+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| G O D Z I L L A: S A V E T H E E A R T H |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
GAME: GODZILLA: SAVE THE EARTH
PLATFORM: PLAYSTATION2
GENRE: ACTION/FIGHTING
CREATOR: PIPEWORKS Copyright 2004
AUTHOR OF THIS FAQ: Kevin Butler AKA War Doc
E-MAIL: kevinb(at)technologist(dot)com
FAQ VERSION: 1.02
-------------------------------------------------------------------------------
TABLE OF CONTENTS
UNIT I: INTRODUCTION
1. Legal Stuff
2. Version Information
3. Acknowledgements
4. Welcome
5. Overview
UNIT II: PLAYING THE GAME
6. GETTING STARTED
6. 1 Action
6. 2 Versus
6. 3 Melee
6. 4 Survival
6. 5 Challenges
6. 6 Multiplayer
6. 7 Purchase Items
6. 8 Gallery
6. 9 Godzilla Final Wars
6.10 Options
6.11 Profiles
7. TAKING CONTROL
7.1 The Controls
7.2 The Game Screen
UNIT III: STRATEGIES
8. GENERAL STRATEGIES
9. ACTION MODE SPECIFICS
9. 1 Anguirus
9. 2 Baragon
9. 3 Destroyah
9. 4 Gigan
9. 5 Godzilla 90's
9. 6 Godzilla 2000
9. 7 King Ghidorah
9. 8 Jet Jaguar
9. 9 Mecha-King Ghidorah
9.10 Mechagodzilla 2
9.11 Mechagodzilla 3
9.12 Megaguirus
9.13 Megalon
9.14 Moguera
9.15 Mothra
9.16 Orga
9.17 Rodan
9.18 Spacegodzilla
9.19 Monster Stat Charts
10. SURVIVAL MODE SPECIFICS
10.1 Scoring
10.2 The Fights
UNIT IV: APPENDIX
11. POINTS AND PURCHASES
11.1 Fight Points
11.2 Challenge Points
11.3 Purchases
12. POWER-UPS
12.1 Airstrike
12.2 Energy
12.3 Health
12.4 Rage
UNIT V: CONCLUSION
13. Conclusion
_______________________________________________________________________________
To find a particular chapter or subchapter do the following:
1. Highlight the chapter or subchapter name you wish to find.
2. Press CTRL-C
3. Press CTRL-F
4. Press CTRL-V
5. Press CTRL-F
5. You will arrive at the desired chapter or subchapter.
_______________________________________________________________________________
**************
********************************* U N I T I **********************************
**************
+==================+
| 1. LEGAL STUFF |===========================================================
+==================+
This guide may not be reproduced under any circumstances except for personal
private use. It may not be placed on any web site or otherwise distributed
publicly without advanced permission from the author. Use of this guide on
any other web site or as part of any public display is strictly prohibited, and
a violation of copyright. All content in this guide is Copyright 2005 by
Kevin Butler. Only the sites listed below have permission to publish this
work or to display it:
www.gamefaqs.com
www.cheats.de
faqs.ign.com
www.neoseeker.com
www.wonderdogsoftware.com
www.1up.com
If you wish to put this guide on your site, e-mail me and ask. Save yourself
the headache of putting up with lawsuits and whatnot because you failed to ask
a simple "Can I post your guide on <insert site>?". If you wish to use info
in this guide, please acknowledge that you have done so. If I don't respond or
I say no, accept it as fact. This especially goes out to Dave at
www.cheatcc.com since he has a habit of taking guides without permission. In
addition, do not modify this guide in any way whatsoever to suit your purposes.
The latest version can always be found at www.gamefaqs.com.
If you see this guide on any other site then the one listed above, please
e-mail me. If you wish to ask questions or give input to this guide, please
e-mail me. Just have GSTE as the subject so I know it isn't another kooky
vendor trying to sell me hair gel or another XXX site telling me I have new
friends.
+==========================+
| 2. VERSION INFORMATION |===================================================
+==========================+
Version 1.0 6/21/05: A guide is born.
Version 1.01 6/24/05: Correction to Chapter 5.
Version 1.02 7/24/05: 1. Changed Creator from Atari to Pipeworks.
2. Clarified Sonic attacks by adding Concussive to
the attack type.
+=======================+
| 3. ACKNOWLEDGEMENTS |======================================================
+=======================+
The following are a list of people or organizations that have made this FAQ
possible:
My wonderful family (who has had to put up with the tapping on the keyboard)
Atari for making a great game
The instruction manual for the moves
Various websites for background information on the monsters
GameFAQ's for putting up this FAQ
chris mirjahangir for correcting me on my overview. Seems I had the right
information but put down something totally different.
Simon Strange, of Pipeworks, for the clarification of the Sonic attack which
was designed to be more of a concussive attack as caused by Aguirus' roar or
the wind attacks of King Ghidorah, Rodan, Mothra, etc.
+==============+
| 4. WELCOME |===============================================================
+==============+
Welcome to my FAQ for Godzilla: Save the Earth (or GSTE for short). Since
this is an action/fighting game, there is no walkthrough per se. Instead, this
FAQ is broken up into parts. First you will be given an explanation of choices
you have for playing the game. Next, you will be given all the possible
commands you can give with a brief description of what those commands are. The
last part is dedicated to strategy. This strategy will give you an idea on how
to fulfill the requirements for getting the various items or doing the various
tasks required to complete each fight. Input is appreciated along with
constructive criticism. If you wish to e-mail me thoughts on this FAQ, better
ways of doing things, other strategies, etc., feel free. Make sure you put
GSTE in the subject. If you don't, I'm liable to discard the e-mail as spam.
+===============+
| 5. OVERVIEW |==============================================================
+===============+
Since Godzilla "stomped" onto the big screen in 1954, the Japanese have not
only managed to feature this monster in many movies, but they have also
introduced other monsters such as Rodan, Mothra, and King Ghidorah to name a
few. What most people seem to recall from these earlier movies was the fact
that the monsters appeared to be actors in rubber suits and the destruction
they were causing was being done to little miniatures of houses and vehicles.
In addition, the actor's lips never seemed to be in synch with the words.
Regardless of these things, it was great, mindless entertainment that we could
watch over and over again without getting bored.
GSTE is based (loosely) on the movie Godzilla: Final Wars. In the game,
though, it seems that there is a certain Queen Morticia, apparently the leader
of the Vorteks, who wants something. Earth's scientists were able to extract
Godzilla's DNA and harness its power. This power was stored in the form of
G-Cells. Of course, Queen Morticia wants these G-Cells so she can create her
own ultimate monster. She asks as "nicely" as she can. Of course, this
niceness consists of gathering up and sending a whole load of monsters to earth
to "convince" the governments that they want to cooperate with her. You, of
course, get to play one of the monsters sent in to stop the monsters she is
trying to use to collect G-Cells. It won't be easy but the rewards for a job
well done means you get to send the Vorteks back home empty-handed and without
their "ultimate" monster.
***************
******************************** U N I T II **********************************
***************
+======================+
| 6. GETTING STARTED |=======================================================
+======================+
Once the game has loaded you will get the main GSTE menu. Your choices are:
Action, Versus, Melee, Survival, Challenges, Multiplayer, Purchase Items,
Gallery, Godzilla Final Wars, Options, and Profiles. For the Challenges that
involve fighting, see Chapters 7.1 and 9.1 through 9.18 for specific control
combinations for various monster attacks.
_______________
/ 6. 1 Action /_______________________________________________________________
---------------
This is where you get to battle an array of monsters to see who is really the
"top dog". The number of fights and challenges is determined by the difficulty
setting you choose. More detailed information regarding the ACTION mode is in
Chapter 9.
_______________
/ 6. 2 Versus /_______________________________________________________________
---------------
This is a one-on-one fight with either another player or against the computer.
If you choose to battle the computer, then you can also choose which monster
you will fight against. This is a good mode for practicing moves and learning
about the other monsters.
Pressing the SQUARE button allows you to determine the following rules for the
fight:
Difficulty: Easy, Medium, or Hard. This determines how much life your
opponent gets and also how well they fight against you if you are
battling the CPU.
Rounds: Best 1 out of 1, 2 out of 3, or 3 out of 5 rounds of fights to
determine who is "top dog".
Round Length: Anywhere from 1 to 10 minutes.
Reset Arenas: This is a Yes or No question. If you answer No, then damage to
the city is not repaired for the next round.
______________
/ 6. 3 Melee /________________________________________________________________
--------------
Just as the name implies, you can have up to four monsters (other human players
or computer controlled) to do with as you wish. Pressing the SQUARE button
allows you to change the following rules:
Difficulty: Easy, Medium, or Hard. This determines how much life your
opponent gets and also how well they fight against you if you are
battling the CPU.
Wins: 1, 2, 3 wins for total victory.
Round Length: Anywhere from 1 to 10 minutes.
Reset Arenas: This is a Yes or No question. If you answer No, then damage to
the city is not repaired for the next round.
Scoring for the first two works out to:
500 points per knockout
100 points per knockdown
50 points per combination
Scoring for the last two is determined by building value that your monster
destroys.
There are four different types of fights you can engage in while in MELEE mode.
These fights are:
+---------------------+
| 6.3.1 Free For All |--------------------------------------------------------
+---------------------+
You can have up to four monsters on the playing field at once. These monsters
are controlled either by another player or the CPU. To prevent you from
confusing which monster is which, your monster color is always blue while your
opponents are green, yellow, and/or red in that order. Points are awarded
based on damage to the other monsters.
+--------------------+
| 6.3.2 Team Battle |---------------------------------------------------------
+--------------------+
This allows you to team up with either the CPU or other players. You must
designate at least one monster for the opposite team. You can have any
combination of monsters per team. Since there are only two teams, they are
designated as either the blue or red teams. Points are awarded for how much
damage you do to the other team's monster(s).
+--------------------+
| 6.3.3 Destruction |---------------------------------------------------------
+--------------------+
The same as Free For All except you get points for destroying buildings, not
damaging enemy monsters.
+-------------------------+
| 6.3.4 Team Destruction |----------------------------------------------------
+-------------------------+
The same as Team Battle except you get points for destroying buildings, not
damaging enemy monsters.
_________________
/ 6. 4 Survival /_____________________________________________________________
-----------------
As the name implies, your goal is to survive 15 fights against various
monsters. More information regarding this mode in Chapter 10.
___________________
/ 6. 5 Challenges /___________________________________________________________
-------------------
Challenges are only acquired by playing in ACTION mode. You start off with
Battleships and Basketball. You unlock the other Challenges by attempting them
in ACTION mode. It doesn't matter whether you succeed or fail, they will still
be unlocked. See Chapter 9 in the detailed descriptions in ACTION mode for
what Challenges you will do with what specific monster.
All Challenges accessed via the main menu are in easy mode and are done with
Godzilla 2000 (except the Asteroid Field Challenge, which is done with
Moguera). Challenges done during ACTION mode have their difficulty determined
by the overall difficulty you chose to do your fights in ACTION mode. Also,
points acquired during Challenges in ACTION mode can be used to purchase items
(see Chapter 11 for more details regarding points).
The Challenges will be set up like this:
Completion Goal: If applicable, this will be in points or a certain
percentage. This will be set up with numbers needed for
Easy/Medium/Hard difficulty setting. If it doesn't involve
getting a certain number, then the task(s) that must be
completed to beat the Challenge. Keep in mind that on the
harder settings, your opponents improve significantly in
keeping you from completing a challenge.
Other Information: This includes things such as timers or scoring.
A brief walkthrough on getting through the Challenge.
+------------------------+
| 6.5. 1 Asteroid Field |-----------------------------------------------------
+------------------------+
Completion Goal : Destroy the crystal-encased Spacegodzilla
Other Information: You get 1000 health points at the start of this Challenge
- The harder the difficulty, the longer this challenge is. This means that
you will need to minimize damage done to Moguera to ensure you have enough
energy to tangle with Spacegodzilla.
- Use the X button for rapid firing at the asteroids, alien ships, drills, and
crystals within the asteroid caves. You should have no problem blasting out
a path without taking too much damage.
- The screens alternate between flying through space and flying through the
asteroid caves. Be ready for crystal lined walls and multiple drills
emerging from the cave walls.
- Collect all pick-ups to ensure that you are at maximum health and energy.
- When you get to Spacegodzilla, use the CIRCLE button to lock on multiple
points for your laser. This battle will take a while since Spacegodzilla is
pretty quick and makes it hard for you to get a bead on him.
- Once Spacegodzilla stops to fire on your monster, let loose with rapid fire
after you "paint" him for your lasers. This will knock his health down
really fast.
- After completing this Challenge, your points are tallied like so:
- Defeating Spacegodzilla: 1,000 points
- Health Bonus: 1 - 1,000 points
- UFO's destroyed x 100 points
- Turrets destroyed x 50 points
- Mines destroyed x 50 points
+---------------------+
| 6.5. 2 Battleships |--------------------------------------------------------
+---------------------+
Completion Goal : 5,000/10,000/15,000 points in three minutes
Other Information: Scoring for like colored ships, in sequence, is 100, 300,
700, and 1,500 points
- You will have blue and gray ships to contend with. The objective is to
maximize scoring while keeping damage, to yourself, as low as possible.
- Try to concentrate on only destroying one color of ship. Points can add up
quickly if you concentrate on one color. Anytime you hit the other color
ship, the scoring sequence will start over at 100 points.
- Use whatever means you can to destroy the ships. This includes both breath
weapons and throwing objects at the ships.
- Be mindful of the range of your breath weapon. Don't waste energy trying to
hit ships that are too far out.
+----------------------+
| 6.5. 3 Clone Attack |-------------------------------------------------------
+----------------------+
Completion Goal : Destroy both versions of Jet Jaguar
Other Information: The larger version is susceptible to weapon attacks while
the smaller one is susceptible to physical attacks
- You will have two opponents to deal with at the same time. The best way to
deal with them is to take them on one at a time.
- Lock onto one of the Jet Jaguars and start pounding on him. Don't be
hesitant to deliver blows to the other one if they get too close.
- Keep moving around while you deal with them so you don't get trapped between
them.
- Continue to move and strike to get through this Challenge.
+--------------------+
| 6.5. 4 Demolition |---------------------------------------------------------
+--------------------+
Completion Goal : 15,000/20,000/25,000 points in three minutes
Other Information: Collect glowing cylinders to add ten seconds to your time
- You get to go on a rampage in this Challenge. Let the demonstration
complete before you start to get free points without using any time.
- Use a combination of breath weapon and physical attacks to level the
buildings as quickly as possible. Some monsters, such as Anguirus and
Rodan, can level city blocks with their breath weapon.
- Destroying the buildings as quickly as possible also means you can find the
glowing cylinders to add time. At the harder difficulty levels, you will
need this additional time to ensure you get the designated score.
- If you are using physical attacks, stand in the middle of intersections to
deliver your attacks. This way, you can actually attack four city blocks at
one time.
- Keep moving around. The enemy helicopters, tanks, and jets will be
"gunning" for your monster.
+-------------------------+
| 6.5. 5 Monster Bowling |----------------------------------------------------
+-------------------------+
Completion Goal : Knock down all three monsters on the opposite side of the
river
Other Information: Monsters will stay knocked down for approximately 27
seconds
- This one is a pretty easy one. You will have to knock down Anguirus, Gigan,
and Megalon on the opposite shore.
- There are a couple of ways to take them down. This depends on the range of
your breath weapon.
- If you have a long range breath weapon, lock onto the far left monster.
Charge it up to full and let loose to knock him down. Repeat for the
other two monsters to finish the Challenge.
- If your breath weapon is short range, then work from left to right. Lock
on the left monster and either pick up a rock or catch the rock he
throws. Repeat for the other two monsters.
- Remember that the monsters only stay down for a short period of time once
you knock them out. Be quick in delivering the knockout blows to the other
monsters.
+-------------------------+
| 6.5. 6 Monster Roundup |----------------------------------------------------
+-------------------------+
Completion Goal : Capture all three monsters in the green-ringed energy
fields in five minutes
Other Information: Depending on difficulty, monsters will stay penned up for
120/105/90 seconds
- This one can be tricky if you don't separate the monsters. You have to pen
up Gigan, Mechagodzilla 2, and Megalon. The three pens are located at:
- The stadium
- On the hill overlooking the pyramid-shaped building
- Out in the bay on the small island
- The best way to pen up the monsters is to lead them to the energy fields.
Once they are close, lift and throw them into the pen. Of course, you may
have to pound on them to enable your monster to pick them up.
- Remember that the monsters will only stay penned up for so long so you need
to be quick getting them into the energy fields. Also, you can only put one
monster in each energy field.
- Repeat this process for the other monsters to end the Challenge.
+--------------------+
| 6.5. 7 Mothership |---------------------------------------------------------
+--------------------+
Completion Goals : 1. Defeat Orga (Spaceship)
2. Defeat Orga (Turret)
3. Destroy G-Cell Generators
4. Defeat Orga and beam back to earth in two minutes
Other Information: Orga cannot be hurt until you accomplish Goal #3
- You start off on the entry/exit platform into the mother ship. Orga appears
as a white saucer-shaped object. Lock on the target and let loose with your
breath weapon.
- It should take two to three full blasts to bring Orga (Spaceship) down.
Goal #1
- Next Orga will take on a new form. Unfortunately, this form is resistant to
energy attacks so you have to use brute force.
- Blast the forcefield down and get into the city. Start picking up buildings
and throw them at this Orga manifestation. After hitting it with five to
six buildings, Orga come after you. Goal #2
- This part will involve doing multiple tasks at once. Move to the upper area
and look for a door. Right above it is a green cylinder. As you are
moving, keep adjusting the targeting reticule until it turns red.
- Once it turns red, lock onto the green cylinder. When the coast is fairly
clear, let loose a full blast to blow up the green cylinder. Repeat this
for the other three green cylinders. Goal #3
- After all the cylinders are destroyed, Orga is now "mortal". You only have
two minutes to tear him a new one and get back to the platform you entered
this Challenge at. Don't mess around, just let loose with everything you
have.
- After you destroy Orga, go to the platform to finish this Challenge.
Goal #4
+----------------------+
| 6.5. 8 Osaka Crunch |-------------------------------------------------------
+----------------------+
Completion Goal : 70%/80%/90% in three minutes
Other Information: Collect glowing cylinders to add ten seconds to your time
- You get to go on a rampage in this Challenge. Let the demonstration
complete before you start to get free points without using any time.
- Use a combination of breath weapon and physical attacks to level the
buildings as quickly as possible. Some monsters, such as Anguirus and
Rodan, can level city blocks with their breath weapon.
- Destroying the buildings as quickly as possible also means you can find the
glowing cylinders to add time. At the harder difficulty levels, you will
need this additional time to ensure you get the designated score.
- If you are using physical attacks, stand in the middle of intersections to
deliver your attacks. This way, you can actually attack four city blocks at
one time.
- Keep moving around. The enemy helicopters, tanks, and jets will be
"gunning" for your monster.
+--------------------+
| 6.5. 9 Replicator |---------------------------------------------------------
+--------------------+
Completion Goals : 1. Destroy the Replicator
2. Defeat Mecha-King Ghidorah
Other Information: Mecha-King Ghidorah is invulnerable until the Replicator is
destroyed
- To destroy the Replicator, you must destroy the four power conduits
surrounding the Replicator pad. This won't be easy since you not only have
to deal with Mecha-King Ghidorah, but also his two clones.
- First, get close enough to lock onto one of these conduits. Once locked,
let loose with full breath weapon. If you time it right, the clones will
get in the line of fire and get destroyed.
- While you are trying to get position, take out the clones. They can be
destroyed, plus, it forces Mecha-King Ghidorah to constantly make clones and
leave you alone.
- Destroy all four of the power conduits to destroy the Replicator. Once the
Replicator is destroyed, teach Mecha-Kind Ghidorah a lesson he won't soon
forget. Goals #1 and #2
+--------------------+
| 6.5.10 UFO Attack |---------------------------------------------------------
+--------------------+
Completion Goal : Destroy the seven UFOs before they destroy the Pyramid
Building
Other Information: Destroyed UFOs drop power-ups
- The best way to deal with the UFOs is to find one and "lock" on it. Charge
up your breath weapon and let loose to destroy it.
- Keep moving around since they won't exactly be taking your attacks lightly.
Once you have a target in sight, let loose.
- Don't fire at long distances or you may contribute to the destructions of
the Pyramid Building.
+-------------------------+
| 6.5.11 Undersea Attack |----------------------------------------------------
+-------------------------+
Completion Goal : Destroy the Vortaak's hammer sub
Other Information: You get 1000 health points at the start of this Challenge
- The harder the difficulty, the longer this challenge is. This means that
you will need to minimize damage done to Godzilla to ensure you have enough
energy to tangle with both Ebirah and the Hammer sub.
- Use the X button for rapid firing at the mines and submarines. If sub-
marines are grouped together, use the CIRCLE button to rapidly "paint" them
and let loose to clear a path.
- You will be navigating through narrow channels. These all seem to have
their particular hazards such as mines, enemy submarines, volcanoes, and
rockslides. Be sure to push the L3 button to accelerate quickly past these
hazards.
- About halfway through, you will encounter a crab-like creature. It is
called Ebirah and he has a nasty "bite".
- Use the CIRCLE button to lock on multiple targets and let loose. Also
use the X button to rapid fire at him to drop his health down quickly.
- Once you are past Ebirah, you will navigate more channels with the same
hazards. Make sure you get the First Aid power-up at the end. This also
means you are very close to the Hammer sub.
- Use the same tactics you used on Ebirah on the Hammer sub. This battle will
take a while but you should be able to rake the sub from bow to stern with
concentrated firepower.
- Continue to blast and move around to defeat the sub.
- After completing this Challenge, your points are tallied like so:
- Defeating Ebirah: 1,000 points
- Defeating the Hammer sub: 1,000 points
- Health Bonus: 1 - 1,000 points
- Subs destroyed x 100 points
- Mines destroyed x 50 points
+------------------------------+
| 6.5.12 Vorillium Basketball |-----------------------------------------------
+------------------------------+
Completion Goal : Outscore the other two monsters in three minutes
Other Information: None
- This one is also a pretty easy one. You will be competing against Gigan and
Megalon to see who is the best shooter.
- The best way to win this challenge is to find a spot where the energy balls
continuously regenerate. Then all you have to do is pick up a ball and
shoot (once you have gotten the mark on the first ball).
- If an opponent seems to be ahead, there is nothing wrong with a quick breath
weapon, punch, or throw to keep them off balance and miss their shot.
- If you really start getting behind, you can climb the hill behind you and
shoot three-pointers.
____________________
/ 6. 6 Multiplayer /__________________________________________________________
--------------------
You will need an online connection to access this option. This allows you to
combine forces with other players or to battle them.
_______________________
/ 6. 7 Purchase Items /_______________________________________________________
-----------------------
Points earned from ACTION mode can be used to purchase various things. This is
discussed in more detail in Chapter 11.
________________
/ 6. 8 Gallery /______________________________________________________________
----------------
See full color pictures of the game art you have purchased.
____________________________
/ 6. 9 Godzilla Final Wars /__________________________________________________
----------------------------
View stills from the movie you have purchased.
________________
/ 6.10 Options /______________________________________________________________
----------------
Allows you to change some aspects of the game:
Voice: Allows you to adjust the volumes on Voice Overs, Sound FX, and/or Music
Controls: Invert Y axis and turn vibration on/off
High Scores: Allows you to see the ACTION and SURVIVAL high scores
_________________
/ 6.11 Profiles /_____________________________________________________________
-----------------
This option allows you to create and delete profiles. This allows multiple
players the chance to either play individually or to fight other players.
+=====================+
| 7. TAKING CONTROL |========================================================
+=====================+
____________________
/ 7.1 The Controls /__________________________________________________________
--------------------
These are the general controls for the game and for the Asteroid and Undersea
challenges:
<< GENERAL >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| LEFT ANALOG STICK | |
| OR DIRECTIONAL | MOVE YOUR MONSTER |
| BUTTONS | |
+---------------------+--------------------------+
| X | PUNCH |
+---------------------+--------------------------+
| SQUARE | KICK/LOW/RISING ATTACK |
+---------------------+--------------------------+
| TRIANGLE | BLOCK |
+---------------------+--------------------------+
| CIRCLE | FIERCE/RISING ATTACK |
+---------------------+--------------------------+
| X + CIRCLE | USE RAGE ATTACK |
+---------------------+--------------------------+
| SQUARE + CIRCLE | TAUNT |
+---------------------+--------------------------+
| R1 | FIRE BREATH OR RANGED |
| | WEAPON TAP TO FIRE |
| | PROJECTILE WEAPON |
+---------------------+--------------------------+
| R2 | JUMP OR FLY |
+---------------------+--------------------------+
| R3 | AIM RANGED ATTACK |
+---------------------+--------------------------+
| L1 OR SQUARE + X | GRAB/THROW/CATCH |
+---------------------+--------------------------+
| L2 | DUCK/CYCLE TARGET/DIS- |
| | ENGAGE TARGET/RUN |
+---------------------+--------------------------+
| L2 + R2 | USE SPECIAL ABILITY |
+---------------------+--------------------------+
| PRESS R3 | TARGET LOCK/UNLOCK |
+---------------------+--------------------------+
| START | PAUSE MENU |
+---------------------+--------------------------+
<< ASTEROID AND UNDERSEA CHALLENGES >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| LEFT ANALOG STICK | |
| OR DIRECTIONAL | MOVE YOUR MONSTER |
| BUTTONS | |
+---------------------+--------------------------+
| X | RAPID FIRE WEAPON |
+---------------------+--------------------------+
| CIRCLE | LOCK POINTS ON A TARGET |
+---------------------+--------------------------+
| L2 | MOVE QUICKLY LEFT |
+---------------------+--------------------------+
| PRESS L3 | MOVE QUICKLY FORWARD |
+---------------------+--------------------------+
| R2 | MOVE QUICKLY RIGHT |
+---------------------+--------------------------+
| START | PAUSE MENU |
+---------------------+--------------------------+
_______________________
/ 7.2 The Game Screen /_______________________________________________________
-----------------------
This is the primary game screen:
+===================================================================+
| POINTS |
| ___ HEALTH-+ ___ |
| / __|__________V____ _______________|__ \ |
| | / \_______________| |_______________/ \ | |
| | | | |_____________<-+ TIMER _____________| | | | |
| \ \__/ |_____________| | |_____________| \__/ / |
| \____/ ENERGY ^ | RAGE MODE >\____/ |
| MONSTER NAME METER |
| |
| |
| |
| |
| |
| |
| MAIN GAME SCREEN |
| |
| |
| |
| |
| |
+-------------------------------------------------------------------+
Health - A green bar indicating the amount of health you have left.
Points - This score is only shown during the Melee Challenges.
Timer - The clock that indicates the amount of time you have left
during a particular fight or task.
Monster Name - The name of not only your monster, but also of all your
opponents.
Energy - Yellow bar indicating the amount of energy you have left.
Rage Mode Meter - This fills with red once you go into rage mode.
****************
******************************** U N I T III *********************************
****************
+=========================+
| 8. GENERAL STRATEGIES |====================================================
+=========================+
These are general strategies to make your journey through the different areas
more enjoyable (or tolerable at least). These also can be used when you don't
want to look at the specific strategies and want to solve things on your own.
Again, these are not all-encompassing and I know there are other general
strategies to use. These are, though, the best I have found to work for me.
_____________________________________
/ 8.1 Law of conservation of Energy /_________________________________________
-------------------------------------
Energy is that wonderful thing that allows your monster to do different non-
melee attacks. It is mostly used for breath weapons, but it can also be used
for healing. Watch your energy bar closely. If you can do more damage with a
melee attack, then do that instead and save your energy for when your opponent
is helpless and can receive the "full" benefit of a breath weapon. This also
goes along with monsters that use energy to heal. Don't heal every time you
are hurt or you will find you will be needing energy when none exists.
____________________________________________
/ 8.2 A Healthy Monster is a Happy Monster /__________________________________
--------------------------------------------
This strategy pretty much goes with all the other strategies. Every time your
monster takes a hit, for whatever reason, it will be damaged. You goal is to
minimize the damage as much as possible. If you do take a lot of damage, the
UFO's are obliging enough to drop first-aid canisters. Just get there before
your opponent does. NOTE: During Survival Mode, no Health Canisters are
dropped.
________________________
/ 8.3 Know Thy Monster /______________________________________________________
------------------------
Every monster has strengths and weaknesses. These are discussed, in detail, in
Chapter 9. Knowing not only the strengths and weaknesses of your monster but
also your opponent will go a long way to ensure a victory. The bottom line is
to play up the strengths and play down your monster's weaknesses as much as
possible to avoid big problems down the road.
______________________________
/ 8.4 To Rage or Not to Rage /________________________________________________
------------------------------
All monsters, with the exception of Mothra, have a rage attack. The rage
attack allows a monster to cause severe damage to their opponent through a
combination of attacks amplified by the rage. When other attacks seem to be
failing, a rage attack will definitely even the playing field. If you happen
to be on the receiving end, find shelter quickly and keep in a defense posture.
______________________________
/ 8.5 Dueling Breath Weapons /________________________________________________
------------------------------
When two monsters utilize their breath weapons at the same time, these breath
weapons will lock together creating a solid beam of energy between both
monsters. The fun now begins as each monster attempts to gain dominance over
the other monster. Each monster sends a "pulse" of energy down the beam toward
their opponent. This "pulse" can be blue, green, or red depending on the
button you press (discussed at the end of this section). Your goal is to
either send a like-colored "pulse" down the beam or send a colored "pulse" that
will overcome your opponents colored "pulse". You will see the color of your
opponents "pulse" when you first send yours toward them. You must change the
color to anticipate any color change they make in order to drive their beam
back. The monster that wins the dual blasts the other monster backwards from
the backlash of energy and that monster will also take major damage.
These buttons determine the color of your "pulse":
TRIANGLE: Green
CIRCLE : Red
SQUARE : Blue
These are the colored "pulses" that can override another color:
Red Overrides Blue
Blue Overrides Green
Green Overrides Red
___________________________
/ 8.6 Keep Your Head Down /___________________________________________________
---------------------------
Ducking and attacking are probably the best ways to get in good hits while
avoiding massive damage. When you duck, you can successfully defend against
sweeps and low attacks. You can also reduce damage from breath weapons and
avoid "blowback" from certain attacks. In addition to ducking, use buildings,
rocks, or other obstacles to block a clear shot from your opponent. Also use
a monster's flying ability to prevent being grabbed and lead monsters that like
to jump into deep water to negate that ability. Again, keeping out of the
other monster's reach can help ensure a longer survivability.
_______________________________
/ 8.7 The Art of Melee Combat /_______________________________________________
-------------------------------
Although you may know your opponents (as well as your own) strengths and
weaknesses, it won't be an easy task to exploit them. Just because a monster
is weak against blunt attacks doesn't mean you can automatically pound on them.
You must learn to mix up your moves and keep your opponent off-balance. Use
all the "weapons" in your arsenal to bear and watch the numbers to see what
kind of damage you are doing. If an attack is only doing five points of
damage, it may be time to change your attack method. Remember, once you have
an opponent off-balance, you can string multiple attacks together to cause even
more damage.
____________________________________
/ 8.8 Hit Them Before They Hit You /__________________________________________
------------------------------------
The best way to gain the upper hand quickly is to quickly put your opponent on
the defensive. This basically prevents them from being able to set up their
attacks plus you get to call the shots. In addition, you may find that
although your first attacks aren't causing much damage, your later attacks may
start causing a lot of damage because you have forced your opponent into a
situation where they are desperately trying to attack but all they meet is your
monster's fury.
+============================+
| 9. ACTION MODE SPECIFICS |=================================================
+============================+
First, go over the general strategies in Chapter 8. These will help you
considerably in the battles ahead.
This Chapter deals with the specifics of each monster. These specifics
include, but are not limited to, strengths, weaknesses, resistances, battle
grids, and moves to name a few. The difficulty factor plays a role in regard
to how many fights you must go through to get to the end of a particular ACTION
mode for a monster.
Points earned in ACTION mode are the only points you can use to make purchases.
So it behooves you to earn as many points as possible so you can get all those
wonderful purchases.
This Chapter will be set up by each monster. The subchapter will be set up
like so:
_______________
/ Monster Name /
---------------
A brief history and information about the monster.
+-------+
| Stats |
+-------+
The monster's stats as listed below:
Attack : Attack strength from 1-8
Defense : Defense strength from 1-8
Speed : Speed from 1-8
Weapons Rating: A number from 1-8. The more weapons a monster has at its
disposal, the higher this number.
Inflicts: This tells the type of damage this monster can inflict. The damage
is listed in order from strongest to weakest.
Resists: This tells the type of damage a monster is resistant to. This
resistance is listed in order from strongest to weakest.
NOTE: Some monsters are immune or can regenerate from a particular attack.
This will be noted for that monster if that occurs.
Weakness(es): This tells the type of damage a monster is susceptible to.
Weakness(es) are listed from worst to best.
+------------------------------+
| Moves and Special Abilities. |
+------------------------------+
The different attacks and defenses the monster can perform above and beyond
those listed in the General Control section of Chapter 7. In addition, this
also lists any special abilities, such as immunities, the monster may have.
+---------------+
| Action Fights |
+---------------+
Fight grid for said monster: This will display a chart as to what monsters and
challenges you will face as you fight your way to the end of a particular
ACTION mode. The charts are listed, as per difficulty level. Each row will
have a H, M, or E behind each row for Hard, Medium, and Easy difficulties. The
number of fights corresponding to these difficulty settings are 12, 10, and 8.
The charts will also have what opponents you fight and in what cities. Also
the charts will list the challenges you will have to go through.
LEGEND FOR ALL CHARTS: NUMBERS = FIGHT NUMBER OR C = CHALLENGE; OP = NUMBER
FOR OPPONENT OR CHALLENGE; CT = NUMBER FOR CITY OR NA
FOR CHALLENGES
LEGEND FOR MONSTERS:
1. ANGUIRUS 7. KING GHIDORAH 13. MEGALON
2. BARAGON 8. JET JAGUAR 14. MOGUERA
3. DESTROYAH 9. MECHA-KING GHIDORAH 15. MOTHRA (ADULT VERSION ONLY)
4. GIGAN 10. MECHAGODZILLA 2 16. ORGA
5. GODZILLA 90'S 11. MECHAGODZILLA 3 17. RODAN
6. GODZILLA 2000 12. MEGAGUIRUS 18. SPACEGODZILLA
LEGEND FOR CITIES:
1. BOSTON 6. NEW YORK
2. LONDON 7. OSAKA
3. LOS ANGELAS 8. SAN FRANCISCO
4. MONSTER ISLAND 9. SEATTLE
5. MOTHERSHIP 10. TOKYO
LEGEND FOR CHALLENGES:
1. ASTEROID FIELD 7. MOTHERSHIP
2. BATTLESHIPS 8. OSAKA CRUNCH
3. CLONE ATTACK 9. REPLICATOR
4. DEMOLITION 10. UFO ATTACK
5. MONSTER BOWLING 11. UNDERSEA ATTACK
6. MONSTER ROUNDUP 12. VORILLIUM BASKETBALL
_________________
/ 9. 1 Anguirus /_____________________________________________________________
-----------------
First Appearance: Godzilla Raids Again (1955)
Anguirus is a spiky, turtle-like monster. It has an amazing ability to jump
and burrow. In addition, it has a strong defense in the form of spikes on its
body. He can also use these offensively by jumping backwards and using the
spikes to impale a victim. Anguirus is the first foe of Godzilla and he loses
badly. He relies on strength and cunning to win battles.
+-------------------------+
| 9. 1.1 Anguirus' Stats |----------------------------------------------------
+-------------------------+
The monster's stats as listed below:
Attack : 4
Defense : 8
Speed : 5
Weapons Rating: 2
Inflicts : SHARP, BLUNT, SONIC/CONCUSSIVE
Resists : SONIC/CONCUSSIVE, EXPLOSIVE
Weakness(es) : SHARP
+-----------------------------------------------+
| 9. 1.2 Anguirus' Moves and Special Abilities |------------------------------
+-----------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| DOWN + X | FOREFOOT STOMP |
+---------------------+--------------------------+
| UP + SQUARE | MULE KICK |
+---------------------+--------------------------+
| AWAY FROM OPPONENT | DROP KICK |
| + SQUARE | |
+---------------------+--------------------------+
| R2, SQUARE | TWISTING AXE KICK |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| AWAY FROM OPPONENT | PULVERIZING SHELL |
| + X BUTTON | |
+---------------------+--------------------------+
| DOWN + SQUARE | BITE |
+---------------------+--------------------------+
| TOWARD + SQUARE | BONE CHARGE |
+---------------------+--------------------------+
| TOWARD + CIRCLE | HEAVY SPIKE HOOK |
+---------------------+--------------------------+
| UP + CIRCLE | AERIAL SPKE SPIN |
+---------------------+--------------------------+
| DOWN + CIRCLE | WHIRLY-GIG |
+---------------------+--------------------------+
| HOLD L2 + R2 | THUNDERBALL |
+---------------------+--------------------------+
| R2, X | AIR THUNDERBALL |
+---------------------+--------------------------+
| TOWARD + X | BONE UPPERCUT |
+---------------------+--------------------------+
| AIM SHELL TOWARD | SHELL BLOCK |
| OPPONENT | |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS AND HOLD R1 | SONIC ROAR |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
Special Abilities: 1. Blocks can potentially damage opponents.
2. While on all fours, Anguirus is immune to sweeps and
overhead attacks. Plus, he only takes half-damage from
weapon fire.
+---------------------------------+
| 9. 1.3 Anguirus' Action Fights |--------------------------------------------
+---------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 2 | 4 || 4 | 7 || 7 | 10 || 3 | NA || 3 | 8 || 13 | 2 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 2 | 4 || 4 | 7 || 7 | 10 || 3 | NA || 3 | 8 || 13 | 2 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 2 | 4 || 4 | 7 || 7 | 10 || 3 | NA || 3 | 8 || 13 | 2 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 9 || 8 | NA || 6 | 6 || 14 | 10 || 2 | NA || 11 | 3 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 9 || 8 | NA || 6 | 6 || 14 | 10 || 2 | NA || 11 | 3 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 9 || 8 | NA || 6 | 6 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 17 | 1 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
________________
/ 9. 2 Baragon /______________________________________________________________
----------------
First appeared: Frankenstein vs. Baragon (1965)
A mutated dinosaur, Baragon has many weapons at his disposal. He is able to
shoot non-nuclear flames from his mouth. In addition he has a sharp horn,
claws, and teeth which he uses to great effect. His ability to burrow and jump
makes him a very nimble adversary.
+-------------------------+
| 9. 2.1 Baragon's Stats |----------------------------------------------------
+-------------------------+
The monster's stats as listed below:
Attack : 6
Defense : 5
Speed : 7
Weapons Rating: 2
Inflicts : BLUNT, SHARP, FIRE, SONIC/CONCUSSIVE
Resists : FIRE, SONIC/CONCUSSIVE
Weakness(es) : COLD, SONIC/CONCUSSIVE, SHARP
+-----------------------------------------------+
| 9. 2.2 Baragon's Moves and Special Abilities |------------------------------
+-----------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| AWAY FROM OPPONENT | HELICOPTER SPIN |
| + X | |
+---------------------+--------------------------+
| UP + X | TAKE TO THE SKY |
+---------------------+--------------------------+
| UP + SQUARE | SCISSOR FLIP KICK |
+---------------------+--------------------------+
| AWAY + CIRCLE | BELLYFLOP |
+---------------------+--------------------------+
| DOWN + CIRCLE | CARTWHEEL |
+---------------------+--------------------------+
| R2, SQUARE | HEAD STOMP |
+---------------------+--------------------------+
| R2, CIRCLE | AERIAL CARTWHEEL |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| TOWARD + X | HORN UPPERCUT |
+---------------------+--------------------------+
| TOWARD + SQUARE | HORN CHARGE |
+---------------------+--------------------------+
| WHILE BURROWED, | EARTH EXPLOSION |
| PRESS CIRCLE | |
+---------------------+--------------------------+
| AFTER POUNCING ON | REND AND TEAR |
| OPPONENT, PRESS | |
| SQUARE | |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| R1 | FIRE BREATH |
+---------------------+--------------------------+
| DOWN + SQUARE | EARTHQUAKE |
+---------------------+--------------------------+
| R2 + L2 WHILE IN | LAVA ERUPTION |
| RAGE MODE | |
+---------------------+--------------------------+
<< SPECIAL ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| R2 + L2 | BURROW |
+---------------------+--------------------------+
| BURROWED + L1 | GRAVE DIGGER |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | LAVA ERUPTION |
| RAGE MODE | |
+---------------------+--------------------------+
Special Abilities: 1. Fire weapon while moving.
2. While on all fours, Baragon is immune to sweeps and
overhead attacks. Plus, he only takes half-damage from
weapon fire.
3. Can execute jumping attacks in mid-air.
+---------------------------------+
| 9. 2.3 Baragon's Action Fights |--------------------------------------------
+---------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 15 | 4 || 1 | 1 || 17 | 3 || 3 | NA || 5 | 1 || 10 | 8 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 15 | 4 || 1 | 1 || 17 | 3 || 3 | NA || 5 | 1 || 10 | 8 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 15 | 4 || 1 | 1 || 17 | 3 || 3 | NA || 5 | 1 || 10 | 8 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 8 | 9 || 9 | NA || 4 | 1 || 11 | 10 || 8 | NA || 13 | 6 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 8 | 9 || 9 | NA || 4 | 1 || 11 | 10 || 8 | NA || 13 | 6 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 8 | 9 || 9 | NA || 4 | 1 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 7 | 3 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
__________________
/ 9. 3 Destroyah /____________________________________________________________
------------------
First appeared: Godzilla vs. Destoroyah (1995)
This monster is actually a collection of multiple micro-organisms. Their
collective has also developed a few talents. The monster's nastiest weapon is
its micro-oxygen spray which gives it the ability to kill other creatures by
sucking the oxygen from them. In addition to this weapon, Destroyah also has
the ability to shoot a laser from its horn or tail. These weapons, though,
come at a high price since the monster is highly susceptible to being frozen.
+---------------------------+
| 9. 3.1 Destroyah's Stats |--------------------------------------------------
+---------------------------+
Attack : 6
Defense : 5
Speed : 2
Weapons Rating: 8
Inflicts : ENERGY, BLUNT, LIGHTNING, SHARP, COLD
Resists : ATOMIC, COLD, SONIC/CONCUSSIVE
Weakness(es) : SHARP, FIRE, EXPLOSIVE
+-------------------------------------------------+
| 9. 3.2 Destroyah's Moves and Special Abilities |----------------------------
+-------------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| AWAY FROM OPPONENT | DEATH FROM ABOVE |
| + X | |
+---------------------+--------------------------+
| TOWARD + X | WING DESTRUCTION |
+---------------------+--------------------------+
| WHILE RUNNING, | BLINDSIDE WING |
| PRESS X | |
+---------------------+--------------------------+
| DOWN + X | HEAVY WING UPPERCUT |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| AWAY + SQUARE | MERCILESS KICK |
+---------------------+--------------------------+
| UP + SQUARE | CLAWED DEVESTATION |
+---------------------+--------------------------+
| AWAY + CIRCLE | SCORPION STRIKE |
+---------------------+--------------------------+
| R2 THEN SQUARE | LAUNCHING KICK |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| CIRCLE | HORN KATANA |
+---------------------+--------------------------+
| TOWARD + CIRCLE | FEARSOME CHARGE |
+---------------------+--------------------------+
| UP + CIRCLE | SKY TO GROUND STRIKE |
+---------------------+--------------------------+
| PRESS AND HOLD R1 | MICRO OXYGEN SPRAY |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| TAP R1 | OXYGEN ABSORBER MINES |
+---------------------+--------------------------+
| R2 + L2 | OXYGEN DEPRIVATION |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | OXYGEN DESTROYER |
| RAGE MODE | |
+---------------------+--------------------------+
Special Abilities: 1. Highly resistant to nuclear attacks.
+-----------------------------------+
| 9. 3.3 Destroyah's Action Fights |------------------------------------------
+-----------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 4 || 6 | 10 || 2 | 3 || 2 | NA || 13 | 8 || 4 | 7 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 4 || 6 | 10 || 2 | 3 || 2 | NA || 13 | 8 || 4 | 7 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 4 || 6 | 10 || 2 | 3 || 2 | NA || 13 | 8 || 4 | 7 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 9 || 12 | NA || 15 | 6 || 12 | 1 || 9 | NA || 7 | 3 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 9 || 12 | NA || 15 | 6 || 12 | 1 || 9 | NA || 7 | 3 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 9 || 12 | NA || 15 | 6 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 9 | 2 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
______________
/ 9. 4 Gigan /________________________________________________________________
--------------
First appeared: Godzilla vs. Gigan (1972)
A cybernetic creation, Gigan was teamed up with King Ghidorah to help wipe out
earth's population. Gigan has several weapons at its disposal. It is able to
fly at a high rate of speed and it is also able to travel in space. Gigan has
very sharp teeth and claws which makes it an effective cutting machine. In
addition, this monster has a buzz-saw in its abdomen.
+-----------------------+
| 9. 4.1 Gigan's Stats |------------------------------------------------------
+-----------------------+
Attack : 6
Defense : 4
Speed : 6
Weapons Rating: 3
Inflicts : SHARP, ENERGY, BLUNT
Resists : ENERGY, POISON
Weakness(es) : LIGHTNING
+---------------------------------------------+
| 9. 4.2 Gigan's Moves and Special Abilities |--------------------------------
+---------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| AWAY FROM OPPONENT | SLUGGER SPIN |
| + CIRCLE | |
+---------------------+--------------------------+
| X | BLUNT JAB |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| TOWARD + X | HAMMERCLAW |
+---------------------+--------------------------+
| AWAY + X | BUZZSAW LUNGE |
+---------------------+--------------------------+
| DOWN + X | CLAW UPPERCUT |
+---------------------+--------------------------+
| UP + SQUARE | LUNGING DOUBLE KICK |
+---------------------+--------------------------+
| TOWARD + CIRCLE | TWIRLING POWER BLADES |
+---------------------+--------------------------+
| UP + CIRCLE | SOMMERSAULT BLADES |
+---------------------+--------------------------+
| R2, CIRCLE | FLYING BUZZSAW SWOOP |
+---------------------+--------------------------+
| DOWN + CIRCLE | SPIKE ROLL |
+---------------------+--------------------------+
| R2 THEN SQUARE | RENDING OVERHEAD KICK |
+---------------------+--------------------------+
| WHILE HOLDING + | SAWMILL |
| SQUARE | |
+---------------------+--------------------------+
| WHILE RUNNING + | RUNNING BLADE PUNCH |
| X | |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | WHIRLWIND ASSAULT |
| RAGE MODE | |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS AND HOLD R1 | LASER EYE |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| TAP R1 | SHOTGUN BURST |
+---------------------+--------------------------+
<< SPECIAL ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| R2 + L2 | TELEPORT |
+---------------------+--------------------------+
Special Abilities: 1. Highly resistant to alien energy attacks.
+-------------------------------+
| 9. 4.3 Gigan's Action Fights |----------------------------------------------
+-------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 7 | 10 || 17 | 3 || 10 | NA || 2 | 9 || 13 | 7 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 7 | 10 || 17 | 3 || 10 | NA || 2 | 9 || 13 | 7 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 7 | 10 || 17 | 3 || 10 | NA || 2 | 9 || 13 | 7 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 2 || 4 | NA || 11 | 8 || 8 | 6 || 3 | NA || 15 | 6 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 2 || 4 | NA || 11 | 8 || 8 | 6 || 3 | NA || 15 | 6 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 2 || 4 | NA || 11 | 8 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 5 | 9 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
______________________
/ 9. 5 Godzilla 90's /________________________________________________________
----------------------
First appeared: Godzilla (1954)
The undisputed king of monsters, Godzilla has battled them all. Of course,
depending on what film version you watched of King Kong versus Godzilla, would
dispute this. Godzilla's big claim to fame is his atomic breath. It can cause
destruction on a massive scale. In addition, his claw, bite, and tail attacks
can render even the most dangerous opponent inert. Godzilla has gone through a
few transformations over the years. This version has him firing blue atomic
breath.
+-----------------------------+
| 9. 5.1 Godzilla 90's Stats |------------------------------------------------
+-----------------------------+
Attack : 5
Defense : 4
Speed : 4
Weapons Rating: 5
Inflicts : BLUNT, SHARP, ATOMIC, FIRE
Resists : ATOMIC, FIRE
Weakness(es) : LIGHTNING
+---------------------------------------------------+
| 9. 5.2 Godzilla 90's Moves and Special Abilities |--------------------------
+---------------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| X | JAB |
+---------------------+--------------------------+
| AWAY + X | DOUBLE HAMMER |
+---------------------+--------------------------+
| CIRCLE | TAIL SNAP |
+---------------------+--------------------------+
| R2, CIRCLE | FALLING TAIL WHIP |
+---------------------+--------------------------+
| DOWN + HOLD CIRCLE | DOUBLE TAIL SWEEP |
+---------------------+--------------------------+
| TOWARD + CIRCLE | TAIL UPPERCUT |
+---------------------+--------------------------+
| TOWARD + SQUARE | RUNNING HEADBUTT |
+---------------------+--------------------------+
| DOWN + SQUARE | STOMP |
+---------------------+--------------------------+
| WITH BACK TO | TAIL SLAM |
| OPPONENT + CIRCLE | |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| UP + SQUARE | COMBO CROSSOVER CLAW |
+---------------------+--------------------------+
| RUNNING + SQUARE | RUNNING KICK |
+---------------------+--------------------------+
| DOWN + X | UPPERCUT |
+---------------------+--------------------------+
| R2, SQUARE | JUMP KICK |
+---------------------+--------------------------+
| AWAY + SQUARE | DOUBLE KICK |
+---------------------+--------------------------+
| UP + X | STRONG HOOK |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS AND HOLD R1 | BLUE ATOMIC BREATH |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| TAP R1 | FIREBALL |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | FINISHING BREATH |
| RAGE MODE | |
+---------------------+--------------------------+
Special Abilities: 1. Highly resistant to alien energy attacks.
+-------------------------------------+
| 9. 5.3 Godzilla 90's Action Fights |----------------------------------------
+-------------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 2 | 4 || 4 | 10 || 7 | 3 || 10 | NA || 13 | 1 || 1 | 7 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 2 | 4 || 4 | 10 || 7 | 3 || 10 | NA || 13 | 1 || 1 | 7 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 2 | 4 || 4 | 10 || 7 | 3 || 10 | NA || 13 | 1 || 1 | 7 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 9 || 5 | NA || 15 | 1 || 4 | 9 || 9 | NA || 9 | 6 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 9 || 5 | NA || 15 | 1 || 4 | 9 || 9 | NA || 9 | 6 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 9 || 5 | NA || 15 | 1 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 3 | 2 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
______________________
/ 9. 6 Godzilla 2000 /________________________________________________________
----------------------
See bio for Godzilla 90's except this one shoots orange flames again.
+-------------------------------+
| 9. 6.1 Godzilla 2000's Stats |----------------------------------------------
+-------------------------------+
Attack : 5
Defense : 4
Speed : 5
Weapons Rating: 4
Inflicts : SHARP, BLUNT, ATOMIC, FIRE
Resists : ATOMIC, FIRE
Weakness(es) : LIGHTNING
+-----------------------------------------------------+
| 9. 6.2 Godzilla 2000's Moves and Special Abilities |------------------------
+-----------------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| CIRCLE | TAIL SNAP |
+---------------------+--------------------------+
| TOWARD + CIRCLE | TAIL UPPERCUT |
+---------------------+--------------------------+
| UP + CIRCLE | SPINNING TAIL |
+---------------------+--------------------------+
| DOWN + CIRCLE | TAIL SWEEP |
+---------------------+--------------------------+
| WITH BACK TO | TAIL SLAM |
| OPPONENT + CIRCLE | |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| X | SWIPE |
+---------------------+--------------------------+
| UP + SQUARE | STRONG BITE |
+---------------------+--------------------------+
| WHILE RUNNING + X | RUNNING PUNCH |
+---------------------+--------------------------+
| DOWN + X | UPPERCUT |
+---------------------+--------------------------+
| AWAY + SQUARE | DOUBLE KICK |
+---------------------+--------------------------+
| WHILE HOLDING + | NUCLEAR UPPERCUT |
| SQUARE | |
+---------------------+--------------------------+
| R2, SQUARE | JUMP KICK |
+---------------------+--------------------------+
| UP + X | OVERHAND |
+---------------------+--------------------------+
| TOWARD + X | HAMMERFIST |
+---------------------+--------------------------+
| AWAY + X | FEROCIOUS SWIPES |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS AND HOLD R1 | RED ATOMIC BREATH |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| TAP R1 | FIREBALL |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | NUCLEAR PULSE |
| RAGE MODE | |
+---------------------+--------------------------+
Special Abilities: 1. Highly resistant to alien energy attacks.
+---------------------------------------+
| 9. 6.3 Godzilla 2000's Action Fights |--------------------------------------
+---------------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 4 | 10 || 7 | 3 || 10 | NA || 13 | 9 || 17 | 7 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 4 | 10 || 7 | 3 || 10 | NA || 13 | 9 || 17 | 7 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 4 | 10 || 7 | 3 || 10 | NA || 13 | 9 || 17 | 7 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 2 | 1 || 4 | NA || 15 | 1 || 3 | 8 || 11 | NA || 11 | 6 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 2 | 1 || 4 | NA || 15 | 1 || 3 | 8 || 11 | NA || 11 | 6 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 2 | 1 || 4 | NA || 15 | 1 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT | H
+----+----++----+----++----+----+
| 14 | 2 || 16 | 5 || 18 | 10 | M
+----+----++----+----++----+----+
| 16 | 5 || E
+----+----++
______________________
/ 9. 7 King Ghidorah /________________________________________________________
----------------------
First appeared: Ghidorah: The Three-Headed Monster (1964)
A nasty three-headed monster with an even nastier temperament, King Ghidorah
was primarily used as a tool to wipe out the earth's population. Weapons at
its disposal included the ability to shoot lightening from each of its mouths.
Using its wings, it could either fly at high speeds or use them to generate
destructive winds.
+-------------------------------+
| 9. 7.1 King Ghidorah's Stats |----------------------------------------------
+-------------------------------+
Attack : 7
Defense : 7
Speed : 3
Weapons Rating: 6
Inflicts : SHARP, BLUNT, LIGHTNING, SONIC/CONCUSSIVE
Resists : BLUNT, LIGHTNING, SONIC/CONCUSSIVE, ENERGY
Weakness(es) : POISON
+-----------------------------------------------------+
| 9. 7.2 King Ghidorah's Moves and Special Abilities |------------------------
+-----------------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| RUNNING + X | NECK PUNCH |
+---------------------+--------------------------+
| UP + X | RISING DRAGON |
+---------------------+--------------------------+
| DOWN + X | TRIPLE UPPERCUT |
+---------------------+--------------------------+
| AWAY + SQUARE | DRAGON DEATH KICK |
+---------------------+--------------------------+
| DOWN + SQUARE | DRAGON STOMP |
+---------------------+--------------------------+
| R2, SQUARE | BODYSLAM |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| TOWARD + CIRCLE | FLYING UPPERCUT |
+---------------------+--------------------------+
| DOWN + CIRCLE | DRAGON SWEEP |
+---------------------+--------------------------+
| BACK TO OPPONENT + | DUAL TAIL SLAP |
| CIRCLE | |
+---------------------+--------------------------+
| R2, X | LANDING BITE |
+---------------------+--------------------------+
| TOWARD + X | LUNGING BITE |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS AND HOLD R1 | TRIPLE LIGHTNING |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| PRESS AND HOLD | HURRICANE WINDS |
| CIRCLE WHILE FLYING | |
+---------------------+--------------------------+
| UP + CIRCLE | BLUNTING WIND |
+---------------------+--------------------------+
| TAP R1 WHILE FLYING | FLYING DOUBLE LIGHTNING |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | DEATHSTORM |
| RAGE MODE | |
+---------------------+--------------------------+
<< SPECIAL ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| R2 + L2 | CONVERT ENERGY TO HEALTH |
+---------------------+--------------------------+
| BACK TO OPPONENT + | TAIL IMPALE |
| L1 | |
+---------------------+--------------------------+
| HOLD R2 | FLY |
+---------------------+--------------------------+
Special Abilities: 1. Highly resistant to blunt attacks.
+---------------------------------------+
| 9. 7.3 King Ghidorah's Action Fights |--------------------------------------
+---------------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 6 | 4 || 2 | 9 || 17 | 3 || 8 | NA || 13 | 8 || 4 | 7 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 6 | 4 || 2 | 9 || 17 | 3 || 8 | NA || 13 | 8 || 4 | 7 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 6 | 4 || 2 | 9 || 17 | 3 || 8 | NA || 13 | 8 || 4 | 7 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 11 | 10 || 4 | NA || 15 | 9 || 8 | 1 || 2 | NA || 12 | 3 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 11 | 10 || 4 | NA || 15 | 9 || 8 | 1 || 2 | NA || 12 | 3 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 11 | 10 || 4 | NA || 15 | 9 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 3 | 6 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
___________________
/ 9. 8 Jet Jaguar /___________________________________________________________
-------------------
First appeared: Godzilla vs. Megalon (1973)
A robot created by a brilliant scientist, Jet Jaguar possessed many features
that would allow its survivability. It was able to fly at high speeds, alter
its size to enable it to grapple with bigger opponents, and fire beams from its
eyes. Jet Jaguar is a very intelligent robot and it is capable of learning to
a point where it won't be defeated by the same attack twice.
+----------------------------+
| 9. 8.1 Jet Jaguar's Stats |-------------------------------------------------
+----------------------------+
Attack : 5
Defense : 5
Speed : 5
Weapons Rating: 1
Inflicts : BLUNT, SHARP, SONIC/CONCUSSIVE
Resists : POISON, COLD
Weakness(es) : LIGHTNING
+--------------------------------------------------+
| 9. 8.2 Jet Jaguar's Moves and Special Abilities |---------------------------
+--------------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| X | VIPER JAB |
+---------------------+--------------------------+
| CIRCLE | DRUNKEN MONKEY |
+---------------------+--------------------------+
| CIRCLE(WHILE LARGE) | LEVIATHAN'S SLAP |
+---------------------+--------------------------+
| CIRCLE(WHILE SMALL) | SPIDER CHARGE |
+---------------------+--------------------------+
| DOWN + CIRCLE | JAGUAR'S LEAP |
| (WHILE LARGE) | |
+---------------------+--------------------------+
| TOWARD + X | MONGOOSE STRIKE |
+---------------------+--------------------------+
| AWAY + SQUARE | HYENA'S KICK |
+---------------------+--------------------------+
| UP + X | FALCON STRIKE |
+---------------------+--------------------------+
| R2, X | KANGAROO ELBOW |
+---------------------+--------------------------+
| R2, CIRCLE (WHILE | BEHEMOTH SLAM |
| LARGE) | |
+---------------------+--------------------------+
| UP + SQUARE | TWISTING TIGER KICK |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| AWAY + X | MANTIS CHOP |
+---------------------+--------------------------+
| DOWN + X | CRANE TWIST |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | WHIRLWIND ASSAULT |
| RAGE MODE | |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS R1 | HANDCLAP |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| PRESS R1 WHILE | HANDCLAP (LARGE) |
| LARGE | |
+---------------------+--------------------------+
| AWAY + CIRCLE WHILE | RHINO POUND |
| LARGE | |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | TORNADO |
| RAGE MODE | |
+---------------------+--------------------------+
<< SPECIAL ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| R2 + L2 + SQUARE | CHANGE SIZE TO SMALL |
+---------------------+--------------------------+
| R2 + L2 + CIRCLE | CHANGE SIZE TO LARGE |
+---------------------+--------------------------+
| WHILE SMALL PRESS | WEAPON REFLECT BACK TO |
| TRIANGLE | SOURCE |
+---------------------+--------------------------+
Special Abilities: 1. While small, immune to weapons.
+------------------------------------+
| 9. 8.3 Jet Jaguar's Action Fights |-----------------------------------------
+------------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 17 | 1 || 5 | 8 || 2 | NA || 2 | 2 || 13 | 10 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 17 | 1 || 5 | 8 || 2 | NA || 2 | 2 || 13 | 10 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 17 | 1 || 5 | 8 || 2 | NA || 2 | 2 || 13 | 10 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 7 || 8 | NA || 4 | 6 || 11 | 9 || 9 | NA || 3 | 3 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 7 || 8 | NA || 4 | 6 || 11 | 9 || 9 | NA || 3 | 3 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 7 || 8 | NA || 4 | 6 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 7 | 9 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
____________________________
/ 9. 9 Mecha-King Ghidorah /__________________________________________________
----------------------------
First appeared: Godzilla vs. King Ghidorah (1991)
After Godzilla took down the original King Ghidorah, he eventually went on a
rampage in Japan. With help from some future scientists, Ghidorah was brought
back as Mecha-King Ghidorah. New cybernetics replaced organic parts on the
creature. In addition to the original weapons, a laser was added to the middle
head and cables for capturing Godzilla. Unfortunately, this monster was also
was destroyed by Godzilla.
+-------------------------------------+
| 9. 9.1 Mecha-King Ghidorah's Stats |----------------------------------------
+-------------------------------------+
Attack : 6
Defense : 6
Speed : 3
Weapons Rating: 7
Inflicts : SHARP, BLUNT, LIGHTNING, SONIC/CONCUSSIVE
Resists : SHARP, BLUNT, SONIC/CONCUSSIVE (ABSORBS ATTACKS AND RE-
GENERATES WHEN SHIELD IS UP)
Weakness(es) : ENERGY, LIGHTNING, ATOMIC, FIRE, POISON
+-----------------------------------------------------------+
| 9. 9.2 Mecha-King Ghidorah's Moves and Special Abilities |------------------
+-----------------------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| UP + X | TRIPLE SMASH |
+---------------------+--------------------------+
| AWAY + X | TWISTED ASSAULT |
+---------------------+--------------------------+
| TOWARD + X | LUNGE SMASH |
+---------------------+--------------------------+
| TOWARD + SQUARE | LAUNCHING KICK |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| X | SNAP |
+---------------------+--------------------------+
| AWAY + CIRCLE | TWO TAIL REVERSE |
+---------------------+--------------------------+
| DOWN + CIRCLE | FLOATING SWEEP |
+---------------------+--------------------------+
| UP + CIRCLE | CALCULATING SPIN |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS AND HOLD R1 | GRAVITY BEAMS |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| TAP R1 | TASERS (REQUIRES AMMO) |
+---------------------+--------------------------+
| TAP R1 WHILE FLYING | FLYING GRAVITY BEAMS |
+---------------------+--------------------------+
<< SPECIAL ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| TRIANGLE | ENERGY ABSORBING SHIELD |
+---------------------+--------------------------+
| R2 + L2 | CONVERT ENERGY TO HEALTH |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | INVINCIBILITY |
| RAGE MODE | |
+---------------------+--------------------------+
Special Abilities: 1. Highly vulnerable to all weapon types.
+---------------------------------------------+
| 9. 9.3 Mecha-King Ghidorah's Action Fights |--------------------------------
+---------------------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 4 || 1 | 6 || 6 | 10 || 3 | NA || 2 | 9 || 13 | 7 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 4 || 1 | 6 || 6 | 10 || 3 | NA || 2 | 9 || 13 | 7 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 4 || 1 | 6 || 6 | 10 || 3 | NA || 2 | 9 || 13 | 7 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 4 | 2 || 6 | NA || 10 | 1 || 15 | 8 || 8 | NA || 12 | 6 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 4 | 2 || 6 | NA || 10 | 1 || 15 | 8 || 8 | NA || 12 | 6 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 4 | 2 || 6 | NA || 10 | 1 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 3 | 3 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
________________________
/ 9.10 Mechagodzilla 2 /______________________________________________________
------------------------
First appeared: Godzilla vs. Mechagodzilla (1974)
A robotic Godzilla created by aliens, this "creature" was to be used to
terrorize the earth and bring other monsters down. To enforce its claims, the
machine had laser-beam eyes, the ability to fire electric currents from its
chest, and the ability to launch missiles from various parts of its body. In
addition, the robot can travel at high speeds when flying.
+---------------------------------+
| 9.10.1 Mechagodzilla 2's Stats |--------------------------------------------
+---------------------------------+
Attack : 4
Defense : 7
Speed : 4
Weapons Rating: 7
Inflicts : BLUNT, ENERGY, SHARP, EXPLOSIVE
Resists : SHARP, POISON, COLD
Weakness(es) : ENERGY, LIGHTNING
+-------------------------------------------------------+
| 9.10.2 Mechagodzilla 2's Moves and Special Abilities |----------------------
+-------------------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| DOWN + X | MECHA UPPERCUT |
+---------------------+--------------------------+
| UP + X | SPIN PUNCH |
+---------------------+--------------------------+
| AWAY + X | SLAMMING METAL STRIKE |
+---------------------+--------------------------+
| RUNNING + X | CROSS PUNCH |
+---------------------+--------------------------+
| TOWARD + X | LOW BLOW |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| AWAY + SQUARE | DOUBLE KICK |
+---------------------+--------------------------+
| TOWARD + SQUARE | ROUNDHOUSE |
+---------------------+--------------------------+
| RUNNING + SQUARE OR | CHARGE SWEEP |
| DOWN + SQUARE | |
+---------------------+--------------------------+
| UP + SQUARE | VERY HIGH KICK |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS CIRCLE | PLASMA CANNON |
+---------------------+--------------------------+
| PRESS AND HOLD R1 | LASER EYES |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| TAP R1 | FINGER ROCKETS (REQUIRES |
| | AMMO) |
+---------------------+--------------------------+
| UP + CIRCLE | PLASMA UPPERCUT |
| | (REQUIRES ENERGY) |
+---------------------+--------------------------+
| TAP R1 WHILE FLYING | FLYING LASER EYES |
+---------------------+--------------------------+
| DOWN + CIRCLE | JET SWEEP |
+---------------------+--------------------------+
| AWAY + CIRCLE | HEAVY PLASMA CANNON |
| | (REQUIRES ENERGY) |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | ALL-WEAPON STRIKE |
| RAGE MODE | |
+---------------------+--------------------------+
<< SPECIAL ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| HOLD R2 | FLIGHT |
+---------------------+--------------------------+
| R2 + L2 | SUPER LEAP (REQUIRES |
| | ENERGY |
+---------------------+--------------------------+
Special Abilities: 1. Highly resistant to sharp/edged attacks.
+-----------------------------------------+
| 9.10.3 Mechagodzilla 2's Action Fights |------------------------------------
+-----------------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 8 | 4 || 17 | 3 || 1 | 6 || 6 | NA || 6 | 9 || 4 | 10 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 8 | 4 || 17 | 3 || 1 | 6 || 6 | NA || 6 | 9 || 4 | 10 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 8 | 4 || 17 | 3 || 1 | 6 || 6 | NA || 6 | 9 || 4 | 10 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 2 | 2 || 12 | NA || 11 | 1 || 3 | 7 || 8 | NA || 14 | 8 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 2 | 2 || 12 | NA || 11 | 1 || 3 | 7 || 8 | NA || 14 | 8 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 2 | 2 || 12 | NA || 11 | 1 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 7 | 2 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
________________________
/ 9.11 Mechagodzilla 3 /______________________________________________________
------------------------
First appeared: Terror of Mechagodzilla (1975)
This robot was the successor to the second robot destroyed by the actual
Godzilla. Other then that, see bio for Mechagodzilla 2.
+---------------------------------+
| 9.11.1 Mechagodzilla 3's Stats |--------------------------------------------
+---------------------------------+
Attack : 5
Defense : 5
Speed : 5
Weapons Rating: 4
Inflicts : SHARP, BLUNT, LIGHTNING, COLD
Resists : SHARP, ENERGY, ATOMIC, POISON
Weakness(es) : LIGHTNING
+-------------------------------------------------------+
| 9.11.2 Mechagodzilla 3's Moves and Special Abilities |----------------------
+-------------------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| TOWARD + X | DUAL SLAM |
+---------------------+--------------------------+
| TOWARD + CIRCLE | CRUISE ASSAULT |
+---------------------+--------------------------+
| AWAY + X | GRAND SLAM |
+---------------------+--------------------------+
| R2 + L2 | SHOULDER ROCKET CHARGE |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| SQUARE | LOW KICK |
+---------------------+--------------------------+
| CIRCLE | TAIL STAB |
+---------------------+--------------------------+
| AWAY + SQUARE | DOUBLE KICK |
+---------------------+--------------------------+
| TOWARD + SQUARE | ROUNDHOUSE |
+---------------------+--------------------------+
| AWAY + CIRCLE | SUPERIOR TAIL STAB |
+---------------------+--------------------------+
| DOWN + SQUARE | CIRCLE SWEEP |
+---------------------+--------------------------+
| UP + SQUARE | FLYING KICKS |
+---------------------+--------------------------+
| UP + CIRCLE | UPWARDS TAIL SPIKE |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS AND HOLD R1 | MOUTH CANNON |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| TAP R1 | ROCKET PACK (REQUIRES |
| | AMMO) |
+---------------------+--------------------------+
| L1 (GRAB OPPONENT) | PLASMA SWORD |
+---------------------+--------------------------+
| TAP R1 WHILE FLYING | FLYING MOUTH CANNON |
+---------------------+--------------------------+
| DOWN + CIRCLE | JET SWEEP |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | ABSOLUTE ZERO CANNON |
| RAGE MODE | |
+---------------------+--------------------------+
<< SPECIAL ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| HOLD R2 | FLIGHT |
+---------------------+--------------------------+
Special Abilities: 1. Highly resistant to sharp/edged attacks.
+-----------------------------------------+
| 9.11.3 Mechagodzilla 3's Action Fights |------------------------------------
+-----------------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 3 | 4 || 17 | 7 || 13 | 10 || 4 | NA || 4 | 3 || 8 | 9 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 3 | 4 || 17 | 7 || 13 | 10 || 4 | NA || 4 | 3 || 8 | 9 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 3 | 4 || 17 | 7 || 13 | 10 || 4 | NA || 4 | 3 || 8 | 9 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 1 || 10 | NA || 15 | 8 || 5 | 7 || 12 | NA || 12 | 6 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 1 || 10 | NA || 15 | 8 || 5 | 7 || 12 | NA || 12 | 6 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 1 || 10 | NA || 15 | 8 || 16 | 5 || M
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 9 | 2 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
___________________
/ 9.12 Megaguirus /___________________________________________________________
-------------------
First appeared: Godzilla vs. Megaguirus (2000)
A monster that more resembles an insect, Megaguirus has several weapons at its
disposal. It is capable of flying extremely fast and it also uses its wings to
create high winds and sonic waves. It has the ability to drain another
monsters power then use that power against the same monster with its tail. It
also has sharp claws and mouthparts.
+----------------------------+
| 9.12.1 Megaguirus's Stats |-------------------------------------------------
+----------------------------+
Attack : 6
Defense : 4
Speed : 8
Weapons Rating: 1
Inflicts : SHARP, BLUNT, ENERGY
Resists : POISON, EXPLOSIVE
Weakness(es) : ATOMIC
+--------------------------------------------------+
| 9.12.2 Megaguirus's Moves and Special Abilities |---------------------------
+--------------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| AWAY + SQUARE | HOOKING CLAWED UPPERCUT |
+---------------------+--------------------------+
| UP + X | UNDERHAND MAUL |
+---------------------+--------------------------+
| TOWARD + SQUARE | VORTEX SPIN |
+---------------------+--------------------------+
| TOWARD + CIRCLE | TAIL SWITCH |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| R2, CIRCLE | SWIFT STING |
+---------------------+--------------------------+
| DOWN + X | TWIN PINCERS |
+---------------------+--------------------------+
| TOWARD + X | CLAWED SWEEP |
+---------------------+--------------------------+
| AWAY + X | OVERHEAD CLEAVE |
+---------------------+--------------------------+
| AWAY + CIRCLE | DIVING IMPALE |
+---------------------+--------------------------+
| UP + CIRCLE | SKEWERING CHARGE |
+---------------------+--------------------------+
| DOWN + CIRCLE | PIERCING STRAFE |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | MEGANULON SWARM |
| RAGE MODE | |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| TAP R1 (WITH STOLEN | WEAPON FIRE |
| WEAPON) | |
+---------------------+--------------------------+
| TAP R1 (WITH STOLEN | FLYING WEAPON FIRE |
| WEAPON WHILE | |
| FLYING) | |
+---------------------+--------------------------+
| TAP R1 | ENERGY DISCHARGE |
+---------------------+--------------------------+
<< SPECIAL ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| WHILE HOLDING | WEAPON STEAL |
| OPPONENT + X | |
+---------------------+--------------------------+
| WHILE HOLDING | HEALTH STEAL |
| OPPONENT + SQUARE | |
+---------------------+--------------------------+
| WHILE HOLDING | ENERGY STEAL |
| OPPONENT + CIRCLE | |
+---------------------+--------------------------+
| R2 + L2 | INERTIA-LESS FLIGHT |
| | (REQUIRES AMMO) |
+---------------------+--------------------------+
Special Abilities: 1. Successful tail strikes take one bar of opponent's
energy and transfers it to Megaguirus.
+------------------------------------+
| 9.12.3 Megaguirus's Action Fights |-----------------------------------------
+------------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 4 || 1 | 9 || 5 | 8 || 3 | NA || 2 | 10 || 4 | 7 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 4 || 1 | 9 || 5 | 8 || 3 | NA || 2 | 10 || 4 | 7 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 4 || 1 | 9 || 5 | 8 || 3 | NA || 2 | 10 || 4 | 7 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 13 | 2 || 6 | NA || 10 | 1 || 15 | 3 || 5 | NA || 3 | 6 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 13 | 2 || 6 | NA || 10 | 1 || 15 | 3 || 5 | NA || 3 | 6 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 13 | 2 || 6 | NA || 10 | 1 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 9 | 2 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
________________
/ 9.13 Megalon /______________________________________________________________
----------------
First appeared: Godzilla vs. Megalon (1973)
Worshipped as a god by some, Megalon has a vast arsenal of weapons to make its
presence known. It is able to fire napalm from its mouth and lightening bolts
from the horn on its head. Megalon is a very fast burrower and can achieve
extremely high speeds digging through any type of strata. It can also jump to
great heights.
+-------------------------+
| 9.13.1 Megalon's Stats |----------------------------------------------------
+-------------------------+
Attack : 5
Defense : 3
Speed : 6
Weapons Rating: 5
Inflicts : SHARP, BLUNT, LIGHTNING, ENERGY
Resists : LIGHTNING(IMMUNE), FIRE, EXPLOSIVE
Weakness(es) : BLUNT, SONIC/CONCUSSIVE
+-----------------------------------------------+
| 9.13.2 Megalon's Moves and Special Abilities |------------------------------
+-----------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| TOWARD + X | HORN UPPERCUT |
+---------------------+--------------------------+
| TOWARD + CIRCLE | SWEEPING EXCAVATION |
+---------------------+--------------------------+
| TOWARD + SQUARE | SLUGGER KICK |
+---------------------+--------------------------+
| UP + X | PARALYZING BASH |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| R2, X | CRANIAL INCISION |
+---------------------+--------------------------+
| DOWN + X | ROOT CANAL |
+---------------------+--------------------------+
| RUNNING + X | DRILL PUNCH |
+---------------------+--------------------------+
| UP + SQUARE | AMBIDEXTROUS DRILL |
+---------------------+--------------------------+
| AWAY + CIRCLE | SURPRISE LUNGE |
+---------------------+--------------------------+
| HOLDING + SQUARE | SPINE BREAKER |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS AND HOLD R1 | HORN LIGHTNING |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| TAP R1 | NAPALM (REQUIRES ENERGY) |
+---------------------+--------------------------+
| CIRCLE | ENERGY PUNCH |
+---------------------+--------------------------+
| UP + CIRCLE | ENERGY ARC |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | MAGNETIC VORTEX |
| RAGE MODE | |
+---------------------+--------------------------+
<< SPECIAL ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| R2 + L2 | BURROW |
+---------------------+--------------------------+
| BURROW + L1 | BURROW GRAB |
+---------------------+--------------------------+
Special Abilities: 1. Highly vulnerable to blunt attacks.
2. Immune to electrical attacks.
+---------------------------------+
| 9.13.3 Megalon's Action Fights |--------------------------------------------
+---------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 5 | 7 || 17 | 3 || 2 | NA || 6 | 9 || 2 | 6 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 5 | 7 || 17 | 3 || 2 | NA || 6 | 9 || 2 | 6 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 5 | 7 || 17 | 3 || 2 | NA || 6 | 9 || 2 | 6 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || 7 || C || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 4 | 1 || 10 | 8 || 2 | NA || 10 | 2 || 6 | NA || 8 | 6 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 4 | 1 || 10 | 8 || 2 | NA || 10 | 2 || 6 | NA || 8 | 6 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 4 | 1 || 10 | 8 || 2 | NA || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 15 | 9 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
________________
/ 9.14 Moguera /______________________________________________________________
----------------
First appeared: Godzilla vs. SpaceGodzilla (1994)
This robot was created for the sole purpose of battling Godzilla. It was
equipped with plasma cannon eyes, rotating drill nose, lasers in the chest, and
spiral grenades in its hands. Moguera, though, met its match against Space
Godzilla. After a long battle, both were severely battered and finished off by
Godzilla.
+-------------------------+
| 9.14.1 Moguera's Stats |----------------------------------------------------
+-------------------------+
Attack : 3
Defense : 2
Speed : 8
Weapons Rating: 8
Inflicts : ENERGY, SHARP, BLUNT, LIGHTNING, EXPLOSIVE
Resists : POISON, ATOMIC
Weakness(es) : LIGHTNING, ENERGY, SONIC/CONCUSSIVE
+-----------------------------------------------+
| 9.14.2 Moguera's Moves and Special Abilities |------------------------------
+-----------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| X | ZIP JAB |
+---------------------+--------------------------+
| AWAY + X | TORSO ORBIT |
+---------------------+--------------------------+
| UP + X | BOOSTED UPPERCUT |
+---------------------+--------------------------+
| R2, X | NORMALIZING DESCENT |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| DOWN + X | DRILL PECK |
+---------------------+--------------------------+
| TOWARD + X | ISOMORPHIC DRILL |
+---------------------+--------------------------+
| HOLD SQUARE WITH | AMPLIFIED DRILL |
| TREADS CHARGED | |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| HOLD SQUARE | SPIRAL GRENADES |
+---------------------+--------------------------+
| TAP SQUARE | EMP BOMB |
+---------------------+--------------------------+
| TAP CIRCLE | SPARK SHOWER |
+---------------------+--------------------------+
| HOLD CIRCLE | AUTO LASERS |
+---------------------+--------------------------+
| HOLD R1 | EYE LASERS |
+---------------------+--------------------------+
| TAP R1 | PLASMA LASER (REQUIRES |
| | AMMO) |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | DEATHSTORM |
| RAGE MODE | |
+---------------------+--------------------------+
| R2, SQUARE | DESCENDING SPIRAL |
| | GRENADES |
+---------------------+--------------------------+
<< SPECIAL ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| HOLD L2 | TREAD CHARGE |
+---------------------+--------------------------+
| JUMP WITH R2 AND | BOOSTED JUMP |
| PRESS R2 AGAIN | |
+---------------------+--------------------------+
Special Abilities: 1. Highly vulnerable to electrical attacks.
2. Successful blocks convert attack energy into weapons
ammo.
+---------------------------------+
| 9.14.3 Moguera's Action Fights |--------------------------------------------
+---------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 4 || 6 | 1 || 2 | 3 || 5 | NA || 13 | 10 || 11 | 7 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 4 || 6 | 1 || 2 | 3 || 5 | NA || 13 | 10 || 11 | 7 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 17 | 4 || 6 | 1 || 2 | 3 || 5 | NA || 13 | 10 || 11 | 7 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 9 | 9 || 3 | NA || 15 | 2 || 12 | 1 || 1 | NA || 3 | 6 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 9 | 9 || 3 | NA || 15 | 2 || 12 | 1 || 1 | NA || 3 | 6 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 9 | 9 || 3 | NA || 15 | 2 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 7 | 3 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
_______________
/ 9.15 Mothra /_______________________________________________________________
---------------
First appeared: Mothra (1961)
This is actually two monsters: Larval and adult forms. The larval form fires
webs to incapacitate the enemy while the adult version uses its wings to create
hurricane-force winds.
+------------------------+
| 9.15.1 Mothra's Stats |-----------------------------------------------------
+------------------------+
Attack : 4/3
Defense : 5/4
Speed : 2/6
Weapons Rating: 3/6
Inflicts : BLUNT, SHARP, SONIC/CONCUSSIVE, BLUNT, LIGHTNING, SONIC,
SHARP, POISON
Resists : LIGHTNING, ENERGY, FIRE, COLD, ATOMIC, EXPLOSIVE/ATOMIC
Weakness(es) : POISON/FIRE
NOTE: The information before the "/" is for the larval form while that to the
right is for the adult version.
+----------------------------------------------+
| 9.15.2 Mothra's Moves and Special Abilities |-------------------------------
+----------------------------------------------+
<< BLUNT ATTACKS (LARVA) >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| X | NOSE JAB |
+---------------------+--------------------------+
| UP + X | DUAL CUT |
+---------------------+--------------------------+
| TOWARD + X | HEAD DIVE |
+---------------------+--------------------------+
| DOWN + X | CARAPACE ROLL |
+---------------------+--------------------------+
<< BLUNT ATTACKS (ADULT) >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| TOWARD + X | WING ROLL |
+---------------------+--------------------------+
| DOWN + X | RINGING EARS |
+---------------------+--------------------------+
| R2, SQUARE | TWIRLING DIVE |
+---------------------+--------------------------+
| AWAY + X | FORCED WING SMACK |
+---------------------+--------------------------+
<< SHARP ATTACKS (LARVA) >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| CIRCLE OR SQUARE | TAIL SPIKE |
+---------------------+--------------------------+
| UP + CIRCLE OR | TWISTING OVERHEAD SPIKE |
| SQUARE | |
+---------------------+--------------------------+
| DOWN + CIRCLE OR | HOOKED SPIKE |
| SQUARE | |
+---------------------+--------------------------+
| TOWARD + CIRCLE OR | LUNGING SPIKE ROLL |
| SQUARE | |
+---------------------+--------------------------+
<< SHARP ATTACKS (ADULT) >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| AWAY + SQUARE | GLIDING STING |
+---------------------+--------------------------+
| UP + SQUARE | POWER STING (REQUIRES |
| | AMMO) |
+---------------------+--------------------------+
| DOWN + SQUARE | MULTI STING (REQUIRES |
| | AMMO) |
+---------------------+--------------------------+
| AWAY + SQUARE | STUNNING STING |
+---------------------+--------------------------+
<< WEAPON ATTACKS (LARVA) >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| TAP R1 | WEBBING |
+---------------------+--------------------------+
<< WEAPON ATTACKS (ADULT) >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS AND HOLD R1 | ANTENNAE BEAM |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| DOWN + CIRCLE | POISON CLOUD |
+---------------------+--------------------------+
| UP + CIRCLE | CRY FOR PEACE (REQUIRES |
| | ENERGY) |
+---------------------+--------------------------+
| TOWARD + CIRCLE | BLISSFUL WIND |
+---------------------+--------------------------+
| R2, CIRCLE | KNOCKOUT GUST |
+---------------------+--------------------------+
<< SPECIAL ATTACKS (LARVA) >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| R2 + L2 | METAMORPHIC COCOON |
+---------------------+--------------------------+
<< SPECIAL ATTACKS (ADULT) >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| AWAY + CIRCLE | REFLECTING SCALES |
+---------------------+--------------------------+
Special Abilities: 1. Rage power-ups regenerate all of Mothra's Health and
Energy back to full.
+--------------------------------+
| 9.15.3 Mothra's Action Fights |---------------------------------------------
+--------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || 4 || C || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 6 | 4 || 8 | 10 || 13 | 3 || 4 | 1 || 4 | NA || 10 | 7 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 6 | 4 || 8 | 10 || 13 | 3 || 4 | 1 || 4 | NA || 10 | 7 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 6 | 4 || 8 | 10 || 13 | 3 || 4 | 1 || 4 | NA || 10 | 7 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || 7 || 8 || C || 9 || 10 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 11 | 9 || 2 | 1 || 12 | 8 || 9 | NA || 3 | 6 || 7 | 2 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 11 | 9 || 2 | 1 || 12 | 8 || 9 | NA || 3 | 6 || NA | NA | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 11 | 9 || 2 | 1 || NA | NA || 9 | NA || 16 | 5 || E
+----+----++----+----++----+----++----+----++----+----++
+---------++---------+
| 11 || 12 |
+----+----++----+----+
| OP | CT || OP | CT |
+----+----++----+----+
| 16 | 5 || 18 | 10 | H
+----+----++----+----+
| 16 | 5 || M
+----+----++
_____________
/ 9.16 Orga /_________________________________________________________________
-------------
First appeared: Godzilla 2000: Millennium (1999)
An alien life-form that came to earth. It has huge claws, shoulder cannons,
and the ability to absorb abilities from other creatures. In addition, Orga
has an incredible healing factor which allows it to repair most damage
instantly. Godzilla destroyed it with a blast of atomic breath.
+----------------------+
| 9.16.1 Orga's Stats |-------------------------------------------------------
+----------------------+
Attack : 8
Defense : 5
Speed : 4
Weapons Rating: 4
Inflicts : BLUNT, SHARP, ENERGY, POISON
Resists : BLUNT, SONIC/CONCUSSIVE, EXPLOSIVE
Weakness(es) : POISON, FIRE, ENERGY, ATOMIC
+--------------------------------------------+
| 9.16.2 Orga's Moves and Special Abilities |---------------------------------
+--------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| DOWN + X | KNUCKLE SLAP |
+---------------------+--------------------------+
| AWAY + X | SPINNING BACKHAND |
+---------------------+--------------------------+
| TOWARD + SQUARE | CHARGING BODY CHECK |
+---------------------+--------------------------+
| AWAY + SQUARE | FLYING LUNGE |
+---------------------+--------------------------+
| DOWN + CIRCLE | ANKLE GRAB |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| TOWARD + X | FEROCIOUS CLAWED |
| | UPPERCUT |
+---------------------+--------------------------+
| UP + CIRCLE | COBRA STRIKE |
+---------------------+--------------------------+
| UP + SQUARE | VAULTING KICK |
+---------------------+--------------------------+
| SQUARE + CIRCLE | DEADLY CLAW SWIPE |
| (WHILE PRONE) | |
+---------------------+--------------------------+
| DOWN + SQUARE | TOE POKE |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS AND HOLD R1 | SHOULDER CANNON |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| TAP R1 | PARALYZING GOO (REQURES |
| | ENERGY) |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | SHOULDER CANNON OVERLOAD |
| RAGE MODE | |
+---------------------+--------------------------+
<< SPECIAL ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| RUNNING + L1 | RUNNING GRAB |
+---------------------+--------------------------+
| R2 + L2 WHILE | ABSORB ESSENCE |
| HOLDING OPPONENT | |
+---------------------+--------------------------+
| R2, CIRCLE | JUMP GRAB |
+---------------------+--------------------------+
Special Abilities: 1. Highly resistant to blunt attacks.
+------------------------------+
| 9.16.3 Orga's Action Fights |-----------------------------------------------
+------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 5 | 4 || 17 | 10 || 2 | 3 || 3 | NA || 13 | 6 || 4 | 7 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 5 | 4 || 17 | 10 || 2 | 3 || 3 | NA || 13 | 6 || 4 | 7 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 5 | 4 || 17 | 10 || 2 | 3 || 3 | NA || 13 | 6 || 4 | 7 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 11 | 9 || 8 | NA || 8 | 8 || 15 | 1 || 4 | NA || 12 | 6 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 11 | 9 || 8 | NA || 8 | 8 || 15 | 1 || 4 | NA || 12 | 6 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 11 | 9 || 8 | NA || 8 | 8 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 3 | 2 || 13 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
______________
/ 9.17 Rodan /________________________________________________________________
--------------
First appeared: Rodan (1956)
What appears to be a mutated pteranadon, this big bird possesses a few weapons.
Its wings can create intense winds capable of blowing down most things. It
also has a spiked chest it can either impale other monsters on or shoot them.
It also possesses a sonic scream that can bring down most foes.
+-----------------------+
| 9.17.1 Rodan's Stats |------------------------------------------------------
+-----------------------+
Attack : 3
Defense : 2
Speed : 8
Weapons Rating: 4
Inflicts : BLUNT, FIRE, SHARP, SONIC/CONCUSSIVE
Resists : ATOMIC, FIRE (IMMUNE AND REGENERATES)
Weakness(es) : SHARP, COLD, SONIC/CONCUSSIVE
+---------------------------------------------+
| 9.17.2 Rodan's Moves and Special Abilities |--------------------------------
+---------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| UP + X | OVERHEAD WING RAKE |
+---------------------+--------------------------+
| TOWARD + CIRCLE | FLYING WINDSHEAR |
+---------------------+--------------------------+
| R2, X | AIR SUPERIORITY |
+---------------------+--------------------------+
| R2, CIRCLE | BARREL ROLL |
+---------------------+--------------------------+
| TOWARD + X | HEAD SMACK |
+---------------------+--------------------------+
| DOWN + X | WING UPPERCUT |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| AWAY + SQUARE | SWING SWEEP |
+---------------------+--------------------------+
| UP + SQUARE | BICYCLE UPPERCUT |
+---------------------+--------------------------+
| DOWN + CIRCLE | FLYING SWEEP |
+---------------------+--------------------------+
| R2, SQUARE | DIVING KICK |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS AND HOLD R1 | URANIUM HEAT BEAM |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| TAP R1 WHILE FLYING | FLYING HEAT BEAM |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | HEAT SPIRAL |
| RAGE MODE | |
+---------------------+--------------------------+
<< SPECIAL ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| R2 | SUPERIOR FLIGHT |
+---------------------+--------------------------+
| R2 + L2 | FLY ESCAPE |
+---------------------+--------------------------+
Special Abilities: 1. Highly resistant to heat attacks. Fire regenerates
Rodan.
2. Highly vulnerable to sharp/edged attacks.
+-------------------------------+
| 9.17.3 Rodan's Action Fights |----------------------------------------------
+-------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 14 | 10 || 2 | 3 || 3 | NA || 7 | 9 || 5 | 7 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 14 | 10 || 2 | 3 || 3 | NA || 7 | 9 || 5 | 7 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 1 | 4 || 14 | 10 || 2 | 3 || 3 | NA || 7 | 9 || 5 | 7 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 4 | 1 || 6 | NA || 6 | 9 || 15 | 1 || 5 | NA || 10 | 6 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 4 | 1 || 6 | NA || 6 | 9 || 15 | 1 || 5 | NA || 10 | 6 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 4 | 1 || 6 | NA || 6 | 9 || 16 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 3 | 2 || 16 | 5 || 18 | 10 | H
+----+----++----+----++----+----+
| 16 | 5 || M
+----+----++
______________________
/ 9.18 Spacegodzilla /________________________________________________________
----------------------
First appeared: Godzilla vs. SpaceGodzilla (1994)
A "hyped" up version of Godzilla create from Godzilla's DNA. This monster
possesses many weapons to keep others monsters at bay. A corona beam that is
fired from the mouth and shoulder crystals that generate an gravity tornado.
For defense, it uses an energy shield, super regenerative powers, and the
ability to create crystals to use as a power source. It took the combined
might of Godzilla and Moguera to defeat this monster.
+-------------------------------+
| 9.18.1 Spacegodzilla's Stats |----------------------------------------------
+-------------------------------+
Attack : 4
Defense : 5
Speed : 2
Weapons Rating: 8
Inflicts : BLUNT, ENERGY, SHARP
Resists : ENERGY, SONIC/CONCUSSIVE, ATOMIC, BLUNT, LIGHTNING
Weakness(es) : SHARP
+-----------------------------------------------------+
| 9.18.2 Spacegodzilla's Moves and Special Abilities |------------------------
+-----------------------------------------------------+
<< BLUNT ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| DOWN + X | TELEKINETIC UPPERCUT |
| | (REQUIRES ENERGY) |
+---------------------+--------------------------+
| AWAY + X | HOOK FIST |
+---------------------+--------------------------+
| TOWARD + X | SHOVE |
+---------------------+--------------------------+
| TOWARD + SQUARE | FORWARD KICK |
+---------------------+--------------------------+
| UP + SQUARE | SUPER TAIL WHIP |
+---------------------+--------------------------+
| TOWARD + CIRCLE | CRYSTAL BAT |
+---------------------+--------------------------+
| AWAY + CIRCLE | CRYSTAL ROCK THROW |
+---------------------+--------------------------+
<< SHARP ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| AWAY + SQUARE | DOWNWARDS DOUBLE KICK |
+---------------------+--------------------------+
| UP + X | SKULL STAB |
+---------------------+--------------------------+
| HOVERING + SQUARE | HOVERING CLAWED UPPERCUT |
+---------------------+--------------------------+
<< WEAPON ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| PRESS AND HOLD R1 | SPIRAL LIGHTNING |
| TO CHARGE AND FIRE | |
+---------------------+--------------------------+
| TAP R1 WHILE FLYING | FLYING SPIRAL LIGHTNING |
+---------------------+--------------------------+
| HOVERING + CIRCLE | TELEKINETIC SHOVE |
+---------------------+--------------------------+
| UP + CIRCLE | CRYSTAL SHARDS (REQUIRES |
| | NEARBY CRYSTAL) |
+---------------------+--------------------------+
| DOWN + CIRCLE | CRYSTAL BEAM (REQUIRES |
| | NEARBY CRYSTAL) |
+---------------------+--------------------------+
| X + CIRCLE WHILE IN | CRYSTAL PRISON |
| RAGE MODE | |
+---------------------+--------------------------+
<< SPECIAL ATTACKS >>
+---------------------+--------------------------+
| BUTTON INVOLVED | RESULT |
+---------------------+--------------------------+
+---------------------+--------------------------+
| CIRCLE | CRYSTAL SYNTHESIS |
+---------------------+--------------------------+
| R2 + L2 | DESTROY CRYSTALS FOR |
| | HEALTH |
+---------------------+--------------------------+
| R2 | HOVER/FLIGHT |
+---------------------+--------------------------+
Special Abilities: 1. Crystals created allow Spacegodzilla to gain energy
quicker then normal.
2. Spacegodzilla grabs buildings and opponents with his
mind. This requires energy.
3. Extremely resistant to alien energy attacks.
+---------------------------------------+
| 9.18.3 Spacegodzilla's Action Fights |--------------------------------------
+---------------------------------------+
+---------++---------++---------++---------++---------++---------+
| 1 || 2 || 3 || C || 4 || 5 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 3 | 4 || 2 | 8 || 13 | 3 || 8 | NA || 4 | 10 || 10 | 7 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 3 | 4 || 2 | 8 || 13 | 3 || 8 | NA || 4 | 10 || 10 | 7 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 3 | 4 || 2 | 8 || 13 | 3 || 8 | NA || 4 | 10 || 10 | 7 | E
+----+----++----+----++----+----++----+----++----+----++----+----+
+---------++---------++---------++---------++---------++---------+
| 6 || C || 7 || 8 || C || 9 |
+----+----++----+----++----+----++----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT || OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----++----+----++----+----++----+----+
| 11 | 9 || 9 | NA || 8 | 1 || 14 | 8 || 5 | NA || 15 | 2 | H
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 8 || 9 | NA || 8 | 6 || 14 | 3 || 5 | NA || 15 | 5 | M
+----+----++----+----++----+----++----+----++----+----++----+----+
| 10 | 8 || 9 | NA || 8 | 6 || 12 | 5 || E
+----+----++----+----++----+----++----+----++
+---------++---------++---------+
| 10 || 11 || 12 |
+----+----++----+----++----+----+
| OP | CT || OP | CT || OP | CT |
+----+----++----+----++----+----+
| 6 | 6 || 12 | 5 || 9 | 10 | H
+----+----++----+----++----+----+
| 12 | 5 || M
+----+----++
____________________________
/ 9.19 Monster Stat Charts /__________________________________________________
----------------------------
This chart is to compare the monster stats against each other.
LEGEND: A = ATTACK; D = DEFENSE; S = SPEED; W = WEAPONS; INF = DAMAGE
INFLICTED; RES = DAMAGE RESISTANCE; WEA = DAMAGE WEAK TO
TYPE DAMAGE LEGEND:
1. ATOMIC 6. FIRE
2. BLUNT 7. LIGHTNING
3. COLD 8. POISON
4. ENERGY 9. SHARP/EDGED
5. EXPLOSIVE 10. SONIC/CONCUSSIVE
+---------------------+-----------------------------------------------------+
| | OPPONENT FOR ROUND # |
| MONSTER | A | D | S | W | INF | RES | WEA |
+---------------------+---+---+---+---+------------+------------+-----------+
+---------------------+---+---+---+---+------------+------------+-----------+
| ANGUIRUS | 4 | 8 | 5 | 2 | 9,2,10 | 10,5 | 9 |
+---------------------+---+---+---+---+------------+------------+-----------+
| BARAGON | 6 | 5 | 7 | 2 | 2,9,1,10 | 1,10 | 3,10,9 |
+---------------------+---+---+---+---+------------+------------+-----------+
| DESTROYAH | 6 | 5 | 2 | 8 | 4,2,7,9,3 | 1,3,10 | 9,6,5 |
+---------------------+---+---+---+---+------------+------------+-----------+
| GIGAN | 6 | 4 | 6 | 3 | 9,4,2 | 4,8 | 7 |
+---------------------+---+---+---+---+------------+------------+-----------+
| GODZILLA 90'S | 5 | 4 | 4 | 5 | 2,9,1,6 | 1,6 | 7 |
+---------------------+---+---+---+---+------------+------------+-----------+
| GODZILLA 2000 | 5 | 4 | 5 | 4 | 9,2,1,6 | 1,6 | 7 |
+---------------------+---+---+---+---+------------+------------+-----------+
| KING GHIDORAH | 7 | 7 | 3 | 6 | 9,2,7,10 | 2,7,10,4 | 8 |
+---------------------+---+---+---+---+------------+------------+-----------+
| JET JAGUAR | 5 | 5 | 5 | 1 | 2,9,10 | 8,3 | 7 |
+---------------------+---+---+---+---+------------+------------+-----------+
| MECHA-KING GHIDORAH | 6 | 6 | 3 | 7 | 9,2,7,10 | 9,2,10* | 4,7,1,6,8 |
+---------------------+---+---+---+---+------------+------------+-----------+
| MECHAGODZILLA 2 | 4 | 7 | 4 | 7 | 2,4,9,5 | 9,8,3 | 4,7 |
+---------------------+---+---+---+---+------------+------------+-----------+
| MECHAGODZILLA 3 | 5 | 5 | 5 | 4 | 9,2,7,3,5 | 9,4,1,8 | 7 |
+---------------------+---+---+---+---+------------+------------+-----------+
| MEGAGUIRUS | 6 | 4 | 8 | 1 | 9,2,4 | 8,5 | 1 |
+---------------------+---+---+---+---+------------+------------+-----------+
| MEGALON | 5 | 3 | 6 | 5 | 9,2,7,4 | 7,6,5** | 2,10 |
+---------------------+---+---+---+---+------------+------------+-----------+
| MOGUERA | 3 | 2 | 8 | 8 | 4,9,2,7 | 8,1 | 7,4,10 |
+---------------------+---+---+---+---+------------+------------+-----------+
| MOTHRA (LARVA) | 4 | 5 | 2 | 3 | 2,9,10 | 7,4,6,3,1 | 7 |
+---------------------+---+---+---+---+------------+------------+-----------+
| MOTHRA (ADULT) | 3 | 4 | 6 | 6 | 2,7,10,9,8 | 1 | 6 |
+---------------------+---+---+---+---+------------+------------+-----------+
| ORGA | 8 | 5 | 4 | 4 | 2,9,4,8 | 2,8,5 | 8,6,4,1 |
+---------------------+---+---+---+---+------------+------------+-----------+
| RODAN | 3 | 2 | 8 | 4 | 2,6,9,10 | 1,6*** | 9,3,10 |
+---------------------+---+---+---+---+------------+------------+-----------+
| SPACEGODZILLA | 4 | 5 | 2 | 8 | 2,4,9 | 4,10,1,2,7 | 9 |
+---------------------+---+---+---+---+------------+------------+-----------+
* ABSORBS ATTACKS AND REGENERATES WHEN SHIELD IS UP
** IMMUNE TO ELECTRICAL ATTACKS
*** ABSORBS FIRE ATTACKS TO REGENERATRE
+==============================+
| 10. SURVIVAL MODE SPECIFICS |===============================================
+==============================+
Survival Mode is almost like the ACTION mode in the fact that you fight
different opponents. Other then that, the big differences between the ACTION
and SURVIVAL modes are:
- You get to select the city to do battle in SURVIVAL mode. This means the
more cities you purchase, the bigger the selection.
- You start SURVIVAL mode with 500 health points. These do not get re-
plenished for each fight, unlike ACTION mode. Therefore, you must be more
careful on how you do battle since no Health Canisters will be dropped by
the UFOs.
- You can fight in a maximum of 15 battles unlike ACTION mode in which you
fight either 8, 10, or 12 battles depending on the difficulty setting.
- Points earned in SURVIVAL mode CANNOT be used to make purchases. They are
only for bragging rights and to get your name on the high score list.
________________
/ 10.1 Scoring /--------------------------------------------------------------
----------------
Scoring is pretty easy in SURVIVAL mode. You can get a maximum of 1,000 points
per fight the following way:
- 1-500 points for health remaining after a battle. This means if you have
365 health points after a fight, then that is your Health Bonus score.
- 500 points for knocking out your opponent. This is under Opponent Defeated.
If you manage to make it through all 15 fights, then you will also get a
Survival Bonus of 5,000 points. So the maximum amount of points you can win
per monster is 20,000 points.
___________________
/ 10.2 The Fights /-----------------------------------------------------------
-------------------
When you use the SQUARE button to set the difficulty from Easy, Medium, or
Hard, you are also setting up how aggressive your opponent will be. The higher
the difficulty level, the better your opponent is.
Below is a chart detailing which monster fights what opponents through the 15
fights. Go over the General Strategies in Chapter 8 if you find you are having
a tough time overcoming an opponent.
LEGEND: OPPONENTS ARE NUMBERED AS BELOW:
1. ANGUIRUS 7. KING GHIDORAH 13. MEGALON
2. BARAGON 8. JET JAGUAR 14. MOGUERA
3. DESTROYAH 9. MECHA-KING GHIDORAH 15. MOTHRA (ADULT VERSION ONLY)
4. GIGAN 10. MECHAGODZILLA 2 16. ORGA
5. GODZILLA 90'S 11. MECHAGODZILLA 3 17. RODAN
6. GODZILLA 2000 12. MEGAGUIRUS 18. SPACEGODZILLA
+---------------------+------------------------------------+
| | OPPONENT FOR ROUND # |
| YOUR MONSTER | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
+---------------------+---+----+----+---+---+----+----+----+
+---------------------+---+----+----+---+---+----+----+----+
| ANGUIRUS | 6 | 3 | 10 | 7 | 8 | 2 | 15 | 5 |
+---------------------+---+----+----+---+---+----+----+----+
| BARAGON | 6 | 3 | 10 | 7 | 8 | 15 | 5 | 16 |
+---------------------+---+----+----+---+---+----+----+----+
| DESTROYAH | 6 | 10 | 7 | 8 | 2 | 15 | 5 | 16 |
+---------------------+---+----+----+---+---+----+----+----+
| GIGAN | 6 | 10 | 7 | 8 | 2 | 15 | 5 | 16 |
+---------------------+---+----+----+---+---+----+----+----+
| GODZILLA 90'S | 6 | 3 | 10 | 7 | 8 | 2 | 15 | 16 |
+---------------------+---+----+----+---+---+----+----+----+
| GODZILLA 2000 | 4 | 10 | 7 | 8 | 2 | 15 | 5 | 16 |
+---------------------+---+----+----+---+---+----+----+----+
| KING GHIDORAH | 6 | 3 | 10 | 8 | 2 | 15 | 5 | 16 |
+---------------------+---+----+----+---+---+----+----+----+
| JET JAGUAR | 6 | 3 | 10 | 7 | 2 | 15 | 5 | 16 |
+---------------------+---+----+----+---+---+----+----+----+
| MECHA-KING GHIDORAH | 6 | 3 | 10 | 7 | 8 | 2 | 15 | 5 |
+---------------------+---+----+----+---+---+----+----+----+
| MECHAGODZILLA 2 | 6 | 3 | 7 | 8 | 2 | 15 | 5 | 16 |
+---------------------+---+----+----+---+---+----+----+----+
| MECHAGODZILLA 3 | 6 | 10 | 7 | 8 | 2 | 15 | 5 | 16 |
+---------------------+---+----+----+---+---+----+----+----+
| MEGAGUIRUS | 6 | 3 | 10 | 7 | 8 | 2 | 15 | 5 |
+---------------------+---+----+----+---+---+----+----+----+
| MEGALON | 6 | 3 | 10 | 7 | 8 | 2 | 15 | 5 |
+---------------------+---+----+----+---+---+----+----+----+
| MOGUERA | 6 | 3 | 10 | 7 | 8 | 2 | 15 | 6 |
+---------------------+---+----+----+---+---+----+----+----+
| MOTHRA | 6 | 3 | 10 | 7 | 8 | 2 | 5 | 16 |
+---------------------+---+----+----+---+---+----+----+----+
| ORGA | 6 | 3 | 10 | 7 | 8 | 2 | 15 | 5 |
+---------------------+---+----+----+---+---+----+----+----+
| RODAN | 6 | 3 | 10 | 7 | 8 | 2 | 15 | 5 |
+---------------------+---+----+----+---+---+----+----+----+
| SPACEGODZILLA | 6 | 10 | 7 | 8 | 2 | 15 | 5 | 16 |
+---------------------+---+----+----+---+---+----+----+----+
+---------------------+----------------------------------+
| | OPPONENT FOR ROUND # |
| YOUR MONSTER | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
+---------------------+----+----+----+----+----+----+----+
+---------------------+----+----+----+----+----+----+----+
| ANGUIRUS | 16 | 9 | 17 | 13 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| BARAGON | 1 | 9 | 17 | 13 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| DESTROYAH | 1 | 9 | 17 | 13 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| GIGAN | 1 | 9 | 17 | 13 | 6 | 11 | 18 |
+---------------------+----+----+----+----+----+----+----+
| GODZILLA 90'S | 1 | 9 | 17 | 13 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| GODZILLA 2000 | 1 | 9 | 17 | 13 | 4 | 11 | 18 |
+---------------------+----+----+----+----+----+----+----+
| KING GHIDORAH | 1 | 9 | 17 | 13 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| JET JAGUAR | 1 | 9 | 17 | 13 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| MECHA-KING GHIDORAH | 16 | 1 | 17 | 13 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| MECHAGODZILLA 2 | 1 | 9 | 17 | 13 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| MECHAGODZILLA 3 | 1 | 9 | 17 | 13 | 6 | 4 | 18 |
+---------------------+----+----+----+----+----+----+----+
| MEGAGUIRUS | 16 | 1 | 9 | 17 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| MEGALON | 16 | 1 | 9 | 17 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| MOGUERA | 16 | 1 | 9 | 17 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| MOTHRA | 1 | 10 | 17 | 13 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| ORGA | 1 | 9 | 17 | 13 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| RODAN | 16 | 1 | 9 | 13 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
| SPACEGODZILLA | 1 | 9 | 17 | 13 | 6 | 4 | 11 |
+---------------------+----+----+----+----+----+----+----+
***************
******************************** U N I T IV **********************************
***************
+===========================+
| 11. POINTS AND PURCHASES |==================================================
+===========================+
Points that you accumulate during the ACTION fights can be used to purchase
various items. You can only acquire points by playing through the ACTION
fights. In addition, you also accumulate points through the ACTION Challenges.
With the points you win, you can purchase items such as monsters, cities, art-
work, etc. Below are listed, in more detail, how to accumulate points and what
things you can purchase.
_____________________
/ 11.1 Fight Points /_________________________________________________________
---------------------
After you successfully win a battle in ACTION mode, you get the following
screens:
+-----------------------RESULTS-------------------------+
| |
| MONSTER DEFEAT: 1 #### |
| G-CELLS: (OUT OF 5) # X 500 #### |
| TIME BONUS: (SECONDS) ### #### |
| DIFFICULTY BONUS: H/M/E #### |
| |
| TARGETS: |
| TANKS: # X 50 #### |
| HELICOPTERS: # X 50 #### |
| UFOS: # X 50 #### |
| _____________________________________________ |
| POINTS THIS LEVEL: ##### |
| |
+-------------------------------------------------------+
+-----------RESULTS--------------+
| CURRENT SCORE: ##### |
| PREVIOUS HIGH SCORE: ##### |
| ______________________________ |
| NEW POINTS ##### |
+--------------------------------+
+------------------------+
| 11.1.1 Monster Defeat |-----------------------------------------------------
+------------------------+
As you progress through the fights, you gain more points for defeating an
opponent. The chart below shows the points you get on the Easy, Medium, or
Hard settings:
LEGEND: #=FIGHT NUMBER
+-----------+-------+-------+-------+-------+-------+-------+-------+-------+
| SETTING/# | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
+-----------+-------+-------+-------+-------+-------+-------+-------+-------+
| HARD | 1,500 | 1,500 | 2,000 | 2,500 | 2,500 | 3,000 | 3,000 | 3,500 |
+-----------+-------+-------+-------+-------+-------+-------+-------+-------+
| MEDIUM | 1,500 | 1,500 | 2,000 | 2,500 | 2,500 | 3,000 | 3,000 | 3,500 |
+-----------+-------+-------+-------+-------+-------+-------+-------+-------+
| EASY | 1,500 | 1,500 | 2,000 | 2,500 | 3,000 | 3,000 | 8,000 |
+-----------+-------+-------+-------+-------+-------+-------+-------+
+-----------+-------+-------+-------+--------+
| SETTING/# | 9 | 10 | 11 | 12 |
+-----------+-------+-------+-------+--------+
| HARD | 4,000 | 5,000 | 8,000 | 13,000 |
+-----------+-------+-------+-------+--------+
| MEDIUM | 4,000 | 8,000 |
+-----------+-------+-------+
+-----------------+
| 11.1.2 G-Cells |------------------------------------------------------------
+-----------------+
These are the green cylinders that are either in or on top of the buildings.
You gain 500 points per cylinder collected.
+--------------------+
| 11.1.3 Time Bonus |---------------------------------------------------------
+--------------------+
You gain points depending on how much time you have remaining after defeating
an opponent.
+--------------------------+
| 11.1.4 Difficulty Bonus |---------------------------------------------------
+--------------------------+
This bonus is dependent on the difficulty level you have set. The bonuses are:
HARD : 5,000 points
MEDIUM: 2,000 points
EASY : 0 points
+-----------------+
| 11.1.5 Targets |------------------------------------------------------------
+-----------------+
You get 50 points per Tank, Helicopter, or UFO destroyed.
+-----------------------+
| 11.1.6 Current Score |------------------------------------------------------
+-----------------------+
Your score for the current ACTION mode of play.
+-----------------------------+
| 11.1.7 Previous High Score |------------------------------------------------
+-----------------------------+
The highest score achieved for this ACTION mode of play. You either get this
value by quitting in the middle of the current ACTION mode or completing all
the fights.
+--------------------+
| 11.1.8 New Points |---------------------------------------------------------
+--------------------+
To prevent players from doing one or two fights then quitting to gain the
points, a system is in place that only allows players to accumulate points once
they have passed the Previous High Score value. For example:
If you were playing and decided to quit with a current score of 10,000 points,
then that becomes the Previous High Score.
If you decide to play through with the same monster in ACTION mode, then you
would need to accumulate 10,001 points before the New Points counter started
incrementing again. So if you accumulated 15,000 points on this next go-
around, then the New Points counter would reflect 5,000 points which would be
added to your Previous High Score.
_________________________
/ 11.2 Challenge Points /_____________________________________________________
-------------------------
Most ACTION mode fights have three Challenges (except Mothra which has two).
Completing these challenges yields the following points:
First Challenge : 2,000 points
Second Challenge: 4,000 points
Third Challenge : 9,000 points
NOTE: The Mothra fights only give you the points for the First and Third
Challenges.
There is detailed information regarding Challenges in Chapter 6.5.
__________________
/ 11.3 Purchases /____________________________________________________________
------------------
As mentioned before, you can purchase various items with your points. These
items include:
12 Monsters
16 Cities
27 Gallery
13 Godzilla Final Wars
Monsters purchased can be used for any of the different modes of play except
CHALLENGE mode. Cities purchased can be used for any mode other then ACTION
and CHALLENGE mode. The Gallery and Godzilla Final Wars are both storyboard
ideas and pictures of the monsters.
Below are the purchase prices for the various items:
+------------------+
| 11.3.1 Monsters |-----------------------------------------------------------
+------------------+
You start off with the following monsters:
Anguirus, Gigan, Godzilla 90's, Godzilla 2000, Megalon, and Rodan
There are three packages you can purchase. You get one monster included in the
purchase of a package but you have to buy the other monsters individually after
you purchase the overall package. The packages and prices are:
Green Package: 60,000 points and you also get King Ghidorah. Each monster
costs 20,000 additional points to purchase. The monsters are:
Destroyah, Mechagodzilla 2, and Megaguirus.
Yellow Package: 60,000 points and you also get Orga. Each monster costs
30,000 additional points to purchase. The monsters are:
Baragon, Mecha-King Ghidorah, and Mothra.
Red Package: 60,000 points and you also get Mechagodzilla 3. Each monster
costs 30,000 additional points to purchase. The monsters are:
Jet Jaguar, Moguera, and Space Godzilla.
+----------------+
| 11.3.2 Cities |-------------------------------------------------------------
+----------------+
You start off with the following cities:
Monster Island Bay, Osaka North, Seattle, and Tokyo.
There are three Arena Packs you can purchase. You get one city included in the
purchase of one of these packs but you have to buy the other cities
individually after you purchase the overall package. The packages and prices
are:
Arena Pack 1: 60,000 points and you get Monster Island. Each city costs
20,000 points to purchase. The cities are: Boston East, Boxing
Ring, Golden Gate, and Osaka.
Arena Pack 2: 70,000 points and you get London East. Each city costs 30,000
points to purchase. The cities are: London, Los Angeles South,
Manhattan, and San Francisco.
Arena Pack 3: 80,000 points and you get Mothership. Each city costs 30,000
points to purchase. The cities are: Boston, Los Angeles, New
York, Seattle North, and Tokyo Bay.
+----------------------------------------+
| 11.3.3 Gallery and Godzilla Final War |-------------------------------------
+----------------------------------------+
These purchases allow you to see artwork and high-resolution pictures of the
movie. The Gallery pictures are 500 points apiece while the Godzilla Final War
pictures are 1,000 points apiece.
+------------------+
| 11.3.4 Monsters |-----------------------------------------------------------
+------------------+
For 500 points, you can see artwork of the monsters in various situations. It
also includes layout artwork and location artwork.
+================+
| 12. POWER-UPS |=============================================================
+================+
In order to fight effectively, it sometimes takes more then just "outgunning"
your opponent. A Rage at the right point could make all the difference between
victory or defeat. This also goes for health and other things. These are the
power-ups you will encounter in the game. They are either dropped by the UFOs
flying over or dropped by them when you destroy a UFO. Power-ups stay in the
game area for 38 seconds so you will have to be quick to pick them up.
Below are the power-ups in the game:
__________________
/ 12.1 Airstrike /____________________________________________________________
------------------
Description: A glowing red Atari symbol.
Calls down an airstrike. If you are the sender, then it can do a lot of damage
to your opponent. If your opponent calls one down, get to shelter quickly.
_______________
/ 12.2 Energy /_______________________________________________________________
---------------
Description: A glowing white cylinder.
This power-up will replenish all the energy for your monster. Only use when
you are at minimal energy for best effect.
_______________
/ 12.3 Health /_______________________________________________________________
---------------
Description: A glowing blue-white cylinder with a red cross.
This power-up replenishes 20-25 points of health.
_____________
/ 12.4 Rage /_________________________________________________________________
-------------
Description: A pulsating red, blue, yellow sphere with energy rays.
Gives a monster the energy to go into Rage mode.
**************
******************************** U N I T V ***********************************
**************
+=================+
| 13. CONCLUSION |============================================================
+=================+
GSTE is a great game for a guilty pleasure. I remember watching all the big
Japanese monsters when I was younger and although they seemed sort of cheesy,
they were still a guilty pleasure. Even today, I still have fun watching
Godzilla stomp on a model of Tokyo or two rubber-suited actors "battling" it
out. This game seems to capture that mood very nicely. The monsters are
nicely done plus their best attacks are available for use. In addition, the
places you can choose to fight in are beautifully rendered and it is fun to see
exactly how much destruction you can cause. There are a lot of different
things you can do in this game and if you get bored playing solo, you can get
together with friends either locally or online to cause even more hate and dis-
content. This guide was a lot of fun to write and I hope you get as much
enjoyment out of reading it as I did writing it. If you do have other ideas or
thoughts, please e-mail me and share them. Who knows, maybe I'll start a Q&A
chapter in this guide if enough people ask the same questions. Anyway, thank
you again for reading this guide.
To see other FAQ's I have written please go to:
http://www.gamefaqs.com/features/recognition/32991.html
~~~ No trees were harmed in the making of this FAQ ~~~