridge ends. Near the southwest corner of this
                       intersection is an alley. Go south into this alley to
                       find the Tag on the wall to your left.

[GPK-T27] - Location: Inside the northeast corner of the Skate Park.
           Map: (E-5).
           Directions: From the Jefferson Safehouse, head west to the
                       three-way intersection, turn left then turn right at
                       the next three-way intersection. Then proceed forward
                       to the three-way intersection where this road ends
                       and stop.

                       At the southeast corner of this intersection is the
                       Skate Park. Head into the Skate Park and go to the
                       northeast corner to find the Tag on the fence.

0---------------------------------------------------------------------------0
| Jefferson (JFS) |+++++++++++++++++++++++++++++++++++++++| Jefferson (JFS) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 6 \
0=================================>

[JFS-T28] - Location: In the alley that runs behind the Jefferson Safehouse.
           Map: (E-6).
           Directions: Go into the backyard of the Jefferson Safehouse and
                       jump the fence to enter the alley. Go east and you
                       should come across the Tag which is on the fence to
                       your left.

[JFS-T29] - Location: On a wall, hidden behind some bushes, on the southeast
                     side of County General Hospital.
           Map: (E-6).
           Directions: From the Jefferson Safehouse, head west to the
                       three-way intersection then turn left and take the
                       road curve going east then stop at the next three-way
                       intersection. At the southwest corner of this
                       intersection is the Hospital.

                       Jump the fence, go to the wall and head south then
                       turn right at the next corner. Just as you turn the
                       corner then you should see the Tag to your right.

[JFS-T30] - Location: On the wall behind the Jefferson SubUrban Clothes
                     Store.
           Map: (E-6).
           Directions: From the Jefferson Safehouse, head west to the
                       three-way intersection then turn right and stop at
                       the *SECOND* three-way intersection. At the northeast
                       corner of this intersection is a store called
                       Discount Warehouse.

                       Just north of Discount Warehouse is a store called
                       Diamonds. Right next to it is an alleyway. Go east
                       into this alleyway. When you get to the corner, which
                       is right behind the Jefferson SubUrban Clothes Store
                       (activated later in the game), then you should see
                       the Tag to your right.

[JFS-T31] - Location: Under the stairs at the south side of the Jefferson
                     Motel.
           Map: (E-6).
           Directions: From the Jefferson Safehouse, head east to the next
                       intersection then turn left and stop at the next
                       intersection.

                       At the northeast corner of this intersection is the
                       Jefferson Motel. You should see the stairs on the
                       south side of the Motel not far from this
                       intersection. Go under the stairs to find the Tag.

[JFS-T32] - Location: On a wall by the stained glass window on the south side
                     of the Jefferson Church.
           Map: (E-6).
           Directions: From the Jefferson Safehouse, head east to the next
                       intersection then turn right and turn left at the
                       next three-way intersection then stop at the next
                       three-way intersection.

                       If you are in the right place then you should see the
                       Jefferson Church at the northeast corner of this
                       intersection. The Tag can be found by the stained
                       glass window at the southwest corner of the Church.

[JFS-T33] - Location: Under the overhang of a house.
           Map: (E-6).
           Directions: From Tag [JFS-T32], go back to the three-way
                       intersection then head south. You will notice a road
                       loop south of the intersection.

                       Stop at the three-way intersection at the SOUTH end
                       of this small road loop. Near the southwest corner of
                       this intersection is a gray house with an overhang on
                       the north side. The Tag can be found under this
                       overhang.

0---------------------------------------------------------------------------0
| Las Colinas (LCA) |+++++++++++++++++++++++++++++++++++| Las Colinas (LCA) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 7 \
0=================================>

[LCA-T34] - Location: In an alley between two houses.
           Map: (E-6).
           Directions: From the Jefferson Safehouse, head west to the
                       three-way intersection then turn right and go north
                       all the way and stop at the three-way intersection
                       where this road ends.

                       At the northwest corner of this intersection you
                       should see a orange house with a light blue house
                       next door east of it. There is an alley between these
                       two houses. Go north into this alley and you should
                       see the Tag on the blue wall to your right.

[LCA-T35] - Location: On the wall that is part of an angled pathway.
           Map: (E-6).
           Directions: From Tag [LCA-T34], head north and cross the street
                       then turn right. After a short distance then you
                       should see the ramp for an angled pathway to your
                       left. The Tag can be seen to your left on the wall
                       that is part of this angled pathway.

[LCA-T36] - Location: In an alley between two houses.
           Map: (E-6).
           Directions: From Tag [LCA-T35], go back to and past Tag [LCA-T34]
                       to the three-way intersection then head west and turn
                       north at the next four-way intersection. At this
                       point you should start going up a hill and curving
                       east. Look to your right and you should see some
                       houses.

                       The first house you come to should be gray in color.
                       Right next door is a beige house with a red brick
                       overhang. Next door to that should be a light blue
                       house. There should be an alley between the beige and
                       blue houses. The Tag can be found in this alley on
                       the blue wall to your left.

[LCA-T37] - Location: Behind a large house with a brick yard.
           Map: (E-6).
           Directions: From Tag [LCA-T36], go back to the street and head
                       east to the next three-way intersection. From here,
                       continue east along the road.

                       As you proceed along the street then you should see a
                       large beige house with an sharply angled brick red
                       rooftop to your left. There is also a set of stairs
                       on the east side of this house where there is a
                       parking lot made out of red bricks. The Tag can be
                       found behind this house.

[LCA-T38] - Location: Just inside the train tunnel.
           Map: (E-6).
           Directions: From Tag [LCA-T37], head back to the road and head
                       east. On the right side of the road you will see some
                       homes.

                       Continue forward and the homes will end and a long
                       guardrail will begin. The last home before the
                       guardrail begins will be colored green. On the west
                       side of this house is a narrow alley. Go south
                       through this alley (where you will find a Police
                       Bribe) and all the way down to the street.

                       You should now be at the north side of a three-way
                       intersection. To the east is the railroad tracks. Go
                       to the tracks then turn left to find the train
                       tunnel. The Tag can be found to your left just inside
                       the entrance.

[LCA-T39] - Location: Between two houses.
           Map: (E-6).
           Directions: From Tag [LCA-T38], head back to the road and head
                       east then turn left at the double intersection next
                       to the tracks. Follow the road and it will curve to
                       the east and head up the hill.

                       Head all the way to the three-way intersection where
                       this road ends then turn right and stop at the next
                       intersection. This is a very unusual intersection
                       with two three-way intersections including one with a
                       large road.

                       Go to the southwest corner of this intersection (with
                       the large road). Near this corner should be a light
                       blue house. Next door north of this house is a light
                       orange house. Go between these two houses to find the
                       Tag on the wall of the orange house.

[LCA-T40] - Location: At the base of a large apartment building.
           Map: (E-6).
           Directions: From Tag [LCA-T39], head back to the street and head
                       north all the way to the end of the street then turn
                       right and head down the hill (and past a Police
                       Bribe).

                       As you get to the bottom of the hill then you should
                       see a large blue and white apartment building to your
                       right. There is also an entryway up into the
                       building's entrance at the bottom of the hill. Go
                       south into the entryway and angle right past the
                       pillar. The Tag should be on the wall ahead of you.

0---------------------------------------------------------------------------0
| East Los Santos (ELS) |+++++++++++++++++++++++++++| East Los Santos (ELS) |
0---------------------------------------------------------------------------0

0==========0
| Tags - 11 \
0=================================>

[ELS-T41] - Location: Inside an underground parking garage.
           Map: (E-6).
           Directions: From the Jefferson Safehouse, head east to the next
                       intersection then turn left. Then turn right at the
                       next intersection and stop at the three-way
                       intersection where this road ends.

                       At the northwest corner of this intersection is the
                       Jefferson Motel. At the east side of this
                       intersection is the railroad tracks. Go east and
                       cross the tracks then to the building ahead. You
                       should also see an entrance to a underground parking
                       garage.

                       Go through this entrance and turn right. You should
                       see the Tag on the west wall (usually behind a parked
                       car).

[ELS-T42] - Location: In the alley by the Liquor Store.
           Map: (E-6).
           Directions: From Tag [ELS-T41], head southeast and out the other
                       garage entrance to get back out to a street. Then
                       turn right and go to the three-way intersection where
                       this street ends.

                       At the northwest corner of this intersection is the
                       Liquor Store. On the north side of the Store is an
                       alley. Go west into this alley to find the Tag on the
                       wall to your right.

[ELS-T43] - Location: On the west wall of Lolita's Mexican restaurant.
           Map: (E-6).
           Directions: From Tag [ELS-T42], go back to the three-way
                       intersection, head west then immediately turn left
                       at the intersection just a few feet away. Continue
                       forward and stop at the next three-way intersection.

                       At the southeast corner of this intersection is
                       Lolita's Mexican restaurant (you should see the
                       painting of a woman on the wall). Head south to the
                       corner of this restaurant to find the Tag.
           -----------------------------------------------------------------
           **NOTE: This is also one of the Graffiti Tags featured during the
                   mission "Tagging Up Turf".

[ELS-T44] - Location: In the alley north of Lolita's Mexican restaurant.
           Map: (E-6).
           Directions: From Tag [ELS-T43], head north and you should find an
                       alley not far from the restaurant. Turn right and go
                       into this alley and about halfway through you should
                       see the Tag on the wall to your left.
           -----------------------------------------------------------------
           **NOTE: This is also one of the Graffiti Tags featured during the
                   mission "Tagging Up Turf".

[ELS-T45] - Location: On upper level of the Sign Shop.
           Map: (E-6).
           Directions: From Tag [ELS-T44], go directly south, climb over the
                       chain-link fence and cut through the parking lot (for
                       the East Los Santos Cluckin' Bell) to reach the
                       street. When you get to the street then you should
                       see a strip mall across the street ahead of you.

                       You can also see the Tag on the upper level just
                       above the Sign Shop (climb the fences west of the
                       mall to get behind the place and climb up to the
                       upper level).
           -----------------------------------------------------------------
           **NOTE: This is also one of the Graffiti Tags featured during the
                   mission "Tagging Up Turf".

[ELS-T46] - Location: Behind a short metal fence.
           Map: (E-6).
           Directions: From Tag [ELS-T45], go directly east and drop down
                       onto the sidewalk below. Ahead of you across the
                       street is the entry for a parking area for the
                       building just northeast of your position.

                       Go into this parking lot and you should see a short
                       metal fence, two palm trees and a gray wall to your
                       left. The Tag is on the gray wall, behind the short
                       metal fence, near where it meets the blue wall.

[ELS-T47] - Location: In a short tunnel.
           Map: (E-6).
           Directions: From Tag [ELS-T46], head east and turn the next
                       corner going north and back to the street then turn
                       right. As you get near the road curve going north
                       then look to your left.

                       You should see a short tunnel just past the Carnicera
                       market. Go north into the tunnel and you should see
                       the Tag to your right as you reach the north end.

[ELS-T48] and
[ELS-T49] - Location: In an alley.
           Map: (E-6).
           Directions: From Tag [ELS-T47], you should see the Carwash north
                       of this position. Go north out of the tunnel, turn
                       right and go back to the road then turn left.

                       Go under the bridge and up the hill. As you go up the
                       hill then keep an eye to your left. You should see a
                       yellow sign that says "Super Value". Right where this
                       sign is is an alley. Go west into the alley and turn
                       right at the corner.

                       Look right and you should see Tag [ELS-T48] on the
                       wall near the corner and Tag [ELS-T49] about fifteen
                       feet north and on the opposite wall.

[ELS-T50] - Location: Near a street corner.
           Map: (E-6).
           Directions: From Tag [ELS-T49], head north through the alley and
                       back to the street then turn left and stop at the
                       next intersection. You should see the Tag near the
                       southeast corner of this intersection.

[ELS-T51] - Location: Near a billboard.
           Map: (E-6).
           Directions: From Tag [ELS-T50], head east then turn left at the
                       next intersection. You should go under a bridge then
                       go over a bridge. When you reach the end of the
                       bridge then stop. On the west side of the street you
                       should see a path leading down and a billboard in the
                       background (International).

                       Go west down the stairs and to the street below then
                       loop east and head back toward the International
                       billboard. Just as you get near the billboard then
                       you should see the Tag on the wall to your left.

0---------------------------------------------------------------------------0
| Los Flores (LFS) |+++++++++++++++++++++++++++++++++++++| Los Flores (LFS) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 2 \
0=================================>

[LFS-T52] - Location: On a wall near a corner in an alley.
           Map: (E-6).
           Directions: From the three-way intersection at the northwest
                       corner of the Los Santos Forum complex in East Beach,
                       head north to the top of the hill then stop at the
                       *SECOND* three-way intersection (with the curved
                       road).

                       From here, head forward and up the next hill. Partway
                       up the hill you should see a banner that lists
                       various foods. Just past that, on your left, should
                       be the entrance to an alley.

                       Turn left into this alley then turn left at the next
                       corner about halfway through this alley. Head forward
                       down this alley then turn left at the next corner.
                       Just before you reach the next corner then you should
                       see the Tag on the wall to your left.

[LFS-T53] - Location: On the wall of an apartment building.
           Map: (E-6).
           Directions: From Tag [LFS-T52], head south then turn the next
                       corner going west and head back to the street then
                       turn right and head all the way to the three-way
                       intersection where this road ends (at the top of the
                       hill).

                       At the southeast corner of this intersection is a
                       short hedge and beyond it is a group of apartment
                       buildings. Go east along the sidewalk and to a break
                       in the short hedge.

                       Look south through this break and you should see a
                       blue apartment building to your right and a beige
                       building to your left. The Tag can be seen to your '
                       left on the beige building.

0---------------------------------------------------------------------------0
| East Beach (EBH) |+++++++++++++++++++++++++++++++++++++| East Beach (EBH) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 8 \
0=================================>

[EBH-T54] - Location: On the southeast side of the Los Santos Forum building.
           Map: (E-6).

[EBH-T55] - Location: Inside a parking lot.
           Map: (E-6).
           Directions: At the northeast corner of the Los Santos Forum
                       facility is a three-way intersection with the main
                       highway. Just to the west of that is a three-way
                       intersection for the road that runs parallel to the
                       main highway.

                       From that intersection, head north along this
                       parallel road. Just after you go under the pedestrian
                       bridge then turn left to enter a parking lot. Then
                       turn left again and angle southwest. The Tag should
                       be on the wall of the gray and brick red building
                       ahead of you.

[EBH-T56] - Location: Inside the East Beach Parking Garage.
           Map: (E-6).
           Directions: From Tag [EBH-T55], head back to the road and head
                       north along this parallel road then turn left at the
                       next three-way intersection. Just as you go up the
                       hill then you should see the entrance to a large
                       Parking Garage to your right.

                       Go just inside the entrance and stop. The Tag should
                       be on the wall to your right.

[EBH-T57] - Location: At the top of an apartment building.
           Map: (E-6).
           Directions: From Tag [EBH-T56], go east down the hill and turn
                       left at the intersection then stop at the next
                       three-way intersection.

                       At the northwest corner you should see the East
                       Pacific apartments. Go to the north part of the
                       apartment complex and climb onto the roof. Once on
                       the roof then go south until you drop down to the
                       roof below you. Turn around and you should see the
                       Tag on the wall.

[EBH-T58] - Location: Near Colonel Fuhrberger's house.
           Map: (E-6).
           Directions: From Tag [EBH-T57], jump back down to the street then
                       head north. Just before you reach the bridge then you
                       should see two houses to your left.

                       Turn left and go into the parking area between them.
                       You should see a yellow cone at the entrance to the
                       house on your right. This is Colonel Fuhrberger's
                       house. The Tag can be found at the northeast corner
                       of the house across the parking area from the
                       Colonel's home.

[EBH-T59] - Location: On the wall of a large building.
           Map: (E-6).
           Directions: From the three-way intersection at the northwest
                       corner of the Los Santos Forum complex in East Beach,
                       head north to the top of the hill then stop at the
                       *SECOND* three-way intersection (with the curved
                       road).

                       From here, turn right and follow the road curve going
                       south. Just before you get to the road curve going
                       east then look to your right to see the Tag on the
                       wall, and in-between the light blue windows, of the
                       large gray building.

[EBH-T60] - Location: At 2026 Saints Boulevard.
           Map: (E-6).
           Directions: From Tag [EBH-T59], follow the road to the next
                       intersection then stop. This large road at this
                       intersection is Saints Boulevard (so-called because
                       of the large banner at the bottom of the hill near
                       the Los Santos Forum facility).

                       From this intersection, head north along Saints
                       Boulevard. Just as you start going up the next hill
                       then look to your right.

                       You should see a set of small stairs leading up to a
                       building with the number 2026 above the entrance
                       (this would make it 2026 Saints Boulevard). Go up
                       these stairs and you should see the Tag on the wall
                       north of the entrance.

[EBH-T61] - Location: Behind The Golden Palms apartments.
           Map: (E-6).
           Directions: From Tag [EBH-T60], get back onto Saints Boulevard
                       then head north all the way to the top of the hill.
                       When you get to the top of the hill then you should
                       see a bridge ahead of you.

                       Just before the bridge, to your right, you should see
                       The Golden Palms apartments. Turn right into the
                       nearby driveway then turn right when you reach the
                       damaged concrete railing.

                       At the end of the narrow walkway is a Body Armor
                       Icon. Jump the wall beyond it and you should see the
                       Tag on the wall to your right.

0---------------------------------------------------------------------------0
| Playa Del Seville (PDS) |+++++++++++++++++++++++| Playa Del Seville (PDS) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 5 \
0=================================>

[PDS-T62] - Location: On a beach wall.
           Map: (E-6).
           Directions: Go to the three-way intersection at the southeast
                       corner of the Los Santos Forum facility. At the east
                       side of this intersection is entrance to the parking
                       area for the nearby beach. Find the stairs and go
                       down to the beach. Go north a little bit and you
                       should see the Tag on the wall to your left.

[PDS-T63] - Location: On the north side of an apartment building.
           Map: (E-6).
           Directions: Go to the three-way intersection at the southeast
                       corner of the Los Santos Forum facility. At the
                       southwest corner is a blue apartment building. Near
                       this corner is a ramp that leads west along the north
                       side of this building.

                       The Tag can be found on the middle of the wall which
                       should be to your left (it will be hard to see in the
                       daytime because it is green and blends into the blue
                       wall).

[PDS-T64] - Location: On the wall near a parked car.
           Map: (E-6).
           Directions: From Tag [PDS-T63], head east down the ramp back to
                       the main highway then turn right and go along the
                       east side of the blue apartment building. Just ahead
                       of you is a parked car that usually rolls onto the
                       highway. The Tag can be found on the wall just before
                       this car.

[PDS-T65] - Location: Near a basketball court.
           Map: (E-6).
           Directions: From Tag [PDS-T64], head south along the main
                       highway. Just as you get to the south end of the blue
                       apartment building then you should see a gap in the
                       wall on your right that leads west.

                       Go up this path and angle southwest to find a
                       basketball court. The Tag can be found on the wall of
                       the building at the west side of the Court.

[PDS-T66] - Location: Near some transformers.
           Map: (E-6).
           Directions: From Tag [PDS-T65], head to the nearby street then
                       head west and stop at the next three-way
                       intersection. Near the northwest corner of this
                       intersection, just to the north, is a transformer
                       farm. The Tag can be found on the wall at the
                       entrance of the farm.

0---------------------------------------------------------------------------0
| Ocean Docks (ODK) |+++++++++++++++++++++++++++++++++++| Ocean Docks (ODK) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 5 \
0=================================>

[ODK-T67] - Location: Near a street corner.
           Map: (F-6).
           Directions: From the three-way intersection at the southeast
                       corner of the Los Santos Forum facility, go south
                       along the major highway. Follow the road curve going
                       west then stop at the three-way intersection after
                       it. The Tag can be found on the wall near the
                       northwest corner of this intersection.

[ODK-T68] - Location: At the corner of a blue building.
           Map: (F-6).
           Directions: From Tag [ODK-T67], head west along the major highway
                       and stop at the next three-way intersection. At the
                       west corner of this intersection is a large blue
                       building. The Tag can be found at the east corner of
                       this building.

[ODK-T69] - Location: On a bridge support.
           Map: (F-6).
           Directions: From the Willowfield Safehouse, head west and turn
                       right at the three-way intersection then turn left at
                       the next three-way intersection.

                       Continue forward until you reach the next three-way
                       intersection where this street ends. Ahead of you, on
                       the west side of this intersection, should be the
                       Scrapyard entrance.

                       From here, turn left, go through the next
                       intersection and up the incline for the bridge. You
                       should also see the large green bridge support tower
                       for this end of the bridge. Look to your left and you
                       should see the Tag on the bridge support tower.

[ODK-T70] - Location: On the side of a container crate.
           Map: (F-6).
           Directions: Head to the long road tunnel for the main highway at
                       the south part of the Los Santos International
                       Airport area.

                       From the east end of this tunnel, head east. Follow
                       the highway and, just after the curve going north,
                       then turn right at the next three-way intersection
                       and stop at the very next three-way intersection.

                       From here, continue forward off the road until you
                       drop down to a lower area then turn right. You should
                       see a building with an angled roof to your left.

                       Just south of this building is a group of container
                       crates. Turn the corner at the southwest part of the
                       building, go east between the building and container
                       crates, then turn right at the water's edge. You
                       should see the Tag on the container crate to your
                       right.

[ODK-T71] - Location: Near the end of the flood control channel.
           Map: (F-6).
           Directions: Go into the flood control channel directly east of
                       The Johnson House in Ganton and head south. Keep
                       going forward and you will reach a bridge that has a
                       large support in the middle of the channel. Go to the
                       left side of the bridge support and you should see
                       the Tag at the corner near the south end.

0---------------------------------------------------------------------------0
| Willowfield (WFD) |+++++++++++++++++++++++++++++++++++| Willowfield (WFD) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 6 \
0=================================>

[WFD-T72] - Location: On a maroon building.
           Map: (E-6).
           Directions: From the entrance of the Willowfield Safehouse, go
                       west then stop at the next intersection. At the
                       northeast corner of this intersection is a maroon
                       building. The Tag can be found on this wall just east
                       of this corner.

[WFD-T73] - Location: On the south wall of the Willowfield Cluckin' Bell.
           Map: (E-6).
           Directions: From Tag [WFD-T72], head back to the three-way
                       intersection and head north then stop at the *SECOND*
                       three-way intersection. At the northwest corner of
                       this intersection is the Willowfield Cluckin' Bell
                       (activated later in the game). The Tag can be found
                       on the south wall of the Cluckin' Bell.

[WFD-T74] - Location: At the 6th Street Plaza.
           Map: (E-6).
           Directions: From Tag [WFD-T73], go back to the nearby three-way
                       intersection then head east. As you head forward
                       along this road, and just before you get to the next
                       intersection, then you should see a strip mall to
                       your right. This is the 6th Street Plaza.

                       The Tag can be found between the stores Hong Kong
                       Deli and Sushi Man.

[WFD-T75] - Location: At a storefront.
           Map: (E-6).
           Directions: From the entrance of the Idlewood Pay 'N' Spray, head
                       south, cross the bridge and stop at the road curve
                       going west. On the inside part of this curve is a
                       small strip mall. At the north side of this area is a
                       Sprunk Machine. The Tag can be found to the right of
                       the Machine.

[WFD-T76] - Location: On a wall within the flood control channel.
           Map: (E-6).
           Directions: From the entrance of the Idlewood Pay 'N' Spray, head
                       directly east across the street and down the ramp
                       into the flood control channel. When you get down
                       into the channel then do a U-turn and head west under
                       the bridge.

                       Just before you get to the next bridge then you will
                       see this channel merge with another one. When you get
                       to the merge then turn southeast and head down this
                       other channel.

                       You will eventually go into a long tunnel.
                       Immediately after you exit this tunnel, stop. Look
                       north to find the Tag on the wall next to the tunnel
                       entrance.

[WFD-T77] - Location: On the wall of a building.
           Map: (F-6).
           Directions: From Tag [WFD-T76], head southeast and through
                       another tunnel. After exiting it, and before the next
                       bridge, then you should see a ramp that leads back to
                       the street.

                       Go up the ramp then turn right when you reach the
                       street and stop at the next four-way intersection. At
                       the northwest corer of this intersection is a
                       chain-link fence with a concrete base.

                       Behind the chain-link fence, not far from this
                       corner, is a building with an angled roof. The Tag
                       can be seen on the south side of this building (go
                       around the end of the fence to the north of this
                       intersection to gain access).

0---------------------------------------------------------------------------0
| LS International Airport (LIA) |+++++++++| LS International Airport (LIA) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 2 \
0=================================>

[LIA-T78] - Location: On the south side of the control tower.
           Map: (F-5).
           Directions: Go to the three-way intersection at the west side of
                       the tall Control Tower building for Los Santos
                       International Airport. Go east along the south side
                       of the Control Tower to find the Tag near the
                       southeast corner.

[LIA-T79] - Location: On the top of the road tunnel entrance.
           Map: (F-5).
           Directions: Head to the long road tunnel for the main highway at
                       the south part of the Los Santos International
                       Airport area.

                       From the west end of this tunnel, head west. When you
                       get to the top of the incline after the tunnel then
                       turn left and cut across the oncoming lanes to get to
                       the sidewalk on the south side of the highway.

                       After that then head east along the sidewalk and you
                       should see a ledge on the right side. Go onto this
                       ledge and continue east all the way to the wall above
                       the tunnel entrance where you can find the Tag.

0---------------------------------------------------------------------------0
| El Corona (ELC) |+++++++++++++++++++++++++++++++++++++++| El Corona (ELC) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 6 \
0=================================>

[ELC-T80] - Location: On the south side of the Liquor Mart.
           Map: (E-5).
           Directions: From the entrance of the Idlewood Pay 'N' Spray, head
                       south, cross the bridge and follow the road curve
                       going west. Then head forward and through the next
                       road curve going north and stop at the next three-way
                       intersection.

                       At the southwest part of this intersection is Unity
                       Station. At the east side of this intersection is the
                       Idlewood 24-7. Just south of the Idlewood 24-7 is the
                       Liquor Mart. The Tag can be found on the south side
                       of this building.

[ELC-T81] - Location: On the side of a house.
           Map: (F-5).
           Directions: From the El Corona Safehouse, head east and stop at
                       the three-way intersection. At the northwest corner
                       of this intersection is a house with a short
                       chain-link fence. The Tag can be found on the east
                       side of this house.

[ELC-T82] - Location: On a fence.
           Map: (F-5).
           Directions: From Tag [ELC-T81], head south to the next three way
                       intersection then turn right. Look to your right and
                       you should see a long fence with three colored
                       sections. There is a beige section, a light green
                       section and a red section. The Tag can be found on
                       the light green section of this fence.

[ELC-T83] - Location: On the Nude Shop.
           Map: (F-5).
           Directions: From Tag [ELC-T82], head east to the *SECOND*
                       three-way intersection then stop. At the northwest
                       corner of this intersection is the pink and white
                       Nude Shop. The Tag can be found on the south wall of
                       this business.

[ELC-T84] - Location: On the side of the Bar.
           Map: (E-5).
           Directions: From Tag [ELC-T83], go to the northeast corner of the
                       Nude Shop area to find a three-way intersection. Head
                       north from here and stop at the next three-way
                       intersection. At the northwest corner of this
                       intersection is the Bar. The Tag can be found on the
                       east wall of this business.

[ELC-T85] - Location: Above the entrance of an apartment building.
           Map: (E-5).
           Directions: From Tag [ELC-T84], go back to the three-way
                       intersection and head west then turn right at the
                       next three-way intersection for a very short dead-end
                       street with a bunch of light blue apartment
                       buildings.

                       Go north through the end of this street and onto the
                       path between the buildings that leads to a chain-link
                       fence. As you get near the fence, stop. Look to your
                       right and you should see the Tag above the entrance
                       to one of the apartment buildings.

0---------------------------------------------------------------------------0
| Little Mexico (LMX) |+++++++++++++++++++++++++++++++| Little Mexico (LMX) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 3 \
0=================================>

[LMX-T86] - Location: On a curved wall.
           Map: (E-5).
           Directions: From the Los Santos Police Department HQ entrance in
                       Pershing Square, head south then turn left at the
                       next three-way intersection. Then head to the next
                       four-way intersection (just after you go under the
                       freeway) and turn left.

                       Head all the way to the three-way intersection where
                       this road ends then turn right and stop at the next
                       three-way intersection. At the southwest corner of
                       this intersection is the Atrium.

                       At the southeast corner is a building with a curved
                       wall. Go slightly east from this corner to find the
                       Tag on this curved wall.

[LMX-T87] - Location: On the wall of a Church.
           Map: (E-5).
           Directions: From Tag [LMX-T86], go back to the three-way
                       intersection and head south then stop at the next
                       three way intersection. At the southwest corner of
                       this intersection is a Church. The Tag can be found
                       on the north side of the Church near the front doors.

[LMX-T88] - Location: Near the corner of a building.
           Map: (E-5).
           Directions: From Tag [LMX-T87], head east past the three-way
                       intersection then stop at the double intersection. At
                       the northwest corner of this intersection is a tall
                       white brick wall.

                       To the west of this wall is a white building with a
                       dark red awning. Go north along the east side of this
                       building to find the Tag near the northeast corner.

0---------------------------------------------------------------------------0
| Idlewood (IDW) |+++++++++++++++++++++++++++++++++++++++++| Idlewood (IDW) |
0---------------------------------------------------------------------------0

0==========0
| Tags - 10 \
0=================================>

[IDW-T89] - Location: On a wire window for Security Storage.
           Map: (E-6).
           Directions: Go to the three-way intersection at the northeast
                       corner of the Idlewood Pay 'N' Spray. At the
                       northwest corner is a blue building. Next door to the
                       west of it is a white building for Wholesale Produce.

                       Next door to the west of Wholesale Produce is a tan
                       building with fire escapes (Security Storage). The
                       Tag can be found on the wire window under the first
                       set of fire escapes.

[IDW-T90] - Location: On the top of the Going Gas Station.
           Map: (E-5).
           Directions: From Tag [IDW-T89], head west to the next three-way
                       intersection then turn right and stop at the next
                       three-way intersection.

                       At the southwest corner of this intersection is the
                       Going Gas Station. The Tag can be found behind the
                       Car Wash sign on the roof at the west side of the Gas
                       Station. Use the Broadway that is normally parked at
                       the south side of the Station to climb onto the roof
                       to gain access to Tag.

[IDW-T91] - Location: On the side of the Alhambra Club.
           Map: (E-5).
           Directions: From Tag [IDW-T90], head north, jump down from the
                       roof, go to the nearby street then head west and stop
                       at the double intersection ahead.

                       At the northeast corner of this intersection is the
                       Alhambra Club. The Tag can be found on the wall near
                       the northwest corner of the building (just north of
                       the entrance).

[IDW-T92] - Location: In the corner of an apartment building.
           Map: (E-5).
           Directions: From Tag [IDW-T91], head north and jump the hedge to
                       get back to the street (you should be at the
                       southeast corner of a four-way intersection).

                       From here, head east to the next road curve (going
                       south). However, instead of taking the curve, angle
                       northeast through a gap in the fence to enter an area
                       with several apartment buildings.

                       As you proceed northeast through this new area then
                       you should run into a building with four garage
                       doors. The Tag can be found in the north corner of
                       this building.

[IDW-T93] - Location: In the small courtyard of a dumpy apartment area.
           Map: (E-6).
           Directions: From Tag [IDW-T92], head north then turn right at the
                       corner and proceed southeast. As you continue through
                       this apartment area then you will eventually get back
                       to the street.

                       When you get back to the street then head east and
                       stop at the next three-way intersection. At the north
                       side of this intersection is the freeway ramp.

                       At the northeast corner of this intersection are some
                       dumpy apartments. Head forward to the next three-way
                       intersection directly south of these apartments. From
                       that intersection, head north through the center and
                       you should find the Tag in the northeast corner of
                       the small courtyard.

[IDW-T94] - Location: On the side of a bridge.
           Map: (E-6).
           Directions: From Tag [IDW-T93], go south back to the three-way
                       intersection. Just off to the east of this
                       intersection is a bridge. The Tag can be found on the
                       side of this bridge just southeast of this
                       intersection.
           -----------------------------------------------------------------
           **NOTE: This is also one of the Graffiti Tags featured during the
                   mission "Tagging Up Turf".

[IDW-T95] - Location: On a blue house.
           Map: (E-6).
           Directions: From Tag [IDW-T94], head directly west and across the
                       street to find a blue house (at the northwest corner
                       of a three-way intersection). The Tag can be found
                       near the front door.
           -----------------------------------------------------------------
           **NOTE: This is also one of the Graffiti Tags featured during the
                   mission "Tagging Up Turf".

[IDW-T96] - Location: In an alley.
           Map: (E-6).
           Directions: From Tag [IDW-T95], go west into the backyard of this
                       blue house and climb the fence to enter an alley.
                       Head north a little to find the Tag on the wall to
                       your right.
           -----------------------------------------------------------------
           **NOTE: This is also one of the Graffiti Tags featured during the
                   mission "Tagging Up Turf".

[IDW-T97] - Location: On the north wall within the parking lot of the 24-Hour
                     Motel.
           Map: (E-6).
           Directions: From Tag [IDW-T96], head south back to the street
                       then head east to the three-way intersection and turn
                       right. Then turn left at the next major intersection
                       (where three roads meet).

                       Head forward and stop at the road curve that goes
                       north. On the outside part of this curve is the
                       parking lot for the 24-Hour Motel. Turn right to go
                       into the parking lot then turn right at the corner.
                       Ahead of you should be a set of stairs. The Tag
                       should be on the wall to your right.

[IDW-T98] - Location: On the side of a tunnel support.
           Map: (E-5).
           Directions: From the entrance of the Idlewood Pay 'N' Spray, head
                       directly east across the street and down the ramp
                       into the flood control channel. When you get down
                       into the channel then do a U-turn and head west under
                       the bridge.

                       Just before you get to the next bridge then you will
                       see this channel merge with another one. Continue
                       east, under the bridge and stop when you get near the
                       next tunnel. At the beginning of the tunnel, in the
                       middle, is a concrete tunnel support. Go to the north
                       side of this support to find the Tag.

0---------------------------------------------------------------------------0
| Ganton (GTN) |+++++++++++++++++++++++++++++++++++++++++++++| Ganton (GTN) |
0---------------------------------------------------------------------------0

0=========0
| Tags - 2 \
0=================================>

[GTN-T99] - Location: On the south end of the bridge, west side, just west of
                     The Johnson House.
           Map: (E-6).

[GTN-T100] - Location: On the blue wall.
            Map: (E-6).
            Directions: From Tag [GTN-T99], head west to the next
                        intersection then stop. At the southwest corner of
                        this intersection is a white house.

                        At the south side of this house is an alley. Head
                        west through this alley to find a Police Bribe Icon
                        at the junction. Just northwest of this point is a
                        chain-link fence.

                        Go west along this chain-link fence until it ends at
                        a blue wall. The Tag can be found near where the
                        blue wall and the chain-link fence meet.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS15. The Commerce 24-7 Courier Asset Mission                           |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At the southwest part of Commerce is the Commerce 24-7 (just west of City
Hall). In front of the 24-7 is a BMX bike. But this one is special. Getting
on this bike will trigger the Commerce 24-7 Courier Asset Mission.

This is a simple vehicle mission. While on the bike you have to throw
packages through the red Coronas shown on your map. You have do this Drive-By
style using the Look Left and Look Right Buttons in conjunction with the
Attack Button. If you miss the Corona then you can get a second chance by
picking up the package and trying again.

Part of your score is determined by how many packages you bring back to the
24-7 when you complete a level. After completing the last Corona in the run
then you have to go back to the Commerce 24-7 to finish it.

There are a total of four runs to complete:

 0=============================0
 | Course | C | P |    Time    |
 0=============================0
 | Run #1 | 3 | 6 |  3 minutes |
 |--------+---+---+------------|
 | Run #2 | 4 | 6 |  5 minutes |
 |--------+---+---+------------|
 | Run #3 | 5 | 7 |  5 minutes |
 |--------+---+---+------------|
 | Run #4 | 6 | 8 | 10 minutes |
 0=============================0

[ Legend; C = Coronas, P = Packages ]

For the last run you will notice that the packages are really spread out.
Start by going west and going clockwise along the course. You can practically
sprint all the way through the course even with low Stamina. Just try not to
wreck too much.

Upon completion you will gain a Money Icon outside the 24-7 that will
generate maximum revenue of $2,000 per day. And you will also inch closer
toward 100% Completion.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS16. BMX Challenge                                                     |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

To the west of County Hospital in Jefferson is the Skate Park. By one of the
half-pipes on top of the small hill is a BMX bike. Getting on this bike will
trigger the BMX Challenge.

There are nineteen coronas you have to get to complete the challenge. Some of
them are really high up in the air so it is recommended that you max out your
Cycling Skill beforehand so you can Bunny-Hop to them.

There are three of them on the half-pipes and they are the toughest to get.
One is actually on the flat top of one of the half-pipes and the other two
are in the air on each side of the other half-pipe.

To successfully do this Challenge you must have a high Cycling Skill. This
will enable you to Bunny Hop really high and go backwards without falling
off. You can go and do other things like doing Graffiti Tags and Weapon
Collection while building up your Cycling Skill.

It is recommended that you max out your Cycling Skill before trying this
Challenge. Before doing the BMX Challenge, use the BMX bike you should have
saved in CJ's garage and practice doing the half-pipes. Go up one side and
tap Pedal really fast.

You should shoot up the side and into the air. Learn how to land and how to
go up the other side of the pipe. Once you get the hang of it then get onto
the other bike to start the challenge.

When you start the challenge you will start with ten seconds and get an
additional ten seconds for each corona you collect. Get all of the other
coronas on the ground and air as quickly as possible before doing the
half-pipe ones. This will allow you to get enough time so you can get the
last three on the half-pipes.

If you are having trouble getting the coronas on the half-pipes then reader
Philip Carstens has this advice:

 "Go to Ocean Docks and get yourself a Packer (the truck with the tracks on
  the trailer) and drive to the Skate park with the Packer. Once there go to
  the half pipe in the north-western corner (the corona is on the flat top
  of the half pipe). Park the Packer on the south-eastern side with the
  front of the packer facing towards the flat top (north). Using the side
  view make sure the truck is not to close to the half pipe otherwise you
  might end up crashing into the half pipe with the BMX. If parked correctly
  the corona almost becomes the easiest one to get. With a moderate speed go
  up the tracks of the Packer and bunny hop to the flat top, if you go to
  fast you will end up on the road behind the skate park. If you don't
  succeed the first time you can go back to the hill and activate the
  challenge again and the Packer will still be there a second time around."

When you complete the Challenge then you will inch closer to 100% Completion.
In addition, if you own the PS4 Version, then successfully completing this
should get you the {Bike or Biker} Trophy.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS17. Vigilante Mission (Motorcycle)                                    |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Another thing that can be done here in the Los Santos and Red County area is
to do the Vigilante Mission. While there are several kinds of Police vehicles
I can use here, the best one to use is the Cop Motorcycle. It is also
recommended that you max out the SMG Weapon Skill Level and have about 2,000
rounds.

The rules for the Vigilante Mission are as follows:

When in a Police Vehicle press Activate Vehicle Mission to begin a Vigilante
Mission. You will be prompted to chase and destroy a selected target which is
another car. You have to kill all the criminals in the car before moving onto
the next level.

Sometimes, if you damage the criminal's car enough, then the criminals may
exit the car to confront you. Drive-by or run them over to get rid of them.
The higher you go up the levels, the more criminals you will have to deal
with (up to a maximum of three cars per level).

At later levels of the mission the criminals will shoot at you from their
cars while you are chasing them. Some of them will carry Shotguns which can
seriously and quickly damage your vehicle (and yourself if you are using a
motorcycle). However, the vehicle will auto repair itself to a certain level
after the completion of each level (at least that is what I saw on the PC
version).

It is best to get Hitman Weapon Skill Level on whatever weapon you plan to
use for the Vigilante Mission to increase your distance and rate of fire to
deal with these threats quickly.

At this point of the game I found that the best place to do this mission is
in the Red County area. Very little traffic and few Cops to stop you if you
get a Wanted Rating.

And even then the Police Ranchers are easy to deal with since the country
Cops are not as aggressive as their city counterparts. By doing this mission
in the country you are making it much easier.

By using the Cop Motorcycle I have the ability to shoot forward which gives
me a huge advantage. All I have to do is just get behind my quarry and shoot
up the back of their car until it blows up.

The downside is that the criminals in the cars, at later levels, will shoot
back at you while being pursued. And some of them will wield Shotguns. They
can quickly destroy your armor and health if you get too close. This is why
you should have Hitman Weapon Skill Level on the SMG. This way you can shoot
further and reduce the damage they can do.

When you complete level 12 of the Vigilante Mission then you will increase
your maximum Body Armor from 100 to 150 and inch closer to 100% Completion.
In addition, if you own the PS4 Version, then successfully completing this
mission should also get you the {What the City Needs} Trophy.

Several people have written to me about tricks that can allow you to enter
buildings to do the mission. You enter a building, wait a few seconds and the
threat will be gone. Go back, re-enter your Police vehicle, get back out, and
repeat the process.

However, I have not gotten them to work 100% of the time. In addition, these
tricks do not seem to work on the Xbox so I will stick to my above
strategies.

However, if you're willing to wait until much later in the game, then you can
earn the Hunter attack helicopter by getting all Golds in the Flight School
or by stashing the Hunter in the hangar at Verdant Meadows Aircraft Graveyard
during the race "Heli Hell". It is much easier, and more fun, to use the
Hunter to complete the mission.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS18. 8-Track (Los Santos Forum)                                        |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At the Los Santos Forum there is a Stadium Event known as 8-Track. You need
to have about 10% Driving Skill before you are allowed to go inside. You
don't need to max out your Driving Skill before going to do this event but it
will help a bit. You can still win this event even with the minimum allowed
Driving Skill.

This is a twelve lap race around a figure-eight course. There are twelve cars
on the course including yourself. The cars used are Hotring Racers. But these
are not the same Hotring Racers used in Vice City. They are not as durable
and even with maximum Driving Skill it still doesn't handle very well.

The starting point is under the bridge over the middle of the course. There
is a sharp left and a bottleneck as you get onto the bridge and a sharp right
as you head back toward the starting line. These are the places where you can
really get messed up if you're not careful.

The key thing in doing the race is patience. You can't go too fast otherwise
you will slide into the walls at the sharp curves which will damage your car
and cause you to lose position. As you head back toward the starting line
then go along the wall on the right side. This will allow you to gain
position.

When you get back underneath the bridge then you need to be careful of the
other cars. However, if you hit the rear of the car in front of you, then you
can cause him to spin out because of the angle you are at when you get under
the bridge. This will also allow you to gain position.

When you finally get into first place then drive conservatively. Try not to
hit any of the walls from here on out even if you have to really slow down on
the sharp curves to do it. This will allow you to keep your car in shape
until the end of the race.

If you finish in first place then you will win $10,000 and inch closer to
100% Completion. In addition, the Hotring Racer and the Monster (which is a
big ass monster truck) will spawn outside the Los Santos Forum.

I should note that the Monster truck has no Handbrake. It has 4-Wheel
Steering in its place. When used it will allow you to do very sharp
cornering.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS19. Pimping Mission                                                   |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Behind the Going Gas Station, in Idlewood, you should find a car parked there
called the Broadway. Upon entering it you will notice that you can do the
Pimping Mission. When inside the Broadway then press the Activate Vehicle
Mission button to begin it.

When you first start the mission then you will be prompted to pick up your
girl. After picking her up then you will have a time limit (usually three
minutes) to take her to a customer.

Once you have dropped her off then you will be prompted to pick up another
girl. When you have done that then you will be given a three minute time
limit to take her to her customer. When you have dropped her off then you
will be prompted to pick up the first girl.

So now you begin alternating between the two girls. When one is finished then
you pick her up, take her to another customer, and be prompted to pick up the
other girl to repeat the process. There are ten customers to serve during
this mission. In addition, you may see your Pimping Skill go up even though I
haven't found it in the Stats.

One of three things will happen when you are prompted to pick up a girl:

0===========================================================================0
| You will get a notice that she is finished and waiting to be picked up.   |
| Here you can take your time and even repair your car if you have taken    |
| too much damage from smacking it around.                                  |
|---------------------------------------------------------------------------|
| She is getting roughed up by the customer. You have about three minutes   |
| to get to her before the customer kills her. When you get there then exit |
| your car and kill the customer. You then have twenty seconds to get back  |
| in the car before the mission ends. Get back in the car, pick up your     |
| girl, and head to the next customer.                                      |
|---------------------------------------------------------------------------|
| The customer refuses to pay. You have about three minutes to get to your  |
| girl before the customer runs off. When you get there then the customer   |
| will run for it. Kill him before he gets too far. Just line him up and    |
| run him over.                                                             |
|                                                                           |
| If you have to get out and chase him then don't run too far since you     |
| have twenty seconds to get back in the car before the mission ends. Get   |
| back in the car, pick up your girl, and head to the next customer.        |
0===========================================================================0

When you pick up a girl then you will get a cut of the earnings. You will
always get $300 from the girl but your money will increase due to a
multiplier which also serves as a indicator of how many customers you have
served regardless of the outcome.

When you have served your tenth customer then the Pimping Mission will end
successfully. You will get a little closer to 100% Completion plus a little
bonus. From now on, whenever you decide to do business with a prostitute,
then she will pay you instead of you paying her for the pleasure.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS20. Ambulance Mission                                                 |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Just like in the previous GTA games, there is a Ambulance Mission to do in
order to get 100% Completion. The rules are still the same. You have to climb
into an Ambulance and press Activate Vehicle Mission to begin the mission.
You drive around picking up patients and take them to a nearby hospital.

There are twelve levels in the Ambulance Mission. You start with one patient
at Level 1 and a additional patient will be added in each level as you
progress. You can carry a maximum of three patients at one time so you will
have to plan your routes, using the in-game map, to find the best way to pick
them up.

Care must be taken not to smack the Ambulance too much because of the
patients inside but it seems that the vehicle is much tougher in San Andreas
than it was in Vice City.

When approaching a patient make sure that the patient is on the right of your
Ambulance and don't get too close as the patient is running toward your
vehicle as you approach. When the patient just starts to get in the vehicle
then go. This will save a second or two. Use your Siren as this causes the
cars to either stop or turn away from you thus making it easier to evade
them.

There are three Hospitals in the Los Santos and Red County area. How
difficult or easy this becomes is determined by which hospital you use. So
which is the best one to do the mission with?

I found that Montgomery Hospital in Red County is a very good place to do
this task. The patients tend to be within the city limits for the early part
which makes it easy because the town is small.

But, at Level 8, things start to change. You will start to see patients in
Dillimore, Palomino Creek, and Hampton Barns. Even so, it is still not too
difficult since there is a lot of room to make your own shortcuts and avoid
traffic.

Within Montgomery city limits your time bonus for each patient is 16-19
seconds. Outside the city limits your time bonus for each patient is at least
45 seconds.

However, if you're willing to wait, *THE* best place to do the Ambulance
Mission period is in Angel Pine (Badlands and San Fierro area). All of the
patients remain confined to the small town thus making this mission easier
(and faster).

When you have successfully completed the Ambulance Mission then your Health
will be maxed out and you will take another step toward 100% Completion. In
addition, if you own the PS4 Version, then successfully completing this
mission should also get you the {Savior} Trophy.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS21. Firefighter Mission                                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

For this vehicle mission you have to get a Firetruck, found at most Fire
Stations, and press Activate Vehicle Mission to start it. You have to go from
place to place extinguishing fires with the water cannon by using the Attack
button.

There are twelve levels to complete. On Level 1 you have to put out a single
car fire. On Level 2 you have to put out the car fire but, when you do that,
a person will exit from the vehicle who will be on fire and you will have to
put him out. The person will then try to run away so you have to go and chase
him (but thankfully he won't run too far).

As you progress through the levels a person will be added to a car for each
level you pass up to a maximum of three people per car. At Levels 5 and 9 new
cars are added up to a maximum of three cars. The game will spread out the
cars so you have to go from car to car extinguishing them and the passengers
who try to flee.

There is no Fire Station in Los Santos but a Firetruck can usually be found
by a salmon and blue building west of the Skate Park (which is west of County
Hospital in Jefferson).

As with the Ambulance Mission, I found that doing this in Red County was the
best place to do it because of the light traffic and open country in which to
make shortcuts. Use the Siren to make the traffic move out of the way to
speed things up and limit damage to your Firetruck.

After completing Level 12 then you will then successfully complete the
Firefighter Mission. You will get a little closer to 100% Completion and
become fireproof which can be really useful in certain missions. In addition,
if you own the PS4 Version, then you should also get the {Rescue a Kitten
Too?} Trophy.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS22. Taxi Mission (Part 2)                                             |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At this point you may want to get the remaining fares to complete the Taxi
Mission before going into the Main Story. Successfully completing this
mission will get you closer to 100% Completion and add Nitros to all Taxis.

In addition, if you own the PS4 Version, you should also get the {Yes I Speak
English} Trophy.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS23. Taking Stock                                                      |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

I have reached the point in this guide in where I have done all I could do
and am ready to finally go on to the Main Story Missions.

 >>39 out of 50 Oysters (optional).
 >>All 100 Graffiti Tags.
 >>Completed 8-Track (Los Santos Forum).
 >>Ambulance Mission completed (for maximum health) (optional).
 >>At least fifty Taxi fares done (getting unlimited Nitros for all Taxis).
 >>Vigilante Mission completed (for maximum armor) (optional).
 >>Firefighter Mission completed (Fireproof feature).
 >>Pimping Mission completed.
 >>BMX Challenge completed.
 >>Commerce 24-7 Courier Asset Mission completed (earned Money Icon for the
   Commerce 24-7).
 >>Burglar Mission completed (for the Infinite Stamina Feature)
   [optional - *NOT* required for 100% Completion].
 >>All six Los Santos Safehouses purchased.
 >>At least $50,000,000 and some of my Skills upgraded and Stats maxed.

A lot of work but well worth it. This will make some of the Story Missions a
lot easier because I have upgraded a lot of my Skills and have a lot of
money to purchase things like clothes, food, and additional Safehouses.

 /==++====++==\                                             /==++====++==\
/==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >SDA3. The Main Story Missions (Los Santos and Red County)                |
\==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
 \==++====++==/                                             \==++====++==/

Each Story Mission is broken into several parts.....

0=========0
| Overview \
0=======================>

 What the mission is about.

0========0
| Weapons \
0=======================>

 Weapons used on the mission. Each weapon listed should have a lot of ammo
 for it before doing the mission attempt. If there are no weapons used then
 this section won't be displayed.

0======0
| Notes \
0=======================>

 Additional information and other musings. This also includes any prep work
 suggestions prior to doing the mission. If there are no notes then this
 section won't be displayed.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0
| Early Exploration or Wanted Rating Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0

 Some missions have the ability to freeze Wanted Ratings for Early
 Exploration or general mischief. For any mission that takes advantage of
 either of these exploits I will list how to do so here.

0=========0
| The Plan \
0=======================>

 How to do the mission.

0=======0
| Reward \
0=======================>

 What you get for your efforts. However, most missions won't reward you with
 anything so I will only list it if you are rewarded with something.

With that explained, I will now finally move on to the story.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY1. Carl Johnson                                                       +
0==========================================================================/

His story begins at his house which is represented by the CJ icon within
Ganton. His missions are pretty easy since they are designed to help you get
started within the game.

 0=+=+=+=+=+=+0
/ Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ1. Big Smoke                                                          0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                          \ Carl Johnson /
                                                           0+=+=+=+=+=+=0

When CJ finally enters his mother's house, he finds it in disarray.
Overwhelmed with emotion he picks up his mother's picture and sits it on the
dining room table so he can stare at it for awhile.

However, he is suddenly confronted by someone who thinks CJ is a thief
looking for trouble. But CJ recognizes this person as Big Smoke, a friend of
the family. After a few moments Big Smoke recognizes him and they hug and
talk. Later, they leave the house and head to the cemetery to meet up with
the others.....

 0+=+=+=+=+=+=0
/ Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ2. Sweet and Kendl                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

 Big Smoke takes CJ to the cemetery where he meets up with his big brother
 Sweet, sister Kendl and fellow Families member Ryder. Unfortunately for
 Carl, Sweet is a little upset that CJ didn't make it to the funeral and
 still pissed he ran out on Brian's funeral years ago.

 This arguing upsets Kendl and she goes off to see her boyfriend Cesar who
 is Mexican. This doesn't sit too well with Sweet and the two argue.

 But she still walks off. Sweet is very upset that everything has gone bad
 in the hood. When CJ asks why then Sweet points out the graves of fellow
 members who have met an untimely end at the hands of a rival gang: the
 Ballas.

 Afterward, they all head back to the car but are ambushed by the Ballas.
 They manage to destroy the car and now CJ and the rest have to ride bikes
 back to the hood.....

0========0
| Weapons \
0=======================>

 SMG.

0=========0
| The Plan \
0=======================>

 Ride the bike back to Ganton while keeping close to your group. Don't get
 too far behind or ahead. However, the Ballas will chase you in their car.
 You can either try to outrace them or, better still (if you have enough
 ammo), let them cut in front of you and blast the car to smithereens.

 When you manage to get back to the red circle at CJ's neighborhood then you
 will successfully complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained.

 In addition, if you own the PS4 Version, then you should also get the
 {Getting Started} Trophy.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, Sweet will call you on your cell phone and explain that the
 groups that used to be part of the Families have split and are fighting
 amongst themselves.

 0+=+=+=+=+=+=0
/ Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ3. Ryder                                                              0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

 Carl heads over to Ryder's house where he finds him loading up a gun. Ryder
 is upset that the local pizza place has covered up the graffiti tags he put
 on the place and wants to teach them a lesson. CJ decides to tag along.....

0=========0
| The Plan \
0=======================>

 Get into Ryder's car to begin the mission. Your first stop is Reece's
 Barber Shop in Idlewood. When you enter the place then you can choose from
 a variety of hairstyles. Usually the most expensive hairstyles will gain
 you the most Respect.

 If you've spent some time playing the horses at the Inside Track Betting
 then money will be no object. I chose the Cornrow for CJ.

 After getting your haircut then meet up with Ryder who is smoking outside.
 The comments he makes about your haircut will vary depending on which one
 you get. He suggests that you get something to eat while he finishes up
 with his smoke.

 Enter the Well Stacked Pizza and get something to eat. It can be anything
 on the menu but it should be noted that the largest meals will contain the
 most Fat.

 After choosing your meal then Ryder will try to rob the place. But the guy
 behind the counter recognizes him and is not impressed. Worse, while CJ and
 Ryder argue, the pizza guy pulls out a Shotgun and shoots at them. Now you
 two have to make it back to Ganton. Get back in Ryder's car and go back to
 his house.

 You don't need to face the pizza guy, just drive back to Ryder's house to
 successfully end the mission (Although one time I shot the guy in the face
 with a Silenced 9mm Pistol). Ryder also mentions that Sweet has also been
 upset about the tags and suggests that CJ see him.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, all of the remaining restaurants, Barber Shops, and Tattoo
 Parlors open up (and will appear on the in-game map). You may want to go
 around and check these places out before going on to the next mission.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS24. Trophy Hunting (Part 2) (PlayStation 4 Version)                   |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

There are a couple of easy Trophies you can acquire after completion of
"Ryder" - {Represent} and {Metrosexual}.

Go back to Reece's Barber Shop but enter the Tattoo Parlor next to it
instead. Get a Grove St. tattoo to get the {Represent} Trophy. Now exit the
Tattoo Parlor and enter the Barber Shop.

As for {Metrosexual} you need to spend $7,000 worth of clothing, tattoos, and
hairstyles to get it. At this point you should have gotten the most expensive
haircut (either the Flattop or Cornrow) for CJ. That's $500. Then there is
the new tattoo you just got. That's about $150 for a total of $650.

For the rest what you need to do is to alternate between the Flattop and
Cornrow haircuts. If you got the Flattop during "Ryder" then get the Cornrow.
After exiting the Barber Shop then immediately go back in and select the
Flattop. Just keep going back and forth alternating haircuts until the
Trophy pops up.

Now on to the next character.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY2. Sweet Johnson                                                      +
0==========================================================================/

Sweet Johnson is the big brother of Carl Johnson and is the leader of the
Grove Street Families gang. He is still upset over the death of his mother
and CJ's return to Los Santos hasn't helped matters since there are still
wounds over Brian's death that have not yet healed.

However, he is willing to give CJ a second chance at things. His missions can
be found at his house which is next to CJ's house.

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN1. Tagging Up Turf                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 When you talk to Sweet then he will hand you a Spray Can so you can hit up
 some tags in the nearby hoods. He also decides to team up with you on this
 mission.....

0=========0
| The Plan \
0=======================>

 If you've done all 100 Graffiti Tags prior to doing the Main Story Missions
 then you will see that six of your Tags have been uncovered so you can do
 this mission. But it will have no negative effect on this mission or your
 game status.

 First, drive off to Idlewood. The game will instruct you on how to make a
 tag since the game designers wanted you to go through this mission first
 before doing the Graffiti Tags. Get the remaining two Tags in this area
 then go back to Sweet's car. Now drive to East Los Santos. There are three
 more Tags in this area.

 However, if you want, then you can take advantage of your unlimited ammo
 for your Spray Can and get all of the remaining Tags in Los Santos before
 doing these three Tags in East Los Santos. It will take awhile to get them
 all in one run but you won't have to worry about running out of spray
 paint.

 Back in East Los Santos, get the first one on the restaurant and head to
 the alley where the second one is located. The second Tag has a couple of
 Ballas nearby. Instead of confronting them, quickly do it and run. If
 you try to confront them with the Spray Can then you will more than likely
 attract the attention of a Cop.

 For the third Tag you will be instructed on climbing the fence to get to
 it. After getting the Tag then you need to jump down and enter Sweet's car.
 Then drive back to Sweet's house to successfully complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained plus $200.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, a Spray Can Icon will now appear in CJ's room at The Johnson
 House. Whatever amount of Spray Can "ammo" you had before you started the
 mission you will have 500-500 when you finish. You will also get a phone
 call from Officer Hernandez, who works with Tenpenny and Pulaski, warning
 CJ not to leave town.

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN2. Cleaning The Hood                                                  0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 Sweet is upset that drugs have crippled the Families. He then tells CJ and
 Ryder to clean up the hood.....

0========0
| Weapons \
0=======================>

 Any melee weapon.

0=========0
| The Plan \
0=======================>

 Ryder tells CJ to drive over to a friend's house. The house belongs to
 B-Dup and Big Bear and Ryder wants them to help out in cleaning the hood
 even though they haven't seen each other for awhile. Get into the Greenwood
 and drive over to the apartment.

 However, when they arrive, they find that B-Dup has become a Crack Dealer.
 Worse, they also discover that Big Bear has become an addict and B-Dup has
 turned him into his own personal slave. CJ and Ryder can not count on B-Dup
 being friends with them anymore. After leaving then they decide to find
 some Crack Dealers to bust.

 The game will then instruct you to go just north of B-Dup's apartment where
 a Crack Seller is selling Crack to one of the homies. Confront him and use
 any weapon to take him down. Me, I used my Silenced 9mm Pistol and shot him
 in the face before he could finish talking to me.

 Ryder recognizes him as an ex-member of one of the rival gangs and knows
 where he lives. The place is in Idlewood not far from where they are. Go
 there and barge in. Your next task is to beat up on the dealer and all of
 the other gang members that confront you.

 It is best to use a melee weapon like a Baseball Bat instead of a gun. I
 found out the hard way when I accidentally shot Ryder in the ruckus (ouch).
 After beating up everybody then head back to Sweet's house to successfully
 complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained.

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN3. Drive Thru                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 The guys decide they want some food and CJ is the one to drive them to the
 nearest Cluckin' Bell.....

0========0
| Weapons \
0=======================>

 SMG.

0=========0
| The Plan \
0=======================>

 Drive over to the Cluckin' Bell in Willowfield. On the way, the guys talk
 about the death of CJ's mom. They also talk about a green Sabre that ran
 from the scene.

 When they get to the restaurant then a cutscene will play showing them
 ordering their food. However, a Ballas car has spotted them and they decide
 to go after them. Chase the Ballas car. Ryder and Sweet will help out with
 their weaponry while Big Smoke decides to eat instead. You can help out
 with your SMG in drive-by mode.

 Once you get the Ballas car in flames then get away before it blows up.
 Usually the car will blow up before any Ballas can flee.

 Now drive back to Sweet's house. Big Smoke has eaten all of the food,
 including Ryder's meal, during the ruckus. After getting back to Sweet's
 house then take Big Smoke back to his. He lives in Idlewood not far from
 Reece's Barber Shop. After dropping him off then the mission ends
 successfully.

0=======0
| Reward \
0=======================>

 Respect Gained plus $200.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 Sweet will then call CJ and tell him that he needs to build up his physique
 to get more respect. This will open up the Los Santos Gym (plus the gyms in
 San Fierro and Las Venturas). And this will lead into the next chapter.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS25. Gyms                                                              |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Before using any of the Gyms you will need to have some Fat on you, from the
restaurants and Snack and Sprunk Machines, to convert into muscle. There are
a total of five Gyms you can use to work out CJ:

 >>Santa Maria Beach (Los Santos)
   ******************************
     This one was pointed out earlier in the guide.

 >>Ganton Gym (Los Santos)
   ***********************

 >>Madd Dogg's Crib (Los Santos)
   *****************************
     You gain access to the Gym within the mansion after completion of the
     mission "A Home In The Hills". Thanks to Dan Stephen for the find.

 >>Cobra Martial Arts (San Fierro)
   *******************************
     Although this is opened now you won't be able to safely access it until
     after completion of the mission "The Green Sabre".

 >>Below the Belt Gym (Las Venturas)
   *********************************
     Although this is opened now you won't be able to safely access it until
     after completion of the mission "Yay Ka Boom Boom".

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

When you use a Gym there are several activities you can do:

0===========================================================================0
| Stationary Bike | You use this to increase your Stamina and burn off      |
|                 | extra Fat without adding Muscle. There are ten levels   |
|                 | you can select to help you get the most from using the  |
|                 | bike.                                                   |
|-----------------+---------------------------------------------------------|
| Treadmill       | You use this to increase your Stamina and burn off      |
|                 | extra Fat without adding Muscle. There are ten levels   |
|                 | you can select. The higher you go, the faster CJ has to |
|                 | run to keep up otherwise he will fall off the           |
|                 | Treadmill.                                              |
|-----------------+---------------------------------------------------------|
| Bench Press     | You use this to gain Muscle. Select the weight you want |
|                 | to try and tap the Run and Attack Buttons alternatively |
|                 | and quickly to make CJ do reps.                         |
|-----------------+---------------------------------------------------------|
| Dumbbells       | You use this to gain Muscle. Select the weight you want |
|                 | to try and tap the Run and Attack Buttons alternatively |
|                 | and quickly to make CJ do reps.                         |
0===========================================================================0

**NOTE: If you own the PS4 Version, and you haven't already done so earlier
       at the Santa Maria Beach Gym, then doing either a Bench Press or a
       Dumbbell activity should get you the {Get a Pump} Trophy.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

Inside each of the three main Gyms there is a Trainer you must defeat in
order to learn new fighting moves and get closer to 100% Completion. But you
must have at least 20 to 25% Muscle before you are allowed to fight a Trainer
- in the case of the Ganton Gym - the Boxing Trainer.

When you get enough Muscle (past the Buff stage) then talk to the Boxing
Trainer to challenge him. Beat him and you will learn new moves from him. The
easiest way to beat him is to Target him and punch him around.

After you knock him down onto the canvas then start stomping him. Keep
stomping him and you will beat him since stomping him won't let him get off
the canvas. After beating the Boxing Trainer then he will teach you the new
moves.

You will also need to learn Martial Arts moves at Cobra Martial Arts (San
Fierro Gym) and Kickboxing moves at the Las Venturas Gym for 100% Completion.

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN4. Nines and AK's                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 After some discussion, the Families decide that need some better firepower
 to go up against the other gangs. Smoke recommends Emmet, an old friend of
 his that deals with firearms.....

0========0
| Weapons \
0=======================>

 9mm Pistol (provided).

0=========0
| The Plan \
0=======================>

 CJ and Smoke head into Willowfield to find Emmet. After nearly getting
 their heads blown off by him then you begin what is basically a training
 mission. The instructions on the screen show you how to target with the
 9mm Pistol. Just follow along. This mission is easy but even easier if you
 managed to max out your 9mm Pistol Skill beforehand.

 In addition, the 9mm Pistol used for this mission has unlimited ammo. But,
 if you leave Emmet's area, then you will no longer have unlimited ammo. You
 will have ten rounds for the 9mm Pistol. However, if you return to Emmet's
 area, then your 9mm Pistol will return to its unlimited ammo status.

 If you haven't upgraded your 9mm Pistol Skill, and it is recommended for
 the Ammu-Nation Challenge later in the game, then this is a good place to
 do it.

 For the PS2 version you can just drag a car from the nearby streets into
 Emmet's area and shoot at the tire until you reach Hitman Weapon Skill
 Level.

 For the Xbox version you will need to shoot out the nearby lights and
 cardboard boxes for starters. You can also go into the nearby streets to
 shoot cars and people. Then return to Emmet's area to restore your ammo.

 When you complete the targeting exercises then head back to Big Smoke's
 house to drop him off. When you do that then you will get a call from Sweet
 who is upset that you haven't gotten some colors yet. You will now be
 instructed to head over to the Binco store nearby.

 The Families' color is green so I went and got the Green Hoody, Green
 Jeans, and a Green Rag Back. After dressing up in the gang's colors and
 leaving the store then the mission is successfully completed.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, all of the ProLaps, Bincos, and SubUrbans open up (and will
 show up on the in-game map).

 Also, regardless of what Handgun you had before the mission (and whatever
 amount of ammo it had), it will be replaced by the 9mm Pistol you used in
 the mission (with minimum ammo). Plus, a 9mm Pistol Icon will open up at
 Emmet's place.

 You will also open up Big Smoke's set of missions but those will be done
 later.

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN5. Drive-By                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 Sweet wants to pop some Ballas and needs CJ to drive the gang into their
 turf.....

0========0
| Weapons \
0=======================>

 SMG.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 This is the earliest mission where you can take advantage of an Early
 Exploration Exploit.

 When the mission starts, do *NOT* enter Sweet's car. Just go away from the
 area on foot and take a nearby car so you can explore and go into Unwelcome
 Areas. There are plenty of pedestrians around so you can massacre them with
 impunity if you desire.

 If you own the PS4 Version then this is also a good time to get lots of
 victims for {The Los Santos Slayer} Trophy.

 Go to Las Venturas, get a Firetruck, and go up and down the sidewalks on
 The Strip. The game tends to generate lots of victims here so you can get
 lots of them. The fact that you don't have to deal with Cops makes this
 part easier. Try to get between 1,500 and 2,000 to make it easier to get
 the rest later.

 This is also a good time to get the {Double or Nothing} Trophy. Go to any
 Casino that has a roulette table to get it.

0=========0
| The Plan \
0=======================>

 Get in the car and drive into Ballas turf. After the short cutscene ends
 then drive near the first Ballas group and let your gang take care of them.
 You can also get in on the action too by using your Sub-Machine Gun.

 You will also notice a status line indicating the health of the car. If you
 get it too low then your car will be destroyed and the mission will be
 failed. But you can break away from the carnage and go to the Idlewood Pay
 'N' Spray to get it repaired so you can go and finish things up.

 After getting rid of the first group of Ballas then a second group will
 appear just north of where you finished the first one. After getting rid of
 the second group then a third group will appear in Glen Park.

 After getting rid of the third group then you will get a 2-Star Wanted
 Rating and you have to head to the Idlewood Pay 'N' Spray to get rid of it.
 After removing the Wanted Rating then go back to Sweet's house to
 successfully complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained plus $500.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also open up Ryder's set of missions but I will do those later.

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN6. Sweet's Girl                                                       0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 Sweet is with his girl at Playa Del Seville and needs to be rescued from
 the Seville Boulevard set.....

0========0
| Weapons \
0=======================>

 --SMG.
 --Sniper Rifle.

0======0
| Notes \
0=======================>

 Get some Sniper Rifle Ammo from the Interglobal Television Studios.

0=========0
| The Plan \
0=======================>

 Get a vehicle and drive over to Playa Del Seville before Sweet is killed.
 When using the Sniper Rifle then you can get out of your vehicle long
 before you get there and snipe all five assailants from a distance without
 taking any damage. You can also get in close and use the SMG but you will
 probably lose some armor in the process.

 After killing the assailants then you will need a four-door car and place
 it in the red circle. The Greenwood the Seville set was using in their
 attack is perfect. Just get in and back up a little bit to get it in the
 red circle.

 But now the Seville set wants to give chase. Just go straight through the
 group of cars before they can get going. Then make your way back to Sweet's
 house to successfully complete the mission so he can settle some
 "unfinished business".

0=======0
| Reward \
0=======================>

 Respect Gained.

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN7. Cesar Vialpando                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 Sweet and Kendl have another argument about Kendl's boyfriend Cesar. Kendl
 leaves and Sweet wants CJ to follow her.....

0=========0
| The Plan \
0=======================>

 Head over to a garage in Willowfield. After you arrive there, you will be
 greeted by the garage owner who gives CJ a lowrider, a Savannah, with
 hydraulics as payback for a favor he owes to Sweet. After getting the car
 then back it up into the Mod Garage.

 Here you can customize the car any way you want. After customizing the car
 then head over to the lowrider meeting. When you get to the meeting then
 you are asked to make a wager. After making the wager then you begin a
 rhythm based mini-game.

 You use your Right Analog Stick for this mini-game. At the bottom of the
 screen is a circle. You will see arrows moving across the bottom of the
 screen. You must move the stick in the direction of the arrow when the
 arrow is in the circle.

 You gain points when you time things just right. You must have more points
 than your opposition in order to win the wager. Even if you're not good at
 rhythm games this isn't a difficult mission. After winning the wager then
 CJ confronts Cesar. After some talking, Cesar convinces CJ that he is good
 with Kendl and they shake hands.

0=======0
| Reward \
0=======================>

 Whatever money you win in the wager.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also open up the Loco Low Co. mod garage in Willowfield. However,
 only certain cars can be modded here:

   >>Savannah (the car you were just given).
   >>Broadway.
   >>Voodoo.
   >>Remington.
   >>Blade.
   >>Tornado.
   >>Slamvan.

 In addition, you will get a call from Cesar telling CJ about illegal street
 racing. This will open up Cesar's house in El Corona. Save your new
 lowrider in the El Corona Safehouse. In addition, you open up the Lowrider
 Challenge which can be done at Unity Station. I am not going to be covering
 it since it does not contribute toward 100% Completion.

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY3. Cesar Vialpando                                                    +
0==========================================================================/

Cesar is Kendl's boyfriend. Outside of Kendl, his main interest is lowriders
and street racing. He only has one mission in Los Santos and that can be
picked up at his home in El Corona.

 0+=+=+=+=+=+=+=+0
/ Cesar Vialpando \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CVO1. High Stakes, Low Rider                                             0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Cesar Vialpando /
0=========0                                              0=+=+=+=+=+=+=+=0

 CJ meets up with Cesar so he can participate in an illegal street race.....

0======0
| Notes \
0=======================>

 Was inspired by a suggestion from The Illusionist who told me that you
 could use a Broadway for this race.

0=========0
| The Plan \
0=======================>

 You need a lowrider car for this race. Although you could use the one used
 in the previous mission (Savannah), you can use any lowrider car that can
 be modded at Loco Low Co. (look at the list above from the previous mission
 - but you can't use the Slamvan because it won't be found until later in
 the game).

 I should also note that you do not have to modify it first. You can drive
 it "plain".

 After starting the mission with any lowrider car of your choice then follow
 Cesar to the race and get in the yellow circle to begin.

 There are five other cars with you and you must finish first to
 successfully complete the mission. It should be noted that the Savannah
 doesn't handle very well. When you smack into something, like a light pole,
 then you will end up being spun 180 degrees most of the time.

 After some experimentation I found, just like The Illusionist, that the
 best car to use, because it doesn't spin out so easily, is the Broadway
 (take the one sitting behind the Going Gas Station in Idlewood - where you
 would normally start the Pimping Mission).

 When you start the race then you will head west toward Santa Maria Beach.
 After you get onto the main road then go into the left side to avoid the
 other contestants. When you turn right and head north along the wide road
 then go onto the left side and as fast as possible to gain position.

 When you turn left at the tunnel then you will go through a series of right
 and left turns. The last turn will put you on the pier itself.

 If you are not too far behind, or better still, ahead, then put the pedal
 to the metal to get to the finish line. If you are behind then it is
 possible to finish in first place by making a mad dash on the pier. The
 mission is successfully completed when you win the race.

0=======0
| Reward \
0=======================>

 $1,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 Now let's head on over to.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY4. Big Smoke                                                          +
0==========================================================================/

Big Smoke is a friend of the Johnson family and a loyal member of the Grove
Street Families even though he no longer lives on Grove Street. He has four
missions and can be picked up at his house in Idlewood.

 0+=+=+=+=+0
/ Big Smoke \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >BSK1. OG Loc                                                             0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ Big Smoke /
0=========0                                                    0=+=+=+=+=0

 Big Smoke needs to pick up a member of the Family who is just getting out
 of prison.....

0========0
| Weapons \
0=======================>

 SMG.

0=========0
| The Plan \
0=======================>

 Drive over to Los Santos Police HQ to pick up Jeffery, er, OG Loc. When you
 finally see him you realize that he is a young high-strung gangster
 wanna-be. He wants to take down some fool who has stolen his rhymes.

 Drive OG Loc over to East Los Santos. While driving there OG Loc will tell
 you that his parole officer has lined him up with a job: "hygiene
 technician".

 When you get to East Los Santos then go up and ring the doorbell. The
 cutscene that plays explains that OG Loc wants to take down the person
 inside, Freddy, not because he has stolen his rhymes but took advantage of
 him when he "dropped the soap". Now Freddy is making a run for it on his
 motorcycle. You and OG Loc now give chase on the provided motorcycle.

 This part is hard because of the long winding path Freddy takes to elude
 you. Fortunately, Freddy will slow down in spots to allow you to catch up
 so he can taunt you. Still, if you get slowed up a lot, then you will lose
 Freddy and fail the mission. Use your SMG, in addition to OG Loc's machine
 gun, to kill Freddy.

 If you can't manage to kill Freddy during the chase then it will eventually
 end at the basketball courts in East Los Santos. However, Freddy has three
 other Vago friends and all four of them will fire on you.

 But it may be easier to let the chase finish here than trying to kill
 Freddy during it because he will be off his bike and standing still. Get
 off your bike and kill all four, including Freddy, with your SMG.

 One interesting option, according to Glen T. Winstein who was given this
 information by Anurag Sinha, is when the chase begins, then get off of the
 bike. Then go out into the street and toward Freddy. Freddy will be waiting
 for you. You can whip out any weapon and shoot him but you can't destroy
 him.

 However, shooting Freddy counts towards your Weapon Stats so you can
 upgrade your weapons here if you want to. But doing this, out here in the
 street, will attract Police attention.

 If you get close enough to Freddy then he will tear off. You can run back
 to the bike and zip off without OG Loc. This will speed up your bike which
 will allow you to catch up to Freddy and get closer to him so you can
 destroy him quicker.

 If you destroy him during the chase then a couple of interesting things
 happen. First, when you get the cutscene with OG Loc and CJ together, then
 it will be in East Los Santos, where the chase would end, regardless of
 where you killed Freddy.

 And second, any nearby cars will stand still. In addition, if you drive
 further away from the nearby cars, then there will be no cars on the road.
 There will be peds but no cars. The only exceptions are Police vehicles
 when you have a Wanted Rating. When you finally find and pick up OG Loc
 then things slowly start to return to normal.

 After killing Freddy, regardless of method, then take OG Loc to his job
 which is the Burger Shot in Marina. After dropping him off then the mission
 ends successfully.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You also open up OG Loc's set of missions which leads to.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY5. OG Loc                                                             +
0==========================================================================/

The Man Formerly Known As Jeffery is a high strung wanna-be gangster rapper
who is now out of prison and working as a "hygiene technician" (read:
dishwasher) over at the Burger Shot in Marina. This is also where you pick up
his missions.

 0+=+=+=0
/ OG Loc \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >OLC1. Life's A Beach                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ OG Loc /
0=========0                                                       0+=+=+=0

 OG Loc wants to start advancing his music career and needs a really nice
 sound system. He tells CJ of a beach party nearby that has what he
 needs.....

0========0
| Weapons \
0=======================>

 Silenced 9mm Pistol.

0======0
| Notes \
0=======================>

 Added some new information based on a YouTube video. You may want to get a
 homie and take him with you to OG Loc.

0=========0
| The Plan \
0=======================>

 You need to pick this mission up between 22:00 and 6:00. After the
 cutscene ends then head down to the beach party. When you get there you
 will find the van with the DJ doing her thing behind it. The van is locked,
 indestructible (which means you can't knock off the doors and drive off),
 and you can't even move it by ramming a car into it. And, of course, you
 can't kill anybody.

 There are two ways to go about this mission depending on your style:

   >>Dance the Night Away
     ********************
       Go up to the DJ, talk to her, and give two positive answers. This
       will start a dancing mini-game using the four main face buttons. Like
       the Lowrider mini-game in the mission "Cesar Vialpando" you have to
       press the correct button when it gets into the circle. Timing each
       button correctly will get you the most points.

       You need 4,000 points to progress further in the mission. There are
       some long chains of button presses during the middle and later stages
       of the song. This is where you can trip up the most. If you don't get
       4,000 points then you will fail the mission.

       The pattern never changes so, if you fail, then you have a better
       idea of the pattern so you can do better next time. Just focus on the
       bottom of the screen and ignore everything else. This will make it a
       bit easier.

       If you get 4,000+ points then you are invited into her office (which
       is her van - press D-Pad (Right) again to give a positive response).
       Then get in the van and drive off.

   >>For Those With Two Left Feet
     ****************************
       This method comes from TheDeliciousGaming who posted a video of it
       using the PC Version (and I verified this on the PS2 AO Version).
       Basically this trick allows you to skip the dancing sequence
       altogether. Before you start the mission you will need to get a homie
       from Grove Street and take him with you.

       When you get to the van then try to enter the vehicle from the
       drivers side. Of course, you can't open the door but continue to try.
       This will prompt your homie to enter the van on the passenger side.
       Naturally he will have no problem getting into the vehicle.

       Just as he opens the door then disband the gang. When CJ starts
       telling him goodbye then immediately crouch. It is important to note
       that this trick will *NOT* work properly unless he is crouched. After
       crouching then quickly get about 40 feet in front of the van.

       At this point your homie will do one of two things:

         --He will stay in the passenger seat.

         --He will get out but re-enter the van, move into the drivers seat,
           and honk for you to join him.

       With your back to the van then switch to your Silenced Pistol, enter
       target mode, and rotate the reticle towards your homie. If you enter
       target mode while facing the van then you risk possibly auto
       targeting the DJ through the vehicle and ending up with a mission
       failure.

       Target your homie's head and fire one shot to kill him. He will then
       fall out of the vehicle leaving the door open in the process. Then
       get in the van and drive off.

 After you drive off then you have to take it to a lock-up in Commerce. The
 other partygoers will give chase so put the pedal to the metal. After the
 van is in the lock-up then the mission is completed successfully.

0=======0
| Reward \
0=======================>

 Respect Gained.

 0+=+=+=0
/ OG Loc \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >OLC2. Madd Dogg's Rhymes                                                 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ OG Loc /
0=========0                                                       0+=+=+=0

 OG Loc needs CJ to steal the rhyme book of a big star rapper named Madd
 Dogg. He decides to do it if it will shut off Loc's awful rapping.....

0========0
| Weapons \
0=======================>

 --Knife (provided).
 --Silenced 9mm Pistol.

0======0
| Notes \
0=======================>

 If you own the PS4 Version then killing the first guard which should also
 get you the {Assassin} Trophy.

0=========0
| The Plan \
0=======================>

 You have to sneak inside the mansion where you found Oyster [LS-Y2] and
 steal Madd Dogg's Rhyme Book. Enter the mansion through the main entrance.
 This mission also provides a tutorial on stealth. You are forced to use the
 Knife and can't switch to any other weapon at this point.

 Kill the first guard. Then, after being told on how to use the shadows,
 then kill the second guard. After hiding from the third guard then sneak
 out and stealth kill him.

 Now crouch and get past the next two guards. As you get near the Rhyme
 Book then you will also find a room with Body Armor and a nearby guard.
 Kill the guard and steal the Rhyme Book.

 After doing that then you can now use your other weapons. Switch to your
 Silenced 9mm Pistol. The guards will be carrying Silenced 9mm Pistols from
 this point on so you can get some additional ammo when you kill guards.

 If you take the time to explore the mansion you will find an exercise room,
 VidGame Machines, and additional Body Armor (on the second floor).Make your
 way back to the main entrance killing any guards along the way. After
 exiting the mansion then take the provided bike and ride back to the Burger
 Shot to successfully complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also get a call from Officer Tenpenny which will open up.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY6. C.R.A.S.H.                                                         +
0==========================================================================/

C.R.A.S.H., which stands for Community Resources Against Street Hoodlums, is
the anti-gang Police unit led by Officer Tenpenny. He wants CJ to do some of
his dirty work for him and it can be picked up by the Donut Shop in Market.

 0+=+=+=+=+=0
/ C.R.A.S.H. \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CSH1. Burning Desire                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ C.R.A.S.H. /
0=========0                                                   0+=+=+=+=+=0

 Officer Tenpenny wants CJ to torch some gangbanger in East Los Santos.....

0========0
| Weapons \
0=======================>

 Molotovs (provided).

0======0
| Notes \
0=======================>

 Doing the Firefighter Mission and obtaining the Fireproof Feature prior to
 doing this will help greatly here.

0=========0
| The Plan \
0=======================>

 Go and get the Molotovs in Downtown Los Santos. You are given twenty
 Molotovs to do the mission with. Now drive over to the house in East Los
 Santos. You have to throw the Molotovs through the five windows to destroy
 the house and kill the gangbanger. There are several Vagos around the
 house. Just use the Molotovs against them.

 If you run out of Molotovs then more will generate so you can complete the
 mission. Having the Fireproof Feature will really help out here.

 After throwing Molotovs through all five windows then you will see a
 cutscene of a girl in danger within the burning building. Now you have to
 rescue her. Go into the house and make your way to the stairs in the back
 then to her room.

 The flames are too intense but there is a Fire Extinguisher in the
 downstairs kitchen. Go and get it. Go back up to her room and aim the
 extinguisher and the base of the flame to put it out.

 Now the both of you have to get out of there but the house is collapsing.
 The two of you have to go through several rooms to get out of the house
 putting out some flames along the way. Make sure that the girl is behind
 you as you progress through the house and toward the door.

 After the two of you get out of the burning house then you have to take her
 to her house just outside of Grove Street. As you park the car at her
 house, you find out her name: Denise Robinson. After you drop her off then
 the mission will end successfully.

0=======0
| Reward \
0=======================>

 Nothing other than the fact that Denise is your Girlfriend regardless of
 whether you wanted one or not. If you own the PS4 Version you can now start
 dating her so you can get enough progress to get the {Home Run} Trophy but
 you can get this automatically much later in the game if you choose to
 wait.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also get a call from Sweet. A member of the Family was selling
 crack to some of the homies and now is hiding out in Glen Park with his new
 Balla friends.....

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN8. Doberman                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 Sweet wants you to take over Glen Park and flush out a traitor.....

0========0
| Weapons \
0=======================>

 SMG.

0=========0
| The Plan \
0=======================>

 Drive over to the Downtown Ammu-Nation to pick up the mission. Go inside
 and have a look around. Go up to the counter and see what you can buy. If
 you have a lot of money then you can get a lot of ammo for your guns.

 Next, go over to Glen Park. You will note that the Glen Park area is
 colored purple in the radar. You are then instructed to start a gang war so
 you can take over Glen Park.

 Kill about three Ballas to start a gang war. When the gang war starts then
 all of the pedestrians and nearby cars disappear. In addition, Health and
 Body Armor Icons will randomly appear in the streets surrounding the area.
 The Ballas come in three waves. With each successive wave, they get better
 weapons. After destroying all three waves then you win the territory.

 It is best to find a place where they can only get at you through one path
 so you can funnel them for easy kills. Backyards are pretty good for this.
 After completing the third wave then the traitor will come out of his
 house. Chase him down and kill him to successfully complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also open up all of the Ammu-Nations and the Ammu-Nation
 Challenge. But it is best to wait until after Las Venturas is opened up
 before doing the Challenge because that is when all of the Challenges are
 available. At this point only two of the four Challenges are available.

 In addition, you can now start taking over territories. However, it is best
 to wait until later in the game to start doing this for reasons I will
 explain later.

 But, if you own the PS4 Version.....

 Taking over territories will involve fighting and killing gang members.
 This is another good way to get victims towards {The Los Santos Slayer}
 Trophy. You can get about 1,000 this way. You may want to scroll down to
 the Territory Acquisition section to find information on how best to deal
 with gang warfare.

 And, speaking of territories.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS26. Defending Territories                                             |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

If you look on your in-game map you will find several areas of Los Santos
that are color coded:

 >>Green - Grove Street Families.
 >>Purple - Ballas.
 >>Yellow - Vagos.

Each of these areas are controlled by a gang. You can take over a territory
by going over to a rival area and shoot three gang members to start a gang
war. Conversely, your own areas can be attacked as well.

When not on missions, you may get a warning that a rival gang is trying to
take over your territory. This only occurs when your territory is bordering a
rival territory. You need to get over to the disputed territory and kill all
of the rival gang members to keep it yours. If you don't get there in time
then you will lose influence but not really lose the territory.

A nifty little trick is that if you have a Taxi or any vehicle that you can
do vehicle missions in, you can press Activate Vehicle Mission to start the
mission and then press Activate Vehicle Mission again to turn it off. When
you turn off the mission then the takeover will end and the territory is
still yours.

If you acquire all fifty three territories then you won't be getting any more
attacks from rival gangs. But, as I just said, you don't want to do that yet.

For now, let's go back to the Main Story.....

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN9. Los Sepulcros                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 Sweet wants to make a major hit on the Ballas during the funeral of a
 fallen gang member.....

0========0
| Weapons \
0=======================>

 SMG.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 After you jump the wall and are given instructions on what you can do with
 your gang then tell them to stay put and jump over the wall again to go
 exploring. You can still get Wanted Ratings but there will be no Cops on
 the street to harass you. Go to the Pay 'N' Spray near the Cemetery to get
 rid of the Wanted Ratings before finishing the mission.

 If you own the PS4 Version and went and got a lot of victims during the
 mission "Drive-By" and doing gang warfare when taking over territories then
 you should go back to Las Venturas to get the remaining victims for {The
 Los Santos Slayer} Trophy.

 Even if you don't want to get all of them now then do at least some and
 finish this task off when you take over territories again later in the
 game.

0=========0
| The Plan \
0=======================>

 This mission can only be picked up between 9:00 and 17:00.

 The game will instruct you on how to recruit members. Switch to your Melee
 Weapon and target the gang members. Recruit them, get in the car, and drive
 over to Los Sepulcros. You will have about four minutes to get to the point
 on the radar.

 After getting there then you will have to jump the wall and join Sweet and
 the other gang members. The person targeted for elimination is Kane and he
 will be wearing Body Armor. Get your new members to follow you and attack
 Kane. He will have friends at the funeral also so let your homies deal with
 them so you can focus on Kane.

 Get him before he can get away. Because of the armor, it will take quite a
 few rounds for you to kill him.

 After you kill Kane then take care of the rest of the Ballas. Then get into
 the car with Sweet making sure that the rest of the homies (assuming any
 survive) get in with you. Then hightail back to Sweet's house to
 successfully complete the mission (the Pay 'N' Spray is optional).

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 Now let's go back to Tenpenny.....

 0+=+=+=+=+=0
/ C.R.A.S.H. \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CSH2. Gray Imports                                                       0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ C.R.A.S.H. /
0=========0                                                   0+=+=+=+=+=0

 Officer Tenpenny wants CJ to check out a warehouse near Ocean Docks where
 the Ballas and the Russians are making a deal.....

0========0
| Weapons \
0=======================>

 --Silenced 9mm Pistol.
 --SMG.
 --Sniper Rifle (+50 rounds).
 --Molotovs.

0======0
| Notes \
0=======================>

 I found another method to doing this if you have the Fireproof Feature.

0=========0
| The Plan \
0=======================>

 After starting the mission then drive to the yellow marker in Ocean Docks.
 The best way is through the flood control channel. When you get to the
 marker then you will see a red circle at the top of the ramp that leads
 into the flood control channel.

 There are two methods depending on your style:

   >>The Standard Method
     *******************
       According to reader Bob Smith, after the cutscene, then turn right
       then turn left at the next intersection. Park your car behind the
       warehouse, close to the Keypad, and get out of the car. Climb onto
       the car then jump over the wall. Go south alongside the east side of
       the warehouse and head to the Keypad.

       As you get near it then be on the lookout for the guards. Kill them
       with your SMG as they appear. When you clear out enough of the guards
       then jump onto the landing and shoot the Keypad with any weapon to
       open the door.

       When the door opens then you will be greeted by three gunmen. Kill
       them and proceed inside. You now have to get to the upper office but
       must go through a few corridors on the lower level killing gunmen as
       you go.

       After you shoot all of the gunmen then you are told to go up to the
       office where the Russians and the Ballas are dealing. Go up the
       stairs and kil the Balla in the entrance. Then go to the wall about
       six feet left of the door.

       This will trigger the second Balla and the Russian within the office.
       Do *NOT* enter the office. Wait for the Balla to either exit the
       office or get into position for you to shoot him.

       After you kill the Balla then go back near the wall left of the
       entrance. If you angle yourself correctly you will see the Russian
       just standing there inside the office through the sliver of the
       entrance. Switch to your Sniper Rifle and fire at him through this
       opening.

       It will take several shots but, once you kill the Russian, then the
       mission is completed successfully.

   >>With The Fireproof Feature
     **************************
       I came up with this other method while playing the Remastered Version
       and is an improvement over the previous one but requires the
       Fireproof Feature to pull off. You should have at least ten Molotovs
       just to be safe in addition to the Sniper Rifle.

       After the cutscene at the warehouse then turn left to go to the main
       road nearby then turn right at the intersection. The big blue
       building should be to your right. Where the blue building ends is a
       beige wall. Park your vehicle where the wall and building meet. Climb
       your vehicle and then to the top of the wall. Do *NOT* drop down to
       the other side.

       Switch to your Sniper Rifle and make sure there are no Cops around
       before doing anything else. When it is clear then aim at the
       warehouse across from where you are. You should easily pick off the
       Keypad from here. After destroying the Keypad then the Russian should
       appear on your radar.

       Drop back down and re-enter your vehicle. Drive along the wall and
       get as close as you can to the stairs leading to him. Jump over the
       wall and go up the stairs to the closed door. Switch to your
       Molotovs, get right up against the door, and toss one.

       Because you are right up against the door your arm will glitch
       through it and you'll toss the Molotov inside. This will set the
       Russian aflame. You'll see him move around on your radar as he runs
       in pain. However, it will take more than one Molotov to kill him.

       Wait for him to stop moving then toss another one. As you are doing
       this you need to keep an eye open for any guards that will run up to
       attack you. Kill them with any weapon if they approach you. After
       about six to eight Molotovs then you'll finally kill the Russian and
       successfully complete the mission.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 This is also the last of C.R.A.S.H.'s missions.....for now. From here,
 let's finish up with OG Loc.....

 0+=+=+=0
/ OG Loc \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >OLC3. Management Issues                                                  0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ OG Loc /
0=========0                                                       0+=+=+=0

 Madd Dogg's manager is blackballing OG Loc and he wants CJ to get rid of
 him.....

0=========0
| The Plan \
0=======================>

 You need to come between 12:00 and 5:00 to do this mission.

 Drive to the Burger Shot in Vinewood where one of the chauffeurs for Madd
 Dogg's manager is eating. You have to steal his car and meet up with the
 other drivers before 22:00. The game will state that you need to damage the
 car to force the driver out so you can take it then head to a Pay 'N' Spray
 to repair the damage. But I came up with a much better method of acquiring
 the target vehicle.

 From your starting position, head east all the way to the main road. When
 you get there then turn left and drive past the Downtown Ammu-Nation. Then
 drive up the incline just north of the Ammu-Nation. When you get to the top
 of this incline then you should get to an intersection and you will get a
 phone call from OG Loc about the target car. At this intersection, turn
 left.

 You should see two black cars with a large gap between them on the right
 side of the road (you should also see the Walk of Fame on both sides of
 this road). After you pass these two cars then head to the *SECOND*
 intersection then stop just before you get there.

 Get out of your car, run into the intersection and head north in the
 *ONCOMING* lane. Stop roughly partway up the hill. You should notice that
 the target vehicle is heading towards you. When he gets to you then he will
 stop (he won't run over you). When he stops then just jack the vehicle from
 him and drive away before he can shoot at you.

 After acquiring the target vehicle then you need to drive over to the
 awards ceremony to pick up the manager. If you damage the car even in the
 slightest then you will have to go back to the Pay 'N' Spray.

 After you meet up with the other drivers then you will have to park in the
 red circle as close to the curb as possible. When you do that then you will
 drive over to the ceremony while keeping in-between the two security cars
 in the motorcade.

 Stop at the award ceremony to let in the manager. After the cutscene ends
 then quickly drive off. Now you have to drive the car off the Verona Beach
 Pier (to kill the manager - he can't swim). The two security cars will give
 chase to stop you.

 If you jump off of the Pier and the security cars see you then you must
 kill all of the security personnel, from both cars, to complete the
 mission. To save you that issue what you need to do is drive a little bit
 away from the awards ceremony then stop. Usually one of the security cars
 will stop next to you.

 Drive-by it to make it flame then drive off before it explodes. Do the same
 to the other security car. When both security cars are destroyed then you
 can safely drive to the Pier to get rid of the manager.

 When you get on the Pier then the game will tell you to go as fast as you
 can and jump out at the last second. But you can just drive off the Pier,
 land in the water, and get out of the sinking vehicle to successfully
 complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained.

 0+=+=+=0
/ OG Loc \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >OLC4. House Party                                                        0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ OG Loc /
0=========0                                                       0+=+=+=0

 OG Loc quits his job at Burger Shot and violates his parole in the process.
 But, before he goes back to prison, he wants to throw one last party.....

0========0
| Weapons \
0=======================>

 SMG.

0=========0
| The Plan \
0=======================>

 OG Loc will suggest that you get new clothes and a haircut but you don't
 need to do any of that. The party will start at 20:00 and end at 5:00.

 When the time is at 20:00 then you will get a phone call from OG Loc. CJ
 doesn't feel like being there but OG Loc will state that there has been a
 disaster: the microphone is broken. So CJ changes his mind and decides to
 attend.

 But, when CJ arrives, he finds that they managed to find a replacement
 microphone and OG Loc is doing his rapping. The problem is that OG Loc's
 rapping is so awful that he has managed to drive the homies into the street
 where they are chilling out.

 Suddenly, another member of the Families comes up on a bike. The Ballas are
 approaching with a large group and looking to attack. The Families gather
 the homies and blockade the street with their cars as the Ballas approach.
 When the Ballas get to the blockade then a shootout begins.

 Now you have to kill all of the Ballas. The first wave consists of the
 group near the blockade. Another wave comes from the top of the bridge.

 The last wave comes from the south and north part of the cul-de-sac.
 Despite their numbers this isn't a very hard mission to do. If you have
 Hitman Weapon Skill Level for your SMG then this is a bit easier. After you
 have killed the last Balla then the mission ends successfully.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you can now purchase the Silenced 9mm, Sawn-Off Shotgun, and
 SMG at all Ammu-Nations. And this will also end OG Loc's line of missions.
 I will now move on to Big Smoke.....

 0+=+=+=+=+0
/ Big Smoke \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >BSK2. Running Dog                                                        0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ Big Smoke /
0=========0                                                    0=+=+=+=+=0

 Big Smoke needs to pick up a cousin of his from Mexico and wants CJ to tag
 along.....

0========0
| Weapons \
0=======================>

 SMG.

0=========0
| The Plan \
0=======================>

 When you get to the meet in East Los Santos you realize that his "cousin"
 Mary is slang for weed and Big Smoke wants some. The two guys they approach
 are uncooperative so Big Smoke ambushes one of them with a Baseball Bat.

 The other guy now runs and you have to chase him down. You also need to use
 the Super Sprint feature to catch up to him. If you maxed out your Stamina
 or completed the Burglar Mission (for the Infinite Stamina Feature) then
 this mission is really easy.

 Climb over the short fences, go north instead of following him to the
 Liquor store (you will be shot at by some Vagos) and close in on him on
 the railroad tracks. Target and kill him with your SMG to end the mission
 successfully.

0=======0
| Reward \
0=======================>

 Respect Gained.

 0+=+=+=+=+0
/ Big Smoke \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >BSK3. Wrong Side Of The Tracks...                                        0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ Big Smoke /
0=========0                                                    0=+=+=+=+=0

 Big Smoke wants to follow a lead that will put them "deep in the game".....

0========0
| Weapons \
0=======================>

 --M4 (150 rounds).
 --Sniper Rifle (40 rounds).

0======0
| Notes \
0=======================>

 You may want to get a couple of AK-47s then go to Los Santos International
 Airport and get the M4 at the west end of the runway. You may also want to
 get Hitman Weapon Skill on the M4 prior to doing the mission.

 Reader Lowell R. had an additional option to one of the "Who Needs Big
 Smoke?" method:

   "I like the method where you head north and wait for the train, but what
    has the train operator ever done to you? All he's trying to do is make a
    living and take care of his family. I didn't use the M4 or the sniper
    rifle. The M4 may be powerful and fast, but the minigun is POWERFUL AND
    FAST. I just dove along the suggested route, stopped at the wall, had CJ
    pull himself up onto that roof thing extending out from the wall (to get
    a better angle; I think it can also be done from the ground if you don't
    waste any time. Then just wipe out the Vagos as they approach. The train
    operator is unharmed and the train is undamaged and goes on its way."

0=========0
| The Plan \
0=======================>

 There are three methods for completing this mission depending on your
 style:

   >>The Standard Method
     *******************
       When the mission starts then drive over to Unity Station. From there,
       you will see some Vagos getting on the top of the train engine and
       make a getaway.

       After that then you are supposed to board the Sanchez, let Big Smoke
       get on and chase the train so Big Smoke can shoot off the Vagos. The
       best way to do this is to stay on the right side of the right
       railroad track. This will give Big Smoke the best angle to kill the
       Vagos quickly.

       If done correctly then he will be able to kill the last Vago shortly
       after entering the tunnel. After killing the last Vago then take Big
       Smoke home to successfully complete the mission.

   >>Who Needs Big Smoke?
     ********************
       When the cutscene with the Vagos getting on the train ends then get
       on the Sanchez as quickly as possible and speed off *WITHOUT* letting
       Big Smoke on.

       That's right, leave him behind. The first thing you will notice is
       that you are going much faster without him riding with you so you can
       zip ahead of the train. However, if you get too far ahead, then you
       will fail the mission.

       But I am not going very far ahead anyway. Follow the track and go
       through the long left turn. Right after the turn is a road crossing.

       Just to the left is a small ramp. This goes up to an elevated walkway
       then to a wide bridge railing. After climbing that then you will see
       another small ramp that will lead you to the top of the 24 Hour Motel
       in Idlewood.

       Once you are on top of the Motel then get off the bike. From here,
       you can jump on top of the train as it passes. Don't get too close to
       the edge of the roof though, you might jump over the train and land
       on the ground instead.

       If you make it to the top of the train then switch to your M4 and
       target and shoot the Vagos. The Vagos are pretty tough (they will
       quite a few shots to take down) but, because you are on top of the
       train instead of on the bike, then they will just stand there making
       it a lot easier to kill them.

       The M4 is easily the best weapon to take down the Vagos. It is
       powerful and fast. And you do need to kill them quickly while on the
       train.

       Why? Because if you don't kill them quickly then you will be knocked
       off the train by a low hanging pedestrian bridge in East Los Santos.
       It should be noted that you can't use explosive weapons on the Vagos
       (even the RPG).

       After you kill the Vagos then jump off the train then grab another
       vehicle. Based on information provided to me by Willum Hardy you can
       use any vehicle to pick up Big Smoke instead of the Sanchez you use
       in the mission. After picking him up then drive Big Smoke over to his
       house to successfully complete the mission.

   >>Sniping the Train Operator
     **************************
       Then there is this method created by GTA_Phreak:

       What he did was drive *NORTH* instead of following the train then
       head east toward the 24 Hour Motel. He stopped on the road
       intersection just north of the Motel (a Glendale that the train runs
       into during the mission also appears here).

       According to GTA_Phreak, the train won't go fast until you get close
       to it. So, by going this route which takes you away from the train
       but not far enough to get a mission failure, then the train moves
       slowly. When you get to the intersection just north of the 24 Hour
       Motel then stop and get off the bike and switch to your Sniper Rifle.

       At this point you will see the train just making the turn. What you
       need to do is snipe the train operator. When you do that then the
       train will stop and the Vagos will be helpless.

       From your vantage point (*DON'T* get close to the train or it will
       move again) snipe the Vagos (it will take four rounds from the Sniper
       Rifle to take each one down).

       After that, either take Big Smoke back to his place (if you let him
       on the bike) or go and get him (if you didn't let him on the bike),
       then take him back to his place to successfully complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained.

 0+=+=+=+=+0
/ Big Smoke \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >BSK4. Just Business                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ Big Smoke /
0=========0                                                    0=+=+=+=+=0

 Big Smoke wants CJ to ride along with him for a little errand.....

0========0
| Weapons \
0=======================>

 Micro SMG (provided).

0======0
| Notes \
0=======================>

 Get about 500+ rounds for your Sub-Machine Gun.

0=========0
| The Plan \
0=======================>

 Drive over to Downtown. Along the way Big Smoke will tell CJ about one of
 his cousins who got laid out by some Russians. Big Smoke now wants some
 payback. The place you end up at is the Atrium. After the cutscene ends,
 you now have to barge in.

 When you do that then you will be assaulted by several Russians who are
 trying to kill Big Smoke. You will also notice that whatever Sub-Machine
 Gun you had in your inventory will be replaced by the Micro SMG. Having
 Hitman Weapon Skill Level will also help you because that will allow you to
 duel-wield the Micro SMG.

 After killing all of the Russians in the lobby then get the Body Armor Icon
 and follow Big Smoke outside. Now you have to kill more Russians. Quickly
 target each one and kill them.

 Now the hardest part of the mission begins. You and Big Smoke are on a
 motorcycle with Big Smoke driving. You now have to shoot at the pursuing
 Russians. They will come at you with motorcycles and cars. Your targets
 will be constantly moving which is why this is difficult.

 The chase will wind through the Downtown streets and continue through the
 flood control channel. Then it will go through a tunnel and end at East
 Beach. You also have a bike health line to keep an eye on. If it is reduced
 to zero then the bike will explode killing both of you and the mission will
 be failed.

 When dealing with bikes, shoot the driver which will cause the bike to wipe
 out. When dealing with cars, shoot the passenger. The driver will not
 shoot. This will make it easier to pick through your targets. Take
 advantage of explosive barrels when going through East Beach near the end
 of the chase.

 If you manage to make it through in one piece then the mission will be
 completed successfully.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will notice that you will end up with the Micro SMG with 80 rounds of
 ammo. If you had a lot of ammo for your Sub-Machine Gun of choice prior to
 this mission then you will lose it (and you would have to go back to
 Ammu-Nation to replace).

 In addition, this will also end Big Smoke's line of missions. I will now
 move on to.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY7. Ryder                                                              +
0==========================================================================/

Ryder is one of the more loyal members of the Grove Street Families and is
always smoking blunts and dissing CJ. He has three missions and they are
mostly about acquiring weapons for the Families. He can be found next door to
The Johnson House.

 0+=+=+0
/ Ryder \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >RYD1. Home Invasion                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                      \ Ryder /
0=========0                                                        0=+=+=0

 Ryder wants to steal guns from some old retired military guy instead of
 relying on Emmet. CJ decides to go along.....

0========0
| Weapons \
0=======================>

 --Any melee weapon.
 --AK-47.
 --M4.

0=========0
| The Plan \
0=======================>

 You need to come between 12:00 and 20:00 to do this mission.

 Get into the Boxville and head over to Colonel Furhberger's house in East
 Beach. You have about eight minutes to get the guns before daylight. When
 you get there then get inside the house to get the guns. You have to be
 quiet while inside the house otherwise you wake up the Colonel and fail the
 mission. Trying to kill the Colonel will also fail the mission.

 There are five crates of guns in the house but you only need to steal
 three. There's one in the living room, one in the kitchen, one at the top
 of the stairs, one near the bedroom door, and one inside the bedroom.
 There's no bonus for getting all five so get the ones in the living room,
 kitchen, and at the top of the stairs. Crouch and get the crates.

 While crouching you can move faster without making sound. Once you pick up
 a crate then you will stand and you must move slowly to prevent making
 noise.

 According to Stefan Cvetkovic if you have your AK-47, M4, or Baseball Bat
 weapon selected then you can walk faster without making more noise and save
 some time.

 Take the crate outside to the Boxville. Drop it into the truck by pressing
 the Enter Vehicle Button then head back inside. After getting all three
 then go to the drop-off garage in Playa Del Seville to successfully
 complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 At the end of this mission you are told about the Burglar Mission which can
 be done in either of the three major cities. However, as you already know
 at this point, you can do this mission prior to doing the Main Story.

 0+=+=+0
/ Ryder \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >RYD2. Catalyst                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                      \ Ryder /
0=========0                                                        0=+=+=0

 While CJ is visiting Ryder, Officer Tenpenny drops in to give the boys a
 hard time. He also gives them an assignment that involves a train.....

0========0
| Weapons \
0=======================>

 SMG.

0=========0
| The Plan \
0=======================>

 Get in Ryder's truck and head north. When you get to the train then you
 will see that the Vagos have beaten them to it. Get out and get rid of the
 Vagos with the SMG. After that then the Ballas come to try to take the
 train. Get rid of the four Ballas. After that then get on the train. The
 train will now begin to move.

 You have to throw crates from the train to Ryder following along in his
 truck. You use the Target button to power up and throw. You have to hit
 Ryder to get the crate in the truck. You also have to deposit ten crates
 and a minute and a half to do it in.

 This is the hardest part of the mission. Ryder is a moving target and you
 don't have a lot of time. He is fairly close for the first part of this
 run. It gets harder as you move faster and along the curves. He will get
 closer to you near the latter end of the tracks.

 After you successfully get ten crates to Ryder then you will end up with a
 3-Star Wanted Rating. Go to the Idlewood Pay 'N' Spray to get rid of it.
 Then head back to Ryder's house to successfully complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained.

 0+=+=+0
/ Ryder \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >RYD3. Robbing Uncle Sam                                                  0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                      \ Ryder /
0=========0                                                        0=+=+=0

 Ryder wants to hit the local National Guard to steal some weapons and CJ
 decides to join in.....

0========0
| Weapons \
0=======================>

 SMG.

0======0
| Notes \
0=======================>

 Tweaked some things a bit based on info given to Glen T. Winstein by Anurag
 Sinha. Glen then shared that info with me.

0=========0
| The Plan \
0=======================>

 Get into the truck and head over to Ocean Docks. When you get into the red
 circle then you will see a small cutscene with the National Guard.
 After that then get out of the truck.

 Instead of heading to the gate, run back up the way and go around the large
 building that is to your left when you park. Strangely enough, even though
 this is supposed to be a military facility, there are no walls between the
 large building and the water so you can go around this building instead of
 climbing the wall.

 Once you are near the armory then you will be attacked by guards. Kill the
 three outside the armory and by the main gate. Then shoot the lock to the
 armory and kill the two guards within. Also inside are four crates and a
 Forklift.

 One of my readers, Joshua Frech, suggested to me that you can move the four
 crates to the entrance of the armory and move two additional crates outside
 to where the other four are before you let Ryder in. This will speed up the
 loading process when he backs the van up so you can reduce damage to him
 because all of the crates you need are right there ready to be loaded up.

 If you explore all of the nearby area you will see that there are a lot of
 crates outside the armory. All in all, there are seventeen crates. You can
 actually destroy the crates, using a melee weapon or hitting it with
 another crate (when in the Forklift), to get weapons and health.

 Shoot the lock to the gate to let Ryder in. He will park the truck and
 stand guard while you load it up. Use the Right Analog Stick to move the
 lift up and down on the Forklift. You have to load six crates into the
 truck. Get to a crate and lift the crate about halfway up then drive to the
 back of the truck to deposit it.

 Every so often Ryder will be attacked by the guards. When you either see a
 guard coming to attack or you hear shooting then drive the Forklift between
 the guard and Ryder and drive-by the guard before he can kill Ryder. If
 Ryder dies then the mission is failed.

 One way to reduce the number of soldiers you have to deal with, prior to
 letting Ryder in, is to take the crates that are outside the armory and use
 them to block the bottom of the two sets of stairs near the gate. Anurag
 Sinha noted that the crates were more effective than using the Mesa which I
 was using before.

 Carefully line three of the crates, side by side, per set of stairs to
 block them off. The soldiers come down these two stairs but, if they are
 blocked off, then they can't reach Ryder.

 After acquiring all six crates then CJ gets back in the truck and you need
 to go to the lock-up where Emmet is at in Willowfield. The guards give
 chase but they are fairly easy to lose even though you have the option to
 throw crates off the truck to slow them down.

 The best path to get to the lock-up is after the intersection at the end of
 the bridge you will see the pink building that has the TG Stages logo on it
 to your right. Right after the building is a chain link fence. Where the
 chain link fence ends turn right. This will lead you right to Emmet's.
 After reaching the lock-up safely then the mission ends successfully.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 This is also the last mission for Ryder so now I will go back to Sweet.....

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN10. Reuniting The Families                                            0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 Sweet decides it is time to finally reunite the Families and put an end to
 the base slinging once and for all......

0========0
| Weapons \
0=======================>

 --Shotgun (provided - with 60 rounds).
 --SMG (1,500+ rounds).

0======0
| Notes \
0=======================>

 You may also want to get a high Weapon Skill Level for the AK-47 or M4
 prior to doing the mission.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 The are two points within the mission where you can leave to do some
 exploring:

 The first one is right after the cutscene of the Cops raiding the Motel.
 Just leave the area when you regain control and ignore the SWAT.

 The second one is when you are on the roof with Sweet. Kill the SWAT guys
 on the chopper *BUT* leave the chopper alone. Jump off the roof or go down
 the stairs to begin exploring. Don't worry about Sweet, he'll be okay.
 He'll eventually shoot the chopper down himself and will wait for you to
 come back.

 This exploit will render San Andreas a ghost state (no peds or vehicles in
 the street - except for parked cars). A good way to explore without any
 interference from anybody. If you own the PS4 Version then this also means
 that you can't add any victims towards {The Los Santos Slayer} Trophy
 because there is nobody to kill.

0=========0
| The Plan \
0=======================>

 Drive over to the Jefferson Motel where the meeting is being held at. After
 dropping off Sweet then the Los Santos Police Department barges in and
 starts storming the place. Big Smoke and Ryder want to split but CJ needs
 to rescue Sweet. You are then given a Shotgun with plenty of ammo however,
 I just switch back to my trusty SMG.

 Go into the Motel and to the upper level. When you turn the corner and
 start going down the main hallway for Rooms 1-4 then you will see a woman
 going from right to left between rooms. If you go inside the room she went
 into then she will give you a kiss and restore your health.

 Sounds good doesn't it? Not really.

 Even though the game doesn't use a number system for health I will, for the
 sake of example, say that your maximum health at the start of the game is
 100 points and that the absolute maximum is 150. If your health is below
 100 points then her kiss will bring it back up to 100 points regardless of
 your current max health.

 However, if your health is above 100 points, then her kiss will bring it
 *DOWN* to 100 points. This means that if your health is 130 points you will
 *LOSE* 30 points of health by kissing her. My recommendation is to not kiss
 her unless your health is real low.

 You can also use the Sprunk Machine at the beginning of this stage (in the
 lobby) to help restore your health.

 Take it slow and kill off the SWAT guys as they appear. At the next corner,
 SWAT guys will rappel down from the skylight. There will also be some more
 SWAT guys in the hallway for Rooms 5-8 that you need to take care of. After
 killing them then go upstairs to the level above you for some Body Armor.

 Proceed down the hallway for Rooms 5-8 and to the next corner. As you get
 there then you will encounter some more SWAT (there are some on the upper
 level as well) and another woman who will run past you. Follow her for a
 kiss if you are low on health. Unlike in the previous corner, there is no
 Body Armor on the upper level.

 Proceed down the hallway for Rooms 9-12 and kill any SWAT that appear.
 Sweet can be found on the room on the right at the end of the hallway. Once
 you make it to Sweet then the next phase of the mission begins. Now the two
 of you are on the roof. You must deal with a helicopter with four SWAT
 members hanging on the sides.

 Target and kill all four SWAT members then focus on the helicopter itself.
 There is a health line for Sweet and, if it disappears, then he dies and
 the mission is failed. But you can usually get through this with him not
 having any damage.

 After killing the SWAT guys then destroy the SWAT chopper. After destroying
 the helicopter then the last phase begins. Follow Sweet and go back down to
 ground level. Then Big Smoke and Ryder show up. You can finally leave the
 motel but the Police will give chase.

 Now you have to protect the vehicle just like in the earlier mission "Just
 Business". You are also given an AK-47 to use for this stage of the
 mission. If you have a high Weapon Skill Level for the AK-47 then you will
 have a faster firing rate and increased range.

 It's more difficult to hit the Police gunmen but you can destroy their cars
 pretty quickly. Focus near the gunman. If you can hit him, good. If you
 can't, then at least you can do damage to their car and destroy it which
 will damage and slow down the other pursuers.

 The path is a long and winding one with the targets constantly shifting.
 You also have to keep your eye on the car health meter. If it disappears
 then the car is destroyed and the mission is failed. When the gun jams then
 you are at the end of the path. Watch the cinematic and afterwards the
 mission is completed successfully.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will lose whatever Assault Rifle you had when you started the mission
 with either the AK-47 or the M4.

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN11. The Green Sabre                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 Bolstered by their recent successes, Sweet wants to gather the homies and
 do some major banging on the Ballas. They're going to meet under the
 Mulholland Intersection and Sweet wants CJ to get armed. As CJ leaves, he
 gets a call from Cesar who has something very important to show him. With
 some reluctance, CJ agrees to meet him.....

0========0
| Weapons \
0=======================>

 --SMG.
 --Sniper Rifle.
 --Mini-Gun.

0======0
| Notes \
0=======================>

 You may want to get a minimum of 60 rounds for the Sniper Rifle prior to
 doing the mission.

0=========0
| The Plan \
0=======================>

 Go to the blip under the freeway which starts a cinematic. Cesar points to
 an area just across the street. CJ is unimpressed when two Ballas come out
 of a door. But he is later shocked when he sees Big Smoke and Ryder
 following them. Then out comes Officer Tenpenny and a green Sabre. The same
 green Sabre that was seen at the time of Mrs. Johnson's murder.

 Big Smoke has sold the Families out and CJ needs to tell Sweet of his
 treachery. CJ then suddenly realizes that Sweet is walking into a trap. He
 tells Cesar to get Kendl and find a safe place. Now CJ must get to Sweet
 before he is killed.

 Get out of the car and get back into the car you came up with. Get to the
 Mulholland Intersection as fast as you can. There is a Sweet health line.
 If it disappears then Sweet dies and the mission is failed. However, you
 still can get there in plenty of time to save him.

 When you get there then CJ tells Sweet of Big Smoke's betrayal. Sweet wants
 CJ to get out of there but CJ refuses. He is tired of running and now is
 going to fight back. At this point you have to kill all of the Ballas.
 There are many of them outside of their cars.

 A full health bar and full armor is pretty much required for this mission.
 Quickly target and kill the Ballas. After that then another Ballas car will
 show up. Kill all of the Ballas and another Ballas car will show up. Kill
 those Ballas and you will successfully complete the mission.

 Another way is to use the Sniper Rifle. Get to a safe distance and kill the
 Ballas with the weapon. When the vehicles show up then shoot the vans to
 make them blow up and kill the bulk of them. Do the same with the last car
 then mop up any survivors.

 If you took advantage of an Early Exploration Exploit and acquired a
 Mini-Gun then this mission becomes much easier since you can easily blow up
 the Balla cars before any of them can get out.

 After successfully defending Sweet from the Ballas then the Police finally
 show up and both CJ and Sweet are captured. This leads into.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS27. The Aftermath                                                     |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

CJ finds himself inside a Police car with Officers Tenpenny and Pulaski. He
has been hooded so he couldn't see where he was being taken. When the hood is
removed CJ realizes that he is in a remote area.

CJ is also informed that Sweet is in a prison hospital recovering from his
wounds and is awaiting trial. He also finds out that Big Smoke has been
working for Tenpenny for a long time and that street loyalty is so much
bullshit as the corrupt officer bluntly puts it.

Tenpenny then gives CJ a Camera and an assignment. He wants CJ to kill a
snitch somewhere near Mount Chiliad and wants evidence of the kill. If CJ
disobeys then Sweet will face a hard time in prison. CJ has no choice but to
do Tenpenny's bidding.

And now the next phase of the story begins.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS28. Orientation                                                       |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

You are now in Angel Pine which is in Whetstone County of the Badlands
region. As of right now the Badlands and San Fierro area are officially open
and ready for exploration. As you look at the in-game map you find that all
of the Safehouses in Red County that you couldn't have earlier are now ready
for purchase. You can also go back to Los Santos if you want.

You will also find that all of the territories that Grove Street Families had
will be lost. So, if you went and took over territories after the mission
"Doberman", then your efforts will be wasted.

If you own the PS4 Version then it should be noted that by the time you get
to this point then you should also have the {All Dressed Up for San Fierro}
Trophy.

All of your weapons are gone but there is a Ammu-Nation in Angel Pine so you
can get them back. You also have a Camera with unlimited "ammo" which will
make it easier to do the San Fierro Photo-Ops if you haven't already done so
with one of the Early Exploration Exploits.

You should also go and get a Sniper Rifle for the next mission. You can go
back to Los Santos or, if you did all of the San Fierro Photo-Ops (regardless
of whether or not you used any of the Early Exploration Exploits), then you
can go to the Xoomer Garage Safehouse in San Fierro to get one.

You are given a free Safehouse near the C.R.A.S.H. icon and there is another
Safehouse in Angel Pine that you can, and should, purchase. Now is the time
to save the game and start exploring this new region of San Andreas.

 /==++====++==\                                             /==++====++==\
/==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >SDA4. Badlands and San Fierro                                            |
\==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
 \==++====++==/                                             \==++====++==/

The Badlands area is sparsely populated and very hilly. A good place to get
away from it all. The main landmark is the largest mountain in San Andreas:
Mount Chiliad. The largest town in Badlands is the small town of Angel Pine
and this is where you start out at for the next phase of the story.

San Fierro, based on San Francisco, is to the north of the Badlands area. A
tightly packed and hilly metropolis. Very diverse in their neighborhoods and
very liberal in their attitudes. With lots of things to see and do it is a
tourist paradise.

Now let's get started by going over the.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR1. Badlands / San Fierro Safehouse List                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Here's a rundown of the Safehouses you can acquire in the Badlands and San
Fierro area:

0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Badlands |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>Angel Pine Trailer Park Safehouse
   *********************************
     Location: Southeast part of Angel Pine.
     Price: None.
     Available: After completion of the mission "The Green Sabre".
     Map: (F-2).
     -----------------------------------------------------------------------
     Notes: A basic save point. But there is a Sanchez parked nearby that
            you can use.

 >>Angel Pine Safehouse
   ********************
     Location: North part of Angel Pine.
     Price: $20,000.
     Available: After completion of the mission "The Green Sabre".
     Map: (F-1).
     -----------------------------------------------------------------------
     Notes: A basic save point.

 >>Whetstone Safehouse
   *******************
     Location: North part of Whetstone County across the river northeast of
               the Shady Creeks area.
     Cost: $100,000.
     Available: After completion of the mission "The Green Sabre".
     Map: (E-2).
     -----------------------------------------------------------------------
     Notes: A basic save point.

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. San Fierro |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>Xoomer Garage Safehouse
   ***********************
     Location: East Doherty across the street west from Cranberry Station.
     Price: None. You get this by successfully completing the mission
            "Farewell, My Love.....".
     Available: After completion of the mission "Are You Going To San
                Fierro?".
     Map: (C-2).
     -----------------------------------------------------------------------
     Notes: Has a car garage. Also has multiple Weapon Icons that will spawn
            outside (south end) during the course of the game.

 >>Paradiso Safehouse
   ******************
     Location: Northwest part of San Fierro.
     Cost: $20,000.
     Available: After completion of the mission "Are You Going To San
                Fierro?".
     Map: (C-1).
     -----------------------------------------------------------------------
     Notes: Has a car garage for storing vehicles.

 >>Calton Heights Safehouse
   ************************
     Location: Southeast part of Calton Heights on the west end of the
               crooked street.
     Cost: $100,000.
     Available: After completion of the mission "Are You Going To San
                Fierro?".
     Map: (C-1).
     -----------------------------------------------------------------------
     Notes: Has a car garage for storing vehicles.

 >>Chinatown Safehouse
   *******************
     Location: Northwest part of Chinatown.
     Cost: $20,000.
     Available: After completion of the mission "Are You Going To San
                Fierro?".
     Map: (C-1).
     -----------------------------------------------------------------------
     Notes: A basic save point.

 >>King's Safehouse
   ****************
     Location: On the very east end of Queen's at the Vank Hoff at the Park
               Hotel.
     Cost: $50,000.
     Available: After completion of the mission "Are You Going To San
                Fierro?".
     Map: (C-1).
     -----------------------------------------------------------------------
     Notes: A hotel suite. No garage.

 >>Hashbury Safehouse
   ******************
     Location: Southern part of Hashbury.
     Cost: $40,000.
     Available: After completion of the mission "Are You Going To San
                Fierro?".
     Map: (D-1).
     -----------------------------------------------------------------------
     Notes: Has a huge car garage for storing multiple vehicles.

 >>Doherty Safehouse
   *****************
     Location: South part of Doherty two blocks south of the Xoomer Garage
               Safehouse.
     Cost: $20,000.
     Available: After completion of the mission "Are You Going To San
                Fierro?".
     Map: (D-2).
     -----------------------------------------------------------------------
     Notes: A basic save point.

If you have been collecting cars for the Import / Export Car Lists (done
later in the game) then you can start moving them from Los Santos to San
Fierro so the cars will be closer to where they need to go after completion
of the mission "Are You Going To San Fierro?".

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR2. Badlands / San Fierro Points of Interest List                      |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Below is a list of Points of Interest (excluding restaurants and Safehouses)
in the Badlands and San Fierro area. Some of these places will appear on the
in-game map during the course of the game:

0+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Whetstone |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>Angel Pine Ammu-Nation
   **********************
     Location: Near the center of Angel Pine.
     Map: (F-1).

 >>Angel Pine Sheriff's Office
   ***************************
     Location: At the northwest side of Angel Pine.
     Map: (F-1).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you are Busted anywhere in the
            Badlands area.

 >>Angel Pine Medical Center
   *************************
     Location: At the northwest side of Angel Pine.
     Map: (F-1).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you get Wasted anywhere in the
            Badlands area.

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. San Fierro |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0---------------------------------------------------------------------------0
| Clothes Stores |=========================================| Clothes Stores |
0---------------------------------------------------------------------------0

 >>Juniper Hill Binco Clothes Store
   ********************************
     Location: At the north side of Juniper Hill.
     Map: (C-1).

 >>Downtown Zip Clothes Store
   **************************
     Location: Directly across the intersection northeast of the Downtown
               Burger Shot.
     Available: After completion of the mission "Are You Going To San
                Fierro?".
     Map: (C-2).

 >>Downtown Victim Clothes Store
   *****************************
     Location: East of the Financial Well Stacked Pizza and directly across
               the intersection northeast of the Big Pointy Building.
     Available: After completion of the mission "Learning To Fly"
                (Completion of Flight School).
     Map: (C-2).

 >>Hashbury SubUrban Clothes Store
   *******************************
     Location: In central Hashbury next door to Hemlock Tattoo.
     Map: (A-6).

0---------------------------------------------------------------------------0
| Grooming |=====================================================| Grooming |
0---------------------------------------------------------------------------0

 >>The Barbers Pole Barber Shop
   ****************************
     Location: In the center of Queens.
     Map: (C-1).

 >>Hemlock Tattoo
   **************
     Location: In central Hashbury.
     Map: (D-1).

0---------------------------------------------------------------------------0
| Car Mods and Repair |===============================| Car Mods and Repair |
0---------------------------------------------------------------------------0

 >>Juniper Hollow Pay 'N' Spray
   ****************************
     Location: At the south side of Juniper Hollow.
     Map: (B-1).

 >>Downtown Pay 'N' Spray
   **********************
     Location: At the southeast side of Downtown just behind Wang's Autos.
     Map: (C-2).

 >>Downtown TransFender
   ********************
     Location: Next door to the Downtown Pay 'N' Spray.
     Map: (C-2).
     Notes: This is where you can have your vehicle modified to impress
            other people.

 >>Wheels ArchAngels
   *****************
     Location: Just southwest of the Ocean Flats Cluckin' Bell.
     Map: (C-1).
     -----------------------------------------------------------------------
     Notes: This is where you can have your vehicle modified to impress
            other people.

0---------------------------------------------------------------------------0
| Bars and Clubs |=========================================| Bars and Clubs |
0---------------------------------------------------------------------------0

 >>Gaydar Station Club
   *******************
     Location: Near the northeast corner of the road intersection just south
               of The Barbers Pole.
     Map: (C-1).
     -----------------------------------------------------------------------
     Notes: This is where you can take Girlfriends to go dancing or dance by
            yourself. From The Barber's Pole, go to the nearby three-way
            intersection and head south. About halfway down this short
            street you should see the Gaydar Station Club entrance to your
            left.

 >>Misty's
   *******
     Location: In south Garcia just north of Cobra Martial Arts.
     Map: (D-1).
     -----------------------------------------------------------------------
     Notes: This run-down place is where one can play a game of Pool.

0---------------------------------------------------------------------------0
| Gun Shops |===================================================| Gun Shops |
0---------------------------------------------------------------------------0

 >>Ocean Flats Ammu-Nation
   ***********************
     Location: Just southeast of the Ocean Flats Cluckin' Bell.
     Map: (C-1).
     -----------------------------------------------------------------------
     Notes: This is where you can purchase weapons and Body Armor. This is
            also where you can do the Ammu-Nation Challenge.

0---------------------------------------------------------------------------0
| Hospitals |===================================================| Hospitals |
0---------------------------------------------------------------------------0

 >>San Fierro Medical Center
   *************************
     Location: In the center of Santa Flora.
     Map: (C-1).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you get Wasted anywhere in San
            Fierro.

0---------------------------------------------------------------------------0
| Police Stations |=======================================| Police Stations |
0---------------------------------------------------------------------------0

 >>San Fierro Police Station
   *************************
     Location: At the southeast side of Downtown near the south end of the
               Garver Bridge.
     Map: (C-2).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you get Busted anywhere in San
            Fierro.

0---------------------------------------------------------------------------0
| Other |===========================================================| Other |
0---------------------------------------------------------------------------0

 >>Cobra Martial Arts
   ******************
     Location: In south Garcia.
     Map: (D-1).
     -----------------------------------------------------------------------
     Notes: This is where you can gain muscle to alter your appearance to
            build up your health related stats or to learn new fighting
            moves from the trainer.

 >>Cranberry Train Station
   ***********************
     Location: Just east of Doherty and across the street east of the Xoomer
               Garage Safehouse.
     Map: (C-2).
     -----------------------------------------------------------------------
     Notes: This is where you can catch a train to quickly go from one area
            of San Andreas to another. However, you have to wait until after
            completion of the mission "Yay Ka-Boom-Boom" to ride a train.

 >>"Blood Bowl" Stadium Event
   **************************
     Location: At Corvin Stadium in Foster Valley.
     Map: (D-1, D-2).
     -----------------------------------------------------------------------
     Notes: This Stadium Event is available after completion of the mission
            "The Green Sabre".

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR3. Badlands / San Fierro Weapon, Item, and Food Locations             |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed in this chapter, by area and neighborhood, are the Weapon, Handheld
Items, Gifts, Apparel Items, Body Armor, Police Bribe, and Food locations for
the Badlands and San Fierro region:

0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Badlands |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0---------------------------------------------------------------------------0
| Mount Chiliad |===========================================| Mount Chiliad |
0---------------------------------------------------------------------------0

0==============0
| Apparel Items \
0=====================================>

 >>Parachute
   *********
     Location: At the top of Mount Chiliad at the north side of the parking
               area.
     Map: (E-1).

0===========0
| Body Armor \
0=====================================>

 >>Location: At the top of Mount Chiliad at the east side of the parking
             area.
   Map: (E-1).

0---------------------------------------------------------------------------0
| Angel Pine |=================================================| Angel Pine |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Golf Club
   *********
     Location: In a garage on the southwest side of Angel Pine.
     Map: (F-1).
     Directions: From the entrance of the Angel Pine Cluckin' Bell, go west
                 and across the street. You should see an alley with a blue
                 dumpster-like object at its entrance.

                 Go west through the alley and to the next street. Just off
                 to your right, and across the street, is a house with a
                 short white picket fence. This house also has an open
                 garage where you can find the weapon.

 >>Micro SMG
   *********
     Location: Behind the gray trailer southeast from the Angel Pine Trailer
               Park Safehouse.
     Map: (F-2).

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: Behind a red trash container next to the "Lovin' A Loan"
               building and directly across the street northwest of the
               Angel Pine Cluckin' Bell.
     Map: (F-1).

0===========0
| Body Armor \
0=====================================>

 >>Location: Behind a wall just south of the Angel Pine Safehouse (and just
             before J&J's Restaurant).
   Map: (F-1).

0=============0
| Police Bribe \
0=====================================>

 >>Location: In an alleyway southwest of the Angel Pine Safehouse.
   Map: (F-1).
   Directions: From the Angel Pine Safehouse, go southeast and turn left at
               the intersection. Then follow the road curve and stop at the
               next intersection. Near the north corner of this intersection
               is an alley where you can find the Bribe.

0============0
| Food Stands \
0=====================================>

 >>Location: At the street corner across the intersection northwest of the
             Angel Pine Sheriff's Office.
   Map: (F-1).

0---------------------------------------------------------------------------0
| Shady Creeks |=============================================| Shady Creeks |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Flamethrower
   ************
     Location: In a small group of trees on the east side of Shady Creeks
               near where the dirt road splits.
     Map: (F-2).
     Directions: From the Angel Pine Trailer Park Safehouse, go east, across
                 the road, and onto the dirt road going past the southeast
                 end of the Angel Pine Sawmill. Keep heading northeast and
                 follow the dirt road. After awhile, you should encounter a
                 shack. Just past it is a three-way intersection of dirt
                 roads. Turn right and head down the hill.

                 At the bottom you should reach a large dirt bridge. After
                 crossing it and starting uphill then you should see a group
                 of trees ahead and to the left. The weapon can be found in
                 the  middle of this group of trees.

0=============0
| Police Bribe \
0=====================================>

 >>Location: On a small dirt bridge on the east side of Shady Creeks.
   Map: (E-2).
   Directions: From the Angel Pine Trailer Park Safehouse, go east, across
               the road, and onto the dirt road going past the southeast end
               of the Angel Pine Sawmill. Keep heading northeast and follow
               the dirt road. After awhile, you should encounter a shack.

               Just past it is a three-way intersection of dirt roads. Turn
               right and head down the hill. At the bottom you should reach
               a large dirt bridge. Once you get to this large dirt bridge
               then turn left and follow the water's edge. After a short
               distance you should encounter a smaller dirt bridge. The
               Bribe can be found in the middle of this bridge.

0---------------------------------------------------------------------------0
| Whetstone |===================================================| Whetstone |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Shovel
   ******
     Location: By a pile of coal on the east side of the Angel Pine
               Junkyard.
     Map: (E-2).
     Directions: From the Angel Pine Safehouse, go southwest and turn right
                 at the next intersection. Go all the way to the three-way
                 intersection at the end of the road near the base of Mount
                 Chiliad then turn right.

                 Follow the road until you see an area with huge machinery
                 on the left side of the road. This is the Angel Pine
                 Junkyard. Enter the Junkyard but go close to the south wall
                 as you proceed east through the facility.

                 After climbing over some large blocky stuff then you should
                 see a very large container crate and a pile of junk to your
                 left. Turn left at the corner at the east end of the
                 container crate and you should see the weapon.

 >>Desert Eagle
   ************
     Location: Inside one of the buildings within the Angel Pine Junkyard.
     Map: (E-2).
     Directions: From the Angel Pine Safehouse, go southwest and turn right
                 at the next intersection. Go all the way to the three-way
                 intersection at the end of the road near the base of Mount
                 Chiliad then turn right.

                 Follow the road until you see an area with huge machinery
                 on the left side of the road. This is the Angel Pine
                 Junkyard. Enter the Junkyard but go northeast. Go under the
                 large green ramp and climb over the small pile of junk.

                 After that then you should see a pair of large buildings.
                 Go through the entrance of the *LEFT* building and turn
                 left to find the weapon in the corner.

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: In front of the Xoomer Gas Station just northwest of the
               Whetstone 24-7.
     Map: (F-2).

0=====0
| 24-7 \
0=====================================>

 >>Location: On the main highway southeast of Angel Pine.
   Map: (F-2).

0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Flint County |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0---------------------------------------------------------------------------0
| Back O Beyond |===========================================| Back O Beyond |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Rifle
   *****
     Location: On top of a large rock.
     Neighborhood: Back O' Beyond.
     Map: (F-2).
     Directions: From the Angel Pine Trailer Park Safehouse, go east, across
                 the road, and onto the dirt road going past the southeast
                 end of the Angel Pine Sawmill. Keep heading northeast and
                 follow the dirt road.

                 After awhile, you should encounter a shack. Just past it is
                 a three-way intersection of dirt roads. Turn right and head
                 down the hill. At the bottom you should reach a large dirt
                 bridge.

                 After crossing it and starting uphill then you should
                 eventually come to a large fork of dirt roads. From this
                 point turn right and follow the road until you come to a
                 wooden bridge. Beyond it is a road bridge that goes
                 overhead.

                 Go under this bridge then immediately turn left and climb
                 the incline until you are level with the paved road. Just
                 off to your right is a large rock which is part of a larger
                 rock formation. The weapon can be found on the top of this
                 rock.

0---------------------------------------------------------------------------0
| Beacon Hill |===============================================| Beacon Hill |
0---------------------------------------------------------------------------0

0======0
| Gifts \
0=====================================>

 >>Cane
   ****
     Location: Near a white shack at a farmhouse in the middle of Beacon
               Hill.
     Map: (E-3).
     Directions: From the Flint Intersection area, head north and past RS
                 Haul. Go over the bridge crossing the railroad tracks and
                 past the three-way intersection after it. Continue until
                 you see another three-way intersection.

                 Turn right and follow the short road until you come to
                 another three-way intersection. Turn left and you will go
                 under a road bridge. Continue forward and look for a dirt
                 road which should be to your left.

                 Turn left, go up the dirt road, and turn left at the next
                 intersection of dirt roads. This should lead you to a
                 farmhouse with a large windmill. To your left should be
                 small white shack where you can find the weapon nearby.

0---------------------------------------------------------------------------0
| Flint County |=============================================| Flint County |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Flamethrower
   ************
     Location: In front of a group of shacks just west of Beacon Hill..
     Map: (E-3).
     Directions: From the Flint Intersection area, head north and past RS
                 Haul. Go over the bridge crossing the railroad tracks and
                 past the three-way intersection after it. Continue until
                 you see another three-way intersection.

                 Turn right and follow the short road until you come to
                 another three-way intersection. Turn left and you will go
                 under a road bridge. Continue forward until you see the
                 railroad bridge.

                 When you see this bridge then look to your right. You
                 should see a group of small shacks with a large parking
                 area. The weapon can be found at the southmost shack.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: At the end of a hairpin turn just south of the railroad
               tracks.
     Map: (E-3).
     Directions: From the Flint Intersection area, head north and past RS
                 Haul. Go over the bridge crossing the railroad tracks and
                 past the three-way intersection after it. Continue until
                 you see another three-way intersection.

                 Turn right and follow the short road until you come to
                 another three-way intersection. Turn left and you will go
                 under a road bridge. Continue forward until you see the
                 railroad bridge.

                 Go under the railroad bridge and continue forward. Then go
                 up the first hairpin turn and head north. Continue forward
                 and to the second hairpin turn where you can find the gift
                 on the outside part.

 >>Cane
   ****
     Location: Near the southeast corner of the RS Haul building.
     Map: (E-3).

 >>Flowers
   *******
     Location: In front of the gas station next door south of the RS Haul
               building.
     Map: (E-3).

 >>Flowers
   *******
     Location: On the top level in the middle of the Flint Intersection.
     Map: (E-3).

 >>Flowers
   *******
     Location: Behind the 69 Gas Station in southeast Flint County.
     Map: (F-4).

0=============0
| Hot Dog Vans \
0=====================================>

 >>Location: At the 69 Gas Station in southeast Flint County.
   Map: (F-4).

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. San Fierro |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0---------------------------------------------------------------------------0
| Gant Bridge |===============================================| Gant Bridge |
0---------------------------------------------------------------------------0

0==============0
| Apparel Items \
0=====================================>

 >>Parachute
   *********
     Location: At the top of the north bridge support tower.
     Map: (B-1).

0---------------------------------------------------------------------------0
| Battery Point |===========================================| Battery Point |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Tec-9
   *****
     Location: Underneath the Gant Bridge south bridge support just north of
               the fort.
     Map: (B-1).

0---------------------------------------------------------------------------0
| Esplanade North |=======================================| Esplanade North |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Micro SMG
   *********
     Location: At the west side of Pier 69 north of the Esplanade North
               Well Stacked Pizza.
     Map: (B-2).

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Esplanade North Well Stacked Pizza.
     Map: (B-2).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

 >>Camera
   ******
     Location: On the west side of Pier 69 just north of the Esplanade North
               Well Stacked Pizza.
     Map: (B-2).

 >>Camera
   ******
     Location: On the top level (west side) of the parking garage southwest
               of Pier 69.
     Map: (B-2).
     Directions: From the entrance of Pier 69, head south through the
                 intersection with signal lights. After you turn right, and
                 follow the road curve, then you should see a large white
                 structure to your right. This is the parking garage. Go up
                 to the top level to find the item.

0---------------------------------------------------------------------------0
| Palisades |===================================================| Palisades |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>M4
   **
     Location: In the backyard of some houses directly west of Tuff Nuts
               Donuts.
     Map: (C-1).
     Directions: From the entrance of the Paradiso Safehouse, head west and
                 to the next intersection. At the southwest corner of this
                 intersection is Tuff Nuts Donuts. Go to the west side of
                 Tuff Nuts Donuts then head directly west until you get to
                 the street. Across the street should be a group of houses.

                 Go to the south side of this group of houses and head west
                 to the backyard. At the south part of this backyard is a
                 large tree where you can find the weapon nearby.

0===============0
| Handheld Items \
0=====================================>

 >>Camera
   ******
     Location: Behind the Tuff Nuts Donuts building.
     Map: (B-1).
     Directions: From the entrance of the Paradiso Safehouse, head west and
                 to the next intersection. At the southwest corner of this
                 intersection is Tuff Nuts Donuts. On the west side of the
                 building is where you can find the item.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: At the north of the fountain in the park.
     Map: (B-1).
     Directions: From the entrance of the Paradiso Safehouse, head west and
                 to the next intersection. At the southwest corner of this
                 intersection is Tuff Nuts Donuts. At the northwest corner
                 of this intersection is the entrance to the park. Head
                 north into the park and you will eventually get to a lake.

                 Continue forward and you will get to a smaller lake with a
                 large fountain. To the north is a group of white wooden
                 canopies that shelter the path leading north. The gift can
                 be found next to the entrance to this group of canopies.

 >>Flowers
   *******
     Location: In front of a group of houses.
     Map: (C-1).
     Directions: From the entrance of the Paradiso Safehouse, head west and
                 to the next intersection. At the southwest corner of this
                 intersection is Tuff Nuts Donuts. Go west through the
                 intersection and to where the road merges with another one
                 then turn south. To your right you should see a group of
                 houses.

                 Now continue forward until you reach the last group (which
                 should be the fourth group from this road merge). The gift
                 can be found in the front of this group of houses.

0===========0
| Body Armor \
0=====================================>

 >>Location: Close to a rock wall.
   Map: (B-1).
   Directions: From the entrance of the Paradiso Safehouse, head west and to
               the next intersection. At the southwest corner of this
               intersection is Tuff Nuts Donuts. Go west through the
               intersection and to where the road merges with another one
               then turn south. To your right you should see a group of
               houses.

               Now continue forward until you reach the last group (which
               should be the fourth group from this road merge). Go west
               along the south side of these houses and you should drop down
               to a lower area.

               Turn right and proceed north. There should be a rock wall to
               your right. The Armor can found near this rock wall after
               some distance.

0---------------------------------------------------------------------------0
| Juniper Hollow |=========================================| Juniper Hollow |
0---------------------------------------------------------------------------0

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Juniper Hollow Burger Shot.
     Map: (B-1).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In front of the Xoomer Gas Station next door south of the
               Juniper Hollow Pay 'N' Spray.
     Map: (C-1).

0================0
| Sprunk Machines \
0=====================================>

 >>Location: At the Xoomer Gas Station next door south of the Juniper Hollow
             Pay 'N' Spray (x2).
   Map: (C-1).

0---------------------------------------------------------------------------0
| Calton Heights |=========================================| Calton Heights |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Brass Knuckles
   **************
     Location: Behind some car garages northwest of the Calton Heights
               Safehouse.
     Map: (C-1).
     Directions: From the entrance of the Calton Heights Safehouse, turn
                 west and head to the nearby signal lights then turn right.
                 Then turn left at the next set of signal lights.

                 As you proceed down this road then you should see a parking
                 area to your left. You should also see a long white
                 building of nothing but car garages. On the south side of
                 this building is where you can find the weapon.

 >>Tec-9
   *****
     Location: Near a big tree west of the Calton Heights Church.
     Map: (B-1).
     Directions: From the entrance of the Calton Heights Safehouse, turn
                 east and head down the crooked street to the next
                 intersection then turn left. Stop when you get to the
                 three-way intersection with a major road.

                 At the north side of this intersection is the Calton
                 Heights Church. Just past the wall on the west side of the
                 Church is a large tree. The weapon can be found next to
                 this tree.

0===============0
| Handheld Items \
0=====================================>

 >>Camera
   ******
     Location: Behind some car garages northwest of the Calton Heights
               Safehouse.
     Map: (B-2).
     Directions: From the entrance of the Calton Heights Safehouse, turn
                 east and head down the crooked street to the next
                 intersection then turn left. Stop when you get to the
                 three-way intersection with a major road. At the north side
                 of this intersection is the Calton Heights Church. The item
                 can be found at the west side of the Church.

 >>Camera
   ******
     Location: Near a car garage directly east of the Calton Heights
               Safehouse at the east end of the crooked road.
     Map: (C-2).

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: Just northeast of the Calton Heights Safehouse along one of
               the turns of the crooked road.
     Map: (C-1).

0=============0
| Police Bribe \
0=====================================>

 >>Location: In the alley north of the Calton Heights Church.
   Map: (B-2).
   Directions: From the entrance of the Calton Heights Safehouse, turn east
               and head down the crooked street to the next intersection
               then turn left. Stop when you get to the three-way
               intersection with a major road. At the north side of this
               intersection is the Calton Heights Church.

               From this intersection, turn right then turn left at the next
               three-way intersection  which is at the southeast corner of
               the Calton Heights Church. Continue forward to the next
               three-way intersection then stop.

               At the north side of this intersection is a large green and
               white building. Next door west of this building is a large
               white building. The Bribe can be found in the alley between
               these two buildings.

0---------------------------------------------------------------------------0
| Downtown |=====================================================| Downtown |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Sniper Rifle
   ************
     Location: On top of the roof across the street south of Otto's Autos.
     Map: (B-2).
     Directions: From the entrance of Pier 69, head southeast and to the
                 next three-way intersection where the road starts to curve.
                 At the northwest corner of this intersection is Otto's
                 Autos.

                 At the southwest corner of this intersection is a large
                 building with a reddish top and a mostly white base. The
                 weapon can be found on the roof of this building near the
                 street corner.
     -----------------------------------------------------------------------
     **NOTE: This weapon can only be acquired by helicopter, Parachute,
             Jetpack, or Hydra.

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Downtown Burger Shot.
     Map: (C-2).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

 >>Camera
   ******
     Location: In the lobby of ZomboTech.
     Map: (C-2).
     Directions: From the entrance of the Downtown Burger Shot, go south to
                 the next intersection. Near the southwest corner of this
                 intersection you should see an large open door. This leads
                 into ZomboTech. Further inside you should see a large
                 double-helix sculpture. The item can be found just
                 northwest of this sculpture.

0======0
| Gifts \
0=====================================>

 >>Cane
   ****
     Location: In front of the Victim Clothes Store.
     Map: (C-2).

0---------------------------------------------------------------------------0
| Financial |===================================================| Financial |
0---------------------------------------------------------------------------0

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Financial Well Stacked Pizza.
     Map: (C-2).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

 >>Camera
   ******
     Location: At the northwest corner of the base of the Big Pointy
               Building (directly across the street southeast of the
               Financial Well Stacked Pizza).
     Map: (C-2).

0==============0
| Apparel Items \
0=====================================>

 >>Parachute
   *********
     Location: At the top of the Big Pointy Building (directly across the
               street southeast of the Financial Well Stacked Pizza).
     Map: (C-2).
     Directions: The entrance for this building is on the south side.

0---------------------------------------------------------------------------0
| Esplanade East |=========================================| Esplanade East |
0---------------------------------------------------------------------------0

0===========0
| Body Armor \
0=====================================>

 >>Location: On the lower dock by the boat southeast of Pier 69.
   Map: (B-2).
   Directions: From the entrance of Pier 69, head southeast. Once you get
               past the parking lot for Pier 69 then look to your left. You
               should see some trees and a building with a large green
               garage door. Head towards this building but go along the
               right side.

               As you go along the right side of this long building then you
               should encounter some stairs which should be to your right.
               Go down the stairs to the lower level and you should see the
               boat and the Armor.

0---------------------------------------------------------------------------0
| Garver Bridge |===========================================| Garver Bridge |
0---------------------------------------------------------------------------0

0===============0
| Handheld Items \
0=====================================>

 >>Camera
   ******
     Location: On the Garver Bridge (north walkway) southwest of the south
               bridge support tower.
     Map: (C-2).

0==============0
| Apparel Items \
0=====================================>

 >>Parachute
   *********
     Location: On top of the south bridge support tower for the Garver
               Bridge.
     Map: (C-2).

0---------------------------------------------------------------------------0
| Kincaid Bridge |=========================================| Kincaid Bridge |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Mini-Gun
   ********
     Location: On the top of the south concrete bridge support for the
               Kincaid Bridge.
     Map: (C-2).
     -----------------------------------------------------------------------
     **NOTE: You *CANNOT* acquire this weapon until you complete the mission
             "Yay Ka-Boom-Boom" (which will open the Desert and Las Venturas
             area). Until you do that the Mini-Gun will be surrounded by a
             forcefield (because of the roadblock) that you can't get
             around, even by landing on it.

             In addition, this Mini-Gun can only be acquired by helicopter,
             Parachute, Jetpack, or Hydra.

0---------------------------------------------------------------------------0
| Santa Flora |===============================================| Santa Flora |
0---------------------------------------------------------------------------0

0===============0
| Handheld Items \
0=====================================>

 >>Camera
   ******
     Location: At the northeast corner of the lower level parking garage for
               the San Fierro Medical Center.
     Map: (C-1).

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In the backyard of a house.
     Map: (C-1).
     Directions: From the entrance of the Paradiso Safehouse, head east
                 along the sidewalk until you reach a tree. Then turn right
                 and cross the street. Continue forward and you will go down
                 a hill.

                 Keep going until you reach the back of a building. Turn
                 right and you should see an opening for the fence of a
                 backyard to the house next to this building. Head forward
                 and into the backyard then turn left to find the gift.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In the middle of a large path.
   Map: (C-1).
   Directions: From the entrance of the Paradiso Safehouse, head southwest
               and cross the street to enter a pathway going south. Turn
               left at the corner of the fence and you should see the Bribe
               ahead of you.

0---------------------------------------------------------------------------0
| Juniper Hill |=============================================| Juniper Hill |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Remote Explosives
   *****************
     Location: At the top of a small ramp.
     Map: (C-4).
     Directions: From the entrance of the Juniper Hollow Binco Clothes
                 Store, go west along the road at the three-way intersection
                 at the front of the store. Go up the hill and stop at the
                 next intersection. At the northwest corner of this
                 intersection is a small ramp where you can find the weapon
                 at the top.

0===============0
| Handheld Items \
0=====================================>

 >>Camera
   ******
     Location: At the east end of the large alley across the street directly
               west of the Chinatown Safehouse.
     Map: (C-1).

0===========0
| Body Armor \
0=====================================>

 >>Location: At the west side of the SupaSave store.
   Map: (C-1).
   Directions: From the entrance of the Juniper Hollow Binco Clothes Store,
               go south along the road and to the next intersection. At the
               southwest corner of this intersection is a large building
               with SupaSave logos on it. At the west side of the main
               building, and near the far wall that borders the nearby
               street, is the Armor.

0---------------------------------------------------------------------------0
| Chinatown |===================================================| Chinatown |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Katana
   ******
     Location: In a dead-end alley.
     Map: (C-1).
     Directions: From the entrance of the Chinatown Safehouse, go west along
                 the sidewalk then turn left. Go forward along the sidewalk
                 and to the three-way intersection.

                 About fifty feet south of the southeast corner of this
                 intersection is the entranceway into a large alley. Turn
                 left into this alley and stop when you get to some green
                 awnings (which should be to your left). Look left to find
                 another alley. The weapon can be found at the end of this
                 alley.

0============0
| Food Stands \
0=====================================>

 >>Location: In the middle of the block south of the Chinatown Safehouse
             (x5).
   Map: (C-1).
   Directions: From the entrance of the Chinatown Safehouse, go west along
               the sidewalk then turn left. Go forward along the sidewalk
               and to the three-way intersection.

               About fifty feet south of the southeast corner of this
               intersection is the entranceway into a large alley. Turn left
               into this alley and stop when you get to some green awnings
               (which should be to your left).

               Look right to find another alley (with shopping carts). Go
               forward from here and head down the stairs. When you get to
               the bottom of the stairs then turn left to find five Stands.

0---------------------------------------------------------------------------0
| City Hall |===================================================| City Hall |
0---------------------------------------------------------------------------0

0===============0
| Handheld Items \
0=====================================>

 >>Camera
   ******
     Location: In the middle of the metal sculpture in the park at the
               center of City Hall.
     Map: (C-1).

0======0
| Gifts \
0=====================================>

 >>Cane
   ****
     Location: Near the front of the west building at City Hall.
     Map: (C-1).

0============0
| Food Stands \
0=====================================>

 >>Location: Just northeast of the metal sculpture in the park at the center
             of City Hall.
   Map: (C-1).

0---------------------------------------------------------------------------0
| Queens |=========================================================| Queens |
0---------------------------------------------------------------------------0

0==========================0
| Snack and Sprunk Machines \
0=====================================>

 >>Location: Inside the Gaydar Station Club.
   Map: (C-1).
   Directions: From The Barber's Pole Barber Shop, go to the nearby
               three-way intersection and head south. About halfway down
               this short street you should see the Gaydar Station Club
               entrance to your left. Go inside the Club where you will find
               a Sprunk Machine by the front door with another in the back
               next to a Snack Machine.

0---------------------------------------------------------------------------0
| King's |=========================================================| King's |
0---------------------------------------------------------------------------0

0=============0
| Police Bribe \
0=====================================>

 >>Location: Underneath a scaffold.
   Map: (C-2).
   Directions: From the Xoomer Garage Safehouse, stay on the sidewalk and
               head north to the next intersection (which should be at the
               northeast corner of the Construction Site).

               At the northwest corner of this intersection you should see a
               building with a yellow fence. Cross the street and head north
               until you reach the end of the yellow fence. Do a U-turn
               around the end of the fence and you should see the Bribe
               under the scaffolding.

0===============0
| Snack Machines \
0=====================================>

 >>Location: At the north side of a large white building.
   Map: (C-1).
   Directions: From the Xoomer Garage Safehouse, stay on the sidewalk and
               head north to the next intersection (which should be at the
               northeast corner of the Construction Site).

               From here, turn left and go to the *SECOND* four-way
               intersection and stop. At the southeast corner of this
               intersection is a large white building. You should also be at
               the west end of the parking lot for this building. The
               Machine can be found against the wall of this building near
               your position.

0---------------------------------------------------------------------------0
| Easter Basin |=============================================| Easter Basin |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Flamethrower
   ************
     Location: On the south end of the large docked ship just north of the
               Easter Bay Airport.
     Map: (C-2).
     Directions: From the entrance of the Doherty Safehouse, head east along
                 the road and down the hill. Follow the road to its end. At
                 the end are some signal lights and the entrance to a
                 docking area. Go forward past the lights then turn left
                 and to the railroad tracks.

                 Once at the railroad tracks then turn right and follow
                 them. It will lead you to a large ship (with a large yellow
                 crane nearby). Take the stairs leading up to the decks of
                 this ship and head southwest. The weapon can be found in
                 the east corner.

 >>Tear Gas
   ********
     Location: On the west end of the lower cargo deck inside the Aircraft
               Carrier at Easter Basin Naval Station.
     Map: (C-2).
     Directions: Land a helicopter on the deck near the door at the conning
                 tower. Enter the carrier then turn right and head down the
                 stairs.

                 When you get to the bottom of the stairs then continue
                 forward and go down the next set of stairs then go through
                 the door. Turn right to see a group of wooden crates. The
                 weapon can be found at the east side of these crates.
     -----------------------------------------------------------------------
     **NOTE: You will get an automatic 4-Star Wanted Rating for flying over
             the Aircraft Carrier and you will have to fight off Cops inside
             if you want the weapon.

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: At the south side of the Xoomer Gas Station across the street
               west of the Easter Basin Naval Station.
     Map: (C-2).

 >>Camera
   ******
     Location: At the edge of the dock by the north end of the large docked
               ship just north of the Easter Bay Airport.
     Map: (C-2).
     Directions: From the entrance of the Doherty Safehouse, head east along
                 the road and down the hill. Follow the road to its end. At
                 the end are some signal lights and the entrance to a
                 docking area. Go forward past the lights then turn left and
                 to the railroad tracks.

                 Once at the railroad tracks then turn right and follow
                 them. It will lead you to a large ship (with a large yellow
                 crane nearby). Go northeast and under the crane then stop
                 at the water's edge. Turn left to find the item nearby.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: At the south end of the ruined bridge section near the south
     Map: (C-2).
     Directions: From the entrance of the Downtown Cluckin' Bell, head east
                 to the road curve. But, instead of turning, continue east
                 onto the grass and to the north end of the ruined bridge
                 section. Turn right and head down to the south end to find
                 the gift.

0=============0
| Police Bribe \
0=====================================>

 >>Location: On the railroad tracks west of the Xoomer Gas Station (which is
             across the street west of the Easter Basin Naval Station).
   Map: (C-2).

0==========================0
| Snack and Sprunk Machines \
0=====================================>

 >>Location: In one of the rooms of the upper cargo deck inside the Aircraft
             Carrier at Easter Basin Naval Station.
   Map: (C-2).
   Directions: Land a helicopter on the deck near the door at the conning
               tower. Enter the carrier then turn right and head down the
               stairs.

               When you get to the bottom of the stairs then turn right,
               take a few steps then turn right again to go through another
               door. Go forward and through the next door. Then turn right
               to find a Snack Machine next to a Sprunk Machine.
   -------------------------------------------------------------------------
   **NOTE: You will get an automatic 4-Star Wanted Rating for flying over
           the Aircraft Carrier and you will have to fight off Cops inside.

0---------------------------------------------------------------------------0
| Ocean Flats |===============================================| Ocean Flats |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Shovel
   ******
     Location: In front of a beige and white house facing the beach.
     Map: (C-1).
     Directions: From the entrance of the Ocean Flats Ammu-Nation, head west
                 through the intersection and turn left at the three-way
                 intersection where the road ends. Then turn right at the
                 next four-way intersection and turn left at the three-way
                 intersection where this road ends.

                 Look to your left. Just down the street is a tree. Just
                 before that is a street light. Between these two landmarks
                 is a beige and white house. The weapon can be found in
                 front of this house.

 >>SMG
   ***
     Location: In the back yard of a light green house.
     Map: (D-1).
     Directions: From Hemlock Tattoo in Hashbury, head south then turn right
                 at the next intersection. Continue forward until you reach
                 the next intersection then stop. At the northwest corner of
                 this intersection is the Ocean Flats Church. Head forward
                 through this intersection and look to your left.

                 About halfway through the block is a large alley. Turn left
                 to go into this alley. Continue forward until you get to a
                 point between two green dumpsters. Ahead of you is a Police
                 Bribe.

                 To your right is a telephone pole. Just beyond it is the
                 entrance to a backyard. Go through this entrance and you
                 should see a light green house. The weapon can be found in
                 the corner where a wooden fence and the house meet.

0===============0
| Handheld Items \
0=====================================>

 >>Camera
   ******
     Location: In the back area on the south side of the Ocean Flats
               Cluckin' Bell.
     Map: (C-1).

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In an alley north of the Avispa Country Club.
     Map: (D-1).
     Directions: From Hemlock Tattoo in Hashbury, head south then turn right
                 at the next intersection. Continue forward until you reach
                 the next intersection then stop. At the northwest corner of
                 this intersection is the Ocean Flats Church. Head forward
                 through this intersection and look to your left.

                 About halfway through the block is a large alley. Turn left
                 to go into this alley. Continue forward until you get to a
                 point between two green dumpsters. Ahead of you is a Police
                 Bribe.

                 Continue ahead past the Police Bribe and to the south end
                 of the alley. Here you will find another pair of green
                 dumpsters. The gift can be found by the dumpster to your
                 right.

 >>Cane
   ****
     Location: At the top of the stairs in a backyard.
     Map: (D-1).
     Directions: From Hemlock Tattoo in Hashbury, head south then turn right
                 at the next intersection. Continue forward until you reach
                 the next intersection then stop. At the northwest corner of
                 this intersection is the Ocean Flats Church. Head forward
                 through this intersection and look to your left.

                 About halfway through the block is a large alley. Turn left
                 to go into this alley. Continue forward until you get to a
                 point between two green dumpsters. Ahead of you is a Police
                 Bribe. Continue ahead past the Bribe and to the south end
                 of the alley. Here you will find another pair of green
                 dumpsters.

                 By the dumpster to your right are some Flowers. Next to
                 the dumpster to your right is the entrance to a backyard.
                 Enter this backyard and follow the path to the stairs where
                 you can find the gift.

 >>Cane
   ****
     Location: In the backyard of a green house.
     Map: (C-1).
     Directions: From the entrance of the Ocean Flats Ammu-Nation, head west
                 through the intersection and turn left at the three-way
                 intersection where the road ends. Then go to the next
                 four-way intersection and continue forward through it.

                 As you head forward then look to your right. Just ahead of
                 you should be a large tree. Just beyond this tree is a
                 telephone pole. This telephone pole is at the entrance to
                 an alley. Turn right into this alley and stop at the
                 three-way intersection within.

                 At the west side of this intersection is a green dumpster.
                 Right next to it is the entrance to a backyard. Go through
                 this entrance into the backyard of a green house where you
                 can find the gift.

 >>Cane
   ****
     Location: In the backyard of a blue house.
     Map: (D-1).
     Directions: From the entrance of the Ocean Flats Ammu-Nation, head west
                 through the intersection and turn left at the three-way
                 intersection where the road ends. Then go to the next
                 four-way intersection and continue forward through it.

                 After that then stop at the next four-way intersection. At
                 the southeast corner of this intersection should be the
                 Ocean Flats Church. From here, continue forward and look to
                 your right. About halfway down this block should be an
                 entranceway into a large alley.

                 Turn right into this alley and stop at the four-way
                 intersection within. At the southwest corner of this
                 intersection is a green dumpster.

                 Right next to it is the entrance to a backyard. Now go
                 south to the *NEXT* backyard entrance. Enter this backyard
                 and you should see a blue house. The gift can be found in
                 this backyard.

0===========0
| Body Armor \
0=====================================>

 >>Location: In a backyard north of the Avispa Country Club.
   Map: (D-1).
   Directions: From Hemlock Tattoo in Hashbury, head south then turn right
               at the next intersection. Continue forward until you reach
               the next intersection then stop. At the northwest corner of
               this intersection is the Ocean Flats Church. Head forward
               through this intersection and look to your left.

               About halfway through the block is a large alley. Turn left
               to go into this alley. Continue forward until you get to a
               point between two green dumpsters. Ahead of you is a Police
               Bribe.

               Continue ahead past the Police Bribe and to the south end of
               the alley. Here you will find another pair of green
               dumpsters. By the dumpster to your right are some Flowers.
               Next to the dumpster to your left is the entrance to a
               backyard. Enter this backyard then turn south to find the
               Armor in the corner of the fence.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In a large alley.
   Map: (D-1).
   Directions: From Hemlock Tattoo in Hashbury, head south then turn right
               at the next intersection. Continue forward until you reach
               the next intersection then stop. At the northwest corner of
               this intersection is the Ocean Flats Church. Head forward
               through this intersection and look to your left.

               About halfway through the block is a large alley. Turn left
               to go into this alley. Continue forward until you get to a
               point between two green dumpsters. The Bribe can be found
               ahead of you.

0---------------------------------------------------------------------------0
| Hashbury |=====================================================| Hashbury |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Katana
   ******
     Location: In an underground pedestrian tunnel.
     Map: (C-1).
     Directions: From the entrance of the Hashbury SubUrban Clothes Store,
                 head west across the street and into the park. Continue
                 forward until you reach the empty booths then turn right.

                 As you continue forward then you will go down a set of
                 stairs to the lower street level then down another set of
                 stairs leading to an underground pedestrian tunnel. About
                 halfway through this tunnel you can find the weapon.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: On the lower level of the Cemetery.
     Map: (C-1).
     Directions: From the entrance of the Hashbury SubUrban Clothes Store,
                 head south to the next intersection then turn right. Go
                 down the hill and stop at the next intersection. At the
                 northeast corner of this intersection is the Cemetery.

                 Turn right and head north on the sidewalk until you get to
                 the nearest entrance then go inside and continue north
                 inside the Cemetery. The gift can be found about halfway
                 through the Cemetery.

 >>Cane
   ****
     Location: In the small park across the street west of the SubUrban
               Clothes Store / Hemlock Tattoo (at the southwest corner).
     Map: (D-1).

0=============0
| Police Bribe \
0=====================================>

 >>Location: In the alley, at the top of the stairs, south of the Hashbury
             Safehouse.
   Map: (D-1).
   Directions: From the entrance of the Hashbury Safehouse, head south and
               to the corner. The wall ahead of you are the stairs. Turn
               right and head west until you find the bottom of these stairs
               then head up to find the Bribe at the top.

0============0
| Food Stands \
0=====================================>

 >>Location: In the small park across the street west of the Hashbury
             SubUrban Clothes Store.
   Map: (D-1).

0---------------------------------------------------------------------------0
| Garcia |=========================================================| Garcia |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Baseball Bat
   ************
     Location: At the south baseball diamond inside the park.
     Map: (C-1).
     Directions: From the entrance of the Garcia Burger Shot, get onto the
                 nearby road, and head north. Go through the four-way
                 intersection then follow the road curve east and stop at
                 the next three-way intersection.

                 At the northwest corner of this intersection is the main
                 park within Garcia. There are two baseball diamonds here.
                 The weapon can be found at the south baseball diamond above
                 home plate.

 >>Desert Eagle
   ************
     Location: In a walled off section in an alley.
     Map: (C-1).
     Directions: From the entrance of the Garcia Burger Shot, get onto the
                 nearby road, and head north. Go through the four-way
                 intersection then follow the road curve east and stop at
                 the next three-way intersection.

                 At the east side of this intersection is a large teal
                 building. Just north of that is another building with pink
                 colored business on one corner (Chack's). Next door to
                 Chack's to the north is a yellow colored business
                 (STW:Books). Next to it to the north is a large alley.

                 Angle northeast into the alley and you should also go
                 through an entry into a walled off section. Head east after
                 entering this section to find the weapon in the corner.

 >>Chainsaw
   ********
     Location: Inside the northwest corner of the FinalBuild Construction
               lot next door north of the Garcia Burger Shot.
     Map: (D-1).

 >>9mm Pistol
   **********
     Location: In an alley.
     Map: (D-1).
     Directions: From the entrance of the Garcia Burger Shot, get onto the
                 nearby road, and head north. Go through the four-way
                 intersection then follow the road curve east and stop at
                 the next three-way intersection.

                 At the east side of this intersection is a large teal
                 building. At the south side of this building is an alley
                 (you should also see a business called The Pink Oboe).

                 Head east into this alley then turn right at the corner.
                 Proceed forward until you see where the alley begins to
                 narrow. The weapon can be found in the corner just to the
                 left of where the alley narrows.

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Garcia Burger Shot.
     Map: (D-1).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

 >>Camera
   ******
     Location: Next to the entrance of the Garcia Burger Shot.
     Map: (D-1).

0==============0
| Apparel Items \
0=====================================>

 >>Thermal Goggles
   ***************
     Location: Inside of Zero RC (southeast corner) after completion of the
               mission "Black Project".
     Map: (C-1).

0===========0
| Body Armor \
0=====================================>

 >>Location: In the corner of an alley.
   Map: (D-1).
   Directions: From the entrance of the Garcia Burger Shot, get onto the
               nearby road, and head north. Then turn right at the four-way
               intersection. About halfway down this block you should see a
               "Hashbury & Garcia Joint Festival" banner.

               Just before this banner, to your left, should be an alley.
               Turn left and go into this alley. Head forward until you
               reach the wall then turn right. The Armor should be in the
               next corner ahead of you.

0============0
| Food Stands \
0=====================================>

 >>Location: Between the two baseball fields inside the main park.
   Map: (C-1).
   Directions: From the entrance of the Garcia Burger Shot, get onto the
               nearby road, and head north. Go through the four-way
               intersection then follow the road curve east and stop at the
               next three-way intersection.

               At the northwest corner of this intersection is the main park
               within Garcia. There are two baseball diamonds here. The
               Stand can be found between the two baseball diamonds at the
               edge of the parking lot.

0---------------------------------------------------------------------------0
| Doherty |=======================================================| Doherty |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Pool Stick / Flamethrower
   *************************
     Location: Underneath a drooping floor of a ruined building at the
               Construction Site.
     Map: (C-1).
     Directions: From the entrance of the Xoomer Garage Safehouse, go north
                 and turn left when you reach the corner of the Safehouse.
                 Continue forward and up the hill into the Construction
                 Site. Continue forward until you reach the end of the large
                 dirt road (that leads back to the street).

                 Just southwest of this point you should see a still
                 standing part of a ruined building with a drooping floor.
                 Go under this drooping floor to find the two weapons side
                 by side.

 >>Chainsaw
   ********
     Location: On the second floor of a ruined building at the Construction
               Site.
     Map: (C-1).
     Directions: From the entrance of the Xoomer Garage Safehouse, go north
                 and turn left when you reach the corner of the Safehouse.
                 Continue forward and up the hill into the Construction
                 Site. Continue forward until you reach the end of the large
                 dirt road (that leads back to the street).

                 From here, turn right and head past the large crane and
                 small buildings. Eventually you will find another ruined
                 building. When you get to this building then you can see
                 the weapon on the second floor (use the ramp nearby to
                 access it).

 >>Shotgun
   *******
     Location: At the south end of a building.
     Map: (D-2).
     Directions: From the entrance of the Doherty Safehouse, head east
                 through the intersection, down the hill, and across the
                 railroad tracks. As you get near the gentle curve then you
                 should see two large white tanks ahead of you.

                 Head towards these tanks. Go between the tanks and the
                 nearby building north of them. Turn left at the corner and
                 you should see the weapon at the next corner.

0===========0
| Body Armor \
0=====================================>

 >>Location: At the north side of Shady / Solarin Industries.
   Map: (C-2).
   Directions: From the entrance of the Doherty Safehouse, head east through
               the intersection, down the hill, and across the railroad
               tracks. Then head past the three-way intersection and turn
               left at the next four-way intersection.

               As you head forward then you should cross over some railroad
               tracks. After that, you should see the large Shady / Solarin
               Industries building to your left. You should also see a tall
               white wall that borders this building that runs parallel to
               the street. Proceed forward and, when this wall ends, there
               should be a chain-link fence.

               Proceed to the end of this fence and you should find the
               driveway to the large parking area at the north side of the
               building. Head southwest from here to find the Armor at the
               northwest corner of the building.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In a walled lot south of the Harry Plums building.
   Map: (D-2).
   Directions: From the entrance of the Doherty Safehouse, head east through
               the intersection, down the hill, and across the railroad
               tracks. Then turn right at the next three-way intersection.

               As you proceed forward then you should see a medium sized
               brick building with a Harry Plums sign on it on the east side
               of the street. Just before this building is an entrance to a
               small parking area. Enter this parking area and turn left to
               find the Bribe.

0---------------------------------------------------------------------------0
| Cranberry Station |===================================| Cranberry Station |
0---------------------------------------------------------------------------0

0===============0
| Handheld Items \
0=====================================>

 >>Camera
   ******
     Location: Inside Cranberry Station at the south side of the building
               near the ticket booth.
     Map: (C-2).

0================0
| Sprunk Machines \
0=====================================>

 >>Location: Outside the entrance to Cranberry Station.
   Map: (C-2).

0---------------------------------------------------------------------------0
| Avispa Country Club |===============================| Avispa Country Club |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Golf Club
   *********
     Location: Beside the main entrance to the Avispa Country Club building
               on the northwest side.
     Map: (D-1).

 >>Chainsaw
   ********
     Location: In the tennis courts north of the main Avispa Country Club
               building.
     Map: (D-1).

 >>Remote Explosives
   *****************
     Location: In an angled corner at the south side of the main Avispa
               Country Club building.
     Map: (D-1).

0===============0
| Handheld Items \
0=====================================>

 >>Camera
   ******
     Location: At the main entrance to the Avispa Country Club building on
               the northwest side.
     Map: (D-1).

0=============0
| Police Bribe \
0=====================================>

 >>Location: In the middle of the main road tunnel that runs underneath the
             Golf Course.
   Map: (D-1).

0---------------------------------------------------------------------------0
| Missionary Hill |=======================================| Missionary Hill |
0---------------------------------------------------------------------------0

0===============0
| Handheld Items \
0=====================================>

 >>Camera
   ******
     Location: At the northwest corner of the parking lot for the SAN News
               building at the top of Missionary Hill.
     Map: (D-1).

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: Inside one of the hairpin turns, the first one, going up
               Missionary Hill from the main intersection south of the
               Avispa Country Club.
     Map: (D-1).

0=============0
| Police Bribe \
0=====================================>

 >>Location: Inside one of the hairpin turns, the second one, going up
             Missionary Hill from the main intersection south of the Avispa
             Country Club.
   Map: (D-1).

0============0
| Food Stands \
0=====================================>

 >>Location: At the parking lot across the street east of the SAN News
             building at the top of Missionary Hill.
   Map: (D-1).

0---------------------------------------------------------------------------0
| Foster Valley |===========================================| Foster Valley |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Nightstick
   **********
     Location: Near the top of the pedestrian bridge just northwest of
               Corvin Stadium.
     Map: (D-1).

 >>AK-47
   *****
     Location: At the southwest side of the shopping mall style office
               complex.
     Map: (D-2).
     Directions: From the three-way intersection at the entrance to Easter
                 Bay Airport, head west, go under the main road bridge, and
                 cross the railroad tracks. Just after the railroad tracks
                 is a road fork where two roads merge. Turn left and go
                 southeast down this road then stop at the next
                 intersection.

                 At the southeast corner is a long shopping mall style
                 office complex. From here, proceed forward to the next
                 intersection which should be at the center of this
                 building.

                 Starting from the southeast corner of this intersection,
                 head south along the sidewalk until you see a cove with
                 some large rocks to your left. Enter this cove and go
                 behind the rocks to find the weapon.

0===============0
| Handheld Items \
0=====================================>

 >>Camera
   ******
     Location: In the loading dock of a building in south Foster Valley.
     Map: (E-2).
     Directions: From the three-way intersection at the entrance to Easter
                 Bay Airport, head west, go under the main road bridge, and
                 cross the railroad tracks. Just after the railroad tracks
                 is a road fork where two roads merge. Turn left and go
                 southeast down this road then stop at the next
                 intersection.

                 At the southeast corner is a long shopping mall style
                 office complex. From here, proceed forward to the four-way
                 intersection at the south end of this complex.

                 At the southeast corner of this intersection is a building
                 with a rounded corner. Turn left from this intersection
                 and, just before you get to the road curve going north,
                 then you should see the loading dock area to your right.
                 Turn right into this loading dock and you should find the
                 item at the end.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: On the top level of the shopping mall style complex.
     Map: (D-2).
     Directions: From the three-way intersection at the entrance to Easter
                 Bay Airport, head west, go under the main road bridge, and
                 cross the railroad tracks. Just after the railroad tracks
                 is a road fork where two roads merge. Turn left and go
                 southeast down this road then stop at the next
                 intersection.

                 At the southeast corner is a long shopping mall style
                 office complex. From here, proceed to the side of the
                 building, climb the black railing ledge then onto the top
                 level. Go south and you should find the gift at the end of
                 the first large planter you encounter.

0==============0
| Apparel Items \
0=====================================>

 >>Night Vision Goggles
   ********************
     Location: In the middle of the shopping mall style office complex after
               completion of the mission "Breaking The Bank At Caligula's".
     Map: (D-2).
     Directions: From the three-way intersection at the entrance to Easter
                 Bay Airport, head west, go under the main road bridge, and
                 cross the railroad tracks. Just after the railroad tracks
                 is a road fork where two roads merge. Turn left and go
                 southeast down this road then stop at the next
                 intersection.

                 At the southeast corner is a long shopping mall style
                 office complex. From here, proceed forward to the next
                 intersection which should be at the center of this
                 building. Turn left and you should see the item under the
                 north end of the pedestrian bridge that connects the two
                 halves of this complex.

0=============0
| Police Bribe \
0=====================================>

 >>Location: Under the elevated freeway east of Corvin Stadium in northeast
             Foster Valley.
   Map: (D-2).

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: Under the bridge at the west freeway exit loop in south Foster
             Valley.
   Map: (E-2).

0================0
| Sprunk Machines \
0=====================================>

 >>Location: Around Corvin Stadium (x10).
   Map: (D-1, D-2).

0============0
| Food Stands \
0=====================================>

 >>Location: Near the football sculpture at the northwest side of Corvin
             Stadium (x2).
   Map: (D-1).

0---------------------------------------------------------------------------0
| Easter Bay Airport |=================================| Easter Bay Airport |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Heat-Seeking RPG
   ****************
     Location: In-between some large tanks.
     Map: (D-2).
     Directions: From the three-way intersection at the entrance to Easter
                 Bay Airport, follow the road northeast to the Guard Shack
                 that leads into the Airport grounds. Go northeast past the
                 Guard Shack and through the gates then head east into the
                 tunnel leading up to the Airport grounds. Angle northeast
                 and head toward the northeast edge of the Airport.

                 As you near the edge then you should see a pair of medium
                 sized hangars and three large tanks with rounded ends next
                 to them and to the right. In-between a couple of these
                 tanks is where you can find the weapon.

0===============0
| Handheld Items \
0=====================================>

 >>Camera
   ******
     Location: At the southwest corner of the three-way intersection at the
               entrance to Easter Bay Airport.
     Map: (D-2).

0===========0
| Body Armor \
0=====================================>

 >>Location: By the road wall near the parking garage entrance.
   Map: (D-2).
   Directions: From the three-way intersection at the entrance to Easter Bay
               Airport, follow the road northeast to the Guard Shack that
               leads into the Airport grounds. But, just when you get to the
               shack, then turn right and follow the road. Eventually you
               will get to the entrance to the parking garage.

               Now stand under the yellow Parking sign then go southeast.
               You should see the curved wall for the road you just came
               down on. Follow this wall and you should find the Armor in
               the corner.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR4. Before Going Back To The Story                                     |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Before I resume with the Main Story Missions I am going to do various tasks
and challenges. If you haven't done the Ambulance Mission yet, you can now go
and do it here at Angel Pine. The patients stay within the Angel Pine city
limits which makes it much easier to do it.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR5. Oysters (Badlands)                                                 |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

For those who decided to wait until getting to the Badlands area to get
Oysters, here is the Oyster list:

0---------------------------------------------------------------------------0
| Flint County (FLC) |+++++++++++++++++++++++++++++++++| Flint County (FLC) |
0---------------------------------------------------------------------------0

[FLC-Y21] - Location: In the northwest corner at the north end of the beach
                     in Los Santos Inlet.
           Map: (E-3).

[FLC-Y22] - Location: Under the southernmost road bridge, for the main
                     highway, in Flint County.
           Map: (F-2).

[FLC-Y23] - Location: Under the old wooden bridge just north of Oyster
                     [FLC-Y22].
           Map: (F-2).

0---------------------------------------------------------------------------0
| Whetstone (WST) |+++++++++++++++++++++++++++++++++++++++| Whetstone (WST) |
0---------------------------------------------------------------------------0

[WST-Y24] - Location: Under the bridge east of Mount Chiliad and the Angel
                     Pine Junkyard.
           Map: (E-2).

[WST-Y25] - Location: Under the middle of the main highway bridge connecting
                     Mount Chiliad and San Fierro.
           Map: (D-1, E-1).

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR6. Mount Chiliad Challenge                                            |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At the top of Mount Chiliad, just north of Angel Pine, is a Mountain Bike. If
you get on it between 7:00 and 18:00 then you will trigger the Chiliad
Challenge.

The Challenge consists of three downhill bike races. You must finish first in
one race before you can do the next. By successfully completing all three
races then you will inch closer to 100% Completion.

The higher your Cycling Skill, the easier this will become because you won't
fall off your bike as easily.

The first race is the Scotch Bonnet Yellow Route. You go up against five
other bikers in this race. It will take some time to get used to the bike as
you go downhill. It may be tempting to pedal really fast on the
straight-aways but that will cause you to wipe out at the curves and lose
position.

Let gravity speed you along and brake carefully at the curves. This will
allow you to keep up with the pack or keep you ahead if you are in front.
There are guardrails to keep you from flying off the course and, if you are
unlucky to fall off, then you will be placed near where you tumbled.

And, no, you can't use your Sub-Machine Gun on the other competitors. You
will be automatically disqualified if you do.

When you start to see Angle Pine then you are nearing the end of the race.
There is one last hairpin turn to make before going on a long straightaway to
the Finish Line. Here you can cut loose to get ahead or stay ahead.

The second race is the Birdseye Winder. Like the first race, you go up
against five other bikers. The same strategy applies to this course as in the
last one. One difference in this course is that there are no guardrails for
most of the race so you will need to be more careful so you don't fly off.

The third and final race is the Cobra Run. Here you go up against just two
other bikers and you start way behind them. This course is shorter but
harder. You will need to use your brake a lot because of the wooden walkway
you have to go on in the first part of the course.

After that, it gets easier. Once you navigate the one hairpin turn on the
course then you can start to speed up because the course will straighten out
and you can catch up to the other competitors so you can finish first.

If you get frustrated trying to win any of these races there is a sneaky
method you can use to win the race (as posted on the GameFAQs Message Boards
by TheLegendaryOne).

Let all of your competitors finish ahead of you. Stop just short of the
Finish Line. The race doesn't end until you cross the line. Look ahead of you
and you should see your opponents sitting there.

Get off your bike and use your Sniper Rifle to snipe them. You can get
disqualified for shooting them during the race but, once they cross the
Finish Line, then you can do what you want to them.

You will notice that as you kill each competitor then you will climb up in
the standings. Once you kill all of them then you will be in first place. Get
back on the bike and cross the line to finish first and win the race.

However, if you are really behind the others, then you may find that some of
the other competitors won't be at the finish line when you get there. Some of
them will leave the area and head out toward the Angel Pine Junkyard.

If you're fortunate then you may find them hanging around the wall by the
Junkyard. But, if you go past the entrance to the Scrap Yard, then you will
be disqualified. The thing to do here is go to the trees before the Junkyard,
get off of your bike and snipe them. But, if they aren't there, then you will
lose the race because you won't be able to complete the exploit.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR7. Oysters (San Fierro)                                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

For those who decided to wait until getting to the San Fierro area to get
Oysters, here is the Oyster list:

0---------------------------------------------------------------------------0
| San Fierro (SNF) |+++++++++++++++++++++++++++++++++++++| San Fierro (SNF) |
0---------------------------------------------------------------------------0

[SNF-Y26] - Location: Underneath the bow of the Aircraft Carrier at Easter
                     Basin Naval Station.
           Map: (C-2).
           -----------------------------------------------------------------
           **NOTE: Entering this area will get you an automatic 4-Star
                   Wanted Rating. This is best acquired with any of the
                   Early Exploration Exploits covered earlier.

[SNF-Y27] - Location: In the middle dock of the covered boathouse southwest
                     of [SNF-Y26] at the Easter Basin Naval Station.
           Map: (C-2).
           -----------------------------------------------------------------
           **NOTE: Entering this area will get you an automatic 4-Star
                   Wanted Rating. This is best acquired with any of the
                   Early Exploration Exploits covered earlier.

[SNF-Y28] - Location: Under the stern of the ship southwest of Oyster
                     [SNF-Y27].
           Map: (C-2).

[SNF-Y29] - Location: At the south side of the south bridge support tower for
                     the Gant Bridge.
           Map: (B-1).

[SNF-Y30] - Location: Under the bow of the ship northeast of San Fierro.
           Map: (B-2).

[SNF-Y31] - Location: Under the stern of the ship east of the Gant Bridge.
           Map: (B-1).

[SNF-Y32] - Location: In the small lake directly south and across the freeway
                     from the Avispa Country Club.
           Map: (D-1).

[SNF-Y33] - Location: Under the north bridge support tower for the Garver
                     Bridge.
           Map: (B-2).

[SNF-Y34] - Location: At the end of the main runway for the Easter Bay
                     Airport.
           Map: (C-3).

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR8. San Fierro Photo-Ops                                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Scattered around San Fierro and surrounding areas are what is known as
Photo-Ops. There are fifty of them and they can only be collected by using a
Camera.

There are nineteen Camera Icons that can be found in San Fierro you can use
to get and fill your Camera with film. As noted earlier, the Camera is a
Handheld Item and will replace any other Handheld Item you may already have.

You can only see the Photo-Op icon by looking through the Camera. The
Photo-Ops are easier to spot during the nighttime because they will be
glowing purple clouds in front of certain places.

If you are having trouble finding Photo-Ops then you can wait until you have
done the missions "Black Project" or "Breaking The Bank At Caligula's" to
unlock the Thermal Goggles and Night Vision Goggles respectively. You can
find the glow of the Photo-Ops regardless of the time of day when you use
either of the two Goggles.

However, I do recommend the use of the Night Vision Goggle over the Thermal
Goggles. You can see your surroundings better.

The best time to do Photo-Ops (other than by using any of the Early
Exploration Exploits) is after completion of the mission "The Green Sabre"
but before doing the mission "Badlands". Here you are given a Camera with an
unlimited roll of film so you don't have to worry about trying to find Camera
Icons to refill your Camera.

After you find a Photo-Op then zoom in a little and click the Camera to
acquire it. On some Photo-Ops you don't have to actually see it to get it
(this is handy when doing long range shots) while others are a little bit
picky.

And, because you can do long range shots, you don't have to be right next to
a Photo-Op to acquire it. This makes acquiring all fifty pretty easy.

You will get $100 per Icon and a $100,000 bonus for getting all fifty. You
will also spawn the following Weapon Icons at the Xoomer Garage Safehouse
where you start the San Fierro missions later on in the game:

 >>Grenades
 >>Sniper Rifle
 >>Shotgun
 >>Micro SMG

Listed below, by neighborhood, is the Photo-Op list for San Fierro. The Map
co-ordinates refer to the printed map that comes included with the game disc.
Landmarks are based off of icons on the in-game map, easily notable land or
city features, or other Photo-Ops.

It should be noted that, if you use an Early Exploration Exploit, then
Safehouses, Gyms, and Arena Events won't appear on the in-game map (consult
the map that comes with your copy). The same goes for Ammu-Nations if you do
an Early Exploration Exploit before the mission "Doberman" and for certain
Clothes Stores.

0---------------------------------------------------------------------------0
| Gant Bridge (GBR) |+++++++++++++++++++++++++++++++++++| Gant Bridge (GBR) |
0---------------------------------------------------------------------------0

[GBR-P1] - Location: Halfway up on the south side of the south support tower
                    for the Gant Bridge.
          Map: (B-1).

0---------------------------------------------------------------------------0
| San Fierro Bay (SFB) |+++++++++++++++++++++++++++++| San Fierro Bay (SFB) |
0---------------------------------------------------------------------------0

[SFB-P2] - Location: At the top of the mast for the ship east of the Gant
                    Bridge.
          Map: (B-1).

0---------------------------------------------------------------------------0
| Esplanade North (EPN) |+++++++++++++++++++++++++++| Esplanade North (EPN) |
0---------------------------------------------------------------------------0

[EPN-P3] - Location: At the conning tower of the USS Numnutz which is moored
                    west of Pier 69.
          Map: (B-2).

[EPN-P4] - Location: In front of the sign at the entrance of Pier 69.
          Map: (B-2).

[EPN-P5] - Location: At the top of the rock formation next to and just
                    southeast of Pier 69.
          Map: (B-2).

0---------------------------------------------------------------------------0
| Financial (FNC) |+++++++++++++++++++++++++++++++++++++++| Financial (FNC) |
0---------------------------------------------------------------------------0

[FNC-P6] - Location: Near a large building east of the Calton Heights Church.
          Map: (B-1).
          Directions: From the entrance of Pier 69, head south through the
                      nearby intersection. Follow the winding road up the
                      hill until you reach the next four-way intersection.
                      At the southwest part of this intersection is a large
                      clearing (and the Calton Heights Church). Head forward
                      from here and to the next three-way intersection.

                      At the southeast corner of this intersection is a
                      large building with criss-crossing girders. The
                      Photo-Op can be found about halfway up the north side
                      of this building.

[FNC-P7] - Location: Above the transmission tower at the top of the Vank Hoff
                    Hotel.
          Map: (C-2).
          Directions: The Vank Hoff Hotel is across the street east of the
                      Financial Well Stacked Pizza. This Photo-Op can be
                      best acquired from the top of the Big Pointy Building
                      across the street south from the Hotel.

0---------------------------------------------------------------------------0
| Calton Heights (CLH) |+++++++++++++++++++++++++++++| Calton Heights (CLH) |
0---------------------------------------------------------------------------0

[CLH-P8] - Location: Above the lamppost at the east tunnel entrance near the
                    Calton Heights Church.
          Map: (B-1).
          Directions: From the entrance of the Calton Heights Safehouse,
                      turn east and head down the crooked street to the
                      next intersection then turn left.

                      Stop when you get to the three-way intersection with a
                      major road. At the north side of this intersection is
                      the Calton Heights Church. Just west of this
                      intersection is the east entrance to the road tunnel.
                      The Photo-Op can be found above a lamppost near this
                      tunnel.

[CLH-P9] - Location: In the air over the middle of the crooked road about
                    halfway down the hill and just east of the Calton
                    Heights Safehouse.
          Map: (C-1).

0---------------------------------------------------------------------------0
| Juniper Hollow (JNH) |+++++++++++++++++++++++++++++| Juniper Hollow (JNH) |
0---------------------------------------------------------------------------0

[JNH-P10] - Location: In front of the rotating Burger Shot sign for the
                     Juniper Hollow Burger Shot.
           Map: (B-1).

0---------------------------------------------------------------------------0
| Downtown (DTN) |+++++++++++++++++++++++++++++++++++++++++| Downtown (DTN) |
0---------------------------------------------------------------------------0

[DTN-P11] - Location: Above a statue in a park.
           Map: (C-2).
           Directions: From the corner entrance of the Downtown Burger Shot,
                       look north. You'll see a small park across the
                       street. In the middle of the park is a tall pillar
                       with a statue of a baseball player on top. The
                       Photo-Op can be found at the top of the statue near
                       the front.

[DTN-P12] - Location: Inside a large double-helix sculpture.
           Map: (C-2).
           Directions: From the entrance of the Downtown Burger Shot, go
                       south to the next intersection. Near the southwest
                       corner of this intersection you should see an large
                       open door. This leads into ZomboTech. Further inside
                       you should see a large double-helix sculpture. The
                       Photo-Op can be found inside this sculpture.

[DTN-P13] - Location: Between two large buildings.
           Map: (C-2).
           Directions: From the entrance of the Downtown Cluckin' Bell, look
                       to the southwest. You'll see two large white
                       buildings, one tall and one shorter. The Photo-Op can
                       be found between these two buildings.

[DTN-P14] - Location: Directly in front of the clock tower.
           Map: (C-2).
           Directions: From the Financial Well Stacked Pizza, head east all
                       the way to the three-way intersection where this
                       street ends. At the east side of this intersection is
                       a large white building with a clock tower. The
                       Photo-Op can be found floating in front of this clock
                       tower.

[DTN-P15] - Location: On the southwest side, about a third of the way up, of
                     the south bridge support tower for the Garver Bridge.
           Map: (C-2).

0---------------------------------------------------------------------------0
| Garver Bridge (GVB) |+++++++++++++++++++++++++++++++| Garver Bridge (GVB) |
0---------------------------------------------------------------------------0

[GVB-P16] - Location: On the southwest side, almost all the way to the top,
                     of the north bridge support tower for the Garver
                     Bridge.
           Map: (B-2).

0---------------------------------------------------------------------------0
| Palisades (PLS) |+++++++++++++++++++++++++++++++++++++++| Palisades (PLS) |
0---------------------------------------------------------------------------0

[PLS-P17] - Location: In the middle of the giant doughnut on top of Tuff Nuts
                     Donuts.
           Map: (C-1).
           Directions: From the entrance of the Paradiso Safehouse, head
                       west and to the next intersection. At the southwest
                       corner of this intersection is Tuff Nuts Donuts. The
                       Photo-Op can be found in the middle of the giant
                       doughnut.

0---------------------------------------------------------------------------0
| Juniper Hill (JPH) |+++++++++++++++++++++++++++++++++| Juniper Hill (JPH) |
0---------------------------------------------------------------------------0

[JPH-P18] - Location: Above the entrance to the SupaSave store.
           Map: (C-1).
           Directions: From the entrance of the Juniper Hollow Binco Clothes
                       Store, go south along the road and to the next
                       intersection. At the southwest corner of this
                       intersection is a large building with SupaSave logos
                       on it. The Photo-Op can be found above the entrance
                       which is on the south side of the main building.

0---------------------------------------------------------------------------0
| Chinatown (CHT) |+++++++++++++++++++++++++++++++++++++++| Chinatown (CHT) |
0---------------------------------------------------------------------------0

[CHT-P19] - Location: Above the Chinatown Gateway just west of the Chinatown
                     Safehouse.
           Map: (C-1).

[CHT-P20] - Location: Near the corner of a Chinese style building.
           Map: (C-1).
           Directions: From the entrance of the Chinatown Safehouse, go
                       west, through the Gateway and turn south. Go south
                       and stop when you reach the three-way intersection at
                       the bottom of the hill.

                       At the northeast corner of this intersection is a
                       white building with green and red Chinese trim. The
                       Photo-Op can be found at the corner by this building.

0---------------------------------------------------------------------------0
| City Hall (CHL) |+++++++++++++++++++++++++++++++++++++++| City Hall (CHL) |
0---------------------------------------------------------------------------0

[CHL-P21] - Location: Near the top of the dome on the west side of the main
                     City Hall building.
           Map: (C-1).

[CHL-P22] - Location: Above the entrance to the main City Hall building on
                     the opposite side of Photo-Op [CHL-P21].
           Map: (C-1).

0---------------------------------------------------------------------------0
| Queens (QNS) |+++++++++++++++++++++++++++++++++++++++++++++| Queens (QNS) |
0---------------------------------------------------------------------------0

[QNS-P23] - Location: Halfway up the northwest side of the Vank Hoff Hotel
                     (King's Safehouse).
           Map: (C-1).

[QNS-P24] - Location: Near ground level in front of the Vank Hoff Hotel
                     (King's Safehouse).
           Map: (C-1).

[QNS-P25] - Location: Above the entrance to the Queens Movie Theater.
           Map: (C-1).
           Directions: From The Barber's Pole Barber Shop, go to the nearby
                       three-way intersection and head south. Stop when you
                       get to the next three-way intersection at the end of
                       this short street. At the northwest corner of this
                       intersection is the Queens Movie Theater. The
                       Photo-Op can be found floating near the entrance.

0---------------------------------------------------------------------------0
| King's (KNG) |+++++++++++++++++++++++++++++++++++++++++++++| King's (KNG) |
0---------------------------------------------------------------------------0

[KNG-P26] - Location: Above the chimney at the west part of the Trolley
                     Station.
           Map: (C-1).
           Directions: From the entrance of the Chinatown Safehouse, go
                       west, through the Gateway and turn left. Go forward
                       and stop when you reach the three-way intersection at
                       the bottom of the hill.

                       At the south side of this intersection is the Trolley
                       Station. On the west side of the main building is a
                       very large chimney. The Photo-Op can be found above
                       this chimney.

[KNG-P27] - Location: Near the top of an antique looking tower.
           Map: (C-1).
           Directions: From the entrance of the Chinatown Safehouse, go
                       east, up the hill and turn right at the signal
                       lights. From here, go down the hill and stop at the
                       *SECOND* four-way intersection.

                       At the southwest part of this intersection you will
                       see a building with an awning that is part of a store
                       called "W's". Go onto the grass across the street
                       from "W's".

                       Look up towards the "W's" building. There is an
                       antique looking tower that is part of this building.
                       The Photo-Op can be found near the top of this tower.

[KNG-P28] - Location: At the top of a tall building.
           Map: (C-2).
           Directions: From the Downtown Cluckin' Bell, head west, go
                       through the four-way intersection and turn left at
                       the next three-way intersection.

                       From this point go forward and stop at the *SECOND*
                       three-way intersection. At the southwest corner of
                       this intersection you should see a very large tall
                       building. At the top of this building should be four
                       spires. The Photo-Op can be found above these spires.

0---------------------------------------------------------------------------0
| Easter Basin (ESB) |+++++++++++++++++++++++++++++++++| Easter Basin (ESB) |
0---------------------------------------------------------------------------0

[ESB-P29] - Location: Above the sign for the Xoomer Gas Station across the
                     street west of the Easter Basin Naval Station.
           Map: (C-2).

[ESB-P30] - Location: On the bridge, in front of the conning tower, of the
                     Aircraft Carrier at Easter Basin Naval Station.
           Map: (C-2).
           -----------------------------------------------------------------
           **NOTE: You will get an automatic 4-Star Wanted Rating for flying
                   over the Aircraft Carrier. This Photo-Op is best acquired
                   from the end of the main runway at Easter Bay Airport.

[ESB-P31] - Location: High above the south side of a dry-dock building.
           Map: (C-2).
           Directions: From the entrance of the Doherty Safehouse, head east
                       along the road and down the hill. Follow the road to
                       its end. At the end are some signal lights and the
                       entrance to a docking area. Go forward past the
                       lights then turn left and to the railroad tracks.

                       Once at the railroad tracks then turn right and
                       follow them. It will lead you to a large ship (with a
                       large yellow crane nearby). Just northwest of the
                       ship is a large dry-dock building with a blue roof.
                       The Photo-Op can be found floating above the south
                       end.

0---------------------------------------------------------------------------0
| Ocean Flats (OFL) |+++++++++++++++++++++++++++++++++++| Ocean Flats (OFL) |
0---------------------------------------------------------------------------0

[OFL-P32] - Location: At the base of the spire at the north part of the Ocean
                     Flats Church.
           Map: (C-1).
           Directions: From the entrance of the Hashbury SubUrban Clothes
                       Store, head north to the next intersection then turn
                       left. Go down the hill and stop at the next
                       intersection.

                       At the southeast corner of this intersection is the
                       Cemetery. At the southwest corner of this
                       intersection is the Ocean Flats Church. The Photo-Op
                       can be found floating at the base of the spire at the
                       north part of this Church.

[OFL-P33] - Location: Above the entrance to the Hippy Shopper.
           Map: (C-1).
           Directions: From the entrance of the Hashbury SubUrban Clothes
                       Store, head north to the next intersection then turn
                       left. Go down the hill and stop at the next
                       intersection.

                       At the southeast corner of this intersection is the
                       Cemetery. At the northeast corner of this
                       intersection is the Hippy Shopper. The Photo-Op can
                       be found floating above the entrance.

0---------------------------------------------------------------------------0
| Hashbury (HSB) |+++++++++++++++++++++++++++++++++++++++++| Hashbury (HSB) |
0---------------------------------------------------------------------------0

[HSB-P34] - Location: Above the lower level of the Cemetery.
           Map: (D-1).
           Directions: From the entrance of the Hashbury SubUrban Clothes
                       Store, head north to the next intersection then turn
                       left. Go down the hill and stop at the next
                       intersection.

                       At the southeast corner of this intersection is the
                       Cemetery. Turn left and head south on the sidewalk
                       until you get to the nearest entrance then go inside
                       and continue south inside the Cemetery. The Photo-Op
                       can be found floating about the Flowers Icon about
                       halfway through the Cemetery.

0---------------------------------------------------------------------------0
| Boulevard (BVD) |+++++++++++++++++++++++++++++++++++++++| Boulevard (BVD) |
0---------------------------------------------------------------------------0

[HSB-P35] - Location: In front of a banner.
           Map: (C-1).
           Directions: From the entrance of the Hashbury SubUrban Clothes
                       Store, head north to the next intersection then turn
                       right. Head up the hill and, just before you get to
                       the next intersection, then you will see a "Hashbury
                       & Garcia Joint Festival" banner above the street. The
                       Photo-Op can be found in front of this banner.

0---------------------------------------------------------------------------0
| Garcia (GRC) |+++++++++++++++++++++++++++++++++++++++++++++| Garcia (GRC) |
0---------------------------------------------------------------------------0

[GRC-P36] - Location: Floating above home plate for the north baseball
                     diamond in the main park.
           Map: (C-1).
           Directions: From the entrance of the Garcia Burger Shot, get onto
                       the nearby road and head north. Go through the
                       four-way intersection then follow the road curve east
                       and stop at the next three-way intersection.

                       At the northwest corner of this intersection is the
                       main park within Garcia. There are two baseball
                       diamonds here. The Photo-Op can be found floating
                       above home plate on the north baseball diamond.

[GRC-P37] - Location: On the north side, in front of the FinalBuild
                     Construction sign, for the construction project next
                     door north of the Garcia Burger Shot.
           Map: (D-1).

0---------------------------------------------------------------------------0
| Doherty (DHR) |+++++++++++++++++++++++++++++++++++++++++++| Doherty (DHR) |
0---------------------------------------------------------------------------0

[DHR-P38] - Location: Above the center of the large yellow construction crane
                     at the Construction Site north of the Xoomer Garage
                     Safehouse.
           Map: (C-1).

[DHR-P39] - Location: Between two white tanks.
           Map: (C-2).
           Directions: From the entrance of the Doherty Safehouse, head east
                       through the intersection, down the hill and across
                       the railroad tracks. As you get near the gentle curve
                       then you should see two large white tanks ahead of
                       you.

                       Head towards these tanks. Go between the tanks and
                       the nearby building north of them. Turn right and you
                       should see the Photo-Op in front of the tanks.

0---------------------------------------------------------------------------0
| Cranberry Station (CRS) |+++++++++++++++++++++++| Cranberry Station (CRS) |
0---------------------------------------------------------------------------0

[CRS-P40] - Location: Underneath the shelter above the railroad tracks.
           Map: (C-2).

0---------------------------------------------------------------------------0
| Avispa Country Club (AVC) |+++++++++++++++++++| Avispa Country Club (AVC) |
0---------------------------------------------------------------------------0

[AVC-P41] - Location: Floating above the east side of the tennis courts.
           Map: (D-1).

[AVC-P42] - Location: Near the top of the tower at the main entrance.
           Map: (D-1).

0---------------------------------------------------------------------------0
| Easter Bay Airport (EBA) |+++++++++++++++++++++| Easter Bay Airport (EBA) |
0---------------------------------------------------------------------------0

[EBA-P43] - Location: In front of the large sign above the entrance to the
                     Airport.
           Map: (D-2).

[EBA-P44] - Location: At the very top of the main control tower on the
                     Airport grounds.
           Map: (D-2).

[EBA-P45] - Location: In-between some large tanks.
           Map: (D-2).
           Directions: From the three-way intersection at the entrance to
                       Easter Bay Airport, follow the road northeast to the
                       Guard Shack that leads into the Airport grounds.

                       Go northeast past the Guard Shack and through the
                       gates then head east into the tunnel leading up to
                       the Airport grounds. Angle northeast and head toward
                       the northeast edge of the Airport.

                       As you near the edge then you should see a pair of
                       medium sized hangars and three large tanks with
                       rounded ends next to them and to the right.
                       In-between a couple of these tanks is the
                       Heat-Seeking RPG Weapon Icon. The Photo-Op can be
                       found above the weapon.

0---------------------------------------------------------------------------0
| Red County (RDC) |+++++++++++++++++++++++++++++++++++++| Red County (RDC) |
0---------------------------------------------------------------------------0

[RDC-P46] - Location: Above the north end of the bridge that connects the
                     Badlands to the Panopticon.
           Map: (D-3).

0---------------------------------------------------------------------------0
| San Fierro (SNF) |+++++++++++++++++++++++++++++++++++++| San Fierro (SNF) |
0---------------------------------------------------------------------------0

[SNF-P47] - Location: High above the north end of the main bridge connecting
                     Mount Chiliad to San Fierro.
           Map: (D-1).

0---------------------------------------------------------------------------0
| Missionary Hill (MHL) |+++++++++++++++++++++++++++| Missionary Hill (MHL) |
0---------------------------------------------------------------------------0

[MHL-P48] - Location: On the west side, halfway up, of the large red and
                     white transmission tower, for SAN News, at the top of
                     the hill.
           Map: (D-1).

0---------------------------------------------------------------------------0
| Foster Valley (FSV) |+++++++++++++++++++++++++++++++| Foster Valley (FSV) |
0---------------------------------------------------------------------------0

[FSV-P49] - Location: Floating just above one of the round office buildings.
           Map: (D-1).
           Directions: From the three-way intersection at the entrance to
                       Easter Bay Airport, head west, go under the main road
                       bridge, and cross the railroad tracks. Just after the
                       railroad tracks is a road fork where two roads merge.
                       Turn left and go southeast down this road then stop
                       at the next intersection.

                       Southwest from here are five large round office
                       buildings. The Photo-Op can be found floating just
                       above the roof of the building second from the north.
                       This can be acquired from the higher road to the east
                       that leads up to Missionary Hill.

[FSV-P50] - Location: High above the very north end of the shopping mall
                     office complex.
           Map: (D-2).
           Directions: From the three-way intersection at the entrance to
                       Easter Bay Airport, head west, go under the main road
                       bridge, and cross the railroad tracks. Just after the
                       railroad tracks is a road fork where two roads merge.
                       Turn left and go southeast down this road then stop
                       at the next intersection.

                       At the southeast corner is a long shopping mall style
                       office complex. The Photo-Op can be found high above
                       the north end of this complex.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Multiple Photo-Op Acquisitions |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Depending on where you place yourself you can acquire multiple Photo-Ops from
one position. Below is a list of places where you can get more than one
Photo-Op:

0===========================================================================0
| Gant Bridge         | After acquiring Photo-Op [GBR-P1] then you can get  |
|                     | Photo-Op [SFB-P2] by rotating east.                 |
|---------------------+-----------------------------------------------------|
| Esplanade North     | Stand across the street west of Photo-Op [EPN-P4]   |
|                     | to acquire it then look southeast to get Photo-Op   |
|                     | [EPN-P5].                                           |
|---------------------+-----------------------------------------------------|
| Financial           | From the top of the Big Pointy Building you can     |
|                     | acquire as many as eleven Photo-Ops. They are       |
|                     | [FNC-P7], [DTN-P14], [GVB-P16], [DTN-P11],          |
|                     | [CLH-P9], [EPN-P4], [EPN-P5], [KNG-P28], [DTN-P13], |
|                     | [DTN-P15], and [CLH-P8].                            |
|---------------------+-----------------------------------------------------|
| King's              | From the rooftop of the building for [KNG-P28] you  |
|                     | can acquire it then go to the southwest corner of   |
|                     | the roof to acquire [KNG-P26], [KNG-P27],           |
|                     | [QNS-P24], [GRC-P36], and [DHR-P38]. Then head to   |
|                     | the southeast corner of the rooftop to acquire      |
|                     | [CRS-P40], and [ESB-P31].                           |
|---------------------+-----------------------------------------------------|
| Ocean Flats         | Stand just north of Photo-Op [OFL-P33] then look    |
|                     | south to acquire it and Photo-Op [HSB-P34] then     |
|                     | look southwest to get Photo-Op [OFL-P32].           |
|---------------------+-----------------------------------------------------|
| Avispa Country Club | Stand in the parking lot and look north to acquire  |
|                     | Photo-Op [AVC-P41] then rotate to look south and    |
|                     | get Photo-Op [AVC-P42].                             |
|---------------------+-----------------------------------------------------|
| Easter Bay Airport  | Stand east of Photo-Op [EBA-P45] so you can acquire |
|                     | both it and Photo-Op [EBA-P44] then rotate west to  |
|                     | get [RDC-P46].                                      |
0===========================================================================0

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR9. Hippy Shopper Courier Asset Mission                                |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In Queens, parked outside the Hippy Shopper, is a bike (Freeway). By getting
on the Freeway then you activate the Hippy Shopper Courier Asset Mission.
Like the one in Los Santos, you are required to drop off packages at various
places around San Fierro then head back to the Hippy Shopper to complete the
run.

Doing the four runs for this Asset Mission won't take too long because the
Freeway is faster than the BMX. A high Bike Skill is helpful so you don't
fall off should you wreck.

And just like the one in Los Santos, you have to throw packages through the
red coronas shown on your map. You have do this Drive-By style using the Look
Left and Look Right buttons in conjunction with the Attack Button.

If you miss it then you can get a second chance by picking up the package and
trying again. Part of your score is determined by how many packages you bring
back to the Hippy Shopper when you complete a level.

There are a total of four runs to complete:

 0============================0
 | Course | C | P |   Time    |
 0============================0
 | Run #1 | 3 | 6 | 3 minutes |
 |--------+---+---+-----------|
 | Run #2 | 4 | 6 | 5 minutes |
 |--------+---+---+-----------|
 | Run #3 | 5 | 7 | 5 minutes |
 |--------+---+---+-----------|
 | Run #4 | 6 | 8 | 7 minutes |
 0============================0

[ Legend; C = Coronas, P = Packages ]

For the last run go south toward the Avispa Country Club to get the one there
then head northeast to get some more. Then head west to get the rest then
back to the Hippy Shopper to complete the last run.

Upon completion you will gain a Money Icon outside the Hippy Shopper that
will generate maximum revenue of $2,000 per day.

It should also be noted that the Freeway is on one of the Export and Import
lists that you will be doing later in the game. So, after completion of this
Asset Mission, then go and save the motorcycle so you can use it complete one
of the car lists when you get to do them.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR10. NRG-500 Challenge                                                 |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Back where you can acquire Photo-Op [ESB-P31] is a dry-dock. Near some crates
by the edge, and under the roof, is a NRG-500 bike. Getting on it will
trigger the NRG-500 Challenge. There are eighteen Coronas that must be picked
up to successfully complete the Challenge.

You start with ten seconds and get ten additional seconds for each Corona
picked up. Most of them are on the ground or by a wall and are easy to get.
However, there are seven Coronas high above the edge and you must zoom up the
wall and fly up to get them.

Get all of the ones on the ground first to get enough time so you can go
after the ones in the air. Getting the ones in the air is pretty tough
(because they can be hard to line up and get the correct speed to get up and
acquire them) and it may take you several tries before successfully
completing this Challenge.

However, there is a little trick, from Glen Winstein, that can make this a
bit more tolerable. Go up to a corona but stop just before you get there.

Wait for the clock to count down to zero. When it reaches zero but, before
the corona disappears (to indicate a mission failure), then tag the corona.
If done right then you will get the ten seconds but the timer will no longer
be there. You now can do the challenge without worrying about running out of
time. If you damage the bike too much then you can run to the nearby Pay 'N'
Spray (near Cranberry Station) to repair your bike.

Successfully completing this Challenge will inch you closer to 100%
Completion. If you own the PS4 Version then completing this Challenge can
also get you the {Bike or Biker} Trophy. However, if you've followed the
order of this guide, then you should already have it for doing the BMX
Challenge earlier in the game.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR11. Blood Bowl (Corvin Stadium)                                     |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Down in the southern part of San Fierro, in Foster Valley, is Corvin Stadium.
Here you can do an Arena Event known as the Blood Bowl. The event is
similar to the BloodRing event in Vice City. You start with a thirty second
timer which counts down.

You then go around collecting markers, while getting knocked around by other
cars, to get additional time to push your total time over a minute so you can
successfully complete the event. It was pretty easy to do in Vice City.

But the Blood Bowl is much harder. For starters, each car, including yours,
has a gunman that will shoot at other competitors. Of course, you are being
shot at by others. There are repair icons that appear from time to time that
will allow you to repair your vehicle.

The main reason this is much harder is because the marker will constantly
jump around the place thus making it difficult for you to get. This is
because of the other cars aggressively going after the markers and getting
them before you do.

Don't be surprised if you go through several straight attempts before you can
actually get any markers period.

The best thing to do is just focus on the markers and not on trying to
destroy any cars. Any car that is destroyed will be immediately replaced.
Don't go out of your way to get repair icons unless you are seriously
damaged.

Once you successfully complete the Blood Bowl then you will inch closer to
100% Completion and the Bloodring Banger will spawn outside Corvin Stadium.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR12. Cobra Martial Arts (San Fierro Gym)                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

And don't forget to make a visit to Cobra Martial Arts, in Garcia, to learn
new moves from the Martial Arts Trainer to get closer to 100% Completion.
And, according to Naveen Akshar, you don't have to completely knock him out.
Just push (or hit) him out of the ring to defeat him so you can learn new
moves.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

After rebuilding my arsenal and doing the above tasks then I am ready to
continue with the Main Story.....

 0+=+=+=+=+=0
/ C.R.A.S.H. \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CSH3. Badlands                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ C.R.A.S.H. /
0=========0                                                   0+=+=+=+=+=0

 Carl now has to go and kill a snitch hiding somewhere on Mount Chiliad and
 take pictures as proof.....

0========0
| Weapons \
0=======================>

 --SMG.
 --Sniper Rifle.

0======0
| Notes \
0=======================>

 Re-acquire a Sniper Rifle and about 15+ rounds.

0=========0
| The Plan \
0=======================>

 Get on the nearby Sanchez (if there is not one then get a nearby car) and
 go to the blip near the base of the mountain. From there, go up to where
 the yellow blip is (if you do not have a Sanchez, get one from the building
 by the Finish Line for the Mount Chiliad Challenge).

 As you get near the house then you'll see that it is guarded by four FBI
 agents. Stay as close to the west edge of the plateau as possible and stop
 at a point northwest of the house. Then use the Camera to look at the
 house. If you stopped correctly then you should see the snitch through the
 door. Switch to your Sniper Rifle and kill the snitch.
 ---------------------------------------------------------------------------
 **IMPORTANT: Aim for the body *NOT* the head. If you shoot him in the head
              then you will blow it off thus rendering him unidentifiable
              and you will fail the mission.
 ---------------------------------------------------------------------------
 After killing the snitch then zoom out a little bit. The four FBI agents
 will make a beeline straight for you and will come into view of your sniper
 scope. Pick them off as they appear.

 After killing the agents then go over to the dead snitch, switch to your
 Camera and take pictures. Then go back out, get on the bike and head for
 the drop-off point to successfully complete the mission.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 Later, you will get a call from Cesar. He will tell you to meet a cousin of
 his at a diner in Dillimore.....

 0+=+=+=0
/ ?????? \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >???1. First Date                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                                \ ?????? /
                                                                 0+=+=+=0

When Carl arrives at the diner, he finds a fiery hispanic woman fending off a
couple of rednecks. After they exit she introduces herself as Catalina.

Yes, *THAT* Catalina. The same one from "Grand Theft Auto III" and she is
every bit as bitchy and psychotic here as she was in Liberty City. As they
drive off she then informs Carl that she plans to take this county "for every
stinking cent". She has cased four soft targets to rob:

 >>A Liquor Store in Blueberry.
 >>A Bank in Palomino Creek.
 >>A Betting Shop in Montgomery.
 >>A Gas Station in Dillimore.

The thing here is that you can hit these targets in any order. But I'm going
to go for the nearest target which happens to be the Gas Station.....

 0+=+=+=0
/ $$$$$$ \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >$$$1. Tanker Commander                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ $$$$$$ /
0=========0                                                       0+=+=+=0

 Carl and Catalina try to rob the Gas Station but are thwarted by the
 bulletproof glass. Catalina then decides upon another course of action.....

0========0
| Weapons \
0=======================>

 --Heat-Seeking RPG.
 --Remote Explosives.

0=========0
| The Plan \
0=======================>

 Get in the truck. The game will instruct you on how to hook up the truck
 with the gas tank. After hooking the truck up then speed down the street
 ahead of you and take a right.

 The destination is in Flint County but the path is pretty straightforward.
 The station attendants will give chase and try to stop you however, if you
 can get a good enough speed, then they will not be able to do much of
 anything.

 However, if you're having trouble dealing with the attendants, then you can
 get rid of them before driving off. Once you have attached the cab to the
 truck then the attendants will give chase. Get out of the cab and run
 across the street. The attendants will be trying to detach the cab.

 Switch to your Heat-Seeking RPG, lock onto the car and wait for it to turn
 red. When they start backing away to try again then launch the rocket. It
 should hit the car when it is far enough away from the cab so you don't
 damage the cab in the explosion.

 Another option is to use the Remote Explosives. Toss one onto the back end
 of the attendant's car while he is underneath the tanker. Run far enough
 away and switch to the Detonator. When he backs out to try again then
 detonate the Remote Explosives when he is safely away from the tanker.

 After the attendant's car has been destroyed then get back in the cab and
 drive off uncontested. When you get to the RS Haul in Flint County,
 regardless of method, then the mission is successfully completed.

0=======0
| Reward \
0=======================>

 $5,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also get a call from someone called The Truth. He is an associate
 of Officer Tenpenny and you can meet him at a hotel in Angel Pine.

 In addition, you will also open up the RS Haul Trucking Asset Mission.
 However, only six of the eight missions are available at this time. So I am
 going to go over the Asset Mission later in the guide when I open up the
 Desert and Las Venturas area.

 Now let's move on to our next character.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY8. The Truth                                                          +
0==========================================================================/

The Truth is a drug growing, drug using hippy. He claims to know the truth
about everything but a lot of what he says sounds a lot like suspicious
government conspiracies. His first mission can be found at a hotel in Angel
Pine.....

 0+=+=+=+=+0
/ The Truth \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >TRH1. Body Harvest                                                       0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ The Truth /
0=========0                                                    0=+=+=+=+=0

 When Carl enters the hotel room, he finds Officer Tenpenny traveling back
 in time to the Stoned Age. Tenpenny manages to introduce Carl to The Truth
 despite being wasted. The Truth is upset about a survivalist farm
 disturbing his peace and wants Carl to get a harvesting machine from
 them.....

0======0
| Notes \
0=======================>

 Back when they were still known as DMA Design, Rockstar North released a
 game for the N64. In it, you had to save the earth from a relentless alien
 species that had eaten mankind to the brink of extinction.

 You had to go back in time to various points and stop them. You had large
 countrysides to explore and you could grab any vehicle you needed to use
 plus you had to do various missions in order to stop the invasions.

 Sound familiar? You could say that the seeds for what would be later known
 as "Grand Theft Auto III" were planted here.

 And the name of this game?.....Body Harvest.

 I also tried a new way to get to the Combine Harvester which is much
 simpler than the old method that I was using before.

0=========0
| The Plan \
0=======================>

 Get to the blip just outside the farm. You are instructed to get the
 Combine Harvester near the back of the farm. You are also supposed to go
 through the farm and take down the various workers to get at the harvester.

 But there is a way to get to the Harvester without incurring any combat
 from the workers. When you regain control then angle right and go over the
 small hill by the large trees.

 When you get to the fence then head east and go around the corner. Once
 around the corner and going north then just head straight for the back of
 the farm where the Combine Harvester is doing its work.

 When the harvester is close enough then jump over the wall, run to it, and
 jack it. After you get the harvester then go down the dirt road while
 running over the workers as you go and back to the road. Turn left and then
 turn right onto the next dirt road. Then follow this road back to The
 Truth's farm to successfully complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you can now purchase Rifles and Remote Explosives at all
 Ammu-Nations. You will also get a call from Cesar. Things have gone real
 bad in Los Santos and there's a price on his head. Carl tells him to get
 himself and Kendl out of the city and into Angel Pine.....

 0=+=+=+=+=+=+=+=0
/ Cesar Vialpando \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CVO2. King In Exile                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                       \ Cesar Vialpando /
                                                        0=+=+=+=+=+=+=+=0

This is not a mission but a cutscene in which Carl meets up with Cesar and
Kendl. Carl is informed that Big Smoke is the main pusher in Los Santos and
he gets shipments twice a week from San Fierro. Carl decides to keep an eye
out for these shipments.

It should be noted that on specific days Cesar will call Carl and let him
know about a shipment. You then have the option of going after it.
Fortunately, you do not need to go after these couriers for 100% Completion.
Therefore, I won't be going into any detail about them.

After leaving the trailer then Carl gets a call from an upset Catalina
demanding to know where he was. This also opens up.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY9. Catalina                                                           +
0==========================================================================/

Carl has to hook up with this psychotic woman once again and complete the
three remaining robberies in Red County. You can pick up her missions at her
hideout in Fern Ridge.

 0+=+=+=+=0
/ Catalina \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CTL1. First Base                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                              \ Catalina /
                                                               0+=+=+=+=0

In this cutscene, Catalina professes her feelings to Carl in a rather unusual
fashion. Afterwards, you can go ahead and continue robbing the targets she
cased. As before, you can hit the three remaining targets in any order. So I
am going to go the the furthest target which is.....

 0+=+=+=0
/ $$$$$$ \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >$$$2. Small Town Bank                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ $$$$$$ /
0=========0                                                       0+=+=+=0

 Catalina and Carl enter the Bank and begin robbing it.....

0========0
| Weapons \
0=======================>

 --Shotgun (provided).
 --SMG.

0=========0
| The Plan \
0=======================>

 When you get to the bank then you will be put in charge of crowd control.
 There are three bank employees and a guard that you have to keep watch
 over. They have their hands raised in the air and will slowly put them
 down. If one of them manages to put their hands down then the alarm will be
 raised.

 To keep that from happening, you have to target one of them and move the
 reticle from person to person to keep their hands up. However, no matter
 how fast you are, they will always manage to sound the alarm. So, the best
 thing to do is to target and shoot the guard right away so he doesn't shoot
 back at you.

 Next, use the Shotgun and shoot open the ATM machines (three of them) and
 get the cash. Then the two of you make your way through the back door and
 down the alley. However, the Cops are waiting for you. Kill all the Cops
 you see and get to the end of the alley. Then two Cops on motorcycles show
 up. Kill the two Cops and get on the motorcycles.

 Catalina leads the way and is going to be chased by two other motorcycle
 Cops. Shoot the Cops to get them off her tail.

 While you are trying to do that then you will have to make a bridge jump.
 If you fail the jump and fall in the water then another motorcycle Cop will
 show up on the shore. Kill him and take his bike so you can catch up to
 Catalina.

 Follow Catalina into Montgomery. The Cops then converge and knock her off
 her bike. You have to kill all of the Cops then get back on the bike so you
 can take Catalina back to her hideout to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $10,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also get a call from Cesar. He informs Carl about street racers
 from San Fierro who race in the countryside to get away from the Cops. He
 wants you to get a fast car and meet him south of Montgomery. But, for now,
 I am going to finish the rest of Catalina's missions.....

 0+=+=+=+=0
/ Catalina \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CTL2. Gone Courting                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                              \ Catalina /
                                                               0+=+=+=+=0

Carl and Catalina have a little get together at her hideout. She then
"punishes" him for not keeping in touch with her. After they finish up then
they go to continue robbing the remaining targets.....

 0+=+=+=0
/ $$$$$$ \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >$$$3. Local Liquor Store                                                 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ $$$$$$ /
0=========0                                                       0+=+=+=0

 Both of them arrive at the Liquor Store (in Blueberry) just in time to see
 it get robbed by another gang riding Quadbikes. As they get away, Catalina
 shoots down one of them and now they must use the available Quadbike to
 chase down the others.....

0========0
| Weapons \
0=======================>

 SMG.

0=========0
| The Plan \
0=======================>

 The mission here is to chase down the three remaining Quadbikes and kill
 the riders. Catalina will do some shooting but you can speed things up by
 using your SMG. The Quadbike handles a little differently than a regular
 bike and can take some getting used to. Keep up with them the best you can.

 When you manage to kill a rider he will drop a briefcase. You don't need to
 pick it up when he drops it. You can get it when you are finished with the
 others. You can't let them get too far ahead or too far behind otherwise
 you will fail the mission.

 One method and probably the best one, is to chase them but not kill them.
 They will eventually lead you to a trailer park in north Las Colinas. There
 they will dismount their Quadbikes. Get off of yours and quickly kill all
 three would-be-robbers before they enter the hideout.

 Then pick up the briefcases and take Catalina back to the hideout to
 successfully complete the mission.

 Another method recommended to me by Bragon the Bat is to find and use
 another car (you can get a Ambulance from the Hospital in Montgomery during
 the chase or, better yet, bring a Buffalo with you from the Fern Ridge
 Safehouse). With this you can ram them off their bikes and run them over.
 In addition, Catalina also has a better vantage point to shoot off the
 riders.

0=======0
| Reward \
0=======================>

 $1,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also get a call from Catalina who wants you to get to her hideout
 right away.....

 0+=+=+=+=0
/ Catalina \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CTL3. Made In Heaven                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                              \ Catalina /
                                                               0+=+=+=+=0

Catalina, angry with Carl about him not being faithful to her, decides to
make their relationship strictly business.....

 0+=+=+=0
/ $$$$$$ \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >$$$4. Against All Odds                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ $$$$$$ /
0=========0                                                       0+=+=+=0

 When they arrive at the Betting Shop (in Montgomery) then Catalina gives
 Carl some Remote Explosives to help with their mission.....

0========0
| Weapons \
0=======================>

 Remote Explosives (provided).

0=========0
| The Plan \
0=======================>

 When you get inside then you are to blow open the door with the Remote
 Explosives. Throw one on the door then go into the furthest corner and
 detonate it. Once the door is blown off then go into the room and do the
 same to the safe. After blowing open the safe then Carl will get the money
 and the both of you exit the Betting Shop.

 Now you have a 4-Star Wanted Rating and you must go to a Pay 'N' Spray to
 get rid of it. The closest one is in Dillimore. Make your way to Dillimore,
 while dodging the occasional Police vehicle, to use the Pay 'N' Spray.
 After you get to the Pay 'N' Spray then use it and take Catalina back to
 the hideout to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $2,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 This will also complete all of Catalina's robbery missions. Then find a
 fast car and save it before doing.....

 0+=+=+=+=+=+=+=+0
/ Cesar Vialpando \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CVO3. Wu Zi Mu                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Cesar Vialpando /
0=========0                                              0=+=+=+=+=+=+=+=0

 When Carl gets to the starting line, south of Montgomery, then he is
 introduced to an Asian gentleman named Wu Zi Mu. Woozie, as he likes to be
 called, appears to be a nice enough gentleman. However, there is a race to
 be done so Carl gets down to business.....

0======0
| Notes \
0=======================>

 Have a fast car saved in a nearby garage and take it with you to the race.
 The best one would be the Buffalo from the Fern Ridge Safehouse and park it
 at the Palomino Creek Safehouse and save your game there before you do the
 race.

 I had a reader, Tim Stam, suggest to me that you can use any car for this
 race. He preferred using the Coach because he could knock the other riders
 out of the race. I decided to try the Firetruck because of its size and
 speed. However, I found out that you cannot use Police and rescue vehicles
 for this race. Bummer.

 Another reader, Spike McCloud, had this suggestion for an alternate
 vehicle:

   "I found that the tanker without the trailer attatched worked the best
    for me. It's really hijack if you go down the road a little, and they're
    usually not too far away from the actual starting point. They can knock
    out cars very easily, and they're pretty fast, if you know how to handle
    them."

0=========0
| The Plan \
0=======================>

 You go up against three other racers. When you start the race then cut to
 the right as you get near the first checkpoint and get in first place right
 off the bat. If you don't get the lead here then there is another
 opportunity under the large rock outcropping where the road is wide enough
 to pass up cars.

 Driving on the dirt road makes the car handle a little differently than on
 the road. After you get the lead then take it easy on the dirt road,
 especially around corners.

 Care must be taken when you get underneath the large road bridge. If you're
 not careful turning while underneath the bridge then you can fly off into
 the water and lose the race.

 Another bad area is the EasterBoard Farm in Blueberry. Just stick to the
 road and avoid going into any farm buildings. A nice shortcut is inside the
 group of hairpin turns leading up The Panopticon. It is a short dirt road
 with a Police Bribe in it.

 After going up the hairpin turns on the Panopticon then you'll end up at
 the shanty town area at the top. This is where the race will end. If you're
 in first place when you get here then you'll win the race.

0=======0
| Reward \
0=======================>

 $5,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You'll also get a business card from Woozie in case you find yourself in
 San Fierro.

 0+=+=+=+=+=+=+=+0
/ Cesar Vialpando \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CVO4. Farewell, My Love...                                               0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Cesar Vialpando /
0=========0                                              0=+=+=+=+=+=+=+=0

 Catalina confronts Carl at the starting line and, after explaining her
 bizarre method for expressing her love for someone, she breaks up with him.
 She also introduces him to her new beau who looks strangely familiar. He is
 GTA3 Guy / Fido / Claude Speed / or whatever-you-want-to-call-him. After
 the introduction then it's time to race.....

0======0
| Notes \
0=======================>

 You'll need to complete all of Catalina's robbery missions before you can
 do this one.

0=========0
| The Plan \
0=======================>

 The race starts where you ended the race in "Wu Zi Mu". You'll also note
 that, regardless of what vehicle you came up with, you'll use a black
 sports car (I believe it's the one you won from Woozie in the last race).

 The course is exactly the same one as in the last race except you are going
 in the opposite direction heading back to the farm south of Montgomery. The
 same strategy from the last race pretty much applies here too. Don't forget
 the nice little shortcut in the hairpin turns north of the starting line.

 When you finally win the race then Catalina gives Carl the deeds to a
 garage in San Fierro. After that then Carl and Catalina say their final
 good-byes and the mission is successfully completed.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 Later, you will get another call from The Truth which opens up his next
 mission.....

 0+=+=+=+=+0
/ The Truth \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >TRH2. Are You Going To San Fierro?                                       0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ The Truth /
0=========0                                                    0=+=+=+=+=0

 After Carl gives The Truth the money he was promised then the sounds of a
 helicopter fill the air. The Cops are on their way and the weed fields must
 be destroyed before they get there.....

0========0
| Weapons \
0=======================>

 --Sniper Rifle.
 --RPG (provided).
 --Flamethrower (provided).
 --Remote Explosives.

0======0
| Notes \
0=======================>

 You can make this mission easier by doing the Firefighter Mission and
 obtaining the Fireproof Feature beforehand.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 When you get into the Mothership then you can drive it around or leave it
 to go exploring. Just don't take the Mothership to the marker in San
 Fierro. With this exploit you can kill everyone, including Cops, without
 getting any Wanted Ratings (that is, if you want to do any custom
 rampages).

0=========0
| The Plan \
0=======================>

 You have five and a half minutes to destroy the fields and you are given a
 Flamethrower to torch them. Switch to another weapon, like the SMG and run
 to the furthest point then switch back to the Flamethrower. You will also
 be approached by a Police helicopter which will hover overhead.

 Sweep the fields for a couple of seconds to start them flaming. They will
 burn on their own after that.

 If you have the Fireproof Feature then you can just wade into the fields
 and set them ablaze. Quickly move from section to section keeping an eye on
 the radar to see if you missed any.

 After that then CJ will start to get a little high from the smoke but won't
 cause any problems. But it is also at this point that CJ tells The Truth to
 fire up the Mothership which is the name for The Truth's van. Head to one
 end of the fields, arm your Sniper Rifle, and zoom in on the hovering
 helicopter.

 Now start shooting at the helicopter. You will notice that your scope will
 move around due to your dizziness but be patient and take good shots. After
 you shoot up the helicopter a bit then you will hear the engine slow down
 which indicates the extensive damage you are doing. A few more shots will
 destroy the chopper and it will go down not far from the Mothership.

 This will make the mission easier since you don't have to worry about
 destroying it after you clear the fields. It should also be noted that you
 cannot destroy the chopper before The Truth enters the Mothership. If you
 do then the chopper will drop onto The Truth and you will kill him and fail
 the mission.

 Another option to destroying the fields, as told to me by Apearsall20, is
 to buy about sixty Remote Explosives. Then, when the mission starts, use
 them instead of the Flamethrower. Scatter a few around some of the fields
 then explode them. This will take a nice chunk out of some of the fields.
 Repeat where necessary until the fields are destroyed.

 Regardless of method, after destroying all of the fields, then go back to
 The Truth who is sitting in the Mothership. Enter the Mothership then drive
 to the Xoomer Garage in San Fierro, which you won from Catalina, to
 successfully complete the mission.

 If you did not destroy the chopper with the Sniper Rifle then The Truth
 will give CJ a RPG to deal with it. The Truth then starts driving up the
 road but stops after a short distance. Then use the Rocket Launcher to
 destroy the chopper which is following the Mothership.

 By the way, make sure that the Chopper is not too close to the van when you
 blow it up. I found out the hard way that you can fail the mission if the
 Chopper crashes near the van.

 The flames from the downed Chopper will set the van on fire and it will
 eventually explode, killing The Truth and failing the mission. But the
 Sniper Rifle method of destroying the chopper makes this other method
 unnecessary.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 CJ will also discover that the Xoomer Garage Safehouse is a dump and that
 he feels he was duped by Catalina. Don't forget to buy the newly available
 Safehouses in San Fierro. You should also consider moving any cars you have
 saved for the Import / Export Car Lists from Los Santos to San Fierro.

 0+=+=+=+=+=+=0
/ Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ4. Wear Flowers In Your Hair                                          0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

 Carl blows a gasket about being duped. But Kendl calms him down and tells
 him that they can make something out of this garage. When Carl asks about
 getting mechanics to work here then The Truth intervenes. He knows about a
 couple of guys who, despite their drug habits, are very good with
 engines.....

0======0
| Notes \
0=======================>

 According to reader Shee Soon Theng, the two dopers you pick up in this
 mission, Dwaine and Jethro, are the same dopeheads you bought the Boathouse
 from in "Grand Theft Auto: Vice City".

0=========0
| The Plan \
0=======================>

 The first stop is the Xoomer Gas Station in Easter Basin where Jethro
 works. When you get there then honk your horn and he will join you. The
 second stop is the San Fierro Medical Center in Santa Flora. Here you sit
 as a mysterious van passes by.

 Next is the tram terminal in King's where Dwaine works at a hot dog van.
 When you get there then honk your horn. Dwaine will join the garage but he
 has some business to take care of and will join you there. Next stop is the
 Police Station in Downtown. Again you sit as a mysterious van passes by. No
 real explanation is given.

 The next stop is in Garcia where an electronics expert, Zero, is sitting in
 front of his shop. Honk your horn and he will get in the car. From there,
 head back to the Xoomer Garage Safehouse to successfully complete the
 mission.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also get a call from Zero complaining about his landlord. His
 landlord plans to sell his shop. However, CJ is looking to get some more
 property. Go over to Zero RC to purchase the shop for $30,000. Shortly
 thereafter Zero calls and this opens up the.....

 0==================================0
/ Asset Missions \~~~~~~~~~~~~~~~~~~~\
0==========================================================================\
| >AST1. Zero RC                                                            0
0==========================================================================/

Zero is a whiny electronics wizard who has his own shop in Garcia. He is
being badgered by a rival named Berkley who wants revenge on Zero who beat
him, fair and square, in a science fair many years ago. Zero has three
missions and they are some of the more aggravating tasks in the game.

 0+=+=+=+=+=+=+0
/ Zero RC Asset \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >ZRA1. Air Raid                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Zero RC Asset /
0=========0                                                0=+=+=+=+=+=+=0

 After explaining Berkley's hatred for Zero to CJ then Zero is beset by
 swarms of small planes remote controlled by his hated rival.....

0========0
| Weapons \
0=======================>

 Mini-Gun (provided).

0=========0
| The Plan \
0=======================>

 It is best to wait until the daytime to do this mission so it will be
 easier to see the approaching planes.

 This mission takes place on the rooftop of Zero RC. Berkley is using remote
 controlled planes to attack and destroy the four transmitters that Zero
 owns. Carl is given a Mini-Gun to destroy the planes and protect the
 transmitters. In addition, you can't move from your one spot during the
 attack.

 The attack lasts for three minutes and you must keep at least one
 transmitter intact at the end of those three minutes. The best time to do
 this mission is in the daytime so you can see the planes as they approach.

 The planes will be carrying bombs to drop on the transmitters. I should
 note that the bombs can be destroyed without destroying the plane. If you
 see a black puff of smoke coming from underneath the plane then you have
 destroyed the bomb and the plane becomes useless.

 In addition, the red blips on the radar are *BOMBS* not the planes. Destroy
 a bomb and the blip disappears. This information will allow you to go from
 target to target quickly instead of wasting time trying to destroy planes
 you don't need to.

 With a minute left, things start to go crazy as multiple swarms of planes
 attack. If you head into this last minute with all of your transmitters
 intact then you should be okay. You'll end up losing a couple though in all
 of the craziness but you can still succeed.

 If you have at least one transmitter intact at the end of the three minute
 attack then you'll successfully complete the mission.

0=======0
| Reward \
0=======================>

 $3,000.

 0+=+=+=+=+=+=+0
/ Zero RC Asset \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >ZRA2. Supply Lines...                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Zero RC Asset /
0=========0                                                0=+=+=+=+=+=+=0

 After being paid an unwelcome visit by Berkley, and getting hung up by his
 underwear, then Zero is encouraged, by CJ, to take revenge on Berkley by
 destroying his couriers for his mail order business.....

0======0
| Notes \
0=======================>

 In the past versions of the guide I mentioned that this mission was plagued
 by Bad Design because you ran out of fuel a lot when trying to do this
 mission. As it turns out, this mission did have a design flaw, or a bug,
 that Rockstar went and corrected.

 In the PS2 AO Version you used fuel regardless of what you did. You could
 use the throttle all the way, you could glide, you could drive forwards and
 backwards on the ground. It didn't matter, you always used fuel.

 This made the mission rather frustrating for a lot of people. When the game
 first came out, you could go to the message boards and find at least five
 topics telling how much this mission sucked.

 I got an e-mail from Andrew Petrie saying that you could glide without
 using fuel. I first tried it out on the PS2 AO Version but that didn't
 work. I tried it out on the Xbox AO Version and it did work. When I got the
 Xbox SE Version then I found that it worked there also.

 But, when it came time for the PS2 SE Version, would Rockstar fix this
 mission the same way for that version? The answer is yes. So only the PS2
 AO Version has the fuel problem that has been corrected on all other
 versions.

0=========0
| The Plan \
0=======================>

 I am going to break things down into three parts. The first part lists the
 targets in the mission, the second part lists the PS2 AO Version strategy
 and the third will list the strategy for the other versions.

 0+=+=+=+=+0
 | Targets |
 0+=+=+=+=+0

   >>Target #1 - Rides a bicycle and starts just south of Zero RC. Will bail
                 when shot at. Will attack the plane on foot.

   >>Target #2 - Drives a van and starts just southwest of Zero RC. Will
                 bail when shot at. Will attack the plane on foot.

   >>Target #3 - Drives a van and starts in Hashbury. Will speed up when
                 shot. A passenger will try to shoot down the plane from the
                 speeding van.

   >>Target #4 - Rides a motorcycle and starts in King's. Will speed up when
                 shot at. A passenger will shoot at the plane from the
                 speeding bike.

   >>Target #5 - Drives a van and starts in Downtown. Will bail when shot
                 at. Will not attack the plane on foot.

 0+=+=+=+=+=+=+=+=+=+=+0
 | PS2 AO Version only |
 0+=+=+=+=+=+=+=+=+=+=+0

 I tried some suggestions that I've seen on the message boards and, after
 playing around with them, I've polished it into a fairly reliable strategy
 to dealing with this mission. There is still some element of luck involved
 so it won't work 100% of the time but I feel that this will increase your
 chances of successful completion a bit.

 This strategy is going to broken into three parts.

 The first part involves dealing with the first three targets. The faster
 you can get through part one, the better off you will be. As you take off
 then angle left. You should see Target #2. Angle slightly downward and fire
 off a burst. The driver should bail but leave him alone.

 Angle slightly left and head down the street. You should see Target #1.
 Shoot at him until he bails but leave him alone also.

 Next, turn right and head west over the building (so the couriers can't get
 a good shot at you). If you do everything correctly then by the time you
 get across the street and into the park it should look like you have not
 used up any fuel.

 There are two reasons for doing the first two targets this way. One, this
 is faster than trying to destroy them outright and second, this will keep
 them from wandering outside the city limits while you take care of the
 other three targets.

 They will be chasing you instead of you chasing them. You will deal with
 them in part three. As you enter into Hashbury then you should see Target
 #3 which will attack you when it is shot at. Once you see him then let go
 of the gas so you can glide and then start shooting him from afar.

 This will reduce the chances of the van's gunner hitting you with gunfire.
 After destroying him then quickly turn northeast.

 This ends Part One. The faster you get through this, the more fuel you will
 have for Part Two.

 Part Two involves the two northernmost targets. Go for Target #5. This
 target is the one most likely to get out of range by going north and by
 destroying him quickly will keep things manageable.

 When you see him then dive while shooting at him. By the time you get to
 him then his van should be flaming. You'll probably end up on the ground by
 the time the van explodes. Look and see if the courier exited his van.
 If he did then turn your plane while on the ground and kill him. Another
 option is to land behind him then shoot up his van to destroy it.

 After that van is taken care of then lift off and go after Target #4. Land
 behind them and get as close as you can. Make sure they are past an
 intersection before doing anything.

 Fire off a long burst and that should be enough to get the cycle flaming so
 it will blow up. This is the toughest target because, when you fire on him,
 then he will quickly speed off (and, if you are at an intersection, then he
 will turn and get out of your line of fire).

 Also, they are quite accurate with their machine guns so, if you try to
 take them from the air, then you'll more than likely be shot down and fail
 the mission. This ends Part Two.

 The last part involves getting the last two couriers you caused to bail and
 fly back to Zero RC. Hopefully you should have enough fuel to head back
 towards the street by the park in Garcia (that also runs in front of Zero
 RC).

 Look and see on the map where the remaining two couriers are. Then land on
 the ground near their position and let them come to you. They should still
 be fairly close to Zero RC. Once you see a courier then angle your plane
 and shoot them when they get close enough to you.

 When you kill them both then fly up and land on Zero's rooftop to
 successfully complete the mission.

 0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
 | All Other Versions (PC - AO and SE, Xbox - AO and SE, PS2 - SE) |
 0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 Because you can glide without using fuel then this mission becomes much
 easier. I usually try to get rid of the most difficult targets first so,
 once I lift off from the roof of Zero RC, then I turn north and head for
 Target #4.

 I use the throttle just enough to get up above the buildings and then let
 go so I can glide. When I get to Target #4 then I land behind them so I can
 destroy them. This is actually the most difficult part of this mission.
 Even though you are on the ground and just behind them they are tough to
 destroy. And they are quite good with their machine guns too.

 Once I know that they are past a signal light and going straight down a
 street then I let out a long burst of machine gun fire. If they end up
 being destroyed by that initial barrage, good. If not then I just let them
 get way ahead then fly back up and get high above the street.

 Once I am in glide mode then I chase them down but remain way behind them
 so I can limit the damage they do. After they have been destroyed then I
 move on to Target #5 in Downtown.

 You can either land behind him or dive down while shooting to destroy
 Target #5. From there, I go back to Hashbury and go after Target #3 which
 is the second hardest to destroy.

 Keep way behind him while firing, but remain in glide mode, so you can
 limit the damage he does to you. After getting rid of him then I go after
 the remaining two targets.

 I usually go after Target #2 next. After taking care of him then I finish
 up by landing behind Target #1 and then fire. I turn the plane slightly
 while on the ground to aim my guns so I can get rid of the rider before he
 can do any real damage to me.

 After all of the targets are destroyed then I fly back up the roof of Zero
 RC to successfully complete the mission. If you are real good at flying,
 and knowing when to glide, then you can complete this mission with at least
 80% fuel remaining. Some people have been known to do this mission with as
 little as 5% fuel consumed.

0=======0
| Reward \
0=======================>

 $5,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 And now, for Zero's last mission.....

 0+=+=+=+=+=+=+0
/ Zero RC Asset \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >ZRA3. New Model Army                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Zero RC Asset /
0=========0                                                0=+=+=+=+=+=+=0

 Zero and Berkley engage in one last battle to determine who stays in San
 Fierro.....

0======0
| Notes \
0=======================>

 Glen T. Winstein says that the BradyGuide suggests dropping a bomb on
 Berkley's helicopter at its base, when it is picking up a barrel, to
 destroy it and prevent him from dropping any more barrels on the path.

 However, doing it that way is difficult because Berkley's helicopter is
 moving around when it is picking up a barrel and you have to score a direct
 hit to destroy it. Still, this information still made this mission much
 easier because there is another place where it is easier to destroy
 Berkley's helicopter.

0=========0
| The Plan \
0=======================>

 The "battle" takes place on a model battlefield. Each of the "combatants"
 has a base (one on each side). In order for Zero to win he has to drive his
 RC Bandit into Berkley's base. He also has to follow a long winding road to
 get there and it has several obstacles in it.

 This is where CJ comes into play. You have to fly an RC Goblin (helicopter)
 that has a magnet attached to the bottom so you can move items into place
 or out of the way. You fly down low to an object and press Attack to grab
 it.

 In Zero's base there are five metal planks and a regenerating bomb. The
 planks are used to bridge gaps (there are two) and the bomb can be used on
 the three tanks that are on Berkley's side of the field.

 In addition to the three tanks, Berkley controls an RC Goblin which will
 place barrels in the way of Zero's car. If Zero's RC Bandit gets too close
 to the tanks then they will open fire on it and will most likely destroy
 it.

 Luckily, Zero has three Bandits (and you have three Goblins) but it takes
 time to get back up the path and that's bad. That's because you have eight
 minutes to clear a path and allow Zero to drive his Bandit into Berkley's
 base.

 When the mission starts the first thing you should do is get the bomb and
 go forward (west on the compass). Ahead of you are two small hills. Go to
 the one on the left and hover over the road near it. Hover high and angle
 the camera so you are looking down on your shadow.

 This is where Berkley will drop a barrel. As he hovers and drops down to
 place the barrel then gently move above him and drop your bomb on Berkley's
 helicopter to destroy it. It is important to point out that, unlike
 yourself, Berkley only has one helicopter so, after destroying it, then he
 can no longer drop barrels on the path. This will make things much easier.

 After destroying Berkley's helicopter then grab the barrel he dropped, head
 back toward Zero's base, drop the barrel in the water, then turn north and
 grab the barrel that is currently blocking Zero's RC Bandit.

 From here, head west toward Berkley's base and to the nearest tank.
 Although it is suggested that you use the bomb to destroy the tanks, you
 can use the barrel to destroy them as well.

 However, it will take two drops of the barrel to get the tank to start
 flaming so it will explode (the first drop will damage it). But it is
 faster to drop the barrel on the tank twice then to fly back to the base to
 grab a bomb and fly back to the tank.

 So, when you get to the first tank, then drop the barrel from a good height
 onto the tank then drop down to pick up the barrel, rise back up, then drop
 it again onto the tank.

 When you hear the whoosh of the flame, which indicates that the tank is
 about to explode, then head north to the road curve and pick up the barrel
 there. This will also get you away from the tank so you don't get damaged
 in the explosion and further clear the path of obstacles.

 At this point you should hear Zero complain about the first bridge gap.
 Leave him alone for now.

 After you pick up this new barrel then head to the tank closest to
 Berkley's base. Use the barrel drop method to destroy this tank then head
 southeast and grab the barrel near the last tank.

 Go to the last tank and destroy it with the barrel. After you hear the
 whoosh of the flame then head back to your base and grab a plank. Fly to
 where Zero is at and drop the plank to bridge the gap. Next, fly back to
 your base and grab another plank and bridge the second bridge gap.

 After that then go and make sure that there are no more barrels in the path
 and clear any that are. Then sit back and watch Zero's RC Bandit proceed.
 After Zero's RC Bandit enters Berkley's base then Zero will finally banish
 Berkley from San Fierro once and for all and successfully complete the
 mission.

0=======0
| Reward \
0=======================>

 $7,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 This will also finish up all of the Zero RC Asset Missions. You will earn a
 Money Icon outside Zero RC that will generate maximum revenue of $5,000 per
 day. You will also open up the Beefy Baron mini-game. You pick this up in
 the back of Zero's shop.

 You will be given control of an RC Baron (like the one used in "Supply
 Lines...") but has no fuel limit. You have about three minutes to destroy
 as many of Berkley's vans as you can. You don't have to do this for 100%
 Completion but it makes for a nice diversion (my record is 25).

 By the way, if you have a Wanted Rating when you start Beefy Baron, then
 you can get rid of it by playing through the mini-game.

 0+=+=+=+=+=+=0
/ Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ5. 555 We Tip                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

 Carl gets a call from Officer Tenpenny. Tenpenny wants Carl to take the
 weed that they got from The Truth, put it in somebody's car, then call the
 Cops using We Tip. Carl won't do it. Code of the Streets: you don't snitch.
 But, when Tenpenny tells Carl that the intended victim is the DA (District
 Attorney), then he is more than happy to participate.....

0========0
| Weapons \
0=======================>

 Silenced 9mm Pistol.

0=========0
| The Plan \
0=======================>

 Head on over to the blip across the street from the Vank Hoff Hotel in
 Financial. Next, you have to go down to the parking garage and wait for the
 valet. If you have a Wanted Rating and go down into the garage then you
 will fail the mission.

 After the valet gets out of the car then cap him and pick up the Valet
 Uniform. Next, go up to the surface and to the red circle. You will then be
 informed that the DA drives a blue Merit.

 Get close to the roadway island and wait. Usually the first blue car that
 comes up is the Merit. Take it and go. If another valet gets to it first
 then jack it from him. You now have two and a half minutes to get back to
 the Xoomer Garage Safehouse to plant the drugs. From there, you have to go
 back to the entrance of the parking garage.

 You cannot damage the car in any way. If you do then you have to go all the
 way back to the garage. After you get back to the parking garage entrance
 then park the car in the designated spot. From there, go back up to the red
 circle and watch the fun.....

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 But you get to keep the Valet Uniform and this will open up the.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR13. Vank Hoff Hotel Valet Parking Asset Mission                       |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Go to the Calton Heights Safehouse and save your game. Go into your closet
and select Special then Valet Uniform. Then go back to the entrance of the
Vank Hoff Hotel. When you step into the red circle (while wearing the Valet
Uniform) then you will start the Valet Parking Mission. You have to take the
cars as they come up and then park them.

There are five levels to this vehicle mission. You are required to park a
certain number of cars within two minutes. When you start the mission then
you'll see a Damage Bonus which starts at 45. If you damage the car then
you'll lose some of the bonus.

You'll also get a Parking Bonus when you park the car. The more accurate you
park the car, the larger the bonus (up to about fifteen). You get extra time
with these bonuses. If you're good then you can get up to about a minute of
time with each car parked.

Killing the other valets will get you twenty second penalty. The game will
eventually replace the killed valets. But it will do so only at the
beginning of the next level. So you can kill the valets early on and not have
any competition for cars for the remainder of the level.

This mission is very easy and should be completed in one try. One tip: when
you get a car then go straight through the gap ahead of you and curve right
into the garage. This will save a lot of time.

Below are the five levels and the tip you receive at the end of each level:

 0======================================================0
 | Level 1 | Three cars in two minutes with a $100 tip. |
 |---------+--------------------------------------------|
 | Level 2 | Four cars in two minutes with a $200 tip.  |
 |---------+--------------------------------------------|
 | Level 3 | Five cars in two minutes with a $300 tip.  |
 |---------+--------------------------------------------|
 | Level 4 | Six cars in two minutes with a $400 tip.   |
 |---------+--------------------------------------------|
 | Level 5 | Seven cars in two minutes.                 |
 0======================================================0

After finishing Level 5 then you will successfully complete the Valet Parking
Mission. You will gain a Money Icon in front of the Vank Hoff Hotel that will
generate maximum revenue of $2,000 per day.

It should be noted that most of the cars used on the Valet Mission are
Feltzers. If you don't already have one for the upcoming Import / Export Car
Lists then you can get one from here after completing this task (info
courtesy of Phil Carter).

 0+=+=+=+=+=+=0
/ Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ6. Deconstruction                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

 Kendl is upset that the workers in the nearby construction area are talking
 smack to her and treating her as if she was a hooker. Carl decides to teach
 them some respect.....

0========0
| Weapons \
0=======================>

 --SMG.
 --RPG.
 --Remote Explosives (about 30).

0======0
| Notes \
0=======================>

 I had some suggestions from reader Jarred Buttle about trapping the workers
 inside a TransFender shop. However, I found that method to be a little
 complex but he had some additional ideas that I played with and made some
 tweaks to the overall strategy.

 I also have suggestions from readers Bubba Zanetti and Tyler Wheeler.

0=========0
| The Plan \
0=======================>

 There are six portable buildings that you have to destroy in order to scare
 off the construction firm. The game will say you'll also need a Dozer but
 there are other ways to do things.

 You also have the option of using the giant crane. The most you can destroy
 is three buildings, however, it will keep the workers off of your case for
 awhile.

 The moment you either grab any vehicle, destroy a building with a crane, or
 attack the workers, then a three minute timer will begin. This is how long
 you have to destroy the buildings before the Cops are alerted.

 Some of the buildings have explosive barrels that must be avoided otherwise
 you will end up destroying the Dozer and yourself with it. According to Tom
 Fang you can also use Remote Explosives on the buildings. However, some of
 them may take two Remote Explosives to destroy. In addition, reader Tyler
 Wheeler states that you can also use the RPG on the buildings.

 But using the Remote Explosives to destroy the buildings is the best way to
 quickly do this part of the mission. Go to each building and place a Remote
 Explosive on it. For those with explosive barrels place one by the barrels.
 You will notice that throwing a Remote Grenade will *NOT* cause the timer
 to start or make the workers attack you.

 After you place a Remote Explosive at all six buildings then get to a safe
 distance, preferably on high ground, and detonate. When you do then you
 will have destroyed three right off the bat and leaves only three weakened
 buildings to destroy when the timer starts.

 At this point you will get attacked by the workers including one in a
 Dozer. Being on high ground on one of the ruined buildings will help you in
 getting a good angle to kill the workers. This is especially good for the
 one in the Dozer. Snipe him with any weapon before heading back down and
 using the Remote Explosives to destroy the remaining three buildings.

 After destroying the six portable buildings then you will see a cutscene.
 In it you will see the Foreman getting out of a Porta-Potty and looking to
 see what the racket is about. When he sees the destruction you have caused
 then he goes and hides in the Porta-Potty.

 You can use a Dozer or, as Jarred Buttle suggested, one of the Cement
 Trucks Dozer and push the Porta-Potty (with the Foreman inside) into the
 large hole.

 After that is done then move away from the red circle and get out (if you
 the Dozer), enter the nearby Cement Truck and back up to the red circle).
 If you are using the Cement Truck to push the Porta-Potty into the hole
 then just turn around and back up into the red circle.

 When you do that then you will see a cutscene of you burying the Foreman
 and successfully completing the mission.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also get a call from Jethro. Apparently everybody thinks that you
 need to improve your driving skills and this opens up.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR14. Back To School (Turning Tricks Driving School)                    |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

After completion of the mission "Deconstruction" then you'll see three red
"S" symbols on the map. There's one in Tierra Robada (Boat School) and one in
Las Venturas (Bike School). The last one is in San Fierro and that is the
Driving School (it is south of the Doherty Safehouse). Enter into the
building and you'll end up in a waiting room.

You'll see a woman with a blue arrow above her. She is Michelle and she can
become your Girlfriend if you want. Near the desk is a Mechanic. He will tell
you about the Driving School.

In order to pass the Driving School you will need to pass twelve tests and
they can be picked up at the nearby VCR. You will need to pass one test
before moving onto the next. You will need to have an Overall Score of 70% in
order to complete the Driving School.
-----------------------------------------------------------------------------
**IMPORTANT: You *MUST* successfully complete the Driving School in order for
            the Wang's Auto Asset to open and for the mission "Zeroing In"
            to appear. The earliest that it can open is right after
            completion of the mission "Yay Ka-Boom-Boom".
-----------------------------------------------------------------------------
There are three things that determine your Overall Score:

0===========================================================================0
| Final Heading  | Your car has to point due south or due north. The        |
|                | straighter your car, the higher the score.               |
|----------------+----------------------------------------------------------|
| Final Position | The closer your car gets to where it is supposed to      |
|                | stop, the higher your score.                             |
|----------------+----------------------------------------------------------|
| Damage Penalty | If you damage the car or run over a cone then this will  |
|                | subtract points from your Overall Score.                 |
0===========================================================================0

When you pass a test then you'll earn either a Bronze, Silver, or Gold
certificate.

At 70% score (the minimum), you'll earn a Bronze and pass the test. By
getting a Bronze in all twelve tests you will successfully complete the
Driving School, get an increase in Driving Skill, get closer to 100%
Completion, and start spawning the Super GT in the Driving School parking
lot.

At 90% score, you'll earn a Silver. By getting at least a Silver in all
twelve tests then you will start spawning the Bullet in the Driving School
parking lot.

And at 100% (a perfect score), you'll earn a Gold. By getting a Gold in all
twelve tests then you will start spawning the Hotknife in the Driving School
parking lot. It is important to note that you do *NOT* need to get all Golds
for 100% Completion. Just get at least a Bronze in all twelve tests.

If you wish to get Gold on all tests I recommend that you only get Bronze or
Silver on one of the early easy tests then get the Gold after completion of
the Import / Export Car Lists done later in the game.

If you own the PS4 Version you should also get the {School's Out} Trophy for
successfully completing the School. It should be noted that you can get this
at any of the other Schools later in the game but it is probably best to get
it here now.

The best thing to do after passing a test is to get out of the school, save
at the Doherty Safehouse, then go back and do the next test. This will save
you some headaches in case something bad happens while in the Driving School.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| The 360 \
0=========================================================>

 You need to do one complete revolution and stop (and it must be done within
 a ten second time limit. Very easy to pass and get a Gold in.

0========0
| The 180 \
0=========================================================>

 You need to go up the track, do a 180 through some cones and return to
 where you started in under ten seconds.

0===================0
| Whip And Terminate \
0=========================================================>

 You need to go along an L-shaped course and stop in the assigned area in
 under five seconds. You are also given a choice of either a Clockwise or
 Counterclockwise direction.

0================0
| Pop And Control \
0=========================================================>

 Now things start to get a little more challenging. You need to go along a
 crooked course and stop in the assigned area in under five seconds.
 However, at the beginning of the course, is a spike strip and you will have
 to go through the course with your tires blown.

0=============0
| Burn And Lap \
0=========================================================>

 You have to do five laps around an oval course in under 40 seconds. You are
 also given a choice of either a Clockwise or Counterclockwise direction.
 This isn't too hard to pass but, if you want Gold, you will have to get
 your time under 36 seconds.

 Because of how slowly the Camera rotates to stay behind your car it is best
 to go into first person mode. After a few tries you should be able to get
 the hang of when to turn properly.

0==========0
| Cone Coil \
0=========================================================>

 You have to weave through some cones, do a 180, swerve back through them,
 and stop where you started in under ten seconds. You are also given a
 choice of either a Clockwise or Counterclockwise direction. Keep your
 movements small while swerving otherwise you'll swing wildly and lose time.

0=========0
| The '90' \
0=========================================================>

 You have to stop your car using a powerslide (and going 90 degrees) so you
 end up between, and perfectly aligned, between two parked cars. You also
 have a five second time limit.

0==============0
| Wheelie Weave \
0=========================================================>

 This is probably the hardest test to pass let alone Gold in. You have to
 get your car on two wheels and stop in the assigned area.

 The car is very hard to control on two wheels and you have to get the car
 back on four wheels when you get to the assigned area. You'll end up
 failing time and time again because you'll end up on four wheels long
 before you can get to the red circle. Perseverance is what will get you
 through this one.

0============0
| Spin And Go \
0=========================================================>

 You have to go backwards through the first half of the course then spin
 around 180 degrees and go forward so you can stop in the assigned area in
 under five seconds.

 You are also given a choice of either a Clockwise or Counterclockwise
 direction. This is made more challenging on the Xbox version because of the
 controls. You need to Look Behind to see what you are doing and that is
 made more difficult on the Xbox version.

0================0
| P.I.T. Maneuver \
0=========================================================>

 You have to go up alongside the rear of another car and cause him to spin
 out with minimal or no damage. The closer to the other car you are, the
 better your score.

0==========0
| Alley Oop \
0=========================================================>

 You need to do a barrel roll over some cars and land on all four wheels.
 When you manage to land perfectly then brake gently to slow the car down
 some so you can straighten it out and stop. This will increase your chances
 of passing the test and possibly getting a Gold.

0==============0
| City Slicking \
0=========================================================>

 This final test involves driving to a point near Pier 69 and heading back
 to the Driving School in under two minutes with minimal damage. This is
 made more challenging because the car you are given, the Super GT, handles
 like shit and will spin out at the slightest provocation. Worse, you can't
 come to a complete stop otherwise the test will end.

 The best course is this. Go north up the street that runs past Cranberry
 Station and the Xoomer Garage. When you see the large white buildings going
 into Downtown, and it opens up to your right a bit, then cut across and go
 north along the street parallel to the one you were just on. This will lead
 you to the checkpoint.

 As you get near the checkpoint then you'll need to carefully go down the
 curved street that is in front of the entrance for the parking garage to
 Pier 69.

 Once you get the checkpoint then go south along the wide street, past the
 Easter Basin Naval Station and Xoomer Gas Station and turn right at the
 signal light south of Shady / Solarin Industries. This will lead you back
 to the Driving School. To get a Gold here you must do this with no damage
 in under 1:40. Good luck!

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY10. Loco Syndicate                                                    +
0==========================================================================/

At the Xoomer Garage Safehouse you'll notice a dragon-like symbol. This will
begin a group of missions concerning the Loco Syndicate. This is the group
responsible for supplying Big Smoke with the crack that he is distributing in
Los Santos. Carl and Cesar are teaming up with Woozie and his clan in trying
to get rid of this Syndicate.

 0+=+=+=+=+=+=+=0
/ Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC1. Photo Opportunity                                                  0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

 CJ gets a call from Cesar who is following on a tip from his cousin
 concerning a Balla car going to San Fierro to get drugs to take back to Los
 Santos. Cesar has been following them for awhile. CJ wants to find out
 who's been supplying the Ballas and goes to meet Cesar.....

0=========0
| The Plan \
0=======================>

 Get any car, or helicopter (which is faster), and meet Cesar who is waiting
 at FleischBerg Beers near Blueberry. Get into his car and then drive to
 Angel Pine where these guys are to meet. When you get there then stop at
 the Lovin' A Loan building and climb onto the roof. Go to the pink circle.

 Here, you will be given a Camera. You need to zoom in, using the L2 and R2
 Buttons (PS2) or the Y and X Buttons (Xbox) in conjunction with the Target
 button and take pictures of the people involved using the Attack button.
 You must get their faces in order to succeed.

 You will be facing the Cluckin' Bell. The first car will appear in the
 parking lot to the left. Ryder will exit this car and head into the
 restaurant. Take his picture. Another car will come up after that and park
 next to Ryder's car. A guy by the name of T-Bone Mendez will get out. Take
 his picture.

 Turn to the right. Another car will come and park in the street. An
 un-named person will get out and head for the Cluckin' Bell. Take his
 picture. Another car will come and park next to the last one. Another
 un-named person will get out of the car but he appears to be a pimp. Take
 his picture.

 After taking the picture of the pimp then the two of you will leave the
 rooftop and go to a nearby gas station. Here you will split up and you will
 need to get back to San Fierro on your own. After this then the mission
 will end successfully.

0=======0
| Reward \
0=======================>

 Respect Gained.

 0+=+=+=+=+=+=+=0
/ Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC2. Jizzy                                                              0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

 With a little help from Woozie, Carl identifies the three men they got
 pictures of at Angel Pine. The pimp is Jizzy B. and he owns the Pleasure
 Domes under the Gant Bridge. Jizzy helps set up the deals and serves as a
 kind of middleman. Carl decides to use this to his advantage.....

0========0
| Weapons \
0=======================>

 --SMG.
 --Heat-Seeking RPG.

0=========0
| The Plan \
0=======================>

 Go to the Pleasure Domes under the Gant Bridge. Once there then Carl will
 introduce himself as a new guy looking for work. After he impresses Jizzy
 then he will tell CJ that he needs to find out who has been killing his
 girls. CJ is more than happy to oblige.

 As CJ is leaving then Jizzy wants him to drop off one of his girls at the
 hotel Downtown. He is also giving you the use of his Broadway. Take the
 girl to the hotel and drop her off. Afterwards CJ will be told to get rid
 of a rival in Hashbury.

 You have two minutes to go over there and kill him. Get over there and run
 over this rival. Afterwards Jizzy will tell CJ to go over to Foster Valley
 and find out who's been killing his girls.

 You will now see a health bar with the word "HO" next to it. You need to
 get over to Foster Valley and save her as quickly as possible. Once under
 the freeway bridge then take down both punters who are attacking the girls.
 After that then CJ will call Jizzy.

 But Jizzy is upset. Seems that the girl CJ dropped off Downtown wants to
 leave prostitution and be with her sugar daddy. Jizzy wants CJ to go up
 there and make an example of them.

 As you approach the blip, try to approach it from the west. When CJ gets to
 the hotel then he sees the girl getting into a limo with a preacher. In
 addition, there is another vehicle providing protection for the limo. Now
 you need to take down the limo and his protection. You can chase and
 drive-by them but the Broadway is not a good vehicle to do this. You can do
 it but there are better ways to handle this.

 If you approached the blip from the west then turn left at the next
 intersection. Then turn right and stop at the southeast corner of the Big
 Pointy Building. Get out and look south. The limo should be turning your
 way. Arm the Heat-Seeking RPG and lock in on the limo. When locked on then
 launch a couple of rockets to destroy the limo.

 After that then the other vehicle stops and the occupants come out to
 confront you. Kill them to complete the task. After that then CJ will call
 Jizzy. Jizzy will be pleased with your work. However, the Pimpmobile will
 be posted on an APB and Carl can keep the car as long as he keeps it away
 from Jizzy and the club. After the call ends then the mission will be
 successfully completed.

0=======0
| Reward \
0=======================>

 $3,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also have a 2-Star Wanted Rating you need to get rid of before
 proceeding to the next mission. In addition, a "W" mission icon appears in
 Chinatown. This is where you pick up Woozie's set of missions but, for now,
 I will continue with the Loco Syndicate.

 0+=+=+=+=+=+=+=0
/ Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC3. T-Bone Mendez                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

 After Carl is introduced to T-Bone Mendez by Jizzy then they have to go out
 and rescue an ambushed shipment.....

0========0
| Weapons \
0=======================>

 --SMG.
 --Sniper Rifle.

0=========0
| The Plan \
0=======================>

 You need to go over to the Pleasure Domes to pick up this mission. After
 the introduction then Carl needs to go to where the ambushed van is at. It
 is under the bridge not far from the Pay 'N' Spray. After you get there
 then you will be placed on a FCR-900 and you have to chase the four
 ambushers.

 However, according to Skipp Kennedy, there is a slightly different way you
 can do this. Go on top of the hill north of the Pay 'N' Spray (this is also
 over the small tunnel beneath you).

 From here, you can see the ambushed van and most of the ambushers. Use your
 Sniper Rifle and kill one of the ambushers. You will automatically be
 transported and placed onto an FCR-900. The remaining three bikers will
 speed off.

 Turn around and grab the package of the biker you killed with your Sniper
 Rifle. This method reduces the number of bikers you will need to chase
 around San Fierro.

 You need to chase one of the bikers, get up close behind him and press
 Attack to snatch it from his bike. But he will then try to follow you and
 shoot you. However, according to Bragon the Bat, you can shoot off the
 riders then grab the packages. This way, you won't have to worry about them
 following you.

 After acquiring the packages from all four bikers then take them to the
 Pleasure Domes. After you get there then the mission will end successfully.

 It should be noted that the FCR-900 you use is on one of the Import /
 Export Car Lists (done later in the game). After the mission then go and
 save it in one your of your garages so you can use it later (info courtesy
 of Phil Carter).

0=======0
| Reward \
0=======================>

 $5,000 plus Respect Gained.

 0+=+=+=+=+=+=+=0
/ Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC4. Mike Toreno                                                        0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

 After Carl gets back to Jizzy then T-Bone gets a call from their partner
 Mike. Mike is inside a another van that has been ambushed and now needs to
 be rescued.....

0========0
| Weapons \
0=======================>

 --Shotgun.
 --SMG.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 When you get to the part where you have to destroy the van then just get
 back in the car you used to get here and drive away. You can get Wanted
 Ratings but the Cops will completely ignore you.

0=========0
| The Plan \
0=======================>

 You need to go over to the Pleasure Domes to pick up this mission. After
 the cutscene ends then you have five and a half minutes to find Mike. Mike
 can hear seagulls and heavy machinery. So go over to the Building Site in
 Doherty.

 After getting near the Building Site then Mike will hear a truck reversing.
 Carl thinks that he is over at a freight depot. Now go to the docks at
 Easter Basin. As Carl gets to the docks then Mike reports gunfire and that
 these thugs may have shot their way through a security gate. The only place
 that has one is at the Easter Bay Airport. Go to the Airport.

 Once on the Airport grounds then T-Bone activates a tag. After the last
 mission, the Loco Syndicate decided to put tracers in the drugs to find out
 who has been stealing from them. But something has happened and now they
 need to use the tags to find Mike. You will notice a Signal line below your
 Health line.

 The closer you are to Mike, the more the line will fill up. It should be
 noted that Mike's position will change randomly with each attempt. After
 you find the van that Mike has been hiding in then you will need to chase
 the van. You can't shoot it because, if you destroy it, then you will fail
 the mission.

 Deal with the two motorcycles. Eventually the van will stop and their
 occupants will exit and confront you. Get out and kill all of the nearby
 goons with any weapon (excluding explosive) you choose.

 After that then you will get a hostile introduction to Mike. Mike needs to
 destroy the van before the Cops arrive. Now destroy the van with any weapon
 (Shotgun works well here) and get into the nearby car. Go over to the blip
 outside the airport.

 After you get there then you will be hit with a 3-Star Wanted Rating. Go
 over to the Pay 'N' Spray to get rid of it. From there, head back to the
 Pleasure Domes.

 And, according to Bragon the Bat, if you get a Wanted Rating after you get
 rid of the initial 3-Star Wanted Rating, then the game will tell you to go
 back to the Pay 'N' Spray. But you can ignore that and just go straight to
 the Pleasure Domes. After you get to the Pleasure Domes then the mission
 will end successfully.

0=======0
| Reward \
0=======================>

 $7,000 plus Respect Gained.

 0+=+=+=+=+=+=+=0
/ Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC5. Outrider                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

 Jizzy gives CJ a call and tells him that his business associates need a
 little assistance. So he wants CJ to help out.....

0========0
| Weapons \
0=======================>

 --Sniper Rifle.
 --RPG.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 When you get to the Sanchez, do *NOT* get on the bike. Just leave the area
 and go exploring. Cops will still be generated but you cannot get Wanted
 Ratings with this exploit.

0=========0
| The Plan \
0=======================>

 Go on over to the Xoomer Gas Station in Easter Basin where T-Bone will be
 waiting in a sedan. After being interrogated by T-Bone then CJ has to drive
 the car to meet a shipment.

 When you get to the shipment then you will see a Sanchez and a RPG. You
 need to get ahead of the van and clear a path for it to get to the factory.
 Get on the Sanchez and quickly get up to the first roadblock. Use the
 RPG to get rid of the cars and use the Sniper Rifle on the survivors.

 The second roadblock is near the construction site. Do the same thing on
 this roadblock but you may want to aim at the ruined building on the left
 with the RPG so you can get the gunmen hidden in the upper part of the
 ruined building.

 The third roadblock is at the southwest corner of the construction site.
 Rocket the cars and snipe the survivors.

 The last roadblock is a couple of blocks south of the third roadblock. Once
 this has been destroyed then you need to escort the van to the factory
 which is next door to the Driving School. After the van has been safely
 escorted to the factory then the mission will be successfully completed.

0=======0
| Reward \
0=======================>

 $9,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also be hit with a 3-Star Wanted Rating so you need to get rid of
 that before going onto the next mission which will reunite you with.....

 0+=+=+=+=+=0
/ C.R.A.S.H. \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CSH4. Snail Trail                                                        0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ C.R.A.S.H. /
0=========0                                                   0+=+=+=+=+=0

 Tenpenny and Pulaski pay CJ a visit at the Xoomer Garage. They want CJ to
 kill a snooping reporter and the snitch that is supplying him with
 information.....

0========0
| Weapons \
0=======================>

 Sniper Rifle.

0=========0
| The Plan \
0=======================>

 Go get the Sniper Rifle that Tenpenny has hid in the nearby Construction
 Site. Even if you already have a Sniper Rifle you must get this one before
 you can proceed any further.

 After acquiring the Sniper Rifle then you need to make your way to
 Cranberry Station where the reporter is about to get on the train. When you
 get close enough then the train will depart for Market Station in Los
 Santos and you have to follow it.

 However, if you use the nearby Sanchez, then you don't have to wait for the
 train to start. Just get on the tracks and go ahead of the train. The
 Sanchez is faster than the train and you can get a nice head start.

 If you decide not to use the Sanchez then you can get a car and speed your
 way to the station or, if you have your pilot's license, then go to the
 airport and use a Maverick. You can't use the airport terminal (to get a
 ticket to jet to Los Santos) - it won't let you in. You also can't use cars
 in garages either - they won't open.

 After you get to Los Santos then you need to get to Market Station. If you
 used the Sanchez then you can climb up the stairs leading out of Market
 Station and use it to follow the reporter (thanks to Ron Schock). If you
 used the chopper then you have to land and get a car.

 When the reporter arrives at the station then he will head up to street
 level and get a cab. You will also notice a Spook-O-Meter beneath your
 health line. If you stay too close for too long then the reporter will
 abandon the interview and you will fail the mission.

 Reader Shee Soon Theng noticed that you can fill the Spook-O-Meter when the
 cab is stopped at a red light but doesn't fill up when traveling even if
 you are at the same distance. Because of this it is best to remain almost a
 full block away from the cab.

 The cab will take different paths on each attempt. But it will always go to
 the same place - the Santa Maria Beach Pier. The reporter will meet the
 snitch at the end of the pier.

 Keep your distance and kill them both with the Sniper Rifle. If one of them
 manages to get out of range then chase him down and kill him with any other
 weapon. He can't really get away because he's on the pier. After both of
 them are dead then the mission will end successfully.

 If you thought about using the taxi trick used in the mission "Cutting The
 Grass" in "Grand Theft Auto III" (where you can get a taxi and drive the
 rat yourself to Portland Harbor), forget it. It won't work here. If you
 also thought of going to the Santa Maria Pier ahead of the cab, forget that
 too. You will fail the mission.

 0+=+=+=+=+=+=+=0
/ Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC6. Ice Cold Killa                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

 CJ needs to get the phone from Jizzy after he makes the call then ambush
 the meet and take down the Balla pushers. Cesar gives CJ the use of his
 Silenced 9mm Pistol to help in the mission.....

0========0
| Weapons \
0=======================>

 --Silenced 9mm Pistol.
 --SMG.

0======0
| Notes \
0=======================>

 I had three people (Angela, Phil Carter and Steven Eng) tell me that you
 can shoot out the tires of the Pimpmobile before you enter the Pleasure
 Domes. This would make the mission much easier since it is impossible for
 him to get away. However, I did a couple of tweaks with interesting
 results.....

0=========0
| The Plan \
0=======================>

 This mission can only be picked up between 20:00 and 6:00.

 To start, go over to the Pleasure Domes. There will be a couple of guards
 by the door and a red circle. When you enter the red circle then you will
 be instructed to go up the nearby scaffolding and enter through the
 skylight. To limit any interference, run over the guards before entering
 the red circle.

 Before going up the scaffolding, shoot out all four tires on the nearby
 Pimpmobile with the Silenced 9mm Pistol. But you should also move the
 Pimpmobile so that the front of the car is up against the right side of the
 nearby limo. Then get the other limo in the parking lot and put it up
 against the back end of the Pimpmobile.

 After that, go up the scaffolding so you can jump down to the skylight and
 enter the Domes. Now make your way down to the bar area. Once there, a
 cutscene will play showing CJ confronting Jizzy. Jizzy will then run for
 his life. Use any weapon to clear the club of guards before exiting the
 club to chase Jizzy.

 When Jizzy leaves the club and enters the Pimpmobile then he will try to
 drive forward but the limo is in the way. With the tires shot out and with
 the other limo in the way he won't be able to back up so run over to the
 Pimpmobile and jack him from the vehicle. Then go into drive-by mode and
 shoot him until he dies.

 Another option is to just blow up the Pimpmobile outright. When Jizzy
 leaves the club then there will be a Pizzaboy from Well Stacked Pizza
 sitting where the Pimpmobile was. Jizzy will knock the rider off then drive
 away.

 The Pizzaboy is slower than the Pimpmobile plus he is the only one on it.
 With the Pimpmobile there is also a guard who comes along and shoots back
 at you.

 Enter into a nearby car in the parking lot and go after Jizzy. You can
 knock Jizzy off of the Pizzaboy and run him over to kill him. If you can't
 run him over then go and jack the Pizzaboy. He won't try to get any other
 vehicle so you can either run him over with the Pizzaboy or shoot him
 from it.

 Regardless of method, collect the phone Jizzy drops when he dies to
 successfully complete the mission.

0=======0
| Reward \
0=======================>

 $12,000 plus Respect Gained.

 0+=+=+=+=+=+=+=0
/ Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC7. Pier 69                                                            0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

 Now it's time to ambush the Ballas and put an end to their operation.....

0========0
| Weapons \
0=======================>

 --SMG.
 --Sniper Rifle.
 --RPG.

0======0
| Notes \
0=======================>

 Pier 69 is based on San Francisco's Pier 39 which is on the Embarcadero.
 How do I know this? That's because I used to work there at the Namco
 CyberStation Arcade which was at the front of the pier (1991-1993).

 Rockstar did a good job in recreating the tourist attraction except that
 they did not put in an arcade where you can play the arcade mini-games
 within San Andreas. What's up with that?

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 When you start the mission then just walk away and explore. Don't even go
 up to Cesar. Cops will still be generated but you cannot get Wanted Ratings
 with this exploit.

0=========0
| The Plan \
0=======================>

 Go to the red circle across the street from Pier 69 to pick up this
 mission. When you enter the red circle then Cesar will yell at you from the
 top of the building. Go up the stairs in the back to get up and meet him.
 When you get there then Cesar will get a call from Woozie's men who are
 waiting near the entrance. Then they go and head up to the roof.

 But they are ambushed by T-Bone's security who got there early. Use your
 Sniper Rifle to pick off the six security guards before they can kill all
 of the Triad men. If the Triads are killed then you fail the mission. After
 killing off T-Bone's security then T-Bone will drive up. So will Ryder and
 some Ballas.

 They meet up at the end of the pier but Toreno is nowhere to be seen. Then
 Toreno comes in on a helicopter. But he sees the bodies on the rooftop and
 the meet is off. The Ballas throw Smoke Grenades and now CJ and Cesar need
 to kill T-Bone quickly. After the cutscene ends then switch to your SMG and
 run down to Pier 69.

 Run along the right side of the pier (avoiding the gunmen in the middle of
 the pier), go to the end of the pier, run right up to T-Bone and kill him
 with your SMG. If you do this quickly enough then he won't be able to hurt
 you. Don't worry about Cesar, he'll catch up.

 After killing T-Bone then Ryder will jump off the pier and try to swim
 away. The game prompts you to jump in after him. But all you need to do is
 go up to the railing, switch to your Sniper Rifle and kill Ryder long
 before he can get to the nearby boats to successfully complete the mission.

 If you have any RPG ammo left over from "Outrider" then you can also blow
 up the boats and Ryder. You can also use the Heat-Seeking RPG - they won't
 lock onto the boats but you can still blow them up the same way.

 If by some chance the missile explodes on the railing then switch to your
 Sniper Rifle and shoot multiple rounds at the boat on the left which is the
 boat that Ryder will use. This should be good enough to destroy the boat
 just as he gets on and will kill him in the process.

0=======0
| Reward \
0=======================>

 $15,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you can now purchase Sniper Rifles at all Ammu-Nations.

 0+=+=+=+=+=+=+=0
/ Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC8. Toreno's Last Flight                                               0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

 Woozie gives CJ information concerning Toreno. Toreno is at a helipad
 Downtown loading boxes up onto a helicopter and preparing to cut out. CJ
 decides to investigate.....

0========0
| Weapons \
0=======================>

 Heat-Seeking RPG.

0=========0
| The Plan \
0=======================>

 The helipad is at the San Fierro Police Station in Downtown. It will have
 two gunmen on the pad, two near the stairs and two roaming nearby outside
 the compound. One of the two gunmen on the pad will have a RPG.

 The best way to do this is to go up the road that goes by the Easter Basin
 Naval Station and enter the parking lot for the San Fierro Police Station.
 Get out near the base of the hill. As you approach the blue van then you
 will hear a couple of explosions. The gunman on the helipad with the RPG is
 firing at you but can't hit you. He will simply fire into the helipad.

 Switch to your Heat-Seeking RPG and, while ignoring the nearby gunmen,
 climb up the stairs. When you get near the top then you will see the
 helicopter take off. After the cutscene ends then immediately lock-on to
 the helicopter.

 When the reticle turns from green to red then fire off as many missiles as
 you can. You should be able to launch enough missiles to follow and destroy
 the helicopter to successfully complete the mission.

 If you miss that opportunity then you will have other chances to bring him
 down. If you chase him you will find that the helicopter will pause every
 so often allowing you a chance to destroy it.

 According to Siddharth Sharma, if you keep following the chopper, then it
 will eventually land at your Whetstone Safehouse (although it will take
 awhile to get there). Stay far away and fire several Heat Seeking RPGs at
 the helicopter before it has a chance to fly away again.

0=======0
| Reward \
0=======================>

 $18,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 There is still one more mission for the Loco Syndicate but you can't get to
 it until you deal with.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY11. Wu Zi Mu                                                          +
0==========================================================================/

This calm, cool Asian gentleman is the leader of the Mountain Cloud Boys
Triad clan. He has rapidly become good friends with CJ and has provided him
with help and opportunities here in San Fierro. He has his own line of
missions that you need to do in order to proceed further in the story.

His missions can be picked up at his apartment in Chinatown not far from the
Chinatown Safehouse.

 0+=+=+=+=0
/ Wu Zi Mu \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >WZM1. Mountain Cloud Boys                                                0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ Wu Zi Mu /
0=========0                                                     0+=+=+=+=0

 Woozie wants to show CJ how the Triads handle business amongst
 themselves.....

0========0
| Weapons \
0=======================>

 SMG.

0======0
| Notes \
0=======================>

 Get a car and take it with you to Woozie's place.


0=========0
| The Plan \
0=======================>

 As you drive to the Blood Feather Triad storehouse on the opposite side of
 the block then Woozie will tell CJ about some troublesome Vietnamese gangs
 that have been making him nervous. When you get there then follow Woozie
 into the alleyway. Eventually you will come to a gate.

 The Blood Feather Triad has been wiped out. Except for one member who hid
 and was able to tell Woozie who did it - a Vietnamese gang.....and then
 they come back to finish the job.

 Now you have to shoot your way out and protect Woozie at the same time.
 Use your SMG and kill all of the gunmen who came through the gate. There
 will be some more that will come in on motorcycles just as you exit the
 gate. Kill them and proceed around the corner.

 At this point there will be a bunch more gunmen including a sniper.
 Rapidly target and kill them all. Then get into a nearby car that some of
 the gunmen you killed came in with. As you back out of the alley then you
 will be chased by a couple of cars.

 However, you need to let Woozie destroy the cars. So let the cars come
 close behind you so he can shoot them up and destroy them. When he destroys
 both cars then take him back to his place to successfully complete the
 mission.

0=======0
| Reward \
0=======================>

 $5,000 plus Respect Gained.

 0+=+=+=+=0
/ Wu Zi Mu \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >WZM2. Ran Fa Li                                                          0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ Wu Zi Mu /
0=========0                                                     0+=+=+=+=0

 Woozie introduces CJ to Ran Fa Li, the head of the Red Gecko Tong. He also
 informs CJ that the gang responsible for the attack on the Blood Feather
 Triad was a Vietnamese gang known as the Da Nang Boys. Ran Fa Li needs a
 package retrieved from the Airport and Woozie recommends CJ for the
 job.....

0========0
| Weapons \
0=======================>

 SMG.

0=========0
| The Plan \
0=======================>

 The package is in a car that is parked in the Easter Bay Airport parking
 garage. Go to and get in the car. When you get in the car then the Da Nang
 Boys spring an ambush and cover the exits. You need to get the car to a
 pier west of Pier 69 in Esplanade North. A Damage Meter will also appear
 under the Health Line.

 Go straight and turn left to enter Lot E. When another truck cuts you off
 then turn left so you can go back to the main path then turn right to exit
 the parking garage.

 Turn left, or right, and either run over the guy in the middle of the road
 or make him move out of the way. Next is a roadblock with a truck and a
 couple of gunmen. You can either go right or left of the truck and run over
 the gunman.

 As you near the airport entrance then you will be ambushed by a couple of
 motorcycles (each has a driver and a gunner). The thing to do is to stop
 just underneath the airport entrance sign and get out of the car. Switch to
 your SMG and kill at least both gunners or both drivers or all four.

 After that then get back into the car and hang the first right to go north
 along the street that goes past the Easter Basin Naval Station and Pier 69
 to go almost uncontested (save for one car that tries to intercept you at
 Pier 69 - stay on the left side of your side of the street so he can't hit
 you) to the drop-off point.

 When you get to the red circle then the mission will be successfully
 completed.

0=======0
| Reward \
0=======================>

 $6,000 plus Respect Gained.

 0+=+=+=+=0
/ Wu Zi Mu \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >WZM3. Lure                                                               0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ Wu Zi Mu /
0=========0                                                     0+=+=+=+=0

 The Da Nang Boys have followed Ran Fa Li to Woozie's apartment. If he
 leaves then they will attempt to kill him. CJ offers to serve as a decoy to
 help deal with the Da Nang Boys.....

0========0
| Weapons \
0=======================>

 SMG.

0=========0
| The Plan \
0=======================>

 Get into the Decoy Car and drive over to the sawmill in Angel Pine. You
 cannot leave the car for any reason or you will fail the mission. When you
 get to the sawmill then you will be attacked by the Da Nang Boys who will
 come, in pairs, on motorcycles. You have to go along a checkpoint course
 and lure them along.

 You cannot let them do too much damage to the car or let them look at you
 for too long or they will know you are a decoy and you will fail the
 mission.

 To reduce the amount of damage they can do, stop the car, and let them get
 up alongside you. Then quickly kill them in drive-by mode, both right and
 left sides. Then proceed along the path until another group comes along to
 attack you then repeat the process.

 Eventually the path will end at the Whetstone 24-7. When you get here in
 one piece then you will successfully complete the mission.

 If you fail the mission during the checkpoint course then you can use the
 Trip Skip feature when you redo the mission. In addition, the Rancher is
 also one of the cars on the Import / Export Car Lists (done later). You can
 save the Rancher for that use in any garage if you want.

0=======0
| Reward \
0=======================>

 $8,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, the AK-47 can now be purchased at all Ammu-Nations.

 0+=+=+=+=0
/ Wu Zi Mu \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >WZM4. Amphibious Assault                                                 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ Wu Zi Mu /
0=========0                                                     0+=+=+=+=0

 Woozie convinces CJ to swim out to a boat to plant a bug.....

0========0
| Weapons \
0=======================>

 --Silenced 9mm Pistol.
 --Heat-Seeking RPG.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 After swimming through the maze then climb ashore and begin exploring.
 However, the constant fog throughout this mission will make it hard to see
 if you want to do some flying.

0=========0
| The Plan \
0=======================>

 You need to start this mission between 20:00 and 6:00.

 You need to get to the blip which is east of Pier 69 in Esplanade North.
 From there, jump into the water, swim out of the rock formation and into
 open water. When you swim out of the rock formation then swim south and
 toward the small platform. Stay under the surface for as long as possible.

 When you surface then a cutscene will play informing you of the Da Nang
 patrol boats. If they see you in the water then they will shoot you. When
 you get to the small platform then get up and switch to your Heat-Seeking
 RPG. There are two boats here you can target.

 Aim at one of the boats ahead of you and fire when the reticle turns red.
 Do the same to the other boat. After destroying both boats then swim to the
 small island. When you get onto the island then go to the northeast part of
 the island and actually go into the water up to your waist. Aim toward the
 east part of the ship and you should be able to lock onto the boat sitting
 there.

 Destroy him when the reticle turns red. Go back onto the island and aim
 north. You should be able to lock onto the boat on the west side of the
 ship. Fire at the boat when the reticle turns red.

 A side benefit is that the explosions will knock out the searchlights on
 the ship. But, with all of the boats destroyed, then it doesn't matter
 because you will not get any interference when you swim to the ship.

 Swim toward the landing platform on the north side of the ship and head up
 to the deck. Kill all of the guards you encounter with your Silenced 9mm
 Pistol as you head to the back of the ship. You don't have to sneak around
 because all these goons have Knives so they are of little threat to you.

 When you get to the back of the ship then head down to the next level
 through a door. Get into the red circle to plant the bug. Get back outside,
 head back toward where you came up on the deck and jump into the water.
 Then swim to the red circle and successfully complete the mission.

0=======0
| Reward \
0=======================>

 $11,000 plus Respect Gained.

 0+=+=+=+=0
/ Wu Zi Mu \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >WZM5. The Da Nang Thang                                                  0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ Wu Zi Mu /
0=========0                                                     0+=+=+=+=0

 The Da Nang Boys are arriving on a container ship and CJ decides to tag
 along for a flyby of the ship.....

0========0
| Weapons \
0=======================>

 --Silenced 9mm Pistol.
 --SMG.
 --Heat-Seeking RPG.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 After landing in the water then you can go and do some exploring without
 generating any Wanted Ratings. This was pointed out to me by David Sears
 and Dr. Simon Chan. One interesting thing about this exploit: nobody says
 anything or scream when you run them over or shoot them.

 If you already haven't done so you should grab a Patriot from the Easter
 Basin Naval Station and store it for the Import / Export List while
 re-acquiring your weapons.

0=========0
| The Plan \
0=======================>

 As you fly to the container ship, you are given control of a Mini-Gun. When
 you get to the ship then you are attacked by armed guards. Use the Mini-Gun
 to kill as many of them as possible. Unfortunately, the helicopter is shot
 down by missiles fired from one of the gunmen (you can shoot at him but
 can't kill him).

 When you land in the water then you lose all of your weapons but are given
 a Knife. The level designers wanted you to go on the ship and sneak your
 way around using the Knife to kill any guards you encounter.

 Screw that.

 I swam out of the water and back into San Fierro. Then I jacked a nearby
 car and went to the Ammu-Nation in Ocean Flats to rebuild my arsenal
 especially my Silenced 9mm Pistol and SMG ammo. I also went to the nearby
 Cluckin' Bell and regained my lost health. Then I went back to Easter Bay
 Airport to pick up some Heat-Seeking RPGs.

 After getting what I needed then I went back into the water and swam to the
 ship.

 When you go onto the deck then crouch and use the Silenced 9mm Pistol to
 take down all of the guards you see. Proceed carefully and look around each
 corner. Jump around the corner and quickly kill any guards you encounter
 before they can make enough noise to alert others. Along the way you will
 find Tec-9 ammo and a Health Icon in various nooks.

 Soon you will find a way into the interior of the ship. After the cutscene
 ends then you will be attacked by guards. You can switch to your SMG and
 kill them rapidly. I should also note that there is Body Armor and a Tec-9
 hidden in a corner behind a couple of container crates near where you drop
 in at.

 You will find four guards when you get to the first turn going right. Kill
 them and continue. After going past the second turn then you will encounter
 a Grenade throwing guard. Run up to him so you can avoid the blast then
 kill him.

 You will then be prompted to open the container crate containing the
 prisoners. After opening the crate then you will be told to go back up and
 onto the bridge. You need to kill everybody on the bridge including the
 leader (Snakehead).

 Go back the way you came and climb up onto the deck. You will also notice
 that a third of your health has been removed for some reason.

 When you get back up to the deck then switch to your Heat-Seeking RPG and
 aim at the bridge. Launch a rocket and you will kill Snakehead without ever
 needing to enter the bridge area (somebody posted a topic where a plane
 crashed into the bridge that killed everybody and that is what inspired me
 to try this tactic out).

 After killing Snakehead then you will be prompted to go to the freed
 prisoners who are waiting for you below deck. When you get back to them
 then you will successfully complete the mission.

0=======0
| Reward \
0=======================>

 $15,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 This will also end Woozie's line of missions.....for now. This will also
 open up the last of the Loco Syndicate missions which is.....

 0+=+=+=+=+=+=+=0
/ Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC9. Yay Ka-Boom-Boom                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

 Woozie informs CJ that the Syndicate still has a crack factory in
 operation. If he takes it out then he will put them out of business for
 good.....

0========0
| Weapons \
0=======================>

 SMG.

0=========0
| The Plan \
0=======================>

 When you start the mission then you'll get a call from one of Woozie's men.
 They are rigging a car with explosives so you can destroy the factory. Go
 on over to the garage in Downtown to get the car. Now drive over to the
 Crack Lab which is next door to the Driving School in Doherty. When you get
 there then you will see a couple of guards.

 Kill them to get the gate to open. When the gate opens then drive in a
 little bit, get out, and kill the nearby guards. This will reduce damage to
 the car. You may want to stay out of the car and go into the main building
 so you remove potential interference.

 When you get back in the car then drive over to the main building. When you
 get inside then you have to drive through the building and park the car in
 the red circle. Arm the bomb.

 Now you have forty seconds to get out of the building. But there will be
 additional gunmen to deal with. Although you can quickly kill the gunmen
 with your SMG if you want, I find it best to ignore them and just run for a
 door. When you get to a door then the bomb will explode and the factory
 will be destroyed.

 Now you have to get out of the main gates on foot. As you make your way
 there, you'll encounter two groups of three gunmen each. The first group
 will be at the first set of container crates and the second group will be
 at the next set of container crates. Kill them and continue.

 When you get to the gates then a car will drive up. Kill the two occupants
 when they come out. When you get near the car then the gate will close. Now
 you are prompted to use the car and jump out of the facility.

 Before getting in the car, run toward the ramp and kill all of the gunmen
 you encounter so you can clear a path to the ramp. Then get back to the car
 and drive to the main building. Turn around and drive up the ramp.

 You should land on the container crates and bounce into the street. Once
 back on the street then drive over to the Garage to successfully complete
 the mission.

0=======0
| Reward \
0=======================>

 $25,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you can now purchase M4's at all Ammu-Nations.

 Also, CJ will no longer get messages from Cesar about couriers taking drugs
 to Los Santos. By destroying the factory then you have shut down the drug
 courier missions. You will also get a phone call from a mysterious person
 using an electronic voice masker. He has information on Sweet and demands
 that CJ go over to a ranch in Tierra Robada.

 And, if you own the PS4 Version, then you should acquire the {What Happens
 in Las Venturas...} Trophy as you will will finally open up the.....

 /==++====++==\                                             /==++====++==\
/==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >SDA5. Desert and Las Venturas                                            |
\==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
 \==++====++==/                                             \==++====++==/

The Desert area is mysterious and barren. There are plenty of small towns and
wide open areas. The major tourist attraction in this area is the Sherman
Dam. Fort Carson, to the south, is the largest town in this region.

When I first saw the town of Fort Carson on the enclosed map, I had to smile.
You see, there is a real life Fort Carson. It is located at the southern edge
of Colorado Springs, Colorado and is also one of the largest Army bases in
the United States. Fort Carson is also my birthplace (4/24/1967).

Las Venturas, based on Las Vegas, is every bit as glitzy as its real life
counterpart. Plenty of money can be won, and lost, in the city's many
casinos. The outskirts of the city are much more mundane and quiet.

Now let's get started by going over the.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT1. Desert / Las Venturas Safehouse List                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Here's a rundown of the Safehouses you can acquire in the Desert and Las
Venturas area:

0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Tierra Robada |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>El Quebrados Safehouse
   **********************
     Location: West El Quebrados.
     Price: $20,000.
     Available: After completion of the mission "Yay Ka-Boom-Boom".
     Map: (A-2).
     -----------------------------------------------------------------------
     Notes: A basic save point.

 >>Tierra Robada [North] Safehouse
   *******************************
     Location: West of Las Barrancas.
     Price: $20,000.
     Available: After completion of the mission "Yay Ka-Boom-Boom".
     Map: (B-2).
     -----------------------------------------------------------------------
     Notes: A basic save point.

 >>Tierra Robada [South] Safehouse
   *******************************
     Location: South part of Tierra Robada.
     Cost: Nothing.
     Available: After completion of the mission "Yay Ka-Boom-Boom".
     Map: (C-3).
     -----------------------------------------------------------------------
     Notes: A basic save point. However, it will have multiple Weapon Icons
            that will spawn inside the Safehouse during the course of the
            game.

0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Bone County |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>Fort Carson Safehouse
   *********************
     Location: Northwest part of Fort Carson.
     Cost: $30,000.
     Available: After completion of the mission "Yay Ka-Boom-Boom".
     Map: (B-3).
     -----------------------------------------------------------------------
     Notes: Has a car garage for storing vehicles. And a boat dock nearby to
            the west.

 >>Verdant Meadows Aircraft Graveyard Safehouse
   ********************************************
     Location: North of Restricted Area.
     Cost: $80,000.
     Available: After completion of the mission "Verdant Meadows".
     Map: (A-4).
     -----------------------------------------------------------------------
     Notes: Has a car garage for storing automobiles and a huge hangar for
            storing aircraft and other vehicles. In addition, you will spawn
            additional aircraft here for personal use during the course of
            the game.

0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Las Venturas |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>Prickle Pine Safehouse
   **********************
     Location: Southwest section of Prickle Pine.
     Cost: $50,000.
     Available: After completion of "Learning To Fly" (Verdant Meadows
                Flight School).
     Map: (A-5).
     -----------------------------------------------------------------------
     Notes: Has a car garage for storing vehicles.

 >>Old Venturas Strip Safehouse
   ****************************
     Location: At the Casino in the central part of the area.
     Cost: $6,000.
     Available: After completion of "Learning To Fly" (Verdant Meadows
                Flight School).
     Map: (A-6).
     -----------------------------------------------------------------------
     Notes: A basic hotel suite.

 >>Creek Safehouse
   ***************
     Location: South of the Creek Mall.
     Cost: $10,000.
     Available: After completion of "Learning To Fly" (Verdant Meadows
                Flight School).
     Map: (A-6).
     -----------------------------------------------------------------------
     Notes: A basic apartment.

 >>Whitewood Estates Safehouse
   ***************************
     Location: At the western half of Whitewood Estates.
     Cost: $30,000.
     Available: After completion of "Learning To Fly" (Verdant Meadows
                Flight School).
     Map: (B-4).
     -----------------------------------------------------------------------
     Notes: Has a car garage for storing vehicles.

 >>Redsands West Safehouse
   ***********************
     Location: Just north of the Las Venturas Airport.
     Cost: $30,000.
     Available: After completion of "Learning To Fly" (Verdant Meadows
                Flight School).
     Map: (B-5).
     -----------------------------------------------------------------------
     Notes: Has a car garage for storing vehicles.

 >>The Clown's Pocket Safehouse
   ****************************
     Location: At The Clown's Pocket casino on The Strip.
     Cost: $6,000.
     Available: After completion of "Learning To Fly" (Verdant Meadows
                Flight School).
     Map: (B-6).
     -----------------------------------------------------------------------
     Notes: A basic hotel suite.

 >>Pirates In Men's Pants Safehouse
   ********************************
     Location: At the Pirates In Men's Pants casino on The Strip.
     Cost: $6,000.
     Available: After completion of "Learning To Fly" (Verdant Meadows
                Flight School).
     Map: (B-5).
     -----------------------------------------------------------------------
     Notes: A basic hotel suite.

 >>The Camel's Toe Safehouse
   *************************
     Location: At The Camel's Toe casino on The Strip.
     Cost: $6,000.
     Available: After completion of "Learning To Fly" (Verdant Meadows
                Flight School).
     Map: (B-5).
     -----------------------------------------------------------------------
     Notes: A basic hotel suite.

 >>The Four Dragons Casino Safehouse
   *********************************
     Location: At The Four Dragons Casino on The Strip (Las Venturas).
     Cost: None.
     Available: After completion of "Learning To Fly" (Verdant Meadows
                Flight School).
     Map: (B-6).
     -----------------------------------------------------------------------
     Notes: A basic save point. However, you will spawn Weapon Icons nearby
            during the course of the game as you acquire Horseshoes.

 >>Rockshore West Safehouse
   ************************
     Location: At the eastern part of Rockshore West.
     Cost: $20,000.
     Available: After completion of "Learning To Fly" (Verdant Meadows
                Flight School).
     Map: (C-6).
     -----------------------------------------------------------------------
     Notes: Has a car garage for storing vehicles.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT2. Desert / Las Venturas Points of Interest List                      |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Below is a list of Points of Interest (excluding Restaurants and Safehouses)
in the Desert and Las Venturas area. Some of these places will appear on the
in-game map during the course of the game:

0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Tierra Robada |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>El Quebrados Barbers
   ********************
     Location: Just west of the El Quebrados Pay 'N' Spray.
     Map: (A-2).
     -----------------------------------------------------------------------
     **NOTE: There is no icon for this Barber Shop on the in-game map.

 >>El Quebrados Pay 'N' Spray
   **************************
     Location: At the southeast side of El Quebrados.
     Map: (A-2).

 >>El Quebrados Ammu-Nation
   ************************
     Location: Near the center of El Quebrados.
     Map: (A-2).
     -----------------------------------------------------------------------
     Notes: This is where you can purchase weapons and Body Armor. This is
            also where you can do the Ammu-Nation Challenge.

 >>El Quebrados Medical Center
   ***************************
     Location: On the east side of El Quebrados.
     Map: (A-2).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you get Wasted anywhere in the
            Tierra Robada area.

 >>El Quebrados Sheriff's Office
   *****************************
     Location: On the east side of El Quebrados.
     Map: (A-2).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you are Busted anywhere in the
            Tierra Robada area.

0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Bone County |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 >>The Lil' Probe Inn
   ******************
     Location: Just north of Fort Carson.
     Map: (B-3).
     -----------------------------------------------------------------------
     Notes: This is a place is where one can play a game of Pool.

 >>Fort Carson Pay 'N' Spray
   *************************
     Location: On the south side of Fort Carson.
     Map: (B-3).

 >>Fort Carson Ammu-Nation
   ***********************
     Location: Just outside the southwest side of Fort Carson.
     Map: (C-3).

 >>Fort Carson Medical Center
   **************************
     Location: At the southwest side of Fort Carson.
     Map: (B-3).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you get Wasted anywhere in the
            Bone County area.

 >>Fort Carson Sheriff's Office
   ****************************
     Location: At the southwest side of Fort Carson.
     Map: (B-3).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you are Busted anywhere in the
            Bone County area.

 >>Bone County Ammu-Nation
   ***********************
     Location: West of Las Venturas.
     Map: (B-4).

 >>The Big Spread Ranch
   ********************
     Location: At the southwest side of Fort Carson.
     Map: (B-4).
     -----------------------------------------------------------------------
     Notes: This is where you can enjoy the company of private dancers.
            Located just west of the Bone County Ammu-Nation.

0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Las Venturas |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0---------------------------------------------------------------------------0
| Clothes Stores |=========================================| Clothes Stores |
0---------------------------------------------------------------------------0

 >>The Emerald Isle Binco Clothes Store
   ************************************
     Location: In the mall east of the Las Venturas Gym.
     Map: (A-6).

 >>The Emerald Isle Zip Clothes Store
   **********************************
     Location: Just east of the Las Venturas Gym.
     Map: (A-6).

 >>Creek ProLaps Clothes Store
   ***************************
     Location: At the Creek Mall.
     Map: (A-6).

 >>Creek SubUrban Clothes Store
   ****************************
     Location: At the Creek Mall.
     Map: (A-6).

 >>Creek Victim Clothes Store
   **************************
     Location: At the Creek Mall.
     Map: (A-6).
     Available: After completion of the mission "Learning To Fly"
                (Completion of Flight School).

 >>Starfish Casino Zip Clothes Store
   *********************************
     Location: Just northwest of the Starfish Casino Well Stacked Pizza.
     Map: (B-6).

 >>Las Venturas Airport Binco Clothes Store
   ****************************************
     Location: At the northeast side of the Las Venturas Airport
               neighborhood.
     Map: (B-5).

0---------------------------------------------------------------------------0
| Grooming |=====================================================| Grooming |
0---------------------------------------------------------------------------0

 >>Gay Gordo's Barber Shop
   ***********************
     Location: Just east of the Redsands East Pay 'N' Spray.
     Map: (A-6).
     -----------------------------------------------------------------------
     **NOTE: The in-game icon for this place is obscured by the icon for
             Redsands East Tattoos.

 >>Redsands East Tattoos
   *********************
     Location: Next door to Gay Gordo's Barber Shop.
     Map: (A-6).

 >>Las Venturas Gym
   ****************
     Location: On the north side of Redsands East.
     Map: (A-5).
     -----------------------------------------------------------------------
     Notes: This is where you can gain muscle to alter your appearance to
            build up your health related stats or to learn new fighting
            moves from the trainer.

0---------------------------------------------------------------------------0
| Car Mods and Repair |===============================| Car Mods and Repair |
0---------------------------------------------------------------------------0

 >>Redsands East Pay 'N' Spray
   ***************************
     Location: Near the center of Redsands East.
     Map: (A-5).

 >>Weldings and Weddings
   *********************
     Location: Just east of the Las Venturas Gym.
     Map: (A-5).
     -----------------------------------------------------------------------
     Notes: This is where you can have your car rigged with explosives.

 >>Come-A-Lot TransFender
   **********************
     Location: East of the Come-A-Lot main building.
     Map: (B-6).
     -----------------------------------------------------------------------
     Notes: This is where you can have your vehicle modified to impress
            other people.

0---------------------------------------------------------------------------0
| Bars and Clubs |=========================================| Bars and Clubs |
0---------------------------------------------------------------------------0

 >>Live Nude Girls Strip Club
   **************************
     Location: Just northwest of the Old Venturas Strip Ammu-Nation.
     Map: (A-6).
     -----------------------------------------------------------------------
     Notes: This is where you can enjoy the company of private dancers.

 >>The Craw Bar
   ************
     Location: Directly across the street north of the Old Venturas Strip
             Burger Shot [East].
     Map: (A-6).
     -----------------------------------------------------------------------
     Notes: This run-down place is where one can play a game of Pool.

 >>The Camel's Toe Club
   ********************
     Location: At the east side of The Camel's Toe neighborhood.
     Map: (B-6).
     -----------------------------------------------------------------------
     Notes: This is where you can take Girlfriends to go dancing or dance by
            yourself.

            From The Camel's Toe Safehouse entrance, head south to the
            three-way intersection with signal lights then turn left and
            head east. Go forward until you reach the *SECOND* intersection
            then turn left. Then turn right at the next intersection.
            Continue forward until you get to the next intersection and
            stop.

            At the southwest corner of this intersection is a building with
            a large mural. This is the Club and you should see a Sprunk
            Machine just to the right of the entrance.

 >>Nude Strippers Daily Strip Club
   *******************************
     Location: At the southeast part of the Come-A-Lot neighborhood.
     Map: (C-6).
     -----------------------------------------------------------------------
     Notes: This is where you can enjoy the company of private dancers. From
            the Rockshore East Safehouse, head north through the nearby
            three-way intersection and turn east with the road curve.

            Continue forward through the first three-way intersection then
            turn left, and go north, at the next three-way intersection.
            Cross the bridge, go over Julius Thruway South, go through a
            three-way intersection, then stop at the next three-way
            intersection where the road ends.

            Just ahead of you, at the north side of the intersection, is the
            Strip Club.

0---------------------------------------------------------------------------0
| Gun Shops |===================================================| Gun Shops |
0---------------------------------------------------------------------------0

 >>Old Venturas Strip Ammu-Nation
   ******************************
     Location: On the east side of Old Venturas Strip.
     Map: (A-6).
     -----------------------------------------------------------------------
     Notes: This is where you can purchase weapons and Body Armor. This is
            also where you can do the Ammu-Nation Challenge.

 >>Come-A-Lot Ammu-Nation
   **********************
     Location: At the south part of the Come-A-Lot neighborhood.
     Map: (C-6).
     -----------------------------------------------------------------------
     Notes: This is where you can purchase weapons and Body Armor. This is
            also where you can do the Ammu-Nation Challenge.

0---------------------------------------------------------------------------0
| Hospitals |===================================================| Hospitals |
0---------------------------------------------------------------------------0

 >>Las Venturas Hospital
   *********************
     Location: Just east of the Las Venturas Airport Binco Clothes Store.
     Map: (B-5).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you get Wasted anywhere in Las
            Venturas.

0---------------------------------------------------------------------------0
| Police Stations |=======================================| Police Stations |
0---------------------------------------------------------------------------0

 >>Las Venturas Police Station
   ***************************
     Location: In the center of Roca Escalante.
     Map: (A-6).
     -----------------------------------------------------------------------
     Notes: This is where you will end up if you are Busted anywhere in Las
            Venturas.

0---------------------------------------------------------------------------0
| Other |===========================================================| Other |
0---------------------------------------------------------------------------0

 >>Yellow Bell Train Station
   *************************
     Location: In the center of Prickle Pine.
     Map: (A-5).
     -----------------------------------------------------------------------
     Notes: This is where you can catch a train to quickly go from one area
            of San Andreas to another.

 >>Kick Start Stadium Event
   ************************
     Location: At the Blackfield Stadium.
     Map: (B-5).
     -----------------------------------------------------------------------
     Notes: This Stadium Event is available on Sunday, Tuesday, Wednesday,
            Thursday, Friday, and Saturday.

 >>Dirt Track Stadium Event
   ************************
     Location: At the Blackfield Stadium.
     Map: (B-5).
     -----------------------------------------------------------------------
     Notes: This Stadium Event is available on Monday and Wednesday.

 >>Las Venturas Airport Entrance
   *****************************
     Location: At the east side of the terminal building.
     Map: (B-5).
     -----------------------------------------------------------------------
     Notes: This is where you can purchase a ticket to fly from one part of
            San Andreas to another.

 >>Linden Train Station
   ********************
     Location: In the center of Linden Station.
     Map: (B-6).
     -----------------------------------------------------------------------
     Notes: This is where you can catch a train to quickly go from one area
            of San Andreas to another.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT3. Desert / Las Venturas Weapon, Item, and Food Locations             |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed in this chapter, by area and neighborhood, are the Weapon, Handheld
Items, Gifts, Apparel Items, Body Armor, Police Bribe, and Food locations for
the Desert and Las Venturas region:

0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Tierra Robada |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0---------------------------------------------------------------------------0
| Bayside |=======================================================| Bayside |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Desert Eagle
   ************
     Location: In the backyard of one of the duplexes in the northeast part
               of Bayside.
     Map: (A-1).
     Directions: From the Boat School, head west and back to the street.
                 Head northwest to the three-way intersection then stop.
                 Just ahead of you, and on the right side of the street, is
                 a two story house. Just beyond that is a duplex.

                 Go to the east side of this duplex and head north into the
                 backyard. You should see some bushes and a large tree. Once
                 past the tree then you should find the weapon in the corner
                 of the brick fence.

 >>Grenades
   ********
     Location: In an alley between some shops in the southwest part of
               Bayside.
     Map: (A-1).
     Directions: From the Boat School, head west and back to the street.
                 Head northwest to the three-way intersection then turn
                 southwest and follow the road. Stop at the *SECOND*
                 intersection. At the southeast corner of this intersection
                 is a large building.

                 At the south side of this building, and where the road
                 curves, is an alley between it and another building. The
                 weapon can be found in this alley.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In front of a duplex in the north part of Bayside.
     Map: (A-1).
     Directions: From the Boat School, head west and back to the street.
                 Head northwest to the three-way intersection then proceed
                 forward through it and follow the gentle road curve to the
                 next road intersection then stop. Near the northeast corner
                 of this intersection is a duplex. The gift can be found in
                 front of this duplex.

 >>Vibrator
   ********
     Location: Behind the dumpster in the construction area near the center
               of Bayside.
     Map: (A-1).
     Directions: From the Boat School, head west and back to the street.
                 Head northwest to the three-way intersection then stop. At
                 the west side of this intersection is a brick wall. Head
                 southwest on the road and follow the wall to its end.

                 In the opening where the road ends are some construction
                 markers. Just beyond these markers is a dumpster. The gift
                 can be found behind this dumpster.

0=============0
| Police Bribe \
0=====================================>

 >>Location: On the west side of the large building southwest of the Boat
             School.
   Map: (A-1).
   Directions: From the Boat School, head west and back to the street *BUT*
               don't actually go on it. Where the street meets the large
               parking lot southwest of the Boat School you should see a
               large beige building with a tan roof. The Bribe can be found
               at the west side of this building.

0---------------------------------------------------------------------------0
| Bayside Tunnel |=========================================| Bayside Tunnel |
0---------------------------------------------------------------------------0

0===========0
| Body Armor \
0=====================================>

 >>Location: On the beach, by the rock wall, northeast of Bayside.
   Map: (A-1).
   Directions: From the Boat School, head west to the blue and white
               building with the short tower then turn northwest and follow
               the path. This path will lead to a beach. Once on the beach
               then head east. The Armor can be found near the rock wall at
               the east end of the beach.

0---------------------------------------------------------------------------0
| El Quebrados |=============================================| El Quebrados |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Katana
   ******
     Location: Behind a small building in the trailer park at the north part
               of El Quebrados.
     Map: (A-2).
     Directions: From the El Quebrados Safehouse, head north and cross the
                 street. Once you cross the street then you should see a
                 black, white and blue trailer ahead of you. Go to the north
                 end of this trailer and turn left. You should see a small
                 building that does not look like a trailer. The weapon can
                 be found at the north side of this small building.

 >>SMG
   ***
     Location: Behind the white building west of the El Quebrados Barbers.
     Map: (A-2).

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: By a home, alongside a dirt road, on top of the hill west of
               El Quebrados.
     Map: (A-2).
     Directions: From the intersection right next to the El Quebrados
                 Safehouse, head west. When you reach the next intersection
                 then proceed forward and climb the grassy hill until you
                 reach a dirt road. Turn south on the dirt road and you
                 should see a small house on the right side of the road.
                 The gift should be behind this house.

0===============0
| Snack Machines \
0=====================================>

 >>Location: Next to El Quebrados Barbers.
   Map: (A-2).

0---------------------------------------------------------------------------0
| Valle Ocultado |=========================================| Valle Ocultado |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Shotgun
   *******
     Location: At the end of the pier southwest of Valle Ocultado.
     Map: (A-3).
     Directions: At the center of Valle Ocultado is the Tee Pee Motel.
                 Directly south across the entrance is a path leading to a
                 couple of buildings at the north shore of Sherman
                 Reservoir. The weapon can be found at the end of the pier
                 for the large building.

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: At the small Gas Station on the east side of Valle Ocultado.
     Map: (A-3).

0===========0
| Body Armor \
0=====================================>

 >>Location: Behind the two pier buildings southwest of Valle Ocultado.
   Map: (A-3).
   Directions: At the center of Valle Ocultado is the Tee Pee Motel.
               Directly south across the entrance is a path leading to a
               couple of buildings at the north shore of Sherman Reservoir.
               The first building you get to is a small shack. The Armor can
               be found between this building and the larger one.

0===============0
| Apparel Items \
0=====================================>

 >>Parachute
   *********
     Location: Hidden in a rickety shack at the top of Arco Del Oeste.
     Map: (A-3).

0---------------------------------------------------------------------------0
| The Sherman Dam |=======================================| The Sherman Dam |
0---------------------------------------------------------------------------0

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In front of the plaque at the west end of The Sherman Dam.
     Map: (B-3).

0=============0
| Hot Dog Vans \
0=====================================>

 >>Location: At the parking lot on the west side of The Sherman Dam.
   Map: (B-3).

0---------------------------------------------------------------------------0
| Las Barrancas |===========================================| Las Barrancas |
0---------------------------------------------------------------------------0

0================0
| Sprunk Machines \
0=====================================>

 >>Location: At the north side of The Smokin' Beef Grill.
   Map: (B-3).

0============0
| Food Stands \
0=====================================>

 >>Location: By the Dam Camper RV Park entrance in north Las Barrancas.
   Map: (B-3).

0---------------------------------------------------------------------------0
| Tierra Robada |===========================================| Tierra Robada |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Heat-Seeking RPG
   ****************
     Location: Tucked behind some ruins at the west side of Aldea Malvada.
     Map: (A-2).
     Directions: From the El Quebrados Pay 'N' Spray you should see a
                 three-way intersection to the east. Head north on this
                 intersection and follow the road. You should also see a
                 Xoomer Gas Station to your left. Just as you pass the Gas
                 Station and reach the road bridge going across Sherman
                 Reservoir then you should see a dirt road to your right.

                 Turn right onto this dirt road. At some point you should
                 get to a three-way intersection. Turn right from here and
                 follow this road. Eventually this road will lead to some
                 ruins. At the southwest side of these ruins is the largest
                 building here. The weapon can be found tucked in a nook
                 near this building.

 >>9mm Pistol
   **********
     Location: Underneath the west end of the railroad bridge south of Las
               Barrancas.
     Map: (B-3).

 >>AK-47
   *****
     Location: By a trailer on top of the hill just east of Valle Ocultado.
     Map: (A-3).
     Directions: From the Gas Station at the east side of Valle Ocultado,
                 head east along the road until you come to a dirt road
                 (which should appear to your right).

                 When you get to this dirt road then head south and up the
                 hill a little until you see another dirt road which should
                 branch to your right. When you get to this fork in the road
                 then look more to your right and you should see some small
                 trailers. The weapon can be found by the first trailer.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: Behind the Xoomer Gas Station east of El Quebrados.
     Map: (A-2).
     Directions: From the El Quebrados Pay 'N' Spray you should see a
                 three-way intersection to the east. Head north on this
                 intersection and follow the road. You should also see a
                 Xoomer Gas Station to your left. The gift should be behind
                 the building.

0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Bone County |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0---------------------------------------------------------------------------0
| Las Payasadas |===========================================| Las Payasadas |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Brass Knuckles
   **************
     Location: Behind a small building across the street north of the large
               Pecker's Feed & Seed chicken.
     Map: (A-3).

0===========0
| Body Armor \
0=====================================>

 >>Location: On top of the Pecker's Feed & Seed building (behind the sign)
             in southwest Las Payasadas.
   Map: (A-3).

0=============0
| Police Bribe \
0=====================================>

 >>Location: In an alley across the street just northeast of the large
             Pecker's Feed & Seed chicken.
   Map: (A-3).

0==========================0
| Snack and Sprunk Machines \
0=====================================>

 >>Location: At the large tourist building in south Las Payasadas.
   Map: (A-3).

0============0
| Food Stands \
0=====================================>

 >>Location: Just east of the large Pecker's Feed & Seed chicken.
   Map: (A-3).

0=============0
| Hot Dog Vans \
0=====================================>

 >>Location: At the parking lot for the large tourist building in south Las
             Payasadas.
   Map: (A-3).

0---------------------------------------------------------------------------0
| Verdant Meadows |=======================================| Verdant Meadows |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Micro SMG
   *********
     Location: Inside one of the ruined fuselages on the southwest side of
               Verdant Meadows Aircraft Graveyard.
     Map: (A-4).
     Directions: From the Verdant Meadows Aircraft Graveyard Safehouse, go
                 south to the huge hangar then turn right. Go forward along
                 the south side of the dirt runway until you see a small
                 ruined shack (which should appear to the left). Go to this
                 shack then turn southeast.

                 You should see the tail-fin of a ruined plane. Head to the
                 tail-fin and go under the wing that it is holding up. Ahead
                 of you is a cylindrical portion of the fuselage. The weapon
                 can be found inside this ruined fuselage.

0===========0
| Body Armor \
0=====================================>

 >>Location: Inside one of the ruined fuselages on the north side at the
             Verdant Meadows Aircraft Graveyard.
   Map: (A-4).
   Directions: From the Verdant Meadows Aircraft Graveyard Safehouse, head
               west. Go forward along the north side of the dirt runway and
               past the two open-air hangars. After that then you should see
               two tanks to your right (one of them with a red and white
               checkerboard pattern).

               In-between these two tanks are a pair of small trees. Go to
               these trees and stop in-between them then look north. Ahead
               of you is a telephone pole and beyond that is a ruined
               fuselage. The Armor can be found inside this ruined fuselage.

0---------------------------------------------------------------------------0
| El Castillo Del Diablo |=========================| El Castillo Del Diablo |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Knife
   *****
     Location: In-between a couple of the pens at the Snake Farm that is at
               the road curve southwest of the Verdant Meadows Aircraft
               Graveyard.
     Map: (A-3).

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In the cemetery of the ghost town in central El Castillo Del
               Diablo.
     Map: (A-3).

0---------------------------------------------------------------------------0
| Regular Tom |===============================================| Regular Tom |
0---------------------------------------------------------------------------0

0=============0
| Hot Dog Vans \
0=====================================>

 >>Location: At the parking lot for Regular Tom.
   Map: (B-3).

0---------------------------------------------------------------------------0
| Restricted Area |=======================================| Restricted Area |
0---------------------------------------------------------------------------0

**NOTE: Entering the Restricted Area will get you an automatic 5-Star Wanted
       Rating (unless you use a Wanted Rating exploit) so care must be taken
       if you want anything from this area.

0========0
| Weapons \
0=====================================>

 >>M4
   **
     Location: At the base of the southwest guard tower, under the stairs,
               in the military complex.
     Map: (B-4).

0===============0
| Apparel Items \
0=====================================>

 >>Thermal Goggles
   ***************
     Location: Inside the short control tower at the south central part of
               the military complex after completion of the mission "Black
               Project".
     Map: (B-4).

 >>Night Vision Goggles
   ********************
     Location: At the top of the northwest guard tower of the military
               complex after completion of the mission "Breaking The Bank At
               Caligula's".
     Map: (B-4).

0===========0
| Body Armor \
0=====================================>

 >>Location: Just outside, on the upper level, of the short control tower at
             the south central part of the military complex.
   Map: (B-4).

0---------------------------------------------------------------------------0
| The Big Ear |===============================================| The Big Ear |
0---------------------------------------------------------------------------0

0===============0
| Apparel Items \
0=====================================>

 >>Thermal Goggles
   ***************
     Location: Underneath the north part of the huge radio dish after
               completion of the mission "Black Project".
     Map: (B-3).

0---------------------------------------------------------------------------0
| Lil' Probe Inn |=========================================| Lil' Probe Inn |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Desert Eagle
   ************
     Location: Behind a solar panel on the east side of the trailer park
               across the street east of the Lil' Probe Inn.
     Map: (B-4).

0---------------------------------------------------------------------------0
| Fort Carson |===============================================| Fort Carson |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Shotgun
   *******
     Location: In front of a small house near the southeast corner of the
               dirt road in southeast Fort Carson.
     Map: (C-4).
     Directions: Directly across the street south of the Fort Carson Pay 'N'
                 Spray is the HI K69 radio station. Right next to it, on the
                 west side, is a dirt road leading south. Go south along
                 this dirt road until you reach a three-way intersection.
                 There should be a house with a short chain-link fence at
                 the southeast corner.

                 From here, turn right. Go all the way to the three-way
                 intersection where this road ends. At the southwest corner
                 of this intersection you should see a beige house with an
                 overhang. The weapon can be found under this overhang.

 >>Molotovs
   ********
     Location: Behind the Fort Carson 24-7.
     Map: (B-3).
     Directions: From the entrance of the Fort Carson Ammu-Nation, head east
                 through the nearby three-way intersection and follow the
                 road into town. One of the first things you see when you
                 enter town should be a concrete fence which should be to
                 your right.

                 Just past it is a light green building with a Liquor sign
                 on top. This is the Fort Carson 24-7. Go behind the
                 building, on the east side, to find the weapon just around
                 the corner.

0===============0
| Snack Machines \
0=====================================>

 >>Location: In-between the two halves of the U Get Inn Motel.
   Map: (B-3).
   Directions: From the garage at the Fort Carson Safehouse, head east along
               the dirt road then go onto the paved road. When you get to
               the *SECOND* intersection then stop. At the northeast corner
               is the U Get Inn Motel. The Machine can be found at the east
               side of the north building for the Motel.

0================0
| Sprunk Machines \
0=====================================>

 >>Location: In front of the restaurant (with the cow on top).
   Map: (B-3).
   Directions: From the garage at the Fort Carson Safehouse, head east along
               the dirt road then go onto the paved road. When you get to
               the *THIRD* intersection then stop. At the southeast corner
               is a Diner. Just past it is a large barn-like building with a
               cow on top. This is the restaurant and the Machine can be
               found in front of the building.

0=====0
| 24-7 \
0=====================================>

 >>Location: Just northeast of the Fort Carson Sheriff's Office.
   Map: (B-3).
   Directions: From the entrance of the Fort Carson Ammu-Nation, head east
               through the nearby three-way intersection and follow the road
               into town. One of the first things you see when you enter
               town should be a concrete fence which should be to your
               right. The Store can be found just past this fence (it is a
               light green building with a Liquor sign on top).

0---------------------------------------------------------------------------0
| Hunter Quarry |===========================================| Hunter Quarry |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Shovel
   ******
     Location: Near one of the half-buried crates just west of the rock
               crushing machines at the bottom of the quarry.
     Map: (C-4).

 >>Chainsaw
   ********
     Location: On one of the rock crushing machines on the east side of the
               bottom of the quarry.
     Map: (C-4).

0---------------------------------------------------------------------------0
| Bone County |===============================================| Bone County |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Knife
   *****
     Location: Near the southmost trailer inside the small trailer park just
               across the street north of the Bone County Ammu-Nation.
     Map: (B-4).

0===============0
| Apparel Items \
0=====================================>

 >>Parachute
   *********
     Location: On top of the tall radio tower just southeast of The Big Ear
               area.
     Map: (B-3).

0=============0
| Police Bribe \
0=====================================>

 >>Location: Near the northern shoreline northeast of the Verdant Meadows
             Aircraft Graveyard.
   Map: (A-4).
   Directions: From the Verdant Meadows Aircraft Graveyard Safehouse, head
               straight north, climb the hill, and to the road fork. Take
               the north road and head east. When you get to the sharp road
               curve that goes south then turn left and off the road.

               Climb the hill and stop when you get to the cliff edge. From
               here, turn right and you will start to head down to a lower
               plateau. On this lower plateau are some small trees and lots
               of bushes. The Bribe can be found amongst this foliage.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In an underground tunnel that runs underneath the road
             southwest of The Big Ear area.
   Map: (B-3).
   Directions: At the west side of the Fort Carson Safehouse is a path that
               goes northwest. Follow the path and it will lead you to some
               stairs leading down to a boat dock. But don't take the
               stairs. Instead go to the right of the stairs and head down
               toward the shore.

               As you near the water then turn north and go under the
               railroad bridge. When you get under the bridge then you
               should see a tunnel entrance ahead and to the right. Go in
               the tunnel and you should find the Bribe almost directly
               under the three-way intersection for the road that leads up
               to The Big Ear.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In a small cluster of trees southeast of the Fort Carson
             Cluckin' Bell.
   Map: (B-4).
   Directions: From the entrance of the Fort Carson Cluckin' Bell, look
               southeast. You should see a three-way road intersection and a
               small cluster of three trees beyond that. The Bribe can be
               found in the middle of this group of trees.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: On the upper roadway northwest of The Big Spread Ranch.
   Map: (A-4).
   Directions: From the entrance of the Bone County Ammu-Nation, go onto the
               road at the north side of the business and head west. When
               you get to the three-way intersection near The Big Spread
               Ranch then continue forward and climb the hill until you get
               to another roadway. When you get to this road then turn right
               and head north.

               When you get to the top of the incline then the road will
               continue straight for a little bit. Then the road will do a
               very short and gentle zig-zag. The Bribe can be found on the
               right side of the road in this small zig-zag area.

0=============0
| Hot Dog Vans \
0=====================================>

 >>Location: At a parking lot just southwest of the Bone County Ammu-Nation.
   Map: (B-4).

0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Las Venturas |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0---------------------------------------------------------------------------0
| Yellow Bell Golf Course |=======================| Yellow Bell Golf Course |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Golf Club
   *********
     Location: On top of the overhang behind the main clubhouse.
     Map: (A-5).
     Directions: From the entrance of Yellow Bell Golf Course, head to the
                 west side of the clubhouse and climb to the next level. You
                 should find the weapon under the overhang at the center.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In front of the main sign at the entrance to Yellow Bell Golf
               Course.
     Map: (A-5).

0---------------------------------------------------------------------------0
| Prickle Pine |=============================================| Prickle Pine |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Shovel
   ******
     Location: In the northeastern part of the tennis courts for an
               apartment complex.
     Map: (A-5).
     Directions: From the entrance of the Spinybed Burger Shot, head west
                 and follow the road curve going south then turn right at
                 the next intersection.

                 Go forward along the road until you reach a three-way
                 intersection. Turn right and you should see a dead-end.
                 Smash through the fence and you should enter the apartment
                 complex area. To your left is one of the buildings for this
                 complex.

                 Head forward and past this building to find the tennis
                 courts. The weapon can be found in the northeast corner of
                 the northeast court.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In front of the house with the yellow garage door.
     Map: (A-5).
     Directions: From the main entrance to Yellow Bell Golf Course, go north
                 and take the road curve going east. Immediately after going
                 through the curve, look to your left. You should see a
                 large hedge. Continue east to the end of the hedge.

                 This will take you to the parking area for the house behind
                 the hedge. When you get to the parking area then you should
                 see a yellow garage door. The gift should be to the left of
                 the parking area for this house.

 >>Cane
   ****
     Location: In the backyard of a house.
     Map: (A-5).
     Directions: From the garage entrance of the Prickle Pine Safehouse,
                 head north and turn right at the intersection. When you get
                 to the next intersection then turn right. Go forward to the
                 end of this dead-end street. When you get to the end of the
                 street then you should see a house with a black wrought
                 iron fence in front.

                 Go to the entrance of the house but instead angle slightly
                 right of it and enter the backyard. The gift can be found
                 near the corner of the brick fence.

 >>Cane
   ****
     Location: Behind the hedge fence at the west part of Yellow Bell
               Station.
     Map: (A-5).
     Directions: From the garage entrance of the Prickle Pine Safehouse,
                 head north and turn right at the intersection. When you get
                 to the next intersection then stop. At the northwest corner
                 of this intersection is a large hedge fence. Climb it and
                 you should find the gift in the corner.

0---------------------------------------------------------------------------0
| Spinybed |=====================================================| Spinybed |
0---------------------------------------------------------------------------0

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Between the main building and the car wash at the Xoomer Gas
               Station.
     Map: (A-6).
     Directions: The Xoomer Gas Station is located across the street south
                 of the Spinybed Burger Shot.

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of Spinybed Burger Shot.
     Map: (A-6).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0---------------------------------------------------------------------------0
| K.A.C.C. Military Fuels |=======================| K.A.C.C. Military Fuels |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Flamethrower
   ************
     Location: Under the overhang south of the stairs at ground level that
               leads up to the helipad.
     Map: (A-6).
     Directions: From the main entrance guard shack, go north and under the
                 yellow crane. Then go east into the large warehouse
                 building and through to the other side.

                 When you are back outside then turn right. Once it opens up
                 then turn left. You should see a set of stairs that
                 eventually lead to the helipad. Right next to it is an
                 overhang. Go south under this overhang and you should find
                 the weapon in the corner.

 >>Tear Gas
   ********
     Location: In the open area at the southeast corner of the facility.
     Map: (A-6).
     Directions: From the main entrance guard shack, go north and under the
                 yellow crane. Then continue north all the way to the fence
                 then turn east.

                 Follow the fence all the way to the northeast corner then
                 turn south. You should see the large curved cooling tower
                 at the southeast part of this facility. The weapon can be
                 found in the large open area just before you reach the
                 cooling tower.

0---------------------------------------------------------------------------0
| Whitewood Estates |===================================| Whitewood Estates |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Chainsaw
   ********
     Location: On the south side of a teal warehouse.
     Map: (A-5).
     Directions: From the entrance of the Whitewood Estates Burger Shot, go
                 west through the three-way intersection. Just after the
                 intersection then look to your right. You should see a
                 chain-link gate. If you look through the gate then you
                 should see the weapon near the teal building. Climb the
                 gate to reach it.

 >>Sawn-Off Shotgun
   ****************
     Location: Between the west wall and the big red and white warehouse.
     Map: (A-4).
     Directions: From the entrance of the Whitewood Estates Safehouse, look
                 north. You'll see the neighboring house and a tall wall
                 with a big red building beyond it. You will also see a
                 short green hedge that leads to the wall.

                 Climb the hedge and then climb the wall. After climbing
                 down then you should be near the southwest corner of the
                 red building. Head north along the west side of this
                 building (you should also see a wall to your left).

                 Once you get past the red building then you should see a
                 red and white warehouse. Continue forward and you should
                 find the weapon after some distance.

 >>Heat-Seeking RPG
   ****************
     Location: At the northeast part of the top level of the large parking
               garage.
     Map: (A-5).
     Directions: From the Whitewood Estates Burger Shot, head west and go to
                 the *SECOND* three-way intersection then turn right. Then
                 head to the *SECOND* intersection (which should be a
                 four-way) and turn right. You should come to a large
                 parking garage. Go to the top level and head to the
                 northeast corner to find the weapon.

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of Whitewood Estates Burger Shot.
     Map: (A-5).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0---------------------------------------------------------------------------0
| Pilson Intersection |===============================| Pilson Intersection |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Shotgun
   *******
     Location: Under the north-to-west ramp at the east part of the Pilson
               Intersection.
     Map: (A-5).

0---------------------------------------------------------------------------0
| Redsands West |===========================================| Redsands West |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Baseball Bat
   ************
     Location: At the southwest part of the baseball field for Las Venturas
               Stadium.
     Map: (A-5).

 >>Shovel
   ******
     Location: In the east dugout at Las Venturas Stadium.
     Map: (A-5).

 >>Sawn-Off Shotgun
   ****************
     Location: Behind a dumpster.
     Map: (A-5).
     Directions: From the Whitewood Estates Burger Shot, head east and cross
                 Julius Thruway West. After crossing the bridge then go all
                 the way to the *THIRD* intersection (the one just before a
                 road curve going south) and turn left.

                 Head forward and follow the road curve going east then stop
                 at the next intersection. At the northeast corner of this
                 intersection should be a Xoomer Gas Station.  At the south
                 side of this three-way intersection is a short wooden
                 fence. Smash through the fence and you should see a
                 dumpster. The weapon can be found behind this dumpster.

 >>Micro SMG
   *********
     Location: Between a dumpster and a wall.
     Map: (B-5).
     Directions: From the entrance of the Redsands West Safehouse, go north
                 to the fence then turn right and go straight between the
                 fence and the car garage. Continue straight through the
                 backyard then jump the backyard fence and into the large
                 alley.

                 Continue forward until you reach the wall on the other side
                 of the alley. When you reach the wall then turn right and
                 you should see the weapon between the wall and the nearby
                 dumpster.

 >>AK-47
   *****
     Location: In the small grassy area at the center of an apartment
               complex.
     Map: (B-5).
     Directions: From the Redsands West Safehouse, head into the street and
                 go south to the nearby intersection. Then turn left and
                 follow the road until you reach a road curve going north
                 (and past Shody Used Autos).

                 Go through the road curve and head north. After going
                 through the curve then you should see some apartments (to
                 your left). Take the first left you see and enter this
                 apartment area. Continue straight and you should run into a
                 small grassy area with trees and shrubs. The weapon can be
                 found in the center of this area.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In the front yard of a house.
     Map: (B-5).
     Directions: From the Redsands West Safehouse, head into the street and
                 go south to the nearby intersection. Then turn left and
                 stop at the next intersection. At the northwest corner of
                 this intersection is a house. The gift can be found in the
                 front yard of this house amongst the small trees.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In a fenced-off alley just east of Las Venturas Stadium.
   Map: (A-5).
   Directions: From the entrance of the Whitewood Estates Burger Shot, head
               east along the road and cross Julius Thruway West. Continue
               east past the Stadium until you reach a road curve going
               south. But, instead of turning south along the curve,
               continue forward and smash through the small wooden fence to
               find the Bribe.

0===============0
| Snack Machines \
0=====================================>

 >>Location: At the north side of Las Venturas Stadium almost directly south
             of the parking lot entrance.
   Map: (A-5).

0---------------------------------------------------------------------------0
| Redsands East |===========================================| Redsands East |
0---------------------------------------------------------------------------0

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of Redsands East Burger Shot.
     Map: (A-5).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0===========0
| Body Armor \
0=====================================>

 >>Location: On a hotel balcony.
   Map: (A-6).
   Directions: From Redsands East Tattoos, head east to the road
               intersection. Then head north along the sidewalk until you
               find the entrance to a hotel which should be to your left.

               Go inside the parking lot, climb to the roof of the office,
               then climb over the short wall and head west. Turn turn left
               at the corner and turn left at the next one. The Armor can be
               found all the way at the end of the balcony.

0=============0
| Police Bribe \
0=====================================>

 >>Location: In an alley behind the Las Venturas Gym.
   Map: (A-5).

0================0
| Sprunk Machines \
0=====================================>

 >>Location: In front of the Sex Shop.
   Map: (A-6).
   Directions: The Sex Shop is located across the street directly south of
               Gay Gordo's Barber Shop and the Tattoo Parlor.

0=====0
| 24-7 \
0=====================================>

 >>Location: Just west of the Las Venturas Gym.
   Map: (B-5).

0---------------------------------------------------------------------------0
| The Emerald Isle |=====================================| The Emerald Isle |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>RPG
   ***
     Location: In the northwest corner of Level 8 of The Emerald Isle's
               parking garage.
     Map: (A-6).

 >>RPG
   ***
     Location: At the southwest corner of the roof for The Emerald Isle.
     Map: (A-6).
     Directions: Go up to Level 10 in the parking garage then go up the
                 stairs to the roof.

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of The Emerald Isle Well Stacked Pizza.
     Map: (A-6).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In-between gas pumps at the Xoomer Gas Station.
     Map: (A-6).
     Directions: From the Roca Escalante Well Stacked Pizza, head west and
                 follow the road curve going south then stop at the signal
                 light. At the northwest corner of the intersection is the
                 Xoomer Gas Station.

                 Head into the Gas Station area and to the gas pumps. The
                 gift can be found in-between a couple of the pumps of the
                 group closest to the main Gas Station building.

 >>Cane
   ****
     Location: In a corner at the southeast part of The Emerald Isle main
               building.
     Map: (A-6).
     Directions: From the Roca Escalante Well Stacked Pizza, head west and
                 follow the road curve going south then stop at the signal
                 light. At the northwest corner of the intersection is the
                 Xoomer Gas Station.

                 At the southwest corner is a large billboard for Homies
                 Sharp cigarettes (you should be looking at the back of it).
                 Go to the billboard then stop.

                 You should see the main building for The Emerald Isle to
                 your right. Get close to the building then head south
                 alongside it. Turn right at the corner and you should find
                 the gift at the next corner.

0===============0
| Apparel Items \
0=====================================>

 >>Parachute
   *********
     Location: On top of the tallest building for The Emerald Isle hotel.
     Map: (A-6).
     -----------------------------------------------------------------------
     **NOTE: This item can only be acquired by helicopter, Parachute,
             Jetpack, or Hydra.

0=============0
| Police Bribe \
0=====================================>

 >>Location: Suspended in the air near a chain-link fence just south of The
             Emerald Isle main building.
   Map: (A-6).
   Directions: From the Las Venturas Gym, head east until you reach the next
               road intersection. From here, continue forward a short
               distance to the next road intersection. At the southeast
               corner of this intersection is a chain-link fence. The Bribe
               can be found suspended in the air near the fence.

0=====0
| 24-7 \
0=====================================>

 >>Location: In the mall where there is a Well Stacked Pizza, a Cluckin'
             Bell, and a Binco Clothes Shop.
   Map: (A-6).

0---------------------------------------------------------------------------0
| Julius Thruway North |=============================| Julius Thruway North |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Sniper Rifle
   ************
     Location: On top of the small chapel.
     Map: (A-6).
     Directions: From the Roca Escalante Well Stacked Pizza, head west and
                 stop when you reach the road curve that goes south. Look
                 north and you should see a small chapel. The weapon can be
                 found on the roof just behind the spire.

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In front of the Wedding Tackle shop.
     Map: (A-6).
     Directions: From the Roca Escalante Well Stacked Pizza, head west and
                 stop when you reach the road curve that goes south. Look
                 north and you should see a small chapel. West of the chapel
                 is the Wedding Tackle shop. The gift can be found in front
                 of this shop.

0---------------------------------------------------------------------------0
| Roca Escalante |=========================================| Roca Escalante |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Nightstick
   **********
     Location: By the jail cells on the first floor on the west side inside
               the Las Venturas Police Station.
     Map: (A-6).

 >>Nightstick
   **********
     Location: Just inside the Permits and Licenses doorway on the second
               floor inside the Las Venturas Police Station.
     Map: (A-6).

 >>Nightstick
   **********
     Location: Behind the San Andreas Police Department sign at the
               southwest part of the block outside of the Las Venturas
               Police Station building.
     Map: (A-6).

 >>9mm Pistol
   **********
     Location: On the second floor near the top of the stairs inside the
               north part of the Las Venturas Police Station.
     Map: (A-6).
     -----------------------------------------------------------------------
     **NOTE To get this weapon without obtaining a 2-Star Wanted Rating you
            have to have either a Dildo, Vibrator, Flowers, Nightstick,
            Baseball Bat, or Golf Club in your hand when you acquire the
            weapon - thanks to Haenlomal and Mario Izquierdo for those tips.

 >>Shotgun
   *******
     Location: On the second floor near the top of the stairs inside the
               north part of the Las Venturas Police Station.
     Map: (A-6).
     -----------------------------------------------------------------------
     **NOTE To get this weapon without obtaining a 2-Star Wanted Rating you
            have to have either a Dildo, Vibrator, Flowers, Nightstick,
            Baseball Bat, or Golf Club in your hand when you acquire the
            weapon - thanks to Haenlomal and Mario Izquierdo for those tips.

 >>Mini-Gun
   ********
     Location: In an underground parking garage.
     Map: (A-6).
     Directions: From the entrance of the Old Venturas Ammu-Nation, go north
                 and to the *SECOND* set of signal lights. If you are at the
                 correct intersection then you should see the Erotic Wedding
                 Chapel at the northwest corner of the intersection.

                 Head forward from here and you should see a large Victim
                 billboard to your right. Almost directly across the street
                 from this billboard is a light green building (Dick's
                 Sounds).

                 At the north side of this building is an alley. This alley
                 is the entrance for the underground parking garage (and you
                 may see cars leaving the parking garage through this
                 alley).

                 Go into this alley and behind the chain-link fence for a
                 parking area. Inside this parking area is a ramp going down
                 into the underground area. Go down to this area then head
                 to the northwest corner of this level where you should find
                 the weapon near the elevator.

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Roca Escalante Well Stacked Pizza.
     Map: (A-6).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0===========0
| Body Armor \
0=====================================>

 >>Location: On the second floor near the top of the stairs inside the north
             part of the Las Venturas Police Station.
   Map: (A-6).

0================0
| Sprunk Machines \
0=====================================>

 >>Location: Just outside the the entrance to Roca Escalante Well Stacked
             Pizza.
   Map: (A-6).

0============0
| Food Stands \
0=====================================>

 >>Location: Just north of the Erotic Wedding Chapel.
   Map: (A-6).
   Directions: From the entrance of the Old Venturas Ammu-Nation, go north
               and to the *SECOND* set of signal lights. If you are at the
               correct intersection then you should see the Erotic Wedding
               Chapel at the northwest corner of the intersection. The Stand
               can be found just north of the Chapel on the east side of the
               street.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: On the sidewalk east of the southwest entrance for the Las
             Venturas Police Station.
   Map: (A-6).

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: At the end of the road south of the Las Venturas Police
             Station.
   Map: (A-6).
   Directions: From the southwest entrance of the Las Venturas Police
               Station, go south through the three-way intersection and down
               the road. Just as you reach the end of the road then you
               should see the Stand to your left.

0---------------------------------------------------------------------------0
| Old Venturas Strip |=================================| Old Venturas Strip |
0---------------------------------------------------------------------------0

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Old Venturas Strip Burger Shot.
     Map: (A-6).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0=====0
| 24-7 \
0=====================================>

 >>Location: Directly across the street north of the Old Venturas Strip
             Burger Shot [East].
   Map: (A-6).

0============0
| Food Stands \
0=====================================>

 >>Location: At the east side of the three-way intersection (x2).
   Map: (A-6).
   Directions: From the Old Venturas Strip Safehouse, head east to the
               three-way intersection. At the east side of this intersection
               are the two Stands.

0---------------------------------------------------------------------------0
| Creek |===========================================================| Creek |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Molotovs
   ********
     Location: On the south corner of the roof for the Creek Mall.
     Map: (A-6).
     -----------------------------------------------------------------------
     **NOTE: This weapon can only be acquired by helicopter, Parachute,
             Jetpack, or Hydra.

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Creek Well Stacked Pizza.
     Map: (A-6).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0=====0
| 24-7 \
0=====================================>

 >>Location: Near the northeast corner of the Creek Mall.
   Map: (A-6).

0---------------------------------------------------------------------------0
| Blackfield |=================================================| Blackfield |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Baseball Bat
   ************
     Location: On the lower level near the south end of the walkway at the
               north section of Blackfield Stadium.
     Map: (B-5).
     Notes: This is almost directly under the main entrance to the Stadium.

 >>Silenced 9mm Pistol
   *******************
     Location: Underneath the north end of the walkway at the north section
               of Blackfield Stadium.
     Map: (B-5).
     Notes: This weapon is just north of where you find the Baseball Bat.

0============0
| Food Stands \
0=====================================>

 >>Location: South of Blackfield Stadium, at the southeast street corner,
             just west of the Bike School.
   Map: (B-5).

0---------------------------------------------------------------------------0
| Las Venturas Airport |=============================| Las Venturas Airport |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Sawn-Off Shotgun
   ****************
     Location: On top of the FinalBuild Construction parking garage project.
     Map: (B-5).
     Directions: From the entrance to Las Venturas Airport, head south to
                 the three-way intersection. Ahead of you is the parking
                 garage project.
     -----------------------------------------------------------------------
     **NOTE: This weapon can only be acquired by helicopter, Jetpack, or
             Hydra.

 >>RPG
   ***
     Location: In a corner near some large container crates.
     Map: (B-5).
     Directions: From the Airport Guard Entrance (where you enter the
                 Airport grounds), head southwest. To your left should be
                 the main terminal building.

                 Go south along the west side of the terminal building until
                 you get to the south end then turn right. You should see
                 two groups of large container crates. Go to the one closest
                 to the terminal building. The weapon can be found in the
                 corner at the northwest part of this group.

 >>Tear Gas
   ********
     Location: Between the building for the control tower and a yellow
               striped concrete ramp.
     Map: (B-5).
     Directions: From the Airport Guard Entrance (where you enter the
                 Airport grounds), head west. Continue forward until you
                 near the control tower building.

                 You should also see a pair of Shamal planes. Once you get
                 past the planes, and close to the building, then stop. Look
                 north and you should see the weapon between the building
                 and a yellow striped concrete ramp.

0===========0
| Body Armor \
0=====================================>

 >>Location: In one of the empty small hangars at the southwestern part of
             the Las Venturas Airport runway area.
   Map: (B-5).
   Directions: From the Airport Guard Entrance (where you enter the Airport
               grounds), head west. Continue forward until you near the
               control tower building. You should also see a pair of Shamal
               planes. Just before you get to the planes, turn left.

               As you head forward then you should see a pair of Dodos to
               your right. Just beyond them, also to your right, are a pair
               of gray and orange small hangars. The Armor can be found
               inside the north small hangar in the southwest corner.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: Just west of the north end of the main runway.
   Map: (B-5).
   Directions: From the Airport Guard Entrance (where you enter the Airport
               grounds), head west. Continue forward then turn right when
               you get onto the main runway. Head forward until it ends and
               get onto the dirt area then turn left. The Armor can be found
               after a short distance.

0=============0
| Police Bribe \
0=====================================>

 >>Location: Behind Shody Used Autos.
   Map: (B-5).
   Directions: From the Redsands West Safehouse, head into the street and go
               south to the nearby intersection. Then turn left and follow
               the road until you reach the *THIRD* three-way intersection.
               At the southeast corner of this intersection is Shody Used
               Autos. The Bribe can be found behind the building at the
               southwest side.

0===============0
| Snack Machines \
0=====================================>

 >>Location: At the corner of the building south of the entrance to the
             Binco Clothes Store.
   Map: (F-3).

0---------------------------------------------------------------------------0
| Pirates In Men's Pants |=========================| Pirates In Men's Pants |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Shovel
   ******
     Location: Hidden in the bushes just south of the large skull at the
               north section of the lagoon for the Pirates In Men's Pants
               Safehouse.
     Map: (B-5).

 >>Katana
   ******
     Location: At the south part of the pirate ship which is at the south
               section of the lagoon for the Pirates In Men's Pants
               Safehouse.
     Map: (B-5).

0=============0
| Police Bribe \
0=====================================>

 >>Location: Suspended in the air just west of the pirate ship at the south
             part of the lagoon for the Pirates In Men's Pants Safehouse.
   Map: (B-5).

0---------------------------------------------------------------------------0
| The Clown's Pocket |=================================| The Clown's Pocket |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Sniper Rifle
   ************
     Location: On top of the tallest building for The Clown's Pocket Casino
               complex (north side).
     Map: (B-6).
     -----------------------------------------------------------------------
     **NOTE: This weapon can only be acquired by helicopter or Jetpack.

0---------------------------------------------------------------------------0
| Starfish Casino |=======================================| Starfish Casino |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>SMG
   ***
     Location: On the top level (northeast corner) of the parking garage for
               the Starfish Casino.
     Map: (B-6).

0===============0
| Handheld Items \
0=====================================>

 >>Fire Extinguisher
   *****************
     Location: Behind the counter of the Starfish Casino Well Stacked Pizza.
     Map: (B-6).
     -----------------------------------------------------------------------
     **NOTE: This item is not available in the PS2 AO Version. It is
             available in all other versions.

0=====0
| 24-7 \
0=====================================>

 >>Location: Right next to the main Starfish Casino building.
   Map: (B-6).

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: At the northeast corner of the double intersection just south
             of the Old Venturas Strip Burger Shot [East].
   Map: (B-6).

0---------------------------------------------------------------------------0
| Caligula's Palace |===================================| Caligula's Palace |
0---------------------------------------------------------------------------0

0==========================0
| Snack and Sprunk Machines \
0=====================================>

 >>Location: Inside the basement of Caligula's Palace.
   Map: (B-6).

0---------------------------------------------------------------------------0
| Pilgrim |=======================================================| Pilgrim |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Katana
   ******
     Location: Behind the stone lions just north of the Pilgrim Cluckin'
               Bell.
     Map: (B-6).

 >>M4
   **
     Location: On top of the east building for the large Indian themed
               resort.
     Map: (B-6).
     Directions: From the Pilgrim Cluckin' Bell, head west and back to the
                 street then turn left. When you get to the three-way
                 intersection then you should see the Indian themed resort
                 ahead of you. To your left you should see the east
                 building. The weapon can be found on the roof of this
                 building.

0======0
| Gifts \
0=====================================>

 >>Cane
   ****
     Location: Near the main entrance of the west building for the large
               Indian themed hotel.
     Map: (B-6).
     Directions: From the Pilgrim Cluckin' Bell, head west and back to the
                 street then turn left. When you get to the three-way
                 intersection then turn right and turn left at the next
                 three-way intersection.

                 You should now be on the Indian themed hotel grounds and
                 the west building should be ahead of you. The gift can be
                 found at the east side of the main entrance.

0===========0
| Body Armor \
0=====================================>

 >>Location: On top of the weird building in the center of the La Conca
             Motel complex.
   Map: (B-6).
   Directions: From the Pilgrim Cluckin' Bell, head west and back to the
               street then turn right and follow the road curve going west.
               Continue forward until you reach the next intersection.

               At the south side of this intersection is the entrance to the
               La Conca Motel complex. Directly south of the entrance is
               this weird looking building. The Armor can be found on top of
               this building.

0---------------------------------------------------------------------------0
| Royal Casino |=============================================| Royal Casino |
0---------------------------------------------------------------------------0

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: On the east side of The Royal Casino main building at the
               long narrow flower till.
     Map: (B-6).

0=============0
| Police Bribe \
0=====================================>

 >>Location: Suspended high in the air above a building.
   Map: (B-6).
   Directions: From The Camel's Toe Safehouse entrance, head north to the
               double intersection then turn right. Continue forward until
               you reach the *SECOND* four-way intersection. At the
               northwest corner of this intersection is a yellow building
               with red and gray striping along the top. The Bribe can be
               found high above the southeast corner of this building.
   -------------------------------------------------------------------------
   **NOTE: This item can only be accessed by helicopter, Parachute, Jetpack,
           or Hydra.

0============0
| Food Stands \
0=====================================>

 >>Location: At the north side of the Royal Casino main building.
   Map: (B-6).

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: In the parking lot just south of the Royal Casino main building
             (x2).
   Map: (B-6).

0---------------------------------------------------------------------------0
| The Camel's Toe |=======================================| The Camel's Toe |
0---------------------------------------------------------------------------0

0=============0
| Police Bribe \
0=====================================>

 >>Location: Under the obelisk in front of The Camel's Toe.
   Map: (B-6).

0==========================0
| Snack and Sprunk Machines \
0=====================================>

 >>Location: Outside and inside the Club.
   Map: (B-6).
   Directions: From The Camel's Toe Safehouse entrance, head south to the
               three-way intersection with signal lights then turn right and
               head east. Go forward until you reach the *SECOND*
               intersection then turn left.

               Then turn right at the next intersection. Continue forward
               until you get to the next intersection and stop. At the
               southwest corner of this intersection is a building with a
               large mural.

               This is the Club and you should see a Sprunk Machine just to
               the right of the entrance. In addition, there are two more
               inside the Club - one right by the door and one in the back
               next to a Snack Machine.

0---------------------------------------------------------------------------0
| Julius Thruway East |===============================| Julius Thruway East |
0---------------------------------------------------------------------------0

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: By a light pole in the middle of the thruway in southeast Las
               Venturas.
     Map: (B-6).
     Directions: They can be found just where the road curve begins when you
                 go from south to west.

0=============0
| Police Bribe \
0=====================================>

 >>Location: Right by the railroad tracks south and across Julius Thruway
             North from K.A.C.C. Military Fuels.
   Map: (A-6).
   Directions: From the Roca Escalante Well Stacked Pizza, head north and to
               the road bridge. Just before you get to the bridge then you
               should see a gap to your right. Go through the gap and head
               east alongside the large building which should be to your
               right.

               Continue forward until you get to the next corner which is
               close to the railroad bridge. Turn the corner and go forward
               a short distance to find the Bribe.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 >>Location: Underneath the east end of the bridge going over Julius Thruway
             East into the Linden Station area in southeast Las Venturas.
   Map: (B-6).

0---------------------------------------------------------------------------0
| Sobell Rail Yards |===================================| Sobell Rail Yards |
0---------------------------------------------------------------------------0

0===============0
| Handheld Items \
0=====================================>

 >>Spray Can
   *********
     Location: In-between two buildings at the south part of the Sobell Rail
               Yard.
     Map: (B-6).
     Directions: There are two groups of three narrow buildings at the south
                 part of the rail yard. The item can be found between the
                 first and second building of the northwest group.

0---------------------------------------------------------------------------0
| Linden Station |=========================================| Linden Station |
0---------------------------------------------------------------------------0

0===============0
| Snack Machines \
0=====================================>

 >>Location: At the center of the terminal building at the east side of
             Linden Station.
   Map: (B-6).

0---------------------------------------------------------------------------0
| Greenglass College |=================================| Greenglass College |
0---------------------------------------------------------------------------0

0===========0
| Body Armor \
0=====================================>

 >>Location: Beside the green recycling dumpsters at the north side of
             Greenglass College.
   Map: (B-5).

0---------------------------------------------------------------------------0
| LVA Freight Depot |===================================| LVA Freight Depot |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Combat Shotgun
   **************
     Location: In the grassy strip in the middle of the west side of the LVA
               Freight Depot area.
     Map: (B-5).
     Directions: From the road entrance to Greenglass College, head east and
                 cross Julius Thruway West. After crossing Julius Thruway
                 West then you should see a white wall to your right that
                 borders the LVA Freight Depot area.

                 Just before you get to the road curve going south then you
                 should see an entrance leading into this area. Turn right
                 through this entrance and go all the way to a small strip
                 of dirt with small trees.

                 Look northeast from this point to find a narrow grassy
                 strip with a couple of large trees. The weapon can be found
                 in the middle of this grassy strip.

0===========0
| Body Armor \
0=====================================>

 >>Location: Behind the wooden fence next to the store in the central part
             of the LVA Freight Depot area.
   Map: (C-5).
   Directions: From the southeast entrance to Blackfield Chapel, head north
               on the road and cross over Julius Thruway South. After
               crossing over the bridge then you should come to a three-way
               intersection.

               At the northwest corner of this intersection you should see a
               store (Beer Tobacco Poker Arcade Videos). On the west side of
               this store is a wooden fence. Climb the fence and you should
               see the Armor in the corner where the fence meets the
               building.

0=============0
| Police Bribe \
0=====================================>

 >>Location: Behind a chain-link fence in the parking lot for a touristy
             strip mall in the central part of the LVA Freight Depot area.
   Map: (B-5).
   Directions: From the southeast entrance to Blackfield Chapel, head north
               on the road and cross over Julius Thruway South. After
               crossing over the bridge then you should come to a three-way
               intersection.

               At the northwest corner of this intersection you should see a
               store (Beer Tobacco Poker Arcade Videos). Continue forward
               through the intersection and past this store.

               Just beyond the store is another building (which is teal,
               pink and white). At the northeast corner of this building is
               Braffles Waffles and a bus stop. Near the bus stop is a
               chain-link fence. This chain-link fence is part of the
               parking lot for this area. The Bribe can be found behind this
               fence.

0================0
| Sprunk Machines \
0=====================================>

 >>Location: By a large touristy strip mall in central LVA Freight Depot.
   Map: (B-5).
   Directions: From the southeast entrance to Blackfield Chapel, head north
               on the road and cross over Julius Thruway South. After
               crossing over the bridge then you should come to a three-way
               intersection.

               At the northwest corner of this intersection you should see a
               store (Beer Tobacco Poker Arcade Videos). Turn left and
               follow the road curve leading north. To your right you should
               see a wooden fence. Head forward until the fence ends.

               Just beyond the end of the fence you should then see a large
               touristy strip mall. The Machine can be found near the
               southwest corner of this building.

0============0
| Food Stands \
0=====================================>

 >>Location: Between two buildings in the central part of the LVA Freight
             Depot area.
   Map: (B-5).
   Directions: From the southeast entrance to Blackfield Chapel, head north
               on the road and cross over Julius Thruway South. After
               crossing over the bridge then you should come to a three-way
               intersection.

               At the northwest corner of this intersection you should see a
               store (Beer Tobacco Poker Arcade Videos). Continue forward
               through the intersection and past this store. Just beyond the
               store is another building (which is teal, pink and white).
               The Stand can be found in the alley between the store and
               this building.

0---------------------------------------------------------------------------0
| The Four Dragons Casino |=======================| The Four Dragons Casino |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Katana
   ******
     Location: At the southeast corner of The Four Dragons Casino area
               hidden amongst some trees and bushes.
     Map: (C-5).

 >>AK-47
   *****
     Location: On the roof (lower level) near the center of The Four Dragons
               Casino building.
     Map: (B-5).
     -----------------------------------------------------------------------
     **NOTE: This weapon can only be acquired by helicopter, Parachute, or
             Jetpack.

 >>Sniper Rifle
   ************
     Location: On the roof (upper level - above the entrance) of The Four
               Dragons Casino building.
     Map: (B-5).
     -----------------------------------------------------------------------
     **NOTE: This weapon can only be acquired by helicopter, Parachute,
             Jetpack, or Hydra.

0=============0
| Police Bribe \
0=====================================>

 >>Location: At the southwest part, near the road curve, of The Four Dragons
             Casino area.
   Map: (C-5).

0---------------------------------------------------------------------------0
| Come-A-Lot |=================================================| Come-A-Lot |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>SMG
   ***
     Location: In a nook at the north side of the center portion of the
               Come-A-Lot complex.
     Map: (B-6).
     Directions: From the front doors of the Come-A-Lot Casino, head north.
                 After going past the wall, which should be to your right,
                 then jump the concrete railings and to the grass below.
                 Head west and go between the central Casino and the north
                 hotel building.

                 Follow the wall for the Casino and turn southeast at the
                 corner. Continue to follow along the wall and, after a
                 short distance, you will reach another corner. Look right
                 and you should see a small nook. The weapon can be found in
                 this nook.

 >>Molotovs
   ********
     Location: On the roof of a large gray building.
     Map: (B-6).
     Directions: From The Camel's Toe Safehouse entrance, head south to the
                 three-way intersection with signal lights then turn left
                 and head east. Go forward until you reach the *THIRD*
                 intersection then stop. At the southwest corner of this
                 intersection is a large gray building. The weapon is on the
                 northwest corner of the roof of this building.
     -----------------------------------------------------------------------
     **NOTE: This weapon can only be acquired by helicopter, Parachute,
             Jetpack, or Hydra.

0===========0
| Body Armor \
0=====================================>

 >>Location: Underneath the Come-A-Lot sign at the west side of the parking
             lot.
   Map: (B-6).

0---------------------------------------------------------------------------0
| Julius Thruway South |=============================| Julius Thruway South |
0---------------------------------------------------------------------------0

0=============0
| Police Bribe \
0=====================================>

 >>Location: Suspended in the air at the intersection where The Strip meets
             Julius Thruway South.
   Map: (C-6).

0---------------------------------------------------------------------------0
| Rockshore West |=========================================| Rockshore West |
0---------------------------------------------------------------------------0

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: In the front yard of the house just southeast of the Last
               Dime Motel.
     Map: (C-6).
     Directions: From the east driveway entrance for the Last Dime Motel,
                 head to the intersection with signal lights to the
                 southeast. At the southeast corner of this intersection is
                 a house that has a wooden fence with a bus stop in front of
                 it. The gift can be found behind this fence.

0---------------------------------------------------------------------------0
| Rockshore East |=========================================| Rockshore East |
0---------------------------------------------------------------------------0

0========0
| Weapons \
0=====================================>

 >>Mini-Gun
   ********
     Location: On top of the scaffolding for a construction project.
     Map: (C-6).
     Directions: From the Rockshore East Safehouse, head north through the
                 intersection and turn east at the road curve. Go forward
                 and, after going through the second intersection, then you
                 should see a large construction area to your left.

                 Continue forward and take the road curve going north. As
                 you head forward then you should see the wooden fence that
                 borders this construction area to your left.

                 Turn left where the fence ends to enter the construction
                 area. Just ahead of you are large pipes and to your left is
                 some scaffolding. The weapon can be found at the top of
                 this part of this scaffolding near the west end.
     -----------------------------------------------------------------------
     **NOTE: This weapon can only be acquired by Jetpack.

 >>Pool Stick
   **********
     Location: In the middle of the industrial complex (by the dumpster).
     Map: (C-6).
     Directions: From the Rockshore East Safehouse, head north through the
                 intersection and turn east at the road curve. Go forward
                 and turn north at the next road curve.

                 Continue forward, turn east at the next road curve, cross
                 the railroad tracks, and enter the industrial complex. When
                 you enter the complex then you will see some sheltered
                 parking off to your left.

                 Go to the east end of the sheltered parking area and, when
                 you get there, then you should see a beige building off to
                 your left. There is a dumpster at the southwest corner of
                 this building. The weapon can be found next to this
                 dumpster.

 >>Grenades
   ********
     Location: On top of the southwest side of the warehouse at the south
               part of the industrial complex.
     Map: (C-6).
     Directions: From where you find the Pool Stick, look south. You should
                 see some large container crates and a large warehouse. The
                 Grenades are on the southwest corner of the roof of this
                 warehouse near an air conditioning unit.

                 Climb the dumpster at the southwest corner of the building
                 then jump to the blue container crate. Then climb onto the
                 yellow container crate and then to the roof to access the
                 weapon.

0---------------------------------------------------------------------------0
| Las Venturas |=============================================| Las Venturas |
0---------------------------------------------------------------------------0

0======0
| Gifts \
0=====================================>

 >>Flowers
   *******
     Location: At the west side of the Wedding Chapel in southeast Las
               Venturas.
     Map: (C-6).
     Directions: From the Rockshore East Safehouse, head north through the
                 nearby three-way intersection and turn east at the road
                 curve. Continue forward through the first three-way
                 intersection then turn left and go north at the next
                 three-way intersection.

                 Cross the bridge and go over Julius Thruway South then stop
                 at the next three-way intersection. At the southwest part
                 of this intersection is the Wedding Chapel. The gift can be
                 found at the west side of this building near the entrance.

 >>Flowers
   *******
     Location: At the Xoomer Gas Station in southeast Las Venturas.
     Map: (B-6).
     Directions: From the Rockshore East Safehouse, head north through the
                 nearby three-way intersection and turn east at the road
                 curve. Continue forward through the first three-way
                 intersection then turn left and go north at the next
                 three-way intersection.

                 Cross the bridge, go over Julius Thruway South, go through
                 a three-way intersection then turn right at the next
                 three-way intersection where the road ends. Follow the road
                 curve going north and stop at the next intersection.

                 At the northeast corner of the intersection is the Xoomer
                 Gas Station. Enter the Xoomer Gas Station area and head
                 north past the gas pumps to the main building where you can
                 find the gift.

0===========0
| Body Armor \
0=====================================>

 >>Location: Just east of the entrance of the Wedding Chapel in southeast
             Las Venturas.
   Map: (C-6).
   Directions: From the Rockshore East Safehouse, head north through the
               nearby three-way intersection and turn east at the road
               curve. Continue forward through the first three-way
               intersection then turn left and go north at the next
               three-way intersection.

               Cross the bridge and go over Julius Thruway South then stop
               at the next three-way intersection. At the southwest part of
               this intersection is the Wedding Chapel. The Armor can be
               found just east of the main entrance (which is on the west
               side of the Chapel).

0===============0
| Snack Machines \
0=====================================>

 >>Location: At the Xoomer Gas Station in southeast Las Venturas.
   Map: (B-6).
   Directions: From the Rockshore East Safehouse, head north through the
               nearby three-way intersection and turn east at the road
               curve. Continue forward through the first three-way
               intersection then turn left and go north at the next
               three-way intersection.

               Cross the bridge, go over Julius Thruway South, go through a
               three-way intersection then turn right at the next three-way
               intersection where the road ends. Follow the road curve going
               north and stop at the next intersection.

               At the northeast corner of the intersection is the Xoomer Gas
               Station. Enter the Xoomer Gas Station area and head north
               past the gas pumps to the main building where you can find
               the Machine.

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| D. Red County |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0========0
| Weapons \
0=====================================>

 >>Tec-9
   *****
     Location: Underneath the north end of the Mako Span at the south part
               of the first bridge support (and near the water).
     Map: (C-5).

0===========0
| Body Armor \
0=====================================>

 >>Location: Between the stairs on the lower platform of the west boat dock.
   Map: (C-6).
   Directions: From the Rockshore East Safehouse, head west through the
               nearby three-way intersection. When you reach the next
               four-way intersection then turn left. When you get to the
               next three-way intersection then stop. Just ahead of you, to
               the south, is the stairs leading down to the docking area.

               Go down the stairs and directly south to the next set of
               stairs that lead down to the lower platform of the west boat
               dock. Once you get down to the lower platform then turn
               around and look at the nook between the two sets of stairs.
               The Armor can be found in this nook.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

Before I resume with the Main Story Missions I am going to do various tasks
and challenges.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT4. Oysters (Desert)                                                   |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

For those who decided to wait until getting to the Desert area to get
Oysters, here is the Oyster list:

0---------------------------------------------------------------------------0
| Tierra Robada (TIR) |+++++++++++++++++++++++++++++++| Tierra Robada (TIR) |
0---------------------------------------------------------------------------0

[TIR-Y35] - Location: Between the concrete bridge support and the rock wall
                     at the north end of the Gant Bridge.
           Map: (A-1).

[TIR-Y36] - Location: Near the entrance of the small lagoon east of Bayside.
           Map: (A-1).

[TIR-Y37] - Location: At the east side of the roadside wall.
           Map: (B-2).
           Directions: From the Robada Intersection, head north. Follow the
                       freeway and into a short tunnel. The moment you exit
                       the tunnel, turn south, and cut across the southbound
                       lanes and enter the water. You should be near the
                       east end of a wall that goes into the water. The
                       Oyster can be found in this area.

[TIR-Y38] - Location: Underneath the small bridge at the south side of Las
                     Barrancas.
           Map: (B-3).

[TIR-Y39] - Location: In the small inlet just east of the Kincaid Bridge.
           Map: (C-3).

[TIR-Y40] - Location: In the small boathouse just southeast of Mike Toreno's
                     Safehouse.
           Map: (C-3).

0---------------------------------------------------------------------------0
| Sherman Reservoir (SMR) |+++++++++++++++++++++++| Sherman Reservoir (SMR) |
0---------------------------------------------------------------------------0

[SMR-Y41] - Location: Underneath the pier at Sherman Reservoir just southwest
                     of Valle Ocultado.
           Map: (A-3).
           Directions: At the center of Valle Ocultado is the Tee Pee Motel.
                       Directly south across the entrance is a path leading
                       to a couple of buildings at the north shore of
                       Sherman Reservoir.

                       There is a pier at the south end of the large
                       building (with a Shotgun Weapon Icon at the end). The
                       Oyster can be found underneath this pier.

[SMR-Y42] - Location: Underneath the bridge at the west part of the Sherman
                     Reservoir northwest of the Sherman Dam.
           Map: (A-2).

[SMR-Y43] - Location: Underneath the west dam tower of the Sherman Dam.
           Map: (A-3).

0---------------------------------------------------------------------------0
| Bone County (BNT) |+++++++++++++++++++++++++++++++++++| Bone County (BNT) |
0---------------------------------------------------------------------------0

[BNT-Y44] - Location: Between the beach and a boat.
           Map: (A-4).
           Directions: From the Verdant Meadows Aircraft Graveyard
                       Safehouse, head straight north, climb the hill, and
                       to the road fork. Take the north road and head east.
                       When you get to the sharp road curve that goes south
                       then turn left and off the road. Climb the hill and
                       stop when you get to the cliff edge.

                       From here, turn west and you will start to head down
                       to a lower plateau. On this lower plateau are some
                       small trees and lots of bushes.

                       If you are in the right place then you should see a
                       Police Bribe here. Just to the northeast of this
                       point is another incline that leads down to a beach.
                       When you get to this beach then look north. You
                       should see a boat. The Oyster can be found between
                       the beach and the boat.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT5. Bayside Marina Boat School                                         |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At the east side of Bayside Marina is the Boat School. As before, you have to
pass various tests to complete the school and get closer to 100% Completion.
And, as before, you do *NOT* need to get all Golds to get 100% but the tests
in the Boat School are easy to get Golds in with a little bit of practice.

You also earn bonus vehicles for getting Bronze, Silver, and Gold
certificates. They can be found moored next to the school:

 >>All Bronzes - Marquis.
 >>All Silvers - Squallo.
 >>All Golds - Jetmax.

Unlike the Driving School, which had twelve tests, you only have five tests
to pass at the Boat School:

0=================0
| Basic Seamanship \
0=========================================================>

 This is a very simple test. You have to accelerate and stop within the
 designated area.

 Reader Shee Soon Theng had this observation based on the PC AO version:

   "Was working on Gold for Basic Seamanship for the boat school, very
    frustrating. While looking at vids online how to do it, noticed that the
    timer on some, I'm assuming they're console versions, flashed zero
    before counting, but the player was able to start at the flash. My
    version, PC AO, the timer starts at 0 and goes right to 1.

    This means that my version has a little less time to get started, and
    less time to kill the speed once you get close enough to stop between
    the buoys. I then thought, "Well, what if I could kill my speed without
    sacrificing distance?" So i used the 6 seconds to to a very shallow 'S',
    just quick, small left turn, then using right turn to help get back in
    line and straight for the buoys. This keep my engine power low enough so
    I could stop quicker and sooner inside the buoys. I got 9.64s on trying
    that for the first time! :D

    Oh, you mentioned under 10 seconds for Gold, which is true but not
    specific. The absolute maximum for Gold is 9.69 seconds. Was stuck at
    9.74 for the longest time."

0==============0
| Plot A Course \
0=========================================================>

 You have to go along a checkpoint course. Pretty easy to do. Do this in
 under 35 seconds to get the Gold.

0=============0
| Fresh Slalom \
0=========================================================>

 You use a Dinghy for this one. This is also a much longer course than the
 last one. Doing this in under 80 seconds will get you the Gold.

0============0
| Flying Fish \
0=========================================================>

 You have to use a Vortex to make a ramped jump. You have 45 seconds to make
 the jump. The best thing to do is go right toward the Gant Bridge for a bit
 then turn toward the ramp. This will give you a more straight shot at the
 ramp. When in the air then pull back on the stick to help you get extra
 air. Jumping over 65 meters or more will get you the Gold.

0==================0
| Land, Sea And Air \
0=========================================================>

 This is a long checkpoint course using the Vortex. It starts on land and
 goes back into the water. There are also a few ramps too. Even so, this is
 not too hard. Doing this in under 130 seconds will get you the Gold.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT6. RS Haul Trucking Asset Mission                                     |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

You pick up the Trucking Missions where you dropped off the tanker at the end
of "Tanker Commander" (just north of the Flint Intersection in Flint County).
They are fairly straightforward tasks where you transport stuff to another
city or town. There is a bonus to be had at the end of a job and it increases
with each one.

There are a total of eight Trucking Missions but only the first six were
available at the end of the mission "Tanker Commander". I decided to do the
entire list when the Desert / Las Venturas area is opens up for this is when
the last two tasks become available.

There are three types of jobs:

0===========================================================================0
| Timed   | You must reach your destination within a time limit otherwise   |
|         | you will lose money.                                            |
|---------+-----------------------------------------------------------------|
| Fragile | You will lose money if you damage the cargo.                    |
|---------+-----------------------------------------------------------------|
| Chase   | The Cops are on your tail and they will try to stop you by      |
|         | forcing you off the road or disconnecting your trailer.         |
0===========================================================================0

The last two tasks are harder than the first six because they combine job
types. In addition, you have to go a really long way to drop off your cargo.

0===========================================================================0
| ++Mission #1               | The destination is usually somewhere         |
|   ==========               | close-by in Red County so this is pretty     |
|     --Type: Timed (2:15)   | simple.                                      |
|     --Bonus: $1,000        |                                              |
|----------------------------+----------------------------------------------|
| ++Mission #2               | Your destination is still fairly close but   |
|   ==========               | you will still need to be careful with your  |
|     --Type: Fragile        | cargo.                                       |
|     --Bonus: $1,500        |                                              |
|----------------------------+----------------------------------------------|
| ++Mission #3               | Despite your truck's size, the Police cars   |
|   ==========               | are pretty good at knocking you around.      |
|     --Type: Chase (3-Star) | However, you can easily fool them into       |
|     --Bonus: $2,000        | hitting roadside obstacles, like trees.      |
|----------------------------+----------------------------------------------|
| ++Mission #4               | Your destination is further out this time    |
|   ==========               | but not too hard.                            |
|     --Type: Timed (6:00)   |                                              |
|     --Bonus: $3,000        |                                              |
|----------------------------+----------------------------------------------|
| ++Mission #5               | Your destination is further out this time so |
|   ==========               | more care is needed to keep from damaging    |
|     --Type: Fragile        | the cargo.                                   |
|     --Bonus: $4,000        |                                              |
|----------------------------+----------------------------------------------|
| ++Mission #6               | The further you destination is, the harder   |
|   ==========               | this becomes. This is especially true if     |
|     --Type: Chase (3-Star) | your destination is Battery Point (San       |
|     --Bonus: $5,000        | Fierro).                                     |
|----------------------------+----------------------------------------------|
| ++Mission #7               | Your destination is usually in the north     |
|   ==========               | part of the Desert / Las Venturas area. This |
|     --Type: Fragile and    | means that you have to keep a good speed to  |
|             Timed (6:00)   | get there on time but you also have to be    |
|     --Bonus: $7,000        | careful because you can't afford to smack    |
|                            | too many cars.                               |
|                            |                                              |
|                            | Try to use the main roads whenever possible  |
|                            | so you can go fast but have room to dodge    |
|                            | cars.                                        |
|----------------------------+----------------------------------------------|
| ++Mission #8               | Once again your destination is in the north  |
|   ==========               | part of the Desert / Las Venturas area. But  |
|     --Type: Chase (4-Star) | now the Cops are tougher to deal with        |
|     --Bonus: $10,000       | because of the high Wanted Rating.           |
|                            |                                              |
|                            | Just try to get to your destination as fast  |
|                            | as possible and keep the Cops from           |
|                            | unhitching your trailer.                     |
0===========================================================================0

Once you complete the eighth mission then you will finish the RS Haul
Trucking Asset Mission and gain a Money Icon in front of RS Haul that will
generate maximum revenue of $2,000 per day.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT7. Oysters (Las Venturas)                                             |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

For those who decided to wait until getting to Las Venturas to get Oysters,
here is the Oyster list:

0---------------------------------------------------------------------------0
| Las Venturas (LVN) |+++++++++++++++++++++++++++++++++| Las Venturas (LVN) |
0---------------------------------------------------------------------------0

[LVN-Y45] - Location: In the ocean at the northeast corner of Las Venturas
                     almost underneath the boat.
           Neighborhood: Las Venturas.
           Map: (A-6).

[LVN-Y46] - Location: In the swimming pool in the back of the VROCK Hotel.
           Map: (A-6).
           Directions: From the Creek Cluckin' Bell, head onto the road
                       leading away from the mall and turn west at the road
                       curve. Continue forward, cross over Julius Thruway
                       East and stop at the next three-way intersection.

                       To your right is the VROCK Hotel. Go to the hotel
                       entrance then find the pathway that goes along the
                       east side of the hotel. Go along the path and climb
                       the stairs that leads to the northwest part of the
                       hotel area where the swimming pool, and the Oyster,
                       is located.

[LVN-Y47] - Location: Inside the pool at the base of the waterfalls in front
                     of The Visage.
           Neighborhood: The Strip.
           Map: (B-6).

[LVN-Y48] - Location: Inside the north part of the lagoon in front of the
                     skull at the front of Pirates In Men's Pants.
           Neighborhood: The Strip.
           Map: (B-6).

[LVN-Y49] - Location: Inside the swimming pool for the large Indian themed
                     resort.
           Neighborhood: Pilgrim.
           Map: (B-6).
           Directions: From the Pilgrim Cluckin' Bell, head west and back to
                       the street then turn left. When you get to the
                       three-way intersection then you should see the Indian
                       themed resort ahead of you. Straight ahead, and south
                       of you, is the swimming pool where you will find the
                       Oyster.

[LVN-Y50] - Location: In the north part of the moat for the Come-A-Lot
                     Casino.
           Neighborhood: The Strip.
           Map: (B-6).

If you've been good at acquiring Oysters prior to entering the Las Venturas
area then you should complete the entire Oyster collection here.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT8. Las Venturas Horseshoes                                            |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Scattered throughout the city of Las Venturas are Horseshoes. There are 50
Horseshoes and each one collected will add a little bit to your Luck Stat
which will make it easier for you to win money at the Casinos around town.
You will get $100 per Horseshoe and a $100,000 bonus when you get all fifty
of them.

In addition, the following weapons will spawn at the Four Dragons Casino on
the south part of The Strip (where you'll do missions later on in the game):

 >>Combat Shotgun
 >>Remote Explosives
 >>M4
 >>SMG

Listed below, by neighborhood, is the Horseshoe list for Las Venturas. The
Map co-ordinates refer to the printed map that comes included with the game
disc. Landmarks are based off of icons on the in-game map, easily notable
land or city features, or other Horseshoes.

It should be noted that, if you use an Early Exploration Exploit, Safehouses,
Gyms and Arena Events won't appear on the in-game map (consult the map that
comes with your copy). The same goes for Ammu-Nations if you do an Early
Exploration Exploit before the mission "Doberman".

0---------------------------------------------------------------------------0
| Las Venturas (LVN) |+++++++++++++++++++++++++++++++++| Las Venturas (LVN) |
0---------------------------------------------------------------------------0

[LVN-H1] - Location: Under the "Welcome to Fabulous Las Venturas" sign
                    northwest of the Pilson Intersection.
          Map: (A-5).
          Directions: Go west on the highway from the northwest end of the
                      Pilson Intersection and you should see the overhead
                      road signs for San Fierro and Bone County. Just west
                      of that is the "Welcome to Fabulous Las Venturas"
                      sign. The Horseshoe can be found underneath this sign.

[LVN-H2] - Location: Behind the main spire of the Wedding Chapel in southeast
                    Las Venturas.
          Map: (C-6).
          Directions: From the Rockshore East Safehouse, head north through
                      the nearby three-way intersection and turn east at the
                      road curve. Continue forward through the first
                      three-way intersection then turn left, and go north,
                      at the next three-way intersection.

                      Cross the bridge and go over Julius Thruway South then
                      stop at the next three-way intersection. At the
                      southwest part of this intersection is the Wedding
                      Chapel.

                      The Horseshoe can be found near the top of the Chapel
                      behind the main spire. Use a car and park it to either
                      side of the entrance then climb the car and onto the
                      roof to gain access to the Horseshoe.

0---------------------------------------------------------------------------0
| Yellow Bell Golf Course (YBG) |+++++++++++| Yellow Bell Golf Course (YBG) |
0---------------------------------------------------------------------------0

[YBG-H3] - Location: In a little nook on the west side of the clubhouse roof.
          Map: (A-5).
          Directions: From the entrance of Yellow Bell Golf Course, head to
                      the west side of the clubhouse and climb onto the
                      roof. The Horseshoe can be found in a small nook at
                      the northwest side of the roof.

0---------------------------------------------------------------------------0
| Prickle Pine (PRP) |+++++++++++++++++++++++++++++++++| Prickle Pine (PRP) |
0---------------------------------------------------------------------------0

[PRP-H4] - Location: At the entrance of a house.
          Map: (A-5).
          Directions: From the garage entrance of the Prickle Pine
                      Safehouse, head north and turn left at the
                      intersection. Follow the road curve going north and
                      stop just before the railroad tracks.

                      Look to your left and you should see a house next to
                      the tracks. The Horseshoe can be found at the entrance
                      of this house.

[PRP-H5] - Location: In the swimming pool of an apartment complex.
          Map: (A-5).
          Directions: From the entrance of the Spinybed Burger Shot, head
                      west and follow the road curve going south then turn
                      right at the next intersection. Go forward along the
                      road until you reach a three-way intersection.

                      On the other side of the chain-link fence ahead of you
                      is an apartment complex. Go straight and smash through
                      the fence.

                      Head northwest a little bit and go between the two
                      nearby buildings. After that then angle west and head
                      between the next set of buildings. Here, at the center
                      of this complex, is the swimming pool. The Horseshoe
                      can be found in the north end of the pool.

[PRP-H6] - Location: In the tennis courts of an apartment complex.
          Map: (A-5).
          Directions: From Horseshoe [PRP-H5], go east and you will find the
                      tennis courts to this apartment complex. The Horseshoe
                      can be found at the entrance of the southeastern part
                      of the courts.

0---------------------------------------------------------------------------0
| K.A.C.C. Military Fuels (KAC) |+++++++++++| K.A.C.C. Military Fuels (KAC) |
0---------------------------------------------------------------------------0

[KAC-H7] - Location: Tucked in a corner inside K.A.C.C. Military Fuels.
          Map: (A-6).
          Directions: From the main entrance guard shack, go north and under
                      the yellow crane. Then go east into the large
                      warehouse building and through to the other side. Once
                      out the other side then look to your left. The
                      Horseshoe can be found tucked in the corner.

0---------------------------------------------------------------------------0
| Redsands West (RSW) |+++++++++++++++++++++++++++++++| Redsands West (RSW) |
0---------------------------------------------------------------------------0

[RSW-H8] - Location: On top of a blue wall at the parking lot entrance of
                    Las Venturas Stadium.
          Map: (A-5).
          Directions: From the garage entrance of the Prickle Pine
                      Safehouse, head north and turn right at the
                      intersection. Continue forward until you reach a
                      *SECOND* set of signal lights then turn right and go
                      over Julius Thruway North.

                      When you get to the three-way intersection after
                      crossing the Thruway then turn right. After following
                      the road curve going south then look to your right.

                      You should see some shops including a Pic N' Go Market
                      and a Restaurant. Just after the Restaurant is a blue
                      wall which is right at the parking lot entrance for
                      Las Venturas Stadium. The Horseshoe can be found on
                      top of this blue wall near the south end.

[RSW-H9] - Location: On top of a red container crate.
          Map: (A-5).
          Directions: From Horseshoe [RSW-H8], head back north and follow
                      the road curve going east. Continue forward through
                      the three-way intersection and to the road curve that
                      goes south then stop.

                      At this curve is a beige wall and some large container
                      crates behind it. Drive your vehicle up against this
                      wall, climb the vehicle, climb the wall, and then
                      climb the red container crate to reach the Horseshoe.

[RSW-H10] - Location: On the rooftop ledge of a small Casino.
           Map: (A-5).
           Directions: From the road entrance for the Redsands East Pay 'N'
                       Spray, go north about fifty feet to the road
                       intersection and turn left. Continue forward until
                       you reach the *SECOND* road intersection.

                       Look to your right and you should see a Steakhouse
                       with a large red roof at the northwest corner of this
                       intersection. Park close to the left side of the
                       Steakhouse, climb your vehicle then climb to the
                       roof.

                       When you get to the top of the roof then you should
                       see that part of the Steakhouse roof is under a ledge
                       for the nearby Casino. The Horseshoe can be found on
                       this ledge.

0---------------------------------------------------------------------------0
| Redsands East (RSE) |+++++++++++++++++++++++++++++++| Redsands East (RSE) |
0---------------------------------------------------------------------------0

[RSE-H11] - Location: On top of a non-descript building.
           Map: (A-5).
           Directions: From the entrance of the Las Venturas Gym, go west
                       and to the signal lights. Go forward through them and
                       continue west.

                       Just before the bridge crossing the Harry Gold
                       Parkway, look to your right. You'll see a green hedge
                       and a building. Climb the hedge then climb the
                       building where you will find the Horseshoe on the
                       rooftop.

[RSE-H12] - Location: On a hotel balcony.
           Map: (A-6).
           Directions: From Redsands East Tattoos, head east to the road
                       intersection. Then head north along the sidewalk
                       until you find the entrance to a hotel which should
                       be to your left.

                       Go inside the parking lot, climb to the roof of the
                       office, then turn right and climb to the next
                       platform. Turn north and head forward a few steps
                       then turn left and climb to the next rooftop. From
                       here, go west and turn left at the corner.

                       You'll notice that there are more motel rooms on this
                       floor. Head forward along the west side of the
                       balcony to find the Horseshoe.

0---------------------------------------------------------------------------0
| The Emerald Isle (EMI) |+++++++++++++++++++++++++| The Emerald Isle (EMI) |
0---------------------------------------------------------------------------0

[EMI-H13] - Location: Inside a large alley.
           Map: (A-6).
           Directions: From [RSE-H12], head due north and jump off of the
                       Hotel balcony. Straight ahead of you should be a blue
                       wall. Turn left and follow the wall then turn right
                       at the corner. You should see the Horseshoe ahead of
                       you.

[EMI-H14] - Location: On top of a large red souvenir shop.
           Map: (A-6).
           Directions: From the Las Venturas Gym, head east until you reach
                       the next road intersection. To your left should be a
                       large red souvenir shop. The Horseshoe can be found
                       in the middle of the rooftop.
           -----------------------------------------------------------------
           **NOTE: This Horseshoe can only be acquired by helicopter,
                   Parachute, Jetpack, or Hydra.

[EMI-H15] - Location: In a fenced off area adjacent of a large red souvenir
                     shop.
           Map: (A-6).
           Directions: From Horseshoe [EMI-H13], go to the northwest corner
                       of the rooftop and look north. Jump over the
                       retaining wall and drop down. You should be in a
                       fenced off area. The Horseshoe should be straight
                       ahead of you at the north part of this area.

[EMI-H16] - Location: On top of the tallest building for The Emerald Isle
                     hotel (and right next to the Parachute Icon).
           Map: (A-6).
           -----------------------------------------------------------------
           **NOTE: This Horseshoe can only be acquired by helicopter,
                   Parachute, Jetpack, or Hydra.

[EMI-H17] - Location: In a little alcove at the base of the Cok-O-Pops
                     billboard between the Xoomer Gas Station and the
                     Carwash.
           Map: (A-6).
           Directions: From the Roca Escalante Well Stacked Pizza, head west
                       and follow the road curve going south then stop at
                       the signal light. At the northwest corner of the
                       intersection is the Xoomer Gas Station.

                       Just to the west of it is the Cok-O-Pops billboard.
                       Go west along the road until you are just past the
                       Xoomer Gas Station and close to the billboard.

                       You should find that the billboard sits between the
                       Gas Station and the Carwash for the business. There
                       is also a wall in front of the billboard that can be
                       climbed. Climb the wall and you should see the
                       Horseshoe at the base of the billboard.

0---------------------------------------------------------------------------0
| Julius Thruway North (JTN) |+++++++++++++++++| Julius Thruway North (JTN) |
0---------------------------------------------------------------------------0

[JTN-H18] - Location: In a corner near some garage doors.
           Map: (A-6).
           Directions: From Horseshoe [EMI-H17], go north until you reach
                       the garage doors ahead of you. Then turn left and
                       climb the wall. Once on the other side of the wall
                       then turn right and go north until you reach another
                       set of garage doors. Then go east from there and you
                       should find the Horseshoe tucked in the corner.

0---------------------------------------------------------------------------0
| Creek (CRK) |+++++++++++++++++++++++++++++++++++++++++++++++| Creek (CRK) |
0---------------------------------------------------------------------------0

[CRK-H19] - Location: Tucked in a corner on the east side of the Creek Mall.
           Map: (A-6).
           Directions: From the Creek Cluckin' Bell, go northeast along the
                       side of the mall and turn left at the corner. Head
                       northwest into the alley and you should see the
                       Horseshoe at the end.

0---------------------------------------------------------------------------0
| Roca Escalante (RCE) |+++++++++++++++++++++++++++++| Roca Escalante (RCE) |
0---------------------------------------------------------------------------0

[RCE-H20] - Location: In the swimming pool in the back of the VROCK Hotel.
           Map: (A-6).
           Directions: From the Creek Cluckin' Bell, head onto the road
                       leading away from the mall and turn west at the road
                       curve. Continue forward, cross over Julius Thruway
                       East, and stop at the next three-way intersection.

                       To your right is the VROCK Hotel. Go to the hotel
                       entrance then find the pathway that goes along the
                       east side of the hotel. Go along the path and climb
                       the stairs that leads to the northwest part of the
                       hotel area where the swimming pool is located. The
                       Horseshoe can be found inside the pool.

[RCE-H21] - Location: On the rooftop of the Erotic Wedding Chapel.
           Map: (A-6).
           Directions: From the entrance of the Old Venturas Ammu-Nation, go
                       north and to the *SECOND* set of signal lights. If
                       you are at the correct intersection then you should
                       see the Erotic Wedding Chapel at the northwest corner
                       of the intersection.

                       Climb onto the roof and you should see the Horseshoe
                       near the wall of the adjacent tall building.

0---------------------------------------------------------------------------0
| Whitewood Estates (WHE) |+++++++++++++++++++++++| Whitewood Estates (WHE) |
0---------------------------------------------------------------------------0

[WHE-H22] - Location: Between a large red building and a wall.
           Map: (A-4).
           Directions: From the entrance of the Whitewood Estates Safehouse,
                       look north. You'll see the neighboring house and a
                       tall wall with a big red building beyond it.

                       You will also see a short green hedge that leads to
                       the wall. Climb the hedge and then climb the wall.
                       After climbing down then you should see the Horseshoe
                       between the west side of the red building and the
                       wall.

[WHE-H23] - Location: In front of the office complex just northwest of the
                     Blackfield Arena.
           Map: (B-4).
           Directions: From the entrance of the Whitewood Estates Safehouse,
                       go south, past the intersection and follow the road
                       curve going east. Then go to the next three-way
                       intersection and stop.

                       At the southwest corner of this intersection is an
                       office complex with some large palm trees. The
                       Horseshoe can be found close to the northeast corner
                       of this complex.

0---------------------------------------------------------------------------0
| Las Venturas Airport (LVA) |+++++++++++++++++| Las Venturas Airport (LVA) |
0---------------------------------------------------------------------------0

[LVA-H24] - Location: In an open area east of the "69" at the northern part
                     of the Main Runway.
           Map: (B-5).
           Directions: From the Airport Guard Entrance (where you enter the
                       Airport grounds), immediately turn north and go
                       between the fence and the hangar.

                       Turn left at the corner and proceed forward. Go past
                       the two hangars and the grouping of container crates
                       (which should all be to your left). As you get near
                       the runway you should almost run into the Horseshoe.

[LVA-H25] - Location: On the west side of the main Las Venturas Airport
                     terminal building within the Airport grounds.
           Map: (B-5).
           Directions: From Horseshoe [LVA-H24], head south. As you continue
                       forward then you should see the large Airport
                       terminal building to your left. Head to the large
                       blue glass portion at the center of the terminal
                       building. The Horseshoe can be found close to the
                       building just south of the center.

[LVA-H26] - Location: At the northwest corner of the Main Runway area.
           Map: (B-5).
           Directions: From Horseshoe [LVA-H25], head west until you reach
                       the center stripe for the *WEST* north-south runway
                       then turn north. Continue forward and off the runway.
                       As you get near the airport fence then you should run
                       into the Horseshoe.

0---------------------------------------------------------------------------0
| Old Venturas Strip (OVS) |+++++++++++++++++++++| Old Venturas Strip (OVS) |
0---------------------------------------------------------------------------0

[OVS-H27] - Location: In the railroad tunnel under the east half of Old
                     Venturas Strip.
           Map: (A-6).
           Directions: At the northwest corner of the Old Las Venturas
                       Ammu-Nation is a three-way intersection.

                       Starting from this intersection, head east, go over
                       Julius Thruway East, and to the next three-way
                       intersection where this road ends. Then turn right
                       and follow the road curve going west.

                       Just as the curve ends, and just before you get to
                       the bridge crossing Julius Thruway East, stop. Look
                       to your left and you should see the railroad tracks.
                       You should also see the tunnel entrance. Go down and
                       into the tunnel heading north.

                       Stay close to the wall so you don't get run over by a
                       train. Continue going forward and, about two-thirds
                       of the way through the tunnel, you should find the
                       Horseshoe.

[OVS-H28] - Location: In front of the Casino sign, on the roof, east of the
                     Old Las Venturas Safehouse.
           Map: (A-6).
           -----------------------------------------------------------------
           **NOTE: This Horseshoe can only be acquired by helicopter,
                   Parachute, or Jetpack. The best place to land is the area
                   just above the Safehouse entrance.

0---------------------------------------------------------------------------0
| The Visage (TVS) |+++++++++++++++++++++++++++++++++++++| The Visage (TVS) |
0---------------------------------------------------------------------------0

[TVS-H29] - Location: Behind the fourth waterfall (on the rocks) in front of
                     The Visage hotel.
           Map: (B-6).

0---------------------------------------------------------------------------0
| The Starfish Casino (STC) |+++++++++++++++++++| The Starfish Casino (STC) |
0---------------------------------------------------------------------------0

[STC-H30] - Location: On top of the drive thru roof for Venturas Steaks just
                     south, and adjacent, of the Old Venturas Strip Cluckin'
                     Bell.
           Map: (B-6).

[STC-H31] - Location: On the second floor ledge next to the Starfish Casino
                     Zip Clothes Store.
           Map: (B-6).
           Directions: You will need to climb from a vehicle to reach the
                       ledge.

[STC-H32] - Location: In the corner of an alley between the main Starfish
                     Casino building and the Starfish Casino 24-7.
           Map: (B-6).
           Directions: At the southwest corner of the Old Venturas Strip
                       Cluckin' Bell is a three-way intersection. Head west
                       on the road until you reach the The Strip. At the
                       southeast corner of this intersection is the Starfish
                       Casino 24-7.

                       There is an alley that runs between this business and
                       the Casino next door. The Horseshoe can be found at
                       the southeast corner of this alley.

0---------------------------------------------------------------------------0
| Julius Thruway East (JTE) |+++++++++++++++++++| Julius Thruway East (JTE) |
0---------------------------------------------------------------------------0

[JTE-H33] - Location: On the Victim double billboard at Julius Thruway East
                     directly east of the Starfish Casino Well Stacked
                     Pizza.
           Map: (B-6).
           -----------------------------------------------------------------
           **NOTE: This Horseshoe, which is on the east part where the two
                   billboards meet, can only be obtained by helicopter,
                   Parachute, or Jetpack. If you use a helicopter the best
                   one to use is the Seasparrow which can be found at the
                   base of the Sherman Dam or at the shore due north of the
                   Verdant Meadows Aircraft Graveyard.

                   Carefully land the copter on top of the billboards so you
                   can fall onto the Horseshoe upon exiting. Thanks goes to
                   Andrew Lennard for that tip.

0---------------------------------------------------------------------------0
| The Clown's Pocket (TCE) |+++++++++++++++++++++| The Clown's Pocket (TCE) |
0---------------------------------------------------------------------------0

[TCE-H34] - Location: On top of The Clown's Pocket roof just west of the
                     tent.
           Map: (B-6).
           -----------------------------------------------------------------
           **NOTE: Although this Horseshoe can be best acquired by
                   helicopter, Parachute, or Jetpack, you can use a large
                   vehicle to climb onto the rooftop.

                   Grab a Packer (one can be found in the industrial area in
                   Spinybed) and head to The Clown's Pocket. To the east of
                   the tent is the main casino building. Go along the north
                   side of the tent. You will see a corner that is part of
                   the adjacent casino building.

                   Aim the Packer and go into the corner at an angle. The
                   right side of the Packer should be right up against the
                   wall. Climb onto the Packer then climb onto the roof. Go
                   around to the south side of the tent.

                   There should be a small ledge on the southwest side of
                   the tent that you can use to get to the west side where
                   it can be found. Thanks goes to Duke for the inspiration.

0---------------------------------------------------------------------------0
| Pirates in Men's Pants (PMP) |+++++++++++++| Pirates in Men's Pants (PMP) |
0---------------------------------------------------------------------------0

[PMP-H35] - Location: In front of the skull at the north end of the lagoon
                     that is in front of the hotel.
           Map: (B-5).

0---------------------------------------------------------------------------0
| Royal Casino (RYC) |+++++++++++++++++++++++++++++++++| Royal Casino (RYC) |
0---------------------------------------------------------------------------0

[RYC-H36] - Location: At the northwest corner of the third level of the large
                     multi-story parking garage east of the Royal Casino.
           Map: (B-6).

0---------------------------------------------------------------------------0
| The Camel's Toe (CML) |+++++++++++++++++++++++++++| The Camel's Toe (CML) |
0---------------------------------------------------------------------------0

[CML-H37] - Location: On top of the main pyramid building for The Camel's
                     Toe.
           Map: (B-6).

[CML-H38] - Location: On top of the east side of the concrete platform that
                     rings around the pyramid building for The Camel's Toe.
           Map: (B-6).
           -----------------------------------------------------------------
           **NOTE: This Horseshoe can only be acquired by helicopter,
                   Parachute, or Jetpack. If you use a helicopter it is best
                   to use the Seasparrow found at the bottom (east side) of
                   The Sherman Dam or at the shore due north of the Verdant
                   Meadows Aircraft Graveyard.

                   Land on the back end of the Sphinx at the front of the
                   hotel then go onto the platform and go around to the east
                   side acquire it (thanks to Shee Soon Theng for that
                   info).

0---------------------------------------------------------------------------0
| Greenglass College (GGC) |++++++++++++++++++++| Greenglass College (GGC)  |
0---------------------------------------------------------------------------0

[GGC-H39] - Location: In the middle of the round park in front of the main
                     building.
           Map: (B-5).

0---------------------------------------------------------------------------0
| LVA Freight Depot (LFD) |+++++++++++++++++++++++| LVA Freight Depot (LFD) |
0---------------------------------------------------------------------------0

[LFD-H40] - Location: In a narrow alley on the south side of the yellow Sumo
                     building.
           Map: (B-5).
           Directions: From Horseshoe [GGC-H39], go north and back to the
                       road then head east and cross Julius Thruway West.

                       After crossing Julius Thruway West then you should
                       see a white wall to your right that borders the LVA
                       Freight Depot area. Just before you get to the road
                       curve going south you should then see an entrance
                       leading into this area.

                       Turn right through the entrance and go all the way to
                       a small strip of dirt with small trees. To your
                       right, at this point, is the yellow Sumo building.

                       Continue forward and to the next strip of dirt with
                       large trees. When you get there then turn west to go
                       into a narrow alley that is between the south side of
                       the Sumo building and the nearby wall. The Horseshoe
                       can be found in this alley.

[LFD-H41] - Location: In the docking bay for a building at the south part of
                     the LVA Freight Depot area.
           Map: (C-5).
           Directions: From Horseshoe [LFD-H40], head east then turn right
                       at the corner and cross over the small dirt strip
                       with large trees. Continue forward and turn left at
                       the curved wall corner. To your left should be a
                       large building.

                       Just ahead of you should be a docking bay for this
                       building. Continue past this bay and to the *THIRD*
                       docking bay to find the Horseshoe.

0---------------------------------------------------------------------------0
| The Four Dragons Casino (FDC) |+++++++++++| The Four Dragons Casino (FDC) |
0---------------------------------------------------------------------------0

[FDC-H42] - Location: On top of the lower level roof of the Casino directly
                     west of the entrance.
           Map: (C-5).
           -----------------------------------------------------------------
           **NOTE: This Horseshoe can only be acquired by helicopter,
                   Parachute, Jetpack, or Hydra.

0---------------------------------------------------------------------------0
| Come-A-Lot (CAL) |+++++++++++++++++++++++++++++++++++++| Come-A-Lot (CAL) |
0---------------------------------------------------------------------------0

[CAL-H43] - Location: On top of one of the small towers without a colored
                     spire (north tower) in the center of the Come-A-Lot
                     casino complex.
           Map: (B-6).
           -----------------------------------------------------------------
           **NOTE: This Horseshoe can only be acquired by helicopter,
                   Parachute, or Jetpack. You can fly to and land a
                   helicopter on the platform to collect the Horseshoe
                   (thanks to Shee Soon Theng for that info).

[CAL-H44] - Location: On top of the tall Come-A-Lot sign at the west side of
                     the parking lot.
           Map: (B-6).
           -----------------------------------------------------------------
           **NOTE: This Horseshoe can only be acquired by helicopter,
                   Parachute, or Jetpack.

                   If you use a helicopter it is best to use the Seasparrow
                   found at the bottom (east side) of The Sherman Dam or at
                   the shore due north of the Verdant Meadows Aircraft
                   Graveyard.

                   You need to approach from the north and make sure that
                   the pontoons are barely above the top of the sign as you
                   make the final approach. The reason for this is that the
                   blades will hit the red spires but can clip through the
                   small towers they sit upon.

                   This little trick will allow you to land the chopper on
                   the top of the sign (thanks to Shee Soon Theng for that
                   info).
           -----------------------------------------------------------------
           ++IMPORTANT: If you use a Parachute to drop down to the Horseshoe
                        you may want to make sure your health is at its
                        maximum.

                        If your health is not at its maximum then you will
                        die when you fall off the sign and to the ground
                        below after collecting it. If your health is at its
                        maximum then you will have a sliver of it left when
                        you fall to the ground.

[CAL-H45] - Location: On a windowsill of a red and yellow colored building.
           Map: (B-6).
           Directions: From The Camel's Toe Safehouse entrance, head south
                       to the three-way intersection with signal lights then
                       turn left and head east.

                       Go forward until you reach the *THIRD* intersection
                       then turn right. Go forward for a little bit and you
                       should see a yellow and brick red building to your
                       right.

                       There is also an alley at the south side of this
                       building. Turn right into the alley and stop when you
                       reach a set of stairs. Go up the stairs and you will
                       see another set of stairs, against a brick red wall,
                       ahead of you.

                       To the right of these stairs are three windowsills.
                       It can be seen in the middle windowsill. Go up the
                       second set of stairs and jump down into the middle
                       windowsill to acquire the Horseshoe.

0---------------------------------------------------------------------------0
| Blackfield Chapel (BFC) |+++++++++++++++++++++++| Blackfield Chapel (BFC) |
0---------------------------------------------------------------------------0

[BFC-H46] - Location: On the top of the east side of the Blackfield Chapel.
           Map: (C-5).
           -----------------------------------------------------------------
           **NOTE: Even though the sides of the Chapel are steep you can
                   easily climb the building to acquire it.

0---------------------------------------------------------------------------0
| Randolph Industrial Estate (RIE) |+++++| Randolph Industrial Estate (RIE) |
0---------------------------------------------------------------------------0

[RIE-H47] - Location: Underneath the Mako Span at the north side of the first
                     bridge support.
           Map: (C-5).

0---------------------------------------------------------------------------0
| Rockshore West (RKW) |+++++++++++++++++++++++++++++| Rockshore West (RKW) |
0---------------------------------------------------------------------------0

[RKW-H48] - Location: In the backyard of a house.
           Map: (C-6).
           Directions: From the entrance of the Come-A-Lot Ammu-Nation, go
                       south and cross the bridge going over Julius Thruway
                       South. Right after the bridge then you should come
                       across some houses.

                       At the end of the bridge, on the right side, should
                       be a white house with teal trim and a gray brick
                       fence. The Horseshoe can be found in the backyard of
                       this house.

[RKW-H49] - Location: In the backyard of a house.
           Map: (C-6).
           Directions: From Horseshoe [RKW-H48], head back to the road then
                       go south and turn right at the *THIRD* intersection.
                       Look to your right as you proceed forward. Stop in
                       front of the house with the green hedge and the large
                       palm tree (this should be the third house). The
                       Horseshoe can be found in the backyard of this house.

0---------------------------------------------------------------------------0
| Rockshore East (RKE) |+++++++++++++++++++++++++++++| Rockshore East (RKE) |
0---------------------------------------------------------------------------0

[RKE-H50] - Location: On top of the junkpile at the south side of a
                     warehouse at the south part of an industrial complex.
           Map: (C-6).
           Directions: From the Rockshore East Safehouse, head north through
                       the intersection and turn east at the road curve. Go
                       forward and turn north at the next road curve.

                       Continue forward, turn east at the next road curve,
                       cross the railroad tracks, and enter the industrial
                       complex. After entering the complex then look to your
                       right.

                       You should see some large container crates and a
                       large warehouse. The Horseshoe can be found on a
                       junkpile at the south side of this warehouse.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT9. Las Venturas Bike School                                           |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

South of the Blackfield Stadium in Las Venturas is the Bike School. There are
six tests to pass to get closer to 100% Completion. As with the Driving
School, you have to be careful of positioning and cone damage.

You can also earn bonus vehicles for getting all Bronzes, Silvers, and Golds.
They can be found parked outside the school:

 >>All Bronzes - Freeway.
 >>All Silvers - FCR-900.
 >>All Golds - NRG-500.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| The 360 \
0=========================================================>

 You must do a 360 in less than fifteen seconds. Not too hard to pass or get
 Gold in.

0========0
| The 180 \
0=========================================================>

 You must go up the course, do a 180 and return to where you started in
 under ten seconds. Not too hard to pass but a little harder to Gold because
 you need to be in the right place when you stop.

0============0
| The Wheelie \
0=========================================================>

 You have to get up to speed and do a wheelie within the designated area
 then stop in another area in under ten seconds. You cannot have the front
 wheel touching the ground in the wheelie area or else the test ends. Not
 too hard to pass or get Gold in because you are moving in a straight line
 from beginning to end.

0============0
| Jump & Stop \
0=========================================================>

 You have to jump off a ramp and then stop in the designated area in under
 ten seconds. Very easy to pass and get Gold in.

0============0
| The Stoppie \
0=========================================================>

 I hate stoppies. I really hate them. Like The Wheelie, you have to do a
 stoppie in the designated area then stop in another area in less than ten
 seconds.

 To do a stoppie you need to go fast on a motorcycle while pushing up on the
 Left Analog Stick. Then press the Brake Button while letting go of the
 Accelerator. When the bike tips forward on its front wheel and the rear
 wheel comes up off the ground then let go of the Brake. This will initiate
 the stoppie.

 The problem on the console versions isn't doing the Stoppie itself - it's
 keeping the bike from going all over the place while doing it. No matter
 how straight you keep your Left Analog Stick you always seem to veer right
 or left which makes it extremely frustrating to successfully complete this
 test let alone get Gold in.

 If you're fortunate enough to get past the stoppie area without veering off
 too much then you can put your rear wheel down and get back straight so you
 can stop properly in the ending area to pass or even get Gold.

 On the PC version this becomes much easier. Why? Because of the keyboard
 controls. On the consoles all of your movements are tied to the analog
 stick. The stoppie controls are sensitive so if you go even slightly left
 or right as you push the stick forward during the maneuver then you will
 screw up the trick.

 But, with the keyboard, you can only go in one direction by pressing the Up
 Key. You can't screw it up unless you hit any of the other direction keys
 while doing the stoppie. So it is only a matter of doing the braking and
 letting go of the gas. This also works with the joypad because of the POV
 Hat issue - you can use D-Pad Up the same as you would on the keyboard.

0===============0
| Jump & Stoppie \
0=========================================================>

 This test is just as hard as the last one. You have to jump, land on the
 front wheel, and do a stoppie all the way to the designated area in less
 than ten seconds. The test ends when the rear wheel touches the ground.

 Most of the time when I landed the rear wheel touched the ground which
 ended the test long before the designated area. What I did was that I got
 to top speed up the ramp but used the Brake when I got into the air while
 pushing Up. This allowed me to create a steep angle so I can land on the
 wheel.

 As pointed out with the previous lesson the PC keyboard will make this
 lesson easier as you can't veer left or right unless you make a mistake.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT10. Burger Shot Courier Asset Mission                                 |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Parked outside the Redsands East Burger Shot is a moped (Faggio). By getting
on the Faggio then you activate the Burger Shot Courier Asset Mission. Like
the Commerce 24-7 and Hippy Shopper Courier Asset Missions in Los Santos and
San Fierro, you are required to drop off packages at various places around
Las Venturas then head back to the Burger Shot to complete the run.

Doing the four runs for this Asset Mission isn't too bad despite the slowness
of the Faggio. But the moped has better control and you are less likely to
wreck if you clip a car or corner.

Just like in the previous ones, you have to throw packages through the red
coronas shown on your map. Part of your score is determined by how many
packages you bring back to the Burger Shot when you complete a level.

There are a total of four runs to complete:

 0============================0
 | Course | C | P |   Time    |
 0============================0
 | Run #1 | 3 | 6 | 3 minutes |
 |--------+---+---+-----------|
 | Run #2 | 4 | 6 | 5 minutes |
 |--------+---+---+-----------|
 | Run #3 | 5 | 7 | 5 minutes |
 |--------+---+---+-----------|
 | Run #4 | 6 | 8 | 8 minutes |
 0============================0

[ Legend; C = Coronas, P = Packages ]

For the last run start at Blackfield Stadium, go northeast then south. Then
go back the Burger Shot to complete the last run. Upon completion you will
gain a Money Icon outside the Redsands East Burger Shot that will generate
maximum revenue of $2,000 per day.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT11. Kick Start and Dirt Track (Blackfield Stadium)                    |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At the southwest part of Las Venturas is Blackfield Stadium. Here you can do
two different Stadium Events. Which event you get to do depends on what day
of the week it is:

0===========0
| Kick Start \
0=========================================================>

 You can pick this event up on any day except Monday and Wednesday. This
 event is similar to the Dirt Ring event in "Grand Theft Auto: Vice City".
 Here you have all kinds of various obstacles to climb and acquire coronas.
 Unlike the Dirt Ring event, you don't have to get all of the coronas.

 You'll also see that these coronas come on three colors. Each color
 represents a different point value. The green coronas are worth one point,
 yellow coronas are worth two points and red coronas are worth three points.

 When you start the event then you have four minutes to get as many points
 as possible. You have to get twenty six points to successfully complete the
 event. The nice thing about this event is that you can pick and choose
 which stunts to do in order to succeed in this event.

 The most points can be had by climbing the ramps and blocks straight ahead
 from the door but those damn cylinder ramps are a pain to deal with. If you
 can get all of the coronas off of that then you are in good shape.

 There are also some blocks with ramps not far from that (with a red and
 green corona) where you can get some easy points. There is also some rocks
 with a log and a large pipe not far from the door that has a red corona on
 the end that can be somewhat easy to get.

 If you can get the points off of these stunts then just go around and do
 the simpler green corona stunts to get the rest of the points needed to
 successfully complete the event. In addition, a high Bike Skill will make
 this event easier.

 When you successfully complete the event then you will spawn the Dune
 vehicle in front of the stadium. If you decide to do this event later then
 you will have to break your old score in order to successfully complete the
 event.

0===========0
| Dirt Track \
0=========================================================>

 You can only pick up this event on Mondays and Wednesdays. This is a race
 event where you go up against eleven other racers on a winding dirt track.
 The vehicle of choice is the Sanchez and you do six laps on this track.

 You can use a Sub-Machine Gun on the other riders. But they are tough to
 destroy. However, you can spook them into wrecking or hitting walls so you
 can pass them. In addition, there is one place about a quarter of the way
 up the track where the other riders always seem to wipe out at. Once you
 see it then carefully go through this area to get past most of the riders.

 Keep close to the others in front of you and then pass them up when they
 wipe out in this area on the second lap to get into first place. As with
 the previous event, a high Bike Skill helps to make this event easier.
 Getting first place will net you $25,000 and spawn the BF Injection in
 front of the stadium.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT12. The Freight Mission                                               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Now that all of San Andreas is open you can finally do the Freight Mission.
This task requires the use of a train. You can go to any of the five train
stations around San Andreas to jack one. When you get one then press Activate
Vehicle Mission to begin.

There are two levels to this vehicle mission. The first level requires that
you make five successful consecutive deliveries to each of the five train
stations in San Andreas.

If you own the PS4 Version then as you go from one section of San Andreas to
another you should get the {Freight Date} Trophy.

After you complete Level One then you can either press Activate Vehicle
Mission to start Level Two or get out and do other things before doing Level
Two. Level two is exactly like level one except that the money is doubled.

You only have two buttons to concern yourself with - Accelerate and Reverse.
You are also stuck with the cinematic camera for the duration of the mission.
Underneath the Health Line is Time (how much time you have left), Distance
(how far you are to the next station) and Speed (how fast you are going).

To make a successful delivery you have to stop the train so that your cab is
in the red circle. If you do this correctly then you will get $150 plus 15
extra seconds (in addition to the regular time added). If you don't do this
right then your bonus and extra time will be reduced. For Level Two your
money bonus will be a maximum of $300.

Hold down Accelerate to get the train up to speed. Get the speed up to about
44 and no higher. Wait until the distance is about 350 then hit the brakes.
You should be entering the station at a slow speed and you can gently ease
the front of the train into the red circle to get your bonus. If you
overshoot then you will waste valuable time backing the train up.

Upon successful completion of Level Two you will get $50,000 and inch closer
to 100% Completion.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT13. The Ammu-Nation Challenge                                         |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

When you opened up the Ammu-Nations after completion of the mission
"Doberman" then you also opened up the Ammu-Nation Challenge. The Challenge
is done on the indoor shooting range of the following Ammu-Nations:

 >>Downtown Los Santos (Los Santos).
 >>Blueberry (Red County).
 >>Palomino Creek (Red County).
 >>Ocean Flats (San Fierro).
 >>El Quebrados (Tierra Robada).
 >>Come-A-Lot (Las Venturas)
 >>Old Venturas Strip (Las Venturas).

The Challenge is comprised of four main stages each using a particular
weapon:

 >>Stage 1 - 9mm Pistol.
 >>Stage 2 - Micro SMG.
 >>Stage 3 - Shotgun.
 >>Stage 4 - AK-47.

However, when you first opened up the Ammu-Nations, only the first two stages
were available. The Shotgun stage becomes available when you open up the
Badlands / San Fierro area and the AK-47 stage becomes available after you
open up the Desert / Las Venturas area.

This is why I waited until now to do the Challenge.

You must do all four weapon stages one after the other in order to complete
the Challenge. You are also in competition with two other shooters on the
range. If they outshoot you and you fail then, when you redo the Challenge,
you must start over with the 9mm Pistol and work your way back up again.

Each Weapon Stage is comprised of three smaller stages:

0========0
| Stage 1 \
0=====================================>

 You must shoot off all seven pieces of the stationary target ahead of you
 in order to destroy it. After destroying the first target then a second
 target will appear and further away than the first. Destroy the second
 target and a third target will appear and near the back wall. Destroy the
 third target to move to the next stage.

0========0
| Stage 2 \
0=====================================>

 A target will appear in the back and will move forward towards you. Destroy
 the first target and a second target will appear in the back and will head
 toward you. Destroy the second target and a third target will appear in the
 back and will move toward you. Destroy the third target to move to the next
 stage.

0========0
| Stage 3 \
0=====================================>

 A target will drop down from the ceiling and move around the range area.
 Now it becomes a free-for-all. You must destroy the target pieces and score
 twenty points before your rivals do. If you get to twenty points then you
 will either move on to the next Weapon Stage or complete the Challenge.

To make the Challenge easier you should have Hitman Weapon Skill Level for
each of the four weapons prior to doing the Challenge. This will allow you to
duel wield the 9mm Pistol and Micro SMG as well as increase your rate of
fire.

Even if you get Hitman Weapon Skill Level on all of your weapons, there is
still one stage that can give you fits - Shotgun (Stage 3). For some reason,
both of the computer rivals can destroy more than one target at a time which
is something you can't do. This often leads to them winning most of the time.

This is very aggravating especially when you consider that you need to go
through both the 9mm Pistol and Micro SMG Weapon Stages just to get back to
the Shotgun Stage.

The best thing to do here is wait until the target is completely down before
firing. Hold down the Attack button and only let up when the entire target is
destroyed. Try to aim for another target piece while reloading. This will
increase your chances of hitting your next target piece when you fire again.

After Shotgun (Stage 3) then it gets easier. The computer is not as
aggressive in the AK-47 Weapon Stage.

When you complete the AK-47 Weapon Stage then you will complete the
Ammu-Nation Challenge. You will also get an increase in Weapon Skill and
$10,000 plus another step toward 100% Completion.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT14. Las Venturas Gym                                                  |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

And don't forget to make a visit to Las Venturas Gym, in Redsands East, to
learn new moves from the Kickboxing Trainer to get closer to 100% Completion.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT15. Trophy Hunting (Part 3) (PlayStation 4 Version)                   |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Now to go after a couple of additional Trophies:

 >>{Double or Nothing} Trophy
   **************************
     If you did not get this already earlier in the game through any of the
     Wanted Rating exploits then go to the Four Dragons Casino, find an
     acceptable Roulette table, and play until the Trophy pops up.

 >>{Beat the Cock} Trophy
   **********************
     With the Desert / Las Venturas area opened up you can finally do the
     Beat the Cock triathlon. There are two places to do it - Santa Maria
     Beach (Los Santos) and Fisher's Lagoon (Red County). The easiest one is
     the Santa Maria Beach event as it is much shorter than the other one.

     When you start the race you will be swimming. The one thing you'll
     notice is that the other swimmers will swim faster than you and
     will swim ahead of you but not too far. When you get back to land
     then you'll be bike riding. You should be able to keep up with most of
     the others as you progress.

     When you get to San Fierro then you'll do the running segment. You can
     sprint on foot much faster than they can so you can past the other
     competitors easily. Of course, this is made much easier by doing the
     Burglar Mission beforehand to get the Infinite Sprint.

     Keep sprinting up Missionary Hill until you reach the finish line to
     successfully complete the race and acquire the Trophy.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

After completing the above tasks and challenges then I am ready to continue
with the story. However, I am going to tie up some loose ends in San Fierro
before proceeding into Tierra Robada.

 0==================================0
/ Asset Missions \~~~~~~~~~~~~~~~~~~~\
0==========================================================================\
| >AST2. Wang's Auto                                                        0
0==========================================================================/
-----------------------------------------------------------------------------
**IMPORTANT: You *MUST* successfully complete the Driving School before you
            are allowed to do the Wang's Auto Asset Missions.
-----------------------------------------------------------------------------
Shortly after you successfully complete the Driving School then you should
get a phone call from Jethro (if you finished the Driving School before
opening up the Desert / Las Venturas area then you should get the call just
after completion of the mission "Yay Ka-Boom-Boom").

Both Jethro and Cesar have compiled a wish-list of cars and need to turn them
around quick. He suggests that CJ purchase the Wang's Auto car dealership not
far from the Xoomer Garage Safehouse to make things look legitimate.

At this point the "CV" icon should now appear at Wang's Autos. After
completing all of the above tasks I went and bought Wang's Autos for
$50,000. When that is done then the "CV" icon will move over to the Xoomer
Garage.

And this begins a string of missions to acquire cars for the new
dealership.....

 0+=+=+=+=+=+=+=+0
/ Cesar Vialpando \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CVO5. Zeroing In                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Cesar Vialpando /
0=========0                                              0=+=+=+=+=+=+=+=0

 Zero comes up with a gadget for tracking the first target vehicle.....

0=========0
| The Plan \
0=======================>

 You have to chase the target vehicle so you can stop it and steal it. The
 person in the target vehicle will make occasional phone calls on her cell
 phone which will allow you to track her. These calls will show as a blip on
 your radar.

 You need to get to the blip as fast as possible. You will notice that the
 blip will turn from red to white then white to black. If the blip
 disappears then the trail will go cold and you will fail the mission.

 Each time you get to a blip a new blip will appear. You have to follow the
 trail of blips around so you can get an accurate position on the target.
 Eventually, you will get close enough to see the target vehicle. You need
 to spin her out so she will exit the vehicle.

 Easier said than done. When you finally find her she will be driving like
 crazy while going down the narrow San Fierro streets. This will make this
 mission challenging.

 However, the faster you can get to her, the better because you have a good
 chance of spinning her out before she gets down to the Ocean Flats area.
 After you spin her out and take her car then drive it over to the Xoomer
 Garage Safehouse to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $5,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you can now mod cars at Wheels ArchAngels in Ocean Flats plus
 the car you just took (and the others you take for this Asset) will now be
 found in Wang's Autos.

 0+=+=+=+=+=+=+=+0
/ Cesar Vialpando \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CVO6. Test Drive                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Cesar Vialpando /
0=========0                                              0=+=+=+=+=+=+=+=0

 Cesar wants to get two cars sitting in a showroom across town that just
 happen to be on the acquisition list.....

0=========0
| The Plan \
0=======================>

 Get a car and take Cesar with you to Otto's Autos near Pier 69. After the
 cutscene ends then drive off the second floor and into the street. If you
 get too far behind or too far ahead of Cesar then you will fail the
 mission.

 When you make the first right turn then Cesar will play around with the
 tram. When he turns left then keep going straight but slow down to match
 the speed of the tram. This will keep you from getting too far ahead. Cesar
 will then turn back toward you then turn left again. Keep going straight
 and to the top of the hill, still going slowly (this will also keep you
 from smacking into the trolley if you followed Cesar).

 When you get to the top of the hill then turn right and stay just ahead of
 Cesar. When you turn left again, at the Church in Calton Heights and go
 into the tunnel, then he will use the Nitro on his car. You don't need to
 use it on yours. This will help you keep better control of your car. Cesar
 will zip ahead of you but won't get too far from you.

 After the tunnel then Cesar will turn right and head down a hill and go
 through Juniper Hollow and into Paradiso. CJ will then tell Cesar that it
 is time to go back to the Xoomer Garage Safehouse.

 But, as you get to the top of the hill, then the Cops show up again and the
 chase resumes. When Cesar turns right then keep going straight and turn
 right at the next intersection. This will allow you to avoid the car at the
 bottom of the hill you would run into if you followed Cesar. You will hook
 up with Cesar again at the bottom of the hill when he turns right.

 Later, Cesar will get smacked by the Cops but gets through that. He decides
 to cut through a park and head back toward Downtown. As you get past the
 trolley station then Cesar decides to take a shortcut through an alley. But
 the Cops cut him off and you have to back out.

 After backing out of the alley then Cesar will go through a road under
 construction. Weave through the obstacles and into the next street. From
 here, go back to the Xoomer Garage Safehouse to successfully complete the
 mission.

0=======0
| Reward \
0=======================>

 $5,000 plus Respect Gained.

 0+=+=+=+=+=+=+=+0
/ Cesar Vialpando \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CVO7. Customs Fast Track                                                 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Cesar Vialpando /
0=========0                                              0=+=+=+=+=+=+=+=0

 Cesar gets a tip from someone that a car that's on a wish list is being
 loaded up on the Docks. CJ decides to check it out.....

0========0
| Weapons \
0=======================>

 SMG.

0=========0
| The Plan \
0=======================>

 Get in the car with Cesar and drive to the Docks. Get out near the crane
 and enter it.

 The person who gave the tip to Cesar said that the crate with the car was
 marked with spray paint. But, when you enter the crane, then you find out
 that none of the three crates are marked. So now you have to go through
 them one at a time.

 The game will then instruct you on how to use the crane. Using the Run and
 Attack Buttons will drop and raise the magnet respectively. Use the shadow
 of the magnet to judge its position over an object. Drop the magnet over
 the object to grab it.

 When you drop the object then press the Attack Button to let go. You also
 use the Left Analog Stick to rotate the crane arm and move the crane along
 its tracks. Grab one of the crates and bring it down into the red circle.
 Then gently place it on the ground.

 Cesar will tell CJ that it is not the right one. Go and grab another crate.
 Drop this one into the red circle. Cesar will tell CJ that it is not the
 right one. Get the third crate and place it into the red circle. That will
 have the right car. I should note that the right car will always be in the
 last crate regardless of what order of the crates you pick up.

 After you get the target car then you will be attacked by guards. They will
 come up in a car and attack Cesar. You must get out of the crane and help
 defend Cesar. After killing the three guards then another car comes up with
 more guards. Kill them and two more show up on foot. Kill those and then
 get in the car.

 Now drive to the Xoomer Garage Safehouse. It should be noted that your
 reward is tied into the condition of the car. If you damage the car then
 you will get less money. Take it to the nearby Pay 'N' Spray if you ding
 the car. When you get to the Xoomer Garage Safehouse then the mission will
 be successfully completed.

0=======0
| Reward \
0=======================>

 $10,000 (maximum) plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you will open up.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT16. Vehicle Exports And Imports                                       |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Go back to the Docks and to the large crane where you did the last mission to
do the Exports and Imports. The blackboard where the list can be found is
near the dry-dock gates just northeast of the crane. There are three lists to
complete with ten cars on each list. Each list will tell you what cars you
need to bring in.

You can also import cars for your own use from the same ship. When you get to
the blackboard then you can press Enter Vehicle to view which cars you can
buy. When you start the Exports and Imports Lists you will see that there are
only Clubs, Jesters, and Perennials on the list.

However, what cars you can buy is also determined by what day of the week it
is. If the day you approach the blackboard is on Tuesday then you can only
buy the cars that are under Tuesday.

Cars that you export can also be imported when you cross them off the list.
The first car you bring will appear on Saturday's list, the second will
appear on Sunday's list and so forth.

One very valuable resource and one that I recommend, that I used for this
part of the guide is the Vehicle Location Map drawn up by GamerLady (and can
be found at GameFAQs).

In the past, when you need a specific car, you had to wander aimlessly
waiting for one to spawn so you can take it. For San Andreas it has been
changed a bit to reduce that. Now every car on the lists can be found parked
somewhere so you can just take it without waiting for it to randomly spawn.
But GamerLady noticed that there are two different car spawn types.

A "Normal" car spawn is where you can find a specific car parked in a
specific spot at anytime during the game. An example would be the Journey
which is always parked at the Film Studio in Los Santos.

A "List" car spawn is where you can find a specific car parked in a specific
spot *ONLY* when it appears on the car list. An example would be the Slamvan.
It is parked behind the Nude Shop in El Corona (Los Santos) when on the list
but cannot be found there before and after the list.

It should be noted that the car might not be be where it should be when you
get to its parking spot. You might have to go around and come back to get it
to appear.

In addition, you gain bonus cars to import when you complete five and all ten
cars on a list. Of course, you also get paid when you bring in a car. If the
car is damaged then you get less money.

The best way to maximize your profit is to get the car repaired prior to
bringing it in (either by using a Pay 'N' Spray or putting it in a garage and
letting the door close - the magic repair trick) and use the railroad tracks
near the Cranberry Station to get it to the ship undamaged. Also, you need to
use the crane to keep it unscathed.

The cars will be listed as follows:

0=========0
| Car Name \
0===========================================================================0
| Reward | Cost | Spawn Type: Normal or List.                               |
0===========================================================================0
| Description: What it looks like.                                          |
|---------------------------------------------------------------------------|
| Location: The closest, best, and/or only location it is found. May        |
|           contain additional notes.                                       |
0===========================================================================0

0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. List One |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0========0
| Patriot \
0===========================================================================0
| Reward: $40,000 | Cost: $32,000 | Spawn Type: Normal and List.            |
0===========================================================================0
| Description | A standard military issue Humvee.                           |
|-------------+-------------------------------------------------------------|
| Location    | The Normal spawn location is at the Easter Basin Naval      |
|             | Station. Of course, you get a 5-Star Wanted Rating if you   |
|             | to get it from there. Fairly hazardous.                     |
|             |                                                             |
|             | However, when it appears on the list, it will also spawn    |
|             | within the parking lot for Easter Bay Chemicals southeast   |
|             | of Easter Bay Airport. Get the Patriot from here instead of |
|             | trying to get it from the Naval Station. Much easier.       |
|             |                                                             |
|             | Easier still is if you took advantage of any of the Early   |
|             | Exploration Exploits and stored a Patriot at the Xoomer     |
|             | Garage Safehouse while exploring the San Fierro area.       |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Sanchez \
0===========================================================================0
| Reward: $10,000 | Cost: $8,000 | Spawn Type: Normal.                      |
0===========================================================================0
| Description | A dirt bike.                                                |
|-------------+-------------------------------------------------------------|
| Location    | The nearest location would be at the bottom of Mount        |
|             | Chiliad at the Finish Line for the Chiliad Challenge        |
|             | (Badlands).                                                 |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Stretch \
0===========================================================================0
| Reward: $40,000 | Cost: $32,000 | Spawn Type: List.                       |
0===========================================================================0
| Description | A white stretch limousine.                                  |
|-------------+-------------------------------------------------------------|
| Location    | Behind Wang's Autos (San Fierro).                           |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Feltzer \
0===========================================================================0
| Reward: $35,000 | Cost: $28,000 | Spawn Type: List.                       |
0===========================================================================0
| Description | A high-end convertible.                                     |
|-------------+-------------------------------------------------------------|
| Location    | In the parking lot of the Motel on the far east side of     |
|             | Flint County (north of the 69 Gas Station) (Badlands). This |
|             | may take a few passes to get it to appear.                  |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0==========0
| Remington \
0===========================================================================0
| Reward: $30,000 | Cost: $24,000 | Spawn Type: List.                       |
0===========================================================================0
| Description | Looks like a modded Cadillac with some fins on the back.    |
|-------------+-------------------------------------------------------------|
| Location    | In the parking lot of Unity Station (Los Santos).           |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Buffalo \
0===========================================================================0
| Reward: $35,000 | Cost: $28,000 | Spawn Type: Normal.                     |
0===========================================================================0
| Description | A mid-80s Camaro IROC-Z style muscle car.                   |
|-------------+-------------------------------------------------------------|
| Location    | At the Fern Ridge Safehouse (Red County).                   |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=========0
| Sentinel \
0===========================================================================0
| Reward: $35,000 | Cost: $28,000 | Spawn Type: Normal.                     |
0===========================================================================0
| Description | A mid-level four door sedan.                                |
|-------------+-------------------------------------------------------------|
| Location    | At the southeast part of the Film Studio in Vinewood (Los   |
|             | Santos).                                                    |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=========0
| Infernus \
0===========================================================================0
| Reward: $95,000 | Cost: $76,000 | Spawn Type: Normal.                     |
0===========================================================================0
| Description | A high-end sports car with a spoiler in the back. Very      |
|             | different looking than the Infernus in both GTA3 and Vice   |
|             | City.                                                       |
|-------------+-------------------------------------------------------------|
| Location    | At the north end of the block north of the Paradiso         |
|             | Safehouse (San Fierro).                                     |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=======0
| Camper \
0===========================================================================0
| Reward: $26,000 | Cost: $20,800 | Spawn Type: Normal.                     |
0===========================================================================0
| Description | An old Volkswagon style van.                                |
|-------------+-------------------------------------------------------------|
| Location    | In the small parking lot behind the SubUrban Clothes Store  |
|             | / Tattoo Parlor in Hashbury (San Fierro).                   |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Admiral \
0===========================================================================0
| Reward: $35,000 | Cost: $28,000 | Spawn Type: Normal.                     |
0===========================================================================0
| Description | A Mercedes style 4-door sedan.                              |
|-------------+-------------------------------------------------------------|
| Location    | In the east parking lot for the Papercuts Office Supply     |
|             | store north of the Conference Center (Los Santos).          |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

For bringing in five of the cars listed you get the Monster (Cost: $32,000).
For bringing in all ten cars listed you also get the Windsor (Cost: $28,000)
plus a $50,000 bonus which is attached to the reward for the tenth car.

0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. List Two |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0========0
| Slamvan \
0===========================================================================0
| Reward: $19,000 | Cost: $15,200 | Spawn Type: List.                       |
0===========================================================================0
| Description | A modified combination of a Hermes and a pickup truck.      |
|-------------+-------------------------------------------------------------|
| Location    | Behind the pink and green Nude Shop (not far from the Los   |
|             | Santos International Airport gates) in El Corona (Los       |
|             | Santos).                                                    |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===============0
| Blista Compact \
0===========================================================================0
| Reward: $35,000 | Cost: $28,000 | Spawn Type: List.                       |
0===========================================================================0
| Description | A Honda CRX style compact car.                              |
|-------------+-------------------------------------------------------------|
| Location    | By the small radar tower at Easter Bay Airport (San         |
|             | Fierro).                                                    |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=========0
| Stafford \
0===========================================================================0
| Reward: $35,000 | Cost: $28,000 | Spawn Type: List.                       |
0===========================================================================0
| Description | A Rolls-Royce type luxury vehicle.                          |
|-------------+-------------------------------------------------------------|
| Location    | In front of the Vank Hoff Hotel in Queens (San Fierro).     |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0======0
| Sabre \
0===========================================================================0
| Reward: $19,000 | Cost: $15,200 | Spawn Type: List.                       |
0===========================================================================0
| Description | A 1970-1972 Buick GSX.                                      |
|-------------+-------------------------------------------------------------|
| Location    | In the parking lot by the north baseball diamond for the    |
|             | main park in Garcia (San Fierro).                           |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| FCR-900 \
0===========================================================================0
| Reward: $10,000 | Cost: $8,000 | Spawn Type: List.                        |
0===========================================================================0
| Description | A mid-range motorcycle.                                     |
|-------------+-------------------------------------------------------------|
| Location    | At the large Julius Thruway North Well Stacked Pizza in Las |
|             | Venturas. If you got at least all Silvers at the Bike       |
|             | School then you should find it there too.                   |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Cheetah \
0===========================================================================0
| Reward: $105,000 | Cost: $84,000 | Spawn Type: List.                      |
0===========================================================================0
| Description | A Ferrari Testarossa style sports car.                      |
|-------------+-------------------------------------------------------------|
| Location    | In front of a house with a yellow garage door in northwest  |
|             | Prickle Pine just north of the Prickle Pine Safehouse (Las  |
|             | Venturas).                                                  |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Rancher \
0===========================================================================0
| Reward: $40,000 | Cost: $32,000 | Spawn Type: Normal and List.            |
0===========================================================================0
| Description | A large SUV.                                                |
|-------------+-------------------------------------------------------------|
| Location    | The Normal spawn Rancher can be found on a small farm north |
|             | of Hunter Quarry east of the Fort Carson Cluckin' Bell      |
|             | (Bone County). The List spawn Rancher can be found on the   |
|             | southwest side of EasterBoard Farm in Blueberry Acres (Red  |
|             | County).                                                    |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=========0
| Stallion \
0===========================================================================0
| Reward: $19,000 | Cost: $15,200 | Spawn Type: List.                       |
0===========================================================================0
| Description | A 1967-1969 Pontiac Firebird, with the Ram Air hood scoops  |
|             | option, convertible.                                        |
|-------------+-------------------------------------------------------------|
| Location    | In front of the SupaSave in central Juniper Hill (San       |
|             | Fierro).                                                    |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=======0
| Tanker \
0===========================================================================0
| Reward: $35,000 | Cost: $28,000 | Spawn Type: List.                       |
0===========================================================================0
| Description | A slightly larger version of the Linerunner. Has a very     |
|             | large front bumper that hangs low to the ground.            |
|-------------+-------------------------------------------------------------|
| Location    | By Jays Diner on the main highway south of the Bayside      |
|             | Tunnel in Tierra Robada (Desert).                           |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0======0
| Comet \
0===========================================================================0
| Reward: $35,000 | Cost: $28,000 | Spawn Type: List.                       |
0===========================================================================0
| Description | A late-80s Porsche 911 Carrera style open top sports car.   |
|-------------+-------------------------------------------------------------|
| Location    | In the parking lot for the Avispa Country Club (San         |
|             | Fierro).                                                    |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

For bringing in five of the cars listed you get the Bandito (Cost: $12,000).
For bringing in all ten cars listed you also get the Turismo (Cost: $76,000)
plus a $100,000 bonus which is attached to the reward for the tenth car.

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. List Three |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0======0
| Blade \
0===========================================================================0
| Reward: $19,000 | Cost: $15,200 | Spawn Type: Normal.                     |
0===========================================================================0
| Description | A mid-range convertible.                                    |
|-------------+-------------------------------------------------------------|
| Location    | Just southeast of the El Corona Safehouse (Los Santos).     |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Freeway \
0===========================================================================0
| Reward: $10,000 | Cost: $8,000 | Spawn Type: Normal.                      |
0===========================================================================0
| Description | A Harley-Davidson style motorcycle.                         |
|-------------+-------------------------------------------------------------|
| Location    | There are two locations: on the southwest corner of the     |
|             | shantytown in the middle of the Panopticon (Red County) and |
|             | behind the house right next to the gas station next to RS   |
|             | Haul (Flint County).                                        |
|             |                                                             |
|             | Strangely though, when I tried these locations,the game     |
|             | would spawn anything *BUT* a Freeway so these two locations |
|             | may not be too reliable.                                    |
|             |                                                             |
|             | If you completed the Bike School in Las Venturas then you   |
|             | can get the Freeway there. Or you can do the Hippy Shopper  |
|             | Courier Asset Mission and acquire it after completing, or   |
|             | failing, the task.                                          |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=====0
| Mesa \
0===========================================================================0
| Reward: $25,000 | Cost: $20,000 | Spawn Type: List.                       |
0===========================================================================0
| Description | A basic Jeep.                                               |
|-------------+-------------------------------------------------------------|
| Location    | At the base of Mount Chiliad at the Finish Line for the     |
|             | Chiliad Challenge (Badlands).                               |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=======0
| ZR-350 \
0===========================================================================0
| Reward: $45,000 | Cost: $36,000 | Spawn Type: List.                       |
0===========================================================================0
| Description | Another high-end sports car with a spoiler in the back.     |
|-------------+-------------------------------------------------------------|
| Location    | In the parking lot for The Clown's Pocket (Las Venturas).   |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0======0
| Euros \
0===========================================================================0
| Reward: $35,000 | Cost: $28,000 | Spawn Type: List.                       |
0===========================================================================0
| Description | A early-90s Nissan 300ZX style mid-range sports car.        |
|-------------+-------------------------------------------------------------|
| Location    | Underneath the Sphinx near The Camel's Toe Safehouse        |
|             | entrance (Las Venturas).                                    |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Banshee \
0===========================================================================0
| Reward: $45,000 | Cost: $36,000 | Spawn Type: Normal.                     |
0===========================================================================0
| Description | A Dodge Viper style sports car convertible.                 |
|-------------+-------------------------------------------------------------|
| Location    | Parked at the north side of Cobra Martial Arts in Garcia    |
|             | (San Fierro).                                               |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=========0
| Super GT \
0===========================================================================0
| Reward: $105,000 | Cost: $84,000 | Spawn Type: Normal.                    |
0===========================================================================0
| Description | Another sports car with a spoiler in the back. Has a front  |
|             | bumper that hangs low to the ground.                        |
|-------------+-------------------------------------------------------------|
| Location    | Parked on the east side of the building next to the control |
|             | tower for Easter Bay Airport (San Fierro). If you           |
|             | successfully completed the Driving School in Doherty (San   |
|             | Fierro) then you can also pick up one in the parking lot.   |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Journey \
0===========================================================================0
| Reward: $22,000 | Cost: $17,600 | Spawn Type: Normal.                     |
0===========================================================================0
| Description | A large RV.                                                 |
|-------------+-------------------------------------------------------------|
| Location    | There is usually one on the top of Mount Chiliad (Badlands) |
|             | but it can be a pain to bring down due to its               |
|             | top-heaviness. Another one can be found at the Film Studio  |
|             | in Vinewood (Los Santos).                                   |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Huntley \
0===========================================================================0
| Reward: $40,000 | Cost: $32,000 | Spawn Type: List.                       |
0===========================================================================0
| Description | A boxy Range Rover style SUV.                               |
|-------------+-------------------------------------------------------------|
| Location    | In front of the Driving School in Doherty (San Fierro).     |
|             | Will replace the Hotknife if you earned it by getting all   |
|             | Golds in the Driving School.                                |
|             |                                                             |
|             | It should be noted that you may find the Hotknife instead   |
|             | of the Huntley and you will have to drive off with the      |
|             | hotrod to make your target vehicle to appear. This is why   |
|             | you should wait until after you get the Huntley before      |
|             | getting all Golds at the School.                            |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0=============0
| BF Injection \
0===========================================================================0
| Reward: $15,000 | Cost: $12,000 | Spawn Type: Normal.                     |
0===========================================================================0
| Description | A dune buggy.                                               |
|-------------+-------------------------------------------------------------|
| Location    | On the beach southwest of the Avispa Country Club (San      |
|             | Fierro).                                                    |
0===========================================================================0

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

For bringing in five of the cars listed you get the Vortex (Cost: $20,800).
For bringing in all ten cars listed you also get the Bullet (Cost: $84,000)
plus a $200,000 bonus which is attached to the reward for the tenth car.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

By completing all three lists then you will complete the Vehicle Export /
Import job and take three more steps toward 100% Completion. In addition, if
you own the PS4 Version, then you should also get the {A Legitimate Business}
Trophy.

Now to finish off Wang's Auto Asset.....

 0+=+=+=+=+=+=+=+0
/ Cesar Vialpando \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CVO8. Puncture Wounds                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Cesar Vialpando /
0=========0                                              0=+=+=+=+=+=+=+=0

 Cesar is frustrated trying to get a target car. The woman driving it won't
 stop and drives like a maniac. But CJ gets an idea on how to stop her.....

0=========0
| The Plan \
0=======================>

 Get in the marked car. It has been modified to use Stingers. These Stingers
 are used to blow out tires. You need to get in front of the target car and
 use a Stinger to blow the tires so you can get the car. Be careful though,
 you only have three Stingers to use.

 When you get in the car then the target car will appear on the radar. She
 will be heading south toward Angel Pine. You need to get in front of her
 and press Attack to drop a Stinger and pop her tires. But she will be
 driving fast and weaving around the traffic on the narrow streets near
 Angel Pine thus making things a little tricky. However, it's really not
 that hard to get in front of her to use the Stinger.

 After you pop the tires then get out of your car and go towards hers. You
 will get a call from Cesar and CJ tells him of the acquisition. CJ will
 also repair the blown tires. From there, just drive on over to the Xoomer
 Garage Safehouse to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $5,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you will complete Wang's Autos Asset and gain a Money Icon at
 the dealership that will generate maximum revenue of $8,000 per day. Now
 it's time to deal with that mysterious person that called earlier.....

 0+=+=+=0
/ ?????? \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >???2. Monster                                                            0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ ?????? /
0=========0                                                       0+=+=+=0

 When CJ gets to the ranch then this mystery person wants him to take a
 certain vehicle out for a spin.....

0=========0
| The Plan \
0=======================>

 The vehicle is a big Monster truck. You have to navigate a checkpoint
 course that winds through the desert area in less than 6:30 to pass. There
 are thirty five checkpoints to get.

 In addition, the truck has a four-wheel steering system instead of a
 handbrake. What this means is that, when you press Handbrake, then all four
 tires turn when you turn the vehicle. This allows you to turn the truck on
 a dime for very sharp cornering although it still swerves a bit when you
 exit the turn. It takes a little while to get used to.

 The truck allows you to make your own path to each checkpoint. Be careful
 to use the Reverse to brake instead of using Handbrake if you need to slow
 down.

 When you get back to the ranch then you will be compared on a high score
 list with previous drivers. The better your time, the more flattering the
 comments and the more money you get. If you get a time below 4:20 then your
 reward will be $5,000 (thanks to Randy Russell for that information). This
 also successfully completes the mission.

0=======0
| Reward \
0=======================>

 $4,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you will get another phone call from this mystery person. He
 wants CJ to get back to the ranch and promises to explain everything.....

 0+=+=+=0
/ ?????? \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >???3. Highjack                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ ?????? /
0=========0                                                       0+=+=+=0

 CJ finally meets this mystery person face-to-face: Mike Toreno. The same
 person who he thought died in a helicopter explosion he caused. It turns
 out that Toreno is a government agent and needs Carl to do things he can't
 get caught doing. He also wants Carl to call up Cesar and commandeer a
 truck for him.....

0=========0
| The Plan \
0=======================>

 Get on the motorcycle and take Cesar with you to go after the truck. The
 truck is on the Garver Bridge heading into San Fierro. Go on the freeway
 and onto the Garver Bridge to go after the truck.

 When you get to the truck then you need to get close to the driver and hold
 that position for a few seconds so Cesar can jump onto the truck. This is a
 little tricky because the driver of the truck is weaving through traffic
 and knocking the cars around.

 When Cesar finally gets in the truck then he will then struggle with the
 driver. After a few seconds, in which case Cesar will overpower the driver,
 then the truck stops. Then get in the truck and drive it to the Xoomer
 Garage Safehouse to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $7,000.

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY12. Mike Toreno                                                       +
0==========================================================================/

As mentioned earlier, Mike Toreno is a government agent who needs CJ to do
things he can't get caught doing. He has also has some very interesting ideas
on how things should be. Despite the danger involved in being associated with
him CJ has no choice but to work for Toreno since he knows about Sweet and
may be able to help him.

 0+=+=+=+=+=+0
/ Mike Toreno \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >MTO1. Interdiction                                                       0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                \ Mike Toreno /
0=========0                                                  0=+=+=+=+=+=0

 After being informed that Sweet is fine and protected then CJ is needed to
 go and get some precious cargo.....

0========0
| Weapons \
0=======================>

 Heat-Seeking RPG.

0======0
| Notes \
0=======================>

 Go to the Ruins at Aldea Malvada to get some Heat-Seeking RPGs prior to
 doing the mission.

0=========0
| The Plan \
0=======================>

 You need to go over to El Castillo Del Diablo to drop the flare. But first
 you need to go over to the ghost town in Las Brujas.

 Use the BF Injection nearby to get there. When you get to the ghost town
 then you are provided with a RPG and the use of three different vehicles to
 get you up to El Castillo Del Diablo. Don't bother with the RPG - just take
 a vehicle (I prefer the Sanchez) and get up to the blip.

 When you get there then CJ will drop the flare. As the helicopter
 approaches then it is intercepted by black helicopters. You must protect
 the large helicopter from the black helicopters. This is where the
 Heat-Seeking RPGs come into play. You will deal with a total of five black
 helicopters but only two will show to attack at any one time.

 Aim the Heat-Seeking RPG at a black helicopter and track it until the
 reticle becomes red. Then launch and forget. The rocket will do the rest.
 Target another black helicopter and repeat the process. Using the
 Heat-Seeking RPGs makes this part of the mission easy.

 Make sure that the black helicopter you target are not too close to you or
 you may get hurt when it crashes near you. But there will be some Health
 nearby in the ruined shack just in case you do get injured. When you
 destroy all five black helicopters then the large helicopter will fly off
 and drop a package north of the Verdant Meadows Aircraft Graveyard.

 Get back on your vehicle and drive off to get it. When you get there then
 pick it up and take it back to El Castillo Del Diablo to successfully
 complete the mission.

0=======0
| Reward \
0=======================>

 $1,000.

 0=+=+=+=+=+=0
/ Mike Toreno \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >MTO2. Verdant Meadows                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                           \ Mike Toreno /
                                                            0=+=+=+=+=+=0

Toreno wants CJ to go over to the Verdant Meadows Aircraft Graveyard and buy
it for him. He is to offer the owners of the property a dollar and kill them
if they give him a hard time. This is not a mission per se. Just go on over
and buy the property. However, it is abandoned and it will cost you $80,000.

And, in buying the property, you are also opening up.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT17. Learning To Fly (Verdant Meadows Flight School)                   |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

After buying the Verdant Meadows Aircraft Graveyard then you open up the
Verdant Meadows Flight School (operated by Mike Toreno). There are ten tests
to pass in order to proceed further in the story.

Like the other schools, you also get bonus vehicles for getting all Bronzes,
Silvers, and Golds. They can be found parked near your Verdant Meadows
Aircraft Graveyard Safehouse:

 >>All Bronzes - Rustler.
 >>All Silvers - Stuntplane.
 >>All Golds - Hunter.

If you want to use the Hunter in the Vigilante Mission or for general
mischief then you need to get all Golds here. Fortunately, most of the tests
are easy to get Golds in but there are a couple that will be a bit
frustrating.

There are three aircraft that are used at the School: Rustler, Hunter, and
the Stuntplane.

When flying the Rustler then you need to get high up in the air quickly
without stalling. The best thing to do when taking off is to angle up gently
until you are up in the air. Once in the air then raise the landing gear and
angle up about 45 degrees. This will allow you to increase speed and altitude
quickly so you can reach the coronas.

The Stuntplane has very sensitive controls which make it hard to control.
Gentle movements of the joystick is all that is needed to maintain control of
the aircraft. It will take a little practice to effectively fly the plane.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| Takeoff \
0=========================================================>

 You have to lift off and fly though three coronas. Very easy to pass. Do
 this in 30 seconds to get Gold.

0===========0
| Land Plane \
0=========================================================>

 You have to fly through one corona and land the plane. Then stop in the
 designated area. You can't let the nose touch the ground or you will incur
 a damage penalty. Do this in under 30 seconds to get the Gold.

0================0
| Circle Airstrip \
0=========================================================>

 You have to fly a circular course near the airfield. You are also given a
 choice of a Counterclockwise or Clockwise direction. Not too hard to pass.
 Do this in under a minute to get Gold.

0=========================0
| Circle Airstrip And Land \
0=========================================================>

 This is harder than the last test. You fly the same circular course but now
 you have to land the plane into the designated area. Screwing up the
 landings is what may cost you some chances to pass the test. Do this
 perfectly in under 80 seconds to get the Gold.

0===================0
| Helicopter Takeoff \
0=========================================================>

 You must liftoff, rise straight up then level, turn around, and fly through
 a corona. Very easy to pass and you will probably get the Gold just by
 completing it the first time.

0================0
| Land Helicopter \
0=========================================================>

 You must now land the helicopter. Very easy to pass. May take a couple of
 tries to get the Gold.

0================0
| Destroy Targets \
0=========================================================>

 You have to destroy three static targets on the runway then two moving
 targets near the Snake Farm.

 Use the Rockets to destroy the trucks (although Randy Russell says that the
 Machine Guns are better for that task) and use the Machine Gun to destroy
 the vans. After that then land the Hunter on the runway pointing east.

 This is a little harder because of lining up the targets and trying to
 destroy them as quickly as possible plus landing the Hunter correctly. You
 can get Gold if you do this in under 85 seconds.

0==============0
| Loop-The-Loop \
0=========================================================>

 You have to go through two coronas. After passing through the first corona
 then pull back the stick to do the loop and fly through the second corona
 to end the test. Fairly easy to pass but more frustrating to Gold in.

 Why? Because of the very tight time limit. You need to do this in 21
 seconds to get the Gold and I always seem to end up with 22 seconds. The
 best way to get the necessary speed to make an attempt at Gold is after the
 first corona wait until you are near the second corona to do the loop
 instead of doing it after the first one.

 Also keeping the plane straight after the loop will improve your chances at
 Gold. Some people have had success getting the Gold by going into First
 Person view during this test.

 This task on the PC version is easier because of the keyboard controls
 which will allow you to keep the plane straight far more easily than with
 the Analog Sticks on the console versions.

0============0
| Barrel Roll \
0=========================================================>

 You have to use the Stuntplane to fly through one corona, do a barrel roll,
 then fly through the second corona to end the test. The extremely sensitive
 controls of the Stuntplane make it very easy for you to corkscrew it into
 the ground.

 It will take many attempts before you can get the handle on this plane.
 Just like in the last test, the best way to get Gold is to wait until you
 get near the second corona, and slightly above it, before doing the barrel
 roll. When you do the roll you'll also start heading down so, if you start
 slightly above the top of the corona, then you'll go through the middle as
 you finish the roll.

 Some people have had success getting the Gold by going into First Person
 view during this test. You need to do this test in 18 seconds or less to
 get the Gold.

 Again, this task on the PC version is much easier than the console versions
 because of the keyboard controls which will allow you to keep the plane
 from corkscrewing into the ground.

0======================0
| Parachute Onto Target \
0=========================================================>

 You have to skydive down and deploy your chute. Then you have to glide to a
 target area. The target area is divided into scores. You have to land in
 the center to increase your chances for passing.

 This is very easy to pass and get Gold in. When you start the test then
 push forward to speed down. When you are prompted to deploy your parachute
 then wait five seconds and then deploy. Then pull back on the stick to help
 you land in the center. Landing in the center in 55 seconds will get you
 the Gold.

After successfully completing the Flight School, regardless of what medals
you have, then you will open up the Verdant Meadows Aircraft Graveyard Asset
Missions. You will also get a call from Wu Zi Mu inviting you to come over to
Las Venturas to check out his new place.

In addition, all of the aircraft at Easter Bay Airport, which were locked,
are now unlocked and ready to fly. Thanks to Brian Stell for pointing that
out (it should be noted that he mentioned the mission Mike Toreno where the
planes unlock). But, after playing through the PS2 version, I found that it
actually unlocks here (could unlock at a different point in another version).

But I am going to do something that came up during "Verdant Meadows"
first before heading to Las Venturas.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT18. Race Tournaments                                                  |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

During "Verdant Meadows" you will get a call from Jethro. He informs CJ about
illegal street races that take place all over San Andreas. After the phone
call then four checkered flag icons will appear on your in-game map. These
are where you can pick up the Race Tournaments.

One is in Los Santos, one is in San Fierro and two are in Las Venturas. You
do these races in a variety of vehicles and terrains.

Each race listed will also include the vehicle you use. When you are in a
race that uses a motorcycle then you can use your sub-machine gun to create
havoc that you can use to pass up or destroy your opponents. Get lots of ammo
for your sub-machine gun of choice before doing a motorcycle race.

Winning a race will earn you $10,000 and winning all of the races in all four
tournaments will earn you $1,000,000 plus an additional step toward 100%
Completion.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Los Santos Race Tournaments |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

The Los Santos Race Tournaments can be picked up behind a building just east
of the Alhambra Club in Little Mexico. There are nine races but you have
already done three of them in earlier missions. Those three races are here in
case you want to improve your best time.

 >>Race #1 - The Lowrider Race (Blade)
   ***********************************
     You did this one in the mission "High Stakes, Low Rider". You do not
     have to do this again unless you want to improve your best time. The
     only difference is in the car you use.

 >>Race #2 - Little Loop (NRG-500)
   *******************************
     This is a very short course. Although you can shoot up your opponents
     it is best to concentrate on the course because of its short length.

 >>Race #3 - Backroad Wanderer (FCR-900)
   *************************************
     I hate this one. The crooked roads and the hills made it hard to get
     ahead, and stay ahead, of your rivals. Plus the bikes were tougher to
     shoot up as well. The best thing to do is stay focused on the riding.
     You can easily screw up on these roads if you try to take down any of
     your opponents.

 >>Race #4 - City Circuit (FCR-900)
   ********************************
     A bit easier than the last race because the course is longer and is
     more of an oval shape. There is also an excellent opportunity at the
     beginning to use your sub-machine gun to take down at least one of the
     competitors and screw up the others. It's pretty easy to get into first
     place and stay there.

 >>Race #5 - Vinewood (Sunrise)
   ****************************
     This one's worse than Backroad Wanderer. The Sunrise is not a good
     racing car at all. Difficult to corner at high speed and it doesn't
     climb well either. And you have to go through some of the same course
     you went through with Backroad Wanderer. Slow down when you go down the
     hill leading to the road bridge in Mulholland. This will allow you to
     maintain control.

     Hopefully most of your opponents wipe out here giving you a chance to
     win. When you get back down into Los Santos then the course becomes
     easier. There are a couple of long straight-aways that will allow you
     to pass up any opponents that are in your way.

 >>Race #6 - Freeway (Super GT)
   ****************************
     You go up against five other sports cars on this course. As you may
     have already found out during the City Slicking test at the Driving
     School the Super GT is a terrible car thus making this a very
     frustrating race. This is easily the hardest of the Los Santos races
     for this very reason.

     At the start, the best thing to do is to get into the incoming lane and
     try to keep out of their way and make your move when you get to the
     Didier Sachs billboard since you can cut though the median and gain
     position.

     The other challenge is maintaining control of your car. It slides easy
     so you may find yourself smacking into things if you're not careful.
     The car's not durable either so you could find yourself blowing it up
     if you run into too many things.

 >>Race #7 - Into The Country (Bullet)
   ***********************************
     The Bullet is a much better car than the Super GT. You can gain
     position very quickly and even be in first place before getting out of
     Ocean Docks. Despite the length of the course this is an easy race.
     However, it should be noted, that the traffic will play a role in your
     success or failure.

     On the freeways the traffic has a nasty habit of switching lanes
     regardless of who's in the other lane or coming up behind them. Getting
     snagged by the traffic will either lead to losing position or your car
     since the Bullet is not much more durable than the Super GT.

 >>Race #8 - Badlands A (Sabre)
   ****************************
     You did this one in the mission "Wu Zi Mu". You do not have to do this
     again unless you want to improve your best time. The only difference is
     that you have to use a Sabre instead of the car you chose when doing
     the mission.

 >>Race #9 - Badlands B (ZR-350)
   *****************************
     You did this one in the mission "Farewell, My Love...". You do not have
     to do this again unless you want to improve your best time.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. San Fierro Race Tournaments |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

The San Fierro Race Tournaments can be picked up behind Wang's Autos in
Downtown. There are six races to be performed.

 >>Race #1 - Dirtbike Danger (Sanchez)
   ***********************************
     You go through the Back O Beyond area on a Sanchez. This one is pretty
     easy and you may be able to shoot up a couple of your opponents for
     good measure.

 >>Race #2 - Bandito Country (Bandito)
   ***********************************
     This race also takes place in Back O Beyond. The Bandito is a bit
     unstable and you can flip it over easy. However, you can pass your
     rivals quickly in the beginning so you can focus on the course and
     maintaining control of your vehicle.

 >>Race #3 - GO-GO Karting (Kart)
   ******************************
     This race is unusual in that you use a Kart similar to the type you
     find at amusement parks. It is capable of incredibly sharp turns. It
     will take a little time to get used to it but, once you do, then it
     will be okay.

 >>Race #4 - San Fierro Fastlane (Alpha)
   *************************************
     Now things start to get a little harder. The Alpha is another tough
     handling car similar to the Super GT.

     The course has plenty of hills and curves and traffic to make things
     interesting. The main goal is to be in first place when you reach the
     top of the hill after passing the parking garage for Pier 69. If not
     then it will be difficult to get first place after that point.

 >>Race #5 - San Fierro Hills (Phoenix)
   ************************************
     The Phoenix is also another one of those bad handling sports cars. The
     first part of the course is kind of hard because of the hills but when
     you reach the freeway you can cut loose.

     Then it gets hard again because of Missionary Hill. The traffic on that
     hill can make things tricky. Your opponents may be able to catch up to
     you here but, once you get back on the freeway, then you can get ahead
     of them again. Once you get past the Xoomer Gas Station then it is
     pretty much smooth sailing from there.

 >>Race #6 - Country Endurance (Bullet)
   ************************************
     The Bullet is a much better car than the Phoenix. This course is long
     but there are plenty of opportunities to get ahead. The traffic
     disappears when you get past the bridge leading back into Red County,
     comes back again for a short time when near the Los Santos Inlet, then
     re-appears when you get near the San Fierro area.

     There are also plenty of places to fly off the course which you can
     easily do when you forget how much power the Bullet has. The hairpin
     turns in the middle and the end of the course are places where you can
     get off the course. The curve near the Whetstone Safehouse is another
     major danger spot.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Las Venturas Race Tournaments (Cars) |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

The Las Venturas Race Tournaments (Cars) can be picked up behind a building
in the southern part of LVA Freight Depot. There are only four races to be
performed but they are more lengthy than the others.

 >>Race #1 - SF to LV (Banshee)
   ****************************
     Despite the length this race isn't too hard. It's a little tricky in
     the beginning because of your rivals trying to get position. However,
     most of them will get caught up in the toll booths for the Gant Bridge
     so you can get to first place rather quickly. You still have to be wary
     of the traffic because of their lane switching and you certainly don't
     want to get caught up in that.

 >>Race #2 - Dam Rider (NRG-500)
   *****************************
     At the beginning you can use your sub-machine gun to mess up or even
     take down some of your opponents. This will help you get to first place
     quickly. There are also a few little shortcuts that can help you to
     stay in first place.

 >>Race #3 - Desert Tricks (FCR-900)
   *********************************
     Your opponents are much better so it is a little harder to pass them
     up. There is a little shortcut at the hairpin turn just as you get to
     the road. You can use the long straightaway across the bridge to get
     some speed. Usually the leader will stumble just past the Xoomer Gas
     Station thus allowing you to pass him up. If he tries to pass you up
     then just use your sub-machine gun on him to take him down.

 >>Race #4 - LV Ringroad (Turismo)
   *******************************
     The course involves you going around Las Venturas using the main
     freeways. The hard part is dealing with the traffic. The best thing to
     do is get on the right shoulder and stay there. This will allow you to
     pass up traffic, and your opponents, with ease. Just be careful when
     you get to exit ramps because of the traffic trying to use them.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| D. Las Venturas Race Tournaments (Aircraft) |~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

The Las Venturas (Aircraft) Race Tournaments can be picked up behind a
building just to the right of the airport gate at Las Venturas Airport. There
are six races to be performed but they are done with aircraft instead of
cars. The main thing about these races are that you don't have opponents to
deal with. Take your time through the courses and you should be fine.

 >>Race #1 - World War Ace (Rustler)
   *********************************
     The Rustler is an old WWII plane that has good speed and handles okay.
     The course winds through Downtown Los Santos and through the country
     and back again. The early part of the course is the hardest because of
     the hill at Verdant Bluffs and the checkpoint between buildings.

     If you swerve around too much trying to get checkpoints then put down
     the landing gear. It will serve as a brake to help you keep a handle on
     the plane.

 >>Race #2 - Barnstorming (Stuntplane)
   ***********************************
     This race can be a real pain because of the plane that you use. As you
     have already found out during Flight School, the Stuntplane has very
     sensitive controls and it is very easy to wipe out the plane. It also
     has a nasty tendency to sputter when trying to climb.

     This can be a problem in the middle of the course when you need to go
     up a hillside and over some trees. Another problem spot is when you
     have to turn left and go under a bridge in south Flint County.

     Use the Look Left and Look Right buttons to gently turn the plane when
     it is level. Also make fine movements of the stick to maintain control.
     I also found out that tapping Accelerate allows me to maintain a solid
     but controllable speed.

 >>Race #3 - Military Service (Hydra)
   **********************************
     The Hydra is a VTOL (Vertical TakeOff and Landing) plane that is based
     on the Harrier jet. Since that this is probably the first time you will
     be flying the plane, here is a *VERY* important piece of info.

     To go from vertical liftoff mode to jet mode, push up on the Right
     Analog Stick for a few seconds. When you need to go from jet mode to
     landing mode then pull back on the Right Analog Stick for a few
     seconds.

     The best thing to do is leave the landing gear down when you do the
     course. This will slow down the jet quite a bit but will allow you to
     maintain control of the Hydra.

     The only problem part comes when you get near the Restricted Area. The
     first time you get near it then try to stay near the mesas to your left
     and clip the corona with your right wing. When you come around the
     second time then try to clip the corona with your left wing.

     As you fly over the southwest portion of San Fierro near the end of the
     course then you may want to put up the landing gear to improve your
     time.

 >>Race #4 - Chopper Checkpoint (Maverick)
   ***************************************
     This is not much different than the Chopper Checkpoint Races done in
     Vice City. The Maverick is an easy to control chopper plus the course
     isn't too hard either. You should have no problems here unless you
     really suck at flying helicopters.

 >>Race #5 - Whirly Bird Waypoint (Maverick)
   *****************************************
     You still use the same helicopter as in the last race but the course is
     much harder. You have to go in-between buildings a lot during the first
     half of the course. Make careful movements and take your time.

     Once you get out near the clock tower and head north then the course
     will get a lot easier. According to Phil Carter, who has the PC
     version, the chopper is a San Andreas News chopper which appears to be
     a little harder to control.

 >>Race #6 - Heli Hell (Hunter)
   ****************************
     In the open, the Hunter makes an excellent offensive weapon. In the
     confines of Los Santos.....not so much. It's fast but it really doesn't
     turn on a dime so it handles like a sick pig in close quarters. It is
     very difficult to fly this thing without smacking it into the
     buildings.

     Really take your time and ease gently into the coronas. The hardest
     part of the course is getting the corona from under the Mulholland
     Intersection. As you get near Verdant Bluffs then the course gets
     easier.

     One of my readers, Anders Paulson, suggested that, if you have trouble
     getting Gold in the Flight School, then you can actually save the
     Hunter used in this race.

     When you start the race then fly up to the Verdant Meadows Aircraft
     Graveyard. There is a large hangar where you can save aircraft.
     Carefully fly the Hunter into the hangar and exit. You will eventually
     be disqualified for leaving the aircraft but it will be saved for you
     at the hangar. Almost as good as getting Gold in Flight School.

And speaking of the Hunter.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT19. Vigilante Mission (Hunter)                                        |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

If you got all Golds at the Flight School or acquired one by storing one and
failing "Heli Hell" and you waited until now to do it then you can go ahead
and do the Vigilante Mission using the Hunter attack helicopter.

The powerful Machine Gun and Rockets of the Hunter will allow you to quickly
complete the twelve levels you need to finish to obtain the increased Body
Armor and take another step toward 100% Completion.

You can also continue beyond Level 12 of the Mission and make more money for
yourself. The rewards for completing a level will increase the longer you
play the Mission. If you're really good at flying the Hunter then you can
make a lot of money quickly. Perhaps even more money than by using the Inside
Track Betting parlors.

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT20. Vigilante Mission (Rhino)                                         |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Of course, if you unable to get all Golds to spawn the Hunter, then there is
an another way to do the Vigilante Mission. Just south of Verdant Meadows
Aircraft Graveyard is the Restricted Area. It is here where you can acquire a
Rhino tank.

Although you opened up the Desert / Las Venturas area after completion of the
mission "Yay Ka-Boom-Boom", the Rhino won't spawn here until after
completion of the mission "Verdant Meadows". This is because, after "Verdant
Meadows", is when you can max out your Wanted Rating at 6-Stars.

It is best to know where the nearby Police Bribes are at before trying to
acquire the Rhino because you will get a 5-Star Wanted Rating when entering
the Restricted Area. After getting rid of the Wanted Rating then you can
safely start the Vigilante Mission.

The best place to start is around the Fort Carson area (as suggested to me by
Bragon the Bat). Most of the targets will tend to stay in the rural areas so
you won't have to deal with as much traffic.

The tank is fast enough to let you to ram the target vehicles instead of
shooting them. This will allow you to keep the Wanted Ratings to a minimum.
And, since the tank is impervious to gunfire, then you can get Level 12 and
beyond without much effort.

Just don't let the Rhino linger near any large flames since fire is the only
thing that can destroy it (and destroy it quickly might add).

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LVT21. {Public Enemy No. 1} Trophy (PlayStation 4 Version)               |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Since you can now get a 6-Star Wanted Rating you can go after this Trophy. Go
to Restricted Area to get a Rhino which should get you to 5-Star
automatically. Then head into Las Venturas and cause enough chaos until you
get to 6-Star and acquire the Trophy.

Now back to the Main Story.....

 0==================================0
/ Asset Missions \~~~~~~~~~~~~~~~~~~~\
0==========================================================================\
| >AST3. Verdant Meadows Aircraft Graveyard                                 0
0==========================================================================/

After completion of "Learning To Fly" then you open up the Verdant Meadows
Aircraft Graveyard Asset Missions. Here you use various aircraft to complete
your missions. There are four missions total and can be picked up at the
front of the hangar where the Rustler is kept.

It should be noted that you must complete the Verdant Meadows Aircraft
Graveyard Asset Missions before you are allowed to do "Saint Mark's Bistro".

 0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0
/ Verdant Meadows Aircraft Graveyard Asset \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >VMG1. N.O.E.                                                             0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                   \ Verdant Meadows Aircraft Graveyard Asset /
0=========0                     0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0

 After being ambushed by Mike Toreno he wants CJ to drop off equipment to
 some of Toreno's friends.....

0=========0
| The Plan \
0=======================>

 Get in the Rustler and head to the runway. You have ten minutes to drop the
 stuff off and fly back. The drop point is in Angel Pine. You also have to
 fly low or you will show up on the radar.

 If your Visibility Bar maxes out then you will be spotted and some Hydras
 will fly toward you to check you out. Duck back under the radar to throw
 them off. If you are still visible then they will fire on you. Duck the
 missiles or you will be destroyed.

 The best route to use, according to Randy Russell and which I found to be
 very useful, is to fly due west and when you get near Las Payasadas turn
 north. When you reach the water then turn west and fly down close to the
 water. Follow the coastline and you will reach San Fierro.

 Keep going south until you reach Angel Pine. Lower your landing gear to
 slow you down and make it easier for you to fly through the corona. Once
 you make the drop then raise your landing gear and go back the way you
 came.

 Follow the coastline and, when you get near Las Payasadas, then fly up and
 over the small town then put down your landing gear and ease down onto the
 runway. After you have landed the plane on the runway then the mission is
 successfully completed.

0=======0
| Reward \
0=======================>

 $15,000.

 0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0
/ Verdant Meadows Aircraft Graveyard Asset \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >VMG2. Stowaway                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                   \ Verdant Meadows Aircraft Graveyard Asset /
0=========0                     0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0

 Some government agents land at the airstrip and begin to on-load some
 stuff. Toreno wants CJ to do some "pest control" and get rid of these rival
 agents.....

0========0
| Weapons \
0=======================>

 --Baseball Bat.
 --Nightstick.
 --Silenced 9mm Pistol.

0=========0
| The Plan \
0=======================>

 There are two parts to this mission.

 The first part involves getting on the plane. You need to go up the ramp of
 the plane using a motorcycle. However, when you start your approach, then
 the plane will be trying to take off. Worse, somebody on the plane will be
 throwing barrels down the ramp in an attempt to keep you from getting on
 the plane.

 If you get knocked off course by a barrel then you'll fail the mission
 because you won't be able to straighten back out and make another attempt
 at the ramp before the plane takes off.

 But you can avoid the barrels by approaching the ramp at an angle instead
 of straight on. The barrels spread out when they are thrown from the plane.
 Just stay to the right of the spread pattern as you approach the ramp.

 When you start your approach then go straight past the truck, which should
 be to your left, and lean forward a little to gain speed and gently angle
 left toward the ramp as you get closer but staying just outside the spread
 pattern of the barrels. You should be able to get to the ramp just before
 it starts to close.

 The second part is when you get on the plane. You need to go to the front
 of the plane to plant some explosives so you can destroy the plane. If you
 don't have any Remote Explosives to blow up the plane then you will be
 given some.

 In addition, there are still barrels coming down the middle of the plane.
 They will knock you down but they don't seem to do any damage. There are
 also several agents throughout the plane that should be dealt with. You
 have to be careful when using firearms on the plane.

 If you miss one of the agents then you will blow up the plane, with you in
 it, and fail the mission. When I want to use a firearm then I use the
 Silenced 9mm Pistol but I still recommend the use of a melee weapon.

 Gradually go up the plane and dispose of the agents with your weapon of
 choice. Get the Parachute off the last agent so you can get off the plane
 safely.

 It should be noted that even if you have a Parachute or max Flight Skill
 you will need to kill this agent to get the Parachute. If you exit the
 plane without a Parachute then you will fail the mission and die (you will
 smash onto the top of a car at the drive-in theater in Fort Carson).

 After you get to the very front of the plane then plant the Remote
 Explosive and exit the plane through the rear ramp to successfully complete
 the mission.

0=======0
| Reward \
0=======================>

 $20,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you will be free-falling so you will need to parachute safely
 to the ground. However, you will be really high up. I mean really high up.
 You start free-falling way above the maximum flight ceiling somewhere over
 Fort Carson. When using the Parachute you can actually glide all the way
 back to Verdant Meadows Aircraft Graveyard (while avoiding the Restricted
 Area).

 0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0
/ Verdant Meadows Aircraft Graveyard Asset \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >VMG3. Black Project                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                   \ Verdant Meadows Aircraft Graveyard Asset /
0=========0                     0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0

 CJ hooks up with The Truth again and together they head off to a place not
 on any map.....

0========0
| Weapons \
0=======================>

 --Silenced 9mm Pistol (300+ rounds).
 --M4.

0=========0
| The Plan \
0=======================>

 The Truth wants you to go into the Restricted Area and get the Black
 Project under development. The best way into the bunker complex is through
 the blast doors.

 There are also searchlights and soldiers on patrol. If you are seen then
 the blast doors will be locked down and you will have to find another way
 inside. You will be given Thermal Goggles and several ways that you can get
 through this area. You need to get in by 0530 or you will fail the mission.

 When you start the mission then you will be outside the entrance and you
 will also see a Body Armor icon near the inside of the entrance. The
 fastest way is through stealth and using the Silenced 9mm Pistol to kill
 any nearby soldiers.

 Avoid the searchlights and head to the control tower. Once there then step
 into the red circle to open the blast doors and run to them before they
 close again. If you are spotted and there is a lock-down then go to the
 nearby vents to gain entrance. At the end of the vent shaft is a Health
 Icon if you need it.

 Once inside then you need to get to the research facility to gain access to
 the Black Project. You are also prompted to disable the SAM's outside to
 make it easier for you later. You will also need to deal with the soldiers
 throughout the complex as you progress. The soldiers carry M4's so you can
 get some ammo for yours when you kill them.

 When you reach the first room then turn right and up the stairs to enter a
 small room with a Body Armor Icon and a Mini-Gun. Get rid of all of the
 soldiers in this room and go down to the lower floor. Go south and you will
 be on the upper level of a larger room. Kill everybody here before
 proceeding.

 In the next room to the south there is a Body Armor Icon. Head down to the
 lower level and head east along the grilled walkway. If you look down then
 you will see a Health Icon and a Body Armor Icon. There are two ways to go
 down below the grilled walkway to retrieve them if you need them.

 Go up the stairs and you will enter another area with crisscrossing
 hallways. There are several soldiers here and you should deal with them
 before proceeding. There is a corridor that angles up and into the next
 large room that has a Body Armor Icon and a scientist with a Pass Card. Get
 the Pass Card and go to the red circle to open the door to gain access to
 the Black Project.

 The next area leads down to the Black Project and has a long set of stairs
 winding down to it. It also has lots of soldiers you need to get rid of and
 this is when you really need to use the M4. Go down the stairs and stop
 every so often to kill any soldiers you can target. When you finally clear
 the area of soldiers and get downstairs then you will finally find the
 Black Project - a Jetpack!

 Get the Jetpack and go straight up to get out. You will be provided with a
 Micro SMG to kill any soldier while trying to get up and out of the complex
 regardless of whatever Sub-machine Gun you had previously.

 Then head over to Arco Del Oeste to drop off the Jetpack to The Truth. As
 you fly there then the game will instruct you on how to use the Jetpack.
 You can only use the 9mm Pistol and Micro SMG when shooting from above
 while using the Jetpack (and yes, even dual wielded). When you reach the
 blip and The Truth then the mission will be successfully completed.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 At this point you're stuck with the Micro-SMG but you may want to wait
 until after the next mission before going back to Ammu-Nation to switch
 back to the SMG.

 But you are provided with a Sanchez so you can get off the mountain. Also,
 you can now purchase Desert Eagles at all Ammu-Nations. In addition, the
 Thermal Goggles will now spawn in the following locations:

   >>In Madd Dogg's Crib (Los Santos) inside the barroom on first floor by
     the large TV after completion of "A Home In The Hills".

   >>Inside of Zero RC [southeast corner] (San Fierro).

   >>Underneath the north part of the huge dish (by the Sandking) at The Big
     Ear (Bone County).

   >>Inside the short control tower at the south central part of the
     military complex at the Restricted Area (Bone County).

 0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0
/ Verdant Meadows Aircraft Graveyard Asset \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >VMG4. Green Goo                                                          0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                   \ Verdant Meadows Aircraft Graveyard Asset /
0=========0                     0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0

 Now The Truth wants CJ to fly the Jetpack to a train and steal "whatever
 they least want you to get".....

0========0
| Weapons \
0=======================>

 Micro SMG (provided).

0=========0
| The Plan \
0=======================>

 Regardless of whatever sub-machine gun you have you will be provided with a
 Micro SMG for this mission. You also can't take off the Jetpack so you
 can't use any other weapons. In addition, according to Bragon the Bat, if
 you already have the Micro SMG in your inventory, then you will be given an
 additional 2,000 rounds.

 Fly up and head east toward the north part of Las Venturas. Then land on
 the top part of the north building for Yellow Bell Station. The train will
 be heading west and you can stand here and pick off most of the soldiers on
 the train as it passes by.

 After you kill most of the soldiers then fly off and to the train to pick
 off the rest of them. There are also three crates that need to be destroyed
 to find the Green Goo. Regardless of what order you destroy them, the Green
 Goo will always be in the last crate. After you get the Green Goo then fly
 off to the Aircraft Graveyard and land in the red circle to successfully
 complete the mission.

0=======0
| Reward \
0=======================>

 $20,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you will complete the Asset Missions for Verdant Meadows
 Aircraft Graveyard. You will gain a Money Icon at the Verdant Meadows
 Aircraft Graveyard Safehouse that will generate maximum revenue of $10,000
 per day.

 Also, the Jetpack will now spawn near the entrance of the Verdant Meadows
 Aircraft Graveyard Safehouse for you to use. Before going further you
 should either head to an Ammu-Nation or to the front of The Four Dragon's
 Casino to re-acquire an SMG.

 And now, let's go back to our friend Wu Zi Mu.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY13. The Four Dragons Casino                                           +
0==========================================================================/

The Four Dragons Casino, in the southern part of The Strip in Las Venturas,
is where Wu Zi Mu has set up shop. He invites CJ to become a partner in their
operation. However, CJ also needs to deal with the Mafia who have their own
Casino, Caligula's Palace, and they don't take too kindly to having the Triad
invade their territory.

It should be noted that you must complete the mission "Madd Dogg" before you
are allowed to do the mission "A Home In The Hills".

 0+=+=+=+=+=+=+=+=+=+=+=+0
/ The Four Dragons Casino \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >FDC1. Fender Ketchup                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                    \ The Four Dragons Casino /
0=========0                                      0=+=+=+=+=+=+=+=+=+=+=+=0

 The Triads catch somebody trying to destroy equipment for the casino. CJ
 decides to make him talk to find out who's behind the sabotage.....

0=========0
| The Plan \
0=======================>

 The would-be-saboteur has been tied to the windshield of your car. You need
 to do some crazy things in your driving to scare him into talking.

 There is a Scare-O-Meter to help you in finding out how much you are
 scaring him. You can't really go onto the main highways (because of
 potential Police attention) and getting into a bad wreck (especially
 head-on) will kill him.

 The best thing to do is head for the Las Venturas Airport runway where you
 can do whatever you want without risking any collisions. Simply go from one
 end of the runway to the other really fast since high speeds is one thing
 that scares your victim.

 When the Scare-O-Meter maxes out then he will talk. He will tell you that
 the Sindacco Family is behind the sabotage. After that then take him back
 to the Casino. When you reach the Casino then the mission will be
 successfully completed.

0=======0
| Reward \
0=======================>

 $5,000 plus Respect Gained.

 0+=+=+=+=+=+=+=+=+=+=+=+0
/ The Four Dragons Casino \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >FDC2. Explosive Situation                                                0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                    \ The Four Dragons Casino /
0=========0                                      0=+=+=+=+=+=+=+=+=+=+=+=0

 CJ decides that the best way to hurt the Sindacco Family is to rob their
 casino, Caligula's Palace. But they need some explosives to do the heist.
 Woozie recommends that CJ head out to the nearby quarry to get some.....

0========0
| Weapons \
0=======================>

 --SMG.
 --Sniper Rifle.

0=========0
| The Plan \
0=======================>

 Head out toward Hunter Quarry which is indicated by the blip. When you get
 there then you will see a cutscene showing some workers setting up
 Explosives. You have two and a half minutes to get the four explosives
 before the workers detonate them and you fail the mission. You also need to
 get a heavy piece of machinery to destroy the crates so you can get the
 Explosives.

 Although you can easily get the explosives within the time limit, Glen
 Winstein gave me a piece of info that is really useful here. If you find
 the guy with the Dynamite Plunger (near the center of the Quarry) and kill
 him then the timer will disappear and you can take as much time as you need
 to complete this stage of the mission.

 Just fly off the ledges to quickly get to the bottom of the Quarry. Get in
 the Dumper and run over a crate then get out and get the Explosive. Three
 Explosives are on the ground and one is on a Forklift. Once you get the
 four Explosives then the next phase of the mission begins.

 The Quarry security has sealed off the entrance so you need to find another
 way out. You need to get on the nearby Sanchez and follow the checkpoints,
 which also involve climbing over the quarry equipment, to get out of the
 area. Kill any security person that gets in your way.

 But reader Sarah Jane Marley came up with a much better way. Head toward
 the entrance of the Quarry. At the entrance the gates are shut, blocked off
 with two armored vehicles and guarded by four guards with Shotguns.

 What you need to do is, when you get near the entrance, and instead of
 going up the ramp to where the guards are at, then go left and up another
 ramp. Stop when you get to the top, get off the Sanchez and arm your Sniper
 Rifle. Then pick off the four Shotgun wielding guards.

 After you do that then go to the entrance and get into one of the armored
 vehicles. Back it up against the closed gate and get out. Climb up the
 vehicle and then the fence to get out of the Quarry.

 Regardless of method, once you get out of the Quarry, then go over to the
 drop point, not far from the Quarry, to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $7,000 plus Respect Gained.

 0==================================0
/ Asset Missions \~~~~~~~~~~~~~~~~~~~\
0==========================================================================\
| >AST4. Hunter Quarry                                                      0
0==========================================================================/

Once you have completed "Explosive Situation" then you open up the Hunter
Quarry Asset Missions. There are seven jobs that you need to do to complete
the Asset. All of these tasks have a time limit and a reward for completing
them. You pick up these jobs near the front entrance of Hunter Quarry:

 >>Mission 1
   *********
     Time: 3:30.
     Reward: $500.
     -----------------------------------------------------------------------
     Notes: You need to use the Dozer to push the boulders into the markers
            before time expires. There are seven of them and are fairly
            spread out. Go down level by level.

            After the first rock there will be one rock to the south and one
            rock to the north. Do the south one first then turn around and
            do the north one. When you get down close to the crane you
            should also see one rock to the west. Do the west one first
            before doing the one by the crane.

 >>Mission 2
   *********
     Time: 1:30 (at start).
     Reward: $1,000.
     -----------------------------------------------------------------------
     Notes: Bombs have been planted by a rival organization and you need to
            use the Dozer to push each bomb safely away into markers. You
            gain another minute and a half of time when you succeed in
            pushing a bomb away. The bombs are located behind the site
            office, crane, grinder, and crushers.

            After moving the last bomb from the crushers then you need to
            get beyond the blast radius. Once that is done then the task is
            completed. If you had no problems with the last job then this
            one should pose no problems either.

 >>Mission 3
   *********
     Time: 8:00.
     Reward: $2,000.
     -----------------------------------------------------------------------
     Notes: Now you have to chase the bombers in a Dumper before they can
            reach safety. Believe it or not, despite its huge size, the
            Dumper is quite vulnerable to sub-machine gun fire. So, catch up
            to them, get beside them and drive-by them to quickly destroy
            their vehicle and complete the job. Pretty easy if you can
            deal with the traffic.

            Another method, from Bragon the Bat, is to push the Dumper into
            the water when you get close enough to the inlet.

 >>Mission 4
   *********
     Time: 4:00.
     Reward: $3,000.
     -----------------------------------------------------------------------
     Notes: The bombers have been caught and killed. Now you have to get the
            bodies, which are at the other entrance, and dump them before
            the Cops come looking. Take the Sanchez and drive along the
            outside of the north part of the quarry and stay as close to the
            fence as possible. You should get to the other entrance in about
            thirty seconds.

            Get the Dumper, with the bodies and drive back to the main
            entrance. You have to be careful here. If any of the bodies fall
            out then you will fail the task. When you get to the main
            entrance then you need to get down to the lower level and dump
            the bodies in the fire.

            Take it slow going down to the fire. When at the fire then back
            up the Dumper and use the Right Analog Stick to dump the bodies
            into the fire. It is important to note that you should use the
            Handbrake while dumping or the Dumper will move forward. Once
            all three bodies fall into the fire then the job will be
            successfully completed.

 >>Mission 5
   *********
     Time: 3:00.
     Reward: $5,000.
     -----------------------------------------------------------------------
     Notes: Take the Dumper, which has explosives in it, and drive it up to
            the Verdant Meadows Aircraft Graveyard. You need to be careful
            because the fragile cargo. Even so, this task is pretty easy.
            Drive up there and dodge whatever traffic comes your way. After
            you get to the Graveyard then go to the west end of the runway
            and dump the explosives to complete the job.

 >>Mission 6
   *********
     Time: 3:00.
     Reward: $7,500.
     -----------------------------------------------------------------------
     Notes: A Dumper has spilled a load of explosives on a nearby train
            track and you need to clear them off before the next train comes
            along. The hardest part of the task is getting there because of
            the slow speed of the Dozer. According to Phil Carter all you
            need to do is just go straight on the tracks.

            The barrels will go off to either the left or right on their
            own. You still might need to get at a couple that didn't get off
            the tracks completely but this is faster than what I had written
            here previously.

            After you get the last barrel off the track then the train will
            pass by and the job will be successfully completed.

 >>Mission 7
   *********
     Time: 8:00.
     Reward: $10,000.
     -----------------------------------------------------------------------
     Notes: A Cop has been killed and you need to get rid of the body before
            the Police come looking. Get down to the bottom, use the Sanchez
            and fly off the edges to get down quickly and get into the
            Dozer. You need to push the body and the Cop bike into the red
            circle.

            You can't ride the Cop bike into the red circle - the game won't
            let you. After you get both objects into the red circle then get
            out of the Dumper and back onto the Sanchez to quickly get up to
            the crane.

            This part is tricky because of how this particular crane
            handles. After you get both objects into the Dumper then get out
            of the crane and into the Dumper. Now you need to get up to the
            main entrance. You need to be careful because, if any of the
            objects fall out, then the task will be failed.

            After you get up to the main entrance then you need to dump the
            objects into the water nearby.

            This is probably the trickiest part of the job because, other
            than trying the cross the highway with the cars smacking into
            you, is that you need to back up and get real close to the edge
            then dump the objects (don't forget to hold down Handbrake just
            to be safe).

            After the objects are dumped then the task is successfully
            completed and you will also complete the Hunter Quarry Asset
            Missions.

            Reader Ron Schock also came up with the idea of driving the
            truck *BACKWARDS* to the dumping spot once he got out of the
            Quarry.

            He found that it is much easier to run over the traffic without
            the objects falling out because the objects only threaten to
            fall out if you are hit by trafic while going forwards. It is
            also easier to back up to the drop-off spot since you are
            already going there backwards.

For completing all seven Hunter Quarry Asset Missions then you gain a Money
Icon near the front entrance that will generate maximum revenue of $2,000 per
day plus use of a Dozer and Dumper within the quarry.

You can also redo the tasks and improve upon your best times. When you redo
them then you can skip to whichever mission you want to try. However, the
time needed to finish a job will be drastically reduced thus increasing the
challenge.

Now back to the Main Story.....

 0+=+=+=+=+=+=+=+=+=+=+=+0
/ The Four Dragons Casino \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >FDC3. You've Had Your Chips                                              0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                    \ The Four Dragons Casino /
0=========0                                      0=+=+=+=+=+=+=+=+=+=+=+=0

 After discovering some fake chips, made by the Sindacco Family, floating
 around the casino then CJ decides to make a visit to their plastics
 factory.....

0========0
| Weapons \
0=======================>

 --Silenced 9mm Pistol.
 --Remote Explosives (+10 units).

0======0
| Notes \
0=======================>

 I had somebody write to me about not being able to sneak into the building
 on the PC version. However, after playing through the PC version myself, I
 had no problems getting inside.

0+=+=+=+=+=+=+=+=+=+=+=+=+=0
| No Wanted Rating Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=0

 When you are notified that the factory is guarded then your Wanted Ratings
 will freeze. You can either cause chaos or grab a Rhino from Area 69 and
 save it at any garage large enough to hold it (if you don't want to wait
 for 100% Completion to spawn one).

0=========0
| The Plan \
0=======================>

 Go over to the factory unit in Whitewood Estates. When you get there then
 you will be notified that the factory is guarded and you should try to
 sneak in. Drive through the gate but angle northeast. Drive around the
 building and park where the Chainsaw Weapon Icon is at on the south side of
 the building then get out.

 Now carefully go along the wall and sneak in on the right side of the
 entrance. If you do this right then nothing will happen when you get
 inside. At this point the machines are indestructible but all of the guards
 are just standing around. They won't activate until you trigger a cutscene
 of you entering the place so you can get rid of them now without any
 problem.

 I prefer to use the Silenced 9mm Pistol for this part. There are two guys
 on the top level and four on the bottom level. There is also a guy in a
 Forklift near the entrance *BUT* leave him alone for now.

 After killing all of the guards here then head near the bottom of the
 stairs and aim your gun at the car parked outside. Shoot the car and you
 will trigger a cutscene of the guards going inside the factory.

 These guards will take up position on the shelving not far from the
 entrance. Like the other guards, they will just stand around. But the
 machines are still indestructible. Kill both of the guards and turn back to
 the Forklift.

 *NOW* kill the guy in the Forklift. When you do that then you will trigger
 another cutscene. Notice that there is no one in the cutscene other than
 Carl (you killed the guards that would show up in the cutscene). You will
 be placed just inside the front entrance. Two more guards will appear on
 the top level and you can kill them with ease.

 If you triggered the cutscenes without killing any guards then you would
 have to face all of these guards at once. By doing it this way then you
 have made your task easier.

 Now for a nice little tip given to me by Phil Carter. Take your Remote
 Explosives and place one at each machine then switch to the Detonator (do
 *NOT* detonate yet). Leave the factory and take the car that the guards
 were sitting in. Drive to the Whitewood Estates Burger Shot nearby and get
 out of the car.

 Then detonate the Remote Explosives. This will destroy all of the machines
 but, even better, you avoid the additional guards that appear when they are
 destroyed thus avoiding having to fight through them since you are already
 out of the factory area.

 After successfully destroying the machines then get back into your car and
 drive back to the Casino to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $10,000 plus Respect Gained.

 0+=+=+=+=+=+=+=+=+=+=+=+0
/ The Four Dragons Casino \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >FDC4. Don Peyote                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                    \ The Four Dragons Casino /
0=========0                                      0=+=+=+=+=+=+=+=+=+=+=+=0

 The Truth calls up CJ looking for some help in finding some people he took
 into the desert on a peyote safari.....

0========0
| Weapons \
0=======================>

 Silenced 9mm Pistol.

0=========0
| The Plan \
0=======================>

 You need to go up to Arco del Oeste to get Paul and Maccer. You will need
 to find a car with four doors for this mission. There is usually a car with
 four doors along the street in front of the casino. When you get to Arco
 del Oeste then you will get a cutscene showing Carl with Paul and Maccer.
 Paul informs Carl about Rosie who has a casino gig in Venturas. Go back to
 your car and get Paul and Maccer.

 Now you need to go to the Snake Farm to try to find the rest of the band.
 For some chuckles, don't stop the car when Paul wants you to and wait until
 the talking is over before going into the red circle at the Snake Farm.
 When you get there then you will confront the owner of the Snake Farm and
 his kids. They are not too pleased about what happened the night before and
 will attack you.

 Go and kill them all. If you don't then the survivors will enter trucks and
 will chase you back to Las Venturas where you will eventually get into
 another fight with them at your destination.

 Get back in the car and drive back to Caligula's Palace. Once you get there
 then you will meet up with Ken Rosenberg, yes *THAT* Ken Rosenberg, the
 same whiny lawyer from Vice City you had to do missions for as Tommy
 Vercetti.

 Near the end of the cutscene Carl will call Woozie and tell him about being
 able to scope Caligula's Palace without suspicion. After the cutscene ends
 then the mission will be successfully completed.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you can now purchase Combat Shotguns at all Ammu-Nations.
 Also, you will get a call from Paul and this will open up a dice icon at
 Caligula's Palace but I will do that later. Plus, there are no Four Dragon
 Casino missions for now so I will move on to.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY14. The Heist                                                         +
0==========================================================================/

These missions take place at the "$" within The Four Dragons Casino. These
missions entail preparations for robbing Caligula's Palace and reducing the
mob presence in Las Venturas.

 0+=+=+=+=+0
/ The Heist \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >H$T1. Architectural Espionage                                            0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ The Heist /
0=========0                                                    0=+=+=+=+=0

 The first thing Carl needs to do in planning this heist is to get the plans
 for Caligula's Palace.....

0========0
| Weapons \
0=======================>

 Silenced 9mm Pistol.

0=========0
| The Plan \
0=======================>

 First off you will need a Camera. If you do not already have a Camera when
 you start this mission then the game will prompt you to go to Pirates In
 Men's Pants to find a group of tourists where you can get a Camera. When
 you get to the tourists then find the one with the Camera and kill him (run
 him over with your vehicle) then pick up the Camera. If you already have a
 Camera in your inventory then you can skip this step.

 Next, head over to the planning department building. Security is strict so
 you have to play it cool. Switch to your Fist. When you get inside then
 talk to the receptionist.

 In previous versions of the guide I stated that you had to give a positive
 then a negative, then a positive answer. But, thanks to Dienske, you only
 need to give two positive answers to get her to open the door to the
 stairwell.

 When you get up to the yellow marker then you will be notified that you
 need to distract the nearby guard. You have to go down to the Document
 Depository to cause a distraction.

 When you get there then you will be told to destroy the Air Con Units.
 Destroy them with the Silenced 9mm Pistol. This will create a fire that
 will get the people out of the building. After this then go back upstairs
 and take a picture of the plans.

 After that then you will need to get out but there will be Cops crawling
 all around the stairwell. Kill the Cops as you get to them. When you get
 outside then you will be hit with a 4-Star Wanted Rating. Get into the car
 parked in front of you and drive straight to The Four Dragons Casino to
 successfully complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained.

 0+=+=+=+=+0
/ The Heist \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >H$T2. Key To Her Heart                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ The Heist /
0=========0                                                    0=+=+=+=+=0

 Next, CJ needs a security card from Caligula's Palace to use with a
 security card reader that Zero has built for him.....

0========0
| Weapons \
0=======================>

 Silenced 9mm Pistol.

0=========0
| The Plan \
0=======================>

 Head on over to Caligula's Palace. When you get to the red circle then you
 will see the Croupier, who has a card and the code, leave. You need to
 follow her but not too close. You will also get a Spook-O-Meter to alert
 you when you get too close to your target.

 After some driving around then she will stop at the Sex Shop. Go inside and
 to the red circle. You will see that the girl is planning a little get
 together with someone named Benny. Afterwards she will leave. Now go and
 get the Gimp Suit. After that, leave the store.

 You have to follow the Croupier again. This time she will lead you to her
 house in Prickle Pine. Park in the red circle across the street from her
 house.

 At this point you have to kill her gimp before he reaches the house. He
 won't appear on the radar but he is still easy to find. Go west along the
 street and you will find a bare chested redneck carrying a purple
 Double-Ended Dildo. This is Benny and you have to kill him.

 After killing Benny then go over to the Croupier's house and you will start
 a lengthy cutscene which will result in successful completion of the
 mission.

0=======0
| Reward \
0=======================>

 Respect Gained. And you get to keep the Gimp Suit for your wardrobe.

 In addition, if you own the PS4 Version and haven't already done so, you
 should get the {Home Run} Trophy.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 Near the end of the mission, the game tells you that you need to wine and
 dine the Croupier, Millie, in order to get the keycard. But that takes
 time. A faster, and nastier, method is to take her out into the desert and
 kill her when you pick her up (I prefer to use the M4 when "dumping" her).

 After killing her then you will get a phone call from Woozie asking you
 where the keycard is at. After informing him that Millie's dead then he
 suggests that you go to her home and break in to get her keycard.

 Drive back to her house and go inside to get the keycard. After getting the
 keycard then you will get another call from Woozie congratulating you on
 your success.

 However, according to rav0, you can still get the keycard fairly quickly
 without killing Millie. Put on the Gimp Suit and go to her house at some
 point in the afternoon.

 You'll automatically go inside the house for some "kinky shit". No wining
 or dining necessary. It should also be pointed out that after each
 encounter you will automatically remove the Gimp Suit and end up back in
 your regular clothes. You only need to do this type of encounter twice, in
 consecutive afternoons, to get enough Girlfriend progress to obtain the
 keycard from Millie.

 0+=+=+=+=+0
/ The Heist \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >H$T3. Dam And Blast                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ The Heist /
0=========0                                                    0=+=+=+=+=0

 Next, CJ needs set up some explosives to shut off the power for Las
 Venturas while the heist is being done.......

0========0
| Weapons \
0=======================>

 Knife (provided).

0=========0
| The Plan \
0=======================>

 Go over to the Airport and get in the plane, a Nevada, and fly to the drop
 off point. It is best to go south and over Red County to help get altitude
 to get to the corona. When you finally get enough altitude and reach the
 corona then press Exit Vehicle to jump. Glide on over to the red circle at
 the end of the Dam Quay.

 Normally you are supposed to lose your weapons when you land on the Dam
 Quay. But, according to Eugene De Guzman, if you land spot-on inside the
 red circle, then you will *NOT* lose your weapons.

 If you lose your weapons then you will need to sneak into the dam. You have
 to go and get the Knife nearby and kill the two nearby guards. After
 disposing of the guards then enter the dam.

 Now you have to rig all five generators with explosives. You have to sneak
 around otherwise you will alert the premises. Worse, one of the guards has
 a gun and all you have is just a Knife. He is one of two guards on the
 lower level so sneak around and kill him so he won't do you any harm.

 If you managed to keep your weapons then you will still need to get the
 Knife so you can enter the dam. But you can use any weapon you like and
 dispose of all guards inside and outside the dam.

 After you have rigged all five generators, regardless of method, then head
 for the exit. CJ is now trapped on the top of the dam and he must jump down
 into the water to escape. After the cutscene ends then the mission is
 successfully completed.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 In addition, you get all of your weapons back (if you lost them earlier in
 the mission).

 0+=+=+=+=+0
/ The Heist \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >H$T4. Cop Wheels                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ The Heist /
0=========0                                                    0=+=+=+=+=0

 Next, CJ needs some Cop motorcycles to help disguise their intentions.....

0=========0
| The Plan \
0=======================>

 You have to get four motorcycles in twelve minutes and put them onto a
 Packer traveling clockwise on the Julius Thruway. One motorcycle is at the
 Las Venturas Hospital, one at the Las Venturas Police Station, one at the
 VROCK Hotel and one near Linden Station.

 I usually start with the one at the Hospital then the Police Station then
 the Hotel and finally at Linden Station. When you get to a bike you find
 that there is usually a Cop nearby. Just go ahead and take the bike.

 When you take a bike then you will be hit with a 2-Star Wanted Rating. It
 takes too much time to get rid of it plus you will get it every time you
 take a bike so you will have to play through it. When you get to the Packer
 then you have to go slowly up the ramp so they can lock it into place. When
 you lock down a cycle then get off and get another bike.

 However, you are on the freeway so you need to get another car so you can
 get another bike. Usually you can take a Cop car when they stop to try to
 bust you. When you finally get all four bikes then you will be dropped off
 in Whitewood Estates and the mission will be successfully completed.

0=======0
| Reward \
0=======================>

 Respect Gained.

 0+=+=+=+=+0
/ The Heist \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >H$T5. Up, Up And Away!                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ The Heist /
0=========0                                                    0=+=+=+=+=0

 Finally, CJ needs an armored vehicle to complete their preparations.....

0========0
| Weapons \
0=======================>

 --M4.
 --Sniper Rifle.
 --Heat-Seeking RPG.

0======0
| Notes \
0=======================>

 You may want to complete the Verdant Meadows Aircraft Graveyard Asset
 Missions so you can get a Jetpack for one of the mission options.

 According to Carl Johnson the gates for K.A.C.C. Military Fuels will also
 open for the Rhino. And I got another useful tip from Sarah Jane Marley.
 And Krispykreme2546 had this interesting find for those who do the
 Girlfriend thing:

   "In the mission H$T5. "Up, Up And Away!" (The Heist) there is a glitch
    that i found when i was playing you need to have katie zahn as a
    girlfriend. while in the mission you need to take control of the
    emplaced Mini-Gun and then die. this glitch will give you the mini gun
    with infinite ammo, there wont even be a number displayed showing the
    ammo count, so long as you don't use the codes for the weapons you will
    be fine."

0=========0
| The Plan \
0=======================>

 This mission can only be picked up between 20:00 and 06:00.

 In order to get an armored car you need to get a Sky Crane which is a
 special helicopter with a magnet on board. It is located at K.A.C.C.
 Military Fuels in northeast Las Venturas. However, you need a military
 vehicle to enter the place.

 There are a couple of ways about this.

   >>The Regular Way
     ***************
       The first way involves the use of a regular vehicle. Even though the
       gate will only open for a military vehicle you won't need one.

       When the mission starts then get a car or motorcycle and head toward
       K.A.C.C. Military Fuels. Just before you get to the gate then you
       will see a Patriot on the other side getting into position to leave
       the facility. This Patriot will cause the gate to open when you are
       close enough to trigger the Patriot to move.

       When the gate opens completely then quickly drive through the gap
       between the guard shack and the Patriot running over the guard in the
       process. Then turn left and head for the gap between the large
       building and the crates.

       You will hear shooting coming from inside the large building. There
       are a lot of soldiers within the large building but I am going to
       take a shortcut around them. There is a gap between the building and
       the fence. Go east until you reach the crates. Unless you have a
       motorcycle your car won't fit between the crates and the fence so
       exit your vehicle and continue east on foot.

       When you reach the east fence then turn south. You will see two large
       groups of container crates. Go to the southmost one and climb onto
       the yellow crate. Then climb onto the red crate to your right. Next,
       stand on the yellow crate. Switch to your Sniper Rifle and look west.

       Zoom in all the way and angle right until you see a set of stairs.
       You can see two soldiers, one halfway up the stairs and another
       kneeling on the ground. Snipe them both. You may also see three
       additional soldiers running around down there. If you can snipe them,
       good. But, if you can't, then you can get them later.

       Next, angle slightly upward and go left until you see a set of stairs
       leading up to a higher level of the roof. There is another soldier
       standing next to the stairs. Snipe him.

       Next, angle upward and to the left until you see the helicopter. You
       can see one soldier standing to the right of the helicopter and you
       can barely see another soldier at the top of the stairs. Snipe them
       both.

       Get back down to ground level and head southeast toward the inner
       fence. When you get to the fence then go south along the fence and
       around the corner. Go west and you will see container crates. Climb
       the blue crate then the yellow crate. Now you can jump inside the
       inner fence. Once inside then switch to your M4 and go east and
       around the corner.

       You will encounter the three roaming soldiers I referred to earlier.
       But for some reason they are not very aggressive so they are easy
       pickings with your M4. Kill those three soldiers then proceed upward
       on the stairs until you are prompted that you have to deal with two
       Gunships.

       Switch to your Heat-Seeking RPGs. Target and destroy both Gunships.
       Each will require two rockets to destroy. Thanks to Sarah Jane Marley
       for that tip.

   >>The Jetpack
     ***********
       The second way to this point is by using the Jetpack. Go to Verdant
       Meadows Aircraft Graveyard and pick up a Jetpack. Head east toward
       K.A.C.C. Military Fuels. When you get there then land on the first
       large round fuel tank at the south edge of the facility. Disengage
       from the Jetpack, switch to your Sniper Rifle and look north.

       On the roof near the tops of the trees is a soldier standing near a
       Mini-Gun. Snipe him and look toward the helicopter. There is a
       soldier standing to the left. Snipe him then get your Jetpack.

       Fly over to the third large round fuel tank and take off your
       Jetpack. Look toward the helicopter. To the right is another soldier.
       Snipe him then look down and toward the right. You will see a set of
       stairs leading down to another level of the roof.

       You will see a soldier standing there. Snipe him then get back on
       your Jetpack. Fly down to where the Sky Crane is and you will see a
       message saying that you have to deal with Gunships. Disengage your
       Jetpack and switch to your Heat-Seeking RPGs. Target and destroy both
       Gunships. Each will require two rockets to destroy.

 Regardless of method, after destroying the attack helicopters, then enter
 the Sky Crane and go get the Bank Van parked at Rockshore East. You have to
 carefully hover over the Bank Van so you can grab it with the magnet. After
 you have acquired the Bank Van then fly over to Verdant Meadows Aircraft
 Graveyard. You have to be careful while flying. The van keeps you from
 flying too high so you need to go around the high buildings.

 When you get there then carefully place the Bank Van in the red circle then
 disengage the magnet. Then land in the designated area to successfully
 complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 There is one more mission left for The Heist but you can't do that until
 later. For now I will move on to.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY15. Caligula's Palace                                                 +
0==========================================================================/

Caligula's Palace is the mob controlled Casino on The Strip. It is currently
being "managed" by Ken Rosenberg. This ex-lawyer from Vice City has been
"appointed" to run the Casino on behalf of the Liberty City Mafia. He is even
more whiny and paranoid than he was back when he was working with Tommy
Vercetti.

One of his only friends right now is Kent Paul (also from Vice City). He is
currently the manager of a band known as The Gurning Chimps. He has to
constantly keep his eye on Maccer, the lead singer for The Gurning Chimps,
who has a problem about "touching himself" constantly and has an obsession
for big breasts.

 0+=+=+=+=+=+=+=+=+0
/ Caligula's Palace \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CGP1. Intensive Care                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                          \ Caligula's Palace /
0=========0                                            0=+=+=+=+=+=+=+=+=0

 After having the situation explained to him by Ken then CJ needs to move
 Johnny Sindacco, who is in a shock induced coma (caused by CJ during
 "Fender Ketchup"), from the hospital before the Forellis rub him out.....

0========0
| Weapons \
0=======================>

 SMG.

0======0
| Notes \
0=======================>

 You can actually tell which Ambulance is the correct one by seeing what
 clothes the occupants are wearing when you are nearby. The normal occupants
 are wearing light blue uniforms, the Mafia wear darker clothes.

 However, even if you go to all three Ambulances, you'll find that they all
 wear the blue uniforms. You need to hit one of them before you can get the
 Mafia to appear in one of the remaining two vehicles.

0=========0
| The Plan \
0=======================>

 Get a car and head over to the hospital. When you get there then you will
 see a Patriot in the parking lot. If you still haven't acquired a Patriot
 for the Import / Export List for San Fierro then go ahead and store the
 Patriot in a nearby garage (the game designers wanted you to use the
 Patriot for this mission).

 If you do not wish to use the Patriot and want to store it then you should
 try to find a large truck or semi. Regardless of vehicle, park in the red
 circle.

 It turns out that Johnny was picked up already. The Forellis beat you to
 him and now you need to find him. There are three Ambulances roaming around
 the city. You have to ram one to see if that is the vehicle with Johnny.

 If the first Ambulance does not contain Johnny then a distress call will
 come from the vehicle you just hit and will warn the Mafia. When you
 finally find the right Ambulance then you will need to chase and damage it
 a bit to get them to bail and face you. When they exit the Ambulance then
 kill both gunmen and take the vehicle.

 You are now prompted to take Johnny to the Meat Factory in Whitewood
 Estates. You may also need to deal with Forelli backup but they are not
 hard to avoid. Just keep driving until you reach your destination. Park the
 Ambulance in the red circle to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $5,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also see a C.R.A.S.H. mission icon in north Las Venturas but I
 will save that for later.

 0+=+=+=+=+=+=+=+=+0
/ Caligula's Palace \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CGP2. The Meat Business                                                  0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                          \ Caligula's Palace /
0=========0                                            0=+=+=+=+=+=+=+=+=0

 After being taken "off the wagon" then Ken is encouraged by CJ to take
 control and show everybody who's boss.....

0========0
| Weapons \
0=======================>

 M4.

0=========0
| The Plan \
0=======================>

 Get a car and head over to the Abattoir. When CJ comes in then Ken begs him
 to come with him to Johnny (CJ is reluctant because of earlier events).
 But, when Johnny sees CJ, he drops dead of a heart attack and all hell
 breaks loose. Now both CJ and Ken need to fight their way out. You also
 need to keep Ken alive.

 Use the M4 and kill the approaching gunmen. Ken will then grab a Fire
 Extinguisher to put out the flames out ahead of you. If you go into the
 room where Ken got the extinguisher you will find a Health Icon and a Fire
 Extinguisher.

 Go up to where the flames are and shoot any gunmen you see across from you.
 When the fire is out then proceed forward.

 When you enter into the next room you will find a freezer to your right
 (which also contains a Body Armor Icon). Ken will hide in the freezer and
 you can shut the door on him but his health will diminish while in the
 freezer. However, the Mafia can close the door on him too so kill all of
 the goons before they can close it.

 Using the M4 will make it easy for you to quickly clear a path through both
 main rooms and the maze that leads outside. Once outside then drive Ken
 back to Caligula's Palace to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $8,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also see a "D" mission icon but I will save that for later. You
 will also see a mission icon at the Four Dragons Casino. I will now go
 ahead and do this one which is.....

 0=+=+=+=+=+=+=+=+=+=+=+=0
/ The Four Dragons Casino \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >FDC5. Fish In A Barrel                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                               \ The Four Dragons Casino /
                                                0=+=+=+=+=+=+=+=+=+=+=+=0

This is not a mission but a cutscene. In this cutscene both Ran Fa Li and
Carl Johnson finalize their partnership with Woozie for The Four Dragons
Casino. Afterwards, CJ will get a phone call from Ken. After Johnny Sindacco
died then Salvatore Leone came down and took over Caligula's Palace. This
will open up.....

 0+=+=+=+=+=+=+=+=+0
/ Caligula's Palace \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CGP3. Freefall                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                          \ Caligula's Palace /
0=========0                                            0=+=+=+=+=+=+=+=+=0

 After introducing himself to Salvatore Leone then CJ is asked to take care
 of some Forelli assassins flying in from Liberty City.....

0========0
| Weapons \
0=======================>

 9mm Pistol (provided).

0=========0
| The Plan \
0=======================>

 Go on over to the Airport and grab the plane, a Dodo, from the hangar.
 Next, you have to fly the plane north and intercept the assassins. The best
 approach is to get up higher than the target jet.

 When you get to the other plane then turn around and fly into the corona
 behind it while diving slightly, from your higher position, to gain speed.
 If you are below the target plane during your approach then you may not be
 able to get to the corona.

 When you get to the corona then this will trigger a cutscene of Carl
 jumping from his plane to the other plane. Once inside then you are given a
 plain 9mm Pistol and you have to kill all four assassins. This part is
 pretty easy. They will pop up from behind their seats and you can kill them
 quickly when they try to attack you.

 After that then you will need to deal with the pilot. Kill him and take
 control of the plane. Fly the plane and land it at the Airport to
 successfully complete the mission.

0=======0
| Reward \
0=======================>

 $15,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also end up with either a regular 9mm Pistol or no Pistol
 regardless of what handgun you had before. There are also no Caligula's
 Palace missions to do for now so I will move on to.....

 0==================================0
/ The Main Story \+++++++++++++++++++\
0==========================================================================\
| >MSY16. Madd Dogg                                                         +
0==========================================================================/

0=========0
| Overview \
0=======================>

 When he gets to the Royal Casino then CJ finds Madd Dogg. He is a popular
 rapper who has fallen on hard times (due to the death of his manager, the
 rise of OG Loc, and the loss of his money at a local casino). He is also
 threatening suicide by jumping off the building. CJ needs to find a way to
 save him fast.....

0=========0
| The Plan \
0=======================>

 You need to grab a Pickup Truck, which happens to be nearby, and quickly
 drive to the red circle. Once there then you need to go forward and reverse
 to line up the back end of the truck with Madd Dogg as he staggers around
 the edge. After awhile then he will jump off.

 If you lined yourself up correctly then he will fall in the back of the
 truck and live. If not, then he will die and you will fail the mission.
 After he is in the truck then carefully drive Madd Dogg over to Ivory
 Towers Drive-Thru Mental Clinic to successfully complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 There is only one mission icon left so I will now move on to.....

 0+=+=+=+=+=0
/ C.R.A.S.H. \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CSH5. Misappropriation                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ C.R.A.S.H. /
0=========0                                                   0+=+=+=+=+=0

 After meeting up with Tenpenny then CJ is ordered to take down some DEA and
 FBI agents to get a dossier.....

0========0
| Weapons \
0=======================>

 --Micro SMG.
 --SMG.

0======0
| Notes \
0=======================>

 There are three options that you can take prior to doing this mission:

   --Option #1: Get all Golds at the Flight School to get a Hunter.
   --Option #2: Complete "Green Goo" to get the Jetpack.
   --Option #3: Get a Rhino and store it at Verdant Meadows Aircraft
                Graveyard.

0=========0
| The Plan \
0=======================>

 Your target is at Aldea Malvada. If you are spotted then the target will
 enter a nearby helicopter and fly off. If you kill the target then he will
 drop the dossier. But, if you don't pick it up, then one of the nearby FBI
 agents will get it and will try to enter the helicopter and fly off. You
 would need to use the other helicopter nearby to chase him.

 However, there are five different ways to approach this mission to get the
 dossier and prevent the helicopter chase:

   >>Approach 1
     **********
       When on the ground then drive over to Aldea Malvada. Go partway up
       the dirt road then stop and get out. Go up the hillside and head
       north along the edge so you aren't seen. When you see the target then
       charge him, target him with your SMG and kill him. Then get the
       dossier to complete the mission (and run away from the nearby FBI
       agents to keep from getting shot up).

   >>Approach 2
     **********
       If you have access to a Jetpack then get some Micro SMG ammo. Fly
       over to Aldea Malvada and approach from the north. Lock onto your
       target and kill him then target the other FBI agents and kill them
       before any of them can get the dossier. Then land, disengage the
       Jetpack, and grab the dossier to complete the mission.

   >>Approach 3
     **********
       Go get the Sea Sparrow that is north of the Verdant Meadows Aircraft
       Graveyard. Fly to Aldea Malvada and approach from the north. When you
       are close to the target then fire the Machine Gun and hold your
       position so you can kill any agents that try to get the dossier. When
       all is clear then land the Sea Sparrow and get out to get the dossier
       to successfully complete the mission.

   >>Approach 4
     **********
       This one is similar to Approach 3 except you use the Hunter. Fly over
       to Aldea Malvada and approach from the north. Use the Rockets to
       quickly clear the area and land to get the dossier to complete the
       mission.

   >>Approach 5
     **********
       Joshua Frech suggested using the Rhino for this one. Get up close to
       the choppers and shoot at them. You may find that the helicopters are
       indestructible but the splash damage from shooting at them will kill
       the agent with the dossier and anybody that tries to get it.

       In addition, keep moving. As you shoot at the helicopters then FBI
       agents may try to get you out of the tank. Stay in the tank until you
       kill all agents then leave to get the dossier.

 After you get the dossier, regardless of method, then the mission is
 successfully completed.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 After this mission you will get another phone call from Tenpenny which
 leads to.....

 0+=+=+=+=+=0
/ C.R.A.S.H. \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CSH6. High Noon                                                          0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ C.R.A.S.H. /
0=========0                                                   0+=+=+=+=+=0

 After meeting up with Tenpenny in El Castillo Del Diablo then CJ gives the
 dossier to Tenpenny. Then Tenpenny ambushes Officer Hernandez with a
 Shovel. It turns out that Hernandez was snitching on Tenpenny and Pulaski.

 Tenpenny then departs leaving Pulaski to force CJ to dig a grave big enough
 for two. But, after digging the grave, then Officer Hernandez gets up and
 tries to attack Pulaski. The attack results in Hernandez's death but forces
 Pulaski to run and now CJ has to chase him.....

0========0
| Weapons \
0=======================>

 --SMG.
 --M4.
 --Sniper Rifle.

0======0
| Notes \
0=======================>

 It should be pointed out that you cannot use the Mini-Gun or Heat-Seeking
 RPG against Pulaski's car while he is running to it at the beginning of the
 chase. This is to prevent you from ending the chase before it can begin.
 Once you get up to the main road then you can use those weapons against it
 (if you can).

0=========0
| The Plan \
0=======================>

 When you start the mission then Pulaski will get into a white Buffalo and
 you are given the use of a Bandito. Pulaski's car is very tough so it is
 difficult to destroy. Use P.I.T. Maneuvers to spin him out and drive-by him
 to damage his car while he is trying to straighten out. You will have to do
 this a few times before you can destroy his car.

 When you get his car to flame then Pulaski will exit and you now have to
 kill him on foot. Be careful, he is armed with a Desert Eagle and he is
 pretty good with it. However, if you are far enough away from him, then you
 can either use the Sniper Rifle or M4 to nail him before he can do any
 damage.

 You can make things easier by parking different vehicles between the
 windmill and the town prior to the mission:

   --PCJ-600 (courtesy of Tom Vanpool).
   --Hunter.
   --Rhino (courtesy of Joshua Frech).

 Before starting the mission then switch to your Sniper Rifle. When the
 mission starts then zoom in on Pulaski's car. Even though you cannot
 destroy the car at this stage you can still shoot out his tires. According
 to Guillermo Caceres you can shoot up to three of his tires before he can
 drive off (the two driver side tires plus the front passenger tire from
 under the car).

 Shooting at least two of the three tires will cripple his car enough to
 make the mission much easier. Nailing the third tire even more so.

 When using the PCJ-600 then forward drive-by him until his car flames and
 when he jumps out then forward drive-by Pulaski himself until he drops.
 With the Hunter you can use both the Machine Gun and Rockets to quickly
 destroy Pulaski's car and Pulaski himself when he exits it. With the Rhino
 you can easily destroy Pulaski's car by ramming it.

 Regardless of method, when you finally defeat Pulaski, then you will start
 a cutscene on the ground with Pulaski where CJ finally kills him off to
 successfully complete the mission.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 Strangely enough, you will also gain the use of Pulaski's vehicle even if
 you destroyed it in the chase. This ends all of the missions for C.R.A.S.H.
 You will also get a phone call from Ken which re-opens Caligula's
 Palace.....

 0+=+=+=+=+=+=+=+=+0
/ Caligula's Palace \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CGP4. Saint Mark's Bistro                                                0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                          \ Caligula's Palace /
0=========0                                            0=+=+=+=+=+=+=+=+=0

 Salvatore Leone wants CJ to do a hit in Liberty City. CJ needs some backup
 and recruits Ken, Paul and Maccer. But, when they walk outside, CJ
 convinces them to quickly leave Las Venturas to get them away from
 Salvatore and now CJ goes on alone.....

0========0
| Weapons \
0=======================>

 M4.

0======0
| Notes \
0=======================>

 You must complete the Verdant Meadows Aircraft Graveyard Asset Missions
 before you are allowed to do this.

0=========0
| The Plan \
0=======================>

 Go on over to the Airport, get into the Shamal and fly to the blip in the
 northeast corner of San Andreas to get to Liberty City. When you get to
 Liberty City then you will be placed inside St. Mark's Bistro where you
 begin the second part of this mission.

 Now you have to kill everybody within the Bistro. I found that the M4 is a
 very effective weapon for this mission even though you are given a 9mm
 Pistol for this mission (which replaces whatever other handgun you had).

 Clear out the group in front of you and those that come up the stairs. When
 you get to the top of the stairs then nail those you can see below you. Be
 careful when you get to the bottom of the stairs. One of the goons behind
 the bar has a Shotgun and can quickly deplete your armor.

 When you get rid of the goons behind the bar then proceed through the
 kitchen, killing anybody that gets in your way and go outside. Kill
 everybody outside and you will have completed your task. From here, you
 will be flying back to Las Venturas. Gently land the plane at the Airport
 to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $20,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 This will end the missions for Caligula's Palace. In addition, Didier
 Sachs, in Los Santos, will finally open up so you can now get the best in
 clothing and accessories for CJ.

 You will also get three phone calls.

 The first call is from Sweet who is in despair sitting in prison. He has
 pretty much given up on getting out regardless of what CJ says about the
 situation.

 The second call is from Salvatore Leone. He is happy about your work at
 Liberty City and wants to keep some distance between the two of then for
 awhile so things can cool down.

 The last call is from Woozie who wants to know if they are still going to
 do the heist on Caligula's Palace. CJ informs him that Ken and his friends
 are gone and that he is cool with Salvatore so they can go and do the job.

 This, of course, leads to.....

 0+=+=+=+=+0
/ The Heist \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >H$T6. Breaking The Bank At Caligula's                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ The Heist /
0=========0                                                    0=+=+=+=+=0

 With all of the pieces in place it is finally time to rob the casino.....

0========0
| Weapons \
0=======================>

 --Tear Gas (provided).
 --M4.

0=========0
| The Plan \
0=======================>

 When you start the mission you will notice that you have Tear Gas Grenades
 regardless of whatever thrown weapons you already have. Get a nearby car
 and go over to Caligula's Palace. Walk in but do not cause trouble or you
 will blow your cover. Once inside then you have four minutes to get the
 team inside. Go over to the Swipecard Door.

 After you get through the door then go downstairs and to the Backup
 Generator room. When you get to the Backup Generator room then toss one of
 the Tear Gas Grenades into the air duct. This will knock out the guards
 below.

 Now go to the second Swipecard Door and use Millie's card to go through it.
 As you get to the door then Zero will cut off the power to the city of Las
 Venturas. Now everything is dark but you have the Night Vision Goggles.
 Activate them and proceed through the Swipecard Door.

 Go over to the Service Bay and hang a right so you can get the Forklift.
 Drive the Forklift over to the now unlocked bay door so you can raise it.
 Carefully drive the Forklift so the lift goes under the door then push up
 on the Right Analog Stick to raise the door.

 Once the team is inside then you have seven minutes to get the money and
 get out. However, there are security present and you have to clear a path
 to the Safe.

 The M4 allows you to deal with these guys quickly. After getting rid of
 security then lead the crew to the Safe. When you get to the Safe then CJ
 is notified that someone is trying to hack into the backup generators. CJ
 now needs to destroy the backup generators before they are activated.

 Pick up the Remote Explosives and head up to the Backup Generator room.
 There will be a couple of security guys waiting so you need to deal with
 them before proceeding. Once inside then place the charge and exit the room
 then detonate them to destroy the generators. Now head back down to the
 team.

 When the Safe is opened then enter it. You will then be warned about some
 Mafia goons coming down to the Safe. Step outside the Safe and kill all of
 the Mafia goons. Next, lead the team back to the Service Bay killing all of
 the security you come across.

 After safely leading the team back to the Armored Van then you need to go
 and use the Service Elevator. After all, you are the decoy for this
 mission.

 As you head to the elevator then the lights will come back on. Go to the
 elevator and kill all of the Mafia goons you come across. When you get off
 the elevator then head to the roof and kill the two gunmen along the way.
 When you get to the roof then you need to go across and get the Parachute.
 When you get to the Parachute then you need to jump off and float to the
 helicopter at The Clown's Pocket so you can escape.

 To do that, run off the edge of the building and move the Left Analog Stick
 forward - do *NOT* jump. CJ will quickly glide over to the helicopter. When
 you land then switch to a weapon and kill the two SWAT guys then get in the
 helicopter and fly back to Verdant Meadows Aircraft Graveyard.

 If you can't glide to the helicopter then just go down to street level,
 jack a car, and drive over to Verdant Meadows Aircraft Graveyard to
 successfully complete the mission.

0=======0
| Reward \
0=======================>

 $100,000 plus Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 This will end the missions for The Heist. You will also get a very nasty
 phone call from Salvatore Leone plus you get the Croupier Outfit delivered
 to your wardrobe. In addition, the Night Vision Goggles will now spawn in
 the following locations:

   >>In Madd Dogg's Crib first floor by the kitchen entrance after
     completion of "A Home In The Hills".

   >>In the middle of the shopping mall style office complex in east Foster
     Valley [ground level] (San Fierro).

   >>At the top of the northwest guard tower of the military complex at the
     Restricted Area (Bone County).

 0+=+=+=+=+=+=+=+=+=+=+=+0
/ The Four Dragons Casino \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >FDC6. A Home In The Hills                                                0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                    \ The Four Dragons Casino /
0=========0                                      0=+=+=+=+=+=+=+=+=+=+=+=0

 After hearing some rehearsals for the casino entertainment then a clean
 Madd Dogg shows up. However, he reveals that he traded his mansion in Los
 Santos, for some drugs, to a local drug lord. CJ decides to get rid of this
 drug dealer and put Madd Dogg back into his own house again.....

0========0
| Weapons \
0=======================>

 M4.

0+=+=+=+=+=+=+=+=+=+=+=+=+=0
| No Wanted Rating Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=0

 After killing all of the Vagos on the rooftop then lead the Triads down to
 the entrance but do *NOT* go in yourself. Jump the wall and do your thing.

0=========0
| The Plan \
0=======================>

 When the mission starts then you are to jump out of the plane and start an
 assault on Madd Dogg's Crib. Land on the mansion's helipad and switch to
 your M4. You need to keep the roof clear of goons while the rest of the
 Triad arrive. There is also a Body Armor Icon nearby if you need to use it

 When the rest of the Triad's arrive then head down and to the western
 entrance of the mansion to enter it. When you get inside then use the M4 to
 clear a path to the lower level and start the chase with Big Poppa. As you
 chase Big Poppa then kill any gunman that gets in your way.

 Eventually, he will get outside. Now the chase continues in vehicles. Grab
 the nearby Windsor and chase him. He is not being very aggressive in
 running from you.

 Once on the main road then just pull up alongside him, drive-by him to get
 his car to flame and stop. He will continue driving along and, when his car
 blows up, then the mission will end successfully and you will have retaken
 Madd Dogg's Crib.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will now have permanent access to Madd Dogg's Crib. You can play arcade
 games and use the gym and basketball court inside the mansion. In addition,
 you will also gain the following Icons:

   >>Thermal Goggles (inside the barroom on first floor by the large TV).

   >>Night Vision Goggles (first floor by the kitchen entrance after
     completion of the mission "Breaking The Bank At Caligula's"). You can
     do "A Home In The Hills" before doing the mission "Breaking The Bank At
     Caligula's" if you want to. But the goggles won't appear until after
     you do the last Heist mission.

   >>Body Armor (in one of the upper bedrooms).

   >>Health (in the kitchen on the lower level).

 This will end the missions for The Four Dragons Casino. You will also get a
 phone call from Ken which opens up the next mission but first.....

 /==++====++==\                                             /==++====++==\
/==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >SDA6. Back To Los Santos                                                 |
\==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
 \==++====++==/                                             \==++====++==/

When CJ was forced from Los Santos at the end of "The Green Sabre", he was
nothing but a gangbanger trying to put things back together. But now he
arrives back at Los Santos a businessman and property owner. He has also
aligned himself with the Triads and pulled off a heist of a major mob casino.

He has changed a lot but the city of Los Santos remains the same. He also
needs to get Sweet out of jail and fix things down here. There's still a lot
of work to do.....

 0+=+=+=+=+=+=0
/ Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ7. Vertical Bird                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

 Mike Toreno makes a reappearance and needs CJ's help once again.....

0========0
| Weapons \
0=======================>

 --Silenced 9mm Pistol.
 --M4.
 --Sniper Rifle.
 --Heat-Seeking RPG.
 --Remote Explosives.

0======0
| Notes \
0=======================>

 I received a letter from Stuart Thomson on how he completed this mission:

   "After taking off from aircraft, head over to other side of bridge and
    land the plane,(or anywhere else u want to land) jump out and run to the
    damn and take the sea helicopter. Using this travel to all the points
    marked and you can shoot these boats using your M4 (even from high up on
    cliffs). Travel back to plane in helicopter , enter your plane and fly
    to your airstrip."

 And I also got an idea from Siddharth Sharma.

0=========0
| The Plan \
0=======================>

 When the mission starts then you will be at The Panopticon and need to get
 into a boat which has a Silenced 9mm Pistol and a Knife. You need to take
 the boat and go over to the Aircraft Carrier at Easter Bay Naval Station.
 Your mission requires that you steal a jet off the carrier and use it to
 destroy some spy ships.

 When you get near the carrier then you need to jump out and swim through
 the open door in the back. Once inside then you are prompted to disable the
 SAMs in the Control Room to help you out. Switch to your Silenced 9mm
 Pistol. While on the ramp then look at the two people talking ahead of you.

 When they break up then kill the soldier. The mechanic will then try to get
 to the alarm. Run up and nail him before he can use it. This will keep
 things quiet. If you go behind the crates on the east end then you will
 find some Tear Gas.

 If, at any time, you are detected and the alarm is sounded then switch to
 your M4 to take down all of the soldiers. Go up to the next level and kill
 everybody before going into the Control Room. Then go into the Control Room
 to turn off the SAMs.

 From there, go up to the deck and kill the last remaining soldier on the
 Carrier. After that then go down to where the jets are kept. There are
 three jets on this deck. There is one at the end, one on a platform on the
 right and one to the left of the platform.

 Put Remote Explosives on the jet on the platform and the one to the left of
 it. Detonate them both. This will destroy the two jets. Get into the jet on
 the end and take off. When you have the jet in the air then retract the
 landing gear and push up on the Right Analog Stick to allow you to fly
 forward. But you will now be chased by other fighter jets that you need to
 destroy.

 If you did not destroy the two jets on the carrier then you will be chased
 by three jets. By destroying the two jets on the carrier then you will only
 have to deal with one jet.

 According to Siddharth Sharma, the best way to destroy the jets is to land
 yours, get out and use the Heat Seeking RPG on them. I found this to be
 very effective and better than what I was doing before.

 After destroying all the jets, be it one or three, then get back inside
 your jet and make your way to the spy ships.

 When you get near the spy ships, don't try to destroy them. Instead fly to
 the clearing just northeast of the bridge. Lower your landing gear and pull
 back on the Right Analog Stick to enter hover mode then land in the
 clearing.

 Switch to your Heat-Seeking RPGs or Sniper Rifle and destroy the spy ships
 from land (it takes about four to five shots from the Sniper Rifle to blow
 up a spy ship). After you destroy the spy ships then re-enter the Hydra and
 fly to the Verdant Meadows Aircraft Graveyard (you can leave the landing
 gear down).

 When you get to the Aircraft Graveyard then re-enter hover mode and land in
 the red circle. Then push up on the Right Analog Stick (so you can enter
 Jet Mode to help move the plane forward) and drive the Hydra into the
 nearby hangar to successfully complete the mission.

0=======0
| Reward \
0=======================>

 $50,000.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You will also now have use of the Hydra at your Verdant Meadows Aircraft
 Graveyard Safehouse. In addition, the following Weapon Icons will now spawn
 within the Tierra Robada [South] Safehouse:

   >>RPG
   >>Heat-Seeking RPG
   >>Flamethrower
   >>Mini-Gun

 0+=+=+=+=+=+=0
/ Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ8. Home Coming                                                        0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

 Mike Toreno once again needs CJ to do one more little task for him before
 he leaves his life forever. CJ is still rather upset over the last mission
 and pulls a gun on Mike. But he is unfazed and tells CJ to pick up the
 ringing phone that he has just put down on the control deck. It's Sweet on
 the other end. He has just been released from jail but doesn't know why.
 And Mike's little task?

   "I just want you to go pick up your brother".....

0========0
| Weapons \
0=======================>

 M4 (1,000+ rounds).

0=========0
| The Plan \
0=======================>

 Get one of the nearby cars and drive over to the red circle across from the
 Los Santos Police Department in Commerce. When you get there then a
 cutscene will start between CJ and Sweet. CJ is all happy about the things
 he has done in San Fierro and Las Venturas.

 But Sweet is not happy. For him it is all about the hood and is very upset
 that CJ has not done anything about the hood while he sat in jail. He just
 wants to go back to Grove Street. CJ counters by saying that there is
 nothing back there now. However, that means little to Sweet. He just wants
 to go home.

 Drive Sweet back to Grove Street. When you get into the red circle then you
 will start another cutscene. A crack addict comes up to them trying to sell
 them a blender. But Sweet chases him off and informs CJ that the blender
 belonged to their mother. It's now time to clean up Grove Street.

 The first thing you have to do is kill all of the Crack Dealers on the
 street. There are six of them and they aren't hard to deal with. After
 killing all of the Crack Dealers then you will have to take back the hood.

 This part of the mission plays out similar to "Doberman". Find some Ballas
 to shoot at and kill at least three of them to start a gang war. Then you
 have to fight off three waves of Ballas to reclaim your neighborhood. Each
 wave has more Ballas with better weapons. During the war Body Armor and
 Health Icons will spawn randomly throughout the contested area.

 But, before doing anything, you need to find a way to protect Sweet. Go
 into your garage and get Sweet to follow you. Once you get him inside then
 quickly run out of the garage before Sweet can follow you. When the door
 closes then this will trap Sweet in the garage. He will be safe here.

 If there are any Ballas nearby when you start this part of the mission then
 you can do the gang war before going after the Crack Dealers.

 When you start the gang war then go up near Sweet's house. This will insure
 that the Ballas come in only one direction. The M4 makes this mission easy
 because you can kill the Ballas before they can get close enough to you to
 do any damage.

 When you kill off all three waves then you will reclaim Grove Street. When
 you finish killing off the Crack Dealers and reclaiming the hood,
 regardless of order, then you will successfully complete the mission.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 You can now start regaining territory but I will do that later.

 0+=+=+=+=+=+=0
/ Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ9. Cut Throat Business                                                0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

 Madd Dogg is upset that OG Loc has his rhyme book and wants to crash his
 video shoot to get it back.....

0=========0
| The Plan \
0=======================>

 Get inside the BF Injection and drive over to the video shoot which is in
 Flint County just behind RS Haul. When you get there then you will start a
 chase with OG Loc. He runs off in a Vortex which is a hovercraft and you
 need to chase him in one. The craft is a little hard to control but not too
 bad. You can't catch up to him to drive-by him but you are not supposed to,
 just chase him.

 When you get past the last bridge and come upon the group of boats then go
 to the right of them. This will allow you to get a better angle for the
 ramp you need to jump to continue the chase. But you can just go around
 the end of the Lighthouse pier if you don't want to take the jump.

 The chase will continue under the Santa Maria Pier and then OG Loc will go
 up on the beach and head for the Verona Beach Pier. However, you can just
 stay on the water and go under the pier before going up on the beach and
 onto the pier itself.

 After you get to the end of the pier then OG Loc changes vehicles and now
 you have to chase him in a Kart. Keep a little distance from him since he
 will be taking some sharp corners to try to throw you off.

 The chase will lead you through the Santa Maria Pier, Rodeo, and ends at
 Vinewood. Once you see OG Log dart into a building then the mission will
 end successfully and you can watch the cutscene of CJ and Madd Dogg
 confronting OG Loc.

0=======0
| Reward \
0=======================>

 Respect Gained.

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN12. Beat Down On B Dup                                                0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 After nearly succumbing to the allure of crack then Sweet helps CJ deal
 with the main pusher in this part of town, B Dup.....

0========0
| Weapons \
0=======================>

 M4.

0=========0
| The Plan \
0=======================>

 Go to the apartment complex not far from CJ's home. But, when you get
 there, then you find that B Dup has moved to Glen Park. Now you have to go
 up into Ballas territory to deal with him.

 When you get there then you have to start a gang war to take over the
 territory. If you already took over the territory then you will have to
 retake it for the sake of this mission. Don't forget to protect Sweet.
 Again, using the M4 makes fighting the gang war easier.

 When you get rid of all three waves then you can attack B Dup's house. Kill
 all of the guards around the house then get inside the red circle to enter
 the house to successfully complete the mission and watch the cutscene where
 Sweet and CJ confront B Dup.

0=======0
| Reward \
0=======================>

 Respect Gained.

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN13. Grove 4 Life                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 After chewing out CJ for forgetting where he came from Sweet then gets CJ
 to help him reclaim some Ballas turf.....

0========0
| Weapons \
0=======================>

 M4.

0=========0
| The Plan \
0=======================>

 Go into Idlewood to reclaim some territories. If you already took over
 these areas then you will have to retake them. Although there are four
 territories in Idlewood, you only need to take two for this mission.

 The best thing to do is to go into your garage and lure Sweet there. Then
 quickly leave the garage and let the door close before Sweet can get out.
 This will protect him. I've had mission failures here because he would get
 his stupid ass run over by cars between acquisitions.

 Go into one territory and find some Ballas so you can start a gang war. Go
 through all three waves to take a territory.

 After taking over the first territory then go to another territory to start
 another gang war. After taking back the second territory then head back
 to Grove Street (and get Sweet out of the garage) to successfully complete
 the mission.

 However, if you want to do so, then you can take all four territories
 before heading back to Grove Street.

0=======0
| Reward \
0=======================>

 $10,000 plus Respect Gained.

 In addition, you should put a four-door car inside the Johnson House garage
 for later use.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 It is *VERY IMPORTANT* to take over at least 35% of all of the gang
 territories before doing the next mission. And that leads into the next
 chapter.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS29. Territory Acquisition                                             |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

After completion of the mission "Home Coming" you can now start taking over
territories again to increase the presence of the Grove Street Families. In
doing so you can also increase or even max out your Respect. You will also
gain a Money Icon in front of CJ's house that will increase maximum revenue
with every territory you take over. And by doing this now you won't have to
deal with rioters.

You will need to get at least 35% of gang territories before you are allowed
to do the last mission of the game, "End of the Line". In addition, if you
own the PS4 Version, then you should also get the {Original Gangster} and
{Grove Street War Lord} Trophies.

When you look at your in-game map you will see that some of Los Santos is
colored purple and yellow. The areas colored in yellow are Vago controlled
territories and the areas colored in purple are Ballas territories. To take
over a territory go into a territory you want to take over and find some
rival gangs to shoot at. Kill three rival gang members to start a gang war.

According to reader Anthony Shelor, the rival gang members do *NOT* need to
be in the territory that CJ is at to start a gang war. The game goes by what
CJ is standing in, not where the gang members are.

You can be in one territory and shoot gang members in a neighboring territory
or outside of it to start a war in the territory you are standing in. This is
quite useful for the small territories.

In addition, the gang members you shoot do not have to be from the same gang.
Each of the three you shoot can be from different gangs and still start a
war.

When you finally start a war then you will deal with three waves of attackers
just like in the mission "Home Coming". Body Armor and Health Icons will
randomly appear in the contested area if you need them. When you successfully
wipe out all three waves then you will gain the territory.

On occasion, there will be a car that will try to drive-by you but they are
not much of a problem. But you can jack the car to deal with its occupants
and even use it as a shield from the other attackers.

0+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Weapon of Choice |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

The best weapon to use for territory acquisition is the Mini-Gun. It has
great range and kills almost instantly. You should get a minimum of 5,000
rounds from the various pickups around San Andreas before doing gang wars.
Using short controlled bursts will allow you to control your ammo usage so
you don't have to break off to get more.

Another good weapon for use in gang warfare is the M4. Although most of the
gang members will drop AK-47s, and you can get free ammo, using the AK-47
makes doing takeovers a little harder because, when the gang members get
within range of your AK-47, then you will be in range of theirs and you can
get shot up a bit.

The M4 has greater range and a larger magazine. You can cap an entire wave
without them even being able to shoot at you (if they all come at you from
one direction). When I do takeovers I go to the Ammu-Nation and get roughly
7,500 rounds for my M4 before starting.

However, one of my readers, Stephen Hentchel, prefers to use the Sniper Rifle
since it has the best range of all of the weapons. Then he gets the
gangbangers to form one line and picks them off as they approach and long
before they get in range to do any damage.

0+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Tips and Strategies |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

One nice little trick I use is when I shoot at a wave using the M4 is I
target the first gangster and hold down the Attack button. When he dies then
I quickly let go of the Target button and quickly press it again. This time I
target the guy either next or behind my last victim. I then kill him and
repeat the process. If you do this fast enough then you go through waves with
ease.

Another tip is go one one side of the territory and get the gang members to
come at you from only one direction. I also found out that gang members will
usually spawn behind you.

So, to get the gang members to come at you from one direction or down a
narrow street or alley, then turn around so your back is to where you want
them to spawn. This will give you an advantage by controlling where you want
them to be and allow you to to take down all of the approaching gang members
quickly, especially with the power and range of the M4.

However, especially in the Vagos controlled territories, the gang members
sometimes run away from you and out of the contested territory. You can go
after them but the problem is that, if you stay out of the contested
territory for too long, then you will lose the battle.

Naturally you would want to chase them when they run away. But I found that
if I just stand in the contested territory and do nothing then the gang
members will turn around and come back. Then I cap them when they get within
range.

But this strategy isn't without its flaws. Sometimes, when they head back in
your direction, then they may get stuck under a bridge or behind a building.

In this case, get as close as you can to the stuck gang members while still
in the contested territory. Then switch to a Sub-Machine gun and make a run
to where they are at and cap at least one of them then run back to the
contested territory. If this doesn't end the wave then repeat until it does.

In addition, reader Siddharth Sharma, had this idea to add:

 "During territory acquisitions, since you can control where the gang
  members will spawn by turning you back, it is a good idea to lay remote
  explosive across the street and just wait for them to cross it. When they
  get near it, blow them all. This saves a lot of time and ammo. Another
  thing is if you can find a narrow lane or an alley, just plant the
  explosives at its entrance.This makes it even easier as they collect at
  entrance and you can blow the whole wave at once."

0+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Small Territories |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Most territories are easy to get but there are three very small areas that
are a bit harder to go after and should be acquired before taking over any
others:

0===========================================================================0
| Jefferson Motel parking lot (Ballas). Climb onto the roof and cap some    |
| gang members from there using the Sniper Rifle to start things. They will |
| try to come at you from the path that lead to the stairs and you can pick |
| them off with ease.                                                       |
|---------------------------------------------------------------------------|
| Road bridge at the north end of the flood control channel in south Los    |
| Flores northeast of CJ's house (Vagos). You're not going to find a lot of |
| gang members roaming around here but you can cap gang members who are     |
| driving in their Hermes. When one drives up then step in front of him (at |
| the stop light).                                                          |
|                                                                           |
| Use your Silenced 9mm Pistol and shoot him while he is in the car.        |
| Usually there are more Hermes vehicles backed up behind this one so you   |
| can get enough gang members to shoot at to start the gang war here.       |
|---------------------------------------------------------------------------|
| The sidewalk in front of the East Mulholland 24-7 (Ballas). Stand in the  |
| territory and shoot any Balla you see. That should be enough to start a   |
| war.                                                                      |
0===========================================================================0

After acquiring these three territories then the rest is easy.

0+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| D. Defending Territories |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Now that you can acquire territories again you will also have to deal with
occasional attacks from rival gangs once more. As mentioned before, use a
vehicle that you can do missions in then activate and deactivate it when an
attack occurs to quickly defend the territory.

It is important to point out the rival gangs will not attack your territories
if you're outside of the Los Santos area.

With the gang wars done it is time to finish the Main Story.....

 0+=+=+=+=+=+=0
/ Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ10. Riot                                                              0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

 Tenpenny has finally been caught and is facing charges. Carl and his
 friends are sitting at Madd Dogg's Crib watching the court proceedings on
 TV. But, thanks to all the work Carl was forced to do by Tenpenny, there is
 no evidence against him and all of the charges are dropped. Unfortunately,
 this angers the population of Los Santos so much that they go on a
 riot.....

0=========0
| The Plan \
0=======================>

 All you have to do for this mission is to drive Sweet back to his house.
 When you do that then the mission is successfully completed.

0=======0
| Reward \
0=======================>

 Nothing.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 This also ends the missions for Carl Johnson.

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN14. Los Desperados                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 Cesar asks CJ for help in locking down his neighborhood. CJ is reluctant at
 first but, when Sweet reminds him that he should repay his debts, then he
 changes his mind.....

0========0
| Weapons \
0=======================>

 --M4.
 --RPG.

0======0
| Notes \
0=======================>

 Have a four-door car saved at the garage at CJ's house prior to taking this
 mission.

0+=+=+=+=+=+=+=+=+=+=+=+=+=0
| No Wanted Rating Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=0

 When the mission starts you cannot get Wanted Ratings. It should be noted
 that Cesar will follow you around so you will need to trap him in the
 nearby garage before you can join in on the rioting fun.

0=========0
| The Plan \
0=======================>

 First thing you need to do is recruit two homies to help you. Target a
 homie and press up on the D-Pad to recruit. After you get two homies then
 enter into the car you have saved in your garage (or Sweet's Greenwood if
 it is available) and drive to Unity Station to meet up with some friends of
 Cesar.

 If you drive through any Ballas territory (if you haven't acquired all of
 the territories) then one of your homies might jump out of the car and you
 will have to go back to Grove Street and get another homie. You can't go to
 Unity Station unless you have two homies in your car.

 When you get to Unity Station then you need to remove the Vagos from the
 nearby apartment complex. Use the M4 to quickly clear the area so you can
 move to the next area. The next area is in an alleyway not far from Cesar's
 house. Wipe out all of the Vagos, including those coming in from behind, to
 move to the final area.

 The last group of Vagos are standing right in front of Cesar's house. The
 guy on top has a RPG and another one on ground level has a Flamethrower.
 But you can still make quick work out of all of them with your M4 to
 successfully complete the mission. If you have a RPG of your own then you
 can use it here to take down some of them, especially the one on the roof.

0=======0
| Reward \
0=======================>

 Respect Gained.

      <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

 At this point you get a call from Sweet telling CJ that they need to find
 where Big Smoke is hiding. But, as long as they don't rule the streets,
 then they won't be able to find him. You need to take over territories to
 gain influence. However, you should have already acquired at least 35% of
 all territories or more prior to doing "Riot".

 Shortly after that phone call then you will get a call from Sweet telling
 CJ where Big Smoke is hiding and thus unlocks the final mission of the
 game.....

 0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN15. End of the Line                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

 It's now time for the Johnson boys to put an end to Big Smoke's
 operation.....

0========0
| Weapons \
0=======================>

 --M4 (1,000+ rounds).
 --Sniper Rifle.
 --Flamethrower (500-700 units).
 --Mini-Gun.
 --Molotovs (50 units).

0======0
| Notes \
0=======================>

 I highly recommend that you do the Firefighter Mission, to earn the
 Fireproof Feature, prior to doing this. It will really help you here,
 especially when using the Molotovs and the Flamethrower. You should also
 have Hitman Weapon Skill Level on the M4.

0+=+=+=+=+=+=+=+=+=+=+=+=+=0
| No Wanted Rating Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=0

 Although the Wanted Ratings are disabled when you start the mission, the
 best time to take advantage of this exploit is when you park the car with
 Sweet in it so you can enter Big Smoke's Crack Palace (it will make the car
 indestructible so Sweet won't be killed as you acquire a SWAT Van).

0=========0
| The Plan \
0=======================>

 Because of the large size of this mission I will split this into two parts.
 I should also note that if you fail during the second part of this mission
 then, when you return to Sweet's house to do it again, you restart from the
 beginning of Part Two instead of redoing the whole mission.

0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Part One |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 For this part there will be two different strategies. One without the
 Fireproof Feature (using the M4) and one with the Fireproof Feature (using
 the M4, Flamethrower and Molotovs).

 Drive over to Big Smoke's hideout in East Los Santos. Even though you will
 be shot at by gunmen as you proceed to the hideout your car is
 indestructible so you will be okay.

 When you get there then CJ tells Sweet he wants to do this alone to make up
 for all the times he was a buster and abandoned the family. When you exit
 the car then you need to find a way to break into the building. The game
 suggests a nearby SWAT Tank that you can use.

 As you climb the fences and get near the Tank then you will see the SWAT
 and some Ballas engaged in a shootout. Go to the intersection north of the
 shootout and use your Sniper Rifle to take down all of the Ballas and SWAT
 guys before getting the Tank.

 The SWAT Tank is a pretty nifty vehicle and is almost indestructible. The
 only way to destroy it is with explosions and by dumping it into water. Not
 even the Rhino can dent it otherwise. The problem here is that you can't
 save the vehicle. Even if you put it into a garage it will disappear at the
 end of the mission.

 If you want the SWAT Tank then you will have to fail the mission and save
 the vehicle. There are two ways to get the Tank.

 The first way is to blow up the Tank. You will need some Remote Explosives
 to destroy the Tank.

 First, you need to go to a garage and put the Tank inside in such a way as
 the door doesn't close. Get out and put on about three Remote Explosives
 then detonate. The Tank should explode and you will fail the mission. Push
 the carcass of the Tank inside the garage so you can close it.

 When the door opens then you will have the SWAT Tank. However, it is
 possible for the Tank to disappear while pushing it in.

 The second way to fail the mission is to dump the SWAT Tank in the water.
 Glen Winstein suggested the shallow water at the southwest part of the
 Airport. But it is difficult to get the Tank out of the water.

 The best way is to go to San Fierro and to the Import / Export crane. Get
 in the crane and grab the Tank with the magnet. Then move the crane as
 close to the water as possible. Swing the crane so that the Tank is over
 the water.

 Then dunk the Tank into the water until you see the "Mission Failed"
 message. Bring the Tank back onto dry land and take the magnet off. Then
 get out of the crane and into the SWAT Tank so you can save it at any
 garage.

 Okay, enough of that. Let's get back to the mission at hand.....

 After you have the SWAT Tank then drive over to the hideout and smash
 through the wall. Run over all the Ballas you see. Once that's done then
 get out of the SWAT Tank and go through the door to enter the next stage of
 the mission.

 In order to reach Big Smoke you need to go through three floors of the
 building starting with.....

 0=======================0
 | Floor 1: Security Area \
 0=======================================>

 ++Without the Fireproof Feature
   =============================
     Switch to your M4 and proceed upwards. Carefully go through the hall
     and take down all four gunmen you come across. Eventually you will come
     to some Body Armor and a set of double doors. Beyond the doors is a
     large room with several pillars and plenty of enemies. Poke through the
     left side and use the left door as a shield as you take care of several
     enemies.

     Then head to the first pillar on the right and kill the Balla that
     tries to get to it. While using that as cover then kill more of the
     enemies including those in a room above at the east end and a couple on
     the walkway above on the north.

     During this shootout, a SWAT Tank will burst through. Kill the SWAT
     guys that come out. When you get to the other side of the room then
     another set of doors will open and a Balla will come out. Kill him then
     go through the door. As you turn left then you will be ambushed by
     three enemies using crates as cover. Get rid of them then proceed
     through the room and to the next set of stairs.

     At the top is another Balla waiting for you. Kill him. If you go right
     then you can enter the upper room and find a Combat Shotgun and a
     Health Icon. Then go through the double doors and proceed to the next
     floor.

 ++With the Fireproof Feature
   ==========================
     Switch to your M4 and proceed upwards. Carefully go through the hall
     and take down all four gunmen you come across. Eventually you will come
     to some Body Armor and a set of double doors. Beyond the doors is a
     large room with several pillars and plenty of enemies. Switch to your
     Flamethrower and shoot the weapon at the walls before entering.

     The flames go through the walls so you can get rid of about half of the
     gunmen waiting for you. Use the Molotovs to get rid of some more when
     you enter the large room and then use the M4 to take down the ones on
     the upper level plus the SWAT guys that appear.

     When you get to the other side of the room then another door will open
     and a Balla will come out. Kill him then go to the wall. Shoot at the
     wall with the Flamethrower prior to going through the door. This will
     take down most of the ambushers. Wait for a few seconds then shoot the
     wall again since there will be a couple more gunmen replacing the
     ambushers you fragged. This will clear the upcoming hall of enemies.

     Be careful when using it around the SWAT Tank. It will blow up if
     flamed by the Flamethrower too much. Proceed through the hall and go
     up. Then go through the double doors and proceed to the next floor.

 0==================0
 | Floor 2: Drug Lab \
 0=======================================>

 ++Without the Fireproof Feature
   =============================
     When you get to the top of the stairs then you will find another enemy
     and a Body Armor Icon. Kill him and he will drop an M4. Behind the next
     set of double doors is a hallway that leads to another set of double
     doors. This hallway also contains an enemy so kill him and get to the
     next set of double doors.

     Behind this set of double doors is a large room with pillars similar to
     the last one. But this one has machinery and explosive barrels. Plus
     some of the enemies have M4s.

     Poke through the left door and use it as a shield so you can clear the
     room of some enemies. You can also target the explosive barrels to get
     rid of some of the enemies. The machinery can be used as cover so you
     can get rid of the rest.

     After you have cleared the room then proceed up the the stairs on the
     east side of the room and head west along the walkway. As you get near
     the corner then a couple of enemies will enter through the west door
     and will shoot you from below. Kill them and proceed.

     As you go around the room and head east then you will see some
     explosive barrels. As you get near the door ahead then a couple of
     enemies will emerge. You can either shoot them or the explosive barrels
     to kill them.

     When you get through the doors and look right then you will see a
     Health Icon. Go through the set of doors ahead of you to go to the next
     floor.

 ++With the Fireproof Feature
   ==========================
     When using the Molotovs then go partway up the stairs and throw one
     ahead of you to get the gunman by the Body Armor then toss one on the
     wall to your left. This will kill the gunman in the upcoming hall.

     Shooting the Flamethrower through the wall before entering the main
     room doesn't work as well so stay with the Molotovs. Pop into the main
     room and throw a couple of Molotovs to get rid of some of the gunmen.

     Switch to your M4 to take down the nearby explosive barrel and the
     gunman on the upper level. Switch back to the Molotovs and, using the
     machines and pillars as cover, toss some to clear the room of the
     remaining gunmen.

     After you have cleared the room then proceed up the the stairs on the
     east side of the room and head west along the walkway. As you get near
     the corner then a couple of enemies will enter through the west door
     and will shoot you from below. Kill them and proceed.

     As you go around the room and head east then you will see some
     explosive barrels. As you get near the door ahead then a couple of
     enemies will emerge. You can either shoot them or the explosive barrels
     to kill them.

     When you get through the doors and look right then you will see a
     Health Icon. Go through the set of doors ahead of you to go to the next
     floor.

 0=======================0
 | Floor 3: Ballas Lounge \
 0=======================================>

 ++Without the Fireproof Feature
   =============================
     When you get to the top of the stairs then you will find another enemy
     and a Body Armor Icon. When you go through the double doors then you
     will find a couple of enemies guarding the entrance of the lounge.

     Go through the next set of doors to enter the lounge and you will be
     beset by several enemies including one with a Shotgun. With the M4 you
     can kill them all quickly. There is also another enemy in the next part
     of the lounge lobby. Kill him then go through the next set of doors.

     When you look left then you will see a statue of Big Smoke and several
     enemies nearby. Kill them all then head right. Some more enemies will
     appear including two with Shotguns. Use the pillars as cover and kill
     them all.

     You will see two sets of doors on opposite sides of the hall. These are
     private dance rooms and one has a Health Icon and the other has a Body
     Armor Icon. They also have an enemy you have to kill before picking up
     any icons.

     Proceed through the hall and turn left so you can go through the next
     set of doors. This will lead you to the next set of stairs and to the
     next floor.

 ++With the Fireproof Feature
   ==========================
     The Flamethrower really comes in handy here. Shoot through the door to
     take care of the two guards. Then shoot through the walls and door to
     clear the reception area of gunmen. Go through the doors and to the
     right until you are in the corner.

     Shoot through the wall and get rid of the gunmen in the lounge lobby.
     Go back to the reception desk and shoot through the wall behind the
     desk. This will clear out a lot of enemies near the Big Smoke statue.

     Switch to your Molotovs and proceed to the statue. Use the pillar as
     cover and toss some Molotovs around to get rid of the rest of the
     enemies so you can move forward.

     Proceed through the hall and turn left so you can go through the next
     set of doors. This will lead you to the next set of stairs and to the
     next floor.

 0===================0
 | Floor 4: Big Smoke \
 0=======================================>

 When you get here then you will start a cutscene with Big Smoke. After
 that, you have to kill him. When you start this part of the mission then
 Big Smoke will be near the vidgame machine he was playing when you were in
 the previous cutscene. He will be flanked by two goons.

 To the left of Big Smoke is a small room where there is Body Armor, an M4
 and a Shotgun. Underneath the upper level is a Sprunk Machine and Thermal
 Goggles which will help you to find Big Smoke when he turns out the lights
 partway through this part of the mission.

 With the M4, hold down Target and Attack when locked on Big Smoke. Follow
 him and don't let up the buttons at all. Because of the high Weapon Skill
 level then you can follow him while firing at him. Ignore the guys that
 come to help him. It will take quite a few rounds to kill him but with the
 M4 this can still be done quickly even with Big Smoke wearing Body Armor.

 With the Flamethrower you can do a quick sweep and set Big Smoke and the
 two goons on fire. Big Smoke will also run around in pain when on fire so
 he won't shoot you plus his health will gradually diminish. You can also
 quickly take down any goons who come to help him. However, the flames will
 eventually go out on Big Smoke so you will have to set him afire again.

 With the Mini-Gun you can stay in one place and take down the two goons
 while Big Smoke runs up to the upper level. After a few seconds then Big
 Smoke will come back down to shoot you and you can quickly finish him off
 when he does because of the enormous power of the Mini-Gun.

 When you finally kill Big Smoke then Tenpenny comes to visit. CJ is forced
 to put money into a suitcase. Then Tenpenny tries to kill CJ but is
 thwarted. He then runs from the scene and sets fire to the building to try
 to kill CJ. The explosion also knocks out the lights and thus setting the
 scene for.....

 0===========0
 | The Escape \
 0=======================================>

 You have seven minutes to get out of the building. CJ grabbed the Night
 Vision Goggles when he killed Big Smoke. They are already preselected so
 use them. Switch back to your M4. You also need to go out the same way you
 came in.

 When you get back down to the Ballas Lounge then you will be shot at by
 more enemies. Even though the building's on fire you still need to shoot
 your way out.

 However, there are not as many as before. Kill all of the enemies you see
 then head down stairs to the Drug Lab. If you have the Fireproof Feature
 and the Flamethrower then you can shoot through the walls to get rid of the
 enemies with or no little damage.

 When you get to the Drug Lab then you will find the place engulfed in
 flames. You will also see more enemies shooting at you. However, you are on
 the upper floor and they are below. You can use your vantage point to kill
 them all with your M4 before proceeding.

 The game also prompts you to pick up the Fire Extinguisher so you can put
 out flames to aid your escape. This will take time which you don't have
 much of. If you have the Fireproof Feature, from doing the Firefighter
 Mission, then you can just walk through the flames with no damage. This is
 the major reason why you should do it before doing this mission.

 If you do not have the Fireproof Feature then you will have to use the Fire
 Extinguisher to put out any flames that block your progress and avoid
 others that don't. Go onto the walkway, proceed downward and through the
 door leading down to Security Area.

 Once again, you have to shoot your way out of the area. This time some of
 the enemies have M4s so you can get a little ammo when you kill one. After
 clearing the Security Area of all enemies then proceed downward and
 outside.

 Make your way back to the opening you made with the SWAT Tank killing all
 of the enemies you see. When you get through the opening then you will have
 made your escape and move onto.....

0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Part Two |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

 At this point Sweet jumps from his car and grabs the ladder of the
 Firetruck that Tenpenny is using to make his escape. Now CJ has to chase
 after the Firetruck and save Sweet. He will get into the nearby car and
 chase him.

 This is a long chase. As you proceed through the chase then you will
 bombarded with Molotovs but they will do no damage to the car.

 As the chase goes through Ocean Docks then one of the rookies that are with
 Tenpenny will exit the Firetruck and try to knock Sweet off. You now have
 to get under Sweet before he loses his grip. If you don't get him in time
 then he will fall off and you will fail the mission. Try to position
 yourself so the hood of the car is underneath Sweet.

 When you catch Sweet then the two of you switch places and CJ will now
 start shooting using a Micro SMG. This part plays out like the last part of
 "Reuniting The Families".

 You use your Micro SMG and shoot at the attacking cars to keep them from
 destroying you. If the car's health line is reduced to nothing then the car
 will be destroyed and you will fail the mission. Fortunately, most of the
 attacking cars are easily destroyed. When you encounter motorcycles then
 aim for the driver so the cycle will wreck.

 Like the chase itself, this part is long and will wind through most of the
 eastern part of Los Santos. Eventually, you will go north over Ganton and
 then south through East Los Santos.

 As Tenpenny nears the bridge that goes over Grove Street then he will lose
 control and go over the edge. When you start the cutscene of him going
 over then you can put your controller down for you have just beaten the
 game.

   "See you around.....Officer."

 Congratulations! Now just sit back and watch the cutscenes and credits
 unfold.....

0=======0
| Reward \
0=======================>

 $250,000 and you'll be stuck with the Micro-SMG regardless of whatever
 sub-machine gun you had when you started the mission.

 In addition, if you own the PS4 Version, then you should acquire the {The
 End of the Line} Trophy. If you have all of the other Trophies prior to
 doing this mission then you should get the final Trophy, {The Key to San
 Andreas}.

 Finally, if you've done *EVERYTHING* prior to doing this mission, then you
 should have the elusive.....

           /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS30. 100% Completion Score                                             |
\=========================================================================/
           \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

And what do you earn for 100% Completion?.....

0===========================================================================0
| $1,000,000 bonus.                                                         |
|---------------------------------------------------------------------------|
| Infinite ammo for ALL weapons.                                            |
|---------------------------------------------------------------------------|
| An increase in your Stats (if they haven't already been maxed out).       |
|---------------------------------------------------------------------------|
| The Hydra will spawn on top of Sweet's house.                             |
|---------------------------------------------------------------------------|
| The Rhino will spawn under the south part of the bridge west of CJ's      |
| House.                                                                    |
0===========================================================================0

Now to finish things up.....

 /==++====++==\                                             /==++====++==\
/==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >SDA7. Conclusion                                                         |
\==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
 \==++====++==/                                             \==++====++==/

0================0
| General Notices \
0===============================================>

 This document is copyright (c) Robert Allen Rusk (RARusk) 2004-2016.

 This guide may only be distributed and/or posted in its original format
 (and, most importantly, *UNALTERED* in any way).

 If you wish to post or use excerpts from this guide please ask for my
 permission first before doing so (especially if you work for a magazine or
 website). A lot of time and effort was spent putting this thing together
 and that should be taken into consideration.

 And remember.....

   "Respect is everything."

 Although my guides and FAQs can be found at many sites around the internet,
 the latest versions of my work can always be found first at GameFAQs since
 that is my primary contribution site. A complete listing of all of my work
 can be found here:

   >>http://rarusk.livejournal.com/6177.html

 Most of my guides are dedicated to the popular "Grand Theft Auto" game
 series but some of my other work include "The Chronicles of Riddick" games,
 "Bully", and "The Darkness" titles.

0===================0
| Additional Sources \
0=======================================================>

 --"Grand Theft Auto: San Andreas" Local Business Advertiser's Guide (Game
   Manual)
 --GameFAQs San Andreas Message Board
     --The Chadness ("Reuniting The Families" Exploit)
     --TheLegendaryOne (Chiliad Challenge Exploit)
     --Malcrasternus (Thermal Goggles Hint)
 --GTAForums.com Message Board
     --pdescobar, srg, and Mxyzptlk ("No Wanted Level" Mission Exploits)
 --Vehicle Location Map by GamerLady
 --Vending Machine and Food Cart Map (www.gtasanandreas.net/sam)

0=========================0
| Additional Contributions \
0=======================================================>

 --Glen T. Winstein        --Angela                   --glenJammin
 --Steven Eng              --David Sears              --Andy Kim
 --Andrew Petrie           --Jason Vercellone         --Phil Carter
 --Anders Paulson          --Craig Kostelecky         --Odhita Kamayana
 --Mxyzptlk                --Andrew Mogridge          --Randy Russell
 --Dr. Simon Chan          --Monkey Man               --rav0
 --Nick Markovich          --Duke                     --Vaibhav Naruka
 --Tom Fang                --powerslaves              --Joshua Frech
 --Carl Johnson            --Stefan Cvetkovic         --Apearsall20
 --Anurag Sinha            --Philip Carstens          --Sean McCafferty
 --Slim                    --Jay Versluis             --quest78
 --Haenlomal               --Stuart Thomson           --Tom Vanpool
 --Victor Anni             --Sarah Jane Marley        --Guillermo Caceres
 --Ben Riemer              --GTA_Phreak               --Alky Alky2
 --Eugene De Guzman        --The Illusionist          --Kevin Brown
 --Rebecca Kyte            --Shee Soon Theng          --Tim Stam
 --Ron Schock              --Siddharth Sharma         --Bragon the Bat
 --Brandon Rowan           --Brian Stell              --Dienske
 --Jordan Knupp            --Krispykreme2546          --Mario Izquierdo
 --Naveen Akshar           --Richard Julian           --Tim Mccollum
 --Dan Stephen             --Bob Smith                --Diego Mendez
 --Jarred Buttle           --Willum Hardy             --Kris Hall
 --Anthony Shelor          --Tyler Wheeler            --Bubba Zanetti
 --Dave Fernandes          --Rahul Yadav              --Randy
 --Spike McCloud           --TheDeliciousGaming       --Lowell R
 --Pedro Palhoto
 --Allan Curtis (aka "evilrage")                --CNDW (aka "Evil Bastardo")
 --SkippPOP (Skipp Kennedy)

0========0
| Credits \
0=======================================================>

Credits and thanks go out to the following:

 >>Rockstar Games
   **************
     For creating one of the best games ever made (again).

 >>GameFAQs, IGN, and many other gaming sites
   *******************************************
     For providing a place for writers like myself to publish our work and
     help other gamers while indulging in one of our favorite pastimes.

 >>Glen T. Winstein
   ****************
     For probably being the single biggest fan of my GTA related work.

And finally, my biggest thanks of all goes to you the reader (and especially
those who have made suggestions as well as those who took the time to write
me).

0====================0
| Contact Information \
0===============================================>

 E-MAIL: rarusk[at]netzero[dot]com
 FACEBOOK: http://www.facebook.com/robert.a.rusk
 LINKEDIN: http://www.linkedin.com/pub/robert-allen-rusk/15/539/59b
 BLOG: http://rarusk.livejournal.com
 XBOX LIVE GAMERTAG: RARusk

So now I've come to the end of yet another gaming adventure and looking
forward to new ones. I hope that my guide helps you in getting the most out
of "Grand Theft Auto: San Andreas".

<===++====++====++====++====++====<<##0##>>====++====++====++====++====++===>